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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Keeps Crashing


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Hello my lspdfr keeps crashing I can't figure out why it'll do it randomly without any real pattern. I have no idea why and would love some help. Also I tried to load up gta by itself and it would just crash before loading me in but it will load me in if I do it through Rage. 

 

Here is a log for reference.........

 

Spoiler

[1/29/2022 4:37:48 PM.360] Started new log on 1/29/2022 4:37:48 PM.360
[1/29/2022 4:37:48 PM.361] ====================================================================================================
[1/29/2022 4:37:48 PM.357] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[1/29/2022 4:37:48 PM.361] Log verbosity: Trivial
[1/29/2022 4:37:48 PM.362] Initializing input system
[1/29/2022 4:37:48 PM.363] Initializing game console
[1/29/2022 4:37:48 PM.368] Console key has been set to F4 (key code: 115)
[1/29/2022 4:37:48 PM.407] Initializing console variable "ConsoleScrollAmount".
[1/29/2022 4:37:48 PM.409] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[1/29/2022 4:37:48 PM.411] Read value: <null>
[1/29/2022 4:37:48 PM.411] Initializing console variable "ConsoleKey".
[1/29/2022 4:37:48 PM.411] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[1/29/2022 4:37:48 PM.412] Read value: F4
[1/29/2022 4:37:48 PM.412] Setting value of console variable "ConsoleKey" to stored value.
[1/29/2022 4:37:48 PM.412] Console key has been set to F4 (key code: 115)
[1/29/2022 4:37:48 PM.412] Initializing console variable "PluginTimeoutThreshold".
[1/29/2022 4:37:48 PM.412] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[1/29/2022 4:37:48 PM.413] Read value: 60000
[1/29/2022 4:37:48 PM.413] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[1/29/2022 4:37:48 PM.413] Initializing console variable "AlwaysShowConsoleOutput".
[1/29/2022 4:37:48 PM.413] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[1/29/2022 4:37:48 PM.414] Read value: <null>
[1/29/2022 4:37:48 PM.414] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[1/29/2022 4:37:48 PM.414] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[1/29/2022 4:37:48 PM.414] Read value: False
[1/29/2022 4:37:48 PM.414] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[1/29/2022 4:37:48 PM.414] Initializing console variable "ShowOnScreenWarnings".
[1/29/2022 4:37:48 PM.414] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[1/29/2022 4:37:48 PM.414] Read value: <null>
[1/29/2022 4:37:48 PM.414] Console initialized
[1/29/2022 4:37:48 PM.414] Initializing forms manager
[1/29/2022 4:37:48 PM.415] Cleaning temp folder
[1/29/2022 4:37:48 PM.416] Version: RAGE Plugin Hook v1.90.1298.16281 for Grand Theft Auto V
[1/29/2022 4:37:48 PM.421] ================ RAGE Plugin Hook ================
[1/29/2022 4:37:48 PM.423] Command line option "windowed-disableCustomLoadingScreen" is specified twice. Please remove one.
[1/29/2022 4:37:48 PM.423] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[1/29/2022 4:37:48 PM.423] Command line option "windowed" is specified twice. Please remove one.
[1/29/2022 4:37:48 PM.423] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[1/29/2022 4:37:48 PM.425] Detected Windows 10 Enterprise (64-bit) (10.0.19044.0)!
[1/29/2022 4:37:48 PM.426] Checking game support
[1/29/2022 4:37:48 PM.613] Product name: Grand Theft Auto V
[1/29/2022 4:37:48 PM.613] Product version: 1.0.2545.0
[1/29/2022 4:37:48 PM.613] Is steam version: False
[1/29/2022 4:37:48 PM.614] Initializing DirectX
[1/29/2022 4:37:48 PM.615] Initializing Direct3D
[1/29/2022 4:37:48 PM.615] Getting game swap chain
[1/29/2022 4:37:48 PM.637] Swap Chain created: 0x7FF64190A538
[1/29/2022 4:37:48 PM.637] Swap Chain VTable: 0x1E87D1A1770
[1/29/2022 4:37:48 PM.637] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[1/29/2022 4:37:48 PM.637] D3D11Present: 0x7FFBB1152A40
[1/29/2022 4:37:48 PM.637] D3D11ResizeBuffers: 0x7FFBB1171390
[1/29/2022 4:37:48 PM.637] D3D11ResizeTarget: 0x7FFBB11BC440
[1/29/2022 4:37:48 PM.637] D3D11SetFullscreenState: 0x7FFBB1173150
[1/29/2022 4:37:48 PM.637] Getting device
[1/29/2022 4:37:48 PM.637] Retrieved device
[1/29/2022 4:37:48 PM.637] Creating wrapper
[1/29/2022 4:37:48 PM.637] Direct3D initialized
[1/29/2022 4:37:48 PM.637] Initialized DirectX
[1/29/2022 4:37:48 PM.638] Direct3D watcher thread spawned
[1/29/2022 4:37:48 PM.688] Wrapper created
[1/29/2022 4:37:48 PM.692] Effect created
[1/29/2022 4:37:48 PM.692] Creating buffer
[1/29/2022 4:37:48 PM.692] Created buffer
[1/29/2022 4:37:48 PM.692] Creating blend state
[1/29/2022 4:37:48 PM.692] Created blend state
[1/29/2022 4:37:48 PM.692] Done with creation
[1/29/2022 4:37:48 PM.733] Initializing texture system.
[1/29/2022 4:37:48 PM.733] Initializing texture system; phase 1
[1/29/2022 4:37:48 PM.733] Initializing texture system; phase 2
[1/29/2022 4:37:48 PM.737] Initializing texture system; phase 3
[1/29/2022 4:37:48 PM.737] Initializing texture system; phase 4
[1/29/2022 4:37:48 PM.744] Initializing texture system; phase 5
[1/29/2022 4:37:48 PM.745] Initializing texture system; phase 6
[1/29/2022 4:37:48 PM.746] Initializing texture system; phase 7
[1/29/2022 4:37:48 PM.748] Initializing texture system; phase 8
[1/29/2022 4:37:48 PM.749] Initializing texture system; phase 9
[1/29/2022 4:37:48 PM.749] Initializing texture system; phase 10
[1/29/2022 4:37:48 PM.752] Initializing texture system; phase 11
[1/29/2022 4:37:48 PM.752] Initializing texture system; phase 12
[1/29/2022 4:37:48 PM.754] Initializing texture system; phase 13
[1/29/2022 4:37:48 PM.754] Initializing texture system; phase 14
[1/29/2022 4:37:53 PM.639] Direct3D watcher thread ended
[1/29/2022 4:38:19 PM.870] LoadingScreenMsg: Initializing game support
[1/29/2022 4:38:20 PM.122] Initializing game support
[1/29/2022 4:38:25 PM.594] LoadingScreenMsg: Velocity limit removed
[1/29/2022 4:38:25 PM.899] Compatibility level: 0
[1/29/2022 4:38:25 PM.899] Supported version detected
[1/29/2022 4:38:25 PM.899] ==================================================
[1/29/2022 4:38:25 PM.899] LoadingScreenMsg: Patching code
[1/29/2022 4:38:26 PM.150] LoadingScreenMsg: Waiting for game initialization
[1/29/2022 4:38:26 PM.401] Waiting for game initialization
[1/29/2022 4:38:26 PM.502] LoadingScreenMsg: Initializing core
[1/29/2022 4:38:26 PM.752] Initializing hook
[1/29/2022 4:38:31 PM.772] LoadingScreenMsg: Completing interoperability
[1/29/2022 4:38:32 PM.023] Completing interoperability
[1/29/2022 4:38:32 PM.023] Initialization code 1.
[1/29/2022 4:38:32 PM.023] Initialization code 2.
[1/29/2022 4:38:32 PM.023] Initialization code 3.
[1/29/2022 4:38:32 PM.030] 1 Address: 0x00007FF63F77B16C
[1/29/2022 4:38:32 PM.030] Calling func 1
[1/29/2022 4:38:32 PM.044] 2 Address: 0x00007FF640326B9E
[1/29/2022 4:38:32 PM.044] 3 Address: 0x00007FF63ED45EF6
[1/29/2022 4:38:32 PM.068] Address: 0x00007FF640326B48
[1/29/2022 4:38:32 PM.068] Unknown var: 0x00007FF641399790
[1/29/2022 4:38:32 PM.068] Initialization code 4.
[1/29/2022 4:38:32 PM.068] Initialization code 5.
[1/29/2022 4:38:32 PM.068] Completing interoperability, phase 1
[1/29/2022 4:38:32 PM.068] Completing interoperability, phase 2
[1/29/2022 4:38:32 PM.068] Completing interoperability, phase 3
[1/29/2022 4:38:32 PM.068] Completing interoperability, phase 4
[1/29/2022 4:38:32 PM.068] Completing interoperability, phase 5
[1/29/2022 4:38:32 PM.068] Completing interoperability, phase 6
[1/29/2022 4:38:32 PM.068] Completing interoperability, phase 7
[1/29/2022 4:38:32 PM.068] LoadingScreenMsg: 
[1/29/2022 4:38:32 PM.319] LoadingScreenMsg: Loading Story Mode
[1/29/2022 4:38:34 PM.966] LoadingScreenMsg: Loading and Populating Game World
[1/29/2022 4:38:35 PM.217] LoadingScreenMsg: 
[1/29/2022 4:38:49 PM.643] Initializing console variable "IsDeveloperModeEnabled".
[1/29/2022 4:38:49 PM.643] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[1/29/2022 4:38:49 PM.644] Read value: <null>
[1/29/2022 4:38:49 PM.644] Initializing console variable "TimeScale".
[1/29/2022 4:38:49 PM.644] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[1/29/2022 4:38:49 PM.644] Read value: <null>
[1/29/2022 4:38:51 PM.645] <UNLOADED PLUGIN>: Initializing input system
[1/29/2022 4:38:51 PM.646] <UNLOADED PLUGIN>: Initializing game console
[1/29/2022 4:38:51 PM.647] <UNLOADED PLUGIN>: Initializing forms manager
[1/29/2022 4:38:53 PM.715] <UNLOADED PLUGIN>: Initializing input system
[1/29/2022 4:38:53 PM.715] <UNLOADED PLUGIN>: Initializing game console
[1/29/2022 4:38:53 PM.717] <UNLOADED PLUGIN>: Initializing forms manager
[1/29/2022 4:38:53 PM.860] LSPD First Response: [TRACE] Started loading LSPDFR
[1/29/2022 4:38:53 PM.860] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8037.37597)
[1/29/2022 4:38:53 PM.860] LSPD First Response: [INFO] Compiled on 2 Jan 2022 19:53:15 UTC
[1/29/2022 4:38:53 PM.861] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[1/29/2022 4:38:57 PM.239] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[1/29/2022 4:39:06 PM.711] LSPD First Response: [TRACE] Game has stopped loading
[1/29/2022 4:39:09 PM.447] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/29/2022 4:39:09 PM.450] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/29/2022 4:39:09 PM.452] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[1/29/2022 4:39:09 PM.516] LSPD First Response: [WARN] No name for outfit variation at line 23
[1/29/2022 4:39:09 PM.516] LSPD First Response: [WARN] No name for outfit variation at line 31
[1/29/2022 4:39:09 PM.516] LSPD First Response: [WARN] No name for outfit variation at line 39
[1/29/2022 4:39:09 PM.516] LSPD First Response: [WARN] No name for outfit variation at line 64
[1/29/2022 4:39:09 PM.516] LSPD First Response: [WARN] No name for outfit variation at line 72
[1/29/2022 4:39:09 PM.516] LSPD First Response: [WARN] No name for outfit variation at line 80
[1/29/2022 4:39:09 PM.516] LSPD First Response: [WARN] No name for outfit variation at line 111
[1/29/2022 4:39:09 PM.516] LSPD First Response: [WARN] No name for outfit variation at line 138
[1/29/2022 4:39:09 PM.517] LSPD First Response: [WARN] No name for outfit variation at line 174
[1/29/2022 4:39:09 PM.517] LSPD First Response: [WARN] No name for outfit variation at line 207
[1/29/2022 4:39:09 PM.517] LSPD First Response: [WARN] No name for outfit variation at line 220
[1/29/2022 4:39:09 PM.517] LSPD First Response: [WARN] No name for outfit variation at line 259
[1/29/2022 4:39:09 PM.517] LSPD First Response: [WARN] No name for outfit variation at line 273
[1/29/2022 4:39:09 PM.517] LSPD First Response: [WARN] No name for outfit variation at line 309
[1/29/2022 4:39:09 PM.517] LSPD First Response: [WARN] No name for outfit variation at line 323
[1/29/2022 4:39:09 PM.517] LSPD First Response: [WARN] No name for outfit variation at line 363
[1/29/2022 4:39:09 PM.517] LSPD First Response: [WARN] No name for outfit variation at line 391
[1/29/2022 4:39:09 PM.517] LSPD First Response: [WARN] No name for outfit variation at line 425
[1/29/2022 4:39:09 PM.517] LSPD First Response: [WARN] No name for outfit variation at line 453
[1/29/2022 4:39:09 PM.517] LSPD First Response: [WARN] No name for outfit variation at line 484
[1/29/2022 4:39:09 PM.517] LSPD First Response: [WARN] No name for outfit variation at line 502
[1/29/2022 4:39:09 PM.517] LSPD First Response: [WARN] No name for outfit variation at line 529
[1/29/2022 4:39:09 PM.517] LSPD First Response: [WARN] No name for outfit variation at line 547
[1/29/2022 4:39:09 PM.517] LSPD First Response: [WARN] No name for outfit variation at line 581
[1/29/2022 4:39:09 PM.517] LSPD First Response: [WARN] No name for outfit variation at line 615
[1/29/2022 4:39:09 PM.517] LSPD First Response: [WARN] No name for outfit variation at line 650
[1/29/2022 4:39:09 PM.517] LSPD First Response: [WARN] No name for outfit variation at line 677
[1/29/2022 4:39:09 PM.517] LSPD First Response: [WARN] No name for outfit variation at line 711
[1/29/2022 4:39:09 PM.518] LSPD First Response: [WARN] No name for outfit variation at line 741
[1/29/2022 4:39:09 PM.518] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/29/2022 4:39:09 PM.518] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/29/2022 4:39:09 PM.518] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 25
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 32
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 39
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 47
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 56
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 85
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 92
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 100
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 129
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 136
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 143
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 151
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 160
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 189
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 196
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 204
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 233
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 240
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 247
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 255
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 264
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 293
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 300
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No name for outfit variation at line 308
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[1/29/2022 4:39:09 PM.520] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 494
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 520
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 546
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 572
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 598
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 624
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 732
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 764
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 796
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 828
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 951
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 976
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 1002
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 1028
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 1054
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 1133
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 1160
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 1187
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 1214
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 1241
[1/29/2022 4:39:09 PM.521] LSPD First Response: [WARN] No name for outfit variation at line 1268
[1/29/2022 4:39:09 PM.522] LSPD First Response: [WARN] No name for outfit variation at line 1297
[1/29/2022 4:39:09 PM.522] LSPD First Response: [WARN] No name for outfit variation at line 1330
[1/29/2022 4:39:09 PM.522] LSPD First Response: [WARN] No name for outfit variation at line 1363
[1/29/2022 4:39:09 PM.522] LSPD First Response: [WARN] No name for outfit variation at line 1396
[1/29/2022 4:39:09 PM.522] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[1/29/2022 4:39:09 PM.914] LSPD First Response: [TRACE] Adding Ben J. as character
[1/29/2022 4:39:09 PM.999] LSPD First Response: [TRACE] Adding Michelle Meto as character
[1/29/2022 4:39:09 PM.999] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[1/29/2022 4:39:09 PM.999] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[1/29/2022 4:39:10 PM.145] LSPD First Response: [TRACE] Adding Izzy Shores as character
[1/29/2022 4:39:10 PM.149] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/29/2022 4:39:10 PM.149] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/29/2022 4:39:10 PM.149] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[1/29/2022 4:39:10 PM.152] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/29/2022 4:39:10 PM.152] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/29/2022 4:39:10 PM.152] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[1/29/2022 4:39:10 PM.154] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/29/2022 4:39:10 PM.154] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/29/2022 4:39:10 PM.154] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[1/29/2022 4:39:10 PM.170] LSPD First Response: [WARN] Invalid vehicle model police2
[1/29/2022 4:39:10 PM.182] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/29/2022 4:39:10 PM.182] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/29/2022 4:39:10 PM.182] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[1/29/2022 4:39:10 PM.188] LSPD First Response: [TRACE] Failed to parse  as chance
[1/29/2022 4:39:10 PM.191] LSPD First Response: [TRACE] Player was in vehicle: False
[1/29/2022 4:39:10 PM.192] LSPD First Response: [TRACE] Last selected character was Izzy Shores, should spawn as last character True
[1/29/2022 4:39:10 PM.192] LSPD First Response: [TRACE] Loading last selected character Izzy Shores
[1/29/2022 4:39:10 PM.193] LSPD First Response: [INFO] Changing current player character to Izzy Shores
[1/29/2022 4:39:10 PM.217] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[1/29/2022 4:39:10 PM.217] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[1/29/2022 4:39:10 PM.218] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[1/29/2022 4:39:10 PM.503] LSPD First Response: [TRACE] Cached 1360 decorators for index 4
[1/29/2022 4:39:10 PM.509] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_white_full_02
[1/29/2022 4:39:10 PM.510] LSPD First Response: [TRACE] CharacterSelected: 53
[1/29/2022 4:39:10 PM.510] LSPD First Response: [TRACE] Character changed, creating new stats object
[1/29/2022 4:39:10 PM.915] LSPD First Response: [TRACE] Set last player walk style back: Femme
[1/29/2022 4:39:10 PM.921] LSPD First Response: [TRACE] Initialized telemtry service
[1/29/2022 4:39:10 PM.960] LSPD First Response: We have 4 appartments registered
[1/29/2022 4:39:10 PM.963] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[1/29/2022 4:39:10 PM.968] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[1/29/2022 4:39:10 PM.969] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[1/29/2022 4:39:10 PM.969] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[1/29/2022 4:39:10 PM.970] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[1/29/2022 4:39:10 PM.970] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[1/29/2022 4:39:10 PM.971] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[1/29/2022 4:39:10 PM.972] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[1/29/2022 4:39:10 PM.972] LSPD First Response: ApartmentManager initialized
[1/29/2022 4:39:10 PM.974] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[1/29/2022 4:39:10 PM.975] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[1/29/2022 4:39:10 PM.976] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[1/29/2022 4:39:11 PM.032] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[1/29/2022 4:39:11 PM.128] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[1/29/2022 4:39:11 PM.128] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[1/29/2022 4:39:11 PM.129] LSPD First Response: [TRACE] Saved apt: 
[1/29/2022 4:39:11 PM.136] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[1/29/2022 4:39:11 PM.139] LSPD First Response: [TRACE] Thread Marker #1 initialized
[1/29/2022 4:39:11 PM.174] LSPD First Response: [TRACE] Thread Marker #2 initialized
[1/29/2022 4:39:11 PM.174] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[1/29/2022 4:39:11 PM.174] LSPD First Response: [TRACE] Thread Marker #3 initialized
[1/29/2022 4:39:11 PM.174] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[1/29/2022 4:39:11 PM.174] LSPD First Response: [TRACE] Thread Marker #4 initialized
[1/29/2022 4:39:11 PM.175] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[1/29/2022 4:39:11 PM.266] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[1/29/2022 4:39:11 PM.453] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[1/29/2022 4:39:11 PM.461] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[1/29/2022 4:39:11 PM.466] LSPD First Response: [TRACE] Set title to Izzy Shores for Interaction Menu
[1/29/2022 4:39:11 PM.466] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[1/29/2022 4:39:11 PM.468] LSPD First Response: [TRACE] Set title to Izzy Shores for Police Radio
[1/29/2022 4:39:11 PM.474] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[1/29/2022 4:39:11 PM.476] LSPD First Response: [TRACE] Set title to Izzy Shores for Vehicle Options
[1/29/2022 4:39:11 PM.479] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[1/29/2022 4:39:11 PM.480] LSPD First Response: [TRACE] Set title to Izzy Shores for Inventory
[1/29/2022 4:39:11 PM.481] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[1/29/2022 4:39:11 PM.483] LSPD First Response: [TRACE] Set title to Izzy Shores for Settings
[1/29/2022 4:39:11 PM.485] LSPD First Response: [TRACE] Saved apt: 
[1/29/2022 4:39:11 PM.541] LSPD First Response: [TRACE] Requested Audio
[1/29/2022 4:39:11 PM.565] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[1/29/2022 4:39:11 PM.944] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[1/29/2022 4:39:12 PM.255] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/29/2022 4:39:12 PM.256] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/29/2022 4:39:12 PM.256] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[1/29/2022 4:39:12 PM.273] LSPD First Response: [INFO] Vinewood Police Station
[1/29/2022 4:39:12 PM.273] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[1/29/2022 4:39:12 PM.273] LSPD First Response: [INFO] La Mesa Police Station
[1/29/2022 4:39:12 PM.273] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[1/29/2022 4:39:12 PM.273] LSPD First Response: [INFO] Rockford Hills Police Station
[1/29/2022 4:39:12 PM.273] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[1/29/2022 4:39:12 PM.273] LSPD First Response: [INFO] Vespucci Police Station
[1/29/2022 4:39:12 PM.273] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[1/29/2022 4:39:12 PM.273] LSPD First Response: [INFO] Downtown Police Station
[1/29/2022 4:39:12 PM.273] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[1/29/2022 4:39:12 PM.273] LSPD First Response: [INFO] Davis Sheriff Station
[1/29/2022 4:39:12 PM.273] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[1/29/2022 4:39:12 PM.273] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[1/29/2022 4:39:12 PM.273] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[1/29/2022 4:39:12 PM.273] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[1/29/2022 4:39:12 PM.273] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[1/29/2022 4:39:12 PM.274] LSPD First Response: [INFO] Beaver Bush Ranger Station
[1/29/2022 4:39:12 PM.274] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[1/29/2022 4:39:12 PM.274] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[1/29/2022 4:39:12 PM.274] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[1/29/2022 4:39:12 PM.274] LSPD First Response: [INFO] Bolingbroke Penitentiary
[1/29/2022 4:39:12 PM.274] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[1/29/2022 4:39:12 PM.280] LSPD First Response: [TRACE] Auto started component Debug #1
[1/29/2022 4:39:12 PM.280] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[1/29/2022 4:39:12 PM.281] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[1/29/2022 4:39:12 PM.281] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[1/29/2022 4:39:12 PM.281] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[1/29/2022 4:39:12 PM.281] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[1/29/2022 4:39:12 PM.282] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[1/29/2022 4:39:12 PM.282] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[1/29/2022 4:39:12 PM.282] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[1/29/2022 4:39:12 PM.283] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[1/29/2022 4:39:12 PM.283] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[1/29/2022 4:39:12 PM.284] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[1/29/2022 4:39:12 PM.284] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[1/29/2022 4:39:12 PM.285] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[1/29/2022 4:39:12 PM.286] LSPD First Response: [TRACE] Preloading node data
[1/29/2022 4:39:12 PM.806] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[1/29/2022 4:39:12 PM.806] LSPD First Response: [TRACE] Checking for updates...
[1/29/2022 4:39:12 PM.810] LSPD First Response: [TRACE] Terminal server version: 0.2
[1/29/2022 4:39:12 PM.810] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 432a2395-5e88-45b8-9e23-bb669a93c519. Enhanced features available.
[1/29/2022 4:39:12 PM.827] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[1/29/2022 4:39:12 PM.829] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[1/29/2022 4:39:12 PM.829] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[1/29/2022 4:39:12 PM.993] LSPD First Response: [TRACE] This version seems up to date.
[1/29/2022 4:39:12 PM.993] LSPD First Response: [TRACE] This version: 0.4.8037.37597, Version available on server: 0.4.8037.37597
[1/29/2022 4:39:13 PM.707] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[1/29/2022 4:39:15 PM.506] LSPD First Response: [TRACE] Done preloading node data
[1/29/2022 4:39:15 PM.506] LSPD First Response: [TRACE] Preloading node data
[1/29/2022 4:39:15 PM.506] LSPD First Response: [TRACE] Done preloading node data
[1/29/2022 4:39:15 PM.507] LSPD First Response: [TRACE] SwitchToCharacter: Izzy Shores
[1/29/2022 4:39:15 PM.507] LSPD First Response: [TRACE] Switch mode is random
[1/29/2022 4:39:15 PM.509] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[1/29/2022 4:39:15 PM.509] LSPD First Response: [TRACE] Saved apt: 
[1/29/2022 4:39:15 PM.512] LSPD First Response: [TRACE] Entered apartment 4 Integrity Way
[1/29/2022 4:39:16 PM.660] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[1/29/2022 4:39:16 PM.666] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[1/29/2022 4:39:16 PM.667] LSPD First Response: [TRACE] Disabling ambient game police chases
[1/29/2022 4:39:16 PM.672] LSPD First Response: [TRACE] Disabled ambient game police chases
[1/29/2022 4:39:16 PM.673] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[1/29/2022 4:39:16 PM.675] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[1/29/2022 4:39:16 PM.677] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[1/29/2022 4:39:16 PM.678] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[1/29/2022 4:39:17 PM.692] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[1/29/2022 4:39:17 PM.692] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[1/29/2022 4:39:18 PM.076] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[1/29/2022 4:39:18 PM.077] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[1/29/2022 4:39:18 PM.077] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[1/29/2022 4:39:18 PM.078] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[1/29/2022 4:39:18 PM.078] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[1/29/2022 4:39:18 PM.079] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[1/29/2022 4:39:18 PM.082] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[1/29/2022 4:39:18 PM.086] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[1/29/2022 4:39:18 PM.087] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[1/29/2022 4:39:18 PM.087] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[1/29/2022 4:39:18 PM.088] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[1/29/2022 4:39:18 PM.103] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[1/29/2022 4:39:18 PM.106] LSPD First Response: [TRACE] Thread Marker #5 initialized
[1/29/2022 4:39:18 PM.107] LSPD First Response: [TRACE] Thread Debug #1 initialized
[1/29/2022 4:39:18 PM.110] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[1/29/2022 4:39:18 PM.111] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[1/29/2022 4:39:18 PM.121] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[1/29/2022 4:39:18 PM.126] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[1/29/2022 4:39:18 PM.128] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[1/29/2022 4:39:18 PM.396] LSPD First Response: [TRACE] Loaded Apartment: 4 Integrity Way, Interior is 147969
[1/29/2022 4:39:19 PM.419] LSPD First Response: [TRACE] Shower: Prop Constructor Started
[1/29/2022 4:39:19 PM.419] LSPD First Response: [TRACE] Shower: Prop Constructor Finished
[1/29/2022 4:39:19 PM.425] LSPD First Response: [TRACE] Bed: Prop Constructor Started
[1/29/2022 4:39:19 PM.425] LSPD First Response: [TRACE] Bed: Prop Constructor Finished
[1/29/2022 4:39:19 PM.426] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started
[1/29/2022 4:39:19 PM.426] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished
[1/29/2022 4:39:19 PM.427] LSPD First Response: [TRACE] Chair: Prop Constructor Started
[1/29/2022 4:39:19 PM.428] LSPD First Response: [TRACE] Chair: Prop Constructor Finished
[1/29/2022 4:39:19 PM.429] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[1/29/2022 4:39:19 PM.429] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[1/29/2022 4:39:19 PM.429] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[1/29/2022 4:39:19 PM.429] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[1/29/2022 4:39:19 PM.429] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[1/29/2022 4:39:19 PM.429] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[1/29/2022 4:39:19 PM.430] LSPD First Response: [TRACE] Green Juice: Prop Constructor Started
[1/29/2022 4:39:19 PM.430] LSPD First Response: [TRACE] Green Juice: Prop Constructor Finished
[1/29/2022 4:39:19 PM.430] LSPD First Response: [TRACE] Wine: Prop Constructor Started
[1/29/2022 4:39:19 PM.430] LSPD First Response: [TRACE] Wine: Prop Constructor Finished
[1/29/2022 4:39:19 PM.430] LSPD First Response: [TRACE] Whisky: Prop Constructor Started
[1/29/2022 4:39:19 PM.430] LSPD First Response: [TRACE] Whisky: Prop Constructor Finished
[1/29/2022 4:39:19 PM.446] LSPD First Response: [TRACE] Updating scaleform
[1/29/2022 4:39:19 PM.451] LSPD First Response: [TRACE] Updating scaleform
[1/29/2022 4:39:19 PM.451] LSPD First Response: [TRACE] Updating scaleform
[1/29/2022 4:39:19 PM.451] LSPD First Response: [TRACE] Updating scaleform
[1/29/2022 4:39:19 PM.452] LSPD First Response: [TRACE] Updating scaleform
[1/29/2022 4:39:19 PM.452] LSPD First Response: [TRACE] Updating scaleform
[1/29/2022 4:39:19 PM.452] LSPD First Response: [TRACE] Successfully loaded interior for: 4 Integrity Way
[1/29/2022 4:39:19 PM.489] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized
[1/29/2022 4:39:19 PM.491] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized
[1/29/2022 4:39:19 PM.492] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized
[1/29/2022 4:39:19 PM.493] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[1/29/2022 4:39:19 PM.504] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized
[1/29/2022 4:39:19 PM.509] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized
[1/29/2022 4:39:19 PM.510] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock
[1/29/2022 4:39:19 PM.510] LSPD First Response: [TRACE] Updating scaleform
[1/29/2022 4:39:19 PM.510] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized
[1/29/2022 4:39:19 PM.511] LSPD First Response: [TRACE] Set scenepoint for radio based on v_res_mm_audio
[1/29/2022 4:39:19 PM.511] LSPD First Response: [TRACE] Updating scaleform
[1/29/2022 4:39:19 PM.511] LSPD First Response: [TRACE] Thread ApartmentProp #7 initialized
[1/29/2022 4:39:19 PM.511] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock
[1/29/2022 4:39:19 PM.511] LSPD First Response: [TRACE] Updating scaleform
[1/29/2022 4:39:19 PM.517] LSPD First Response: [TRACE] Thread ApartmentProp #8 initialized
[1/29/2022 4:39:19 PM.527] LSPD First Response: [TRACE] Thread ApartmentProp #9 initialized
[1/29/2022 4:39:19 PM.540] LSPD First Response: [TRACE] Thread ApartmentProp #10 initialized
[1/29/2022 4:39:19 PM.663] LSPD First Response: [TRACE] Updating scaleform
[1/29/2022 4:39:19 PM.667] LSPD First Response: [TRACE] Updating scaleform
[1/29/2022 4:39:19 PM.668] LSPD First Response: [TRACE] Updating scaleform
[1/29/2022 4:39:20 PM.179] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized
[1/29/2022 4:39:20 PM.464] LSPD First Response: [TRACE] Starting player switch
[1/29/2022 4:39:22 PM.442] LSPD First Response: [TRACE] Player switch done
[1/29/2022 4:40:08 PM.572] LSPD First Response: [TRACE] Hiding help for: Bed
[1/29/2022 4:40:08 PM.588] LSPD First Response: [TRACE] Unloading Apartment Interior: 4 Integrity Way
[1/29/2022 4:40:08 PM.594] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified
[1/29/2022 4:40:08 PM.598] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager
[1/29/2022 4:40:08 PM.598] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1)
[1/29/2022 4:40:08 PM.605] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified
[1/29/2022 4:40:08 PM.614] LSPD First Response: [TRACE] Reset shower positions
[1/29/2022 4:40:08 PM.614] LSPD First Response: [TRACE] Reset shower positions
[1/29/2022 4:40:08 PM.616] LSPD First Response: [TRACE] Ended Shower
[1/29/2022 4:40:08 PM.617] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager
[1/29/2022 4:40:08 PM.617] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1)
[1/29/2022 4:40:08 PM.617] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified
[1/29/2022 4:40:08 PM.621] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager
[1/29/2022 4:40:08 PM.621] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3)
[1/29/2022 4:40:08 PM.621] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified
[1/29/2022 4:40:08 PM.621] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager
[1/29/2022 4:40:08 PM.621] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2)
[1/29/2022 4:40:08 PM.621] LSPD First Response: [TRACE] Asked thread ApartmentProp #8 to abort: No reason specified
[1/29/2022 4:40:08 PM.625] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #8 Content Manager
[1/29/2022 4:40:08 PM.625] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #8)
[1/29/2022 4:40:08 PM.625] LSPD First Response: [TRACE] Asked thread ApartmentProp #9 to abort: No reason specified
[1/29/2022 4:40:08 PM.628] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #9 Content Manager
[1/29/2022 4:40:08 PM.628] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #9)
[1/29/2022 4:40:08 PM.628] LSPD First Response: [TRACE] Asked thread ApartmentProp #10 to abort: No reason specified
[1/29/2022 4:40:08 PM.630] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #10 Content Manager
[1/29/2022 4:40:08 PM.630] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #10)
[1/29/2022 4:40:08 PM.630] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified
[1/29/2022 4:40:08 PM.631] LSPD First Response: [TRACE] Ended Chair
[1/29/2022 4:40:08 PM.631] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager
[1/29/2022 4:40:08 PM.631] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4)
[1/29/2022 4:40:08 PM.631] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified
[1/29/2022 4:40:08 PM.632] LSPD First Response: [TRACE] Ended Radio
[1/29/2022 4:40:08 PM.632] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager
[1/29/2022 4:40:08 PM.632] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5)
[1/29/2022 4:40:08 PM.632] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified
[1/29/2022 4:40:08 PM.632] LSPD First Response: [TRACE] Ended Radio
[1/29/2022 4:40:08 PM.632] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager
[1/29/2022 4:40:08 PM.632] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6)
[1/29/2022 4:40:08 PM.632] LSPD First Response: [TRACE] Asked thread ApartmentProp #7 to abort: No reason specified
[1/29/2022 4:40:08 PM.632] LSPD First Response: [TRACE] Ended Radio
[1/29/2022 4:40:08 PM.632] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #7 Content Manager
[1/29/2022 4:40:08 PM.632] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #7)
[1/29/2022 4:40:08 PM.632] LSPD First Response: [TRACE] Successfully unloaded: 4 Integrity Way
[1/29/2022 4:40:08 PM.634] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down
[1/29/2022 4:40:08 PM.634] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down
[1/29/2022 4:40:08 PM.634] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down
[1/29/2022 4:40:08 PM.634] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down
[1/29/2022 4:40:08 PM.634] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down
[1/29/2022 4:40:08 PM.634] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down
[1/29/2022 4:40:08 PM.634] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down
[1/29/2022 4:40:08 PM.634] LSPD First Response: [TRACE] Thread ApartmentProp #7 has been shut down
[1/29/2022 4:40:08 PM.634] LSPD First Response: [TRACE] Thread ApartmentProp #8 has been shut down
[1/29/2022 4:40:08 PM.634] LSPD First Response: [TRACE] Thread ApartmentProp #9 has been shut down
[1/29/2022 4:40:08 PM.634] LSPD First Response: [TRACE] Thread ApartmentProp #10 has been shut down
[1/29/2022 4:40:13 PM.696] LSPD First Response: [TRACE] Preloading POLICEB
[1/29/2022 4:40:13 PM.697] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[1/29/2022 4:40:13 PM.735] LSPD First Response: [TRACE] Preloading POLICEB
[1/29/2022 4:40:13 PM.947] LSPD First Response: [TRACE] Created policeb at X:1321.932 Y:-2290.292 Z:52.91938
[1/29/2022 4:40:13 PM.981] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[1/29/2022 4:40:13 PM.986] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:40:14 PM.201] LSPD First Response: [TRACE] Brian Grey (S_M_Y_HWAYCOP_01) was set as a cop
[1/29/2022 4:40:14 PM.223] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[1/29/2022 4:40:19 PM.290] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/29/2022 4:40:19 PM.291] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/29/2022 4:40:19 PM.291] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[1/29/2022 4:40:19 PM.318] LSPD First Response: [TRACE] Setting player to lspd from last agency
[1/29/2022 4:40:19 PM.336] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[1/29/2022 4:40:19 PM.343] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_white_full_02
[1/29/2022 4:40:19 PM.344] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[1/29/2022 4:40:19 PM.357] LSPD First Response: [TRACE] Setting player outfit to f_base from last outfit
[1/29/2022 4:40:19 PM.357] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[1/29/2022 4:40:19 PM.379] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[1/29/2022 4:40:19 PM.618] LSPD First Response: [TRACE] Set last player walk style back: Femme
[1/29/2022 4:40:19 PM.630] LSPD First Response: [TRACE] Player went on duty.
[1/29/2022 4:40:19 PM.655] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[1/29/2022 4:40:19 PM.672] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null
[1/29/2022 4:40:19 PM.685] LSPD First Response: OP_Immersive_Dispatch, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null
[1/29/2022 4:40:19 PM.690] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null
[1/29/2022 4:40:19 PM.694] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null
[1/29/2022 4:40:19 PM.696] LSPD First Response: Creating plugin: ‍‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪‏‪‮‪‭‏‮
[1/29/2022 4:40:19 PM.797] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main
[1/29/2022 4:40:19 PM.798] LSPD First Response: Creating plugin: ‭‎‮‍‪‏‫‬‬‍‫‪‍‍‭‎‪‪‭‮
[1/29/2022 4:40:19 PM.839] LSPD First Response: Creating plugin: ‮‫‪‪‎‬‏‭‏‪‪‌‭‬‏‭‏‫‎‮
[1/29/2022 4:40:19 PM.881] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized.
[1/29/2022 4:40:19 PM.881] LSPD First Response: Go on duty to fully load CompuLite
[1/29/2022 4:40:19 PM.883] LSPD First Response: OP_Immersive_Dispatch has been Initialized.
[1/29/2022 4:40:19 PM.884] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized.
[1/29/2022 4:40:19 PM.884] LSPD First Response: Go on duty to fully load StopThePed
[1/29/2022 4:40:19 PM.885] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized.
[1/29/2022 4:40:19 PM.885] LSPD First Response: Go on duty to fully load UltimateBackup
[1/29/2022 4:40:19 PM.885] LSPD First Response: We have 3 callouts registered
[1/29/2022 4:40:19 PM.885] LSPD First Response: CalloutManager initialized
[1/29/2022 4:40:19 PM.886] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[1/29/2022 4:40:19 PM.892] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[1/29/2022 4:40:19 PM.893] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[1/29/2022 4:40:19 PM.903] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[1/29/2022 4:40:19 PM.904] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[1/29/2022 4:40:19 PM.905] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[1/29/2022 4:40:19 PM.906] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[1/29/2022 4:40:19 PM.916] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[1/29/2022 4:40:19 PM.916] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[1/29/2022 4:40:19 PM.916] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[1/29/2022 4:40:19 PM.916] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[1/29/2022 4:40:19 PM.920] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[1/29/2022 4:40:19 PM.921] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[1/29/2022 4:40:19 PM.921] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[1/29/2022 4:40:19 PM.923] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[1/29/2022 4:40:19 PM.923] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[1/29/2022 4:40:19 PM.923] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[1/29/2022 4:40:20 PM.207] LSPD First Response: CompuLite Localization Code Page: 1252
[1/29/2022 4:40:20 PM.208] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows)
[1/29/2022 4:40:20 PM.297] LSPD First Response: StopThePed Localization Code Page: 1252
[1/29/2022 4:40:20 PM.297] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows)
[1/29/2022 4:40:20 PM.312] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[1/29/2022 4:40:20 PM.312] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[1/29/2022 4:40:20 PM.312] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[1/29/2022 4:40:20 PM.312] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[1/29/2022 4:40:20 PM.319] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[1/29/2022 4:40:20 PM.332] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[1/29/2022 4:40:20 PM.336] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[1/29/2022 4:40:20 PM.342] LSPD First Response: [TRACE] Has taken study survey: False
[1/29/2022 4:40:20 PM.344] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[1/29/2022 4:40:20 PM.352] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[1/29/2022 4:40:20 PM.355] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[1/29/2022 4:40:20 PM.364] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[1/29/2022 4:40:20 PM.364] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[1/29/2022 4:40:20 PM.365] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[1/29/2022 4:40:20 PM.367] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[1/29/2022 4:40:20 PM.368] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[1/29/2022 4:40:20 PM.370] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[1/29/2022 4:40:20 PM.375] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[1/29/2022 4:40:20 PM.377] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18
[1/29/2022 4:40:20 PM.378] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign]  OP_1 OP_UT_LINCOLN OP_18
[1/29/2022 4:40:20 PM.379] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True
[1/29/2022 4:40:20 PM.379] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True
[1/29/2022 4:40:20 PM.380] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100
[1/29/2022 4:40:20 PM.380] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True
[1/29/2022 4:40:20 PM.380] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep
[1/29/2022 4:40:20 PM.381] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 150
[1/29/2022 4:40:20 PM.381] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] False
[1/29/2022 4:40:20 PM.382] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon
[1/29/2022 4:40:20 PM.382] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O
[1/29/2022 4:40:20 PM.383] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None
[1/29/2022 4:40:20 PM.383] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120
[1/29/2022 4:40:20 PM.384] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True
[1/29/2022 4:40:20 PM.384] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT
[1/29/2022 4:40:20 PM.384] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True
[1/29/2022 4:40:20 PM.385] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 300
[1/29/2022 4:40:20 PM.385] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True
[1/29/2022 4:40:20 PM.385] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True
[1/29/2022 4:40:20 PM.386] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button
[1/29/2022 4:40:20 PM.386] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] O
[1/29/2022 4:40:20 PM.387] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None
[1/29/2022 4:40:20 PM.387] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] D0
[1/29/2022 4:40:20 PM.387] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None
[1/29/2022 4:40:20 PM.388] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None
[1/29/2022 4:40:20 PM.388] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None
[1/29/2022 4:40:20 PM.389] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep
[1/29/2022 4:40:20 PM.389] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True
[1/29/2022 4:40:20 PM.389] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio
[1/29/2022 4:40:20 PM.390] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True
[1/29/2022 4:40:20 PM.390] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] False
[1/29/2022 4:40:20 PM.391] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1
[1/29/2022 4:40:20 PM.391] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey
[1/29/2022 4:40:20 PM.391] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] False
[1/29/2022 4:40:20 PM.392] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2
[1/29/2022 4:40:20 PM.392] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey
[1/29/2022 4:40:20 PM.392] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] False
[1/29/2022 4:40:20 PM.393] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3
[1/29/2022 4:40:20 PM.393] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey
[1/29/2022 4:40:20 PM.394] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] False
[1/29/2022 4:40:20 PM.394] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4
[1/29/2022 4:40:20 PM.394] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey
[1/29/2022 4:40:20 PM.395] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] False
[1/29/2022 4:40:20 PM.395] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5
[1/29/2022 4:40:20 PM.395] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey
[1/29/2022 4:40:20 PM.396] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] False
[1/29/2022 4:40:20 PM.396] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6
[1/29/2022 4:40:20 PM.397] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey
[1/29/2022 4:40:20 PM.399] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] False
[1/29/2022 4:40:20 PM.400] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7
[1/29/2022 4:40:20 PM.400] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey
[1/29/2022 4:40:20 PM.401] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Continue Hotkey - Active] False
[1/29/2022 4:40:20 PM.401] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Key] NumPad8
[1/29/2022 4:40:20 PM.401] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Continue Hotkey - Modifier] LControlKey
[1/29/2022 4:40:20 PM.402] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Terminate Hotkey - Active] False
[1/29/2022 4:40:20 PM.402] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Key] NumPad9
[1/29/2022 4:40:20 PM.403] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Terminate Hotkey - Modifier] LControlKey
[1/29/2022 4:40:20 PM.403] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2
[1/29/2022 4:40:20 PM.403] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4
[1/29/2022 4:40:20 PM.404] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Ped_Radius] 40
[1/29/2022 4:40:20 PM.404] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Peds] 5
[1/29/2022 4:40:20 PM.404] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Vehicle_Radius] 20
[1/29/2022 4:40:20 PM.405] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit Decision - Max_Vehicles] 5
[1/29/2022 4:40:20 PM.405] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True
[1/29/2022 4:40:20 PM.406] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True
[1/29/2022 4:40:20 PM.406] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True
[1/29/2022 4:40:20 PM.406] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True
[1/29/2022 4:40:20 PM.407] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True
[1/29/2022 4:40:20 PM.407] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Medical] True
[1/29/2022 4:40:20 PM.408] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True
[1/29/2022 4:40:20 PM.408] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True
[1/29/2022 4:40:20 PM.408] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True
[1/29/2022 4:40:20 PM.409] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectVisual] True
[1/29/2022 4:40:20 PM.409] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False
[1/29/2022 4:40:20 PM.409] LSPD First Response: OP_Immersive_Dispatch [Bool - Require Pursuit Authority - Active] True
[1/29/2022 4:40:20 PM.410] LSPD First Response: OP_Immersive_Dispatch [Bool - Available On Patrol - Active] True
[1/29/2022 4:40:20 PM.410] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit_Check_In - Active] True
[1/29/2022 4:40:20 PM.411] LSPD First Response: OP_Immersive_Dispatch [Int32 - Pursuit_Check_In - Check_Time] 120
[1/29/2022 4:40:20 PM.411] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False
[1/29/2022 4:40:20 PM.411] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully
[1/29/2022 4:40:20 PM.414] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon
[1/29/2022 4:40:20 PM.414] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio
[1/29/2022 4:40:20 PM.414] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT
[1/29/2022 4:40:20 PM.414] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button
[1/29/2022 4:40:20 PM.414] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100
[1/29/2022 4:40:20 PM.414] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep
[1/29/2022 4:40:20 PM.414] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep
[1/29/2022 4:40:20 PM.414] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed
[1/29/2022 4:40:20 PM.414] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[1/29/2022 4:40:20 PM.765] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added
[1/29/2022 4:40:20 PM.768] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added
[1/29/2022 4:40:20 PM.768] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added
[1/29/2022 4:40:20 PM.768] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added
[1/29/2022 4:40:20 PM.768] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added
[1/29/2022 4:40:20 PM.768] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added
[1/29/2022 4:40:20 PM.768] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added
[1/29/2022 4:40:20 PM.769] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added
[1/29/2022 4:40:20 PM.770] OP_Immersive_Dispatch: Menus Initialised
[1/29/2022 4:40:21 PM.579] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[1/29/2022 4:40:21 PM.581] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status
[1/29/2022 4:40:21 PM.581] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[1/29/2022 4:40:21 PM.581] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     BetterEMS: False
[1/29/2022 4:40:21 PM.581] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     GrammarPolice: False
[1/29/2022 4:40:21 PM.581] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     RageNativeUI: True
[1/29/2022 4:40:21 PM.581] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     StopThePed: True
[1/29/2022 4:40:21 PM.581] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     UltimateBackup: True
[1/29/2022 4:40:21 PM.581] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     HeliAssistance: False
[1/29/2022 4:40:21 PM.581] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[1/29/2022 4:40:21 PM.947] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[1/29/2022 4:40:21 PM.948] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[1/29/2022 4:40:21 PM.955] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[1/29/2022 4:40:22 PM.049] LSPD First Response: OP_Immersive_Dispatch [v1.5.3.0 By OfficerPope] On Duty 
You Are On The Latest Version
[1/29/2022 4:40:25 PM.953] LSPD First Response: [TRACE] Preloading POLICEB
[1/29/2022 4:40:25 PM.954] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[1/29/2022 4:40:26 PM.074] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[1/29/2022 4:40:26 PM.096] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[1/29/2022 4:40:26 PM.168] LSPD First Response: [TRACE] Preloading POLICEB
[1/29/2022 4:40:26 PM.169] LSPD First Response: [TRACE] Created policeb at X:1311.705 Y:-2251.651 Z:52.70161
[1/29/2022 4:40:26 PM.189] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[1/29/2022 4:40:26 PM.190] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:40:26 PM.194] LSPD First Response: [TRACE] Scott Daedaelus (S_M_Y_HWAYCOP_01) was set as a cop
[1/29/2022 4:40:26 PM.228] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[1/29/2022 4:40:31 PM.137] LSPD First Response: [TRACE] Preloading POLICEB
[1/29/2022 4:40:31 PM.137] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[1/29/2022 4:40:31 PM.203] LSPD First Response: [TRACE] Preloading POLICEB
[1/29/2022 4:40:31 PM.204] LSPD First Response: [TRACE] Created policeb at X:1225.98 Y:-1951.213 Z:40.73493
[1/29/2022 4:40:31 PM.233] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[1/29/2022 4:40:31 PM.234] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:40:31 PM.236] LSPD First Response: [TRACE] Will Peavey (S_M_Y_HWAYCOP_01) was set as a cop
[1/29/2022 4:40:31 PM.267] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[1/29/2022 4:40:46 PM.206] LSPD First Response: [TRACE] Preloading POLICEB
[1/29/2022 4:40:46 PM.206] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[1/29/2022 4:40:46 PM.268] LSPD First Response: [TRACE] Preloading POLICEB
[1/29/2022 4:40:46 PM.269] LSPD First Response: [TRACE] Created policeb at X:1285.253 Y:-2130.155 Z:47.80614
[1/29/2022 4:40:46 PM.301] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[1/29/2022 4:40:46 PM.303] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:40:46 PM.306] LSPD First Response: [TRACE] Mark Gilmore (S_M_Y_HWAYCOP_01) was set as a cop
[1/29/2022 4:40:46 PM.335] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[1/29/2022 4:40:56 PM.239] LSPD First Response: [TRACE] Preloading POLICEB
[1/29/2022 4:40:56 PM.239] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[1/29/2022 4:40:56 PM.305] LSPD First Response: [TRACE] Preloading POLICEB
[1/29/2022 4:40:56 PM.306] LSPD First Response: [TRACE] Created policeb at X:1161.373 Y:-1843.811 Z:31.02982
[1/29/2022 4:40:56 PM.337] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[1/29/2022 4:40:56 PM.339] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:40:56 PM.341] LSPD First Response: [TRACE] Bob Saget (S_M_Y_HWAYCOP_01) was set as a cop
[1/29/2022 4:40:56 PM.370] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[1/29/2022 4:41:18 PM.291] LSPD First Response: [TRACE] It has been 55 seconds since the last callout
[1/29/2022 4:41:18 PM.304] LSPD First Response: Creating FhvARMtnxqlBMXMgSPNuKcRGwwkr from FhvARMtnxqlBMXMgSPNuKcRGwwkr, LSPD First Response, Version=0.4.8037.37597, Culture=neutral, PublicKeyToken=null
[1/29/2022 4:41:18 PM.319] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vespucci Suburban, Interior: 169217)
[1/29/2022 4:41:18 PM.320] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Bob Mulet Salon, Interior: 165377)
[1/29/2022 4:41:18 PM.321] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Earl's Mini Mart, Interior: 199169)
[1/29/2022 4:41:18 PM.321] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Harmony 24/7 Market, Interior: 204801)
[1/29/2022 4:41:18 PM.321] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vinewood 24/7 Market, Interior: 139777)
[1/29/2022 4:41:18 PM.321] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Little Seoul RON Station, Interior: 167937)
[1/29/2022 4:41:18 PM.321] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Strawberry 24/7 Market, Interior: 196865)
[1/29/2022 4:41:18 PM.321] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Braddock Pass Gas Station, Interior: 184065)
[1/29/2022 4:41:18 PM.321] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Mirror Park Gas Station, Interior: 155649)
[1/29/2022 4:41:18 PM.377] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01
[1/29/2022 4:41:18 PM.377] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01
[1/29/2022 4:41:18 PM.377] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02
[1/29/2022 4:41:18 PM.582] LSPD First Response: [TRACE] Callout created: Holdup #1
[1/29/2022 4:41:18 PM.594] LSPD First Response: [TRACE] TD: 1784 AD: 1818.789 ATD: 1784 AS: 24.56247 TN: 72.63114
[1/29/2022 4:41:20 PM.408] LSPD First Response: [TRACE] Cleaning UI
[1/29/2022 4:41:20 PM.426] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory)
[1/29/2022 4:41:20 PM.426] LSPD First Response: [TRACE] Created g_m_y_strpunk_01
[1/29/2022 4:41:20 PM.526] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory)
[1/29/2022 4:41:20 PM.526] LSPD First Response: [TRACE] Created mp_m_shopkeep_01
[1/29/2022 4:41:20 PM.681] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory)
[1/29/2022 4:41:20 PM.681] LSPD First Response: [TRACE] Created g_m_y_strpunk_02
[1/29/2022 4:41:20 PM.705] LSPD First Response: [TRACE] TD: 1759 AD: 1801.021 ATD: 1759 AS: 24.74688 TN: 71.07968
[1/29/2022 4:41:20 PM.721] LSPD First Response: [TRACE] User accepted callout
[1/29/2022 4:41:23 PM.961] LSPD First Response: OP_Immersive_Dispatch [Status] Code 4 (Clear)
[1/29/2022 4:41:23 PM.962] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[1/29/2022 4:41:23 PM.964] LSPD First Response: EndCurrentCallout: Finishing...
[1/29/2022 4:41:23 PM.976] LSPD First Response: [TRACE] Cleaning UI
[1/29/2022 4:41:23 PM.978] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory)
[1/29/2022 4:41:23 PM.979] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect.
[1/29/2022 4:41:23 PM.979] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory)
[1/29/2022 4:41:23 PM.979] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect.
[1/29/2022 4:41:23 PM.979] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory)
[1/29/2022 4:41:23 PM.979] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect.
[1/29/2022 4:41:23 PM.979] LSPD First Response: [TRACE] Released 0 entities from Holdup #1 Content Manager
[1/29/2022 4:41:23 PM.979] LSPD First Response: [TRACE] Instance cleaned (Holdup #1)
[1/29/2022 4:41:23 PM.980] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[1/29/2022 4:41:23 PM.980] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended
[1/29/2022 4:41:23 PM.981] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended
[1/29/2022 4:41:23 PM.998] LSPD First Response: [TRACE] Ped Joey Parker has become idle again
[1/29/2022 4:41:23 PM.998] LSPD First Response: [TRACE] Ped Logan Dinterman has become idle again
[1/29/2022 4:41:23 PM.998] LSPD First Response: [TRACE] Ped Micky Kray has become idle again
[1/29/2022 4:41:41 PM.432] LSPD First Response: [TRACE] Preloading POLICEB
[1/29/2022 4:41:41 PM.433] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[1/29/2022 4:41:41 PM.497] LSPD First Response: [TRACE] Preloading POLICEB
[1/29/2022 4:41:41 PM.498] LSPD First Response: [TRACE] Created policeb at X:1217.671 Y:-1954.782 Z:41.7396
[1/29/2022 4:41:41 PM.537] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[1/29/2022 4:41:41 PM.540] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:41:41 PM.542] LSPD First Response: [TRACE] Alfread Johnson (S_M_Y_HWAYCOP_01) was set as a cop
[1/29/2022 4:41:41 PM.575] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[1/29/2022 4:41:44 PM.651] LSPD First Response: [TRACE] It has been 20 seconds since the last callout
[1/29/2022 4:41:44 PM.651] LSPD First Response: Creating IBuauNedmbmVEYLDmNmoYfNfCcVYA from IBuauNedmbmVEYLDmNmoYfNfCcVYA, LSPD First Response, Version=0.4.8037.37597, Culture=neutral, PublicKeyToken=null
[1/29/2022 4:41:44 PM.675] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_BURRO_BLVD
[1/29/2022 4:41:44 PM.676] LSPD First Response: [TRACE] Preloading BURRITO3
[1/29/2022 4:41:44 PM.676] LSPD First Response: [TRACE] Callout created: Pursuit #1
[1/29/2022 4:41:46 PM.814] LSPD First Response: [TRACE] Preloading POLICEB
[1/29/2022 4:41:46 PM.815] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[1/29/2022 4:41:46 PM.894] LSPD First Response: [TRACE] Preloading POLICEB
[1/29/2022 4:41:46 PM.896] LSPD First Response: [TRACE] Created policeb at X:1269.523 Y:-2040.969 Z:44.94277
[1/29/2022 4:41:46 PM.932] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[1/29/2022 4:41:46 PM.934] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:41:46 PM.935] LSPD First Response: [TRACE] Mike Alphonso (S_M_Y_HWAYCOP_01) was set as a cop
[1/29/2022 4:41:46 PM.969] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[1/29/2022 4:41:48 PM.585] LSPD First Response: OP_Immersive_Dispatch [Status] Code 4 (Clear)
[1/29/2022 4:41:48 PM.585] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[1/29/2022 4:41:48 PM.585] LSPD First Response: EndCurrentCallout: Finishing...
[1/29/2022 4:41:48 PM.588] LSPD First Response: [TRACE] Cleaning UI
[1/29/2022 4:41:48 PM.588] LSPD First Response: [TRACE] Released 0 entities from Pursuit #1 Content Manager
[1/29/2022 4:41:48 PM.588] LSPD First Response: [TRACE] Instance cleaned (Pursuit #1)
[1/29/2022 4:41:48 PM.588] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[1/29/2022 4:41:48 PM.588] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended
[1/29/2022 4:41:48 PM.589] LSPD First Response: OP_Immersive_Dispatch [PursuitTimer] Timer Ended
[1/29/2022 4:41:56 PM.874] LSPD First Response: [TRACE] Preloading POLICE
[1/29/2022 4:41:56 PM.875] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/29/2022 4:41:56 PM.947] LSPD First Response: [TRACE] Preloading POLICE
[1/29/2022 4:41:56 PM.949] LSPD First Response: [TRACE] Created police at X:1419.772 Y:-1793.184 Z:68.18036
[1/29/2022 4:41:57 PM.106] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/29/2022 4:41:57 PM.122] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:41:57 PM.155] LSPD First Response: [TRACE] Jerry Wakefield (MP_M_FREEMODE_01) was set as a cop
[1/29/2022 4:41:57 PM.174] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/29/2022 4:41:57 PM.182] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:41:57 PM.191] LSPD First Response: [TRACE] Marcus Mortelli (MP_M_FREEMODE_01) was set as a cop
[1/29/2022 4:41:57 PM.216] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[1/29/2022 4:42:11 PM.950] LSPD First Response: [TRACE] Preloading POLICE3
[1/29/2022 4:42:11 PM.950] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[1/29/2022 4:42:12 PM.006] LSPD First Response: [TRACE] Preloading POLICE3
[1/29/2022 4:42:12 PM.283] LSPD First Response: [TRACE] Created police3 at X:1419.842 Y:-1889.496 Z:71.47639
[1/29/2022 4:42:12 PM.315] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[1/29/2022 4:42:12 PM.330] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:42:12 PM.355] LSPD First Response: [TRACE] Jacki Ivancho (MP_F_FREEMODE_01) was set as a cop
[1/29/2022 4:42:12 PM.466] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[1/29/2022 4:42:12 PM.475] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:42:12 PM.491] LSPD First Response: [TRACE] Kellicia Devonne (MP_F_FREEMODE_01) was set as a cop
[1/29/2022 4:42:12 PM.523] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[1/29/2022 4:43:12 PM.120] LSPD First Response: [TRACE] Preloading POLICE
[1/29/2022 4:43:12 PM.120] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/29/2022 4:43:12 PM.188] LSPD First Response: [TRACE] Preloading POLICE
[1/29/2022 4:43:12 PM.190] LSPD First Response: [TRACE] Created police at X:1388.282 Y:-1987.901 Z:58.96988
[1/29/2022 4:43:12 PM.227] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/29/2022 4:43:12 PM.243] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:43:12 PM.258] LSPD First Response: [TRACE] Jake Thomsion (MP_M_FREEMODE_01) was set as a cop
[1/29/2022 4:43:12 PM.286] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/29/2022 4:43:12 PM.299] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:43:12 PM.315] LSPD First Response: [TRACE] Martin Mack (MP_M_FREEMODE_01) was set as a cop
[1/29/2022 4:43:12 PM.339] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[1/29/2022 4:43:37 PM.229] LSPD First Response: [TRACE] Preloading POLICE
[1/29/2022 4:43:37 PM.229] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/29/2022 4:43:37 PM.294] LSPD First Response: [TRACE] Preloading POLICE
[1/29/2022 4:43:37 PM.296] LSPD First Response: [TRACE] Created police at X:1406.132 Y:-1959.117 Z:64.72853
[1/29/2022 4:43:37 PM.326] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/29/2022 4:43:37 PM.341] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:43:37 PM.344] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[1/29/2022 4:43:37 PM.345] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[1/29/2022 4:43:37 PM.357] LSPD First Response: [TRACE] Spencer Hoyt (MP_M_FREEMODE_01) was set as a cop
[1/29/2022 4:43:37 PM.382] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/29/2022 4:43:37 PM.391] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:43:37 PM.394] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[1/29/2022 4:43:37 PM.394] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[1/29/2022 4:43:37 PM.404] LSPD First Response: [TRACE] Friedrich Goethe (MP_M_FREEMODE_01) was set as a cop
[1/29/2022 4:43:37 PM.427] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[1/29/2022 4:43:57 PM.286] LSPD First Response: [TRACE] Preloading POLICEB
[1/29/2022 4:43:57 PM.287] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[1/29/2022 4:43:57 PM.358] LSPD First Response: [TRACE] Preloading POLICEB
[1/29/2022 4:43:57 PM.360] LSPD First Response: [TRACE] Created policeb at X:1286.17 Y:-2198.802 Z:50.48765
[1/29/2022 4:43:57 PM.396] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[1/29/2022 4:43:57 PM.399] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:43:57 PM.401] LSPD First Response: [TRACE] Eathen Jake (S_M_Y_HWAYCOP_01) was set as a cop
[1/29/2022 4:43:57 PM.434] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[1/29/2022 4:44:07 PM.310] LSPD First Response: [TRACE] Preloading POLICEB
[1/29/2022 4:44:07 PM.311] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[1/29/2022 4:44:07 PM.370] LSPD First Response: [TRACE] Preloading POLICEB
[1/29/2022 4:44:07 PM.371] LSPD First Response: [TRACE] Created policeb at X:1259.559 Y:-2070.24 Z:45.2569
[1/29/2022 4:44:07 PM.399] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[1/29/2022 4:44:07 PM.401] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:44:07 PM.403] LSPD First Response: [TRACE] Kevln McCabe (S_M_Y_HWAYCOP_01) was set as a cop
[1/29/2022 4:44:07 PM.432] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[1/29/2022 4:44:37 PM.427] LSPD First Response: [TRACE] Preloading POLICE3
[1/29/2022 4:44:37 PM.428] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/29/2022 4:44:37 PM.507] LSPD First Response: [TRACE] Preloading POLICE3
[1/29/2022 4:44:37 PM.509] LSPD First Response: [TRACE] Created police3 at X:1037.232 Y:-2419.65 Z:29.8936
[1/29/2022 4:44:37 PM.509] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[1/29/2022 4:44:42 PM.458] LSPD First Response: [TRACE] Preloading POLICE
[1/29/2022 4:44:42 PM.458] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/29/2022 4:44:42 PM.518] LSPD First Response: [TRACE] Preloading POLICE
[1/29/2022 4:44:42 PM.519] LSPD First Response: [TRACE] Created police at X:986.0708 Y:-2469.111 Z:29.2325
[1/29/2022 4:44:42 PM.549] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/29/2022 4:44:42 PM.563] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:44:42 PM.579] LSPD First Response: [TRACE] Carlos Peach (MP_M_FREEMODE_01) was set as a cop
[1/29/2022 4:44:42 PM.606] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/29/2022 4:44:42 PM.618] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:44:42 PM.633] LSPD First Response: [TRACE] Anthony Winston (MP_M_FREEMODE_01) was set as a cop
[1/29/2022 4:44:42 PM.655] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[1/29/2022 4:45:02 PM.545] LSPD First Response: [TRACE] Preloading POLICE
[1/29/2022 4:45:02 PM.545] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[1/29/2022 4:45:02 PM.615] LSPD First Response: [TRACE] Preloading POLICE
[1/29/2022 4:45:02 PM.616] LSPD First Response: [TRACE] Created police at X:721.6364 Y:-2478.388 Z:20.59864
[1/29/2022 4:45:02 PM.652] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[1/29/2022 4:45:02 PM.668] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:45:02 PM.688] LSPD First Response: [TRACE] Yasmine Beauchamps (MP_F_FREEMODE_01) was set as a cop
[1/29/2022 4:45:02 PM.707] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[1/29/2022 4:45:02 PM.715] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/29/2022 4:45:02 PM.721] LSPD First Response: [TRACE] Mikaela Myers (MP_F_FREEMODE_01) was set as a cop
[1/29/2022 4:45:02 PM.749] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[1/29/2022 4:45:20 PM.034] LSPD First Response: 
[1/29/2022 4:45:20 PM.034] LSPD First Response: ==============================
[1/29/2022 4:45:20 PM.034] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[1/29/2022 4:45:20 PM.034] LSPD First Response: ------------------------------
[1/29/2022 4:45:20 PM.034] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[1/29/2022 4:45:20 PM.034] LSPD First Response: ------------------------------
[1/29/2022 4:45:20 PM.034] LSPD First Response: Exception type: System.InvalidOperationException
[1/29/2022 4:45:20 PM.034] LSPD First Response: Exception message: Cannot load invalid model with hash 0x9f05f101.
[1/29/2022 4:45:20 PM.034] LSPD First Response: ------------------------------
[1/29/2022 4:45:20 PM.034] LSPD First Response: Inner exceptions:
[1/29/2022 4:45:20 PM.034] LSPD First Response: ------------------------------
[1/29/2022 4:45:20 PM.034] LSPD First Response: Stack trace:
[1/29/2022 4:45:20 PM.034] LSPD First Response: at Rage.Model.LoadAndWait()
[1/29/2022 4:45:20 PM.034] at HwVcdfrjtbHUbpAvPBxIfSBrzrfk.ExZLPhnvuyCKhYdWHjhwYvMkIVsF(Vector3 , Int32 ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioFakeTrafficStop.cs:line 553
[1/29/2022 4:45:20 PM.034] at HwVcdfrjtbHUbpAvPBxIfSBrzrfk..ctor(Vector3 , Ped , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioFakeTrafficStop.cs:line 54
[1/29/2022 4:45:20 PM.034] at qBkFxjhpCAEjzitldyWQvzBVElnx.BRbNSJaGPJDODDMtDYjzzKtbKekj() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientTrafficStop.cs:line 78
[1/29/2022 4:45:20 PM.034] at qBkFxjhpCAEjzitldyWQvzBVElnx.cNFtFAGPLqpAbBfBTFnNdirOwidEA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientTrafficStop.cs:line 65
[1/29/2022 4:45:20 PM.034] at qBkFxjhpCAEjzitldyWQvzBVElnx.MehQmIjJHcaRlDGVYgYgQzqhKagOA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientTrafficStop.cs:line 32
[1/29/2022 4:45:20 PM.034] at hGPKwkWbrVApWNreekPTILRkNjt.JmNmyeFDSRGeZAIFqguhpgfqHdluA(IYootycmXbkXGltwwBEPfeZGUkjA ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 85
[1/29/2022 4:45:20 PM.034] at IYootycmXbkXGltwwBEPfeZGUkjA.MehQmIjJHcaRlDGVYgYgQzqhKagOA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\RecurringTask.cs:line 49
[1/29/2022 4:45:20 PM.034] at EAfZsGOYPbNcEbQjUyyWSqOnhtmV.MehQmIjJHcaRlDGVYgYgQzqhKagOA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 54
[1/29/2022 4:45:20 PM.035] at FmaAqiAbrmOpuTPVivXIbQjWJYJyA.rXlZZIMsFdAGhLROGMeHYNvVEoQo() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 804
[1/29/2022 4:45:20 PM.035] at Rage.GameFiber.Main()
[1/29/2022 4:45:20 PM.035] LSPD First Response: ==============================
[1/29/2022 4:45:20 PM.035] LSPD First Response: 
[1/29/2022 4:45:20 PM.040] LSPD First Response: [FATAL] Forced termination
[1/29/2022 4:45:20 PM.041] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[1/29/2022 4:45:21 PM.281] LSPD First Response: [INFO] LSPDFR has shut down
[1/29/2022 4:45:22 PM.354] LSPD First Response: UB All Police Partners are removed

 

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Your police2 model is invalid; revert all changes made in regards to it, with .meta files (specifically vehicles.meta) being a good place to start.

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Most welcome, best of luck! 😄 

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Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

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Yep, sorry, your reply slipped through my notifications!

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Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

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You should only reply here to ask for more information from Donut Operator or to answer the person's issue.

Reply to this thread only to offer help or assistance to Donut Operator.
If you want support, create your own thread in the appropriate forum. Non-relevant replies, derailing posts, "me too", disinformation and other support requests will be removed without warning.

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You can no longer reply to this support topic as it was started over a year ago. Please make a new thread.


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