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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Crashing when loading up

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Having an issue with my lspdfr crashing on loading up here is the crash log

 

Spoiler

[21/05/2021 11:57:39.716] Started new log on 21/05/2021 11:57:39.716
[21/05/2021 11:57:39.717] ====================================================================================================
[21/05/2021 11:57:39.713] Log path: D:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[21/05/2021 11:57:39.717] Log verbosity: Trivial
[21/05/2021 11:57:39.718] Initializing input system
[21/05/2021 11:57:39.719] Initializing game console
[21/05/2021 11:57:39.724] Console key has been set to F4 (key code: 115)
[21/05/2021 11:57:39.768] Initializing console variable "ConsoleScrollAmount".
[21/05/2021 11:57:39.768] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[21/05/2021 11:57:39.770] Read value: <null>
[21/05/2021 11:57:39.770] Initializing console variable "ConsoleKey".
[21/05/2021 11:57:39.770] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[21/05/2021 11:57:39.770] Read value: <null>
[21/05/2021 11:57:39.770] Initializing console variable "PluginTimeoutThreshold".
[21/05/2021 11:57:39.770] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[21/05/2021 11:57:39.772] Read value: 60000
[21/05/2021 11:57:39.772] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[21/05/2021 11:57:39.772] Initializing console variable "AlwaysShowConsoleOutput".
[21/05/2021 11:57:39.772] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[21/05/2021 11:57:39.772] Read value: <null>
[21/05/2021 11:57:39.772] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[21/05/2021 11:57:39.772] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[21/05/2021 11:57:39.772] Read value: <null>
[21/05/2021 11:57:39.772] Initializing console variable "ShowOnScreenWarnings".
[21/05/2021 11:57:39.772] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[21/05/2021 11:57:39.773] Read value: <null>
[21/05/2021 11:57:39.773] Console initialized
[21/05/2021 11:57:39.773] Initializing forms manager
[21/05/2021 11:57:39.773] Cleaning temp folder
[21/05/2021 11:57:39.774] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V
[21/05/2021 11:57:39.779] ================ RAGE Plugin Hook ================
[5/21/2021 11:57:39 AM.785] Detected Windows 10 Home (64-bit) (10.0.19042.0)!
[5/21/2021 11:57:39 AM.786] Checking game support
[5/21/2021 11:57:39 AM.893] Product name: Grand Theft Auto V
[5/21/2021 11:57:39 AM.893] Product version: 1.0.2245.0
[5/21/2021 11:57:39 AM.893] Is steam version: True
[5/21/2021 11:57:39 AM.894] Initializing DirectX
[5/21/2021 11:57:39 AM.894] Initializing Direct3D
[5/21/2021 11:57:39 AM.894] Getting game swap chain
[5/21/2021 11:57:39 AM.922] Swap Chain created: 0x7FF685D79028
[5/21/2021 11:57:39 AM.922] Swap Chain VTable: 0x165FE640F40
[5/21/2021 11:57:39 AM.922] 0x748948000FB265E9;0x8D48564157552024;0x170EC814890246C
[5/21/2021 11:57:39 AM.922] D3D11Present: 0x7FF9B4DD59E0
[5/21/2021 11:57:39 AM.922] D3D11ResizeBuffers: 0x7FF9B4DF11E0
[5/21/2021 11:57:39 AM.922] D3D11ResizeTarget: 0x7FF9B4E3C7F0
[5/21/2021 11:57:39 AM.922] D3D11SetFullscreenState: 0x7FF9B4DF2FA0
[5/21/2021 11:57:39 AM.922] Direct3D initialized
[5/21/2021 11:57:39 AM.922] Initialized DirectX
[5/21/2021 11:57:39 AM.923] Direct3D watcher thread spawned
[5/21/2021 11:57:39 AM.928] Getting device
[5/21/2021 11:57:39 AM.928] Retrieved device
[5/21/2021 11:57:39 AM.928] Creating wrapper
[5/21/2021 11:57:39 AM.984] Wrapper created
[5/21/2021 11:57:39 AM.988] Effect created
[5/21/2021 11:57:39 AM.988] Creating buffer
[5/21/2021 11:57:39 AM.988] Created buffer
[5/21/2021 11:57:39 AM.988] Creating blend state
[5/21/2021 11:57:39 AM.988] Created blend state
[5/21/2021 11:57:39 AM.988] Done with creation
[5/21/2021 11:57:40 AM.025] Initializing texture system.
[5/21/2021 11:57:40 AM.025] Initializing texture system; phase 1
[5/21/2021 11:57:40 AM.025] Initializing texture system; phase 2
[5/21/2021 11:57:40 AM.031] Initializing texture system; phase 3
[5/21/2021 11:57:40 AM.031] Initializing texture system; phase 4
[5/21/2021 11:57:40 AM.039] Initializing texture system; phase 5
[5/21/2021 11:57:40 AM.040] Initializing texture system; phase 6
[5/21/2021 11:57:40 AM.042] Initializing texture system; phase 7
[5/21/2021 11:57:40 AM.043] Initializing texture system; phase 8
[5/21/2021 11:57:40 AM.044] Initializing texture system; phase 9
[5/21/2021 11:57:40 AM.045] Initializing texture system; phase 10
[5/21/2021 11:57:40 AM.047] Initializing texture system; phase 11
[5/21/2021 11:57:40 AM.047] Initializing texture system; phase 12
[5/21/2021 11:57:40 AM.049] Initializing texture system; phase 13
[5/21/2021 11:57:40 AM.049] Initializing texture system; phase 14
[5/21/2021 11:57:44 AM.924] Direct3D watcher thread ended
[5/21/2021 11:58:21 AM.694] LoadingScreenMsg: Initializing game support
[5/21/2021 11:58:21 AM.946] Initializing game support
[5/21/2021 11:58:27 AM.436] LoadingScreenMsg: Velocity limit removed
[5/21/2021 11:58:27 AM.743] Compatibility level: 0
[5/21/2021 11:58:27 AM.743] Supported version detected
[5/21/2021 11:58:27 AM.743] ==================================================
[5/21/2021 11:58:27 AM.743] LoadingScreenMsg: Patching code
[5/21/2021 11:58:27 AM.994] LoadingScreenMsg: Waiting for game initialization
[5/21/2021 11:58:28 AM.245] Waiting for game initialization
[5/21/2021 11:58:28 AM.346] LoadingScreenMsg: Initializing core
[5/21/2021 11:58:28 AM.597] Initializing hook
[5/21/2021 11:58:33 AM.617] LoadingScreenMsg: Completing interoperability
[5/21/2021 11:58:33 AM.868] Completing interoperability
[5/21/2021 11:58:33 AM.868] Initialization code 1.
[5/21/2021 11:58:33 AM.868] Initialization code 2.
[5/21/2021 11:58:33 AM.868] Initialization code 3.
[5/21/2021 11:58:33 AM.875] 1 Address: 0x00007FF683C34098
[5/21/2021 11:58:33 AM.875] Calling func 1
[5/21/2021 11:58:33 AM.889] 2 Address: 0x00007FF6847CE3C2
[5/21/2021 11:58:33 AM.889] 3 Address: 0x00007FF683205D5E
[5/21/2021 11:58:33 AM.913] Address: 0x00007FF6847CE36C
[5/21/2021 11:58:33 AM.913] Unknown var: 0x00007FF685807FD0
[5/21/2021 11:58:33 AM.913] Initialization code 4.
[5/21/2021 11:58:33 AM.913] Initialization code 5.
[5/21/2021 11:58:33 AM.913] Completing interoperability, phase 1
[5/21/2021 11:58:33 AM.913] Completing interoperability, phase 2
[5/21/2021 11:58:33 AM.913] Completing interoperability, phase 3
[5/21/2021 11:58:33 AM.913] Completing interoperability, phase 4
[5/21/2021 11:58:33 AM.913] Completing interoperability, phase 5
[5/21/2021 11:58:33 AM.913] Completing interoperability, phase 6
[5/21/2021 11:58:33 AM.913] Completing interoperability, phase 7
[5/21/2021 11:58:33 AM.913] LoadingScreenMsg: 
[5/21/2021 11:58:34 AM.164] LoadingScreenMsg: Loading Story Mode
[5/21/2021 11:58:36 AM.274] LoadingScreenMsg: Loading and Populating Game World
[5/21/2021 11:58:36 AM.524] LoadingScreenMsg: 
[5/21/2021 11:58:50 AM.243] Initializing console variable "IsDeveloperModeEnabled".
[5/21/2021 11:58:50 AM.243] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[5/21/2021 11:58:50 AM.243] Read value: <null>
[5/21/2021 11:58:50 AM.243] Initializing console variable "TimeScale".
[5/21/2021 11:58:50 AM.243] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[5/21/2021 11:58:50 AM.244] Read value: <null>
[5/21/2021 11:58:52 AM.464] <UNLOADED PLUGIN>: Initializing input system
[5/21/2021 11:58:52 AM.465] <UNLOADED PLUGIN>: Initializing game console
[5/21/2021 11:58:52 AM.466] <UNLOADED PLUGIN>: Initializing forms manager
[5/21/2021 11:58:52 AM.745] LSPD First Response: [TRACE] Started loading LSPDFR
[5/21/2021 11:58:52 AM.746] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7800.3124)
[5/21/2021 11:58:52 AM.746] LSPD First Response: [INFO] Compiled on 9 May 2021 23:44:07 UTC
[5/21/2021 11:58:52 AM.746] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[5/21/2021 11:58:53 AM.430] LSPD First Response: 
[5/21/2021 11:58:53 AM.430] LSPD First Response: ==============================
[5/21/2021 11:58:53 AM.430] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/21/2021 11:58:53 AM.430] LSPD First Response: ------------------------------
[5/21/2021 11:58:53 AM.430] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[5/21/2021 11:58:53 AM.430] LSPD First Response: ------------------------------
[5/21/2021 11:58:53 AM.430] LSPD First Response: Exception type: System.TypeInitializationException
[5/21/2021 11:58:53 AM.430] LSPD First Response: Exception message: The type initializer for 'qLFKdxbrAfJzaDAEDANtKuIjFNRXA' threw an exception.
[5/21/2021 11:58:53 AM.430] LSPD First Response: ------------------------------
[5/21/2021 11:58:53 AM.430] LSPD First Response: Inner exceptions:
[5/21/2021 11:58:53 AM.430] LSPD First Response:     Exception type: System.IO.IOException
[5/21/2021 11:58:53 AM.430] LSPD First Response:     Exception message: The process cannot access the file because it is being used by another process.
[5/21/2021 11:58:53 AM.430] LSPD First Response:         ------------------------------
[5/21/2021 11:58:53 AM.430] LSPD First Response:         Stack trace:
[5/21/2021 11:58:53 AM.430] LSPD First Response:         at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
[5/21/2021 11:58:53 AM.430] at System.IO.File.InternalReplace(String sourceFileName, String destinationFileName, String destinationBackupFileName, Boolean ignoreMetadataErrors)
[5/21/2021 11:58:53 AM.430] at CjPKPeEsxsNxVAbVikLelrAFNjpS.AanUzJvepfdLhnpHFfsLuvMuxKxc(String , Byte[] ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileSystemHelper.cs:line 71
[5/21/2021 11:58:53 AM.430] at VLiWKsQxCjxvowmfkoBGNClAbmXIA.eqvlmiBjzYFvUDZPNVTFbJuHtEYFA(iNxunuHiNuQNaiJWcIHoonEQYLNd , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 214
[5/21/2021 11:58:53 AM.430] at VLiWKsQxCjxvowmfkoBGNClAbmXIA.XCvHOGDrWQRAEQVrVAOhDiNJkxqKb(iNxunuHiNuQNaiJWcIHoonEQYLNd , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 174
[5/21/2021 11:58:53 AM.430] at vmcdeCwOBRuEygiCQAEJifYKtAfW.mfOHXGdBrZNnbqnHXttuRZMTcVaO() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\KeyValueStoreFile.cs:line 37
[5/21/2021 11:58:53 AM.430] at iDrhNlCbZRUulofVuNDkhCvgjVKmb.MdyCdcjrfxwSskcftIIJIcWiDSNeB(Action , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\ThreadHelper.cs:line 10
[5/21/2021 11:58:53 AM.430] at qLFKdxbrAfJzaDAEDANtKuIjFNRXA.HZQQZLbnsvGjGUWjEhcaXwLbrrQD() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 296
[5/21/2021 11:58:53 AM.430] at qLFKdxbrAfJzaDAEDANtKuIjFNRXA..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 77
[5/21/2021 11:58:53 AM.430] LSPD First Response:         ==============================
[5/21/2021 11:58:53 AM.430] LSPD First Response: 
[5/21/2021 11:58:53 AM.430] LSPD First Response: ------------------------------
[5/21/2021 11:58:53 AM.430] LSPD First Response: Stack trace:
[5/21/2021 11:58:53 AM.430] LSPD First Response: at GRxkwxIzOmBdUTAArpwdmaFPFpBIA.YGqbnrzLwJbITVzcfAcVuIWKOjhx() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[5/21/2021 11:58:53 AM.430] at GRxkwxIzOmBdUTAArpwdmaFPFpBIA.kbInEFkCvddIJxWpBGaXfrQbNXJe() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 163
[5/21/2021 11:58:53 AM.430] at Rage.GameFiber.Main()
[5/21/2021 11:58:53 AM.430] LSPD First Response: ==============================
[5/21/2021 11:58:53 AM.430] LSPD First Response: 
[5/21/2021 11:58:53 AM.433] LSPD First Response: [FATAL] Forced termination
[5/21/2021 11:58:53 AM.436] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[5/21/2021 11:58:53 AM.452] LSPD First Response: [INFO] LSPDFR has shut down

 

 

 

  • Author
23 minutes ago, Charlie686 said:

Make the GTAV folder an exception to your antivirus & Windows Defender.

Then, for safekeeping, restart your computer.

Hmmm this happens now 

 

Spoiler

[21/05/2021 13:52:08.295] Started new log on 21/05/2021 13:52:08.295
[21/05/2021 13:52:08.296] ====================================================================================================
[21/05/2021 13:52:08.274] Log path: D:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[21/05/2021 13:52:08.296] Log verbosity: Trivial
[21/05/2021 13:52:08.299] Initializing input system
[21/05/2021 13:52:08.301] Initializing game console
[21/05/2021 13:52:08.309] Console key has been set to F4 (key code: 115)
[21/05/2021 13:52:08.379] Initializing console variable "ConsoleScrollAmount".
[21/05/2021 13:52:08.380] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[21/05/2021 13:52:08.383] Read value: <null>
[21/05/2021 13:52:08.383] Initializing console variable "ConsoleKey".
[21/05/2021 13:52:08.383] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[21/05/2021 13:52:08.383] Read value: <null>
[21/05/2021 13:52:08.383] Initializing console variable "PluginTimeoutThreshold".
[21/05/2021 13:52:08.383] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[21/05/2021 13:52:08.386] Read value: 60000
[21/05/2021 13:52:08.386] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[21/05/2021 13:52:08.386] Initializing console variable "AlwaysShowConsoleOutput".
[21/05/2021 13:52:08.386] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[21/05/2021 13:52:08.386] Read value: <null>
[21/05/2021 13:52:08.386] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[21/05/2021 13:52:08.386] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[21/05/2021 13:52:08.387] Read value: <null>
[21/05/2021 13:52:08.387] Initializing console variable "ShowOnScreenWarnings".
[21/05/2021 13:52:08.387] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[21/05/2021 13:52:08.387] Read value: <null>
[21/05/2021 13:52:08.387] Console initialized
[21/05/2021 13:52:08.387] Initializing forms manager
[21/05/2021 13:52:08.388] Cleaning temp folder
[21/05/2021 13:52:08.390] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V
[21/05/2021 13:52:08.399] ================ RAGE Plugin Hook ================
[5/21/2021 1:52:08 PM.402] Command line option "DX11" is specified twice. Please remove one.
[5/21/2021 1:52:08 PM.406] Detected Windows 10 Home (64-bit) (10.0.19042.0)!
[5/21/2021 1:52:08 PM.407] Checking game support
[5/21/2021 1:52:08 PM.558] Product name: Grand Theft Auto V
[5/21/2021 1:52:08 PM.558] Product version: 1.0.2245.0
[5/21/2021 1:52:08 PM.558] Is steam version: True
[5/21/2021 1:52:08 PM.559] Initializing DirectX
[5/21/2021 1:52:08 PM.560] Initializing Direct3D
[5/21/2021 1:52:08 PM.560] Getting game swap chain
[5/21/2021 1:52:08 PM.586] Swap Chain created: 0x7FF7E5E49028
[5/21/2021 1:52:08 PM.587] Swap Chain VTable: 0x1F1F0E49CD0
[5/21/2021 1:52:08 PM.587] 0x748948F13DB529E9;0x8D48564157552024;0x170EC814890246C
[5/21/2021 1:52:08 PM.587] D3D11Present: 0x7FFE667B59E0
[5/21/2021 1:52:08 PM.587] D3D11ResizeBuffers: 0x7FFE667D11E0
[5/21/2021 1:52:08 PM.587] D3D11ResizeTarget: 0x7FFE6681C7F0
[5/21/2021 1:52:08 PM.587] D3D11SetFullscreenState: 0x7FFE667D2FA0
[5/21/2021 1:52:08 PM.587] Direct3D initialized
[5/21/2021 1:52:08 PM.587] Initialized DirectX
[5/21/2021 1:52:08 PM.587] Direct3D watcher thread spawned
[5/21/2021 1:52:08 PM.602] Getting device
[5/21/2021 1:52:08 PM.602] Retrieved device
[5/21/2021 1:52:08 PM.602] Creating wrapper
[5/21/2021 1:52:08 PM.664] Wrapper created
[5/21/2021 1:52:08 PM.669] Effect created
[5/21/2021 1:52:08 PM.669] Creating buffer
[5/21/2021 1:52:08 PM.669] Created buffer
[5/21/2021 1:52:08 PM.669] Creating blend state
[5/21/2021 1:52:08 PM.669] Created blend state
[5/21/2021 1:52:08 PM.669] Done with creation
[5/21/2021 1:52:08 PM.706] Initializing texture system.
[5/21/2021 1:52:08 PM.706] Initializing texture system; phase 1
[5/21/2021 1:52:08 PM.707] Initializing texture system; phase 2
[5/21/2021 1:52:08 PM.711] Initializing texture system; phase 3
[5/21/2021 1:52:08 PM.711] Initializing texture system; phase 4
[5/21/2021 1:52:08 PM.718] Initializing texture system; phase 5
[5/21/2021 1:52:08 PM.719] Initializing texture system; phase 6
[5/21/2021 1:52:08 PM.720] Initializing texture system; phase 7
[5/21/2021 1:52:08 PM.722] Initializing texture system; phase 8
[5/21/2021 1:52:08 PM.723] Initializing texture system; phase 9
[5/21/2021 1:52:08 PM.724] Initializing texture system; phase 10
[5/21/2021 1:52:08 PM.726] Initializing texture system; phase 11
[5/21/2021 1:52:08 PM.726] Initializing texture system; phase 12
[5/21/2021 1:52:08 PM.727] Initializing texture system; phase 13
[5/21/2021 1:52:08 PM.727] Initializing texture system; phase 14

 

nvm is fixed ty

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