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A full-screen app on your home screen with push notifications, badges and more.

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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Crashing... please help me

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[5/9/2022 4:53:51 PM.464] Started new log on 5/9/2022 4:53:51 PM.464
[5/9/2022 4:53:51 PM.465] ====================================================================================================
[5/9/2022 4:53:51 PM.456] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/9/2022 4:53:51 PM.465] Log verbosity: Trivial
[5/9/2022 4:53:51 PM.467] Initializing input system
[5/9/2022 4:53:51 PM.469] Initializing game console
[5/9/2022 4:53:51 PM.478] Console key has been set to F4 (key code: 115)
[5/9/2022 4:53:51 PM.537] Initializing console variable "ConsoleScrollAmount".
[5/9/2022 4:53:51 PM.537] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/9/2022 4:53:51 PM.541] Read value: <null>
[5/9/2022 4:53:51 PM.541] Initializing console variable "ConsoleKey".
[5/9/2022 4:53:51 PM.541] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/9/2022 4:53:51 PM.542] Read value: <null>
[5/9/2022 4:53:51 PM.543] Initializing console variable "PluginTimeoutThreshold".
[5/9/2022 4:53:51 PM.543] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/9/2022 4:53:51 PM.547] Read value: 60000
[5/9/2022 4:53:51 PM.547] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/9/2022 4:53:51 PM.547] Initializing console variable "AlwaysShowConsoleOutput".
[5/9/2022 4:53:51 PM.547] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/9/2022 4:53:51 PM.548] Read value: <null>
[5/9/2022 4:53:51 PM.548] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/9/2022 4:53:51 PM.548] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/9/2022 4:53:51 PM.549] Read value: <null>
[5/9/2022 4:53:51 PM.549] Initializing console variable "ShowOnScreenWarnings".
[5/9/2022 4:53:51 PM.549] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/9/2022 4:53:51 PM.550] Read value: <null>
[5/9/2022 4:53:51 PM.550] Console initialized
[5/9/2022 4:53:51 PM.550] Initializing forms manager
[5/9/2022 4:53:51 PM.552] Cleaning temp folder
[5/9/2022 4:53:51 PM.554] Version: RAGE Plugin Hook v1.91.1303.16288 for Grand Theft Auto V
[5/9/2022 4:53:51 PM.561] ================ RAGE Plugin Hook ================
[5/9/2022 4:53:51 PM.565] Command line option "scOfflineOnly" is specified twice. Please remove one.
[5/9/2022 4:53:51 PM.570] Detected Windows 10 Home (64-bit) (10.0.22000.0)!
[5/9/2022 4:53:51 PM.570] Checking game support
[5/9/2022 4:53:51 PM.719] Product name: Grand Theft Auto V
[5/9/2022 4:53:51 PM.719] Product version: 1.0.2612.1
[5/9/2022 4:53:51 PM.719] Is steam version: True
[5/9/2022 4:53:51 PM.720] Initializing DirectX
[5/9/2022 4:53:51 PM.721] Initializing Direct3D
[5/9/2022 4:53:51 PM.721] Getting game swap chain
[5/9/2022 4:53:51 PM.750] Swap Chain created: 0x7FF724BC0460
[5/9/2022 4:53:51 PM.750] Swap Chain VTable: 0x1DDE6EFFBE0
[5/9/2022 4:53:51 PM.750] 0x748948FFF9EFB5E9;0x8D48564157552024;0x170EC814890246C
[5/9/2022 4:53:51 PM.750] D3D11Present: 0x7FFECC2214D0
[5/9/2022 4:53:51 PM.750] D3D11ResizeBuffers: 0x7FFECC247B80
[5/9/2022 4:53:51 PM.750] D3D11ResizeTarget: 0x7FFECC2974F0
[5/9/2022 4:53:51 PM.750] D3D11SetFullscreenState: 0x7FFECC248740
[5/9/2022 4:53:51 PM.750] Getting device
[5/9/2022 4:53:51 PM.750] Retrieved device
[5/9/2022 4:53:51 PM.750] Creating wrapper
[5/9/2022 4:53:51 PM.750] Direct3D initialized
[5/9/2022 4:53:51 PM.751] Initialized DirectX
[5/9/2022 4:53:51 PM.751] Direct3D watcher thread spawned
[5/9/2022 4:53:51 PM.814] Wrapper created
[5/9/2022 4:53:51 PM.819] Effect created
[5/9/2022 4:53:51 PM.819] Creating buffer
[5/9/2022 4:53:51 PM.819] Created buffer
[5/9/2022 4:53:51 PM.819] Creating blend state
[5/9/2022 4:53:51 PM.819] Created blend state
[5/9/2022 4:53:51 PM.819] Done with creation
[5/9/2022 4:53:51 PM.877] Initializing texture system.
[5/9/2022 4:53:51 PM.878] Initializing texture system; phase 1
[5/9/2022 4:53:51 PM.878] Initializing texture system; phase 2
[5/9/2022 4:53:51 PM.885] Initializing texture system; phase 3
[5/9/2022 4:53:51 PM.885] Initializing texture system; phase 4
[5/9/2022 4:53:51 PM.896] Initializing texture system; phase 5
[5/9/2022 4:53:51 PM.897] Initializing texture system; phase 6
[5/9/2022 4:53:51 PM.898] Initializing texture system; phase 7
[5/9/2022 4:53:51 PM.900] Initializing texture system; phase 8
[5/9/2022 4:53:51 PM.902] Initializing texture system; phase 9
[5/9/2022 4:53:51 PM.903] Initializing texture system; phase 10
[5/9/2022 4:53:51 PM.906] Initializing texture system; phase 11
[5/9/2022 4:53:51 PM.906] Initializing texture system; phase 12
[5/9/2022 4:53:51 PM.908] Initializing texture system; phase 13
[5/9/2022 4:53:51 PM.908] Initializing texture system; phase 14
[5/9/2022 4:53:56 PM.752] Direct3D watcher thread ended
[5/9/2022 4:54:22 PM.378] LoadingScreenMsg: Initializing game support
[5/9/2022 4:54:22 PM.629] Initializing game support
[5/9/2022 4:54:28 PM.280] LoadingScreenMsg: Velocity limit removed
[5/9/2022 4:54:28 PM.606] Compatibility level: 0
[5/9/2022 4:54:28 PM.606] Supported version detected
[5/9/2022 4:54:28 PM.606] ==================================================
[5/9/2022 4:54:28 PM.606] LoadingScreenMsg: Patching code
[5/9/2022 4:54:28 PM.858] LoadingScreenMsg: Waiting for game initialization
[5/9/2022 4:54:29 PM.109] Waiting for game initialization
[5/9/2022 4:54:29 PM.210] LoadingScreenMsg: Initializing core
[5/9/2022 4:54:29 PM.461] Initializing hook
[5/9/2022 4:54:34 PM.490] LoadingScreenMsg: Completing interoperability
[5/9/2022 4:54:34 PM.741] Completing interoperability
[5/9/2022 4:54:34 PM.741] Initialization code 1.
[5/9/2022 4:54:34 PM.741] Initialization code 2.
[5/9/2022 4:54:34 PM.741] Initialization code 3.
[5/9/2022 4:54:34 PM.750] 1 Address: 0x00007FF722A2B6FC
[5/9/2022 4:54:34 PM.750] Calling func 1
[5/9/2022 4:54:34 PM.769] 2 Address: 0x00007FF7235DA3F2
[5/9/2022 4:54:34 PM.769] 3 Address: 0x00007FF721FF5D82
[5/9/2022 4:54:34 PM.802] Address: 0x00007FF7235DA39C
[5/9/2022 4:54:34 PM.802] Unknown var: 0x00007FF72464F140
[5/9/2022 4:54:34 PM.802] Initialization code 4.
[5/9/2022 4:54:34 PM.802] Initialization code 5.
[5/9/2022 4:54:34 PM.802] Completing interoperability, phase 1
[5/9/2022 4:54:34 PM.802] Completing interoperability, phase 2
[5/9/2022 4:54:34 PM.802] Completing interoperability, phase 3
[5/9/2022 4:54:34 PM.802] Completing interoperability, phase 4
[5/9/2022 4:54:34 PM.802] Completing interoperability, phase 5
[5/9/2022 4:54:34 PM.802] Completing interoperability, phase 6
[5/9/2022 4:54:34 PM.802] Completing interoperability, phase 7
[5/9/2022 4:54:34 PM.802] LoadingScreenMsg: 
[5/9/2022 4:54:35 PM.054] LoadingScreenMsg: Loading Story Mode
[5/9/2022 4:54:37 PM.612] LoadingScreenMsg: Loading and Populating Game World
[5/9/2022 4:54:37 PM.863] LoadingScreenMsg: 
[5/9/2022 4:54:57 PM.712] Initializing console variable "IsDeveloperModeEnabled".
[5/9/2022 4:54:57 PM.712] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[5/9/2022 4:54:57 PM.714] Read value: <null>
[5/9/2022 4:54:57 PM.714] Initializing console variable "TimeScale".
[5/9/2022 4:54:57 PM.714] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[5/9/2022 4:54:57 PM.715] Read value: <null>
[5/9/2022 4:54:57 PM.726] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayV.dll
[5/9/2022 4:55:00 PM.566] <UNLOADED PLUGIN>: Initializing input system
[5/9/2022 4:55:00 PM.567] <UNLOADED PLUGIN>: Initializing game console
[5/9/2022 4:55:00 PM.569] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2022 4:55:00 PM.734] Plugin "ClearTheWayV" was loaded from "ClearTheWayV.dll".
[5/9/2022 4:55:00 PM.735] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[5/9/2022 4:55:03 PM.586] <UNLOADED PLUGIN>: Initializing input system
[5/9/2022 4:55:03 PM.587] <UNLOADED PLUGIN>: Initializing game console
[5/9/2022 4:55:03 PM.588] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2022 4:55:03 PM.670] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[5/9/2022 4:55:03 PM.671] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[5/9/2022 4:55:06 PM.504] <UNLOADED PLUGIN>: Initializing input system
[5/9/2022 4:55:06 PM.505] <UNLOADED PLUGIN>: Initializing game console
[5/9/2022 4:55:06 PM.507] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2022 4:55:06 PM.612] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[5/9/2022 4:55:06 PM.613] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\MoreLicensePlates.dll
[5/9/2022 4:55:09 PM.475] <UNLOADED PLUGIN>: Initializing input system
[5/9/2022 4:55:09 PM.476] <UNLOADED PLUGIN>: Initializing game console
[5/9/2022 4:55:09 PM.477] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2022 4:55:09 PM.486] Plugin "MoreLicensePlates" was loaded from "MoreLicensePlates.dll".
[5/9/2022 4:55:09 PM.487] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SceneManager.dll
[5/9/2022 4:55:12 PM.331] <UNLOADED PLUGIN>: Initializing input system
[5/9/2022 4:55:12 PM.332] <UNLOADED PLUGIN>: Initializing game console
[5/9/2022 4:55:12 PM.333] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2022 4:55:12 PM.406] Plugin "Scene Manager" was loaded from "SceneManager.dll".
[5/9/2022 4:55:12 PM.754] ================================================= ClearTheWayV =================================================
[5/9/2022 4:55:12 PM.754] Created by:  KeyedInSoftware/timnboys
[5/9/2022 4:55:12 PM.754] Version:  1.0.0.36
[5/9/2022 4:55:12 PM.754] 
[5/9/2022 4:55:12 PM.754] To get Support For ClearTheWayV please go to where you downloaded the plugin from either lcpdfr.com or mods.keyedinsoftware.org
[5/9/2022 4:55:12 PM.754] We will only provide support For ClearTheWayV on at lcpdfr.com and at https://mods.keyedinsoftware.org only!
[5/9/2022 4:55:12 PM.754] Enjoy!
[5/9/2022 4:55:12 PM.754] ================================================= ClearTheWayV =================================================
[5/9/2022 4:55:12 PM.983] LSPD First Response: [TRACE] Started loading LSPDFR
[5/9/2022 4:55:12 PM.984] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8151.41789)
[5/9/2022 4:55:12 PM.984] LSPD First Response: [INFO] Compiled on 27 Apr 2022 03:12:57 UTC
[5/9/2022 4:55:12 PM.984] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[5/9/2022 4:55:13 PM.991] Scene Manager: User's RNUI version: 1.8.2.0
[5/9/2022 4:55:17 PM.786] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[5/9/2022 4:55:38 PM.009] LSPD First Response: [TRACE] Game has stopped loading
[5/9/2022 4:55:38 PM.013] Scene Manager: Loading SceneManager.ini settings
[5/9/2022 4:55:38 PM.096] Scene Manager: Scene Manager V2.3.3.0 is ready.
[5/9/2022 4:55:38 PM.793] Scene Manager: 2 path(s) available to import.
[5/9/2022 4:55:38 PM.793] Scene Manager: File: autosave
[5/9/2022 4:55:38 PM.793] Scene Manager: File: DevTestPath
[5/9/2022 4:55:38 PM.793] Scene Manager: Successfully populated menu with 2 file(s).
[5/9/2022 4:55:41 PM.433] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2022 4:55:41 PM.437] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2022 4:55:41 PM.439] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[5/9/2022 4:55:41 PM.532] LSPD First Response: [WARN] No name for outfit variation at line 23
[5/9/2022 4:55:41 PM.532] LSPD First Response: [WARN] No name for outfit variation at line 31
[5/9/2022 4:55:41 PM.532] LSPD First Response: [WARN] No name for outfit variation at line 39
[5/9/2022 4:55:41 PM.532] LSPD First Response: [WARN] No name for outfit variation at line 64
[5/9/2022 4:55:41 PM.532] LSPD First Response: [WARN] No name for outfit variation at line 72
[5/9/2022 4:55:41 PM.532] LSPD First Response: [WARN] No name for outfit variation at line 80
[5/9/2022 4:55:41 PM.532] LSPD First Response: [WARN] No name for outfit variation at line 111
[5/9/2022 4:55:41 PM.532] LSPD First Response: [WARN] No name for outfit variation at line 138
[5/9/2022 4:55:41 PM.533] LSPD First Response: [WARN] No name for outfit variation at line 174
[5/9/2022 4:55:41 PM.533] LSPD First Response: [WARN] No name for outfit variation at line 207
[5/9/2022 4:55:41 PM.533] LSPD First Response: [WARN] No name for outfit variation at line 220
[5/9/2022 4:55:41 PM.533] LSPD First Response: [WARN] No name for outfit variation at line 259
[5/9/2022 4:55:41 PM.533] LSPD First Response: [WARN] No name for outfit variation at line 273
[5/9/2022 4:55:41 PM.533] LSPD First Response: [WARN] No name for outfit variation at line 309
[5/9/2022 4:55:41 PM.533] LSPD First Response: [WARN] No name for outfit variation at line 323
[5/9/2022 4:55:41 PM.533] LSPD First Response: [WARN] No name for outfit variation at line 363
[5/9/2022 4:55:41 PM.534] LSPD First Response: [WARN] No name for outfit variation at line 391
[5/9/2022 4:55:41 PM.534] LSPD First Response: [WARN] No name for outfit variation at line 425
[5/9/2022 4:55:41 PM.534] LSPD First Response: [WARN] No name for outfit variation at line 453
[5/9/2022 4:55:41 PM.534] LSPD First Response: [WARN] No name for outfit variation at line 484
[5/9/2022 4:55:41 PM.534] LSPD First Response: [WARN] No name for outfit variation at line 502
[5/9/2022 4:55:41 PM.534] LSPD First Response: [WARN] No name for outfit variation at line 529
[5/9/2022 4:55:41 PM.534] LSPD First Response: [WARN] No name for outfit variation at line 547
[5/9/2022 4:55:41 PM.534] LSPD First Response: [WARN] No name for outfit variation at line 581
[5/9/2022 4:55:41 PM.534] LSPD First Response: [WARN] No name for outfit variation at line 615
[5/9/2022 4:55:41 PM.534] LSPD First Response: [WARN] No name for outfit variation at line 650
[5/9/2022 4:55:41 PM.534] LSPD First Response: [WARN] No name for outfit variation at line 677
[5/9/2022 4:55:41 PM.534] LSPD First Response: [WARN] No name for outfit variation at line 711
[5/9/2022 4:55:41 PM.534] LSPD First Response: [WARN] No name for outfit variation at line 741
[5/9/2022 4:55:41 PM.535] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2022 4:55:41 PM.535] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2022 4:55:41 PM.535] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 25
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 32
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 39
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 47
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 56
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 85
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 92
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 100
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 129
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 136
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 143
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 151
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 160
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 189
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 196
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 204
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 233
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 240
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 247
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 255
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No name for outfit variation at line 264
[5/9/2022 4:55:41 PM.537] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 293
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 300
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 308
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 494
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 520
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 546
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 572
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 598
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 624
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 732
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 764
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 796
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 828
[5/9/2022 4:55:41 PM.538] LSPD First Response: [WARN] No name for outfit variation at line 951
[5/9/2022 4:55:41 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 976
[5/9/2022 4:55:41 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 1002
[5/9/2022 4:55:41 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 1028
[5/9/2022 4:55:41 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 1054
[5/9/2022 4:55:41 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 1133
[5/9/2022 4:55:41 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 1160
[5/9/2022 4:55:41 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 1187
[5/9/2022 4:55:41 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 1214
[5/9/2022 4:55:41 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 1241
[5/9/2022 4:55:41 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 1268
[5/9/2022 4:55:41 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 1297
[5/9/2022 4:55:41 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 1330
[5/9/2022 4:55:41 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 1363
[5/9/2022 4:55:41 PM.539] LSPD First Response: [WARN] No name for outfit variation at line 1396
[5/9/2022 4:55:41 PM.539] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[5/9/2022 4:55:42 PM.093] LSPD First Response: [TRACE] Adding Ben J. as character
[5/9/2022 4:55:42 PM.203] LSPD First Response: [TRACE] Adding Michelle Meto as character
[5/9/2022 4:55:42 PM.203] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[5/9/2022 4:55:42 PM.204] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[5/9/2022 4:55:42 PM.465] LSPD First Response: [TRACE] Adding Steve Williams as character
[5/9/2022 4:55:42 PM.465] LSPD First Response: [TRACE] Failed to decrypt file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/chars/Vitor Coelho.ls
[5/9/2022 4:55:42 PM.470] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2022 4:55:42 PM.470] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2022 4:55:42 PM.470] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[5/9/2022 4:55:42 PM.475] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2022 4:55:42 PM.475] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2022 4:55:42 PM.475] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[5/9/2022 4:55:42 PM.479] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2022 4:55:42 PM.479] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2022 4:55:42 PM.479] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[5/9/2022 4:55:42 PM.519] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2022 4:55:42 PM.519] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2022 4:55:42 PM.519] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[5/9/2022 4:55:42 PM.528] LSPD First Response: [TRACE] Failed to parse  as chance
[5/9/2022 4:55:42 PM.533] LSPD First Response: [TRACE] Player was in vehicle: False
[5/9/2022 4:55:42 PM.533] LSPD First Response: [TRACE] Last selected character was Steve Williams, should spawn as last character True
[5/9/2022 4:55:42 PM.533] LSPD First Response: [TRACE] Loading last selected character Steve Williams
[5/9/2022 4:55:42 PM.535] LSPD First Response: [INFO] Changing current player character to Steve Williams
[5/9/2022 4:55:42 PM.552] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[5/9/2022 4:55:42 PM.552] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[5/9/2022 4:55:42 PM.552] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[5/9/2022 4:55:42 PM.692] LSPD First Response: [INFO] Player Persona voice is: s_m_y_ranger_01_white_full_01
[5/9/2022 4:55:42 PM.692] LSPD First Response: [TRACE] CharacterSelected: 48
[5/9/2022 4:55:42 PM.693] LSPD First Response: [TRACE] Character changed, creating new stats object
[5/9/2022 4:55:42 PM.880] LSPD First Response: [TRACE] Initialized telemtry service
[5/9/2022 4:55:42 PM.938] LSPD First Response: We have 4 appartments registered
[5/9/2022 4:55:42 PM.942] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[5/9/2022 4:55:42 PM.948] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[5/9/2022 4:55:42 PM.950] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[5/9/2022 4:55:42 PM.951] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[5/9/2022 4:55:42 PM.952] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[5/9/2022 4:55:42 PM.952] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[5/9/2022 4:55:42 PM.954] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[5/9/2022 4:55:42 PM.955] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[5/9/2022 4:55:42 PM.955] LSPD First Response: ApartmentManager initialized
[5/9/2022 4:55:42 PM.958] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[5/9/2022 4:55:42 PM.959] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[5/9/2022 4:55:42 PM.960] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[5/9/2022 4:55:43 PM.031] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[5/9/2022 4:55:43 PM.160] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[5/9/2022 4:55:43 PM.161] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[5/9/2022 4:55:43 PM.161] LSPD First Response: [TRACE] Saved apt: IntegrityWay435
[5/9/2022 4:55:43 PM.171] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[5/9/2022 4:55:43 PM.176] LSPD First Response: [TRACE] Thread Marker #1 initialized
[5/9/2022 4:55:43 PM.223] LSPD First Response: [TRACE] Thread Marker #2 initialized
[5/9/2022 4:55:43 PM.224] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[5/9/2022 4:55:43 PM.224] LSPD First Response: [TRACE] Thread Marker #3 initialized
[5/9/2022 4:55:43 PM.224] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[5/9/2022 4:55:43 PM.224] LSPD First Response: [TRACE] Thread Marker #4 initialized
[5/9/2022 4:55:43 PM.224] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[5/9/2022 4:55:43 PM.338] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[5/9/2022 4:55:43 PM.386] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[5/9/2022 4:55:43 PM.398] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[5/9/2022 4:55:43 PM.404] LSPD First Response: [TRACE] Set title to Steve Williams for Interaction Menu
[5/9/2022 4:55:43 PM.404] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[5/9/2022 4:55:43 PM.407] LSPD First Response: [TRACE] Set title to Steve Williams for Police Radio
[5/9/2022 4:55:43 PM.416] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[5/9/2022 4:55:43 PM.419] LSPD First Response: [TRACE] Set title to Steve Williams for Vehicle Options
[5/9/2022 4:55:43 PM.423] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[5/9/2022 4:55:43 PM.424] LSPD First Response: [TRACE] Set title to Steve Williams for Inventory
[5/9/2022 4:55:43 PM.426] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[5/9/2022 4:55:43 PM.428] LSPD First Response: [TRACE] Set title to Steve Williams for Settings
[5/9/2022 4:55:43 PM.432] LSPD First Response: [TRACE] Saved apt: IntegrityWay435
[5/9/2022 4:55:43 PM.499] LSPD First Response: [TRACE] Requested Audio
[5/9/2022 4:55:43 PM.513] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[5/9/2022 4:55:44 PM.023] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[5/9/2022 4:55:44 PM.362] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2022 4:55:44 PM.362] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2022 4:55:44 PM.363] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[5/9/2022 4:55:44 PM.387] LSPD First Response: [INFO] Vinewood Police Station
[5/9/2022 4:55:44 PM.387] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[5/9/2022 4:55:44 PM.387] LSPD First Response: [INFO] La Mesa Police Station
[5/9/2022 4:55:44 PM.387] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[5/9/2022 4:55:44 PM.387] LSPD First Response: [INFO] Rockford Hills Police Station
[5/9/2022 4:55:44 PM.387] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[5/9/2022 4:55:44 PM.387] LSPD First Response: [INFO] Vespucci Police Station
[5/9/2022 4:55:44 PM.387] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[5/9/2022 4:55:44 PM.387] LSPD First Response: [INFO] Downtown Police Station
[5/9/2022 4:55:44 PM.387] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[5/9/2022 4:55:44 PM.387] LSPD First Response: [INFO] Davis Sheriff Station
[5/9/2022 4:55:44 PM.387] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[5/9/2022 4:55:44 PM.387] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[5/9/2022 4:55:44 PM.387] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[5/9/2022 4:55:44 PM.387] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[5/9/2022 4:55:44 PM.387] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[5/9/2022 4:55:44 PM.387] LSPD First Response: [INFO] Beaver Bush Ranger Station
[5/9/2022 4:55:44 PM.387] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[5/9/2022 4:55:44 PM.387] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[5/9/2022 4:55:44 PM.388] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[5/9/2022 4:55:44 PM.388] LSPD First Response: [INFO] Bolingbroke Penitentiary
[5/9/2022 4:55:44 PM.388] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[5/9/2022 4:55:44 PM.397] LSPD First Response: [TRACE] Auto started component Debug #1
[5/9/2022 4:55:44 PM.397] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[5/9/2022 4:55:44 PM.397] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[5/9/2022 4:55:44 PM.398] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[5/9/2022 4:55:44 PM.398] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[5/9/2022 4:55:44 PM.398] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[5/9/2022 4:55:44 PM.399] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[5/9/2022 4:55:44 PM.399] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[5/9/2022 4:55:44 PM.400] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[5/9/2022 4:55:44 PM.401] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[5/9/2022 4:55:44 PM.401] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[5/9/2022 4:55:44 PM.402] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[5/9/2022 4:55:44 PM.403] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[5/9/2022 4:55:44 PM.404] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[5/9/2022 4:55:44 PM.405] LSPD First Response: [TRACE] Preloading node data
[5/9/2022 4:55:44 PM.579] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[5/9/2022 4:55:44 PM.580] LSPD First Response: [TRACE] Checking for updates...
[5/9/2022 4:55:44 PM.586] LSPD First Response: [TRACE] Terminal server version: 0.2
[5/9/2022 4:55:44 PM.586] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 2ea651d4-6572-4068-8f12-42c367661ad4. Enhanced features available.
[5/9/2022 4:55:44 PM.600] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[5/9/2022 4:55:44 PM.602] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[5/9/2022 4:55:44 PM.602] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[5/9/2022 4:55:44 PM.700] LSPD First Response: [TRACE] This version seems up to date.
[5/9/2022 4:55:44 PM.700] LSPD First Response: [TRACE] This version: 0.4.8151.41789, Version available on server: 0.4.8151.41789
[5/9/2022 4:55:46 PM.261] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[5/9/2022 4:55:48 PM.682] LSPD First Response: [TRACE] Done preloading node data
[5/9/2022 4:55:48 PM.682] LSPD First Response: [TRACE] Preloading node data
[5/9/2022 4:55:48 PM.682] LSPD First Response: [TRACE] Done preloading node data
[5/9/2022 4:55:48 PM.687] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2022 4:55:48 PM.687] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2022 4:55:48 PM.687] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[5/9/2022 4:55:48 PM.717] LSPD First Response: [TRACE] Setting player to lspd from last agency
[5/9/2022 4:55:48 PM.717] LSPD First Response: [TRACE] Setting player skin from last skin
[5/9/2022 4:55:48 PM.726] LSPD First Response: [INFO] Player Persona voice is: s_m_y_ranger_01_white_full_01
[5/9/2022 4:55:48 PM.743] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[5/9/2022 4:55:48 PM.750] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[5/9/2022 4:55:48 PM.751] LSPD First Response: [TRACE] Disabling ambient game police chases
[5/9/2022 4:55:48 PM.760] LSPD First Response: [TRACE] Disabled ambient game police chases
[5/9/2022 4:55:48 PM.761] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[5/9/2022 4:55:48 PM.763] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[5/9/2022 4:55:48 PM.767] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[5/9/2022 4:55:48 PM.767] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[5/9/2022 4:55:49 PM.790] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[5/9/2022 4:55:49 PM.790] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[5/9/2022 4:55:49 PM.833] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[5/9/2022 4:55:49 PM.834] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[5/9/2022 4:55:49 PM.834] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[5/9/2022 4:55:49 PM.835] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[5/9/2022 4:55:49 PM.835] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[5/9/2022 4:55:49 PM.835] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[5/9/2022 4:55:49 PM.840] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[5/9/2022 4:55:49 PM.845] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[5/9/2022 4:55:49 PM.846] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[5/9/2022 4:55:49 PM.846] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[5/9/2022 4:55:49 PM.847] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[5/9/2022 4:55:49 PM.869] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[5/9/2022 4:55:49 PM.872] LSPD First Response: [TRACE] Thread Marker #5 initialized
[5/9/2022 4:55:49 PM.873] LSPD First Response: [TRACE] Thread Debug #1 initialized
[5/9/2022 4:55:49 PM.877] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[5/9/2022 4:55:49 PM.879] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[5/9/2022 4:55:49 PM.894] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[5/9/2022 4:55:49 PM.899] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[5/9/2022 4:55:49 PM.902] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[5/9/2022 4:55:49 PM.908] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[5/9/2022 4:55:50 PM.050] LSPD First Response: [TRACE] Player went on duty.
[5/9/2022 4:55:50 PM.060] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[5/9/2022 4:55:51 PM.644] LSPD First Response: 686Callouts, Version=1.4.0.2, Culture=neutral, PublicKeyToken=null
[5/9/2022 4:55:51 PM.655] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null
[5/9/2022 4:55:51 PM.665] LSPD First Response: CalloutInterface, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2022 4:55:51 PM.668] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null
[5/9/2022 4:55:51 PM.689] LSPD First Response: Dangerous Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2022 4:55:51 PM.689] LSPD First Response: Dangerouse Callouts Not deleted, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2022 4:55:51 PM.700] LSPD First Response: DoorControl, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2022 4:55:51 PM.702] LSPD First Response: GrammarPolice, Version=1.6.0.4, Culture=neutral, PublicKeyToken=null
[5/9/2022 4:55:51 PM.704] LSPD First Response: InsaneCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2022 4:55:51 PM.704] LSPD First Response: Megaphone UI, Version=2.2.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2022 4:55:51 PM.714] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null
[5/9/2022 4:55:51 PM.724] LSPD First Response: PanicButton, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2022 4:55:51 PM.734] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2022 4:55:51 PM.748] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null
[5/9/2022 4:55:51 PM.748] LSPD First Response: StopRightThere, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2022 4:55:51 PM.748] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null
[5/9/2022 4:55:51 PM.754] LSPD First Response: SuperCallouts, Version=3.0.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2022 4:55:51 PM.765] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null
[5/9/2022 4:55:51 PM.769] LSPD First Response: Creating plugin: _686_Callouts.Main
[5/9/2022 4:55:51 PM.769] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main
[5/9/2022 4:55:51 PM.831] LSPD First Response: Creating plugin: CalloutInterface.CalloutInterface
[5/9/2022 4:55:52 PM.048] LSPD First Response: Creating plugin: ‍‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪‏‪‮‪‭‏‮
[5/9/2022 4:55:52 PM.186] LSPD First Response: Creating plugin: Dangerous_Callout.Main
[5/9/2022 4:55:52 PM.186] LSPD First Response: Creating plugin: Dangerouse_Callouts.Main
[5/9/2022 4:55:52 PM.187] LSPD First Response: Creating plugin: DoorControl.Main
[5/9/2022 4:55:52 PM.187] LSPD First Response: Creating plugin: GrammarPolice.Main
[5/9/2022 4:55:52 PM.187] LSPD First Response: Creating plugin: PiliCallouts.Main
[5/9/2022 4:55:52 PM.187] LSPD First Response: Creating plugin: Megaphone_UI.Megaphone
[5/9/2022 4:55:52 PM.188] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main
[5/9/2022 4:55:52 PM.188] LSPD First Response: Creating plugin: PanicButton.Main
[5/9/2022 4:55:52 PM.188] LSPD First Response: Creating plugin: RegularCallouts.Main
[5/9/2022 4:55:52 PM.240] LSPD First Response: Creating plugin: ‫‍‍‪‍‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮
[5/9/2022 4:55:52 PM.288] LSPD First Response: Creating plugin: StopRightThere.Main
[5/9/2022 4:55:52 PM.288] LSPD First Response: Creating plugin: ‭‎‮‍‪‏‫‬‬‍‫‪‍‍‭‎‪‪‭‮
[5/9/2022 4:55:52 PM.350] LSPD First Response: Creating plugin: SuperCallouts.Main
[5/9/2022 4:55:52 PM.350] LSPD First Response: Creating plugin: ‮‫‪‪‎‬‏‭‏‪‪‌‭‬‏‭‏‫‎‮
[5/9/2022 4:55:52 PM.414] LSPD First Response: [686 Callouts] Version 1.4.0.2 by Charlie686 has been initialised.
[5/9/2022 4:55:52 PM.414] LSPD First Response: [686 Callouts] Go on duty to fully load.
[5/9/2022 4:55:52 PM.416] LSPD First Response: Loading AutomaticSirenCutout.ini settings
[5/9/2022 4:55:52 PM.431] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized.
[5/9/2022 4:55:52 PM.431] LSPD First Response: Go on duty to fully load CompuLite
[5/9/2022 4:55:52 PM.431] LSPD First Response: Dangerous Plugin has loaded!
[5/9/2022 4:55:52 PM.432] LSPD First Response: Go on duty to fully load the plugin!
[5/9/2022 4:55:52 PM.432] LSPD First Response: [LOG]: Loading Config file from DangerousCallouts
[5/9/2022 4:55:52 PM.435] LSPD First Response: Plugin Dangerouse Callouts has loaded SuccessFully Made By Leo™ 1.0.0.0by Author has been initialised
[5/9/2022 4:55:52 PM.435] LSPD First Response: Go on duty to fully load Dangerouse Callouts!
[5/9/2022 4:55:52 PM.440] LSPD First Response: DOORCONTROL: DoorControl 1.0.0.0 by YobB1n has been loaded.
[5/9/2022 4:55:52 PM.472] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[5/9/2022 4:55:52 PM.489] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[5/9/2022 4:55:52 PM.493] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[5/9/2022 4:55:54 PM.829] LSPD First Response: ==========DOORCONTROL INFORMATION==========
[5/9/2022 4:55:54 PM.829] LSPD First Response: Door Control by YobB1n
[5/9/2022 4:55:54 PM.829] LSPD First Response: Version 1.0.0.0
[5/9/2022 4:55:54 PM.829] LSPD First Response: Door Control Config Installed by User.
[5/9/2022 4:55:54 PM.829] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Jv6D3Wa. Enjoy!
[5/9/2022 4:55:54 PM.829] LSPD First Response: ==========DOORCONTROL INFORMATION==========
[5/9/2022 4:55:54 PM.830] LSPD First Response: Plugin InsaneCallouts1.0.0.0by Fabian1 has been Initialized.
[5/9/2022 4:55:54 PM.830] LSPD First Response: Go on duty to fully load InsaneCallouts
[5/9/2022 4:55:54 PM.830] LSPD First Response: Megaphone UI by Vincentsgm29 2.2.0 has been initialised.
[5/9/2022 4:55:54 PM.831] LSPD First Response: Go on duty to fully load Megaphone UI.
[5/9/2022 4:55:54 PM.832] LSPD First Response: OP_Immersive_Dispatch has been Initialized.
[5/9/2022 4:55:54 PM.836] LSPD First Response: AlconH's Panic Button Plugin loaded!
[5/9/2022 4:55:54 PM.838] LSPD First Response: Plugin RegularCallouts 1.1.4 has been initialised.
[5/9/2022 4:55:54 PM.838] LSPD First Response: Go on duty to fully load RegularCallouts.
[5/9/2022 4:55:54 PM.841] LSPD First Response: Initializing Config for Regular Callouts
[5/9/2022 4:55:54 PM.851] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized.
[5/9/2022 4:55:54 PM.851] LSPD First Response: Go on duty to fully load SpeedRadarLite
[5/9/2022 4:55:54 PM.851] LSPD First Response: [StopRightThere] INFO: StopRightThere 1.2.0.0 has been initialised.
[5/9/2022 4:55:54 PM.852] LSPD First Response: [StopRightThere] [initialization] INFO: Attempting to load StopRightThere.ini
[5/9/2022 4:55:54 PM.853] LSPD First Response: [StopRightThere] [initialization] INFO: ini file loaded successfully
[5/9/2022 4:55:54 PM.853] LSPD First Response: [StopRightThere] [initialization] INFO: Attempt to read settings
[5/9/2022 4:55:54 PM.857] LSPD First Response: [StopRightThere] [initialization] INFO: Successfully read settings
[5/9/2022 4:55:54 PM.857] LSPD First Response: [StopRightThere] [initialization] INFO: Setting: PulloverKey = N
[5/9/2022 4:55:54 PM.857] LSPD First Response: [StopRightThere] [initialization] INFO: Setting: ModifierKey = LControlKey
[5/9/2022 4:55:54 PM.859] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized.
[5/9/2022 4:55:54 PM.859] LSPD First Response: Go on duty to fully load StopThePed
[5/9/2022 4:55:54 PM.860] LSPD First Response: Loading SuperCallouts config.
[5/9/2022 4:55:54 PM.870] LSPD First Response: SuperCallouts: Config loaded.
[5/9/2022 4:55:54 PM.871] LSPD First Response: SuperCallouts 3.0.0.0 by SuperPyroManiac has been initialised.
[5/9/2022 4:55:54 PM.871] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[5/9/2022 4:55:54 PM.899] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized.
[5/9/2022 4:55:54 PM.899] LSPD First Response: Go on duty to fully load UltimateBackup
[5/9/2022 4:55:54 PM.899] LSPD First Response: We have 3 callouts registered
[5/9/2022 4:55:54 PM.899] LSPD First Response: CalloutManager initialized
[5/9/2022 4:55:54 PM.901] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[5/9/2022 4:55:54 PM.910] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[5/9/2022 4:55:54 PM.912] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[5/9/2022 4:55:54 PM.922] LSPD First Response: [INFO] Model preloading enabled
[5/9/2022 4:55:54 PM.922] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2022 4:55:54 PM.923] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2022 4:55:54 PM.923] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2022 4:55:54 PM.923] LSPD First Response: [TRACE] Preloading POLICET
[5/9/2022 4:55:54 PM.923] LSPD First Response: [TRACE] Preloading SHERIFF2
[5/9/2022 4:55:54 PM.923] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 4:55:54 PM.923] LSPD First Response: [TRACE] Preloading POLICE4
[5/9/2022 4:55:54 PM.923] LSPD First Response: [TRACE] Preloading POLICEB
[5/9/2022 4:55:54 PM.923] LSPD First Response: [TRACE] Preloading FBI2
[5/9/2022 4:55:54 PM.923] LSPD First Response: [TRACE] Preloading POLICEOLD1
[5/9/2022 4:55:54 PM.923] LSPD First Response: [TRACE] Preloading POLICEOLD2
[5/9/2022 4:55:54 PM.923] LSPD First Response: [TRACE] Preloading BUZZARD
[5/9/2022 4:55:54 PM.923] LSPD First Response: [TRACE] Preloading POLMAV
[5/9/2022 4:55:54 PM.923] LSPD First Response: [TRACE] Preloading FROGGER2
[5/9/2022 4:55:54 PM.923] LSPD First Response: [TRACE] Preloading AMBULANCE
[5/9/2022 4:55:54 PM.923] LSPD First Response: [TRACE] Preloading FIRETRUK
[5/9/2022 4:55:54 PM.924] LSPD First Response: [TRACE] Preloading asset 1B06D571
[5/9/2022 4:55:54 PM.924] LSPD First Response: [TRACE] Preloading asset 1D073A89
[5/9/2022 4:55:54 PM.924] LSPD First Response: [TRACE] Preloading asset 60EC506
[5/9/2022 4:55:54 PM.924] LSPD First Response: [TRACE] Preloading asset 678B81B1
[5/9/2022 4:55:54 PM.924] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[5/9/2022 4:55:54 PM.924] LSPD First Response: [TRACE] Preloading asset 83BF0278
[5/9/2022 4:55:54 PM.933] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[5/9/2022 4:55:54 PM.934] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[5/9/2022 4:55:54 PM.936] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[5/9/2022 4:55:54 PM.937] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[5/9/2022 4:55:54 PM.955] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[5/9/2022 4:55:54 PM.955] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[5/9/2022 4:55:54 PM.955] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[5/9/2022 4:55:54 PM.955] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[5/9/2022 4:55:54 PM.961] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[5/9/2022 4:55:54 PM.962] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[5/9/2022 4:55:54 PM.963] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[5/9/2022 4:55:54 PM.966] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[5/9/2022 4:55:54 PM.966] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[5/9/2022 4:55:54 PM.967] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[5/9/2022 4:55:54 PM.969] LSPD First Response: GrammarPolice: [GrammarPolice] starting...
[5/9/2022 4:55:54 PM.970] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting...
[5/9/2022 4:55:54 PM.972] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status
[5/9/2022 4:55:54 PM.972] LSPD First Response: GrammarPolice: [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[5/9/2022 4:55:54 PM.972] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     LSPDFR Updated: True
[5/9/2022 4:55:54 PM.972] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     ArrestManager: False
[5/9/2022 4:55:54 PM.972] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     HeliAssistance: False
[5/9/2022 4:55:54 PM.972] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     Traffic Policer: False
[5/9/2022 4:55:54 PM.972] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     StopThePed: True
[5/9/2022 4:55:54 PM.972] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     UltimateBackup: True
[5/9/2022 4:55:54 PM.972] LSPD First Response: GrammarPolice: [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[5/9/2022 4:55:54 PM.978] LSPD First Response: GrammarPolice: [ConfigHandler] initializing...
[5/9/2022 4:55:54 PM.981] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings...
[5/9/2022 4:55:55 PM.002] LSPD First Response: Deserialized Jenifer Patton
[5/9/2022 4:55:55 PM.002] LSPD First Response: Deserialized Marion ASoif
[5/9/2022 4:55:55 PM.003] LSPD First Response: Deserialized Hillary Knight
[5/9/2022 4:55:55 PM.003] LSPD First Response: Deserialized Anthony DeLuca
[5/9/2022 4:55:55 PM.004] LSPD First Response: Deserialized Kiera Bell
[5/9/2022 4:55:55 PM.019] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings...
[5/9/2022 4:55:55 PM.050] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign...
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler]                              GrammarPolice Settings
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign                       = 1-VICTOR-7
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] Language                       = en-US
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes                    = IMMERSIVE
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition        = True
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey                    = RMenu
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey                   = F3
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey           = LControlKey
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey                    = F2
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey            = LControlKey
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey                       = D9
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey               = None
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey             = LControlKey
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey                        = None
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey                       = None
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey                          = None
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey                       = None
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey                       = None
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey         = None
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey          = None
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey          = None
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey                 = None
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey                         = None
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton          = None
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton        = None
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton         = None
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton       = None
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton             = None
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton           = None
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications              = True
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus               = True
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate                = True
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX                 = 390
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY                 = 1013
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale                = 0.45
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX                      = 1400
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY                      = 495
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale                     = 70
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose                 = True
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk                     = True
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay                = 250
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound                   = 7
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound                = 6
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse                = 3
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation             = True
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit       = True
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint             = True
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone             = True
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone         = True
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop              = True
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability             = True
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath                    = True
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval           = 0
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval           = 30
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse             = True
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse                  = 5
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius           = 60
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed            = 5
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir                 = True
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating       = True
[5/9/2022 4:55:55 PM.053] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene             = True
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser               = True
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody   = True
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate               = 75
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance                 = 20
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds                     = 1
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance             = 20
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles                 = 1
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled        = True
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance    = 50
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds        = 5
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles    = 5
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval         = 0
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir                   = False
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2                 = False
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3                 = False
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS                   = False
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic                 = False
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck              = True
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck            = True
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT                  = False
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse               = True
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout                  = 2000
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout          = 2000
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout              = 1500
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel                   = 0
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath                     = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath                      = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath                    = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList       = [[1], [victor], [7]]
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts             = [GP_DIVISION_1, GP_UT_VICTOR, GP_BEAT_7]
[5/9/2022 4:55:55 PM.054] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================
[5/9/2022 4:55:55 PM.085] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures
[5/9/2022 4:55:55 PM.087] LSPD First Response: GrammarPolice: [AnimationHandler] initializing...
[5/9/2022 4:55:55 PM.090] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[5/9/2022 4:55:55 PM.090] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[5/9/2022 4:55:55 PM.090] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[5/9/2022 4:55:55 PM.090] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[5/9/2022 4:55:55 PM.132] LSPD First Response: [TRACE] Has taken study survey: False
[5/9/2022 4:55:55 PM.133] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[5/9/2022 4:55:55 PM.144] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[5/9/2022 4:55:55 PM.147] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[5/9/2022 4:55:55 PM.155] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[5/9/2022 4:55:55 PM.156] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[5/9/2022 4:55:55 PM.157] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[5/9/2022 4:55:55 PM.159] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[5/9/2022 4:55:55 PM.160] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[5/9/2022 4:55:55 PM.162] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[5/9/2022 4:55:55 PM.186] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[5/9/2022 4:55:56 PM.703] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects
[5/9/2022 4:55:56 PM.710] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE
[5/9/2022 4:55:56 PM.998] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\accept.xml
[5/9/2022 4:55:56 PM.999] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\advise.xml
[5/9/2022 4:55:57 PM.000] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\air.xml
[5/9/2022 4:55:57 PM.000] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\animal.xml
[5/9/2022 4:55:57 PM.000] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\available.xml
[5/9/2022 4:55:57 PM.000] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\busy.xml
[5/9/2022 4:55:57 PM.000] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\cancel_checks.xml
[5/9/2022 4:55:57 PM.000] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\clear.xml
[5/9/2022 4:55:57 PM.001] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code2.xml
[5/9/2022 4:55:57 PM.001] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code2state.xml
[5/9/2022 4:55:57 PM.001] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code3.xml
[5/9/2022 4:55:57 PM.001] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code3state.xml
[5/9/2022 4:55:57 PM.001] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code4.xml
[5/9/2022 4:55:57 PM.001] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\copy.xml
[5/9/2022 4:55:57 PM.001] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\coroner.xml
[5/9/2022 4:55:57 PM.002] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\ems.xml
[5/9/2022 4:55:57 PM.002] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\felonystopbackup.xml
[5/9/2022 4:55:57 PM.002] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\female.xml
[5/9/2022 4:55:57 PM.002] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\fight.xml
[5/9/2022 4:55:57 PM.002] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\fire.xml
[5/9/2022 4:55:57 PM.002] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\insurance.xml
[5/9/2022 4:55:57 PM.002] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\investigating.xml
[5/9/2022 4:55:57 PM.003] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\k9.xml
[5/9/2022 4:55:57 PM.003] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\mealbreak.xml
[5/9/2022 4:55:57 PM.003] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\no.xml
[5/9/2022 4:55:57 PM.003] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\noose.xml
[5/9/2022 4:55:57 PM.003] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\normal.xml
[5/9/2022 4:55:57 PM.006] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_1.xml
[5/9/2022 4:55:57 PM.007] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_2.xml
[5/9/2022 4:55:57 PM.007] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_3.xml
[5/9/2022 4:55:57 PM.007] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\officerdown.xml
[5/9/2022 4:55:57 PM.007] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\onpatrol.xml
[5/9/2022 4:55:57 PM.007] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\outofservice.xml
[5/9/2022 4:55:57 PM.007] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\panic.xml
[5/9/2022 4:55:57 PM.008] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pedcheck.xml
[5/9/2022 4:55:57 PM.008] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\person_deceased.xml
[5/9/2022 4:55:57 PM.008] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\person_injured.xml
[5/9/2022 4:55:57 PM.008] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pit.xml
[5/9/2022 4:55:57 PM.008] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\platecheck.xml
[5/9/2022 4:55:57 PM.008] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\preface.xml
[5/9/2022 4:55:57 PM.008] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\priority_tone.xml
[5/9/2022 4:55:57 PM.009] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pursuit.xml
[5/9/2022 4:55:57 PM.009] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\radiocheck.xml
[5/9/2022 4:55:57 PM.009] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\roadblock.xml
[5/9/2022 4:55:57 PM.009] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\scene.xml
[5/9/2022 4:55:57 PM.009] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\spikestrips.xml
[5/9/2022 4:55:57 PM.009] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\startpatrol.xml
[5/9/2022 4:55:57 PM.009] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\station.xml
[5/9/2022 4:55:57 PM.010] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\suspect_custody.xml
[5/9/2022 4:55:57 PM.010] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\suspect_lost.xml
[5/9/2022 4:55:57 PM.010] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\swat.xml
[5/9/2022 4:55:57 PM.010] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\taser.xml
[5/9/2022 4:55:57 PM.010] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\ticketnumber.xml
[5/9/2022 4:55:57 PM.010] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\tow.xml
[5/9/2022 4:55:57 PM.010] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic.xml
[5/9/2022 4:55:57 PM.011] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\trafficstopbackup.xml
[5/9/2022 4:55:57 PM.011] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control.xml
[5/9/2022 4:55:57 PM.011] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_clear.xml
[5/9/2022 4:55:57 PM.011] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_slow.xml
[5/9/2022 4:55:57 PM.014] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_stop.xml
[5/9/2022 4:55:57 PM.014] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\transport.xml
[5/9/2022 4:55:57 PM.014] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\vehicle.xml
[5/9/2022 4:55:57 PM.014] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\visual.xml
[5/9/2022 4:55:57 PM.014] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\yes.xml
[5/9/2022 4:55:57 PM.022] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept
[5/9/2022 4:55:57 PM.023] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise
[5/9/2022 4:55:57 PM.023] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory
[5/9/2022 4:55:57 PM.023] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks
[5/9/2022 4:55:57 PM.023] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear
[5/9/2022 4:55:57 PM.023] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy
[5/9/2022 4:55:57 PM.023] LSPD First Response: GrammarPolice: [Command] loaded command: name=no
[5/9/2022 4:55:57 PM.023] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal
[5/9/2022 4:55:57 PM.024] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied
[5/9/2022 4:55:57 PM.024] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown
[5/9/2022 4:55:57 PM.024] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic
[5/9/2022 4:55:57 PM.024] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface
[5/9/2022 4:55:57 PM.024] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone
[5/9/2022 4:55:57 PM.024] LSPD First Response: GrammarPolice: [Command] loaded command: name=request
[5/9/2022 4:55:57 PM.024] LSPD First Response: GrammarPolice: [Command] loaded command: name=status
[5/9/2022 4:55:57 PM.024] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser
[5/9/2022 4:55:57 PM.024] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear
[5/9/2022 4:55:57 PM.025] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow
[5/9/2022 4:55:57 PM.025] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop
[5/9/2022 4:55:57 PM.025] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes
[5/9/2022 4:55:57 PM.025] LSPD First Response: GrammarPolice: [ActionHandler] loaded 20 commands and 64 actions
[5/9/2022 4:55:57 PM.031] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US
[5/9/2022 4:55:57 PM.031] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept
[5/9/2022 4:55:57 PM.036] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise
[5/9/2022 4:55:57 PM.036] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory
[5/9/2022 4:55:57 PM.037] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks
[5/9/2022 4:55:57 PM.037] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear
[5/9/2022 4:55:57 PM.037] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy
[5/9/2022 4:55:57 PM.037] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no
[5/9/2022 4:55:57 PM.037] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal
[5/9/2022 4:55:57 PM.037] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied
[5/9/2022 4:55:57 PM.037] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown
[5/9/2022 4:55:57 PM.037] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic
[5/9/2022 4:55:57 PM.037] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone
[5/9/2022 4:55:57 PM.037] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request
[5/9/2022 4:55:57 PM.037] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status
[5/9/2022 4:55:57 PM.037] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser
[5/9/2022 4:55:57 PM.037] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear
[5/9/2022 4:55:57 PM.037] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow
[5/9/2022 4:55:57 PM.037] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop
[5/9/2022 4:55:57 PM.037] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes
[5/9/2022 4:55:57 PM.037] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces
[5/9/2022 4:55:57 PM.040] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1
[5/9/2022 4:55:57 PM.040] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: victor
[5/9/2022 4:55:57 PM.040] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 victor
[5/9/2022 4:55:57 PM.040] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 7
[5/9/2022 4:55:57 PM.040] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: victor 7
[5/9/2022 4:55:57 PM.040] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 victor 7
[5/9/2022 4:55:57 PM.040] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder
[5/9/2022 4:55:57 PM.040] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder
[5/9/2022 4:55:57 PM.040] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces
[5/9/2022 4:55:57 PM.040] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders
[5/9/2022 4:55:57 PM.040] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder
[5/9/2022 4:55:57 PM.041] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder
[5/9/2022 4:55:57 PM.041] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar
[5/9/2022 4:55:57 PM.145] LSPD First Response: GrammarPolice: [PlayerHandler] starting...
[5/9/2022 4:55:57 PM.156] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Out Of Service
[5/9/2022 4:55:57 PM.156] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~y~Out Of Service
[5/9/2022 4:55:57 PM.157] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~y~Out Of Service
[5/9/2022 4:55:57 PM.158] LSPD First Response: GrammarPolice: [ControlHandler] starting...
[5/9/2022 4:55:57 PM.162] LSPD First Response: GrammarPolice: [DispatchHandler] Starting...
[5/9/2022 4:55:57 PM.164] LSPD First Response: GrammarPolice: [GrammarHandler] Starting...
[5/9/2022 4:55:57 PM.164] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine
[5/9/2022 4:55:57 PM.166] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine
[5/9/2022 4:55:57 PM.240] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar
[5/9/2022 4:55:57 PM.265] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device
[5/9/2022 4:55:57 PM.279] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events
[5/9/2022 4:55:57 PM.280] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful
[5/9/2022 4:55:57 PM.294] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid
[5/9/2022 4:55:57 PM.297] LSPD First Response: GrammarPolice: [UIHandler] starting...
[5/9/2022 4:55:57 PM.301] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid
[5/9/2022 4:55:57 PM.421] LSPD First Response: GrammarPolice: [UIHandler] starting...
[5/9/2022 4:55:57 PM.423] LSPD First Response: [686 Callouts] Loading your 686 Callouts!
[5/9/2022 4:55:57 PM.490] LSPD First Response: [686 Callouts] User is on the latest build.
[5/9/2022 4:55:57 PM.500] LSPD First Response: [686 Callouts] Running Plugin Handler.
[5/9/2022 4:55:57 PM.500] LSPD First Response: [686 Callouts] Is Stop The Ped Running? True.
[5/9/2022 4:55:57 PM.500] LSPD First Response: [686 Callouts] Is Callout Interface Running? True.
[5/9/2022 4:55:57 PM.677] LSPD First Response: [686 Callouts] No remote announcement to display.
[5/9/2022 4:55:57 PM.678] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleOnSidewalk
[5/9/2022 4:55:57 PM.678] LSPD First Response: Registering callout _686_Callouts.Callouts.DisorientatedIndividual
[5/9/2022 4:55:57 PM.678] LSPD First Response: Registering callout _686_Callouts.Callouts.LargeVehiclePursuit
[5/9/2022 4:55:57 PM.678] LSPD First Response: Registering callout _686_Callouts.Callouts.OffensiveWeapon
[5/9/2022 4:55:57 PM.678] LSPD First Response: Registering callout _686_Callouts.Callouts.Photography
[5/9/2022 4:55:57 PM.678] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenBike
[5/9/2022 4:55:57 PM.678] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenItem
[5/9/2022 4:55:57 PM.678] LSPD First Response: Registering callout _686_Callouts.Callouts.SuspectedStalker
[5/9/2022 4:55:57 PM.678] LSPD First Response: Registering callout _686_Callouts.Callouts.FareDodger
[5/9/2022 4:55:57 PM.678] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleFire
[5/9/2022 4:55:57 PM.678] LSPD First Response: Registering callout _686_Callouts.Callouts.Kidnapping
[5/9/2022 4:55:57 PM.678] LSPD First Response: [686 Callouts] Loading stats plugins/LSPDFR/686Callouts/stats.xml.
[5/9/2022 4:55:57 PM.701] LSPD First Response: [686 Callouts] All done, have a fantastic patrol!
[5/9/2022 4:55:57 PM.702] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready.
[5/9/2022 4:55:57 PM.704] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled.
[5/9/2022 4:55:57 PM.704] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled.
[5/9/2022 4:55:57 PM.704] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled.
[5/9/2022 4:55:57 PM.704] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled.
[5/9/2022 4:55:57 PM.723] LSPD First Response: IPT.Common: [INFO] ============================================================
[5/9/2022 4:55:57 PM.723] LSPD First Response: IPT.Common: [INFO]     CalloutInterface Configuration
[5/9/2022 4:55:57 PM.723] LSPD First Response: IPT.Common: [INFO] ============================================================
[5/9/2022 4:55:57 PM.723] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey                 = F8
[5/9/2022 4:55:57 PM.723] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey                = LControlKey+F9
[5/9/2022 4:55:57 PM.723] LSPD First Response: IPT.Common: [INFO] IgnoreCalloutKey               = LControlKey+F11
[5/9/2022 4:55:57 PM.723] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey              = NumPad6
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] AutoIgnore                     = False
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] MaxDistance                    = 1500
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay             = 1
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] MDTEnabled                     = True
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] OnlyInVehicle                  = False
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] MDTCallsign                    = 1-LINCOLN-18
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] MDTPosX                        = 1409
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] MDTPosY                        = 834
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] MDTScale                       = 75
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] MDTTexture                     = default.dark
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] MDTVolume                      = 2
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept               = 1
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay              = 1
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] MDTTimeout                     = 10
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] MDTShowDistance                = True
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] MDTOnByDefault                 = False
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled              = False
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] PostalCodeSet                  = ocrp
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] PostalCodePosX                 = 444
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] PostalCodePosY                 = 948
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] PostalCodeScale                = 42
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] LogLevel                       = 0
[5/9/2022 4:55:57 PM.724] LSPD First Response: IPT.Common: [INFO] ============================================================
[5/9/2022 4:55:57 PM.766] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes
[5/9/2022 4:55:57 PM.767] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries
[5/9/2022 4:55:57 PM.767] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries
[5/9/2022 4:55:57 PM.767] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries
[5/9/2022 4:55:57 PM.769] LSPD First Response: CalloutInterface: [INFO] starting callout handler...
[5/9/2022 4:55:57 PM.771] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts
[5/9/2022 4:55:57 PM.771] LSPD First Response: CalloutInterface: [INFO] ... 686Callouts: found 12 callouts
[5/9/2022 4:55:57 PM.771] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 1 callouts
[5/9/2022 4:55:57 PM.771] LSPD First Response: CalloutInterface: [INFO] ... Dangerous Callouts: found 2 callouts
[5/9/2022 4:55:57 PM.771] LSPD First Response: CalloutInterface: [INFO] ... Dangerouse Callouts Not deleted: found 4 callouts
[5/9/2022 4:55:57 PM.771] LSPD First Response: CalloutInterface: [INFO] ... InsaneCallouts: found 4 callouts
[5/9/2022 4:55:57 PM.771] LSPD First Response: CalloutInterface: [INFO] ... RegularCallouts: found 25 callouts
[5/9/2022 4:55:57 PM.771] LSPD First Response: CalloutInterface: [INFO] ... SuperCallouts: found 29 callouts
[5/9/2022 4:55:57 PM.771] LSPD First Response: CalloutInterface: [INFO] ... found a total of 79 callout(s)
[5/9/2022 4:55:57 PM.773] LSPD First Response: CalloutInterface: [INFO] loading textures...
[5/9/2022 4:55:57 PM.773] LSPD First Response: CalloutInterface: [INFO] checking C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/textures\default ...
[5/9/2022 4:55:57 PM.808] LSPD First Response: CalloutInterface: [INFO] ...loaded terminal: default.dark
[5/9/2022 4:55:57 PM.811] LSPD First Response: CalloutInterface: [INFO] ...loaded terminal: default.light
[5/9/2022 4:55:57 PM.811] LSPD First Response: CalloutInterface: [INFO] loaded 2 terminals
[5/9/2022 4:55:57 PM.832] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop
[5/9/2022 4:55:58 PM.106] LSPD First Response: CompuLite Localization Code Page: 1252
[5/9/2022 4:55:58 PM.107] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows)
[5/9/2022 4:55:58 PM.111] LSPD First Response: Registering callout Dangerous_Callouts.Callouts.Shooting
[5/9/2022 4:55:58 PM.111] LSPD First Response: Registering callout Dangerous_Callouts.Callouts.HighSpeedPursuit
[5/9/2022 4:55:58 PM.111] LSPD First Response: Registering callout Dangerouse_Callouts.Callouts.HighSpeedPursuit
[5/9/2022 4:55:58 PM.111] LSPD First Response: Registering callout Dangerouse_Callouts.Callouts.Shooting
[5/9/2022 4:55:58 PM.111] LSPD First Response: Registering callout Dangerouse_Callouts.Callouts.Stabbing
[5/9/2022 4:55:58 PM.111] LSPD First Response: Registering callout Dangerouse_Callouts.Callouts.Juggernaut
[5/9/2022 4:55:58 PM.112] LSPD First Response: Registering callout PiliCallouts.Callouts.HighSpeedChase
[5/9/2022 4:55:58 PM.112] LSPD First Response: Registering callout PiliCallouts.Callouts.IntoxicatedIndividual
[5/9/2022 4:55:58 PM.112] LSPD First Response: Registering callout PiliCallouts.Callouts.PersonWithFirearm
[5/9/2022 4:55:58 PM.112] LSPD First Response: Registering callout PiliCallouts.Callouts.Juggernaut
[5/9/2022 4:55:58 PM.112] LSPD First Response: Megaphone UI 2.2.0 has started
[5/9/2022 4:55:59 PM.577] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway
[5/9/2022 4:55:59 PM.577] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash
[5/9/2022 4:55:59 PM.577] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark
[5/9/2022 4:55:59 PM.577] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance
[5/9/2022 4:55:59 PM.577] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson
[5/9/2022 4:55:59 PM.577] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance
[5/9/2022 4:55:59 PM.577] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash
[5/9/2022 4:55:59 PM.577] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant
[5/9/2022 4:55:59 PM.577] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet
[5/9/2022 4:55:59 PM.577] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle
[5/9/2022 4:55:59 PM.577] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect
[5/9/2022 4:55:59 PM.577] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress
[5/9/2022 4:55:59 PM.577] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle
[5/9/2022 4:55:59 PM.577] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide
[5/9/2022 4:55:59 PM.577] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer
[5/9/2022 4:55:59 PM.577] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle
[5/9/2022 4:55:59 PM.577] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb
[5/9/2022 4:55:59 PM.577] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar
[5/9/2022 4:55:59 PM.577] LSPD First Response: Registering callout RegularCallouts.Callouts.TrafficStopAssistance
[5/9/2022 4:55:59 PM.577] LSPD First Response: Registering callout RegularCallouts.Callouts.LostSuspect
[5/9/2022 4:55:59 PM.594] LSPD First Response: [StopRightThere] Info: Initialized
[5/9/2022 4:55:59 PM.738] LSPD First Response: StopThePed Localization Code Page: 1252
[5/9/2022 4:55:59 PM.738] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows)
[5/9/2022 4:55:59 PM.865] LSPD First Response: [MEGAPHONE UI] Menu initialisation ended
[5/9/2022 4:55:59 PM.869] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[5/9/2022 4:55:59 PM.873] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-VICTOR-7
[5/9/2022 4:55:59 PM.874] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign]  OP_1 OP_UT_VICTOR OP_7
[5/9/2022 4:55:59 PM.877] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True
[5/9/2022 4:55:59 PM.878] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True
[5/9/2022 4:55:59 PM.880] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100
[5/9/2022 4:55:59 PM.883] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True
[5/9/2022 4:55:59 PM.884] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep
[5/9/2022 4:55:59 PM.887] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60
[5/9/2022 4:55:59 PM.890] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True
[5/9/2022 4:55:59 PM.891] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon
[5/9/2022 4:55:59 PM.893] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O
[5/9/2022 4:55:59 PM.896] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None
[5/9/2022 4:55:59 PM.897] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120
[5/9/2022 4:55:59 PM.899] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True
[5/9/2022 4:55:59 PM.901] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT
[5/9/2022 4:55:59 PM.903] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True
[5/9/2022 4:55:59 PM.904] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120
[5/9/2022 4:55:59 PM.906] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True
[5/9/2022 4:55:59 PM.908] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True
[5/9/2022 4:55:59 PM.914] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button
[5/9/2022 4:55:59 PM.916] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] None
[5/9/2022 4:55:59 PM.917] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None
[5/9/2022 4:55:59 PM.919] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] None
[5/9/2022 4:55:59 PM.921] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None
[5/9/2022 4:55:59 PM.923] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None
[5/9/2022 4:55:59 PM.925] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None
[5/9/2022 4:55:59 PM.926] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep
[5/9/2022 4:55:59 PM.928] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True
[5/9/2022 4:55:59 PM.929] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio
[5/9/2022 4:55:59 PM.931] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True
[5/9/2022 4:55:59 PM.932] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True
[5/9/2022 4:55:59 PM.934] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1
[5/9/2022 4:55:59 PM.936] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey
[5/9/2022 4:55:59 PM.937] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True
[5/9/2022 4:55:59 PM.939] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2
[5/9/2022 4:55:59 PM.941] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey
[5/9/2022 4:55:59 PM.942] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True
[5/9/2022 4:55:59 PM.944] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3
[5/9/2022 4:55:59 PM.946] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey
[5/9/2022 4:55:59 PM.947] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True
[5/9/2022 4:55:59 PM.949] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4
[5/9/2022 4:55:59 PM.950] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey
[5/9/2022 4:55:59 PM.952] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True
[5/9/2022 4:55:59 PM.953] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5
[5/9/2022 4:55:59 PM.955] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey
[5/9/2022 4:55:59 PM.956] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True
[5/9/2022 4:55:59 PM.958] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6
[5/9/2022 4:55:59 PM.959] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey
[5/9/2022 4:55:59 PM.961] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True
[5/9/2022 4:55:59 PM.963] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7
[5/9/2022 4:55:59 PM.964] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey
[5/9/2022 4:55:59 PM.966] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] True
[5/9/2022 4:55:59 PM.967] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8
[5/9/2022 4:55:59 PM.969] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey
[5/9/2022 4:55:59 PM.971] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] True
[5/9/2022 4:55:59 PM.973] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9
[5/9/2022 4:55:59 PM.974] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey
[5/9/2022 4:55:59 PM.976] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2
[5/9/2022 4:55:59 PM.978] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4
[5/9/2022 4:55:59 PM.979] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40
[5/9/2022 4:55:59 PM.981] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5
[5/9/2022 4:55:59 PM.982] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20
[5/9/2022 4:55:59 PM.983] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5
[5/9/2022 4:55:59 PM.985] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True
[5/9/2022 4:55:59 PM.987] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True
[5/9/2022 4:55:59 PM.988] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True
[5/9/2022 4:55:59 PM.989] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True
[5/9/2022 4:55:59 PM.991] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True
[5/9/2022 4:55:59 PM.993] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True
[5/9/2022 4:55:59 PM.995] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True
[5/9/2022 4:55:59 PM.997] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True
[5/9/2022 4:55:59 PM.998] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True
[5/9/2022 4:56:00 PM.000] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True
[5/9/2022 4:56:00 PM.001] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False
[5/9/2022 4:56:00 PM.002] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True
[5/9/2022 4:56:00 PM.004] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True
[5/9/2022 4:56:00 PM.006] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True
[5/9/2022 4:56:00 PM.009] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120
[5/9/2022 4:56:00 PM.009] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False
[5/9/2022 4:56:00 PM.009] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully
[5/9/2022 4:56:00 PM.013] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon
[5/9/2022 4:56:00 PM.013] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio
[5/9/2022 4:56:00 PM.013] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT
[5/9/2022 4:56:00 PM.013] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button
[5/9/2022 4:56:00 PM.013] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100
[5/9/2022 4:56:00 PM.013] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep
[5/9/2022 4:56:00 PM.013] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep
[5/9/2022 4:56:00 PM.013] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed
[5/9/2022 4:56:00 PM.013] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[5/9/2022 4:56:00 PM.023] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added
[5/9/2022 4:56:00 PM.023] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added
[5/9/2022 4:56:00 PM.023] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added
[5/9/2022 4:56:00 PM.023] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added
[5/9/2022 4:56:00 PM.024] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added
[5/9/2022 4:56:00 PM.024] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added
[5/9/2022 4:56:00 PM.024] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added
[5/9/2022 4:56:00 PM.024] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added
[5/9/2022 4:56:00 PM.024] OP_Immersive_Dispatch: Menus Initialised
[5/9/2022 4:56:02 PM.201] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status
[5/9/2022 4:56:02 PM.201] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[5/9/2022 4:56:02 PM.201] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     BetterEMS: False
[5/9/2022 4:56:02 PM.202] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     GrammarPolice: True
[5/9/2022 4:56:02 PM.202] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     RageNativeUI: True
[5/9/2022 4:56:02 PM.202] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     StopThePed: True
[5/9/2022 4:56:02 PM.202] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     UltimateBackup: True
[5/9/2022 4:56:02 PM.202] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     HeliAssistance: False
[5/9/2022 4:56:02 PM.202] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[5/9/2022 4:56:02 PM.665] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[5/9/2022 4:56:02 PM.666] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[5/9/2022 4:56:02 PM.672] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[5/9/2022 4:56:02 PM.714] LSPD First Response: [TRACE] SwitchToCharacter: Steve Williams
[5/9/2022 4:56:02 PM.719] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2022 4:56:02 PM.719] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[5/9/2022 4:56:02 PM.719] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets.xml
[5/9/2022 4:56:04 PM.354] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2022 4:56:04 PM.354] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2022 4:56:04 PM.379] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2022 4:56:04 PM.381] LSPD First Response: [TRACE] Created police2 at X:10.73163 Y:-1572.592 Z:30.42101
[5/9/2022 4:56:05 PM.310] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2022 4:56:05 PM.318] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 4:56:05 PM.560] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[5/9/2022 4:56:05 PM.562] LSPD First Response: [TRACE] Starting player switch
[5/9/2022 4:56:05 PM.970] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty 
You Are On The Latest Version
[5/9/2022 4:56:06 PM.023] LSPD First Response: [TRACE] Walter Homes (MP_M_FREEMODE_01) was set as a cop
[5/9/2022 4:56:06 PM.063] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2022 4:56:06 PM.070] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 4:56:06 PM.076] LSPD First Response: [TRACE] Michael Leeroy (MP_M_FREEMODE_01) was set as a cop
[5/9/2022 4:56:06 PM.109] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2022 4:56:06 PM.603] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[5/9/2022 4:56:06 PM.638] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[5/9/2022 4:56:07 PM.722] LSPD First Response: [TRACE] Player switch done
[5/9/2022 4:56:14 PM.202] LSPD First Response: SuperCallouts: Using UltimateBackup API.
[5/9/2022 4:56:14 PM.202] LSPD First Response: SuperCallouts: Using CalloutInterface API.
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: HotPursuit Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: Robbery Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: CarAccident Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: AngryAnimals Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: Kidnapping Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: TruckCrash Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: PrisonTransport Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: Hit and Run Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: Stolen police vehicle Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: Aliens Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: Open Carry Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: Fire Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: Suspicious Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: Manhunt Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: Impersonator Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: Blocking Traffic Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: Illegal Parking Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: Knife Attack Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: PrisonBreak Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: Mafia1 Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.MafiaActivity2
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: Mafia2 Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: LostMC Enabled
[5/9/2022 4:56:14 PM.203] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf
[5/9/2022 4:56:14 PM.203] LSPD First Response: SuperCallouts: LSGTF Enabled
[5/9/2022 4:56:19 PM.580] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 4:56:19 PM.580] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 4:56:19 PM.617] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 4:56:19 PM.617] LSPD First Response: [TRACE] Created sheriff at X:278.054 Y:743.285 Z:184.1163
[5/9/2022 4:56:19 PM.634] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 4:56:19 PM.635] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 4:56:19 PM.638] LSPD First Response: [TRACE] Brandon DiCamillo (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 4:56:19 PM.655] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 4:56:19 PM.656] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 4:56:19 PM.657] LSPD First Response: [TRACE] Billy Carson (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 4:56:19 PM.674] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2022 4:56:44 PM.609] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 4:56:44 PM.609] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 4:56:44 PM.639] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 4:56:44 PM.640] LSPD First Response: [TRACE] Created sheriff at X:270.4338 Y:827.9196 Z:192.8014
[5/9/2022 4:56:44 PM.653] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 4:56:44 PM.654] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 4:56:44 PM.655] LSPD First Response: [TRACE] Jack King (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 4:56:44 PM.673] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 4:56:44 PM.674] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 4:56:44 PM.675] LSPD First Response: [TRACE] Drake Avante (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 4:56:44 PM.691] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2022 4:56:47 PM.217] LSPD First Response: [TRACE] Launching new encounter for Anthony DeLuca
[5/9/2022 4:56:47 PM.222] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[5/9/2022 4:56:47 PM.373] LSPD First Response: [TRACE] Spawned suspect vehicle
[5/9/2022 4:57:07 PM.988] LSPD First Response: [TRACE] Freeing spawned suspect
[5/9/2022 4:57:07 PM.991] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[5/9/2022 4:57:07 PM.991] LSPD First Response: [TRACE] StageOnFinished
[5/9/2022 4:57:07 PM.991] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[5/9/2022 4:57:07 PM.992] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[5/9/2022 4:57:07 PM.993] LSPD First Response: [TRACE] Finishing crime Cold cases
[5/9/2022 4:57:07 PM.993] LSPD First Response: [TRACE] Finishing all logic for Anthony DeLuca
[5/9/2022 4:57:07 PM.994] LSPD First Response: [TRACE] Crime finished
[5/9/2022 4:57:14 PM.638] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 4:57:14 PM.638] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 4:57:14 PM.673] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 4:57:14 PM.673] LSPD First Response: [TRACE] Created sheriff at X:281.2447 Y:837.4455 Z:193.1295
[5/9/2022 4:57:14 PM.688] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 4:57:14 PM.689] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 4:57:14 PM.690] LSPD First Response: [TRACE] Daniel Winnard (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 4:57:14 PM.706] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2022 4:57:19 PM.641] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2022 4:57:19 PM.641] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2022 4:57:19 PM.679] LSPD First Response: [TRACE] Preloading POLICE
[5/9/2022 4:57:19 PM.680] LSPD First Response: [TRACE] Created police at X:383.796 Y:439.4194 Z:143.9989
[5/9/2022 4:57:19 PM.680] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[5/9/2022 4:57:44 PM.690] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 4:57:44 PM.690] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 4:57:44 PM.719] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 4:57:44 PM.719] LSPD First Response: [TRACE] Created sheriff at X:265.1762 Y:818.9331 Z:193.9045
[5/9/2022 4:57:44 PM.734] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 4:57:44 PM.735] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 4:57:44 PM.736] LSPD First Response: [TRACE] Andrew Scapes (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 4:57:44 PM.752] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 4:57:44 PM.753] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 4:57:44 PM.754] LSPD First Response: [TRACE] Jacob Hillary (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 4:57:44 PM.770] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2022 4:57:53 PM.005] LSPD First Response: [TRACE] Launching new encounter for Kiera Bell
[5/9/2022 4:57:53 PM.005] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[5/9/2022 4:57:53 PM.326] LSPD First Response: Could not find game window.
[5/9/2022 4:58:29 PM.753] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 4:58:29 PM.753] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 4:58:29 PM.783] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 4:58:29 PM.787] LSPD First Response: [TRACE] Created sheriff at X:449.6728 Y:875.1102 Z:198.405
[5/9/2022 4:58:29 PM.803] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 4:58:29 PM.804] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 4:58:29 PM.805] LSPD First Response: [TRACE] David McReary (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 4:58:29 PM.822] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 4:58:29 PM.823] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 4:58:29 PM.824] LSPD First Response: [TRACE] Michael Brasel (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 4:58:29 PM.840] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2022 4:58:59 PM.787] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 4:58:59 PM.787] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 4:58:59 PM.815] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 4:58:59 PM.816] LSPD First Response: [TRACE] Created sheriff at X:248.6137 Y:810.645 Z:197.5775
[5/9/2022 4:58:59 PM.831] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 4:58:59 PM.831] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 4:58:59 PM.832] LSPD First Response: [TRACE] Chuwong Cage (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 4:58:59 PM.853] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 4:58:59 PM.854] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 4:58:59 PM.855] LSPD First Response: [TRACE] Kark Smith (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 4:58:59 PM.872] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2022 4:59:59 PM.901] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 4:59:59 PM.901] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 4:59:59 PM.933] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 4:59:59 PM.933] LSPD First Response: [TRACE] Created sheriff at X:267.0066 Y:561.3524 Z:145.0712
[5/9/2022 4:59:59 PM.952] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 4:59:59 PM.953] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 4:59:59 PM.954] LSPD First Response: [TRACE] Denzel Williams (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 4:59:59 PM.971] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2022 5:00:04 PM.905] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 5:00:04 PM.905] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 5:00:04 PM.935] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 5:00:04 PM.935] LSPD First Response: [TRACE] Created sheriff at X:445.5968 Y:876.0926 Z:198.6922
[5/9/2022 5:00:04 PM.950] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 5:00:04 PM.951] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 5:00:04 PM.952] LSPD First Response: [TRACE] Jake Colburn (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 5:00:04 PM.969] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2022 5:00:25 PM.219] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[5/9/2022 5:00:25 PM.220] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[5/9/2022 5:00:25 PM.244] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[5/9/2022 5:00:25 PM.247] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[5/9/2022 5:00:26 PM.376] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 210
[5/9/2022 5:00:27 PM.281] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[5/9/2022 5:00:27 PM.416] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[5/9/2022 5:00:27 PM.532] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[5/9/2022 5:00:27 PM.834] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[5/9/2022 5:00:27 PM.837] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show me ten eight  Confidence: 0.7771368
[5/9/2022 5:00:27 PM.838] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[5/9/2022 5:00:27 PM.850] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[5/9/2022 5:00:27 PM.850] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[5/9/2022 5:00:27 PM.851] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[5/9/2022 5:00:27 PM.851] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.630516
[5/9/2022 5:00:27 PM.851] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue
[5/9/2022 5:00:28 PM.861] LSPD First Response: [TRACE] Spawned suspect vehicle
[5/9/2022 5:00:29 PM.284] LSPD First Response: GrammarPolice: [Events] firing action event, action = available
[5/9/2022 5:00:29 PM.284] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler
[5/9/2022 5:00:29 PM.285] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[5/9/2022 5:00:29 PM.305] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available
[5/9/2022 5:00:29 PM.324] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available
[5/9/2022 5:00:29 PM.324] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available
[5/9/2022 5:00:29 PM.324] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~g~Available
[5/9/2022 5:00:29 PM.324] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~g~Available
[5/9/2022 5:00:29 PM.345] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available
[5/9/2022 5:00:29 PM.345] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~g~Available
[5/9/2022 5:00:31 PM.967] LSPD First Response: [TRACE] It has been 269 seconds since the last callout
[5/9/2022 5:00:31 PM.974] LSPD First Response: Creating HighSpeedPursuit from Dangerous_Callouts.Callouts.HighSpeedPursuit, Dangerous Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[5/9/2022 5:00:31 PM.977] LSPD First Response: [TRACE] Callout created:  #1
[5/9/2022 5:00:32 PM.004] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout displayed
[5/9/2022 5:00:34 PM.091] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[5/9/2022 5:00:34 PM.091] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[5/9/2022 5:00:34 PM.109] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[5/9/2022 5:00:34 PM.110] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[5/9/2022 5:00:35 PM.000] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 5:00:35 PM.000] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[5/9/2022 5:00:35 PM.031] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 5:00:35 PM.031] LSPD First Response: [TRACE] Created sheriff at X:333.1956 Y:477.728 Z:151.0318
[5/9/2022 5:00:35 PM.185] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[5/9/2022 5:00:35 PM.186] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 5:00:35 PM.187] LSPD First Response: [TRACE] Nathan Brueske (S_F_Y_SHERIFF_01) was set as a cop
[5/9/2022 5:00:35 PM.214] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 0
[5/9/2022 5:00:35 PM.263] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2022 5:00:35 PM.541] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[5/9/2022 5:00:35 PM.668] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[5/9/2022 5:00:35 PM.778] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[5/9/2022 5:00:36 PM.042] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected
[5/9/2022 5:00:36 PM.044] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch cancel (confidence=0.3297185)
[5/9/2022 5:00:36 PM.064] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[5/9/2022 5:00:36 PM.080] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[5/9/2022 5:00:36 PM.080] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[5/9/2022 5:00:36 PM.083] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[5/9/2022 5:00:36 PM.083] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[5/9/2022 5:00:36 PM.083] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.9911045
[5/9/2022 5:00:38 PM.579] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[5/9/2022 5:00:38 PM.579] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[5/9/2022 5:00:38 PM.596] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[5/9/2022 5:00:38 PM.597] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[5/9/2022 5:00:39 PM.833] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 440
[5/9/2022 5:00:40 PM.023] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 5:00:40 PM.023] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 5:00:40 PM.053] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 5:00:40 PM.054] LSPD First Response: [TRACE] Created sheriff at X:240.8074 Y:709.8311 Z:188.6845
[5/9/2022 5:00:40 PM.069] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 5:00:40 PM.070] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 5:00:40 PM.071] LSPD First Response: [TRACE] Mal Fallon (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 5:00:40 PM.088] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2022 5:00:41 PM.346] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[5/9/2022 5:00:41 PM.472] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[5/9/2022 5:00:41 PM.578] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[5/9/2022 5:00:41 PM.840] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected
[5/9/2022 5:00:41 PM.840] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch en route (confidence=0.4617329)
[5/9/2022 5:00:41 PM.863] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[5/9/2022 5:00:41 PM.880] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[5/9/2022 5:00:41 PM.880] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[5/9/2022 5:00:41 PM.880] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[5/9/2022 5:00:41 PM.880] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[5/9/2022 5:00:41 PM.880] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.3005899
[5/9/2022 5:00:43 PM.494] LSPD First Response: [TRACE] Cleaning UI
[5/9/2022 5:00:43 PM.498] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout accepted
[5/9/2022 5:00:43 PM.498] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route
[5/9/2022 5:00:43 PM.498] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~o~En Route
[5/9/2022 5:00:43 PM.498] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~o~En Route
[5/9/2022 5:00:43 PM.500] LSPD First Response: [TRACE] User accepted callout
[5/9/2022 5:00:44 PM.479] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~o~En Route
[5/9/2022 5:00:53 PM.497] LSPD First Response: [TRACE] A new world event should be started
[5/9/2022 5:00:53 PM.498] LSPD First Response: [TRACE] Starting world event StealCar
[5/9/2022 5:00:53 PM.498] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[5/9/2022 5:00:53 PM.504] LSPD First Response: [TRACE] Failed to set up StealCar #1
[5/9/2022 5:00:53 PM.507] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[5/9/2022 5:00:53 PM.507] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[5/9/2022 5:00:55 PM.005] LSPD First Response: [TRACE] Spawned with 1.943695
[5/9/2022 5:00:55 PM.005] LSPD First Response: [TRACE] Using 237.2769, 353.6117, 104.7281 Heading: 71.22923 and 226.1937, 357.8029, 104.5824 Heading: 71.22923 as base positions
[5/9/2022 5:00:55 PM.016] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2022 5:00:55 PM.016] LSPD First Response: [TRACE] Preloading LANDSTALKER
[5/9/2022 5:00:55 PM.020] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2022 5:00:55 PM.021] LSPD First Response: [TRACE] Created police2 at X:237.2769 Y:353.6117 Z:104.7281
[5/9/2022 5:00:55 PM.219] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2022 5:00:55 PM.226] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2022 5:00:55 PM.242] LSPD First Response: [TRACE] Jay Dixon (MP_F_FREEMODE_01) was set as a cop
[5/9/2022 5:00:55 PM.244] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[5/9/2022 5:00:55 PM.244] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[5/9/2022 5:00:55 PM.270] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Too far away
[5/9/2022 5:00:55 PM.272] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
[5/9/2022 5:00:55 PM.272] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
[5/9/2022 5:00:55 PM.272] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
[5/9/2022 5:00:55 PM.273] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[5/9/2022 5:00:55 PM.275] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[5/9/2022 5:00:55 PM.275] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
[5/9/2022 5:00:55 PM.275] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
[5/9/2022 5:00:55 PM.276] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
[5/9/2022 5:00:55 PM.277] LSPD First Response: [TRACE] Ped Jay Dixon has become idle again
[5/9/2022 5:00:55 PM.277] LSPD First Response: [TRACE] Ped Dejay Black has become idle again
[5/9/2022 5:00:55 PM.283] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[5/9/2022 5:00:55 PM.283] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
[5/9/2022 5:00:56 PM.258] LSPD First Response: [TRACE] No agency found for LocalSWAT in LosSantosCounty in CHIL using SpawnsAmbiently
[5/9/2022 5:00:56 PM.258] LSPD First Response: [TRACE] No agency found for LocalSWAT in LosSantosCounty in CHIL using SpawnsAmbiently
[5/9/2022 5:00:56 PM.258] LSPD First Response: [WARN] GetBackupTemplate: Bad position X:273.6079 Y:575.1808 Z:148.3983
[5/9/2022 5:00:56 PM.258] LSPD First Response: [TRACE] TrySpawn: Failed to find loadout data
[5/9/2022 5:01:01 PM.500] LSPD First Response: [TRACE] Freeing spawned suspect
[5/9/2022 5:01:01 PM.501] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[5/9/2022 5:01:01 PM.501] LSPD First Response: [TRACE] StageOnFinished
[5/9/2022 5:01:01 PM.501] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[5/9/2022 5:01:01 PM.501] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[5/9/2022 5:01:01 PM.501] LSPD First Response: [TRACE] Finishing crime Cold cases
[5/9/2022 5:01:01 PM.501] LSPD First Response: [TRACE] Finishing all logic for Kiera Bell
[5/9/2022 5:01:01 PM.501] LSPD First Response: [TRACE] Crime finished
[5/9/2022 5:01:06 PM.671] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 5:01:06 PM.671] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 5:01:06 PM.703] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 5:01:06 PM.704] LSPD First Response: [TRACE] Created sheriff at X:271.7441 Y:823.9899 Z:192.8763
[5/9/2022 5:01:06 PM.715] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 5:01:06 PM.716] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 5:01:06 PM.720] LSPD First Response: [TRACE] John West (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 5:01:06 PM.735] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 5:01:06 PM.736] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 5:01:06 PM.737] LSPD First Response: [TRACE] Chris Ross (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 5:01:06 PM.755] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2022 5:04:59 PM.263] LSPD First Response: [TRACE] Created new chase
[5/9/2022 5:04:59 PM.264] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2022 5:04:59 PM.264] LSPD First Response: [TRACE] Took ownership of suspect for chase
[5/9/2022 5:04:59 PM.286] LSPD First Response: [TRACE] Suspect added to chase
[5/9/2022 5:04:59 PM.291] LSPD First Response: [TRACE] Pursuit menu was reset.
[5/9/2022 5:04:59 PM.318] LSPD First Response: [TRACE] Starting chase
[5/9/2022 5:04:59 PM.373] LSPD First Response: [TRACE] Player now monitoring Mark Hammond
[5/9/2022 5:04:59 PM.452] LSPD First Response: [TRACE] Extended route by 20
[5/9/2022 5:04:59 PM.689] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON BALLER
[5/9/2022 5:05:00 PM.449] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2022 5:05:01 PM.462] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2022 5:05:01 PM.463] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2022 5:05:02 PM.842] LSPD First Response: [TRACE] Extended route by 20
[5/9/2022 5:05:02 PM.867] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #9 Content Manager
[5/9/2022 5:05:02 PM.867] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #9)
[5/9/2022 5:05:12 PM.093] LSPD First Response: [TRACE] Extended route by 20
[5/9/2022 5:05:13 PM.879] LSPD First Response: [TRACE] Chris Chesterfield (A_M_Y_STWHI_02) was damaged.
[5/9/2022 5:09:09 PM.610] LSPD First Response: [TRACE] Extended route by 20
[5/9/2022 5:09:29 PM.235] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[5/9/2022 5:09:29 PM.235] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[5/9/2022 5:09:29 PM.254] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[5/9/2022 5:09:29 PM.255] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[5/9/2022 5:09:30 PM.389] LSPD First Response: [TRACE] Extended route by 20
[5/9/2022 5:09:30 PM.480] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 430
[5/9/2022 5:09:31 PM.243] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[5/9/2022 5:09:31 PM.365] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[5/9/2022 5:09:31 PM.470] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[5/9/2022 5:09:31 PM.741] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected
[5/9/2022 5:09:31 PM.741] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch negative (confidence=0.2966633)
[5/9/2022 5:09:31 PM.764] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[5/9/2022 5:09:31 PM.781] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[5/9/2022 5:09:31 PM.782] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[5/9/2022 5:09:31 PM.782] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[5/9/2022 5:09:31 PM.782] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[5/9/2022 5:09:31 PM.782] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.5471283
[5/9/2022 5:09:31 PM.916] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2022 5:09:32 PM.915] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2022 5:09:32 PM.915] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2022 5:09:33 PM.912] LSPD First Response: [TRACE] Extended route by 20
[5/9/2022 5:09:34 PM.104] LSPD First Response: [TRACE] Extended route by 20
[5/9/2022 5:09:34 PM.726] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[5/9/2022 5:09:34 PM.726] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[5/9/2022 5:09:34 PM.747] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[5/9/2022 5:09:34 PM.749] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[5/9/2022 5:09:35 PM.916] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 550
[5/9/2022 5:09:37 PM.258] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[5/9/2022 5:09:37 PM.383] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[5/9/2022 5:09:37 PM.494] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[5/9/2022 5:09:37 PM.757] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected
[5/9/2022 5:09:37 PM.757] LSPD First Response: GrammarPolice: [GrammarHandler] ...1 victor 7 yes (confidence=0.3618473)
[5/9/2022 5:09:37 PM.757] LSPD First Response: GrammarPolice: [GrammarHandler] ...1 victor 7 yes (confidence=0.3311744)
[5/9/2022 5:09:37 PM.781] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[5/9/2022 5:09:37 PM.798] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[5/9/2022 5:09:37 PM.798] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[5/9/2022 5:09:37 PM.798] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[5/9/2022 5:09:37 PM.798] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[5/9/2022 5:09:37 PM.798] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.0726871
[5/9/2022 5:09:39 PM.970] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2022 5:09:41 PM.994] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2022 5:09:41 PM.994] LSPD First Response: [TRACE] Visual regained event fired
[5/9/2022 5:09:42 PM.258] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[5/9/2022 5:09:42 PM.258] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[5/9/2022 5:09:42 PM.283] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[5/9/2022 5:09:42 PM.284] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[5/9/2022 5:09:42 PM.285] LSPD First Response: GrammarPolice: [TargetHandler] new target: 37ZGY322
[5/9/2022 5:09:42 PM.285] LSPD First Response: GrammarPolice: [Events] firing target change event
[5/9/2022 5:09:43 PM.711] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 820
[5/9/2022 5:09:45 PM.681] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[5/9/2022 5:09:45 PM.806] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[5/9/2022 5:09:45 PM.909] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[5/9/2022 5:09:46 PM.177] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected
[5/9/2022 5:09:46 PM.177] LSPD First Response: GrammarPolice: [GrammarHandler] ...1 victor 7 show me in a pursuit (confidence=0.5881822)
[5/9/2022 5:09:46 PM.203] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[5/9/2022 5:09:46 PM.221] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[5/9/2022 5:09:46 PM.221] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[5/9/2022 5:09:46 PM.221] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[5/9/2022 5:09:46 PM.221] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[5/9/2022 5:09:46 PM.221] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.9628892
[5/9/2022 5:09:48 PM.998] LSPD First Response: [TRACE] Extended route by 20
[5/9/2022 5:09:50 PM.011] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[5/9/2022 5:09:50 PM.011] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[5/9/2022 5:09:50 PM.036] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[5/9/2022 5:09:50 PM.037] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[5/9/2022 5:09:50 PM.037] LSPD First Response: GrammarPolice: [TargetHandler] new target: 37ZGY322
[5/9/2022 5:09:50 PM.037] LSPD First Response: GrammarPolice: [Events] firing target change event
[5/9/2022 5:09:50 PM.882] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 210
[5/9/2022 5:09:52 PM.382] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[5/9/2022 5:09:52 PM.519] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[5/9/2022 5:09:52 PM.620] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[5/9/2022 5:09:52 PM.892] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[5/9/2022 5:09:52 PM.909] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[5/9/2022 5:09:52 PM.909] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[5/9/2022 5:09:52 PM.909] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[5/9/2022 5:09:52 PM.909] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.8982252
[5/9/2022 5:09:53 PM.177] LSPD First Response: [TRACE] Extended route by 20
[5/9/2022 5:09:58 PM.480] LSPD First Response: [TRACE] Jimmy Timmy (A_M_Y_STLAT_01) was damaged.
[5/9/2022 5:09:59 PM.605] LSPD First Response: [TRACE] Extended route by 20
[5/9/2022 5:10:00 PM.798] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ASSISTANCE_REQUIRED:CONJUNCTIVES/ON:STREET_BAYTREE_CANYON_ROAD:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[5/9/2022 5:10:00 PM.799] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[5/9/2022 5:10:00 PM.799] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 5:10:00 PM.799] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[5/9/2022 5:10:01 PM.254] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 5:10:01 PM.254] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 5:10:01 PM.538] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 5:10:01 PM.538] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 5:10:01 PM.696] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[5/9/2022 5:10:01 PM.700] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_03.wav, looped: False
[5/9/2022 5:10:02 PM.735] LSPD First Response: [TRACE] PlaySingleAction: Playing ON from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\ON_03.wav, looped: False
[5/9/2022 5:10:03 PM.585] LSPD First Response: [TRACE] PlaySingleAction: Playing STREET_BAYTREE_CANYON_ROAD from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\STREETS\STREET_BAYTREE_CANYON_ROAD_01.wav, looped: False
[5/9/2022 5:10:04 PM.966] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False
[5/9/2022 5:10:05 PM.415] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False
[5/9/2022 5:10:05 PM.656] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[5/9/2022 5:10:05 PM.656] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[5/9/2022 5:10:05 PM.683] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[5/9/2022 5:10:05 PM.684] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[5/9/2022 5:10:05 PM.684] LSPD First Response: GrammarPolice: [TargetHandler] new target: 37ZGY322
[5/9/2022 5:10:05 PM.684] LSPD First Response: GrammarPolice: [Events] firing target change event
[5/9/2022 5:10:05 PM.697] LSPD First Response: [TRACE] Extended route by 20
[5/9/2022 5:10:05 PM.705] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False
[5/9/2022 5:10:06 PM.681] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 310
[5/9/2022 5:10:07 PM.246] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[5/9/2022 5:10:08 PM.617] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[5/9/2022 5:10:08 PM.641] LSPD First Response: [TRACE] Using new pursuit spawn
[5/9/2022 5:10:08 PM.648] LSPD First Response: [TRACE] Recently used nodes: 1
[5/9/2022 5:10:08 PM.656] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 5:10:08 PM.657] LSPD First Response: [TRACE] Created sheriff at X:677.25 Y:2184.75 Z:60.9375
[5/9/2022 5:10:08 PM.658] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[5/9/2022 5:10:08 PM.659] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CountySheriff (lssd)
[5/9/2022 5:10:08 PM.660] LSPD First Response: [TRACE] Ryley Walkers (S_F_Y_SHERIFF_01) was set as a cop
[5/9/2022 5:10:08 PM.663] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[5/9/2022 5:10:08 PM.664] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CountySheriff (lssd)
[5/9/2022 5:10:08 PM.665] LSPD First Response: [TRACE] Madison Roudie (S_F_Y_SHERIFF_01) was set as a cop
[5/9/2022 5:10:08 PM.681] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2022 5:10:08 PM.681] LSPD First Response: [TRACE] Took ownership of cop for chase
[5/9/2022 5:10:08 PM.716] LSPD First Response: [TRACE] Cop Madison Roudie reassigned to Mark Hammond
[5/9/2022 5:10:08 PM.719] LSPD First Response: [TRACE] Cop added to chase
[5/9/2022 5:10:08 PM.719] LSPD First Response: [TRACE] Added cop to existing chase
[5/9/2022 5:10:08 PM.719] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2022 5:10:08 PM.719] LSPD First Response: [TRACE] Took ownership of cop for chase
[5/9/2022 5:10:08 PM.719] LSPD First Response: [TRACE] Cop Ryley Walkers reassigned to Mark Hammond
[5/9/2022 5:10:08 PM.720] LSPD First Response: [TRACE] Cop added to chase
[5/9/2022 5:10:08 PM.720] LSPD First Response: [TRACE] Added cop to existing chase
[5/9/2022 5:10:08 PM.772] LSPD First Response: [TRACE] Madison Roudie now monitoring Mark Hammond
[5/9/2022 5:10:08 PM.772] LSPD First Response: [TRACE] Ryley Walkers now monitoring Mark Hammond
[5/9/2022 5:10:08 PM.847] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[5/9/2022 5:10:08 PM.969] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[5/9/2022 5:10:09 PM.231] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[5/9/2022 5:10:09 PM.231] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: 1 victor 7 requesting backup  Confidence: 0.6513
[5/9/2022 5:10:09 PM.256] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[5/9/2022 5:10:09 PM.285] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[5/9/2022 5:10:09 PM.285] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[5/9/2022 5:10:09 PM.285] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[5/9/2022 5:10:09 PM.286] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.6294934
[5/9/2022 5:10:09 PM.286] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code3 from the ActionQueue
[5/9/2022 5:10:09 PM.545] LSPD First Response: [TRACE] Using new pursuit spawn
[5/9/2022 5:10:09 PM.546] LSPD First Response: [TRACE] Recently used nodes: 2
[5/9/2022 5:10:09 PM.546] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 5:10:09 PM.547] LSPD First Response: [TRACE] Created sheriff at X:702.5 Y:2189.5 Z:58.90625
[5/9/2022 5:10:09 PM.547] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 5:10:09 PM.548] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CountySheriff (lssd)
[5/9/2022 5:10:09 PM.549] LSPD First Response: [TRACE] Aiex Hall (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 5:10:09 PM.550] LSPD First Response: [TRACE] Report Voice: s_m_y_sheriff_01_white_full_02
[5/9/2022 5:10:09 PM.551] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[5/9/2022 5:10:09 PM.552] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CountySheriff (lssd)
[5/9/2022 5:10:09 PM.553] LSPD First Response: [TRACE] Jessica Wells (S_F_Y_SHERIFF_01) was set as a cop
[5/9/2022 5:10:09 PM.554] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2022 5:10:09 PM.554] LSPD First Response: [TRACE] Took ownership of cop for chase
[5/9/2022 5:10:09 PM.554] LSPD First Response: [TRACE] Cop Jessica Wells reassigned to Mark Hammond
[5/9/2022 5:10:09 PM.554] LSPD First Response: [TRACE] Cop added to chase
[5/9/2022 5:10:09 PM.554] LSPD First Response: [TRACE] Added cop to existing chase
[5/9/2022 5:10:09 PM.554] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2022 5:10:09 PM.554] LSPD First Response: [TRACE] Took ownership of cop for chase
[5/9/2022 5:10:09 PM.555] LSPD First Response: [TRACE] Cop Aiex Hall reassigned to Mark Hammond
[5/9/2022 5:10:09 PM.555] LSPD First Response: [TRACE] Cop added to chase
[5/9/2022 5:10:09 PM.555] LSPD First Response: [TRACE] Added cop to existing chase
[5/9/2022 5:10:09 PM.598] LSPD First Response: [TRACE] Jessica Wells now monitoring Mark Hammond
[5/9/2022 5:10:09 PM.598] LSPD First Response: [TRACE] Aiex Hall now monitoring Mark Hammond
[5/9/2022 5:10:09 PM.809] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[5/9/2022 5:10:10 PM.087] LSPD First Response: [TRACE] Using new pursuit spawn
[5/9/2022 5:10:10 PM.088] LSPD First Response: [TRACE] Recently used nodes: 3
[5/9/2022 5:10:10 PM.088] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 5:10:10 PM.089] LSPD First Response: [TRACE] Created sheriff at X:718.25 Y:2193.5 Z:57.4375
[5/9/2022 5:10:10 PM.089] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 5:10:10 PM.090] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CountySheriff (lssd)
[5/9/2022 5:10:10 PM.091] LSPD First Response: [TRACE] Curt Wright (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 5:10:10 PM.092] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2022 5:10:10 PM.092] LSPD First Response: [TRACE] Took ownership of cop for chase
[5/9/2022 5:10:10 PM.093] LSPD First Response: [TRACE] Cop Curt Wright reassigned to Mark Hammond
[5/9/2022 5:10:10 PM.093] LSPD First Response: [TRACE] Cop added to chase
[5/9/2022 5:10:10 PM.093] LSPD First Response: [TRACE] Added cop to existing chase
[5/9/2022 5:10:10 PM.185] LSPD First Response: [TRACE] Curt Wright now monitoring Mark Hammond
[5/9/2022 5:10:10 PM.715] LSPD First Response: GrammarPolice: [Events] firing action event, action = code3
[5/9/2022 5:10:10 PM.715] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code3, invoking ActionHandler
[5/9/2022 5:10:10 PM.716] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[5/9/2022 5:10:10 PM.737] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code3
[5/9/2022 5:10:10 PM.761] LSPD First Response: GrammarPolice: [Action] calling action: code3 at target: GrammarPolice.Actions.Backup.Code3
[5/9/2022 5:10:10 PM.773] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callPursuitBackup with parameters: False False
[5/9/2022 5:10:11 PM.114] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:11 PM.209] LSPD First Response: [TRACE] Ryley Walkers (S_F_Y_SHERIFF_01) entered combat with target: Mark Hammond (A_M_Y_STLAT_01)
[5/9/2022 5:10:11 PM.317] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code3
[5/9/2022 5:10:11 PM.729] LSPD First Response: [TRACE] Madison Roudie (S_F_Y_SHERIFF_01) entered combat with target: Mark Hammond (A_M_Y_STLAT_01)
[5/9/2022 5:10:11 PM.813] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[5/9/2022 5:10:11 PM.815] LSPD First Response: UB: DETECTED ZONE: DESRT
[5/9/2022 5:10:11 PM.816] LSPD First Response: UB: DETECTED COUNTY: LosSantosCounty
[5/9/2022 5:10:11 PM.889] LSPD First Response: UB: STARTED PURSUIT >> OSB-0
[5/9/2022 5:10:11 PM.908] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2022 5:10:11 PM.909] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_01
[5/9/2022 5:10:11 PM.910] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2022 5:10:12 PM.011] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:12 PM.100] LSPD First Response: [TRACE] Aiex Hall (S_M_Y_SHERIFF_01) entered combat with target: Mark Hammond (A_M_Y_STLAT_01)
[5/9/2022 5:10:12 PM.161] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[5/9/2022 5:10:12 PM.531] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:12 PM.623] LSPD First Response: [TRACE] Jessica Wells (S_F_Y_SHERIFF_01) entered combat with target: Mark Hammond (A_M_Y_STLAT_01)
[5/9/2022 5:10:12 PM.648] LSPD First Response: [TRACE] Curt Wright (S_M_Y_SHERIFF_01) entered combat with target: Mark Hammond (A_M_Y_STLAT_01)
[5/9/2022 5:10:12 PM.694] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2022 5:10:12 PM.694] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2022 5:10:12 PM.955] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2022 5:10:12 PM.956] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2022 5:10:12 PM.994] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[5/9/2022 5:10:12 PM.994] LSPD First Response: [TRACE] Took ownership of cop for chase
[5/9/2022 5:10:12 PM.994] LSPD First Response: [WARN] Added cop without proper cop data
[5/9/2022 5:10:12 PM.994] LSPD First Response: [TRACE] New cop added without cop data!
[5/9/2022 5:10:12 PM.994] LSPD First Response: [TRACE] Jimmy Pesto (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 5:10:12 PM.994] LSPD First Response: [TRACE] Cop Jimmy Pesto reassigned to Mark Hammond
[5/9/2022 5:10:12 PM.995] LSPD First Response: [TRACE] Cop added to chase
[5/9/2022 5:10:13 PM.013] LSPD First Response: [TRACE] Jimmy Pesto now monitoring Mark Hammond
[5/9/2022 5:10:13 PM.301] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:13 PM.302] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2022 5:10:13 PM.701] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2022 5:10:13 PM.701] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2022 5:10:13 PM.793] LSPD First Response: [TRACE] Madison Roudie (S_F_Y_SHERIFF_01) left combat.
[5/9/2022 5:10:14 PM.088] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:14 PM.157] LSPD First Response: [TRACE] Jessica Wells (S_F_Y_SHERIFF_01) left combat.
[5/9/2022 5:10:14 PM.317] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2022 5:10:14 PM.604] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:15 PM.266] LSPD First Response: [TRACE] Extended route by 20
[5/9/2022 5:10:15 PM.377] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:15 PM.378] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:15 PM.712] LSPD First Response: [TRACE] Jimmy Pesto (S_M_Y_SHERIFF_01) entered combat with target: Mark Hammond (A_M_Y_STLAT_01)
[5/9/2022 5:10:16 PM.146] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:16 PM.658] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:17 PM.313] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_01
[5/9/2022 5:10:17 PM.371] LSPD First Response: [TRACE] Ryley Walkers (S_F_Y_SHERIFF_01) left combat.
[5/9/2022 5:10:17 PM.432] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:17 PM.702] LSPD First Response: [TRACE] Aiex Hall (S_M_Y_SHERIFF_01) left combat.
[5/9/2022 5:10:18 PM.736] LSPD First Response: [TRACE] Curt Wright (S_M_Y_SHERIFF_01) left combat.
[5/9/2022 5:10:19 PM.493] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:19 PM.494] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:19 PM.736] LSPD First Response: [TRACE] Aiex Hall (S_M_Y_SHERIFF_01) entered combat with target: Mark Hammond (A_M_Y_STLAT_01)
[5/9/2022 5:10:20 PM.016] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:20 PM.018] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:20 PM.240] LSPD First Response: [TRACE] Jessica Wells (S_F_Y_SHERIFF_01) entered combat with target: Mark Hammond (A_M_Y_STLAT_01)
[5/9/2022 5:10:20 PM.265] LSPD First Response: [TRACE] Curt Wright (S_M_Y_SHERIFF_01) entered combat with target: Mark Hammond (A_M_Y_STLAT_01)
[5/9/2022 5:10:20 PM.444] LSPD First Response: [TRACE] Ryley Walkers (S_F_Y_SHERIFF_01) entered combat with target: Mark Hammond (A_M_Y_STLAT_01)
[5/9/2022 5:10:20 PM.740] LSPD First Response: [TRACE] Jessica Wells (S_F_Y_SHERIFF_01) left combat.
[5/9/2022 5:10:20 PM.946] LSPD First Response: [TRACE] Madison Roudie (S_F_Y_SHERIFF_01) entered combat with target: Mark Hammond (A_M_Y_STLAT_01)
[5/9/2022 5:10:21 PM.611] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:21 PM.612] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:21 PM.958] LSPD First Response: [TRACE] Madison Roudie (S_F_Y_SHERIFF_01) left combat.
[5/9/2022 5:10:22 PM.136] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:22 PM.136] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:23 PM.400] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2022 5:10:23 PM.696] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:23 PM.697] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:23 PM.809] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2022 5:10:23 PM.810] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2022 5:10:24 PM.106] LSPD First Response: [TRACE] Invoking PedGainedVisual
[5/9/2022 5:10:24 PM.106] LSPD First Response: [TRACE] Report Voice: 
[5/9/2022 5:10:24 PM.205] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:24 PM.206] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:25 PM.111] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2022 5:10:25 PM.769] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:25 PM.770] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:26 PM.298] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:26 PM.302] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:26 PM.767] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[5/9/2022 5:10:26 PM.767] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[5/9/2022 5:10:26 PM.788] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[5/9/2022 5:10:26 PM.789] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[5/9/2022 5:10:26 PM.790] LSPD First Response: GrammarPolice: [TargetHandler] new target: 37ZGY322
[5/9/2022 5:10:26 PM.790] LSPD First Response: GrammarPolice: [Events] firing target change event
[5/9/2022 5:10:26 PM.987] LSPD First Response: [TRACE] Extended route by 20
[5/9/2022 5:10:27 PM.706] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 280
[5/9/2022 5:10:27 PM.859] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:27 PM.861] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:28 PM.390] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:28 PM.391] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:29 PM.299] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[5/9/2022 5:10:29 PM.429] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[5/9/2022 5:10:29 PM.537] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[5/9/2022 5:10:29 PM.800] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[5/9/2022 5:10:29 PM.800] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: 1 victor 7 show me in a pursuit  Confidence: 0.7653056
[5/9/2022 5:10:29 PM.825] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[5/9/2022 5:10:29 PM.850] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[5/9/2022 5:10:29 PM.850] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[5/9/2022 5:10:29 PM.850] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[5/9/2022 5:10:29 PM.850] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.082691
[5/9/2022 5:10:29 PM.850] LSPD First Response: GrammarPolice: [GrammarHandler] processing action pursuit from the ActionQueue
[5/9/2022 5:10:29 PM.975] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:29 PM.977] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:30 PM.223] LSPD First Response: [TRACE] Events_PedPittedAndSlowedDownByCop
[5/9/2022 5:10:30 PM.231] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[5/9/2022 5:10:30 PM.234] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[5/9/2022 5:10:30 PM.487] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:30 PM.488] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:31 PM.262] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2022 5:10:31 PM.285] LSPD First Response: [TRACE] 4014890549
[5/9/2022 5:10:31 PM.292] LSPD First Response: GrammarPolice: [Events] firing action event, action = pursuit
[5/9/2022 5:10:31 PM.292] LSPD First Response: GrammarPolice: [DispatchHandler] received action: pursuit, invoking ActionHandler
[5/9/2022 5:10:31 PM.293] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[5/9/2022 5:10:31 PM.310] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: pursuit
[5/9/2022 5:10:31 PM.331] LSPD First Response: GrammarPolice: [Action] calling action: pursuit at target: GrammarPolice.Actions.Status.InPursuit
[5/9/2022 5:10:31 PM.526] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2022 5:10:31 PM.551] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: pursuit
[5/9/2022 5:10:31 PM.780] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2022 5:10:32 PM.054] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:32 PM.055] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:32 PM.306] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[5/9/2022 5:10:32 PM.306] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[5/9/2022 5:10:32 PM.568] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:33 PM.189] LSPD First Response: [TRACE] Ryley Walkers (S_F_Y_SHERIFF_01) left combat.
[5/9/2022 5:10:33 PM.663] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2022 5:10:33 PM.875] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2022 5:10:34 PM.091] LSPD First Response: [TRACE] Jimmy Pesto (S_M_Y_SHERIFF_01) left combat.
[5/9/2022 5:10:34 PM.135] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2022 5:10:34 PM.135] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:34 PM.396] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2022 5:10:34 PM.653] LSPD First Response: [TRACE] Reapplied
[5/9/2022 5:10:34 PM.655] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[5/9/2022 5:10:34 PM.667] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[5/9/2022 5:10:34 PM.686] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2022 5:10:34 PM.909] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2022 5:10:35 PM.171] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2022 5:10:35 PM.172] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[5/9/2022 5:10:35 PM.172] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[5/9/2022 5:10:35 PM.510] LSPD First Response: [TRACE] Curt Wright (S_M_Y_SHERIFF_01) left combat.
[5/9/2022 5:10:35 PM.510] LSPD First Response: [TRACE] Aiex Hall (S_M_Y_SHERIFF_01) left combat.
[5/9/2022 5:10:38 PM.831] LSPD First Response: [TRACE] Madison Roudie (S_F_Y_SHERIFF_01) entered combat with target: Mark Hammond (A_M_Y_STLAT_01)
[5/9/2022 5:10:39 PM.075] LSPD First Response: [TRACE] Curt Wright (S_M_Y_SHERIFF_01) entered combat with target: Mark Hammond (A_M_Y_STLAT_01)
[5/9/2022 5:10:39 PM.129] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2022 5:10:40 PM.160] LSPD First Response: [TRACE] Player left current chase
[5/9/2022 5:10:40 PM.167] LSPD First Response: [TRACE] Pursuit menu was reset.
[5/9/2022 5:10:40 PM.167] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to In Pursuit
[5/9/2022 5:10:40 PM.167] LSPD First Response: GrammarPolice: [PlayerHandler] firing status change event with status = ~o~In Pursuit
[5/9/2022 5:10:40 PM.167] LSPD First Response: GrammarPolice: [Events] firing status change event, status = ~o~In Pursuit
[5/9/2022 5:10:40 PM.168] LSPD First Response: GrammarPolice: [Pursuit Authority] Pursuit has been authorized
[5/9/2022 5:10:40 PM.169] LSPD First Response: GrammarPolice: [PriorityToneHandler] starting priority tone
[5/9/2022 5:10:40 PM.169] LSPD First Response: GrammarPolice: [PriorityToneHandler] starting priority tone
[5/9/2022 5:10:40 PM.646] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: ~o~In Pursuit
[5/9/2022 5:10:41 PM.184] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[5/9/2022 5:10:42 PM.128] LSPD First Response: [TRACE] Aiex Hall (S_M_Y_SHERIFF_01) entered combat with target: Mark Hammond (A_M_Y_STLAT_01)
[5/9/2022 5:10:44 PM.020] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[5/9/2022 5:10:44 PM.158] LSPD First Response: [TRACE] Jessica Wells (S_F_Y_SHERIFF_01) entered combat with target: Mark Hammond (A_M_Y_STLAT_01)
[5/9/2022 5:10:44 PM.433] LSPD First Response: [TRACE] Madison Roudie (S_F_Y_SHERIFF_01) left combat.
[5/9/2022 5:10:45 PM.047] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[5/9/2022 5:10:45 PM.048] LSPD First Response: [TRACE] Aborting JackPedFromVehicle: DragSuspectOutOfVehicleCleanUpAction
[5/9/2022 5:10:45 PM.303] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[5/9/2022 5:10:48 PM.785] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[5/9/2022 5:10:48 PM.811] LSPD First Response: [TRACE] Curt Wright (S_M_Y_SHERIFF_01) left combat.
[5/9/2022 5:10:57 PM.328] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[5/9/2022 5:10:57 PM.432] LSPD First Response: [TRACE] Aiex Hall (S_M_Y_SHERIFF_01) left combat.
[5/9/2022 5:10:59 PM.996] LSPD First Response: [TRACE] Jessica Wells (S_F_Y_SHERIFF_01) left combat.
[5/9/2022 5:11:00 PM.690] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[5/9/2022 5:11:02 PM.524] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2022 5:11:03 PM.657] LSPD First Response: [TRACE] Surrendered
[5/9/2022 5:11:03 PM.713] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_01
[5/9/2022 5:11:03 PM.808] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[5/9/2022 5:11:03 PM.809] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[5/9/2022 5:11:03 PM.809] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[5/9/2022 5:11:03 PM.810] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[5/9/2022 5:11:03 PM.811] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[5/9/2022 5:11:03 PM.811] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[5/9/2022 5:11:03 PM.903] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2022 5:11:04 PM.255] LSPD First Response: [TRACE] Madison Roudie (S_F_Y_SHERIFF_01) entered combat with target: Mark Hammond (A_M_Y_STLAT_01)
[5/9/2022 5:11:04 PM.495] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON BALLER
[5/9/2022 5:11:04 PM.549] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2022 5:11:04 PM.857] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[5/9/2022 5:11:04 PM.857] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[5/9/2022 5:11:04 PM.867] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[5/9/2022 5:11:05 PM.284] LSPD First Response: [TRACE] Madison Roudie (S_F_Y_SHERIFF_01) left combat.
[5/9/2022 5:11:07 PM.492] LSPD First Response: [TRACE] Mark Hammond (A_M_Y_STLAT_01) was damaged.
[5/9/2022 5:11:07 PM.499] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at Spine3. Could see player: False
[5/9/2022 5:11:13 PM.309] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[5/9/2022 5:11:13 PM.950] LSPD First Response: [TRACE] Ryley Walkers (S_F_Y_SHERIFF_01) entered combat with target: Mark Hammond (A_M_Y_STLAT_01)
[5/9/2022 5:11:16 PM.514] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[5/9/2022 5:11:17 PM.001] LSPD First Response: [TRACE] Ryley Walkers (S_F_Y_SHERIFF_01) left combat.
[5/9/2022 5:11:24 PM.118] LSPD First Response: [TRACE] Ryley Walkers (S_F_Y_SHERIFF_01) entered combat with target: Mark Hammond (A_M_Y_STLAT_01)
[5/9/2022 5:11:25 PM.492] LSPD First Response: [TRACE] Task CopBustPed finished: Busting done
[5/9/2022 5:11:25 PM.495] ABORT BUST
[5/9/2022 5:11:25 PM.508] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[5/9/2022 5:11:25 PM.509] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[5/9/2022 5:11:25 PM.511] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2022 5:11:25 PM.513] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2022 5:11:25 PM.513] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[5/9/2022 5:11:25 PM.513] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[5/9/2022 5:11:25 PM.513] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2022 5:11:25 PM.514] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2022 5:11:25 PM.514] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[5/9/2022 5:11:25 PM.514] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[5/9/2022 5:11:25 PM.514] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2022 5:11:25 PM.514] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2022 5:11:25 PM.514] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[5/9/2022 5:11:25 PM.514] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[5/9/2022 5:11:25 PM.514] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2022 5:11:25 PM.514] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2022 5:11:25 PM.514] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[5/9/2022 5:11:25 PM.514] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[5/9/2022 5:11:25 PM.514] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2022 5:11:25 PM.514] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2022 5:11:25 PM.514] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[5/9/2022 5:11:25 PM.514] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[5/9/2022 5:11:25 PM.514] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[5/9/2022 5:11:25 PM.514] LSPD First Response: [TRACE] Removed ped chase strategy
[5/9/2022 5:11:25 PM.514] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[5/9/2022 5:11:25 PM.514] LSPD First Response: [TRACE] Visual lost event fired
[5/9/2022 5:11:25 PM.515] LSPD First Response: [TRACE] Suspect freed
[5/9/2022 5:11:25 PM.515] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[5/9/2022 5:11:25 PM.515] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2022 5:11:25 PM.515] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[5/9/2022 5:11:25 PM.518] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2022 5:11:25 PM.518] LSPD First Response: [TRACE] Freeing cop: Madison Roudie
[5/9/2022 5:11:25 PM.518] LSPD First Response: [TRACE] Cop freed
[5/9/2022 5:11:25 PM.518] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[5/9/2022 5:11:25 PM.518] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[5/9/2022 5:11:25 PM.518] LSPD First Response: [TRACE] Task CopBustPed finished: Arrest finished nicely.
[5/9/2022 5:11:25 PM.538] LSPD First Response: [TRACE] TryStartTransportWithNearbyVehicle: Found valid vehicle
[5/9/2022 5:11:25 PM.538] LSPD First Response: [TRACE] Secondary suspect cop became main cop for transport with local vehicle
[5/9/2022 5:11:25 PM.564] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[5/9/2022 5:11:25 PM.567] LSPD First Response: [TRACE] Ending chase
[5/9/2022 5:11:25 PM.568] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2022 5:11:25 PM.568] LSPD First Response: [TRACE] Freeing cop: Ryley Walkers
[5/9/2022 5:11:25 PM.568] LSPD First Response: [TRACE] Cop freed
[5/9/2022 5:11:25 PM.568] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2022 5:11:25 PM.568] LSPD First Response: [TRACE] Freeing cop: Jessica Wells
[5/9/2022 5:11:25 PM.568] LSPD First Response: [TRACE] Cop freed
[5/9/2022 5:11:25 PM.568] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2022 5:11:25 PM.568] LSPD First Response: [TRACE] Freeing cop: Aiex Hall
[5/9/2022 5:11:25 PM.568] LSPD First Response: [TRACE] Cop freed
[5/9/2022 5:11:25 PM.568] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2022 5:11:25 PM.568] LSPD First Response: [TRACE] Freeing cop: Curt Wright
[5/9/2022 5:11:25 PM.568] LSPD First Response: [TRACE] Cop freed
[5/9/2022 5:11:25 PM.568] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[5/9/2022 5:11:25 PM.568] LSPD First Response: [TRACE] Freeing cop: Jimmy Pesto
[5/9/2022 5:11:25 PM.568] LSPD First Response: [TRACE] Cop freed
[5/9/2022 5:11:25 PM.569] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended
[5/9/2022 5:11:25 PM.570] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager
[5/9/2022 5:11:25 PM.570] LSPD First Response: [TRACE] Instance cleaned (Chase #1)
[5/9/2022 5:11:25 PM.570] LSPD First Response: [TRACE] Ped Ryley Walkers has become idle again
[5/9/2022 5:11:25 PM.570] LSPD First Response: [TRACE] Ped Curt Wright has become idle again
[5/9/2022 5:11:25 PM.570] LSPD First Response: [TRACE] Ped Jessica Wells has become idle again
[5/9/2022 5:11:25 PM.570] LSPD First Response: [TRACE] Ped Jimmy Pesto has become idle again
[5/9/2022 5:11:25 PM.570] LSPD First Response: [TRACE] Ped Aiex Hall has become idle again
[5/9/2022 5:11:25 PM.579] LSPD First Response: [TRACE] Main cop is not busy and re-assigned for transport
[5/9/2022 5:11:25 PM.582] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Gameplay)
[5/9/2022 5:11:25 PM.583] LSPD First Response: [TRACE] Added potential passenger cop to suspect transport
[5/9/2022 5:11:25 PM.583] LSPD First Response: [TRACE] Cleaning UI
[5/9/2022 5:11:25 PM.583] LSPD First Response: [TRACE] Released 0 entities from  #1 Content Manager
[5/9/2022 5:11:25 PM.583] LSPD First Response: [TRACE] Instance cleaned ( #1)
[5/9/2022 5:11:25 PM.586] LSPD First Response: GrammarPolice: [PlayerHandler] detected callout finished
[5/9/2022 5:11:25 PM.586] LSPD First Response: CalloutInterface: [DEBUG] closing incident - starting
[5/9/2022 5:11:25 PM.587] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[5/9/2022 5:11:25 PM.587] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended
[5/9/2022 5:11:25 PM.587] LSPD First Response: [TRACE] Launching new encounter for Anthony DeLuca
[5/9/2022 5:11:25 PM.588] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[5/9/2022 5:11:25 PM.622] LSPD First Response: [TRACE] Main secondary cop is not busy and re-entering vehicle
[5/9/2022 5:11:25 PM.658] LSPD First Response: [TRACE] Ryley Walkers (S_F_Y_SHERIFF_01) left combat.
[5/9/2022 5:11:25 PM.664] LSPD First Response: CalloutInterface: [DEBUG] closing incident - ready to close waiting two seconds
[5/9/2022 5:11:25 PM.798] LSPD First Response: [TRACE] Grab task starting
[5/9/2022 5:11:25 PM.861] LSPD First Response: [TRACE] Grab task initailized
[5/9/2022 5:11:26 PM.362] LSPD First Response: [TRACE] TaskTransportSuspect: OnAbort
[5/9/2022 5:11:26 PM.362] LSPD First Response: [TRACE] Aborting GrabPed: Transport ended
[5/9/2022 5:11:26 PM.366] LSPD First Response: [TRACE] ProcessTransportUnit: No suspects assigned
[5/9/2022 5:11:26 PM.386] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody
[5/9/2022 5:11:26 PM.392] LSPD First Response: [TRACE] Prisoner transport done
[5/9/2022 5:11:26 PM.819] LSPD First Response: [TRACE] Removed group 0
[5/9/2022 5:11:27 PM.170] LSPD First Response: [TRACE] A new world event should be started
[5/9/2022 5:11:27 PM.170] LSPD First Response: [TRACE] Starting world event RunLights
[5/9/2022 5:11:27 PM.171] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[5/9/2022 5:11:27 PM.172] LSPD First Response: [TRACE] Failed to set up RunLights #1
[5/9/2022 5:11:27 PM.172] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[5/9/2022 5:11:27 PM.172] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[5/9/2022 5:11:27 PM.204] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Vehicle no longer exists
[5/9/2022 5:11:27 PM.206] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Failed to get in vehicle
[5/9/2022 5:11:27 PM.206] LSPD First Response: [TRACE] Aborting LeaveScene: Parent task aborted
[5/9/2022 5:11:27 PM.206] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Child task aborted
[5/9/2022 5:11:27 PM.207] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Vehicle no longer exists
[5/9/2022 5:11:27 PM.207] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Vehicle no longer exists
[5/9/2022 5:11:27 PM.675] LSPD First Response: CalloutInterface: [DEBUG] closing incident - done
[5/9/2022 5:11:28 PM.088] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 5:11:28 PM.088] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 5:11:28 PM.122] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 5:11:28 PM.123] LSPD First Response: [TRACE] Created sheriff at X:1002.321 Y:2125.165 Z:49.83102
[5/9/2022 5:11:28 PM.140] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 5:11:28 PM.141] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 5:11:28 PM.143] LSPD First Response: [TRACE] Richard Goodway (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 5:11:28 PM.165] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2022 5:11:28 PM.868] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0
[5/9/2022 5:11:32 PM.896] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[5/9/2022 5:11:35 PM.128] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0
[5/9/2022 5:11:37 PM.349] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0
[5/9/2022 5:11:41 PM.558] LSPD First Response: [TRACE] Spawned suspect vehicle
[5/9/2022 5:11:43 PM.120] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 5:11:43 PM.120] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 5:11:43 PM.153] LSPD First Response: [TRACE] Preloading SHERIFF
[5/9/2022 5:11:43 PM.153] LSPD First Response: [TRACE] Created sheriff at X:782.8862 Y:2256.981 Z:49.53245
[5/9/2022 5:11:43 PM.175] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 5:11:43 PM.176] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 5:11:43 PM.177] LSPD First Response: [TRACE] Jonathan Mark (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 5:11:43 PM.196] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[5/9/2022 5:11:43 PM.197] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[5/9/2022 5:11:43 PM.198] LSPD First Response: [TRACE] John Branco (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 5:11:43 PM.216] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[5/9/2022 5:11:53 PM.550] LSPD First Response: [TRACE] Created new chase
[5/9/2022 5:11:53 PM.550] LSPD First Response: [TRACE] Suspect added to chase
[5/9/2022 5:11:53 PM.551] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[5/9/2022 5:11:53 PM.551] LSPD First Response: [TRACE] Took ownership of cop for chase
[5/9/2022 5:11:53 PM.551] LSPD First Response: [WARN] Added cop without proper cop data
[5/9/2022 5:11:53 PM.551] LSPD First Response: [TRACE] New cop added without cop data!
[5/9/2022 5:11:53 PM.552] LSPD First Response: [TRACE] John McConnell (S_M_Y_SHERIFF_01) was set as a cop
[5/9/2022 5:11:53 PM.552] LSPD First Response: [TRACE] Cop added to chase
[5/9/2022 5:11:53 PM.555] LSPD First Response: [TRACE] Pursuit menu was reset.
[5/9/2022 5:11:53 PM.569] LSPD First Response: [TRACE] Starting chase
[5/9/2022 5:11:53 PM.583] LSPD First Response: [TRACE] Setting force attack suspects
[5/9/2022 5:11:53 PM.583] LSPD First Response: UB: ENGAGING MELE COMBAT SUSPECT >> OSB-0 PAX-0
[5/9/2022 5:11:53 PM.597] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[5/9/2022 5:11:53 PM.598] LSPD First Response: [TRACE] Ending chase
[5/9/2022 5:11:53 PM.598] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[5/9/2022 5:11:53 PM.598] LSPD First Response: [TRACE] Freeing cop: John McConnell
[5/9/2022 5:11:53 PM.598] LSPD First Response: [TRACE] Cop freed
[5/9/2022 5:11:53 PM.598] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[5/9/2022 5:11:53 PM.598] LSPD First Response: [TRACE] Suspect freed
[5/9/2022 5:11:53 PM.598] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended
[5/9/2022 5:11:53 PM.598] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager
[5/9/2022 5:11:53 PM.598] LSPD First Response: [TRACE] Instance cleaned (Chase #2)
[5/9/2022 5:11:53 PM.599] LSPD First Response: [TRACE] Ped John McConnell has become idle again
[5/9/2022 5:11:56 PM.043] LSPD First Response: [TRACE] Mark Hammond killed by Mark Hazel
[5/9/2022 5:11:56 PM.044] LSPD First Response: [TRACE] Mark Hammond (A_M_Y_STLAT_01) was damaged.
[5/9/2022 5:11:56 PM.045] LSPD First Response: [TRACE] Ped damaged by player with Drowning at Neck. Could see player: False
[5/9/2022 5:11:56 PM.045] LSPD First Response: [TRACE] Damage killed ped
[5/9/2022 5:11:56 PM.185] LSPD First Response: STP: RELEASE PED FROM STOP
[5/9/2022 5:11:56 PM.339] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0
[5/9/2022 5:11:57 PM.987] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[5/9/2022 5:12:00 PM.230] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0
[5/9/2022 5:12:01 PM.810] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0
[5/9/2022 5:12:02 PM.877] LSPD First Response: [TRACE] Ryley Walkers (S_F_Y_SHERIFF_01) was damaged.
[5/9/2022 5:12:02 PM.878] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at Spine3. Could see player: False
[5/9/2022 5:12:10 PM.217] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[5/9/2022 5:12:10 PM.217] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[5/9/2022 5:12:10 PM.236] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[5/9/2022 5:12:10 PM.237] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[5/9/2022 5:12:10 PM.238] LSPD First Response: GrammarPolice: [TargetHandler] new target: 37ZGY322
[5/9/2022 5:12:10 PM.238] LSPD First Response: GrammarPolice: [Events] firing target change event
[5/9/2022 5:12:12 PM.225] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 1380
[5/9/2022 5:12:13 PM.929] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[5/9/2022 5:12:14 PM.058] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[5/9/2022 5:12:14 PM.167] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[5/9/2022 5:12:14 PM.441] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[5/9/2022 5:12:14 PM.441] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: 1 victor 7 requesting E M S  Confidence: 0.7563675
[5/9/2022 5:12:14 PM.464] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[5/9/2022 5:12:14 PM.483] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[5/9/2022 5:12:14 PM.483] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[5/9/2022 5:12:14 PM.483] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[5/9/2022 5:12:14 PM.483] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 4.2656374
[5/9/2022 5:12:14 PM.483] LSPD First Response: GrammarPolice: [GrammarHandler] processing action ems from the ActionQueue
[5/9/2022 5:12:15 PM.910] LSPD First Response: GrammarPolice: [Events] firing action event, action = ems
[5/9/2022 5:12:15 PM.910] LSPD First Response: GrammarPolice: [DispatchHandler] received action: ems, invoking ActionHandler
[5/9/2022 5:12:15 PM.911] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[5/9/2022 5:12:15 PM.927] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: ems
[5/9/2022 5:12:15 PM.946] LSPD First Response: GrammarPolice: [Action] calling action: ems at target: GrammarPolice.Actions.Backup.EMS
[5/9/2022 5:12:15 PM.947] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callAmbulance
[5/9/2022 5:12:16 PM.008] LSPD First Response: 
[5/9/2022 5:12:16 PM.008] LSPD First Response: ==============================
[5/9/2022 5:12:16 PM.008] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/9/2022 5:12:16 PM.008] LSPD First Response: ------------------------------
[5/9/2022 5:12:16 PM.008] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[5/9/2022 5:12:16 PM.008] LSPD First Response: ------------------------------
[5/9/2022 5:12:16 PM.008] LSPD First Response: Exception type: System.OutOfMemoryException
[5/9/2022 5:12:16 PM.008] LSPD First Response: Exception message: Exception of type 'System.OutOfMemoryException' was thrown.
[5/9/2022 5:12:16 PM.008] LSPD First Response: ------------------------------
[5/9/2022 5:12:16 PM.008] LSPD First Response: Inner exceptions:
[5/9/2022 5:12:16 PM.008] LSPD First Response: ------------------------------
[5/9/2022 5:12:16 PM.008] LSPD First Response: Stack trace:
[5/9/2022 5:12:16 PM.008] LSPD First Response: at ‏‌‬‎‬‌‏‌‮‎‬‪‏‪‎‌‪‬‬‪‍‬‭‎‮.‏‬‬‏‍‮‏‌‬‏‏‭‌‭‬‭‍‬‫‏‮()
[5/9/2022 5:12:16 PM.008] at Rage.GameFiber.Main()
[5/9/2022 5:12:16 PM.008] LSPD First Response: ==============================
[5/9/2022 5:12:16 PM.008] LSPD First Response: 
[5/9/2022 5:12:16 PM.011] LSPD First Response: [FATAL] Forced termination
[5/9/2022 5:12:16 PM.013] LSPD First Response: [TRACE] Released 4 entities from DefaultContentManager
[5/9/2022 5:12:17 PM.659] LSPD First Response: [INFO] LSPDFR has shut down
[5/9/2022 5:12:18 PM.631] LSPD First Response: DOORCONTROL: Crash Prevented Succesfully.
[5/9/2022 5:12:19 PM.077] LSPD First Response: UB All Police Partners are removed
[5/9/2022 5:12:19 PM.243] LSPD First Response: UB All Police Buddy are removed
[5/9/2022 5:12:19 PM.252] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0

 

  • Author
2 hours ago, Tiresoup2 said:

Hey, @VitorLSPDFR, try installing Heap Limit Adjuster. Ensure that you have an ASI loader installed if you don't already! Let me know if this doesn't fix the crashes.

Hi, its figure out, its grammar police ( radio animation ) i change to NO, i didnt crash anymore, thank you for help me. let me ask you, do you know the pluguin BETTER EMS? Do you know why always crash my game?

8 hours ago, VitorLSPDFR said:

Hi, its figure out, its grammar police ( radio animation ) i change to NO, i didnt crash anymore, thank you for help me. let me ask you, do you know the pluguin BETTER EMS? Do you know why always crash my game?

I use better EMS, and it may cause issues with grammar police. BetterEMS is a plugin by albo, and albo no longer personally maintains their mods. While I have good experience with betterEMS, I have noticed it can cause crashes if you wander too far away from an active EMS response.

DMs are open on discord, come chat with me at Samm#7248!

This is a support topic.
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