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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

lspdfr crashes randomly

Featured Replies

Dear lspdfr Community,
I have the same problem since i installed the mod. The game crashes at random times, sometimes i can play for a long time like 40 minutes, sometimes i can play for not even 5 minutes. i hope u guys can help me.

Greetings from Germany.
 

Spoiler

RAGE Plugin Hook v1.87.1293.16189 PUBLIC

Game: Grand Theft Auto V
Game build: 2372
Branch: Steam

Plugins loaded at the time of the crash:
    LSPD First Response by G17 Media.

No plugin was ticking at the time of this crash.
Base address: 00007ff6c5380000
Exception address: 00007ff6c6990301
Exception offset: 01610301
Exception code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

Stack trace (unmanaged):
    0x00007ff94e61c347 - UnhandledExceptionFilter - in Unknown:0 (C:\Windows\System32\KERNELBASE.dll)
    0x00007ff950af51b0 - memset - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x00007ff950adc766 - _C_specific_handler - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x00007ff950af20cf - _chkstk - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x00007ff950aa1454 - RtlRaiseException - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x00007ff950af0bfe - KiUserExceptionDispatcher - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)
    0x00007ff6c6990301 - KiUserExceptionDispatcher - in Unknown:0 (D:\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff6c698f1d6 - KiUserExceptionDispatcher - in Unknown:0 (D:\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff6c6994dfa - KiUserExceptionDispatcher - in Unknown:0 (D:\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff6c6995570 - KiUserExceptionDispatcher - in Unknown:0 (D:\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff6c664bc6e - KiUserExceptionDispatcher - in Unknown:0 (D:\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff6c66534de - KiUserExceptionDispatcher - in Unknown:0 (D:\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff94fa07034 - BaseThreadInitThunk - in Unknown:0 (C:\Windows\System32\KERNEL32.DLL)
    0x00007ff950aa2651 - RtlUserThreadStart - in Unknown:0 (C:\Windows\SYSTEM32\ntdll.dll)

Stack trace (managed):
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName, Plugin plugin, String pluginStackTrace)
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName)


General purpose registers:
    RAX: 0x0000000000000003
    RCX: 0x000001339ae93340
    RDX: 0x000001339ae93b00
    RBX: 0x0000000000000001
    RSP: 0x0000000777ee7000
    RBP: 0x00000007ff7fffff
    RSI: 0x0000000000000003
    RDI: 0x0000000777ee7650
    R8: 0x0000000000000000
    R9: 0x0000000000000000
    R10: 0x0000000000000003
    R11: 0x0000000000000004
    R12: 0x0000000777ee7300
    R13: 0x0000000000000000
    R14: 0x00007ff6c81b8510
    R15: 0x0000000000000800
    RIP: 0x00007ff6c6990301

Segment registers:
    CS: 0x0033
    DS: 0x002b
    ES: 0x002b
    FS: 0x0053
    GS: 0x002b
    SS: 0x002b
    Flags: 0x00010202

Debug registers:
    Dr0: 0x0000000000000000
    Dr1: 0x0000000000000000
    Dr2: 0x0000000000000000
    Dr3: 0x0000000000000000
    Dr6: 0x0000000000000000
    Dr7: 0x0000000000000000

Floating point state:
    Xmm0: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm1: Low: 0x00000000bf000000, High: 0x00000000bf000000
    Xmm2: Low: 0x3f8000003f800000, High: 0x3f8000003f800000
    Xmm3: Low: 0x4040000040400000, High: 0x4040000040400000
    Xmm4: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm5: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm6: Low: 0x0000000074706544, High: 0x0000000074706544
    Xmm7: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm8: Low: 0xffa60c43ff2ecc03, High: 0xffa60c43ff2ecc03
    Xmm9: Low: 0x0000ffff0000ffff, High: 0x0000ffff0000ffff
    Xmm10: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm11: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm12: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm13: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm14: Low: 0x00000000ffffffff, High: 0x00000000ffffffff
    Xmm15: Low: 0x00000000ffffffff, High: 0x00000000ffffffff

Threads:
    Id: 14580 (0x38f4)state: Wait (Reason: UserRequest)
    Id: 5220 (0x1464)state: Wait (Reason: UserRequest)
    Id: 32280 (0x7e18)state: Wait (Reason: ExecutionDelay)
    Id: 30092 (0x758c)state: Wait (Reason: EventPairLow)
    Id: 33832 (0x8428)state: Wait (Reason: UserRequest)
    Id: 30460 (0x76fc)state: Wait (Reason: EventPairLow)
    Id: 8608 (0x21a0)state: Wait (Reason: ExecutionDelay)
    Id: 25308 (0x62dc)state: Wait (Reason: UserRequest)
    Id: 22316 (0x572c)state: Wait (Reason: Unknown)
    Id: 16136 (0x3f08)state: Wait (Reason: ExecutionDelay)
    Id: 13316 (0x3404)state: Wait (Reason: UserRequest)
    Id: 35604 (0x8b14)state: Wait (Reason: UserRequest)
    Id: 13000 (0x32c8) (CURRENT); state: Running
    Id: 1112 (0x0458)state: Wait (Reason: UserRequest)
    Id: 15776 (0x3da0)state: Wait (Reason: UserRequest)
    Id: 32520 (0x7f08)state: Wait (Reason: UserRequest)
    Id: 35440 (0x8a70)state: Wait (Reason: UserRequest)
    Id: 34048 (0x8500)state: Wait (Reason: UserRequest)
    Id: 35044 (0x88e4)state: Wait (Reason: UserRequest)
    Id: 32880 (0x8070)state: Wait (Reason: UserRequest)
    Id: 12196 (0x2fa4)state: Wait (Reason: UserRequest)
    Id: 18708 (0x4914)state: Wait (Reason: UserRequest)
    Id: 27188 (0x6a34)state: Wait (Reason: UserRequest)
    Id: 12284 (0x2ffc)state: Wait (Reason: UserRequest)
    Id: 10896 (0x2a90)state: Wait (Reason: UserRequest)
    Id: 25736 (0x6488)state: Wait (Reason: UserRequest)
    Id: 34888 (0x8848)state: Wait (Reason: UserRequest)
    Id: 17840 (0x45b0)state: Wait (Reason: UserRequest)
    Id: 16616 (0x40e8)state: Wait (Reason: UserRequest)
    Id: 27540 (0x6b94)state: Wait (Reason: UserRequest)
    Id: 12764 (0x31dc)state: Wait (Reason: UserRequest)
    Id: 13344 (0x3420)state: Wait (Reason: UserRequest)
    Id: 12652 (0x316c)state: Wait (Reason: EventPairLow)
    Id: 19976 (0x4e08)state: Wait (Reason: UserRequest)
    Id: 14124 (0x372c)state: Wait (Reason: UserRequest)
    Id: 7104 (0x1bc0)state: Wait (Reason: UserRequest)
    Id: 26656 (0x6820)state: Wait (Reason: UserRequest)
    Id: 1964 (0x07ac)state: Wait (Reason: UserRequest)
    Id: 1660 (0x067c)state: Wait (Reason: UserRequest)
    Id: 22288 (0x5710)state: Wait (Reason: UserRequest)
    Id: 29728 (0x7420)state: Wait (Reason: Unknown)
    Id: 18880 (0x49c0)state: Wait (Reason: Unknown)
    Id: 32952 (0x80b8)state: Wait (Reason: Unknown)
    Id: 4020 (0x0fb4)state: Wait (Reason: Unknown)
    Id: 20148 (0x4eb4)state: Wait (Reason: Unknown)
    Id: 22424 (0x5798)state: Wait (Reason: Unknown)
    Id: 22444 (0x57ac)state: Wait (Reason: Unknown)
    Id: 35512 (0x8ab8)state: Wait (Reason: Unknown)
    Id: 12504 (0x30d8)state: Wait (Reason: Unknown)
    Id: 19184 (0x4af0)state: Wait (Reason: Unknown)
    Id: 15184 (0x3b50)state: Wait (Reason: Unknown)
    Id: 18952 (0x4a08)state: Wait (Reason: Unknown)
    Id: 27716 (0x6c44)state: Wait (Reason: Unknown)
    Id: 25812 (0x64d4)state: Wait (Reason: Unknown)
    Id: 30792 (0x7848)state: Wait (Reason: Unknown)
    Id: 23556 (0x5c04)state: Wait (Reason: Unknown)
    Id: 21620 (0x5474)state: Wait (Reason: Unknown)
    Id: 18696 (0x4908)state: Wait (Reason: Unknown)
    Id: 27124 (0x69f4)state: Wait (Reason: Unknown)
    Id: 34072 (0x8518)state: Wait (Reason: Unknown)
    Id: 1444 (0x05a4)state: Wait (Reason: Unknown)
    Id: 18528 (0x4860)state: Wait (Reason: Unknown)
    Id: 7392 (0x1ce0)state: Wait (Reason: UserRequest)
    Id: 31180 (0x79cc)state: Wait (Reason: UserRequest)
    Id: 30828 (0x786c)state: Wait (Reason: UserRequest)
    Id: 14020 (0x36c4)state: Wait (Reason: UserRequest)
    Id: 18768 (0x4950)state: Wait (Reason: ExecutionDelay)
    Id: 32808 (0x8028)state: Wait (Reason: UserRequest)
    Id: 14996 (0x3a94)state: Wait (Reason: UserRequest)
    Id: 29412 (0x72e4)state: Wait (Reason: UserRequest)
    Id: 2500 (0x09c4)state: Wait (Reason: UserRequest)
    Id: 17512 (0x4468)state: Wait (Reason: UserRequest)
    Id: 31056 (0x7950)state: Wait (Reason: UserRequest)
    Id: 18816 (0x4980)state: Wait (Reason: UserRequest)
    Id: 10828 (0x2a4c)state: Wait (Reason: UserRequest)
    Id: 6372 (0x18e4)state: Wait (Reason: UserRequest)
    Id: 31624 (0x7b88)state: Wait (Reason: UserRequest)
    Id: 31104 (0x7980)state: Wait (Reason: UserRequest)
    Id: 32608 (0x7f60)state: Wait (Reason: UserRequest)
    Id: 33036 (0x810c)state: Wait (Reason: UserRequest)
    Id: 7996 (0x1f3c)state: Wait (Reason: UserRequest)
    Id: 28640 (0x6fe0)state: Wait (Reason: UserRequest)
    Id: 25904 (0x6530)state: Wait (Reason: UserRequest)
    Id: 23856 (0x5d30)state: Wait (Reason: UserRequest)
    Id: 9936 (0x26d0)state: Wait (Reason: UserRequest)
    Id: 19468 (0x4c0c)state: Wait (Reason: UserRequest)
    Id: 10980 (0x2ae4)state: Wait (Reason: UserRequest)
    Id: 31500 (0x7b0c)state: Wait (Reason: UserRequest)
    Id: 10632 (0x2988)state: Wait (Reason: UserRequest)
    Id: 4636 (0x121c)state: Wait (Reason: UserRequest)
    Id: 14636 (0x392c)state: Wait (Reason: UserRequest)
    Id: 17232 (0x4350)state: Wait (Reason: ExecutionDelay)
    Id: 24616 (0x6028)state: Wait (Reason: UserRequest)
    Id: 26820 (0x68c4)state: Wait (Reason: UserRequest)
    Id: 33416 (0x8288)state: Wait (Reason: UserRequest)
    Id: 22384 (0x5770)state: Wait (Reason: UserRequest)
    Id: 22684 (0x589c)state: Wait (Reason: UserRequest)
    Id: 22932 (0x5994)state: Wait (Reason: UserRequest)
    Id: 22992 (0x59d0)state: Wait (Reason: UserRequest)
    Id: 31752 (0x7c08)state: Wait (Reason: UserRequest)
    Id: 14584 (0x38f8)state: Wait (Reason: UserRequest)
    Id: 12500 (0x30d4)state: Wait (Reason: UserRequest)
    Id: 2760 (0x0ac8)state: Wait (Reason: UserRequest)
    Id: 12156 (0x2f7c)state: Wait (Reason: UserRequest)
    Id: 19312 (0x4b70)state: Wait (Reason: UserRequest)
    Id: 27464 (0x6b48)state: Wait (Reason: UserRequest)
    Id: 30724 (0x7804)state: Wait (Reason: UserRequest)
    Id: 26156 (0x662c)state: Wait (Reason: EventPairLow)
    Id: 31412 (0x7ab4)state: Wait (Reason: ExecutionDelay)
    Id: 32904 (0x8088)state: Wait (Reason: UserRequest)
    Id: 20400 (0x4fb0)state: Wait (Reason: UserRequest)
    Id: 15336 (0x3be8)state: Wait (Reason: ExecutionDelay)
    Id: 992 (0x03e0)state: Wait (Reason: UserRequest)
    Id: 16900 (0x4204)state: Wait (Reason: UserRequest)
    Id: 14552 (0x38d8)state: Wait (Reason: UserRequest)
    Id: 4628 (0x1214)state: Wait (Reason: UserRequest)
    Id: 13072 (0x3310)state: Wait (Reason: UserRequest)
    Id: 29428 (0x72f4)state: Wait (Reason: ExecutionDelay)
    Id: 14292 (0x37d4)state: Wait (Reason: UserRequest)
    Id: 22468 (0x57c4)state: Wait (Reason: UserRequest)
    Id: 31152 (0x79b0)state: Wait (Reason: UserRequest)
    Id: 11044 (0x2b24)state: Wait (Reason: UserRequest)
    Id: 6528 (0x1980)state: Wait (Reason: UserRequest)
    Id: 20596 (0x5074)state: Wait (Reason: UserRequest)
    Id: 35380 (0x8a34)state: Wait (Reason: UserRequest)
    Id: 17248 (0x4360)state: Wait (Reason: UserRequest)
    Id: 21468 (0x53dc)state: Wait (Reason: EventPairLow)
    Id: 3376 (0x0d30)state: Wait (Reason: UserRequest)
    Id: 12488 (0x30c8)state: Wait (Reason: UserRequest)
    Id: 6660 (0x1a04)state: Wait (Reason: UserRequest)
    Id: 20136 (0x4ea8)state: Wait (Reason: UserRequest)
    Id: 1696 (0x06a0)state: Wait (Reason: UserRequest)
    Id: 23944 (0x5d88)state: Wait (Reason: UserRequest)
    Id: 8184 (0x1ff8)state: Wait (Reason: UserRequest)
    Id: 16480 (0x4060)state: Wait (Reason: UserRequest)
    Id: 22460 (0x57bc)state: Wait (Reason: UserRequest)
    Id: 18368 (0x47c0)state: Wait (Reason: UserRequest)
    Id: 10784 (0x2a20)state: Wait (Reason: UserRequest)
    Id: 5604 (0x15e4)state: Wait (Reason: UserRequest)
    Id: 22360 (0x5758)state: Wait (Reason: UserRequest)
    Id: 8936 (0x22e8)state: Wait (Reason: UserRequest)
    Id: 13148 (0x335c)state: Wait (Reason: UserRequest)
    Id: 10420 (0x28b4)state: Wait (Reason: UserRequest)
    Id: 23936 (0x5d80)state: Wait (Reason: UserRequest)
    Id: 11636 (0x2d74)state: Wait (Reason: UserRequest)
    Id: 24152 (0x5e58)state: Wait (Reason: UserRequest)
    Id: 23428 (0x5b84)state: Wait (Reason: UserRequest)
    Id: 19640 (0x4cb8)state: Wait (Reason: UserRequest)
    Id: 7868 (0x1ebc)state: Wait (Reason: UserRequest)
    Id: 12700 (0x319c)state: Wait (Reason: UserRequest)
    Id: 10412 (0x28ac)state: Wait (Reason: UserRequest)
    Id: 5040 (0x13b0)state: Wait (Reason: UserRequest)
    Id: 19160 (0x4ad8)state: Wait (Reason: UserRequest)
    Id: 23400 (0x5b68)state: Wait (Reason: UserRequest)
    Id: 35816 (0x8be8)state: Wait (Reason: UserRequest)
    Id: 23220 (0x5ab4)state: Wait (Reason: UserRequest)
    Id: 14076 (0x36fc)state: Wait (Reason: UserRequest)
    Id: 13792 (0x35e0)state: Wait (Reason: UserRequest)
    Id: 9724 (0x25fc)state: Wait (Reason: UserRequest)
    Id: 2552 (0x09f8)state: Wait (Reason: UserRequest)
    Id: 17088 (0x42c0)state: Wait (Reason: UserRequest)
    Id: 30456 (0x76f8)state: Wait (Reason: UserRequest)
    Id: 8636 (0x21bc)state: Wait (Reason: UserRequest)
    Id: 1620 (0x0654)state: Wait (Reason: UserRequest)
    Id: 31556 (0x7b44)state: Wait (Reason: UserRequest)
    Id: 21152 (0x52a0)state: Wait (Reason: UserRequest)
    Id: 17460 (0x4434)state: Wait (Reason: UserRequest)
    Id: 16864 (0x41e0)state: Wait (Reason: UserRequest)
    Id: 34336 (0x8620)state: Wait (Reason: UserRequest)
    Id: 11804 (0x2e1c)state: Wait (Reason: UserRequest)
    Id: 3600 (0x0e10)state: Wait (Reason: UserRequest)
    Id: 13284 (0x33e4)state: Wait (Reason: UserRequest)
    Id: 13880 (0x3638)state: Wait (Reason: UserRequest)
    Id: 21424 (0x53b0)state: Wait (Reason: UserRequest)
    Id: 23832 (0x5d18)state: Wait (Reason: UserRequest)
    Id: 14844 (0x39fc)state: Wait (Reason: UserRequest)
    Id: 18356 (0x47b4)state: Wait (Reason: UserRequest)
    Id: 32796 (0x801c)state: Wait (Reason: UserRequest)
    Id: 19060 (0x4a74)state: Wait (Reason: UserRequest)
    Id: 18600 (0x48a8)state: Wait (Reason: UserRequest)
    Id: 8144 (0x1fd0)state: Wait (Reason: UserRequest)
    Id: 25968 (0x6570)state: Wait (Reason: UserRequest)
    Id: 9484 (0x250c)state: Wait (Reason: UserRequest)
    Id: 29848 (0x7498)state: Wait (Reason: ExecutionDelay)
    Id: 22332 (0x573c)state: Wait (Reason: UserRequest)
    Id: 31476 (0x7af4)state: Wait (Reason: UserRequest)
    Id: 35644 (0x8b3c)state: Wait (Reason: UserRequest)
    Id: 28868 (0x70c4)state: Wait (Reason: UserRequest)
    Id: 26492 (0x677c)state: Wait (Reason: UserRequest)
    Id: 35320 (0x89f8)state: Wait (Reason: UserRequest)
    Id: 26460 (0x675c)state: Wait (Reason: UserRequest)
    Id: 24352 (0x5f20)state: Wait (Reason: Unknown)
    Id: 31592 (0x7b68)state: Wait (Reason: UserRequest)
    Id: 13764 (0x35c4)state: Wait (Reason: UserRequest)
    Id: 23316 (0x5b14)state: Wait (Reason: UserRequest)
    Id: 26580 (0x67d4)state: Wait (Reason: UserRequest)
    Id: 8572 (0x217c)state: Wait (Reason: UserRequest)
    Id: 24428 (0x5f6c)state: Wait (Reason: UserRequest)
    Id: 30856 (0x7888)state: Wait (Reason: UserRequest)
    Id: 22104 (0x5658)state: Wait (Reason: UserRequest)
    Id: 29400 (0x72d8)state: Wait (Reason: UserRequest)
    Id: 27104 (0x69e0)state: Wait (Reason: UserRequest)
    Id: 34680 (0x8778)state: Wait (Reason: UserRequest)
    Id: 8384 (0x20c0)state: Wait (Reason: UserRequest)
    Id: 20612 (0x5084)state: Wait (Reason: UserRequest)
    Id: 32492 (0x7eec)state: Wait (Reason: UserRequest)
    Id: 31536 (0x7b30)state: Wait (Reason: UserRequest)
    Id: 12740 (0x31c4)state: Wait (Reason: UserRequest)
    Id: 28732 (0x703c)state: Wait (Reason: UserRequest)
    Id: 30008 (0x7538)state: Wait (Reason: UserRequest)
    Id: 4552 (0x11c8)state: Wait (Reason: UserRequest)
    Id: 16708 (0x4144)state: Wait (Reason: UserRequest)
    Id: 11580 (0x2d3c)state: Wait (Reason: UserRequest)
    Id: 9736 (0x2608)state: Wait (Reason: UserRequest)
    Id: 15380 (0x3c14)state: Wait (Reason: UserRequest)
    Id: 24996 (0x61a4)state: Wait (Reason: UserRequest)
    Id: 35168 (0x8960)state: Wait (Reason: ExecutionDelay)
    Id: 10856 (0x2a68)state: Wait (Reason: UserRequest)
    Id: 12980 (0x32b4)state: Wait (Reason: UserRequest)
    Id: 30944 (0x78e0)state: Wait (Reason: UserRequest)
    Id: 18776 (0x4958)state: Wait (Reason: UserRequest)
    Id: 10320 (0x2850)state: Wait (Reason: UserRequest)
    Id: 10360 (0x2878)state: Wait (Reason: UserRequest)
    Id: 21604 (0x5464)state: Wait (Reason: UserRequest)
    Id: 34432 (0x8680)state: Wait (Reason: UserRequest)
    Id: 25320 (0x62e8)state: Wait (Reason: UserRequest)
    Id: 11832 (0x2e38)state: Wait (Reason: UserRequest)
    Id: 24084 (0x5e14)state: Wait (Reason: UserRequest)
    Id: 26220 (0x666c)state: Wait (Reason: UserRequest)
    Id: 8548 (0x2164)state: Wait (Reason: UserRequest)
    Id: 30288 (0x7650)state: Wait (Reason: UserRequest)
    Id: 15044 (0x3ac4)state: Wait (Reason: UserRequest)
    Id: 11632 (0x2d70)state: Wait (Reason: UserRequest)
    Id: 30740 (0x7814)state: Wait (Reason: UserRequest)
    Id: 30804 (0x7854)state: Wait (Reason: UserRequest)
    Id: 27452 (0x6b3c)state: Wait (Reason: UserRequest)
    Id: 17972 (0x4634)state: Wait (Reason: UserRequest)
    Id: 9892 (0x26a4)state: Wait (Reason: UserRequest)
    Id: 9516 (0x252c)state: Wait (Reason: UserRequest)
    Id: 4364 (0x110c)state: Wait (Reason: UserRequest)
    Id: 2804 (0x0af4)state: Wait (Reason: UserRequest)
    Id: 13356 (0x342c)state: Wait (Reason: UserRequest)
    Id: 33784 (0x83f8)state: Wait (Reason: UserRequest)
    Id: 18188 (0x470c)state: Wait (Reason: UserRequest)
    Id: 32060 (0x7d3c)state: Wait (Reason: UserRequest)
    Id: 28948 (0x7114)state: Wait (Reason: UserRequest)
    Id: 26924 (0x692c)state: Wait (Reason: UserRequest)
    Id: 1672 (0x0688)state: Wait (Reason: UserRequest)
    Id: 29748 (0x7434)state: Wait (Reason: UserRequest)
    Id: 22956 (0x59ac)state: Wait (Reason: UserRequest)
    Id: 21820 (0x553c)state: Wait (Reason: UserRequest)
    Id: 35068 (0x88fc)state: Wait (Reason: UserRequest)
    Id: 33584 (0x8330)state: Wait (Reason: UserRequest)
    Id: 22080 (0x5640)state: Wait (Reason: UserRequest)
    Id: 1096 (0x0448)state: Wait (Reason: UserRequest)
    Id: 6592 (0x19c0)state: Wait (Reason: UserRequest)
    Id: 22540 (0x580c)state: Wait (Reason: UserRequest)
    Id: 32804 (0x8024)state: Wait (Reason: UserRequest)
    Id: 11652 (0x2d84)state: Wait (Reason: UserRequest)
    Id: 25504 (0x63a0)state: Wait (Reason: UserRequest)
    Id: 35680 (0x8b60)state: Wait (Reason: UserRequest)
    Id: 15296 (0x3bc0)state: Wait (Reason: UserRequest)
    Id: 33648 (0x8370)state: Wait (Reason: UserRequest)
    Id: 21852 (0x555c)state: Wait (Reason: UserRequest)
    Id: 14192 (0x3770)state: Wait (Reason: EventPairLow)
    Id: 12568 (0x3118)state: Wait (Reason: EventPairLow)
    Id: 4072 (0x0fe8)state: Wait (Reason: UserRequest)
    Id: 25044 (0x61d4)state: Wait (Reason: UserRequest)
    Id: 14580 (0x38f4)
        Start address: 0x0000000000000000
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 9/23/2021 2:35:50 PM
        Total processor time: 00:19:05.3125000
        User processor time: 00:19:05.3125000

    Id: 5220 (0x1464)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:35:50 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 32280 (0x7e18)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 30092 (0x758c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: EventPairLow)
        Priority: 10
        Priority level: Normal
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 33832 (0x8428)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 30460 (0x76fc)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: EventPairLow)
        Priority: 10
        Priority level: Normal
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8608 (0x21a0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 25308 (0x62dc)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:00.8593750
        User processor time: 00:00:00.8593750

    Id: 22316 (0x572c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 11
        Priority level: BelowNormal
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 16136 (0x3f08)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 15
        Priority level: TimeCritical
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13316 (0x3404)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:03:27.7968750
        User processor time: 00:03:27.7968750

    Id: 35604 (0x8b14)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:02:37.5312500
        User processor time: 00:02:37.5312500

    Id: 13000 (0x32c8) (CURRENT)
        Start address: 0x00007ff950aa2630
        State: Running
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:02:19.4375000
        User processor time: 00:02:19.4375000

    Id: 1112 (0x0458)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:02:01.5000000
        User processor time: 00:02:01.5000000

    Id: 15776 (0x3da0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:01:34.0156250
        User processor time: 00:01:34.0156250

    Id: 32520 (0x7f08)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:01:13.2343750
        User processor time: 00:01:13.2343750

    Id: 35440 (0x8a70)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:01:03.0625000
        User processor time: 00:01:03.0625000

    Id: 34048 (0x8500)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:55.5312500
        User processor time: 00:00:55.5312500

    Id: 35044 (0x88e4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:49.7656250
        User processor time: 00:00:49.7656250

    Id: 32880 (0x8070)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:44.7812500
        User processor time: 00:00:44.7812500

    Id: 12196 (0x2fa4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:41.4218750
        User processor time: 00:00:41.4218750

    Id: 18708 (0x4914)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:39.5781250
        User processor time: 00:00:39.5781250

    Id: 27188 (0x6a34)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:37.4531250
        User processor time: 00:00:37.4531250

    Id: 12284 (0x2ffc)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:36.5156250
        User processor time: 00:00:36.5156250

    Id: 10896 (0x2a90)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:36.2343750
        User processor time: 00:00:36.2343750

    Id: 25736 (0x6488)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:35.9531250
        User processor time: 00:00:35.9531250

    Id: 34888 (0x8848)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:35.0937500
        User processor time: 00:00:35.0937500

    Id: 17840 (0x45b0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:34.7187500
        User processor time: 00:00:34.7187500

    Id: 16616 (0x40e8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:33.8281250
        User processor time: 00:00:33.8281250

    Id: 27540 (0x6b94)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:33.6562500
        User processor time: 00:00:33.6562500

    Id: 12764 (0x31dc)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:32.4062500
        User processor time: 00:00:32.4062500

    Id: 13344 (0x3420)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:32.3437500
        User processor time: 00:00:32.3437500

    Id: 12652 (0x316c)
        Start address: 0x0000000000000000
        State: Wait (Reason: EventPairLow)
        Priority: 10
        Priority level: Normal
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19976 (0x4e08)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 14124 (0x372c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:00.6093750
        User processor time: 00:00:00.6093750

    Id: 7104 (0x1bc0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:03.1250000
        User processor time: 00:00:03.1250000

    Id: 26656 (0x6820)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:53.9531250
        User processor time: 00:00:53.9531250

    Id: 1964 (0x07ac)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:18:35.6406250
        User processor time: 00:18:35.6406250

    Id: 1660 (0x067c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:00:16.3125000
        User processor time: 00:00:16.3125000

    Id: 22288 (0x5710)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 14
        Priority level: Highest
        Start time: 9/23/2021 2:35:53 PM
        Total processor time: 00:14:28.7500000
        User processor time: 00:14:28.7500000

    Id: 29728 (0x7420)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00.0937500
        User processor time: 00:00:00.0937500

    Id: 18880 (0x49c0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 32952 (0x80b8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00.0937500
        User processor time: 00:00:00.0937500

    Id: 4020 (0x0fb4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 20148 (0x4eb4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 22424 (0x5798)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00.1250000
        User processor time: 00:00:00.1250000

    Id: 22444 (0x57ac)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 35512 (0x8ab8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 12504 (0x30d8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19184 (0x4af0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 15184 (0x3b50)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 18952 (0x4a08)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 27716 (0x6c44)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 25812 (0x64d4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00.0937500
        User processor time: 00:00:00.0937500

    Id: 30792 (0x7848)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 23556 (0x5c04)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 21620 (0x5474)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 18696 (0x4908)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 27124 (0x69f4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 34072 (0x8518)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 1444 (0x05a4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00.1093750
        User processor time: 00:00:00.1093750

    Id: 18528 (0x4860)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 10
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7392 (0x1ce0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:54 PM
        Total processor time: 00:00:43.3125000
        User processor time: 00:00:43.3125000

    Id: 31180 (0x79cc)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 30828 (0x786c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 14
        Priority level: Highest
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 14020 (0x36c4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 18768 (0x4950)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 32808 (0x8028)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:17.0156250
        User processor time: 00:00:17.0156250

    Id: 14996 (0x3a94)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:25.3906250
        User processor time: 00:00:25.3906250

    Id: 29412 (0x72e4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:25.5468750
        User processor time: 00:00:25.5468750

    Id: 2500 (0x09c4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:26.0937500
        User processor time: 00:00:26.0937500

    Id: 17512 (0x4468)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:25.6875000
        User processor time: 00:00:25.6875000

    Id: 31056 (0x7950)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:25.2812500
        User processor time: 00:00:25.2812500

    Id: 18816 (0x4980)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:24.9375000
        User processor time: 00:00:24.9375000

    Id: 10828 (0x2a4c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:25.6875000
        User processor time: 00:00:25.6875000

    Id: 6372 (0x18e4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:25.2343750
        User processor time: 00:00:25.2343750

    Id: 31624 (0x7b88)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:24.9218750
        User processor time: 00:00:24.9218750

    Id: 31104 (0x7980)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:25.5625000
        User processor time: 00:00:25.5625000

    Id: 32608 (0x7f60)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:25.1875000
        User processor time: 00:00:25.1875000

    Id: 33036 (0x810c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:25.1562500
        User processor time: 00:00:25.1562500

    Id: 7996 (0x1f3c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:25.0156250
        User processor time: 00:00:25.0156250

    Id: 28640 (0x6fe0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:25.4218750
        User processor time: 00:00:25.4218750

    Id: 25904 (0x6530)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:25
        User processor time: 00:00:25

    Id: 23856 (0x5d30)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:25.9218750
        User processor time: 00:00:25.9218750

    Id: 9936 (0x26d0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:25.9375000
        User processor time: 00:00:25.9375000

    Id: 19468 (0x4c0c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:25.1093750
        User processor time: 00:00:25.1093750

    Id: 10980 (0x2ae4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:25.5000000
        User processor time: 00:00:25.5000000

    Id: 31500 (0x7b0c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:24.7343750
        User processor time: 00:00:24.7343750

    Id: 10632 (0x2988)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:25.3750000
        User processor time: 00:00:25.3750000

    Id: 4636 (0x121c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:25.1406250
        User processor time: 00:00:25.1406250

    Id: 14636 (0x392c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:03.4375000
        User processor time: 00:00:03.4375000

    Id: 17232 (0x4350)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 15
        Priority level: TimeCritical
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:09:49.7500000
        User processor time: 00:09:49.7500000

    Id: 24616 (0x6028)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 26820 (0x68c4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 33416 (0x8288)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 22384 (0x5770)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:35:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 22684 (0x589c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 9/23/2021 2:35:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 22932 (0x5994)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:57 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 22992 (0x59d0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 31752 (0x7c08)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14584 (0x38f8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12500 (0x30d4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2760 (0x0ac8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12156 (0x2f7c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19312 (0x4b70)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 27464 (0x6b48)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 30724 (0x7804)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 26156 (0x662c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: EventPairLow)
        Priority: 10
        Priority level: Normal
        Start time: 9/23/2021 2:35:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 31412 (0x7ab4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 32904 (0x8088)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 20400 (0x4fb0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15336 (0x3be8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 7
        Priority level: BelowNormal
        Start time: 9/23/2021 2:35:57 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 992 (0x03e0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 14
        Priority level: Highest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.4843750
        User processor time: 00:00:00.4843750

    Id: 16900 (0x4204)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.3906250
        User processor time: 00:00:00.3906250

    Id: 14552 (0x38d8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.2968750
        User processor time: 00:00:00.2968750

    Id: 4628 (0x1214)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.3437500
        User processor time: 00:00:00.3437500

    Id: 13072 (0x3310)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.3281250
        User processor time: 00:00:00.3281250

    Id: 29428 (0x72f4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:17.0781250
        User processor time: 00:00:17.0781250

    Id: 14292 (0x37d4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:01:15.1562500
        User processor time: 00:01:15.1562500

    Id: 22468 (0x57c4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 31152 (0x79b0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11044 (0x2b24)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6528 (0x1980)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 20596 (0x5074)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:02.5156250
        User processor time: 00:00:02.5156250

    Id: 35380 (0x8a34)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:02.9843750
        User processor time: 00:00:02.9843750

    Id: 17248 (0x4360)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 21468 (0x53dc)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: EventPairLow)
        Priority: 10
        Priority level: Normal
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 3376 (0x0d30)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12488 (0x30c8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6660 (0x1a04)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 20136 (0x4ea8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1696 (0x06a0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 23944 (0x5d88)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8184 (0x1ff8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 16480 (0x4060)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 22460 (0x57bc)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:02.9375000
        User processor time: 00:00:02.9375000

    Id: 18368 (0x47c0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:10.1250000
        User processor time: 00:00:10.1250000

    Id: 10784 (0x2a20)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:10.1718750
        User processor time: 00:00:10.1718750

    Id: 5604 (0x15e4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:10.1718750
        User processor time: 00:00:10.1718750

    Id: 22360 (0x5758)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:10.0625000
        User processor time: 00:00:10.0625000

    Id: 8936 (0x22e8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:03.5468750
        User processor time: 00:00:03.5468750

    Id: 13148 (0x335c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 10420 (0x28b4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 23936 (0x5d80)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 11636 (0x2d74)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 24152 (0x5e58)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 23428 (0x5b84)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 19640 (0x4cb8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 7868 (0x1ebc)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 12700 (0x319c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 10412 (0x28ac)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 5040 (0x13b0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 19160 (0x4ad8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 23400 (0x5b68)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 35816 (0x8be8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 23220 (0x5ab4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 14076 (0x36fc)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 13792 (0x35e0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9724 (0x25fc)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 2552 (0x09f8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.0937500
        User processor time: 00:00:00.0937500

    Id: 17088 (0x42c0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 30456 (0x76f8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 8636 (0x21bc)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 1620 (0x0654)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 31556 (0x7b44)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:35:58 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 21152 (0x52a0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:59 PM
        Total processor time: 00:00:04.6562500
        User processor time: 00:00:04.6562500

    Id: 17460 (0x4434)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:59 PM
        Total processor time: 00:00:04.2500000
        User processor time: 00:00:04.2500000

    Id: 16864 (0x41e0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:59 PM
        Total processor time: 00:00:04.3593750
        User processor time: 00:00:04.3593750

    Id: 34336 (0x8620)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:59 PM
        Total processor time: 00:00:03.6250000
        User processor time: 00:00:03.6250000

    Id: 11804 (0x2e1c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:59 PM
        Total processor time: 00:00:03.7500000
        User processor time: 00:00:03.7500000

    Id: 3600 (0x0e10)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:59 PM
        Total processor time: 00:00:04.2812500
        User processor time: 00:00:04.2812500

    Id: 13284 (0x33e4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:59 PM
        Total processor time: 00:00:03.7500000
        User processor time: 00:00:03.7500000

    Id: 13880 (0x3638)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:59 PM
        Total processor time: 00:00:03.9531250
        User processor time: 00:00:03.9531250

    Id: 21424 (0x53b0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 9/23/2021 2:35:59 PM
        Total processor time: 00:00:11.1562500
        User processor time: 00:00:11.1562500

    Id: 23832 (0x5d18)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:59 PM
        Total processor time: 00:00:00.0937500
        User processor time: 00:00:00.0937500

    Id: 14844 (0x39fc)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:35:59 PM
        Total processor time: 00:00:00.1093750
        User processor time: 00:00:00.1093750

    Id: 18356 (0x47b4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:36:06 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 32796 (0x801c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:36:42 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19060 (0x4a74)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 9/23/2021 2:36:42 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 18600 (0x48a8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:36:46 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8144 (0x1fd0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:36:46 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 25968 (0x6570)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:36:46 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9484 (0x250c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:36:54 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 29848 (0x7498)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:36:56 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 22332 (0x573c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:36:56 PM
        Total processor time: 00:00:00.8593750
        User processor time: 00:00:00.8593750

    Id: 31476 (0x7af4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:36:56 PM
        Total processor time: 00:00:00.3750000
        User processor time: 00:00:00.3750000

    Id: 35644 (0x8b3c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 14
        Priority level: Highest
        Start time: 9/23/2021 2:37:06 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 28868 (0x70c4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:09 PM
        Total processor time: 00:00:01.5625000
        User processor time: 00:00:01.5625000

    Id: 26492 (0x677c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:09 PM
        Total processor time: 00:00:01.0625000
        User processor time: 00:00:01.0625000

    Id: 35320 (0x89f8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:10 PM
        Total processor time: 00:00:01.7500000
        User processor time: 00:00:01.7500000

    Id: 26460 (0x675c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:10 PM
        Total processor time: 00:00:00.9687500
        User processor time: 00:00:00.9687500

    Id: 24352 (0x5f20)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: Unknown)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 31592 (0x7b68)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:10 PM
        Total processor time: 00:06:38.3437500
        User processor time: 00:06:38.3437500

    Id: 13764 (0x35c4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:10 PM
        Total processor time: 00:00:01.2500000
        User processor time: 00:00:01.2500000

    Id: 23316 (0x5b14)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:10 PM
        Total processor time: 00:00:00.6406250
        User processor time: 00:00:00.6406250

    Id: 26580 (0x67d4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:10 PM
        Total processor time: 00:00:07.0781250
        User processor time: 00:00:07.0781250

    Id: 8572 (0x217c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:04.0781250
        User processor time: 00:00:04.0781250

    Id: 24428 (0x5f6c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:01.0937500
        User processor time: 00:00:01.0937500

    Id: 30856 (0x7888)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:02.7500000
        User processor time: 00:00:02.7500000

    Id: 22104 (0x5658)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:01.0781250
        User processor time: 00:00:01.0781250

    Id: 29400 (0x72d8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:02.7343750
        User processor time: 00:00:02.7343750

    Id: 27104 (0x69e0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:01.0625000
        User processor time: 00:00:01.0625000

    Id: 34680 (0x8778)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:02.6562500
        User processor time: 00:00:02.6562500

    Id: 8384 (0x20c0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:18.9218750
        User processor time: 00:00:18.9218750

    Id: 20612 (0x5084)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:01.2656250
        User processor time: 00:00:01.2656250

    Id: 32492 (0x7eec)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:01.0468750
        User processor time: 00:00:01.0468750

    Id: 31536 (0x7b30)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:01.1875000
        User processor time: 00:00:01.1875000

    Id: 12740 (0x31c4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:07.7343750
        User processor time: 00:00:07.7343750

    Id: 28732 (0x703c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:00.3750000
        User processor time: 00:00:00.3750000

    Id: 30008 (0x7538)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:06.5468750
        User processor time: 00:00:06.5468750

    Id: 4552 (0x11c8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:02.5312500
        User processor time: 00:00:02.5312500

    Id: 16708 (0x4144)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:02.2031250
        User processor time: 00:00:02.2031250

    Id: 11580 (0x2d3c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:01.4375000
        User processor time: 00:00:01.4375000

    Id: 9736 (0x2608)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:01.0312500
        User processor time: 00:00:01.0312500

    Id: 15380 (0x3c14)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:01.0625000
        User processor time: 00:00:01.0625000

    Id: 24996 (0x61a4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 35168 (0x8960)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 10856 (0x2a68)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:02.1093750
        User processor time: 00:00:02.1093750

    Id: 12980 (0x32b4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:00.8750000
        User processor time: 00:00:00.8750000

    Id: 30944 (0x78e0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:02.8750000
        User processor time: 00:00:02.8750000

    Id: 18776 (0x4958)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:00.9375000
        User processor time: 00:00:00.9375000

    Id: 10320 (0x2850)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:00.8281250
        User processor time: 00:00:00.8281250

    Id: 10360 (0x2878)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:01.1718750
        User processor time: 00:00:01.1718750

    Id: 21604 (0x5464)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:00.5312500
        User processor time: 00:00:00.5312500

    Id: 34432 (0x8680)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:01.1406250
        User processor time: 00:00:01.1406250

    Id: 25320 (0x62e8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:00.9218750
        User processor time: 00:00:00.9218750

    Id: 11832 (0x2e38)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:10.2968750
        User processor time: 00:00:10.2968750

    Id: 24084 (0x5e14)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:05.4843750
        User processor time: 00:00:05.4843750

    Id: 26220 (0x666c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:04.3593750
        User processor time: 00:00:04.3593750

    Id: 8548 (0x2164)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:01.0937500
        User processor time: 00:00:01.0937500

    Id: 30288 (0x7650)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:01.2968750
        User processor time: 00:00:01.2968750

    Id: 15044 (0x3ac4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:00.8906250
        User processor time: 00:00:00.8906250

    Id: 11632 (0x2d70)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:01.3593750
        User processor time: 00:00:01.3593750

    Id: 30740 (0x7814)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:01.3125000
        User processor time: 00:00:01.3125000

    Id: 30804 (0x7854)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:04.7031250
        User processor time: 00:00:04.7031250

    Id: 27452 (0x6b3c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:11 PM
        Total processor time: 00:00:02.7656250
        User processor time: 00:00:02.7656250

    Id: 17972 (0x4634)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:17 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9892 (0x26a4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:19 PM
        Total processor time: 00:00:01.0625000
        User processor time: 00:00:01.0625000

    Id: 9516 (0x252c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:23 PM
        Total processor time: 00:00:01.2968750
        User processor time: 00:00:01.2968750

    Id: 4364 (0x110c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:40 PM
        Total processor time: 00:00:01.0156250
        User processor time: 00:00:01.0156250

    Id: 2804 (0x0af4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:43 PM
        Total processor time: 00:00:01.1406250
        User processor time: 00:00:01.1406250

    Id: 13356 (0x342c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:46 PM
        Total processor time: 00:00:01.1875000
        User processor time: 00:00:01.1875000

    Id: 33784 (0x83f8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:46 PM
        Total processor time: 00:00:16.4218750
        User processor time: 00:00:16.4218750

    Id: 18188 (0x470c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:46 PM
        Total processor time: 00:00:06.5156250
        User processor time: 00:00:06.5156250

    Id: 32060 (0x7d3c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:46 PM
        Total processor time: 00:00:02.3906250
        User processor time: 00:00:02.3906250

    Id: 28948 (0x7114)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:46 PM
        Total processor time: 00:00:05.0625000
        User processor time: 00:00:05.0625000

    Id: 26924 (0x692c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:46 PM
        Total processor time: 00:00:03.8750000
        User processor time: 00:00:03.8750000

    Id: 1672 (0x0688)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:46 PM
        Total processor time: 00:00:00.8750000
        User processor time: 00:00:00.8750000

    Id: 29748 (0x7434)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:46 PM
        Total processor time: 00:00:02.1562500
        User processor time: 00:00:02.1562500

    Id: 22956 (0x59ac)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:46 PM
        Total processor time: 00:00:01.6562500
        User processor time: 00:00:01.6562500

    Id: 21820 (0x553c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:46 PM
        Total processor time: 00:00:00.7031250
        User processor time: 00:00:00.7031250

    Id: 35068 (0x88fc)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:46 PM
        Total processor time: 00:00:00.7968750
        User processor time: 00:00:00.7968750

    Id: 33584 (0x8330)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:46 PM
        Total processor time: 00:00:00.7343750
        User processor time: 00:00:00.7343750

    Id: 22080 (0x5640)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:46 PM
        Total processor time: 00:00:00.9843750
        User processor time: 00:00:00.9843750

    Id: 1096 (0x0448)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:46 PM
        Total processor time: 00:00:01.1718750
        User processor time: 00:00:01.1718750

    Id: 6592 (0x19c0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:46 PM
        Total processor time: 00:00:00.9218750
        User processor time: 00:00:00.9218750

    Id: 22540 (0x580c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:37:46 PM
        Total processor time: 00:00:00.9531250
        User processor time: 00:00:00.9531250

    Id: 32804 (0x8024)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:39:00 PM
        Total processor time: 00:00:00.6718750
        User processor time: 00:00:00.6718750

    Id: 11652 (0x2d84)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 9/23/2021 2:39:00 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 25504 (0x63a0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: Lowest
        Start time: 9/23/2021 2:39:00 PM
        Total processor time: 00:00:01.7031250
        User processor time: 00:00:01.7031250

    Id: 35680 (0x8b60)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:49:56 PM
        Total processor time: 00:00:01.5781250
        User processor time: 00:00:01.5781250

    Id: 15296 (0x3bc0)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:58:56 PM
        Total processor time: 00:00:00.6875000
        User processor time: 00:00:00.6875000

    Id: 33648 (0x8370)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:59:26 PM
        Total processor time: 00:00:00.9687500
        User processor time: 00:00:00.9687500

    Id: 21852 (0x555c)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 2:59:26 PM
        Total processor time: 00:00:00.7968750
        User processor time: 00:00:00.7968750

    Id: 14192 (0x3770)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: EventPairLow)
        Priority: 10
        Priority level: Normal
        Start time: 9/23/2021 3:00:53 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 12568 (0x3118)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: EventPairLow)
        Priority: 11
        Priority level: AboveNormal
        Start time: 9/23/2021 3:02:23 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4072 (0x0fe8)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 3:05:26 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 25044 (0x61d4)
        Start address: 0x00007ff950aa2630
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 9/23/2021 3:05:32 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

Modules:
    Name: GTA5.exe; path: D:\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe (Grand Theft Auto V v1.0.2372.2, by Rockstar Games)
    Name: ntdll.dll; path: C:\Windows\SYSTEM32\ntdll.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: KERNEL32.DLL; path: C:\Windows\System32\KERNEL32.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: KERNELBASE.dll; path: C:\Windows\System32\KERNELBASE.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: apphelp.dll; path: C:\Windows\SYSTEM32\apphelp.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: AcLayers.DLL; path: C:\Windows\SYSTEM32\AcLayers.DLL (Microsoft® Windows® Operating System v10.0.19041.1023, by Microsoft Corporation)
    Name: msvcrt.dll; path: C:\Windows\System32\msvcrt.dll (Microsoft® Windows® Operating System v7.0.19041.546, by Microsoft Corporation)
    Name: USER32.dll; path: C:\Windows\System32\USER32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: win32u.dll; path: C:\Windows\System32\win32u.dll (Microsoft® Windows® Operating System v10.0.19041.1237, by Microsoft Corporation)
    Name: GDI32.dll; path: C:\Windows\System32\GDI32.dll (Microsoft® Windows® Operating System v10.0.19041.1202, by Microsoft Corporation)
    Name: gdi32full.dll; path: C:\Windows\System32\gdi32full.dll (Microsoft® Windows® Operating System v10.0.19041.1110, by Microsoft Corporation)
    Name: msvcp_win.dll; path: C:\Windows\System32\msvcp_win.dll (Microsoft® Windows® Operating System v10.0.19041.789, by Microsoft Corporation)
    Name: ucrtbase.dll; path: C:\Windows\System32\ucrtbase.dll (Microsoft® Windows® Operating System v10.0.19041.789, by Microsoft Corporation)
    Name: SHLWAPI.dll; path: C:\Windows\System32\SHLWAPI.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: ADVAPI32.dll; path: C:\Windows\System32\ADVAPI32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: sechost.dll; path: C:\Windows\System32\sechost.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: RPCRT4.dll; path: C:\Windows\System32\RPCRT4.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: sfc.dll; path: C:\Windows\SYSTEM32\sfc.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: WINSPOOL.DRV; path: C:\Windows\SYSTEM32\WINSPOOL.DRV (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: sfc_os.DLL; path: C:\Windows\SYSTEM32\sfc_os.DLL (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: SortWindows61.dll; path: C:\Windows\SYSTEM32\SortWindows61.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: IMM32.DLL; path: C:\Windows\System32\IMM32.DLL (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: WS2_32.dll; path: C:\Windows\System32\WS2_32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1081, by Microsoft Corporation)
    Name: PSAPI.DLL; path: C:\Windows\System32\PSAPI.DLL (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: steam_api64.dll; path: D:\Steam\steamapps\common\Grand Theft Auto V\steam_api64.dll (Steam Client API v01.00.00.01, by Valve Corporation)
    Name: GFSDK_ShadowLib.win64.dll; path: D:\Steam\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll ( v, by )
    Name: CRYPT32.dll; path: C:\Windows\System32\CRYPT32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: SHELL32.dll; path: C:\Windows\System32\SHELL32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: WINTRUST.dll; path: C:\Windows\System32\WINTRUST.dll (Microsoft® Windows® Operating System v10.0.19041.1237, by Microsoft Corporation)
    Name: VERSION.dll; path: C:\Windows\SYSTEM32\VERSION.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: bcrypt.dll; path: C:\Windows\System32\bcrypt.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: ole32.dll; path: C:\Windows\System32\ole32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1202, by Microsoft Corporation)
    Name: DSOUND.dll; path: C:\Windows\SYSTEM32\DSOUND.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: bink2w64.dll; path: D:\Steam\steamapps\common\Grand Theft Auto V\bink2w64.dll (Bink and Smacker v1.994a, by RAD Game Tools, Inc.)
    Name: WINMM.dll; path: C:\Windows\SYSTEM32\WINMM.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: combase.dll; path: C:\Windows\System32\combase.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1202, by Microsoft Corporation)
    Name: OLEAUT32.dll; path: C:\Windows\System32\OLEAUT32.dll (Microsoft® Windows® Operating System v10.0.19041.985, by Microsoft Corporation)
    Name: MF.dll; path: C:\Windows\SYSTEM32\MF.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: MFPlat.DLL; path: C:\Windows\SYSTEM32\MFPlat.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: msdmo.dll; path: C:\Windows\SYSTEM32\msdmo.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: cfgmgr32.dll; path: C:\Windows\System32\cfgmgr32.dll (Microsoft® Windows® Operating System v10.0.19041.1151, by Microsoft Corporation)
    Name: MFReadWrite.dll; path: C:\Windows\SYSTEM32\MFReadWrite.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: PROPSYS.dll; path: C:\Windows\SYSTEM32\PROPSYS.dll (Windows® Search v7.0.19041.1165, by Microsoft Corporation)
    Name: shcore.dll; path: C:\Windows\System32\shcore.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: WTSAPI32.dll; path: C:\Windows\SYSTEM32\WTSAPI32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: D3DCOMPILER_43.dll; path: C:\Windows\SYSTEM32\D3DCOMPILER_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: d3d9.dll; path: C:\Windows\SYSTEM32\d3d9.dll (Microsoft® Windows® Operating System v10.0.19041.928, by Microsoft Corporation)
    Name: GFSDK_TXAA_AlphaResolve.win64.dll; path: D:\Steam\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll ( v, by )
    Name: XINPUT1_3.dll; path: C:\Windows\SYSTEM32\XINPUT1_3.dll (Microsoft® DirectX for Windows® v9.18.944.0000, by Microsoft Corporation)
    Name: DINPUT8.dll; path: C:\Windows\SYSTEM32\DINPUT8.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: SETUPAPI.dll; path: C:\Windows\System32\SETUPAPI.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: d3dx9_43.dll; path: C:\Windows\SYSTEM32\d3dx9_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: IPHLPAPI.DLL; path: C:\Windows\SYSTEM32\IPHLPAPI.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: powrprof.dll; path: C:\Windows\SYSTEM32\powrprof.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: winmmbase.dll; path: C:\Windows\SYSTEM32\winmmbase.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: OPENGL32.dll; path: C:\Windows\SYSTEM32\OPENGL32.dll (Microsoft® Windows® Operating System v10.0.19041.1081, by Microsoft Corporation)
    Name: kernel.appcore.dll; path: C:\Windows\SYSTEM32\kernel.appcore.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: windows.storage.dll; path: C:\Windows\SYSTEM32\windows.storage.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: dwmapi.dll; path: C:\Windows\SYSTEM32\dwmapi.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: GLU32.dll; path: C:\Windows\SYSTEM32\GLU32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: Wldp.dll; path: C:\Windows\SYSTEM32\Wldp.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: MFCORE.DLL; path: C:\Windows\SYSTEM32\MFCORE.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: ksuser.dll; path: C:\Windows\SYSTEM32\ksuser.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: CRYPTBASE.DLL; path: C:\Windows\SYSTEM32\CRYPTBASE.DLL (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: UMPDC.dll; path: C:\Windows\SYSTEM32\UMPDC.dll ( v, by )
    Name: bcryptPrimitives.dll; path: C:\Windows\System32\bcryptPrimitives.dll (Microsoft® Windows® Operating System v10.0.19041.1202, by Microsoft Corporation)
    Name: RTWorkQ.DLL; path: C:\Windows\SYSTEM32\RTWorkQ.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: MSASN1.dll; path: C:\Windows\SYSTEM32\MSASN1.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: gameoverlayrenderer64.dll; path: D:\Steam\gameoverlayrenderer64.dll (Steam Game Overlay Renderer v01.00.00.01, by Valve Corporation)
    Name: inputhost.dll; path: C:\Windows\SYSTEM32\inputhost.dll (Microsoft® Windows® Operating System v10.0.19041.906, by Microsoft Corporation)
    Name: wintypes.dll; path: C:\Windows\SYSTEM32\wintypes.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: CoreMessaging.dll; path: C:\Windows\SYSTEM32\CoreMessaging.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: CoreUIComponents.dll; path: C:\Windows\SYSTEM32\CoreUIComponents.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: ntmarta.dll; path: C:\Windows\SYSTEM32\ntmarta.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: sdk_legacy_led_x64.dll; path: C:\Program Files\LGHUB\sdk_legacy_led_x64.dll (Logitech G Legacy LED SDK v9.2.65, by Logitech, Inc.)
    Name: MSVCP140.dll; path: C:\Windows\SYSTEM32\MSVCP140.dll (Microsoft® Visual Studio® v14.28.29913.0, by Microsoft Corporation)
    Name: VCRUNTIME140_1.dll; path: C:\Windows\SYSTEM32\VCRUNTIME140_1.dll (Microsoft® Visual Studio® v14.28.29913.0, by Microsoft Corporation)
    Name: VCRUNTIME140.dll; path: C:\Windows\SYSTEM32\VCRUNTIME140.dll (Microsoft® Visual Studio® v14.28.29913.0, by Microsoft Corporation)
    Name: CRYPTSP.dll; path: C:\Windows\SYSTEM32\CRYPTSP.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: rsaenh.dll; path: C:\Windows\system32\rsaenh.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: mswsock.dll; path: C:\Windows\system32\mswsock.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: napinsp.dll; path: C:\Windows\system32\napinsp.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: pnrpnsp.dll; path: C:\Windows\system32\pnrpnsp.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: NLAapi.dll; path: C:\Windows\system32\NLAapi.dll (Microsoft® Windows® Operating System v10.0.19041.1151, by Microsoft Corporation)
    Name: dxcore.dll; path: C:\Windows\SYSTEM32\dxcore.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: wshbth.dll; path: C:\Windows\system32\wshbth.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: DNSAPI.dll; path: C:\Windows\SYSTEM32\DNSAPI.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: NSI.dll; path: C:\Windows\System32\NSI.dll (Microsoft® Windows® Operating System v10.0.19041.610, by Microsoft Corporation)
    Name: winrnr.dll; path: C:\Windows\System32\winrnr.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: SspiCli.dll; path: C:\Windows\SYSTEM32\SspiCli.dll (Microsoft® Windows® Operating System v10.0.19041.906, by Microsoft Corporation)
    Name: clbcatq.dll; path: C:\Windows\System32\clbcatq.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: amsi.dll; path: C:\Windows\SYSTEM32\amsi.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: USERENV.dll; path: C:\Windows\SYSTEM32\USERENV.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: profapi.dll; path: C:\Windows\SYSTEM32\profapi.dll (Microsoft® Windows® Operating System v10.0.19041.844, by Microsoft Corporation)
    Name: MpOav.dll; path: C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2108.7-0\MpOav.dll (Microsoft® Windows® Operating System v4.18.2108.7, by Microsoft Corporation)
    Name: imagehlp.dll; path: C:\Windows\System32\imagehlp.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: gpapi.dll; path: C:\Windows\SYSTEM32\gpapi.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: cryptnet.dll; path: C:\Windows\System32\cryptnet.dll (Microsoft® Windows® Operating System v10.0.19041.906, by Microsoft Corporation)
    Name: WINNSI.DLL; path: C:\Windows\SYSTEM32\WINNSI.DLL (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: steamclient64.dll; path: D:\Steam\steamclient64.dll (Steam v03.00.00.01, by Valve Corporation)
    Name: tier0_s64.dll; path: D:\Steam\tier0_s64.dll ( tier0_s Dynamic Link Library v01.00.00.01, by Valve Corporation)
    Name: vstdlib_s64.dll; path: D:\Steam\vstdlib_s64.dll (Steam v03.00.00.01, by Valve Corporation)
    Name: Secur32.dll; path: C:\Windows\SYSTEM32\Secur32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: D3D11.DLL; path: C:\Windows\SYSTEM32\D3D11.DLL (Microsoft® Windows® Operating System v10.0.19041.1202, by Microsoft Corporation)
    Name: dxgi.dll; path: C:\Windows\SYSTEM32\dxgi.dll (Microsoft® Windows® Operating System v10.0.19041.964, by Microsoft Corporation)
    Name: DEVOBJ.dll; path: C:\Windows\SYSTEM32\DEVOBJ.dll (Microsoft® Windows® Operating System v10.0.19041.1151, by Microsoft Corporation)
    Name: D3D10_1.DLL; path: C:\Windows\SYSTEM32\D3D10_1.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: d3d10_1core.dll; path: C:\Windows\SYSTEM32\d3d10_1core.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: uxtheme.dll; path: C:\Windows\system32\uxtheme.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: MSCTF.dll; path: C:\Windows\System32\MSCTF.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: textinputframework.dll; path: C:\Windows\SYSTEM32\textinputframework.dll (Microsoft® Windows® Operating System v10.0.19041.1202, by Microsoft Corporation)
    Name: WINSTA.dll; path: C:\Windows\SYSTEM32\WINSTA.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: aticfx64.dll; path: C:\Windows\System32\DriverStore\FileRepository\u0371621.inf_amd64_f6054ee530919325\B371622\aticfx64.dll (AMD Inc. Radeon DirectX 11 Driver v8.17.10.1697, by Advanced Micro Devices, Inc. )
    Name: atiuxp64.dll; path: C:\Windows\System32\DriverStore\FileRepository\u0371621.inf_amd64_f6054ee530919325\B371622\atiuxp64.dll (Advanced Micro Devices, Inc PowerXpress Vista DX10 User Mode Driver v8.14.01.6564, by Advanced Micro Devices, Inc. )
    Name: atidxx64.dll; path: C:\Windows\System32\DriverStore\FileRepository\u0371621.inf_amd64_f6054ee530919325\B371622\atidxx64.dll (Advanced Micro Devices, Inc. Radeon DirectX 11 Driver v8.17.10.01043, by Advanced Micro Devices, Inc. )
    Name: amdihk64.dll; path: C:\Windows\SYSTEM32\amdihk64.dll (Radeon Settings v2,00,00,1788, by Advanced Micro Devices, Inc.)
    Name: socialclub_updater.dll; path: C:\Users\Daniel\AppData\Local\Temp\h33mrjqellxvnu4k\socialclub_updater.dll (RAGE Plugin Hook v1.87.1293.16190, by MulleDK19 / LMS)
    Name: mscoree.dll; path: C:\Windows\SYSTEM32\mscoree.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: FW1FontWrapper.dll; path: D:\Steam\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll ( v, by )
    Name: dbghelp.dll; path: C:\Windows\SYSTEM32\dbghelp.dll (Microsoft® Windows® Operating System v10.0.19041.867, by Microsoft Corporation)
    Name: d3dx11_43.dll; path: C:\Windows\SYSTEM32\d3dx11_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: XINPUT9_1_0.dll; path: C:\Windows\SYSTEM32\XINPUT9_1_0.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: dbgcore.DLL; path: C:\Windows\SYSTEM32\dbgcore.DLL (Microsoft® Windows® Operating System v10.0.19041.789, by Microsoft Corporation)
    Name: mscoreei.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll (Microsoft® .NET Framework v4.8.4180.0, by Microsoft Corporation)
    Name: clr.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll (Microsoft® .NET Framework v4.8.4400.0, by Microsoft Corporation)
    Name: ucrtbase_clr0400.dll; path: C:\Windows\SYSTEM32\ucrtbase_clr0400.dll (Microsoft® Visual Studio® 2017 v14.10.25028.0, by Microsoft Corporation)
    Name: VCRUNTIME140_CLR0400.dll; path: C:\Windows\SYSTEM32\VCRUNTIME140_CLR0400.dll (Microsoft® Visual Studio® 2017 v14.10.25028.0, by Microsoft Corporation)
    Name: mscorlib.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\mscorlib\97c421700557a331a31041b81ac3b698\mscorlib.ni.dll (Microsoft® .NET Framework v4.8.4400.0, by Microsoft Corporation)
    Name: clrjit.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll (Microsoft® .NET Framework v4.8.4400.0, by Microsoft Corporation)
    Name: diasymreader.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll (Microsoft® .NET Framework v14.8.4084.0, by Microsoft Corporation)
    Name: System.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System\372e9962a41f186f070f1cb9f93273ee\System.ni.dll (Microsoft® .NET Framework v4.8.4360.0, by Microsoft Corporation)
    Name: System.Drawing.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Drawing\d4da288bf6ac86ce3921b8db5eaed5be\System.Drawing.ni.dll (Microsoft® .NET Framework v4.8.4390.0, by Microsoft Corporation)
    Name: System.Windows.Forms.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\deafeb5fb937036cb4c6368810108091\System.Windows.Forms.ni.dll (Microsoft® .NET Framework v4.8.4400.0, by Microsoft Corporation)
    Name: HID.DLL; path: C:\Windows\SYSTEM32\HID.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: MMDevApi.dll; path: C:\Windows\System32\MMDevApi.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: XAudio2_7.dll; path: C:\Windows\system32\XAudio2_7.dll (Microsoft® DirectX for Windows® v9.29.1962.0, by Microsoft Corporation)
    Name: AUDIOSES.DLL; path: C:\Windows\SYSTEM32\AUDIOSES.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: resourcepolicyclient.dll; path: C:\Windows\SYSTEM32\resourcepolicyclient.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: Windows.UI.dll; path: C:\Windows\System32\Windows.UI.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: WindowManagementAPI.dll; path: C:\Windows\System32\WindowManagementAPI.dll ( v, by )
    Name: twinapi.appcore.dll; path: C:\Windows\System32\twinapi.appcore.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: avrt.dll; path: C:\Windows\SYSTEM32\avrt.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: System.Core.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Core\dbf675a2e7564fd29ec8b82b29a1a2fe\System.Core.ni.dll (Microsoft® .NET Framework v4.8.4390.0, by Microsoft Corporation)
    Name: System.Xml.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Xml\eab83bdd6eee1b956e2c8aef88914cc1\System.Xml.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: System.Configuration.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Configuration\053d057c90af827d0929a6aba7feabcf\System.Configuration.ni.dll (Microsoft® .NET Framework v4.8.4190.0, by Microsoft Corporation)
    Name: comctl32.dll; path: C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\comctl32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1023, by Microsoft Corporation)
    Name: gdiplus.dll; path: C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.1151_none_91a40286cc884949\gdiplus.dll (Microsoft® Windows® Operating System v10.0.19041.1151, by Microsoft Corporation)
    Name: DWrite.dll; path: C:\Windows\SYSTEM32\DWrite.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: WindowsCodecs.dll; path: C:\Windows\SYSTEM32\WindowsCodecs.dll (Microsoft® Windows® Operating System v10.0.19041.1151, by Microsoft Corporation)
    Name: TextShaping.dll; path: C:\Windows\SYSTEM32\TextShaping.dll ( v, by )
    Name: SlimDX.dll; path: D:\Steam\steamapps\common\Grand Theft Auto V\SlimDX.dll ( v, by )
    Name: MSVCP100.dll; path: C:\Windows\SYSTEM32\MSVCP100.dll (Microsoft® Visual Studio® 2010 v10.00.40219.325, by Microsoft Corporation)
    Name: MSVCR100.dll; path: C:\Windows\SYSTEM32\MSVCR100.dll (Microsoft® Visual Studio® 2010 v10.00.40219.325, by Microsoft Corporation)
    Name: fwpuclnt.dll; path: C:\Windows\System32\fwpuclnt.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: rasadhlp.dll; path: C:\Windows\System32\rasadhlp.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: socialclub.dll; path: C:\Program Files\Rockstar Games\Social Club\socialclub.dll (Social Club v2.0.9.0, by Take-Two Interactive Software, Inc.)
    Name: WININET.dll; path: C:\Windows\SYSTEM32\WININET.dll (Internet Explorer v11.00.19041.1165, by Microsoft Corporation)
    Name: FirewallAPI.dll; path: C:\Windows\System32\FirewallAPI.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: fwbase.dll; path: C:\Windows\System32\fwbase.dll (Microsoft® Windows® Operating System v10.0.19041.1202, by Microsoft Corporation)
    Name: FWPolicyIOMgr.dll; path: C:\Windows\System32\FWPolicyIOMgr.dll (Microsoft® Windows® Operating System v10.0.19041.1202, by Microsoft Corporation)
    Name: wdmaud.drv; path: C:\Windows\SYSTEM32\wdmaud.drv (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: msacm32.drv; path: C:\Windows\SYSTEM32\msacm32.drv (Microsoft® Windows® Operating System v10.0.19041.488, by Microsoft Corporation)
    Name: MSACM32.dll; path: C:\Windows\SYSTEM32\MSACM32.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: midimap.dll; path: C:\Windows\SYSTEM32\midimap.dll (Microsoft® Windows® Operating System v10.0.19041.488, by Microsoft Corporation)
    Name: iertutil.dll; path: C:\Windows\SYSTEM32\iertutil.dll (Internet Explorer v11.00.19041.1165, by Microsoft Corporation)
    Name: ondemandconnroutehelper.dll; path: C:\Windows\SYSTEM32\ondemandconnroutehelper.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: winhttp.dll; path: C:\Windows\SYSTEM32\winhttp.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: OneCoreCommonProxyStub.dll; path: C:\Windows\System32\OneCoreCommonProxyStub.dll (Microsoft® Windows® Operating System v10.0.19041.1081, by Microsoft Corporation)
    Name: OneCoreUAPCommonProxyStub.dll; path: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll (Microsoft® Windows® Operating System v10.0.19041.1202, by Microsoft Corporation)
    Name: dcomp.dll; path: C:\Windows\SYSTEM32\dcomp.dll (Microsoft® Windows® Operating System v10.0.19041.1237, by Microsoft Corporation)
    Name: XInput1_4.dll; path: C:\Windows\SYSTEM32\XInput1_4.dll (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: System.Management.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Management\a00d58ba692a8febe63782689321bb04\System.Management.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: MPCLIENT.DLL; path: C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2108.7-0\MPCLIENT.DLL (Microsoft® Windows® Operating System v4.18.2108.7, by Microsoft Corporation)
    Name: System.Net.Http.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Net.Http\f4fc719648dee60eeaf4d00d83e031b0\System.Net.Http.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: Microsoft.CSharp.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\Microsoft.CSharp\2c3992152e7e153682a85688b8f09bf8\Microsoft.CSharp.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: System.Dynamic.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Dynamic\360b55895aaddbbb93303a9dfd22b7fb\System.Dynamic.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: System.Xml.Linq.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Xml.Linq\b5166f59b888d62ec476050c1e5942b4\System.Xml.Linq.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: System.Numerics.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Numerics\0c073f42cf7c0b89bd4ceb4244060ceb\System.Numerics.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: System.Data.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Data\84aed1edd797cb6d561bc7bf355d46b2\System.Data.ni.dll (Microsoft® .NET Framework v4.8.4270.0, by Microsoft Corporation)
    Name: System.Data.dll; path: C:\Windows\Microsoft.Net\assembly\GAC_64\System.Data\v4.0_4.0.0.0__b77a5c561934e089\System.Data.dll (Microsoft® .NET Framework v4.8.4270.0, by Microsoft Corporation)
    Name: MpDetoursCopyAccelerator.dll; path: C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2108.7-0\MpDetoursCopyAccelerator.dll (Microsoft® Windows® Operating System v4.18.2108.7, by Microsoft Corporation)
    Name: System.Runtime.Serialization.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Runteb92aa12#\e0d2ad6b0ad42896fbe30112cf691da6\System.Runtime.Serialization.ni.dll (Microsoft® .NET Framework v4.8.4250.0, by Microsoft Corporation)
    Name: discord-rpc.dll; path: D:\Steam\steamapps\common\Grand Theft Auto V\discord-rpc.dll ( v, by )
    Name: System.IO.Compression.ni.dll; path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.IO.Cb3b124c8#\ad0763ff8133b8768ec46e7a47a06a3e\System.IO.Compression.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: EasyHook64.dll; path: D:\Steam\steamapps\common\Grand Theft Auto V\EasyHook64.dll (EasyHook v2.7.6578.0, by easyhook.codeplex.com)
    Name: dhcpcsvc6.DLL; path: C:\Windows\SYSTEM32\dhcpcsvc6.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: dhcpcsvc.DLL; path: C:\Windows\SYSTEM32\dhcpcsvc.DLL (Betriebssystem Microsoft® Windows® v10.0.19041.1165, by Microsoft Corporation)
    Name: GTA5.exe
        Base address: 0x00007ff6c5380000
        Memory size: 0x048bec00
        Entry point address: 0x00007ff6c6b4c5d8
        File path: D:\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
        Product name: Grand Theft Auto V
        Product version: 1.0.2372.2
        Company: Rockstar Games

    Name: ntdll.dll
        Base address: 0x00007ff950a50000
        Memory size: 0x001f5000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\SYSTEM32\ntdll.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: KERNEL32.DLL
        Base address: 0x00007ff94f9f0000
        Memory size: 0x000be000
        Entry point address: 0x00007ff94fa070d0
        File path: C:\Windows\System32\KERNEL32.DLL
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: KERNELBASE.dll
        Base address: 0x00007ff94e510000
        Memory size: 0x002c9000
        Entry point address: 0x00007ff94e520710
        File path: C:\Windows\System32\KERNELBASE.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: apphelp.dll
        Base address: 0x00007ff94b9f0000
        Memory size: 0x00090000
        Entry point address: 0x00007ff94ba00880
        File path: C:\Windows\SYSTEM32\apphelp.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: AcLayers.DLL
        Base address: 0x00007ff89ba00000
        Memory size: 0x00494000
        Entry point address: 0x00007ff89ba02fe0
        File path: C:\Windows\SYSTEM32\AcLayers.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1023
        Company: Microsoft Corporation

    Name: msvcrt.dll
        Base address: 0x00007ff94f940000
        Memory size: 0x0009e000
        Entry point address: 0x00007ff94f947850
        File path: C:\Windows\System32\msvcrt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 7.0.19041.546
        Company: Microsoft Corporation

    Name: USER32.dll
        Base address: 0x00007ff94fcc0000
        Memory size: 0x001a1000
        Entry point address: 0x00007ff94fcd82d0
        File path: C:\Windows\System32\USER32.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: win32u.dll
        Base address: 0x00007ff94e170000
        Memory size: 0x00022000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\System32\win32u.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1237
        Company: Microsoft Corporation

    Name: GDI32.dll
        Base address: 0x00007ff94f5a0000
        Memory size: 0x0002b000
        Entry point address: 0x00007ff94f5a48d0
        File path: C:\Windows\System32\GDI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1202
        Company: Microsoft Corporation

    Name: gdi32full.dll
        Base address: 0x00007ff94e240000
        Memory size: 0x0010b000
        Entry point address: 0x00007ff94e26fea0
        File path: C:\Windows\System32\gdi32full.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1110
        Company: Microsoft Corporation

    Name: msvcp_win.dll
        Base address: 0x00007ff94e1a0000
        Memory size: 0x0009d000
        Entry point address: 0x00007ff94e1b5390
        File path: C:\Windows\System32\msvcp_win.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.789
        Company: Microsoft Corporation

    Name: ucrtbase.dll
        Base address: 0x00007ff94e350000
        Memory size: 0x00100000
        Entry point address: 0x00007ff94e366110
        File path: C:\Windows\System32\ucrtbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.789
        Company: Microsoft Corporation

    Name: SHLWAPI.dll
        Base address: 0x00007ff94f870000
        Memory size: 0x00055000
        Entry point address: 0x00007ff94f87a7a0
        File path: C:\Windows\System32\SHLWAPI.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: ADVAPI32.dll
        Base address: 0x00007ff9508d0000
        Memory size: 0x000ac000
        Entry point address: 0x00007ff9508e5620
        File path: C:\Windows\System32\ADVAPI32.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: sechost.dll
        Base address: 0x00007ff950300000
        Memory size: 0x0009b000
        Entry point address: 0x00007ff95031cd40
        File path: C:\Windows\System32\sechost.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: RPCRT4.dll
        Base address: 0x00007ff950670000
        Memory size: 0x0012a000
        Entry point address: 0x00007ff9506cedb0
        File path: C:\Windows\System32\RPCRT4.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: sfc.dll
        Base address: 0x0000013388ac0000
        Memory size: 0x00003000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\SYSTEM32\sfc.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: WINSPOOL.DRV
        Base address: 0x00007ff939550000
        Memory size: 0x0008f000
        Entry point address: 0x00007ff939560250
        File path: C:\Windows\SYSTEM32\WINSPOOL.DRV
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: sfc_os.DLL
        Base address: 0x00007ff93f000000
        Memory size: 0x00012000
        Entry point address: 0x00007ff93f0037d0
        File path: C:\Windows\SYSTEM32\sfc_os.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: SortWindows61.dll
        Base address: 0x00007ff93f140000
        Memory size: 0x00011000
        Entry point address: 0x00007ff93f14aac0
        File path: C:\Windows\SYSTEM32\SortWindows61.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: IMM32.DLL
        Base address: 0x00007ff950980000
        Memory size: 0x00030000
        Entry point address: 0x00007ff9509814d0
        File path: C:\Windows\System32\IMM32.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: WS2_32.dll
        Base address: 0x00007ff94f8d0000
        Memory size: 0x0006b000
        Entry point address: 0x00007ff94f8e4300
        File path: C:\Windows\System32\WS2_32.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1081
        Company: Microsoft Corporation

    Name: PSAPI.DLL
        Base address: 0x00007ff94fe70000
        Memory size: 0x00008000
        Entry point address: 0x00007ff94fe71110
        File path: C:\Windows\System32\PSAPI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: steam_api64.dll
        Base address: 0x00000000608a0000
        Memory size: 0x0003f000
        Entry point address: 0x00000000608aac48
        File path: D:\Steam\steamapps\common\Grand Theft Auto V\steam_api64.dll
        Product name: Steam Client API
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: GFSDK_ShadowLib.win64.dll
        Base address: 0x00007ff88cc80000
        Memory size: 0x003cc000
        Entry point address: 0x00007ff88cc8cf10
        File path: D:\Steam\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll
        Product name: 
        Product version: 
        Company: 

    Name: CRYPT32.dll
        Base address: 0x00007ff94e940000
        Memory size: 0x00156000
        Entry point address: 0x00007ff94e98f2d0
        File path: C:\Windows\System32\CRYPT32.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: SHELL32.dll
        Base address: 0x00007ff94eaa0000
        Memory size: 0x0073f000
        Entry point address: 0x00007ff94ebb1710
        File path: C:\Windows\System32\SHELL32.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: WINTRUST.dll
        Base address: 0x00007ff94e830000
        Memory size: 0x00060000
        Entry point address: 0x00007ff94e841100
        File path: C:\Windows\System32\WINTRUST.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1237
        Company: Microsoft Corporation

    Name: VERSION.dll
        Base address: 0x00007ff9478f0000
        Memory size: 0x0000a000
        Entry point address: 0x00007ff9478f1390
        File path: C:\Windows\SYSTEM32\VERSION.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: bcrypt.dll
        Base address: 0x00007ff94e4e0000
        Memory size: 0x00027000
        Entry point address: 0x00007ff94e4e8690
        File path: C:\Windows\System32\bcrypt.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: ole32.dll
        Base address: 0x00007ff9507a0000
        Memory size: 0x0012a000
        Entry point address: 0x00007ff9507c6360
        File path: C:\Windows\System32\ole32.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1202
        Company: Microsoft Corporation

    Name: DSOUND.dll
        Base address: 0x00007ff93b310000
        Memory size: 0x0009c000
        Entry point address: 0x00007ff93b31f9b0
        File path: C:\Windows\SYSTEM32\DSOUND.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: bink2w64.dll
        Base address: 0x00007ff8a5c20000
        Memory size: 0x0008d000
        Entry point address: 0x00007ff8a5c23a78
        File path: D:\Steam\steamapps\common\Grand Theft Auto V\bink2w64.dll
        Product name: Bink and Smacker
        Product version: 1.994a
        Company: RAD Game Tools, Inc.

    Name: WINMM.dll
        Base address: 0x00007ff942980000
        Memory size: 0x00027000
        Entry point address: 0x00007ff942984220
        File path: C:\Windows\SYSTEM32\WINMM.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: combase.dll
        Base address: 0x00007ff94f1e0000
        Memory size: 0x00355000
        Entry point address: 0x00007ff94f2d2b90
        File path: C:\Windows\System32\combase.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1202
        Company: Microsoft Corporation

    Name: OLEAUT32.dll
        Base address: 0x00007ff94fab0000
        Memory size: 0x000cd000
        Entry point address: 0x00007ff94facde00
        File path: C:\Windows\System32\OLEAUT32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.985
        Company: Microsoft Corporation

    Name: MF.dll
        Base address: 0x00007ff901590000
        Memory size: 0x00084000
        Entry point address: 0x00007ff90159af80
        File path: C:\Windows\SYSTEM32\MF.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: MFPlat.DLL
        Base address: 0x00007ff933560000
        Memory size: 0x001bc000
        Entry point address: 0x00007ff933594960
        File path: C:\Windows\SYSTEM32\MFPlat.DLL
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: msdmo.dll
        Base address: 0x00007ff938820000
        Memory size: 0x0000b000
        Entry point address: 0x00007ff938821570
        File path: C:\Windows\SYSTEM32\msdmo.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: cfgmgr32.dll
        Base address: 0x00007ff94e7e0000
        Memory size: 0x0004e000
        Entry point address: 0x00007ff94e7f3280
        File path: C:\Windows\System32\cfgmgr32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1151
        Company: Microsoft Corporation

    Name: MFReadWrite.dll
        Base address: 0x00007ff900dc0000
        Memory size: 0x0010a000
        Entry point address: 0x00007ff900de6d70
        File path: C:\Windows\SYSTEM32\MFReadWrite.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.746
        Company: Microsoft Corporation

    Name: PROPSYS.dll
        Base address: 0x00007ff949b60000
        Memory size: 0x000f6000
        Entry point address: 0x00007ff949ba2b30
        File path: C:\Windows\SYSTEM32\PROPSYS.dll
        Product name: Windows® Search
        Product version: 7.0.19041.1165
        Company: Microsoft Corporation

    Name: shcore.dll
        Base address: 0x00007ff94f5d0000
        Memory size: 0x000ae000
        Entry point address: 0x00007ff94f60b880
        File path: C:\Windows\System32\shcore.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: WTSAPI32.dll
        Base address: 0x00007ff948dd0000
        Memory size: 0x00014000
        Entry point address: 0x00007ff948dd28c0
        File path: C:\Windows\SYSTEM32\WTSAPI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: D3DCOMPILER_43.dll
        Base address: 0x00007ff8afdb0000
        Memory size: 0x0026f000
        Entry point address: 0x00007ff8affebe5c
        File path: C:\Windows\SYSTEM32\D3DCOMPILER_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: d3d9.dll
        Base address: 0x00007ff904ea0000
        Memory size: 0x001ce000
        Entry point address: 0x00007ff904ee2800
        File path: C:\Windows\SYSTEM32\d3d9.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.928
        Company: Microsoft Corporation

    Name: GFSDK_TXAA_AlphaResolve.win64.dll
        Base address: 0x00007ff933fd0000
        Memory size: 0x0001c000
        Entry point address: 0x00007ff933fd493c
        File path: D:\Steam\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll
        Product name: 
        Product version: 
        Company: 

    Name: XINPUT1_3.dll
        Base address: 0x0000000000400000
        Memory size: 0x0001e000
        Entry point address: 0x00000000004098e0
        File path: C:\Windows\SYSTEM32\XINPUT1_3.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.18.944.0000
        Company: Microsoft Corporation

    Name: DINPUT8.dll
        Base address: 0x00007ff923af0000
        Memory size: 0x00045000
        Entry point address: 0x00007ff923af6b80
        File path: C:\Windows\SYSTEM32\DINPUT8.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: SETUPAPI.dll
        Base address: 0x00007ff94fe80000
        Memory size: 0x00472000
        Entry point address: 0x00007ff94fea4130
        File path: C:\Windows\System32\SETUPAPI.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: d3dx9_43.dll
        Base address: 0x00007ff87e470000
        Memory size: 0x00263000
        Entry point address: 0x00007ff87e685d1c
        File path: C:\Windows\SYSTEM32\d3dx9_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: IPHLPAPI.DLL
        Base address: 0x00007ff94d5c0000
        Memory size: 0x0003b000
        Entry point address: 0x00007ff94d5ca620
        File path: C:\Windows\SYSTEM32\IPHLPAPI.DLL
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: powrprof.dll
        Base address: 0x00007ff94d730000
        Memory size: 0x0004b000
        Entry point address: 0x00007ff94d733480
        File path: C:\Windows\SYSTEM32\powrprof.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: winmmbase.dll
        Base address: 0x00007ff93b290000
        Memory size: 0x00026000
        Entry point address: 0x00007ff93b2a6bc0
        File path: C:\Windows\SYSTEM32\winmmbase.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: OPENGL32.dll
        Base address: 0x00007ff924ad0000
        Memory size: 0x00125000
        Entry point address: 0x00007ff924badc60
        File path: C:\Windows\SYSTEM32\OPENGL32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1081
        Company: Microsoft Corporation

    Name: kernel.appcore.dll
        Base address: 0x00007ff94c090000
        Memory size: 0x00012000
        Entry point address: 0x00007ff94c093f10
        File path: C:\Windows\SYSTEM32\kernel.appcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: windows.storage.dll
        Base address: 0x00007ff94c290000
        Memory size: 0x00790000
        Entry point address: 0x00007ff94c448900
        File path: C:\Windows\SYSTEM32\windows.storage.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: dwmapi.dll
        Base address: 0x00007ff94beb0000
        Memory size: 0x0002f000
        Entry point address: 0x00007ff94beb4d40
        File path: C:\Windows\SYSTEM32\dwmapi.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: GLU32.dll
        Base address: 0x00007ff931d40000
        Memory size: 0x0002c000
        Entry point address: 0x00007ff931d5dd30
        File path: C:\Windows\SYSTEM32\GLU32.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: Wldp.dll
        Base address: 0x00007ff94dbc0000
        Memory size: 0x0002c000
        Entry point address: 0x00007ff94dbc2db0
        File path: C:\Windows\SYSTEM32\Wldp.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: MFCORE.DLL
        Base address: 0x00007ff8c2ed0000
        Memory size: 0x00491000
        Entry point address: 0x00007ff8c2f4b5b0
        File path: C:\Windows\SYSTEM32\MFCORE.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: ksuser.dll
        Base address: 0x00007ff934f60000
        Memory size: 0x00009000
        Entry point address: 0x00007ff934f61d50
        File path: C:\Windows\SYSTEM32\ksuser.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: CRYPTBASE.DLL
        Base address: 0x00007ff94db30000
        Memory size: 0x0000c000
        Entry point address: 0x00007ff94db32200
        File path: C:\Windows\SYSTEM32\CRYPTBASE.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: UMPDC.dll
        Base address: 0x00007ff94d5a0000
        Memory size: 0x00012000
        Entry point address: 0x00007ff94d5a3e30
        File path: C:\Windows\SYSTEM32\UMPDC.dll
        Product name: 
        Product version: 
        Company: 

    Name: bcryptPrimitives.dll
        Base address: 0x00007ff94e450000
        Memory size: 0x00083000
        Entry point address: 0x00007ff94e488cc0
        File path: C:\Windows\System32\bcryptPrimitives.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1202
        Company: Microsoft Corporation

    Name: RTWorkQ.DLL
        Base address: 0x00007ff93ddc0000
        Memory size: 0x00030000
        Entry point address: 0x00007ff93ddcbe20
        File path: C:\Windows\SYSTEM32\RTWorkQ.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: MSASN1.dll
        Base address: 0x00007ff94dd50000
        Memory size: 0x00012000
        Entry point address: 0x00007ff94dd555f0
        File path: C:\Windows\SYSTEM32\MSASN1.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: gameoverlayrenderer64.dll
        Base address: 0x00007ff89b310000
        Memory size: 0x001da000
        Entry point address: 0x00007ff89b3cde48
        File path: D:\Steam\gameoverlayrenderer64.dll
        Product name: Steam Game Overlay Renderer
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: inputhost.dll
        Base address: 0x00007ff93e650000
        Memory size: 0x00152000
        Entry point address: 0x00007ff93e668970
        File path: C:\Windows\SYSTEM32\inputhost.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.906
        Company: Microsoft Corporation

    Name: wintypes.dll
        Base address: 0x00007ff94a100000
        Memory size: 0x00154000
        Entry point address: 0x00007ff94a12ad30
        File path: C:\Windows\SYSTEM32\wintypes.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: CoreMessaging.dll
        Base address: 0x00007ff94b7c0000
        Memory size: 0x000f2000
        Entry point address: 0x00007ff94b817480
        File path: C:\Windows\SYSTEM32\CoreMessaging.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.746
        Company: Microsoft Corporation

    Name: CoreUIComponents.dll
        Base address: 0x00007ff94b460000
        Memory size: 0x0035e000
        Entry point address: 0x00007ff94b4e2fe0
        File path: C:\Windows\SYSTEM32\CoreUIComponents.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: ntmarta.dll
        Base address: 0x00007ff94ce60000
        Memory size: 0x00033000
        Entry point address: 0x00007ff94ce66930
        File path: C:\Windows\SYSTEM32\ntmarta.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: sdk_legacy_led_x64.dll
        Base address: 0x00007ff87e060000
        Memory size: 0x00401000
        Entry point address: 0x00007ff87e2d0ff0
        File path: C:\Program Files\LGHUB\sdk_legacy_led_x64.dll
        Product name: Logitech G Legacy LED SDK
        Product version: 9.2.65
        Company: Logitech, Inc.

    Name: MSVCP140.dll
        Base address: 0x00007ff93ab90000
        Memory size: 0x0008d000
        Entry point address: 0x00007ff93abe2430
        File path: C:\Windows\SYSTEM32\MSVCP140.dll
        Product name: Microsoft® Visual Studio®
        Product version: 14.28.29913.0
        Company: Microsoft Corporation

    Name: VCRUNTIME140_1.dll
        Base address: 0x00007ff93b3d0000
        Memory size: 0x0000c000
        Entry point address: 0x00007ff93b3d4160
        File path: C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
        Product name: Microsoft® Visual Studio®
        Product version: 14.28.29913.0
        Company: Microsoft Corporation

    Name: VCRUNTIME140.dll
        Base address: 0x00007ff93ac20000
        Memory size: 0x0001a000
        Entry point address: 0x00007ff93ac2fa60
        File path: C:\Windows\SYSTEM32\VCRUNTIME140.dll
        Product name: Microsoft® Visual Studio®
        Product version: 14.28.29913.0
        Company: Microsoft Corporation

    Name: CRYPTSP.dll
        Base address: 0x00007ff94db10000
        Memory size: 0x00018000
        Entry point address: 0x00007ff94db14aa0
        File path: C:\Windows\SYSTEM32\CRYPTSP.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: rsaenh.dll
        Base address: 0x00007ff94d230000
        Memory size: 0x00034000
        Entry point address: 0x00007ff94d238680
        File path: C:\Windows\system32\rsaenh.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: mswsock.dll
        Base address: 0x00007ff94d920000
        Memory size: 0x0006a000
        Entry point address: 0x00007ff94d931200
        File path: C:\Windows\system32\mswsock.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: napinsp.dll
        Base address: 0x00007ff939110000
        Memory size: 0x00017000
        Entry point address: 0x00007ff939111b10
        File path: C:\Windows\system32\napinsp.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: pnrpnsp.dll
        Base address: 0x00007ff9390f0000
        Memory size: 0x0001b000
        Entry point address: 0x00007ff9390f23d0
        File path: C:\Windows\system32\pnrpnsp.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: NLAapi.dll
        Base address: 0x00007ff949ef0000
        Memory size: 0x0001d000
        Entry point address: 0x00007ff949ef6d40
        File path: C:\Windows\system32\NLAapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1151
        Company: Microsoft Corporation

    Name: dxcore.dll
        Base address: 0x00007ff9429b0000
        Memory size: 0x0003b000
        Entry point address: 0x00007ff9429d1b40
        File path: C:\Windows\SYSTEM32\dxcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: wshbth.dll
        Base address: 0x00007ff949480000
        Memory size: 0x00015000
        Entry point address: 0x00007ff949488de0
        File path: C:\Windows\system32\wshbth.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: DNSAPI.dll
        Base address: 0x00007ff94d610000
        Memory size: 0x000cc000
        Entry point address: 0x00007ff94d63cfb0
        File path: C:\Windows\SYSTEM32\DNSAPI.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: NSI.dll
        Base address: 0x00007ff94fc20000
        Memory size: 0x00008000
        Entry point address: 0x00007ff94fc222f0
        File path: C:\Windows\System32\NSI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.610
        Company: Microsoft Corporation

    Name: winrnr.dll
        Base address: 0x00007ff939060000
        Memory size: 0x00012000
        Entry point address: 0x00007ff939061550
        File path: C:\Windows\System32\winrnr.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: SspiCli.dll
        Base address: 0x00007ff94e060000
        Memory size: 0x00031000
        Entry point address: 0x00007ff94e06e390
        File path: C:\Windows\SYSTEM32\SspiCli.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.906
        Company: Microsoft Corporation

    Name: clbcatq.dll
        Base address: 0x00007ff94f680000
        Memory size: 0x000a9000
        Entry point address: 0x00007ff94f69d990
        File path: C:\Windows\System32\clbcatq.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: amsi.dll
        Base address: 0x00007ff934df0000
        Memory size: 0x00019000
        Entry point address: 0x00007ff934df9940
        File path: C:\Windows\SYSTEM32\amsi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.746
        Company: Microsoft Corporation

    Name: USERENV.dll
        Base address: 0x00007ff94e030000
        Memory size: 0x0002e000
        Entry point address: 0x00007ff94e034f10
        File path: C:\Windows\SYSTEM32\USERENV.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: profapi.dll
        Base address: 0x00007ff94e0b0000
        Memory size: 0x0001f000
        Entry point address: 0x00007ff94e0b8d30
        File path: C:\Windows\SYSTEM32\profapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.844
        Company: Microsoft Corporation

    Name: MpOav.dll
        Base address: 0x00007ff934ee0000
        Memory size: 0x00079000
        Entry point address: 0x00007ff934f008e0
        File path: C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2108.7-0\MpOav.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 4.18.2108.7
        Company: Microsoft Corporation

    Name: imagehlp.dll
        Base address: 0x00007ff94fc00000
        Memory size: 0x0001d000
        Entry point address: 0x00007ff94fc023b0
        File path: C:\Windows\System32\imagehlp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: gpapi.dll
        Base address: 0x00007ff94ca30000
        Memory size: 0x00023000
        Entry point address: 0x00007ff94ca33730
        File path: C:\Windows\SYSTEM32\gpapi.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: cryptnet.dll
        Base address: 0x00007ff935b10000
        Memory size: 0x00031000
        Entry point address: 0x00007ff935b1e9a0
        File path: C:\Windows\System32\cryptnet.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.906
        Company: Microsoft Corporation

    Name: WINNSI.DLL
        Base address: 0x00007ff947db0000
        Memory size: 0x0000b000
        Entry point address: 0x00007ff947db1f70
        File path: C:\Windows\SYSTEM32\WINNSI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: steamclient64.dll
        Base address: 0x00007ff887f60000
        Memory size: 0x0148e000
        Entry point address: 0x00007ff888ba15b0
        File path: D:\Steam\steamclient64.dll
        Product name: Steam
        Product version: 03.00.00.01
        Company: Valve Corporation

    Name: tier0_s64.dll
        Base address: 0x00007ff89b190000
        Memory size: 0x00176000
        Entry point address: 0x00007ff89b1b0f94
        File path: D:\Steam\tier0_s64.dll
        Product name:  tier0_s Dynamic Link Library
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: vstdlib_s64.dll
        Base address: 0x00007ff8a89d0000
        Memory size: 0x00082000
        Entry point address: 0x00007ff8a89f8f14
        File path: D:\Steam\vstdlib_s64.dll
        Product name: Steam
        Product version: 03.00.00.01
        Company: Valve Corporation

    Name: Secur32.dll
        Base address: 0x00007ff938b60000
        Memory size: 0x0000c000
        Entry point address: 0x00007ff938b62560
        File path: C:\Windows\SYSTEM32\Secur32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: D3D11.DLL
        Base address: 0x00007ff94a6c0000
        Memory size: 0x00264000
        Entry point address: 0x00007ff94a73bd80
        File path: C:\Windows\SYSTEM32\D3D11.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1202
        Company: Microsoft Corporation

    Name: dxgi.dll
        Base address: 0x00007ff94ca60000
        Memory size: 0x000f4000
        Entry point address: 0x00007ff94ca852e0
        File path: C:\Windows\SYSTEM32\dxgi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.964
        Company: Microsoft Corporation

    Name: DEVOBJ.dll
        Base address: 0x00007ff94df10000
        Memory size: 0x00034000
        Entry point address: 0x00007ff94df18230
        File path: C:\Windows\SYSTEM32\DEVOBJ.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1151
        Company: Microsoft Corporation

    Name: D3D10_1.DLL
        Base address: 0x00007ff8c68a0000
        Memory size: 0x00031000
        Entry point address: 0x00007ff8c68bfdc0
        File path: C:\Windows\SYSTEM32\D3D10_1.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: d3d10_1core.dll
        Base address: 0x00007ff945b70000
        Memory size: 0x0000d000
        Entry point address: 0x00007ff945b717b0
        File path: C:\Windows\SYSTEM32\d3d10_1core.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: uxtheme.dll
        Base address: 0x00007ff94bbd0000
        Memory size: 0x0009e000
        Entry point address: 0x00007ff94bbf8bf0
        File path: C:\Windows\system32\uxtheme.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: MSCTF.dll
        Base address: 0x00007ff950550000
        Memory size: 0x00115000
        Entry point address: 0x00007ff950591520
        File path: C:\Windows\System32\MSCTF.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: textinputframework.dll
        Base address: 0x00007ff945110000
        Memory size: 0x000f9000
        Entry point address: 0x00007ff94514e070
        File path: C:\Windows\SYSTEM32\textinputframework.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1202
        Company: Microsoft Corporation

    Name: WINSTA.dll
        Base address: 0x00007ff94ced0000
        Memory size: 0x0005a000
        Entry point address: 0x00007ff94cedb770
        File path: C:\Windows\SYSTEM32\WINSTA.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: aticfx64.dll
        Base address: 0x00007ff9429f0000
        Memory size: 0x001b8000
        Entry point address: 0x00007ff942adc878
        File path: C:\Windows\System32\DriverStore\FileRepository\u0371621.inf_amd64_f6054ee530919325\B371622\aticfx64.dll
        Product name: AMD Inc. Radeon DirectX 11 Driver
        Product version: 8.17.10.1697
        Company: Advanced Micro Devices, Inc. 

    Name: atiuxp64.dll
        Base address: 0x00007ff942940000
        Memory size: 0x00039000
        Entry point address: 0x00007ff9429580f8
        File path: C:\Windows\System32\DriverStore\FileRepository\u0371621.inf_amd64_f6054ee530919325\B371622\atiuxp64.dll
        Product name: Advanced Micro Devices, Inc PowerXpress Vista DX10 User Mode Driver
        Product version: 8.14.01.6564
        Company: Advanced Micro Devices, Inc. 

    Name: atidxx64.dll
        Base address: 0x00007ff940a00000
        Memory size: 0x01f36000
        Entry point address: 0x00007ff9414de2f0
        File path: C:\Windows\System32\DriverStore\FileRepository\u0371621.inf_amd64_f6054ee530919325\B371622\atidxx64.dll
        Product name: Advanced Micro Devices, Inc. Radeon DirectX 11 Driver
        Product version: 8.17.10.01043
        Company: Advanced Micro Devices, Inc. 

    Name: amdihk64.dll
        Base address: 0x00007ff9409d0000
        Memory size: 0x00030000
        Entry point address: 0x00007ff9409d83f4
        File path: C:\Windows\SYSTEM32\amdihk64.dll
        Product name: Radeon Settings
        Product version: 2,00,00,1788
        Company: Advanced Micro Devices, Inc.

    Name: socialclub_updater.dll
        Base address: 0x0000000c00000000
        Memory size: 0x00f1f000
        Entry point address: 0x0000000c00f1a000
        File path: C:\Users\Daniel\AppData\Local\Temp\h33mrjqellxvnu4k\socialclub_updater.dll
        Product name: RAGE Plugin Hook
        Product version: 1.87.1293.16190
        Company: MulleDK19 / LMS

    Name: mscoree.dll
        Base address: 0x00007ff92ad00000
        Memory size: 0x00065000
        Entry point address: 0x00007ff92ad2bd50
        File path: C:\Windows\SYSTEM32\mscoree.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: FW1FontWrapper.dll
        Base address: 0x00007ff926440000
        Memory size: 0x0002a000
        Entry point address: 0x00007ff92644e94c
        File path: D:\Steam\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll
        Product name: 
        Product version: 
        Company: 

    Name: dbghelp.dll
        Base address: 0x00007ff947b00000
        Memory size: 0x001e4000
        Entry point address: 0x00007ff947b1b1a0
        File path: C:\Windows\SYSTEM32\dbghelp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.867
        Company: Microsoft Corporation

    Name: d3dx11_43.dll
        Base address: 0x00007ff8a5bd0000
        Memory size: 0x00046000
        Entry point address: 0x00007ff8a5c07a2c
        File path: C:\Windows\SYSTEM32\d3dx11_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: XINPUT9_1_0.dll
        Base address: 0x00007ff945c10000
        Memory size: 0x00007000
        Entry point address: 0x00007ff945c11550
        File path: C:\Windows\SYSTEM32\XINPUT9_1_0.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: dbgcore.DLL
        Base address: 0x00007ff93b930000
        Memory size: 0x0002c000
        Entry point address: 0x00007ff93b94b730
        File path: C:\Windows\SYSTEM32\dbgcore.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.789
        Company: Microsoft Corporation

    Name: mscoreei.dll
        Base address: 0x00007ff928460000
        Memory size: 0x000aa000
        Entry point address: 0x00007ff928461010
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4180.0
        Company: Microsoft Corporation

    Name: clr.dll
        Base address: 0x00007ff922270000
        Memory size: 0x00ac2000
        Entry point address: 0x00007ff922275de0
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4400.0
        Company: Microsoft Corporation

    Name: ucrtbase_clr0400.dll
        Base address: 0x00007ff925c40000
        Memory size: 0x000bd000
        Entry point address: 0x00007ff925cc7db0
        File path: C:\Windows\SYSTEM32\ucrtbase_clr0400.dll
        Product name: Microsoft® Visual Studio® 2017
        Product version: 14.10.25028.0
        Company: Microsoft Corporation

    Name: VCRUNTIME140_CLR0400.dll
        Base address: 0x00007ff944080000
        Memory size: 0x00016000
        Entry point address: 0x00007ff94408c000
        File path: C:\Windows\SYSTEM32\VCRUNTIME140_CLR0400.dll
        Product name: Microsoft® Visual Studio® 2017
        Product version: 14.10.25028.0
        Company: Microsoft Corporation

    Name: mscorlib.ni.dll
        Base address: 0x00007ff920c70000
        Memory size: 0x01600000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\mscorlib\97c421700557a331a31041b81ac3b698\mscorlib.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4400.0
        Company: Microsoft Corporation

    Name: clrjit.dll
        Base address: 0x00007ff920b20000
        Memory size: 0x0014f000
        Entry point address: 0x00007ff920b21090
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4400.0
        Company: Microsoft Corporation

    Name: diasymreader.dll
        Base address: 0x00007ff89abf0000
        Memory size: 0x0016a000
        Entry point address: 0x00007ff89ac18fc0
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll
        Product name: Microsoft® .NET Framework
        Product version: 14.8.4084.0
        Company: Microsoft Corporation

    Name: System.ni.dll
        Base address: 0x00007ff91fc80000
        Memory size: 0x00c71000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System\372e9962a41f186f070f1cb9f93273ee\System.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4360.0
        Company: Microsoft Corporation

    Name: System.Drawing.ni.dll
        Base address: 0x00007ff8a5cb0000
        Memory size: 0x001f5000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Drawing\d4da288bf6ac86ce3921b8db5eaed5be\System.Drawing.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4390.0
        Company: Microsoft Corporation

    Name: System.Windows.Forms.ni.dll
        Base address: 0x00007ff8893f0000
        Memory size: 0x010ac000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\deafeb5fb937036cb4c6368810108091\System.Windows.Forms.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4400.0
        Company: Microsoft Corporation

    Name: HID.DLL
        Base address: 0x00007ff94ca20000
        Memory size: 0x0000d000
        Entry point address: 0x00007ff94ca226a0
        File path: C:\Windows\SYSTEM32\HID.DLL
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: MMDevApi.dll
        Base address: 0x00007ff946c40000
        Memory size: 0x00085000
        Entry point address: 0x00007ff946c60c40
        File path: C:\Windows\System32\MMDevApi.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: XAudio2_7.dll
        Base address: 0x00007ff8a5b40000
        Memory size: 0x0008b000
        Entry point address: 0x00007ff8a5bb0650
        File path: C:\Windows\system32\XAudio2_7.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.1962.0
        Company: Microsoft Corporation

    Name: AUDIOSES.DLL
        Base address: 0x00007ff938670000
        Memory size: 0x00181000
        Entry point address: 0x00007ff938697ab0
        File path: C:\Windows\SYSTEM32\AUDIOSES.DLL
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: resourcepolicyclient.dll
        Base address: 0x00007ff94bcb0000
        Memory size: 0x00014000
        Entry point address: 0x00007ff94bcb4280
        File path: C:\Windows\SYSTEM32\resourcepolicyclient.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: Windows.UI.dll
        Base address: 0x00007ff944d00000
        Memory size: 0x00141000
        Entry point address: 0x00007ff944d2cf90
        File path: C:\Windows\System32\Windows.UI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: WindowManagementAPI.dll
        Base address: 0x00007ff945f90000
        Memory size: 0x000a1000
        Entry point address: 0x00007ff945fa1d70
        File path: C:\Windows\System32\WindowManagementAPI.dll
        Product name: 
        Product version: 
        Company: 

    Name: twinapi.appcore.dll
        Base address: 0x00007ff945c80000
        Memory size: 0x00201000
        Entry point address: 0x00007ff945cec800
        File path: C:\Windows\System32\twinapi.appcore.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: avrt.dll
        Base address: 0x00007ff9466a0000
        Memory size: 0x0000a000
        Entry point address: 0x00007ff9466a1010
        File path: C:\Windows\SYSTEM32\avrt.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: System.Core.ni.dll
        Base address: 0x00007ff91f200000
        Memory size: 0x00a75000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Core\dbf675a2e7564fd29ec8b82b29a1a2fe\System.Core.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4390.0
        Company: Microsoft Corporation

    Name: System.Xml.ni.dll
        Base address: 0x00007ff91e0b0000
        Memory size: 0x008ab000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Xml\eab83bdd6eee1b956e2c8aef88914cc1\System.Xml.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: System.Configuration.ni.dll
        Base address: 0x00007ff9209e0000
        Memory size: 0x00133000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Configuration\053d057c90af827d0929a6aba7feabcf\System.Configuration.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4190.0
        Company: Microsoft Corporation

    Name: comctl32.dll
        Base address: 0x00007ff935f90000
        Memory size: 0x0029a000
        Entry point address: 0x00007ff936029e80
        File path: C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\comctl32.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1023
        Company: Microsoft Corporation

    Name: gdiplus.dll
        Base address: 0x00007ff924030000
        Memory size: 0x001a9000
        Entry point address: 0x00007ff9240885c0
        File path: C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.1151_none_91a40286cc884949\gdiplus.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1151
        Company: Microsoft Corporation

    Name: DWrite.dll
        Base address: 0x00007ff936d40000
        Memory size: 0x00283000
        Entry point address: 0x00007ff936dd8910
        File path: C:\Windows\SYSTEM32\DWrite.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: WindowsCodecs.dll
        Base address: 0x00007ff945970000
        Memory size: 0x001b4000
        Entry point address: 0x00007ff9459e6a60
        File path: C:\Windows\SYSTEM32\WindowsCodecs.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1151
        Company: Microsoft Corporation

    Name: TextShaping.dll
        Base address: 0x00007ff943fd0000
        Memory size: 0x000ac000
        Entry point address: 0x00007ff94401a620
        File path: C:\Windows\SYSTEM32\TextShaping.dll
        Product name: 
        Product version: 
        Company: 

    Name: SlimDX.dll
        Base address: 0x0000000180000000
        Memory size: 0x00392000
        Entry point address: 0x00000001801358b4
        File path: D:\Steam\steamapps\common\Grand Theft Auto V\SlimDX.dll
        Product name: 
        Product version: 
        Company: 

    Name: MSVCP100.dll
        Base address: 0x0000000060800000
        Memory size: 0x00098000
        Entry point address: 0x00000000608471d0
        File path: C:\Windows\SYSTEM32\MSVCP100.dll
        Product name: Microsoft® Visual Studio® 2010
        Product version: 10.00.40219.325
        Company: Microsoft Corporation

    Name: MSVCR100.dll
        Base address: 0x0000000060720000
        Memory size: 0x000d2000
        Entry point address: 0x00000000607414e4
        File path: C:\Windows\SYSTEM32\MSVCR100.dll
        Product name: Microsoft® Visual Studio® 2010
        Product version: 10.00.40219.325
        Company: Microsoft Corporation

    Name: fwpuclnt.dll
        Base address: 0x00007ff9467e0000
        Memory size: 0x0007f000
        Entry point address: 0x00007ff9467e5910
        File path: C:\Windows\System32\fwpuclnt.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: rasadhlp.dll
        Base address: 0x00007ff946860000
        Memory size: 0x0000a000
        Entry point address: 0x00007ff9468614a0
        File path: C:\Windows\System32\rasadhlp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: socialclub.dll
        Base address: 0x00007ff887550000
        Memory size: 0x00a0b000
        Entry point address: 0x00007ff8878496d8
        File path: C:\Program Files\Rockstar Games\Social Club\socialclub.dll
        Product name: Social Club
        Product version: 2.0.9.0
        Company: Take-Two Interactive Software, Inc.

    Name: WININET.dll
        Base address: 0x00007ff93f590000
        Memory size: 0x004d0000
        Entry point address: 0x00007ff93f66a390
        File path: C:\Windows\SYSTEM32\WININET.dll
        Product name: Internet Explorer
        Product version: 11.00.19041.1165
        Company: Microsoft Corporation

    Name: FirewallAPI.dll
        Base address: 0x00007ff94cd90000
        Memory size: 0x000a0000
        Entry point address: 0x00007ff94cd9a750
        File path: C:\Windows\System32\FirewallAPI.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: fwbase.dll
        Base address: 0x00007ff94cd20000
        Memory size: 0x0002f000
        Entry point address: 0x00007ff94cd272e0
        File path: C:\Windows\System32\fwbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1202
        Company: Microsoft Corporation

    Name: FWPolicyIOMgr.dll
        Base address: 0x00007ff93a9f0000
        Memory size: 0x00041000
        Entry point address: 0x00007ff93a9fb610
        File path: C:\Windows\System32\FWPolicyIOMgr.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1202
        Company: Microsoft Corporation

    Name: wdmaud.drv
        Base address: 0x00007ff8c68e0000
        Memory size: 0x00046000
        Entry point address: 0x00007ff8c68e76a0
        File path: C:\Windows\SYSTEM32\wdmaud.drv
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: msacm32.drv
        Base address: 0x00007ff933740000
        Memory size: 0x0000d000
        Entry point address: 0x00007ff933744910
        File path: C:\Windows\SYSTEM32\msacm32.drv
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.488
        Company: Microsoft Corporation

    Name: MSACM32.dll
        Base address: 0x00007ff9333c0000
        Memory size: 0x0001e000
        Entry point address: 0x00007ff9333c36a0
        File path: C:\Windows\SYSTEM32\MSACM32.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: midimap.dll
        Base address: 0x00007ff933250000
        Memory size: 0x0000b000
        Entry point address: 0x00007ff9332517c0
        File path: C:\Windows\SYSTEM32\midimap.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.488
        Company: Microsoft Corporation

    Name: iertutil.dll
        Base address: 0x00007ff9441b0000
        Memory size: 0x002b0000
        Entry point address: 0x00007ff9441e71b0
        File path: C:\Windows\SYSTEM32\iertutil.dll
        Product name: Internet Explorer
        Product version: 11.00.19041.1165
        Company: Microsoft Corporation

    Name: ondemandconnroutehelper.dll
        Base address: 0x00007ff93e260000
        Memory size: 0x00017000
        Entry point address: 0x00007ff93e262210
        File path: C:\Windows\SYSTEM32\ondemandconnroutehelper.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: winhttp.dll
        Base address: 0x00007ff948950000
        Memory size: 0x00108000
        Entry point address: 0x00007ff94899d250
        File path: C:\Windows\SYSTEM32\winhttp.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: OneCoreCommonProxyStub.dll
        Base address: 0x00007ff93ee00000
        Memory size: 0x0007d000
        Entry point address: 0x00007ff93ee03b00
        File path: C:\Windows\System32\OneCoreCommonProxyStub.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1081
        Company: Microsoft Corporation

    Name: OneCoreUAPCommonProxyStub.dll
        Base address: 0x00007ff943430000
        Memory size: 0x00797000
        Entry point address: 0x00007ff943446100
        File path: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1202
        Company: Microsoft Corporation

    Name: dcomp.dll
        Base address: 0x00007ff94aef0000
        Memory size: 0x001e6000
        Entry point address: 0x00007ff94af4e3f0
        File path: C:\Windows\SYSTEM32\dcomp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1237
        Company: Microsoft Corporation

    Name: XInput1_4.dll
        Base address: 0x00007ff935280000
        Memory size: 0x00011000
        Entry point address: 0x00007ff935287910
        File path: C:\Windows\SYSTEM32\XInput1_4.dll
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: System.Management.ni.dll
        Base address: 0x00007ff92b6f0000
        Memory size: 0x00166000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Management\a00d58ba692a8febe63782689321bb04\System.Management.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: MPCLIENT.DLL
        Base address: 0x00007ff93a190000
        Memory size: 0x00117000
        Entry point address: 0x00007ff93a2360e0
        File path: C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2108.7-0\MPCLIENT.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 4.18.2108.7
        Company: Microsoft Corporation

    Name: System.Net.Http.ni.dll
        Base address: 0x00007ff9246c0000
        Memory size: 0x000a3000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Net.Http\f4fc719648dee60eeaf4d00d83e031b0\System.Net.Http.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: Microsoft.CSharp.ni.dll
        Base address: 0x00007ff8a7b80000
        Memory size: 0x001ed000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\Microsoft.CSharp\2c3992152e7e153682a85688b8f09bf8\Microsoft.CSharp.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: System.Dynamic.ni.dll
        Base address: 0x00007ff946340000
        Memory size: 0x0007c000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Dynamic\360b55895aaddbbb93303a9dfd22b7fb\System.Dynamic.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: System.Xml.Linq.ni.dll
        Base address: 0x00007ff934010000
        Memory size: 0x00079000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Xml.Linq\b5166f59b888d62ec476050c1e5942b4\System.Xml.Linq.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: System.Numerics.ni.dll
        Base address: 0x00007ff933d60000
        Memory size: 0x00051000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Numerics\0c073f42cf7c0b89bd4ceb4244060ceb\System.Numerics.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: System.Data.ni.dll
        Base address: 0x00007ff88c0b0000
        Memory size: 0x00977000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Data\84aed1edd797cb6d561bc7bf355d46b2\System.Data.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4270.0
        Company: Microsoft Corporation

    Name: System.Data.dll
        Base address: 0x00007ff89b690000
        Memory size: 0x0036c000
        Entry point address: 0x00007ff89b7db040
        File path: C:\Windows\Microsoft.Net\assembly\GAC_64\System.Data\v4.0_4.0.0.0__b77a5c561934e089\System.Data.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4270.0
        Company: Microsoft Corporation

    Name: MpDetoursCopyAccelerator.dll
        Base address: 0x00007ff945c60000
        Memory size: 0x00018000
        Entry point address: 0x00007ff945c65ec0
        File path: C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2108.7-0\MpDetoursCopyAccelerator.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 4.18.2108.7
        Company: Microsoft Corporation

    Name: System.Runtime.Serialization.ni.dll
        Base address: 0x00007ff913010000
        Memory size: 0x00344000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Runteb92aa12#\e0d2ad6b0ad42896fbe30112cf691da6\System.Runtime.Serialization.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4250.0
        Company: Microsoft Corporation

    Name: discord-rpc.dll
        Base address: 0x00007ff924620000
        Memory size: 0x0009c000
        Entry point address: 0x00007ff92462c4c4
        File path: D:\Steam\steamapps\common\Grand Theft Auto V\discord-rpc.dll
        Product name: 
        Product version: 
        Company: 

    Name: System.IO.Compression.ni.dll
        Base address: 0x00007ff935240000
        Memory size: 0x00037000
        Entry point address: 0x0000000000000000
        File path: C:\Windows\assembly\NativeImages_v4.0.30319_64\System.IO.Cb3b124c8#\ad0763ff8133b8768ec46e7a47a06a3e\System.IO.Compression.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: EasyHook64.dll
        Base address: 0x00007ff8df230000
        Memory size: 0x00057000
        Entry point address: 0x00007ff8df2328f4
        File path: D:\Steam\steamapps\common\Grand Theft Auto V\EasyHook64.dll
        Product name: EasyHook
        Product version: 2.7.6578.0
        Company: easyhook.codeplex.com

    Name: dhcpcsvc6.DLL
        Base address: 0x00007ff947ae0000
        Memory size: 0x00017000
        Entry point address: 0x00007ff947ae24b0
        File path: C:\Windows\SYSTEM32\dhcpcsvc6.DLL
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

    Name: dhcpcsvc.DLL
        Base address: 0x00007ff947ac0000
        Memory size: 0x0001d000
        Entry point address: 0x00007ff947ac29b0
        File path: C:\Windows\SYSTEM32\dhcpcsvc.DLL
        Product name: Betriebssystem Microsoft® Windows®
        Product version: 10.0.19041.1165
        Company: Microsoft Corporation

Environment:
    TickCount: 232325421
    ExitCode: 0
    CommandLine: "D:\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe" -skipPatcherCheck @commandline.txt -useSteam -steamAppId=271590 -scCommerceProvider=4
    CurrentDirectory: D:\Steam\steamapps\common\Grand Theft Auto V
    SystemDirectory: C:\Windows\system32
    MachineName: DESKTOP-1UA3CQF
    ProcessorCount: 24
    SystemPageSize: 4096
    Version: 4.0.30319.42000
    WorkingSet: 83443712
    OSVersion: Microsoft Windows NT 6.2.9200.0
    Is64BitProcess: True
    Is64BitOperatingSystem: True
    HasShutdownStarted: False
    UserName: Daniel
    UserInteractive: True
    UserDomainName: DESKTOP-1UA3CQF
    CurrentManagedThreadId: 90

Process list:
    Radeon Settings 10,01,01,1884 by Advanced Micro Devices, Inc. (C:\Program Files\AMD\CNext\CNext\AMDRSSrcExt.exe)
      by  (C:\Users\Daniel\AppData\Roaming\Elgato\StreamDeck\Plugins\com.exension.hwinfo.sdPlugin\hwinfo.exe)
    Corsair iCUE 4.14.179 by Corsair (C:\Program Files\Corsair\CORSAIR iCUE 4 Software\iCUEDevicePluginHost.exe)
    NZXT CAM 4.30.0.1 by NZXT, Inc. (C:\Program Files\NZXT CAM\NZXT CAM.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.1165 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
      by  (C:\Users\Daniel\AppData\Roaming\Elgato\StreamDeck\Plugins\net.voicemod.windowsdesktop.sdPlugin\voicemodplugin.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (D:\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Social Club UI 2.0.9.0 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Corsair iCUE 4.14.179 by Corsair (C:\Program Files\Corsair\CORSAIR iCUE 4 Software\iCUEDevicePluginHost.exe)
    Corsair iCUE 4.14.179 by Corsair (C:\Program Files\Corsair\CORSAIR iCUE 4 Software\iCUEDevicePluginHost.exe)
    Qt5 5.15.2.0 by The Qt Company Ltd. (C:\Program Files\Elgato\StreamDeck\QtWebEngineProcess.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\system32\sihost.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.1165 by Microsoft Corporation (C:\Windows\system32\conhost.exe)
    Spotify 1.1.68.632 by Spotify Ltd (C:\Users\Daniel\AppData\Roaming\Spotify\Spotify.exe)
    Discord 1.0.9003 by Discord Inc. (C:\Users\Daniel\AppData\Local\Discord\app-1.0.9003\Discord.exe)
    Microsoft® Windows® Operating System 10.0.19041.1202 by Microsoft Corporation (C:\Windows\System32\GameBarPresenceWriter.exe)
    Grand Theft Auto V 1.0.2372.2 by Rockstar Games (D:\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    Qt5 5.15.2.0 by The Qt Company Ltd. (C:\Program Files\Elgato\StreamDeck\QtWebEngineProcess.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.1165 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
    iCUE 4.14.179 by Corsair Memory, Inc. (C:\Program Files\Corsair\CORSAIR iCUE 4 Software\iCUE.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.1165 by Microsoft Corporation (C:\Windows\system32\conhost.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.1165 by Microsoft Corporation (C:\Windows\system32\conhost.exe)
    Steam 01.00.00.02 by Valve Corporation (D:\Steam\steam.exe)
      by  (E:\Epic Games\Launcher\Engine\Binaries\Win64\EpicWebHelper.exe)
    GOG Galaxy 2.0.41.150 by GOG.com (E:\GOG Galaxy\GalaxyClient.exe)
    Radeon Software 8,01,01,1501 by Advanced Micro Devices, Inc. (C:\Program Files\AMD\CNext\CNext\cncmd.exe)
    Corsair iCUE 4.14.179 by Corsair (C:\Program Files\Corsair\CORSAIR iCUE 4 Software\iCUEDevicePluginHost.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.1165 by Microsoft Corporation (C:\Windows\system32\conhost.exe)
    GOG Galaxy 2.0.4.164 by GOG.com (C:\ProgramData\GOG.com\Galaxy\redists\GalaxyCommunication.exe)
      by  (E:\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe)
    LGHUB 2021.9.7463 by Logitech, Inc. (C:\Program Files\LGHUB\lghub.exe)
    NZXT CAM 4.30.0.1 by NZXT, Inc. (C:\Program Files\NZXT CAM\NZXT CAM.exe)
    Social Club UI 2.0.9.0 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    TUSBAudio Class Driver 4.67.0.0 x86 release by  (C:\Program Files\TC-Helicon\GoXLR_Audio_Driver\W10_x64\GoXLRAudioCplApp.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (D:\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    GOG Galaxy 2.0.41.150 by GOG.com (E:\GOG Galaxy\GOG Galaxy Notifications Renderer.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (D:\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    NZXT CAM 4.30.0.1 by NZXT, Inc. (C:\Program Files\NZXT CAM\NZXT CAM.exe)
    Qt5 5.15.2.0 by The Qt Company Ltd. (C:\Program Files\AMD\CNext\CNext\QtWebEngineProcess.exe)
    Rockstar Games Launcher 1.0.47.484 by Rockstar Games (E:\Gta\Launcher\Launcher.exe)
    Corsair iCUE 4.14.179 by Corsair (C:\Program Files\Corsair\CORSAIR iCUE 4 Software\iCUEDevicePluginHost.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Qt5 5.15.2.0 by The Qt Company Ltd. (C:\Program Files\Elgato\StreamDeck\QtWebEngineProcess.exe)
    Qt5 5.15.2.0 by The Qt Company Ltd. (C:\Program Files\Elgato\StreamDeck\QtWebEngineProcess.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (D:\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
      by  (C:\Users\Daniel\AppData\Roaming\Elgato\StreamDeck\Plugins\tv.twitch.studio.sdPlugin\twitchstudiostreamdeck.exe)
    Microsoft® Windows® Operating System 10.0.19041.546 by Microsoft Corporation (C:\Windows\system32\DllHost.exe)
    Discord 1.0.9003 by Discord Inc. (C:\Users\Daniel\AppData\Local\Discord\app-1.0.9003\Discord.exe)
    GOG Galaxy 2.0.41.150 by GOG.com (E:\GOG Galaxy\GalaxyClient Helper.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.1165 by Microsoft Corporation (C:\Windows\system32\conhost.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.1165 by Microsoft Corporation (C:\Windows\Explorer.EXE)
    Microsoft® Windows® Operating System 10.0.19041.1081 by Microsoft Corporation (C:\Windows\system32\wbem\unsecapp.exe)
    Corsair iCUE 4.14.179 by Corsair (C:\Program Files\Corsair\CORSAIR iCUE 4 Software\iCUEDevicePluginHost.exe)
    Corsair iCUE 4.14.179 by Corsair (C:\Program Files\Corsair\CORSAIR iCUE 4 Software\iCUEDevicePluginHost.exe)
    Microsoft® Windows® Operating System 2001.22012.0.3530 by Microsoft Corporation (C:\Windows\SystemApps\MicrosoftWindows.Client.CBS_cw5n1h2txyewy\InputApp\TextInputHost.exe)
    NZXT CAM 4.30.0.1 by NZXT, Inc. (C:\Program Files\NZXT CAM\NZXT CAM.exe)
    LGHUB 2021.9.7463 by Logitech, Inc. (C:\Program Files\LGHUB\lghub.exe)
    TaskbarX 1.6.9.0 by Chris Andriessen (C:\Users\Daniel\Desktop\TaskbarX_1.6.9.0_x86\TaskbarX.exe)
    NZXT CAM 4.30.0.1 by NZXT, Inc. (C:\Program Files\NZXT CAM\NZXT CAM.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.1165 by Microsoft Corporation (C:\Windows\system32\taskhostw.exe)
      by  (C:\Users\Daniel\AppData\Roaming\Elgato\StreamDeck\Plugins\com.exension.hwinfo.sdPlugin\hwinfo-plugin.exe)
    Microsoft® Windows® Operating System 10.0.19041.1202 by Microsoft Corporation (C:\Windows\SystemApps\Microsoft.Windows.Search_cw5n1h2txyewy\SearchApp.exe)
    Microsoft® Windows® Operating System 10.0.19041.1202 by Microsoft Corporation (C:\Windows\system32\SettingSyncHost.exe)
    Rockstar Games Launcher Redirector 1.0.0.37 by Rockstar Games (D:\Steam\steamapps\common\Grand Theft Auto V\PlayGTAV.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.1165 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
    GOG Galaxy 2.0.41.150 by GOG.com (E:\GOG Galaxy\GalaxyClient Helper.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (D:\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.1165 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
    Realtek HD Audio Universal Service 1.0.279.1 by Realtek Semiconductor (C:\Windows\System32\RtkAudUService64.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.1165 by Microsoft Corporation (C:\Windows\system32\conhost.exe)
    Spotify 1.1.68.632 by Spotify Ltd (C:\Users\Daniel\AppData\Roaming\Spotify\Spotify.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (D:\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
      by  (C:\Program Files (x86)\ROCCAT\ROCCAT Swarm\ROCCAT_Swarm_Monitor.exe)
      by  (C:\Windows\SystemApps\Microsoft.Windows.StartMenuExperienceHost_cw5n1h2txyewy\StartMenuExperienceHost.exe)
    Spotify 1.1.68.632 by Spotify Ltd (C:\Users\Daniel\AppData\Roaming\Spotify\Spotify.exe)
    Discord 1.0.9003 by Discord Inc. (C:\Users\Daniel\AppData\Local\Discord\app-1.0.9003\Discord.exe)
    Microsoft Your Phone 1.21072.161.0 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.YourPhone_1.21072.161.0_x64__8wekyb3d8bbwe\YourPhone.exe)
    Spotify 1.1.68.632 by Spotify Ltd (C:\Users\Daniel\AppData\Roaming\Spotify\Spotify.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.1165 by Microsoft Corporation (C:\Windows\system32\conhost.exe)
    Radeon Software 10,01,02,1884 by Advanced Micro Devices, Inc. (C:\Program Files\AMD\CNext\CNext\Radeonsoftware.exe)
    Discord 1.0.9003 by Discord Inc. (C:\Users\Daniel\AppData\Local\Discord\app-1.0.9003\Discord.exe)
    Discord 1.0.9003 by Discord Inc. (C:\Users\Daniel\AppData\Local\Discord\app-1.0.9003\Discord.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.1165 by Microsoft Corporation (C:\Windows\system32\conhost.exe)
    Discord 1.0.9003 by Discord Inc. (C:\Users\Daniel\AppData\Local\Discord\app-1.0.9003\Discord.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.1165 by Microsoft Corporation (C:\Windows\system32\conhost.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (D:\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Qt5 5.15.2.0 by The Qt Company Ltd. (C:\Program Files\Elgato\StreamDeck\QtWebEngineProcess.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.1165 by Microsoft Corporation (C:\Windows\system32\conhost.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (D:\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Spotify 1.1.68.632 by Spotify Ltd (C:\Users\Daniel\AppData\Roaming\Spotify\Spotify.exe)
    LGHUB Agent 2021.9.7463 by Logitech, Inc. (C:\Program Files\LGHUB\lghub_agent.exe)
    Social Club UI 2.0.9.0 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
      by  (E:\Epic Games\Launcher\Engine\Binaries\Win64\EpicWebHelper.exe)
    GoXLR APP 1.3.3.130 by  (C:\Program Files (x86)\TC-Helicon\GOXLR\GoXLR App.exe)
    Social Club UI 2.0.9.0 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.1165 by Microsoft Corporation (C:\Windows\system32\svchost.exe)
    Spotify 1.1.68.632 by Spotify Ltd (C:\Users\Daniel\AppData\Roaming\Spotify\Spotify.exe)
    Stream Deck 5.0.1.14252 by Corsair Memory, Inc (C:\Program Files\Elgato\StreamDeck\StreamDeck.exe)
    Steam 03.00.00.01 by Valve Corporation (D:\Steam\GameOverlayUI.exe)
    Wallpaper Engine 1.3.0.0 by  (C:\Wallpaper\steamapps\common\wallpaper_engine\wallpaper32.exe)
    LGHUB 2021.9.7463 by Logitech, Inc. (C:\Program Files\LGHUB\lghub.exe)
    Betriebssystem Microsoft® Windows® 10.0.19041.1165 by Microsoft Corporation (C:\Windows\system32\conhost.exe)

File list: 
    D:\Steam\steamapps\common\Grand Theft Auto V\bink2w64.dll *3722f03c488093cb2631b5412d4f12d9
    D:\Steam\steamapps\common\Grand Theft Auto V\commandline.txt *d41d8cd98f00b204e9800998ecf8427e
    D:\Steam\steamapps\common\Grand Theft Auto V\common.rpf *bbe724acef5f9fcfd85a38c4e35e2f00
    D:\Steam\steamapps\common\Grand Theft Auto V\cursor_32_2.png *be981c7e1461188450c1bc0352aee019
    D:\Steam\steamapps\common\Grand Theft Auto V\d3dcompiler_46.dll *7ea872c2f9803cfb4223098b85e70cc0
    D:\Steam\steamapps\common\Grand Theft Auto V\d3dcsx_46.dll *8355e491fa90ca00045be22bb556b213
    D:\Steam\steamapps\common\Grand Theft Auto V\DdsConvert.dll *65e684e0fd64493392436cb92617ceb0
    D:\Steam\steamapps\common\Grand Theft Auto V\DefaultSkin.png *a7562ebd9a7c54a6575808da4680caf3
    D:\Steam\steamapps\common\Grand Theft Auto V\discord-rpc.dll *5882c37b79bae47a0d090006564edb22
    D:\Steam\steamapps\common\Grand Theft Auto V\DiscordRpcNet.dll *65c8b3ac6205985288c4ee507481cddc
    D:\Steam\steamapps\common\Grand Theft Auto V\EasyHook.dll *163e0d2a3cccaa53f16bf5d41721730e
    D:\Steam\steamapps\common\Grand Theft Auto V\EasyHook64.dll *2d7a7ddd6f7ebf32543d851d9a55f60b
    D:\Steam\steamapps\common\Grand Theft Auto V\EasyLoad64.dll *0ee88c5ca0bcfdf02290f4b87f8b9a7e
    D:\Steam\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll *daa32fd4ee493fc1fdf0b66991868ef4
    D:\Steam\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll *f2c348c5aaff0c420f4dce3abc1bbad6
    D:\Steam\steamapps\common\Grand Theft Auto V\GFSDK_TXAA.win64.dll *167385d13443035ff68643b2c0c59a4d
    D:\Steam\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll *ea04393624856f44854cace25b50ce3c
    D:\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe *0dcd16adcdfdf8928e075e4fc8e4bcaf
    D:\Steam\steamapps\common\Grand Theft Auto V\GTAVLanguageSelect.exe *f9df4ec0adeefd4dd503a3780b2aea11
    D:\Steam\steamapps\common\Grand Theft Auto V\GTAVLauncher.exe *f9df4ec0adeefd4dd503a3780b2aea11
    D:\Steam\steamapps\common\Grand Theft Auto V\Gwen.dll *367a1b17121dfc7c2347984380939bc2
    D:\Steam\steamapps\common\Grand Theft Auto V\Gwen.UnitTest.dll *90b34cfce1f4caba67f42f4d8f135189
    D:\Steam\steamapps\common\Grand Theft Auto V\installscript.vdf *593566c3ade863a12cf9ad2696e3e8cf
    D:\Steam\steamapps\common\Grand Theft Auto V\LMS.Common.dll *61dfccfc5509df7e88bc4ab7eab982e1
    D:\Steam\steamapps\common\Grand Theft Auto V\LMS.PortableExecutable.dll *6a52fa924073b0f913855f070dc553a7
    D:\Steam\steamapps\common\Grand Theft Auto V\lspdfr_uinst.exe *05214d41220797cc55a1978253ab4414
    D:\Steam\steamapps\common\Grand Theft Auto V\Microsoft.Expression.Drawing.dll *5bd39a82aacf1aa423e6eeeeda696eea
    D:\Steam\steamapps\common\Grand Theft Auto V\Microsoft.VisualStudio.QualityTools.UnitTestFramework.dll *660103c9ffbd699916d054beeb186bb6
    D:\Steam\steamapps\common\Grand Theft Auto V\Mono.Cecil.dll *6d6292bc8e698e53e69556add6f62442
    D:\Steam\steamapps\common\Grand Theft Auto V\Mono.Cecil.Mdb.dll *3c6cff9ef0ba7748d6c61dfacb6890a7
    D:\Steam\steamapps\common\Grand Theft Auto V\Mono.Cecil.Pdb.dll *c7a0b5173df5bea531a20fbace30fc89
    D:\Steam\steamapps\common\Grand Theft Auto V\Mono.Cecil.Rocks.dll *7c9a0c59ce05aba61485eb46883ba933
    D:\Steam\steamapps\common\Grand Theft Auto V\PlayGTAV.exe *f9df4ec0adeefd4dd503a3780b2aea11
    D:\Steam\steamapps\common\Grand Theft Auto V\RAGEPluginHook.exe *5c13f292d6d98a333301a80672b0ab07
    D:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.ini *eec93a3d4330a79493b28ae555adc3da
    D:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log *6b03187f122dbcc9109bfb486fbd3ae7
    D:\Steam\steamapps\common\Grand Theft Auto V\RPH_Readme.txt *7b081efb3e794533b99a7c15807ed09a
    D:\Steam\steamapps\common\Grand Theft Auto V\SlimDX.dll *5c243b42d2b0103bbe603cf586ea8467
    D:\Steam\steamapps\common\Grand Theft Auto V\startup.rphs *42da6b43df6584c5ae8bfcaf161e021b
    D:\Steam\steamapps\common\Grand Theft Auto V\steam_api64.dll *cac66a8487a2ef6d3b1b8a66c20d1c12
    D:\Steam\steamapps\common\Grand Theft Auto V\System.ValueTuple.dll *4be8f58e6a00f0130f051f444987d217
    D:\Steam\steamapps\common\Grand Theft Auto V\x64a.rpf *edfbe6855ec32a21a698abc27a899341
    D:\Steam\steamapps\common\Grand Theft Auto V\x64b.rpf *70af24cd4fe2c8ee58edb902f018a558
    D:\Steam\steamapps\common\Grand Theft Auto V\x64c.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\x64d.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\x64e.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\x64f.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\x64g.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\x64h.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\x64i.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\x64j.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\x64k.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\x64l.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\x64m.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\x64n.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\x64o.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\x64p.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\x64q.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\x64r.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\x64s.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\x64t.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\x64u.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\x64v.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\x64w.rpf *Unknown
    D:\Steam\steamapps\common\Grand Theft Auto V\XInput1_4.dll *d2ef25dff3e2ad78f89a527101767707

Latest log:
23.09.2021 14:35:55.889] Started new log on 23.09.2021 14:35:55.889
[23.09.2021 14:35:55.891] ====================================================================================================
[23.09.2021 14:35:55.886] Log path: D:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[23.09.2021 14:35:55.891] Log verbosity: Trivial
[23.09.2021 14:35:55.892] Initializing input system
[23.09.2021 14:35:55.893] Initializing game console
[23.09.2021 14:35:55.898] Console key has been set to F4 (key code: 115)
[23.09.2021 14:35:55.946] Initializing console variable "ConsoleScrollAmount".
[23.09.2021 14:35:55.946] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[23.09.2021 14:35:55.949] Read value: <null>
[23.09.2021 14:35:55.949] Initializing console variable "ConsoleKey".
[23.09.2021 14:35:55.949] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[23.09.2021 14:35:55.949] Read value: <null>
[23.09.2021 14:35:55.949] Initializing console variable "PluginTimeoutThreshold".
[23.09.2021 14:35:55.949] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[23.09.2021 14:35:55.951] Read value: 60000
[23.09.2021 14:35:55.951] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[23.09.2021 14:35:55.951] Initializing console variable "AlwaysShowConsoleOutput".
[23.09.2021 14:35:55.951] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[23.09.2021 14:35:55.951] Read value: <null>
[23.09.2021 14:35:55.951] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[23.09.2021 14:35:55.951] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[23.09.2021 14:35:55.951] Read value: <null>
[23.09.2021 14:35:55.951] Initializing console variable "ShowOnScreenWarnings".
[23.09.2021 14:35:55.951] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[23.09.2021 14:35:55.952] Read value: <null>
[23.09.2021 14:35:55.952] Console initialized
[23.09.2021 14:35:55.952] Initializing forms manager
[23.09.2021 14:35:55.953] Cleaning temp folder
[23.09.2021 14:35:55.954] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V
[23.09.2021 14:35:55.957] ================ RAGE Plugin Hook ================
[9/23/2021 2:35:55 PM.962] Detected Windows 8 Professional (64-bit) (6.2.9200.0)!
[9/23/2021 2:35:55 PM.963] Checking game support
[9/23/2021 2:35:56 PM.045] Product name: Grand Theft Auto V
[9/23/2021 2:35:56 PM.045] Product version: 1.0.2372.2
[9/23/2021 2:35:56 PM.045] Is steam version: True
[9/23/2021 2:35:56 PM.047] Initializing DirectX
[9/23/2021 2:35:56 PM.048] Initializing Direct3D
[9/23/2021 2:35:56 PM.048] Getting game swap chain
[9/23/2021 2:35:56 PM.066] Swap Chain created: 0x7FF6C7F15810
[9/23/2021 2:35:56 PM.066] Swap Chain VTable: 0x133D70EF850
[9/23/2021 2:35:56 PM.066] 0x748948000FAAA5E9;0x8D48564157552024;0x170EC814890246C
[9/23/2021 2:35:56 PM.066] D3D11Present: 0x7FF94CA659E0
[9/23/2021 2:35:56 PM.066] D3D11ResizeBuffers: 0x7FF94CA811E0
[9/23/2021 2:35:56 PM.066] D3D11ResizeTarget: 0x7FF94CACC7F0
[9/23/2021 2:35:56 PM.066] D3D11SetFullscreenState: 0x7FF94CA82FA0
[9/23/2021 2:35:56 PM.066] Getting device
[9/23/2021 2:35:56 PM.067] Retrieved device
[9/23/2021 2:35:56 PM.067] Creating wrapper
[9/23/2021 2:35:56 PM.067] Direct3D initialized
[9/23/2021 2:35:56 PM.067] Initialized DirectX
[9/23/2021 2:35:56 PM.067] Direct3D watcher thread spawned
[9/23/2021 2:35:56 PM.111] Wrapper created
[9/23/2021 2:35:56 PM.117] Effect created
[9/23/2021 2:35:56 PM.117] Creating buffer
[9/23/2021 2:35:56 PM.117] Created buffer
[9/23/2021 2:35:56 PM.117] Creating blend state
[9/23/2021 2:35:56 PM.117] Created blend state
[9/23/2021 2:35:56 PM.117] Done with creation
[9/23/2021 2:35:56 PM.162] Initializing texture system.
[9/23/2021 2:35:56 PM.162] Initializing texture system; phase 1
[9/23/2021 2:35:56 PM.162] Initializing texture system; phase 2
[9/23/2021 2:35:56 PM.167] Initializing texture system; phase 3
[9/23/2021 2:35:56 PM.168] Initializing texture system; phase 4
[9/23/2021 2:35:56 PM.175] Initializing texture system; phase 5
[9/23/2021 2:35:56 PM.176] Initializing texture system; phase 6
[9/23/2021 2:35:56 PM.177] Initializing texture system; phase 7
[9/23/2021 2:35:56 PM.179] Initializing texture system; phase 8
[9/23/2021 2:35:56 PM.180] Initializing texture system; phase 9
[9/23/2021 2:35:56 PM.180] Initializing texture system; phase 10
[9/23/2021 2:35:56 PM.183] Initializing texture system; phase 11
[9/23/2021 2:35:56 PM.183] Initializing texture system; phase 12
[9/23/2021 2:35:56 PM.184] Initializing texture system; phase 13
[9/23/2021 2:35:56 PM.184] Initializing texture system; phase 14
[9/23/2021 2:36:01 PM.067] Direct3D watcher thread ended
[9/23/2021 2:36:28 PM.337] LoadingScreenMsg: Initializing game support
[9/23/2021 2:36:28 PM.588] Initializing game support
[9/23/2021 2:36:33 PM.939] LoadingScreenMsg: Velocity limit removed
[9/23/2021 2:36:34 PM.229] Compatibility level: 0
[9/23/2021 2:36:34 PM.229] Supported version detected
[9/23/2021 2:36:34 PM.229] ==================================================
[9/23/2021 2:36:34 PM.229] LoadingScreenMsg: Patching code
[9/23/2021 2:36:34 PM.480] LoadingScreenMsg: Waiting for game initialization
[9/23/2021 2:36:34 PM.730] Waiting for game initialization
[9/23/2021 2:36:34 PM.831] LoadingScreenMsg: Initializing core
[9/23/2021 2:36:35 PM.081] Initializing hook
[9/23/2021 2:36:40 PM.097] LoadingScreenMsg: Completing interoperability
[9/23/2021 2:36:40 PM.347] Completing interoperability
[9/23/2021 2:36:40 PM.347] Initialization code 1.
[9/23/2021 2:36:40 PM.347] Initialization code 2.
[9/23/2021 2:36:40 PM.347] Initialization code 3.
[9/23/2021 2:36:40 PM.353] 1 Address: 0x00007FF6C5DB6BA8
[9/23/2021 2:36:40 PM.353] Calling func 1
[9/23/2021 2:36:40 PM.364] 2 Address: 0x00007FF6C6958E2A
[9/23/2021 2:36:40 PM.364] 3 Address: 0x00007FF6C5385CA6
[9/23/2021 2:36:40 PM.381] Address: 0x00007FF6C6958DD4
[9/23/2021 2:36:40 PM.381] Unknown var: 0x00007FF6C79A5090
[9/23/2021 2:36:40 PM.381] Initialization code 4.
[9/23/2021 2:36:40 PM.381] Initialization code 5.
[9/23/2021 2:36:40 PM.381] Completing interoperability, phase 1
[9/23/2021 2:36:40 PM.381] Completing interoperability, phase 2
[9/23/2021 2:36:40 PM.381] Completing interoperability, phase 3
[9/23/2021 2:36:40 PM.381] Completing interoperability, phase 4
[9/23/2021 2:36:40 PM.381] Completing interoperability, phase 5
[9/23/2021 2:36:40 PM.381] Completing interoperability, phase 6
[9/23/2021 2:36:40 PM.381] Completing interoperability, phase 7
[9/23/2021 2:36:40 PM.381] LoadingScreenMsg: 
[9/23/2021 2:36:40 PM.632] LoadingScreenMsg: Loading Story Mode
[9/23/2021 2:36:42 PM.269] LoadingScreenMsg: Loading and Populating Game World
[9/23/2021 2:36:42 PM.519] LoadingScreenMsg: 
[9/23/2021 2:36:54 PM.498] Initializing console variable "IsDeveloperModeEnabled".
[9/23/2021 2:36:54 PM.498] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/23/2021 2:36:54 PM.498] Read value: <null>
[9/23/2021 2:36:54 PM.498] Initializing console variable "TimeScale".
[9/23/2021 2:36:54 PM.498] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/23/2021 2:36:54 PM.498] Read value: <null>
[9/23/2021 2:36:56 PM.109] <UNLOADED PLUGIN>: Initializing input system
[9/23/2021 2:36:56 PM.110] <UNLOADED PLUGIN>: Initializing game console
[9/23/2021 2:36:56 PM.111] <UNLOADED PLUGIN>: Initializing forms manager
[9/23/2021 2:36:56 PM.416] LSPD First Response: [TRACE] Started loading LSPDFR
[9/23/2021 2:36:56 PM.417] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7874.38392)
[9/23/2021 2:36:56 PM.417] LSPD First Response: [INFO] Compiled on 23 Jul 2021 19:19:44 UTC
[9/23/2021 2:36:56 PM.417] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[9/23/2021 2:36:58 PM.998] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[9/23/2021 2:37:06 PM.665] LSPD First Response: [TRACE] Game has stopped loading
[9/23/2021 2:37:09 PM.273] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:09 PM.277] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:09 PM.279] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[9/23/2021 2:37:09 PM.339] LSPD First Response: [WARN] No name for outfit variation at line 23
[9/23/2021 2:37:09 PM.339] LSPD First Response: [WARN] No name for outfit variation at line 31
[9/23/2021 2:37:09 PM.339] LSPD First Response: [WARN] No name for outfit variation at line 39
[9/23/2021 2:37:09 PM.339] LSPD First Response: [WARN] No name for outfit variation at line 64
[9/23/2021 2:37:09 PM.339] LSPD First Response: [WARN] No name for outfit variation at line 72
[9/23/2021 2:37:09 PM.339] LSPD First Response: [WARN] No name for outfit variation at line 80
[9/23/2021 2:37:09 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 111
[9/23/2021 2:37:09 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 138
[9/23/2021 2:37:09 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 174
[9/23/2021 2:37:09 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 207
[9/23/2021 2:37:09 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 220
[9/23/2021 2:37:09 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 259
[9/23/2021 2:37:09 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 273
[9/23/2021 2:37:09 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 309
[9/23/2021 2:37:09 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 323
[9/23/2021 2:37:09 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 363
[9/23/2021 2:37:09 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 391
[9/23/2021 2:37:09 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 425
[9/23/2021 2:37:09 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 453
[9/23/2021 2:37:09 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 484
[9/23/2021 2:37:09 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 502
[9/23/2021 2:37:09 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 529
[9/23/2021 2:37:09 PM.340] LSPD First Response: [WARN] No name for outfit variation at line 547
[9/23/2021 2:37:09 PM.341] LSPD First Response: [WARN] No name for outfit variation at line 581
[9/23/2021 2:37:09 PM.341] LSPD First Response: [WARN] No name for outfit variation at line 615
[9/23/2021 2:37:09 PM.341] LSPD First Response: [WARN] No name for outfit variation at line 650
[9/23/2021 2:37:09 PM.341] LSPD First Response: [WARN] No name for outfit variation at line 677
[9/23/2021 2:37:09 PM.341] LSPD First Response: [WARN] No name for outfit variation at line 711
[9/23/2021 2:37:09 PM.341] LSPD First Response: [WARN] No name for outfit variation at line 741
[9/23/2021 2:37:09 PM.341] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:09 PM.341] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:09 PM.341] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 25
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 32
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 39
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 47
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 56
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 85
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 92
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 100
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 129
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 136
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 143
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 151
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 160
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 189
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 196
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 204
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 233
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 240
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 247
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 255
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[9/23/2021 2:37:09 PM.342] LSPD First Response: [WARN] No name for outfit variation at line 264
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 293
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 300
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 308
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 494
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 520
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 546
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 572
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 598
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 624
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 732
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 764
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 796
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 828
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 951
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 976
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 1002
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 1028
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 1054
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 1133
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 1160
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 1187
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 1214
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 1241
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 1268
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 1297
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 1330
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 1363
[9/23/2021 2:37:09 PM.343] LSPD First Response: [WARN] No name for outfit variation at line 1396
[9/23/2021 2:37:09 PM.344] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[9/23/2021 2:37:09 PM.803] LSPD First Response: [TRACE] Adding Ben J. as character
[9/23/2021 2:37:10 PM.044] LSPD First Response: [TRACE] Adding Michelle Meto as character
[9/23/2021 2:37:10 PM.045] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[9/23/2021 2:37:10 PM.045] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[9/23/2021 2:37:10 PM.613] LSPD First Response: [TRACE] Adding Tommy Winchester as character
[9/23/2021 2:37:10 PM.616] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:10 PM.616] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:10 PM.616] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[9/23/2021 2:37:10 PM.619] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:10 PM.619] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:10 PM.619] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[9/23/2021 2:37:10 PM.621] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:10 PM.621] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:10 PM.621] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[9/23/2021 2:37:10 PM.645] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:10 PM.645] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:10 PM.646] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[9/23/2021 2:37:10 PM.651] LSPD First Response: [TRACE] Failed to parse  as chance
[9/23/2021 2:37:10 PM.654] LSPD First Response: [TRACE] Player was in vehicle: False
[9/23/2021 2:37:10 PM.654] LSPD First Response: [TRACE] Last selected character was Tommy Winchester, should spawn as last character True
[9/23/2021 2:37:10 PM.654] LSPD First Response: [TRACE] Loading last selected character Tommy Winchester
[9/23/2021 2:37:10 PM.656] LSPD First Response: [INFO] Changing current player character to Tommy Winchester
[9/23/2021 2:37:10 PM.666] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[9/23/2021 2:37:10 PM.666] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[9/23/2021 2:37:10 PM.666] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[9/23/2021 2:37:10 PM.793] LSPD First Response: [TRACE] Cached 1319 decorators for index 3
[9/23/2021 2:37:10 PM.797] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_02
[9/23/2021 2:37:10 PM.798] LSPD First Response: [TRACE] CharacterSelected: 10
[9/23/2021 2:37:10 PM.798] LSPD First Response: [TRACE] Character changed, creating new stats object
[9/23/2021 2:37:10 PM.949] LSPD First Response: [TRACE] Set last player walk style back: Normal
[9/23/2021 2:37:10 PM.955] LSPD First Response: [TRACE] Initialized telemtry service
[9/23/2021 2:37:10 PM.995] LSPD First Response: We have 4 appartments registered
[9/23/2021 2:37:10 PM.997] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[9/23/2021 2:37:11 PM.001] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[9/23/2021 2:37:11 PM.002] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[9/23/2021 2:37:11 PM.002] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[9/23/2021 2:37:11 PM.002] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[9/23/2021 2:37:11 PM.002] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[9/23/2021 2:37:11 PM.003] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[9/23/2021 2:37:11 PM.003] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[9/23/2021 2:37:11 PM.003] LSPD First Response: ApartmentManager initialized
[9/23/2021 2:37:11 PM.005] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[9/23/2021 2:37:11 PM.006] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[9/23/2021 2:37:11 PM.007] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[9/23/2021 2:37:11 PM.039] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[9/23/2021 2:37:11 PM.163] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[9/23/2021 2:37:11 PM.164] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[9/23/2021 2:37:11 PM.164] LSPD First Response: [TRACE] Saved apt: 
[9/23/2021 2:37:11 PM.169] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[9/23/2021 2:37:11 PM.172] LSPD First Response: [TRACE] Thread Marker #1 initialized
[9/23/2021 2:37:11 PM.201] LSPD First Response: [TRACE] Thread Marker #2 initialized
[9/23/2021 2:37:11 PM.201] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[9/23/2021 2:37:11 PM.201] LSPD First Response: [TRACE] Thread Marker #3 initialized
[9/23/2021 2:37:11 PM.201] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[9/23/2021 2:37:11 PM.201] LSPD First Response: [TRACE] Thread Marker #4 initialized
[9/23/2021 2:37:11 PM.201] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[9/23/2021 2:37:11 PM.253] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[9/23/2021 2:37:11 PM.443] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[9/23/2021 2:37:11 PM.447] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[9/23/2021 2:37:11 PM.451] LSPD First Response: [TRACE] Set title to Tommy Winchester for Interaction Menu
[9/23/2021 2:37:11 PM.451] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[9/23/2021 2:37:11 PM.452] LSPD First Response: [TRACE] Set title to Tommy Winchester for Police Radio
[9/23/2021 2:37:11 PM.460] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[9/23/2021 2:37:11 PM.462] LSPD First Response: [TRACE] Set title to Tommy Winchester for Vehicle Options
[9/23/2021 2:37:11 PM.464] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[9/23/2021 2:37:11 PM.465] LSPD First Response: [TRACE] Set title to Tommy Winchester for Inventory
[9/23/2021 2:37:11 PM.466] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[9/23/2021 2:37:11 PM.467] LSPD First Response: [TRACE] Set title to Tommy Winchester for Settings
[9/23/2021 2:37:11 PM.469] LSPD First Response: [TRACE] Saved apt: 
[9/23/2021 2:37:11 PM.504] LSPD First Response: [TRACE] Requested Audio
[9/23/2021 2:37:11 PM.511] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[9/23/2021 2:37:11 PM.885] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[9/23/2021 2:37:11 PM.928] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:11 PM.928] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:11 PM.928] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[9/23/2021 2:37:11 PM.940] LSPD First Response: [INFO] Vinewood Police Station
[9/23/2021 2:37:11 PM.940] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[9/23/2021 2:37:11 PM.940] LSPD First Response: [INFO] La Mesa Police Station
[9/23/2021 2:37:11 PM.940] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[9/23/2021 2:37:11 PM.940] LSPD First Response: [INFO] Rockford Hills Police Station
[9/23/2021 2:37:11 PM.940] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[9/23/2021 2:37:11 PM.940] LSPD First Response: [INFO] Vespucci Police Station
[9/23/2021 2:37:11 PM.940] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[9/23/2021 2:37:11 PM.940] LSPD First Response: [INFO] Downtown Police Station
[9/23/2021 2:37:11 PM.940] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[9/23/2021 2:37:11 PM.940] LSPD First Response: [INFO] Davis Sheriff Station
[9/23/2021 2:37:11 PM.940] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[9/23/2021 2:37:11 PM.940] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[9/23/2021 2:37:11 PM.940] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[9/23/2021 2:37:11 PM.940] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[9/23/2021 2:37:11 PM.940] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[9/23/2021 2:37:11 PM.941] LSPD First Response: [INFO] Beaver Bush Ranger Station
[9/23/2021 2:37:11 PM.941] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[9/23/2021 2:37:11 PM.941] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[9/23/2021 2:37:11 PM.941] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[9/23/2021 2:37:11 PM.941] LSPD First Response: [INFO] Bolingbroke Penitentiary
[9/23/2021 2:37:11 PM.941] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[9/23/2021 2:37:11 PM.946] LSPD First Response: [TRACE] Auto started component Debug #1
[9/23/2021 2:37:11 PM.946] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[9/23/2021 2:37:11 PM.946] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[9/23/2021 2:37:11 PM.946] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[9/23/2021 2:37:11 PM.946] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[9/23/2021 2:37:11 PM.947] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[9/23/2021 2:37:11 PM.947] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[9/23/2021 2:37:11 PM.947] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[9/23/2021 2:37:11 PM.947] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[9/23/2021 2:37:11 PM.948] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[9/23/2021 2:37:11 PM.948] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[9/23/2021 2:37:11 PM.948] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[9/23/2021 2:37:11 PM.949] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[9/23/2021 2:37:11 PM.949] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[9/23/2021 2:37:11 PM.950] LSPD First Response: [TRACE] Preloading node data
[9/23/2021 2:37:12 PM.252] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[9/23/2021 2:37:12 PM.252] LSPD First Response: [TRACE] Terminal server version: 0.2
[9/23/2021 2:37:12 PM.252] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 416c538a-2cbd-4003-b85c-90cd18fdc80b. Enhanced features available.
[9/23/2021 2:37:12 PM.265] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[9/23/2021 2:37:12 PM.266] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[9/23/2021 2:37:12 PM.266] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[9/23/2021 2:37:13 PM.032] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[9/23/2021 2:37:15 PM.376] LSPD First Response: [TRACE] Done preloading node data
[9/23/2021 2:37:15 PM.376] LSPD First Response: [TRACE] Preloading node data
[9/23/2021 2:37:15 PM.376] LSPD First Response: [TRACE] Done preloading node data
[9/23/2021 2:37:15 PM.377] LSPD First Response: [TRACE] SwitchToCharacter: Tommy Winchester
[9/23/2021 2:37:15 PM.377] LSPD First Response: [TRACE] Switch mode is random
[9/23/2021 2:37:15 PM.379] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[9/23/2021 2:37:15 PM.379] LSPD First Response: [TRACE] Saved apt: 
[9/23/2021 2:37:15 PM.381] LSPD First Response: [TRACE] Entered apartment 4 Integrity Way
[9/23/2021 2:37:16 PM.338] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[9/23/2021 2:37:16 PM.343] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[9/23/2021 2:37:16 PM.344] LSPD First Response: [TRACE] Disabling ambient game police chases
[9/23/2021 2:37:16 PM.348] LSPD First Response: [TRACE] Disabled ambient game police chases
[9/23/2021 2:37:16 PM.349] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[9/23/2021 2:37:16 PM.350] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[9/23/2021 2:37:16 PM.353] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[9/23/2021 2:37:16 PM.353] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[9/23/2021 2:37:17 PM.505] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[9/23/2021 2:37:17 PM.505] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[9/23/2021 2:37:17 PM.811] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[9/23/2021 2:37:17 PM.811] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[9/23/2021 2:37:17 PM.811] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[9/23/2021 2:37:17 PM.811] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[9/23/2021 2:37:17 PM.812] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[9/23/2021 2:37:17 PM.812] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[9/23/2021 2:37:17 PM.814] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[9/23/2021 2:37:17 PM.817] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[9/23/2021 2:37:17 PM.817] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[9/23/2021 2:37:17 PM.817] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[9/23/2021 2:37:17 PM.818] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[9/23/2021 2:37:17 PM.831] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[9/23/2021 2:37:17 PM.833] LSPD First Response: [TRACE] Thread Marker #5 initialized
[9/23/2021 2:37:17 PM.833] LSPD First Response: [TRACE] Thread Debug #1 initialized
[9/23/2021 2:37:17 PM.836] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[9/23/2021 2:37:17 PM.836] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[9/23/2021 2:37:17 PM.844] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[9/23/2021 2:37:17 PM.847] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[9/23/2021 2:37:17 PM.849] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[9/23/2021 2:37:18 PM.066] LSPD First Response: [TRACE] Loaded Apartment: 4 Integrity Way, Interior is 147969
[9/23/2021 2:37:19 PM.074] LSPD First Response: [TRACE] Shower: Prop Constructor Started
[9/23/2021 2:37:19 PM.074] LSPD First Response: [TRACE] Shower: Prop Constructor Finished
[9/23/2021 2:37:19 PM.078] LSPD First Response: [TRACE] Bed: Prop Constructor Started
[9/23/2021 2:37:19 PM.078] LSPD First Response: [TRACE] Bed: Prop Constructor Finished
[9/23/2021 2:37:19 PM.078] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started
[9/23/2021 2:37:19 PM.078] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished
[9/23/2021 2:37:19 PM.079] LSPD First Response: [TRACE] Chair: Prop Constructor Started
[9/23/2021 2:37:19 PM.079] LSPD First Response: [TRACE] Chair: Prop Constructor Finished
[9/23/2021 2:37:19 PM.080] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[9/23/2021 2:37:19 PM.080] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[9/23/2021 2:37:19 PM.080] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[9/23/2021 2:37:19 PM.080] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[9/23/2021 2:37:19 PM.081] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[9/23/2021 2:37:19 PM.081] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[9/23/2021 2:37:19 PM.081] LSPD First Response: [TRACE] Green Juice: Prop Constructor Started
[9/23/2021 2:37:19 PM.081] LSPD First Response: [TRACE] Green Juice: Prop Constructor Finished
[9/23/2021 2:37:19 PM.081] LSPD First Response: [TRACE] Wine: Prop Constructor Started
[9/23/2021 2:37:19 PM.081] LSPD First Response: [TRACE] Wine: Prop Constructor Finished
[9/23/2021 2:37:19 PM.081] LSPD First Response: [TRACE] Whisky: Prop Constructor Started
[9/23/2021 2:37:19 PM.081] LSPD First Response: [TRACE] Whisky: Prop Constructor Finished
[9/23/2021 2:37:19 PM.094] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:19 PM.098] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:19 PM.098] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:19 PM.098] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:19 PM.099] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:19 PM.099] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:19 PM.099] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:19 PM.099] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:19 PM.099] LSPD First Response: [TRACE] Successfully loaded interior for: 4 Integrity Way
[9/23/2021 2:37:19 PM.116] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized
[9/23/2021 2:37:19 PM.118] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized
[9/23/2021 2:37:19 PM.118] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized
[9/23/2021 2:37:19 PM.118] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[9/23/2021 2:37:19 PM.127] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized
[9/23/2021 2:37:19 PM.131] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized
[9/23/2021 2:37:19 PM.131] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock
[9/23/2021 2:37:19 PM.131] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:19 PM.132] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized
[9/23/2021 2:37:19 PM.132] LSPD First Response: [TRACE] Set scenepoint for radio based on v_res_mm_audio
[9/23/2021 2:37:19 PM.132] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:19 PM.132] LSPD First Response: [TRACE] Thread ApartmentProp #7 initialized
[9/23/2021 2:37:19 PM.132] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock
[9/23/2021 2:37:19 PM.133] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:19 PM.159] LSPD First Response: [TRACE] Thread ApartmentProp #8 initialized
[9/23/2021 2:37:19 PM.167] LSPD First Response: [TRACE] Thread ApartmentProp #9 initialized
[9/23/2021 2:37:19 PM.187] LSPD First Response: [TRACE] Thread ApartmentProp #10 initialized
[9/23/2021 2:37:19 PM.215] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:19 PM.218] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:19 PM.218] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:19 PM.471] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized
[9/23/2021 2:37:20 PM.104] LSPD First Response: [TRACE] Starting player switch
[9/23/2021 2:37:21 PM.971] LSPD First Response: [TRACE] Player switch done
[9/23/2021 2:37:21 PM.973] LSPD First Response: [TRACE] Unloading Apartment Interior: 4 Integrity Way
[9/23/2021 2:37:21 PM.976] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified
[9/23/2021 2:37:21 PM.979] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager
[9/23/2021 2:37:21 PM.979] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1)
[9/23/2021 2:37:21 PM.985] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified
[9/23/2021 2:37:21 PM.992] LSPD First Response: [TRACE] Reset shower positions
[9/23/2021 2:37:21 PM.993] LSPD First Response: [TRACE] Reset shower positions
[9/23/2021 2:37:21 PM.995] LSPD First Response: [TRACE] Ended Shower
[9/23/2021 2:37:21 PM.995] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager
[9/23/2021 2:37:21 PM.995] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1)
[9/23/2021 2:37:21 PM.995] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified
[9/23/2021 2:37:21 PM.998] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager
[9/23/2021 2:37:21 PM.998] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3)
[9/23/2021 2:37:21 PM.998] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified
[9/23/2021 2:37:21 PM.999] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager
[9/23/2021 2:37:21 PM.999] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2)
[9/23/2021 2:37:21 PM.999] LSPD First Response: [TRACE] Asked thread ApartmentProp #8 to abort: No reason specified
[9/23/2021 2:37:22 PM.003] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #8 Content Manager
[9/23/2021 2:37:22 PM.003] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #8)
[9/23/2021 2:37:22 PM.003] LSPD First Response: [TRACE] Asked thread ApartmentProp #9 to abort: No reason specified
[9/23/2021 2:37:22 PM.007] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #9 Content Manager
[9/23/2021 2:37:22 PM.007] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #9)
[9/23/2021 2:37:22 PM.007] LSPD First Response: [TRACE] Asked thread ApartmentProp #10 to abort: No reason specified
[9/23/2021 2:37:22 PM.010] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #10 Content Manager
[9/23/2021 2:37:22 PM.010] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #10)
[9/23/2021 2:37:22 PM.011] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified
[9/23/2021 2:37:22 PM.011] LSPD First Response: [TRACE] Ended Chair
[9/23/2021 2:37:22 PM.011] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager
[9/23/2021 2:37:22 PM.011] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4)
[9/23/2021 2:37:22 PM.012] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified
[9/23/2021 2:37:22 PM.012] LSPD First Response: [TRACE] Ended Radio
[9/23/2021 2:37:22 PM.012] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager
[9/23/2021 2:37:22 PM.012] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5)
[9/23/2021 2:37:22 PM.012] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified
[9/23/2021 2:37:22 PM.012] LSPD First Response: [TRACE] Ended Radio
[9/23/2021 2:37:22 PM.012] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager
[9/23/2021 2:37:22 PM.012] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6)
[9/23/2021 2:37:22 PM.012] LSPD First Response: [TRACE] Asked thread ApartmentProp #7 to abort: No reason specified
[9/23/2021 2:37:22 PM.012] LSPD First Response: [TRACE] Ended Radio
[9/23/2021 2:37:22 PM.012] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #7 Content Manager
[9/23/2021 2:37:22 PM.012] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #7)
[9/23/2021 2:37:22 PM.012] LSPD First Response: [TRACE] Successfully unloaded: 4 Integrity Way
[9/23/2021 2:37:22 PM.014] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down
[9/23/2021 2:37:22 PM.014] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down
[9/23/2021 2:37:22 PM.014] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down
[9/23/2021 2:37:22 PM.014] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down
[9/23/2021 2:37:22 PM.014] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down
[9/23/2021 2:37:22 PM.014] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down
[9/23/2021 2:37:22 PM.014] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down
[9/23/2021 2:37:22 PM.014] LSPD First Response: [TRACE] Thread ApartmentProp #7 has been shut down
[9/23/2021 2:37:22 PM.014] LSPD First Response: [TRACE] Thread ApartmentProp #8 has been shut down
[9/23/2021 2:37:22 PM.014] LSPD First Response: [TRACE] Thread ApartmentProp #9 has been shut down
[9/23/2021 2:37:22 PM.014] LSPD First Response: [TRACE] Thread ApartmentProp #10 has been shut down
[9/23/2021 2:37:22 PM.295] LSPD First Response: [TRACE] Loaded Apartment: 4 Integrity Way, Interior is 147969
[9/23/2021 2:37:22 PM.934] LSPD First Response: [TRACE] Preloading POLICEB
[9/23/2021 2:37:22 PM.935] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[9/23/2021 2:37:22 PM.946] LSPD First Response: [TRACE] Preloading POLICEB
[9/23/2021 2:37:23 PM.025] LSPD First Response: [TRACE] Created policeb at X:22.6747 Y:-498.4497 Z:34.54859
[9/23/2021 2:37:23 PM.035] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[9/23/2021 2:37:23 PM.036] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:37:23 PM.099] LSPD First Response: [TRACE] Mike Brouts (S_M_Y_HWAYCOP_01) was set as a cop
[9/23/2021 2:37:23 PM.116] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[9/23/2021 2:37:23 PM.299] LSPD First Response: [TRACE] Shower: Prop Constructor Started
[9/23/2021 2:37:23 PM.299] LSPD First Response: [TRACE] Shower: Prop Constructor Finished
[9/23/2021 2:37:23 PM.299] LSPD First Response: [TRACE] Bed: Prop Constructor Started
[9/23/2021 2:37:23 PM.299] LSPD First Response: [TRACE] Bed: Prop Constructor Finished
[9/23/2021 2:37:23 PM.299] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started
[9/23/2021 2:37:23 PM.299] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished
[9/23/2021 2:37:23 PM.299] LSPD First Response: [TRACE] Chair: Prop Constructor Started
[9/23/2021 2:37:23 PM.299] LSPD First Response: [TRACE] Chair: Prop Constructor Finished
[9/23/2021 2:37:23 PM.299] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[9/23/2021 2:37:23 PM.299] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[9/23/2021 2:37:23 PM.300] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[9/23/2021 2:37:23 PM.300] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[9/23/2021 2:37:23 PM.300] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[9/23/2021 2:37:23 PM.300] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[9/23/2021 2:37:23 PM.300] LSPD First Response: [TRACE] Green Juice: Prop Constructor Started
[9/23/2021 2:37:23 PM.300] LSPD First Response: [TRACE] Green Juice: Prop Constructor Finished
[9/23/2021 2:37:23 PM.300] LSPD First Response: [TRACE] Wine: Prop Constructor Started
[9/23/2021 2:37:23 PM.300] LSPD First Response: [TRACE] Wine: Prop Constructor Finished
[9/23/2021 2:37:23 PM.300] LSPD First Response: [TRACE] Whisky: Prop Constructor Started
[9/23/2021 2:37:23 PM.300] LSPD First Response: [TRACE] Whisky: Prop Constructor Finished
[9/23/2021 2:37:23 PM.300] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:23 PM.300] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:23 PM.300] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:23 PM.301] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:23 PM.301] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:23 PM.301] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:23 PM.301] LSPD First Response: [TRACE] Successfully loaded interior for: 4 Integrity Way
[9/23/2021 2:37:23 PM.309] LSPD First Response: [TRACE] Thread ApartmentProp #11 initialized
[9/23/2021 2:37:23 PM.309] LSPD First Response: [TRACE] Thread ApartmentProp #12 initialized
[9/23/2021 2:37:23 PM.309] LSPD First Response: [TRACE] Thread ApartmentProp #13 initialized
[9/23/2021 2:37:23 PM.309] LSPD First Response: [TRACE] Started new menu thread MenuBase #11
[9/23/2021 2:37:23 PM.312] LSPD First Response: [TRACE] Thread ApartmentTV #2 initialized
[9/23/2021 2:37:23 PM.312] LSPD First Response: [TRACE] Thread ApartmentProp #14 initialized
[9/23/2021 2:37:23 PM.312] LSPD First Response: [TRACE] Thread ApartmentProp #15 initialized
[9/23/2021 2:37:23 PM.312] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock
[9/23/2021 2:37:23 PM.312] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:23 PM.312] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:23 PM.312] LSPD First Response: [TRACE] Thread ApartmentProp #16 initialized
[9/23/2021 2:37:23 PM.313] LSPD First Response: [TRACE] Set scenepoint for radio based on v_res_mm_audio
[9/23/2021 2:37:23 PM.313] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:23 PM.313] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:23 PM.313] LSPD First Response: [TRACE] Thread ApartmentProp #17 initialized
[9/23/2021 2:37:23 PM.313] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock
[9/23/2021 2:37:23 PM.313] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:23 PM.313] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 2:37:23 PM.314] LSPD First Response: [TRACE] Thread ApartmentProp #18 initialized
[9/23/2021 2:37:23 PM.319] LSPD First Response: [TRACE] Thread ApartmentProp #19 initialized
[9/23/2021 2:37:23 PM.330] LSPD First Response: [TRACE] Thread ApartmentProp #20 initialized
[9/23/2021 2:37:25 PM.926] LSPD First Response: [TRACE] Thread Marker #6 initialized
[9/23/2021 2:37:26 PM.424] LSPD First Response: [TRACE] Unloading Apartment Interior: 4 Integrity Way
[9/23/2021 2:37:26 PM.424] LSPD First Response: [TRACE] Asked thread ApartmentTV #2 to abort: No reason specified
[9/23/2021 2:37:26 PM.424] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #2 Content Manager
[9/23/2021 2:37:26 PM.424] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #2)
[9/23/2021 2:37:26 PM.424] LSPD First Response: [TRACE] Asked thread ApartmentProp #11 to abort: No reason specified
[9/23/2021 2:37:26 PM.425] LSPD First Response: [TRACE] Reset shower positions
[9/23/2021 2:37:26 PM.425] LSPD First Response: [TRACE] Reset shower positions
[9/23/2021 2:37:26 PM.425] LSPD First Response: [TRACE] Ended Shower
[9/23/2021 2:37:26 PM.425] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #11 Content Manager
[9/23/2021 2:37:26 PM.425] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #11)
[9/23/2021 2:37:26 PM.425] LSPD First Response: [TRACE] Asked thread ApartmentProp #13 to abort: No reason specified
[9/23/2021 2:37:26 PM.425] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #13 Content Manager
[9/23/2021 2:37:26 PM.425] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #13)
[9/23/2021 2:37:26 PM.425] LSPD First Response: [TRACE] Asked thread ApartmentProp #12 to abort: No reason specified
[9/23/2021 2:37:26 PM.425] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #12 Content Manager
[9/23/2021 2:37:26 PM.425] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #12)
[9/23/2021 2:37:26 PM.425] LSPD First Response: [TRACE] Asked thread ApartmentProp #18 to abort: No reason specified
[9/23/2021 2:37:26 PM.436] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #18 Content Manager
[9/23/2021 2:37:26 PM.436] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #18)
[9/23/2021 2:37:26 PM.436] LSPD First Response: [TRACE] Asked thread ApartmentProp #19 to abort: No reason specified
[9/23/2021 2:37:26 PM.452] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #19 Content Manager
[9/23/2021 2:37:26 PM.452] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #19)
[9/23/2021 2:37:26 PM.452] LSPD First Response: [TRACE] Asked thread ApartmentProp #20 to abort: No reason specified
[9/23/2021 2:37:26 PM.467] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #20 Content Manager
[9/23/2021 2:37:26 PM.467] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #20)
[9/23/2021 2:37:26 PM.467] LSPD First Response: [TRACE] Asked thread ApartmentProp #14 to abort: No reason specified
[9/23/2021 2:37:26 PM.467] LSPD First Response: [TRACE] Ended Chair
[9/23/2021 2:37:26 PM.467] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #14 Content Manager
[9/23/2021 2:37:26 PM.467] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #14)
[9/23/2021 2:37:26 PM.467] LSPD First Response: [TRACE] Asked thread ApartmentProp #15 to abort: No reason specified
[9/23/2021 2:37:26 PM.467] LSPD First Response: [TRACE] Ended Radio
[9/23/2021 2:37:26 PM.467] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #15 Content Manager
[9/23/2021 2:37:26 PM.467] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #15)
[9/23/2021 2:37:26 PM.467] LSPD First Response: [TRACE] Asked thread ApartmentProp #16 to abort: No reason specified
[9/23/2021 2:37:26 PM.467] LSPD First Response: [TRACE] Ended Radio
[9/23/2021 2:37:26 PM.467] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #16 Content Manager
[9/23/2021 2:37:26 PM.467] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #16)
[9/23/2021 2:37:26 PM.467] LSPD First Response: [TRACE] Asked thread ApartmentProp #17 to abort: No reason specified
[9/23/2021 2:37:26 PM.467] LSPD First Response: [TRACE] Ended Radio
[9/23/2021 2:37:26 PM.467] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #17 Content Manager
[9/23/2021 2:37:26 PM.467] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #17)
[9/23/2021 2:37:26 PM.467] LSPD First Response: [TRACE] Successfully unloaded: 4 Integrity Way
[9/23/2021 2:37:26 PM.468] LSPD First Response: [TRACE] Thread ApartmentProp #11 has been shut down
[9/23/2021 2:37:26 PM.468] LSPD First Response: [TRACE] Thread ApartmentProp #12 has been shut down
[9/23/2021 2:37:26 PM.468] LSPD First Response: [TRACE] Thread ApartmentProp #13 has been shut down
[9/23/2021 2:37:26 PM.468] LSPD First Response: [TRACE] Thread ApartmentTV #2 has been shut down
[9/23/2021 2:37:26 PM.468] LSPD First Response: [TRACE] Thread ApartmentProp #14 has been shut down
[9/23/2021 2:37:26 PM.468] LSPD First Response: [TRACE] Thread ApartmentProp #15 has been shut down
[9/23/2021 2:37:26 PM.468] LSPD First Response: [TRACE] Thread ApartmentProp #16 has been shut down
[9/23/2021 2:37:26 PM.468] LSPD First Response: [TRACE] Thread ApartmentProp #17 has been shut down
[9/23/2021 2:37:26 PM.469] LSPD First Response: [TRACE] Thread ApartmentProp #18 has been shut down
[9/23/2021 2:37:26 PM.469] LSPD First Response: [TRACE] Thread ApartmentProp #19 has been shut down
[9/23/2021 2:37:26 PM.469] LSPD First Response: [TRACE] Thread ApartmentProp #20 has been shut down
[9/23/2021 2:37:26 PM.665] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[9/23/2021 2:37:26 PM.665] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[9/23/2021 2:37:26 PM.665] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[9/23/2021 2:37:26 PM.864] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[9/23/2021 2:37:26 PM.868] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[9/23/2021 2:37:26 PM.871] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[9/23/2021 2:37:27 PM.049] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[9/23/2021 2:37:27 PM.055] LSPD First Response: [TRACE] Populated PD
[9/23/2021 2:37:27 PM.491] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:37:27 PM.491] LSPD First Response: [TRACE] Ashley Hunter (S_F_Y_COP_01) was set as a cop
[9/23/2021 2:37:27 PM.491] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:37:27 PM.491] LSPD First Response: [TRACE] John Damon (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:37:27 PM.491] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:37:27 PM.491] LSPD First Response: [TRACE] Mcdonough Raske (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:37:27 PM.491] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:37:27 PM.491] LSPD First Response: [TRACE] Ashley Scott (S_F_Y_COP_01) was set as a cop
[9/23/2021 2:37:27 PM.491] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:37:27 PM.492] LSPD First Response: [TRACE] James Devine (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:37:27 PM.492] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:37:27 PM.492] LSPD First Response: [TRACE] Jizzy Nash (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:37:27 PM.492] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:37:27 PM.492] LSPD First Response: [TRACE] Charles Anderson (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:37:27 PM.493] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:37:27 PM.493] LSPD First Response: [TRACE] Dave Summers (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:37:27 PM.493] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:37:27 PM.493] LSPD First Response: [TRACE] Codey Fisher (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:37:40 PM.558] LSPD First Response: [TRACE] Started new menu thread MenuBase #12
[9/23/2021 2:37:40 PM.559] LSPD First Response: [TRACE] Started new menu thread MenuBase #13
[9/23/2021 2:37:40 PM.561] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:40 PM.561] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:40 PM.561] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[9/23/2021 2:37:40 PM.566] LSPD First Response: [TRACE] Started new menu thread MenuBase #14
[9/23/2021 2:37:46 PM.581] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:46 PM.581] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:46 PM.581] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[9/23/2021 2:37:46 PM.588] LSPD First Response: [TRACE] Setting player to saspa from last agency
[9/23/2021 2:37:46 PM.603] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[9/23/2021 2:37:46 PM.666] LSPD First Response: [TRACE] Set last player walk style back: Normal
[9/23/2021 2:37:46 PM.670] LSPD First Response: [TRACE] Player went on duty.
[9/23/2021 2:37:46 PM.675] LSPD First Response: Folder is D:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[9/23/2021 2:37:46 PM.675] LSPD First Response: We have 3 callouts registered
[9/23/2021 2:37:46 PM.675] LSPD First Response: CalloutManager initialized
[9/23/2021 2:37:46 PM.676] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[9/23/2021 2:37:46 PM.681] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[9/23/2021 2:37:46 PM.682] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[9/23/2021 2:37:46 PM.685] LSPD First Response: [INFO] Model preloading enabled
[9/23/2021 2:37:46 PM.685] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:37:46 PM.685] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:37:46 PM.685] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:37:46 PM.685] LSPD First Response: [TRACE] Preloading POLICET
[9/23/2021 2:37:46 PM.686] LSPD First Response: [TRACE] Preloading SHERIFF2
[9/23/2021 2:37:46 PM.686] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:37:46 PM.686] LSPD First Response: [TRACE] Preloading POLICE4
[9/23/2021 2:37:46 PM.686] LSPD First Response: [TRACE] Preloading POLICEB
[9/23/2021 2:37:46 PM.686] LSPD First Response: [TRACE] Preloading FBI2
[9/23/2021 2:37:46 PM.686] LSPD First Response: [TRACE] Preloading POLICEOLD1
[9/23/2021 2:37:46 PM.686] LSPD First Response: [TRACE] Preloading POLICEOLD2
[9/23/2021 2:37:46 PM.686] LSPD First Response: [TRACE] Preloading BUZZARD
[9/23/2021 2:37:46 PM.686] LSPD First Response: [TRACE] Preloading POLMAV
[9/23/2021 2:37:46 PM.686] LSPD First Response: [TRACE] Preloading FROGGER2
[9/23/2021 2:37:46 PM.686] LSPD First Response: [TRACE] Preloading AMBULANCE
[9/23/2021 2:37:46 PM.686] LSPD First Response: [TRACE] Preloading FIRETRUK
[9/23/2021 2:37:46 PM.686] LSPD First Response: [TRACE] Preloading asset 1B06D571
[9/23/2021 2:37:46 PM.686] LSPD First Response: [TRACE] Preloading asset 1D073A89
[9/23/2021 2:37:46 PM.686] LSPD First Response: [TRACE] Preloading asset 60EC506
[9/23/2021 2:37:46 PM.686] LSPD First Response: [TRACE] Preloading asset 678B81B1
[9/23/2021 2:37:46 PM.686] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[9/23/2021 2:37:46 PM.686] LSPD First Response: [TRACE] Preloading asset 83BF0278
[9/23/2021 2:37:46 PM.691] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[9/23/2021 2:37:46 PM.691] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[9/23/2021 2:37:46 PM.692] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[9/23/2021 2:37:46 PM.692] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[9/23/2021 2:37:46 PM.703] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[9/23/2021 2:37:46 PM.703] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[9/23/2021 2:37:46 PM.703] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[9/23/2021 2:37:46 PM.703] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[9/23/2021 2:37:46 PM.707] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[9/23/2021 2:37:46 PM.707] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[9/23/2021 2:37:46 PM.708] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[9/23/2021 2:37:46 PM.709] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[9/23/2021 2:37:46 PM.710] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[9/23/2021 2:37:46 PM.710] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[9/23/2021 2:37:46 PM.721] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[9/23/2021 2:37:46 PM.721] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[9/23/2021 2:37:46 PM.721] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[9/23/2021 2:37:46 PM.721] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[9/23/2021 2:37:46 PM.726] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[9/23/2021 2:37:46 PM.734] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[9/23/2021 2:37:46 PM.736] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[9/23/2021 2:37:46 PM.740] LSPD First Response: [TRACE] Has taken study survey: False
[9/23/2021 2:37:46 PM.741] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[9/23/2021 2:37:46 PM.746] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[9/23/2021 2:37:46 PM.748] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[9/23/2021 2:37:46 PM.752] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[9/23/2021 2:37:46 PM.752] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[9/23/2021 2:37:46 PM.753] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[9/23/2021 2:37:46 PM.754] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[9/23/2021 2:37:46 PM.755] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[9/23/2021 2:37:46 PM.756] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[9/23/2021 2:37:46 PM.770] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[9/23/2021 2:37:49 PM.741] LSPD First Response: [TRACE] Set last player walk style back: Normal
[9/23/2021 2:37:51 PM.017] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized
[9/23/2021 2:37:53 PM.009] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:53 PM.009] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:53 PM.009] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[9/23/2021 2:37:53 PM.011] LSPD First Response: [TRACE] Started new menu thread MenuBase #15
[9/23/2021 2:37:53 PM.022] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:53 PM.022] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[9/23/2021 2:37:53 PM.022] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[9/23/2021 2:37:53 PM.054] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[9/23/2021 2:37:53 PM.054] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[9/23/2021 2:37:53 PM.054] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[9/23/2021 2:37:53 PM.054] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[9/23/2021 2:37:53 PM.054] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[9/23/2021 2:37:53 PM.054] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[9/23/2021 2:37:53 PM.057] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[9/23/2021 2:37:53 PM.057] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[9/23/2021 2:37:53 PM.057] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[9/23/2021 2:37:53 PM.057] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[9/23/2021 2:37:53 PM.057] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[9/23/2021 2:37:53 PM.057] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[9/23/2021 2:37:53 PM.060] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[9/23/2021 2:37:53 PM.060] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[9/23/2021 2:37:53 PM.060] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[9/23/2021 2:37:53 PM.061] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[9/23/2021 2:37:53 PM.061] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[9/23/2021 2:37:53 PM.061] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[9/23/2021 2:37:53 PM.061] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[9/23/2021 2:37:53 PM.061] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[9/23/2021 2:37:53 PM.061] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[9/23/2021 2:37:53 PM.061] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[9/23/2021 2:37:53 PM.061] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[9/23/2021 2:37:53 PM.062] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[9/23/2021 2:37:53 PM.085] LSPD First Response: [TRACE] Cleared PD
[9/23/2021 2:37:53 PM.195] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:37:53 PM.198] LSPD First Response: [TRACE] Rafael Edward (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:37:53 PM.198] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:37:53 PM.198] LSPD First Response: [TRACE] Dixie Normas (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:37:56 PM.466] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:37:56 PM.466] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:37:56 PM.481] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:37:56 PM.481] LSPD First Response: [TRACE] Created police at X:310.3828 Y:-950.6021 Z:30.00203
[9/23/2021 2:37:56 PM.488] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:37:56 PM.491] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:37:56 PM.499] LSPD First Response: [TRACE] Johnny Bringel (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:37:56 PM.507] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:37:56 PM.510] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:37:56 PM.513] LSPD First Response: [TRACE] Max Green (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:37:56 PM.521] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[9/23/2021 2:38:00 PM.177] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[9/23/2021 2:38:00 PM.177] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[9/23/2021 2:38:00 PM.177] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[9/23/2021 2:38:00 PM.178] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[9/23/2021 2:38:00 PM.178] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[9/23/2021 2:38:00 PM.179] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[9/23/2021 2:38:00 PM.179] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[9/23/2021 2:38:00 PM.184] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[9/23/2021 2:38:00 PM.189] LSPD First Response: [TRACE] Populated PD
[9/23/2021 2:38:00 PM.746] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:38:00 PM.746] LSPD First Response: [TRACE] Rachel Evensis (S_F_Y_COP_01) was set as a cop
[9/23/2021 2:38:00 PM.747] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:38:00 PM.747] LSPD First Response: [TRACE] Conejo Cordova (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:38:00 PM.747] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:38:00 PM.747] LSPD First Response: [TRACE] Eric Holder (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:38:00 PM.747] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:38:00 PM.747] LSPD First Response: [TRACE] Lee Everett (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:38:00 PM.747] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:38:00 PM.747] LSPD First Response: [TRACE] Kate Clegg (S_F_Y_COP_01) was set as a cop
[9/23/2021 2:38:00 PM.747] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:38:00 PM.747] LSPD First Response: [TRACE] Johnny Russel (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:38:00 PM.747] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:38:00 PM.747] LSPD First Response: [TRACE] Daemon Miles (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:38:00 PM.747] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:38:00 PM.748] LSPD First Response: [TRACE] Pete Malloy (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:38:00 PM.748] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:38:00 PM.748] LSPD First Response: [TRACE] Kendrick Lamar (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:38:00 PM.748] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:38:00 PM.749] LSPD First Response: [TRACE] George Shock (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:38:00 PM.749] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:38:00 PM.749] LSPD First Response: [TRACE] Brian Garcia (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:38:01 PM.459] LSPD First Response: [TRACE] Released 0 entities from MenuBase #15 Content Manager
[9/23/2021 2:38:01 PM.459] LSPD First Response: [TRACE] Instance cleaned (MenuBase #15)
[9/23/2021 2:38:01 PM.460] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager
[9/23/2021 2:38:01 PM.460] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12)
[9/23/2021 2:38:01 PM.460] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager
[9/23/2021 2:38:01 PM.460] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13)
[9/23/2021 2:38:01 PM.460] LSPD First Response: [TRACE] Released 0 entities from MenuBase #14 Content Manager
[9/23/2021 2:38:01 PM.460] LSPD First Response: [TRACE] Instance cleaned (MenuBase #14)
[9/23/2021 2:38:01 PM.461] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[9/23/2021 2:38:01 PM.461] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[9/23/2021 2:38:01 PM.462] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:38:01 PM.465] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[9/23/2021 2:38:01 PM.468] LSPD First Response: [TRACE] Billy Mcdonell (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:38:01 PM.468] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[9/23/2021 2:38:01 PM.471] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:38:01 PM.474] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[9/23/2021 2:38:01 PM.475] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 2:38:01 PM.475] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 2:38:01 PM.478] LSPD First Response: [TRACE] Eric Wright (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:38:01 PM.478] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[9/23/2021 2:38:02 PM.446] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager
[9/23/2021 2:38:02 PM.446] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1)
[9/23/2021 2:38:02 PM.456] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down
[9/23/2021 2:38:09 PM.092] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
[9/23/2021 2:38:09 PM.092] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
[9/23/2021 2:38:09 PM.092] LSPD First Response: [TRACE] Thread Marker #6 has been shut down
[9/23/2021 2:38:11 PM.875] LSPD First Response: [TRACE] Cleared PD
[9/23/2021 2:38:31 PM.614] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:38:31 PM.614] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:38:31 PM.632] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:38:31 PM.632] LSPD First Response: [TRACE] Created police at X:91.19337 Y:-591.9124 Z:44.82967
[9/23/2021 2:38:31 PM.641] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:38:31 PM.644] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:38:31 PM.647] LSPD First Response: [TRACE] Jeremy Norton (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:38:31 PM.658] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:38:31 PM.661] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:38:31 PM.664] LSPD First Response: [TRACE] James Marsh (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:38:31 PM.674] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[9/23/2021 2:38:33 PM.389] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[9/23/2021 2:38:33 PM.390] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[9/23/2021 2:38:33 PM.390] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[9/23/2021 2:38:33 PM.390] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[9/23/2021 2:38:33 PM.398] LSPD First Response: [TRACE] Ped Billy Mcdonell has become idle again
[9/23/2021 2:38:33 PM.398] LSPD First Response: [TRACE] Ped Eric Wright has become idle again
[9/23/2021 2:38:56 PM.651] LSPD First Response: [TRACE] Preloading POLICEB
[9/23/2021 2:38:56 PM.651] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[9/23/2021 2:38:56 PM.671] LSPD First Response: [TRACE] Preloading POLICEB
[9/23/2021 2:38:56 PM.720] LSPD First Response: [TRACE] Created policeb at X:20.14764 Y:-531.7122 Z:34.82745
[9/23/2021 2:38:56 PM.730] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[9/23/2021 2:38:56 PM.731] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:38:56 PM.732] LSPD First Response: [TRACE] Benjamin Drutman (S_M_Y_HWAYCOP_01) was set as a cop
[9/23/2021 2:38:56 PM.741] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[9/23/2021 2:39:00 PM.404] LSPD First Response: [TRACE] It has been 73 seconds since the last callout
[9/23/2021 2:39:00 PM.407] LSPD First Response: Creating ISKhwfZMoiKhcnkNYAuSJCihsMRN from ISKhwfZMoiKhcnkNYAuSJCihsMRN, LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null
[9/23/2021 2:39:00 PM.438] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_VITUS_BLVD
[9/23/2021 2:39:00 PM.438] LSPD First Response: [TRACE] Preloading BOBCATXL
[9/23/2021 2:39:00 PM.439] LSPD First Response: [TRACE] Callout created: Pursuit #1
[9/23/2021 2:39:01 PM.651] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:39:01 PM.651] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:39:01 PM.669] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:39:01 PM.669] LSPD First Response: [TRACE] Created police at X:-359.132 Y:-380.1136 Z:31.55832
[9/23/2021 2:39:01 PM.677] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:39:01 PM.680] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:39:01 PM.681] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 2:39:01 PM.681] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 2:39:01 PM.683] LSPD First Response: [TRACE] Dillion Silverfish (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:39:01 PM.693] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:39:01 PM.700] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:39:01 PM.701] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 2:39:01 PM.701] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 2:39:01 PM.704] LSPD First Response: [TRACE] Johnny Drake (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:39:01 PM.714] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[9/23/2021 2:39:04 PM.086] LSPD First Response: [TRACE] Cleaning UI
[9/23/2021 2:39:04 PM.089] LSPD First Response: [TRACE] Created new chase
[9/23/2021 2:39:04 PM.150] LSPD First Response: [TRACE] Assigned ped to Pursuit #1 (GameplayMandatory)
[9/23/2021 2:39:04 PM.166] LSPD First Response: [TRACE] Suspect added to chase
[9/23/2021 2:39:04 PM.170] LSPD First Response: [TRACE] Pursuit menu was reset.
[9/23/2021 2:39:04 PM.181] LSPD First Response: [TRACE] Starting chase
[9/23/2021 2:39:04 PM.199] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[9/23/2021 2:39:04 PM.199] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:39:04 PM.220] LSPD First Response: [TRACE] Cop Dillion Silverfish reassigned to Craig Jenkings
[9/23/2021 2:39:04 PM.223] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:39:04 PM.223] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[9/23/2021 2:39:04 PM.223] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:39:04 PM.224] LSPD First Response: [TRACE] Cop Johnny Drake reassigned to Craig Jenkings
[9/23/2021 2:39:04 PM.224] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:39:04 PM.225] LSPD First Response: [TRACE] Dillion Silverfish now monitoring Craig Jenkings
[9/23/2021 2:39:04 PM.225] LSPD First Response: [TRACE] Johnny Drake now monitoring Craig Jenkings
[9/23/2021 2:39:04 PM.225] LSPD First Response: [TRACE] Player now monitoring Craig Jenkings
[9/23/2021 2:39:04 PM.301] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 2:39:04 PM.349] LSPD First Response: [TRACE] Assigned ped to Pursuit #1 (GameplayMandatory)
[9/23/2021 2:39:04 PM.349] LSPD First Response: [TRACE] Suspect added to chase
[9/23/2021 2:39:04 PM.351] LSPD First Response: EndCurrentCallout: Finishing...
[9/23/2021 2:39:04 PM.352] LSPD First Response: [TRACE] Cleaning UI
[9/23/2021 2:39:04 PM.352] LSPD First Response: [TRACE] Removing ped from Pursuit #1 (GameplayMandatory)
[9/23/2021 2:39:04 PM.352] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect.
[9/23/2021 2:39:04 PM.352] LSPD First Response: [TRACE] Robbery lost control over ped
[9/23/2021 2:39:04 PM.356] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[9/23/2021 2:39:04 PM.356] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[9/23/2021 2:39:04 PM.358] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[9/23/2021 2:39:04 PM.358] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:39:04 PM.359] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:39:04 PM.360] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:39:04 PM.361] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:39:04 PM.361] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:39:04 PM.361] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:39:04 PM.361] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:39:04 PM.361] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:39:04 PM.361] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:39:04 PM.362] LSPD First Response: [TRACE] Suspect freed
[9/23/2021 2:39:04 PM.362] LSPD First Response: [TRACE] Removing ped from Pursuit #1 (GameplayMandatory)
[9/23/2021 2:39:04 PM.362] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect.
[9/23/2021 2:39:04 PM.362] LSPD First Response: [TRACE] Robbery lost control over ped
[9/23/2021 2:39:04 PM.362] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[9/23/2021 2:39:04 PM.362] LSPD First Response: [TRACE] Suspect freed
[9/23/2021 2:39:04 PM.362] LSPD First Response: [TRACE] Released 1 entities from Pursuit #1 Content Manager
[9/23/2021 2:39:04 PM.362] LSPD First Response: [TRACE] Instance cleaned (Pursuit #1)
[9/23/2021 2:39:04 PM.373] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[9/23/2021 2:39:04 PM.376] LSPD First Response: [TRACE] Ending chase
[9/23/2021 2:39:04 PM.376] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[9/23/2021 2:39:04 PM.376] LSPD First Response: [TRACE] Freeing cop: Dillion Silverfish
[9/23/2021 2:39:04 PM.376] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:39:04 PM.376] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[9/23/2021 2:39:04 PM.376] LSPD First Response: [TRACE] Freeing cop: Johnny Drake
[9/23/2021 2:39:04 PM.376] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:39:04 PM.377] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager
[9/23/2021 2:39:04 PM.377] LSPD First Response: [TRACE] Instance cleaned (Chase #1)
[9/23/2021 2:39:04 PM.378] LSPD First Response: [TRACE] Ped Dillion Silverfish has become idle again
[9/23/2021 2:39:04 PM.378] LSPD First Response: [TRACE] Ped Bryan Rodricaz has become idle again
[9/23/2021 2:39:04 PM.378] LSPD First Response: [TRACE] Ped Craig Jenkings has become idle again
[9/23/2021 2:39:04 PM.378] LSPD First Response: [TRACE] Ped Johnny Drake has become idle again
[9/23/2021 2:39:05 PM.754] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:39:05 PM.754] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:39:05 PM.757] LSPD First Response: [TRACE] Using new link spawn
[9/23/2021 2:39:05 PM.773] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:39:05 PM.773] LSPD First Response: [TRACE] Created police2 at X:-264 Y:-311.75 Z:29.21875
[9/23/2021 2:39:05 PM.774] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:39:05 PM.777] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 2:39:05 PM.781] LSPD First Response: [TRACE] Carlos Jackson (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:39:05 PM.782] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:39:05 PM.785] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 2:39:05 PM.811] LSPD First Response: [TRACE] Cached 1330 decorators for index 4
[9/23/2021 2:39:05 PM.812] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 2:39:05 PM.812] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 2:39:05 PM.814] LSPD First Response: [TRACE] Kate Diamond (MP_F_FREEMODE_01) was set as a cop
[9/23/2021 2:39:05 PM.842] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[9/23/2021 2:39:05 PM.845] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[9/23/2021 2:39:10 PM.245] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[9/23/2021 2:39:11 PM.485] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[9/23/2021 2:39:11 PM.486] LSPD First Response: [TRACE] Set current state to: GoToCaller
[9/23/2021 2:39:11 PM.486] LSPD First Response: [TRACE] Use caller position: True
[9/23/2021 2:39:12 PM.751] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[9/23/2021 2:39:12 PM.751] LSPD First Response: [TRACE] Set current state to: GoToCaller
[9/23/2021 2:39:12 PM.751] LSPD First Response: [TRACE] Use caller position: True
[9/23/2021 2:39:19 PM.409] LSPD First Response: [TRACE] Contacting caller
[9/23/2021 2:39:20 PM.401] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[9/23/2021 2:39:21 PM.244] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[9/23/2021 2:39:21 PM.244] LSPD First Response: [TRACE] Set current state to: Investigate
[9/23/2021 2:39:22 PM.447] LSPD First Response: [TRACE] A new world event should be started
[9/23/2021 2:39:22 PM.448] LSPD First Response: [TRACE] Starting world event RunLights
[9/23/2021 2:39:22 PM.448] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[9/23/2021 2:39:22 PM.453] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient)
[9/23/2021 2:39:22 PM.994] LSPD First Response: [TRACE] Set current state to: Investigate
[9/23/2021 2:39:32 PM.393] LSPD First Response: [TRACE] Craig Jenkings killed by Tommy Winchester
[9/23/2021 2:39:32 PM.393] LSPD First Response: [TRACE] Craig Jenkings (A_M_Y_METHHEAD_01) was damaged.
[9/23/2021 2:39:32 PM.411] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Head. Could see player: True
[9/23/2021 2:39:32 PM.411] LSPD First Response: [TRACE] Damage killed ped
[9/23/2021 2:39:32 PM.714] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient)
[9/23/2021 2:39:32 PM.857] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient)
[9/23/2021 2:39:34 PM.104] LSPD First Response: [TRACE] Bryan Rodricaz killed by Tommy Winchester
[9/23/2021 2:39:34 PM.104] LSPD First Response: [TRACE] Bryan Rodricaz (A_M_Y_SOUCENT_02) was damaged.
[9/23/2021 2:39:34 PM.105] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Head. Could see player: True
[9/23/2021 2:39:34 PM.105] LSPD First Response: [TRACE] Damage killed ped
[9/23/2021 2:39:43 PM.836] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient)
[9/23/2021 2:39:43 PM.836] LSPD First Response: [TRACE] Aborting FleeScene: Ped released
[9/23/2021 2:39:43 PM.837] LSPD First Response: [TRACE] Ped Evlyn Parks has become idle again
[9/23/2021 2:39:45 PM.292] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient)
[9/23/2021 2:39:45 PM.292] LSPD First Response: [TRACE] Aborting FleeScene: Ped released
[9/23/2021 2:39:45 PM.292] LSPD First Response: [TRACE] Ped Cedric Tosa has become idle again
[9/23/2021 2:39:53 PM.575] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed
[9/23/2021 2:39:53 PM.575] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient)
[9/23/2021 2:39:53 PM.576] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[9/23/2021 2:39:53 PM.576] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[9/23/2021 2:39:53 PM.576] LSPD First Response: [TRACE] World event RunLights #1 has ended
[9/23/2021 2:39:53 PM.586] LSPD First Response: [TRACE] Ped Kyle Myers has become idle again
[9/23/2021 2:39:53 PM.807] LSPD First Response: [TRACE] Dave Summers (A_M_M_BEVHILLS_01) was damaged.
[9/23/2021 2:39:55 PM.689] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[9/23/2021 2:39:55 PM.689] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[9/23/2021 2:39:55 PM.690] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[9/23/2021 2:39:55 PM.690] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[9/23/2021 2:39:57 PM.705] LSPD First Response: [TRACE] Go to vehicle -1
[9/23/2021 2:39:57 PM.706] LSPD First Response: [TRACE] Go to vehicle 0
[9/23/2021 2:39:58 PM.706] LSPD First Response: [TRACE] Enter vehicle: -1
[9/23/2021 2:40:01 PM.720] LSPD First Response: [TRACE] Enter vehicle: 0
[9/23/2021 2:40:02 PM.020] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[9/23/2021 2:40:02 PM.021] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized
[9/23/2021 2:40:02 PM.180] LSPD First Response: [TRACE] Preloading POLICEB
[9/23/2021 2:40:02 PM.180] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[9/23/2021 2:40:02 PM.200] LSPD First Response: [TRACE] Preloading POLICEB
[9/23/2021 2:40:02 PM.200] LSPD First Response: [TRACE] Created policeb at X:242.6248 Y:-202.4662 Z:55.32456
[9/23/2021 2:40:02 PM.200] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[9/23/2021 2:40:10 PM.772] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[9/23/2021 2:40:10 PM.773] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:40:12 PM.187] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:40:12 PM.187] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:40:12 PM.208] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:40:12 PM.209] LSPD First Response: [TRACE] Created police3 at X:-46.68029 Y:-106.8144 Z:58.59164
[9/23/2021 2:40:12 PM.219] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:40:12 PM.222] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:40:12 PM.225] LSPD First Response: [TRACE] Dillan Blackett (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:40:12 PM.237] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:40:12 PM.240] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:40:12 PM.243] LSPD First Response: [TRACE] Michael De (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:40:12 PM.255] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[9/23/2021 2:40:12 PM.780] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[9/23/2021 2:40:12 PM.780] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:40:12 PM.803] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[9/23/2021 2:40:12 PM.804] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[9/23/2021 2:40:12 PM.804] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[9/23/2021 2:40:12 PM.804] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:40:12 PM.806] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[9/23/2021 2:40:12 PM.806] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[9/23/2021 2:40:12 PM.807] LSPD First Response: [TRACE] Ped Kate Diamond has become idle again
[9/23/2021 2:40:14 PM.381] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[9/23/2021 2:40:14 PM.381] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[9/23/2021 2:40:14 PM.381] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[9/23/2021 2:40:14 PM.381] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:40:14 PM.381] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[9/23/2021 2:40:14 PM.381] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[9/23/2021 2:40:14 PM.382] LSPD First Response: [TRACE] Ped Carlos Jackson has become idle again
[9/23/2021 2:40:16 PM.774] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:40:16 PM.774] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:40:38 PM.665] LSPD First Response: [TRACE] A new world event should be started
[9/23/2021 2:40:38 PM.665] LSPD First Response: [TRACE] Starting world event RunLights
[9/23/2021 2:40:38 PM.665] LSPD First Response: [TRACE] Setting up world event: RunLights #2
[9/23/2021 2:40:38 PM.669] LSPD First Response: [TRACE] Assigned ped to RunLights #2 (Ambient)
[9/23/2021 2:40:38 PM.759] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Suspect out of range and not on screen
[9/23/2021 2:40:38 PM.760] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[9/23/2021 2:40:38 PM.761] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager
[9/23/2021 2:40:38 PM.761] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1)
[9/23/2021 2:40:38 PM.770] LSPD First Response: [TRACE] Ped Brian Aherne has become idle again
[9/23/2021 2:40:38 PM.772] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down
[9/23/2021 2:40:50 PM.804] LSPD First Response: [TRACE] It has been 105 seconds since the last callout
[9/23/2021 2:40:50 PM.804] LSPD First Response: Creating XFZJSmPfojxvuxmhiZxGeyFOOywe from XFZJSmPfojxvuxmhiZxGeyFOOywe, LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null
[9/23/2021 2:40:50 PM.809] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vespucci Suburban, Interior: 169217)
[9/23/2021 2:40:50 PM.809] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Bob Mulet Salon, Interior: 165377)
[9/23/2021 2:40:50 PM.809] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Earl's Mini Mart, Interior: 199169)
[9/23/2021 2:40:50 PM.809] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Harmony 24/7 Market, Interior: 204801)
[9/23/2021 2:40:50 PM.809] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vinewood 24/7 Market, Interior: 139777)
[9/23/2021 2:40:50 PM.809] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Little Seoul RON Station, Interior: 167937)
[9/23/2021 2:40:50 PM.809] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Strawberry 24/7 Market, Interior: 196865)
[9/23/2021 2:40:50 PM.809] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Braddock Pass Gas Station, Interior: 184065)
[9/23/2021 2:40:50 PM.809] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Mirror Park Gas Station, Interior: 155649)
[9/23/2021 2:40:50 PM.812] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01
[9/23/2021 2:40:50 PM.812] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01
[9/23/2021 2:40:50 PM.812] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02
[9/23/2021 2:40:50 PM.913] LSPD First Response: [TRACE] Callout created: Holdup #1
[9/23/2021 2:40:50 PM.914] LSPD First Response: [TRACE] TD: 886 AD: 931.1419 ATD: 911 AS: 33.31963 TN: 27.34124
[9/23/2021 2:40:54 PM.687] LSPD First Response: [TRACE] Cleaning UI
[9/23/2021 2:40:54 PM.765] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory)
[9/23/2021 2:40:54 PM.765] LSPD First Response: [TRACE] Created g_m_y_pologoon_01
[9/23/2021 2:40:54 PM.823] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory)
[9/23/2021 2:40:54 PM.823] LSPD First Response: [TRACE] Created ig_jewelass
[9/23/2021 2:40:54 PM.880] LSPD First Response: [TRACE] TD: 893 AD: 926.294 ATD: 895 AS: 34.35018 TN: 26.05518
[9/23/2021 2:40:54 PM.881] LSPD First Response: [TRACE] User accepted callout
[9/23/2021 2:40:57 PM.241] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:40:57 PM.241] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:40:57 PM.262] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:40:57 PM.262] LSPD First Response: [TRACE] Created police3 at X:39.57589 Y:-256.456 Z:48.5065
[9/23/2021 2:40:57 PM.272] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:40:57 PM.275] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:40:57 PM.276] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 2:40:57 PM.276] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 2:40:57 PM.279] LSPD First Response: [TRACE] Andrey Dobre (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:40:57 PM.291] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:40:57 PM.294] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:40:57 PM.295] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 2:40:57 PM.295] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 2:40:57 PM.297] LSPD First Response: [TRACE] Daniel Collin (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:40:57 PM.310] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[9/23/2021 2:41:05 PM.932] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:41:05 PM.932] LSPD First Response: [TRACE] Created police2 at X:-584.9279 Y:-156.5866 Z:38.31198
[9/23/2021 2:41:05 PM.932] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station
[9/23/2021 2:41:05 PM.933] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:41:05 PM.933] LSPD First Response: [TRACE] Created police3 at X:-568.3508 Y:-166.3393 Z:38.54008
[9/23/2021 2:41:05 PM.933] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station
[9/23/2021 2:41:05 PM.934] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:41:05 PM.937] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[9/23/2021 2:41:05 PM.941] LSPD First Response: [TRACE] Tina Venito (MP_F_FREEMODE_01) was set as a cop
[9/23/2021 2:41:05 PM.941] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[9/23/2021 2:41:05 PM.941] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:41:05 PM.944] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[9/23/2021 2:41:05 PM.947] LSPD First Response: [TRACE] Garry Vogerton (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:41:05 PM.947] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[9/23/2021 2:41:05 PM.948] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:41:05 PM.951] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[9/23/2021 2:41:05 PM.956] LSPD First Response: [TRACE] Yasmine Beauchamps (MP_F_FREEMODE_01) was set as a cop
[9/23/2021 2:41:05 PM.956] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[9/23/2021 2:41:07 PM.251] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:41:07 PM.251] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:41:07 PM.271] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:41:07 PM.271] LSPD First Response: [TRACE] Created police3 at X:-485.2993 Y:9.333575 Z:46.54894
[9/23/2021 2:41:07 PM.271] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[9/23/2021 2:41:11 PM.997] LSPD First Response: [TRACE] Thread Marker #7 initialized
[9/23/2021 2:41:12 PM.264] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:41:12 PM.264] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:41:12 PM.285] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:41:12 PM.286] LSPD First Response: [TRACE] Created police at X:-447.9987 Y:7.022041 Z:46.9823
[9/23/2021 2:41:12 PM.299] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:41:12 PM.302] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:41:12 PM.306] LSPD First Response: [TRACE] Ithi Coopz (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:41:12 PM.317] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:41:12 PM.320] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:41:12 PM.324] LSPD First Response: [TRACE] Jeff Macniel (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:41:12 PM.337] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[9/23/2021 2:41:16 PM.870] LSPD First Response: [TRACE] World event RunLights #2 reports that it can be freed
[9/23/2021 2:41:16 PM.870] LSPD First Response: [TRACE] Removing ped from RunLights #2 (Ambient)
[9/23/2021 2:41:16 PM.870] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager
[9/23/2021 2:41:16 PM.870] LSPD First Response: [TRACE] Instance cleaned (RunLights #2)
[9/23/2021 2:41:16 PM.870] LSPD First Response: [TRACE] World event RunLights #2 has ended
[9/23/2021 2:41:17 PM.935] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager
[9/23/2021 2:41:17 PM.935] LSPD First Response: [TRACE] Instance cleaned (Marker #7)
[9/23/2021 2:41:17 PM.936] LSPD First Response: [TRACE] Thread Marker #7 has been shut down
[9/23/2021 2:41:18 PM.991] LSPD First Response: [TRACE] Starting holdup action sequence
[9/23/2021 2:41:20 PM.721] LSPD First Response: [TRACE] A new world event should be started
[9/23/2021 2:41:20 PM.721] LSPD First Response: [TRACE] Starting world event RunLights
[9/23/2021 2:41:20 PM.721] LSPD First Response: [TRACE] Setting up world event: RunLights #3
[9/23/2021 2:41:20 PM.725] LSPD First Response: [TRACE] Assigned ped to RunLights #3 (Ambient)
[9/23/2021 2:41:22 PM.006] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:22 PM.007] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:23 PM.011] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:23 PM.011] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:24 PM.015] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:24 PM.015] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:25 PM.019] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:25 PM.019] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:26 PM.020] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:26 PM.021] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:27 PM.024] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:27 PM.024] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:28 PM.032] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:28 PM.032] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:29 PM.034] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:29 PM.035] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:30 PM.038] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:30 PM.038] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:31 PM.040] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:31 PM.041] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:32 PM.044] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:32 PM.044] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:33 PM.052] LSPD First Response: [TRACE] Created new chase
[9/23/2021 2:41:33 PM.052] LSPD First Response: [TRACE] Suspect added to chase
[9/23/2021 2:41:33 PM.052] LSPD First Response: [TRACE] Transfering control from Holdup #1 (GameplayMandatory) to Chase #2
[9/23/2021 2:41:33 PM.052] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory)
[9/23/2021 2:41:33 PM.053] LSPD First Response: [WARN] Holdup script lost control over: g_m_y_pologoon_01
[9/23/2021 2:41:33 PM.053] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[9/23/2021 2:41:33 PM.053] LSPD First Response: [TRACE] Chase #2 received control over ped
[9/23/2021 2:41:33 PM.062] LSPD First Response: [TRACE] Starting chase
[9/23/2021 2:41:33 PM.066] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:33 PM.066] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:33 PM.127] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[9/23/2021 2:41:33 PM.127] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[9/23/2021 2:41:33 PM.127] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg )
[9/23/2021 2:41:33 PM.127] at DbuESXVoldxREUKKeXJaZqwhfxDw.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 848
[9/23/2021 2:41:33 PM.128] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[9/23/2021 2:41:33 PM.128] at JUhuHCUhZwBYydzBLBybAMwluXtPA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[9/23/2021 2:41:33 PM.128] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg )
[9/23/2021 2:41:33 PM.128] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772
[9/23/2021 2:41:33 PM.151] LSPD First Response: [TRACE] Player now monitoring Jacky Coolers
[9/23/2021 2:41:33 PM.152] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:41:34 PM.068] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:34 PM.068] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:34 PM.156] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:41:35 PM.075] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:35 PM.076] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:35 PM.162] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:41:35 PM.163] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:41:36 PM.082] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:36 PM.082] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:37 PM.089] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:37 PM.089] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:38 PM.092] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:38 PM.092] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:39 PM.093] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:39 PM.094] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:40 PM.095] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:40 PM.095] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:40 PM.380] LSPD First Response: [INFO] Crime Reported: Jacky Coolers (G_M_Y_POLOGOON_01) was reported by Tommy Winchester (MP_M_FREEMODE_01) for PC 148 (FleeingPlayerExistingChase)
[9/23/2021 2:41:40 PM.380] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MAD_WAYNE_THUNDER_DR
[9/23/2021 2:41:40 PM.381] LSPD First Response: [TRACE] Chase called in
[9/23/2021 2:41:40 PM.384] LSPD First Response: [TRACE] Pursuit menu was reset.
[9/23/2021 2:41:41 PM.098] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:41 PM.098] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:42 PM.105] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:42 PM.105] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:43 PM.113] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:43 PM.114] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:44 PM.118] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:44 PM.118] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:45 PM.124] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:45 PM.124] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:46 PM.135] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:46 PM.135] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:47 PM.135] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:47 PM.136] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:48 PM.137] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:48 PM.137] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:49 PM.053] LSPD First Response: [TRACE] Aborting CarryBag: In vehicle, combat, water, etc.
[9/23/2021 2:41:49 PM.138] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:49 PM.138] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:49 PM.229] LSPD First Response: [TRACE] Jacky Coolers (G_M_Y_POLOGOON_01) was damaged.
[9/23/2021 2:41:50 PM.149] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:50 PM.149] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:51 PM.609] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:51 PM.610] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:52 PM.614] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:52 PM.614] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:53 PM.617] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:53 PM.617] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:54 PM.620] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:54 PM.620] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:55 PM.630] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:55 PM.631] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:56 PM.640] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:56 PM.640] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:57 PM.645] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:57 PM.645] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:57 PM.821] LSPD First Response: [TRACE] Jacky Coolers (G_M_Y_POLOGOON_01) was damaged.
[9/23/2021 2:41:57 PM.822] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at Spine1. Could see player: False
[9/23/2021 2:41:58 PM.646] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:58 PM.646] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:59 PM.656] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:41:59 PM.656] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:41:59 PM.798] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:41:59 PM.798] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:41:59 PM.799] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_UNITS:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_ROCKFORD_HILLS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[9/23/2021 2:41:59 PM.799] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False
[9/23/2021 2:41:59 PM.965] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:41:59 PM.965] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:42:00 PM.546] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[9/23/2021 2:42:00 PM.549] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_UNITS from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_UNITS_05.wav, looped: False
[9/23/2021 2:42:00 PM.663] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:00 PM.663] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:01 PM.297] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_04.wav, looped: False
[9/23/2021 2:42:01 PM.672] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:01 PM.672] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:01 PM.856] LSPD First Response: [TRACE] Jacky Coolers (G_M_Y_POLOGOON_01) was damaged.
[9/23/2021 2:42:01 PM.857] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at LeftFoot. Could see player: False
[9/23/2021 2:42:02 PM.205] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_03.wav, looped: False
[9/23/2021 2:42:02 PM.680] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:02 PM.680] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:02 PM.770] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:42:03 PM.256] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_ROCKFORD_HILLS from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_ROCKFORD_HILLS_01.wav, looped: False
[9/23/2021 2:42:03 PM.689] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:03 PM.689] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:04 PM.265] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[9/23/2021 2:42:04 PM.692] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:04 PM.692] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:04 PM.705] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_01.wav, looped: False
[9/23/2021 2:42:05 PM.015] LSPD First Response: [TRACE] Using new pursuit spawn
[9/23/2021 2:42:05 PM.019] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:42:05 PM.020] LSPD First Response: [TRACE] Created police at X:-669.25 Y:-367.25 Z:33.625
[9/23/2021 2:42:05 PM.020] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:42:05 PM.023] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 2:42:05 PM.026] LSPD First Response: [TRACE] Chris Morgan (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:42:05 PM.026] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:42:05 PM.029] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 2:42:05 PM.032] LSPD First Response: [TRACE] Leo Kray (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:42:05 PM.042] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[9/23/2021 2:42:05 PM.042] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:42:05 PM.042] LSPD First Response: [TRACE] Cop Leo Kray reassigned to Jacky Coolers
[9/23/2021 2:42:05 PM.042] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:42:05 PM.042] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 2:42:05 PM.042] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[9/23/2021 2:42:05 PM.042] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:42:05 PM.043] LSPD First Response: [TRACE] Cop Chris Morgan reassigned to Jacky Coolers
[9/23/2021 2:42:05 PM.043] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:42:05 PM.043] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 2:42:05 PM.067] LSPD First Response: [TRACE] Leo Kray now monitoring Jacky Coolers
[9/23/2021 2:42:05 PM.067] LSPD First Response: [TRACE] Chris Morgan now monitoring Jacky Coolers
[9/23/2021 2:42:05 PM.205] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False
[9/23/2021 2:42:05 PM.320] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[9/23/2021 2:42:05 PM.320] at ComucVraCojjobdmVPYpGMwAntnXB.zwAFzeTIjzFDvIkgIyzbtyuOAuxm() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1627
[9/23/2021 2:42:05 PM.320] at giNctOrqywdGQTiDoMFRROcClxFg.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg )
[9/23/2021 2:42:05 PM.700] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:05 PM.700] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:06 PM.015] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:42:06 PM.015] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:06 PM.061] LSPD First Response: [TRACE] Using new pursuit spawn
[9/23/2021 2:42:06 PM.062] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:42:06 PM.062] LSPD First Response: [TRACE] Created police3 at X:-876 Y:-390.5 Z:38.1875
[9/23/2021 2:42:06 PM.062] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:42:06 PM.065] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 2:42:06 PM.069] LSPD First Response: [TRACE] Creek Ufon (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:42:06 PM.069] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_mini_02
[9/23/2021 2:42:06 PM.070] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:42:06 PM.072] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 2:42:06 PM.075] LSPD First Response: [TRACE] John Williams (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:42:06 PM.078] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[9/23/2021 2:42:06 PM.078] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:42:06 PM.078] LSPD First Response: [TRACE] Cop John Williams reassigned to Jacky Coolers
[9/23/2021 2:42:06 PM.078] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:42:06 PM.079] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 2:42:06 PM.079] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[9/23/2021 2:42:06 PM.079] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:42:06 PM.079] LSPD First Response: [TRACE] Cop Creek Ufon reassigned to Jacky Coolers
[9/23/2021 2:42:06 PM.079] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:42:06 PM.079] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 2:42:06 PM.119] LSPD First Response: [TRACE] John Williams now monitoring Jacky Coolers
[9/23/2021 2:42:06 PM.119] LSPD First Response: [TRACE] Creek Ufon now monitoring Jacky Coolers
[9/23/2021 2:42:06 PM.701] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:06 PM.701] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:06 PM.736] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False
[9/23/2021 2:42:07 PM.054] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:42:07 PM.055] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:07 PM.710] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:07 PM.710] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:07 PM.787] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:42:07 PM.787] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:42:08 PM.043] LSPD First Response: [TRACE] Chris Morgan (MP_M_FREEMODE_01) entered combat with target: Jacky Coolers (G_M_Y_POLOGOON_01)
[9/23/2021 2:42:08 PM.107] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:42:08 PM.107] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:08 PM.547] LSPD First Response: [TRACE] Leo Kray (MP_M_FREEMODE_01) entered combat with target: Jacky Coolers (G_M_Y_POLOGOON_01)
[9/23/2021 2:42:08 PM.582] LSPD First Response: [TRACE] Creek Ufon (MP_M_FREEMODE_01) entered combat with target: Jacky Coolers (G_M_Y_POLOGOON_01)
[9/23/2021 2:42:08 PM.718] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:08 PM.718] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:08 PM.790] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:42:09 PM.093] LSPD First Response: [TRACE] John Williams (MP_M_FREEMODE_01) entered combat with target: Jacky Coolers (G_M_Y_POLOGOON_01)
[9/23/2021 2:42:09 PM.167] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:42:09 PM.167] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:09 PM.550] LSPD First Response: [TRACE] Leo Kray (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:42:09 PM.586] LSPD First Response: [TRACE] Creek Ufon (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:42:09 PM.726] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:09 PM.726] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:09 PM.794] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:42:09 PM.794] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:42:10 PM.050] LSPD First Response: [TRACE] Chris Morgan (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:42:10 PM.208] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:42:10 PM.208] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:10 PM.599] LSPD First Response: [TRACE] John Williams (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:42:10 PM.730] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:10 PM.730] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:10 PM.797] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:42:11 PM.267] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:42:11 PM.267] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:11 PM.730] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:11 PM.730] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:12 PM.307] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:42:12 PM.307] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:12 PM.621] LSPD First Response: [TRACE] Creek Ufon (MP_M_FREEMODE_01) entered combat with target: Jacky Coolers (G_M_Y_POLOGOON_01)
[9/23/2021 2:42:12 PM.734] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:12 PM.734] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:13 PM.067] LSPD First Response: [TRACE] Chris Morgan (MP_M_FREEMODE_01) entered combat with target: Jacky Coolers (G_M_Y_POLOGOON_01)
[9/23/2021 2:42:13 PM.128] LSPD First Response: [TRACE] John Williams (MP_M_FREEMODE_01) entered combat with target: Jacky Coolers (G_M_Y_POLOGOON_01)
[9/23/2021 2:42:13 PM.349] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:42:13 PM.349] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:13 PM.736] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:13 PM.736] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:14 PM.408] LSPD First Response: [TRACE] Probing 2 cops
[9/23/2021 2:42:14 PM.410] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[9/23/2021 2:42:14 PM.410] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:42:14 PM.642] LSPD First Response: [TRACE] John Williams (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:42:14 PM.739] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:14 PM.739] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:15 PM.444] LSPD First Response: [TRACE] Probing 4 cops
[9/23/2021 2:42:15 PM.444] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[9/23/2021 2:42:15 PM.444] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:42:15 PM.745] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:15 PM.745] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:16 PM.479] LSPD First Response: [TRACE] Probing 4 cops
[9/23/2021 2:42:16 PM.479] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[9/23/2021 2:42:16 PM.479] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:42:16 PM.751] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:16 PM.751] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:16 PM.819] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:42:16 PM.819] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:42:17 PM.518] LSPD First Response: [TRACE] Probing 4 cops
[9/23/2021 2:42:17 PM.518] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[9/23/2021 2:42:17 PM.518] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:42:17 PM.753] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:17 PM.753] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:17 PM.824] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:42:18 PM.570] LSPD First Response: [TRACE] Probing 4 cops
[9/23/2021 2:42:18 PM.570] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[9/23/2021 2:42:18 PM.570] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:42:18 PM.675] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[9/23/2021 2:42:18 PM.675] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[9/23/2021 2:42:18 PM.675] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[9/23/2021 2:42:18 PM.675] LSPD First Response: [TRACE] Cop Yasmine Beauchamps reassigned to Jacky Coolers
[9/23/2021 2:42:18 PM.675] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:42:18 PM.676] LSPD First Response: [TRACE] Yasmine Beauchamps now monitoring Jacky Coolers
[9/23/2021 2:42:18 PM.754] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:18 PM.754] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:18 PM.832] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:42:18 PM.832] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:42:19 PM.098] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[9/23/2021 2:42:19 PM.098] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[9/23/2021 2:42:19 PM.098] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[9/23/2021 2:42:19 PM.099] LSPD First Response: [TRACE] Cop Garry Vogerton reassigned to Jacky Coolers
[9/23/2021 2:42:19 PM.099] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:42:19 PM.099] LSPD First Response: [TRACE] Garry Vogerton now monitoring Jacky Coolers
[9/23/2021 2:42:19 PM.616] LSPD First Response: [TRACE] Probing 4 cops
[9/23/2021 2:42:19 PM.616] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[9/23/2021 2:42:19 PM.616] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:42:19 PM.760] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:19 PM.760] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:20 PM.669] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:20 PM.669] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:20 PM.762] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:20 PM.763] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:20 PM.848] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:42:21 PM.728] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:21 PM.728] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:21 PM.765] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:21 PM.765] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:21 PM.852] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:42:21 PM.852] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:42:22 PM.774] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:22 PM.774] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:22 PM.783] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:22 PM.783] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:22 PM.856] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:42:23 PM.173] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:42:23 PM.174] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_mini_03
[9/23/2021 2:42:23 PM.175] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:42:23 PM.440] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/23/2021 2:42:23 PM.776] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:23 PM.776] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:23 PM.820] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:23 PM.820] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:23 PM.857] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:42:23 PM.858] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:42:24 PM.041] LSPD First Response: [TRACE] Told to go to far position on foot
[9/23/2021 2:42:24 PM.444] LSPD First Response: [TRACE] Told to go to far position on foot
[9/23/2021 2:42:24 PM.787] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:24 PM.788] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:24 PM.869] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:24 PM.870] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:25 PM.212] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:42:25 PM.213] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:42:25 PM.787] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:25 PM.788] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:25 PM.916] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:25 PM.916] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:26 PM.791] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:26 PM.791] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:26 PM.962] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:26 PM.962] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:27 PM.190] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:42:27 PM.190] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:42:27 PM.801] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:27 PM.802] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:28 PM.024] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:28 PM.024] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:28 PM.228] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:42:28 PM.229] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:42:28 PM.805] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:28 PM.805] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:29 PM.087] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:29 PM.087] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:29 PM.148] LSPD First Response: [TRACE] Told to go to far position on foot
[9/23/2021 2:42:29 PM.528] LSPD First Response: [TRACE] Told to go to far position on foot
[9/23/2021 2:42:29 PM.809] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:29 PM.809] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:30 PM.137] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:42:30 PM.137] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:30 PM.815] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:30 PM.815] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:30 PM.885] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:42:31 PM.195] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:31 PM.195] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:31 PM.825] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:31 PM.826] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:31 PM.887] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:42:31 PM.887] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:42:32 PM.245] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:32 PM.245] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:32 PM.254] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:42:32 PM.254] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:42:32 PM.826] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:32 PM.827] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:33 PM.289] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:33 PM.290] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:33 PM.828] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:33 PM.828] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:34 PM.231] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:42:34 PM.231] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:42:34 PM.249] LSPD First Response: [TRACE] Told to go to far position on foot
[9/23/2021 2:42:34 PM.331] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:34 PM.331] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:34 PM.604] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[9/23/2021 2:42:34 PM.639] LSPD First Response: [TRACE] Told to go to far position on foot
[9/23/2021 2:42:34 PM.835] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:34 PM.836] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:34 PM.856] LSPD First Response: [TRACE] ChaseInVehiclePassenger: Exiting vehicle
[9/23/2021 2:42:34 PM.857] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[9/23/2021 2:42:35 PM.375] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:35 PM.376] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:35 PM.620] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[9/23/2021 2:42:35 PM.620] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[9/23/2021 2:42:35 PM.620] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[9/23/2021 2:42:35 PM.620] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[9/23/2021 2:42:35 PM.838] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:35 PM.839] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:35 PM.859] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:42:35 PM.878] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[9/23/2021 2:42:35 PM.879] LSPD First Response: [TRACE] ChaseInVehiclePassenger: Exiting vehicle
[9/23/2021 2:42:35 PM.879] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[9/23/2021 2:42:36 PM.337] LSPD First Response: [TRACE] Creek Ufon (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:42:36 PM.434] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:36 PM.434] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:36 PM.646] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[9/23/2021 2:42:36 PM.646] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[9/23/2021 2:42:36 PM.789] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:42:36 PM.844] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:36 PM.844] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:36 PM.917] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:42:37 PM.157] LSPD First Response: [TRACE] Started fighting against suspect
[9/23/2021 2:42:37 PM.160] LSPD First Response: [TRACE] Started fighting against suspect
[9/23/2021 2:42:37 PM.160] LSPD First Response: [TRACE] Started fighting against suspect
[9/23/2021 2:42:37 PM.160] LSPD First Response: [TRACE] Started fighting against suspect
[9/23/2021 2:42:37 PM.209] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:42:37 PM.229] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:42:37 PM.349] LSPD First Response: [TRACE] John Williams (MP_M_FREEMODE_01) entered combat with target: Jacky Coolers (G_M_Y_POLOGOON_01)
[9/23/2021 2:42:37 PM.349] LSPD First Response: [TRACE] Creek Ufon (MP_M_FREEMODE_01) entered combat with target: Jacky Coolers (G_M_Y_POLOGOON_01)
[9/23/2021 2:42:37 PM.451] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:42:37 PM.454] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_mini_02
[9/23/2021 2:42:37 PM.486] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:37 PM.486] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:37 PM.751] LSPD First Response: [TRACE] Leo Kray (MP_M_FREEMODE_01) entered combat with target: Jacky Coolers (G_M_Y_POLOGOON_01)
[9/23/2021 2:42:37 PM.806] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:42:37 PM.846] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:37 PM.846] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:37 PM.903] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:42:37 PM.988] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:42:38 PM.057] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:42:38 PM.067] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:42:38 PM.164] LSPD First Response: [TRACE] Jacky Coolers (G_M_Y_POLOGOON_01) was damaged.
[9/23/2021 2:42:38 PM.532] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:42:38 PM.532] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:38 PM.585] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:42:38 PM.594] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:42:38 PM.611] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:42:38 PM.857] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:38 PM.857] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:39 PM.377] LSPD First Response: [TRACE] Told to go to far position on foot
[9/23/2021 2:42:39 PM.395] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:42:39 PM.576] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:42:39 PM.577] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:39 PM.737] LSPD First Response: [TRACE] Told to go to far position on foot
[9/23/2021 2:42:39 PM.859] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:39 PM.859] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:40 PM.172] LSPD First Response: [TRACE] Jacky Coolers (G_M_Y_POLOGOON_01) was damaged.
[9/23/2021 2:42:40 PM.299] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:42:40 PM.442] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:42:40 PM.631] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:42:40 PM.631] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:40 PM.861] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:40 PM.861] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:41 PM.061] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:42:41 PM.678] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:41 PM.678] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:41 PM.867] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:41 PM.868] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:42 PM.188] LSPD First Response: [TRACE] Jacky Coolers (G_M_Y_POLOGOON_01) was damaged.
[9/23/2021 2:42:42 PM.737] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:42 PM.737] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:42 PM.873] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:42 PM.873] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:43 PM.321] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:42:43 PM.321] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:42:43 PM.772] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:43 PM.772] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:43 PM.879] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:43 PM.880] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:44 PM.090] LSPD First Response: [TRACE] World event RunLights #3 reports that it can be freed
[9/23/2021 2:42:44 PM.090] LSPD First Response: [TRACE] Removing ped from RunLights #3 (Ambient)
[9/23/2021 2:42:44 PM.090] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager
[9/23/2021 2:42:44 PM.090] LSPD First Response: [TRACE] Instance cleaned (RunLights #3)
[9/23/2021 2:42:44 PM.090] LSPD First Response: [TRACE] World event RunLights #3 has ended
[9/23/2021 2:42:44 PM.207] LSPD First Response: [TRACE] Jacky Coolers (G_M_Y_POLOGOON_01) was damaged.
[9/23/2021 2:42:44 PM.321] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:42:44 PM.472] LSPD First Response: [TRACE] Told to go to far position on foot
[9/23/2021 2:42:44 PM.715] LSPD First Response: [TRACE] Jacky Coolers (G_M_Y_POLOGOON_01) was damaged.
[9/23/2021 2:42:44 PM.751] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:42:44 PM.842] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:44 PM.842] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:44 PM.842] LSPD First Response: [TRACE] Told to go to far position on foot
[9/23/2021 2:42:44 PM.880] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:44 PM.880] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:45 PM.331] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:42:45 PM.331] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:42:45 PM.332] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:42:45 PM.419] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:42:45 PM.686] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:42:45 PM.884] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:45 PM.884] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:45 PM.902] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:45 PM.902] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:45 PM.969] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:42:46 PM.222] LSPD First Response: [TRACE] Jacky Coolers (G_M_Y_POLOGOON_01) was damaged.
[9/23/2021 2:42:46 PM.885] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_L
[9/23/2021 2:42:46 PM.886] LSPD First Response: [TRACE] Unlocked :V_ILEV_HD_DOOR_R
[9/23/2021 2:42:46 PM.947] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:42:46 PM.947] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:42:47 PM.256] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[9/23/2021 2:42:47 PM.256] LSPD First Response: [TRACE] Ending chase
[9/23/2021 2:42:47 PM.256] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:42:47 PM.256] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:42:47 PM.256] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[9/23/2021 2:42:47 PM.256] LSPD First Response: [TRACE] Freeing cop: Leo Kray
[9/23/2021 2:42:47 PM.256] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:42:47 PM.256] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Freeing cop: Chris Morgan
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Freeing cop: John Williams
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Freeing cop: Creek Ufon
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Freeing cop: Yasmine Beauchamps
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Freeing cop: Garry Vogerton
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:42:47 PM.257] LSPD First Response: [TRACE] Suspect freed
[9/23/2021 2:42:47 PM.258] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[9/23/2021 2:42:47 PM.258] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager
[9/23/2021 2:42:47 PM.258] LSPD First Response: [TRACE] Instance cleaned (Chase #2)
[9/23/2021 2:42:47 PM.258] LSPD First Response: [TRACE] Ped Yasmine Beauchamps has become idle again
[9/23/2021 2:42:47 PM.258] LSPD First Response: [TRACE] Ped Chris Morgan has become idle again
[9/23/2021 2:42:47 PM.258] LSPD First Response: [TRACE] Ped John Williams has become idle again
[9/23/2021 2:42:47 PM.258] LSPD First Response: [TRACE] Ped Jacky Coolers has become idle again
[9/23/2021 2:42:47 PM.258] LSPD First Response: [TRACE] Ped Leo Kray has become idle again
[9/23/2021 2:42:47 PM.258] LSPD First Response: [TRACE] Ped Garry Vogerton has become idle again
[9/23/2021 2:42:47 PM.258] LSPD First Response: [TRACE] Ped Creek Ufon has become idle again
[9/23/2021 2:42:47 PM.260] LSPD First Response: [TRACE] Aborting CarryBag: Requested by the callout
[9/23/2021 2:42:47 PM.263] LSPD First Response: [TRACE] Cleaning UI
[9/23/2021 2:42:47 PM.263] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory)
[9/23/2021 2:42:47 PM.263] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect.
[9/23/2021 2:42:47 PM.263] LSPD First Response: [TRACE] Released 0 entities from Holdup #1 Content Manager
[9/23/2021 2:42:47 PM.263] LSPD First Response: [TRACE] Instance cleaned (Holdup #1)
[9/23/2021 2:42:47 PM.274] LSPD First Response: [TRACE] Ped Jenny Sandusky has become idle again
[9/23/2021 2:42:47 PM.340] LSPD First Response: [TRACE] Leo Kray (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:42:47 PM.359] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:42:47 PM.431] LSPD First Response: [TRACE] John Williams (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:42:47 PM.729] LSPD First Response: [TRACE] Jacky Coolers killed by Tommy Winchester
[9/23/2021 2:42:47 PM.729] LSPD First Response: [TRACE] Jacky Coolers (G_M_Y_POLOGOON_01) was damaged.
[9/23/2021 2:42:47 PM.730] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at RightCalf. Could see player: False
[9/23/2021 2:42:47 PM.730] LSPD First Response: [TRACE] Damage killed ped
[9/23/2021 2:42:47 PM.820] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:42:47 PM.820] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:42:47 PM.836] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:42:47 PM.837] LSPD First Response: [TRACE] Created police2 at X:-1003.435 Y:-174.6291 Z:38.4246
[9/23/2021 2:42:47 PM.846] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:42:47 PM.849] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:42:47 PM.853] LSPD First Response: [TRACE] Julia Alba (MP_F_FREEMODE_01) was set as a cop
[9/23/2021 2:42:47 PM.862] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:42:47 PM.865] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:42:47 PM.869] LSPD First Response: [TRACE] Jessica Woods (MP_F_FREEMODE_01) was set as a cop
[9/23/2021 2:42:47 PM.879] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[9/23/2021 2:42:48 PM.141] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:43:16 PM.564] LSPD First Response: [TRACE] Thread Marker #8 initialized
[9/23/2021 2:43:19 PM.343] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:43:19 PM.343] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:43:19 PM.361] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:43:19 PM.362] LSPD First Response: [TRACE] Created police2 at X:-462.3259 Y:-100.7317 Z:39.8696
[9/23/2021 2:43:19 PM.371] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:43:19 PM.374] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:43:19 PM.377] LSPD First Response: [TRACE] Jack McGullab (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:43:19 PM.386] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:43:19 PM.389] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:43:19 PM.393] LSPD First Response: [TRACE] Steven Stone (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:43:19 PM.403] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[9/23/2021 2:43:21 PM.354] LSPD First Response: [TRACE] Released 0 entities from Marker #8 Content Manager
[9/23/2021 2:43:21 PM.354] LSPD First Response: [TRACE] Instance cleaned (Marker #8)
[9/23/2021 2:43:21 PM.355] LSPD First Response: [TRACE] Thread Marker #8 has been shut down
[9/23/2021 2:43:44 PM.375] LSPD First Response: [TRACE] Preloading POLICEB
[9/23/2021 2:43:44 PM.376] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[9/23/2021 2:43:44 PM.396] LSPD First Response: [TRACE] Preloading POLICEB
[9/23/2021 2:43:44 PM.397] LSPD First Response: [TRACE] Created policeb at X:-460.1974 Y:-482.058 Z:32.91156
[9/23/2021 2:43:44 PM.430] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[9/23/2021 2:43:44 PM.431] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:43:44 PM.432] LSPD First Response: [TRACE] Justin Cunningham (S_M_Y_HWAYCOP_01) was set as a cop
[9/23/2021 2:43:44 PM.441] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[9/23/2021 2:43:44 PM.881] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[9/23/2021 2:43:44 PM.882] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[9/23/2021 2:43:44 PM.882] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[9/23/2021 2:43:44 PM.890] LSPD First Response: [TRACE] Ped Tina Venito has become idle again
[9/23/2021 2:43:49 PM.379] LSPD First Response: [TRACE] Preloading POLICEB
[9/23/2021 2:43:49 PM.379] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[9/23/2021 2:43:49 PM.397] LSPD First Response: [TRACE] Preloading POLICEB
[9/23/2021 2:43:49 PM.398] LSPD First Response: [TRACE] Created policeb at X:-334.2632 Y:-560.5967 Z:35.86071
[9/23/2021 2:43:49 PM.407] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[9/23/2021 2:43:49 PM.407] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:43:49 PM.408] LSPD First Response: [TRACE] James lockhart (S_M_Y_HWAYCOP_01) was set as a cop
[9/23/2021 2:43:49 PM.417] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[9/23/2021 2:43:54 PM.390] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:43:54 PM.390] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:43:54 PM.410] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:43:54 PM.411] LSPD First Response: [TRACE] Created police2 at X:-138.6199 Y:-775.9788 Z:34.10273
[9/23/2021 2:43:54 PM.411] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[9/23/2021 2:43:59 PM.393] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:43:59 PM.393] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:43:59 PM.411] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:43:59 PM.411] LSPD First Response: [TRACE] Created police at X:-156.6572 Y:-892.5295 Z:29.95001
[9/23/2021 2:43:59 PM.411] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[9/23/2021 2:44:04 PM.402] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:44:04 PM.402] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:44:04 PM.421] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:44:04 PM.421] LSPD First Response: [TRACE] Created police2 at X:55.3679 Y:-741.8483 Z:44.70169
[9/23/2021 2:44:04 PM.421] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[9/23/2021 2:44:09 PM.409] LSPD First Response: [TRACE] Preloading POLICEB
[9/23/2021 2:44:09 PM.409] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[9/23/2021 2:44:09 PM.427] LSPD First Response: [TRACE] Preloading POLICEB
[9/23/2021 2:44:09 PM.427] LSPD First Response: [TRACE] Created policeb at X:54.49902 Y:-733.0541 Z:32.71005
[9/23/2021 2:44:09 PM.428] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[9/23/2021 2:44:14 PM.412] LSPD First Response: [TRACE] Preloading POLICEB
[9/23/2021 2:44:14 PM.412] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[9/23/2021 2:44:14 PM.429] LSPD First Response: [TRACE] Preloading POLICEB
[9/23/2021 2:44:14 PM.429] LSPD First Response: [TRACE] Created policeb at X:-86.69933 Y:-527.7198 Z:31.6774
[9/23/2021 2:44:14 PM.438] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[9/23/2021 2:44:14 PM.439] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:44:14 PM.439] LSPD First Response: [TRACE] Kenny Saints (S_M_Y_HWAYCOP_01) was set as a cop
[9/23/2021 2:44:14 PM.448] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[9/23/2021 2:44:24 PM.415] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:44:24 PM.415] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:44:24 PM.433] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:44:24 PM.434] LSPD First Response: [TRACE] Created police2 at X:95.77345 Y:-630.5738 Z:44.74774
[9/23/2021 2:44:24 PM.434] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[9/23/2021 2:44:30 PM.085] LSPD First Response: [TRACE] It has been 96 seconds since the last callout
[9/23/2021 2:44:30 PM.085] LSPD First Response: Creating XFZJSmPfojxvuxmhiZxGeyFOOywe from XFZJSmPfojxvuxmhiZxGeyFOOywe, LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null
[9/23/2021 2:44:30 PM.086] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01
[9/23/2021 2:44:30 PM.086] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01
[9/23/2021 2:44:30 PM.086] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02
[9/23/2021 2:44:30 PM.086] LSPD First Response: [TRACE] Callout created: Holdup #2
[9/23/2021 2:44:30 PM.087] LSPD First Response: [TRACE] TD: 1263 AD: 1375.227 ATD: 1326 AS: 22.2126 TN: 59.69586
[9/23/2021 2:44:34 PM.431] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:44:34 PM.431] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:44:34 PM.451] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:44:34 PM.451] LSPD First Response: [TRACE] Created police2 at X:122.9192 Y:-801.473 Z:31.91333
[9/23/2021 2:44:34 PM.462] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:44:34 PM.465] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:44:34 PM.469] LSPD First Response: [TRACE] Martin Mack (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:44:34 PM.480] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:44:34 PM.483] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:44:34 PM.487] LSPD First Response: [TRACE] Ryan McCall (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:44:34 PM.499] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[9/23/2021 2:44:45 PM.098] LSPD First Response: [TRACE] Cleaning UI
[9/23/2021 2:44:53 PM.203] LSPD First Response: [TRACE] Jack Sims (A_M_Y_STBLA_01) was damaged.
[9/23/2021 2:45:07 PM.997] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:45:07 PM.997] LSPD First Response: [TRACE] Created police at X:442.5143 Y:-1026.687 Z:28.98147
[9/23/2021 2:45:07 PM.997] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station
[9/23/2021 2:45:07 PM.998] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:45:07 PM.998] LSPD First Response: [TRACE] Created police3 at X:427.5909 Y:-1027.707 Z:29.22805
[9/23/2021 2:45:07 PM.998] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Downtown Police Station
[9/23/2021 2:45:07 PM.998] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:45:07 PM.998] LSPD First Response: [TRACE] Created police3 at X:407.7591 Y:-1005.385 Z:28.26613
[9/23/2021 2:45:07 PM.998] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Downtown Police Station
[9/23/2021 2:45:07 PM.998] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:45:08 PM.001] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[9/23/2021 2:45:08 PM.005] LSPD First Response: [TRACE] Jake Thomsion (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:45:08 PM.005] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[9/23/2021 2:45:08 PM.006] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:45:08 PM.009] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[9/23/2021 2:45:08 PM.010] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 2:45:08 PM.010] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 2:45:08 PM.013] LSPD First Response: [TRACE] Kate Thompson (MP_F_FREEMODE_01) was set as a cop
[9/23/2021 2:45:08 PM.013] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[9/23/2021 2:45:09 PM.843] LSPD First Response: [TRACE] Jack Sims (A_M_Y_STBLA_01) was damaged.
[9/23/2021 2:45:33 PM.362] LSPD First Response: [TRACE] Preloading POLICEB
[9/23/2021 2:45:33 PM.363] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[9/23/2021 2:45:33 PM.382] LSPD First Response: [TRACE] Preloading POLICEB
[9/23/2021 2:45:33 PM.382] LSPD First Response: [TRACE] Created policeb at X:126.3275 Y:-1194.923 Z:37.84497
[9/23/2021 2:45:33 PM.390] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[9/23/2021 2:45:33 PM.391] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:45:33 PM.392] LSPD First Response: [TRACE] Winston Bobs (S_M_Y_HWAYCOP_01) was set as a cop
[9/23/2021 2:45:33 PM.402] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[9/23/2021 2:45:35 PM.604] LSPD First Response: [TRACE] It has been 46 seconds since the last callout
[9/23/2021 2:45:35 PM.604] LSPD First Response: Creating ISKhwfZMoiKhcnkNYAuSJCihsMRN from ISKhwfZMoiKhcnkNYAuSJCihsMRN, LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null
[9/23/2021 2:45:35 PM.605] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_ST
[9/23/2021 2:45:35 PM.606] LSPD First Response: [TRACE] Preloading BOBCATXL
[9/23/2021 2:45:35 PM.606] LSPD First Response: [TRACE] Callout created: Pursuit #2
[9/23/2021 2:45:37 PM.789] LSPD First Response: [TRACE] Cleaning UI
[9/23/2021 2:45:37 PM.789] LSPD First Response: [TRACE] Created new chase
[9/23/2021 2:45:37 PM.855] LSPD First Response: [TRACE] Assigned ped to Pursuit #2 (GameplayMandatory)
[9/23/2021 2:45:37 PM.856] LSPD First Response: [TRACE] Suspect added to chase
[9/23/2021 2:45:37 PM.860] LSPD First Response: [TRACE] Pursuit menu was reset.
[9/23/2021 2:45:37 PM.860] LSPD First Response: [TRACE] Assigned ped to Pursuit #2 (GameplayMandatory)
[9/23/2021 2:45:37 PM.860] LSPD First Response: [TRACE] Suspect added to chase
[9/23/2021 2:45:37 PM.861] LSPD First Response: [TRACE] User accepted callout
[9/23/2021 2:45:37 PM.870] LSPD First Response: [TRACE] Starting chase
[9/23/2021 2:45:37 PM.889] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[9/23/2021 2:45:37 PM.889] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:45:37 PM.889] LSPD First Response: [TRACE] Cop Winston Bobs reassigned to Garry Vogerton
[9/23/2021 2:45:37 PM.890] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:45:37 PM.893] LSPD First Response: [TRACE] Winston Bobs now monitoring Garry Vogerton
[9/23/2021 2:45:37 PM.893] LSPD First Response: [TRACE] Winston Bobs now monitoring Kevin Johnson
[9/23/2021 2:45:37 PM.893] LSPD First Response: [TRACE] Player now monitoring Garry Vogerton
[9/23/2021 2:45:37 PM.893] LSPD First Response: [TRACE] Player now monitoring Kevin Johnson
[9/23/2021 2:45:37 PM.932] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 2:45:38 PM.830] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:45:38 PM.830] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:45:38 PM.830] LSPD First Response: [TRACE] Using new link spawn
[9/23/2021 2:45:38 PM.831] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:45:38 PM.831] LSPD First Response: [TRACE] Created police at X:-83.75 Y:-1087.25 Z:25.625
[9/23/2021 2:45:38 PM.831] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:45:38 PM.834] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 2:45:38 PM.837] LSPD First Response: [TRACE] Charles Neville (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:45:38 PM.837] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_full_01
[9/23/2021 2:45:38 PM.838] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:45:38 PM.841] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 2:45:38 PM.844] LSPD First Response: [TRACE] Dominic Wenis (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:45:38 PM.869] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[9/23/2021 2:45:38 PM.869] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:45:38 PM.869] LSPD First Response: [TRACE] Cop Dominic Wenis reassigned to Garry Vogerton
[9/23/2021 2:45:38 PM.869] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:45:38 PM.869] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 2:45:38 PM.869] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[9/23/2021 2:45:38 PM.869] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:45:38 PM.869] LSPD First Response: [TRACE] Cop Charles Neville reassigned to Kevin Johnson
[9/23/2021 2:45:38 PM.869] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:45:38 PM.869] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 2:45:38 PM.884] LSPD First Response: [TRACE] Dominic Wenis now monitoring Garry Vogerton
[9/23/2021 2:45:38 PM.884] LSPD First Response: [TRACE] Dominic Wenis now monitoring Kevin Johnson
[9/23/2021 2:45:38 PM.884] LSPD First Response: [TRACE] Charles Neville now monitoring Garry Vogerton
[9/23/2021 2:45:38 PM.884] LSPD First Response: [TRACE] Charles Neville now monitoring Kevin Johnson
[9/23/2021 2:45:39 PM.888] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:45:39 PM.888] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:45:39 PM.888] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_full_01
[9/23/2021 2:45:39 PM.889] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:45:39 PM.889] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_04
[9/23/2021 2:45:39 PM.890] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:45:40 PM.198] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:45:40 PM.358] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[9/23/2021 2:45:40 PM.358] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[9/23/2021 2:45:40 PM.358] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[9/23/2021 2:45:40 PM.358] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[9/23/2021 2:45:40 PM.368] LSPD First Response: [TRACE] Ped Kate Thompson has become idle again
[9/23/2021 2:45:40 PM.368] LSPD First Response: [TRACE] Ped Jake Thomsion has become idle again
[9/23/2021 2:45:40 PM.471] LSPD First Response: [TRACE] Winston Bobs (S_M_Y_HWAYCOP_01) entered combat with target: Garry Vogerton (A_M_Y_SOUCENT_03)
[9/23/2021 2:45:40 PM.684] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:45:40 PM.891] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:45:40 PM.891] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:45:40 PM.891] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:45:40 PM.891] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:45:40 PM.893] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:45:40 PM.893] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:45:41 PM.139] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:45:41 PM.364] LSPD First Response: [TRACE] Charles Neville (MP_M_FREEMODE_01) entered combat with target: Kevin Johnson (A_M_Y_METHHEAD_01)
[9/23/2021 2:45:41 PM.511] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 2:45:41 PM.873] LSPD First Response: [TRACE] Dominic Wenis (MP_M_FREEMODE_01) entered combat with target: Kevin Johnson (A_M_Y_METHHEAD_01)
[9/23/2021 2:45:42 PM.250] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:45:43 PM.180] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:45:43 PM.191] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:45:43 PM.763] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:45:44 PM.305] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:45:45 PM.237] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:45:46 PM.091] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/23/2021 2:45:46 PM.345] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:45:46 PM.548] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 2:45:47 PM.278] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:45:48 PM.389] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:45:49 PM.153] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/23/2021 2:45:49 PM.153] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 2:45:49 PM.324] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:45:50 PM.440] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:45:51 PM.377] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:45:52 PM.470] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:45:52 PM.929] LSPD First Response: [TRACE] Surrendered due to burst tire timed check
[9/23/2021 2:45:52 PM.972] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[9/23/2021 2:45:52 PM.972] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[9/23/2021 2:45:53 PM.197] LSPD First Response: [TRACE] Passenger exiting vehicle due to driver surrendering
[9/23/2021 2:45:53 PM.416] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:45:53 PM.473] LSPD First Response: [TRACE] Dominic Wenis (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:45:54 PM.017] LSPD First Response: [TRACE] 4014890549
[9/23/2021 2:45:54 PM.177] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[9/23/2021 2:45:54 PM.523] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:45:54 PM.552] LSPD First Response: [TRACE] Charles Neville (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:45:54 PM.748] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:45:54 PM.988] LSPD First Response: [TRACE] Dominic Wenis (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:45:54 PM.989] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_full_01
[9/23/2021 2:45:55 PM.025] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:45:55 PM.044] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:45:55 PM.491] LSPD First Response: [TRACE] Dominic Wenis (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:45:55 PM.491] LSPD First Response: [TRACE] Dominic Wenis (MP_M_FREEMODE_01) entered combat with target: Kevin Johnson (A_M_Y_METHHEAD_01)
[9/23/2021 2:45:55 PM.561] LSPD First Response: [TRACE] Charles Neville (MP_M_FREEMODE_01) entered combat with target: Kevin Johnson (A_M_Y_METHHEAD_01)
[9/23/2021 2:45:55 PM.598] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:45:56 PM.069] LSPD First Response: [TRACE] Kevin Johnson (A_M_Y_METHHEAD_01) was damaged.
[9/23/2021 2:45:56 PM.520] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:45:56 PM.558] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:45:56 PM.559] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:45:56 PM.576] LSPD First Response: [TRACE] Kevin Johnson (A_M_Y_METHHEAD_01) was damaged.
[9/23/2021 2:45:57 PM.084] LSPD First Response: [TRACE] Kevin Johnson (A_M_Y_METHHEAD_01) was damaged.
[9/23/2021 2:45:57 PM.518] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:45:57 PM.580] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:45:57 PM.919] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:45:58 PM.017] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:45:58 PM.021] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:45:58 PM.217] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:45:58 PM.275] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[9/23/2021 2:45:58 PM.275] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[9/23/2021 2:45:58 PM.530] LSPD First Response: [TRACE] Dominic Wenis (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:45:58 PM.602] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:45:59 PM.020] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:45:59 PM.041] LSPD First Response: [TRACE] Started fighting against suspect
[9/23/2021 2:45:59 PM.547] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[9/23/2021 2:45:59 PM.554] LSPD First Response: [TRACE] Dominic Wenis (MP_M_FREEMODE_01) entered combat with target: Garry Vogerton (A_M_Y_SOUCENT_03)
[9/23/2021 2:46:00 PM.021] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:46:00 PM.060] LSPD First Response: [TRACE] Dominic Wenis (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:46:00 PM.651] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:46:01 PM.007] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:46:01 PM.116] LSPD First Response: [TRACE] Kevin Johnson (A_M_Y_METHHEAD_01) was damaged.
[9/23/2021 2:46:11 PM.149] LSPD First Response: [TRACE] Kevin Johnson (A_M_Y_METHHEAD_01) was damaged.
[9/23/2021 2:46:11 PM.849] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:46:12 PM.156] LSPD First Response: [TRACE] Kevin Johnson (A_M_Y_METHHEAD_01) was damaged.
[9/23/2021 2:46:13 PM.153] LSPD First Response: [TRACE] Surrendered
[9/23/2021 2:46:13 PM.211] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_02
[9/23/2021 2:46:13 PM.300] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[9/23/2021 2:46:13 PM.459] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[9/23/2021 2:46:14 PM.212] LSPD First Response: [TRACE] Winston Bobs (S_M_Y_HWAYCOP_01) left combat.
[9/23/2021 2:46:14 PM.322] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[9/23/2021 2:46:14 PM.322] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[9/23/2021 2:46:14 PM.327] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[9/23/2021 2:46:14 PM.698] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:46:15 PM.070] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:46:15 PM.098] LSPD First Response: [TRACE] Aborting EvadeCops: Dead is dead
[9/23/2021 2:46:15 PM.192] LSPD First Response: [TRACE] Kevin Johnson killed by Charles Neville
[9/23/2021 2:46:15 PM.192] LSPD First Response: [TRACE] Kevin Johnson (A_M_Y_METHHEAD_01) was damaged.
[9/23/2021 2:46:15 PM.210] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:46:15 PM.334] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect is dead
[9/23/2021 2:46:15 PM.334] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:46:15 PM.334] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:46:15 PM.435] LSPD First Response: [TRACE] Cop Charles Neville reassigned to Garry Vogerton
[9/23/2021 2:46:15 PM.435] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:46:15 PM.435] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:46:15 PM.687] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[9/23/2021 2:46:15 PM.687] at vasTNBbxNpwMDKbmArhCXbEdorNC.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\StrictCooldownFail.cs:line 39
[9/23/2021 2:46:15 PM.687] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg )
[9/23/2021 2:46:15 PM.687] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772
[9/23/2021 2:46:16 PM.819] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:46:16 PM.819] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:46:16 PM.819] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:46:17 PM.859] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:46:17 PM.859] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:46:17 PM.859] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:46:18 PM.896] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:46:18 PM.896] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:46:18 PM.896] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:46:19 PM.945] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:46:19 PM.945] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:46:19 PM.945] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:46:21 PM.000] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:46:21 PM.000] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:46:21 PM.000] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:46:22 PM.031] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:46:22 PM.031] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:46:22 PM.031] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:46:22 PM.578] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:46:23 PM.064] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:46:23 PM.064] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:46:23 PM.064] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:46:23 PM.586] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:46:24 PM.107] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:46:24 PM.107] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:46:24 PM.107] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:46:31 PM.632] LSPD First Response: [TRACE] Task CopBustPed finished: Busting done
[9/23/2021 2:46:31 PM.634] ABORT BUST
[9/23/2021 2:46:31 PM.639] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:46:31 PM.639] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:46:31 PM.639] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:46:31 PM.639] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:46:31 PM.639] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:46:31 PM.639] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:46:31 PM.639] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:46:31 PM.639] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:46:31 PM.639] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:46:31 PM.639] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:46:31 PM.639] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:46:31 PM.639] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:46:31 PM.639] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:46:31 PM.639] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:46:31 PM.639] LSPD First Response: [TRACE] Suspect freed
[9/23/2021 2:46:31 PM.639] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[9/23/2021 2:46:31 PM.639] LSPD First Response: [TRACE] Removing ped from Pursuit #2 (GameplayMandatory)
[9/23/2021 2:46:31 PM.639] LSPD First Response: [TRACE] Robbery lost control over ped
[9/23/2021 2:46:31 PM.639] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[9/23/2021 2:46:31 PM.640] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[9/23/2021 2:46:31 PM.640] LSPD First Response: [TRACE] Freeing cop: Dominic Wenis
[9/23/2021 2:46:31 PM.640] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:46:31 PM.640] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[9/23/2021 2:46:31 PM.640] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[9/23/2021 2:46:31 PM.640] LSPD First Response: [TRACE] Task CopBustPed finished: Arrest finished nicely.
[9/23/2021 2:46:31 PM.652] LSPD First Response: [TRACE] TryStartTransportWithNearbyVehicle: Found valid vehicle
[9/23/2021 2:46:31 PM.652] LSPD First Response: [TRACE] Secondary suspect cop became main cop for transport with local vehicle
[9/23/2021 2:46:31 PM.660] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[9/23/2021 2:46:31 PM.661] LSPD First Response: [TRACE] Ending chase
[9/23/2021 2:46:31 PM.661] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[9/23/2021 2:46:31 PM.661] LSPD First Response: [TRACE] Freeing cop: Winston Bobs
[9/23/2021 2:46:31 PM.661] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:46:31 PM.661] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[9/23/2021 2:46:31 PM.661] LSPD First Response: [TRACE] Freeing cop: Charles Neville
[9/23/2021 2:46:31 PM.661] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:46:31 PM.661] LSPD First Response: [TRACE] Suspect freed
[9/23/2021 2:46:31 PM.661] LSPD First Response: [TRACE] Released 0 entities from Chase #3 Content Manager
[9/23/2021 2:46:31 PM.661] LSPD First Response: [TRACE] Instance cleaned (Chase #3)
[9/23/2021 2:46:31 PM.661] LSPD First Response: [TRACE] Ped Charles Neville has become idle again
[9/23/2021 2:46:31 PM.661] LSPD First Response: [TRACE] Ped Winston Bobs has become idle again
[9/23/2021 2:46:31 PM.665] LSPD First Response: [TRACE] Main cop is not busy and re-assigned for transport
[9/23/2021 2:46:31 PM.668] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Gameplay)
[9/23/2021 2:46:31 PM.668] LSPD First Response: [TRACE] Added potential passenger cop to suspect transport
[9/23/2021 2:46:31 PM.668] LSPD First Response: [TRACE] Cleaning UI
[9/23/2021 2:46:31 PM.668] LSPD First Response: [TRACE] Removing ped from Pursuit #2 (GameplayMandatory)
[9/23/2021 2:46:31 PM.668] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect.
[9/23/2021 2:46:31 PM.668] LSPD First Response: [TRACE] Robbery lost control over ped
[9/23/2021 2:46:31 PM.668] LSPD First Response: [TRACE] Released 1 entities from Pursuit #2 Content Manager
[9/23/2021 2:46:31 PM.668] LSPD First Response: [TRACE] Instance cleaned (Pursuit #2)
[9/23/2021 2:46:31 PM.678] LSPD First Response: [TRACE] Ped Kevin Johnson has become idle again
[9/23/2021 2:46:31 PM.686] LSPD First Response: [TRACE] Main secondary cop is not busy and re-entering vehicle
[9/23/2021 2:46:31 PM.696] LSPD First Response: [TRACE] Entering at Passenger
[9/23/2021 2:46:31 PM.844] LSPD First Response: [TRACE] Charles Neville (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:46:31 PM.874] LSPD First Response: [TRACE] Grab task starting
[9/23/2021 2:46:31 PM.904] LSPD First Response: [TRACE] Grab task initailized
[9/23/2021 2:46:32 PM.907] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:46:32 PM.907] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:46:32 PM.928] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:46:32 PM.929] LSPD First Response: [TRACE] Created police2 at X:-289.3703 Y:-1537.763 Z:27.62944
[9/23/2021 2:46:32 PM.939] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:46:32 PM.942] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:46:32 PM.946] LSPD First Response: [TRACE] Connor Ross (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:46:32 PM.958] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:46:32 PM.963] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:46:32 PM.967] LSPD First Response: [TRACE] Charley Murphy (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:46:32 PM.979] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[9/23/2021 2:46:37 PM.771] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[9/23/2021 2:46:37 PM.793] LSPD First Response: [TRACE] Aborting GrabPed: Opening door
[9/23/2021 2:46:46 PM.029] LSPD First Response: [TRACE] Aborting TransportSuspect: DriveAway - dontEnterVehicle true
[9/23/2021 2:46:46 PM.029] LSPD First Response: [TRACE] TaskTransportSuspect: OnAbort
[9/23/2021 2:46:46 PM.029] LSPD First Response: [TRACE] Aborting GrabPed: Transport ended
[9/23/2021 2:46:46 PM.030] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody
[9/23/2021 2:46:46 PM.034] LSPD First Response: [TRACE] Prisoner transport done
[9/23/2021 2:46:46 PM.042] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[9/23/2021 2:46:46 PM.043] LSPD First Response: [TRACE] Entering at Driver
[9/23/2021 2:46:47 PM.935] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:46:47 PM.935] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:46:47 PM.956] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:46:47 PM.957] LSPD First Response: [TRACE] Created sheriff at X:63.36137 Y:-1710.178 Z:29.97233
[9/23/2021 2:46:47 PM.967] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:46:47 PM.968] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:46:47 PM.968] LSPD First Response: [TRACE] Carter Wolf (S_M_Y_SHERIFF_01) was set as a cop
[9/23/2021 2:46:47 PM.979] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[9/23/2021 2:46:51 PM.250] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[9/23/2021 2:46:51 PM.262] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Child task aborted
[9/23/2021 2:46:57 PM.938] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:46:57 PM.938] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:46:57 PM.959] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:46:57 PM.959] LSPD First Response: [TRACE] Created sheriff at X:155.0764 Y:-1787.917 Z:29.89793
[9/23/2021 2:46:57 PM.959] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[9/23/2021 2:47:02 PM.943] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:47:02 PM.943] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:47:02 PM.965] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:47:02 PM.965] LSPD First Response: [TRACE] Created police at X:21.95269 Y:-1559.264 Z:29.85429
[9/23/2021 2:47:02 PM.975] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:47:02 PM.978] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:47:02 PM.981] LSPD First Response: [TRACE] Vincent Politanio (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:47:02 PM.993] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:47:02 PM.996] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:47:03 PM.000] LSPD First Response: [TRACE] Dawnenzio Autista (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:47:03 PM.010] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[9/23/2021 2:47:11 PM.491] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:47:11 PM.491] LSPD First Response: [TRACE] Created sheriff at X:392.7548 Y:-1608.376 Z:29.21355
[9/23/2021 2:47:11 PM.491] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Davis Sheriff Station
[9/23/2021 2:47:11 PM.575] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[9/23/2021 2:47:11 PM.576] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: Custom ()
[9/23/2021 2:47:11 PM.577] LSPD First Response: [TRACE] Kat Llamas (S_F_Y_SHERIFF_01) was set as a cop
[9/23/2021 2:47:11 PM.577] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient)
[9/23/2021 2:47:11 PM.577] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:47:11 PM.577] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom ()
[9/23/2021 2:47:11 PM.578] LSPD First Response: [TRACE] Jordan Roberts (S_M_Y_SHERIFF_01) was set as a cop
[9/23/2021 2:47:11 PM.578] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient)
[9/23/2021 2:47:11 PM.578] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:47:11 PM.579] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom ()
[9/23/2021 2:47:11 PM.579] LSPD First Response: [TRACE] Ronald Douglas (S_M_Y_SHERIFF_01) was set as a cop
[9/23/2021 2:47:11 PM.579] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient)
[9/23/2021 2:47:18 PM.286] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:47:18 PM.288] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:47:22 PM.787] LSPD First Response: [TRACE] Thread Marker #9 initialized
[9/23/2021 2:47:32 PM.984] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:47:32 PM.984] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:47:33 PM.001] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:47:33 PM.001] LSPD First Response: [TRACE] Created police3 at X:587.3821 Y:-1432.99 Z:30.78965
[9/23/2021 2:47:33 PM.010] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:47:33 PM.013] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:47:33 PM.016] LSPD First Response: [TRACE] Danny Weston (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:47:33 PM.027] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:47:33 PM.030] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:47:33 PM.033] LSPD First Response: [TRACE] Mario Venditto (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:47:33 PM.043] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[9/23/2021 2:47:38 PM.536] LSPD First Response: [TRACE] Released 0 entities from Marker #9 Content Manager
[9/23/2021 2:47:38 PM.536] LSPD First Response: [TRACE] Instance cleaned (Marker #9)
[9/23/2021 2:47:38 PM.537] LSPD First Response: [TRACE] Thread Marker #9 has been shut down
[9/23/2021 2:47:42 PM.451] LSPD First Response: [TRACE] It has been 70 seconds since the last callout
[9/23/2021 2:47:42 PM.451] LSPD First Response: Creating ISKhwfZMoiKhcnkNYAuSJCihsMRN from ISKhwfZMoiKhcnkNYAuSJCihsMRN, LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null
[9/23/2021 2:47:42 PM.452] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ROY_LOWENSTEIN_BLVD
[9/23/2021 2:47:42 PM.452] LSPD First Response: [TRACE] Preloading SABREGT
[9/23/2021 2:47:42 PM.452] LSPD First Response: [TRACE] Callout created: Pursuit #3
[9/23/2021 2:47:43 PM.987] LSPD First Response: [TRACE] Cleaning UI
[9/23/2021 2:47:43 PM.987] LSPD First Response: [TRACE] Created new chase
[9/23/2021 2:47:43 PM.988] LSPD First Response: [TRACE] Assigned ped to Pursuit #3 (GameplayMandatory)
[9/23/2021 2:47:43 PM.988] LSPD First Response: [TRACE] Suspect added to chase
[9/23/2021 2:47:43 PM.990] LSPD First Response: [TRACE] Pursuit menu was reset.
[9/23/2021 2:47:44 PM.000] LSPD First Response: [TRACE] Starting chase
[9/23/2021 2:47:44 PM.049] LSPD First Response: [TRACE] Assigned ped to Pursuit #3 (GameplayMandatory)
[9/23/2021 2:47:44 PM.050] LSPD First Response: [TRACE] Suspect added to chase
[9/23/2021 2:47:44 PM.050] LSPD First Response: [TRACE] User accepted callout
[9/23/2021 2:47:44 PM.059] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 2:47:44 PM.087] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[9/23/2021 2:47:44 PM.088] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient)
[9/23/2021 2:47:44 PM.088] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[9/23/2021 2:47:44 PM.088] LSPD First Response: [TRACE] Cop Kat Llamas reassigned to Jacob King
[9/23/2021 2:47:44 PM.088] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:47:44 PM.088] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[9/23/2021 2:47:44 PM.088] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient)
[9/23/2021 2:47:44 PM.088] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[9/23/2021 2:47:44 PM.088] LSPD First Response: [TRACE] Cop Jordan Roberts reassigned to Jacob King
[9/23/2021 2:47:44 PM.088] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:47:44 PM.088] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[9/23/2021 2:47:44 PM.088] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient)
[9/23/2021 2:47:44 PM.089] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[9/23/2021 2:47:44 PM.089] LSPD First Response: [TRACE] Cop Ronald Douglas reassigned to Jacob King
[9/23/2021 2:47:44 PM.089] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:47:44 PM.091] LSPD First Response: [TRACE] Kat Llamas now monitoring Jacob King
[9/23/2021 2:47:44 PM.091] LSPD First Response: [TRACE] Kat Llamas now monitoring Jacob Bowers
[9/23/2021 2:47:44 PM.091] LSPD First Response: [TRACE] Jordan Roberts now monitoring Jacob King
[9/23/2021 2:47:44 PM.091] LSPD First Response: [TRACE] Jordan Roberts now monitoring Jacob Bowers
[9/23/2021 2:47:44 PM.091] LSPD First Response: [TRACE] Ronald Douglas now monitoring Jacob King
[9/23/2021 2:47:44 PM.091] LSPD First Response: [TRACE] Ronald Douglas now monitoring Jacob Bowers
[9/23/2021 2:47:44 PM.091] LSPD First Response: [TRACE] Player now monitoring Jacob King
[9/23/2021 2:47:44 PM.091] LSPD First Response: [TRACE] Player now monitoring Jacob Bowers
[9/23/2021 2:47:44 PM.348] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[9/23/2021 2:47:44 PM.348] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[9/23/2021 2:47:44 PM.348] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg )
[9/23/2021 2:47:44 PM.348] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772
[9/23/2021 2:47:44 PM.349] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[9/23/2021 2:47:44 PM.349] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[9/23/2021 2:47:44 PM.349] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg )
[9/23/2021 2:47:44 PM.349] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772
[9/23/2021 2:47:44 PM.349] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[9/23/2021 2:47:44 PM.349] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[9/23/2021 2:47:44 PM.349] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg )
[9/23/2021 2:47:44 PM.349] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772
[9/23/2021 2:47:45 PM.048] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:47:45 PM.048] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:47:46 PM.096] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:47:46 PM.096] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:47:47 PM.143] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:47:47 PM.143] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:47:48 PM.200] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:47:48 PM.200] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:47:48 PM.678] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 2:47:49 PM.251] LSPD First Response: [TRACE] Probing 3 cops
[9/23/2021 2:47:49 PM.251] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[9/23/2021 2:47:49 PM.252] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[9/23/2021 2:47:49 PM.252] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:47:49 PM.252] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:47:49 PM.252] LSPD First Response: [TRACE] Cop Ronald Douglas reassigned to Jacob Bowers
[9/23/2021 2:47:49 PM.502] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[9/23/2021 2:47:49 PM.502] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[9/23/2021 2:47:49 PM.502] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg )
[9/23/2021 2:47:49 PM.502] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772
[9/23/2021 2:47:58 PM.049] LSPD First Response: [TRACE] Entering at Driver
[9/23/2021 2:47:59 PM.734] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 2:47:59 PM.735] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 2:47:59 PM.736] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 2:48:01 PM.185] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:02 PM.196] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:02 PM.196] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:02 PM.196] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:48:02 PM.284] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[9/23/2021 2:48:03 PM.196] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:03 PM.196] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:48:04 PM.547] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:04 PM.588] LSPD First Response: [TRACE] Jordan Roberts (S_M_Y_SHERIFF_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:04 PM.837] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[9/23/2021 2:48:04 PM.837] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:48:04 PM.838] LSPD First Response: [TRACE] Cop Danny Weston reassigned to Jacob King
[9/23/2021 2:48:04 PM.838] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:48:04 PM.838] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[9/23/2021 2:48:04 PM.838] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:48:04 PM.838] LSPD First Response: [TRACE] Cop Mario Venditto reassigned to Jacob King
[9/23/2021 2:48:04 PM.838] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:48:04 PM.840] LSPD First Response: [TRACE] Danny Weston now monitoring Jacob King
[9/23/2021 2:48:04 PM.840] LSPD First Response: [TRACE] Danny Weston now monitoring Jacob Bowers
[9/23/2021 2:48:04 PM.840] LSPD First Response: [TRACE] Mario Venditto now monitoring Jacob King
[9/23/2021 2:48:04 PM.840] LSPD First Response: [TRACE] Mario Venditto now monitoring Jacob Bowers
[9/23/2021 2:48:05 PM.046] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:48:05 PM.046] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:48:06 PM.102] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:48:06 PM.102] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:48:06 PM.591] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:07 PM.138] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:07 PM.151] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:48:07 PM.151] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:48:07 PM.379] LSPD First Response: [TRACE] Danny Weston (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:07 PM.876] LSPD First Response: [TRACE] Mario Venditto (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:07 PM.991] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_RANCHO:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO
[9/23/2021 2:48:07 PM.991] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[9/23/2021 2:48:07 PM.991] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:48:07 PM.991] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:48:08 PM.208] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:48:08 PM.208] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:48:08 PM.243] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:48:08 PM.243] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:48:08 PM.454] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:48:08 PM.454] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:48:08 PM.649] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:08 PM.652] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:48:08 PM.652] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:48:08 PM.851] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:48:08 PM.852] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:48:08 PM.874] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[9/23/2021 2:48:08 PM.878] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_03.wav, looped: False
[9/23/2021 2:48:09 PM.100] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:48:09 PM.100] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:48:09 PM.186] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:09 PM.320] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:48:09 PM.320] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:48:09 PM.392] LSPD First Response: [TRACE] Mario Venditto (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:09 PM.915] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_05.wav, looped: False
[9/23/2021 2:48:10 PM.241] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:10 PM.242] LSPD First Response: [TRACE] Report Voice: s_m_y_sheriff_01_white_full_02
[9/23/2021 2:48:10 PM.242] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:10 PM.370] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:48:10 PM.370] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:48:10 PM.564] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_RANCHO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_RANCHO_01.wav, looped: False
[9/23/2021 2:48:10 PM.636] LSPD First Response: [TRACE] Jordan Roberts (S_M_Y_SHERIFF_01) left combat.
[9/23/2021 2:48:11 PM.195] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[9/23/2021 2:48:11 PM.233] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:11 PM.416] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:48:11 PM.416] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:48:12 PM.254] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:48:12 PM.254] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:48:12 PM.473] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:48:12 PM.473] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:48:12 PM.499] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/23/2021 2:48:13 PM.255] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:13 PM.255] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:48:13 PM.255] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:13 PM.256] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:48:13 PM.277] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:13 PM.540] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:48:13 PM.540] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:48:14 PM.590] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:48:14 PM.590] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:48:15 PM.240] LSPD First Response: [TRACE] Using new pursuit spawn
[9/23/2021 2:48:15 PM.241] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:48:15 PM.241] LSPD First Response: [TRACE] Created police3 at X:589.5 Y:-1820.25 Z:23.34375
[9/23/2021 2:48:15 PM.243] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:48:15 PM.246] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 2:48:15 PM.249] LSPD First Response: [TRACE] Shanice Brown (MP_F_FREEMODE_01) was set as a cop
[9/23/2021 2:48:15 PM.249] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:48:15 PM.252] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 2:48:15 PM.255] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) was set as a cop
[9/23/2021 2:48:15 PM.267] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[9/23/2021 2:48:15 PM.267] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:48:15 PM.268] LSPD First Response: [TRACE] Cop Jordan Pickle reassigned to Jacob King
[9/23/2021 2:48:15 PM.268] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:48:15 PM.268] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 2:48:15 PM.268] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[9/23/2021 2:48:15 PM.268] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:48:15 PM.269] LSPD First Response: [TRACE] Cop Shanice Brown reassigned to Jacob King
[9/23/2021 2:48:15 PM.269] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:48:15 PM.269] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 2:48:15 PM.323] LSPD First Response: [TRACE] Jordan Pickle now monitoring Jacob King
[9/23/2021 2:48:15 PM.323] LSPD First Response: [TRACE] Jordan Pickle now monitoring Jacob Bowers
[9/23/2021 2:48:15 PM.323] LSPD First Response: [TRACE] Shanice Brown now monitoring Jacob King
[9/23/2021 2:48:15 PM.323] LSPD First Response: [TRACE] Shanice Brown now monitoring Jacob Bowers
[9/23/2021 2:48:15 PM.324] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:15 PM.526] LSPD First Response: [TRACE] Using new pursuit spawn
[9/23/2021 2:48:15 PM.526] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:48:15 PM.526] LSPD First Response: [TRACE] Created police2 at X:550 Y:-1906.25 Z:23.75
[9/23/2021 2:48:15 PM.526] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:48:15 PM.529] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 2:48:15 PM.533] LSPD First Response: [TRACE] Jenifer Gills (MP_F_FREEMODE_01) was set as a cop
[9/23/2021 2:48:15 PM.533] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:48:15 PM.536] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 2:48:15 PM.539] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) was set as a cop
[9/23/2021 2:48:15 PM.540] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[9/23/2021 2:48:15 PM.541] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:48:15 PM.541] LSPD First Response: [TRACE] Cop Nicole Reynolds reassigned to Jacob King
[9/23/2021 2:48:15 PM.541] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:48:15 PM.541] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 2:48:15 PM.541] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[9/23/2021 2:48:15 PM.541] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:48:15 PM.541] LSPD First Response: [TRACE] Cop Jenifer Gills reassigned to Jacob King
[9/23/2021 2:48:15 PM.541] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:48:15 PM.541] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 2:48:15 PM.552] LSPD First Response: [TRACE] Nicole Reynolds now monitoring Jacob King
[9/23/2021 2:48:15 PM.552] LSPD First Response: [TRACE] Nicole Reynolds now monitoring Jacob Bowers
[9/23/2021 2:48:15 PM.552] LSPD First Response: [TRACE] Jenifer Gills now monitoring Jacob King
[9/23/2021 2:48:15 PM.552] LSPD First Response: [TRACE] Jenifer Gills now monitoring Jacob Bowers
[9/23/2021 2:48:15 PM.652] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:48:15 PM.652] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:48:16 PM.050] LSPD First Response: [TRACE] Using new pursuit spawn
[9/23/2021 2:48:16 PM.052] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:48:16 PM.052] LSPD First Response: [TRACE] Created police2 at X:547.5 Y:-1884.25 Z:24.46875
[9/23/2021 2:48:16 PM.052] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:48:16 PM.055] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 2:48:16 PM.058] LSPD First Response: [TRACE] Henry Ceder (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:48:16 PM.058] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:48:16 PM.061] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 2:48:16 PM.064] LSPD First Response: [TRACE] Max Smith (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:48:16 PM.066] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[9/23/2021 2:48:16 PM.066] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:48:16 PM.066] LSPD First Response: [TRACE] Cop Max Smith reassigned to Jacob King
[9/23/2021 2:48:16 PM.066] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:48:16 PM.066] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 2:48:16 PM.066] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[9/23/2021 2:48:16 PM.066] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:48:16 PM.067] LSPD First Response: [TRACE] Cop Henry Ceder reassigned to Jacob King
[9/23/2021 2:48:16 PM.067] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:48:16 PM.067] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 2:48:16 PM.079] LSPD First Response: [TRACE] Max Smith now monitoring Jacob King
[9/23/2021 2:48:16 PM.079] LSPD First Response: [TRACE] Max Smith now monitoring Jacob Bowers
[9/23/2021 2:48:16 PM.079] LSPD First Response: [TRACE] Henry Ceder now monitoring Jacob King
[9/23/2021 2:48:16 PM.079] LSPD First Response: [TRACE] Henry Ceder now monitoring Jacob Bowers
[9/23/2021 2:48:16 PM.322] LSPD First Response: [TRACE] Using new pursuit spawn
[9/23/2021 2:48:16 PM.322] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:48:16 PM.323] LSPD First Response: [TRACE] Created police at X:550.75 Y:-1969.5 Z:23.75
[9/23/2021 2:48:16 PM.323] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:48:16 PM.326] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 2:48:16 PM.329] LSPD First Response: [TRACE] Ben Humphries (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:48:16 PM.329] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_mini_03
[9/23/2021 2:48:16 PM.329] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:48:16 PM.332] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 2:48:16 PM.335] LSPD First Response: [TRACE] Bobby Walkers (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:48:16 PM.337] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[9/23/2021 2:48:16 PM.337] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:48:16 PM.337] LSPD First Response: [TRACE] Cop Bobby Walkers reassigned to Jacob King
[9/23/2021 2:48:16 PM.338] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:48:16 PM.338] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 2:48:16 PM.338] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[9/23/2021 2:48:16 PM.338] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:48:16 PM.338] LSPD First Response: [TRACE] Cop Ben Humphries reassigned to Jacob King
[9/23/2021 2:48:16 PM.338] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:48:16 PM.338] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 2:48:16 PM.350] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:16 PM.350] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:16 PM.351] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:16 PM.351] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:16 PM.391] LSPD First Response: [TRACE] Bobby Walkers now monitoring Jacob King
[9/23/2021 2:48:16 PM.391] LSPD First Response: [TRACE] Bobby Walkers now monitoring Jacob Bowers
[9/23/2021 2:48:16 PM.391] LSPD First Response: [TRACE] Ben Humphries now monitoring Jacob King
[9/23/2021 2:48:16 PM.391] LSPD First Response: [TRACE] Ben Humphries now monitoring Jacob Bowers
[9/23/2021 2:48:16 PM.705] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:48:16 PM.705] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:48:16 PM.850] LSPD First Response: [TRACE] Using new pursuit spawn
[9/23/2021 2:48:16 PM.853] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:48:16 PM.853] LSPD First Response: [TRACE] Created police3 at X:493.5 Y:-2000.75 Z:23.875
[9/23/2021 2:48:16 PM.853] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:48:16 PM.856] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 2:48:16 PM.860] LSPD First Response: [TRACE] Devon Stone (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:48:16 PM.860] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:48:16 PM.863] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 2:48:16 PM.863] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 2:48:16 PM.863] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 2:48:16 PM.866] LSPD First Response: [TRACE] Don Ramone (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:48:16 PM.868] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[9/23/2021 2:48:16 PM.868] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:48:16 PM.868] LSPD First Response: [TRACE] Cop Don Ramone reassigned to Jacob King
[9/23/2021 2:48:16 PM.868] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:48:16 PM.868] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 2:48:16 PM.868] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[9/23/2021 2:48:16 PM.868] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:48:16 PM.868] LSPD First Response: [TRACE] Cop Devon Stone reassigned to Jacob King
[9/23/2021 2:48:16 PM.869] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:48:16 PM.869] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 2:48:16 PM.911] LSPD First Response: [TRACE] Don Ramone now monitoring Jacob King
[9/23/2021 2:48:16 PM.911] LSPD First Response: [TRACE] Don Ramone now monitoring Jacob Bowers
[9/23/2021 2:48:16 PM.911] LSPD First Response: [TRACE] Devon Stone now monitoring Jacob King
[9/23/2021 2:48:16 PM.911] LSPD First Response: [TRACE] Devon Stone now monitoring Jacob Bowers
[9/23/2021 2:48:17 PM.350] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:17 PM.350] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:17 PM.351] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:17 PM.351] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:17 PM.387] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:17 PM.646] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:17 PM.754] LSPD First Response: [TRACE] Probing 2 cops
[9/23/2021 2:48:17 PM.754] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:17 PM.754] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[9/23/2021 2:48:17 PM.754] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:17 PM.754] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:17 PM.754] LSPD First Response: [TRACE] Cop Jordan Roberts reassigned to Jacob Bowers
[9/23/2021 2:48:17 PM.776] LSPD First Response: [TRACE] Shanice Brown (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:17 PM.886] LSPD First Response: [TRACE] Using new pursuit spawn
[9/23/2021 2:48:17 PM.889] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:48:17 PM.889] LSPD First Response: [TRACE] Created police3 at X:344.25 Y:-1945.25 Z:23.5
[9/23/2021 2:48:17 PM.889] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:48:17 PM.892] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 2:48:17 PM.895] LSPD First Response: [TRACE] Edward Velkov (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:48:17 PM.896] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:48:17 PM.898] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 2:48:17 PM.901] LSPD First Response: [TRACE] Jay West (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:48:17 PM.903] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[9/23/2021 2:48:17 PM.903] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:48:17 PM.904] LSPD First Response: [TRACE] Cop Jay West reassigned to Jacob King
[9/23/2021 2:48:17 PM.904] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:48:17 PM.904] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 2:48:17 PM.904] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[9/23/2021 2:48:17 PM.904] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:48:17 PM.904] LSPD First Response: [TRACE] Cop Edward Velkov reassigned to Jacob King
[9/23/2021 2:48:17 PM.904] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:48:17 PM.905] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 2:48:17 PM.918] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:17 PM.963] LSPD First Response: [TRACE] Jay West now monitoring Jacob King
[9/23/2021 2:48:17 PM.963] LSPD First Response: [TRACE] Jay West now monitoring Jacob Bowers
[9/23/2021 2:48:17 PM.963] LSPD First Response: [TRACE] Edward Velkov now monitoring Jacob King
[9/23/2021 2:48:17 PM.963] LSPD First Response: [TRACE] Edward Velkov now monitoring Jacob Bowers
[9/23/2021 2:48:18 PM.046] LSPD First Response: [TRACE] Jenifer Gills (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:18 PM.286] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:18 PM.426] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:18 PM.557] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:18 PM.577] LSPD First Response: [TRACE] Henry Ceder (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:18 PM.686] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:18 PM.798] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:48:18 PM.798] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:48:18 PM.852] LSPD First Response: [TRACE] Ben Humphries (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:19 PM.092] LSPD First Response: [TRACE] Max Smith (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:19 PM.193] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:19 PM.362] LSPD First Response: [TRACE] Bobby Walkers (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:19 PM.381] LSPD First Response: [TRACE] Devon Stone (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:19 PM.448] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:19 PM.707] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:19 PM.798] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:19 PM.855] LSPD First Response: [TRACE] Probing 2 cops
[9/23/2021 2:48:19 PM.856] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:19 PM.856] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[9/23/2021 2:48:19 PM.856] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:19 PM.856] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:19 PM.856] LSPD First Response: [TRACE] Cop Danny Weston reassigned to Jacob Bowers
[9/23/2021 2:48:19 PM.899] LSPD First Response: [TRACE] Don Ramone (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:19 PM.963] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:20 PM.041] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:20 PM.072] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:20 PM.216] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:20 PM.244] LSPD First Response: [TRACE] Jordan Roberts (S_M_Y_SHERIFF_01) entered combat with target: Jacob Bowers (A_M_M_EASTSA_02)
[9/23/2021 2:48:20 PM.421] LSPD First Response: [TRACE] Edward Velkov (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:20 PM.473] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:20 PM.611] LSPD First Response: [TRACE] Max Smith (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:20 PM.734] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:20 PM.873] LSPD First Response: [TRACE] Bobby Walkers (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:20 PM.906] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:48:20 PM.907] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:48:20 PM.942] LSPD First Response: [TRACE] Jay West (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:21 PM.113] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:21 PM.113] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_full_01
[9/23/2021 2:48:21 PM.113] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:21 PM.114] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:21 PM.114] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:21 PM.248] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:21 PM.412] LSPD First Response: [TRACE] Don Ramone (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:21 PM.587] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:21 PM.587] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:21 PM.587] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:21 PM.587] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:21 PM.752] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:21 PM.989] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:48:21 PM.989] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:48:22 PM.004] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:22 PM.087] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:22 PM.120] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:22 PM.120] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:22 PM.121] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:22 PM.121] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:22 PM.165] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:22 PM.262] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:22 PM.460] LSPD First Response: [TRACE] Jay West (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:22 PM.513] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:22 PM.768] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:23 PM.020] LSPD First Response: [TRACE] Luke Angelo (S_M_M_TRUCKER_01) was damaged.
[9/23/2021 2:48:23 PM.053] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:48:23 PM.053] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:48:23 PM.277] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:23 PM.596] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:23 PM.596] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:23 PM.596] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:23 PM.596] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:23 PM.784] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:24 PM.043] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:24 PM.129] LSPD First Response: [TRACE] Probing 1 cops
[9/23/2021 2:48:24 PM.129] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:48:24 PM.142] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:24 PM.209] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:24 PM.300] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:24 PM.550] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:24 PM.809] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:25 PM.194] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 2:48:25 PM.194] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:48:25 PM.320] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:25 PM.433] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:25 PM.433] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:25 PM.830] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:26 PM.084] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:26 PM.191] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:26 PM.253] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:26 PM.265] LSPD First Response: [TRACE] Probing 2 cops
[9/23/2021 2:48:26 PM.265] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:26 PM.265] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[9/23/2021 2:48:26 PM.265] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:26 PM.265] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:26 PM.265] LSPD First Response: [TRACE] Cop Shanice Brown reassigned to Jacob Bowers
[9/23/2021 2:48:26 PM.342] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:26 PM.404] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:26 PM.405] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:26 PM.405] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:26 PM.405] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:26 PM.439] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:26 PM.439] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:26 PM.565] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[9/23/2021 2:48:26 PM.655] LSPD First Response: [TRACE] Henry Ceder (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:26 PM.857] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:27 PM.321] LSPD First Response: [TRACE] Probing 4 cops
[9/23/2021 2:48:27 PM.322] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:27 PM.322] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[9/23/2021 2:48:27 PM.322] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:27 PM.322] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:27 PM.322] LSPD First Response: [TRACE] Cop Ben Humphries reassigned to Jacob Bowers
[9/23/2021 2:48:27 PM.367] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:27 PM.434] LSPD First Response: [TRACE] A new world event should be started
[9/23/2021 2:48:27 PM.434] LSPD First Response: [TRACE] Starting world event RunLights
[9/23/2021 2:48:27 PM.434] LSPD First Response: [TRACE] Setting up world event: RunLights #4
[9/23/2021 2:48:27 PM.434] LSPD First Response: [TRACE] Failed to set up RunLights #4
[9/23/2021 2:48:27 PM.434] LSPD First Response: [TRACE] Released 0 entities from RunLights #4 Content Manager
[9/23/2021 2:48:27 PM.434] LSPD First Response: [TRACE] Instance cleaned (RunLights #4)
[9/23/2021 2:48:27 PM.686] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[9/23/2021 2:48:28 PM.179] LSPD First Response: [TRACE] Max Smith (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:28 PM.605] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[9/23/2021 2:48:28 PM.754] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:28 PM.754] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:28 PM.755] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:28 PM.755] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:28 PM.857] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[9/23/2021 2:48:28 PM.857] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:28 PM.857] LSPD First Response: [TRACE] ChaseInVehiclePassenger: Exiting vehicle
[9/23/2021 2:48:28 PM.858] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[9/23/2021 2:48:28 PM.993] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:29 PM.026] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:29 PM.093] LSPD First Response: [TRACE] Probing 7 cops
[9/23/2021 2:48:29 PM.094] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:29 PM.094] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[9/23/2021 2:48:29 PM.094] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:29 PM.094] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:29 PM.094] LSPD First Response: [TRACE] Cop Devon Stone reassigned to Jacob Bowers
[9/23/2021 2:48:29 PM.112] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[9/23/2021 2:48:29 PM.112] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[9/23/2021 2:48:29 PM.113] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:29 PM.308] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:29 PM.678] LSPD First Response: [TRACE] Jenifer Gills (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:29 PM.762] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:29 PM.830] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[9/23/2021 2:48:30 PM.147] LSPD First Response: [TRACE] Probing 8 cops
[9/23/2021 2:48:30 PM.148] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:30 PM.148] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[9/23/2021 2:48:30 PM.148] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:30 PM.148] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:30 PM.148] LSPD First Response: [TRACE] Cop Edward Velkov reassigned to Jacob Bowers
[9/23/2021 2:48:30 PM.331] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[9/23/2021 2:48:30 PM.355] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:30 PM.768] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:30 PM.768] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:30 PM.769] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:30 PM.836] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[9/23/2021 2:48:31 PM.008] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[9/23/2021 2:48:31 PM.008] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[9/23/2021 2:48:31 PM.042] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:31 PM.065] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_full_01
[9/23/2021 2:48:31 PM.077] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:31 PM.158] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[9/23/2021 2:48:31 PM.158] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[9/23/2021 2:48:31 PM.159] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[9/23/2021 2:48:31 PM.159] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[9/23/2021 2:48:31 PM.159] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[9/23/2021 2:48:31 PM.159] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[9/23/2021 2:48:31 PM.160] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[9/23/2021 2:48:31 PM.160] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[9/23/2021 2:48:31 PM.160] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[9/23/2021 2:48:31 PM.161] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[9/23/2021 2:48:31 PM.185] LSPD First Response: [TRACE] Probing 7 cops
[9/23/2021 2:48:31 PM.185] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:31 PM.185] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:48:31 PM.347] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:31 PM.406] LSPD First Response: [TRACE] Reapplied
[9/23/2021 2:48:31 PM.703] LSPD First Response: [TRACE] Henry Ceder (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:31 PM.715] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:31 PM.715] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:31 PM.715] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_03
[9/23/2021 2:48:31 PM.716] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:31 PM.716] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:32 PM.138] LSPD First Response: [TRACE] A ped has exited our vehicle
[9/23/2021 2:48:32 PM.196] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[9/23/2021 2:48:32 PM.196] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[9/23/2021 2:48:32 PM.209] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:32 PM.209] LSPD First Response: [TRACE] Henry Ceder (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:32 PM.210] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:32 PM.221] LSPD First Response: [TRACE] Max Smith (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:32 PM.245] LSPD First Response: [TRACE] Probing 8 cops
[9/23/2021 2:48:32 PM.245] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:32 PM.245] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[9/23/2021 2:48:32 PM.246] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:32 PM.246] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:32 PM.246] LSPD First Response: [TRACE] Cop Jenifer Gills reassigned to Jacob Bowers
[9/23/2021 2:48:32 PM.715] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:32 PM.715] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:32 PM.719] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:32 PM.719] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:33 PM.219] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:33 PM.299] LSPD First Response: [TRACE] Probing 8 cops
[9/23/2021 2:48:33 PM.300] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:33 PM.301] LSPD First Response: [TRACE] Probing 8 cops
[9/23/2021 2:48:33 PM.301] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:48:33 PM.301] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[9/23/2021 2:48:33 PM.301] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:33 PM.301] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:33 PM.301] LSPD First Response: [TRACE] Cop Ben Humphries reassigned to Jacob King
[9/23/2021 2:48:33 PM.470] LSPD First Response: [TRACE] A ped has exited our vehicle
[9/23/2021 2:48:33 PM.482] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[9/23/2021 2:48:33 PM.482] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[9/23/2021 2:48:33 PM.989] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[9/23/2021 2:48:33 PM.989] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[9/23/2021 2:48:33 PM.991] LSPD First Response: [TRACE] Nicole Reynolds TaseSuspect 
[9/23/2021 2:48:33 PM.991] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[9/23/2021 2:48:34 PM.230] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:34 PM.241] LSPD First Response: [TRACE] Nicole Reynolds TaseSuspect True
[9/23/2021 2:48:34 PM.241] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[9/23/2021 2:48:34 PM.253] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:48:34 PM.379] LSPD First Response: [TRACE] Probing 7 cops
[9/23/2021 2:48:34 PM.380] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:34 PM.380] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[9/23/2021 2:48:34 PM.380] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:34 PM.380] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:34 PM.380] LSPD First Response: [TRACE] Cop Ben Humphries reassigned to Jacob Bowers
[9/23/2021 2:48:34 PM.498] LSPD First Response: [TRACE] Shanice Brown (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:34 PM.499] LSPD First Response: [TRACE] Nicole Reynolds TaseSuspect True
[9/23/2021 2:48:34 PM.499] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[9/23/2021 2:48:34 PM.546] LSPD First Response: [TRACE] Jenifer Gills TaseSuspect 
[9/23/2021 2:48:34 PM.546] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[9/23/2021 2:48:34 PM.732] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:34 PM.757] LSPD First Response: [TRACE] Nicole Reynolds TaseSuspect True
[9/23/2021 2:48:34 PM.757] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[9/23/2021 2:48:34 PM.791] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:34 PM.792] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:34 PM.803] LSPD First Response: [TRACE] Jenifer Gills TaseSuspect True
[9/23/2021 2:48:34 PM.803] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[9/23/2021 2:48:34 PM.813] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:48:35 PM.008] LSPD First Response: [TRACE] Nicole Reynolds TaseSuspect True
[9/23/2021 2:48:35 PM.008] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[9/23/2021 2:48:35 PM.060] LSPD First Response: [TRACE] Jenifer Gills TaseSuspect True
[9/23/2021 2:48:35 PM.060] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[9/23/2021 2:48:35 PM.236] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:35 PM.237] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:35 PM.237] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:35 PM.259] LSPD First Response: [TRACE] Nicole Reynolds TaseSuspect True
[9/23/2021 2:48:35 PM.259] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[9/23/2021 2:48:35 PM.313] LSPD First Response: [TRACE] Jenifer Gills TaseSuspect True
[9/23/2021 2:48:35 PM.313] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[9/23/2021 2:48:35 PM.346] LSPD First Response: [TRACE] Surrender 2?
[9/23/2021 2:48:35 PM.443] LSPD First Response: [TRACE] Probing 7 cops
[9/23/2021 2:48:35 PM.443] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:35 PM.444] LSPD First Response: [TRACE] Probing 7 cops
[9/23/2021 2:48:35 PM.445] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 2:48:35 PM.445] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[9/23/2021 2:48:35 PM.445] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:35 PM.445] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:35 PM.445] LSPD First Response: [TRACE] Cop Devon Stone reassigned to Jacob King
[9/23/2021 2:48:35 PM.515] LSPD First Response: [TRACE] Ped Jacob King tased by Nicole Reynolds
[9/23/2021 2:48:35 PM.537] LSPD First Response: [TRACE] Jacob King (A_M_Y_STLAT_01) was damaged.
[9/23/2021 2:48:35 PM.549] LSPD First Response: [TRACE] Ben Humphries (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:35 PM.571] LSPD First Response: [TRACE] Jenifer Gills TaseSuspect True
[9/23/2021 2:48:35 PM.571] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[9/23/2021 2:48:35 PM.733] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:35 PM.744] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:35 PM.744] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:35 PM.744] LSPD First Response: [TRACE] Henry Ceder (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:35 PM.755] LSPD First Response: [TRACE] Max Smith (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:35 PM.769] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[9/23/2021 2:48:36 PM.188] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:36 PM.189] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:36 PM.246] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:36 PM.257] LSPD First Response: [TRACE] Max Smith (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:36 PM.516] LSPD First Response: [TRACE] Probing 5 cops
[9/23/2021 2:48:36 PM.516] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:36 PM.516] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[9/23/2021 2:48:36 PM.516] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:36 PM.516] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:36 PM.516] LSPD First Response: [TRACE] Cop Devon Stone reassigned to Jacob Bowers
[9/23/2021 2:48:36 PM.747] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:36 PM.747] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:36 PM.748] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:36 PM.748] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:36 PM.748] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:36 PM.794] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[9/23/2021 2:48:36 PM.794] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[9/23/2021 2:48:37 PM.192] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:37 PM.259] LSPD First Response: [TRACE] Max Smith (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:37 PM.573] LSPD First Response: [TRACE] Probing 8 cops
[9/23/2021 2:48:37 PM.573] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:37 PM.573] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:48:37 PM.605] LSPD First Response: [TRACE] Devon Stone (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:37 PM.626] LSPD First Response: [TRACE] Edward Velkov (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:37 PM.648] LSPD First Response: [TRACE] Jay West (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:38 PM.130] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:38 PM.250] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:38 PM.250] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:38 PM.382] LSPD First Response: [TRACE] Jenifer Gills TaseSuspect True
[9/23/2021 2:48:38 PM.382] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[9/23/2021 2:48:38 PM.635] LSPD First Response: [TRACE] Jenifer Gills TaseSuspect True
[9/23/2021 2:48:38 PM.635] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[9/23/2021 2:48:38 PM.650] LSPD First Response: [TRACE] Probing 7 cops
[9/23/2021 2:48:38 PM.650] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:38 PM.650] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:48:38 PM.651] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:48:38 PM.662] LSPD First Response: [TRACE] Jay West (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:38 PM.758] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:38 PM.758] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:38 PM.758] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:48:38 PM.759] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:38 PM.900] LSPD First Response: [TRACE] Jenifer Gills TaseSuspect True
[9/23/2021 2:48:38 PM.900] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[9/23/2021 2:48:38 PM.900] LSPD First Response: [TRACE] Ped Jacob Bowers tased by Jenifer Gills
[9/23/2021 2:48:38 PM.913] LSPD First Response: [TRACE] Surrender 2?
[9/23/2021 2:48:39 PM.141] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:39 PM.176] LSPD First Response: [TRACE] Jacob Bowers (A_M_M_EASTSA_02) was damaged.
[9/23/2021 2:48:39 PM.198] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:39 PM.427] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:39 PM.428] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:39 PM.596] LSPD First Response: [TRACE] Bobby Walkers (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:39 PM.703] LSPD First Response: [TRACE] Probing 9 cops
[9/23/2021 2:48:39 PM.703] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:39 PM.703] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:48:39 PM.762] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:39 PM.762] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:39 PM.762] LSPD First Response: [TRACE] Jenifer Gills (MP_F_FREEMODE_01) entered combat with target: Jacob Bowers (A_M_M_EASTSA_02)
[9/23/2021 2:48:39 PM.763] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:39 PM.829] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:39 PM.951] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:40 PM.142] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:40 PM.374] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[9/23/2021 2:48:40 PM.374] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[9/23/2021 2:48:40 PM.374] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[9/23/2021 2:48:40 PM.430] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[9/23/2021 2:48:40 PM.603] LSPD First Response: [TRACE] Bobby Walkers (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:40 PM.717] LSPD First Response: [TRACE] Danny Weston (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:40 PM.762] LSPD First Response: [TRACE] Probing 9 cops
[9/23/2021 2:48:40 PM.762] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:40 PM.762] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:48:40 PM.764] LSPD First Response: [TRACE] Jenifer Gills (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:40 PM.778] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:40 PM.802] LSPD First Response: [TRACE] Henry Ceder (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:40 PM.802] LSPD First Response: [TRACE] Max Smith (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:41 PM.078] LSPD First Response: [TRACE] Shanice Brown (MP_F_FREEMODE_01) entered combat with target: Jacob Bowers (A_M_M_EASTSA_02)
[9/23/2021 2:48:41 PM.271] LSPD First Response: [TRACE] Mario Venditto (MP_M_FREEMODE_01) entered combat with target: Jacob Bowers (A_M_M_EASTSA_02)
[9/23/2021 2:48:41 PM.590] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:41 PM.612] LSPD First Response: [TRACE] Bobby Walkers (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:41 PM.776] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:41 PM.800] LSPD First Response: [TRACE] Probing 9 cops
[9/23/2021 2:48:41 PM.800] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:41 PM.800] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:48:41 PM.815] LSPD First Response: [TRACE] Max Smith (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:42 PM.295] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:42 PM.319] LSPD First Response: [TRACE] Henry Ceder (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:42 PM.445] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:42 PM.684] LSPD First Response: [TRACE] Edward Velkov (MP_M_FREEMODE_01) entered combat with target: Jacob Bowers (A_M_M_EASTSA_02)
[9/23/2021 2:48:42 PM.743] LSPD First Response: [TRACE] Danny Weston (MP_M_FREEMODE_01) entered combat with target: Jacob Bowers (A_M_M_EASTSA_02)
[9/23/2021 2:48:42 PM.850] LSPD First Response: [TRACE] Probing 9 cops
[9/23/2021 2:48:42 PM.850] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:42 PM.850] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:48:43 PM.103] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:43 PM.175] LSPD First Response: [TRACE] Don Ramone (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:43 PM.278] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:43 PM.311] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:43 PM.454] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:43 PM.454] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[9/23/2021 2:48:43 PM.454] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[9/23/2021 2:48:43 PM.612] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:43 PM.796] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:43 PM.821] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:43 PM.920] LSPD First Response: [TRACE] Probing 10 cops
[9/23/2021 2:48:43 PM.920] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:43 PM.920] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:48:44 PM.623] LSPD First Response: [TRACE] Shanice Brown (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:44 PM.815] LSPD First Response: [TRACE] Mario Venditto (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:44 PM.989] LSPD First Response: [TRACE] Probing 9 cops
[9/23/2021 2:48:44 PM.990] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:44 PM.990] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[9/23/2021 2:48:44 PM.990] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:44 PM.990] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:44 PM.990] LSPD First Response: [TRACE] Cop Mario Venditto reassigned to Jacob Bowers
[9/23/2021 2:48:45 PM.134] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:45 PM.144] LSPD First Response: [TRACE] Ben Humphries (MP_M_FREEMODE_01) entered combat with target: Jacob Bowers (A_M_M_EASTSA_02)
[9/23/2021 2:48:45 PM.188] LSPD First Response: [TRACE] Don Ramone (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:45 PM.244] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:45 PM.317] LSPD First Response: [TRACE] Mario Venditto (MP_M_FREEMODE_01) entered combat with target: Jacob Bowers (A_M_M_EASTSA_02)
[9/23/2021 2:48:45 PM.327] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:45 PM.634] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:45 PM.836] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:46 PM.052] LSPD First Response: [TRACE] Probing 10 cops
[9/23/2021 2:48:46 PM.052] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:46 PM.053] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[9/23/2021 2:48:46 PM.053] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:46 PM.053] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:46 PM.053] LSPD First Response: [TRACE] Cop Jordan Roberts reassigned to Jacob King
[9/23/2021 2:48:46 PM.168] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:46 PM.202] LSPD First Response: [TRACE] Don Ramone (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:46 PM.469] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:46 PM.637] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:46 PM.819] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:46 PM.851] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:47 PM.122] LSPD First Response: [TRACE] Probing 10 cops
[9/23/2021 2:48:47 PM.122] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:47 PM.122] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[9/23/2021 2:48:47 PM.122] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:47 PM.122] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:47 PM.122] LSPD First Response: [TRACE] Cop Jordan Roberts reassigned to Jacob Bowers
[9/23/2021 2:48:47 PM.177] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:47 PM.356] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:47 PM.525] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager
[9/23/2021 2:48:47 PM.525] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6)
[9/23/2021 2:48:47 PM.655] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:47 PM.791] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[9/23/2021 2:48:48 PM.178] LSPD First Response: [TRACE] Probing 10 cops
[9/23/2021 2:48:48 PM.179] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:48 PM.179] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[9/23/2021 2:48:48 PM.179] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:48 PM.179] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:48 PM.179] LSPD First Response: [TRACE] Cop Jordan Roberts reassigned to Jacob King
[9/23/2021 2:48:48 PM.761] LSPD First Response: [TRACE] Devon Stone (MP_M_FREEMODE_01) entered combat with target: Jacob Bowers (A_M_M_EASTSA_02)
[9/23/2021 2:48:48 PM.884] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:49 PM.176] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:49 PM.187] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:49 PM.245] LSPD First Response: [TRACE] Probing 10 cops
[9/23/2021 2:48:49 PM.245] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:49 PM.245] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[9/23/2021 2:48:49 PM.245] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:49 PM.245] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:49 PM.245] LSPD First Response: [TRACE] Cop Jordan Roberts reassigned to Jacob Bowers
[9/23/2021 2:48:49 PM.679] LSPD First Response: [TRACE] Bobby Walkers (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:49 PM.680] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:49 PM.888] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:49 PM.899] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:50 PM.325] LSPD First Response: [TRACE] Probing 10 cops
[9/23/2021 2:48:50 PM.325] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:50 PM.326] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[9/23/2021 2:48:50 PM.326] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:50 PM.326] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:50 PM.326] LSPD First Response: [TRACE] Cop Jordan Roberts reassigned to Jacob King
[9/23/2021 2:48:50 PM.683] LSPD First Response: [TRACE] Shanice Brown (MP_F_FREEMODE_01) entered combat with target: Jacob Bowers (A_M_M_EASTSA_02)
[9/23/2021 2:48:50 PM.839] LSPD First Response: [TRACE] Danny Weston (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:50 PM.909] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:51 PM.020] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:51 PM.067] LSPD First Response: [TRACE] Jordan Roberts (S_M_Y_SHERIFF_01) left combat.
[9/23/2021 2:48:51 PM.194] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:51 PM.346] LSPD First Response: [TRACE] Danny Weston (MP_M_FREEMODE_01) entered combat with target: Jacob Bowers (A_M_M_EASTSA_02)
[9/23/2021 2:48:51 PM.381] LSPD First Response: [TRACE] Probing 7 cops
[9/23/2021 2:48:51 PM.381] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:51 PM.381] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:48:51 PM.418] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:51 PM.702] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:52 PM.080] LSPD First Response: [TRACE] Jordan Roberts (S_M_Y_SHERIFF_01) entered combat with target: Jacob Bowers (A_M_M_EASTSA_02)
[9/23/2021 2:48:52 PM.156] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[9/23/2021 2:48:52 PM.456] LSPD First Response: [TRACE] Probing 10 cops
[9/23/2021 2:48:52 PM.456] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:52 PM.456] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:48:52 PM.719] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:52 PM.922] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:53 PM.223] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:53 PM.422] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:53 PM.510] LSPD First Response: [TRACE] Probing 9 cops
[9/23/2021 2:48:53 PM.510] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:53 PM.510] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:48:54 PM.583] LSPD First Response: [TRACE] Probing 10 cops
[9/23/2021 2:48:54 PM.583] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:54 PM.583] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:48:54 PM.736] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:54 PM.737] LSPD First Response: [TRACE] Ben Humphries (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:54 PM.931] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:55 PM.231] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:55 PM.232] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:55 PM.243] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:55 PM.440] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:55 PM.637] LSPD First Response: [TRACE] Probing 10 cops
[9/23/2021 2:48:55 PM.637] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:55 PM.637] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:48:55 PM.722] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[9/23/2021 2:48:56 PM.117] LSPD First Response: [TRACE] Jordan Roberts (S_M_Y_SHERIFF_01) left combat.
[9/23/2021 2:48:56 PM.257] LSPD First Response: [TRACE] Bobby Walkers (MP_M_FREEMODE_01) entered combat with target: Jacob King (A_M_Y_STLAT_01)
[9/23/2021 2:48:56 PM.448] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:56 PM.699] LSPD First Response: [TRACE] Probing 11 cops
[9/23/2021 2:48:56 PM.699] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:56 PM.699] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:48:56 PM.761] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:48:56 PM.761] LSPD First Response: [TRACE] Ben Humphries (MP_M_FREEMODE_01) entered combat with target: Jacob Bowers (A_M_M_EASTSA_02)
[9/23/2021 2:48:56 PM.880] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:56 PM.880] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:56 PM.958] LSPD First Response: [TRACE] Henry Ceder (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:56 PM.959] LSPD First Response: [TRACE] Max Smith (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:57 PM.046] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:48:57 PM.143] LSPD First Response: [TRACE] Task CopBustPed finished: Busting done
[9/23/2021 2:48:57 PM.143] ABORT BUST
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:48:57 PM.145] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Suspect freed
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Removing ped from Pursuit #3 (GameplayMandatory)
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Robbery lost control over ped
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Freeing cop: Jay West
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[9/23/2021 2:48:57 PM.146] LSPD First Response: [TRACE] Task CopBustPed finished: Arrest finished nicely.
[9/23/2021 2:48:57 PM.148] LSPD First Response: [TRACE] TryStartTransportWithNearbyVehicle: Found valid vehicle
[9/23/2021 2:48:57 PM.148] LSPD First Response: [TRACE] Secondary suspect cop became main cop for transport with local vehicle
[9/23/2021 2:48:57 PM.159] LSPD First Response: [TRACE] Main cop is not busy and re-assigned for transport
[9/23/2021 2:48:57 PM.159] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.169] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.180] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.191] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.201] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.212] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.223] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.233] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.242] LSPD First Response: [TRACE] Cop Kat Llamas reassigned to Jacob Bowers
[9/23/2021 2:48:57 PM.242] LSPD First Response: [TRACE] Cop Jordan Roberts reassigned to Jacob Bowers
[9/23/2021 2:48:57 PM.243] LSPD First Response: [TRACE] Cop Jordan Pickle reassigned to Jacob Bowers
[9/23/2021 2:48:57 PM.243] LSPD First Response: [TRACE] Cop Nicole Reynolds reassigned to Jacob Bowers
[9/23/2021 2:48:57 PM.243] LSPD First Response: [TRACE] Cop Max Smith reassigned to Jacob Bowers
[9/23/2021 2:48:57 PM.244] LSPD First Response: [TRACE] Cop Henry Ceder reassigned to Jacob Bowers
[9/23/2021 2:48:57 PM.244] LSPD First Response: [TRACE] Cop Bobby Walkers reassigned to Jacob Bowers
[9/23/2021 2:48:57 PM.244] LSPD First Response: [TRACE] Cop Don Ramone reassigned to Jacob Bowers
[9/23/2021 2:48:57 PM.247] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.259] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.268] LSPD First Response: [TRACE] Bobby Walkers (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:57 PM.270] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.282] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.293] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.302] LSPD First Response: [TRACE] Don Ramone (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:48:57 PM.304] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.314] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.325] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.336] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.348] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.359] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.370] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.378] LSPD First Response: [TRACE] Grab task starting
[9/23/2021 2:48:57 PM.379] LSPD First Response: [TRACE] Grab task initailized
[9/23/2021 2:48:57 PM.380] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.393] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.403] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.413] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.424] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.434] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.445] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.455] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.466] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.476] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.487] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.499] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.510] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.520] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.531] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.541] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.552] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.563] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.573] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.583] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.593] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.604] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.614] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.624] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.634] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.645] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.655] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.666] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.676] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.687] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.697] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.707] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.717] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.730] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.742] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.754] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.765] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.776] LSPD First Response: [TRACE] Probing 7 cops
[9/23/2021 2:48:57 PM.776] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[9/23/2021 2:48:57 PM.776] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Freeing cop due to too many cops per suspect
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Freeing cop: Kat Llamas
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Freeing cop due to too many cops per suspect
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Freeing cop: Ronald Douglas
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Freeing cop due to too many cops per suspect
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Freeing cop: Bobby Walkers
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Freeing cop due to too many cops per suspect
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Freeing cop: Max Smith
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] Freeing cop due to too many cops per suspect
[9/23/2021 2:48:57 PM.777] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:57 PM.778] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:57 PM.778] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.778] LSPD First Response: [TRACE] Freeing cop: Henry Ceder
[9/23/2021 2:48:57 PM.778] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:48:57 PM.778] LSPD First Response: [TRACE] Freeing cop due to too many cops per suspect
[9/23/2021 2:48:57 PM.778] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:48:57 PM.778] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:48:57 PM.778] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.778] LSPD First Response: [TRACE] Freeing cop: Jordan Roberts
[9/23/2021 2:48:57 PM.778] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:48:57 PM.778] LSPD First Response: [TRACE] Ped Kat Llamas has become idle again
[9/23/2021 2:48:57 PM.778] LSPD First Response: [TRACE] Ped Ronald Douglas has become idle again
[9/23/2021 2:48:57 PM.778] LSPD First Response: [TRACE] Ped Jordan Roberts has become idle again
[9/23/2021 2:48:57 PM.778] LSPD First Response: [TRACE] Ped Bobby Walkers has become idle again
[9/23/2021 2:48:57 PM.779] LSPD First Response: [TRACE] Ped Henry Ceder has become idle again
[9/23/2021 2:48:57 PM.779] LSPD First Response: [TRACE] Ped Max Smith has become idle again
[9/23/2021 2:48:57 PM.780] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.791] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.802] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.812] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.822] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.832] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.843] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.853] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.863] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.874] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.886] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.897] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.907] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.917] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.927] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.938] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.949] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.961] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.972] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.982] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:57 PM.994] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.006] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.017] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.028] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.038] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.048] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.061] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.072] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.082] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.093] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.105] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.115] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.126] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.136] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.146] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.157] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.168] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.178] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.188] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.199] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.211] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.221] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.233] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.243] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.254] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.265] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.276] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.287] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.297] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.309] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.320] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.331] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.342] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.353] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.364] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.375] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.385] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.395] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.408] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.419] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.431] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.442] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.451] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[9/23/2021 2:48:58 PM.452] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.463] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.474] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.485] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.495] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.506] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.517] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.529] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.541] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.551] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.562] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.572] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.583] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.594] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.605] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.615] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.626] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.636] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.648] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.658] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.669] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.679] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.690] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.701] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.712] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.723] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.733] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.745] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.759] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.770] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.782] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.793] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.804] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.814] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.826] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.836] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.847] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.860] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.870] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.881] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.892] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.902] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.912] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.923] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.934] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.944] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.956] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.969] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.979] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) entered combat with target: Jacob Bowers (A_M_M_EASTSA_02)
[9/23/2021 2:48:58 PM.980] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:58 PM.991] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.002] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.013] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.025] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.036] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.046] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.056] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.067] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.083] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.094] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.105] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.115] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.126] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.138] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.149] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.159] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.170] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.182] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.193] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.204] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.215] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.226] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.236] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.246] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.257] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.268] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.279] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.292] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.301] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) entered combat with target: Jacob Bowers (A_M_M_EASTSA_02)
[9/23/2021 2:48:59 PM.302] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.313] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.323] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.334] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.345] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.356] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.367] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.377] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.387] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.399] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.410] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.421] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.433] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.444] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.455] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.466] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.476] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.490] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.502] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.513] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.523] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.535] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.546] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.557] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.568] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.578] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.589] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.599] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.611] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.622] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.633] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.644] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.654] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.665] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.675] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.685] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.696] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.707] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.719] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.731] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.742] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.755] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.766] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.776] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.788] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.799] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.810] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.822] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.834] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.845] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.855] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.866] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.877] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.888] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.900] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.911] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.924] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.934] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.945] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.957] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.967] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.978] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:48:59 PM.989] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.000] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.010] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.023] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.035] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.046] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.057] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.067] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.082] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.093] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.103] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.114] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.125] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.137] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.148] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.159] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.170] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.181] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.191] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.202] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.213] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.224] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.234] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.246] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.257] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.268] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.279] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.289] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.301] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.311] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[9/23/2021 2:49:00 PM.313] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.324] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.334] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.345] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.357] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.368] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.379] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.390] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.402] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.415] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.426] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.437] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.448] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.460] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.471] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.482] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.493] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.504] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.515] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.525] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.536] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.547] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.558] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.570] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.581] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.591] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.602] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.613] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.624] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.635] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.646] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.656] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.667] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.679] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.690] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.701] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.711] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.724] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.736] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.748] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.759] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.769] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.783] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.794] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.804] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.815] LSPD First Response: [TRACE] Shanice Brown (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:49:00 PM.816] LSPD First Response: [TRACE] Jordan Pickle (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:49:00 PM.816] LSPD First Response: [TRACE] Ben Humphries (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:49:00 PM.817] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.830] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.842] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.852] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.863] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.873] LSPD First Response: [TRACE] Task CopBustPed finished: Busting done
[9/23/2021 2:49:00 PM.873] ABORT BUST
[9/23/2021 2:49:00 PM.877] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:49:00 PM.877] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:49:00 PM.877] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Suspect freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Removing ped from Pursuit #3 (GameplayMandatory)
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Robbery lost control over ped
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Freeing cop: Jenifer Gills
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[9/23/2021 2:49:00 PM.878] LSPD First Response: [TRACE] Task CopBustPed finished: Arrest finished nicely.
[9/23/2021 2:49:00 PM.879] LSPD First Response: [TRACE] Edward Velkov (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:49:00 PM.880] LSPD First Response: [TRACE] Secondary suspect cop promoted to normal secondary cop for transport
[9/23/2021 2:49:00 PM.880] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.889] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[9/23/2021 2:49:00 PM.889] LSPD First Response: [TRACE] Ending chase
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Freeing cop: Danny Weston
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Freeing cop: Mario Venditto
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Freeing cop: Jordan Pickle
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Freeing cop: Shanice Brown
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Freeing cop: Nicole Reynolds
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Freeing cop: Ben Humphries
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Freeing cop: Don Ramone
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Freeing cop: Devon Stone
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Freeing cop: Edward Velkov
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Released 0 entities from Chase #4 Content Manager
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Instance cleaned (Chase #4)
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Ped Danny Weston has become idle again
[9/23/2021 2:49:00 PM.890] LSPD First Response: [TRACE] Ped Don Ramone has become idle again
[9/23/2021 2:49:00 PM.891] LSPD First Response: [TRACE] Ped Shanice Brown has become idle again
[9/23/2021 2:49:00 PM.891] LSPD First Response: [TRACE] Ped Devon Stone has become idle again
[9/23/2021 2:49:00 PM.891] LSPD First Response: [TRACE] Devon Stone (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:49:00 PM.891] LSPD First Response: [TRACE] Ped Jordan Pickle has become idle again
[9/23/2021 2:49:00 PM.891] LSPD First Response: [TRACE] Ped Nicole Reynolds has become idle again
[9/23/2021 2:49:00 PM.891] LSPD First Response: [TRACE] Ped Edward Velkov has become idle again
[9/23/2021 2:49:00 PM.891] LSPD First Response: [TRACE] Ped Ben Humphries has become idle again
[9/23/2021 2:49:00 PM.891] LSPD First Response: [TRACE] Ped Mario Venditto has become idle again
[9/23/2021 2:49:00 PM.892] LSPD First Response: [TRACE] Secondary cop is assigned for transport
[9/23/2021 2:49:00 PM.893] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Gameplay)
[9/23/2021 2:49:00 PM.893] LSPD First Response: [TRACE] Added potential passenger cop to suspect transport
[9/23/2021 2:49:00 PM.893] LSPD First Response: [TRACE] Cleaning UI
[9/23/2021 2:49:00 PM.893] LSPD First Response: [TRACE] Released 1 entities from Pursuit #3 Content Manager
[9/23/2021 2:49:00 PM.893] LSPD First Response: [TRACE] Instance cleaned (Pursuit #3)
[9/23/2021 2:49:00 PM.905] LSPD First Response: [TRACE] Main secondary cop is not busy and re-entering vehicle
[9/23/2021 2:49:00 PM.947] LSPD First Response: [TRACE] Danny Weston (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:49:00 PM.981] LSPD First Response: [TRACE] Mario Venditto (MP_M_FREEMODE_01) left combat.
[9/23/2021 2:49:01 PM.003] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) left combat.
[9/23/2021 2:49:01 PM.100] LSPD First Response: [TRACE] Grab task starting
[9/23/2021 2:49:01 PM.135] LSPD First Response: [TRACE] Grab task initailized
[9/23/2021 2:49:02 PM.756] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:49:03 PM.087] LSPD First Response: [TRACE] Aborting GrabPed: Opening door
[9/23/2021 2:49:06 PM.226] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:49:06 PM.275] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:49:06 PM.620] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:49:08 PM.831] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:49:08 PM.831] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:49:08 PM.850] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:49:08 PM.850] LSPD First Response: [TRACE] Created police3 at X:542.265 Y:-1554.805 Z:29.68628
[9/23/2021 2:49:08 PM.862] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:49:08 PM.865] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:49:08 PM.869] LSPD First Response: [TRACE] Oscii Shively (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:49:08 PM.879] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:49:08 PM.882] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:49:08 PM.886] LSPD First Response: [TRACE] Bryan Nichols (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:49:08 PM.897] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[9/23/2021 2:49:10 PM.055] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:49:10 PM.056] LSPD First Response: [TRACE] Jim Brassy (S_M_Y_SWAT_01) was set as a cop
[9/23/2021 2:49:10 PM.056] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:49:10 PM.057] LSPD First Response: [TRACE] Martin Dillian (S_M_Y_SWAT_01) was set as a cop
[9/23/2021 2:49:10 PM.851] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:49:10 PM.851] LSPD First Response: [TRACE] Created sheriff at X:351.3006 Y:-1556.711 Z:29.24393
[9/23/2021 2:49:10 PM.852] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Davis Sheriff Station
[9/23/2021 2:49:10 PM.852] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:49:10 PM.852] LSPD First Response: [TRACE] Created sheriff at X:392.7548 Y:-1608.376 Z:29.21355
[9/23/2021 2:49:10 PM.852] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Davis Sheriff Station
[9/23/2021 2:49:10 PM.852] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[9/23/2021 2:49:10 PM.853] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: Custom ()
[9/23/2021 2:49:10 PM.854] LSPD First Response: [TRACE] Sandra Edwards (S_F_Y_SHERIFF_01) was set as a cop
[9/23/2021 2:49:10 PM.854] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient)
[9/23/2021 2:49:10 PM.854] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:49:10 PM.854] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom ()
[9/23/2021 2:49:10 PM.855] LSPD First Response: [TRACE] Chris Bluman (S_M_Y_SHERIFF_01) was set as a cop
[9/23/2021 2:49:10 PM.855] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient)
[9/23/2021 2:49:10 PM.855] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:49:10 PM.856] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom ()
[9/23/2021 2:49:10 PM.856] LSPD First Response: [TRACE] Jay Wilson (S_M_Y_SHERIFF_01) was set as a cop
[9/23/2021 2:49:10 PM.856] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient)
[9/23/2021 2:49:10 PM.856] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:49:10 PM.857] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom ()
[9/23/2021 2:49:10 PM.857] LSPD First Response: [TRACE] Earl Basco (S_M_Y_SHERIFF_01) was set as a cop
[9/23/2021 2:49:10 PM.858] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient)
[9/23/2021 2:49:12 PM.748] LSPD First Response: [TRACE] Entering at Passenger
[9/23/2021 2:49:15 PM.822] LSPD First Response: [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[9/23/2021 2:49:15 PM.822] LSPD First Response: [TRACE] Thread TrafficStop #2 initialized
[9/23/2021 2:49:21 PM.553] LSPD First Response: [TRACE] Aborting TransportSuspect: DriveAway - dontEnterVehicle true
[9/23/2021 2:49:21 PM.553] LSPD First Response: [TRACE] TaskTransportSuspect: OnAbort
[9/23/2021 2:49:21 PM.553] LSPD First Response: [TRACE] Aborting GrabPed: Transport ended
[9/23/2021 2:49:21 PM.555] LSPD First Response: [TRACE] Main cop is not busy and re-entering vehicle
[9/23/2021 2:49:21 PM.564] LSPD First Response: [TRACE] Entering at Driver
[9/23/2021 2:49:22 PM.071] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[9/23/2021 2:49:22 PM.191] LSPD First Response: [TRACE] Aborting GrabPed: Opening door
[9/23/2021 2:49:22 PM.819] LSPD First Response: [TRACE] Asked thread TrafficStop #2 to abort: Suspect out of range and not on screen
[9/23/2021 2:49:22 PM.819] LSPD First Response: [TRACE] Removing ped from TrafficStop #2 (GameplayMandatory)
[9/23/2021 2:49:22 PM.819] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #2 Content Manager
[9/23/2021 2:49:22 PM.819] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #2)
[9/23/2021 2:49:22 PM.829] LSPD First Response: [TRACE] Ped Joe Fantana has become idle again
[9/23/2021 2:49:22 PM.831] LSPD First Response: [TRACE] Thread TrafficStop #2 has been shut down
[9/23/2021 2:49:24 PM.819] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[9/23/2021 2:49:37 PM.584] LSPD First Response: [TRACE] Aborting TransportSuspect: DriveAway - dontEnterVehicle true
[9/23/2021 2:49:37 PM.584] LSPD First Response: [TRACE] TaskTransportSuspect: OnAbort
[9/23/2021 2:49:37 PM.584] LSPD First Response: [TRACE] Aborting GrabPed: Transport ended
[9/23/2021 2:49:37 PM.586] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody
[9/23/2021 2:49:37 PM.586] LSPD First Response: [TRACE] Prisoner transport done
[9/23/2021 2:49:37 PM.595] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[9/23/2021 2:49:37 PM.595] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: No free seat
[9/23/2021 2:49:37 PM.607] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Child task aborted
[9/23/2021 2:49:39 PM.598] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:49:39 PM.598] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:49:39 PM.618] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:49:39 PM.619] LSPD First Response: [TRACE] Created police3 at X:550.7182 Y:-1712.43 Z:30.34711
[9/23/2021 2:49:39 PM.629] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:49:39 PM.632] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:49:39 PM.635] LSPD First Response: [TRACE] John Tallen (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:49:39 PM.646] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:49:39 PM.649] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:49:39 PM.652] LSPD First Response: [TRACE] Andrew Burke (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:49:39 PM.663] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[9/23/2021 2:49:42 PM.149] LSPD First Response: [TRACE] Assigned ped to TrafficStop #3 (GameplayMandatory)
[9/23/2021 2:49:42 PM.149] LSPD First Response: [TRACE] Assigned ped to TrafficStop #3 (GameplayMandatory)
[9/23/2021 2:49:42 PM.150] LSPD First Response: [TRACE] Thread TrafficStop #3 initialized
[9/23/2021 2:49:55 PM.845] LSPD First Response: [TRACE] Asked thread TrafficStop #3 to abort: Suspect out of range and not on screen
[9/23/2021 2:49:55 PM.845] LSPD First Response: [TRACE] Removing ped from TrafficStop #3 (GameplayMandatory)
[9/23/2021 2:49:55 PM.845] LSPD First Response: [TRACE] Removing ped from TrafficStop #3 (GameplayMandatory)
[9/23/2021 2:49:55 PM.845] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #3 Content Manager
[9/23/2021 2:49:55 PM.845] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #3)
[9/23/2021 2:49:55 PM.854] LSPD First Response: [TRACE] Ped Donald Smith has become idle again
[9/23/2021 2:49:55 PM.854] LSPD First Response: [TRACE] Ped Bruno Joshua has become idle again
[9/23/2021 2:49:55 PM.856] LSPD First Response: [TRACE] Thread TrafficStop #3 has been shut down
[9/23/2021 2:50:00 PM.353] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:50:00 PM.353] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:50:00 PM.372] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:50:00 PM.372] LSPD First Response: [TRACE] Created police2 at X:386.7762 Y:-1963.661 Z:24.98884
[9/23/2021 2:50:00 PM.382] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:50:00 PM.385] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:50:00 PM.388] LSPD First Response: [TRACE] Noah McCarson (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:50:00 PM.399] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:50:00 PM.402] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:50:00 PM.406] LSPD First Response: [TRACE] Marcus Banks (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:50:00 PM.416] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[9/23/2021 2:50:09 PM.172] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:50:09 PM.173] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:50:10 PM.243] LSPD First Response: [TRACE] Assigned ped to TrafficStop #4 (GameplayMandatory)
[9/23/2021 2:50:10 PM.243] LSPD First Response: [TRACE] Thread TrafficStop #4 initialized
[9/23/2021 2:50:10 PM.372] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:50:10 PM.372] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:50:10 PM.393] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:50:10 PM.393] LSPD First Response: [TRACE] Created sheriff at X:141.3724 Y:-2019.965 Z:18.99629
[9/23/2021 2:50:10 PM.403] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:50:10 PM.404] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:50:10 PM.405] LSPD First Response: [TRACE] Isaac Wildmore (S_M_Y_SHERIFF_01) was set as a cop
[9/23/2021 2:50:10 PM.416] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[9/23/2021 2:50:10 PM.509] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient)
[9/23/2021 2:50:10 PM.509] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient)
[9/23/2021 2:50:10 PM.509] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient)
[9/23/2021 2:50:10 PM.509] LSPD First Response: [TRACE] Removing ped from PoliceStation #6 (Ambient)
[9/23/2021 2:50:10 PM.509] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager
[9/23/2021 2:50:10 PM.509] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6)
[9/23/2021 2:50:10 PM.519] LSPD First Response: [TRACE] Ped Jay Wilson has become idle again
[9/23/2021 2:50:10 PM.519] LSPD First Response: [TRACE] Ped Chris Bluman has become idle again
[9/23/2021 2:50:10 PM.520] LSPD First Response: [TRACE] Ped Sandra Edwards has become idle again
[9/23/2021 2:50:10 PM.520] LSPD First Response: [TRACE] Ped Earl Basco has become idle again
[9/23/2021 2:50:15 PM.443] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:50:17 PM.087] LSPD First Response: [TRACE] Asked thread TrafficStop #4 to abort: Suspect out of range and not on screen
[9/23/2021 2:50:17 PM.087] LSPD First Response: [TRACE] Removing ped from TrafficStop #4 (GameplayMandatory)
[9/23/2021 2:50:17 PM.088] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #4 Content Manager
[9/23/2021 2:50:17 PM.088] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #4)
[9/23/2021 2:50:17 PM.097] LSPD First Response: [TRACE] Ped Jay Masons has become idle again
[9/23/2021 2:50:17 PM.098] LSPD First Response: [TRACE] Thread TrafficStop #4 has been shut down
[9/23/2021 2:50:20 PM.742] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:50:20 PM.742] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:50:20 PM.765] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:50:20 PM.765] LSPD First Response: [TRACE] Created police3 at X:201.952 Y:-2059.204 Z:18.79203
[9/23/2021 2:50:20 PM.765] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[9/23/2021 2:50:23 PM.137] LSPD First Response: [TRACE] Assigned ped to TrafficStop #5 (GameplayMandatory)
[9/23/2021 2:50:23 PM.137] LSPD First Response: [TRACE] Thread TrafficStop #5 initialized
[9/23/2021 2:50:25 PM.296] LSPD First Response: [TRACE] A new world event should be started
[9/23/2021 2:50:25 PM.296] LSPD First Response: [TRACE] Starting world event RunLights
[9/23/2021 2:50:25 PM.296] LSPD First Response: [TRACE] Setting up world event: RunLights #5
[9/23/2021 2:50:25 PM.297] LSPD First Response: [TRACE] Assigned ped to RunLights #5 (Ambient)
[9/23/2021 2:50:25 PM.744] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:50:25 PM.744] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:50:25 PM.764] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:50:25 PM.765] LSPD First Response: [TRACE] Created police at X:340.4603 Y:-1797.33 Z:29.15149
[9/23/2021 2:50:25 PM.774] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:50:25 PM.777] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:50:25 PM.781] LSPD First Response: [TRACE] Stacey Knee (MP_F_FREEMODE_01) was set as a cop
[9/23/2021 2:50:25 PM.792] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:50:25 PM.795] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:50:25 PM.798] LSPD First Response: [TRACE] Zoey Ridenour (MP_F_FREEMODE_01) was set as a cop
[9/23/2021 2:50:25 PM.810] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[9/23/2021 2:50:28 PM.661] LSPD First Response: [TRACE] Asked thread TrafficStop #5 to abort: Suspect out of range and not on screen
[9/23/2021 2:50:28 PM.662] LSPD First Response: [TRACE] Removing ped from TrafficStop #5 (GameplayMandatory)
[9/23/2021 2:50:28 PM.662] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #5 Content Manager
[9/23/2021 2:50:28 PM.662] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #5)
[9/23/2021 2:50:28 PM.670] LSPD First Response: [TRACE] Ped Brian Payne has become idle again
[9/23/2021 2:50:28 PM.671] LSPD First Response: [TRACE] Thread TrafficStop #5 has been shut down
[9/23/2021 2:50:42 PM.385] LSPD First Response: [TRACE] World event RunLights #5 reports that it can be freed
[9/23/2021 2:50:42 PM.385] LSPD First Response: [TRACE] Removing ped from RunLights #5 (Ambient)
[9/23/2021 2:50:42 PM.385] LSPD First Response: [TRACE] Released 0 entities from RunLights #5 Content Manager
[9/23/2021 2:50:42 PM.385] LSPD First Response: [TRACE] Instance cleaned (RunLights #5)
[9/23/2021 2:50:42 PM.385] LSPD First Response: [TRACE] World event RunLights #5 has ended
[9/23/2021 2:50:42 PM.394] LSPD First Response: [TRACE] Ped Kevin Petrov has become idle again
[9/23/2021 2:50:43 PM.065] LSPD First Response: [TRACE] Assigned ped to TrafficStop #6 (GameplayMandatory)
[9/23/2021 2:50:43 PM.065] LSPD First Response: [TRACE] Thread TrafficStop #6 initialized
[9/23/2021 2:50:50 PM.779] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:50:50 PM.779] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:50:50 PM.800] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:50:50 PM.800] LSPD First Response: [TRACE] Created sheriff at X:-28.72982 Y:-1710.622 Z:29.71307
[9/23/2021 2:50:50 PM.810] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:50:50 PM.811] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:50:50 PM.812] LSPD First Response: [TRACE] Conchur Sutherland (S_M_Y_SHERIFF_01) was set as a cop
[9/23/2021 2:50:50 PM.822] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[9/23/2021 2:50:51 PM.653] LSPD First Response: [TRACE] Asked thread TrafficStop #6 to abort: Suspect out of range and not on screen
[9/23/2021 2:50:51 PM.653] LSPD First Response: [TRACE] Removing ped from TrafficStop #6 (GameplayMandatory)
[9/23/2021 2:50:51 PM.653] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #6 Content Manager
[9/23/2021 2:50:51 PM.653] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #6)
[9/23/2021 2:50:51 PM.662] LSPD First Response: [TRACE] Ped Frank Delucia has become idle again
[9/23/2021 2:50:51 PM.664] LSPD First Response: [TRACE] Thread TrafficStop #6 has been shut down
[9/23/2021 2:50:55 PM.785] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:50:55 PM.785] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:50:55 PM.807] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:50:55 PM.807] LSPD First Response: [TRACE] Created sheriff at X:-94.00041 Y:-1772.954 Z:29.75956
[9/23/2021 2:50:55 PM.817] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:50:55 PM.818] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:50:55 PM.818] LSPD First Response: [TRACE] Fred Collins (S_M_Y_SHERIFF_01) was set as a cop
[9/23/2021 2:50:55 PM.828] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:50:55 PM.829] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:50:55 PM.830] LSPD First Response: [TRACE] Furio Alfaretti (S_M_Y_SHERIFF_01) was set as a cop
[9/23/2021 2:50:55 PM.840] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[9/23/2021 2:50:56 PM.215] LSPD First Response: [TRACE] Assigned ped to TrafficStop #7 (GameplayMandatory)
[9/23/2021 2:50:56 PM.216] LSPD First Response: [TRACE] Thread TrafficStop #7 initialized
[9/23/2021 2:51:01 PM.933] LSPD First Response: [TRACE] A new world event should be started
[9/23/2021 2:51:01 PM.933] LSPD First Response: [TRACE] Starting world event RunLights
[9/23/2021 2:51:01 PM.933] LSPD First Response: [TRACE] Setting up world event: RunLights #6
[9/23/2021 2:51:01 PM.936] LSPD First Response: [TRACE] Assigned ped to RunLights #6 (Ambient)
[9/23/2021 2:51:03 PM.037] LSPD First Response: [TRACE] Asked thread TrafficStop #7 to abort: Suspect out of range and not on screen
[9/23/2021 2:51:03 PM.037] LSPD First Response: [TRACE] Removing ped from TrafficStop #7 (GameplayMandatory)
[9/23/2021 2:51:03 PM.037] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #7 Content Manager
[9/23/2021 2:51:03 PM.037] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #7)
[9/23/2021 2:51:03 PM.047] LSPD First Response: [TRACE] Thread TrafficStop #7 has been shut down
[9/23/2021 2:51:10 PM.805] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:51:10 PM.805] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:51:10 PM.825] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:51:10 PM.825] LSPD First Response: [TRACE] Created police2 at X:336.2338 Y:-1921.863 Z:25.49712
[9/23/2021 2:51:10 PM.835] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:51:10 PM.838] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:51:10 PM.842] LSPD First Response: [TRACE] Randy Ward (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:51:10 PM.854] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:51:10 PM.857] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:51:10 PM.861] LSPD First Response: [TRACE] Billy Muldoon (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:51:10 PM.872] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[9/23/2021 2:51:20 PM.795] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[9/23/2021 2:51:21 PM.150] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:51:21 PM.150] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:51:21 PM.168] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:51:21 PM.169] LSPD First Response: [TRACE] Created sheriff at X:-111.6328 Y:-1957.112 Z:22.12324
[9/23/2021 2:51:21 PM.177] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:51:21 PM.178] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:51:21 PM.179] LSPD First Response: [TRACE] Claire Walsh (S_M_Y_SHERIFF_01) was set as a cop
[9/23/2021 2:51:21 PM.188] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[9/23/2021 2:51:21 PM.325] LSPD First Response: [TRACE] Added stopped ped: G_M_Y_BALLASOUT_01
[9/23/2021 2:51:21 PM.325] LSPD First Response: [TRACE] Added stopped ped: G_M_Y_BALLASOUT_01
[9/23/2021 2:51:22 PM.588] LSPD First Response: [TRACE] Thread PedStop #1 initialized
[9/23/2021 2:51:23 PM.177] LSPD First Response: [TRACE] Created new chase
[9/23/2021 2:51:23 PM.181] LSPD First Response: [TRACE] Pursuit menu was reset.
[9/23/2021 2:51:23 PM.181] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory)
[9/23/2021 2:51:23 PM.182] LSPD First Response: [TRACE] Suspect added to chase
[9/23/2021 2:51:23 PM.191] LSPD First Response: [TRACE] Starting chase
[9/23/2021 2:51:23 PM.191] LSPD First Response: [TRACE] Thread ChaseHost #1 initialized
[9/23/2021 2:51:23 PM.192] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[9/23/2021 2:51:23 PM.192] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[9/23/2021 2:51:23 PM.192] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg )
[9/23/2021 2:51:23 PM.192] at DbuESXVoldxREUKKeXJaZqwhfxDw.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 848
[9/23/2021 2:51:23 PM.192] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[9/23/2021 2:51:23 PM.192] at JUhuHCUhZwBYydzBLBybAMwluXtPA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[9/23/2021 2:51:23 PM.192] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg )
[9/23/2021 2:51:23 PM.192] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772
[9/23/2021 2:51:23 PM.238] LSPD First Response: [TRACE] Player now monitoring Greg Harrison
[9/23/2021 2:51:24 PM.241] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:51:25 PM.051] LSPD First Response: [TRACE] World event RunLights #6 reports that it can be freed
[9/23/2021 2:51:25 PM.051] LSPD First Response: [TRACE] Removing ped from RunLights #6 (Ambient)
[9/23/2021 2:51:25 PM.051] LSPD First Response: [TRACE] Released 0 entities from RunLights #6 Content Manager
[9/23/2021 2:51:25 PM.051] LSPD First Response: [TRACE] Instance cleaned (RunLights #6)
[9/23/2021 2:51:25 PM.051] LSPD First Response: [TRACE] World event RunLights #6 has ended
[9/23/2021 2:51:25 PM.060] LSPD First Response: [TRACE] Ped Allie Williams has become idle again
[9/23/2021 2:51:25 PM.245] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:51:25 PM.245] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:51:26 PM.865] LSPD First Response: [TRACE] Thread PlayerCuff #1 initialized
[9/23/2021 2:51:27 PM.259] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:51:27 PM.813] LSPD First Response: [TRACE] Asked thread PlayerCuff #1 to abort: Cuffing key was released.
[9/23/2021 2:51:27 PM.814] LSPD First Response: [TRACE] PlayerCuff #1 is aborting already
[9/23/2021 2:51:27 PM.814] LSPD First Response: [TRACE] Released 0 entities from PlayerCuff #1 Content Manager
[9/23/2021 2:51:27 PM.815] LSPD First Response: [TRACE] Instance cleaned (PlayerCuff #1)
[9/23/2021 2:51:27 PM.824] LSPD First Response: [TRACE] Thread PlayerCuff #1 has been shut down
[9/23/2021 2:51:28 PM.712] LSPD First Response: [TRACE] Thread PedInteraction #1 initialized
[9/23/2021 2:51:28 PM.713] LSPD First Response: [TRACE] Started new menu thread MenuBase #16
[9/23/2021 2:51:35 PM.408] LSPD First Response: [TRACE] Asked thread PedInteraction #1 to abort: Menu hidden
[9/23/2021 2:51:35 PM.409] LSPD First Response: [TRACE] Released 0 entities from MenuBase #16 Content Manager
[9/23/2021 2:51:35 PM.409] LSPD First Response: [TRACE] Instance cleaned (MenuBase #16)
[9/23/2021 2:51:44 PM.410] LSPD First Response: [TRACE] External: Jethro Gibbs
[9/23/2021 2:51:49 PM.328] LSPD First Response: [TRACE] Thread PlayerFrisk #1 initialized
[9/23/2021 2:51:53 PM.477] LSPD First Response: [TRACE] Visual lost longer
[9/23/2021 2:51:54 PM.214] LSPD First Response: [TRACE] Stopping crouch frisk
[9/23/2021 2:51:54 PM.214] LSPD First Response: [TRACE] Reset frisk movement animations
[9/23/2021 2:51:54 PM.214] LSPD First Response: [TRACE] Set last player walk style back: Normal
[9/23/2021 2:51:54 PM.216] LSPD First Response: [TRACE] Asked thread PlayerFrisk #1 to abort: No reason specified
[9/23/2021 2:51:54 PM.216] LSPD First Response: [TRACE] Stopping crouch frisk
[9/23/2021 2:51:54 PM.216] LSPD First Response: [TRACE] Reset frisk movement animations
[9/23/2021 2:51:54 PM.216] LSPD First Response: [TRACE] Set last player walk style back: Normal
[9/23/2021 2:51:54 PM.216] LSPD First Response: [TRACE] Released 0 entities from PlayerFrisk #1 Content Manager
[9/23/2021 2:51:54 PM.216] LSPD First Response: [TRACE] Instance cleaned (PlayerFrisk #1)
[9/23/2021 2:51:54 PM.226] LSPD First Response: [TRACE] Thread PlayerFrisk #1 has been shut down
[9/23/2021 2:52:01 PM.101] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_UNITS:WE_HAVE:CRIME_OFFICER_IN_NEED_OF_ASSISTANCE:CONJUNCTIVES/IN:AREA_DAVIS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[9/23/2021 2:52:01 PM.101] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[9/23/2021 2:52:01 PM.101] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:52:01 PM.101] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:52:01 PM.621] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:52:01 PM.621] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[9/23/2021 2:52:01 PM.986] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[9/23/2021 2:52:01 PM.990] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_UNITS from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_UNITS_02.wav, looped: False
[9/23/2021 2:52:02 PM.271] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:52:02 PM.271] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:52:03 PM.294] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_01.wav, looped: False
[9/23/2021 2:52:03 PM.914] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_IN_NEED_OF_ASSISTANCE from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_IN_NEED_OF_ASSISTANCE_01.wav, looped: False
[9/23/2021 2:52:05 PM.813] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_04.wav, looped: False
[9/23/2021 2:52:06 PM.249] LSPD First Response: [TRACE] Using new link spawn
[9/23/2021 2:52:06 PM.249] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:52:06 PM.250] LSPD First Response: [TRACE] Created sheriff at X:5 Y:-1787.75 Z:27.375
[9/23/2021 2:52:06 PM.250] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:52:06 PM.250] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd)
[9/23/2021 2:52:06 PM.251] LSPD First Response: [TRACE] Steve Walker (S_M_Y_SHERIFF_01) was set as a cop
[9/23/2021 2:52:06 PM.251] LSPD First Response: [TRACE] Report Voice: s_m_y_sheriff_01_white_full_01
[9/23/2021 2:52:06 PM.251] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:52:06 PM.252] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd)
[9/23/2021 2:52:06 PM.252] LSPD First Response: [TRACE] Hector Brouts (S_M_Y_SHERIFF_01) was set as a cop
[9/23/2021 2:52:06 PM.262] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[9/23/2021 2:52:06 PM.262] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[9/23/2021 2:52:06 PM.498] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_DAVIS from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_DAVIS_01.wav, looped: False
[9/23/2021 2:52:07 PM.166] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[9/23/2021 2:52:07 PM.607] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False
[9/23/2021 2:52:07 PM.898] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False
[9/23/2021 2:52:09 PM.426] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False
[9/23/2021 2:52:11 PM.509] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/23/2021 2:52:11 PM.873] LSPD First Response: [TRACE] Using random spawn at X:109.2255 Y:-1926.225 Z:20.75155
[9/23/2021 2:52:11 PM.886] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:52:11 PM.886] LSPD First Response: [TRACE] Created sheriff at X:219 Y:-1802 Z:27.15625
[9/23/2021 2:52:11 PM.887] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:52:11 PM.887] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd)
[9/23/2021 2:52:11 PM.888] LSPD First Response: [TRACE] Klaus Helbo (S_M_Y_SHERIFF_01) was set as a cop
[9/23/2021 2:52:11 PM.888] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[9/23/2021 2:52:11 PM.888] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd)
[9/23/2021 2:52:11 PM.889] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) was set as a cop
[9/23/2021 2:52:11 PM.893] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[9/23/2021 2:52:11 PM.893] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[9/23/2021 2:52:12 PM.398] LSPD First Response: [TRACE] Using random spawn at X:109.2255 Y:-1926.225 Z:20.75155
[9/23/2021 2:52:12 PM.401] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:52:12 PM.401] LSPD First Response: [TRACE] Created sheriff at X:-106.25 Y:-1766.5 Z:28.84375
[9/23/2021 2:52:12 PM.402] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:52:12 PM.402] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd)
[9/23/2021 2:52:12 PM.403] LSPD First Response: [TRACE] Lin Kong (S_M_Y_SHERIFF_01) was set as a cop
[9/23/2021 2:52:12 PM.405] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[9/23/2021 2:52:18 PM.641] LSPD First Response: [TRACE] Thread PedInteraction #2 initialized
[9/23/2021 2:52:18 PM.641] LSPD First Response: [TRACE] Started new menu thread MenuBase #17
[9/23/2021 2:52:20 PM.588] LSPD First Response: [TRACE] Asked thread PedInteraction #2 to abort: Menu hidden
[9/23/2021 2:52:20 PM.588] LSPD First Response: [TRACE] Released 0 entities from MenuBase #17 Content Manager
[9/23/2021 2:52:20 PM.588] LSPD First Response: [TRACE] Instance cleaned (MenuBase #17)
[9/23/2021 2:52:22 PM.340] LSPD First Response: [TRACE] Thread PlayerCuff #2 initialized
[9/23/2021 2:52:24 PM.658] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[9/23/2021 2:52:26 PM.146] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[9/23/2021 2:52:26 PM.146] LSPD First Response: [TRACE] Set current state to: GoToCaller
[9/23/2021 2:52:26 PM.178] LSPD First Response: [TRACE] Use caller position: True
[9/23/2021 2:52:26 PM.516] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01
[9/23/2021 2:52:26 PM.516] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False
[9/23/2021 2:52:26 PM.516] LSPD First Response: [TRACE] Task CuffPedStanding finished: Ped cuffed successfuly
[9/23/2021 2:52:26 PM.518] LSPD First Response: [TRACE] Asked thread PlayerCuff #2 to abort: The cuffing task ended
[9/23/2021 2:52:26 PM.518] LSPD First Response: [TRACE] Released 0 entities from PlayerCuff #2 Content Manager
[9/23/2021 2:52:26 PM.518] LSPD First Response: [TRACE] Instance cleaned (PlayerCuff #2)
[9/23/2021 2:52:26 PM.520] LSPD First Response: [TRACE] Asked thread PedStop #1 to abort: No peds are stopped
[9/23/2021 2:52:26 PM.520] LSPD First Response: [TRACE] Released 0 entities from PedStop #1 Content Manager
[9/23/2021 2:52:26 PM.520] LSPD First Response: [TRACE] Instance cleaned (PedStop #1)
[9/23/2021 2:52:26 PM.520] LSPD First Response: [TRACE] Thread PlayerCuff #2 has been shut down
[9/23/2021 2:52:26 PM.531] LSPD First Response: [TRACE] Thread PedStop #1 has been shut down
[9/23/2021 2:52:26 PM.532] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #1 (Blocker)
[9/23/2021 2:52:26 PM.532] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 initialized
[9/23/2021 2:52:29 PM.152] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[9/23/2021 2:52:31 PM.055] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[9/23/2021 2:52:31 PM.055] LSPD First Response: [TRACE] Set current state to: GoToCaller
[9/23/2021 2:52:31 PM.055] LSPD First Response: [TRACE] Use caller position: True
[9/23/2021 2:52:31 PM.147] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[9/23/2021 2:52:32 PM.313] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[9/23/2021 2:52:32 PM.313] LSPD First Response: [TRACE] Set current state to: GoToCaller
[9/23/2021 2:52:32 PM.313] LSPD First Response: [TRACE] Use caller position: True
[9/23/2021 2:52:32 PM.742] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #1 (Blocker)
[9/23/2021 2:52:32 PM.742] HAS WEAPON
[9/23/2021 2:52:32 PM.753] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized
[9/23/2021 2:52:33 PM.155] LSPD First Response: [TRACE] Contacting caller
[9/23/2021 2:52:34 PM.653] LSPD First Response: [TRACE] Aborting SoundHorn: Finished
[9/23/2021 2:52:36 PM.191] LSPD First Response: [TRACE] Set current state to: Investigate
[9/23/2021 2:52:37 PM.128] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[9/23/2021 2:52:37 PM.128] LSPD First Response: [TRACE] Set current state to: Investigate
[9/23/2021 2:52:39 PM.410] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[9/23/2021 2:52:39 PM.410] LSPD First Response: [TRACE] Set current state to: Investigate
[9/23/2021 2:52:39 PM.788] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:39 PM.911] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:40 PM.158] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:40 PM.524] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:52:40 PM.525] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[9/23/2021 2:52:40 PM.525] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[9/23/2021 2:52:40 PM.525] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[9/23/2021 2:52:40 PM.526] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Klaus Helbo (S_M_Y_SHERIFF_01) to help
[9/23/2021 2:52:40 PM.526] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:52:40 PM.526] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[9/23/2021 2:52:40 PM.527] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Klaus Helbo (S_M_Y_SHERIFF_01) to help
[9/23/2021 2:52:40 PM.527] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:52:40 PM.527] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[9/23/2021 2:52:40 PM.527] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Lin Kong (S_M_Y_SHERIFF_01) to help
[9/23/2021 2:52:40 PM.581] LSPD First Response: [TRACE] Klaus Helbo (S_M_Y_SHERIFF_01) entered combat with target: Mike Thomas (G_M_Y_BALLASOUT_01)
[9/23/2021 2:52:40 PM.633] LSPD First Response: [TRACE] Lin Kong (S_M_Y_SHERIFF_01) entered combat with target: Mike Thomas (G_M_Y_BALLASOUT_01)
[9/23/2021 2:52:40 PM.633] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) entered combat with target: Mike Thomas (G_M_Y_BALLASOUT_01)
[9/23/2021 2:52:40 PM.748] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:41 PM.102] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:41 PM.113] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:41 PM.144] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:41 PM.144] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:41 PM.157] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:41 PM.169] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:41 PM.169] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:41 PM.236] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:41 PM.260] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:41 PM.271] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:41 PM.271] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:41 PM.380] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:41 PM.403] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:41 PM.427] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:41 PM.428] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:41 PM.428] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:41 PM.440] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:41 PM.451] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:41 PM.538] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:52:41 PM.539] LSPD First Response: [TRACE] Mike Thomas (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:52:41 PM.586] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:41 PM.597] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:41 PM.597] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[9/23/2021 2:52:41 PM.608] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:41 PM.641] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:41 PM.675] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:42 PM.072] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:42 PM.095] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:42 PM.149] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) was damaged.
[9/23/2021 2:52:42 PM.284] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:42 PM.347] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:42 PM.435] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:42 PM.457] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:42 PM.502] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:42 PM.557] LSPD First Response: [TRACE] Mike Thomas (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:52:42 PM.697] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:42 PM.731] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:42 PM.988] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:43 PM.046] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:43 PM.100] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:43 PM.156] LSPD First Response: [TRACE] Lin Kong (S_M_Y_SHERIFF_01) was damaged.
[9/23/2021 2:52:43 PM.156] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) was damaged.
[9/23/2021 2:52:43 PM.630] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:43 PM.664] LSPD First Response: [TRACE] Lin Kong (S_M_Y_SHERIFF_01) was damaged.
[9/23/2021 2:52:43 PM.665] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) was damaged.
[9/23/2021 2:52:43 PM.830] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:43 PM.889] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:44 PM.009] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:44 PM.081] LSPD First Response: [TRACE] Hank Wero (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:52:44 PM.165] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) was damaged.
[9/23/2021 2:52:44 PM.199] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:44 PM.274] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:44 PM.415] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:44 PM.440] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:44 PM.506] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:44 PM.518] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:44 PM.586] LSPD First Response: [TRACE] Jason Carver (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:52:44 PM.587] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Spine2. Could see player: True
[9/23/2021 2:52:44 PM.705] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:44 PM.717] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:44 PM.972] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:45 PM.039] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:45 PM.079] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:45 PM.091] LSPD First Response: [TRACE] Hank Wero (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:52:45 PM.230] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:45 PM.333] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:45 PM.344] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:45 PM.511] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:45 PM.680] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) was damaged.
[9/23/2021 2:52:45 PM.747] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:45 PM.837] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:45 PM.913] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:45 PM.985] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:46 PM.084] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:52:46 PM.084] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:52:46 PM.084] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:52:46 PM.106] LSPD First Response: [TRACE] Jason Carver (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:52:46 PM.106] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at LeftThigh. Could see player: True
[9/23/2021 2:52:46 PM.130] LSPD First Response: [TRACE] Klaus Helbo (S_M_Y_SHERIFF_01) was damaged.
[9/23/2021 2:52:46 PM.256] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:46 PM.326] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:46 PM.691] LSPD First Response: [TRACE] Lin Kong (S_M_Y_SHERIFF_01) was damaged.
[9/23/2021 2:52:46 PM.691] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) was damaged.
[9/23/2021 2:52:46 PM.764] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:46 PM.788] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:46 PM.975] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:47 PM.052] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:47 PM.154] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:47 PM.297] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:47 PM.469] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:47 PM.976] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:48 PM.110] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:52:48 PM.110] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:52:48 PM.111] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:52:48 PM.228] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:48 PM.353] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:48 PM.619] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:52:48 PM.619] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:52:48 PM.619] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:52:48 PM.619] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Lin Kong (S_M_Y_SHERIFF_01) to help
[9/23/2021 2:52:48 PM.671] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:48 PM.717] LSPD First Response: [TRACE] Lin Kong (S_M_Y_SHERIFF_01) was damaged.
[9/23/2021 2:52:48 PM.718] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) was damaged.
[9/23/2021 2:52:48 PM.881] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:48 PM.892] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:49 PM.143] LSPD First Response: [TRACE] Hank Wero (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:52:49 PM.404] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:49 PM.446] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:49 PM.645] LSPD First Response: [TRACE] Hank Wero (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:52:49 PM.656] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:49 PM.657] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:49 PM.680] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:49 PM.831] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:49 PM.916] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:49 PM.926] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:50 PM.240] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) was damaged.
[9/23/2021 2:52:50 PM.384] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:50 PM.745] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) was damaged.
[9/23/2021 2:52:50 PM.847] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:51 PM.148] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:52:51 PM.148] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:52:51 PM.149] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:52:51 PM.149] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Lin Kong (S_M_Y_SHERIFF_01) to help
[9/23/2021 2:52:51 PM.162] LSPD First Response: [TRACE] Hank Wero (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:52:51 PM.162] LSPD First Response: [TRACE] Jean Papineau (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:52:51 PM.218] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:51 PM.218] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[9/23/2021 2:52:51 PM.542] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:51 PM.668] LSPD First Response: [TRACE] Jean Papineau (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:52:51 PM.757] LSPD First Response: [TRACE] Lin Kong (S_M_Y_SHERIFF_01) was damaged.
[9/23/2021 2:52:52 PM.678] LSPD First Response: [TRACE] Tony Ciprianni (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:52:52 PM.679] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Spine2. Could see player: True
[9/23/2021 2:52:53 PM.181] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:53 PM.182] LSPD First Response: [TRACE] Tony Ciprianni (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:52:53 PM.183] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at LeftClavicle. Could see player: True
[9/23/2021 2:52:53 PM.444] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:53 PM.587] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:53 PM.686] LSPD First Response: [TRACE] Jason Carver (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:52:53 PM.686] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at LeftHand. Could see player: True
[9/23/2021 2:52:54 PM.059] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:54 PM.138] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:54 PM.160] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:54 PM.192] LSPD First Response: [TRACE] Jason Carver (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:52:54 PM.192] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at LeftThigh. Could see player: True
[9/23/2021 2:52:54 PM.279] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) was damaged.
[9/23/2021 2:52:54 PM.648] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:54 PM.693] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:54 PM.747] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:54 PM.835] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:54 PM.867] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:55 PM.183] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:52:55 PM.184] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:52:55 PM.184] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:52:55 PM.184] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Lin Kong (S_M_Y_SHERIFF_01) to help
[9/23/2021 2:52:55 PM.388] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:55 PM.443] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:55 PM.684] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:52:55 PM.684] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:52:55 PM.685] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:52:55 PM.685] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Lin Kong (S_M_Y_SHERIFF_01) to help
[9/23/2021 2:52:55 PM.791] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:55 PM.793] LSPD First Response: [INFO] Crime Reported: Mike Thomas (G_M_Y_BALLASOUT_01) was reported by Tommy Winchester (MP_M_FREEMODE_01) for PC 245 (AssaultDeadlyWeapon)
[9/23/2021 2:52:55 PM.794] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory)
[9/23/2021 2:52:55 PM.794] LSPD First Response: [TRACE] Suspect added to chase
[9/23/2021 2:52:55 PM.794] LSPD First Response: [TRACE] Crime::Report: Default chase behavior called
[9/23/2021 2:52:55 PM.794] LSPD First Response: [INFO] Crime Reported: Jason Carver (G_M_Y_BALLASOUT_01) was reported by Tommy Winchester (MP_M_FREEMODE_01) for PC 245 (AssaultDeadlyWeapon)
[9/23/2021 2:52:55 PM.795] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory)
[9/23/2021 2:52:55 PM.795] LSPD First Response: [TRACE] Suspect added to chase
[9/23/2021 2:52:55 PM.795] LSPD First Response: [TRACE] Crime::Report: Default chase behavior called
[9/23/2021 2:52:55 PM.795] LSPD First Response: [INFO] Crime Reported: Tony Ciprianni (G_M_Y_BALLASOUT_01) was reported by Tommy Winchester (MP_M_FREEMODE_01) for PC 245 (AssaultDeadlyWeapon)
[9/23/2021 2:52:55 PM.795] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory)
[9/23/2021 2:52:55 PM.795] LSPD First Response: [TRACE] Suspect added to chase
[9/23/2021 2:52:55 PM.795] LSPD First Response: [TRACE] Crime::Report: Default chase behavior called
[9/23/2021 2:52:55 PM.795] LSPD First Response: [INFO] Crime Reported: Hank Wero (G_M_Y_BALLASOUT_01) was reported by Tommy Winchester (MP_M_FREEMODE_01) for PC 245 (AssaultDeadlyWeapon)
[9/23/2021 2:52:55 PM.795] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory)
[9/23/2021 2:52:55 PM.795] LSPD First Response: [TRACE] Suspect added to chase
[9/23/2021 2:52:55 PM.795] LSPD First Response: [TRACE] Crime::Report: Default chase behavior called
[9/23/2021 2:52:55 PM.795] LSPD First Response: [INFO] Crime Reported: Jimmy TriaIs (G_M_Y_BALLASOUT_01) was reported by Tommy Winchester (MP_M_FREEMODE_01) for PC 245 (AssaultDeadlyWeapon)
[9/23/2021 2:52:55 PM.795] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory)
[9/23/2021 2:52:55 PM.795] LSPD First Response: [TRACE] Suspect added to chase
[9/23/2021 2:52:55 PM.795] LSPD First Response: [TRACE] Crime::Report: Default chase behavior called
[9/23/2021 2:52:55 PM.828] LSPD First Response: [TRACE] Player now monitoring Mike Thomas
[9/23/2021 2:52:55 PM.828] LSPD First Response: [TRACE] Player now monitoring Jason Carver
[9/23/2021 2:52:55 PM.828] LSPD First Response: [TRACE] Player now monitoring Tony Ciprianni
[9/23/2021 2:52:55 PM.828] LSPD First Response: [TRACE] Player now monitoring Hank Wero
[9/23/2021 2:52:55 PM.828] LSPD First Response: [TRACE] Player now monitoring Jimmy TriaIs
[9/23/2021 2:52:55 PM.840] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:56 PM.036] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:56 PM.189] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:52:56 PM.189] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:52:56 PM.190] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:52:56 PM.201] LSPD First Response: [TRACE] Jason Carver (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:52:56 PM.215] LSPD First Response: [TRACE] Mike Thomas (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:52:56 PM.432] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:56 PM.703] LSPD First Response: [TRACE] Hank Wero (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:52:56 PM.833] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:52:56 PM.833] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:52:56 PM.833] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:52:56 PM.833] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:52:56 PM.833] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:52:56 PM.903] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:56 PM.947] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:57 PM.002] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:57 PM.079] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:57 PM.133] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:57 PM.212] LSPD First Response: [TRACE] Hank Wero (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:52:57 PM.703] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:52:57 PM.703] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:52:57 PM.703] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:52:57 PM.767] LSPD First Response: [TRACE] Klaus Helbo (S_M_Y_SHERIFF_01) was damaged.
[9/23/2021 2:52:57 PM.844] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:52:57 PM.844] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:52:57 PM.844] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:52:57 PM.845] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:52:57 PM.845] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:52:57 PM.845] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:52:57 PM.845] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:52:57 PM.845] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:52:57 PM.845] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:52:57 PM.845] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:52:57 PM.897] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:57 PM.961] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:58 PM.215] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:58 PM.383] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:58 PM.488] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:58 PM.828] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) was damaged.
[9/23/2021 2:52:59 PM.091] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:59 PM.102] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:59 PM.255] LSPD First Response: [TRACE] Steve Walker (S_M_Y_SHERIFF_01) entered combat with target: Hank Wero (G_M_Y_BALLASOUT_01)
[9/23/2021 2:52:59 PM.332] LSPD First Response: [INFO] Crime Reported: Tony Ciprianni (G_M_Y_BALLASOUT_01) was reported by Tommy Winchester (MP_M_FREEMODE_01) for PC 245 (AssaultDeadlyWeapon)
[9/23/2021 2:52:59 PM.332] LSPD First Response: [TRACE] Crime::Report: Reported suspect already in chase
[9/23/2021 2:52:59 PM.332] LSPD First Response: [INFO] Crime Reported: Hank Wero (G_M_Y_BALLASOUT_01) was reported by Tommy Winchester (MP_M_FREEMODE_01) for PC 245 (AssaultDeadlyWeapon)
[9/23/2021 2:52:59 PM.333] LSPD First Response: [TRACE] Crime::Report: Reported suspect already in chase
[9/23/2021 2:52:59 PM.375] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:52:59 PM.450] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:59 PM.620] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:59 PM.661] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:52:59 PM.739] LSPD First Response: [TRACE] Hank Wero (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:52:59 PM.760] LSPD First Response: [TRACE] Hector Brouts (S_M_Y_SHERIFF_01) entered combat with target: Hank Wero (G_M_Y_BALLASOUT_01)
[9/23/2021 2:52:59 PM.962] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:00 PM.018] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:00 PM.098] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[9/23/2021 2:53:00 PM.215] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:00 PM.261] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:53:00 PM.261] LSPD First Response: [TRACE] Steve Walker (S_M_Y_SHERIFF_01) left combat.
[9/23/2021 2:53:00 PM.262] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:53:00 PM.262] LSPD First Response: [TRACE] Hector Brouts (S_M_Y_SHERIFF_01) left combat.
[9/23/2021 2:53:00 PM.344] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) was damaged.
[9/23/2021 2:53:00 PM.389] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:00 PM.760] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[9/23/2021 2:53:00 PM.760] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:53:00 PM.760] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase
[9/23/2021 2:53:00 PM.760] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory)
[9/23/2021 2:53:00 PM.761] LSPD First Response: [TRACE] ChaseHost: Lost control over Greg Harrison
[9/23/2021 2:53:00 PM.761] LSPD First Response: [TRACE] Suspect freed
[9/23/2021 2:53:00 PM.761] LSPD First Response: [TRACE] Visual finally lost, removing suspect
[9/23/2021 2:53:00 PM.761] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:53:00 PM.762] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:53:00 PM.762] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:53:00 PM.762] LSPD First Response: [TRACE] Steve Walker (S_M_Y_SHERIFF_01) entered combat with target: Hank Wero (G_M_Y_BALLASOUT_01)
[9/23/2021 2:53:01 PM.266] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:53:01 PM.267] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:53:01 PM.267] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:53:01 PM.267] LSPD First Response: [TRACE] Mike Thomas (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:01 PM.268] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at LeftClavicle. Could see player: True
[9/23/2021 2:53:01 PM.269] LSPD First Response: [TRACE] Hector Brouts (S_M_Y_SHERIFF_01) entered combat with target: Jean Papineau (G_M_Y_BALLASOUT_01)
[9/23/2021 2:53:01 PM.772] LSPD First Response: [TRACE] Hank Wero (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:01 PM.772] LSPD First Response: [TRACE] Tony Ciprianni (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:01 PM.773] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at RightClavicle. Could see player: True
[9/23/2021 2:53:01 PM.925] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:53:02 PM.064] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[9/23/2021 2:53:02 PM.064] LSPD First Response: [TRACE] Set current state to: Combat
[9/23/2021 2:53:02 PM.246] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:02 PM.389] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:02 PM.477] LSPD First Response: [TRACE] Aborting EvadeCops: Dead is dead
[9/23/2021 2:53:02 PM.534] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:02 PM.643] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:02 PM.709] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[9/23/2021 2:53:02 PM.709] LSPD First Response: [TRACE] Set current state to: Combat
[9/23/2021 2:53:02 PM.780] LSPD First Response: [TRACE] Jason Carver killed by Tommy Winchester
[9/23/2021 2:53:02 PM.780] LSPD First Response: [TRACE] Jason Carver (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:02 PM.781] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at RightUpperArm. Could see player: True
[9/23/2021 2:53:02 PM.781] LSPD First Response: [TRACE] Damage killed ped
[9/23/2021 2:53:02 PM.886] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:02 PM.886] LSPD First Response: [TRACE] Lin Kong (S_M_Y_SHERIFF_01) was damaged.
[9/23/2021 2:53:02 PM.927] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:53:02 PM.927] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:53:03 PM.251] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:03 PM.272] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:03 PM.363] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:03 PM.375] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:03 PM.682] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:03 PM.692] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:03 PM.825] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:03 PM.884] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:03 PM.897] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) was damaged.
[9/23/2021 2:53:04 PM.294] LSPD First Response: [TRACE] Hank Wero (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:04 PM.359] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:04 PM.446] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified
[9/23/2021 2:53:04 PM.447] LSPD First Response: [TRACE] Removing ped from PlayerArrest #1 (Blocker)
[9/23/2021 2:53:04 PM.447] LSPD First Response: [TRACE] PlayerArrest #1 is aborting already
[9/23/2021 2:53:04 PM.447] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager
[9/23/2021 2:53:04 PM.447] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1)
[9/23/2021 2:53:04 PM.456] LSPD First Response: [TRACE] Ped Marko Lewis has become idle again
[9/23/2021 2:53:04 PM.458] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down
[9/23/2021 2:53:04 PM.803] LSPD First Response: [TRACE] Hank Wero (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:04 PM.803] LSPD First Response: [TRACE] Jean Papineau (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:04 PM.852] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:04 PM.852] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:04 PM.862] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:04 PM.979] LSPD First Response: [TRACE] Aborting EvadeCops: Dead is dead
[9/23/2021 2:53:05 PM.074] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:05 PM.243] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:05 PM.305] LSPD First Response: [TRACE] Hank Wero killed by Klaus Helbo
[9/23/2021 2:53:05 PM.305] LSPD First Response: [TRACE] Hank Wero (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:05 PM.427] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:05 PM.437] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:05 PM.923] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:05 PM.933] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:53:05 PM.944] LSPD First Response: [TRACE] A new world event should be started
[9/23/2021 2:53:05 PM.944] LSPD First Response: [TRACE] Starting world event StealCar
[9/23/2021 2:53:05 PM.944] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[9/23/2021 2:53:06 PM.021] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient)
[9/23/2021 2:53:06 PM.309] LSPD First Response: [TRACE] Hector Brouts (S_M_Y_SHERIFF_01) left combat.
[9/23/2021 2:53:07 PM.042] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:07 PM.176] LSPD First Response: [TRACE] Holster weapon
[9/23/2021 2:53:07 PM.425] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:07 PM.572] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:07 PM.584] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:07 PM.829] LSPD First Response: [TRACE] Hector Brouts (S_M_Y_SHERIFF_01) entered combat with target: Jean Papineau (G_M_Y_BALLASOUT_01)
[9/23/2021 2:53:07 PM.829] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[9/23/2021 2:53:07 PM.926] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) was damaged.
[9/23/2021 2:53:08 PM.104] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:08 PM.187] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:08 PM.335] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:53:08 PM.335] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[9/23/2021 2:53:08 PM.336] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:53:08 PM.336] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Hannah Ettleman (S_F_Y_SHERIFF_01) to help
[9/23/2021 2:53:08 PM.427] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:08 PM.439] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:08 PM.507] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:08 PM.507] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:08 PM.638] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:08 PM.661] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:08 PM.844] LSPD First Response: [TRACE] Steve Walker (S_M_Y_SHERIFF_01) was damaged.
[9/23/2021 2:53:08 PM.947] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:53:08 PM.948] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:53:09 PM.000] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:09 PM.070] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:09 PM.353] LSPD First Response: [TRACE] Steve Walker (S_M_Y_SHERIFF_01) was damaged.
[9/23/2021 2:53:09 PM.404] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:09 PM.538] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:09 PM.706] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:09 PM.727] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:09 PM.830] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:09 PM.862] LSPD First Response: [TRACE] Jean Papineau (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:09 PM.986] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[9/23/2021 2:53:10 PM.078] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:10 PM.369] LSPD First Response: [TRACE] Jean Papineau (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:10 PM.621] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:10 PM.652] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:10 PM.675] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:10 PM.736] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:10 PM.778] LSPD First Response: [TRACE] Aborting EvadeCops: Dead is dead
[9/23/2021 2:53:10 PM.798] LSPD First Response: [TRACE] Visual lost longer
[9/23/2021 2:53:10 PM.874] LSPD First Response: [TRACE] Jimmy TriaIs killed by Tommy Winchester
[9/23/2021 2:53:10 PM.874] LSPD First Response: [TRACE] Jimmy TriaIs (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:10 PM.875] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Head. Could see player: False
[9/23/2021 2:53:10 PM.875] LSPD First Response: [TRACE] Damage killed ped
[9/23/2021 2:53:10 PM.917] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:10 PM.964] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:53:11 PM.305] LSPD First Response: [TRACE] Aborting EvadeCops: Dead is dead
[9/23/2021 2:53:11 PM.380] LSPD First Response: [TRACE] Steve Walker (S_M_Y_SHERIFF_01) was damaged.
[9/23/2021 2:53:11 PM.381] LSPD First Response: [TRACE] Mike Thomas killed by Hannah Ettleman
[9/23/2021 2:53:11 PM.381] LSPD First Response: [TRACE] Mike Thomas (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:11 PM.403] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:11 PM.617] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:11 PM.971] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:53:11 PM.972] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent
[9/23/2021 2:53:11 PM.972] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:53:11 PM.972] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:53:12 PM.110] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:12 PM.152] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:12 PM.569] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:12 PM.888] LSPD First Response: [TRACE] Jean Papineau (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:13 PM.145] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:13 PM.394] LSPD First Response: [TRACE] Jean Papineau (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:13 PM.534] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:13 PM.739] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:13 PM.898] LSPD First Response: [TRACE] Jean Papineau killed by Hector Brouts
[9/23/2021 2:53:13 PM.898] LSPD First Response: [TRACE] Jean Papineau (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:14 PM.484] LSPD First Response: [TRACE] Lin Kong (S_M_Y_SHERIFF_01) was damaged.
[9/23/2021 2:53:14 PM.484] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:53:14 PM.484] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) left combat.
[9/23/2021 2:53:14 PM.882] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:15 PM.260] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:15 PM.501] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) entered combat with target: Keshi Escalade (G_M_Y_BALLASOUT_01)
[9/23/2021 2:53:15 PM.913] LSPD First Response: [TRACE] Keshi Escalade (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:15 PM.914] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at LeftUpperArm. Could see player: True
[9/23/2021 2:53:15 PM.997] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:16 PM.142] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:16 PM.212] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:16 PM.221] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:16 PM.416] LSPD First Response: [TRACE] Keshi Escalade (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:16 PM.417] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Spine1. Could see player: True
[9/23/2021 2:53:16 PM.923] LSPD First Response: [TRACE] Keshi Escalade killed by Tommy Winchester
[9/23/2021 2:53:16 PM.923] LSPD First Response: [TRACE] Keshi Escalade (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:16 PM.924] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Neck. Could see player: True
[9/23/2021 2:53:16 PM.924] LSPD First Response: [TRACE] Damage killed ped
[9/23/2021 2:53:16 PM.959] LSPD First Response: [TRACE] Klaus Helbo (S_M_Y_SHERIFF_01) was damaged.
[9/23/2021 2:53:17 PM.083] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:17 PM.084] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[9/23/2021 2:53:17 PM.921] LSPD First Response: [TRACE] Tony Ciprianni (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:17 PM.968] LSPD First Response: [TRACE] Klaus Helbo (S_M_Y_SHERIFF_01) was damaged.
[9/23/2021 2:53:17 PM.998] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:53:18 PM.432] LSPD First Response: [TRACE] Nike James killed by Tommy Winchester
[9/23/2021 2:53:18 PM.432] LSPD First Response: [TRACE] Nike James (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:18 PM.433] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Head. Could see player: False
[9/23/2021 2:53:18 PM.433] LSPD First Response: [TRACE] Damage killed ped
[9/23/2021 2:53:18 PM.697] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:18 PM.709] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:18 PM.731] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:53:18 PM.814] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:19 PM.940] LSPD First Response: [TRACE] Bernardo Malgarins (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:19 PM.941] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Spine1. Could see player: True
[9/23/2021 2:53:20 PM.048] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:20 PM.049] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) left combat.
[9/23/2021 2:53:20 PM.447] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:20 PM.448] LSPD First Response: [TRACE] Bernardo Malgarins (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:20 PM.449] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Spine1. Could see player: True
[9/23/2021 2:53:20 PM.551] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) entered combat with target: Bernardo Malgarins (G_M_Y_BALLASOUT_01)
[9/23/2021 2:53:20 PM.551] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:53:20 PM.562] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:20 PM.703] LSPD First Response: [TRACE] Holster weapon
[9/23/2021 2:53:20 PM.950] LSPD First Response: [TRACE] Bernardo Malgarins killed by Tommy Winchester
[9/23/2021 2:53:20 PM.950] LSPD First Response: [TRACE] Bernardo Malgarins (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:20 PM.951] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Neck. Could see player: True
[9/23/2021 2:53:20 PM.951] LSPD First Response: [TRACE] Damage killed ped
[9/23/2021 2:53:21 PM.059] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_SHERIFF_01) left combat.
[9/23/2021 2:53:21 PM.297] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:21 PM.308] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:21 PM.703] LSPD First Response: [TRACE] Go to vehicle 0
[9/23/2021 2:53:22 PM.711] LSPD First Response: [TRACE] Enter vehicle: 0
[9/23/2021 2:53:24 PM.545] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:53:24 PM.545] LSPD First Response: [TRACE] Klaus Helbo (S_M_Y_SHERIFF_01) left combat.
[9/23/2021 2:53:25 PM.999] LSPD First Response: [TRACE] Visual lost longer
[9/23/2021 2:53:28 PM.997] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:29 PM.007] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:29 PM.956] LSPD First Response: [TRACE] Holster weapon
[9/23/2021 2:53:30 PM.536] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:53:30 PM.536] LSPD First Response: [TRACE] Steve Walker (S_M_Y_SHERIFF_01) left combat.
[9/23/2021 2:53:30 PM.963] LSPD First Response: [TRACE] Enter vehicle: -1
[9/23/2021 2:53:31 PM.054] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:53:31 PM.054] LSPD First Response: [TRACE] Hector Brouts (S_M_Y_SHERIFF_01) left combat.
[9/23/2021 2:53:33 PM.985] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #2 (Blocker)
[9/23/2021 2:53:33 PM.995] LSPD First Response: [TRACE] Thread PlayerArrest #2 initialized
[9/23/2021 2:53:35 PM.794] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[9/23/2021 2:53:35 PM.794] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:53:36 PM.906] LSPD First Response: [TRACE] Go to vehicle 0
[9/23/2021 2:53:37 PM.837] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:53:38 PM.589] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[9/23/2021 2:53:38 PM.589] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[9/23/2021 2:53:38 PM.589] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[9/23/2021 2:53:38 PM.589] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:53:38 PM.590] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[9/23/2021 2:53:38 PM.590] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[9/23/2021 2:53:38 PM.590] LSPD First Response: [TRACE] Ped Hannah Ettleman has become idle again
[9/23/2021 2:53:38 PM.920] LSPD First Response: [TRACE] Enter vehicle: 0
[9/23/2021 2:53:39 PM.001] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[9/23/2021 2:53:39 PM.001] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:53:39 PM.101] LSPD First Response: [TRACE] Go to vehicle -1
[9/23/2021 2:53:41 PM.028] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[9/23/2021 2:53:41 PM.028] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[9/23/2021 2:53:41 PM.028] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[9/23/2021 2:53:41 PM.028] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:53:41 PM.028] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[9/23/2021 2:53:41 PM.028] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[9/23/2021 2:53:41 PM.028] LSPD First Response: [TRACE] Ped Klaus Helbo has become idle again
[9/23/2021 2:53:44 PM.172] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[9/23/2021 2:53:48 PM.947] LSPD First Response: [TRACE] Asked thread PlayerArrest #2 to abort: No reason specified
[9/23/2021 2:53:48 PM.947] LSPD First Response: [TRACE] Removing ped from PlayerArrest #2 (Blocker)
[9/23/2021 2:53:48 PM.947] LSPD First Response: [TRACE] PlayerArrest #2 is aborting already
[9/23/2021 2:53:48 PM.947] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #2 Content Manager
[9/23/2021 2:53:48 PM.947] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #2)
[9/23/2021 2:53:48 PM.957] LSPD First Response: [TRACE] Ped Marko Lewis has become idle again
[9/23/2021 2:53:48 PM.958] LSPD First Response: [TRACE] Thread PlayerArrest #2 has been shut down
[9/23/2021 2:53:49 PM.982] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[9/23/2021 2:53:49 PM.982] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:53:53 PM.217] LSPD First Response: [TRACE] Enter vehicle: -1
[9/23/2021 2:53:53 PM.516] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[9/23/2021 2:53:57 PM.229] LSPD First Response: [TRACE] Enter vehicle: -1
[9/23/2021 2:53:57 PM.304] LSPD First Response: [TRACE] Marko Lewis killed by Tommy Winchester
[9/23/2021 2:53:57 PM.304] LSPD First Response: [TRACE] Marko Lewis (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:57 PM.305] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at Spine2. Could see player: True
[9/23/2021 2:53:57 PM.305] LSPD First Response: [TRACE] Damage killed ped
[9/23/2021 2:53:58 PM.034] LSPD First Response: [TRACE] Suspect died in player custody
[9/23/2021 2:53:58 PM.034] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #1 to abort: Suspect is dead
[9/23/2021 2:53:58 PM.035] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #1 (Blocker)
[9/23/2021 2:53:58 PM.035] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #1 Content Manager
[9/23/2021 2:53:58 PM.035] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #1)
[9/23/2021 2:53:58 PM.035] LSPD First Response: [TRACE] PlayerSuspectTransportNew #1 is aborting already
[9/23/2021 2:53:58 PM.044] LSPD First Response: [TRACE] Ped Jethro Gibbs has become idle again
[9/23/2021 2:53:58 PM.046] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 has been shut down
[9/23/2021 2:53:58 PM.313] LSPD First Response: [TRACE] Jethro Gibbs killed by Tommy Winchester
[9/23/2021 2:53:58 PM.313] LSPD First Response: [TRACE] Jethro Gibbs (G_M_Y_BALLASOUT_01) was damaged.
[9/23/2021 2:53:58 PM.313] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at Spine2. Could see player: False
[9/23/2021 2:53:58 PM.314] LSPD First Response: [TRACE] Damage killed ped
[9/23/2021 2:54:03 PM.422] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:54:03 PM.422] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:54:03 PM.727] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[9/23/2021 2:54:03 PM.727] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[9/23/2021 2:54:03 PM.727] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[9/23/2021 2:54:03 PM.727] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:54:03 PM.727] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[9/23/2021 2:54:03 PM.727] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[9/23/2021 2:54:03 PM.727] LSPD First Response: [TRACE] Ped Hector Brouts has become idle again
[9/23/2021 2:54:04 PM.262] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[9/23/2021 2:54:04 PM.262] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:54:09 PM.494] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[9/23/2021 2:54:09 PM.494] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[9/23/2021 2:54:09 PM.494] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[9/23/2021 2:54:09 PM.494] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:54:09 PM.494] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[9/23/2021 2:54:09 PM.494] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[9/23/2021 2:54:09 PM.494] LSPD First Response: [TRACE] Ped Steve Walker has become idle again
[9/23/2021 2:54:18 PM.078] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:54:18 PM.109] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:54:18 PM.109] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:54:18 PM.431] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:54:18 PM.440] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:54:20 PM.287] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed
[9/23/2021 2:54:20 PM.287] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient)
[9/23/2021 2:54:20 PM.287] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[9/23/2021 2:54:20 PM.287] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[9/23/2021 2:54:20 PM.287] LSPD First Response: [TRACE] World event StealCar #1 has ended
[9/23/2021 2:54:20 PM.296] LSPD First Response: [TRACE] Ped Furio Romano has become idle again
[9/23/2021 2:54:24 PM.561] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:54:24 PM.562] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:54:32 PM.472] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:54:32 PM.528] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:54:40 PM.687] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_SWAT_UNITS:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_CHAMBERLAIN_HILLS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO
[9/23/2021 2:54:40 PM.687] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[9/23/2021 2:54:40 PM.687] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:54:40 PM.687] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[9/23/2021 2:54:41 PM.163] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:54:41 PM.163] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[9/23/2021 2:54:41 PM.407] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:54:41 PM.572] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[9/23/2021 2:54:41 PM.576] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_SWAT_UNITS from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_SWAT_UNITS_02.wav, looped: False
[9/23/2021 2:54:41 PM.608] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:54:41 PM.608] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[9/23/2021 2:54:43 PM.752] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_04.wav, looped: False
[9/23/2021 2:54:44 PM.652] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_04.wav, looped: False
[9/23/2021 2:54:45 PM.331] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_CHAMBERLAIN_HILLS from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_CHAMBERLAIN_HILLS_01.wav, looped: False
[9/23/2021 2:54:46 PM.539] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[9/23/2021 2:54:46 PM.817] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #3 (Blocker)
[9/23/2021 2:54:46 PM.827] LSPD First Response: [TRACE] Thread PlayerArrest #3 initialized
[9/23/2021 2:54:48 PM.812] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:54:49 PM.125] LSPD First Response: [TRACE] Using new link spawn
[9/23/2021 2:54:49 PM.126] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:54:49 PM.126] LSPD First Response: [TRACE] Created police at X:-62.5 Y:-1467.5 Z:31.15625
[9/23/2021 2:54:49 PM.126] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[9/23/2021 2:54:49 PM.126] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[9/23/2021 2:54:49 PM.128] LSPD First Response: [TRACE] Chuck Schuldiner (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:54:49 PM.128] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[9/23/2021 2:54:49 PM.128] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[9/23/2021 2:54:49 PM.129] LSPD First Response: [TRACE] Gerardo Mendezz (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:54:49 PM.141] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[9/23/2021 2:54:49 PM.141] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[9/23/2021 2:54:49 PM.141] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[9/23/2021 2:54:49 PM.141] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[9/23/2021 2:54:51 PM.441] LSPD First Response: [TRACE] Using random spawn at X:-177.1879 Y:-1617.761 Z:33.51866
[9/23/2021 2:54:51 PM.443] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:54:51 PM.444] LSPD First Response: [TRACE] Created police at X:-283.5 Y:-1450.5 Z:30.34375
[9/23/2021 2:54:51 PM.444] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[9/23/2021 2:54:51 PM.444] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[9/23/2021 2:54:51 PM.445] LSPD First Response: [TRACE] Matthias Johnson (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:54:51 PM.445] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_white_full_01
[9/23/2021 2:54:51 PM.446] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[9/23/2021 2:54:51 PM.446] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[9/23/2021 2:54:51 PM.447] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:54:51 PM.450] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[9/23/2021 2:54:51 PM.450] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[9/23/2021 2:54:51 PM.450] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[9/23/2021 2:54:51 PM.450] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[9/23/2021 2:54:51 PM.704] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/23/2021 2:54:51 PM.959] LSPD First Response: [TRACE] Using random spawn at X:-177.1879 Y:-1617.761 Z:33.51866
[9/23/2021 2:54:51 PM.963] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:54:51 PM.963] LSPD First Response: [TRACE] Created police at X:-159.25 Y:-1508.5 Z:32.5625
[9/23/2021 2:54:51 PM.963] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[9/23/2021 2:54:51 PM.964] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[9/23/2021 2:54:51 PM.964] LSPD First Response: [TRACE] Maximiliano Villa (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:54:51 PM.965] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[9/23/2021 2:54:51 PM.965] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[9/23/2021 2:54:51 PM.967] LSPD First Response: [TRACE] Grachiano Maurell (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:54:51 PM.968] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[9/23/2021 2:54:51 PM.968] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[9/23/2021 2:54:51 PM.968] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[9/23/2021 2:54:51 PM.969] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[9/23/2021 2:54:55 PM.630] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:54:56 PM.527] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[9/23/2021 2:54:56 PM.527] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:54:56 PM.527] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase
[9/23/2021 2:54:56 PM.527] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory)
[9/23/2021 2:54:56 PM.527] LSPD First Response: [TRACE] ChaseHost: Lost control over Tony Ciprianni
[9/23/2021 2:54:56 PM.527] LSPD First Response: [TRACE] Suspect freed
[9/23/2021 2:54:56 PM.528] LSPD First Response: [TRACE] Visual finally lost, removing suspect
[9/23/2021 2:54:56 PM.538] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[9/23/2021 2:54:56 PM.538] LSPD First Response: [TRACE] Ending chase
[9/23/2021 2:54:56 PM.538] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase
[9/23/2021 2:54:56 PM.538] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory)
[9/23/2021 2:54:56 PM.538] LSPD First Response: [TRACE] ChaseHost: Lost control over Mike Thomas
[9/23/2021 2:54:56 PM.538] LSPD First Response: [TRACE] Suspect freed
[9/23/2021 2:54:56 PM.538] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase
[9/23/2021 2:54:56 PM.538] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory)
[9/23/2021 2:54:56 PM.538] LSPD First Response: [TRACE] ChaseHost: Lost control over Jason Carver
[9/23/2021 2:54:56 PM.538] LSPD First Response: [TRACE] Suspect freed
[9/23/2021 2:54:56 PM.538] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase
[9/23/2021 2:54:56 PM.538] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory)
[9/23/2021 2:54:56 PM.538] LSPD First Response: [TRACE] ChaseHost: Lost control over Hank Wero
[9/23/2021 2:54:56 PM.538] LSPD First Response: [TRACE] Suspect freed
[9/23/2021 2:54:56 PM.538] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase
[9/23/2021 2:54:56 PM.538] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory)
[9/23/2021 2:54:56 PM.538] LSPD First Response: [TRACE] ChaseHost: Lost control over Jimmy TriaIs
[9/23/2021 2:54:56 PM.538] LSPD First Response: [TRACE] Suspect freed
[9/23/2021 2:54:56 PM.539] LSPD First Response: [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended
[9/23/2021 2:54:56 PM.539] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #1 Content Manager
[9/23/2021 2:54:56 PM.539] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #1)
[9/23/2021 2:54:56 PM.539] LSPD First Response: [TRACE] hoANuZVGRjFTHEgIDymWbxUGHeeCA is ending already
[9/23/2021 2:54:56 PM.543] LSPD First Response:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[9/23/2021 2:54:56 PM.543] at System.Environment.get_StackTrace()
[9/23/2021 2:54:56 PM.543] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[9/23/2021 2:54:56 PM.543] at NDyFnhLsexvelJBrhHfPEZlKJRAs.zYjAQNDBQtNdHcimiaCmgaJmkzRNB() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 82
[9/23/2021 2:54:56 PM.543] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[9/23/2021 2:54:56 PM.543] at hNaLKCCmzmjYTyhhUawrbKoHpypJ.HsQDxnjNlrmgDyuPErgEIDOOBxLcA(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52
[9/23/2021 2:54:56 PM.543] at NDyFnhLsexvelJBrhHfPEZlKJRAs.vfSTDKQpoGHKskzndsXGmSPEOGmr(hoANuZVGRjFTHEgIDymWbxUGHeeCA ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105
[9/23/2021 2:54:56 PM.543] at System.Action`1.Invoke(T obj)
[9/23/2021 2:54:56 PM.543] at hoANuZVGRjFTHEgIDymWbxUGHeeCA.zYjAQNDBQtNdHcimiaCmgaJmkzRNB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287
[9/23/2021 2:54:56 PM.543] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[9/23/2021 2:54:56 PM.543] at hoANuZVGRjFTHEgIDymWbxUGHeeCA.SVFFeicTNtHjFTcLoMGUHNPIbUiwB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 247
[9/23/2021 2:54:56 PM.543] at IYRkauqLBsMOcDknadgkfeflZTaUA.SVFFeicTNtHjFTcLoMGUHNPIbUiwB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 54
[9/23/2021 2:54:56 PM.543] at LHQokKDRnpVNGhjJEgNmesUYziDP.lcVNZqcqBaNmDxYUwEgdsZSXgSYo() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 799
[9/23/2021 2:54:56 PM.543] at Rage.GameFiber.Main()
[9/23/2021 2:54:56 PM.543] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[9/23/2021 2:54:56 PM.543] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[9/23/2021 2:54:56 PM.543] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[9/23/2021 2:54:56 PM.543] at System.Threading.ThreadHelper.ThreadStart()
[9/23/2021 2:54:56 PM.543] LSPD First Response: [TRACE] Released 0 entities from Chase #5 Content Manager
[9/23/2021 2:54:56 PM.543] LSPD First Response: [TRACE] Instance cleaned (Chase #5)
[9/23/2021 2:54:56 PM.543] LSPD First Response: [TRACE] Ped Jason Carver has become idle again
[9/23/2021 2:54:56 PM.543] LSPD First Response: [TRACE] Ped Jimmy TriaIs has become idle again
[9/23/2021 2:54:56 PM.543] LSPD First Response: [TRACE] Ped Hank Wero has become idle again
[9/23/2021 2:54:56 PM.543] LSPD First Response: [TRACE] Ped Mike Thomas has become idle again
[9/23/2021 2:54:56 PM.554] LSPD First Response: [TRACE] Fake-Thread ChaseHost #1 has been shut down
[9/23/2021 2:54:57 PM.033] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:54:57 PM.033] LSPD First Response: [TRACE] Lin Kong (S_M_Y_SHERIFF_01) left combat.
[9/23/2021 2:54:57 PM.323] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01
[9/23/2021 2:54:57 PM.323] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False
[9/23/2021 2:54:58 PM.899] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[9/23/2021 2:55:00 PM.234] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[9/23/2021 2:55:00 PM.234] LSPD First Response: [TRACE] Set current state to: GoToCaller
[9/23/2021 2:55:00 PM.263] LSPD First Response: [TRACE] Use caller position: True
[9/23/2021 2:55:00 PM.263] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[9/23/2021 2:55:00 PM.263] LSPD First Response: [TRACE] Set current state to: GoToCaller
[9/23/2021 2:55:00 PM.264] LSPD First Response: [TRACE] Use caller position: True
[9/23/2021 2:55:00 PM.361] LSPD First Response: [TRACE] Aborting SoundHorn: Finished
[9/23/2021 2:55:02 PM.447] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:55:02 PM.447] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:55:02 PM.466] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:55:02 PM.466] LSPD First Response: [TRACE] Created police2 at X:-201.0507 Y:-1415.656 Z:31.82905
[9/23/2021 2:55:02 PM.466] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[9/23/2021 2:55:03 PM.530] LSPD First Response: [TRACE] Asked thread PlayerArrest #3 to abort: No reason specified
[9/23/2021 2:55:03 PM.530] LSPD First Response: [TRACE] Removing ped from PlayerArrest #3 (Blocker)
[9/23/2021 2:55:03 PM.530] LSPD First Response: [TRACE] PlayerArrest #3 is aborting already
[9/23/2021 2:55:03 PM.530] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #3 Content Manager
[9/23/2021 2:55:03 PM.530] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #3)
[9/23/2021 2:55:03 PM.539] LSPD First Response: [TRACE] Ped Josh Stewart has become idle again
[9/23/2021 2:55:03 PM.540] LSPD First Response: [TRACE] Thread PlayerArrest #3 has been shut down
[9/23/2021 2:55:03 PM.540] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #2 (Blocker)
[9/23/2021 2:55:03 PM.541] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #2 initialized
[9/23/2021 2:55:03 PM.913] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[9/23/2021 2:55:04 PM.827] LSPD First Response: [TRACE] Contacting caller
[9/23/2021 2:55:05 PM.293] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[9/23/2021 2:55:05 PM.293] LSPD First Response: [TRACE] Set current state to: GoToCaller
[9/23/2021 2:55:05 PM.293] LSPD First Response: [TRACE] Use caller position: True
[9/23/2021 2:55:05 PM.329] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[9/23/2021 2:55:05 PM.329] LSPD First Response: [TRACE] Set current state to: Investigate
[9/23/2021 2:55:05 PM.358] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[9/23/2021 2:55:05 PM.358] LSPD First Response: [TRACE] Set current state to: GoToCaller
[9/23/2021 2:55:05 PM.358] LSPD First Response: [TRACE] Use caller position: True
[9/23/2021 2:55:05 PM.642] LSPD First Response: [TRACE] Holster weapon
[9/23/2021 2:55:06 PM.552] LSPD First Response: [TRACE] Set current state to: Investigate
[9/23/2021 2:55:06 PM.647] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[9/23/2021 2:55:06 PM.683] LSPD First Response: [TRACE] Go to vehicle -1
[9/23/2021 2:55:07 PM.653] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:55:07 PM.653] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:55:07 PM.673] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:55:07 PM.673] LSPD First Response: [TRACE] Created police3 at X:-290.7965 Y:-1523.985 Z:28.5968
[9/23/2021 2:55:07 PM.683] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:55:07 PM.686] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:55:07 PM.689] LSPD First Response: [TRACE] Mike Aly (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:55:07 PM.700] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:55:07 PM.706] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:55:07 PM.709] LSPD First Response: [TRACE] Dean Hunter (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:55:07 PM.721] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[9/23/2021 2:55:08 PM.528] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:08 PM.609] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:08 PM.707] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:08 PM.898] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:09 PM.096] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:09 PM.118] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:09 PM.191] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:09 PM.244] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:09 PM.295] LSPD First Response: [TRACE] Chuck Schuldiner (S_M_Y_COP_01) entered combat with target: Luis Johnson (G_M_Y_FAMFOR_01)
[9/23/2021 2:55:09 PM.296] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[9/23/2021 2:55:09 PM.296] LSPD First Response: [TRACE] Backup GroupStrategy: Chuck Schuldiner (S_M_Y_COP_01) entered combat and asked Gerardo Mendezz (S_M_Y_COP_01) to help
[9/23/2021 2:55:09 PM.318] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:09 PM.318] LSPD First Response: [TRACE] Gerardo Mendezz (S_M_Y_COP_01) entered combat with target: Luis Johnson (G_M_Y_FAMFOR_01)
[9/23/2021 2:55:09 PM.318] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[9/23/2021 2:55:09 PM.478] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:09 PM.513] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:09 PM.513] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:55:09 PM.513] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[9/23/2021 2:55:09 PM.513] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Lin Kong (S_M_Y_SHERIFF_01) to help
[9/23/2021 2:55:09 PM.513] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[9/23/2021 2:55:09 PM.513] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[9/23/2021 2:55:09 PM.513] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[9/23/2021 2:55:09 PM.513] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Grachiano Maurell (S_M_Y_COP_01) to help
[9/23/2021 2:55:09 PM.513] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[9/23/2021 2:55:09 PM.514] LSPD First Response: [TRACE] Backup GroupStrategy: Tommy Winchester (MP_M_FREEMODE_01) entered combat and asked Grachiano Maurell (S_M_Y_COP_01) to help
[9/23/2021 2:55:09 PM.649] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:09 PM.650] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:09 PM.661] LSPD First Response: [TRACE] Maximiliano Villa (S_M_Y_COP_01) entered combat with target: Luis Johnson (G_M_Y_FAMFOR_01)
[9/23/2021 2:55:09 PM.661] LSPD First Response: [TRACE] Lin Kong (S_M_Y_SHERIFF_01) entered combat with target: Dwayne Lawnson (G_M_Y_FAMFOR_01)
[9/23/2021 2:55:09 PM.661] LSPD First Response: [TRACE] Grachiano Maurell (S_M_Y_COP_01) entered combat with target: Dwayne Lawnson (G_M_Y_FAMFOR_01)
[9/23/2021 2:55:09 PM.682] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:09 PM.766] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:10 PM.147] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:10 PM.169] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:10 PM.169] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_COP_01) entered combat with target: Andrew Callan (G_M_Y_FAMFOR_01)
[9/23/2021 2:55:10 PM.169] LSPD First Response: [TRACE] Matthias Johnson (S_M_Y_COP_01) entered combat with target: Andrew Callan (G_M_Y_FAMFOR_01)
[9/23/2021 2:55:10 PM.274] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:10 PM.331] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:10 PM.373] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:10 PM.458] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:10 PM.469] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:10 PM.647] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:10 PM.788] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:11 PM.024] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:55:11 PM.024] LSPD First Response: [TRACE] Bryce Shepherd (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:11 PM.089] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:11 PM.139] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:11 PM.566] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:11 PM.689] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:11 PM.964] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:12 PM.010] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:12 PM.021] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:12 PM.033] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[9/23/2021 2:55:12 PM.045] LSPD First Response: [TRACE] Andrew Callan killed by Chuck Schuldiner
[9/23/2021 2:55:12 PM.045] LSPD First Response: [TRACE] Andrew Callan (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:12 PM.150] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:12 PM.187] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:55:12 PM.187] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_COP_01) left combat.
[9/23/2021 2:55:12 PM.187] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:55:12 PM.187] LSPD First Response: [TRACE] Matthias Johnson (S_M_Y_COP_01) left combat.
[9/23/2021 2:55:12 PM.383] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:12 PM.546] LSPD First Response: [TRACE] Luis Johnson (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:12 PM.763] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:12 PM.939] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:13 PM.024] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:13 PM.055] LSPD First Response: [TRACE] Bryce Shepherd (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:13 PM.192] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_COP_01) entered combat with target: Bryce Shepherd (G_M_Y_FAMFOR_01)
[9/23/2021 2:55:13 PM.193] LSPD First Response: [TRACE] Matthias Johnson (S_M_Y_COP_01) entered combat with target: Bryce Shepherd (G_M_Y_FAMFOR_01)
[9/23/2021 2:55:13 PM.241] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:13 PM.476] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:13 PM.533] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:13 PM.557] LSPD First Response: [TRACE] Bryce Shepherd (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:13 PM.603] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:13 PM.642] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:13 PM.697] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:13 PM.843] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:14 PM.004] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[9/23/2021 2:55:14 PM.004] LSPD First Response: [TRACE] Set current state to: Combat
[9/23/2021 2:55:14 PM.063] LSPD First Response: [TRACE] Bryce Shepherd killed by Maximiliano Villa
[9/23/2021 2:55:14 PM.063] LSPD First Response: [TRACE] Bryce Shepherd (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:14 PM.063] LSPD First Response: [TRACE] Jordan Roberts (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:14 PM.567] LSPD First Response: [TRACE] Dwayne Lawnson (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:14 PM.567] LSPD First Response: [TRACE] Jordan Roberts (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:14 PM.767] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[9/23/2021 2:55:14 PM.767] LSPD First Response: [TRACE] Set current state to: Combat
[9/23/2021 2:55:14 PM.779] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:14 PM.899] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:14 PM.911] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:15 PM.035] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:15 PM.068] LSPD First Response: [TRACE] Luis Johnson (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:15 PM.149] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:15 PM.327] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:15 PM.480] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:15 PM.515] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:15 PM.572] LSPD First Response: [TRACE] Luis Johnson (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:15 PM.572] LSPD First Response: [TRACE] Jordan Roberts (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:15 PM.583] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:15 PM.669] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:15 PM.799] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:15 PM.799] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:15 PM.799] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:15 PM.810] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:15 PM.831] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:15 PM.843] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:15 PM.866] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:16 PM.067] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:16 PM.079] LSPD First Response: [TRACE] Luis Johnson (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:16 PM.079] LSPD First Response: [TRACE] Jordan Roberts (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:16 PM.298] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:16 PM.672] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:16 PM.682] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:17 PM.090] LSPD First Response: [TRACE] Jordan Roberts (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:17 PM.248] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:17 PM.355] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:17 PM.398] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:17 PM.419] LSPD First Response: [TRACE] Gerardo Mendezz (S_M_Y_COP_01) was damaged.
[9/23/2021 2:55:17 PM.587] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:17 PM.598] LSPD First Response: [TRACE] Jordan Roberts (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:17 PM.742] LSPD First Response: [TRACE] Matthias Johnson (S_M_Y_COP_01) left combat.
[9/23/2021 2:55:18 PM.099] LSPD First Response: [TRACE] Jordan Roberts killed by Maximiliano Villa
[9/23/2021 2:55:18 PM.100] LSPD First Response: [TRACE] Jordan Roberts (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:18 PM.178] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:18 PM.499] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:19 PM.029] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:19 PM.112] LSPD First Response: [TRACE] Dwayne Lawnson (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:19 PM.145] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:19 PM.209] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:19 PM.260] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_COP_01) left combat.
[9/23/2021 2:55:19 PM.292] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:19 PM.615] LSPD First Response: [TRACE] Luis Johnson (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:19 PM.636] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:19 PM.717] LSPD First Response: [TRACE] Enter vehicle: -1
[9/23/2021 2:55:19 PM.767] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_COP_01) entered combat with target: Luis Johnson (G_M_Y_FAMFOR_01)
[9/23/2021 2:55:19 PM.767] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[9/23/2021 2:55:19 PM.768] LSPD First Response: [TRACE] Backup GroupStrategy: Matthew Hudson (S_M_Y_COP_01) entered combat and asked Matthias Johnson (S_M_Y_COP_01) to help
[9/23/2021 2:55:19 PM.788] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:19 PM.800] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:20 PM.272] LSPD First Response: [TRACE] Matthias Johnson (S_M_Y_COP_01) entered combat with target: Luis Johnson (G_M_Y_FAMFOR_01)
[9/23/2021 2:55:20 PM.272] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[9/23/2021 2:55:20 PM.534] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:20 PM.744] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:21 PM.013] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:21 PM.052] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:21 PM.063] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:21 PM.407] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:21 PM.505] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:21 PM.613] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:21 PM.624] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:21 PM.988] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:22 PM.018] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:22 PM.139] LSPD First Response: [TRACE] Dwayne Lawnson (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:22 PM.269] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:22 PM.279] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:22 PM.643] LSPD First Response: [TRACE] Dwayne Lawnson killed by Tommy Winchester
[9/23/2021 2:55:22 PM.643] LSPD First Response: [TRACE] Dwayne Lawnson (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:22 PM.644] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Head. Could see player: True
[9/23/2021 2:55:22 PM.644] LSPD First Response: [TRACE] Damage killed ped
[9/23/2021 2:55:22 PM.852] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:23 PM.407] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:23 PM.908] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:23 PM.938] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:24 PM.044] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:24 PM.063] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:24 PM.577] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:24 PM.790] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:25 PM.032] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:25 PM.043] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:25 PM.074] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:25 PM.085] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:25 PM.164] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:55:25 PM.164] LSPD First Response: [TRACE] Luis Johnson (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:25 PM.665] LSPD First Response: [TRACE] Luis Johnson killed by Maximiliano Villa
[9/23/2021 2:55:25 PM.665] LSPD First Response: [TRACE] Luis Johnson (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:55:27 PM.784] LSPD First Response: [TRACE] Task KneelOnGround finished: Ped successfully stood up again.
[9/23/2021 2:55:31 PM.388] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:55:31 PM.389] LSPD First Response: [TRACE] Lin Kong (S_M_Y_SHERIFF_01) left combat.
[9/23/2021 2:55:33 PM.398] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:55:33 PM.398] LSPD First Response: [TRACE] Maximiliano Villa (S_M_Y_COP_01) left combat.
[9/23/2021 2:55:33 PM.915] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:55:33 PM.915] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_COP_01) left combat.
[9/23/2021 2:55:33 PM.915] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:55:33 PM.915] LSPD First Response: [TRACE] Grachiano Maurell (S_M_Y_COP_01) left combat.
[9/23/2021 2:55:34 PM.928] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:55:34 PM.928] LSPD First Response: [TRACE] Matthias Johnson (S_M_Y_COP_01) left combat.
[9/23/2021 2:55:35 PM.069] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:55:35 PM.069] LSPD First Response: [TRACE] Chuck Schuldiner (S_M_Y_COP_01) left combat.
[9/23/2021 2:55:35 PM.583] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:55:35 PM.583] LSPD First Response: [TRACE] Gerardo Mendezz (S_M_Y_COP_01) left combat.
[9/23/2021 2:55:38 PM.824] LSPD First Response: [TRACE] Go to vehicle -1
[9/23/2021 2:55:40 PM.440] LSPD First Response: [TRACE] Go to vehicle -1
[9/23/2021 2:55:41 PM.188] LSPD First Response: [TRACE] Go to vehicle -1
[9/23/2021 2:55:41 PM.569] LSPD First Response: [TRACE] Go to vehicle 0
[9/23/2021 2:55:42 PM.194] LSPD First Response: [TRACE] Enter vehicle: -1
[9/23/2021 2:55:42 PM.477] LSPD First Response: [TRACE] Go to vehicle 0
[9/23/2021 2:55:42 PM.681] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:55:42 PM.681] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:55:42 PM.700] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 2:55:42 PM.700] LSPD First Response: [TRACE] Created police2 at X:-122.6732 Y:-1715.261 Z:31.10048
[9/23/2021 2:55:42 PM.709] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:55:42 PM.712] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:55:42 PM.716] LSPD First Response: [TRACE] Stefan Shakur (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:55:42 PM.726] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:55:42 PM.729] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:55:42 PM.732] LSPD First Response: [TRACE] Jack Powers (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:55:42 PM.742] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[9/23/2021 2:55:43 PM.747] LSPD First Response: [TRACE] Enter vehicle: -1
[9/23/2021 2:55:44 PM.133] LSPD First Response: [TRACE] Enter vehicle: 0
[9/23/2021 2:55:46 PM.497] LSPD First Response: [TRACE] Enter vehicle: 0
[9/23/2021 2:55:48 PM.159] LSPD First Response: [TRACE] Enter vehicle: 0
[9/23/2021 2:55:48 PM.225] LSPD First Response: [TRACE] Enter vehicle: -1
[9/23/2021 2:55:48 PM.479] LSPD First Response: [TRACE] Go to vehicle -1
[9/23/2021 2:55:48 PM.508] LSPD First Response: [TRACE] Enter vehicle: 0
[9/23/2021 2:55:48 PM.612] LSPD First Response: [TRACE] Go to vehicle 0
[9/23/2021 2:55:48 PM.745] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:48 PM.774] LSPD First Response: [TRACE] Enter vehicle: -1
[9/23/2021 2:55:51 PM.174] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[9/23/2021 2:55:51 PM.174] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:55:51 PM.680] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[9/23/2021 2:55:51 PM.680] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[9/23/2021 2:55:51 PM.680] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[9/23/2021 2:55:51 PM.680] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:55:51 PM.680] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[9/23/2021 2:55:51 PM.680] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[9/23/2021 2:55:51 PM.681] LSPD First Response: [TRACE] Ped Gerardo Mendezz has become idle again
[9/23/2021 2:55:51 PM.781] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[9/23/2021 2:55:51 PM.781] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:55:52 PM.641] LSPD First Response: [TRACE] Enter vehicle: 0
[9/23/2021 2:55:53 PM.804] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[9/23/2021 2:55:53 PM.804] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[9/23/2021 2:55:53 PM.804] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[9/23/2021 2:55:53 PM.804] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:55:53 PM.804] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[9/23/2021 2:55:53 PM.804] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[9/23/2021 2:55:53 PM.804] LSPD First Response: [TRACE] Ped Chuck Schuldiner has become idle again
[9/23/2021 2:55:54 PM.265] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[9/23/2021 2:55:54 PM.265] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:55:56 PM.314] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:56 PM.909] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:57 PM.121] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:55:57 PM.121] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[9/23/2021 2:55:57 PM.121] LSPD First Response: [TRACE] Matthias Johnson (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:55:57 PM.121] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[9/23/2021 2:55:57 PM.122] LSPD First Response: [TRACE] Grachiano Maurell (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:55:57 PM.122] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[9/23/2021 2:55:57 PM.260] LSPD First Response: [TRACE] Chuck Schuldiner (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:55:57 PM.268] LSPD First Response: [TRACE] Gerardo Mendezz (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:55:57 PM.324] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:58 PM.041] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:58 PM.771] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:59 PM.053] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[9/23/2021 2:55:59 PM.178] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[9/23/2021 2:55:59 PM.235] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:55:59 PM.902] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[9/23/2021 2:56:00 PM.245] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:56:00 PM.295] LSPD First Response: [TRACE] Gerardo Mendezz (S_M_Y_COP_01) left combat.
[9/23/2021 2:56:00 PM.549] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:00 PM.589] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:00 PM.639] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:00 PM.933] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:01 PM.029] LSPD First Response: [TRACE] Kauty Montana (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:56:01 PM.221] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:01 PM.294] LSPD First Response: [TRACE] Chuck Schuldiner (S_M_Y_COP_01) left combat.
[9/23/2021 2:56:01 PM.795] LSPD First Response: [TRACE] Chuck Schuldiner (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:56:01 PM.969] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:02 PM.553] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:02 PM.800] LSPD First Response: [TRACE] Chuck Schuldiner (S_M_Y_COP_01) left combat.
[9/23/2021 2:56:02 PM.832] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:56:03 PM.551] LSPD First Response: [TRACE] Kauty Montana (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:56:04 PM.007] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:04 PM.307] LSPD First Response: [TRACE] Chuck Schuldiner (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:56:04 PM.764] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:05 PM.251] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:05 PM.261] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:05 PM.606] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:05 PM.694] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[9/23/2021 2:56:05 PM.694] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:56:05 PM.810] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:05 PM.821] LSPD First Response: [TRACE] Chuck Schuldiner (S_M_Y_COP_01) left combat.
[9/23/2021 2:56:05 PM.980] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:06 PM.078] LSPD First Response: [TRACE] Kauty Montana (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:56:09 PM.821] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:11 PM.152] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:11 PM.248] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:11 PM.506] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:11 PM.634] LSPD First Response: [TRACE] Kauty Montana (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:56:11 PM.643] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:11 PM.824] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:11 PM.985] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:12 PM.135] LSPD First Response: [TRACE] Kauty Montana (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:56:12 PM.389] LSPD First Response: [TRACE] Gerardo Mendezz (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:56:12 PM.390] LSPD First Response: [TRACE] Chuck Schuldiner (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:56:12 PM.635] LSPD First Response: [TRACE] Kauty Montana (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:56:12 PM.707] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:12 PM.865] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:13 PM.250] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:13 PM.395] LSPD First Response: [TRACE] Gerardo Mendezz (S_M_Y_COP_01) left combat.
[9/23/2021 2:56:13 PM.697] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:13 PM.904] LSPD First Response: [TRACE] Chuck Schuldiner (S_M_Y_COP_01) left combat.
[9/23/2021 2:56:13 PM.924] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:14 PM.134] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:14 PM.154] LSPD First Response: [TRACE] Kauty Montana (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:56:14 PM.923] LSPD First Response: [TRACE] Chuck Schuldiner (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:56:15 PM.076] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:15 PM.156] LSPD First Response: [TRACE] Kauty Montana (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:56:15 PM.414] LSPD First Response: [TRACE] Gerardo Mendezz (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:56:15 PM.660] LSPD First Response: [TRACE] Kauty Montana (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:56:15 PM.661] LSPD First Response: [TRACE] Ped damaged by player with StunGun at 0. Could see player: False
[9/23/2021 2:56:15 PM.920] LSPD First Response: [TRACE] Gerardo Mendezz (S_M_Y_COP_01) left combat.
[9/23/2021 2:56:16 PM.166] LSPD First Response: [TRACE] Kauty Montana (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:56:16 PM.437] LSPD First Response: [TRACE] Chuck Schuldiner (S_M_Y_COP_01) left combat.
[9/23/2021 2:56:16 PM.457] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:16 PM.467] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:17 PM.365] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:17 PM.375] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:17 PM.631] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:17 PM.828] LSPD First Response: [TRACE] Entering at Driver
[9/23/2021 2:56:18 PM.141] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:18 PM.365] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:18 PM.591] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:18 PM.909] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #4 (Blocker)
[9/23/2021 2:56:18 PM.909] HAS WEAPON
[9/23/2021 2:56:18 PM.921] LSPD First Response: [TRACE] Thread PlayerArrest #4 initialized
[9/23/2021 2:56:18 PM.992] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:19 PM.993] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:20 PM.540] LSPD First Response: [TRACE] Allowed civilian to shoot
[9/23/2021 2:56:20 PM.626] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[9/23/2021 2:56:21 PM.197] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:56:21 PM.197] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:21 PM.197] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:21 PM.197] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:21 PM.382] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:56:21 PM.382] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_COP_01) left combat.
[9/23/2021 2:56:21 PM.383] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:56:21 PM.383] LSPD First Response: [TRACE] Matthias Johnson (S_M_Y_COP_01) left combat.
[9/23/2021 2:56:21 PM.383] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:56:21 PM.383] LSPD First Response: [TRACE] Grachiano Maurell (S_M_Y_COP_01) left combat.
[9/23/2021 2:56:21 PM.470] LSPD First Response: [TRACE] Gerardo Mendezz (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:56:21 PM.471] LSPD First Response: [TRACE] Chuck Schuldiner (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:56:21 PM.698] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:56:21 PM.698] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:21 PM.698] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:21 PM.698] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:21 PM.891] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:56:21 PM.891] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:21 PM.891] LSPD First Response: [TRACE] Matthias Johnson (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:56:21 PM.891] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:22 PM.207] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:56:22 PM.207] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:22 PM.207] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:22 PM.207] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:22 PM.398] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:56:22 PM.398] LSPD First Response: [TRACE] Matthias Johnson (S_M_Y_COP_01) left combat.
[9/23/2021 2:56:22 PM.477] LSPD First Response: [TRACE] Gerardo Mendezz (S_M_Y_COP_01) left combat.
[9/23/2021 2:56:22 PM.709] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:56:22 PM.709] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:22 PM.709] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:22 PM.709] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:22 PM.797] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #2 to abort: Player died
[9/23/2021 2:56:22 PM.797] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #2 (Blocker)
[9/23/2021 2:56:22 PM.797] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #2 Content Manager
[9/23/2021 2:56:22 PM.797] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #2)
[9/23/2021 2:56:22 PM.797] LSPD First Response: [TRACE] PlayerSuspectTransportNew #2 is aborting already
[9/23/2021 2:56:22 PM.797] LSPD First Response: [TRACE] Asked thread PlayerArrest #4 to abort: Player died
[9/23/2021 2:56:22 PM.797] LSPD First Response: [TRACE] Removing ped from PlayerArrest #4 (Blocker)
[9/23/2021 2:56:22 PM.797] LSPD First Response: [TRACE] PlayerArrest #4 is aborting already
[9/23/2021 2:56:22 PM.797] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #4 Content Manager
[9/23/2021 2:56:22 PM.797] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #4)
[9/23/2021 2:56:22 PM.806] LSPD First Response: [TRACE] Ped Josh Stewart has become idle again
[9/23/2021 2:56:22 PM.807] LSPD First Response: [TRACE] Ped Kauty Montana has become idle again
[9/23/2021 2:56:22 PM.808] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #2 has been shut down
[9/23/2021 2:56:22 PM.808] LSPD First Response: [TRACE] Thread PlayerArrest #4 has been shut down
[9/23/2021 2:56:22 PM.856] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath
[9/23/2021 2:56:22 PM.904] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:56:22 PM.904] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_COP_01) left combat.
[9/23/2021 2:56:22 PM.978] LSPD First Response: [TRACE] Chuck Schuldiner (S_M_Y_COP_01) left combat.
[9/23/2021 2:56:23 PM.217] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 2:56:23 PM.217] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:23 PM.217] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:23 PM.217] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:24 PM.409] LSPD First Response: [TRACE] Matthias Johnson (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:56:24 PM.409] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:24 PM.409] LSPD First Response: [TRACE] Grachiano Maurell (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:56:24 PM.409] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:24 PM.912] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:56:24 PM.912] LSPD First Response: [TRACE] Matthias Johnson (S_M_Y_COP_01) left combat.
[9/23/2021 2:56:24 PM.912] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:56:24 PM.912] LSPD First Response: [TRACE] Grachiano Maurell (S_M_Y_COP_01) left combat.
[9/23/2021 2:56:24 PM.922] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:56:24 PM.922] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:25 PM.426] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:56:25 PM.426] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_COP_01) left combat.
[9/23/2021 2:56:28 PM.945] LSPD First Response: [TRACE] Matthias Johnson (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:56:28 PM.945] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:28 PM.945] LSPD First Response: [TRACE] Grachiano Maurell (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:56:28 PM.945] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[9/23/2021 2:56:29 PM.451] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:56:29 PM.451] LSPD First Response: [TRACE] Matthias Johnson (S_M_Y_COP_01) left combat.
[9/23/2021 2:56:29 PM.451] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[9/23/2021 2:56:29 PM.451] LSPD First Response: [TRACE] Grachiano Maurell (S_M_Y_COP_01) left combat.
[9/23/2021 2:56:31 PM.046] LSPD First Response: [TRACE] Chuck Schuldiner (S_M_Y_COP_01) entered combat with target: Kauty Montana (G_M_Y_FAMFOR_01)
[9/23/2021 2:56:31 PM.525] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:56:31 PM.525] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:56:31 PM.552] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:56:31 PM.552] LSPD First Response: [TRACE] Created sheriff at X:351.3006 Y:-1556.711 Z:29.24393
[9/23/2021 2:56:31 PM.552] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Davis Sheriff Station
[9/23/2021 2:56:33 PM.630] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[9/23/2021 2:56:35 PM.645] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[9/23/2021 2:56:35 PM.645] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[9/23/2021 2:56:35 PM.645] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[9/23/2021 2:56:35 PM.645] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:56:35 PM.645] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[9/23/2021 2:56:35 PM.645] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[9/23/2021 2:56:35 PM.645] LSPD First Response: [TRACE] Ped Lin Kong has become idle again
[9/23/2021 2:56:36 PM.845] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[9/23/2021 2:56:36 PM.845] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:56:37 PM.271] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:56:37 PM.681] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[9/23/2021 2:56:37 PM.681] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:56:37 PM.880] LSPD First Response: [TRACE] Enter vehicle: 0
[9/23/2021 2:56:40 PM.925] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:56:40 PM.925] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:56:40 PM.942] LSPD First Response: [TRACE] Preloading SHERIFF
[9/23/2021 2:56:40 PM.943] LSPD First Response: [TRACE] Created sheriff at X:240.7931 Y:-1444.779 Z:29.7684
[9/23/2021 2:56:40 PM.952] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:56:40 PM.953] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:56:40 PM.954] LSPD First Response: [TRACE] Kyle Myers (S_M_Y_SHERIFF_01) was set as a cop
[9/23/2021 2:56:40 PM.963] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[9/23/2021 2:56:40 PM.964] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:56:40 PM.965] LSPD First Response: [TRACE] Andzej Kromal (S_M_Y_SHERIFF_01) was set as a cop
[9/23/2021 2:56:40 PM.974] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[9/23/2021 2:56:42 PM.903] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[9/23/2021 2:56:42 PM.903] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:56:42 PM.922] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[9/23/2021 2:56:42 PM.922] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[9/23/2021 2:56:42 PM.922] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[9/23/2021 2:56:42 PM.922] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:56:42 PM.922] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[9/23/2021 2:56:42 PM.922] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[9/23/2021 2:56:42 PM.922] LSPD First Response: [TRACE] Ped Grachiano Maurell has become idle again
[9/23/2021 2:56:44 PM.003] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[9/23/2021 2:56:44 PM.003] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[9/23/2021 2:56:44 PM.003] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[9/23/2021 2:56:44 PM.003] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[9/23/2021 2:56:44 PM.003] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[9/23/2021 2:56:44 PM.003] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[9/23/2021 2:56:44 PM.003] LSPD First Response: [TRACE] Ped Maximiliano Villa has become idle again
[9/23/2021 2:56:44 PM.122] LSPD First Response: [TRACE] Added stopped ped: A_M_O_SOUCENT_03
[9/23/2021 2:56:45 PM.014] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:56:45 PM.014] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 2:56:45 PM.382] LSPD First Response: [TRACE] Thread PedStop #2 initialized
[9/23/2021 2:56:52 PM.561] LSPD First Response: [TRACE] Thread PedInteraction #3 initialized
[9/23/2021 2:56:52 PM.562] LSPD First Response: [TRACE] Started new menu thread MenuBase #18
[9/23/2021 2:56:57 PM.334] LSPD First Response: [TRACE] Asked thread PedInteraction #3 to abort: Menu hidden
[9/23/2021 2:56:57 PM.334] LSPD First Response: [TRACE] Released 0 entities from MenuBase #18 Content Manager
[9/23/2021 2:56:57 PM.334] LSPD First Response: [TRACE] Instance cleaned (MenuBase #18)
[9/23/2021 2:57:03 PM.299] LSPD First Response: [TRACE] External: Fido Rogers
[9/23/2021 2:57:06 PM.576] LSPD First Response: [TRACE] Thread PlayerFrisk #2 initialized
[9/23/2021 2:57:10 PM.237] LSPD First Response: [TRACE] Asked thread PedStop #2 to abort: No peds are stopped
[9/23/2021 2:57:10 PM.237] LSPD First Response: [TRACE] Released 0 entities from PedStop #2 Content Manager
[9/23/2021 2:57:10 PM.237] LSPD First Response: [TRACE] Instance cleaned (PedStop #2)
[9/23/2021 2:57:10 PM.245] LSPD First Response: [TRACE] Thread PedStop #2 has been shut down
[9/23/2021 2:57:11 PM.532] LSPD First Response: [TRACE] Stopping crouch frisk
[9/23/2021 2:57:11 PM.532] LSPD First Response: [TRACE] Reset frisk movement animations
[9/23/2021 2:57:11 PM.532] LSPD First Response: [TRACE] Set last player walk style back: Normal
[9/23/2021 2:57:11 PM.534] LSPD First Response: [TRACE] Asked thread PlayerFrisk #2 to abort: No reason specified
[9/23/2021 2:57:11 PM.534] LSPD First Response: [TRACE] Stopping crouch frisk
[9/23/2021 2:57:11 PM.534] LSPD First Response: [TRACE] Reset frisk movement animations
[9/23/2021 2:57:11 PM.534] LSPD First Response: [TRACE] Set last player walk style back: Normal
[9/23/2021 2:57:11 PM.535] LSPD First Response: [TRACE] Created new chase
[9/23/2021 2:57:11 PM.538] LSPD First Response: [TRACE] Pursuit menu was reset.
[9/23/2021 2:57:11 PM.538] LSPD First Response: [TRACE] Assigned ped to ChaseHost #2 (GameplayMandatory)
[9/23/2021 2:57:11 PM.538] LSPD First Response: [TRACE] Suspect added to chase
[9/23/2021 2:57:11 PM.538] LSPD First Response: [TRACE] Released 0 entities from PlayerFrisk #2 Content Manager
[9/23/2021 2:57:11 PM.538] LSPD First Response: [TRACE] Instance cleaned (PlayerFrisk #2)
[9/23/2021 2:57:11 PM.546] LSPD First Response: [TRACE] Starting chase
[9/23/2021 2:57:11 PM.546] LSPD First Response: [TRACE] Thread ChaseHost #2 initialized
[9/23/2021 2:57:11 PM.547] LSPD First Response: [TRACE] Thread PlayerFrisk #2 has been shut down
[9/23/2021 2:57:11 PM.600] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[9/23/2021 2:57:11 PM.600] at EAbLpuoFzBHOIbNedegQbxkemTlbA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[9/23/2021 2:57:11 PM.600] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg )
[9/23/2021 2:57:11 PM.600] at DbuESXVoldxREUKKeXJaZqwhfxDw.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 848
[9/23/2021 2:57:11 PM.600] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[9/23/2021 2:57:11 PM.600] at JUhuHCUhZwBYydzBLBybAMwluXtPA.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[9/23/2021 2:57:11 PM.600] at DdievuNdhFwJpFUyyJGKgZFKvlGu.aGQNcVBqfRvskFOrzWCuHcnxniff(oSqXvePQNLlkwodOKkyzLAGvhVYg )
[9/23/2021 2:57:11 PM.600] at ZavfSTbTYsmGIjQrtlppBTCgDFNb.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772
[9/23/2021 2:57:11 PM.639] LSPD First Response: [TRACE] Player now monitoring Fido Rogers
[9/23/2021 2:57:12 PM.645] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:57:13 PM.648] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:57:13 PM.648] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 2:57:14 PM.979] LSPD First Response: [INFO] Crime Reported: Fido Rogers (A_M_O_SOUCENT_03) was reported by Tommy Winchester (MP_M_FREEMODE_01) for PC 148 (FleeingPlayerExistingChase)
[9/23/2021 2:57:14 PM.979] LSPD First Response: [TRACE] Chase called in
[9/23/2021 2:57:15 PM.007] LSPD First Response: [TRACE] Assigned ped to Chase #6 (GameplayMandatory)
[9/23/2021 2:57:15 PM.007] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:57:15 PM.008] LSPD First Response: [TRACE] Cop Kyle Myers reassigned to Fido Rogers
[9/23/2021 2:57:15 PM.008] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:57:15 PM.008] LSPD First Response: [TRACE] Assigned ped to Chase #6 (GameplayMandatory)
[9/23/2021 2:57:15 PM.008] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 2:57:15 PM.008] LSPD First Response: [TRACE] Cop Andzej Kromal reassigned to Fido Rogers
[9/23/2021 2:57:15 PM.008] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 2:57:15 PM.008] LSPD First Response: [TRACE] Kyle Myers now monitoring Fido Rogers
[9/23/2021 2:57:15 PM.008] LSPD First Response: [TRACE] Andzej Kromal now monitoring Fido Rogers
[9/23/2021 2:57:15 PM.263] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[9/23/2021 2:57:15 PM.263] at ComucVraCojjobdmVPYpGMwAntnXB.zwAFzeTIjzFDvIkgIyzbtyuOAuxm() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1627
[9/23/2021 2:57:15 PM.263] at giNctOrqywdGQTiDoMFRROcClxFg.cUUFBOdhTTvMQVjnImFEsIseLdUqA(oSqXvePQNLlkwodOKkyzLAGvhVYg )
[9/23/2021 2:57:17 PM.020] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:57:17 PM.020] LSPD First Response: [TRACE] Report Voice: s_m_y_sheriff_01_white_full_01
[9/23/2021 2:57:17 PM.021] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 2:57:17 PM.810] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[9/23/2021 2:57:17 PM.916] LSPD First Response: [TRACE] Kyle Myers (S_M_Y_SHERIFF_01) entered combat with target: Fido Rogers (A_M_O_SOUCENT_03)
[9/23/2021 2:57:18 PM.025] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:57:18 PM.025] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:57:18 PM.064] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[9/23/2021 2:57:18 PM.317] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[9/23/2021 2:57:18 PM.420] LSPD First Response: [TRACE] Andzej Kromal (S_M_Y_SHERIFF_01) entered combat with target: Fido Rogers (A_M_O_SOUCENT_03)
[9/23/2021 2:57:18 PM.924] LSPD First Response: [TRACE] Andzej Kromal (S_M_Y_SHERIFF_01) left combat.
[9/23/2021 2:57:21 PM.270] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/23/2021 2:57:21 PM.965] LSPD First Response: [TRACE] Kyle Myers (S_M_Y_SHERIFF_01) left combat.
[9/23/2021 2:57:22 PM.342] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[9/23/2021 2:57:22 PM.975] LSPD First Response: [TRACE] Fido Rogers (A_M_O_SOUCENT_03) was damaged.
[9/23/2021 2:57:23 PM.131] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 2:57:23 PM.985] LSPD First Response: [TRACE] Fido Rogers (A_M_O_SOUCENT_03) was damaged.
[9/23/2021 2:57:27 PM.137] LSPD First Response: [TRACE] Surrender 2?
[9/23/2021 2:57:27 PM.520] LSPD First Response: [TRACE] Kyle Myers (S_M_Y_SHERIFF_01) entered combat with target: Fido Rogers (A_M_O_SOUCENT_03)
[9/23/2021 2:57:27 PM.520] LSPD First Response: [TRACE] Fido Rogers (A_M_O_SOUCENT_03) was damaged.
[9/23/2021 2:57:27 PM.521] LSPD First Response: [TRACE] Ped damaged by player with StunGun at Spine1. Could see player: False
[9/23/2021 2:57:30 PM.057] LSPD First Response: [TRACE] Diogo Silva (G_M_Y_FAMFOR_01) was damaged.
[9/23/2021 2:57:30 PM.058] LSPD First Response: [TRACE] Leo Ramirez (A_M_O_SOUCENT_03) was damaged.
[9/23/2021 2:57:31 PM.182] LSPD First Response: [TRACE] Thread PlayerArrest #5 initialized
[9/23/2021 2:57:32 PM.545] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[9/23/2021 2:57:32 PM.577] LSPD First Response: [TRACE] Kyle Myers (S_M_Y_SHERIFF_01) left combat.
[9/23/2021 2:57:33 PM.078] LSPD First Response: [TRACE] Kyle Myers (S_M_Y_SHERIFF_01) entered combat with target: Fido Rogers (A_M_O_SOUCENT_03)
[9/23/2021 2:57:37 PM.148] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[9/23/2021 2:57:37 PM.631] LSPD First Response: [TRACE] Kyle Myers (S_M_Y_SHERIFF_01) left combat.
[9/23/2021 2:57:41 PM.155] LSPD First Response: [TRACE] Kyle Myers (S_M_Y_SHERIFF_01) entered combat with target: Fido Rogers (A_M_O_SOUCENT_03)
[9/23/2021 2:57:42 PM.703] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01
[9/23/2021 2:57:42 PM.703] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False
[9/23/2021 2:57:42 PM.711] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[9/23/2021 2:57:42 PM.711] LSPD First Response: [TRACE] Ending chase
[9/23/2021 2:57:42 PM.711] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:57:42 PM.711] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:57:42 PM.712] LSPD First Response: [TRACE] Removing ped from Chase #6 (GameplayMandatory)
[9/23/2021 2:57:42 PM.712] LSPD First Response: [TRACE] Freeing cop: Kyle Myers
[9/23/2021 2:57:42 PM.712] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[9/23/2021 2:57:42 PM.712] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:57:42 PM.712] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 2:57:42 PM.712] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 2:57:42 PM.712] LSPD First Response: [TRACE] Removing ped from Chase #6 (GameplayMandatory)
[9/23/2021 2:57:42 PM.712] LSPD First Response: [TRACE] Freeing cop: Andzej Kromal
[9/23/2021 2:57:42 PM.712] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[9/23/2021 2:57:42 PM.712] LSPD First Response: [TRACE] Cop freed
[9/23/2021 2:57:42 PM.712] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 2:57:42 PM.712] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 2:57:42 PM.712] LSPD First Response: [TRACE] ChaseHost #2: Suspect left chase
[9/23/2021 2:57:42 PM.712] LSPD First Response: [TRACE] Removing ped from ChaseHost #2 (GameplayMandatory)
[9/23/2021 2:57:42 PM.712] LSPD First Response: [TRACE] ChaseHost: Lost control over Fido Rogers
[9/23/2021 2:57:42 PM.712] LSPD First Response: [TRACE] Suspect freed
[9/23/2021 2:57:42 PM.713] LSPD First Response: [TRACE] Asked thread ChaseHost #2 to abort: Chase has ended
[9/23/2021 2:57:42 PM.713] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #2 Content Manager
[9/23/2021 2:57:42 PM.713] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #2)
[9/23/2021 2:57:42 PM.713] LSPD First Response: [TRACE] hoANuZVGRjFTHEgIDymWbxUGHeeCA is ending already
[9/23/2021 2:57:42 PM.713] LSPD First Response:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[9/23/2021 2:57:42 PM.713] at System.Environment.get_StackTrace()
[9/23/2021 2:57:42 PM.713] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[9/23/2021 2:57:42 PM.713] at NDyFnhLsexvelJBrhHfPEZlKJRAs.zYjAQNDBQtNdHcimiaCmgaJmkzRNB() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 82
[9/23/2021 2:57:42 PM.713] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[9/23/2021 2:57:42 PM.713] at hNaLKCCmzmjYTyhhUawrbKoHpypJ.HsQDxnjNlrmgDyuPErgEIDOOBxLcA(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52
[9/23/2021 2:57:42 PM.713] at NDyFnhLsexvelJBrhHfPEZlKJRAs.vfSTDKQpoGHKskzndsXGmSPEOGmr(hoANuZVGRjFTHEgIDymWbxUGHeeCA ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105
[9/23/2021 2:57:42 PM.713] at System.Action`1.Invoke(T obj)
[9/23/2021 2:57:42 PM.713] at hoANuZVGRjFTHEgIDymWbxUGHeeCA.zYjAQNDBQtNdHcimiaCmgaJmkzRNB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287
[9/23/2021 2:57:42 PM.713] at LSPD_First_Response.Engine.BaseComponent.gHGIdHZcICiuXDEEyBNlHycdqDxOB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[9/23/2021 2:57:42 PM.713] at hoANuZVGRjFTHEgIDymWbxUGHeeCA.SVFFeicTNtHjFTcLoMGUHNPIbUiwB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 247
[9/23/2021 2:57:42 PM.713] at IYRkauqLBsMOcDknadgkfeflZTaUA.SVFFeicTNtHjFTcLoMGUHNPIbUiwB() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 54
[9/23/2021 2:57:42 PM.713] at LHQokKDRnpVNGhjJEgNmesUYziDP.lcVNZqcqBaNmDxYUwEgdsZSXgSYo() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 799
[9/23/2021 2:57:42 PM.713] at Rage.GameFiber.Main()
[9/23/2021 2:57:42 PM.713] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[9/23/2021 2:57:42 PM.713] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[9/23/2021 2:57:42 PM.713] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[9/23/2021 2:57:42 PM.713] at System.Threading.ThreadHelper.ThreadStart()
[9/23/2021 2:57:42 PM.713] LSPD First Response: [TRACE] Released 0 entities from Chase #6 Content Manager
[9/23/2021 2:57:42 PM.713] LSPD First Response: [TRACE] Instance cleaned (Chase #6)
[9/23/2021 2:57:42 PM.714] LSPD First Response: [TRACE] Ped Kyle Myers has become idle again
[9/23/2021 2:57:42 PM.714] LSPD First Response: [TRACE] Ped Andzej Kromal has become idle again
[9/23/2021 2:57:42 PM.714] LSPD First Response: [TRACE] Ped Fido Rogers has become idle again
[9/23/2021 2:57:42 PM.726] LSPD First Response: [TRACE] Fake-Thread ChaseHost #2 has been shut down
[9/23/2021 2:57:43 PM.181] LSPD First Response: [TRACE] Kyle Myers (S_M_Y_SHERIFF_01) left combat.
[9/23/2021 2:57:48 PM.919] LSPD First Response: [TRACE] Asked thread PlayerArrest #5 to abort: No reason specified
[9/23/2021 2:57:48 PM.919] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #5 Content Manager
[9/23/2021 2:57:48 PM.919] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #5)
[9/23/2021 2:57:48 PM.927] LSPD First Response: [TRACE] Thread PlayerArrest #5 has been shut down
[9/23/2021 2:57:48 PM.928] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #3 (Blocker)
[9/23/2021 2:57:48 PM.928] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #3 initialized
[9/23/2021 2:57:48 PM.977] LSPD First Response: [TRACE] Grab task starting
[9/23/2021 2:57:48 PM.977] LSPD First Response: [TRACE] Grab task initailized
[9/23/2021 2:57:48 PM.977] LSPD First Response: [TRACE] Started grab task and set state to Grab
[9/23/2021 2:58:05 PM.882] LSPD First Response: [TRACE] Aborting GrabPed: Player cancelled.
[9/23/2021 2:58:06 PM.055] LSPD First Response: [TRACE] Aborting GrabPed: Player cancelled.
[9/23/2021 2:58:07 PM.227] LSPD First Response: [TRACE] Aborting OpenVehicleDoor: Opened door.
[9/23/2021 2:58:10 PM.597] LSPD First Response: [TRACE] Grab task starting
[9/23/2021 2:58:10 PM.597] LSPD First Response: [TRACE] Grab task initailized
[9/23/2021 2:58:10 PM.597] LSPD First Response: [TRACE] Started grab task and set state to Grab
[9/23/2021 2:58:10 PM.763] LSPD First Response: [TRACE] Aborting GrabPed: Putting ped in vehicle.
[9/23/2021 2:58:33 PM.293] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager
[9/23/2021 2:58:33 PM.293] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6)
[9/23/2021 2:58:34 PM.545] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:58:34 PM.545] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:58:34 PM.566] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 2:58:34 PM.567] LSPD First Response: [TRACE] Created police3 at X:249.9309 Y:-1037.163 Z:29.9948
[9/23/2021 2:58:34 PM.603] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:58:34 PM.606] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:58:34 PM.609] LSPD First Response: [TRACE] Veronika Ternikova (MP_F_FREEMODE_01) was set as a cop
[9/23/2021 2:58:34 PM.620] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:58:34 PM.623] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 2:58:34 PM.627] LSPD First Response: [TRACE] Crystal Williams (MP_F_FREEMODE_01) was set as a cop
[9/23/2021 2:58:34 PM.640] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[9/23/2021 2:58:39 PM.455] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:58:39 PM.456] LSPD First Response: [TRACE] Created police at X:434.9848 Y:-1027.103 Z:29.12844
[9/23/2021 2:58:39 PM.456] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station
[9/23/2021 2:58:39 PM.456] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 2:58:39 PM.456] LSPD First Response: [TRACE] Created police at X:407.9486 Y:-1008.231 Z:28.26636
[9/23/2021 2:58:39 PM.456] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station
[9/23/2021 2:58:39 PM.456] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 2:58:39 PM.459] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[9/23/2021 2:58:39 PM.462] LSPD First Response: [TRACE] Elora Hartley (MP_F_FREEMODE_01) was set as a cop
[9/23/2021 2:58:39 PM.463] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[9/23/2021 2:58:39 PM.463] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:58:39 PM.466] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[9/23/2021 2:58:39 PM.469] LSPD First Response: [TRACE] Ryan Hanson (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:58:39 PM.469] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[9/23/2021 2:58:39 PM.469] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:58:39 PM.472] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[9/23/2021 2:58:39 PM.475] LSPD First Response: [TRACE] Harry Johnson (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:58:39 PM.475] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[9/23/2021 2:58:39 PM.476] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 2:58:39 PM.478] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[9/23/2021 2:58:39 PM.479] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 2:58:39 PM.479] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 2:58:39 PM.482] LSPD First Response: [TRACE] John Cooper (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 2:58:39 PM.482] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[9/23/2021 2:58:44 PM.520] LSPD First Response: [TRACE] Thread Marker #10 initialized
[9/23/2021 2:58:51 PM.390] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[9/23/2021 2:58:51 PM.390] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[9/23/2021 2:58:51 PM.390] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[9/23/2021 2:58:51 PM.391] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[9/23/2021 2:58:51 PM.392] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[9/23/2021 2:58:51 PM.395] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[9/23/2021 2:58:51 PM.401] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[9/23/2021 2:58:51 PM.410] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[9/23/2021 2:58:51 PM.415] LSPD First Response: [TRACE] Populated PD
[9/23/2021 2:58:51 PM.801] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:58:51 PM.802] LSPD First Response: [TRACE] Bobby Walkers (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:58:51 PM.802] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:58:51 PM.802] LSPD First Response: [TRACE] Hamma Tayson (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:58:51 PM.802] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:58:51 PM.803] LSPD First Response: [TRACE] Frank Scarabino (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:58:51 PM.803] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:58:51 PM.803] LSPD First Response: [TRACE] Johnny Moore (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:58:51 PM.803] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:58:51 PM.804] LSPD First Response: [TRACE] Derek Meyes (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:58:51 PM.804] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:58:51 PM.804] LSPD First Response: [TRACE] Malachi Fallon (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:58:51 PM.804] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:58:51 PM.804] LSPD First Response: [TRACE] Claudia Montero (S_F_Y_COP_01) was set as a cop
[9/23/2021 2:58:51 PM.805] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:58:51 PM.805] LSPD First Response: [TRACE] Julio Cantana (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:58:51 PM.805] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:58:51 PM.805] LSPD First Response: [TRACE] Michael Opes (S_M_Y_COP_01) was set as a cop
[9/23/2021 2:58:55 PM.849] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:58:55 PM.850] LSPD First Response: [TRACE] Leon Hart (S_M_Y_SWAT_01) was set as a cop
[9/23/2021 2:58:55 PM.850] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 2:58:55 PM.850] LSPD First Response: [TRACE] Jaime Vegazs (S_M_Y_SWAT_01) was set as a cop
[9/23/2021 2:58:59 PM.259] LSPD First Response: [TRACE] Thread Marker #11 initialized
[9/23/2021 2:59:14 PM.273] LSPD First Response: [TRACE] Aborting OpenVehicleDoor: Opened door.
[9/23/2021 2:59:15 PM.339] LSPD First Response: [TRACE] TaskJackPedFromVehicleNew: started.
[9/23/2021 2:59:18 PM.199] LSPD First Response: [TRACE] Task JackPedFromVehicleNew finished: Ped successfully jacked from vehicle.
[9/23/2021 2:59:21 PM.524] LSPD First Response: [TRACE] Grab task starting
[9/23/2021 2:59:21 PM.524] LSPD First Response: [TRACE] Grab task initailized
[9/23/2021 2:59:21 PM.524] LSPD First Response: [TRACE] Started grab task and set state to Grab
[9/23/2021 2:59:21 PM.735] LSPD First Response: [TRACE] Aborting GrabPed: Player cancelled.
[9/23/2021 2:59:22 PM.158] LSPD First Response: [TRACE] Aborting GrabPed: Player cancelled.
[9/23/2021 2:59:25 PM.341] LSPD First Response: [TRACE] Grab task starting
[9/23/2021 2:59:25 PM.341] LSPD First Response: [TRACE] Grab task initailized
[9/23/2021 2:59:25 PM.341] LSPD First Response: [TRACE] Started grab task and set state to Grab
[9/23/2021 2:59:33 PM.418] LSPD First Response: [TRACE] Released 0 entities from Marker #11 Content Manager
[9/23/2021 2:59:33 PM.418] LSPD First Response: [TRACE] Instance cleaned (Marker #11)
[9/23/2021 2:59:33 PM.418] LSPD First Response: [TRACE] Thread Marker #11 has been shut down
[9/23/2021 2:59:45 PM.926] LSPD First Response: [TRACE] Aborting GrabPed: Player cancelled.
[9/23/2021 2:59:46 PM.132] LSPD First Response: [TRACE] Aborting GrabPed: Player cancelled.
[9/23/2021 2:59:46 PM.527] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #3 to abort: Finished
[9/23/2021 2:59:46 PM.527] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #3 (Blocker)
[9/23/2021 2:59:46 PM.527] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #3 Content Manager
[9/23/2021 2:59:46 PM.527] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #3)
[9/23/2021 2:59:46 PM.527] LSPD First Response: [TRACE] PlayerSuspectTransportNew #3 is aborting already
[9/23/2021 2:59:46 PM.533] LSPD First Response: [TRACE] Ped Fido Rogers has become idle again
[9/23/2021 2:59:46 PM.535] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #3 has been shut down
[9/23/2021 3:00:09 PM.024] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 3:00:09 PM.024] LSPD First Response: [TRACE] Mcdonough Raske (S_M_Y_SWAT_01) was set as a cop
[9/23/2021 3:00:09 PM.530] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 3:00:09 PM.531] LSPD First Response: [TRACE] Vince Miller (S_M_Y_SWAT_01) was set as a cop
[9/23/2021 3:00:18 PM.348] LSPD First Response: [TRACE] It has been 652 seconds since the last callout
[9/23/2021 3:00:18 PM.349] LSPD First Response: Creating ISKhwfZMoiKhcnkNYAuSJCihsMRN from ISKhwfZMoiKhcnkNYAuSJCihsMRN, LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null
[9/23/2021 3:00:18 PM.349] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[9/23/2021 3:00:18 PM.419] LSPD First Response: [TRACE] Preloading PCJ
[9/23/2021 3:00:18 PM.419] LSPD First Response: [TRACE] Callout created: Pursuit #4
[9/23/2021 3:00:18 PM.604] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[9/23/2021 3:00:18 PM.604] LSPD First Response: EndCurrentCallout: Finishing...
[9/23/2021 3:00:18 PM.604] LSPD First Response: [TRACE] Cleaning UI
[9/23/2021 3:00:18 PM.604] LSPD First Response: [TRACE] Released 0 entities from Pursuit #4 Content Manager
[9/23/2021 3:00:18 PM.604] LSPD First Response: [TRACE] Instance cleaned (Pursuit #4)
[9/23/2021 3:00:18 PM.604] LSPD First Response: Creating ISKhwfZMoiKhcnkNYAuSJCihsMRN from ISKhwfZMoiKhcnkNYAuSJCihsMRN, LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null
[9/23/2021 3:00:18 PM.605] LSPD First Response: [TRACE] Preloading PHOENIX
[9/23/2021 3:00:18 PM.605] LSPD First Response: [TRACE] Callout created: Pursuit #5
[9/23/2021 3:00:19 PM.826] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 3:00:19 PM.826] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:00:19 PM.846] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 3:00:19 PM.846] LSPD First Response: [TRACE] Created police3 at X:504.2837 Y:-1159.349 Z:29.64752
[9/23/2021 3:00:19 PM.857] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:00:19 PM.860] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 3:00:19 PM.861] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 3:00:19 PM.861] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 3:00:19 PM.863] LSPD First Response: [TRACE] Michael Snaker (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 3:00:19 PM.876] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:00:19 PM.879] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 3:00:19 PM.880] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 3:00:19 PM.880] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 3:00:19 PM.882] LSPD First Response: [TRACE] Micky Kray (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 3:00:19 PM.894] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[9/23/2021 3:00:20 PM.260] LSPD First Response: [TRACE] Cleaning UI
[9/23/2021 3:00:20 PM.260] LSPD First Response: [TRACE] Created new chase
[9/23/2021 3:00:20 PM.339] LSPD First Response: [TRACE] Assigned ped to Pursuit #5 (GameplayMandatory)
[9/23/2021 3:00:20 PM.339] LSPD First Response: [TRACE] Suspect added to chase
[9/23/2021 3:00:20 PM.342] LSPD First Response: [TRACE] Pursuit menu was reset.
[9/23/2021 3:00:20 PM.342] LSPD First Response: [TRACE] User accepted callout
[9/23/2021 3:00:20 PM.351] LSPD First Response: [TRACE] Starting chase
[9/23/2021 3:00:20 PM.362] LSPD First Response: [TRACE] Player now monitoring Ernestor Devera
[9/23/2021 3:00:20 PM.404] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:00:20 PM.404] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:00:26 PM.192] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:00:30 PM.208] LSPD First Response: [TRACE] Released 0 entities from Marker #10 Content Manager
[9/23/2021 3:00:30 PM.208] LSPD First Response: [TRACE] Instance cleaned (Marker #10)
[9/23/2021 3:00:30 PM.209] LSPD First Response: [TRACE] Thread Marker #10 has been shut down
[9/23/2021 3:00:30 PM.730] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 3:00:30 PM.730] LSPD First Response: [TRACE] Kevin Larson (S_M_Y_SWAT_01) was set as a cop
[9/23/2021 3:00:30 PM.730] LSPD First Response: [TRACE] New cop added without cop data!
[9/23/2021 3:00:30 PM.730] LSPD First Response: [TRACE] Anthony Jarrison (S_M_Y_SWAT_01) was set as a cop
[9/23/2021 3:00:30 PM.731] LSPD First Response: [TRACE] Assigned ped to Chase #7 (GameplayMandatory)
[9/23/2021 3:00:30 PM.731] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 3:00:30 PM.731] LSPD First Response: [TRACE] Cop Kevin Larson reassigned to Ernestor Devera
[9/23/2021 3:00:30 PM.732] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 3:00:30 PM.732] LSPD First Response: [TRACE] Assigned ped to Chase #7 (GameplayMandatory)
[9/23/2021 3:00:30 PM.732] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 3:00:30 PM.732] LSPD First Response: [TRACE] Cop Anthony Jarrison reassigned to Ernestor Devera
[9/23/2021 3:00:30 PM.732] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 3:00:30 PM.732] LSPD First Response: [TRACE] Kevin Larson now monitoring Ernestor Devera
[9/23/2021 3:00:30 PM.732] LSPD First Response: [TRACE] Anthony Jarrison now monitoring Ernestor Devera
[9/23/2021 3:00:30 PM.833] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:30 PM.833] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:30 PM.979] LSPD First Response: [TRACE] Cleared PD
[9/23/2021 3:00:30 PM.995] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:00:31 PM.732] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 3:00:31 PM.732] LSPD First Response: [TRACE] Report Voice: 
[9/23/2021 3:00:31 PM.733] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 3:00:31 PM.903] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:31 PM.903] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:32 PM.967] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:32 PM.967] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:34 PM.040] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:34 PM.040] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:34 PM.132] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:00:35 PM.113] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:35 PM.113] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:36 PM.177] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:36 PM.177] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:37 PM.246] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:37 PM.246] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:37 PM.762] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 3:00:37 PM.762] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 3:00:37 PM.763] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 3:00:38 PM.327] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:38 PM.327] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:38 PM.903] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:00:39 PM.395] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:39 PM.395] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:40 PM.449] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:40 PM.449] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:40 PM.998] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:00:41 PM.529] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:41 PM.530] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:42 PM.583] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:42 PM.583] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:43 PM.620] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:43 PM.620] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:44 PM.665] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:44 PM.665] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:45 PM.187] LSPD First Response: [TRACE] Thread Marker #12 initialized
[9/23/2021 3:00:45 PM.731] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:45 PM.731] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:45 PM.827] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:00:46 PM.004] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:00:46 PM.788] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:46 PM.788] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:47 PM.833] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:47 PM.833] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:47 PM.966] LSPD First Response: [TRACE] Released 0 entities from Marker #12 Content Manager
[9/23/2021 3:00:47 PM.966] LSPD First Response: [TRACE] Instance cleaned (Marker #12)
[9/23/2021 3:00:47 PM.966] LSPD First Response: [TRACE] Thread Marker #12 has been shut down
[9/23/2021 3:00:48 PM.894] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:48 PM.894] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:49 PM.936] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:49 PM.936] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:50 PM.990] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:50 PM.990] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:51 PM.010] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:00:52 PM.039] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:52 PM.039] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:52 PM.553] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 3:00:52 PM.797] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:00:52 PM.855] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #2 Content Manager
[9/23/2021 3:00:52 PM.855] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #2)
[9/23/2021 3:00:53 PM.098] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:53 PM.098] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:53 PM.560] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 3:00:53 PM.980] LSPD First Response: [TRACE] Tommy Winchester (MP_M_FREEMODE_01) was damaged.
[9/23/2021 3:00:53 PM.981] LSPD First Response: [TRACE] Ped damaged by player with RammedByCar at 0. Could see player: False
[9/23/2021 3:00:54 PM.165] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:54 PM.165] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:55 PM.229] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:55 PM.229] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:56 PM.014] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:00:56 PM.270] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:56 PM.270] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:57 PM.344] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:57 PM.344] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:57 PM.522] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:00:58 PM.391] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:58 PM.391] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:00:59 PM.450] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:00:59 PM.450] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:00 PM.515] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:00 PM.515] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:01 PM.022] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:01:01 PM.560] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:01 PM.560] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:02 PM.615] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:02 PM.615] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:02 PM.636] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:03 PM.663] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:03 PM.663] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:04 PM.711] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:04 PM.711] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:05 PM.765] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:05 PM.765] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:06 PM.025] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:01:06 PM.817] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:06 PM.817] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:07 PM.883] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:07 PM.883] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:08 PM.052] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:08 PM.922] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:08 PM.922] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:09 PM.968] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:09 PM.968] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:11 PM.021] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:11 PM.021] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:11 PM.032] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:01:12 PM.078] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:12 PM.078] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:13 PM.149] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:13 PM.150] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:14 PM.204] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:14 PM.204] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:15 PM.283] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:15 PM.283] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:15 PM.947] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 3:01:16 PM.344] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:16 PM.344] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:16 PM.390] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:16 PM.949] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 3:01:16 PM.949] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 3:01:16 PM.949] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 3:01:17 PM.425] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:17 PM.425] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:18 PM.496] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:18 PM.496] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:19 PM.541] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:19 PM.541] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:20 PM.599] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:20 PM.599] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:21 PM.038] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:01:21 PM.645] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:21 PM.645] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:21 PM.726] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 3:01:22 PM.696] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:22 PM.696] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:23 PM.752] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:23 PM.752] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:24 PM.801] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:24 PM.801] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:25 PM.425] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:25 PM.861] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:25 PM.861] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:26 PM.042] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:01:26 PM.920] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:26 PM.920] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:27 PM.973] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:27 PM.973] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:29 PM.038] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:29 PM.038] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:29 PM.060] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:30 PM.100] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:30 PM.100] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:31 PM.049] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:01:31 PM.143] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:31 PM.143] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:32 PM.178] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:32 PM.178] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:33 PM.072] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_UNITS:WE_HAVE:CRIME_OFFICER_IN_NEED_OF_ASSISTANCE:CONJUNCTIVES/IN:AREA_TERMINAL:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[9/23/2021 3:01:33 PM.072] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[9/23/2021 3:01:33 PM.072] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 3:01:33 PM.072] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[9/23/2021 3:01:33 PM.214] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:33 PM.214] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:33 PM.768] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 3:01:33 PM.768] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 3:01:33 PM.957] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[9/23/2021 3:01:33 PM.961] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_UNITS from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_UNITS_01.wav, looped: False
[9/23/2021 3:01:34 PM.269] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:34 PM.269] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:35 PM.269] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_02.wav, looped: False
[9/23/2021 3:01:35 PM.326] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:35 PM.326] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:35 PM.828] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_IN_NEED_OF_ASSISTANCE from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_IN_NEED_OF_ASSISTANCE_01.wav, looped: False
[9/23/2021 3:01:36 PM.054] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:01:36 PM.363] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:36 PM.363] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:36 PM.626] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:37 PM.413] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:37 PM.413] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:37 PM.729] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_02.wav, looped: False
[9/23/2021 3:01:38 PM.462] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:38 PM.462] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:38 PM.469] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_TERMINAL from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_TERMINAL_01.wav, looped: False
[9/23/2021 3:01:39 PM.135] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False
[9/23/2021 3:01:39 PM.517] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:39 PM.517] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:39 PM.588] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False
[9/23/2021 3:01:39 PM.876] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_02.wav, looped: False
[9/23/2021 3:01:40 PM.365] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:40 PM.565] LSPD First Response: [TRACE] Probing 0 cops
[9/23/2021 3:01:40 PM.565] LSPD First Response: [TRACE] No eligible cop found
[9/23/2021 3:01:40 PM.837] LSPD First Response: [TRACE] Using new pursuit spawn
[9/23/2021 3:01:40 PM.838] LSPD First Response: [TRACE] Recently used nodes: 10
[9/23/2021 3:01:40 PM.840] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 3:01:40 PM.841] LSPD First Response: [TRACE] Created police2 at X:1166 Y:-3130.5 Z:4.78125
[9/23/2021 3:01:40 PM.841] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:01:40 PM.844] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 3:01:40 PM.847] LSPD First Response: [TRACE] John Miller (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 3:01:40 PM.847] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:01:40 PM.850] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 3:01:40 PM.853] LSPD First Response: [TRACE] Joshua Simmons (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 3:01:40 PM.862] LSPD First Response: [TRACE] Assigned ped to Chase #7 (GameplayMandatory)
[9/23/2021 3:01:40 PM.862] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 3:01:40 PM.863] LSPD First Response: [TRACE] Cop Joshua Simmons reassigned to Ernestor Devera
[9/23/2021 3:01:40 PM.863] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 3:01:40 PM.863] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 3:01:40 PM.863] LSPD First Response: [TRACE] Assigned ped to Chase #7 (GameplayMandatory)
[9/23/2021 3:01:40 PM.863] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 3:01:40 PM.863] LSPD First Response: [TRACE] Cop John Miller reassigned to Ernestor Devera
[9/23/2021 3:01:40 PM.863] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 3:01:40 PM.863] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 3:01:40 PM.882] LSPD First Response: [TRACE] Joshua Simmons now monitoring Ernestor Devera
[9/23/2021 3:01:40 PM.882] LSPD First Response: [TRACE] John Miller now monitoring Ernestor Devera
[9/23/2021 3:01:40 PM.896] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[9/23/2021 3:01:41 PM.061] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:01:42 PM.137] LSPD First Response: [TRACE] Using new pursuit spawn
[9/23/2021 3:01:42 PM.137] LSPD First Response: [TRACE] Recently used nodes: 10
[9/23/2021 3:01:42 PM.138] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 3:01:42 PM.138] LSPD First Response: [TRACE] Created police at X:1166 Y:-3114.75 Z:4.78125
[9/23/2021 3:01:42 PM.138] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[9/23/2021 3:01:42 PM.138] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 27), Agency: CityPolice (lspd)
[9/23/2021 3:01:42 PM.139] LSPD First Response: [TRACE] Fields Brock (S_M_Y_COP_01) was set as a cop
[9/23/2021 3:01:42 PM.139] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[9/23/2021 3:01:42 PM.140] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 27), Agency: CityPolice (lspd)
[9/23/2021 3:01:42 PM.141] LSPD First Response: [TRACE] John Doougbal (S_M_Y_COP_01) was set as a cop
[9/23/2021 3:01:42 PM.143] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[9/23/2021 3:01:42 PM.143] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[9/23/2021 3:01:42 PM.143] LSPD First Response: [TRACE] Assigned ped to Chase #7 (GameplayMandatory)
[9/23/2021 3:01:42 PM.143] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 3:01:42 PM.143] LSPD First Response: [TRACE] Cop John Doougbal reassigned to Ernestor Devera
[9/23/2021 3:01:42 PM.143] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 3:01:42 PM.143] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 3:01:42 PM.143] LSPD First Response: [TRACE] Assigned ped to Chase #7 (GameplayMandatory)
[9/23/2021 3:01:42 PM.143] LSPD First Response: [TRACE] Took ownership of cop for chase
[9/23/2021 3:01:42 PM.143] LSPD First Response: [TRACE] Cop Fields Brock reassigned to Ernestor Devera
[9/23/2021 3:01:42 PM.144] LSPD First Response: [TRACE] Cop added to chase
[9/23/2021 3:01:42 PM.144] LSPD First Response: [TRACE] Added cop to existing chase
[9/23/2021 3:01:42 PM.243] LSPD First Response: [TRACE] John Doougbal now monitoring Ernestor Devera
[9/23/2021 3:01:42 PM.243] LSPD First Response: [TRACE] Fields Brock now monitoring Ernestor Devera
[9/23/2021 3:01:43 PM.086] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 3:01:43 PM.180] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:01:43 PM.360] LSPD First Response: [TRACE] John Miller (MP_M_FREEMODE_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:01:43 PM.845] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 3:01:43 PM.845] LSPD First Response: [TRACE] Visual regained event fired
[9/23/2021 3:01:43 PM.879] LSPD First Response: [TRACE] Joshua Simmons (MP_M_FREEMODE_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:01:44 PM.091] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 3:01:44 PM.091] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 3:01:44 PM.460] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:01:44 PM.657] LSPD First Response: [TRACE] Fields Brock (S_M_Y_COP_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:01:45 PM.164] LSPD First Response: [TRACE] Fields Brock (S_M_Y_COP_01) left combat.
[9/23/2021 3:01:45 PM.165] LSPD First Response: [TRACE] John Doougbal (S_M_Y_COP_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:01:45 PM.221] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:01:45 PM.389] LSPD First Response: [TRACE] Joshua Simmons (MP_M_FREEMODE_01) left combat.
[9/23/2021 3:01:45 PM.883] LSPD First Response: [TRACE] John Miller (MP_M_FREEMODE_01) left combat.
[9/23/2021 3:01:46 PM.064] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:01:46 PM.678] LSPD First Response: [TRACE] John Doougbal (S_M_Y_COP_01) left combat.
[9/23/2021 3:01:46 PM.727] LSPD First Response: [TRACE] Deshawn Nelson (G_M_Y_KORLIEUT_01) was damaged.
[9/23/2021 3:01:47 PM.761] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:01:47 PM.762] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:01:47 PM.911] LSPD First Response: [TRACE] John Miller (MP_M_FREEMODE_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:01:48 PM.194] LSPD First Response: [TRACE] Fields Brock (S_M_Y_COP_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:01:48 PM.414] LSPD First Response: [TRACE] Joshua Simmons (MP_M_FREEMODE_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:01:49 PM.418] LSPD First Response: [TRACE] Joshua Simmons (MP_M_FREEMODE_01) left combat.
[9/23/2021 3:01:49 PM.921] LSPD First Response: [TRACE] John Miller (MP_M_FREEMODE_01) left combat.
[9/23/2021 3:01:50 PM.206] LSPD First Response: [TRACE] Fields Brock (S_M_Y_COP_01) left combat.
[9/23/2021 3:01:50 PM.994] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:50 PM.994] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:50 PM.994] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:50 PM.995] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:50 PM.996] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:50 PM.996] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:50 PM.996] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:50 PM.996] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:50 PM.996] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:50 PM.996] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:50 PM.996] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:50 PM.997] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:50 PM.997] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:51 PM.066] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:01:51 PM.274] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:51 PM.275] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:51 PM.275] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:51 PM.275] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:51 PM.275] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:51 PM.275] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:01:51 PM.328] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:01:51 PM.329] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:01:51 PM.425] LSPD First Response: [TRACE] John Miller (MP_M_FREEMODE_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:01:51 PM.721] LSPD First Response: [TRACE] Fields Brock (S_M_Y_COP_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:01:52 PM.226] LSPD First Response: [TRACE] John Doougbal (S_M_Y_COP_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:01:52 PM.435] LSPD First Response: [TRACE] Joshua Simmons (MP_M_FREEMODE_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:01:52 PM.733] LSPD First Response: [TRACE] John Doougbal (S_M_Y_COP_01) left combat.
[9/23/2021 3:01:53 PM.359] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:01:53 PM.360] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:01:53 PM.449] LSPD First Response: [TRACE] Joshua Simmons (MP_M_FREEMODE_01) left combat.
[9/23/2021 3:01:55 PM.388] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:01:55 PM.389] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:01:56 PM.068] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:01:57 PM.426] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:01:57 PM.427] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:01:59 PM.475] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:01:59 PM.476] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:01 PM.075] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:02:01 PM.516] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:01 PM.516] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:02 PM.338] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 3:02:02 PM.338] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_full_02
[9/23/2021 3:02:02 PM.339] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 3:02:02 PM.579] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[9/23/2021 3:02:03 PM.347] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 3:02:03 PM.348] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 3:02:03 PM.555] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:03 PM.556] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:05 PM.343] LSPD First Response: [TRACE] Fields Brock (S_M_Y_COP_01) left combat.
[9/23/2021 3:02:05 PM.602] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:05 PM.602] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:05 PM.846] LSPD First Response: [TRACE] Fields Brock (S_M_Y_COP_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:02:06 PM.083] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:02:06 PM.349] LSPD First Response: [TRACE] John Doougbal (S_M_Y_COP_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:02:07 PM.354] LSPD First Response: [TRACE] John Doougbal (S_M_Y_COP_01) left combat.
[9/23/2021 3:02:07 PM.633] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:07 PM.633] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:09 PM.669] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:11 PM.085] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:02:11 PM.706] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:11 PM.706] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:13 PM.754] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:13 PM.754] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:15 PM.451] LSPD First Response: [TRACE] John Doougbal (S_M_Y_COP_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:02:15 PM.812] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:15 PM.812] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:16 PM.023] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 3:02:16 PM.023] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_04
[9/23/2021 3:02:16 PM.024] LSPD First Response: [TRACE] Invoking PedGainedVisual
[9/23/2021 3:02:16 PM.091] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:02:17 PM.033] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 3:02:17 PM.033] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 3:02:17 PM.482] LSPD First Response: [TRACE] John Doougbal (S_M_Y_COP_01) left combat.
[9/23/2021 3:02:17 PM.847] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:17 PM.979] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:02:19 PM.891] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:19 PM.891] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:21 PM.096] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:02:21 PM.942] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:21 PM.943] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:23 PM.985] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:26 PM.019] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:26 PM.099] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:02:28 PM.055] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:29 PM.090] LSPD First Response: [TRACE] John Doougbal (S_M_Y_COP_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:02:29 PM.595] LSPD First Response: [TRACE] John Doougbal (S_M_Y_COP_01) left combat.
[9/23/2021 3:02:30 PM.105] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:30 PM.106] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:31 PM.108] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:02:32 PM.142] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:32 PM.143] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:34 PM.186] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:34 PM.186] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:35 PM.704] LSPD First Response: [TRACE] Extended route by 20
[9/23/2021 3:02:36 PM.116] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:02:36 PM.223] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:36 PM.223] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:38 PM.265] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:38 PM.265] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:40 PM.299] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:40 PM.299] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:41 PM.121] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:02:42 PM.343] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:42 PM.343] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:44 PM.394] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:44 PM.395] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:45 PM.147] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 3:02:45 PM.147] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 3:02:46 PM.129] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:02:46 PM.431] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:46 PM.431] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:48 PM.034] LSPD First Response: [TRACE] Ped car seems fucked due to first gear
[9/23/2021 3:02:48 PM.035] LSPD First Response: [TRACE] Events_PedCarIsFucked - Left vehicle
[9/23/2021 3:02:48 PM.471] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:48 PM.471] LSPD First Response: [TRACE] Reapplied
[9/23/2021 3:02:48 PM.535] LSPD First Response: [TRACE] Ped car seems fucked due to first gear
[9/23/2021 3:02:48 PM.535] LSPD First Response: [TRACE] Events_PedCarIsFucked - Left vehicle
[9/23/2021 3:02:49 PM.038] LSPD First Response: [TRACE] Ped car seems fucked due to first gear
[9/23/2021 3:02:49 PM.038] LSPD First Response: [TRACE] Events_PedCarIsFucked
[9/23/2021 3:02:49 PM.064] LSPD First Response: [TRACE] 2228715155
[9/23/2021 3:02:49 PM.091] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[9/23/2021 3:02:49 PM.091] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[9/23/2021 3:02:49 PM.746] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 3:02:49 PM.746] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 3:02:49 PM.928] LSPD First Response: [TRACE] Surrendered
[9/23/2021 3:02:49 PM.982] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_02
[9/23/2021 3:02:50 PM.070] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[9/23/2021 3:02:50 PM.320] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[9/23/2021 3:02:50 PM.577] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[9/23/2021 3:02:51 PM.095] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[9/23/2021 3:02:51 PM.095] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[9/23/2021 3:02:51 PM.457] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:02:51 PM.936] LSPD First Response: [TRACE] John Miller (MP_M_FREEMODE_01) left combat.
[9/23/2021 3:02:52 PM.118] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[9/23/2021 3:02:52 PM.118] LSPD First Response: [TRACE] ChaseInVehiclePassenger: Exiting vehicle
[9/23/2021 3:02:52 PM.119] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[9/23/2021 3:02:53 PM.141] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[9/23/2021 3:02:53 PM.141] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[9/23/2021 3:02:53 PM.141] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[9/23/2021 3:02:53 PM.141] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[9/23/2021 3:02:53 PM.519] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[9/23/2021 3:02:53 PM.781] LSPD First Response: [TRACE] Fields Brock (S_M_Y_COP_01) left combat.
[9/23/2021 3:02:53 PM.782] LSPD First Response: [TRACE] John Doougbal (S_M_Y_COP_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:02:56 PM.976] LSPD First Response: [TRACE] Joshua Simmons (MP_M_FREEMODE_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:02:57 PM.811] LSPD First Response: [TRACE] Fields Brock (S_M_Y_COP_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:02:57 PM.985] LSPD First Response: [TRACE] John Miller (MP_M_FREEMODE_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:02:58 PM.332] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[9/23/2021 3:02:58 PM.332] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[9/23/2021 3:02:58 PM.332] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[9/23/2021 3:02:58 PM.341] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:02:58 PM.491] LSPD First Response: [TRACE] John Miller (MP_M_FREEMODE_01) left combat.
[9/23/2021 3:02:58 PM.492] LSPD First Response: [TRACE] Joshua Simmons (MP_M_FREEMODE_01) left combat.
[9/23/2021 3:02:58 PM.819] LSPD First Response: [TRACE] Fields Brock (S_M_Y_COP_01) left combat.
[9/23/2021 3:02:58 PM.820] LSPD First Response: [TRACE] John Doougbal (S_M_Y_COP_01) left combat.
[9/23/2021 3:02:58 PM.996] LSPD First Response: [TRACE] Joshua Simmons (MP_M_FREEMODE_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:02:59 PM.496] LSPD First Response: [TRACE] John Miller (MP_M_FREEMODE_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:03:00 PM.334] LSPD First Response: [TRACE] John Doougbal (S_M_Y_COP_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:03:03 PM.359] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:03:04 PM.523] LSPD First Response: [TRACE] John Miller (MP_M_FREEMODE_01) left combat.
[9/23/2021 3:03:04 PM.828] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[9/23/2021 3:03:05 PM.536] LSPD First Response: [TRACE] John Miller (MP_M_FREEMODE_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:03:06 PM.389] LSPD First Response: [TRACE] John Doougbal (S_M_Y_COP_01) left combat.
[9/23/2021 3:03:07 PM.908] LSPD First Response: [TRACE] John Doougbal (S_M_Y_COP_01) entered combat with target: Ernestor Devera (A_M_Y_SOUCENT_01)
[9/23/2021 3:03:08 PM.738] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:03:13 PM.743] LSPD First Response: [TRACE] Using Heli Cheat
[9/23/2021 3:03:16 PM.983] LSPD First Response: [TRACE] John Doougbal (S_M_Y_COP_01) left combat.
[9/23/2021 3:03:17 PM.121] LSPD First Response: [TRACE] John Miller (MP_M_FREEMODE_01) left combat.
[9/23/2021 3:03:17 PM.121] LSPD First Response: [TRACE] Joshua Simmons (MP_M_FREEMODE_01) left combat.
[9/23/2021 3:03:17 PM.139] LSPD First Response: [TRACE] Task CopBustPed finished: Busting done
[9/23/2021 3:03:17 PM.139] ABORT BUST
[9/23/2021 3:03:17 PM.142] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 3:03:17 PM.142] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 3:03:17 PM.142] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 3:03:17 PM.142] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending
[9/23/2021 3:03:17 PM.143] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 3:03:17 PM.143] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 3:03:17 PM.143] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Removed ped chase strategy
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Visual lost event fired
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Suspect freed
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Removing ped from Pursuit #5 (GameplayMandatory)
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Robbery lost control over ped
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Removing ped from Chase #7 (GameplayMandatory)
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Freeing cop: Fields Brock
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Cop freed
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[9/23/2021 3:03:17 PM.144] LSPD First Response: [TRACE] Task CopBustPed finished: Arrest finished nicely.
[9/23/2021 3:03:17 PM.146] LSPD First Response: [TRACE] TryStartTransportWithNearbyVehicle: Found valid vehicle
[9/23/2021 3:03:17 PM.146] LSPD First Response: [TRACE] Secondary suspect cop became main cop for transport with local vehicle
[9/23/2021 3:03:17 PM.153] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[9/23/2021 3:03:17 PM.153] LSPD First Response: [TRACE] Ending chase
[9/23/2021 3:03:17 PM.153] LSPD First Response: [TRACE] Removing ped from Chase #7 (GameplayMandatory)
[9/23/2021 3:03:17 PM.153] LSPD First Response: [TRACE] Freeing cop: Kevin Larson
[9/23/2021 3:03:17 PM.153] LSPD First Response: [TRACE] Cop freed
[9/23/2021 3:03:17 PM.154] LSPD First Response: [TRACE] Removing ped from Chase #7 (GameplayMandatory)
[9/23/2021 3:03:17 PM.154] LSPD First Response: [TRACE] Freeing cop: Anthony Jarrison
[9/23/2021 3:03:17 PM.154] LSPD First Response: [TRACE] Cop freed
[9/23/2021 3:03:17 PM.154] LSPD First Response: [TRACE] Removing ped from Chase #7 (GameplayMandatory)
[9/23/2021 3:03:17 PM.154] LSPD First Response: [TRACE] Freeing cop: Joshua Simmons
[9/23/2021 3:03:17 PM.154] LSPD First Response: [TRACE] Cop freed
[9/23/2021 3:03:17 PM.154] LSPD First Response: [TRACE] Removing ped from Chase #7 (GameplayMandatory)
[9/23/2021 3:03:17 PM.154] LSPD First Response: [TRACE] Freeing cop: John Miller
[9/23/2021 3:03:17 PM.154] LSPD First Response: [TRACE] Cop freed
[9/23/2021 3:03:17 PM.154] LSPD First Response: [TRACE] Removing ped from Chase #7 (GameplayMandatory)
[9/23/2021 3:03:17 PM.154] LSPD First Response: [TRACE] Freeing cop: John Doougbal
[9/23/2021 3:03:17 PM.154] LSPD First Response: [TRACE] Cop freed
[9/23/2021 3:03:17 PM.154] LSPD First Response: [TRACE] Released 0 entities from Chase #7 Content Manager
[9/23/2021 3:03:17 PM.154] LSPD First Response: [TRACE] Instance cleaned (Chase #7)
[9/23/2021 3:03:17 PM.154] LSPD First Response: [TRACE] Ped Anthony Jarrison has become idle again
[9/23/2021 3:03:17 PM.154] LSPD First Response: [TRACE] Ped John Miller has become idle again
[9/23/2021 3:03:17 PM.154] LSPD First Response: [TRACE] Ped Kevin Larson has become idle again
[9/23/2021 3:03:17 PM.154] LSPD First Response: [TRACE] Ped Joshua Simmons has become idle again
[9/23/2021 3:03:17 PM.154] LSPD First Response: [TRACE] Ped John Doougbal has become idle again
[9/23/2021 3:03:17 PM.155] LSPD First Response: [TRACE] Main cop is not busy and re-assigned for transport
[9/23/2021 3:03:17 PM.155] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Gameplay)
[9/23/2021 3:03:17 PM.155] LSPD First Response: [TRACE] Added potential passenger cop to suspect transport
[9/23/2021 3:03:17 PM.156] LSPD First Response: [TRACE] Cleaning UI
[9/23/2021 3:03:17 PM.156] LSPD First Response: [TRACE] Released 1 entities from Pursuit #5 Content Manager
[9/23/2021 3:03:17 PM.156] LSPD First Response: [TRACE] Instance cleaned (Pursuit #5)
[9/23/2021 3:03:17 PM.165] LSPD First Response: [TRACE] Main secondary cop is not busy and re-entering vehicle
[9/23/2021 3:03:17 PM.172] LSPD First Response: [TRACE] Entering at Passenger
[9/23/2021 3:03:17 PM.357] LSPD First Response: [TRACE] Grab task starting
[9/23/2021 3:03:17 PM.357] LSPD First Response: [TRACE] Grab task initailized
[9/23/2021 3:03:22 PM.614] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 3:03:22 PM.614] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:03:22 PM.635] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 3:03:22 PM.635] LSPD First Response: [TRACE] Created police at X:917.9361 Y:-2953.707 Z:6.319313
[9/23/2021 3:03:22 PM.646] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:03:22 PM.649] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 3:03:22 PM.653] LSPD First Response: [TRACE] Keko Mahanny (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 3:03:22 PM.665] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:03:22 PM.668] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 3:03:22 PM.671] LSPD First Response: [TRACE] Mark Gordon (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 3:03:22 PM.682] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[9/23/2021 3:03:23 PM.452] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[9/23/2021 3:03:33 PM.135] LSPD First Response: [TRACE] Aborting GrabPed: Opening door
[9/23/2021 3:03:35 PM.593] LSPD First Response: Creating cqZHLQuvzWHHAkmnAICQhINPzJN from cqZHLQuvzWHHAkmnAICQhINPzJN, LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null
[9/23/2021 3:03:35 PM.599] LSPD First Response: [TRACE] getting random details
[9/23/2021 3:03:35 PM.603] LSPD First Response: [TRACE] Callout created: ArrestWarrant #1
[9/23/2021 3:03:38 PM.555] LSPD First Response: [TRACE] Cleaning UI
[9/23/2021 3:03:38 PM.561] LSPD First Response: [TRACE] User accepted callout
[9/23/2021 3:03:48 PM.610] LSPD First Response: [TRACE] Aborting TransportSuspect: DriveAway - dontEnterVehicle true
[9/23/2021 3:03:48 PM.611] LSPD First Response: [TRACE] TaskTransportSuspect: OnAbort
[9/23/2021 3:03:48 PM.611] LSPD First Response: [TRACE] Aborting GrabPed: Transport ended
[9/23/2021 3:03:48 PM.612] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody
[9/23/2021 3:03:48 PM.612] LSPD First Response: [TRACE] Prisoner transport done
[9/23/2021 3:03:48 PM.620] LSPD First Response: [TRACE] Entering at Driver
[9/23/2021 3:03:48 PM.621] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[9/23/2021 3:03:51 PM.629] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[9/23/2021 3:03:51 PM.638] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Child task aborted
[9/23/2021 3:03:52 PM.365] LSPD First Response: [TRACE] Updating scaleform
[9/23/2021 3:03:57 PM.483] LSPD First Response: [TRACE] Assigned ped to ArrestWarrant #1 (GameplayMandatory)
[9/23/2021 3:04:02 PM.668] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 3:04:02 PM.668] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 3:04:11 PM.187] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 3:04:11 PM.188] LSPD First Response: [TRACE] Removed group 0
[9/23/2021 3:04:11 PM.276] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 3:04:11 PM.276] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:04:11 PM.296] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 3:04:11 PM.296] LSPD First Response: [TRACE] Created police at X:623.7856 Y:-2647.825 Z:46.23124
[9/23/2021 3:04:11 PM.306] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:04:11 PM.309] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 3:04:11 PM.312] LSPD First Response: [TRACE] Lonardo James (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 3:04:11 PM.323] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:04:11 PM.326] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 3:04:11 PM.329] LSPD First Response: [TRACE] Jacques Mercier (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 3:04:11 PM.340] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[9/23/2021 3:04:21 PM.289] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 3:04:21 PM.289] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:04:21 PM.306] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 3:04:21 PM.307] LSPD First Response: [TRACE] Created police at X:756.3714 Y:-2172.497 Z:30.31706
[9/23/2021 3:04:21 PM.315] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:04:21 PM.318] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 3:04:21 PM.322] LSPD First Response: [TRACE] Diogo Gomes (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 3:04:21 PM.332] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:04:21 PM.335] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 3:04:21 PM.338] LSPD First Response: [TRACE] Jay Daddy (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 3:04:21 PM.348] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[9/23/2021 3:04:41 PM.312] LSPD First Response: [TRACE] No valid backup data found for area for LocalPatrol in LosSantosCity in SanAnd using SpawnsAmbiently
[9/23/2021 3:04:41 PM.315] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 3:04:41 PM.315] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:04:41 PM.336] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 3:04:41 PM.336] LSPD First Response: [TRACE] Created police3 at X:1080.632 Y:-1770.365 Z:36.34091
[9/23/2021 3:04:41 PM.346] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:04:41 PM.349] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 3:04:41 PM.353] LSPD First Response: [TRACE] Joseph Maine (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 3:04:41 PM.364] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:04:41 PM.367] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 3:04:41 PM.370] LSPD First Response: [TRACE] Glenn Cool (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 3:04:41 PM.382] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[9/23/2021 3:05:01 PM.330] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 3:05:01 PM.330] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 3:05:01 PM.351] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 3:05:01 PM.351] LSPD First Response: [TRACE] Created police3 at X:1353.223 Y:-1628.076 Z:52.71599
[9/23/2021 3:05:01 PM.362] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 3:05:01 PM.367] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 3:05:01 PM.370] LSPD First Response: [TRACE] Kate Williams (MP_F_FREEMODE_01) was set as a cop
[9/23/2021 3:05:01 PM.383] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 3:05:01 PM.386] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 3:05:01 PM.390] LSPD First Response: [TRACE] Kate Black (MP_F_FREEMODE_01) was set as a cop
[9/23/2021 3:05:01 PM.401] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[9/23/2021 3:05:04 PM.045] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_EL_BURRO_HEIGHTS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_02:RESIDENT/OUTRO
[9/23/2021 3:05:04 PM.045] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 3:05:04 PM.045] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False
[9/23/2021 3:05:04 PM.045] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[9/23/2021 3:05:04 PM.781] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[9/23/2021 3:05:04 PM.785] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_01.wav, looped: False
[9/23/2021 3:05:05 PM.844] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 3:05:05 PM.844] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:05:05 PM.940] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_04.wav, looped: False
[9/23/2021 3:05:06 PM.621] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_EL_BURRO_HEIGHTS from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_EL_BURRO_HEIGHTS_01.wav, looped: False
[9/23/2021 3:05:07 PM.713] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False
[9/23/2021 3:05:08 PM.160] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False
[9/23/2021 3:05:08 PM.452] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_02 from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_02_01.wav, looped: False
[9/23/2021 3:05:10 PM.040] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False
[9/23/2021 3:05:10 PM.922] LSPD First Response: [TRACE] Using new link spawn
[9/23/2021 3:05:10 PM.923] LSPD First Response: [TRACE] Preloading POLICE3
[9/23/2021 3:05:10 PM.923] LSPD First Response: [TRACE] Created police3 at X:1385.75 Y:-1568.5 Z:54.0625
[9/23/2021 3:05:10 PM.923] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:05:10 PM.926] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 3:05:10 PM.927] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 3:05:10 PM.927] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[9/23/2021 3:05:10 PM.929] LSPD First Response: [TRACE] John McConnell (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 3:05:10 PM.930] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_full_01
[9/23/2021 3:05:10 PM.930] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:05:10 PM.933] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 3:05:10 PM.936] LSPD First Response: [TRACE] Jake Stone (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 3:05:10 PM.949] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[9/23/2021 3:05:10 PM.949] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[9/23/2021 3:05:11 PM.197] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[9/23/2021 3:05:13 PM.241] LSPD First Response: [TRACE] Using random spawn at X:1296.953 Y:-1731.572 Z:53.49902
[9/23/2021 3:05:13 PM.245] LSPD First Response: [TRACE] Preloading POLICE
[9/23/2021 3:05:13 PM.245] LSPD First Response: [TRACE] Created police at X:1104.25 Y:-1632.5 Z:28.6875
[9/23/2021 3:05:13 PM.246] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:05:13 PM.248] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 3:05:13 PM.252] LSPD First Response: [TRACE] Conor Ross (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 3:05:13 PM.252] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_04
[9/23/2021 3:05:13 PM.252] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:05:13 PM.255] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[9/23/2021 3:05:13 PM.258] LSPD First Response: [TRACE] Joshua Fungers (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 3:05:13 PM.262] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[9/23/2021 3:05:13 PM.263] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[9/23/2021 3:05:26 PM.544] LSPD First Response: [TRACE] No valid backup data found for area for LocalPatrol in LosSantosCity in SanAnd using SpawnsAmbiently
[9/23/2021 3:05:26 PM.545] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 3:05:26 PM.545] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:05:26 PM.562] LSPD First Response: [TRACE] Preloading POLICE2
[9/23/2021 3:05:26 PM.563] LSPD First Response: [TRACE] Created police2 at X:1116.096 Y:-1733.694 Z:29.97934
[9/23/2021 3:05:26 PM.572] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:05:26 PM.575] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 3:05:26 PM.578] LSPD First Response: [TRACE] Jack Deep (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 3:05:26 PM.589] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[9/23/2021 3:05:26 PM.592] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[9/23/2021 3:05:26 PM.596] LSPD First Response: [TRACE] Frenky Simpson (MP_M_FREEMODE_01) was set as a cop
[9/23/2021 3:05:26 PM.606] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[9/23/2021 3:05:27 PM.216] LSPD First Response: [TRACE] Aborting DriveCode: Should park

 

Edited by loudpvck

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