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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR crashing on startup and when going on duty.

Featured Replies

I don't know what happend, after I installed a Park ranger car and callout the game just crashed when I go on duty and now on startup for no reason. If I could get some help that would be nice.

Here are the photos:spacer.pngspacer.png




Rage Plugin Log: 

 

[6/3/2021 8:08:25 PM.267] Started new log on 6/3/2021 8:08:25 PM.267
[6/3/2021 8:08:25 PM.268] ====================================================================================================
[6/3/2021 8:08:25 PM.258] Log path: E:\GTAV\RagePluginHook.log
[6/3/2021 8:08:25 PM.269] Log verbosity: Trivial
[6/3/2021 8:08:25 PM.272] Initializing input system
[6/3/2021 8:08:25 PM.275] Initializing game console
[6/3/2021 8:08:25 PM.285] Console key has been set to F4 (key code: 115)
[6/3/2021 8:08:25 PM.472] Initializing console variable "ConsoleScrollAmount".
[6/3/2021 8:08:25 PM.472] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[6/3/2021 8:08:25 PM.475] Read value: <null>
[6/3/2021 8:08:25 PM.481] Initializing console variable "ConsoleKey".
[6/3/2021 8:08:25 PM.481] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6/3/2021 8:08:25 PM.483] Read value: F4
[6/3/2021 8:08:25 PM.483] Setting value of console variable "ConsoleKey" to stored value.
[6/3/2021 8:08:25 PM.483] Console key has been set to F4 (key code: 115)
[6/3/2021 8:08:25 PM.483] Initializing console variable "PluginTimeoutThreshold".
[6/3/2021 8:08:25 PM.483] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6/3/2021 8:08:25 PM.486] Read value: 10000
[6/3/2021 8:08:25 PM.486] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[6/3/2021 8:08:25 PM.486] Initializing console variable "AlwaysShowConsoleOutput".
[6/3/2021 8:08:25 PM.486] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[6/3/2021 8:08:25 PM.487] Read value: <null>
[6/3/2021 8:08:25 PM.487] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[6/3/2021 8:08:25 PM.487] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[6/3/2021 8:08:25 PM.488] Read value: False
[6/3/2021 8:08:25 PM.488] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[6/3/2021 8:08:25 PM.488] Initializing console variable "ShowOnScreenWarnings".
[6/3/2021 8:08:25 PM.488] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[6/3/2021 8:08:25 PM.488] Read value: <null>
[6/3/2021 8:08:25 PM.488] Console initialized
[6/3/2021 8:08:25 PM.488] Initializing forms manager
[6/3/2021 8:08:25 PM.490] Cleaning temp folder
[6/3/2021 8:08:25 PM.492] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V
[6/3/2021 8:08:25 PM.533] ================ RAGE Plugin Hook ================
[6/3/2021 8:08:25 PM.548] Command line option "ignoreDifferentVideoCard-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[6/3/2021 8:08:25 PM.551] Detected Windows 10 Professional (64-bit) (10.0.19041.0)!
[6/3/2021 8:08:25 PM.551] Checking game support
[6/3/2021 8:08:26 PM.230] Product name: Grand Theft Auto V
[6/3/2021 8:08:26 PM.230] Product version: 1.0.2245.0
[6/3/2021 8:08:26 PM.230] Is steam version: False
[6/3/2021 8:08:26 PM.232] Initializing DirectX
[6/3/2021 8:08:26 PM.239] Initializing Direct3D
[6/3/2021 8:08:26 PM.239] Getting game swap chain
[6/3/2021 8:08:26 PM.291] Swap Chain created: 0x7FF71DDD46F0
[6/3/2021 8:08:26 PM.291] Swap Chain VTable: 0x22772C36280
[6/3/2021 8:08:26 PM.291] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[6/3/2021 8:08:26 PM.291] D3D11Present: 0x7FFD9F614F80
[6/3/2021 8:08:26 PM.291] D3D11ResizeBuffers: 0x7FFD9F6306F0
[6/3/2021 8:08:26 PM.291] D3D11ResizeTarget: 0x7FFD9F67B0D0
[6/3/2021 8:08:26 PM.291] D3D11SetFullscreenState: 0x7FFD9F6324B0
[6/3/2021 8:08:26 PM.292] Direct3D initialized
[6/3/2021 8:08:26 PM.292] Initialized DirectX
[6/3/2021 8:08:26 PM.296] Direct3D watcher thread spawned
[6/3/2021 8:08:26 PM.848] Getting device
[6/3/2021 8:08:26 PM.848] Retrieved device
[6/3/2021 8:08:26 PM.848] Creating wrapper
[6/3/2021 8:08:26 PM.932] Wrapper created
[6/3/2021 8:08:26 PM.938] Effect created
[6/3/2021 8:08:26 PM.938] Creating buffer
[6/3/2021 8:08:26 PM.938] Created buffer
[6/3/2021 8:08:26 PM.938] Creating blend state
[6/3/2021 8:08:26 PM.938] Created blend state
[6/3/2021 8:08:26 PM.938] Done with creation
[6/3/2021 8:08:27 PM.010] Initializing texture system.
[6/3/2021 8:08:27 PM.010] Initializing texture system; phase 1
[6/3/2021 8:08:27 PM.010] Initializing texture system; phase 2
[6/3/2021 8:08:27 PM.021] Initializing texture system; phase 3
[6/3/2021 8:08:27 PM.021] Initializing texture system; phase 4
[6/3/2021 8:08:27 PM.034] Initializing texture system; phase 5
[6/3/2021 8:08:27 PM.036] Initializing texture system; phase 6
[6/3/2021 8:08:27 PM.037] Initializing texture system; phase 7
[6/3/2021 8:08:27 PM.039] Initializing texture system; phase 8
[6/3/2021 8:08:27 PM.041] Initializing texture system; phase 9
[6/3/2021 8:08:27 PM.042] Initializing texture system; phase 10
[6/3/2021 8:08:27 PM.047] Initializing texture system; phase 11
[6/3/2021 8:08:27 PM.047] Initializing texture system; phase 12
[6/3/2021 8:08:27 PM.049] Initializing texture system; phase 13
[6/3/2021 8:08:27 PM.049] Initializing texture system; phase 14
[6/3/2021 8:08:31 PM.297] Direct3D watcher thread ended
[6/3/2021 8:08:58 PM.104] LoadingScreenMsg: Initializing game support
[6/3/2021 8:08:58 PM.365] Initializing game support
[6/3/2021 8:09:04 PM.116] LoadingScreenMsg: Velocity limit removed
[6/3/2021 8:09:04 PM.448] Compatibility level: 0
[6/3/2021 8:09:04 PM.448] Supported version detected
[6/3/2021 8:09:04 PM.448] ==================================================
[6/3/2021 8:09:04 PM.448] LoadingScreenMsg: Patching code
[6/3/2021 8:09:04 PM.699] LoadingScreenMsg: Waiting for game initialization
[6/3/2021 8:09:04 PM.950] Waiting for game initialization
[6/3/2021 8:09:05 PM.051] LoadingScreenMsg: Initializing core
[6/3/2021 8:09:05 PM.302] Initializing hook
[6/3/2021 8:09:10 PM.338] LoadingScreenMsg: Completing interoperability
[6/3/2021 8:09:10 PM.630] Completing interoperability
[6/3/2021 8:09:10 PM.630] Initialization code 1.
[6/3/2021 8:09:10 PM.630] Initialization code 2.
[6/3/2021 8:09:10 PM.630] Initialization code 3.
[6/3/2021 8:09:10 PM.651] 1 Address: 0x00007FF71BC9491C
[6/3/2021 8:09:10 PM.651] Calling func 1
[6/3/2021 8:09:10 PM.677] 2 Address: 0x00007FF71C82B802
[6/3/2021 8:09:10 PM.678] 3 Address: 0x00007FF71B265C82
[6/3/2021 8:09:10 PM.756] Address: 0x00007FF71C82B7AC
... (11 KB left)




Crash report: 
 

Spoiler

Game: Grand Theft Auto V
Game build: 2245
Branch: Retail

Plugins loaded at the time of the crash:
    EUP Menu by EUP Team.
    LSPD First Response by G17 Media.
    Scene Manager by Rich.

No plugin was ticking at the time of this crash.
Base address: 00007ff7f9ca0000
Exception address: 00007ff7fa33d7ce
Exception offset: 0069d7ce
Exception code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

Stack trace (unmanaged):
    0x00007ffda0e1b7c7 - UnhandledExceptionFilter - in Unknown:0 (C:\WINDOWS\System32\KERNELBASE.dll)
    0x00007ffda3675170 - memset - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffda365c776 - _C_specific_handler - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffda367207f - _chkstk - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffda3621454 - RtlRaiseException - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffda3670bae - KiUserExceptionDispatcher - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ff7fa33d7ce - KiUserExceptionDispatcher - in Unknown:0 (E:\GTAV\GTA5.exe)
    0x00007ff7fab9fc9b - KiUserExceptionDispatcher - in Unknown:0 (E:\GTAV\GTA5.exe)
    0x00007ff7fabf02a1 - KiUserExceptionDispatcher - in Unknown:0 (E:\GTAV\GTA5.exe)
    0x00007ff7fb26e5a9 - KiUserExceptionDispatcher - in Unknown:0 (E:\GTAV\GTA5.exe)
    0x00007ff7fb26e5a9 - KiUserExceptionDispatcher - in Unknown:0 (E:\GTAV\GTA5.exe)
    0x00007ff7fb26e5a9 - KiUserExceptionDispatcher - in Unknown:0 (E:\GTAV\GTA5.exe)
    0x00007ff7fb26ddd7 - KiUserExceptionDispatcher - in Unknown:0 (E:\GTAV\GTA5.exe)
    0x00007ff7f9cc5686 - KiUserExceptionDispatcher - in Unknown:0 (E:\GTAV\GTA5.exe)
    0x00007ff7f9cbee27 - KiUserExceptionDispatcher - in Unknown:0 (E:\GTAV\GTA5.exe)
    0x00007ff7fb26d9e0 - KiUserExceptionDispatcher - in Unknown:0 (E:\GTAV\GTA5.exe)
    0x00007ff7f9ca14a8 - KiUserExceptionDispatcher - in Unknown:0 (E:\GTAV\GTA5.exe)
    0x00007ff7faf61b37 - KiUserExceptionDispatcher - in Unknown:0 (E:\GTAV\GTA5.exe)
    0x00007ff7fb45f7ac - KiUserExceptionDispatcher - in Unknown:0 (E:\GTAV\GTA5.exe)
    0x00007ffda3277034 - BaseThreadInitThunk - in Unknown:0 (C:\WINDOWS\System32\KERNEL32.DLL)
    0x00007ffda3622651 - RtlUserThreadStart - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)

Stack trace (managed):
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName, Plugin plugin, String pluginStackTrace)
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName)


General purpose registers:
    RAX: 0x0000000000000000
    RCX: 0x00000038a08ff920
    RDX: 0x0000000010000000
    RBX: 0x0000000000000000
    RSP: 0x00000038a08ff920
    RBP: 0x00000038a08ff950
    RSI: 0x0000000000000000
    RDI: 0x00000038a08ffa20
    R8: 0x0000000000000000
    R9: 0x0000000000000000
    R10: 0x0000000000000001
    R11: 0x0000000000000200
    R12: 0x0000000010000000
    R13: 0x00000000dfffffff
    R14: 0x0000000000000000
    R15: 0x000000000fff0000
    RIP: 0x00007ff7fa33d7ce

Segment registers:
    CS: 0x0033
    DS: 0x002b
    ES: 0x002b

 

Edited by jareque

This is a support topic.
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