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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Plugin Crashes with Addon Cars

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Hello All, 

Thanks for taking the time to try to help

 

I am having an issue where LSPDFR crashes when I have a mod folder with a custom config, Heap adjuster, and 11john11s LSPD pack installed.

 

The game works If I dont load the plugin, but if launched at game start or using the console during game the game crashes to desktop.

 

I have reinstalled GTA and LSPDFR each once, I have attempted some ini edits and compatibility settings that were recommended, and I have double checked my edits to the mod folder 3 times (and the pack works perfectly with LSPDFR not running)

 

I have exempted the entire folder from virus protection

 

It also works perfectly if the mods folder is disabled, obviously Id like to get them working together if possible 

 

Any other ideas?

 

Spoiler

] Started new log on 2/26/2022 1:36:25 AM.016
[2/26/2022 1:36:25 AM.016] ====================================================================================================
[2/26/2022 1:36:25 AM.014] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2/26/2022 1:36:25 AM.017] Log verbosity: Trivial
[2/26/2022 1:36:25 AM.018] Initializing input system
[2/26/2022 1:36:25 AM.020] Initializing game console
[2/26/2022 1:36:25 AM.026] Console key has been set to F4 (key code: 115)
[2/26/2022 1:36:25 AM.078] Initializing console variable "ConsoleScrollAmount".
[2/26/2022 1:36:25 AM.078] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2/26/2022 1:36:25 AM.080] Read value: <null>
[2/26/2022 1:36:25 AM.080] Initializing console variable "ConsoleKey".
[2/26/2022 1:36:25 AM.080] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2/26/2022 1:36:25 AM.081] Read value: F4
[2/26/2022 1:36:25 AM.081] Setting value of console variable "ConsoleKey" to stored value.
[2/26/2022 1:36:25 AM.081] Console key has been set to F4 (key code: 115)
[2/26/2022 1:36:25 AM.081] Initializing console variable "PluginTimeoutThreshold".
[2/26/2022 1:36:25 AM.081] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2/26/2022 1:36:25 AM.083] Read value: 60000
[2/26/2022 1:36:25 AM.083] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2/26/2022 1:36:25 AM.083] Initializing console variable "AlwaysShowConsoleOutput".
[2/26/2022 1:36:25 AM.083] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2/26/2022 1:36:25 AM.084] Read value: <null>
[2/26/2022 1:36:25 AM.084] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2/26/2022 1:36:25 AM.084] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2/26/2022 1:36:25 AM.084] Read value: False
[2/26/2022 1:36:25 AM.084] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[2/26/2022 1:36:25 AM.084] Initializing console variable "ShowOnScreenWarnings".
[2/26/2022 1:36:25 AM.084] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2/26/2022 1:36:25 AM.084] Read value: <null>
[2/26/2022 1:36:25 AM.084] Console initialized
[2/26/2022 1:36:25 AM.084] Initializing forms manager
[2/26/2022 1:36:25 AM.085] Cleaning temp folder
[2/26/2022 1:36:25 AM.086] Version: RAGE Plugin Hook v1.90.1298.16281 for Grand Theft Auto V
[2/26/2022 1:36:25 AM.104] ================ RAGE Plugin Hook ================
[2/26/2022 1:36:25 AM.111] Detected Windows 10 Home (64-bit) (10.0.22000.0)!
[2/26/2022 1:36:25 AM.112] Checking game support
[2/26/2022 1:36:25 AM.241] Product name: Grand Theft Auto V
[2/26/2022 1:36:25 AM.241] Product version: 1.0.2545.0
[2/26/2022 1:36:25 AM.241] Is steam version: True
[2/26/2022 1:36:25 AM.242] Initializing DirectX
[2/26/2022 1:36:25 AM.243] Initializing Direct3D
[2/26/2022 1:36:25 AM.243] Getting game swap chain
[2/26/2022 1:36:25 AM.264] Swap Chain created: 0x7FF763BDED60
[2/26/2022 1:36:25 AM.264] Swap Chain VTable: 0x25F66259490
[2/26/2022 1:36:25 AM.264] 0x748948ECBEFA39E9;0x8D48564157552024;0x170EC814890246C
[2/26/2022 1:36:25 AM.264] D3D11Present: 0x7FFFDD9C14D0
[2/26/2022 1:36:25 AM.264] D3D11ResizeBuffers: 0x7FFFDD9E7B80
[2/26/2022 1:36:25 AM.264] D3D11ResizeTarget: 0x7FFFDDA37770
[2/26/2022 1:36:25 AM.264] D3D11SetFullscreenState: 0x7FFFDD9E8740
[2/26/2022 1:36:25 AM.264] Direct3D initialized
[2/26/2022 1:36:25 AM.264] Initialized DirectX
[2/26/2022 1:36:25 AM.265] Direct3D watcher thread spawned
[2/26/2022 1:36:26 AM.460] Getting device
[2/26/2022 1:36:26 AM.460] Retrieved device
[2/26/2022 1:36:26 AM.460] Creating wrapper
[2/26/2022 1:36:26 AM.509] Wrapper created
[2/26/2022 1:36:26 AM.512] Effect created
[2/26/2022 1:36:26 AM.512] Creating buffer
[2/26/2022 1:36:26 AM.512] Created buffer
[2/26/2022 1:36:26 AM.512] Creating blend state
[2/26/2022 1:36:26 AM.512] Created blend state
[2/26/2022 1:36:26 AM.512] Done with creation
[2/26/2022 1:36:26 AM.541] Initializing texture system.
[2/26/2022 1:36:26 AM.541] Initializing texture system; phase 1
[2/26/2022 1:36:26 AM.541] Initializing texture system; phase 2
[2/26/2022 1:36:26 AM.546] Initializing texture system; phase 3
[2/26/2022 1:36:26 AM.546] Initializing texture system; phase 4
[2/26/2022 1:36:26 AM.554] Initializing texture system; phase 5
[2/26/2022 1:36:26 AM.555] Initializing texture system; phase 6
[2/26/2022 1:36:26 AM.556] Initializing texture system; phase 7
[2/26/2022 1:36:26 AM.558] Initializing texture system; phase 8
[2/26/2022 1:36:26 AM.559] Initializing texture system; phase 9
[2/26/2022 1:36:26 AM.559] Initializing texture system; phase 10
[2/26/2022 1:36:26 AM.562] Initializing texture system; phase 11
[2/26/2022 1:36:26 AM.562] Initializing texture system; phase 12
[2/26/2022 1:36:26 AM.564] Initializing texture system; phase 13
[2/26/2022 1:36:26 AM.564] Initializing texture system; phase 14
[2/26/2022 1:36:30 AM.265] Direct3D watcher thread ended
[2/26/2022 1:37:00 AM.155] LoadingScreenMsg: Initializing game support
[2/26/2022 1:37:00 AM.406] Initializing game support
[2/26/2022 1:37:05 AM.962] LoadingScreenMsg: Velocity limit removed
[2/26/2022 1:37:06 AM.275] Compatibility level: 0
[2/26/2022 1:37:06 AM.275] Supported version detected
[2/26/2022 1:37:06 AM.275] ==================================================
[2/26/2022 1:37:06 AM.275] LoadingScreenMsg: Patching code
[2/26/2022 1:37:06 AM.526] LoadingScreenMsg: Waiting for game initialization
[2/26/2022 1:37:06 AM.776] Waiting for game initialization
[2/26/2022 1:37:06 AM.877] LoadingScreenMsg: Initializing core
[2/26/2022 1:37:07 AM.128] Initializing hook
[2/26/2022 1:37:12 AM.151] LoadingScreenMsg: Completing interoperability
[2/26/2022 1:37:12 AM.401] Completing interoperability
[2/26/2022 1:37:12 AM.401] Initialization code 1.
[2/26/2022 1:37:12 AM.401] Initialization code 2.
[2/26/2022 1:37:12 AM.401] Initialization code 3.
[2/26/2022 1:37:12 AM.409] 1 Address: 0x00007FF761A4C200
[2/26/2022 1:37:12 AM.409] Calling func 1
[2/26/2022 1:37:12 AM.425] 2 Address: 0x00007FF7625F9A92
[2/26/2022 1:37:12 AM.425] 3 Address: 0x00007FF7610161E6
[2/26/2022 1:37:12 AM.453] Address: 0x00007FF7625F9A3C
[2/26/2022 1:37:12 AM.453] Unknown var: 0x00007FF76366DA00
[2/26/2022 1:37:12 AM.453] Initialization code 4.
[2/26/2022 1:37:12 AM.453] Initialization code 5.
[2/26/2022 1:37:12 AM.453] Completing interoperability, phase 1
[2/26/2022 1:37:12 AM.453] Completing interoperability, phase 2
[2/26/2022 1:37:12 AM.453] Completing interoperability, phase 3
[2/26/2022 1:37:12 AM.453] Completing interoperability, phase 4
[2/26/2022 1:37:12 AM.453] Completing interoperability, phase 5
[2/26/2022 1:37:12 AM.453] Completing interoperability, phase 6
[2/26/2022 1:37:12 AM.453] Completing interoperability, phase 7
[2/26/2022 1:37:12 AM.453] LoadingScreenMsg: 
[2/26/2022 1:37:12 AM.703] LoadingScreenMsg: Loading Story Mode
[2/26/2022 1:37:17 AM.307] LoadingScreenMsg: Loading and Populating Game World
[2/26/2022 1:37:17 AM.558] LoadingScreenMsg: 
[2/26/2022 1:37:36 AM.681] Initializing console variable "IsDeveloperModeEnabled".
[2/26/2022 1:37:36 AM.681] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[2/26/2022 1:37:36 AM.682] Read value: <null>
[2/26/2022 1:37:36 AM.682] Initializing console variable "TimeScale".
[2/26/2022 1:37:36 AM.682] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2/26/2022 1:37:36 AM.682] Read value: <null>
[2/26/2022 1:37:36 AM.693] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[2/26/2022 1:37:38 AM.996] <UNLOADED PLUGIN>: Initializing input system
[2/26/2022 1:37:38 AM.997] <UNLOADED PLUGIN>: Initializing game console
[2/26/2022 1:37:38 AM.998] <UNLOADED PLUGIN>: Initializing forms manager
[2/26/2022 1:37:39 AM.105] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[2/26/2022 1:37:39 AM.349] LSPD First Response: [TRACE] Started loading LSPDFR
[2/26/2022 1:37:39 AM.350] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8037.37597)
[2/26/2022 1:37:39 AM.351] LSPD First Response: [INFO] Compiled on 2 Jan 2022 19:53:15 UTC
[2/26/2022 1:37:39 AM.351] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[2/26/2022 1:37:40 AM.179] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[2/26/2022 1:37:44 AM.409] LSPD First Response: 
[2/26/2022 1:37:44 AM.409] LSPD First Response: ==============================
[2/26/2022 1:37:44 AM.409] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[2/26/2022 1:37:44 AM.409] LSPD First Response: ------------------------------
[2/26/2022 1:37:44 AM.409] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[2/26/2022 1:37:44 AM.409] LSPD First Response: ------------------------------
[2/26/2022 1:37:44 AM.409] LSPD First Response: Exception type: System.AccessViolationException
[2/26/2022 1:37:44 AM.409] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[2/26/2022 1:37:44 AM.409] LSPD First Response: ------------------------------
[2/26/2022 1:37:44 AM.409] LSPD First Response: Inner exceptions:
[2/26/2022 1:37:44 AM.409] LSPD First Response: ------------------------------
[2/26/2022 1:37:44 AM.409] LSPD First Response: Stack trace:
[2/26/2022 1:37:44 AM.409] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[2/26/2022 1:37:44 AM.409] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[2/26/2022 1:37:44 AM.409] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[2/26/2022 1:37:44 AM.409] at FmaAqiAbrmOpuTPVivXIbQjWJYJyA.LklbemQNTHSvMPtXoNkDAoILOGzc() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 431
[2/26/2022 1:37:44 AM.409] at FmaAqiAbrmOpuTPVivXIbQjWJYJyA.pgTfrUHelfBpvtPPGfnqENLcDgVRA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 156
[2/26/2022 1:37:44 AM.409] at Rage.GameFiber.Main()
[2/26/2022 1:37:44 AM.409] LSPD First Response: ==============================
[2/26/2022 1:37:44 AM.409] LSPD First Response: 
[2/26/2022 1:37:44 AM.412] LSPD First Response: [FATAL] Forced termination
[2/26/2022 1:37:44 AM.418] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[2/26/2022 1:37:44 AM.428] LSPD First Response: [INFO] LSPDFR has shut down

 

Edited by TenCentBeerNightRiot

Solved by Mrsuperx13

Go to solution

For starters Update Rage NATIVE UI https://github.com/alexguirre/RAGENativeUI/releases. Drag and drop only the `RAGENativeUI.dll` and `RAGENativeUI.xml` files into the main GTA directory.

 

Fed up of waiting ages for a response? Get instant response to your questions on the Unofficial LSPDFR Support discord server - for help all things LSPDFR, join at https://dsc.gg/ulss

  • Solution

Just to confirm you said you're not crashing when the mods folder is disabled? 

Try the following gameconfig https://github.com/pnwparksfan/gameconfig/releases/tag/v2545

If that doesn't work then there is an issue in your mods folder and its pretty much impossible for us to diagnose the specific cause.

Fed up of waiting ages for a response? Get instant response to your questions on the Unofficial LSPDFR Support discord server - for help all things LSPDFR, join at https://dsc.gg/ulss

  • Author
18 hours ago, Mrsuperx13 said:

Just to confirm you said you're not crashing when the mods folder is disabled? 

Try the following gameconfig https://github.com/pnwparksfan/gameconfig/releases/tag/v2545

If that doesn't work then there is an issue in your mods folder and its pretty much impossible for us to diagnose the specific cause.



That did it! Thank you so much, for whatever reason the custom config I was using was conflicting with LSPDFR

3 hours ago, TenCentBeerNightRiot said:



That did it! Thank you so much, for whatever reason the custom config I was using was conflicting with LSPDFR

Different game configs allocate different amounts of resources, its possible your computer wasn't able to handle what the previous one was allocating

Fed up of waiting ages for a response? Get instant response to your questions on the Unofficial LSPDFR Support discord server - for help all things LSPDFR, join at https://dsc.gg/ulss

This is a support topic.
Only reply here to offer help or assistance to TenCentBeerNightRiot. Off-topic or "me too" replies will be removed.

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