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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Game Crashing

Featured Replies

So my game is constantly crashing, and if you look in the log file that is attached towards the bottom you will see why its crashing, something about unable to get full name etc, that is my reason its crashing every time BUT, I have no idea whatsoever what that means and how to fix it.
 

Spoiler

[10/7/2022 1:01:08 PM.584] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[10/7/2022 1:01:08 PM.584] LSPD First Response: ------------------------------
[10/7/2022 1:01:08 PM.584] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[10/7/2022 1:01:08 PM.584] LSPD First Response: ------------------------------
[10/7/2022 1:01:08 PM.584] LSPD First Response: Exception type: System.MissingMethodException
[10/7/2022 1:01:08 PM.584] LSPD First Response: Exception message: Method not found: 'System.String LSPD_First_Response.Engine.Scripting.Entities.Persona.GetRandomFullName()'.
[10/7/2022 1:01:08 PM.584] LSPD First Response: ------------------------------
[10/7/2022 1:01:08 PM.584] LSPD First Response: Inner exceptions:
[10/7/2022 1:01:08 PM.584] LSPD First Response: ------------------------------
[10/7/2022 1:01:08 PM.584] LSPD First Response: Stack trace:
[10/7/2022 1:01:08 PM.584] LSPD First Response: at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‬‫‌‭‭‍‬‬‍‫‮‪‌‭‫‪‭‭‬‫‍‬‭‎‭‫‭‮(Vehicle , ELicenseState , Boolean , String& , Boolean , Boolean )
[10/7/2022 1:01:08 PM.584] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‪‬‬‫‍‪‎‬‬‭‬‭‌‪‫‍‎‭‍‮‏‮(Vehicle )
[10/7/2022 1:01:08 PM.584] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‎‫‌‭‬‏‌‪‬‬‪‬‍‮‌‭‏‭‫‭‎‭‌‎‬‏‮(Vehicle , EAlertType , ECamera )
[10/7/2022 1:01:08 PM.584] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‍‬‍‪‎‫‫‪‮‎‍‪‪‎‎‌‭‎‮‏‎‮(Vehicle , ECamera )
[10/7/2022 1:01:08 PM.584] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‎‫‮‏‎‌‬‭‏‫‮‬‭‏‫‬‬‮‭‮()
[10/7/2022 1:01:08 PM.584] at ‎‎‌‌‏‏‮‭‪‏‎‎‫‌‭‪‭‍‭‮.‏‎‌‬‌‎‌‮‪‫‮‫‌‍‎‏‪‌‮()
[10/7/2022 1:01:08 PM.584] at Rage.GameFiber.Main()
[10/7/2022 1:01:08 PM.584] LSPD First Response: ==============================
[10/7/2022 1:01:08 PM.584] LSPD First Response: 
[10/7/2022 1:01:08 PM.587] LSPD First Response: [FATAL] Forced termination
[10/7/2022 1:01:08 PM.589] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[10/7/2022 1:01:09 PM.523] LSPD First Response: [INFO] LSPDFR has shut down
[10/7/2022 1:01:10 PM.374] LSPD First Response: [FATAL] OnCalloutAccepted crashed: System.Threading.ThreadAbortException: Thread was being aborted.
[10/7/2022 1:01:10 PM.374] at Rage.GameFiber.SleepThis(Int32 duration)
[10/7/2022 1:01:10 PM.374] at Rage.GameFiber.WaitThis(Int32 duration)
[10/7/2022 1:01:10 PM.374] at Rage.GameFiber.Wait(Int32 duration)
[10/7/2022 1:01:10 PM.375] at AttemptedCrimeCallouts.Callouts.BombingAttempt.‎‮‍‪‎‭‭‍‬‬‏‪‌‌‍‎‏‍‬‪‮(Int32 )
[10/7/2022 1:01:10 PM.375] at AttemptedCrimeCallouts.Callouts.BombingAttempt.OnCalloutAccepted()
[10/7/2022 1:01:10 PM.375] at iEzfXcEfSouJKwAYuBpfsOKMfWPFA.GbyGnMgXkBumeHCpaOyWuynsMchb() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 454
[10/7/2022 1:02:50 PM.814] BodyCam: Could not find game window.
[10/7/2022 1:03:02 PM.853] BodyCam: Could not find game window.
[10/7/2022 1:03:08 PM.881] BodyCam: Could not find game window.

 

Solved by brenden.iannetta

Go to solution
5 hours ago, Jacobburgess587 said:

So my game is constantly crashing, and if you look in the log file that is attached towards the bottom you will see why its crashing, something about unable to get full name etc, that is my reason its crashing every time BUT, I have no idea whatsoever what that means and how to fix it.
 

  Hide contents

[10/7/2022 1:01:08 PM.584] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[10/7/2022 1:01:08 PM.584] LSPD First Response: ------------------------------
[10/7/2022 1:01:08 PM.584] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[10/7/2022 1:01:08 PM.584] LSPD First Response: ------------------------------
[10/7/2022 1:01:08 PM.584] LSPD First Response: Exception type: System.MissingMethodException
[10/7/2022 1:01:08 PM.584] LSPD First Response: Exception message: Method not found: 'System.String LSPD_First_Response.Engine.Scripting.Entities.Persona.GetRandomFullName()'.
[10/7/2022 1:01:08 PM.584] LSPD First Response: ------------------------------
[10/7/2022 1:01:08 PM.584] LSPD First Response: Inner exceptions:
[10/7/2022 1:01:08 PM.584] LSPD First Response: ------------------------------
[10/7/2022 1:01:08 PM.584] LSPD First Response: Stack trace:
[10/7/2022 1:01:08 PM.584] LSPD First Response: at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‬‫‌‭‭‍‬‬‍‫‮‪‌‭‫‪‭‭‬‫‍‬‭‎‭‫‭‮(Vehicle , ELicenseState , Boolean , String& , Boolean , Boolean )
[10/7/2022 1:01:08 PM.584] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‪‬‬‫‍‪‎‬‬‭‬‭‌‪‫‍‎‭‍‮‏‮(Vehicle )
[10/7/2022 1:01:08 PM.584] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‎‫‌‭‬‏‌‪‬‬‪‬‍‮‌‭‏‭‫‭‎‭‌‎‬‏‮(Vehicle , EAlertType , ECamera )
[10/7/2022 1:01:08 PM.584] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‍‬‍‪‎‫‫‪‮‎‍‪‪‎‎‌‭‎‮‏‎‮(Vehicle , ECamera )
[10/7/2022 1:01:08 PM.584] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‎‫‮‏‎‌‬‭‏‫‮‬‭‏‫‬‬‮‭‮()
[10/7/2022 1:01:08 PM.584] at ‎‎‌‌‏‏‮‭‪‏‎‎‫‌‭‪‭‍‭‮.‏‎‌‬‌‎‌‮‪‫‮‫‌‍‎‏‪‌‮()
[10/7/2022 1:01:08 PM.584] at Rage.GameFiber.Main()
[10/7/2022 1:01:08 PM.584] LSPD First Response: ==============================
[10/7/2022 1:01:08 PM.584] LSPD First Response: 
[10/7/2022 1:01:08 PM.587] LSPD First Response: [FATAL] Forced termination
[10/7/2022 1:01:08 PM.589] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[10/7/2022 1:01:09 PM.523] LSPD First Response: [INFO] LSPDFR has shut down
[10/7/2022 1:01:10 PM.374] LSPD First Response: [FATAL] OnCalloutAccepted crashed: System.Threading.ThreadAbortException: Thread was being aborted.
[10/7/2022 1:01:10 PM.374] at Rage.GameFiber.SleepThis(Int32 duration)
[10/7/2022 1:01:10 PM.374] at Rage.GameFiber.WaitThis(Int32 duration)
[10/7/2022 1:01:10 PM.374] at Rage.GameFiber.Wait(Int32 duration)
[10/7/2022 1:01:10 PM.375] at AttemptedCrimeCallouts.Callouts.BombingAttempt.‎‮‍‪‎‭‭‍‬‬‏‪‌‌‍‎‏‍‬‪‮(Int32 )
[10/7/2022 1:01:10 PM.375] at AttemptedCrimeCallouts.Callouts.BombingAttempt.OnCalloutAccepted()
[10/7/2022 1:01:10 PM.375] at iEzfXcEfSouJKwAYuBpfsOKMfWPFA.GbyGnMgXkBumeHCpaOyWuynsMchb() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 454
[10/7/2022 1:02:50 PM.814] BodyCam: Could not find game window.
[10/7/2022 1:03:02 PM.853] BodyCam: Could not find game window.
[10/7/2022 1:03:08 PM.881] BodyCam: Could not find game window.

 

Please send the whole log file.

Quote for faster replies!

matt-popovich-7mqsZsE6FaU-unsplash.png

  • Author
Spoiler

[10/7/2022 1:19:04 PM.216] Started new log on 10/7/2022 1:19:04 PM.216
[10/7/2022 1:19:04 PM.218] ====================================================================================================
[10/7/2022 1:19:04 PM.210] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[10/7/2022 1:19:04 PM.218] Log verbosity: Trivial
[10/7/2022 1:19:04 PM.220] Initializing input system
[10/7/2022 1:19:04 PM.221] Initializing game console
[10/7/2022 1:19:04 PM.227] Console key has been set to F4 (key code: 115)
[10/7/2022 1:19:04 PM.267] Initializing console variable "ConsoleScrollAmount".
[10/7/2022 1:19:04 PM.267] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[10/7/2022 1:19:04 PM.270] Read value: <null>
[10/7/2022 1:19:04 PM.270] Initializing console variable "ConsoleKey".
[10/7/2022 1:19:04 PM.270] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/7/2022 1:19:04 PM.271] Read value: <null>
[10/7/2022 1:19:04 PM.271] Initializing console variable "PluginTimeoutThreshold".
[10/7/2022 1:19:04 PM.271] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/7/2022 1:19:04 PM.274] Read value: 60000
[10/7/2022 1:19:04 PM.274] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/7/2022 1:19:04 PM.274] Initializing console variable "AlwaysShowConsoleOutput".
[10/7/2022 1:19:04 PM.274] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/7/2022 1:19:04 PM.275] Read value: <null>
[10/7/2022 1:19:04 PM.275] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10/7/2022 1:19:04 PM.275] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10/7/2022 1:19:04 PM.276] Read value: <null>
[10/7/2022 1:19:04 PM.276] Initializing console variable "ShowOnScreenWarnings".
[10/7/2022 1:19:04 PM.276] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10/7/2022 1:19:04 PM.276] Read value: <null>
[10/7/2022 1:19:04 PM.276] Console initialized
[10/7/2022 1:19:04 PM.276] Initializing forms manager
[10/7/2022 1:19:04 PM.277] Cleaning temp folder
[10/7/2022 1:19:04 PM.278] Version: RAGE Plugin Hook v1.96.1311.16366 for Grand Theft Auto V
[10/7/2022 1:19:04 PM.282] ================ RAGE Plugin Hook ================
[10/7/2022 1:19:04 PM.285] Command line option "textureQuality" is specified twice. Please remove one.
[10/7/2022 1:19:04 PM.288] Detected Windows 10 Home (64-bit) (10.0.22000.0)!
[10/7/2022 1:19:04 PM.288] Checking game support
[10/7/2022 1:19:04 PM.387] Product name: Grand Theft Auto V
[10/7/2022 1:19:04 PM.387] Product version: 1.0.2699.0
[10/7/2022 1:19:04 PM.387] Is steam version: True
[10/7/2022 1:19:04 PM.389] Initializing DirectX
[10/7/2022 1:19:04 PM.390] Initializing Direct3D
[10/7/2022 1:19:04 PM.390] Getting game swap chain
[10/7/2022 1:19:04 PM.413] Swap Chain created: 0x7FF73C9FE910
[10/7/2022 1:19:04 PM.413] Swap Chain VTable: 0x205FB6DC450
[10/7/2022 1:19:04 PM.413] 0x748948FFF9F0C5E9;0x8D48564157552024;0x170EC814890246C
[10/7/2022 1:19:04 PM.413] D3D11Present: 0x7FF9C94514C0
[10/7/2022 1:19:04 PM.413] D3D11ResizeBuffers: 0x7FF9C9477790
[10/7/2022 1:19:04 PM.413] D3D11ResizeTarget: 0x7FF9C94C6DA0
[10/7/2022 1:19:04 PM.413] D3D11SetFullscreenState: 0x7FF9C9478350
[10/7/2022 1:19:04 PM.413] Getting device
[10/7/2022 1:19:04 PM.413] Retrieved device
[10/7/2022 1:19:04 PM.413] Creating wrapper
[10/7/2022 1:19:04 PM.413] Direct3D initialized
[10/7/2022 1:19:04 PM.413] Initialized DirectX
[10/7/2022 1:19:04 PM.414] Direct3D watcher thread spawned
[10/7/2022 1:19:04 PM.466] Wrapper created
[10/7/2022 1:19:04 PM.472] Effect created
[10/7/2022 1:19:04 PM.472] Creating buffer
[10/7/2022 1:19:04 PM.472] Created buffer
[10/7/2022 1:19:04 PM.472] Creating blend state
[10/7/2022 1:19:04 PM.472] Created blend state
[10/7/2022 1:19:04 PM.472] Done with creation
[10/7/2022 1:19:04 PM.503] Initializing texture system.
[10/7/2022 1:19:04 PM.503] Initializing texture system; phase 1
[10/7/2022 1:19:04 PM.503] Initializing texture system; phase 2
[10/7/2022 1:19:04 PM.507] Initializing texture system; phase 3
[10/7/2022 1:19:04 PM.508] Initializing texture system; phase 4
[10/7/2022 1:19:04 PM.516] Initializing texture system; phase 5
[10/7/2022 1:19:04 PM.517] Initializing texture system; phase 6
[10/7/2022 1:19:04 PM.517] Initializing texture system; phase 7
[10/7/2022 1:19:04 PM.519] Initializing texture system; phase 8
[10/7/2022 1:19:04 PM.520] Initializing texture system; phase 9
[10/7/2022 1:19:04 PM.520] Initializing texture system; phase 10
[10/7/2022 1:19:04 PM.522] Initializing texture system; phase 11
[10/7/2022 1:19:04 PM.522] Initializing texture system; phase 12
[10/7/2022 1:19:04 PM.523] Initializing texture system; phase 13
[10/7/2022 1:19:04 PM.523] Initializing texture system; phase 14
[10/7/2022 1:19:09 PM.414] Direct3D watcher thread ended
[10/7/2022 1:19:22 PM.705] LoadingScreenMsg: Initializing game support
[10/7/2022 1:19:22 PM.956] Initializing game support
[10/7/2022 1:19:28 PM.355] LoadingScreenMsg: Velocity limit removed
[10/7/2022 1:19:28 PM.653] Compatibility level: 0
[10/7/2022 1:19:28 PM.653] Supported version detected
[10/7/2022 1:19:28 PM.653] ==================================================
[10/7/2022 1:19:28 PM.653] LoadingScreenMsg: Patching code
[10/7/2022 1:19:28 PM.904] LoadingScreenMsg: Waiting for game initialization
[10/7/2022 1:19:29 PM.155] Waiting for game initialization
[10/7/2022 1:19:29 PM.256] LoadingScreenMsg: Initializing core
[10/7/2022 1:19:29 PM.506] Initializing hook
[10/7/2022 1:19:34 PM.543] LoadingScreenMsg: Completing interoperability
[10/7/2022 1:19:34 PM.795] Completing interoperability
[10/7/2022 1:19:34 PM.795] Initialization code 1.
[10/7/2022 1:19:34 PM.795] Initialization code 2.
[10/7/2022 1:19:34 PM.795] Initialization code 3.
[10/7/2022 1:19:34 PM.799] 1 Address: 0x00007FF73A6CF93C
[10/7/2022 1:19:34 PM.799] Calling func 1
[10/7/2022 1:19:34 PM.809] 2 Address: 0x00007FF73B270DCE
[10/7/2022 1:19:34 PM.809] 3 Address: 0x00007FF739C95FFE
[10/7/2022 1:19:34 PM.831] Address: 0x00007FF73B270D78
[10/7/2022 1:19:34 PM.831] Unknown var: 0x00007FF73C3EFD20
[10/7/2022 1:19:34 PM.831] Initialization code 4.
[10/7/2022 1:19:34 PM.831] Initialization code 5.
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 1
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 2
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 3
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 4
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 5
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 6
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 7
[10/7/2022 1:19:34 PM.831] LoadingScreenMsg: 
[10/7/2022 1:19:35 PM.082] LoadingScreenMsg: Loading Story Mode
[10/7/2022 1:19:35 PM.333] LoadingScreenMsg: Loading and Populating Game World
[10/7/2022 1:19:35 PM.583] LoadingScreenMsg: 
[10/7/2022 1:19:42 PM.810] Initializing console variable "IsDeveloperModeEnabled".
[10/7/2022 1:19:42 PM.810] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[10/7/2022 1:19:42 PM.810] Read value: <null>
[10/7/2022 1:19:42 PM.811] Initializing console variable "TimeScale".
[10/7/2022 1:19:42 PM.811] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/7/2022 1:19:42 PM.811] Read value: <null>
[10/7/2022 1:20:02 PM.727] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BodyCam.dll
[10/7/2022 1:20:04 PM.915] <UNLOADED PLUGIN>: Initializing input system
[10/7/2022 1:20:04 PM.915] <UNLOADED PLUGIN>: Initializing game console
[10/7/2022 1:20:04 PM.916] <UNLOADED PLUGIN>: Initializing forms manager
[10/7/2022 1:20:05 PM.013] Plugin "BodyCam" was loaded from "BodyCam.dll".
[10/7/2022 1:20:05 PM.363] BodyCam: -----------------------------------------------------------------------------
[10/7/2022 1:20:05 PM.363] BodyCam: BodyCam by Sebo and Scaarus has been loaded successfully.
[10/7/2022 1:20:05 PM.363] BodyCam: Join the Discord server if you're looking for news or support:
[10/7/2022 1:20:05 PM.363] BodyCam: https://discord.gg/HGFwdyB
[10/7/2022 1:20:05 PM.363] BodyCam: -----------------------------------------------------------------------------
[10/7/2022 1:20:10 PM.610] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[10/7/2022 1:20:12 PM.425] <UNLOADED PLUGIN>: Initializing input system
[10/7/2022 1:20:12 PM.425] <UNLOADED PLUGIN>: Initializing game console
[10/7/2022 1:20:12 PM.426] <UNLOADED PLUGIN>: Initializing forms manager
[10/7/2022 1:20:12 PM.497] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[10/7/2022 1:20:23 PM.927] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/7/2022 1:20:26 PM.015] <UNLOADED PLUGIN>: Initializing input system
[10/7/2022 1:20:26 PM.016] <UNLOADED PLUGIN>: Initializing game console
[10/7/2022 1:20:26 PM.018] <UNLOADED PLUGIN>: Initializing forms manager
[10/7/2022 1:20:26 PM.136] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/7/2022 1:20:26 PM.340] LSPD First Response: [TRACE] Started loading LSPDFR
[10/7/2022 1:20:26 PM.341] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8242.35949)
[10/7/2022 1:20:26 PM.341] LSPD First Response: [INFO] Compiled on 26 Jul 2022 23:58:18 UTC
[10/7/2022 1:20:26 PM.341] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[10/7/2022 1:20:30 PM.250] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[10/7/2022 1:20:31 PM.648] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:31 PM.653] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:31 PM.655] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[10/7/2022 1:20:31 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 23
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 31
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 39
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 64
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 72
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 80
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 111
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 138
[10/7/2022 1:20:31 PM.735] LSPD First Response: [WARN] No name for outfit variation at line 174
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 207
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 220
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 259
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 273
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 309
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 323
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 363
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 391
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 425
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 453
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 484
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 502
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 529
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 547
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 581
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 615
[10/7/2022 1:20:31 PM.737] LSPD First Response: [WARN] No name for outfit variation at line 650
[10/7/2022 1:20:31 PM.737] LSPD First Response: [WARN] No name for outfit variation at line 677
[10/7/2022 1:20:31 PM.737] LSPD First Response: [WARN] No name for outfit variation at line 711
[10/7/2022 1:20:31 PM.737] LSPD First Response: [WARN] No name for outfit variation at line 741
[10/7/2022 1:20:31 PM.738] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:31 PM.738] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:31 PM.739] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[10/7/2022 1:20:31 PM.740] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 25
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 32
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 39
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 47
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 56
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 85
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 92
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 100
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 129
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 136
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 143
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 151
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 160
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 189
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 196
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 204
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 233
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 240
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 247
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 255
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 264
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 293
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No name for outfit variation at line 300
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No name for outfit variation at line 308
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 494
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 520
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 546
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 572
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 598
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 624
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 732
[10/7/2022 1:20:31 PM.746] LSPD First Response: [WARN] No name for outfit variation at line 764
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 796
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 828
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 951
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 976
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1002
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1028
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1054
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1133
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1160
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1187
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1214
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1241
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1268
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1297
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1330
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1363
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1396
[10/7/2022 1:20:31 PM.750] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[10/7/2022 1:20:32 PM.295] LSPD First Response: [TRACE] Adding Ben J. as character
[10/7/2022 1:20:32 PM.384] LSPD First Response: [TRACE] Adding Michelle Meto as character
[10/7/2022 1:20:32 PM.386] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[10/7/2022 1:20:32 PM.387] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[10/7/2022 1:20:32 PM.603] LSPD First Response: [TRACE] Adding Jacob Burgess as character
[10/7/2022 1:20:32 PM.619] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.619] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.619] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[10/7/2022 1:20:32 PM.625] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.625] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.626] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[10/7/2022 1:20:32 PM.629] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.630] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.631] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[10/7/2022 1:20:32 PM.661] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.662] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.662] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[10/7/2022 1:20:32 PM.669] LSPD First Response: [TRACE] Failed to parse  as chance
[10/7/2022 1:20:32 PM.673] LSPD First Response: [TRACE] Player was in vehicle: False
[10/7/2022 1:20:32 PM.674] LSPD First Response: [TRACE] Last selected character was Jacob Burgess, should spawn as last character True
[10/7/2022 1:20:32 PM.675] LSPD First Response: [TRACE] Loading last selected character Jacob Burgess
[10/7/2022 1:20:32 PM.676] LSPD First Response: [INFO] Changing current player character to Jacob Burgess
[10/7/2022 1:20:32 PM.687] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[10/7/2022 1:20:32 PM.689] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[10/7/2022 1:20:32 PM.689] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[10/7/2022 1:20:33 PM.132] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02
[10/7/2022 1:20:33 PM.134] LSPD First Response: [TRACE] CharacterSelected: 25
[10/7/2022 1:20:33 PM.135] LSPD First Response: [TRACE] Character changed, creating new stats object
[10/7/2022 1:20:33 PM.564] LSPD First Response: [TRACE] Initialized telemtry service
[10/7/2022 1:20:33 PM.607] LSPD First Response: We have 4 appartments registered
[10/7/2022 1:20:33 PM.611] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[10/7/2022 1:20:33 PM.616] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[10/7/2022 1:20:33 PM.617] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[10/7/2022 1:20:33 PM.617] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[10/7/2022 1:20:33 PM.617] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[10/7/2022 1:20:33 PM.618] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[10/7/2022 1:20:33 PM.618] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[10/7/2022 1:20:33 PM.619] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[10/7/2022 1:20:33 PM.619] LSPD First Response: ApartmentManager initialized
[10/7/2022 1:20:33 PM.622] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[10/7/2022 1:20:33 PM.623] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[10/7/2022 1:20:33 PM.625] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[10/7/2022 1:20:33 PM.669] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[10/7/2022 1:20:33 PM.770] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[10/7/2022 1:20:33 PM.771] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[10/7/2022 1:20:33 PM.771] LSPD First Response: [TRACE] Saved apt: 
[10/7/2022 1:20:33 PM.778] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[10/7/2022 1:20:33 PM.782] LSPD First Response: [TRACE] Thread Marker #1 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread Marker #2 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread Marker #3 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread Marker #4 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[10/7/2022 1:20:33 PM.884] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[10/7/2022 1:20:33 PM.961] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[10/7/2022 1:20:33 PM.969] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[10/7/2022 1:20:33 PM.973] LSPD First Response: [TRACE] Set title to Jacob Burgess for Interaction Menu
[10/7/2022 1:20:33 PM.973] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[10/7/2022 1:20:33 PM.975] LSPD First Response: [TRACE] Set title to Jacob Burgess for Police Radio
[10/7/2022 1:20:33 PM.981] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[10/7/2022 1:20:33 PM.983] LSPD First Response: [TRACE] Set title to Jacob Burgess for Vehicle Options
[10/7/2022 1:20:33 PM.986] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[10/7/2022 1:20:33 PM.987] LSPD First Response: [TRACE] Set title to Jacob Burgess for Inventory
[10/7/2022 1:20:33 PM.988] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[10/7/2022 1:20:33 PM.990] LSPD First Response: [TRACE] Set title to Jacob Burgess for Settings
[10/7/2022 1:20:33 PM.992] LSPD First Response: [TRACE] Saved apt: 
[10/7/2022 1:20:34 PM.034] LSPD First Response: [TRACE] Requested Audio
[10/7/2022 1:20:34 PM.042] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[10/7/2022 1:20:34 PM.385] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[10/7/2022 1:20:34 PM.652] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:34 PM.652] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:34 PM.652] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[10/7/2022 1:20:34 PM.666] LSPD First Response: [INFO] Vinewood Police Station
[10/7/2022 1:20:34 PM.666] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[10/7/2022 1:20:34 PM.666] LSPD First Response: [INFO] La Mesa Police Station
[10/7/2022 1:20:34 PM.666] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Rockford Hills Police Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Vespucci Police Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Downtown Police Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Davis Sheriff Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Beaver Bush Ranger Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Bolingbroke Penitentiary
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[10/7/2022 1:20:34 PM.673] LSPD First Response: [TRACE] Auto started component Debug #1
[10/7/2022 1:20:34 PM.674] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[10/7/2022 1:20:34 PM.674] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[10/7/2022 1:20:34 PM.675] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[10/7/2022 1:20:34 PM.675] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[10/7/2022 1:20:34 PM.675] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[10/7/2022 1:20:34 PM.676] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[10/7/2022 1:20:34 PM.676] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[10/7/2022 1:20:34 PM.676] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[10/7/2022 1:20:34 PM.677] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[10/7/2022 1:20:34 PM.677] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[10/7/2022 1:20:34 PM.678] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[10/7/2022 1:20:34 PM.678] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[10/7/2022 1:20:34 PM.679] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[10/7/2022 1:20:34 PM.680] LSPD First Response: [TRACE] Preloading node data
[10/7/2022 1:20:34 PM.898] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[10/7/2022 1:20:34 PM.898] LSPD First Response: [TRACE] Checking for updates...
[10/7/2022 1:20:34 PM.901] LSPD First Response: [TRACE] Terminal server version: 0.2
[10/7/2022 1:20:34 PM.901] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 37443208-e849-4f8f-8ed0-0ed331a4cef8. Enhanced features available.
[10/7/2022 1:20:34 PM.922] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[10/7/2022 1:20:34 PM.923] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[10/7/2022 1:20:34 PM.923] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[10/7/2022 1:20:35 PM.002] LSPD First Response: [TRACE] This version seems up to date.
[10/7/2022 1:20:35 PM.002] LSPD First Response: [TRACE] This version: 0.4.8242.35949, Version available on server: 0.4.8242.35949
[10/7/2022 1:20:35 PM.812] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[10/7/2022 1:20:37 PM.439] LSPD First Response: [TRACE] Done preloading node data
[10/7/2022 1:20:37 PM.439] LSPD First Response: [TRACE] Preloading node data
[10/7/2022 1:20:37 PM.439] LSPD First Response: [TRACE] Done preloading node data
[10/7/2022 1:20:37 PM.441] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[10/7/2022 1:20:37 PM.447] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[10/7/2022 1:20:37 PM.448] LSPD First Response: [TRACE] Disabling ambient game police chases
[10/7/2022 1:20:37 PM.453] LSPD First Response: [TRACE] Disabled ambient game police chases
[10/7/2022 1:20:37 PM.454] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[10/7/2022 1:20:37 PM.456] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[10/7/2022 1:20:37 PM.458] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[10/7/2022 1:20:37 PM.458] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[10/7/2022 1:20:38 PM.730] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[10/7/2022 1:20:38 PM.730] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[10/7/2022 1:20:38 PM.758] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[10/7/2022 1:20:38 PM.759] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[10/7/2022 1:20:38 PM.759] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[10/7/2022 1:20:38 PM.759] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[10/7/2022 1:20:38 PM.759] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[10/7/2022 1:20:38 PM.760] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[10/7/2022 1:20:38 PM.763] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[10/7/2022 1:20:38 PM.766] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[10/7/2022 1:20:38 PM.767] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[10/7/2022 1:20:38 PM.767] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[10/7/2022 1:20:38 PM.768] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[10/7/2022 1:20:38 PM.771] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[10/7/2022 1:20:38 PM.774] LSPD First Response: [TRACE] Thread Marker #5 initialized
[10/7/2022 1:20:38 PM.774] LSPD First Response: [TRACE] Thread Debug #1 initialized
[10/7/2022 1:20:38 PM.777] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[10/7/2022 1:20:38 PM.778] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[10/7/2022 1:20:38 PM.788] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[10/7/2022 1:20:38 PM.792] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[10/7/2022 1:20:38 PM.794] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[10/7/2022 1:20:41 PM.739] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:41 PM.739] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:41 PM.739] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[10/7/2022 1:20:41 PM.760] LSPD First Response: [TRACE] Setting player to lspd from last agency
[10/7/2022 1:20:41 PM.780] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:20:41 PM.787] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02
[10/7/2022 1:20:41 PM.788] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:20:41 PM.805] LSPD First Response: [TRACE] Setting player skin from last skin
[10/7/2022 1:20:41 PM.815] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02
[10/7/2022 1:20:41 PM.847] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[10/7/2022 1:20:42 PM.160] LSPD First Response: [TRACE] Player went on duty.
[10/7/2022 1:20:42 PM.169] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[10/7/2022 1:20:43 PM.128] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.144] LSPD First Response: ALPRPlus, Version=1.0.2.22961, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.149] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.150] LSPD First Response: BasicParkingTickets, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.154] LSPD First Response: CompuLite, Version=1.5.2.7, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.160] LSPD First Response: CopHolster, Version=3.2.0.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.160] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.167] LSPD First Response: RealisticTaser, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.172] LSPD First Response: SimpleCallouts, Version=1.3.5.2, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.174] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.178] LSPD First Response: SuperCallouts, Version=3.2.0.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.184] LSPD First Response: VocalDispatch, Version=1.8.1.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.189] LSPD First Response: Wilderness Callouts, Version=0.6.0.41416, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.192] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮
[10/7/2022 1:20:43 PM.222] LSPD First Response: Creating plugin: ‬‪‫‮‭‮‎‭‏‫‎‭‭‮‭‬‌‌‪‏‎‬‮
[10/7/2022 1:20:43 PM.262] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main
[10/7/2022 1:20:43 PM.293] LSPD First Response: Creating plugin: BasicParkingTickets.Main
[10/7/2022 1:20:43 PM.293] LSPD First Response: Creating plugin: ‍‎‎‏‍‌‌‏‍‫‎‏‭‬‎‎‮‫‏‍‌‫‭‪‎‮‮
[10/7/2022 1:20:43 PM.375] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main
[10/7/2022 1:20:43 PM.375] LSPD First Response: Creating plugin: RealisticTaser.EntryPoint
[10/7/2022 1:20:43 PM.375] LSPD First Response: Creating plugin: SimpleCallouts.Main
[10/7/2022 1:20:43 PM.499] LSPD First Response: Creating plugin: ‭‎‮‍‪‏‫‬‬‍‫‪‍‍‭‎‪‪‭‮
[10/7/2022 1:20:43 PM.567] LSPD First Response: Creating plugin: SuperCallouts.Main
[10/7/2022 1:20:43 PM.567] LSPD First Response: Creating plugin: VocalDispatch.Main
[10/7/2022 1:20:43 PM.567] LSPD First Response: Creating plugin: WildernessCallouts.Main
[10/7/2022 1:20:43 PM.569] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized.
[10/7/2022 1:20:43 PM.569] LSPD First Response: Go on duty to fully load ALPRLite
[10/7/2022 1:20:43 PM.580] LSPD First Response: [ALPR+] Reading settings from config file...
[10/7/2022 1:20:43 PM.586] LSPD First Response: [ALPR+] ToggleKey = F8
[10/7/2022 1:20:43 PM.604] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized.
[10/7/2022 1:20:43 PM.605] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts
[10/7/2022 1:20:43 PM.606] LSPD First Response: [BPT] Basic Parking Tickets by Thruzzd has been loaded.
[10/7/2022 1:20:43 PM.606] LSPD First Response: [BPT] To use go on duty
[10/7/2022 1:20:43 PM.634] LSPD First Response: Plugin CompuLite v1.5.2.7 has been initialized.
[10/7/2022 1:20:43 PM.634] LSPD First Response: Go on duty to fully load CompuLite
[10/7/2022 1:20:43 PM.635] LSPD First Response: OP_Immersive_Dispatch has been Initialized.
[10/7/2022 1:20:43 PM.635] LSPD First Response: REALISTICTASER: RealisticTaser 1.1.3.0 by YobB1n has been loaded.
[10/7/2022 1:20:43 PM.637] LSPD First Response: Plugin SimpleCallouts1.3.5.2has been initialized.
[10/7/2022 1:20:43 PM.637] LSPD First Response: Go on duty to fully load SimpleCallouts
[10/7/2022 1:20:43 PM.638] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized.
[10/7/2022 1:20:43 PM.638] LSPD First Response: Go on duty to fully load StopThePed
[10/7/2022 1:20:43 PM.639] LSPD First Response: Loading SuperCallouts config.
[10/7/2022 1:20:43 PM.650] LSPD First Response: SuperCallouts: Config loaded.
[10/7/2022 1:20:43 PM.650] LSPD First Response: SuperCallouts 3.2.0.0 by SuperPyroManiac has been initialised.
[10/7/2022 1:20:43 PM.650] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode3Backup" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.ShotsFired" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAirUnitForPursuit" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Code4" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Generic" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAmbulance" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruck" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruckAndAmbulance" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.AcceptCallout" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestSWAT" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode2Backup" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestPursuitBackup" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.RequestTransport" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.DispatchTowTruck" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: Loaded with 35 phrases.
[10/7/2022 1:20:43 PM.990] =============================================== Wilderness Callouts ===============================================
[10/7/2022 1:20:43 PM.990] Created by:  alexguirre
[10/7/2022 1:20:43 PM.991] Version:  0.6.0.41416
[10/7/2022 1:20:43 PM.992] RAGEPluginHook Version:  1.96.1311.16365
[10/7/2022 1:20:43 PM.993] RAGENativeUI Version:  1.9.0.0
[10/7/2022 1:20:43 PM.993] 
[10/7/2022 1:20:43 PM.993] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log
[10/7/2022 1:20:43 PM.993] Enjoy!
[10/7/2022 1:20:43 PM.993] =============================================== Wilderness Callouts ===============================================
[10/7/2022 1:20:43 PM.994] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 1.96
[10/7/2022 1:20:44 PM.151] LSPD First Response: [Wilderness Callouts] Interaction menu initialized
[10/7/2022 1:20:44 PM.151] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized
[10/7/2022 1:20:44 PM.165] LSPD First Response: We have 3 callouts registered
[10/7/2022 1:20:44 PM.166] LSPD First Response: CalloutManager initialized
[10/7/2022 1:20:44 PM.167] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[10/7/2022 1:20:44 PM.176] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[10/7/2022 1:20:44 PM.177] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[10/7/2022 1:20:44 PM.189] LSPD First Response: [INFO] Model preloading enabled
[10/7/2022 1:20:44 PM.190] LSPD First Response: [TRACE] Preloading POLICE
[10/7/2022 1:20:44 PM.190] LSPD First Response: [TRACE] Preloading POLICE2
[10/7/2022 1:20:44 PM.190] LSPD First Response: [TRACE] Preloading POLICE3
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLICET
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading SHERIFF2
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLICE4
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLICEB
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading FBI2
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLICEOLD1
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLICEOLD2
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading BUZZARD
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLMAV
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading FROGGER2
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading AMBULANCE
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading FIRETRUK
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 1B06D571
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 1D073A89
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 60EC506
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 678B81B1
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 83BF0278
[10/7/2022 1:20:44 PM.200] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[10/7/2022 1:20:44 PM.202] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[10/7/2022 1:20:44 PM.203] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[10/7/2022 1:20:44 PM.203] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[10/7/2022 1:20:44 PM.216] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[10/7/2022 1:20:44 PM.216] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[10/7/2022 1:20:44 PM.216] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[10/7/2022 1:20:44 PM.216] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[10/7/2022 1:20:44 PM.220] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[10/7/2022 1:20:44 PM.221] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[10/7/2022 1:20:44 PM.222] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[10/7/2022 1:20:44 PM.224] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[10/7/2022 1:20:44 PM.224] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[10/7/2022 1:20:44 PM.224] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[10/7/2022 1:20:44 PM.425] LSPD First Response: [ALPR+] ALPR+ v1.0.2.22961 has been loaded!
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt
[10/7/2022 1:20:44 PM.694] LSPD First Response: CompuLite Localization Code Page: 1252
[10/7/2022 1:20:44 PM.695] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows)
[10/7/2022 1:20:44 PM.718] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[10/7/2022 1:20:44 PM.718] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[10/7/2022 1:20:44 PM.718] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[10/7/2022 1:20:44 PM.718] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[10/7/2022 1:20:44 PM.725] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[10/7/2022 1:20:44 PM.739] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[10/7/2022 1:20:44 PM.742] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[10/7/2022 1:20:44 PM.752] LSPD First Response: [TRACE] Has taken study survey: False
[10/7/2022 1:20:44 PM.753] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[10/7/2022 1:20:44 PM.762] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[10/7/2022 1:20:44 PM.764] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[10/7/2022 1:20:44 PM.773] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[10/7/2022 1:20:44 PM.773] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[10/7/2022 1:20:44 PM.774] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[10/7/2022 1:20:44 PM.775] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[10/7/2022 1:20:44 PM.776] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[10/7/2022 1:20:44 PM.777] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[10/7/2022 1:20:44 PM.791] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[10/7/2022 1:20:44 PM.798] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18
[10/7/2022 1:20:44 PM.799] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign]  OP_1 OP_UT_LINCOLN OP_18
[10/7/2022 1:20:44 PM.800] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True
[10/7/2022 1:20:44 PM.801] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True
[10/7/2022 1:20:44 PM.802] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100
[10/7/2022 1:20:44 PM.805] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True
[10/7/2022 1:20:44 PM.806] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep
[10/7/2022 1:20:44 PM.807] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60
[10/7/2022 1:20:44 PM.809] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True
[10/7/2022 1:20:44 PM.810] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon
[10/7/2022 1:20:44 PM.812] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O
[10/7/2022 1:20:44 PM.813] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None
[10/7/2022 1:20:44 PM.814] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120
[10/7/2022 1:20:44 PM.816] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True
[10/7/2022 1:20:44 PM.818] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT
[10/7/2022 1:20:44 PM.819] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True
[10/7/2022 1:20:44 PM.820] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120
[10/7/2022 1:20:44 PM.822] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True
[10/7/2022 1:20:44 PM.824] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True
[10/7/2022 1:20:44 PM.825] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button
[10/7/2022 1:20:44 PM.826] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U
[10/7/2022 1:20:44 PM.827] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None
[10/7/2022 1:20:44 PM.829] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L
[10/7/2022 1:20:44 PM.830] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None
[10/7/2022 1:20:44 PM.832] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None
[10/7/2022 1:20:44 PM.833] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None
[10/7/2022 1:20:44 PM.834] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep
[10/7/2022 1:20:44 PM.835] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True
[10/7/2022 1:20:44 PM.836] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio
[10/7/2022 1:20:44 PM.837] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True
[10/7/2022 1:20:44 PM.839] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True
[10/7/2022 1:20:44 PM.840] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1
[10/7/2022 1:20:44 PM.841] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.843] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True
[10/7/2022 1:20:44 PM.844] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2
[10/7/2022 1:20:44 PM.847] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.848] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True
[10/7/2022 1:20:44 PM.849] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3
[10/7/2022 1:20:44 PM.850] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.851] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True
[10/7/2022 1:20:44 PM.853] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4
[10/7/2022 1:20:44 PM.855] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.856] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True
[10/7/2022 1:20:44 PM.857] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5
[10/7/2022 1:20:44 PM.858] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.860] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True
[10/7/2022 1:20:44 PM.861] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6
[10/7/2022 1:20:44 PM.862] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.863] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True
[10/7/2022 1:20:44 PM.865] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7
[10/7/2022 1:20:44 PM.866] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.867] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True
[10/7/2022 1:20:44 PM.868] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8
[10/7/2022 1:20:44 PM.869] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.870] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True
[10/7/2022 1:20:44 PM.871] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9
[10/7/2022 1:20:44 PM.872] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.873] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2
[10/7/2022 1:20:44 PM.875] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4
[10/7/2022 1:20:44 PM.876] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40
[10/7/2022 1:20:44 PM.877] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5
[10/7/2022 1:20:44 PM.878] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20
[10/7/2022 1:20:44 PM.879] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5
[10/7/2022 1:20:44 PM.880] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True
[10/7/2022 1:20:44 PM.881] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True
[10/7/2022 1:20:44 PM.882] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True
[10/7/2022 1:20:44 PM.883] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True
[10/7/2022 1:20:44 PM.884] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True
[10/7/2022 1:20:44 PM.885] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True
[10/7/2022 1:20:44 PM.886] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True
[10/7/2022 1:20:44 PM.887] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True
[10/7/2022 1:20:44 PM.888] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True
[10/7/2022 1:20:44 PM.889] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True
[10/7/2022 1:20:44 PM.890] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False
[10/7/2022 1:20:44 PM.891] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True
[10/7/2022 1:20:44 PM.892] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True
[10/7/2022 1:20:44 PM.893] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True
[10/7/2022 1:20:44 PM.894] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120
[10/7/2022 1:20:44 PM.894] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False
[10/7/2022 1:20:44 PM.894] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep
[10/7/2022 1:20:44 PM.896] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed
[10/7/2022 1:20:44 PM.896] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[10/7/2022 1:20:44 PM.906] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added
[10/7/2022 1:20:44 PM.906] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added
[10/7/2022 1:20:44 PM.906] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added
[10/7/2022 1:20:44 PM.907] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added
[10/7/2022 1:20:44 PM.907] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added
[10/7/2022 1:20:44 PM.907] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added
[10/7/2022 1:20:44 PM.907] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added
[10/7/2022 1:20:44 PM.907] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added
[10/7/2022 1:20:44 PM.907] OP_Immersive_Dispatch: Menus Initialised
[10/7/2022 1:20:45 PM.516] LSPD First Response: REALISTICTASER: DETECTED BETA RELEASE. DO NOT REDISTRIBUTE. PLEASE REPORT ALL ISSUES.
[10/7/2022 1:20:45 PM.516] LSPD First Response: ==========REALISTICTASER INFORMATION==========
[10/7/2022 1:20:45 PM.516] LSPD First Response: Realistic Taser by YobB1n
[10/7/2022 1:20:45 PM.516] LSPD First Response: Version 1.1.3.0
[10/7/2022 1:20:45 PM.516] LSPD First Response: Realistic Taser is Up-To-Date.
[10/7/2022 1:20:45 PM.516] LSPD First Response: Realistic Taser Config is Installed by User.
[10/7/2022 1:20:45 PM.516] LSPD First Response: TaserSuccess range is set to: True
[10/7/2022 1:20:45 PM.516] LSPD First Response: Scale Factor for TaserSuccess range is set to: 3
[10/7/2022 1:20:45 PM.516] LSPD First Response: Taser Shot Limiting is set to: True
[10/7/2022 1:20:45 PM.516] LSPD First Response: Taser Shot Limit is set to: 2
[10/7/2022 1:20:45 PM.516] LSPD First Response: Reload Animations are Set to: True
[10/7/2022 1:20:45 PM.516] LSPD First Response: Vehicle Reloading is Set to: True
[10/7/2022 1:20:45 PM.516] LSPD First Response: Debug Logging is set to: False
[10/7/2022 1:20:45 PM.516] LSPD First Response: Taser Deploy Key is set to: LButton
[10/7/2022 1:20:45 PM.516] LSPD First Response: Taser Shot Count UI is set to: 2500, 57 with size 40
[10/7/2022 1:20:45 PM.517] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Wj522qa5mT. Enjoy!
[10/7/2022 1:20:45 PM.517] LSPD First Response: ==========REALISTICTASER INFORMATION==========
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar
[10/7/2022 1:20:45 PM.691] LSPD First Response: StopThePed Localization Code Page: 1252
[10/7/2022 1:20:45 PM.691] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows)
[10/7/2022 1:20:45 PM.704] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     BetterEMS: False
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     GrammarPolice: False
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     RageNativeUI: True
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     StopThePed: True
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     UltimateBackup: False
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     HeliAssistance: False
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[10/7/2022 1:20:45 PM.725] LSPD First Response: REALISTICTASER: SHOTCOUNTER STARTED
[10/7/2022 1:20:48 PM.117] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty 
You Are On The Latest Version
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.PublicDisturbance
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.HostageSituation
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.Arson
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.OfficerNeedsTransport
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.AttackedPoliceStation
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.Demonstration
[10/7/2022 1:20:49 PM.129] LSPD First Response: [Wilderness Callouts | EventPool] Events controller started
[10/7/2022 1:20:49 PM.139] LSPD First Response: [Wilderness Callouts] Functions fiber started
[10/7/2022 1:20:52 PM.356] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[10/7/2022 1:20:52 PM.367] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.PrisonerTransport" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.TowTruck" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.Coroner" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.Insurance" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.AnimalControl" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.VehiclePlateCheck" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.PedCheck" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.EndCallout" was registered via the API by "StopThePed".
[10/7/2022 1:20:54 PM.542] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:20:54 PM.542] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:20:54 PM.587] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:20:54 PM.588] LSPD First Response: [TRACE] Created sheriff at X:-212.4058 Y:701.4526 Z:208.4382
[10/7/2022 1:20:54 PM.619] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:20:54 PM.620] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:20:54 PM.665] LSPD First Response: [TRACE] Ronald Douglas (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:20:54 PM.695] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:20:54 PM.696] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:20:54 PM.697] LSPD First Response: [TRACE] Colin Core (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:20:54 PM.712] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: HotPursuit Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: Robbery Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: CarAccident Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: AngryAnimals Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: Kidnapping Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: TruckCrash Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: PrisonTransport Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: Hit and Run Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Stolen police vehicle Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Aliens Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Open Carry Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Fire Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Suspicious Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Manhunt Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Impersonator Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Blocking Traffic Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Illegal Parking Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Knife Attack Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: PrisonBreak Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Mafia1 Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Mafia2 Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Mafia3 Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Mafia4 Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: LostMC Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: LSGTF Enabled
[10/7/2022 1:21:13 PM.598] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:13 PM.598] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:13 PM.625] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:13 PM.626] LSPD First Response: [TRACE] Created sheriff at X:-91.70535 Y:599.2712 Z:208.5792
[10/7/2022 1:21:13 PM.639] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:13 PM.641] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:21:13 PM.642] LSPD First Response: [TRACE] Guan Chang (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:21:13 PM.657] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:21:18 PM.644] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:18 PM.644] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:18 PM.690] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:18 PM.692] LSPD First Response: [TRACE] Created sheriff at X:-163.2251 Y:606.046 Z:200.8364
[10/7/2022 1:21:18 PM.720] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:18 PM.723] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:21:18 PM.724] LSPD First Response: [TRACE] Jack Bobsen (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:21:18 PM.746] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:21:34 PM.075] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:34 PM.075] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:34 PM.106] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:34 PM.108] LSPD First Response: [TRACE] Created sheriff at X:215.0782 Y:512.3952 Z:141.3516
[10/7/2022 1:21:34 PM.122] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:34 PM.123] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:21:34 PM.124] LSPD First Response: [TRACE] Alex Maccerano (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:21:34 PM.140] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:21:37 PM.409] LSPD First Response: [TRACE] It has been 38 seconds since the last callout
[10/7/2022 1:21:37 PM.415] LSPD First Response: Creating znfmAFTxdhLMCXqAKIuMtJEurAtE from znfmAFTxdhLMCXqAKIuMtJEurAtE, LSPD First Response, Version=0.4.8242.35949, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:21:37 PM.744] LSPD First Response: [TRACE] Preloading BOBCATXL
[10/7/2022 1:21:37 PM.745] LSPD First Response: [TRACE] Callout created: Pursuit #1
[10/7/2022 1:21:49 PM.256] LSPD First Response: [TRACE] Preloading POLICE
[10/7/2022 1:21:49 PM.257] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/7/2022 1:21:49 PM.311] LSPD First Response: [TRACE] Preloading POLICE
[10/7/2022 1:21:49 PM.312] LSPD First Response: [TRACE] Created police at X:210.2678 Y:433.7218 Z:119.3923
[10/7/2022 1:21:49 PM.462] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/7/2022 1:21:49 PM.477] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:21:49 PM.541] LSPD First Response: [TRACE] Cached 1427 decorators for index 4
[10/7/2022 1:21:49 PM.542] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:21:49 PM.542] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:21:49 PM.549] LSPD First Response: [TRACE] Kate Jefferson (MP_F_FREEMODE_01) was set as a cop
[10/7/2022 1:21:49 PM.725] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/7/2022 1:21:49 PM.734] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:21:49 PM.737] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:21:49 PM.737] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:21:49 PM.741] LSPD First Response: [TRACE] Mia Connor (MP_F_FREEMODE_01) was set as a cop
[10/7/2022 1:21:49 PM.768] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[10/7/2022 1:21:52 PM.319] BodyCam: Could not find game window.
[10/7/2022 1:21:52 PM.766] LSPD First Response: [TRACE] Cleaning UI
[10/7/2022 1:22:19 PM.336] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:22:19 PM.337] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[10/7/2022 1:22:19 PM.376] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:22:19 PM.377] LSPD First Response: [TRACE] Created sheriff at X:91.39164 Y:573.6568 Z:182.6519
[10/7/2022 1:22:19 PM.454] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[10/7/2022 1:22:19 PM.455] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:22:19 PM.457] LSPD First Response: [TRACE] Kirsty Ryders (S_F_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:22:19 PM.474] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[10/7/2022 1:22:19 PM.475] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:22:19 PM.476] LSPD First Response: [TRACE] Carly Rae (S_F_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:22:19 PM.493] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:22:38 PM.304] LSPD First Response: [TRACE] It has been 45 seconds since the last callout
[10/7/2022 1:22:38 PM.305] LSPD First Response: Creating PrisonTransport from SuperCallouts.Callouts.PrisonTransport, SuperCallouts, Version=3.2.0.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:22:38 PM.305] LSPD First Response: [TRACE] Callout created:  #1
[10/7/2022 1:22:41 PM.140] LSPD First Response: SuperCallouts Log: Prison Truck callout accepted...
[10/7/2022 1:22:41 PM.393] LSPD First Response: [TRACE] Cleaning UI
[10/7/2022 1:22:41 PM.396] LSPD First Response: [TRACE] User accepted callout
[10/7/2022 1:22:44 PM.417] LSPD First Response: [TRACE] Preloading POLICEB
[10/7/2022 1:22:44 PM.417] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[10/7/2022 1:22:44 PM.481] LSPD First Response: [TRACE] Preloading POLICEB
[10/7/2022 1:22:44 PM.483] LSPD First Response: [TRACE] Created policeb at X:-141.9385 Y:258.2359 Z:95.63422
[10/7/2022 1:22:44 PM.509] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[10/7/2022 1:22:44 PM.510] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:22:44 PM.512] LSPD First Response: [TRACE] Franco Gonzales (S_M_Y_HWAYCOP_01) was set as a cop
[10/7/2022 1:22:44 PM.545] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[10/7/2022 1:22:49 PM.395] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:22:49 PM.396] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:22:49 PM.432] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:22:49 PM.433] LSPD First Response: [TRACE] Created sheriff at X:-109.2138 Y:622.6725 Z:209.2966
[10/7/2022 1:22:49 PM.455] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:22:49 PM.457] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:22:49 PM.457] LSPD First Response: [TRACE] Jackson Stewart (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:22:49 PM.479] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:22:49 PM.480] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:22:49 PM.481] LSPD First Response: [TRACE] Pete Malloy (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:22:49 PM.500] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:23:00 PM.898] LSPD First Response: 
[10/7/2022 1:23:00 PM.898] LSPD First Response: ==============================
[10/7/2022 1:23:00 PM.898] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[10/7/2022 1:23:00 PM.898] LSPD First Response: ------------------------------
[10/7/2022 1:23:00 PM.898] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[10/7/2022 1:23:00 PM.898] LSPD First Response: ------------------------------
[10/7/2022 1:23:00 PM.898] LSPD First Response: Exception type: System.MissingMethodException
[10/7/2022 1:23:00 PM.898] LSPD First Response: Exception message: Method not found: 'System.String LSPD_First_Response.Engine.Scripting.Entities.Persona.GetRandomFullName()'.
[10/7/2022 1:23:00 PM.898] LSPD First Response: ------------------------------
[10/7/2022 1:23:00 PM.898] LSPD First Response: Inner exceptions:
[10/7/2022 1:23:00 PM.899] LSPD First Response: ------------------------------
[10/7/2022 1:23:00 PM.899] LSPD First Response: Stack trace:
[10/7/2022 1:23:00 PM.899] LSPD First Response: at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‬‫‌‭‭‍‬‬‍‫‮‪‌‭‫‪‭‭‬‫‍‬‭‎‭‫‭‮(Vehicle , ELicenseState , Boolean , String& , Boolean , Boolean )
[10/7/2022 1:23:00 PM.899] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‮‏‎‪‬‪‍‫‎‪‌‍‬‮‍‬‎‬‮‫‬‪‪‮‮(Vehicle )
[10/7/2022 1:23:00 PM.899] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‎‫‌‭‬‏‌‪‬‬‪‬‍‮‌‭‏‭‫‭‎‭‌‎‬‏‮(Vehicle , EAlertType , ECamera )
[10/7/2022 1:23:00 PM.899] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‍‬‍‪‎‫‫‪‮‎‍‪‪‎‎‌‭‎‮‏‎‮(Vehicle , ECamera )
[10/7/2022 1:23:00 PM.899] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‎‫‮‏‎‌‬‭‏‫‮‬‭‏‫‬‬‮‭‮()
[10/7/2022 1:23:00 PM.899] at ‎‎‌‌‏‏‮‭‪‏‎‎‫‌‭‪‭‍‭‮.‏‎‌‬‌‎‌‮‪‫‮‫‌‍‎‏‪‌‮()
[10/7/2022 1:23:00 PM.899] at Rage.GameFiber.Main()
[10/7/2022 1:23:00 PM.899] LSPD First Response: ==============================
[10/7/2022 1:23:00 PM.899] LSPD First Response: 
[10/7/2022 1:23:00 PM.902] LSPD First Response: [FATAL] Forced termination
[10/7/2022 1:23:00 PM.905] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[10/7/2022 1:23:02 PM.088] LSPD First Response: [INFO] LSPDFR has shut down

 

Spoiler

[10/7/2022 1:19:04 PM.216] Started new log on 10/7/2022 1:19:04 PM.216
[10/7/2022 1:19:04 PM.218] ====================================================================================================
[10/7/2022 1:19:04 PM.210] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[10/7/2022 1:19:04 PM.218] Log verbosity: Trivial
[10/7/2022 1:19:04 PM.220] Initializing input system
[10/7/2022 1:19:04 PM.221] Initializing game console
[10/7/2022 1:19:04 PM.227] Console key has been set to F4 (key code: 115)
[10/7/2022 1:19:04 PM.267] Initializing console variable "ConsoleScrollAmount".
[10/7/2022 1:19:04 PM.267] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[10/7/2022 1:19:04 PM.270] Read value: <null>
[10/7/2022 1:19:04 PM.270] Initializing console variable "ConsoleKey".
[10/7/2022 1:19:04 PM.270] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/7/2022 1:19:04 PM.271] Read value: <null>
[10/7/2022 1:19:04 PM.271] Initializing console variable "PluginTimeoutThreshold".
[10/7/2022 1:19:04 PM.271] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/7/2022 1:19:04 PM.274] Read value: 60000
[10/7/2022 1:19:04 PM.274] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/7/2022 1:19:04 PM.274] Initializing console variable "AlwaysShowConsoleOutput".
[10/7/2022 1:19:04 PM.274] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/7/2022 1:19:04 PM.275] Read value: <null>
[10/7/2022 1:19:04 PM.275] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10/7/2022 1:19:04 PM.275] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10/7/2022 1:19:04 PM.276] Read value: <null>
[10/7/2022 1:19:04 PM.276] Initializing console variable "ShowOnScreenWarnings".
[10/7/2022 1:19:04 PM.276] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10/7/2022 1:19:04 PM.276] Read value: <null>
[10/7/2022 1:19:04 PM.276] Console initialized
[10/7/2022 1:19:04 PM.276] Initializing forms manager
[10/7/2022 1:19:04 PM.277] Cleaning temp folder
[10/7/2022 1:19:04 PM.278] Version: RAGE Plugin Hook v1.96.1311.16366 for Grand Theft Auto V
[10/7/2022 1:19:04 PM.282] ================ RAGE Plugin Hook ================
[10/7/2022 1:19:04 PM.285] Command line option "textureQuality" is specified twice. Please remove one.
[10/7/2022 1:19:04 PM.288] Detected Windows 10 Home (64-bit) (10.0.22000.0)!
[10/7/2022 1:19:04 PM.288] Checking game support
[10/7/2022 1:19:04 PM.387] Product name: Grand Theft Auto V
[10/7/2022 1:19:04 PM.387] Product version: 1.0.2699.0
[10/7/2022 1:19:04 PM.387] Is steam version: True
[10/7/2022 1:19:04 PM.389] Initializing DirectX
[10/7/2022 1:19:04 PM.390] Initializing Direct3D
[10/7/2022 1:19:04 PM.390] Getting game swap chain
[10/7/2022 1:19:04 PM.413] Swap Chain created: 0x7FF73C9FE910
[10/7/2022 1:19:04 PM.413] Swap Chain VTable: 0x205FB6DC450
[10/7/2022 1:19:04 PM.413] 0x748948FFF9F0C5E9;0x8D48564157552024;0x170EC814890246C
[10/7/2022 1:19:04 PM.413] D3D11Present: 0x7FF9C94514C0
[10/7/2022 1:19:04 PM.413] D3D11ResizeBuffers: 0x7FF9C9477790
[10/7/2022 1:19:04 PM.413] D3D11ResizeTarget: 0x7FF9C94C6DA0
[10/7/2022 1:19:04 PM.413] D3D11SetFullscreenState: 0x7FF9C9478350
[10/7/2022 1:19:04 PM.413] Getting device
[10/7/2022 1:19:04 PM.413] Retrieved device
[10/7/2022 1:19:04 PM.413] Creating wrapper
[10/7/2022 1:19:04 PM.413] Direct3D initialized
[10/7/2022 1:19:04 PM.413] Initialized DirectX
[10/7/2022 1:19:04 PM.414] Direct3D watcher thread spawned
[10/7/2022 1:19:04 PM.466] Wrapper created
[10/7/2022 1:19:04 PM.472] Effect created
[10/7/2022 1:19:04 PM.472] Creating buffer
[10/7/2022 1:19:04 PM.472] Created buffer
[10/7/2022 1:19:04 PM.472] Creating blend state
[10/7/2022 1:19:04 PM.472] Created blend state
[10/7/2022 1:19:04 PM.472] Done with creation
[10/7/2022 1:19:04 PM.503] Initializing texture system.
[10/7/2022 1:19:04 PM.503] Initializing texture system; phase 1
[10/7/2022 1:19:04 PM.503] Initializing texture system; phase 2
[10/7/2022 1:19:04 PM.507] Initializing texture system; phase 3
[10/7/2022 1:19:04 PM.508] Initializing texture system; phase 4
[10/7/2022 1:19:04 PM.516] Initializing texture system; phase 5
[10/7/2022 1:19:04 PM.517] Initializing texture system; phase 6
[10/7/2022 1:19:04 PM.517] Initializing texture system; phase 7
[10/7/2022 1:19:04 PM.519] Initializing texture system; phase 8
[10/7/2022 1:19:04 PM.520] Initializing texture system; phase 9
[10/7/2022 1:19:04 PM.520] Initializing texture system; phase 10
[10/7/2022 1:19:04 PM.522] Initializing texture system; phase 11
[10/7/2022 1:19:04 PM.522] Initializing texture system; phase 12
[10/7/2022 1:19:04 PM.523] Initializing texture system; phase 13
[10/7/2022 1:19:04 PM.523] Initializing texture system; phase 14
[10/7/2022 1:19:09 PM.414] Direct3D watcher thread ended
[10/7/2022 1:19:22 PM.705] LoadingScreenMsg: Initializing game support
[10/7/2022 1:19:22 PM.956] Initializing game support
[10/7/2022 1:19:28 PM.355] LoadingScreenMsg: Velocity limit removed
[10/7/2022 1:19:28 PM.653] Compatibility level: 0
[10/7/2022 1:19:28 PM.653] Supported version detected
[10/7/2022 1:19:28 PM.653] ==================================================
[10/7/2022 1:19:28 PM.653] LoadingScreenMsg: Patching code
[10/7/2022 1:19:28 PM.904] LoadingScreenMsg: Waiting for game initialization
[10/7/2022 1:19:29 PM.155] Waiting for game initialization
[10/7/2022 1:19:29 PM.256] LoadingScreenMsg: Initializing core
[10/7/2022 1:19:29 PM.506] Initializing hook
[10/7/2022 1:19:34 PM.543] LoadingScreenMsg: Completing interoperability
[10/7/2022 1:19:34 PM.795] Completing interoperability
[10/7/2022 1:19:34 PM.795] Initialization code 1.
[10/7/2022 1:19:34 PM.795] Initialization code 2.
[10/7/2022 1:19:34 PM.795] Initialization code 3.
[10/7/2022 1:19:34 PM.799] 1 Address: 0x00007FF73A6CF93C
[10/7/2022 1:19:34 PM.799] Calling func 1
[10/7/2022 1:19:34 PM.809] 2 Address: 0x00007FF73B270DCE
[10/7/2022 1:19:34 PM.809] 3 Address: 0x00007FF739C95FFE
[10/7/2022 1:19:34 PM.831] Address: 0x00007FF73B270D78
[10/7/2022 1:19:34 PM.831] Unknown var: 0x00007FF73C3EFD20
[10/7/2022 1:19:34 PM.831] Initialization code 4.
[10/7/2022 1:19:34 PM.831] Initialization code 5.
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 1
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 2
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 3
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 4
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 5
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 6
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 7
[10/7/2022 1:19:34 PM.831] LoadingScreenMsg: 
[10/7/2022 1:19:35 PM.082] LoadingScreenMsg: Loading Story Mode
[10/7/2022 1:19:35 PM.333] LoadingScreenMsg: Loading and Populating Game World
[10/7/2022 1:19:35 PM.583] LoadingScreenMsg: 
[10/7/2022 1:19:42 PM.810] Initializing console variable "IsDeveloperModeEnabled".
[10/7/2022 1:19:42 PM.810] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[10/7/2022 1:19:42 PM.810] Read value: <null>
[10/7/2022 1:19:42 PM.811] Initializing console variable "TimeScale".
[10/7/2022 1:19:42 PM.811] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/7/2022 1:19:42 PM.811] Read value: <null>
[10/7/2022 1:20:02 PM.727] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BodyCam.dll
[10/7/2022 1:20:04 PM.915] <UNLOADED PLUGIN>: Initializing input system
[10/7/2022 1:20:04 PM.915] <UNLOADED PLUGIN>: Initializing game console
[10/7/2022 1:20:04 PM.916] <UNLOADED PLUGIN>: Initializing forms manager
[10/7/2022 1:20:05 PM.013] Plugin "BodyCam" was loaded from "BodyCam.dll".
[10/7/2022 1:20:05 PM.363] BodyCam: -----------------------------------------------------------------------------
[10/7/2022 1:20:05 PM.363] BodyCam: BodyCam by Sebo and Scaarus has been loaded successfully.
[10/7/2022 1:20:05 PM.363] BodyCam: Join the Discord server if you're looking for news or support:
[10/7/2022 1:20:05 PM.363] BodyCam: https://discord.gg/HGFwdyB
[10/7/2022 1:20:05 PM.363] BodyCam: -----------------------------------------------------------------------------
[10/7/2022 1:20:10 PM.610] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[10/7/2022 1:20:12 PM.425] <UNLOADED PLUGIN>: Initializing input system
[10/7/2022 1:20:12 PM.425] <UNLOADED PLUGIN>: Initializing game console
[10/7/2022 1:20:12 PM.426] <UNLOADED PLUGIN>: Initializing forms manager
[10/7/2022 1:20:12 PM.497] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[10/7/2022 1:20:23 PM.927] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/7/2022 1:20:26 PM.015] <UNLOADED PLUGIN>: Initializing input system
[10/7/2022 1:20:26 PM.016] <UNLOADED PLUGIN>: Initializing game console
[10/7/2022 1:20:26 PM.018] <UNLOADED PLUGIN>: Initializing forms manager
[10/7/2022 1:20:26 PM.136] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/7/2022 1:20:26 PM.340] LSPD First Response: [TRACE] Started loading LSPDFR
[10/7/2022 1:20:26 PM.341] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8242.35949)
[10/7/2022 1:20:26 PM.341] LSPD First Response: [INFO] Compiled on 26 Jul 2022 23:58:18 UTC
[10/7/2022 1:20:26 PM.341] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[10/7/2022 1:20:30 PM.250] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[10/7/2022 1:20:31 PM.648] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:31 PM.653] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:31 PM.655] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[10/7/2022 1:20:31 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 23
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 31
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 39
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 64
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 72
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 80
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 111
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 138
[10/7/2022 1:20:31 PM.735] LSPD First Response: [WARN] No name for outfit variation at line 174
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 207
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 220
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 259
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 273
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 309
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 323
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 363
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 391
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 425
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 453
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 484
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 502
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 529
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 547
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 581
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 615
[10/7/2022 1:20:31 PM.737] LSPD First Response: [WARN] No name for outfit variation at line 650
[10/7/2022 1:20:31 PM.737] LSPD First Response: [WARN] No name for outfit variation at line 677
[10/7/2022 1:20:31 PM.737] LSPD First Response: [WARN] No name for outfit variation at line 711
[10/7/2022 1:20:31 PM.737] LSPD First Response: [WARN] No name for outfit variation at line 741
[10/7/2022 1:20:31 PM.738] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:31 PM.738] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:31 PM.739] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[10/7/2022 1:20:31 PM.740] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 25
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 32
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 39
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 47
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 56
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 85
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 92
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 100
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 129
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 136
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 143
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 151
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 160
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 189
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 196
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 204
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 233
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 240
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 247
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 255
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 264
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 293
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No name for outfit variation at line 300
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No name for outfit variation at line 308
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 494
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 520
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 546
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 572
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 598
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 624
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 732
[10/7/2022 1:20:31 PM.746] LSPD First Response: [WARN] No name for outfit variation at line 764
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 796
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 828
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 951
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 976
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1002
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1028
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1054
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1133
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1160
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1187
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1214
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1241
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1268
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1297
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1330
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1363
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1396
[10/7/2022 1:20:31 PM.750] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[10/7/2022 1:20:32 PM.295] LSPD First Response: [TRACE] Adding Ben J. as character
[10/7/2022 1:20:32 PM.384] LSPD First Response: [TRACE] Adding Michelle Meto as character
[10/7/2022 1:20:32 PM.386] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[10/7/2022 1:20:32 PM.387] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[10/7/2022 1:20:32 PM.603] LSPD First Response: [TRACE] Adding Jacob Burgess as character
[10/7/2022 1:20:32 PM.619] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.619] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.619] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[10/7/2022 1:20:32 PM.625] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.625] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.626] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[10/7/2022 1:20:32 PM.629] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.630] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.631] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[10/7/2022 1:20:32 PM.661] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.662] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.662] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[10/7/2022 1:20:32 PM.669] LSPD First Response: [TRACE] Failed to parse  as chance
[10/7/2022 1:20:32 PM.673] LSPD First Response: [TRACE] Player was in vehicle: False
[10/7/2022 1:20:32 PM.674] LSPD First Response: [TRACE] Last selected character was Jacob Burgess, should spawn as last character True
[10/7/2022 1:20:32 PM.675] LSPD First Response: [TRACE] Loading last selected character Jacob Burgess
[10/7/2022 1:20:32 PM.676] LSPD First Response: [INFO] Changing current player character to Jacob Burgess
[10/7/2022 1:20:32 PM.687] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[10/7/2022 1:20:32 PM.689] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[10/7/2022 1:20:32 PM.689] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[10/7/2022 1:20:33 PM.132] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02
[10/7/2022 1:20:33 PM.134] LSPD First Response: [TRACE] CharacterSelected: 25
[10/7/2022 1:20:33 PM.135] LSPD First Response: [TRACE] Character changed, creating new stats object
[10/7/2022 1:20:33 PM.564] LSPD First Response: [TRACE] Initialized telemtry service
[10/7/2022 1:20:33 PM.607] LSPD First Response: We have 4 appartments registered
[10/7/2022 1:20:33 PM.611] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[10/7/2022 1:20:33 PM.616] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[10/7/2022 1:20:33 PM.617] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[10/7/2022 1:20:33 PM.617] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[10/7/2022 1:20:33 PM.617] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[10/7/2022 1:20:33 PM.618] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[10/7/2022 1:20:33 PM.618] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[10/7/2022 1:20:33 PM.619] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[10/7/2022 1:20:33 PM.619] LSPD First Response: ApartmentManager initialized
[10/7/2022 1:20:33 PM.622] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[10/7/2022 1:20:33 PM.623] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[10/7/2022 1:20:33 PM.625] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[10/7/2022 1:20:33 PM.669] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[10/7/2022 1:20:33 PM.770] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[10/7/2022 1:20:33 PM.771] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[10/7/2022 1:20:33 PM.771] LSPD First Response: [TRACE] Saved apt: 
[10/7/2022 1:20:33 PM.778] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[10/7/2022 1:20:33 PM.782] LSPD First Response: [TRACE] Thread Marker #1 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread Marker #2 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread Marker #3 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread Marker #4 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[10/7/2022 1:20:33 PM.884] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[10/7/2022 1:20:33 PM.961] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[10/7/2022 1:20:33 PM.969] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[10/7/2022 1:20:33 PM.973] LSPD First Response: [TRACE] Set title to Jacob Burgess for Interaction Menu
[10/7/2022 1:20:33 PM.973] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[10/7/2022 1:20:33 PM.975] LSPD First Response: [TRACE] Set title to Jacob Burgess for Police Radio
[10/7/2022 1:20:33 PM.981] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[10/7/2022 1:20:33 PM.983] LSPD First Response: [TRACE] Set title to Jacob Burgess for Vehicle Options
[10/7/2022 1:20:33 PM.986] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[10/7/2022 1:20:33 PM.987] LSPD First Response: [TRACE] Set title to Jacob Burgess for Inventory
[10/7/2022 1:20:33 PM.988] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[10/7/2022 1:20:33 PM.990] LSPD First Response: [TRACE] Set title to Jacob Burgess for Settings
[10/7/2022 1:20:33 PM.992] LSPD First Response: [TRACE] Saved apt: 
[10/7/2022 1:20:34 PM.034] LSPD First Response: [TRACE] Requested Audio
[10/7/2022 1:20:34 PM.042] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[10/7/2022 1:20:34 PM.385] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[10/7/2022 1:20:34 PM.652] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:34 PM.652] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:34 PM.652] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[10/7/2022 1:20:34 PM.666] LSPD First Response: [INFO] Vinewood Police Station
[10/7/2022 1:20:34 PM.666] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[10/7/2022 1:20:34 PM.666] LSPD First Response: [INFO] La Mesa Police Station
[10/7/2022 1:20:34 PM.666] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Rockford Hills Police Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Vespucci Police Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Downtown Police Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Davis Sheriff Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Beaver Bush Ranger Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Bolingbroke Penitentiary
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[10/7/2022 1:20:34 PM.673] LSPD First Response: [TRACE] Auto started component Debug #1
[10/7/2022 1:20:34 PM.674] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[10/7/2022 1:20:34 PM.674] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[10/7/2022 1:20:34 PM.675] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[10/7/2022 1:20:34 PM.675] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[10/7/2022 1:20:34 PM.675] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[10/7/2022 1:20:34 PM.676] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[10/7/2022 1:20:34 PM.676] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[10/7/2022 1:20:34 PM.676] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[10/7/2022 1:20:34 PM.677] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[10/7/2022 1:20:34 PM.677] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[10/7/2022 1:20:34 PM.678] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[10/7/2022 1:20:34 PM.678] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[10/7/2022 1:20:34 PM.679] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[10/7/2022 1:20:34 PM.680] LSPD First Response: [TRACE] Preloading node data
[10/7/2022 1:20:34 PM.898] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[10/7/2022 1:20:34 PM.898] LSPD First Response: [TRACE] Checking for updates...
[10/7/2022 1:20:34 PM.901] LSPD First Response: [TRACE] Terminal server version: 0.2
[10/7/2022 1:20:34 PM.901] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 37443208-e849-4f8f-8ed0-0ed331a4cef8. Enhanced features available.
[10/7/2022 1:20:34 PM.922] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[10/7/2022 1:20:34 PM.923] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[10/7/2022 1:20:34 PM.923] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[10/7/2022 1:20:35 PM.002] LSPD First Response: [TRACE] This version seems up to date.
[10/7/2022 1:20:35 PM.002] LSPD First Response: [TRACE] This version: 0.4.8242.35949, Version available on server: 0.4.8242.35949
[10/7/2022 1:20:35 PM.812] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[10/7/2022 1:20:37 PM.439] LSPD First Response: [TRACE] Done preloading node data
[10/7/2022 1:20:37 PM.439] LSPD First Response: [TRACE] Preloading node data
[10/7/2022 1:20:37 PM.439] LSPD First Response: [TRACE] Done preloading node data
[10/7/2022 1:20:37 PM.441] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[10/7/2022 1:20:37 PM.447] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[10/7/2022 1:20:37 PM.448] LSPD First Response: [TRACE] Disabling ambient game police chases
[10/7/2022 1:20:37 PM.453] LSPD First Response: [TRACE] Disabled ambient game police chases
[10/7/2022 1:20:37 PM.454] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[10/7/2022 1:20:37 PM.456] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[10/7/2022 1:20:37 PM.458] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[10/7/2022 1:20:37 PM.458] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[10/7/2022 1:20:38 PM.730] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[10/7/2022 1:20:38 PM.730] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[10/7/2022 1:20:38 PM.758] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[10/7/2022 1:20:38 PM.759] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[10/7/2022 1:20:38 PM.759] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[10/7/2022 1:20:38 PM.759] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[10/7/2022 1:20:38 PM.759] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[10/7/2022 1:20:38 PM.760] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[10/7/2022 1:20:38 PM.763] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[10/7/2022 1:20:38 PM.766] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[10/7/2022 1:20:38 PM.767] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[10/7/2022 1:20:38 PM.767] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[10/7/2022 1:20:38 PM.768] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[10/7/2022 1:20:38 PM.771] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[10/7/2022 1:20:38 PM.774] LSPD First Response: [TRACE] Thread Marker #5 initialized
[10/7/2022 1:20:38 PM.774] LSPD First Response: [TRACE] Thread Debug #1 initialized
[10/7/2022 1:20:38 PM.777] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[10/7/2022 1:20:38 PM.778] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[10/7/2022 1:20:38 PM.788] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[10/7/2022 1:20:38 PM.792] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[10/7/2022 1:20:38 PM.794] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[10/7/2022 1:20:41 PM.739] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:41 PM.739] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:41 PM.739] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[10/7/2022 1:20:41 PM.760] LSPD First Response: [TRACE] Setting player to lspd from last agency
[10/7/2022 1:20:41 PM.780] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:20:41 PM.787] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02
[10/7/2022 1:20:41 PM.788] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:20:41 PM.805] LSPD First Response: [TRACE] Setting player skin from last skin
[10/7/2022 1:20:41 PM.815] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02
[10/7/2022 1:20:41 PM.847] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[10/7/2022 1:20:42 PM.160] LSPD First Response: [TRACE] Player went on duty.
[10/7/2022 1:20:42 PM.169] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[10/7/2022 1:20:43 PM.128] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.144] LSPD First Response: ALPRPlus, Version=1.0.2.22961, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.149] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.150] LSPD First Response: BasicParkingTickets, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.154] LSPD First Response: CompuLite, Version=1.5.2.7, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.160] LSPD First Response: CopHolster, Version=3.2.0.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.160] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.167] LSPD First Response: RealisticTaser, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.172] LSPD First Response: SimpleCallouts, Version=1.3.5.2, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.174] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.178] LSPD First Response: SuperCallouts, Version=3.2.0.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.184] LSPD First Response: VocalDispatch, Version=1.8.1.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.189] LSPD First Response: Wilderness Callouts, Version=0.6.0.41416, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.192] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮
[10/7/2022 1:20:43 PM.222] LSPD First Response: Creating plugin: ‬‪‫‮‭‮‎‭‏‫‎‭‭‮‭‬‌‌‪‏‎‬‮
[10/7/2022 1:20:43 PM.262] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main
[10/7/2022 1:20:43 PM.293] LSPD First Response: Creating plugin: BasicParkingTickets.Main
[10/7/2022 1:20:43 PM.293] LSPD First Response: Creating plugin: ‍‎‎‏‍‌‌‏‍‫‎‏‭‬‎‎‮‫‏‍‌‫‭‪‎‮‮
[10/7/2022 1:20:43 PM.375] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main
[10/7/2022 1:20:43 PM.375] LSPD First Response: Creating plugin: RealisticTaser.EntryPoint
[10/7/2022 1:20:43 PM.375] LSPD First Response: Creating plugin: SimpleCallouts.Main
[10/7/2022 1:20:43 PM.499] LSPD First Response: Creating plugin: ‭‎‮‍‪‏‫‬‬‍‫‪‍‍‭‎‪‪‭‮
[10/7/2022 1:20:43 PM.567] LSPD First Response: Creating plugin: SuperCallouts.Main
[10/7/2022 1:20:43 PM.567] LSPD First Response: Creating plugin: VocalDispatch.Main
[10/7/2022 1:20:43 PM.567] LSPD First Response: Creating plugin: WildernessCallouts.Main
[10/7/2022 1:20:43 PM.569] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized.
[10/7/2022 1:20:43 PM.569] LSPD First Response: Go on duty to fully load ALPRLite
[10/7/2022 1:20:43 PM.580] LSPD First Response: [ALPR+] Reading settings from config file...
[10/7/2022 1:20:43 PM.586] LSPD First Response: [ALPR+] ToggleKey = F8
[10/7/2022 1:20:43 PM.604] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized.
[10/7/2022 1:20:43 PM.605] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts
[10/7/2022 1:20:43 PM.606] LSPD First Response: [BPT] Basic Parking Tickets by Thruzzd has been loaded.
[10/7/2022 1:20:43 PM.606] LSPD First Response: [BPT] To use go on duty
[10/7/2022 1:20:43 PM.634] LSPD First Response: Plugin CompuLite v1.5.2.7 has been initialized.
[10/7/2022 1:20:43 PM.634] LSPD First Response: Go on duty to fully load CompuLite
[10/7/2022 1:20:43 PM.635] LSPD First Response: OP_Immersive_Dispatch has been Initialized.
[10/7/2022 1:20:43 PM.635] LSPD First Response: REALISTICTASER: RealisticTaser 1.1.3.0 by YobB1n has been loaded.
[10/7/2022 1:20:43 PM.637] LSPD First Response: Plugin SimpleCallouts1.3.5.2has been initialized.
[10/7/2022 1:20:43 PM.637] LSPD First Response: Go on duty to fully load SimpleCallouts
[10/7/2022 1:20:43 PM.638] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized.
[10/7/2022 1:20:43 PM.638] LSPD First Response: Go on duty to fully load StopThePed
[10/7/2022 1:20:43 PM.639] LSPD First Response: Loading SuperCallouts config.
[10/7/2022 1:20:43 PM.650] LSPD First Response: SuperCallouts: Config loaded.
[10/7/2022 1:20:43 PM.650] LSPD First Response: SuperCallouts 3.2.0.0 by SuperPyroManiac has been initialised.
[10/7/2022 1:20:43 PM.650] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode3Backup" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.ShotsFired" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAirUnitForPursuit" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Code4" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Generic" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAmbulance" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruck" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruckAndAmbulance" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.AcceptCallout" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestSWAT" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode2Backup" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestPursuitBackup" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.RequestTransport" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.DispatchTowTruck" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: Loaded with 35 phrases.
[10/7/2022 1:20:43 PM.990] =============================================== Wilderness Callouts ===============================================
[10/7/2022 1:20:43 PM.990] Created by:  alexguirre
[10/7/2022 1:20:43 PM.991] Version:  0.6.0.41416
[10/7/2022 1:20:43 PM.992] RAGEPluginHook Version:  1.96.1311.16365
[10/7/2022 1:20:43 PM.993] RAGENativeUI Version:  1.9.0.0
[10/7/2022 1:20:43 PM.993] 
[10/7/2022 1:20:43 PM.993] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log
[10/7/2022 1:20:43 PM.993] Enjoy!
[10/7/2022 1:20:43 PM.993] =============================================== Wilderness Callouts ===============================================
[10/7/2022 1:20:43 PM.994] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 1.96
[10/7/2022 1:20:44 PM.151] LSPD First Response: [Wilderness Callouts] Interaction menu initialized
[10/7/2022 1:20:44 PM.151] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized
[10/7/2022 1:20:44 PM.165] LSPD First Response: We have 3 callouts registered
[10/7/2022 1:20:44 PM.166] LSPD First Response: CalloutManager initialized
[10/7/2022 1:20:44 PM.167] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[10/7/2022 1:20:44 PM.176] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[10/7/2022 1:20:44 PM.177] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[10/7/2022 1:20:44 PM.189] LSPD First Response: [INFO] Model preloading enabled
[10/7/2022 1:20:44 PM.190] LSPD First Response: [TRACE] Preloading POLICE
[10/7/2022 1:20:44 PM.190] LSPD First Response: [TRACE] Preloading POLICE2
[10/7/2022 1:20:44 PM.190] LSPD First Response: [TRACE] Preloading POLICE3
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLICET
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading SHERIFF2
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLICE4
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLICEB
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading FBI2
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLICEOLD1
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLICEOLD2
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading BUZZARD
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLMAV
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading FROGGER2
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading AMBULANCE
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading FIRETRUK
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 1B06D571
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 1D073A89
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 60EC506
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 678B81B1
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 83BF0278
[10/7/2022 1:20:44 PM.200] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[10/7/2022 1:20:44 PM.202] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[10/7/2022 1:20:44 PM.203] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[10/7/2022 1:20:44 PM.203] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[10/7/2022 1:20:44 PM.216] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[10/7/2022 1:20:44 PM.216] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[10/7/2022 1:20:44 PM.216] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[10/7/2022 1:20:44 PM.216] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[10/7/2022 1:20:44 PM.220] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[10/7/2022 1:20:44 PM.221] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[10/7/2022 1:20:44 PM.222] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[10/7/2022 1:20:44 PM.224] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[10/7/2022 1:20:44 PM.224] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[10/7/2022 1:20:44 PM.224] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[10/7/2022 1:20:44 PM.425] LSPD First Response: [ALPR+] ALPR+ v1.0.2.22961 has been loaded!
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt
[10/7/2022 1:20:44 PM.694] LSPD First Response: CompuLite Localization Code Page: 1252
[10/7/2022 1:20:44 PM.695] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows)
[10/7/2022 1:20:44 PM.718] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[10/7/2022 1:20:44 PM.718] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[10/7/2022 1:20:44 PM.718] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[10/7/2022 1:20:44 PM.718] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[10/7/2022 1:20:44 PM.725] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[10/7/2022 1:20:44 PM.739] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[10/7/2022 1:20:44 PM.742] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[10/7/2022 1:20:44 PM.752] LSPD First Response: [TRACE] Has taken study survey: False
[10/7/2022 1:20:44 PM.753] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[10/7/2022 1:20:44 PM.762] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[10/7/2022 1:20:44 PM.764] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[10/7/2022 1:20:44 PM.773] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[10/7/2022 1:20:44 PM.773] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[10/7/2022 1:20:44 PM.774] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[10/7/2022 1:20:44 PM.775] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[10/7/2022 1:20:44 PM.776] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[10/7/2022 1:20:44 PM.777] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[10/7/2022 1:20:44 PM.791] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[10/7/2022 1:20:44 PM.798] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18
[10/7/2022 1:20:44 PM.799] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign]  OP_1 OP_UT_LINCOLN OP_18
[10/7/2022 1:20:44 PM.800] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True
[10/7/2022 1:20:44 PM.801] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True
[10/7/2022 1:20:44 PM.802] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100
[10/7/2022 1:20:44 PM.805] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True
[10/7/2022 1:20:44 PM.806] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep
[10/7/2022 1:20:44 PM.807] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60
[10/7/2022 1:20:44 PM.809] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True
[10/7/2022 1:20:44 PM.810] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon
[10/7/2022 1:20:44 PM.812] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O
[10/7/2022 1:20:44 PM.813] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None
[10/7/2022 1:20:44 PM.814] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120
[10/7/2022 1:20:44 PM.816] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True
[10/7/2022 1:20:44 PM.818] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT
[10/7/2022 1:20:44 PM.819] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True
[10/7/2022 1:20:44 PM.820] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120
[10/7/2022 1:20:44 PM.822] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True
[10/7/2022 1:20:44 PM.824] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True
[10/7/2022 1:20:44 PM.825] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button
[10/7/2022 1:20:44 PM.826] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U
[10/7/2022 1:20:44 PM.827] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None
[10/7/2022 1:20:44 PM.829] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L
[10/7/2022 1:20:44 PM.830] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None
[10/7/2022 1:20:44 PM.832] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None
[10/7/2022 1:20:44 PM.833] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None
[10/7/2022 1:20:44 PM.834] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep
[10/7/2022 1:20:44 PM.835] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True
[10/7/2022 1:20:44 PM.836] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio
[10/7/2022 1:20:44 PM.837] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True
[10/7/2022 1:20:44 PM.839] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True
[10/7/2022 1:20:44 PM.840] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1
[10/7/2022 1:20:44 PM.841] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.843] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True
[10/7/2022 1:20:44 PM.844] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2
[10/7/2022 1:20:44 PM.847] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.848] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True
[10/7/2022 1:20:44 PM.849] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3
[10/7/2022 1:20:44 PM.850] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.851] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True
[10/7/2022 1:20:44 PM.853] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4
[10/7/2022 1:20:44 PM.855] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.856] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True
[10/7/2022 1:20:44 PM.857] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5
[10/7/2022 1:20:44 PM.858] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.860] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True
[10/7/2022 1:20:44 PM.861] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6
[10/7/2022 1:20:44 PM.862] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.863] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True
[10/7/2022 1:20:44 PM.865] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7
[10/7/2022 1:20:44 PM.866] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.867] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True
[10/7/2022 1:20:44 PM.868] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8
[10/7/2022 1:20:44 PM.869] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.870] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True
[10/7/2022 1:20:44 PM.871] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9
[10/7/2022 1:20:44 PM.872] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.873] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2
[10/7/2022 1:20:44 PM.875] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4
[10/7/2022 1:20:44 PM.876] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40
[10/7/2022 1:20:44 PM.877] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5
[10/7/2022 1:20:44 PM.878] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20
[10/7/2022 1:20:44 PM.879] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5
[10/7/2022 1:20:44 PM.880] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True
[10/7/2022 1:20:44 PM.881] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True
[10/7/2022 1:20:44 PM.882] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True
[10/7/2022 1:20:44 PM.883] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True
[10/7/2022 1:20:44 PM.884] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True
[10/7/2022 1:20:44 PM.885] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True
[10/7/2022 1:20:44 PM.886] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True
[10/7/2022 1:20:44 PM.887] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True
[10/7/2022 1:20:44 PM.888] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True
[10/7/2022 1:20:44 PM.889] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True
[10/7/2022 1:20:44 PM.890] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False
[10/7/2022 1:20:44 PM.891] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True
[10/7/2022 1:20:44 PM.892] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True
[10/7/2022 1:20:44 PM.893] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True
[10/7/2022 1:20:44 PM.894] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120
[10/7/2022 1:20:44 PM.894] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False
[10/7/2022 1:20:44 PM.894] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep
[10/7/2022 1:20:44 PM.896] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed
[10/7/2022 1:20:44 PM.896] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[10/7/2022 1:20:44 PM.906] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added
[10/7/2022 1:20:44 PM.906] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added
[10/7/2022 1:20:44 PM.906] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added
[10/7/2022 1:20:44 PM.907] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added
[10/7/2022 1:20:44 PM.907] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added
[10/7/2022 1:20:44 PM.907] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added
[10/7/2022 1:20:44 PM.907] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added
[10/7/2022 1:20:44 PM.907] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added
[10/7/2022 1:20:44 PM.907] OP_Immersive_Dispatch: Menus Initialised
[10/7/2022 1:20:45 PM.516] LSPD First Response: REALISTICTASER: DETECTED BETA RELEASE. DO NOT REDISTRIBUTE. PLEASE REPORT ALL ISSUES.
[10/7/2022 1:20:45 PM.516] LSPD First Response: ==========REALISTICTASER INFORMATION==========
[10/7/2022 1:20:45 PM.516] LSPD First Response: Realistic Taser by YobB1n
[10/7/2022 1:20:45 PM.516] LSPD First Response: Version 1.1.3.0
[10/7/2022 1:20:45 PM.516] LSPD First Response: Realistic Taser is Up-To-Date.
[10/7/2022 1:20:45 PM.516] LSPD First Response: Realistic Taser Config is Installed by User.
[10/7/2022 1:20:45 PM.516] LSPD First Response: TaserSuccess range is set to: True
[10/7/2022 1:20:45 PM.516] LSPD First Response: Scale Factor for TaserSuccess range is set to: 3
[10/7/2022 1:20:45 PM.516] LSPD First Response: Taser Shot Limiting is set to: True
[10/7/2022 1:20:45 PM.516] LSPD First Response: Taser Shot Limit is set to: 2
[10/7/2022 1:20:45 PM.516] LSPD First Response: Reload Animations are Set to: True
[10/7/2022 1:20:45 PM.516] LSPD First Response: Vehicle Reloading is Set to: True
[10/7/2022 1:20:45 PM.516] LSPD First Response: Debug Logging is set to: False
[10/7/2022 1:20:45 PM.516] LSPD First Response: Taser Deploy Key is set to: LButton
[10/7/2022 1:20:45 PM.516] LSPD First Response: Taser Shot Count UI is set to: 2500, 57 with size 40
[10/7/2022 1:20:45 PM.517] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Wj522qa5mT. Enjoy!
[10/7/2022 1:20:45 PM.517] LSPD First Response: ==========REALISTICTASER INFORMATION==========
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar
[10/7/2022 1:20:45 PM.691] LSPD First Response: StopThePed Localization Code Page: 1252
[10/7/2022 1:20:45 PM.691] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows)
[10/7/2022 1:20:45 PM.704] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     BetterEMS: False
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     GrammarPolice: False
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     RageNativeUI: True
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     StopThePed: True
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     UltimateBackup: False
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     HeliAssistance: False
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[10/7/2022 1:20:45 PM.725] LSPD First Response: REALISTICTASER: SHOTCOUNTER STARTED
[10/7/2022 1:20:48 PM.117] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty 
You Are On The Latest Version
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.PublicDisturbance
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.HostageSituation
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.Arson
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.OfficerNeedsTransport
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.AttackedPoliceStation
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.Demonstration
[10/7/2022 1:20:49 PM.129] LSPD First Response: [Wilderness Callouts | EventPool] Events controller started
[10/7/2022 1:20:49 PM.139] LSPD First Response: [Wilderness Callouts] Functions fiber started
[10/7/2022 1:20:52 PM.356] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[10/7/2022 1:20:52 PM.367] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.PrisonerTransport" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.TowTruck" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.Coroner" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.Insurance" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.AnimalControl" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.VehiclePlateCheck" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.PedCheck" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.EndCallout" was registered via the API by "StopThePed".
[10/7/2022 1:20:54 PM.542] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:20:54 PM.542] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:20:54 PM.587] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:20:54 PM.588] LSPD First Response: [TRACE] Created sheriff at X:-212.4058 Y:701.4526 Z:208.4382
[10/7/2022 1:20:54 PM.619] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:20:54 PM.620] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:20:54 PM.665] LSPD First Response: [TRACE] Ronald Douglas (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:20:54 PM.695] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:20:54 PM.696] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:20:54 PM.697] LSPD First Response: [TRACE] Colin Core (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:20:54 PM.712] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: HotPursuit Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: Robbery Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: CarAccident Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: AngryAnimals Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: Kidnapping Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: TruckCrash Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: PrisonTransport Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: Hit and Run Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Stolen police vehicle Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Aliens Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Open Carry Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Fire Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Suspicious Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Manhunt Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Impersonator Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Blocking Traffic Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Illegal Parking Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Knife Attack Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: PrisonBreak Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Mafia1 Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Mafia2 Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Mafia3 Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Mafia4 Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: LostMC Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: LSGTF Enabled
[10/7/2022 1:21:13 PM.598] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:13 PM.598] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:13 PM.625] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:13 PM.626] LSPD First Response: [TRACE] Created sheriff at X:-91.70535 Y:599.2712 Z:208.5792
[10/7/2022 1:21:13 PM.639] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:13 PM.641] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:21:13 PM.642] LSPD First Response: [TRACE] Guan Chang (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:21:13 PM.657] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:21:18 PM.644] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:18 PM.644] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:18 PM.690] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:18 PM.692] LSPD First Response: [TRACE] Created sheriff at X:-163.2251 Y:606.046 Z:200.8364
[10/7/2022 1:21:18 PM.720] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:18 PM.723] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:21:18 PM.724] LSPD First Response: [TRACE] Jack Bobsen (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:21:18 PM.746] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:21:34 PM.075] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:34 PM.075] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:34 PM.106] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:34 PM.108] LSPD First Response: [TRACE] Created sheriff at X:215.0782 Y:512.3952 Z:141.3516
[10/7/2022 1:21:34 PM.122] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:34 PM.123] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:21:34 PM.124] LSPD First Response: [TRACE] Alex Maccerano (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:21:34 PM.140] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:21:37 PM.409] LSPD First Response: [TRACE] It has been 38 seconds since the last callout
[10/7/2022 1:21:37 PM.415] LSPD First Response: Creating znfmAFTxdhLMCXqAKIuMtJEurAtE from znfmAFTxdhLMCXqAKIuMtJEurAtE, LSPD First Response, Version=0.4.8242.35949, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:21:37 PM.744] LSPD First Response: [TRACE] Preloading BOBCATXL
[10/7/2022 1:21:37 PM.745] LSPD First Response: [TRACE] Callout created: Pursuit #1
[10/7/2022 1:21:49 PM.256] LSPD First Response: [TRACE] Preloading POLICE
[10/7/2022 1:21:49 PM.257] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/7/2022 1:21:49 PM.311] LSPD First Response: [TRACE] Preloading POLICE
[10/7/2022 1:21:49 PM.312] LSPD First Response: [TRACE] Created police at X:210.2678 Y:433.7218 Z:119.3923
[10/7/2022 1:21:49 PM.462] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/7/2022 1:21:49 PM.477] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:21:49 PM.541] LSPD First Response: [TRACE] Cached 1427 decorators for index 4
[10/7/2022 1:21:49 PM.542] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:21:49 PM.542] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:21:49 PM.549] LSPD First Response: [TRACE] Kate Jefferson (MP_F_FREEMODE_01) was set as a cop
[10/7/2022 1:21:49 PM.725] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/7/2022 1:21:49 PM.734] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:21:49 PM.737] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:21:49 PM.737] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:21:49 PM.741] LSPD First Response: [TRACE] Mia Connor (MP_F_FREEMODE_01) was set as a cop
[10/7/2022 1:21:49 PM.768] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[10/7/2022 1:21:52 PM.319] BodyCam: Could not find game window.
[10/7/2022 1:21:52 PM.766] LSPD First Response: [TRACE] Cleaning UI
[10/7/2022 1:22:19 PM.336] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:22:19 PM.337] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[10/7/2022 1:22:19 PM.376] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:22:19 PM.377] LSPD First Response: [TRACE] Created sheriff at X:91.39164 Y:573.6568 Z:182.6519
[10/7/2022 1:22:19 PM.454] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[10/7/2022 1:22:19 PM.455] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:22:19 PM.457] LSPD First Response: [TRACE] Kirsty Ryders (S_F_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:22:19 PM.474] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[10/7/2022 1:22:19 PM.475] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:22:19 PM.476] LSPD First Response: [TRACE] Carly Rae (S_F_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:22:19 PM.493] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:22:38 PM.304] LSPD First Response: [TRACE] It has been 45 seconds since the last callout
[10/7/2022 1:22:38 PM.305] LSPD First Response: Creating PrisonTransport from SuperCallouts.Callouts.PrisonTransport, SuperCallouts, Version=3.2.0.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:22:38 PM.305] LSPD First Response: [TRACE] Callout created:  #1
[10/7/2022 1:22:41 PM.140] LSPD First Response: SuperCallouts Log: Prison Truck callout accepted...
[10/7/2022 1:22:41 PM.393] LSPD First Response: [TRACE] Cleaning UI
[10/7/2022 1:22:41 PM.396] LSPD First Response: [TRACE] User accepted callout
[10/7/2022 1:22:44 PM.417] LSPD First Response: [TRACE] Preloading POLICEB
[10/7/2022 1:22:44 PM.417] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[10/7/2022 1:22:44 PM.481] LSPD First Response: [TRACE] Preloading POLICEB
[10/7/2022 1:22:44 PM.483] LSPD First Response: [TRACE] Created policeb at X:-141.9385 Y:258.2359 Z:95.63422
[10/7/2022 1:22:44 PM.509] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[10/7/2022 1:22:44 PM.510] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:22:44 PM.512] LSPD First Response: [TRACE] Franco Gonzales (S_M_Y_HWAYCOP_01) was set as a cop
[10/7/2022 1:22:44 PM.545] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[10/7/2022 1:22:49 PM.395] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:22:49 PM.396] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:22:49 PM.432] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:22:49 PM.433] LSPD First Response: [TRACE] Created sheriff at X:-109.2138 Y:622.6725 Z:209.2966
[10/7/2022 1:22:49 PM.455] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:22:49 PM.457] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:22:49 PM.457] LSPD First Response: [TRACE] Jackson Stewart (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:22:49 PM.479] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:22:49 PM.480] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:22:49 PM.481] LSPD First Response: [TRACE] Pete Malloy (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:22:49 PM.500] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:23:00 PM.898] LSPD First Response: 
[10/7/2022 1:23:00 PM.898] LSPD First Response: ==============================
[10/7/2022 1:23:00 PM.898] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[10/7/2022 1:23:00 PM.898] LSPD First Response: ------------------------------
[10/7/2022 1:23:00 PM.898] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[10/7/2022 1:23:00 PM.898] LSPD First Response: ------------------------------
[10/7/2022 1:23:00 PM.898] LSPD First Response: Exception type: System.MissingMethodException
[10/7/2022 1:23:00 PM.898] LSPD First Response: Exception message: Method not found: 'System.String LSPD_First_Response.Engine.Scripting.Entities.Persona.GetRandomFullName()'.
[10/7/2022 1:23:00 PM.898] LSPD First Response: ------------------------------
[10/7/2022 1:23:00 PM.898] LSPD First Response: Inner exceptions:
[10/7/2022 1:23:00 PM.899] LSPD First Response: ------------------------------
[10/7/2022 1:23:00 PM.899] LSPD First Response: Stack trace:
[10/7/2022 1:23:00 PM.899] LSPD First Response: at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‬‫‌‭‭‍‬‬‍‫‮‪‌‭‫‪‭‭‬‫‍‬‭‎‭‫‭‮(Vehicle , ELicenseState , Boolean , String& , Boolean , Boolean )
[10/7/2022 1:23:00 PM.899] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‮‏‎‪‬‪‍‫‎‪‌‍‬‮‍‬‎‬‮‫‬‪‪‮‮(Vehicle )
[10/7/2022 1:23:00 PM.899] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‎‫‌‭‬‏‌‪‬‬‪‬‍‮‌‭‏‭‫‭‎‭‌‎‬‏‮(Vehicle , EAlertType , ECamera )
[10/7/2022 1:23:00 PM.899] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‍‬‍‪‎‫‫‪‮‎‍‪‪‎‎‌‭‎‮‏‎‮(Vehicle , ECamera )
[10/7/2022 1:23:00 PM.899] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‎‫‮‏‎‌‬‭‏‫‮‬‭‏‫‬‬‮‭‮()
[10/7/2022 1:23:00 PM.899] at ‎‎‌‌‏‏‮‭‪‏‎‎‫‌‭‪‭‍‭‮.‏‎‌‬‌‎‌‮‪‫‮‫‌‍‎‏‪‌‮()
[10/7/2022 1:23:00 PM.899] at Rage.GameFiber.Main()
[10/7/2022 1:23:00 PM.899] LSPD First Response: ==============================
[10/7/2022 1:23:00 PM.899] LSPD First Response: 
[10/7/2022 1:23:00 PM.902] LSPD First Response: [FATAL] Forced termination
[10/7/2022 1:23:00 PM.905] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[10/7/2022 1:23:02 PM.088] LSPD First Response: [INFO] LSPDFR has shut down

 

  • Solution
40 minutes ago, Jacobburgess587 said:
  Hide contents

[10/7/2022 1:19:04 PM.216] Started new log on 10/7/2022 1:19:04 PM.216
[10/7/2022 1:19:04 PM.218] ====================================================================================================
[10/7/2022 1:19:04 PM.210] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[10/7/2022 1:19:04 PM.218] Log verbosity: Trivial
[10/7/2022 1:19:04 PM.220] Initializing input system
[10/7/2022 1:19:04 PM.221] Initializing game console
[10/7/2022 1:19:04 PM.227] Console key has been set to F4 (key code: 115)
[10/7/2022 1:19:04 PM.267] Initializing console variable "ConsoleScrollAmount".
[10/7/2022 1:19:04 PM.267] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[10/7/2022 1:19:04 PM.270] Read value: <null>
[10/7/2022 1:19:04 PM.270] Initializing console variable "ConsoleKey".
[10/7/2022 1:19:04 PM.270] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/7/2022 1:19:04 PM.271] Read value: <null>
[10/7/2022 1:19:04 PM.271] Initializing console variable "PluginTimeoutThreshold".
[10/7/2022 1:19:04 PM.271] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/7/2022 1:19:04 PM.274] Read value: 60000
[10/7/2022 1:19:04 PM.274] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/7/2022 1:19:04 PM.274] Initializing console variable "AlwaysShowConsoleOutput".
[10/7/2022 1:19:04 PM.274] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/7/2022 1:19:04 PM.275] Read value: <null>
[10/7/2022 1:19:04 PM.275] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10/7/2022 1:19:04 PM.275] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10/7/2022 1:19:04 PM.276] Read value: <null>
[10/7/2022 1:19:04 PM.276] Initializing console variable "ShowOnScreenWarnings".
[10/7/2022 1:19:04 PM.276] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10/7/2022 1:19:04 PM.276] Read value: <null>
[10/7/2022 1:19:04 PM.276] Console initialized
[10/7/2022 1:19:04 PM.276] Initializing forms manager
[10/7/2022 1:19:04 PM.277] Cleaning temp folder
[10/7/2022 1:19:04 PM.278] Version: RAGE Plugin Hook v1.96.1311.16366 for Grand Theft Auto V
[10/7/2022 1:19:04 PM.282] ================ RAGE Plugin Hook ================
[10/7/2022 1:19:04 PM.285] Command line option "textureQuality" is specified twice. Please remove one.
[10/7/2022 1:19:04 PM.288] Detected Windows 10 Home (64-bit) (10.0.22000.0)!
[10/7/2022 1:19:04 PM.288] Checking game support
[10/7/2022 1:19:04 PM.387] Product name: Grand Theft Auto V
[10/7/2022 1:19:04 PM.387] Product version: 1.0.2699.0
[10/7/2022 1:19:04 PM.387] Is steam version: True
[10/7/2022 1:19:04 PM.389] Initializing DirectX
[10/7/2022 1:19:04 PM.390] Initializing Direct3D
[10/7/2022 1:19:04 PM.390] Getting game swap chain
[10/7/2022 1:19:04 PM.413] Swap Chain created: 0x7FF73C9FE910
[10/7/2022 1:19:04 PM.413] Swap Chain VTable: 0x205FB6DC450
[10/7/2022 1:19:04 PM.413] 0x748948FFF9F0C5E9;0x8D48564157552024;0x170EC814890246C
[10/7/2022 1:19:04 PM.413] D3D11Present: 0x7FF9C94514C0
[10/7/2022 1:19:04 PM.413] D3D11ResizeBuffers: 0x7FF9C9477790
[10/7/2022 1:19:04 PM.413] D3D11ResizeTarget: 0x7FF9C94C6DA0
[10/7/2022 1:19:04 PM.413] D3D11SetFullscreenState: 0x7FF9C9478350
[10/7/2022 1:19:04 PM.413] Getting device
[10/7/2022 1:19:04 PM.413] Retrieved device
[10/7/2022 1:19:04 PM.413] Creating wrapper
[10/7/2022 1:19:04 PM.413] Direct3D initialized
[10/7/2022 1:19:04 PM.413] Initialized DirectX
[10/7/2022 1:19:04 PM.414] Direct3D watcher thread spawned
[10/7/2022 1:19:04 PM.466] Wrapper created
[10/7/2022 1:19:04 PM.472] Effect created
[10/7/2022 1:19:04 PM.472] Creating buffer
[10/7/2022 1:19:04 PM.472] Created buffer
[10/7/2022 1:19:04 PM.472] Creating blend state
[10/7/2022 1:19:04 PM.472] Created blend state
[10/7/2022 1:19:04 PM.472] Done with creation
[10/7/2022 1:19:04 PM.503] Initializing texture system.
[10/7/2022 1:19:04 PM.503] Initializing texture system; phase 1
[10/7/2022 1:19:04 PM.503] Initializing texture system; phase 2
[10/7/2022 1:19:04 PM.507] Initializing texture system; phase 3
[10/7/2022 1:19:04 PM.508] Initializing texture system; phase 4
[10/7/2022 1:19:04 PM.516] Initializing texture system; phase 5
[10/7/2022 1:19:04 PM.517] Initializing texture system; phase 6
[10/7/2022 1:19:04 PM.517] Initializing texture system; phase 7
[10/7/2022 1:19:04 PM.519] Initializing texture system; phase 8
[10/7/2022 1:19:04 PM.520] Initializing texture system; phase 9
[10/7/2022 1:19:04 PM.520] Initializing texture system; phase 10
[10/7/2022 1:19:04 PM.522] Initializing texture system; phase 11
[10/7/2022 1:19:04 PM.522] Initializing texture system; phase 12
[10/7/2022 1:19:04 PM.523] Initializing texture system; phase 13
[10/7/2022 1:19:04 PM.523] Initializing texture system; phase 14
[10/7/2022 1:19:09 PM.414] Direct3D watcher thread ended
[10/7/2022 1:19:22 PM.705] LoadingScreenMsg: Initializing game support
[10/7/2022 1:19:22 PM.956] Initializing game support
[10/7/2022 1:19:28 PM.355] LoadingScreenMsg: Velocity limit removed
[10/7/2022 1:19:28 PM.653] Compatibility level: 0
[10/7/2022 1:19:28 PM.653] Supported version detected
[10/7/2022 1:19:28 PM.653] ==================================================
[10/7/2022 1:19:28 PM.653] LoadingScreenMsg: Patching code
[10/7/2022 1:19:28 PM.904] LoadingScreenMsg: Waiting for game initialization
[10/7/2022 1:19:29 PM.155] Waiting for game initialization
[10/7/2022 1:19:29 PM.256] LoadingScreenMsg: Initializing core
[10/7/2022 1:19:29 PM.506] Initializing hook
[10/7/2022 1:19:34 PM.543] LoadingScreenMsg: Completing interoperability
[10/7/2022 1:19:34 PM.795] Completing interoperability
[10/7/2022 1:19:34 PM.795] Initialization code 1.
[10/7/2022 1:19:34 PM.795] Initialization code 2.
[10/7/2022 1:19:34 PM.795] Initialization code 3.
[10/7/2022 1:19:34 PM.799] 1 Address: 0x00007FF73A6CF93C
[10/7/2022 1:19:34 PM.799] Calling func 1
[10/7/2022 1:19:34 PM.809] 2 Address: 0x00007FF73B270DCE
[10/7/2022 1:19:34 PM.809] 3 Address: 0x00007FF739C95FFE
[10/7/2022 1:19:34 PM.831] Address: 0x00007FF73B270D78
[10/7/2022 1:19:34 PM.831] Unknown var: 0x00007FF73C3EFD20
[10/7/2022 1:19:34 PM.831] Initialization code 4.
[10/7/2022 1:19:34 PM.831] Initialization code 5.
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 1
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 2
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 3
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 4
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 5
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 6
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 7
[10/7/2022 1:19:34 PM.831] LoadingScreenMsg: 
[10/7/2022 1:19:35 PM.082] LoadingScreenMsg: Loading Story Mode
[10/7/2022 1:19:35 PM.333] LoadingScreenMsg: Loading and Populating Game World
[10/7/2022 1:19:35 PM.583] LoadingScreenMsg: 
[10/7/2022 1:19:42 PM.810] Initializing console variable "IsDeveloperModeEnabled".
[10/7/2022 1:19:42 PM.810] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[10/7/2022 1:19:42 PM.810] Read value: <null>
[10/7/2022 1:19:42 PM.811] Initializing console variable "TimeScale".
[10/7/2022 1:19:42 PM.811] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/7/2022 1:19:42 PM.811] Read value: <null>
[10/7/2022 1:20:02 PM.727] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BodyCam.dll
[10/7/2022 1:20:04 PM.915] <UNLOADED PLUGIN>: Initializing input system
[10/7/2022 1:20:04 PM.915] <UNLOADED PLUGIN>: Initializing game console
[10/7/2022 1:20:04 PM.916] <UNLOADED PLUGIN>: Initializing forms manager
[10/7/2022 1:20:05 PM.013] Plugin "BodyCam" was loaded from "BodyCam.dll".
[10/7/2022 1:20:05 PM.363] BodyCam: -----------------------------------------------------------------------------
[10/7/2022 1:20:05 PM.363] BodyCam: BodyCam by Sebo and Scaarus has been loaded successfully.
[10/7/2022 1:20:05 PM.363] BodyCam: Join the Discord server if you're looking for news or support:
[10/7/2022 1:20:05 PM.363] BodyCam: https://discord.gg/HGFwdyB
[10/7/2022 1:20:05 PM.363] BodyCam: -----------------------------------------------------------------------------
[10/7/2022 1:20:10 PM.610] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[10/7/2022 1:20:12 PM.425] <UNLOADED PLUGIN>: Initializing input system
[10/7/2022 1:20:12 PM.425] <UNLOADED PLUGIN>: Initializing game console
[10/7/2022 1:20:12 PM.426] <UNLOADED PLUGIN>: Initializing forms manager
[10/7/2022 1:20:12 PM.497] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[10/7/2022 1:20:23 PM.927] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/7/2022 1:20:26 PM.015] <UNLOADED PLUGIN>: Initializing input system
[10/7/2022 1:20:26 PM.016] <UNLOADED PLUGIN>: Initializing game console
[10/7/2022 1:20:26 PM.018] <UNLOADED PLUGIN>: Initializing forms manager
[10/7/2022 1:20:26 PM.136] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/7/2022 1:20:26 PM.340] LSPD First Response: [TRACE] Started loading LSPDFR
[10/7/2022 1:20:26 PM.341] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8242.35949)
[10/7/2022 1:20:26 PM.341] LSPD First Response: [INFO] Compiled on 26 Jul 2022 23:58:18 UTC
[10/7/2022 1:20:26 PM.341] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[10/7/2022 1:20:30 PM.250] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[10/7/2022 1:20:31 PM.648] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:31 PM.653] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:31 PM.655] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[10/7/2022 1:20:31 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 23
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 31
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 39
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 64
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 72
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 80
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 111
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 138
[10/7/2022 1:20:31 PM.735] LSPD First Response: [WARN] No name for outfit variation at line 174
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 207
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 220
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 259
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 273
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 309
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 323
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 363
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 391
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 425
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 453
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 484
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 502
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 529
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 547
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 581
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 615
[10/7/2022 1:20:31 PM.737] LSPD First Response: [WARN] No name for outfit variation at line 650
[10/7/2022 1:20:31 PM.737] LSPD First Response: [WARN] No name for outfit variation at line 677
[10/7/2022 1:20:31 PM.737] LSPD First Response: [WARN] No name for outfit variation at line 711
[10/7/2022 1:20:31 PM.737] LSPD First Response: [WARN] No name for outfit variation at line 741
[10/7/2022 1:20:31 PM.738] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:31 PM.738] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:31 PM.739] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[10/7/2022 1:20:31 PM.740] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 25
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 32
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 39
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 47
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 56
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 85
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 92
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 100
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 129
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 136
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 143
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 151
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 160
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 189
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 196
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 204
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 233
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 240
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 247
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 255
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 264
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 293
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No name for outfit variation at line 300
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No name for outfit variation at line 308
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 494
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 520
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 546
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 572
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 598
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 624
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 732
[10/7/2022 1:20:31 PM.746] LSPD First Response: [WARN] No name for outfit variation at line 764
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 796
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 828
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 951
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 976
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1002
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1028
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1054
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1133
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1160
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1187
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1214
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1241
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1268
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1297
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1330
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1363
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1396
[10/7/2022 1:20:31 PM.750] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[10/7/2022 1:20:32 PM.295] LSPD First Response: [TRACE] Adding Ben J. as character
[10/7/2022 1:20:32 PM.384] LSPD First Response: [TRACE] Adding Michelle Meto as character
[10/7/2022 1:20:32 PM.386] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[10/7/2022 1:20:32 PM.387] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[10/7/2022 1:20:32 PM.603] LSPD First Response: [TRACE] Adding Jacob Burgess as character
[10/7/2022 1:20:32 PM.619] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.619] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.619] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[10/7/2022 1:20:32 PM.625] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.625] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.626] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[10/7/2022 1:20:32 PM.629] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.630] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.631] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[10/7/2022 1:20:32 PM.661] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.662] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.662] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[10/7/2022 1:20:32 PM.669] LSPD First Response: [TRACE] Failed to parse  as chance
[10/7/2022 1:20:32 PM.673] LSPD First Response: [TRACE] Player was in vehicle: False
[10/7/2022 1:20:32 PM.674] LSPD First Response: [TRACE] Last selected character was Jacob Burgess, should spawn as last character True
[10/7/2022 1:20:32 PM.675] LSPD First Response: [TRACE] Loading last selected character Jacob Burgess
[10/7/2022 1:20:32 PM.676] LSPD First Response: [INFO] Changing current player character to Jacob Burgess
[10/7/2022 1:20:32 PM.687] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[10/7/2022 1:20:32 PM.689] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[10/7/2022 1:20:32 PM.689] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[10/7/2022 1:20:33 PM.132] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02
[10/7/2022 1:20:33 PM.134] LSPD First Response: [TRACE] CharacterSelected: 25
[10/7/2022 1:20:33 PM.135] LSPD First Response: [TRACE] Character changed, creating new stats object
[10/7/2022 1:20:33 PM.564] LSPD First Response: [TRACE] Initialized telemtry service
[10/7/2022 1:20:33 PM.607] LSPD First Response: We have 4 appartments registered
[10/7/2022 1:20:33 PM.611] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[10/7/2022 1:20:33 PM.616] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[10/7/2022 1:20:33 PM.617] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[10/7/2022 1:20:33 PM.617] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[10/7/2022 1:20:33 PM.617] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[10/7/2022 1:20:33 PM.618] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[10/7/2022 1:20:33 PM.618] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[10/7/2022 1:20:33 PM.619] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[10/7/2022 1:20:33 PM.619] LSPD First Response: ApartmentManager initialized
[10/7/2022 1:20:33 PM.622] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[10/7/2022 1:20:33 PM.623] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[10/7/2022 1:20:33 PM.625] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[10/7/2022 1:20:33 PM.669] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[10/7/2022 1:20:33 PM.770] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[10/7/2022 1:20:33 PM.771] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[10/7/2022 1:20:33 PM.771] LSPD First Response: [TRACE] Saved apt: 
[10/7/2022 1:20:33 PM.778] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[10/7/2022 1:20:33 PM.782] LSPD First Response: [TRACE] Thread Marker #1 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread Marker #2 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread Marker #3 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread Marker #4 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[10/7/2022 1:20:33 PM.884] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[10/7/2022 1:20:33 PM.961] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[10/7/2022 1:20:33 PM.969] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[10/7/2022 1:20:33 PM.973] LSPD First Response: [TRACE] Set title to Jacob Burgess for Interaction Menu
[10/7/2022 1:20:33 PM.973] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[10/7/2022 1:20:33 PM.975] LSPD First Response: [TRACE] Set title to Jacob Burgess for Police Radio
[10/7/2022 1:20:33 PM.981] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[10/7/2022 1:20:33 PM.983] LSPD First Response: [TRACE] Set title to Jacob Burgess for Vehicle Options
[10/7/2022 1:20:33 PM.986] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[10/7/2022 1:20:33 PM.987] LSPD First Response: [TRACE] Set title to Jacob Burgess for Inventory
[10/7/2022 1:20:33 PM.988] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[10/7/2022 1:20:33 PM.990] LSPD First Response: [TRACE] Set title to Jacob Burgess for Settings
[10/7/2022 1:20:33 PM.992] LSPD First Response: [TRACE] Saved apt: 
[10/7/2022 1:20:34 PM.034] LSPD First Response: [TRACE] Requested Audio
[10/7/2022 1:20:34 PM.042] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[10/7/2022 1:20:34 PM.385] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[10/7/2022 1:20:34 PM.652] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:34 PM.652] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:34 PM.652] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[10/7/2022 1:20:34 PM.666] LSPD First Response: [INFO] Vinewood Police Station
[10/7/2022 1:20:34 PM.666] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[10/7/2022 1:20:34 PM.666] LSPD First Response: [INFO] La Mesa Police Station
[10/7/2022 1:20:34 PM.666] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Rockford Hills Police Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Vespucci Police Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Downtown Police Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Davis Sheriff Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Beaver Bush Ranger Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Bolingbroke Penitentiary
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[10/7/2022 1:20:34 PM.673] LSPD First Response: [TRACE] Auto started component Debug #1
[10/7/2022 1:20:34 PM.674] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[10/7/2022 1:20:34 PM.674] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[10/7/2022 1:20:34 PM.675] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[10/7/2022 1:20:34 PM.675] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[10/7/2022 1:20:34 PM.675] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[10/7/2022 1:20:34 PM.676] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[10/7/2022 1:20:34 PM.676] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[10/7/2022 1:20:34 PM.676] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[10/7/2022 1:20:34 PM.677] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[10/7/2022 1:20:34 PM.677] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[10/7/2022 1:20:34 PM.678] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[10/7/2022 1:20:34 PM.678] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[10/7/2022 1:20:34 PM.679] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[10/7/2022 1:20:34 PM.680] LSPD First Response: [TRACE] Preloading node data
[10/7/2022 1:20:34 PM.898] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[10/7/2022 1:20:34 PM.898] LSPD First Response: [TRACE] Checking for updates...
[10/7/2022 1:20:34 PM.901] LSPD First Response: [TRACE] Terminal server version: 0.2
[10/7/2022 1:20:34 PM.901] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 37443208-e849-4f8f-8ed0-0ed331a4cef8. Enhanced features available.
[10/7/2022 1:20:34 PM.922] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[10/7/2022 1:20:34 PM.923] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[10/7/2022 1:20:34 PM.923] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[10/7/2022 1:20:35 PM.002] LSPD First Response: [TRACE] This version seems up to date.
[10/7/2022 1:20:35 PM.002] LSPD First Response: [TRACE] This version: 0.4.8242.35949, Version available on server: 0.4.8242.35949
[10/7/2022 1:20:35 PM.812] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[10/7/2022 1:20:37 PM.439] LSPD First Response: [TRACE] Done preloading node data
[10/7/2022 1:20:37 PM.439] LSPD First Response: [TRACE] Preloading node data
[10/7/2022 1:20:37 PM.439] LSPD First Response: [TRACE] Done preloading node data
[10/7/2022 1:20:37 PM.441] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[10/7/2022 1:20:37 PM.447] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[10/7/2022 1:20:37 PM.448] LSPD First Response: [TRACE] Disabling ambient game police chases
[10/7/2022 1:20:37 PM.453] LSPD First Response: [TRACE] Disabled ambient game police chases
[10/7/2022 1:20:37 PM.454] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[10/7/2022 1:20:37 PM.456] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[10/7/2022 1:20:37 PM.458] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[10/7/2022 1:20:37 PM.458] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[10/7/2022 1:20:38 PM.730] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[10/7/2022 1:20:38 PM.730] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[10/7/2022 1:20:38 PM.758] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[10/7/2022 1:20:38 PM.759] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[10/7/2022 1:20:38 PM.759] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[10/7/2022 1:20:38 PM.759] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[10/7/2022 1:20:38 PM.759] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[10/7/2022 1:20:38 PM.760] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[10/7/2022 1:20:38 PM.763] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[10/7/2022 1:20:38 PM.766] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[10/7/2022 1:20:38 PM.767] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[10/7/2022 1:20:38 PM.767] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[10/7/2022 1:20:38 PM.768] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[10/7/2022 1:20:38 PM.771] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[10/7/2022 1:20:38 PM.774] LSPD First Response: [TRACE] Thread Marker #5 initialized
[10/7/2022 1:20:38 PM.774] LSPD First Response: [TRACE] Thread Debug #1 initialized
[10/7/2022 1:20:38 PM.777] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[10/7/2022 1:20:38 PM.778] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[10/7/2022 1:20:38 PM.788] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[10/7/2022 1:20:38 PM.792] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[10/7/2022 1:20:38 PM.794] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[10/7/2022 1:20:41 PM.739] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:41 PM.739] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:41 PM.739] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[10/7/2022 1:20:41 PM.760] LSPD First Response: [TRACE] Setting player to lspd from last agency
[10/7/2022 1:20:41 PM.780] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:20:41 PM.787] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02
[10/7/2022 1:20:41 PM.788] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:20:41 PM.805] LSPD First Response: [TRACE] Setting player skin from last skin
[10/7/2022 1:20:41 PM.815] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02
[10/7/2022 1:20:41 PM.847] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[10/7/2022 1:20:42 PM.160] LSPD First Response: [TRACE] Player went on duty.
[10/7/2022 1:20:42 PM.169] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[10/7/2022 1:20:43 PM.128] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.144] LSPD First Response: ALPRPlus, Version=1.0.2.22961, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.149] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.150] LSPD First Response: BasicParkingTickets, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.154] LSPD First Response: CompuLite, Version=1.5.2.7, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.160] LSPD First Response: CopHolster, Version=3.2.0.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.160] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.167] LSPD First Response: RealisticTaser, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.172] LSPD First Response: SimpleCallouts, Version=1.3.5.2, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.174] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.178] LSPD First Response: SuperCallouts, Version=3.2.0.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.184] LSPD First Response: VocalDispatch, Version=1.8.1.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.189] LSPD First Response: Wilderness Callouts, Version=0.6.0.41416, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.192] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮
[10/7/2022 1:20:43 PM.222] LSPD First Response: Creating plugin: ‬‪‫‮‭‮‎‭‏‫‎‭‭‮‭‬‌‌‪‏‎‬‮
[10/7/2022 1:20:43 PM.262] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main
[10/7/2022 1:20:43 PM.293] LSPD First Response: Creating plugin: BasicParkingTickets.Main
[10/7/2022 1:20:43 PM.293] LSPD First Response: Creating plugin: ‍‎‎‏‍‌‌‏‍‫‎‏‭‬‎‎‮‫‏‍‌‫‭‪‎‮‮
[10/7/2022 1:20:43 PM.375] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main
[10/7/2022 1:20:43 PM.375] LSPD First Response: Creating plugin: RealisticTaser.EntryPoint
[10/7/2022 1:20:43 PM.375] LSPD First Response: Creating plugin: SimpleCallouts.Main
[10/7/2022 1:20:43 PM.499] LSPD First Response: Creating plugin: ‭‎‮‍‪‏‫‬‬‍‫‪‍‍‭‎‪‪‭‮
[10/7/2022 1:20:43 PM.567] LSPD First Response: Creating plugin: SuperCallouts.Main
[10/7/2022 1:20:43 PM.567] LSPD First Response: Creating plugin: VocalDispatch.Main
[10/7/2022 1:20:43 PM.567] LSPD First Response: Creating plugin: WildernessCallouts.Main
[10/7/2022 1:20:43 PM.569] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized.
[10/7/2022 1:20:43 PM.569] LSPD First Response: Go on duty to fully load ALPRLite
[10/7/2022 1:20:43 PM.580] LSPD First Response: [ALPR+] Reading settings from config file...
[10/7/2022 1:20:43 PM.586] LSPD First Response: [ALPR+] ToggleKey = F8
[10/7/2022 1:20:43 PM.604] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized.
[10/7/2022 1:20:43 PM.605] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts
[10/7/2022 1:20:43 PM.606] LSPD First Response: [BPT] Basic Parking Tickets by Thruzzd has been loaded.
[10/7/2022 1:20:43 PM.606] LSPD First Response: [BPT] To use go on duty
[10/7/2022 1:20:43 PM.634] LSPD First Response: Plugin CompuLite v1.5.2.7 has been initialized.
[10/7/2022 1:20:43 PM.634] LSPD First Response: Go on duty to fully load CompuLite
[10/7/2022 1:20:43 PM.635] LSPD First Response: OP_Immersive_Dispatch has been Initialized.
[10/7/2022 1:20:43 PM.635] LSPD First Response: REALISTICTASER: RealisticTaser 1.1.3.0 by YobB1n has been loaded.
[10/7/2022 1:20:43 PM.637] LSPD First Response: Plugin SimpleCallouts1.3.5.2has been initialized.
[10/7/2022 1:20:43 PM.637] LSPD First Response: Go on duty to fully load SimpleCallouts
[10/7/2022 1:20:43 PM.638] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized.
[10/7/2022 1:20:43 PM.638] LSPD First Response: Go on duty to fully load StopThePed
[10/7/2022 1:20:43 PM.639] LSPD First Response: Loading SuperCallouts config.
[10/7/2022 1:20:43 PM.650] LSPD First Response: SuperCallouts: Config loaded.
[10/7/2022 1:20:43 PM.650] LSPD First Response: SuperCallouts 3.2.0.0 by SuperPyroManiac has been initialised.
[10/7/2022 1:20:43 PM.650] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode3Backup" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.ShotsFired" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAirUnitForPursuit" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Code4" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Generic" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAmbulance" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruck" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruckAndAmbulance" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.AcceptCallout" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestSWAT" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode2Backup" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestPursuitBackup" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.RequestTransport" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.DispatchTowTruck" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: Loaded with 35 phrases.
[10/7/2022 1:20:43 PM.990] =============================================== Wilderness Callouts ===============================================
[10/7/2022 1:20:43 PM.990] Created by:  alexguirre
[10/7/2022 1:20:43 PM.991] Version:  0.6.0.41416
[10/7/2022 1:20:43 PM.992] RAGEPluginHook Version:  1.96.1311.16365
[10/7/2022 1:20:43 PM.993] RAGENativeUI Version:  1.9.0.0
[10/7/2022 1:20:43 PM.993] 
[10/7/2022 1:20:43 PM.993] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log
[10/7/2022 1:20:43 PM.993] Enjoy!
[10/7/2022 1:20:43 PM.993] =============================================== Wilderness Callouts ===============================================
[10/7/2022 1:20:43 PM.994] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 1.96
[10/7/2022 1:20:44 PM.151] LSPD First Response: [Wilderness Callouts] Interaction menu initialized
[10/7/2022 1:20:44 PM.151] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized
[10/7/2022 1:20:44 PM.165] LSPD First Response: We have 3 callouts registered
[10/7/2022 1:20:44 PM.166] LSPD First Response: CalloutManager initialized
[10/7/2022 1:20:44 PM.167] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[10/7/2022 1:20:44 PM.176] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[10/7/2022 1:20:44 PM.177] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[10/7/2022 1:20:44 PM.189] LSPD First Response: [INFO] Model preloading enabled
[10/7/2022 1:20:44 PM.190] LSPD First Response: [TRACE] Preloading POLICE
[10/7/2022 1:20:44 PM.190] LSPD First Response: [TRACE] Preloading POLICE2
[10/7/2022 1:20:44 PM.190] LSPD First Response: [TRACE] Preloading POLICE3
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLICET
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading SHERIFF2
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLICE4
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLICEB
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading FBI2
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLICEOLD1
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLICEOLD2
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading BUZZARD
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLMAV
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading FROGGER2
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading AMBULANCE
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading FIRETRUK
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 1B06D571
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 1D073A89
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 60EC506
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 678B81B1
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 83BF0278
[10/7/2022 1:20:44 PM.200] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[10/7/2022 1:20:44 PM.202] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[10/7/2022 1:20:44 PM.203] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[10/7/2022 1:20:44 PM.203] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[10/7/2022 1:20:44 PM.216] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[10/7/2022 1:20:44 PM.216] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[10/7/2022 1:20:44 PM.216] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[10/7/2022 1:20:44 PM.216] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[10/7/2022 1:20:44 PM.220] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[10/7/2022 1:20:44 PM.221] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[10/7/2022 1:20:44 PM.222] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[10/7/2022 1:20:44 PM.224] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[10/7/2022 1:20:44 PM.224] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[10/7/2022 1:20:44 PM.224] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[10/7/2022 1:20:44 PM.425] LSPD First Response: [ALPR+] ALPR+ v1.0.2.22961 has been loaded!
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt
[10/7/2022 1:20:44 PM.694] LSPD First Response: CompuLite Localization Code Page: 1252
[10/7/2022 1:20:44 PM.695] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows)
[10/7/2022 1:20:44 PM.718] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[10/7/2022 1:20:44 PM.718] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[10/7/2022 1:20:44 PM.718] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[10/7/2022 1:20:44 PM.718] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[10/7/2022 1:20:44 PM.725] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[10/7/2022 1:20:44 PM.739] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[10/7/2022 1:20:44 PM.742] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[10/7/2022 1:20:44 PM.752] LSPD First Response: [TRACE] Has taken study survey: False
[10/7/2022 1:20:44 PM.753] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[10/7/2022 1:20:44 PM.762] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[10/7/2022 1:20:44 PM.764] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[10/7/2022 1:20:44 PM.773] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[10/7/2022 1:20:44 PM.773] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[10/7/2022 1:20:44 PM.774] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[10/7/2022 1:20:44 PM.775] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[10/7/2022 1:20:44 PM.776] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[10/7/2022 1:20:44 PM.777] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[10/7/2022 1:20:44 PM.791] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[10/7/2022 1:20:44 PM.798] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18
[10/7/2022 1:20:44 PM.799] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign]  OP_1 OP_UT_LINCOLN OP_18
[10/7/2022 1:20:44 PM.800] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True
[10/7/2022 1:20:44 PM.801] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True
[10/7/2022 1:20:44 PM.802] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100
[10/7/2022 1:20:44 PM.805] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True
[10/7/2022 1:20:44 PM.806] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep
[10/7/2022 1:20:44 PM.807] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60
[10/7/2022 1:20:44 PM.809] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True
[10/7/2022 1:20:44 PM.810] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon
[10/7/2022 1:20:44 PM.812] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O
[10/7/2022 1:20:44 PM.813] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None
[10/7/2022 1:20:44 PM.814] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120
[10/7/2022 1:20:44 PM.816] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True
[10/7/2022 1:20:44 PM.818] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT
[10/7/2022 1:20:44 PM.819] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True
[10/7/2022 1:20:44 PM.820] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120
[10/7/2022 1:20:44 PM.822] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True
[10/7/2022 1:20:44 PM.824] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True
[10/7/2022 1:20:44 PM.825] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button
[10/7/2022 1:20:44 PM.826] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U
[10/7/2022 1:20:44 PM.827] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None
[10/7/2022 1:20:44 PM.829] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L
[10/7/2022 1:20:44 PM.830] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None
[10/7/2022 1:20:44 PM.832] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None
[10/7/2022 1:20:44 PM.833] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None
[10/7/2022 1:20:44 PM.834] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep
[10/7/2022 1:20:44 PM.835] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True
[10/7/2022 1:20:44 PM.836] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio
[10/7/2022 1:20:44 PM.837] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True
[10/7/2022 1:20:44 PM.839] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True
[10/7/2022 1:20:44 PM.840] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1
[10/7/2022 1:20:44 PM.841] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.843] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True
[10/7/2022 1:20:44 PM.844] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2
[10/7/2022 1:20:44 PM.847] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.848] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True
[10/7/2022 1:20:44 PM.849] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3
[10/7/2022 1:20:44 PM.850] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.851] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True
[10/7/2022 1:20:44 PM.853] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4
[10/7/2022 1:20:44 PM.855] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.856] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True
[10/7/2022 1:20:44 PM.857] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5
[10/7/2022 1:20:44 PM.858] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.860] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True
[10/7/2022 1:20:44 PM.861] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6
[10/7/2022 1:20:44 PM.862] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.863] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True
[10/7/2022 1:20:44 PM.865] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7
[10/7/2022 1:20:44 PM.866] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.867] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True
[10/7/2022 1:20:44 PM.868] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8
[10/7/2022 1:20:44 PM.869] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.870] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True
[10/7/2022 1:20:44 PM.871] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9
[10/7/2022 1:20:44 PM.872] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.873] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2
[10/7/2022 1:20:44 PM.875] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4
[10/7/2022 1:20:44 PM.876] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40
[10/7/2022 1:20:44 PM.877] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5
[10/7/2022 1:20:44 PM.878] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20
[10/7/2022 1:20:44 PM.879] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5
[10/7/2022 1:20:44 PM.880] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True
[10/7/2022 1:20:44 PM.881] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True
[10/7/2022 1:20:44 PM.882] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True
[10/7/2022 1:20:44 PM.883] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True
[10/7/2022 1:20:44 PM.884] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True
[10/7/2022 1:20:44 PM.885] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True
[10/7/2022 1:20:44 PM.886] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True
[10/7/2022 1:20:44 PM.887] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True
[10/7/2022 1:20:44 PM.888] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True
[10/7/2022 1:20:44 PM.889] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True
[10/7/2022 1:20:44 PM.890] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False
[10/7/2022 1:20:44 PM.891] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True
[10/7/2022 1:20:44 PM.892] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True
[10/7/2022 1:20:44 PM.893] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True
[10/7/2022 1:20:44 PM.894] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120
[10/7/2022 1:20:44 PM.894] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False
[10/7/2022 1:20:44 PM.894] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep
[10/7/2022 1:20:44 PM.896] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed
[10/7/2022 1:20:44 PM.896] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[10/7/2022 1:20:44 PM.906] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added
[10/7/2022 1:20:44 PM.906] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added
[10/7/2022 1:20:44 PM.906] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added
[10/7/2022 1:20:44 PM.907] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added
[10/7/2022 1:20:44 PM.907] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added
[10/7/2022 1:20:44 PM.907] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added
[10/7/2022 1:20:44 PM.907] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added
[10/7/2022 1:20:44 PM.907] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added
[10/7/2022 1:20:44 PM.907] OP_Immersive_Dispatch: Menus Initialised
[10/7/2022 1:20:45 PM.516] LSPD First Response: REALISTICTASER: DETECTED BETA RELEASE. DO NOT REDISTRIBUTE. PLEASE REPORT ALL ISSUES.
[10/7/2022 1:20:45 PM.516] LSPD First Response: ==========REALISTICTASER INFORMATION==========
[10/7/2022 1:20:45 PM.516] LSPD First Response: Realistic Taser by YobB1n
[10/7/2022 1:20:45 PM.516] LSPD First Response: Version 1.1.3.0
[10/7/2022 1:20:45 PM.516] LSPD First Response: Realistic Taser is Up-To-Date.
[10/7/2022 1:20:45 PM.516] LSPD First Response: Realistic Taser Config is Installed by User.
[10/7/2022 1:20:45 PM.516] LSPD First Response: TaserSuccess range is set to: True
[10/7/2022 1:20:45 PM.516] LSPD First Response: Scale Factor for TaserSuccess range is set to: 3
[10/7/2022 1:20:45 PM.516] LSPD First Response: Taser Shot Limiting is set to: True
[10/7/2022 1:20:45 PM.516] LSPD First Response: Taser Shot Limit is set to: 2
[10/7/2022 1:20:45 PM.516] LSPD First Response: Reload Animations are Set to: True
[10/7/2022 1:20:45 PM.516] LSPD First Response: Vehicle Reloading is Set to: True
[10/7/2022 1:20:45 PM.516] LSPD First Response: Debug Logging is set to: False
[10/7/2022 1:20:45 PM.516] LSPD First Response: Taser Deploy Key is set to: LButton
[10/7/2022 1:20:45 PM.516] LSPD First Response: Taser Shot Count UI is set to: 2500, 57 with size 40
[10/7/2022 1:20:45 PM.517] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Wj522qa5mT. Enjoy!
[10/7/2022 1:20:45 PM.517] LSPD First Response: ==========REALISTICTASER INFORMATION==========
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar
[10/7/2022 1:20:45 PM.691] LSPD First Response: StopThePed Localization Code Page: 1252
[10/7/2022 1:20:45 PM.691] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows)
[10/7/2022 1:20:45 PM.704] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     BetterEMS: False
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     GrammarPolice: False
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     RageNativeUI: True
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     StopThePed: True
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     UltimateBackup: False
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     HeliAssistance: False
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[10/7/2022 1:20:45 PM.725] LSPD First Response: REALISTICTASER: SHOTCOUNTER STARTED
[10/7/2022 1:20:48 PM.117] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty 
You Are On The Latest Version
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.PublicDisturbance
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.HostageSituation
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.Arson
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.OfficerNeedsTransport
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.AttackedPoliceStation
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.Demonstration
[10/7/2022 1:20:49 PM.129] LSPD First Response: [Wilderness Callouts | EventPool] Events controller started
[10/7/2022 1:20:49 PM.139] LSPD First Response: [Wilderness Callouts] Functions fiber started
[10/7/2022 1:20:52 PM.356] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[10/7/2022 1:20:52 PM.367] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.PrisonerTransport" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.TowTruck" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.Coroner" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.Insurance" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.AnimalControl" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.VehiclePlateCheck" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.PedCheck" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.EndCallout" was registered via the API by "StopThePed".
[10/7/2022 1:20:54 PM.542] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:20:54 PM.542] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:20:54 PM.587] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:20:54 PM.588] LSPD First Response: [TRACE] Created sheriff at X:-212.4058 Y:701.4526 Z:208.4382
[10/7/2022 1:20:54 PM.619] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:20:54 PM.620] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:20:54 PM.665] LSPD First Response: [TRACE] Ronald Douglas (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:20:54 PM.695] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:20:54 PM.696] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:20:54 PM.697] LSPD First Response: [TRACE] Colin Core (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:20:54 PM.712] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: HotPursuit Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: Robbery Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: CarAccident Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: AngryAnimals Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: Kidnapping Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: TruckCrash Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: PrisonTransport Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: Hit and Run Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Stolen police vehicle Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Aliens Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Open Carry Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Fire Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Suspicious Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Manhunt Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Impersonator Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Blocking Traffic Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Illegal Parking Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Knife Attack Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: PrisonBreak Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Mafia1 Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Mafia2 Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Mafia3 Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Mafia4 Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: LostMC Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: LSGTF Enabled
[10/7/2022 1:21:13 PM.598] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:13 PM.598] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:13 PM.625] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:13 PM.626] LSPD First Response: [TRACE] Created sheriff at X:-91.70535 Y:599.2712 Z:208.5792
[10/7/2022 1:21:13 PM.639] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:13 PM.641] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:21:13 PM.642] LSPD First Response: [TRACE] Guan Chang (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:21:13 PM.657] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:21:18 PM.644] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:18 PM.644] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:18 PM.690] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:18 PM.692] LSPD First Response: [TRACE] Created sheriff at X:-163.2251 Y:606.046 Z:200.8364
[10/7/2022 1:21:18 PM.720] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:18 PM.723] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:21:18 PM.724] LSPD First Response: [TRACE] Jack Bobsen (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:21:18 PM.746] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:21:34 PM.075] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:34 PM.075] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:34 PM.106] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:34 PM.108] LSPD First Response: [TRACE] Created sheriff at X:215.0782 Y:512.3952 Z:141.3516
[10/7/2022 1:21:34 PM.122] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:34 PM.123] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:21:34 PM.124] LSPD First Response: [TRACE] Alex Maccerano (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:21:34 PM.140] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:21:37 PM.409] LSPD First Response: [TRACE] It has been 38 seconds since the last callout
[10/7/2022 1:21:37 PM.415] LSPD First Response: Creating znfmAFTxdhLMCXqAKIuMtJEurAtE from znfmAFTxdhLMCXqAKIuMtJEurAtE, LSPD First Response, Version=0.4.8242.35949, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:21:37 PM.744] LSPD First Response: [TRACE] Preloading BOBCATXL
[10/7/2022 1:21:37 PM.745] LSPD First Response: [TRACE] Callout created: Pursuit #1
[10/7/2022 1:21:49 PM.256] LSPD First Response: [TRACE] Preloading POLICE
[10/7/2022 1:21:49 PM.257] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/7/2022 1:21:49 PM.311] LSPD First Response: [TRACE] Preloading POLICE
[10/7/2022 1:21:49 PM.312] LSPD First Response: [TRACE] Created police at X:210.2678 Y:433.7218 Z:119.3923
[10/7/2022 1:21:49 PM.462] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/7/2022 1:21:49 PM.477] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:21:49 PM.541] LSPD First Response: [TRACE] Cached 1427 decorators for index 4
[10/7/2022 1:21:49 PM.542] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:21:49 PM.542] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:21:49 PM.549] LSPD First Response: [TRACE] Kate Jefferson (MP_F_FREEMODE_01) was set as a cop
[10/7/2022 1:21:49 PM.725] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/7/2022 1:21:49 PM.734] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:21:49 PM.737] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:21:49 PM.737] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:21:49 PM.741] LSPD First Response: [TRACE] Mia Connor (MP_F_FREEMODE_01) was set as a cop
[10/7/2022 1:21:49 PM.768] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[10/7/2022 1:21:52 PM.319] BodyCam: Could not find game window.
[10/7/2022 1:21:52 PM.766] LSPD First Response: [TRACE] Cleaning UI
[10/7/2022 1:22:19 PM.336] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:22:19 PM.337] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[10/7/2022 1:22:19 PM.376] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:22:19 PM.377] LSPD First Response: [TRACE] Created sheriff at X:91.39164 Y:573.6568 Z:182.6519
[10/7/2022 1:22:19 PM.454] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[10/7/2022 1:22:19 PM.455] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:22:19 PM.457] LSPD First Response: [TRACE] Kirsty Ryders (S_F_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:22:19 PM.474] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[10/7/2022 1:22:19 PM.475] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:22:19 PM.476] LSPD First Response: [TRACE] Carly Rae (S_F_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:22:19 PM.493] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:22:38 PM.304] LSPD First Response: [TRACE] It has been 45 seconds since the last callout
[10/7/2022 1:22:38 PM.305] LSPD First Response: Creating PrisonTransport from SuperCallouts.Callouts.PrisonTransport, SuperCallouts, Version=3.2.0.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:22:38 PM.305] LSPD First Response: [TRACE] Callout created:  #1
[10/7/2022 1:22:41 PM.140] LSPD First Response: SuperCallouts Log: Prison Truck callout accepted...
[10/7/2022 1:22:41 PM.393] LSPD First Response: [TRACE] Cleaning UI
[10/7/2022 1:22:41 PM.396] LSPD First Response: [TRACE] User accepted callout
[10/7/2022 1:22:44 PM.417] LSPD First Response: [TRACE] Preloading POLICEB
[10/7/2022 1:22:44 PM.417] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[10/7/2022 1:22:44 PM.481] LSPD First Response: [TRACE] Preloading POLICEB
[10/7/2022 1:22:44 PM.483] LSPD First Response: [TRACE] Created policeb at X:-141.9385 Y:258.2359 Z:95.63422
[10/7/2022 1:22:44 PM.509] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[10/7/2022 1:22:44 PM.510] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:22:44 PM.512] LSPD First Response: [TRACE] Franco Gonzales (S_M_Y_HWAYCOP_01) was set as a cop
[10/7/2022 1:22:44 PM.545] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[10/7/2022 1:22:49 PM.395] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:22:49 PM.396] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:22:49 PM.432] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:22:49 PM.433] LSPD First Response: [TRACE] Created sheriff at X:-109.2138 Y:622.6725 Z:209.2966
[10/7/2022 1:22:49 PM.455] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:22:49 PM.457] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:22:49 PM.457] LSPD First Response: [TRACE] Jackson Stewart (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:22:49 PM.479] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:22:49 PM.480] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:22:49 PM.481] LSPD First Response: [TRACE] Pete Malloy (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:22:49 PM.500] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:23:00 PM.898] LSPD First Response: 
[10/7/2022 1:23:00 PM.898] LSPD First Response: ==============================
[10/7/2022 1:23:00 PM.898] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[10/7/2022 1:23:00 PM.898] LSPD First Response: ------------------------------
[10/7/2022 1:23:00 PM.898] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[10/7/2022 1:23:00 PM.898] LSPD First Response: ------------------------------
[10/7/2022 1:23:00 PM.898] LSPD First Response: Exception type: System.MissingMethodException
[10/7/2022 1:23:00 PM.898] LSPD First Response: Exception message: Method not found: 'System.String LSPD_First_Response.Engine.Scripting.Entities.Persona.GetRandomFullName()'.
[10/7/2022 1:23:00 PM.898] LSPD First Response: ------------------------------
[10/7/2022 1:23:00 PM.898] LSPD First Response: Inner exceptions:
[10/7/2022 1:23:00 PM.899] LSPD First Response: ------------------------------
[10/7/2022 1:23:00 PM.899] LSPD First Response: Stack trace:
[10/7/2022 1:23:00 PM.899] LSPD First Response: at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‬‫‌‭‭‍‬‬‍‫‮‪‌‭‫‪‭‭‬‫‍‬‭‎‭‫‭‮(Vehicle , ELicenseState , Boolean , String& , Boolean , Boolean )
[10/7/2022 1:23:00 PM.899] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‮‏‎‪‬‪‍‫‎‪‌‍‬‮‍‬‎‬‮‫‬‪‪‮‮(Vehicle )
[10/7/2022 1:23:00 PM.899] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‎‫‌‭‬‏‌‪‬‬‪‬‍‮‌‭‏‭‫‭‎‭‌‎‬‏‮(Vehicle , EAlertType , ECamera )
[10/7/2022 1:23:00 PM.899] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‍‬‍‪‎‫‫‪‮‎‍‪‪‎‎‌‭‎‮‏‎‮(Vehicle , ECamera )
[10/7/2022 1:23:00 PM.899] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‎‫‮‏‎‌‬‭‏‫‮‬‭‏‫‬‬‮‭‮()
[10/7/2022 1:23:00 PM.899] at ‎‎‌‌‏‏‮‭‪‏‎‎‫‌‭‪‭‍‭‮.‏‎‌‬‌‎‌‮‪‫‮‫‌‍‎‏‪‌‮()
[10/7/2022 1:23:00 PM.899] at Rage.GameFiber.Main()
[10/7/2022 1:23:00 PM.899] LSPD First Response: ==============================
[10/7/2022 1:23:00 PM.899] LSPD First Response: 
[10/7/2022 1:23:00 PM.902] LSPD First Response: [FATAL] Forced termination
[10/7/2022 1:23:00 PM.905] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[10/7/2022 1:23:02 PM.088] LSPD First Response: [INFO] LSPDFR has shut down

 

  Reveal hidden contents

[10/7/2022 1:19:04 PM.216] Started new log on 10/7/2022 1:19:04 PM.216
[10/7/2022 1:19:04 PM.218] ====================================================================================================
[10/7/2022 1:19:04 PM.210] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[10/7/2022 1:19:04 PM.218] Log verbosity: Trivial
[10/7/2022 1:19:04 PM.220] Initializing input system
[10/7/2022 1:19:04 PM.221] Initializing game console
[10/7/2022 1:19:04 PM.227] Console key has been set to F4 (key code: 115)
[10/7/2022 1:19:04 PM.267] Initializing console variable "ConsoleScrollAmount".
[10/7/2022 1:19:04 PM.267] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[10/7/2022 1:19:04 PM.270] Read value: <null>
[10/7/2022 1:19:04 PM.270] Initializing console variable "ConsoleKey".
[10/7/2022 1:19:04 PM.270] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/7/2022 1:19:04 PM.271] Read value: <null>
[10/7/2022 1:19:04 PM.271] Initializing console variable "PluginTimeoutThreshold".
[10/7/2022 1:19:04 PM.271] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/7/2022 1:19:04 PM.274] Read value: 60000
[10/7/2022 1:19:04 PM.274] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/7/2022 1:19:04 PM.274] Initializing console variable "AlwaysShowConsoleOutput".
[10/7/2022 1:19:04 PM.274] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/7/2022 1:19:04 PM.275] Read value: <null>
[10/7/2022 1:19:04 PM.275] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10/7/2022 1:19:04 PM.275] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10/7/2022 1:19:04 PM.276] Read value: <null>
[10/7/2022 1:19:04 PM.276] Initializing console variable "ShowOnScreenWarnings".
[10/7/2022 1:19:04 PM.276] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10/7/2022 1:19:04 PM.276] Read value: <null>
[10/7/2022 1:19:04 PM.276] Console initialized
[10/7/2022 1:19:04 PM.276] Initializing forms manager
[10/7/2022 1:19:04 PM.277] Cleaning temp folder
[10/7/2022 1:19:04 PM.278] Version: RAGE Plugin Hook v1.96.1311.16366 for Grand Theft Auto V
[10/7/2022 1:19:04 PM.282] ================ RAGE Plugin Hook ================
[10/7/2022 1:19:04 PM.285] Command line option "textureQuality" is specified twice. Please remove one.
[10/7/2022 1:19:04 PM.288] Detected Windows 10 Home (64-bit) (10.0.22000.0)!
[10/7/2022 1:19:04 PM.288] Checking game support
[10/7/2022 1:19:04 PM.387] Product name: Grand Theft Auto V
[10/7/2022 1:19:04 PM.387] Product version: 1.0.2699.0
[10/7/2022 1:19:04 PM.387] Is steam version: True
[10/7/2022 1:19:04 PM.389] Initializing DirectX
[10/7/2022 1:19:04 PM.390] Initializing Direct3D
[10/7/2022 1:19:04 PM.390] Getting game swap chain
[10/7/2022 1:19:04 PM.413] Swap Chain created: 0x7FF73C9FE910
[10/7/2022 1:19:04 PM.413] Swap Chain VTable: 0x205FB6DC450
[10/7/2022 1:19:04 PM.413] 0x748948FFF9F0C5E9;0x8D48564157552024;0x170EC814890246C
[10/7/2022 1:19:04 PM.413] D3D11Present: 0x7FF9C94514C0
[10/7/2022 1:19:04 PM.413] D3D11ResizeBuffers: 0x7FF9C9477790
[10/7/2022 1:19:04 PM.413] D3D11ResizeTarget: 0x7FF9C94C6DA0
[10/7/2022 1:19:04 PM.413] D3D11SetFullscreenState: 0x7FF9C9478350
[10/7/2022 1:19:04 PM.413] Getting device
[10/7/2022 1:19:04 PM.413] Retrieved device
[10/7/2022 1:19:04 PM.413] Creating wrapper
[10/7/2022 1:19:04 PM.413] Direct3D initialized
[10/7/2022 1:19:04 PM.413] Initialized DirectX
[10/7/2022 1:19:04 PM.414] Direct3D watcher thread spawned
[10/7/2022 1:19:04 PM.466] Wrapper created
[10/7/2022 1:19:04 PM.472] Effect created
[10/7/2022 1:19:04 PM.472] Creating buffer
[10/7/2022 1:19:04 PM.472] Created buffer
[10/7/2022 1:19:04 PM.472] Creating blend state
[10/7/2022 1:19:04 PM.472] Created blend state
[10/7/2022 1:19:04 PM.472] Done with creation
[10/7/2022 1:19:04 PM.503] Initializing texture system.
[10/7/2022 1:19:04 PM.503] Initializing texture system; phase 1
[10/7/2022 1:19:04 PM.503] Initializing texture system; phase 2
[10/7/2022 1:19:04 PM.507] Initializing texture system; phase 3
[10/7/2022 1:19:04 PM.508] Initializing texture system; phase 4
[10/7/2022 1:19:04 PM.516] Initializing texture system; phase 5
[10/7/2022 1:19:04 PM.517] Initializing texture system; phase 6
[10/7/2022 1:19:04 PM.517] Initializing texture system; phase 7
[10/7/2022 1:19:04 PM.519] Initializing texture system; phase 8
[10/7/2022 1:19:04 PM.520] Initializing texture system; phase 9
[10/7/2022 1:19:04 PM.520] Initializing texture system; phase 10
[10/7/2022 1:19:04 PM.522] Initializing texture system; phase 11
[10/7/2022 1:19:04 PM.522] Initializing texture system; phase 12
[10/7/2022 1:19:04 PM.523] Initializing texture system; phase 13
[10/7/2022 1:19:04 PM.523] Initializing texture system; phase 14
[10/7/2022 1:19:09 PM.414] Direct3D watcher thread ended
[10/7/2022 1:19:22 PM.705] LoadingScreenMsg: Initializing game support
[10/7/2022 1:19:22 PM.956] Initializing game support
[10/7/2022 1:19:28 PM.355] LoadingScreenMsg: Velocity limit removed
[10/7/2022 1:19:28 PM.653] Compatibility level: 0
[10/7/2022 1:19:28 PM.653] Supported version detected
[10/7/2022 1:19:28 PM.653] ==================================================
[10/7/2022 1:19:28 PM.653] LoadingScreenMsg: Patching code
[10/7/2022 1:19:28 PM.904] LoadingScreenMsg: Waiting for game initialization
[10/7/2022 1:19:29 PM.155] Waiting for game initialization
[10/7/2022 1:19:29 PM.256] LoadingScreenMsg: Initializing core
[10/7/2022 1:19:29 PM.506] Initializing hook
[10/7/2022 1:19:34 PM.543] LoadingScreenMsg: Completing interoperability
[10/7/2022 1:19:34 PM.795] Completing interoperability
[10/7/2022 1:19:34 PM.795] Initialization code 1.
[10/7/2022 1:19:34 PM.795] Initialization code 2.
[10/7/2022 1:19:34 PM.795] Initialization code 3.
[10/7/2022 1:19:34 PM.799] 1 Address: 0x00007FF73A6CF93C
[10/7/2022 1:19:34 PM.799] Calling func 1
[10/7/2022 1:19:34 PM.809] 2 Address: 0x00007FF73B270DCE
[10/7/2022 1:19:34 PM.809] 3 Address: 0x00007FF739C95FFE
[10/7/2022 1:19:34 PM.831] Address: 0x00007FF73B270D78
[10/7/2022 1:19:34 PM.831] Unknown var: 0x00007FF73C3EFD20
[10/7/2022 1:19:34 PM.831] Initialization code 4.
[10/7/2022 1:19:34 PM.831] Initialization code 5.
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 1
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 2
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 3
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 4
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 5
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 6
[10/7/2022 1:19:34 PM.831] Completing interoperability, phase 7
[10/7/2022 1:19:34 PM.831] LoadingScreenMsg: 
[10/7/2022 1:19:35 PM.082] LoadingScreenMsg: Loading Story Mode
[10/7/2022 1:19:35 PM.333] LoadingScreenMsg: Loading and Populating Game World
[10/7/2022 1:19:35 PM.583] LoadingScreenMsg: 
[10/7/2022 1:19:42 PM.810] Initializing console variable "IsDeveloperModeEnabled".
[10/7/2022 1:19:42 PM.810] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[10/7/2022 1:19:42 PM.810] Read value: <null>
[10/7/2022 1:19:42 PM.811] Initializing console variable "TimeScale".
[10/7/2022 1:19:42 PM.811] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/7/2022 1:19:42 PM.811] Read value: <null>
[10/7/2022 1:20:02 PM.727] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BodyCam.dll
[10/7/2022 1:20:04 PM.915] <UNLOADED PLUGIN>: Initializing input system
[10/7/2022 1:20:04 PM.915] <UNLOADED PLUGIN>: Initializing game console
[10/7/2022 1:20:04 PM.916] <UNLOADED PLUGIN>: Initializing forms manager
[10/7/2022 1:20:05 PM.013] Plugin "BodyCam" was loaded from "BodyCam.dll".
[10/7/2022 1:20:05 PM.363] BodyCam: -----------------------------------------------------------------------------
[10/7/2022 1:20:05 PM.363] BodyCam: BodyCam by Sebo and Scaarus has been loaded successfully.
[10/7/2022 1:20:05 PM.363] BodyCam: Join the Discord server if you're looking for news or support:
[10/7/2022 1:20:05 PM.363] BodyCam: https://discord.gg/HGFwdyB
[10/7/2022 1:20:05 PM.363] BodyCam: -----------------------------------------------------------------------------
[10/7/2022 1:20:10 PM.610] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[10/7/2022 1:20:12 PM.425] <UNLOADED PLUGIN>: Initializing input system
[10/7/2022 1:20:12 PM.425] <UNLOADED PLUGIN>: Initializing game console
[10/7/2022 1:20:12 PM.426] <UNLOADED PLUGIN>: Initializing forms manager
[10/7/2022 1:20:12 PM.497] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[10/7/2022 1:20:23 PM.927] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/7/2022 1:20:26 PM.015] <UNLOADED PLUGIN>: Initializing input system
[10/7/2022 1:20:26 PM.016] <UNLOADED PLUGIN>: Initializing game console
[10/7/2022 1:20:26 PM.018] <UNLOADED PLUGIN>: Initializing forms manager
[10/7/2022 1:20:26 PM.136] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/7/2022 1:20:26 PM.340] LSPD First Response: [TRACE] Started loading LSPDFR
[10/7/2022 1:20:26 PM.341] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8242.35949)
[10/7/2022 1:20:26 PM.341] LSPD First Response: [INFO] Compiled on 26 Jul 2022 23:58:18 UTC
[10/7/2022 1:20:26 PM.341] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[10/7/2022 1:20:30 PM.250] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[10/7/2022 1:20:31 PM.648] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:31 PM.653] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:31 PM.655] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[10/7/2022 1:20:31 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 23
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 31
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 39
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 64
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 72
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 80
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 111
[10/7/2022 1:20:31 PM.734] LSPD First Response: [WARN] No name for outfit variation at line 138
[10/7/2022 1:20:31 PM.735] LSPD First Response: [WARN] No name for outfit variation at line 174
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 207
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 220
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 259
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 273
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 309
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 323
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 363
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 391
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 425
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 453
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 484
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 502
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 529
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 547
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 581
[10/7/2022 1:20:31 PM.736] LSPD First Response: [WARN] No name for outfit variation at line 615
[10/7/2022 1:20:31 PM.737] LSPD First Response: [WARN] No name for outfit variation at line 650
[10/7/2022 1:20:31 PM.737] LSPD First Response: [WARN] No name for outfit variation at line 677
[10/7/2022 1:20:31 PM.737] LSPD First Response: [WARN] No name for outfit variation at line 711
[10/7/2022 1:20:31 PM.737] LSPD First Response: [WARN] No name for outfit variation at line 741
[10/7/2022 1:20:31 PM.738] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:31 PM.738] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:31 PM.739] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[10/7/2022 1:20:31 PM.740] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 25
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 32
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 39
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 47
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 56
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 85
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 92
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 100
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 129
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 136
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 143
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 151
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No name for outfit variation at line 160
[10/7/2022 1:20:31 PM.741] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 189
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 196
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 204
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 233
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 240
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 247
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 255
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 264
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[10/7/2022 1:20:31 PM.742] LSPD First Response: [WARN] No name for outfit variation at line 293
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No name for outfit variation at line 300
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No name for outfit variation at line 308
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[10/7/2022 1:20:31 PM.744] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 494
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 520
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 546
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 572
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 598
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 624
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[10/7/2022 1:20:31 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 732
[10/7/2022 1:20:31 PM.746] LSPD First Response: [WARN] No name for outfit variation at line 764
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 796
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 828
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 951
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 976
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1002
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1028
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1054
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1133
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1160
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1187
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1214
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1241
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1268
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1297
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1330
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1363
[10/7/2022 1:20:31 PM.750] LSPD First Response: [WARN] No name for outfit variation at line 1396
[10/7/2022 1:20:31 PM.750] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[10/7/2022 1:20:32 PM.295] LSPD First Response: [TRACE] Adding Ben J. as character
[10/7/2022 1:20:32 PM.384] LSPD First Response: [TRACE] Adding Michelle Meto as character
[10/7/2022 1:20:32 PM.386] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[10/7/2022 1:20:32 PM.387] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[10/7/2022 1:20:32 PM.603] LSPD First Response: [TRACE] Adding Jacob Burgess as character
[10/7/2022 1:20:32 PM.619] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.619] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.619] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[10/7/2022 1:20:32 PM.625] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.625] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.626] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[10/7/2022 1:20:32 PM.629] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.630] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.631] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[10/7/2022 1:20:32 PM.661] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.662] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:32 PM.662] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[10/7/2022 1:20:32 PM.669] LSPD First Response: [TRACE] Failed to parse  as chance
[10/7/2022 1:20:32 PM.673] LSPD First Response: [TRACE] Player was in vehicle: False
[10/7/2022 1:20:32 PM.674] LSPD First Response: [TRACE] Last selected character was Jacob Burgess, should spawn as last character True
[10/7/2022 1:20:32 PM.675] LSPD First Response: [TRACE] Loading last selected character Jacob Burgess
[10/7/2022 1:20:32 PM.676] LSPD First Response: [INFO] Changing current player character to Jacob Burgess
[10/7/2022 1:20:32 PM.687] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[10/7/2022 1:20:32 PM.689] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[10/7/2022 1:20:32 PM.689] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[10/7/2022 1:20:33 PM.132] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02
[10/7/2022 1:20:33 PM.134] LSPD First Response: [TRACE] CharacterSelected: 25
[10/7/2022 1:20:33 PM.135] LSPD First Response: [TRACE] Character changed, creating new stats object
[10/7/2022 1:20:33 PM.564] LSPD First Response: [TRACE] Initialized telemtry service
[10/7/2022 1:20:33 PM.607] LSPD First Response: We have 4 appartments registered
[10/7/2022 1:20:33 PM.611] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[10/7/2022 1:20:33 PM.616] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[10/7/2022 1:20:33 PM.617] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[10/7/2022 1:20:33 PM.617] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[10/7/2022 1:20:33 PM.617] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[10/7/2022 1:20:33 PM.618] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[10/7/2022 1:20:33 PM.618] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[10/7/2022 1:20:33 PM.619] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[10/7/2022 1:20:33 PM.619] LSPD First Response: ApartmentManager initialized
[10/7/2022 1:20:33 PM.622] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[10/7/2022 1:20:33 PM.623] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[10/7/2022 1:20:33 PM.625] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[10/7/2022 1:20:33 PM.669] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[10/7/2022 1:20:33 PM.770] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[10/7/2022 1:20:33 PM.771] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[10/7/2022 1:20:33 PM.771] LSPD First Response: [TRACE] Saved apt: 
[10/7/2022 1:20:33 PM.778] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[10/7/2022 1:20:33 PM.782] LSPD First Response: [TRACE] Thread Marker #1 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread Marker #2 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread Marker #3 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread Marker #4 initialized
[10/7/2022 1:20:33 PM.815] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[10/7/2022 1:20:33 PM.884] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[10/7/2022 1:20:33 PM.961] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[10/7/2022 1:20:33 PM.969] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[10/7/2022 1:20:33 PM.973] LSPD First Response: [TRACE] Set title to Jacob Burgess for Interaction Menu
[10/7/2022 1:20:33 PM.973] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[10/7/2022 1:20:33 PM.975] LSPD First Response: [TRACE] Set title to Jacob Burgess for Police Radio
[10/7/2022 1:20:33 PM.981] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[10/7/2022 1:20:33 PM.983] LSPD First Response: [TRACE] Set title to Jacob Burgess for Vehicle Options
[10/7/2022 1:20:33 PM.986] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[10/7/2022 1:20:33 PM.987] LSPD First Response: [TRACE] Set title to Jacob Burgess for Inventory
[10/7/2022 1:20:33 PM.988] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[10/7/2022 1:20:33 PM.990] LSPD First Response: [TRACE] Set title to Jacob Burgess for Settings
[10/7/2022 1:20:33 PM.992] LSPD First Response: [TRACE] Saved apt: 
[10/7/2022 1:20:34 PM.034] LSPD First Response: [TRACE] Requested Audio
[10/7/2022 1:20:34 PM.042] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[10/7/2022 1:20:34 PM.385] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[10/7/2022 1:20:34 PM.652] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:34 PM.652] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:34 PM.652] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[10/7/2022 1:20:34 PM.666] LSPD First Response: [INFO] Vinewood Police Station
[10/7/2022 1:20:34 PM.666] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[10/7/2022 1:20:34 PM.666] LSPD First Response: [INFO] La Mesa Police Station
[10/7/2022 1:20:34 PM.666] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Rockford Hills Police Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Vespucci Police Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Downtown Police Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Davis Sheriff Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Beaver Bush Ranger Station
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Bolingbroke Penitentiary
[10/7/2022 1:20:34 PM.667] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[10/7/2022 1:20:34 PM.673] LSPD First Response: [TRACE] Auto started component Debug #1
[10/7/2022 1:20:34 PM.674] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[10/7/2022 1:20:34 PM.674] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[10/7/2022 1:20:34 PM.675] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[10/7/2022 1:20:34 PM.675] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[10/7/2022 1:20:34 PM.675] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[10/7/2022 1:20:34 PM.676] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[10/7/2022 1:20:34 PM.676] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[10/7/2022 1:20:34 PM.676] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[10/7/2022 1:20:34 PM.677] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[10/7/2022 1:20:34 PM.677] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[10/7/2022 1:20:34 PM.678] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[10/7/2022 1:20:34 PM.678] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[10/7/2022 1:20:34 PM.679] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[10/7/2022 1:20:34 PM.680] LSPD First Response: [TRACE] Preloading node data
[10/7/2022 1:20:34 PM.898] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[10/7/2022 1:20:34 PM.898] LSPD First Response: [TRACE] Checking for updates...
[10/7/2022 1:20:34 PM.901] LSPD First Response: [TRACE] Terminal server version: 0.2
[10/7/2022 1:20:34 PM.901] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 37443208-e849-4f8f-8ed0-0ed331a4cef8. Enhanced features available.
[10/7/2022 1:20:34 PM.922] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[10/7/2022 1:20:34 PM.923] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[10/7/2022 1:20:34 PM.923] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[10/7/2022 1:20:35 PM.002] LSPD First Response: [TRACE] This version seems up to date.
[10/7/2022 1:20:35 PM.002] LSPD First Response: [TRACE] This version: 0.4.8242.35949, Version available on server: 0.4.8242.35949
[10/7/2022 1:20:35 PM.812] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[10/7/2022 1:20:37 PM.439] LSPD First Response: [TRACE] Done preloading node data
[10/7/2022 1:20:37 PM.439] LSPD First Response: [TRACE] Preloading node data
[10/7/2022 1:20:37 PM.439] LSPD First Response: [TRACE] Done preloading node data
[10/7/2022 1:20:37 PM.441] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[10/7/2022 1:20:37 PM.447] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[10/7/2022 1:20:37 PM.448] LSPD First Response: [TRACE] Disabling ambient game police chases
[10/7/2022 1:20:37 PM.453] LSPD First Response: [TRACE] Disabled ambient game police chases
[10/7/2022 1:20:37 PM.454] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[10/7/2022 1:20:37 PM.456] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[10/7/2022 1:20:37 PM.458] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[10/7/2022 1:20:37 PM.458] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[10/7/2022 1:20:38 PM.730] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[10/7/2022 1:20:38 PM.730] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[10/7/2022 1:20:38 PM.758] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[10/7/2022 1:20:38 PM.759] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[10/7/2022 1:20:38 PM.759] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[10/7/2022 1:20:38 PM.759] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[10/7/2022 1:20:38 PM.759] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[10/7/2022 1:20:38 PM.760] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[10/7/2022 1:20:38 PM.763] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[10/7/2022 1:20:38 PM.766] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[10/7/2022 1:20:38 PM.767] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[10/7/2022 1:20:38 PM.767] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[10/7/2022 1:20:38 PM.768] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[10/7/2022 1:20:38 PM.771] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[10/7/2022 1:20:38 PM.774] LSPD First Response: [TRACE] Thread Marker #5 initialized
[10/7/2022 1:20:38 PM.774] LSPD First Response: [TRACE] Thread Debug #1 initialized
[10/7/2022 1:20:38 PM.777] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[10/7/2022 1:20:38 PM.778] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[10/7/2022 1:20:38 PM.788] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[10/7/2022 1:20:38 PM.792] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[10/7/2022 1:20:38 PM.794] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[10/7/2022 1:20:41 PM.739] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:41 PM.739] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/7/2022 1:20:41 PM.739] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[10/7/2022 1:20:41 PM.760] LSPD First Response: [TRACE] Setting player to lspd from last agency
[10/7/2022 1:20:41 PM.780] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:20:41 PM.787] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02
[10/7/2022 1:20:41 PM.788] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:20:41 PM.805] LSPD First Response: [TRACE] Setting player skin from last skin
[10/7/2022 1:20:41 PM.815] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02
[10/7/2022 1:20:41 PM.847] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[10/7/2022 1:20:42 PM.160] LSPD First Response: [TRACE] Player went on duty.
[10/7/2022 1:20:42 PM.169] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[10/7/2022 1:20:43 PM.128] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.144] LSPD First Response: ALPRPlus, Version=1.0.2.22961, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.149] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.1, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.150] LSPD First Response: BasicParkingTickets, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.154] LSPD First Response: CompuLite, Version=1.5.2.7, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.160] LSPD First Response: CopHolster, Version=3.2.0.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.160] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.167] LSPD First Response: RealisticTaser, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.172] LSPD First Response: SimpleCallouts, Version=1.3.5.2, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.174] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.178] LSPD First Response: SuperCallouts, Version=3.2.0.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.184] LSPD First Response: VocalDispatch, Version=1.8.1.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.189] LSPD First Response: Wilderness Callouts, Version=0.6.0.41416, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:20:43 PM.192] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮
[10/7/2022 1:20:43 PM.222] LSPD First Response: Creating plugin: ‬‪‫‮‭‮‎‭‏‫‎‭‭‮‭‬‌‌‪‏‎‬‮
[10/7/2022 1:20:43 PM.262] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main
[10/7/2022 1:20:43 PM.293] LSPD First Response: Creating plugin: BasicParkingTickets.Main
[10/7/2022 1:20:43 PM.293] LSPD First Response: Creating plugin: ‍‎‎‏‍‌‌‏‍‫‎‏‭‬‎‎‮‫‏‍‌‫‭‪‎‮‮
[10/7/2022 1:20:43 PM.375] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main
[10/7/2022 1:20:43 PM.375] LSPD First Response: Creating plugin: RealisticTaser.EntryPoint
[10/7/2022 1:20:43 PM.375] LSPD First Response: Creating plugin: SimpleCallouts.Main
[10/7/2022 1:20:43 PM.499] LSPD First Response: Creating plugin: ‭‎‮‍‪‏‫‬‬‍‫‪‍‍‭‎‪‪‭‮
[10/7/2022 1:20:43 PM.567] LSPD First Response: Creating plugin: SuperCallouts.Main
[10/7/2022 1:20:43 PM.567] LSPD First Response: Creating plugin: VocalDispatch.Main
[10/7/2022 1:20:43 PM.567] LSPD First Response: Creating plugin: WildernessCallouts.Main
[10/7/2022 1:20:43 PM.569] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized.
[10/7/2022 1:20:43 PM.569] LSPD First Response: Go on duty to fully load ALPRLite
[10/7/2022 1:20:43 PM.580] LSPD First Response: [ALPR+] Reading settings from config file...
[10/7/2022 1:20:43 PM.586] LSPD First Response: [ALPR+] ToggleKey = F8
[10/7/2022 1:20:43 PM.604] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.1has been initialized.
[10/7/2022 1:20:43 PM.605] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts
[10/7/2022 1:20:43 PM.606] LSPD First Response: [BPT] Basic Parking Tickets by Thruzzd has been loaded.
[10/7/2022 1:20:43 PM.606] LSPD First Response: [BPT] To use go on duty
[10/7/2022 1:20:43 PM.634] LSPD First Response: Plugin CompuLite v1.5.2.7 has been initialized.
[10/7/2022 1:20:43 PM.634] LSPD First Response: Go on duty to fully load CompuLite
[10/7/2022 1:20:43 PM.635] LSPD First Response: OP_Immersive_Dispatch has been Initialized.
[10/7/2022 1:20:43 PM.635] LSPD First Response: REALISTICTASER: RealisticTaser 1.1.3.0 by YobB1n has been loaded.
[10/7/2022 1:20:43 PM.637] LSPD First Response: Plugin SimpleCallouts1.3.5.2has been initialized.
[10/7/2022 1:20:43 PM.637] LSPD First Response: Go on duty to fully load SimpleCallouts
[10/7/2022 1:20:43 PM.638] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized.
[10/7/2022 1:20:43 PM.638] LSPD First Response: Go on duty to fully load StopThePed
[10/7/2022 1:20:43 PM.639] LSPD First Response: Loading SuperCallouts config.
[10/7/2022 1:20:43 PM.650] LSPD First Response: SuperCallouts: Config loaded.
[10/7/2022 1:20:43 PM.650] LSPD First Response: SuperCallouts 3.2.0.0 by SuperPyroManiac has been initialised.
[10/7/2022 1:20:43 PM.650] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode3Backup" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.ShotsFired" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAirUnitForPursuit" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Code4" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.Generic" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestAmbulance" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruck" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestFiretruckAndAmbulance" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.AcceptCallout" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestSWAT" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestCode2Backup" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "VocalDispatch.RequestPursuitBackup" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.RequestTransport" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: An event handler for "ArrestManager.DispatchTowTruck" was registered via the API by "VocalDispatch" (addtofront == true).
[10/7/2022 1:20:43 PM.985] LSPD First Response: VocalDispatch: Loaded with 35 phrases.
[10/7/2022 1:20:43 PM.990] =============================================== Wilderness Callouts ===============================================
[10/7/2022 1:20:43 PM.990] Created by:  alexguirre
[10/7/2022 1:20:43 PM.991] Version:  0.6.0.41416
[10/7/2022 1:20:43 PM.992] RAGEPluginHook Version:  1.96.1311.16365
[10/7/2022 1:20:43 PM.993] RAGENativeUI Version:  1.9.0.0
[10/7/2022 1:20:43 PM.993] 
[10/7/2022 1:20:43 PM.993] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log
[10/7/2022 1:20:43 PM.993] Enjoy!
[10/7/2022 1:20:43 PM.993] =============================================== Wilderness Callouts ===============================================
[10/7/2022 1:20:43 PM.994] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 1.96
[10/7/2022 1:20:44 PM.151] LSPD First Response: [Wilderness Callouts] Interaction menu initialized
[10/7/2022 1:20:44 PM.151] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized
[10/7/2022 1:20:44 PM.165] LSPD First Response: We have 3 callouts registered
[10/7/2022 1:20:44 PM.166] LSPD First Response: CalloutManager initialized
[10/7/2022 1:20:44 PM.167] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[10/7/2022 1:20:44 PM.176] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[10/7/2022 1:20:44 PM.177] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[10/7/2022 1:20:44 PM.189] LSPD First Response: [INFO] Model preloading enabled
[10/7/2022 1:20:44 PM.190] LSPD First Response: [TRACE] Preloading POLICE
[10/7/2022 1:20:44 PM.190] LSPD First Response: [TRACE] Preloading POLICE2
[10/7/2022 1:20:44 PM.190] LSPD First Response: [TRACE] Preloading POLICE3
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLICET
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading SHERIFF2
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLICE4
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLICEB
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading FBI2
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLICEOLD1
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLICEOLD2
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading BUZZARD
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading POLMAV
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading FROGGER2
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading AMBULANCE
[10/7/2022 1:20:44 PM.191] LSPD First Response: [TRACE] Preloading FIRETRUK
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 1B06D571
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 1D073A89
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 60EC506
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 678B81B1
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[10/7/2022 1:20:44 PM.192] LSPD First Response: [TRACE] Preloading asset 83BF0278
[10/7/2022 1:20:44 PM.200] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[10/7/2022 1:20:44 PM.202] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[10/7/2022 1:20:44 PM.203] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[10/7/2022 1:20:44 PM.203] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[10/7/2022 1:20:44 PM.216] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[10/7/2022 1:20:44 PM.216] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[10/7/2022 1:20:44 PM.216] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[10/7/2022 1:20:44 PM.216] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[10/7/2022 1:20:44 PM.220] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[10/7/2022 1:20:44 PM.221] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[10/7/2022 1:20:44 PM.222] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[10/7/2022 1:20:44 PM.224] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[10/7/2022 1:20:44 PM.224] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[10/7/2022 1:20:44 PM.224] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[10/7/2022 1:20:44 PM.425] LSPD First Response: [ALPR+] ALPR+ v1.0.2.22961 has been loaded!
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt
[10/7/2022 1:20:44 PM.429] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt
[10/7/2022 1:20:44 PM.694] LSPD First Response: CompuLite Localization Code Page: 1252
[10/7/2022 1:20:44 PM.695] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows)
[10/7/2022 1:20:44 PM.718] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[10/7/2022 1:20:44 PM.718] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[10/7/2022 1:20:44 PM.718] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[10/7/2022 1:20:44 PM.718] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[10/7/2022 1:20:44 PM.725] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[10/7/2022 1:20:44 PM.739] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[10/7/2022 1:20:44 PM.742] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[10/7/2022 1:20:44 PM.752] LSPD First Response: [TRACE] Has taken study survey: False
[10/7/2022 1:20:44 PM.753] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[10/7/2022 1:20:44 PM.762] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[10/7/2022 1:20:44 PM.764] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[10/7/2022 1:20:44 PM.773] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[10/7/2022 1:20:44 PM.773] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[10/7/2022 1:20:44 PM.774] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[10/7/2022 1:20:44 PM.775] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[10/7/2022 1:20:44 PM.776] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[10/7/2022 1:20:44 PM.777] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[10/7/2022 1:20:44 PM.791] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[10/7/2022 1:20:44 PM.798] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18
[10/7/2022 1:20:44 PM.799] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign]  OP_1 OP_UT_LINCOLN OP_18
[10/7/2022 1:20:44 PM.800] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True
[10/7/2022 1:20:44 PM.801] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True
[10/7/2022 1:20:44 PM.802] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100
[10/7/2022 1:20:44 PM.805] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True
[10/7/2022 1:20:44 PM.806] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep
[10/7/2022 1:20:44 PM.807] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60
[10/7/2022 1:20:44 PM.809] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True
[10/7/2022 1:20:44 PM.810] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon
[10/7/2022 1:20:44 PM.812] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O
[10/7/2022 1:20:44 PM.813] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None
[10/7/2022 1:20:44 PM.814] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120
[10/7/2022 1:20:44 PM.816] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True
[10/7/2022 1:20:44 PM.818] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT
[10/7/2022 1:20:44 PM.819] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True
[10/7/2022 1:20:44 PM.820] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120
[10/7/2022 1:20:44 PM.822] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True
[10/7/2022 1:20:44 PM.824] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True
[10/7/2022 1:20:44 PM.825] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button
[10/7/2022 1:20:44 PM.826] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U
[10/7/2022 1:20:44 PM.827] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None
[10/7/2022 1:20:44 PM.829] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L
[10/7/2022 1:20:44 PM.830] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None
[10/7/2022 1:20:44 PM.832] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None
[10/7/2022 1:20:44 PM.833] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None
[10/7/2022 1:20:44 PM.834] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep
[10/7/2022 1:20:44 PM.835] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True
[10/7/2022 1:20:44 PM.836] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio
[10/7/2022 1:20:44 PM.837] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True
[10/7/2022 1:20:44 PM.839] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True
[10/7/2022 1:20:44 PM.840] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1
[10/7/2022 1:20:44 PM.841] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.843] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True
[10/7/2022 1:20:44 PM.844] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2
[10/7/2022 1:20:44 PM.847] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.848] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True
[10/7/2022 1:20:44 PM.849] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3
[10/7/2022 1:20:44 PM.850] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.851] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True
[10/7/2022 1:20:44 PM.853] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4
[10/7/2022 1:20:44 PM.855] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.856] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True
[10/7/2022 1:20:44 PM.857] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5
[10/7/2022 1:20:44 PM.858] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.860] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True
[10/7/2022 1:20:44 PM.861] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6
[10/7/2022 1:20:44 PM.862] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.863] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True
[10/7/2022 1:20:44 PM.865] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7
[10/7/2022 1:20:44 PM.866] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.867] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True
[10/7/2022 1:20:44 PM.868] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8
[10/7/2022 1:20:44 PM.869] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.870] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True
[10/7/2022 1:20:44 PM.871] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9
[10/7/2022 1:20:44 PM.872] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey
[10/7/2022 1:20:44 PM.873] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2
[10/7/2022 1:20:44 PM.875] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4
[10/7/2022 1:20:44 PM.876] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40
[10/7/2022 1:20:44 PM.877] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5
[10/7/2022 1:20:44 PM.878] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20
[10/7/2022 1:20:44 PM.879] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5
[10/7/2022 1:20:44 PM.880] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True
[10/7/2022 1:20:44 PM.881] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True
[10/7/2022 1:20:44 PM.882] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True
[10/7/2022 1:20:44 PM.883] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True
[10/7/2022 1:20:44 PM.884] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True
[10/7/2022 1:20:44 PM.885] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True
[10/7/2022 1:20:44 PM.886] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True
[10/7/2022 1:20:44 PM.887] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True
[10/7/2022 1:20:44 PM.888] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True
[10/7/2022 1:20:44 PM.889] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True
[10/7/2022 1:20:44 PM.890] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False
[10/7/2022 1:20:44 PM.891] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True
[10/7/2022 1:20:44 PM.892] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True
[10/7/2022 1:20:44 PM.893] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True
[10/7/2022 1:20:44 PM.894] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120
[10/7/2022 1:20:44 PM.894] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False
[10/7/2022 1:20:44 PM.894] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep
[10/7/2022 1:20:44 PM.895] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep
[10/7/2022 1:20:44 PM.896] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed
[10/7/2022 1:20:44 PM.896] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[10/7/2022 1:20:44 PM.906] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added
[10/7/2022 1:20:44 PM.906] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added
[10/7/2022 1:20:44 PM.906] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added
[10/7/2022 1:20:44 PM.907] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added
[10/7/2022 1:20:44 PM.907] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added
[10/7/2022 1:20:44 PM.907] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added
[10/7/2022 1:20:44 PM.907] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added
[10/7/2022 1:20:44 PM.907] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added
[10/7/2022 1:20:44 PM.907] OP_Immersive_Dispatch: Menus Initialised
[10/7/2022 1:20:45 PM.516] LSPD First Response: REALISTICTASER: DETECTED BETA RELEASE. DO NOT REDISTRIBUTE. PLEASE REPORT ALL ISSUES.
[10/7/2022 1:20:45 PM.516] LSPD First Response: ==========REALISTICTASER INFORMATION==========
[10/7/2022 1:20:45 PM.516] LSPD First Response: Realistic Taser by YobB1n
[10/7/2022 1:20:45 PM.516] LSPD First Response: Version 1.1.3.0
[10/7/2022 1:20:45 PM.516] LSPD First Response: Realistic Taser is Up-To-Date.
[10/7/2022 1:20:45 PM.516] LSPD First Response: Realistic Taser Config is Installed by User.
[10/7/2022 1:20:45 PM.516] LSPD First Response: TaserSuccess range is set to: True
[10/7/2022 1:20:45 PM.516] LSPD First Response: Scale Factor for TaserSuccess range is set to: 3
[10/7/2022 1:20:45 PM.516] LSPD First Response: Taser Shot Limiting is set to: True
[10/7/2022 1:20:45 PM.516] LSPD First Response: Taser Shot Limit is set to: 2
[10/7/2022 1:20:45 PM.516] LSPD First Response: Reload Animations are Set to: True
[10/7/2022 1:20:45 PM.516] LSPD First Response: Vehicle Reloading is Set to: True
[10/7/2022 1:20:45 PM.516] LSPD First Response: Debug Logging is set to: False
[10/7/2022 1:20:45 PM.516] LSPD First Response: Taser Deploy Key is set to: LButton
[10/7/2022 1:20:45 PM.516] LSPD First Response: Taser Shot Count UI is set to: 2500, 57 with size 40
[10/7/2022 1:20:45 PM.517] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Wj522qa5mT. Enjoy!
[10/7/2022 1:20:45 PM.517] LSPD First Response: ==========REALISTICTASER INFORMATION==========
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman
[10/7/2022 1:20:45 PM.564] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker
[10/7/2022 1:20:45 PM.565] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar
[10/7/2022 1:20:45 PM.691] LSPD First Response: StopThePed Localization Code Page: 1252
[10/7/2022 1:20:45 PM.691] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows)
[10/7/2022 1:20:45 PM.704] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     BetterEMS: False
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     GrammarPolice: False
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     RageNativeUI: True
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     StopThePed: True
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     UltimateBackup: False
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     HeliAssistance: False
[10/7/2022 1:20:45 PM.706] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[10/7/2022 1:20:45 PM.725] LSPD First Response: REALISTICTASER: SHOTCOUNTER STARTED
[10/7/2022 1:20:48 PM.117] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty 
You Are On The Latest Version
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.PublicDisturbance
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.HostageSituation
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.Arson
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.OfficerNeedsTransport
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.AttackedPoliceStation
[10/7/2022 1:20:49 PM.107] LSPD First Response: Registering callout WildernessCallouts.Callouts.Demonstration
[10/7/2022 1:20:49 PM.129] LSPD First Response: [Wilderness Callouts | EventPool] Events controller started
[10/7/2022 1:20:49 PM.139] LSPD First Response: [Wilderness Callouts] Functions fiber started
[10/7/2022 1:20:52 PM.356] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[10/7/2022 1:20:52 PM.367] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.PrisonerTransport" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.TowTruck" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.Coroner" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.Insurance" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.AnimalControl" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.VehiclePlateCheck" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.PedCheck" was registered via the API by "StopThePed".
[10/7/2022 1:20:52 PM.440] LSPD First Response: VocalDispatch: An event handler for "StopThePed.EndCallout" was registered via the API by "StopThePed".
[10/7/2022 1:20:54 PM.542] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:20:54 PM.542] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:20:54 PM.587] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:20:54 PM.588] LSPD First Response: [TRACE] Created sheriff at X:-212.4058 Y:701.4526 Z:208.4382
[10/7/2022 1:20:54 PM.619] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:20:54 PM.620] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:20:54 PM.665] LSPD First Response: [TRACE] Ronald Douglas (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:20:54 PM.695] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:20:54 PM.696] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:20:54 PM.697] LSPD First Response: [TRACE] Colin Core (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:20:54 PM.712] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: HotPursuit Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: Robbery Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: CarAccident Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: AngryAnimals Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: Kidnapping Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: TruckCrash Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: PrisonTransport Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun
[10/7/2022 1:21:00 PM.386] LSPD First Response: SuperCallouts: Hit and Run Enabled
[10/7/2022 1:21:00 PM.386] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Stolen police vehicle Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Aliens Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Open Carry Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Fire Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Suspicious Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Manhunt Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Impersonator Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Blocking Traffic Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Illegal Parking Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Knife Attack Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: PrisonBreak Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Mafia1 Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Mafia2 Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Mafia3 Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: Mafia4 Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: LostMC Enabled
[10/7/2022 1:21:00 PM.387] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf
[10/7/2022 1:21:00 PM.387] LSPD First Response: SuperCallouts: LSGTF Enabled
[10/7/2022 1:21:13 PM.598] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:13 PM.598] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:13 PM.625] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:13 PM.626] LSPD First Response: [TRACE] Created sheriff at X:-91.70535 Y:599.2712 Z:208.5792
[10/7/2022 1:21:13 PM.639] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:13 PM.641] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:21:13 PM.642] LSPD First Response: [TRACE] Guan Chang (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:21:13 PM.657] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:21:18 PM.644] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:18 PM.644] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:18 PM.690] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:18 PM.692] LSPD First Response: [TRACE] Created sheriff at X:-163.2251 Y:606.046 Z:200.8364
[10/7/2022 1:21:18 PM.720] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:18 PM.723] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:21:18 PM.724] LSPD First Response: [TRACE] Jack Bobsen (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:21:18 PM.746] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:21:34 PM.075] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:34 PM.075] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:34 PM.106] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:21:34 PM.108] LSPD First Response: [TRACE] Created sheriff at X:215.0782 Y:512.3952 Z:141.3516
[10/7/2022 1:21:34 PM.122] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:21:34 PM.123] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:21:34 PM.124] LSPD First Response: [TRACE] Alex Maccerano (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:21:34 PM.140] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:21:37 PM.409] LSPD First Response: [TRACE] It has been 38 seconds since the last callout
[10/7/2022 1:21:37 PM.415] LSPD First Response: Creating znfmAFTxdhLMCXqAKIuMtJEurAtE from znfmAFTxdhLMCXqAKIuMtJEurAtE, LSPD First Response, Version=0.4.8242.35949, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:21:37 PM.744] LSPD First Response: [TRACE] Preloading BOBCATXL
[10/7/2022 1:21:37 PM.745] LSPD First Response: [TRACE] Callout created: Pursuit #1
[10/7/2022 1:21:49 PM.256] LSPD First Response: [TRACE] Preloading POLICE
[10/7/2022 1:21:49 PM.257] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/7/2022 1:21:49 PM.311] LSPD First Response: [TRACE] Preloading POLICE
[10/7/2022 1:21:49 PM.312] LSPD First Response: [TRACE] Created police at X:210.2678 Y:433.7218 Z:119.3923
[10/7/2022 1:21:49 PM.462] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/7/2022 1:21:49 PM.477] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:21:49 PM.541] LSPD First Response: [TRACE] Cached 1427 decorators for index 4
[10/7/2022 1:21:49 PM.542] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:21:49 PM.542] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:21:49 PM.549] LSPD First Response: [TRACE] Kate Jefferson (MP_F_FREEMODE_01) was set as a cop
[10/7/2022 1:21:49 PM.725] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/7/2022 1:21:49 PM.734] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:21:49 PM.737] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:21:49 PM.737] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[10/7/2022 1:21:49 PM.741] LSPD First Response: [TRACE] Mia Connor (MP_F_FREEMODE_01) was set as a cop
[10/7/2022 1:21:49 PM.768] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[10/7/2022 1:21:52 PM.319] BodyCam: Could not find game window.
[10/7/2022 1:21:52 PM.766] LSPD First Response: [TRACE] Cleaning UI
[10/7/2022 1:22:19 PM.336] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:22:19 PM.337] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[10/7/2022 1:22:19 PM.376] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:22:19 PM.377] LSPD First Response: [TRACE] Created sheriff at X:91.39164 Y:573.6568 Z:182.6519
[10/7/2022 1:22:19 PM.454] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[10/7/2022 1:22:19 PM.455] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:22:19 PM.457] LSPD First Response: [TRACE] Kirsty Ryders (S_F_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:22:19 PM.474] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[10/7/2022 1:22:19 PM.475] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:22:19 PM.476] LSPD First Response: [TRACE] Carly Rae (S_F_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:22:19 PM.493] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:22:38 PM.304] LSPD First Response: [TRACE] It has been 45 seconds since the last callout
[10/7/2022 1:22:38 PM.305] LSPD First Response: Creating PrisonTransport from SuperCallouts.Callouts.PrisonTransport, SuperCallouts, Version=3.2.0.0, Culture=neutral, PublicKeyToken=null
[10/7/2022 1:22:38 PM.305] LSPD First Response: [TRACE] Callout created:  #1
[10/7/2022 1:22:41 PM.140] LSPD First Response: SuperCallouts Log: Prison Truck callout accepted...
[10/7/2022 1:22:41 PM.393] LSPD First Response: [TRACE] Cleaning UI
[10/7/2022 1:22:41 PM.396] LSPD First Response: [TRACE] User accepted callout
[10/7/2022 1:22:44 PM.417] LSPD First Response: [TRACE] Preloading POLICEB
[10/7/2022 1:22:44 PM.417] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[10/7/2022 1:22:44 PM.481] LSPD First Response: [TRACE] Preloading POLICEB
[10/7/2022 1:22:44 PM.483] LSPD First Response: [TRACE] Created policeb at X:-141.9385 Y:258.2359 Z:95.63422
[10/7/2022 1:22:44 PM.509] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[10/7/2022 1:22:44 PM.510] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:22:44 PM.512] LSPD First Response: [TRACE] Franco Gonzales (S_M_Y_HWAYCOP_01) was set as a cop
[10/7/2022 1:22:44 PM.545] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[10/7/2022 1:22:49 PM.395] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:22:49 PM.396] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:22:49 PM.432] LSPD First Response: [TRACE] Preloading SHERIFF
[10/7/2022 1:22:49 PM.433] LSPD First Response: [TRACE] Created sheriff at X:-109.2138 Y:622.6725 Z:209.2966
[10/7/2022 1:22:49 PM.455] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:22:49 PM.457] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:22:49 PM.457] LSPD First Response: [TRACE] Jackson Stewart (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:22:49 PM.479] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[10/7/2022 1:22:49 PM.480] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[10/7/2022 1:22:49 PM.481] LSPD First Response: [TRACE] Pete Malloy (S_M_Y_SHERIFF_01) was set as a cop
[10/7/2022 1:22:49 PM.500] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/7/2022 1:23:00 PM.898] LSPD First Response: 
[10/7/2022 1:23:00 PM.898] LSPD First Response: ==============================
[10/7/2022 1:23:00 PM.898] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[10/7/2022 1:23:00 PM.898] LSPD First Response: ------------------------------
[10/7/2022 1:23:00 PM.898] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[10/7/2022 1:23:00 PM.898] LSPD First Response: ------------------------------
[10/7/2022 1:23:00 PM.898] LSPD First Response: Exception type: System.MissingMethodException
[10/7/2022 1:23:00 PM.898] LSPD First Response: Exception message: Method not found: 'System.String LSPD_First_Response.Engine.Scripting.Entities.Persona.GetRandomFullName()'.
[10/7/2022 1:23:00 PM.898] LSPD First Response: ------------------------------
[10/7/2022 1:23:00 PM.898] LSPD First Response: Inner exceptions:
[10/7/2022 1:23:00 PM.899] LSPD First Response: ------------------------------
[10/7/2022 1:23:00 PM.899] LSPD First Response: Stack trace:
[10/7/2022 1:23:00 PM.899] LSPD First Response: at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‬‫‌‭‭‍‬‬‍‫‮‪‌‭‫‪‭‭‬‫‍‬‭‎‭‫‭‮(Vehicle , ELicenseState , Boolean , String& , Boolean , Boolean )
[10/7/2022 1:23:00 PM.899] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‮‏‎‪‬‪‍‫‎‪‌‍‬‮‍‬‎‬‮‫‬‪‪‮‮(Vehicle )
[10/7/2022 1:23:00 PM.899] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‎‫‌‭‬‏‌‪‬‬‪‬‍‮‌‭‏‭‫‭‎‭‌‎‬‏‮(Vehicle , EAlertType , ECamera )
[10/7/2022 1:23:00 PM.899] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‍‬‍‪‎‫‫‪‮‎‍‪‪‎‎‌‭‎‮‏‎‮(Vehicle , ECamera )
[10/7/2022 1:23:00 PM.899] at ‫‮‏‬‍‭‍‎‮‫‭‏‭‏‎‮‏‌‮‭‍‏‎‬‮‬‏‮‫‮.‎‫‮‏‎‌‬‭‏‫‮‬‭‏‫‬‬‮‭‮()
[10/7/2022 1:23:00 PM.899] at ‎‎‌‌‏‏‮‭‪‏‎‎‫‌‭‪‭‍‭‮.‏‎‌‬‌‎‌‮‪‫‮‫‌‍‎‏‪‌‮()
[10/7/2022 1:23:00 PM.899] at Rage.GameFiber.Main()
[10/7/2022 1:23:00 PM.899] LSPD First Response: ==============================
[10/7/2022 1:23:00 PM.899] LSPD First Response: 
[10/7/2022 1:23:00 PM.902] LSPD First Response: [FATAL] Forced termination
[10/7/2022 1:23:00 PM.905] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[10/7/2022 1:23:02 PM.088] LSPD First Response: [INFO] LSPDFR has shut down

 

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