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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Forcing duty didn't work

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  • Charlie686
    Charlie686

    Your police4 model is invalid. Revert all changes made in regards to it.

  • Charlie686
    Charlie686

    No problem. Any more issues let me know 🙂 

  • Hey,  Could you send me the link to the pack? 🙂 

Posted Images

Assorted Callouts seems to require Traffic Policer.

However, as Assorted Callouts is out of date, I advise its removal.

Prefer support on Discord? Want your log automatically read? Join my server to receive live support!

https://discord.gg/SJfxcAhjCF

 

Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

  • 2 weeks later...
  • Author
Spoiler

[27.06.2021 13:46:54.010] Started new log on 27.06.2021 13:46:54.010
[27.06.2021 13:46:54.011] ====================================================================================================
[27.06.2021 13:46:53.817] Log path: E:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[27.06.2021 13:46:54.011] Log verbosity: Trivial
[27.06.2021 13:46:54.014] Initializing input system
[27.06.2021 13:46:54.016] Initializing game console
[27.06.2021 13:46:54.022] Console key has been set to F4 (key code: 115)
[27.06.2021 13:46:54.080] Initializing console variable "ConsoleScrollAmount".
[27.06.2021 13:46:54.080] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[27.06.2021 13:46:54.084] Read value: <null>
[27.06.2021 13:46:54.084] Initializing console variable "ConsoleKey".
[27.06.2021 13:46:54.084] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[27.06.2021 13:46:54.085] Read value: F4
[27.06.2021 13:46:54.085] Setting value of console variable "ConsoleKey" to stored value.
[27.06.2021 13:46:54.085] Console key has been set to F4 (key code: 115)
[27.06.2021 13:46:54.085] Initializing console variable "PluginTimeoutThreshold".
[27.06.2021 13:46:54.085] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[27.06.2021 13:46:54.088] Read value: 16000
[27.06.2021 13:46:54.088] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[27.06.2021 13:46:54.088] Initializing console variable "AlwaysShowConsoleOutput".
[27.06.2021 13:46:54.088] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[27.06.2021 13:46:54.088] Read value: <null>
[27.06.2021 13:46:54.088] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[27.06.2021 13:46:54.088] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[27.06.2021 13:46:54.089] Read value: False
[27.06.2021 13:46:54.089] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[27.06.2021 13:46:54.089] Initializing console variable "ShowOnScreenWarnings".
[27.06.2021 13:46:54.089] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[27.06.2021 13:46:54.089] Read value: <null>
[27.06.2021 13:46:54.089] Console initialized
[27.06.2021 13:46:54.089] Initializing forms manager
[27.06.2021 13:46:54.090] Cleaning temp folder
[27.06.2021 13:46:54.253] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V
[27.06.2021 13:46:54.274] ================ RAGE Plugin Hook ================
[6/27/2021 1:46:54 PM.281] Command line option "fullscreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[6/27/2021 1:46:54 PM.281] Command line option "enableCustomLoadingBackgrounds" is specified twice. Please remove one.
[6/27/2021 1:46:54 PM.281] Command line option "DX11" is specified twice. Please remove one.
[6/27/2021 1:46:54 PM.281] Command line option "fullscreen" is specified twice. Please remove one.
[6/27/2021 1:46:54 PM.281] Command line option -enableCustomLoadingBackgrounds is specified; enabling custom loading screen backgrounds.
[6/27/2021 1:46:54 PM.284] Detected Windows 10 Professional (64-bit) (10.0.19042.0)!
[6/27/2021 1:46:54 PM.285] Checking game support
[6/27/2021 1:46:54 PM.435] Product name: Grand Theft Auto V
[6/27/2021 1:46:54 PM.435] Product version: 1.0.2245.0
[6/27/2021 1:46:54 PM.435] Is steam version: True
[6/27/2021 1:46:54 PM.437] Initializing DirectX
[6/27/2021 1:46:54 PM.438] Initializing Direct3D
[6/27/2021 1:46:54 PM.439] Getting game swap chain
[6/27/2021 1:46:54 PM.474] Swap Chain created: 0x7FF6CDE09028
[6/27/2021 1:46:54 PM.474] Swap Chain VTable: 0x1F0E163C750
[6/27/2021 1:46:54 PM.474] 0x748948FFF6AA65E9;0x8D48564157552024;0x170EC814890246C
[6/27/2021 1:46:54 PM.474] D3D11Present: 0x7FFA772559E0
[6/27/2021 1:46:54 PM.474] D3D11ResizeBuffers: 0x7FFA772711E0
[6/27/2021 1:46:54 PM.474] D3D11ResizeTarget: 0x7FFA772BC7F0
[6/27/2021 1:46:54 PM.474] D3D11SetFullscreenState: 0x7FFA77272FA0
[6/27/2021 1:46:54 PM.672] Direct3D initialized
[6/27/2021 1:46:54 PM.673] Initialized DirectX
[6/27/2021 1:46:54 PM.673] Direct3D watcher thread spawned
[6/27/2021 1:46:55 PM.064] Getting device
[6/27/2021 1:46:55 PM.064] Retrieved device
[6/27/2021 1:46:55 PM.064] Creating wrapper
[6/27/2021 1:46:55 PM.126] Wrapper created
[6/27/2021 1:46:55 PM.132] Effect created
[6/27/2021 1:46:55 PM.132] Creating buffer
[6/27/2021 1:46:55 PM.132] Created buffer
[6/27/2021 1:46:55 PM.132] Creating blend state
[6/27/2021 1:46:55 PM.132] Created blend state
[6/27/2021 1:46:55 PM.132] Done with creation
[6/27/2021 1:46:55 PM.208] Initializing texture system.
[6/27/2021 1:46:55 PM.208] Initializing texture system; phase 1
[6/27/2021 1:46:55 PM.208] Initializing texture system; phase 2
[6/27/2021 1:46:55 PM.215] Initializing texture system; phase 3
[6/27/2021 1:46:55 PM.215] Initializing texture system; phase 4
[6/27/2021 1:46:55 PM.225] Initializing texture system; phase 5
[6/27/2021 1:46:55 PM.226] Initializing texture system; phase 6
[6/27/2021 1:46:55 PM.228] Initializing texture system; phase 7
[6/27/2021 1:46:55 PM.230] Initializing texture system; phase 8
[6/27/2021 1:46:55 PM.231] Initializing texture system; phase 9
[6/27/2021 1:46:55 PM.232] Initializing texture system; phase 10
[6/27/2021 1:46:55 PM.235] Initializing texture system; phase 11
[6/27/2021 1:46:55 PM.235] Initializing texture system; phase 12
[6/27/2021 1:46:55 PM.237] Initializing texture system; phase 13
[6/27/2021 1:46:55 PM.237] Initializing texture system; phase 14
[6/27/2021 1:46:59 PM.679] Direct3D watcher thread ended
[6/27/2021 1:47:09 PM.673] LoadingScreenMsg: Initializing game support
[6/27/2021 1:47:09 PM.924] Initializing game support
[6/27/2021 1:47:15 PM.536] LoadingScreenMsg: Velocity limit removed
[6/27/2021 1:47:15 PM.882] Compatibility level: 0
[6/27/2021 1:47:15 PM.882] Supported version detected
[6/27/2021 1:47:15 PM.882] ==================================================
[6/27/2021 1:47:15 PM.882] LoadingScreenMsg: Patching code
[6/27/2021 1:47:16 PM.133] LoadingScreenMsg: Waiting for game initialization
[6/27/2021 1:47:16 PM.384] Waiting for game initialization
[6/27/2021 1:47:16 PM.485] LoadingScreenMsg: Initializing core
[6/27/2021 1:47:16 PM.735] Initializing hook
[6/27/2021 1:47:21 PM.761] LoadingScreenMsg: Completing interoperability
[6/27/2021 1:47:22 PM.012] Completing interoperability
[6/27/2021 1:47:22 PM.012] Initialization code 1.
[6/27/2021 1:47:22 PM.012] Initialization code 2.
[6/27/2021 1:47:22 PM.012] Initialization code 3.
[6/27/2021 1:47:22 PM.021] 1 Address: 0x00007FF6CBCC4098
[6/27/2021 1:47:22 PM.021] Calling func 1
[6/27/2021 1:47:22 PM.039] 2 Address: 0x00007FF6CC85E3C2
[6/27/2021 1:47:22 PM.039] 3 Address: 0x00007FF6CB295D5E
[6/27/2021 1:47:22 PM.071] Address: 0x00007FF6CC85E36C
[6/27/2021 1:47:22 PM.071] Unknown var: 0x00007FF6CD897FD0
[6/27/2021 1:47:22 PM.071] Initialization code 4.
[6/27/2021 1:47:22 PM.071] Initialization code 5.
[6/27/2021 1:47:22 PM.071] Completing interoperability, phase 1
[6/27/2021 1:47:22 PM.071] Completing interoperability, phase 2
[6/27/2021 1:47:22 PM.071] Completing interoperability, phase 3
[6/27/2021 1:47:22 PM.071] Completing interoperability, phase 4
[6/27/2021 1:47:22 PM.071] Completing interoperability, phase 5
[6/27/2021 1:47:22 PM.071] Completing interoperability, phase 6
[6/27/2021 1:47:22 PM.071] Completing interoperability, phase 7
[6/27/2021 1:47:22 PM.071] LoadingScreenMsg: 
[6/27/2021 1:47:22 PM.322] LoadingScreenMsg: Loading Story Mode
[6/27/2021 1:48:02 PM.276] LoadingScreenMsg: Loading and Populating Game World
[6/27/2021 1:48:02 PM.527] LoadingScreenMsg: 
[6/27/2021 1:48:29 PM.229] Initializing console variable "IsDeveloperModeEnabled".
[6/27/2021 1:48:29 PM.229] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/27/2021 1:48:29 PM.230] Read value: <null>
[6/27/2021 1:48:29 PM.230] Initializing console variable "TimeScale".
[6/27/2021 1:48:29 PM.230] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/27/2021 1:48:29 PM.230] Read value: <null>
[6/27/2021 1:48:29 PM.271] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\BackWeapon.dll
[6/27/2021 1:48:31 PM.877] <UNLOADED PLUGIN>: Initializing input system
[6/27/2021 1:48:31 PM.878] <UNLOADED PLUGIN>: Initializing game console
[6/27/2021 1:48:31 PM.879] <UNLOADED PLUGIN>: Initializing forms manager
[6/27/2021 1:48:31 PM.894] Plugin "BackWeapon" was loaded from "BackWeapon.dll".
[6/27/2021 1:48:31 PM.895] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
[6/27/2021 1:48:34 PM.168] <UNLOADED PLUGIN>: Initializing input system
[6/27/2021 1:48:34 PM.169] <UNLOADED PLUGIN>: Initializing game console
[6/27/2021 1:48:34 PM.170] <UNLOADED PLUGIN>: Initializing forms manager
[6/27/2021 1:48:34 PM.277] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[6/27/2021 1:48:34 PM.278] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[6/27/2021 1:48:36 PM.603] <UNLOADED PLUGIN>: Initializing input system
[6/27/2021 1:48:36 PM.604] <UNLOADED PLUGIN>: Initializing game console
[6/27/2021 1:48:36 PM.605] <UNLOADED PLUGIN>: Initializing forms manager
[6/27/2021 1:48:36 PM.777] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[6/27/2021 1:48:36 PM.778] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\GloveSwitcher.dll
[6/27/2021 1:48:39 PM.102] <UNLOADED PLUGIN>: Initializing input system
[6/27/2021 1:48:39 PM.103] <UNLOADED PLUGIN>: Initializing game console
[6/27/2021 1:48:39 PM.104] <UNLOADED PLUGIN>: Initializing forms manager
[6/27/2021 1:48:39 PM.115] Plugin "Glove Switcher" was loaded from "GloveSwitcher.dll".
[6/27/2021 1:48:39 PM.116] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[6/27/2021 1:48:41 PM.511] <UNLOADED PLUGIN>: Initializing input system
[6/27/2021 1:48:41 PM.512] <UNLOADED PLUGIN>: Initializing game console
[6/27/2021 1:48:41 PM.514] <UNLOADED PLUGIN>: Initializing forms manager
[6/27/2021 1:48:41 PM.796] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[6/27/2021 1:48:41 PM.797] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\Persistent Weapon Flashlight.dll
[6/27/2021 1:48:44 PM.062] <UNLOADED PLUGIN>: Initializing input system
[6/27/2021 1:48:44 PM.063] <UNLOADED PLUGIN>: Initializing game console
[6/27/2021 1:48:44 PM.065] <UNLOADED PLUGIN>: Initializing forms manager
[6/27/2021 1:48:44 PM.074] Plugin "Persistent Weapon Flashlight" was loaded from "Persistent Weapon Flashlight.dll".
[6/27/2021 1:48:44 PM.075] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll
[6/27/2021 1:48:46 PM.335] <UNLOADED PLUGIN>: Initializing input system
[6/27/2021 1:48:46 PM.335] <UNLOADED PLUGIN>: Initializing game console
[6/27/2021 1:48:46 PM.337] <UNLOADED PLUGIN>: Initializing forms manager
[6/27/2021 1:48:46 PM.346] Plugin "StickyWheels" was loaded from "StickyWheels.dll".
[6/27/2021 1:48:46 PM.347] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\Vehicle Keys.dll
[6/27/2021 1:48:48 PM.683] <UNLOADED PLUGIN>: Initializing input system
[6/27/2021 1:48:48 PM.684] <UNLOADED PLUGIN>: Initializing game console
[6/27/2021 1:48:48 PM.685] <UNLOADED PLUGIN>: Initializing forms manager
[6/27/2021 1:48:48 PM.696] Plugin "Vehicle Keys" was loaded from "Vehicle Keys.dll".
[6/27/2021 1:48:48 PM.759] BackWeapon: Loading Configuration...
[6/27/2021 1:48:48 PM.779] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:-0.1 Y:0.22 Z:-0.02; Rotation: Pitch:165 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: True; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; 
[6/27/2021 1:48:50 PM.390] LSPD First Response: [TRACE] Started loading LSPDFR
[6/27/2021 1:48:50 PM.390] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7800.3124)
[6/27/2021 1:48:50 PM.391] LSPD First Response: [INFO] Compiled on 9 May 2021 23:44:07 UTC
[6/27/2021 1:48:50 PM.391] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[6/27/2021 1:48:57 PM.678] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[6/27/2021 1:48:57 PM.691] Vehicle Keys: Checked settings
[6/27/2021 1:48:58 PM.423] Vehicle Keys: Loaded settings
[6/27/2021 1:48:58 PM.425] Vehicle Keys: Vehicle Keys (v1.0.0.0) by NoNameSet has been loaded successfully
[6/27/2021 1:49:29 PM.499] BackWeapon: Enabling Player Loop...
[6/27/2021 1:49:29 PM.500] BackWeapon: Enabling AI Loop...
[6/27/2021 1:49:29 PM.500] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded!
[6/27/2021 1:49:30 PM.810] LSPD First Response: [TRACE] Game has stopped loading
[6/27/2021 1:49:30 PM.909] BackWeapon: Loading Configuration...
[6/27/2021 1:49:30 PM.911] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:-0.1 Y:0.22 Z:-0.02; Rotation: Pitch:165 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: True; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; 
[6/27/2021 1:49:34 PM.217] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/27/2021 1:49:34 PM.222] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/27/2021 1:49:34 PM.415] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[6/27/2021 1:49:34 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 23
[6/27/2021 1:49:34 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 31
[6/27/2021 1:49:34 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 39
[6/27/2021 1:49:34 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 64
[6/27/2021 1:49:34 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 72
[6/27/2021 1:49:34 PM.552] LSPD First Response: [WARN] No name for outfit variation at line 80
[6/27/2021 1:49:34 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 111
[6/27/2021 1:49:34 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 138
[6/27/2021 1:49:34 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 174
[6/27/2021 1:49:34 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 207
[6/27/2021 1:49:34 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 220
[6/27/2021 1:49:34 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 259
[6/27/2021 1:49:34 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 273
[6/27/2021 1:49:34 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 309
[6/27/2021 1:49:34 PM.553] LSPD First Response: [WARN] No name for outfit variation at line 323
[6/27/2021 1:49:34 PM.554] LSPD First Response: [WARN] No name for outfit variation at line 363
[6/27/2021 1:49:34 PM.554] LSPD First Response: [WARN] No name for outfit variation at line 391
[6/27/2021 1:49:34 PM.554] LSPD First Response: [WARN] No name for outfit variation at line 425
[6/27/2021 1:49:34 PM.554] LSPD First Response: [WARN] No name for outfit variation at line 453
[6/27/2021 1:49:34 PM.554] LSPD First Response: [WARN] No name for outfit variation at line 484
[6/27/2021 1:49:34 PM.554] LSPD First Response: [WARN] No name for outfit variation at line 502
[6/27/2021 1:49:34 PM.554] LSPD First Response: [WARN] No name for outfit variation at line 529
[6/27/2021 1:49:34 PM.554] LSPD First Response: [WARN] No name for outfit variation at line 547
[6/27/2021 1:49:34 PM.554] LSPD First Response: [WARN] No name for outfit variation at line 581
[6/27/2021 1:49:34 PM.554] LSPD First Response: [WARN] No name for outfit variation at line 615
[6/27/2021 1:49:34 PM.554] LSPD First Response: [WARN] No name for outfit variation at line 650
[6/27/2021 1:49:34 PM.554] LSPD First Response: [WARN] No name for outfit variation at line 677
[6/27/2021 1:49:34 PM.554] LSPD First Response: [WARN] No name for outfit variation at line 711
[6/27/2021 1:49:34 PM.554] LSPD First Response: [WARN] No name for outfit variation at line 741
[6/27/2021 1:49:34 PM.554] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml
[6/27/2021 1:49:34 PM.555] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml
[6/27/2021 1:49:34 PM.560] LSPD First Response: [WARN] Prop ID 0 specified multiple times for Visor Up - m_base
[6/27/2021 1:49:34 PM.560] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_coastal_uscg.xml
[6/27/2021 1:49:34 PM.565] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml
[6/27/2021 1:49:34 PM.568] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_dppd_eup.xml
[6/27/2021 1:49:34 PM.568] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_eup.xml
[6/27/2021 1:49:34 PM.590] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml
[6/27/2021 1:49:34 PM.592] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml
[6/27/2021 1:49:34 PM.596] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml
[6/27/2021 1:49:34 PM.597] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml
[6/27/2021 1:49:34 PM.601] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml
[6/27/2021 1:49:34 PM.605] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml
[6/27/2021 1:49:34 PM.606] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml
[6/27/2021 1:49:34 PM.608] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_papd_eup.xml
[6/27/2021 1:49:34 PM.613] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_rhpd_eup.xml
[6/27/2021 1:49:34 PM.613] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sadcr_eup.xml
[6/27/2021 1:49:34 PM.614] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml
[6/27/2021 1:49:34 PM.618] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml
[6/27/2021 1:49:34 PM.619] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/27/2021 1:49:34 PM.619] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/27/2021 1:49:34 PM.620] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 25
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 32
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 39
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 47
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 56
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 85
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 92
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 100
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 129
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 136
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 143
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 151
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 160
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 189
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 196
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 204
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 233
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 240
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 247
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 255
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No name for outfit variation at line 264
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[6/27/2021 1:49:34 PM.621] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 293
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 300
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 308
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 494
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 520
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 546
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 572
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 598
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 624
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 732
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 764
[6/27/2021 1:49:34 PM.622] LSPD First Response: [WARN] No name for outfit variation at line 796
[6/27/2021 1:49:34 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 828
[6/27/2021 1:49:34 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 951
[6/27/2021 1:49:34 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 976
[6/27/2021 1:49:34 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1002
[6/27/2021 1:49:34 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1028
[6/27/2021 1:49:34 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1054
[6/27/2021 1:49:34 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1133
[6/27/2021 1:49:34 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1160
[6/27/2021 1:49:34 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1187
[6/27/2021 1:49:34 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1214
[6/27/2021 1:49:34 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1241
[6/27/2021 1:49:34 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1268
[6/27/2021 1:49:34 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1297
[6/27/2021 1:49:34 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1330
[6/27/2021 1:49:34 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1363
[6/27/2021 1:49:34 PM.623] LSPD First Response: [WARN] No name for outfit variation at line 1396
[6/27/2021 1:49:34 PM.623] LSPD First Response: [TRACE] Loaded 279 freemode outfits and 55 preset outfits
[6/27/2021 1:49:34 PM.628] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/27/2021 1:49:34 PM.628] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/27/2021 1:49:34 PM.628] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/27/2021 1:49:34 PM.628] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/27/2021 1:49:34 PM.628] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/27/2021 1:49:34 PM.628] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/27/2021 1:49:34 PM.629] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/27/2021 1:49:34 PM.629] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/27/2021 1:49:34 PM.629] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/27/2021 1:49:34 PM.629] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/27/2021 1:49:34 PM.629] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/27/2021 1:49:34 PM.629] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/27/2021 1:49:34 PM.629] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/27/2021 1:49:34 PM.629] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/27/2021 1:49:34 PM.629] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior
[6/27/2021 1:49:34 PM.629] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/27/2021 1:49:34 PM.629] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/27/2021 1:49:34 PM.629] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/27/2021 1:49:34 PM.629] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/27/2021 1:49:34 PM.629] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/27/2021 1:49:34 PM.629] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/27/2021 1:49:34 PM.629] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[6/27/2021 1:49:34 PM.629] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/27/2021 1:49:34 PM.629] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[6/27/2021 1:49:34 PM.629] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/27/2021 1:49:34 PM.629] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[6/27/2021 1:49:35 PM.540] LSPD First Response: [TRACE] Adding Ben J. as character
[6/27/2021 1:49:35 PM.692] LSPD First Response: [TRACE] Adding Michelle Meto as character
[6/27/2021 1:49:35 PM.693] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[6/27/2021 1:49:35 PM.693] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[6/27/2021 1:49:36 PM.353] LSPD First Response: [TRACE] Adding Carl Shoe as character
[6/27/2021 1:49:36 PM.510] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/27/2021 1:49:36 PM.510] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/27/2021 1:49:36 PM.529] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[6/27/2021 1:49:36 PM.534] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/regions_coastal.xml
[6/27/2021 1:49:36 PM.543] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/27/2021 1:49:36 PM.543] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/27/2021 1:49:36 PM.563] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[6/27/2021 1:49:36 PM.566] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_coastal.xml
[6/27/2021 1:49:36 PM.566] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_eup.xml
[6/27/2021 1:49:36 PM.574] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/27/2021 1:49:36 PM.574] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/27/2021 1:49:36 PM.605] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[6/27/2021 1:49:36 PM.642] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_coastal.xml
[6/27/2021 1:49:36 PM.643] LSPD First Response: [WARN] Invalid vehicle model cgtruck
[6/27/2021 1:49:36 PM.643] LSPD First Response: [WARN] Invalid vehicle model cgtruck
[6/27/2021 1:49:36 PM.644] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_coastal_boats.xml
[6/27/2021 1:49:36 PM.644] LSPD First Response: [WARN] Invalid vehicle model defender
[6/27/2021 1:49:36 PM.644] LSPD First Response: [WARN] Invalid vehicle model rbm
[6/27/2021 1:49:36 PM.644] LSPD First Response: [WARN] Invalid vehicle model defender
[6/27/2021 1:49:36 PM.644] LSPD First Response: [WARN] Invalid vehicle model defender
[6/27/2021 1:49:36 PM.644] LSPD First Response: [WARN] Invalid vehicle model rbm
[6/27/2021 1:49:36 PM.644] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_coastal_helis.xml
[6/27/2021 1:49:36 PM.644] LSPD First Response: [WARN] Invalid vehicle model jayhawk
[6/27/2021 1:49:36 PM.644] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03
[6/27/2021 1:49:36 PM.644] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03
[6/27/2021 1:49:36 PM.644] LSPD First Response: [WARN] Invalid vehicle model mh65
[6/27/2021 1:49:36 PM.644] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03
[6/27/2021 1:49:36 PM.644] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eup.xml
[6/27/2021 1:49:36 PM.650] LSPD First Response: [WARN] Invalid vehicle model hwayb2
[6/27/2021 1:49:36 PM.650] LSPD First Response: [WARN] Invalid vehicle model hwayb2
[6/27/2021 1:49:36 PM.654] LSPD First Response: [WARN] Invalid vehicle model rhpolice
[6/27/2021 1:49:36 PM.654] LSPD First Response: [WARN] Invalid vehicle model rhpolice2
[6/27/2021 1:49:36 PM.654] LSPD First Response: [WARN] Invalid vehicle model rhpolice3
[6/27/2021 1:49:36 PM.654] LSPD First Response: [WARN] Invalid vehicle model rhpolice4
[6/27/2021 1:49:36 PM.666] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/27/2021 1:49:36 PM.666] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/27/2021 1:49:36 PM.683] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[6/27/2021 1:49:36 PM.707] LSPD First Response: [TRACE] Failed to parse  as chance
[6/27/2021 1:49:36 PM.708] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_coastal.xml
[6/27/2021 1:49:36 PM.708] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_eup.xml
[6/27/2021 1:49:36 PM.712] LSPD First Response: [TRACE] Player was in vehicle: False
[6/27/2021 1:49:36 PM.712] LSPD First Response: [TRACE] Last selected character was Carl Shoe, should spawn as last character True
[6/27/2021 1:49:36 PM.712] LSPD First Response: [TRACE] Loading last selected character Carl Shoe
[6/27/2021 1:49:36 PM.715] LSPD First Response: [INFO] Changing current player character to Carl Shoe
[6/27/2021 1:49:36 PM.735] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[6/27/2021 1:49:36 PM.735] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[6/27/2021 1:49:36 PM.736] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[6/27/2021 1:49:37 PM.528] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
[6/27/2021 1:49:37 PM.535] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01
[6/27/2021 1:49:37 PM.536] LSPD First Response: [TRACE] CharacterSelected: 1046
[6/27/2021 1:49:37 PM.536] LSPD First Response: [TRACE] Character changed, creating new stats object
[6/27/2021 1:49:39 PM.308] LSPD First Response: [TRACE] Starting custom cop walk style task
[6/27/2021 1:49:39 PM.405] LSPD First Response: [TRACE] Set last player walk style back: Cop
[6/27/2021 1:49:39 PM.413] LSPD First Response: [TRACE] Initialized telemtry service
[6/27/2021 1:49:39 PM.487] LSPD First Response: We have 4 appartments registered
[6/27/2021 1:49:39 PM.491] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[6/27/2021 1:49:39 PM.515] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[6/27/2021 1:49:39 PM.517] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[6/27/2021 1:49:39 PM.517] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[6/27/2021 1:49:39 PM.518] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[6/27/2021 1:49:39 PM.518] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[6/27/2021 1:49:39 PM.520] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[6/27/2021 1:49:39 PM.521] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[6/27/2021 1:49:39 PM.521] LSPD First Response: ApartmentManager initialized
[6/27/2021 1:49:39 PM.523] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[6/27/2021 1:49:39 PM.524] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[6/27/2021 1:49:39 PM.525] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[6/27/2021 1:49:39 PM.609] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[6/27/2021 1:49:40 PM.318] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[6/27/2021 1:49:40 PM.345] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[6/27/2021 1:49:40 PM.345] LSPD First Response: [TRACE] Saved apt: IntegrityWay435
[6/27/2021 1:49:40 PM.355] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[6/27/2021 1:49:40 PM.360] LSPD First Response: [TRACE] Thread Marker #1 initialized
[6/27/2021 1:49:40 PM.409] LSPD First Response: [TRACE] Thread Marker #2 initialized
[6/27/2021 1:49:40 PM.409] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[6/27/2021 1:49:40 PM.410] LSPD First Response: [TRACE] Thread Marker #3 initialized
[6/27/2021 1:49:40 PM.410] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[6/27/2021 1:49:40 PM.410] LSPD First Response: [TRACE] Thread Marker #4 initialized
[6/27/2021 1:49:40 PM.410] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[6/27/2021 1:49:40 PM.531] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[6/27/2021 1:49:40 PM.613] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[6/27/2021 1:49:40 PM.620] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[6/27/2021 1:49:40 PM.627] LSPD First Response: [TRACE] Set title to Carl Shoe for Interaction Menu
[6/27/2021 1:49:40 PM.628] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[6/27/2021 1:49:40 PM.630] LSPD First Response: [TRACE] Set title to Carl Shoe for Police Radio
[6/27/2021 1:49:40 PM.646] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[6/27/2021 1:49:40 PM.650] LSPD First Response: [TRACE] Set title to Carl Shoe for Vehicle Options
[6/27/2021 1:49:40 PM.654] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[6/27/2021 1:49:40 PM.655] LSPD First Response: [TRACE] Set title to Carl Shoe for Inventory
[6/27/2021 1:49:40 PM.657] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[6/27/2021 1:49:40 PM.659] LSPD First Response: [TRACE] Set title to Carl Shoe for Settings
[6/27/2021 1:49:40 PM.664] LSPD First Response: [TRACE] Saved apt: IntegrityWay435
[6/27/2021 1:49:40 PM.698] LSPD First Response: [TRACE] Starting custom cop walk style task
[6/27/2021 1:49:40 PM.736] LSPD First Response: [TRACE] Requested Audio
[6/27/2021 1:49:40 PM.754] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[6/27/2021 1:49:41 PM.501] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[6/27/2021 1:49:41 PM.834] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/27/2021 1:49:41 PM.834] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/27/2021 1:49:41 PM.843] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[6/27/2021 1:49:41 PM.868] LSPD First Response: [INFO] Vinewood Police Station
[6/27/2021 1:49:41 PM.868] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] La Mesa Police Station
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] Rockford Hills Police Station
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] Vespucci Police Station
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] Downtown Police Station
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] Davis Sheriff Station
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LCSD) at X:360.97 Y:-1584.7 Z:29.29
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LCSD) at X:1848.73 Y:3689.98 Z:34.27
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LCSD) at X:-448.22 Y:6008.23 Z:31.72
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] Beaver Bush Ranger Station
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (SRU) at X:-864.61 Y:-2408.92 Z:14.03
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] Bolingbroke Penitentiary
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[6/27/2021 1:49:41 PM.869] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_coastal.xml
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] USCG Sector/Station Los Santos
[6/27/2021 1:49:41 PM.869] LSPD First Response: [INFO] Added new police station: USCG Sector/Station Los Santos (USCG) at X:-696.31 Y:-1386.8 Z:5.5
[6/27/2021 1:49:41 PM.870] LSPD First Response: [INFO] USCG Station Paleto Bay
[6/27/2021 1:49:41 PM.870] LSPD First Response: [INFO] Added new police station: USCG Station Paleto Bay (USCG) at X:-702.2673 Y:6143.357 Z:4.631613
[6/27/2021 1:49:41 PM.870] LSPD First Response: [INFO] USCG Air Station Los Santos
[6/27/2021 1:49:41 PM.870] LSPD First Response: [INFO] Added new police station: USCG Air Station Los Santos (USCG) at X:-1621.507 Y:-3152.831 Z:14
[6/27/2021 1:49:41 PM.870] LSPD First Response: [INFO] Los Santos Port Authority
[6/27/2021 1:49:41 PM.870] LSPD First Response: [INFO] Added new police station: Los Santos Port Authority (USCG) at X:-331.9 Y:-2793.7 Z:5
[6/27/2021 1:49:41 PM.870] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_eup.xml
[6/27/2021 1:49:41 PM.870] LSPD First Response: [WARN] Failed to add police station: A station called Vinewood Police Station or vinewoodPol already exists
[6/27/2021 1:49:41 PM.870] LSPD First Response: [WARN] Failed to add police station: A station called La Mesa Police Station or laMesaPol already exists
[6/27/2021 1:49:41 PM.870] LSPD First Response: [WARN] Failed to add police station: A station called Rockford Hills Police Station or rockfordPol already exists
[6/27/2021 1:49:41 PM.870] LSPD First Response: [WARN] Failed to add police station: A station called Vespucci Police Station or vespucciPol already exists
[6/27/2021 1:49:41 PM.870] LSPD First Response: [WARN] Failed to add police station: A station called Downtown Police Station or downtownInterior already exists
[6/27/2021 1:49:41 PM.870] LSPD First Response: [WARN] Failed to add police station: A station called Davis Sheriff Station or davisSheriff already exists
[6/27/2021 1:49:41 PM.870] LSPD First Response: [WARN] Failed to add police station: A station called Sandy Shores Sheriff Station or sandySheriff already exists
[6/27/2021 1:49:41 PM.870] LSPD First Response: [WARN] Failed to add police station: A station called Paleto Bay Sheriff Station or paletoSheriff already exists
[6/27/2021 1:49:41 PM.870] LSPD First Response: [WARN] Failed to add police station: A station called Beaver Bush Ranger Station or beaverRanger already exists
[6/27/2021 1:49:41 PM.870] LSPD First Response: [WARN] Failed to add police station: A station called Los Santos Intl. Airport Field Office or lsxAirport already exists
[6/27/2021 1:49:41 PM.870] LSPD First Response: [WARN] Failed to add police station: A station called Bolingbroke Penitentiary or prison already exists
[6/27/2021 1:49:41 PM.878] LSPD First Response: [TRACE] Auto started component Debug #1
[6/27/2021 1:49:41 PM.878] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[6/27/2021 1:49:41 PM.878] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[6/27/2021 1:49:41 PM.880] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[6/27/2021 1:49:41 PM.880] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[6/27/2021 1:49:41 PM.880] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[6/27/2021 1:49:41 PM.880] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[6/27/2021 1:49:41 PM.881] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[6/27/2021 1:49:41 PM.881] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[6/27/2021 1:49:41 PM.882] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[6/27/2021 1:49:41 PM.882] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[6/27/2021 1:49:41 PM.883] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[6/27/2021 1:49:41 PM.884] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[6/27/2021 1:49:41 PM.885] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[6/27/2021 1:49:41 PM.885] LSPD First Response: [TRACE] Preloading node data
[6/27/2021 1:49:42 PM.292] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[6/27/2021 1:49:42 PM.293] LSPD First Response: [TRACE] Terminal server version: 0.2
[6/27/2021 1:49:42 PM.293] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 92613841-5ddb-4e97-8e35-e8384fdf57d9. Enhanced features available.
[6/27/2021 1:49:42 PM.318] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[6/27/2021 1:49:42 PM.319] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[6/27/2021 1:49:42 PM.319] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[6/27/2021 1:49:43 PM.676] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[6/27/2021 1:49:46 PM.174] LSPD First Response: [TRACE] Done preloading node data
[6/27/2021 1:49:46 PM.174] LSPD First Response: [TRACE] Preloading node data
[6/27/2021 1:49:46 PM.174] LSPD First Response: [TRACE] Done preloading node data
[6/27/2021 1:49:46 PM.175] LSPD First Response: [TRACE] SwitchToCharacter: Carl Shoe
[6/27/2021 1:49:46 PM.177] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[6/27/2021 1:49:46 PM.178] LSPD First Response: [TRACE] Saved apt: IntegrityWay435
[6/27/2021 1:49:46 PM.181] LSPD First Response: [TRACE] Entered apartment 4 Integrity Way
[6/27/2021 1:49:49 PM.170] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[6/27/2021 1:49:49 PM.195] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[6/27/2021 1:49:49 PM.195] LSPD First Response: [TRACE] Disabling ambient game police chases
[6/27/2021 1:49:49 PM.204] LSPD First Response: [TRACE] Disabled ambient game police chases
[6/27/2021 1:49:49 PM.204] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[6/27/2021 1:49:49 PM.207] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[6/27/2021 1:49:49 PM.211] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[6/27/2021 1:49:49 PM.211] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[6/27/2021 1:49:50 PM.848] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[6/27/2021 1:49:50 PM.848] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[6/27/2021 1:49:52 PM.463] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[6/27/2021 1:49:52 PM.464] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[6/27/2021 1:49:52 PM.464] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[6/27/2021 1:49:52 PM.464] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[6/27/2021 1:49:52 PM.464] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[6/27/2021 1:49:52 PM.465] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[6/27/2021 1:49:52 PM.469] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[6/27/2021 1:49:52 PM.474] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[6/27/2021 1:49:52 PM.475] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[6/27/2021 1:49:52 PM.475] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[6/27/2021 1:49:52 PM.476] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[6/27/2021 1:49:52 PM.555] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[6/27/2021 1:49:52 PM.559] LSPD First Response: [TRACE] Thread Marker #5 initialized
[6/27/2021 1:49:52 PM.559] LSPD First Response: [TRACE] Thread Debug #1 initialized
[6/27/2021 1:49:52 PM.564] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[6/27/2021 1:49:52 PM.565] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[6/27/2021 1:49:52 PM.579] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[6/27/2021 1:49:52 PM.583] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[6/27/2021 1:49:52 PM.587] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[6/27/2021 1:49:53 PM.339] LSPD First Response: [TRACE] Loaded Apartment: 4 Integrity Way, Interior is 147969
[6/27/2021 1:49:54 PM.364] LSPD First Response: [TRACE] Shower: Prop Constructor Started
[6/27/2021 1:49:54 PM.364] LSPD First Response: [TRACE] Shower: Prop Constructor Finished
[6/27/2021 1:49:54 PM.371] LSPD First Response: [TRACE] Bed: Prop Constructor Started
[6/27/2021 1:49:54 PM.371] LSPD First Response: [TRACE] Bed: Prop Constructor Finished
[6/27/2021 1:49:54 PM.372] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started
[6/27/2021 1:49:54 PM.372] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished
[6/27/2021 1:49:54 PM.374] LSPD First Response: [TRACE] Chair: Prop Constructor Started
[6/27/2021 1:49:54 PM.374] LSPD First Response: [TRACE] Chair: Prop Constructor Finished
[6/27/2021 1:49:54 PM.376] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[6/27/2021 1:49:54 PM.376] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[6/27/2021 1:49:54 PM.376] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[6/27/2021 1:49:54 PM.376] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[6/27/2021 1:49:54 PM.377] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[6/27/2021 1:49:54 PM.377] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[6/27/2021 1:49:54 PM.377] LSPD First Response: [TRACE] Green Juice: Prop Constructor Started
[6/27/2021 1:49:54 PM.377] LSPD First Response: [TRACE] Green Juice: Prop Constructor Finished
[6/27/2021 1:49:54 PM.378] LSPD First Response: [TRACE] Wine: Prop Constructor Started
[6/27/2021 1:49:54 PM.378] LSPD First Response: [TRACE] Wine: Prop Constructor Finished
[6/27/2021 1:49:54 PM.378] LSPD First Response: [TRACE] Whisky: Prop Constructor Started
[6/27/2021 1:49:54 PM.378] LSPD First Response: [TRACE] Whisky: Prop Constructor Finished
[6/27/2021 1:49:54 PM.488] LSPD First Response: [TRACE] Updating scaleform
[6/27/2021 1:49:54 PM.495] LSPD First Response: [TRACE] Updating scaleform
[6/27/2021 1:49:54 PM.496] LSPD First Response: [TRACE] Updating scaleform
[6/27/2021 1:49:54 PM.496] LSPD First Response: [TRACE] Updating scaleform
[6/27/2021 1:49:54 PM.496] LSPD First Response: [TRACE] Successfully loaded interior for: 4 Integrity Way
[6/27/2021 1:49:54 PM.603] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized
[6/27/2021 1:49:54 PM.605] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized
[6/27/2021 1:49:54 PM.606] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized
[6/27/2021 1:49:54 PM.607] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[6/27/2021 1:49:54 PM.623] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized
[6/27/2021 1:49:54 PM.630] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized
[6/27/2021 1:49:54 PM.631] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock
[6/27/2021 1:49:54 PM.631] LSPD First Response: [TRACE] Updating scaleform
[6/27/2021 1:49:54 PM.632] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized
[6/27/2021 1:49:54 PM.633] LSPD First Response: [TRACE] Set scenepoint for radio based on v_res_mm_audio
[6/27/2021 1:49:54 PM.633] LSPD First Response: [TRACE] Updating scaleform
[6/27/2021 1:49:54 PM.634] LSPD First Response: [TRACE] Thread ApartmentProp #7 initialized
[6/27/2021 1:49:54 PM.634] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock
[6/27/2021 1:49:54 PM.634] LSPD First Response: [TRACE] Updating scaleform
[6/27/2021 1:49:55 PM.292] LSPD First Response: [TRACE] Thread ApartmentProp #8 initialized
[6/27/2021 1:49:55 PM.510] LSPD First Response: [TRACE] Starting player switch
[6/27/2021 1:49:55 PM.514] LSPD First Response: [TRACE] Updating scaleform
[6/27/2021 1:49:55 PM.520] LSPD First Response: [TRACE] Updating scaleform
[6/27/2021 1:49:55 PM.521] LSPD First Response: [TRACE] Updating scaleform
[6/27/2021 1:49:55 PM.589] LSPD First Response: [TRACE] Thread ApartmentProp #9 initialized
[6/27/2021 1:49:55 PM.606] LSPD First Response: [TRACE] Thread ApartmentProp #10 initialized
[6/27/2021 1:50:02 PM.019] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized
[6/27/2021 1:50:09 PM.563] LSPD First Response: [TRACE] Player switch done
[6/27/2021 1:51:02 PM.062] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/27/2021 1:51:02 PM.063] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[6/27/2021 1:51:02 PM.139] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[6/27/2021 1:51:02 PM.150] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_coastal.xml
[6/27/2021 1:51:02 PM.150] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eup.xml
[6/27/2021 1:51:02 PM.262] LSPD First Response: [TRACE] Setting player to bcso from last agency
[6/27/2021 1:51:02 PM.412] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit bcso_class_a
[6/27/2021 1:51:02 PM.413] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit bcso_class_b
[6/27/2021 1:51:02 PM.413] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit bcso_class_c
[6/27/2021 1:51:02 PM.413] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit bcso_jacket
[6/27/2021 1:51:02 PM.413] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit bcso_coat
[6/27/2021 1:51:02 PM.413] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit bcso_raincoat
[6/27/2021 1:51:02 PM.413] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit bcso_bicycle
[6/27/2021 1:51:02 PM.414] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit bcso_k9_b
[6/27/2021 1:51:02 PM.414] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit bcso_k9_c
[6/27/2021 1:51:02 PM.414] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit bcso_suit
[6/27/2021 1:51:02 PM.416] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit bcso_formal
[6/27/2021 1:51:02 PM.417] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit bcso_windbreaker
[6/27/2021 1:51:02 PM.417] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit bcso_swat
[6/27/2021 1:51:02 PM.417] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit bcso_pilot
[6/27/2021 1:51:02 PM.433] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01
[6/27/2021 1:51:02 PM.436] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit bcso_class_a
[6/27/2021 1:51:02 PM.524] LSPD First Response: [TRACE] Setting player skin from last skin
[6/27/2021 1:51:02 PM.539] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01
[6/27/2021 1:51:02 PM.605] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[6/27/2021 1:51:05 PM.495] LSPD First Response: [TRACE] Starting custom cop walk style task
[6/27/2021 1:51:05 PM.496] LSPD First Response: [TRACE] Set last player walk style back: Cop
[6/27/2021 1:51:05 PM.500] LSPD First Response: [TRACE] Player went on duty.
[6/27/2021 1:51:05 PM.550] LSPD First Response: Folder is E:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[6/27/2021 1:51:14 PM.288] LSPD First Response: ALPRLite, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.431] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.448] LSPD First Response: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.514] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.525] LSPD First Response: City Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.536] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.537] LSPD First Response: CompuLite, Version=1.5.2.4, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.550] LSPD First Response: CountyCalls, Version=0.5.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.563] LSPD First Response: FayaCallouts, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.564] LSPD First Response: FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.564] LSPD First Response: ForestryCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.564] LSPD First Response: GrammarPolice, Version=1.4.3.1, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.577] LSPD First Response: HeliAssistance, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.580] LSPD First Response: LeroyCallouts, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.581] LSPD First Response: OfficerporciPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.581] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.2.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.582] LSPD First Response: PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.593] LSPD First Response: Pragmatic_Callouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.594] LSPD First Response: PriorityCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.595] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.600] LSPD First Response: RichsPoliceEnhancements, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.601] LSPD First Response: SimpleCallouts, Version=1.3.5.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.603] LSPD First Response: SpeedRadarLite, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.604] LSPD First Response: StopThePed, Version=4.9.4.7, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.609] LSPD First Response: SuperCallouts2, Version=2.7.1.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.611] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.624] LSPD First Response: TrafficCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.625] LSPD First Response: UK Callouts, Version=2.3.2.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.626] LSPD First Response: UnitedCallouts, Version=1.5.7.6, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.627] LSPD First Response: VarietyCallouts, Version=2.5.6.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.627] LSPD First Response: WoutersCalloutsV, Version=1.4.0.38298, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.632] LSPD First Response: Creating plugin: ‌‍‍‬‪‬‫‏‮‌‎‪‮‏‪‫‍‬‪‮‫‮‮
[6/27/2021 1:51:14 PM.749] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main
[6/27/2021 1:51:14 PM.820] LSPD First Response: Creating plugin: ‍‍‌‌‫‭‬‍‮‮‪‎‮‫‌‍‌‍‍‬‬‪‪‮
[6/27/2021 1:51:14 PM.879] LSPD First Response: Creating plugin: CalloutManager.Main
[6/27/2021 1:51:15 PM.242] LSPD First Response: Creating plugin: PROJECT_NAME.Main
[6/27/2021 1:51:15 PM.243] LSPD First Response: Creating plugin: APIExample.Main
[6/27/2021 1:51:15 PM.243] LSPD First Response: Creating plugin: ‫‫‭‎‎‪‎‫‪‫‌‪‪‎‬‍‍‍‌‬‌‮
[6/27/2021 1:51:16 PM.043] LSPD First Response: Creating plugin: CountyCalls.Main
[6/27/2021 1:51:16 PM.044] LSPD First Response: Creating plugin: FayaCallouts.Main
[6/27/2021 1:51:16 PM.044] LSPD First Response: Creating plugin: PROJECT_NAME.Main
[6/27/2021 1:51:16 PM.044] LSPD First Response: Creating plugin: ForestryCallouts.Main
[6/27/2021 1:51:16 PM.044] LSPD First Response: Creating plugin: GrammarPolice.Main
[6/27/2021 1:51:16 PM.070] LSPD First Response: Creating plugin: HeliAssistance.Main
[6/27/2021 1:51:16 PM.070] LSPD First Response: Creating plugin: LeroyCallouts.Main
[6/27/2021 1:51:16 PM.070] LSPD First Response: Creating plugin: OfficerporciPlugin.Main
[6/27/2021 1:51:16 PM.070] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main
[6/27/2021 1:51:16 PM.070] LSPD First Response: Creating plugin: PoliceSmartRadio.Main
[6/27/2021 1:51:16 PM.090] LSPD First Response: Albo1125.Common verifying update entry for Police SmartRadio
[6/27/2021 1:51:16 PM.212] LSPD First Response: Creating plugin: @Ӕ
[6/27/2021 1:51:16 PM.212] LSPD First Response: Creating plugin: PriorityCallouts.PriorityCallouts
[6/27/2021 1:51:16 PM.212] LSPD First Response: Creating plugin: RegularCallouts.Main
[6/27/2021 1:51:16 PM.256] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main
[6/27/2021 1:51:16 PM.318] LSPD First Response: Creating plugin: SimpleCallouts.Main
[6/27/2021 1:51:16 PM.467] LSPD First Response: Creating plugin: ‌‫‪‫‌‏‪‏‎‎‬‍‏‭‬‫‭‬‎‭‪‬‏‫‌‎‮
[6/27/2021 1:51:16 PM.706] LSPD First Response: Creating plugin: ‌‎‬‫‍‏‏‫‬‭‪‌‌‪‮‫‏‫‬‮‬‌‪‎‫‮
[6/27/2021 1:51:16 PM.909] LSPD First Response: Creating plugin: @ӗ
[6/27/2021 1:51:16 PM.909] LSPD First Response: Creating plugin: Traffic_Policer.Main
[6/27/2021 1:51:16 PM.909] LSPD First Response: Creating Traffic Policer.Main.
[6/27/2021 1:51:16 PM.909] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer
[6/27/2021 1:51:16 PM.983] LSPD First Response: Done with Traffic Policer.Main.
[6/27/2021 1:51:16 PM.983] LSPD First Response: Creating plugin: TrafficCallouts.TrafficCalloutsMain
[6/27/2021 1:51:16 PM.983] LSPD First Response: Creating plugin: UK_Callouts.Main
[6/27/2021 1:51:16 PM.984] LSPD First Response: LOADED PLUGIN
[6/27/2021 1:51:16 PM.984] LSPD First Response: Creating plugin: UnitedCallouts.Main
[6/27/2021 1:51:16 PM.984] LSPD First Response: Creating plugin: Variety_Callouts.Main
[6/27/2021 1:51:16 PM.984] LSPD First Response: Creating plugin: WoutersCalloutsV.Main
[6/27/2021 1:51:16 PM.997] LSPD First Response: Plugin ALPRLite v1.5.4.0 has been initialized.
[6/27/2021 1:51:16 PM.997] LSPD First Response: Go on duty to fully load ALPRLite
[6/27/2021 1:51:16 PM.999] LSPD First Response: Loading AutomaticSirenCutout.ini settings
[6/27/2021 1:51:17 PM.090] LSPD First Response: Validating dependency: RagePluginHook
[6/27/2021 1:51:17 PM.090] LSPD First Response: File "ragepluginhook.exe" exists: True
[6/27/2021 1:51:17 PM.113] LSPD First Response: Version is at least 0.45.0.0
[6/27/2021 1:51:17 PM.115] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe)
[6/27/2021 1:51:17 PM.115] LSPD First Response: Validating dependency: LSPDFR
[6/27/2021 1:51:17 PM.115] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True
[6/27/2021 1:51:17 PM.140] LSPD First Response: Version is at least 0.4.6
[6/27/2021 1:51:17 PM.140] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll)
[6/27/2021 1:51:17 PM.140] LSPD First Response: Validating dependency: ParksTools
[6/27/2021 1:51:17 PM.140] LSPD First Response: File "ParksTools.dll" exists: True
[6/27/2021 1:51:17 PM.153] LSPD First Response: Version is at least 4.2.0.0
[6/27/2021 1:51:17 PM.153] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll)
[6/27/2021 1:51:17 PM.153] LSPD First Response: Validating dependency: RageNativeUI
[6/27/2021 1:51:17 PM.153] LSPD First Response: File "RageNativeUI.dll" exists: True
[6/27/2021 1:51:17 PM.163] LSPD First Response: Version is at least 1.6.3.0
[6/27/2021 1:51:17 PM.163] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll)
[6/27/2021 1:51:17 PM.166] LSPD First Response: [Better EMS]: Registered Better EMS
[6/27/2021 1:51:17 PM.166] LSPD First Response: [Better EMS]: Public build 4.1.7375.38121
[6/27/2021 1:51:17 PM.167] LSPD First Response: Callout Manager by PieRGud successfully loaded.
[6/27/2021 1:51:17 PM.167] LSPD First Response: Code Red Callouts Plugin Loaded!
[6/27/2021 1:51:17 PM.169] LSPD First Response: Plugin CompuLite v1.5.2.4 has been initialized.
[6/27/2021 1:51:17 PM.169] LSPD First Response: Go on duty to fully load CompuLite
[6/27/2021 1:51:17 PM.170] LSPD First Response: County Callouts Beta - Plugin loaded!
[6/27/2021 1:51:17 PM.170] LSPD First Response: Modification by: Adam DeLuca
[6/27/2021 1:51:17 PM.170] LSPD First Response: County Callouts loaded with LSPDFR 0.4.9.
[6/27/2021 1:51:17 PM.170] LSPD First Response: FayaCallouts has been Initialized.
[6/27/2021 1:51:17 PM.172] LSPD First Response: Plugin ForestryCallouts1.0.0.0 by lukasdb3 has been initialized
[6/27/2021 1:51:17 PM.172] LSPD First Response: Go on duty to fully load ForestryCallouts.
[6/27/2021 1:51:17 PM.172] LSPD First Response: -!!- Forestry Callouts - | Loading ForestryCallouts settings! -!!-
[6/27/2021 1:51:17 PM.185] LSPD First Response: -!!- Forestry Callouts - | ForestryCallouts settings loaded! -!!-
[6/27/2021 1:51:17 PM.185] LSPD First Response: [HeliAssist] Reading INI
[6/27/2021 1:51:17 PM.221] LSPD First Response: HeliAssist v2.2.1 has been initialized.
[6/27/2021 1:51:17 PM.411] LSPD First Response: Leroy Callouts  1.3.0.0 has been initialized.
[6/27/2021 1:51:17 PM.412] LSPD First Response: Plugin LSPDFR_API_Guide1.0.0.0 has been initialised.
[6/27/2021 1:51:17 PM.412] LSPD First Response: Go on duty to fully load LSPDFR_API_Guide.
[6/27/2021 1:51:17 PM.416] LSPD First Response: OP_Immersive_Dispatch has been Initialized.
[6/27/2021 1:51:17 PM.419] PoliceSmartRadio 1.2.0.0, developed by Albo1125, loaded successfully!
[6/27/2021 1:51:17 PM.419] Special thanks to FinKone for the inspiration and OfficerSquare for the default UI.
[6/27/2021 1:51:17 PM.419] Please go on duty to start Police SmartRadio.
[6/27/2021 1:51:17 PM.421] LSPD First Response: Loading PragmaticCallouts config.
[6/27/2021 1:51:17 PM.458] LSPD First Response: PragmaticCallouts: Config loaded.
[6/27/2021 1:51:17 PM.459] LSPD First Response: PragmaticCallouts 1.1.0.0 by SuperPyroManiac & sEbi3 has been initialised.
[6/27/2021 1:51:17 PM.459] LSPD First Response: Go on duty with LSPDFR to fully load PragmaticCallouts.
[6/27/2021 1:51:17 PM.460] LSPD First Response: Plugin PriorityCallouts 1.0.0.0 by Henessy has been initialised.
[6/27/2021 1:51:17 PM.460] LSPD First Response: Go on duty to fully load PriorityCallouts
[6/27/2021 1:51:17 PM.466] LSPD First Response: Plugin RegularCallouts 1.1.4 has been initialised.
[6/27/2021 1:51:17 PM.466] LSPD First Response: Go on duty to fully load RegularCallouts.
[6/27/2021 1:51:17 PM.474] LSPD First Response: Initializing Config for Regular Callouts
[6/27/2021 1:51:17 PM.505] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings
[6/27/2021 1:51:17 PM.533] LSPD First Response: Plugin SimpleCallouts1.3.5.0has been initialized.
[6/27/2021 1:51:17 PM.533] LSPD First Response: Go on duty to fully load SimpleCallouts
[6/27/2021 1:51:17 PM.535] LSPD First Response: Plugin SpeedRadarLite v1.5.4.0 has been initialized.
[6/27/2021 1:51:17 PM.535] LSPD First Response: Go on duty to fully load SpeedRadarLite
[6/27/2021 1:51:17 PM.537] LSPD First Response: Plugin StopThePed v4.9.4.7 has been initialized.
[6/27/2021 1:51:17 PM.538] LSPD First Response: Go on duty to fully load StopThePed
[6/27/2021 1:51:17 PM.539] LSPD First Response: Loading SuperCallouts config.
[6/27/2021 1:51:17 PM.562] LSPD First Response: SuperCallouts: Config loaded.
[6/27/2021 1:51:17 PM.562] LSPD First Response: SuperCallouts 2.7.1.0 by SuperPyroManiac has been initialised.
[6/27/2021 1:51:17 PM.562] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[6/27/2021 1:51:17 PM.607] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised.
[6/27/2021 1:51:17 PM.607] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[6/27/2021 1:51:17 PM.607] LSPD First Response: [TrafficCallouts] Traffic Callouts is now loaded.
[6/27/2021 1:51:17 PM.608] LSPD First Response: UK Callouts 2.3.2.0, developed by Bleddyn Welch, has been initialized.
[6/27/2021 1:51:17 PM.608] LSPD First Response: Go on duty to start UK Callouts.
[6/27/2021 1:51:17 PM.609] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3
[6/27/2021 1:51:19 PM.588] LSPD First Response: WoutersCalloutsV Plugin loaded!
[6/27/2021 1:51:19 PM.588] LSPD First Response: We have 3 callouts registered
[6/27/2021 1:51:19 PM.589] LSPD First Response: CalloutManager initialized
[6/27/2021 1:51:19 PM.591] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[6/27/2021 1:51:19 PM.642] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[6/27/2021 1:51:19 PM.645] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[6/27/2021 1:51:19 PM.657] LSPD First Response: [INFO] Model preloading enabled
[6/27/2021 1:51:19 PM.658] LSPD First Response: [TRACE] Preloading POLICE
[6/27/2021 1:51:19 PM.659] LSPD First Response: [TRACE] Preloading POLICE2
[6/27/2021 1:51:19 PM.660] LSPD First Response: [TRACE] Preloading POLICE3
[6/27/2021 1:51:19 PM.660] LSPD First Response: [TRACE] Preloading POLICET
[6/27/2021 1:51:19 PM.660] LSPD First Response: [TRACE] Preloading SHERIFF2
[6/27/2021 1:51:19 PM.660] LSPD First Response: [TRACE] Preloading SHERIFF
[6/27/2021 1:51:19 PM.660] LSPD First Response: [TRACE] Preloading POLICE4
[6/27/2021 1:51:19 PM.660] LSPD First Response: [TRACE] Preloading POLICEB
[6/27/2021 1:51:19 PM.660] LSPD First Response: [TRACE] Preloading FBI2
[6/27/2021 1:51:19 PM.660] LSPD First Response: [TRACE] Preloading POLICEOLD1
[6/27/2021 1:51:19 PM.660] LSPD First Response: [TRACE] Preloading POLICEOLD2
[6/27/2021 1:51:19 PM.660] LSPD First Response: [TRACE] Preloading BUZZARD
[6/27/2021 1:51:19 PM.660] LSPD First Response: [TRACE] Preloading POLMAV
[6/27/2021 1:51:19 PM.660] LSPD First Response: [TRACE] Preloading FROGGER2
[6/27/2021 1:51:19 PM.660] LSPD First Response: [TRACE] Preloading AMBULANCE
[6/27/2021 1:51:19 PM.661] LSPD First Response: [TRACE] Preloading FIRETRUK
[6/27/2021 1:51:19 PM.661] LSPD First Response: [TRACE] Preloading asset 1B06D571
[6/27/2021 1:51:19 PM.662] LSPD First Response: [TRACE] Preloading asset 1D073A89
[6/27/2021 1:51:19 PM.662] LSPD First Response: [TRACE] Preloading asset 60EC506
[6/27/2021 1:51:19 PM.662] LSPD First Response: [TRACE] Preloading asset 678B81B1
[6/27/2021 1:51:19 PM.662] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[6/27/2021 1:51:19 PM.662] LSPD First Response: [TRACE] Preloading asset 83BF0278
[6/27/2021 1:51:19 PM.677] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[6/27/2021 1:51:19 PM.692] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[6/27/2021 1:51:19 PM.694] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[6/27/2021 1:51:19 PM.695] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[6/27/2021 1:51:19 PM.719] LSPD First Response: Deserialized Spencer Hoyt
[6/27/2021 1:51:19 PM.719] LSPD First Response: Deserialized Dan Floridd
[6/27/2021 1:51:19 PM.759] LSPD First Response: Deserialized Mateo Garralda
[6/27/2021 1:51:19 PM.823] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[6/27/2021 1:51:19 PM.823] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[6/27/2021 1:51:19 PM.823] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[6/27/2021 1:51:19 PM.823] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[6/27/2021 1:51:19 PM.829] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[6/27/2021 1:51:19 PM.829] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[6/27/2021 1:51:19 PM.830] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[6/27/2021 1:51:19 PM.856] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[6/27/2021 1:51:19 PM.856] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[6/27/2021 1:51:19 PM.856] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[6/27/2021 1:51:19 PM.858] LSPD First Response: GrammarPolice [GrammarPolice] starting...
[6/27/2021 1:51:19 PM.858] LSPD First Response: GrammarPolice [ConfigHandler] initializing...
[6/27/2021 1:51:19 PM.860] LSPD First Response: GrammarPolice [ConfigHandler] loading default settings...
[6/27/2021 1:51:19 PM.887] LSPD First Response: GrammarPolice [ConfigHandler] loading custom settings...
[6/27/2021 1:51:19 PM.892] LSPD First Response: GrammarPolice [ConfigHandler] loading callsign...
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice ================================================================================
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice                              GrammarPolice Settings
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice ================================================================================
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice AudioPath                      = E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice Callsign                       = 1-LINCOLN-24
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice Language                       = en-US
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice PTTPushSound                   = 3
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice PTTReleaseSound                = 6
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice HoldToTalk                     = True
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice HoldToTalkDelay                = 250
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice ShowInCarAnimation             = False
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice DispatchKey                    = B
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice SettingsKey                    = F2
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice SettingsModifierKey            = LControlKey
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice PrimaryButton                  = None
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice SecondaryButton                = None
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice AttemptToInitiatePursuit       = True
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice HandleAvailability             = True
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice PanicResponse                  = 3
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice RespondToPreface               = True
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice UseGenericResponse             = False
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice ShowNotifications              = True
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice ShowPlayerStatus               = True
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice ShowTargetPlate                = False
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice StatusTextPosX                 = 283
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice StatusTextPosY                 = 1005
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice StatusTextScale                = 0.38
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice PitSurrenderRate               = 75
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice PitPedDistance                 = 20
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice PitMaxPeds                     = 1
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice PitVehicleDistance             = 20
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice PitMaxVehicles                 = 1
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice BabbleTimeout                  = 2000
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice InitialSilenceTimeout          = 2000
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice EndSilenceTimeout              = 1500
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice CallsignGrammarPartsList       = [[1], [lincoln], [24]]
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice CallsignAudioParts             = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_24]
[6/27/2021 1:51:19 PM.895] LSPD First Response: GrammarPolice ================================================================================
[6/27/2021 1:51:19 PM.897] LSPD First Response: GrammarPolice [AnimationHandler] initializing...
[6/27/2021 1:51:19 PM.908] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[6/27/2021 1:51:19 PM.908] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[6/27/2021 1:51:19 PM.908] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[6/27/2021 1:51:19 PM.908] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[6/27/2021 1:51:19 PM.916] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[6/27/2021 1:51:20 PM.144] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[6/27/2021 1:51:20 PM.147] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[6/27/2021 1:51:21 PM.511] LSPD First Response: [TRACE] Has taken study survey: False
[6/27/2021 1:51:21 PM.512] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[6/27/2021 1:51:21 PM.561] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[6/27/2021 1:51:21 PM.563] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[6/27/2021 1:51:21 PM.624] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[6/27/2021 1:51:21 PM.624] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[6/27/2021 1:51:21 PM.626] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[6/27/2021 1:51:21 PM.628] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[6/27/2021 1:51:21 PM.629] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[6/27/2021 1:51:21 PM.632] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[6/27/2021 1:51:22 PM.270] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[6/27/2021 1:51:29 PM.985] LSPD First Response: GrammarPolice [AnimationHandler] created DashRadio and HandRadio objects
[6/27/2021 1:51:29 PM.991] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting...
[6/27/2021 1:51:29 PM.994] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status
[6/27/2021 1:51:29 PM.994] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[6/27/2021 1:51:29 PM.994] LSPD First Response: GrammarPolice [ExternalPluginHandler]     LSPDFR Updated: True
[6/27/2021 1:51:29 PM.994] LSPD First Response: GrammarPolice [ExternalPluginHandler]     ArrestManager: False
[6/27/2021 1:51:29 PM.994] LSPD First Response: GrammarPolice [ExternalPluginHandler]     Traffic Policer: True
[6/27/2021 1:51:29 PM.994] LSPD First Response: GrammarPolice [ExternalPluginHandler]     StopThePed: True
[6/27/2021 1:51:29 PM.994] LSPD First Response: GrammarPolice [ExternalPluginHandler]     UltimateBackup: False
[6/27/2021 1:51:29 PM.994] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[6/27/2021 1:51:30 PM.313] LSPD First Response: GrammarPolice [PlayerHandler] starting...
[6/27/2021 1:51:30 PM.333] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service
[6/27/2021 1:51:30 PM.337] LSPD First Response: GrammarPolice [KeyPressMonitor] starting...
[6/27/2021 1:51:30 PM.339] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor
[6/27/2021 1:51:32 PM.251] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml
[6/27/2021 1:51:32 PM.281] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml
[6/27/2021 1:51:32 PM.281] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml
[6/27/2021 1:51:32 PM.299] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml
[6/27/2021 1:51:32 PM.300] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml
[6/27/2021 1:51:32 PM.321] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml
[6/27/2021 1:51:32 PM.322] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml
[6/27/2021 1:51:32 PM.323] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml
[6/27/2021 1:51:32 PM.323] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml
[6/27/2021 1:51:32 PM.324] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml
[6/27/2021 1:51:32 PM.325] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml
[6/27/2021 1:51:32 PM.342] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml
[6/27/2021 1:51:32 PM.353] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml
[6/27/2021 1:51:32 PM.353] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml
[6/27/2021 1:51:32 PM.362] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml
[6/27/2021 1:51:32 PM.371] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml
[6/27/2021 1:51:32 PM.371] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml
[6/27/2021 1:51:32 PM.372] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml
[6/27/2021 1:51:32 PM.372] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml
[6/27/2021 1:51:32 PM.373] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml
[6/27/2021 1:51:32 PM.374] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml
[6/27/2021 1:51:32 PM.374] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml
[6/27/2021 1:51:32 PM.375] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml
[6/27/2021 1:51:32 PM.376] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml
[6/27/2021 1:51:32 PM.394] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml
[6/27/2021 1:51:32 PM.395] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml
[6/27/2021 1:51:32 PM.395] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml
[6/27/2021 1:51:32 PM.396] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml
[6/27/2021 1:51:32 PM.397] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml
[6/27/2021 1:51:32 PM.398] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml
[6/27/2021 1:51:32 PM.398] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml
[6/27/2021 1:51:32 PM.399] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml
[6/27/2021 1:51:32 PM.400] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml
[6/27/2021 1:51:32 PM.401] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml
[6/27/2021 1:51:32 PM.401] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml
[6/27/2021 1:51:32 PM.402] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml
[6/27/2021 1:51:32 PM.604] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file E:\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll
[6/27/2021 1:51:32 PM.862] LSPD First Response: GrammarPolice [Action] loaded action: name=10-4 target=OP_Immersive_Dispatch.Actions.Ambient.tenfour from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\10-4.xml
[6/27/2021 1:51:32 PM.864] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml
[6/27/2021 1:51:32 PM.879] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\advise.xml
[6/27/2021 1:51:32 PM.880] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\air.xml
[6/27/2021 1:51:32 PM.880] LSPD First Response: GrammarPolice [Action] loaded action: name=AirDismiss target=OP_Immersive_Dispatch.Actions.Backup.AirDismiss from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirDismiss.xml
[6/27/2021 1:51:32 PM.881] LSPD First Response: GrammarPolice [Action] loaded action: name=AirOverwatch target=OP_Immersive_Dispatch.Actions.Backup.AirOverwatch from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirOverwatch.xml
[6/27/2021 1:51:32 PM.882] LSPD First Response: GrammarPolice [Action] loaded action: name=AirPursuit target=OP_Immersive_Dispatch.Actions.Backup.AirPursuit from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirPursuit.xml
[6/27/2021 1:51:32 PM.888] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\animal.xml
[6/27/2021 1:51:32 PM.889] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml
[6/27/2021 1:51:32 PM.890] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml
[6/27/2021 1:51:32 PM.890] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml
[6/27/2021 1:51:32 PM.891] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=OP_Immersive_Dispatch.Actions.Status.Available from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\available.xml
[6/27/2021 1:51:32 PM.891] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml
[6/27/2021 1:51:32 PM.892] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2state target=OP_Immersive_Dispatch.Actions.Backup.Code2State from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2state.xml
[6/27/2021 1:51:32 PM.892] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml
[6/27/2021 1:51:32 PM.893] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3state target=OP_Immersive_Dispatch.Actions.Backup.Code3State from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3state.xml
[6/27/2021 1:51:32 PM.893] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml
[6/27/2021 1:51:32 PM.894] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml
[6/27/2021 1:51:32 PM.894] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml
[6/27/2021 1:51:32 PM.895] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml
[6/27/2021 1:51:32 PM.895] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml
[6/27/2021 1:51:32 PM.896] LSPD First Response: GrammarPolice [Action] loaded action: name=backupNOOSE target=OP_Immersive_Dispatch.Actions.Backup.NOOSE from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupNOOSE.xml
[6/27/2021 1:51:32 PM.897] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml
[6/27/2021 1:51:32 PM.897] LSPD First Response: GrammarPolice [Action] loaded action: name=backupSWAT target=OP_Immersive_Dispatch.Actions.Backup.SWAT from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupSWAT.xml
[6/27/2021 1:51:32 PM.898] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml
[6/27/2021 1:51:32 PM.898] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml
[6/27/2021 1:51:32 PM.899] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml
[6/27/2021 1:51:32 PM.899] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml
[6/27/2021 1:51:32 PM.900] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelEMS1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_EMS1 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelEMS1.xml
[6/27/2021 1:51:32 PM.900] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelFire1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_FIRE1 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelFire1.xml
[6/27/2021 1:51:32 PM.901] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelMain target=OP_Immersive_Dispatch.Actions.Ambient.Channel_Main from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelMain.xml
[6/27/2021 1:51:32 PM.901] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelPriority target=OP_Immersive_Dispatch.Actions.Ambient.Channel_PRIORITY from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelPriority.xml
[6/27/2021 1:51:32 PM.902] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelTac1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_TAC1 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelTac1.xml
[6/27/2021 1:51:32 PM.903] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=OP_Immersive_Dispatch.Actions.Status.Code4 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\clear.xml
[6/27/2021 1:51:32 PM.903] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\code2.xml
[6/27/2021 1:51:32 PM.904] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\code3.xml
[6/27/2021 1:51:32 PM.904] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\code4.xml
[6/27/2021 1:51:32 PM.905] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=OP_Immersive_Dispatch.Actions.Requests.Coroner from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml
[6/27/2021 1:51:32 PM.943] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file E:\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll
[6/27/2021 1:51:33 PM.012] LSPD First Response: GrammarPolice [Action] loaded action: name=disablepriorityradiotraffic target=RichsPoliceEnhancements.Features.PriorityRadioTraffic.TogglePRT from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\disablepriorityradiotraffic.xml
[6/27/2021 1:51:33 PM.013] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ems.xml
[6/27/2021 1:51:33 PM.030] LSPD First Response: GrammarPolice [Action] loaded action: name=enablepriorityradiotraffic target=RichsPoliceEnhancements.Features.PriorityRadioTraffic.TogglePRT from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\enablepriorityradiotraffic.xml
[6/27/2021 1:51:33 PM.030] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml
[6/27/2021 1:51:33 PM.031] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystopbackup.xml
[6/27/2021 1:51:33 PM.031] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\female.xml
[6/27/2021 1:51:33 PM.032] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml
[6/27/2021 1:51:33 PM.032] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\fire.xml
[6/27/2021 1:51:33 PM.032] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml
[6/27/2021 1:51:33 PM.033] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml
[6/27/2021 1:51:33 PM.033] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml
[6/27/2021 1:51:33 PM.033] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\k9.xml
[6/27/2021 1:51:33 PM.034] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml
[6/27/2021 1:51:33 PM.034] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml
[6/27/2021 1:51:33 PM.035] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml
[6/27/2021 1:51:33 PM.035] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml
[6/27/2021 1:51:33 PM.036] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml
[6/27/2021 1:51:33 PM.036] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml
[6/27/2021 1:51:33 PM.037] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml
[6/27/2021 1:51:33 PM.037] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml
[6/27/2021 1:51:33 PM.037] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml
[6/27/2021 1:51:33 PM.038] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml
[6/27/2021 1:51:33 PM.038] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml
[6/27/2021 1:51:33 PM.039] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml
[6/27/2021 1:51:33 PM.039] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml
[6/27/2021 1:51:33 PM.040] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\officerdown.xml
[6/27/2021 1:51:33 PM.040] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml
[6/27/2021 1:51:33 PM.041] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml
[6/27/2021 1:51:33 PM.041] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml
[6/27/2021 1:51:33 PM.042] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panic.xml
[6/27/2021 1:51:33 PM.042] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml
[6/27/2021 1:51:33 PM.042] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml
[6/27/2021 1:51:33 PM.053] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml
[6/27/2021 1:51:33 PM.070] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pit.xml
[6/27/2021 1:51:33 PM.071] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml
[6/27/2021 1:51:33 PM.071] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml
[6/27/2021 1:51:33 PM.072] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=OP_Immersive_Dispatch.Actions.Status.Pursuit from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml
[6/27/2021 1:51:33 PM.073] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml
[6/27/2021 1:51:33 PM.073] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml
[6/27/2021 1:51:33 PM.074] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\roadblock.xml
[6/27/2021 1:51:33 PM.074] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\scene.xml
[6/27/2021 1:51:33 PM.075] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml
[6/27/2021 1:51:33 PM.075] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml
[6/27/2021 1:51:33 PM.076] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\spikestrips.xml
[6/27/2021 1:51:33 PM.076] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml
[6/27/2021 1:51:33 PM.076] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\startpatrol.xml
[6/27/2021 1:51:33 PM.077] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\station.xml
[6/27/2021 1:51:33 PM.077] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml
[6/27/2021 1:51:33 PM.078] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml
[6/27/2021 1:51:33 PM.083] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml
[6/27/2021 1:51:33 PM.083] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\swat.xml
[6/27/2021 1:51:33 PM.084] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=OP_Immersive_Dispatch.Actions.Advise.Taser from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml
[6/27/2021 1:51:33 PM.084] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml
[6/27/2021 1:51:33 PM.084] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\tow.xml
[6/27/2021 1:51:33 PM.085] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\traffic.xml
[6/27/2021 1:51:33 PM.097] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopbackup.xml
[6/27/2021 1:51:33 PM.098] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml
[6/27/2021 1:51:33 PM.099] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml
[6/27/2021 1:51:33 PM.099] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\vehicle.xml
[6/27/2021 1:51:33 PM.099] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml
[6/27/2021 1:51:33 PM.134] LSPD First Response: GrammarPolice [Command] loaded command: name=accept
[6/27/2021 1:51:33 PM.134] LSPD First Response: GrammarPolice [Command] loaded command: name=advise
[6/27/2021 1:51:33 PM.135] LSPD First Response: GrammarPolice [Command] loaded command: name=clear
[6/27/2021 1:51:33 PM.135] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown
[6/27/2021 1:51:33 PM.135] LSPD First Response: GrammarPolice [Command] loaded command: name=panic
[6/27/2021 1:51:33 PM.135] LSPD First Response: GrammarPolice [Command] loaded command: name=preface
[6/27/2021 1:51:33 PM.136] LSPD First Response: GrammarPolice [Command] loaded command: name=request
[6/27/2021 1:51:33 PM.136] LSPD First Response: GrammarPolice [Command] loaded command: name=status
[6/27/2021 1:51:33 PM.136] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[6/27/2021 1:51:33 PM.143] LSPD First Response: GrammarPolice [Command] loaded command: name=10-4
[6/27/2021 1:51:33 PM.143] LSPD First Response: GrammarPolice [Command] loaded command: name=accept
[6/27/2021 1:51:33 PM.161] LSPD First Response: GrammarPolice [Command] loaded command: name=advise
[6/27/2021 1:51:33 PM.180] LSPD First Response: GrammarPolice [Command] loaded command: name=advised
[6/27/2021 1:51:33 PM.181] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks
[6/27/2021 1:51:33 PM.181] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelPRT
[6/27/2021 1:51:33 PM.181] LSPD First Response: GrammarPolice [Command] loaded command: name=clear
[6/27/2021 1:51:33 PM.181] LSPD First Response: GrammarPolice [Command] loaded command: name=Dismiss
[6/27/2021 1:51:33 PM.182] LSPD First Response: GrammarPolice [Command] loaded command: name=no
[6/27/2021 1:51:33 PM.184] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied
[6/27/2021 1:51:33 PM.197] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown
[6/27/2021 1:51:33 PM.197] LSPD First Response: GrammarPolice [Command] loaded command: name=panic
[6/27/2021 1:51:33 PM.198] LSPD First Response: GrammarPolice [Command] loaded command: name=preface
[6/27/2021 1:51:33 PM.198] LSPD First Response: GrammarPolice [Command] loaded command: name=request
[6/27/2021 1:51:33 PM.199] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100
[6/27/2021 1:51:33 PM.199] LSPD First Response: GrammarPolice [Command] loaded command: name=standby
[6/27/2021 1:51:33 PM.199] LSPD First Response: GrammarPolice [Command] loaded command: name=status
[6/27/2021 1:51:33 PM.200] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost
[6/27/2021 1:51:33 PM.200] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[6/27/2021 1:51:33 PM.201] LSPD First Response: GrammarPolice [Command] loaded command: name=yes
[6/27/2021 1:51:33 PM.201] LSPD First Response: GrammarPolice [GrammarHandler] loaded 20 commands and 97 actions
[6/27/2021 1:51:33 PM.350] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine
[6/27/2021 1:51:34 PM.449] LSPD First Response: GrammarPolice [GrammarHandler] audio level: 0
[6/27/2021 1:51:34 PM.449] LSPD First Response: GrammarPolice [GrammarHandler] loading grammar
[6/27/2021 1:51:34 PM.460] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US
[6/27/2021 1:51:34 PM.460] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept
[6/27/2021 1:51:34 PM.469] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise
[6/27/2021 1:51:34 PM.469] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear
[6/27/2021 1:51:34 PM.469] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: officerdown
[6/27/2021 1:51:34 PM.469] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic
[6/27/2021 1:51:34 PM.469] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request
[6/27/2021 1:51:34 PM.470] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status
[6/27/2021 1:51:34 PM.470] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: taser
[6/27/2021 1:51:34 PM.470] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: 10-4
[6/27/2021 1:51:34 PM.470] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advised
[6/27/2021 1:51:34 PM.470] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelChecks
[6/27/2021 1:51:34 PM.470] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelPRT
[6/27/2021 1:51:34 PM.470] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: Dismiss
[6/27/2021 1:51:34 PM.470] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: no
[6/27/2021 1:51:34 PM.470] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: occupied
[6/27/2021 1:51:34 PM.470] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: signal100
[6/27/2021 1:51:34 PM.470] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: standby
[6/27/2021 1:51:34 PM.470] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: suspectlost
[6/27/2021 1:51:34 PM.470] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: yes
[6/27/2021 1:51:34 PM.470] LSPD First Response: GrammarPolice [Builder] building Prefaces
[6/27/2021 1:51:34 PM.475] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1
[6/27/2021 1:51:34 PM.475] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln
[6/27/2021 1:51:34 PM.475] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln
[6/27/2021 1:51:34 PM.475] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 24
[6/27/2021 1:51:34 PM.475] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln 24
[6/27/2021 1:51:34 PM.475] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln 24
[6/27/2021 1:51:34 PM.475] LSPD First Response: GrammarPolice [Builder] creating prefaceActionBuilder
[6/27/2021 1:51:34 PM.475] LSPD First Response: GrammarPolice [Builder] creating mainBuilder
[6/27/2021 1:51:34 PM.475] LSPD First Response: GrammarPolice [Builder] appending prefaces
[6/27/2021 1:51:34 PM.475] LSPD First Response: GrammarPolice [Builder] creating allBuilders
[6/27/2021 1:51:34 PM.475] LSPD First Response: GrammarPolice [Builder] appending to mainBuilder
[6/27/2021 1:51:34 PM.477] LSPD First Response: GrammarPolice [Builder] creating finalBuilder
[6/27/2021 1:51:34 PM.478] LSPD First Response: GrammarPolice [Builder] returning new Grammar
[6/27/2021 1:51:35 PM.287] LSPD First Response: GrammarPolice [GrammarHandler] setting input to default device
[6/27/2021 1:51:35 PM.382] LSPD First Response: GrammarPolice [GrammarHandler] adding speech events
[6/27/2021 1:51:35 PM.384] LSPD First Response: GrammarPolice [GrammarHandler] instantiation successful
[6/27/2021 1:51:35 PM.385] LSPD First Response: GrammarPolice [UIHandler] starting...
[6/27/2021 1:51:35 PM.411] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 1920x1080, setting offset to 46
[6/27/2021 1:51:35 PM.492] LSPD First Response: In traffic policer duty event handler: True
[6/27/2021 1:51:35 PM.495] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[6/27/2021 1:51:35 PM.495] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 6/27/2021 4:31:29 PM
[6/27/2021 1:51:35 PM.499] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer
[6/27/2021 1:51:35 PM.501] LSPD First Response: SCID:/TheKetrab/
[6/27/2021 1:51:35 PM.543] LSPD First Response: GAME VERSION: 1.0.2245.0
[6/27/2021 1:51:35 PM.546] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[6/27/2021 1:51:35 PM.568] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[6/27/2021 1:51:35 PM.625] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.86
[6/27/2021 1:51:35 PM.625] LSPD First Response: Dependency check for Traffic Policer successful: True
[6/27/2021 1:51:35 PM.977] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready.
[6/27/2021 1:51:35 PM.981] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is disabled.
[6/27/2021 1:51:35 PM.981] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled.
[6/27/2021 1:51:35 PM.981] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled.
[6/27/2021 1:51:35 PM.981] LSPD First Response: [AutomaticSirenCutout]: Yielding is enabled.
[6/27/2021 1:51:36 PM.362] LSPD First Response: Traffic Policer is not in beta.
[6/27/2021 1:51:36 PM.419] LSPD First Response: Traffic Policer.Mainloop started
[6/27/2021 1:51:36 PM.419] LSPD First Response: Loading Traffic Policer settings...
[6/27/2021 1:51:36 PM.530] LSPD First Response: Traffic Policer Officer Name overridden.
[6/27/2021 1:51:36 PM.530] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[6/27/2021 1:51:36 PM.530] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[6/27/2021 1:51:36 PM.530] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[6/27/2021 1:51:36 PM.530] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[6/27/2021 1:51:36 PM.530] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[6/27/2021 1:51:36 PM.530] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[6/27/2021 1:51:36 PM.530] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[6/27/2021 1:51:36 PM.909] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[6/27/2021 1:51:37 PM.037] LSPD First Response: Traffic Policer Speed Checker started.
[6/27/2021 1:51:46 PM.111] LSPD First Response:  [ParksTools] Common Assembly: ParksTools, Version=4.2.7507.7, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:46 PM.111] LSPD First Response:  [BetterEMS] Mod Assembly: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:46 PM.202] LSPD First Response: [Better EMS]: Loading EMS settings
[6/27/2021 1:51:46 PM.203] LSPD First Response: Better EMS INI sections: AmbientDispatch,Keybindings,Player,Units,Impatient Mode,Dispatch,Response,Cleanup
[6/27/2021 1:51:46 PM.450] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters
[6/27/2021 1:51:46 PM.450] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/27/2021 1:51:46 PM.450] LSPD First Response: [Better EMS]: Adding station point: in front
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Adding station point: inside bay
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Adding station point: in front of left door
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Loading station Davis Fire Station
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Adding station point: middle bay
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Adding station point: right bay
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Loading station Davis hospital
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Adding station point: parking lot 1
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Adding station point: parking lot 2
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Adding station point: parking lot 3
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Adding station point: parking lot 4
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Station has delivery zone
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Station has delivery zone
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Station has delivery zone
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Station has delivery zone
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Loading station Mount Zonah Medical Center
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Station has delivery zone
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Station has delivery zone
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[6/27/2021 1:51:46 PM.487] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Adding station point: bay 4
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Adding station point: bay 3
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Adding station point: bay 3
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Adding station point: bay 4
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Adding station point: beind bay 1
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Adding station point: beind bay 2
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Adding station point: alley
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Station has delivery zone
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Adding station point: delivery
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Station has delivery zone
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Adding station point: spawn
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/27/2021 1:51:46 PM.488] LSPD First Response: [Better EMS]: Adding station point: inside
[6/27/2021 1:51:46 PM.489] LSPD First Response: [Better EMS]: Loading station Lifeguard Station
[6/27/2021 1:51:46 PM.489] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/27/2021 1:51:46 PM.489] LSPD First Response: [Better EMS]: Adding station point: north 1
[6/27/2021 1:51:46 PM.489] LSPD First Response: [Better EMS]: Adding station point: north 2
[6/27/2021 1:51:46 PM.489] LSPD First Response: [Better EMS]: Adding station point: north mini 1
[6/27/2021 1:51:46 PM.489] LSPD First Response: [Better EMS]: Adding station point: north mini 2
[6/27/2021 1:51:46 PM.489] LSPD First Response: [Better EMS]: Adding station point: middle mini
[6/27/2021 1:51:46 PM.489] LSPD First Response: [Better EMS]: Adding station point: mid south mini
[6/27/2021 1:51:46 PM.489] LSPD First Response: [Better EMS]: Adding station point: south 1
[6/27/2021 1:51:46 PM.489] LSPD First Response: [Better EMS]: Adding station point: south 2
[6/27/2021 1:51:46 PM.489] LSPD First Response: [Better EMS]: Adding station point: south 3
[6/27/2021 1:51:46 PM.489] LSPD First Response: [Better EMS]: Loading station Vinewood Hills Ranger Station
[6/27/2021 1:51:46 PM.489] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/27/2021 1:51:46 PM.489] LSPD First Response: [Better EMS]: Adding station point: driveway
[6/27/2021 1:51:46 PM.489] LSPD First Response: [Better EMS]: Loading station Raton Canyon Ranger Station
[6/27/2021 1:51:46 PM.489] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/27/2021 1:51:46 PM.489] LSPD First Response: [Better EMS]: Adding station point: station
[6/27/2021 1:51:46 PM.493] LSPD First Response: [Better EMS]: Settings loaded from E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini
[6/27/2021 1:51:46 PM.493] LSPD First Response: [Better EMS]: Started loading Better EMS
[6/27/2021 1:51:48 PM.104] LSPD First Response:  [ParksTools] using cached token without checking for new token
[6/27/2021 1:51:48 PM.249] LSPD First Response: [Better EMS]: Unable to parse bone: Unknown
[6/27/2021 1:51:48 PM.260] LSPD First Response: [Better EMS]: Unable to parse bone: 
[6/27/2021 1:51:48 PM.264] LSPD First Response: [Better EMS]: Finished loading Better EMS
[6/27/2021 1:51:48 PM.299] LSPD First Response: Found 19 callout plugin(s) with a combined total of 240 callout(s).
[6/27/2021 1:51:48 PM.305] LSPD First Response: Registering callout PROJECT_NAME.Callouts.ConstructionEquipment
[6/27/2021 1:51:48 PM.305] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Hostage
[6/27/2021 1:51:48 PM.305] LSPD First Response: Registering callout PROJECT_NAME.Callouts.House
[6/27/2021 1:51:48 PM.305] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Bus
[6/27/2021 1:51:48 PM.305] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Stolen
[6/27/2021 1:51:48 PM.305] LSPD First Response: Registering callout PROJECT_NAME.Callouts.police
[6/27/2021 1:51:48 PM.305] LSPD First Response: Registering callout PROJECT_NAME.Callouts.forkliftpersuit
[6/27/2021 1:51:48 PM.305] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Hello
[6/27/2021 1:51:48 PM.305] LSPD First Response: Registering callout PROJECT_NAME.Callouts.TrespasingatLAAirport
[6/27/2021 1:51:48 PM.305] LSPD First Response: Registering callout APIExample.Callouts.StolenTanker
[6/27/2021 1:51:48 PM.305] LSPD First Response: Registering callout APIExample.Callouts.StolenMoneyTruck
[6/27/2021 1:51:48 PM.305] LSPD First Response: Registering callout APIExample.Callouts.IndecentExposure
[6/27/2021 1:51:48 PM.305] LSPD First Response: Registering callout APIExample.Callouts.ViciousDog
[6/27/2021 1:51:48 PM.305] LSPD First Response: Registering callout APIExample.Callouts.RefusalToPay
[6/27/2021 1:51:48 PM.305] LSPD First Response: Registering callout APIExample.Callouts.PanicButton
[6/27/2021 1:51:50 PM.392] LSPD First Response: CompuLite Localization Code Page: 1250
[6/27/2021 1:51:50 PM.430] LSPD First Response: CompuLite Localization Encoding Name: Central European (Windows)
[6/27/2021 1:51:50 PM.515] LSPD First Response: Registering callout CountyCalls.Callouts.ChaseCallout
[6/27/2021 1:51:50 PM.515] LSPD First Response: Registering callout CountyCalls.Callouts.AnimalHit
[6/27/2021 1:51:50 PM.515] LSPD First Response: Registering callout CountyCalls.Callouts.DeputyCheck
[6/27/2021 1:51:50 PM.515] LSPD First Response: Registering callout CountyCalls.Callouts.Offroading
[6/27/2021 1:51:50 PM.515] LSPD First Response: Registering callout CountyCalls.Callouts.MethLab
[6/27/2021 1:51:50 PM.515] LSPD First Response: Registering callout CountyCalls.Callouts.Unstable
[6/27/2021 1:51:50 PM.515] LSPD First Response: Registering callout CountyCalls.Callouts.Domestic
[6/27/2021 1:51:50 PM.515] LSPD First Response: Registering callout CountyCalls.Callouts.PublicDispute
[6/27/2021 1:51:50 PM.574] LSPD First Response: [Better EMS]: Registering smart radio buttons
[6/27/2021 1:51:50 PM.579] LSPD First Response: [Better EMS]: Launching EMS response
[6/27/2021 1:51:55 PM.674] LSPD First Response: ParksTools requesting a PoliceSmartRadio action to be added to ems_request
[6/27/2021 1:51:58 PM.621] LSPD First Response: Police SmartRadio is not done setting up. Adding to queue. 
[6/27/2021 1:51:58 PM.621] LSPD First Response: Added to queue. Length: 1
[6/27/2021 1:51:58 PM.621] LSPD First Response: ParksTools requesting a PoliceSmartRadio action to be added to ems_cancel
[6/27/2021 1:51:58 PM.621] LSPD First Response: Police SmartRadio is not done setting up. Adding to queue. 
[6/27/2021 1:51:58 PM.621] LSPD First Response: Added to queue. Length: 2
[6/27/2021 1:52:03 PM.803] LSPD First Response: [TRACE] Hiding help for: Bed
[27.06.2021 13:52:04.426] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[27.06.2021 13:52:04.479] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[6/27/2021 1:52:05 PM.352] LSPD First Response: Checking for Updates Successfull
[6/27/2021 1:52:05 PM.352] LSPD First Response: Registering callout FayaCallouts.Callouts.Knife
[6/27/2021 1:52:05 PM.352] LSPD First Response: Registering callout FayaCallouts.Callouts.Gun
[6/27/2021 1:52:05 PM.352] LSPD First Response: Registering callout FayaCallouts.Callouts.OfficerAssistance
[6/27/2021 1:52:05 PM.352] LSPD First Response: Registering callout FayaCallouts.Callouts.ServeWarrantNonViolent
[6/27/2021 1:52:05 PM.352] LSPD First Response: Registering callout FayaCallouts.Callouts.ServeWarrantViolent
[6/27/2021 1:52:05 PM.352] LSPD First Response: Registering callout FayaCallouts.Callouts.HumanePursuit
[6/27/2021 1:52:05 PM.352] LSPD First Response: Registering callout FayaCallouts.Callouts.Kidnapper
[6/27/2021 1:52:05 PM.352] LSPD First Response: Registering callout FayaCallouts.Callouts.PublicIntoxication
[6/27/2021 1:52:05 PM.352] LSPD First Response: Registering callout FayaCallouts.Callouts.AbandonedVehicle
[6/27/2021 1:52:05 PM.352] LSPD First Response: Registering callout FayaCallouts.Callouts.Fight
[6/27/2021 1:52:05 PM.352] LSPD First Response: Attempting to read INI File.
[6/27/2021 1:52:05 PM.353] LSPD First Response: Registering callout PROJECT_NAME.Callouts.house
[6/27/2021 1:52:05 PM.353] LSPD First Response: Registering callout PROJECT_NAME.Callouts.forkliftpersuit
[6/27/2021 1:52:05 PM.353] LSPD First Response: Registering callout PROJECT_NAME.Callouts.standoff
[6/27/2021 1:52:05 PM.353] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Escaped
[6/27/2021 1:52:05 PM.353] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Terrorist
[6/27/2021 1:52:05 PM.353] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Tank
[6/27/2021 1:52:05 PM.353] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Kidnapping
[6/27/2021 1:52:05 PM.353] LSPD First Response: Registering callout PROJECT_NAME.Callouts.covid
[6/27/2021 1:52:05 PM.353] LSPD First Response: Registering callout ForestryCallouts.Callouts.IntoxicatedHiker
[6/27/2021 1:52:05 PM.353] LSPD First Response: Registering callout ForestryCallouts.Callouts.RecklessDriver
[6/27/2021 1:52:05 PM.353] LSPD First Response: Registering callout ForestryCallouts.Callouts.InjuredHiker
[6/27/2021 1:52:05 PM.353] LSPD First Response: Registering callout ForestryCallouts.Callouts.WreckedVehicle
[6/27/2021 1:52:05 PM.353] LSPD First Response: Registering callout ForestryCallouts.Callouts.SuspiciousVehicle
[6/27/2021 1:52:05 PM.353] LSPD First Response: Registering callout ForestryCallouts.Callouts.LoggerPursuit
[6/27/2021 1:52:05 PM.353] LSPD First Response: Registering callout ForestryCallouts.Callouts.HighSpeedPursuit
[6/27/2021 1:52:05 PM.353] LSPD First Response: Registering callout ForestryCallouts.Callouts.VehicleOnFire
[6/27/2021 1:52:05 PM.356] LSPD First Response: [HeliAssist] Added request heli item to menu
[6/27/2021 1:52:05 PM.356] LSPD First Response: [HeliAssist] Added dismiss heli item to menu
[6/27/2021 1:52:05 PM.356] LSPD First Response: [HeliAssist] Added update heli item to menu
[6/27/2021 1:52:05 PM.356] LSPD First Response: [HeliAssist] Added target item to menu
[6/27/2021 1:52:05 PM.356] LSPD First Response: [HeliAssist] Added enable persistence item to menu
[6/27/2021 1:52:05 PM.356] LSPD First Response: [HeliAssist] Added enable override pursuit item to menu
[6/27/2021 1:52:05 PM.356] LSPD First Response: [HeliAssist] Added flight behavior item to menu
[6/27/2021 1:52:05 PM.356] LSPD First Response: [HeliAssist] Added radar item to menu
[6/27/2021 1:52:05 PM.356] LSPD First Response: [HeliAssist] Added heli name item to menu
[6/27/2021 1:52:05 PM.356] LSPD First Response: [HeliAssist] Added observer mode item to menu
[6/27/2021 1:52:05 PM.356] LSPD First Response: [HeliAssist] Set up main menu
[6/27/2021 1:52:05 PM.360] LSPD First Response: [HeliAssist] Added flight altitude item to menu
[6/27/2021 1:52:05 PM.360] LSPD First Response: [HeliAssist] Added flight speed item to menu
[6/27/2021 1:52:05 PM.361] LSPD First Response: [HeliAssist] Added orbit speed item to menu
[6/27/2021 1:52:05 PM.361] LSPD First Response: [HeliAssist] Added orbit radius item to menu
[6/27/2021 1:52:05 PM.361] LSPD First Response: [HeliAssist] Added orbit rotation item to menu
[6/27/2021 1:52:05 PM.361] LSPD First Response: [HeliAssist] Added time to remain onscene item to menu
[6/27/2021 1:52:05 PM.361] LSPD First Response: [HeliAssist] Added max distance from player item to menu
[6/27/2021 1:52:05 PM.361] LSPD First Response: [HeliAssist] Added enable searchlight item to menu
[6/27/2021 1:52:05 PM.395] LSPD First Response: [HeliAssist] Added searchlight color item to menu
[6/27/2021 1:52:05 PM.395] LSPD First Response: [HeliAssist] Added searchlight cast shadows item to menu
[6/27/2021 1:52:05 PM.395] LSPD First Response: [HeliAssist] Set up flight behavior menu
[6/27/2021 1:52:05 PM.396] LSPD First Response: [HeliAssist] Added enable heli blip item to menu
[6/27/2021 1:52:05 PM.396] LSPD First Response: [HeliAssist] Added heli blip color item to menu
[6/27/2021 1:52:05 PM.396] LSPD First Response: [HeliAssist] Set up radar menu
[6/27/2021 1:52:05 PM.396] LSPD First Response: [HeliAssist] Added menus to pool
[6/27/2021 1:52:05 PM.397] LSPD First Response: [HeliAssist] Started main logic for menu
[6/27/2021 1:52:05 PM.399] LSPD First Response: Registering callout LeroyCallouts.Callouts.AggressivePanhandling
[6/27/2021 1:52:05 PM.399] LSPD First Response: Registering callout LeroyCallouts.Callouts.Carjacking
[6/27/2021 1:52:05 PM.399] LSPD First Response: Registering callout LeroyCallouts.Callouts.CustomerRefusingToLeave
[6/27/2021 1:52:05 PM.399] LSPD First Response: Registering callout LeroyCallouts.Callouts.PanicButton
[6/27/2021 1:52:05 PM.399] LSPD First Response: Registering callout LeroyCallouts.Callouts.PublicUrination
[6/27/2021 1:52:05 PM.399] LSPD First Response: Registering callout LeroyCallouts.Callouts.Stalking
[6/27/2021 1:52:05 PM.399] LSPD First Response: Registering callout LeroyCallouts.Callouts.PersonVandalizingVehicle
[6/27/2021 1:52:05 PM.399] LSPD First Response: Registering callout LeroyCallouts.Callouts.ElderlyCivilianLost
[6/27/2021 1:52:05 PM.399] LSPD First Response: Registering callout LeroyCallouts.Callouts.UnderageWithFakeID
[6/27/2021 1:52:05 PM.399] LSPD First Response: Registering callout LeroyCallouts.Callouts.SecurityGuardAttacked
[6/27/2021 1:52:05 PM.399] LSPD First Response: Registering callout LeroyCallouts.Callouts.HomelessPersonOnPrivateProperty
[6/27/2021 1:52:05 PM.399] LSPD First Response: Registering callout LeroyCallouts.Callouts.Disturbance
[6/27/2021 1:52:05 PM.399] LSPD First Response: Leroy Callouts | End key: End
[6/27/2021 1:52:05 PM.399] LSPD First Response: Leroy Callouts | Talk key: Y
[6/27/2021 1:52:05 PM.399] LSPD First Response: Leroy Callouts | Violence probability: 20
[6/27/2021 1:52:05 PM.399] LSPD First Response: Leroy Callouts | City car: POLICE3
[6/27/2021 1:52:05 PM.399] LSPD First Response: Leroy Callouts | County car: SHERIFF
[6/27/2021 1:52:05 PM.402] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[6/27/2021 1:52:05 PM.402] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 6/27/2021 4:31:29 PM
[6/27/2021 1:52:05 PM.402] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Police SmartRadio
[6/27/2021 1:52:05 PM.419] LSPD First Response: GAME VERSION: 1.0.2245.0
[6/27/2021 1:52:05 PM.420] LSPD First Response: Police SmartRadio compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[6/27/2021 1:52:05 PM.454] LSPD First Response: Police SmartRadio compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.39.22580
[6/27/2021 1:52:05 PM.569] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.86
[6/27/2021 1:52:05 PM.569] LSPD First Response: Dependency check for Police SmartRadio successful: True
[6/27/2021 1:52:05 PM.594] LSPD First Response: Registering callout PriorityCallouts.Callouts.ResistingArrest
[6/27/2021 1:52:05 PM.594] LSPD First Response: Registering callout PriorityCallouts.Callouts.TerroristAttack
[6/27/2021 1:52:05 PM.594] LSPD First Response: Registering callout PriorityCallouts.Callouts.AWOL
[6/27/2021 1:52:05 PM.594] LSPD First Response: Registering callout PriorityCallouts.Callouts.Runner
[6/27/2021 1:52:05 PM.594] LSPD First Response: Registering callout PriorityCallouts.Callouts.Mugging
[6/27/2021 1:52:05 PM.672] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway
[6/27/2021 1:52:05 PM.672] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash
[6/27/2021 1:52:05 PM.672] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark
[6/27/2021 1:52:05 PM.672] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance
[6/27/2021 1:52:05 PM.672] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson
[6/27/2021 1:52:05 PM.672] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance
[6/27/2021 1:52:05 PM.672] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash
[6/27/2021 1:52:05 PM.672] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant
[6/27/2021 1:52:05 PM.673] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet
[6/27/2021 1:52:05 PM.673] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle
[6/27/2021 1:52:05 PM.673] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect
[6/27/2021 1:52:05 PM.673] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress
[6/27/2021 1:52:05 PM.673] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle
[6/27/2021 1:52:05 PM.673] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide
[6/27/2021 1:52:05 PM.673] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer
[6/27/2021 1:52:05 PM.673] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle
[6/27/2021 1:52:05 PM.673] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar
[6/27/2021 1:52:05 PM.673] LSPD First Response: Registering callout RegularCallouts.Callouts.TrafficStopAssistance
[6/27/2021 1:52:05 PM.673] LSPD First Response: Registering callout RegularCallouts.Callouts.LostSuspect
[6/27/2021 1:52:05 PM.682] LSPD First Response: [RPE]: AmbientBackup is disabled.
[6/27/2021 1:52:05 PM.682] LSPD First Response: [RPE]: AISirenCycle is enabled.
[6/27/2021 1:52:05 PM.683] LSPD First Response: [RPE]: SilentBackup is enabled.
[6/27/2021 1:52:05 PM.683] LSPD First Response: [RPE]: TVI is enabled.
[6/27/2021 1:52:05 PM.684] LSPD First Response: [RPE]: PriorityRadioTraffic is disabled.
[6/27/2021 1:52:05 PM.684] LSPD First Response: [RPE]: AutomaticPursuitUpdates is enabled.
[6/27/2021 1:52:05 PM.684] LSPD First Response: [RPE]: SuspectStamina is enabled.
[6/27/2021 1:52:05 PM.685] LSPD First Response: [RPE]: SuspectTrip is disabled.
[6/27/2021 1:52:05 PM.686] LSPD First Response: Rich's Police Enhancements V1.5.4.0 is ready.
[6/27/2021 1:52:05 PM.758] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion
[6/27/2021 1:52:05 PM.758] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon
[6/27/2021 1:52:05 PM.758] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance
[6/27/2021 1:52:05 PM.758] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose
[6/27/2021 1:52:05 PM.758] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound
[6/27/2021 1:52:05 PM.758] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman
[6/27/2021 1:52:05 PM.758] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt
[6/27/2021 1:52:05 PM.758] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter
[6/27/2021 1:52:05 PM.758] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder
[6/27/2021 1:52:05 PM.758] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant
[6/27/2021 1:52:05 PM.758] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired
[6/27/2021 1:52:05 PM.758] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker
[6/27/2021 1:52:05 PM.758] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker
[6/27/2021 1:52:05 PM.758] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar
[6/27/2021 1:52:06 PM.054] LSPD First Response: StopThePed Localization Code Page: 1250
[6/27/2021 1:52:06 PM.055] LSPD First Response: StopThePed Localization Encoding Name: Central European (Windows)
[6/27/2021 1:52:06 PM.270] LSPD First Response: [TrafficCallouts] Is currently loading it's callouts. Make sure to join my discord for updates and general LSPDFR support, you can find it on the Traffic Callouts LSPDFR page.
[6/27/2021 1:52:06 PM.280] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.PersonOnTheHighway
[6/27/2021 1:52:06 PM.281] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.HeavyVehicleOnACountryRoad
[6/27/2021 1:52:06 PM.281] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.InsecureLoading
[6/27/2021 1:52:06 PM.281] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.WildAnimalsOnTheHighway
[6/27/2021 1:52:06 PM.281] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.SuspectRefusingToPayForPatrol
[6/27/2021 1:52:06 PM.281] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.BrokenCar
[6/27/2021 1:52:06 PM.281] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.DeadAnimalOnStreet
[6/27/2021 1:52:06 PM.294] LSPD First Response: Registering callout UK_Callouts.Callouts.Assault
[6/27/2021 1:52:06 PM.294] LSPD First Response: Registering callout UK_Callouts.Callouts.AssaultOnOfficer
[6/27/2021 1:52:06 PM.294] LSPD First Response: Registering callout UK_Callouts.Callouts.Brokendownveh
[6/27/2021 1:52:06 PM.294] LSPD First Response: Registering callout UK_Callouts.Callouts.RTC
[6/27/2021 1:52:06 PM.294] LSPD First Response: Registering callout UK_Callouts.Callouts.DrugBust
[6/27/2021 1:52:06 PM.294] LSPD First Response: Registering callout UK_Callouts.Callouts.StolenVehicle
[6/27/2021 1:52:06 PM.294] LSPD First Response: Registering callout UK_Callouts.Callouts.KnifeCrime
[6/27/2021 1:52:06 PM.294] LSPD First Response: Registering callout UK_Callouts.Callouts.DangerousDriving
[6/27/2021 1:52:06 PM.294] LSPD First Response: Registering callout UK_Callouts.Callouts.LargeFight
[6/27/2021 1:52:06 PM.294] LSPD First Response: Registering callout UK_Callouts.Callouts.SearchAndArrest
[6/27/2021 1:52:06 PM.294] LSPD First Response: Registering callout UK_Callouts.Callouts.DeadBody
[6/27/2021 1:52:06 PM.294] LSPD First Response: Registering callout UK_Callouts.Callouts.HouseRaid
[6/27/2021 1:52:06 PM.294] LSPD First Response: Registering callout UK_Callouts.Callouts.DomesticDisp
[6/27/2021 1:52:06 PM.297] LSPD First Response: Registering callout Variety_Callouts.Callouts.LSActiveSearch
[6/27/2021 1:52:06 PM.297] LSPD First Response: Registering callout Variety_Callouts.Callouts.LostHiker
[6/27/2021 1:52:06 PM.297] LSPD First Response: Registering callout Variety_Callouts.Callouts.MovieStudioDisturbance
[6/27/2021 1:52:06 PM.297] LSPD First Response: Registering callout Variety_Callouts.Callouts.FightInProgress
[6/27/2021 1:52:06 PM.297] LSPD First Response: Registering callout Variety_Callouts.Callouts.ConstructionEquipment
[6/27/2021 1:52:06 PM.297] LSPD First Response: Registering callout Variety_Callouts.Callouts.Sailboat
[6/27/2021 1:52:06 PM.297] LSPD First Response: Registering callout Variety_Callouts.Callouts.SpeedingVehicle
[6/27/2021 1:52:06 PM.297] LSPD First Response: Registering callout Variety_Callouts.Callouts.OverturnedBusLSIA
[6/27/2021 1:52:06 PM.297] LSPD First Response: Registering callout Variety_Callouts.Callouts.WarrantOne
[6/27/2021 1:52:06 PM.297] LSPD First Response: Registering callout Variety_Callouts.Callouts.WarrantTwo
[6/27/2021 1:52:06 PM.297] LSPD First Response: Registering callout Variety_Callouts.Callouts.WarrantThree
[6/27/2021 1:52:06 PM.297] LSPD First Response: Registering callout Variety_Callouts.Callouts.WarrantFour
[6/27/2021 1:52:06 PM.297] LSPD First Response: Registering callout Variety_Callouts.Callouts.WarrantFive
[6/27/2021 1:52:06 PM.297] LSPD First Response: Registering callout Variety_Callouts.Callouts.WarrantSix
[6/27/2021 1:52:06 PM.297] LSPD First Response: Registering callout Variety_Callouts.Callouts.WarrantSeven
[6/27/2021 1:52:06 PM.297] LSPD First Response: Registering callout Variety_Callouts.Callouts.WarrantEight
[6/27/2021 1:52:06 PM.297] LSPD First Response: Registering callout Variety_Callouts.Callouts.WarrantNine
[6/27/2021 1:52:06 PM.297] LSPD First Response: Registering callout Variety_Callouts.Callouts.WarrantTen
[6/27/2021 1:52:06 PM.297] LSPD First Response: Registering callout Variety_Callouts.Callouts.ExplodedVehicle
[6/27/2021 1:52:06 PM.337] LSPD First Response:  Registered SkinnyDipping
[6/27/2021 1:52:06 PM.337] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SkinnyDipping
[6/27/2021 1:52:06 PM.337] LSPD First Response:  Registered SuspiciousParkedVehicle
[6/27/2021 1:52:06 PM.337] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuspiciousParkedVehicle.SuspiciousParkedVehicle
[6/27/2021 1:52:06 PM.337] LSPD First Response:  Registered Trespassing
[6/27/2021 1:52:06 PM.337] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Trespassing
[6/27/2021 1:52:06 PM.337] LSPD First Response:  Registered IllegalProtest
[6/27/2021 1:52:06 PM.337] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.IllegalProtest
[6/27/2021 1:52:06 PM.337] LSPD First Response:  Registered FleeingSuspect
[6/27/2021 1:52:06 PM.338] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.FleeingSuspect
[6/27/2021 1:52:06 PM.338] LSPD First Response:  Registered SuicideAttemptJumper
[6/27/2021 1:52:06 PM.338] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuicideAttempt.SuicideAttemptJumper
[6/27/2021 1:52:06 PM.338] LSPD First Response:  Registered RobberyAlarm
[6/27/2021 1:52:06 PM.338] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.RobberyAlarm.RobberyAlarm
[6/27/2021 1:52:06 PM.338] LSPD First Response:  Registered VehicleIntercept
[6/27/2021 1:52:06 PM.338] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.VehicleIntercept.VehicleIntercept
[6/27/2021 1:52:06 PM.339] LSPD First Response:  Registered LSTAssistance
[6/27/2021 1:52:06 PM.339] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.LSTAssistance
[6/27/2021 1:52:06 PM.339] LSPD First Response:  Registered TaxiFareEvader
[6/27/2021 1:52:06 PM.339] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.TaxiFareEvader.TaxiFareEvader
[6/27/2021 1:52:06 PM.339] LSPD First Response:  Registered RefusedPassenger
[6/27/2021 1:52:06 PM.339] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.RefusedPassenger
[6/27/2021 1:52:06 PM.339] LSPD First Response:  Registered PossibleBurglary
[6/27/2021 1:52:06 PM.339] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.PossibleBurglary
[6/27/2021 1:52:06 PM.342] LSPD First Response:  Registered HomeInvasion
[6/27/2021 1:52:06 PM.342] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.HomeInvasion
[6/27/2021 1:52:06 PM.398] LSPD First Response: [County Callouts: Optional Plugin Info]: Ultimate Backup v1.8.5.5 or greater has NOT been detected!
[6/27/2021 1:52:06 PM.398] LSPD First Response: [County Callouts: Optional Plugin Detected]: Stop The Ped v4.9.4.7 or greater has been loaded!
[6/27/2021 1:52:06 PM.408] LSPD First Response: [HeliAssist] Starting main fiber
[6/27/2021 1:52:06 PM.413] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[6/27/2021 1:52:06 PM.442] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-24
[6/27/2021 1:52:06 PM.443] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign]  OP_1 OP_UT_LINCOLN OP_24
[6/27/2021 1:52:06 PM.444] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True
[6/27/2021 1:52:06 PM.445] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True
[6/27/2021 1:52:06 PM.445] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100
[6/27/2021 1:52:06 PM.446] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True
[6/27/2021 1:52:06 PM.446] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep
[6/27/2021 1:52:06 PM.447] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60
[6/27/2021 1:52:06 PM.447] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True
[6/27/2021 1:52:06 PM.448] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon
[6/27/2021 1:52:06 PM.449] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O
[6/27/2021 1:52:06 PM.450] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None
[6/27/2021 1:52:06 PM.450] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120
[6/27/2021 1:52:06 PM.451] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True
[6/27/2021 1:52:06 PM.451] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT
[6/27/2021 1:52:06 PM.452] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] False
[6/27/2021 1:52:06 PM.453] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 300
[6/27/2021 1:52:06 PM.453] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True
[6/27/2021 1:52:06 PM.454] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True
[6/27/2021 1:52:06 PM.454] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button
[6/27/2021 1:52:06 PM.481] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] None
[6/27/2021 1:52:06 PM.482] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None
[6/27/2021 1:52:06 PM.483] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] X
[6/27/2021 1:52:06 PM.483] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None
[6/27/2021 1:52:06 PM.484] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None
[6/27/2021 1:52:06 PM.485] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None
[6/27/2021 1:52:06 PM.485] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep
[6/27/2021 1:52:06 PM.486] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True
[6/27/2021 1:52:06 PM.486] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio
[6/27/2021 1:52:06 PM.487] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True
[6/27/2021 1:52:06 PM.487] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True
[6/27/2021 1:52:06 PM.488] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1
[6/27/2021 1:52:06 PM.488] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey
[6/27/2021 1:52:06 PM.489] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True
[6/27/2021 1:52:06 PM.490] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2
[6/27/2021 1:52:06 PM.490] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey
[6/27/2021 1:52:06 PM.491] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True
[6/27/2021 1:52:06 PM.491] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3
[6/27/2021 1:52:06 PM.492] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey
[6/27/2021 1:52:06 PM.492] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True
[6/27/2021 1:52:06 PM.493] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4
[6/27/2021 1:52:06 PM.493] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey
[6/27/2021 1:52:06 PM.494] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True
[6/27/2021 1:52:06 PM.494] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5
[6/27/2021 1:52:06 PM.495] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey
[6/27/2021 1:52:06 PM.495] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True
[6/27/2021 1:52:06 PM.495] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6
[6/27/2021 1:52:06 PM.497] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey
[6/27/2021 1:52:06 PM.498] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True
[6/27/2021 1:52:06 PM.498] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7
[6/27/2021 1:52:06 PM.499] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey
[6/27/2021 1:52:06 PM.499] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2
[6/27/2021 1:52:06 PM.500] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4
[6/27/2021 1:52:06 PM.500] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True
[6/27/2021 1:52:06 PM.501] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True
[6/27/2021 1:52:06 PM.502] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True
[6/27/2021 1:52:06 PM.502] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True
[6/27/2021 1:52:06 PM.503] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True
[6/27/2021 1:52:06 PM.503] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True
[6/27/2021 1:52:06 PM.504] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True
[6/27/2021 1:52:06 PM.504] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True
[6/27/2021 1:52:06 PM.505] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] True
[6/27/2021 1:52:06 PM.505] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False
[6/27/2021 1:52:06 PM.505] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully
[6/27/2021 1:52:06 PM.532] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon
[6/27/2021 1:52:06 PM.532] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio
[6/27/2021 1:52:06 PM.532] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT
[6/27/2021 1:52:06 PM.532] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100
[6/27/2021 1:52:06 PM.532] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep
[6/27/2021 1:52:06 PM.532] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep
[6/27/2021 1:52:06 PM.533] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed
[6/27/2021 1:52:06 PM.533] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[6/27/2021 1:52:06 PM.548] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added
[6/27/2021 1:52:06 PM.548] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added
[6/27/2021 1:52:06 PM.548] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added
[6/27/2021 1:52:06 PM.548] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added
[6/27/2021 1:52:06 PM.548] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added
[6/27/2021 1:52:06 PM.548] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added
[6/27/2021 1:52:06 PM.548] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added
[6/27/2021 1:52:06 PM.548] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added
[6/27/2021 1:52:06 PM.548] OP_Immersive_Dispatch: Menus Initialised
[6/27/2021 1:52:06 PM.727] LSPD First Response: PoliceSmartRadio, developed by Albo1125, has been loaded successfully!
[6/27/2021 1:52:06 PM.728] LSPD First Response: Police SmartRadio queue created. Waiting...
[6/27/2021 1:52:06 PM.822] LSPD First Response: Setting Display position to BottomRight
[6/27/2021 1:52:06 PM.822] LSPD First Response: 1700:603
[6/27/2021 1:52:07 PM.106] LSPD First Response: Allbuttons ln: 12
[6/27/2021 1:52:07 PM.151] LSPD First Response: Allbuttons ln: 12
[6/27/2021 1:52:07 PM.151] LSPD First Response: Police SmartRadio is done loading. Button actions ready to be added.
[6/27/2021 1:52:07 PM.181] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pit
[6/27/2021 1:52:07 PM.182] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pit successful.
[6/27/2021 1:52:07 PM.182] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to platecheck
[6/27/2021 1:52:07 PM.182] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to platecheck successful.
[6/27/2021 1:52:07 PM.182] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to panic
[6/27/2021 1:52:07 PM.182] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to panic successful.
[6/27/2021 1:52:07 PM.182] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to pedcheck
[6/27/2021 1:52:07 PM.182] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to pedcheck successful.
[6/27/2021 1:52:07 PM.182] LSPD First Response: PoliceSmartRadio requesting a PoliceSmartRadio action to be added to endcall
[6/27/2021 1:52:07 PM.182] LSPD First Response: PoliceSmartRadio: Adding action for PoliceSmartRadio to endcall successful.
[6/27/2021 1:52:07 PM.182] LSPD First Response: All PoliceSmartRadio default buttons have been assigned actions.
[6/27/2021 1:52:07 PM.193] LSPD First Response: [RPE Suspect Stamina]: Suspect stamina started.
[6/27/2021 1:52:07 PM.245] LSPD First Response: UK Callouts, developed by Bleddyn Welch, has been loaded successfully!
[6/27/2021 1:52:07 PM.247] 
[6/27/2021 1:52:07 PM.247] ================================================== UnitedCallouts ===================================================
[6/27/2021 1:52:07 PM.247] 
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.store
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery
[6/27/2021 1:52:07 PM.247] LSPD First Response: Registering callout UnitedCallouts.Callouts.ATMActivity
[6/27/2021 1:52:07 PM.248] [LOG]: All callouts from the UnitedCallouts.ini loaded succesfully.
[6/27/2021 1:52:07 PM.248] 
[6/27/2021 1:52:07 PM.248] ================================================== UnitedCallouts ===================================================
[6/27/2021 1:52:07 PM.248] 
[6/27/2021 1:52:07 PM.248] 
[6/27/2021 1:52:07 PM.248] =============================================== UnitedCallouts by sEbi3 ================================================
[6/27/2021 1:52:07 PM.248] 
[6/27/2021 1:52:07 PM.248] [LOG]: Callouts and settings loaded succesfully.
[6/27/2021 1:52:07 PM.248] [LOG]: The config file loaded succesfully.
[6/27/2021 1:52:07 PM.248] [VERSION]: Detected Version:  1.5.7.6
[6/27/2021 1:52:07 PM.248] [LOG]: Checking for newest version.
[6/27/2021 1:52:07 PM.248] 
[6/27/2021 1:52:07 PM.248] =============================================== UnitedCallouts by sEbi3 ================================================
[6/27/2021 1:52:07 PM.248] 
[6/27/2021 1:52:07 PM.414] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status
[6/27/2021 1:52:07 PM.414] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[6/27/2021 1:52:07 PM.414] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     BetterEMS: True
[6/27/2021 1:52:07 PM.414] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     GrammarPolice: True
[6/27/2021 1:52:07 PM.414] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     RageNativeUI: True
[6/27/2021 1:52:07 PM.414] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     StopThePed: True
[6/27/2021 1:52:07 PM.414] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     UltimateBackup: False
[6/27/2021 1:52:07 PM.414] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     HeliAssistance: True
[6/27/2021 1:52:07 PM.414] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[6/27/2021 1:52:07 PM.419] LSPD First Response: PoliceSmartRadio done loading. Dequeueing actions... (2)
[6/27/2021 1:52:07 PM.419] LSPD First Response: PoliceSmartRadio: Adding action for ParksTools to ems_request successful.
[6/27/2021 1:52:07 PM.419] LSPD First Response: PoliceSmartRadio: Adding action for ParksTools to ems_cancel successful.
[6/27/2021 1:52:08 PM.506] LSPD First Response: OP_Immersive_Dispatch [v1.4.2.0 By OfficerPope] On Duty 
You Are On The Latest Version
[27.06.2021 13:52:11.962] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to transport
[27.06.2021 13:52:11.962] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to transport successful.
[27.06.2021 13:52:11.963] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to coroner
[27.06.2021 13:52:11.963] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to coroner successful.
[27.06.2021 13:52:11.963] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to tow
[27.06.2021 13:52:11.963] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to tow successful.
[27.06.2021 13:52:11.963] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to insurance
[27.06.2021 13:52:11.963] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to insurance successful.
[27.06.2021 13:52:11.963] LSPD First Response: StopThePed requesting a PoliceSmartRadio action to be added to animal
[27.06.2021 13:52:11.963] LSPD First Response: PoliceSmartRadio: Adding action for StopThePed to animal successful.
[6/27/2021 1:52:18 PM.369] LSPD First Response: Registering callout @Ӛ
[6/27/2021 1:52:18 PM.369] LSPD First Response: CarAccident loaded
[6/27/2021 1:52:18 PM.369] LSPD First Response: Registering callout @Ӝ
[6/27/2021 1:52:18 PM.369] LSPD First Response: DMurder loaded
[6/27/2021 1:52:18 PM.369] LSPD First Response: Registering callout @ӛ
[6/27/2021 1:52:18 PM.369] LSPD First Response: DDrugs loaded
[6/27/2021 1:52:18 PM.369] LSPD First Response: Registering callout @ӟ
[6/27/2021 1:52:18 PM.369] LSPD First Response: Hostages loaded
[6/27/2021 1:52:18 PM.369] LSPD First Response: Registering callout @Ӟ
[6/27/2021 1:52:18 PM.369] LSPD First Response: Hit and Run loaded
[6/27/2021 1:52:18 PM.369] LSPD First Response: Registering callout @ӝ
[6/27/2021 1:52:18 PM.369] LSPD First Response: Escort loaded
[6/27/2021 1:52:18 PM.369] LSPD First Response: Registering callout @Ӡ
[6/27/2021 1:52:18 PM.369] LSPD First Response: Knife Attack loaded
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @Ӯ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: HotPursuit Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @Ӽ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: Robbery Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @ө
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: CarAccident Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @Ӫ
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @ӫ
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @ӧ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: AngryAnimals Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @ӱ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: Kidnapping Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @Ӿ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: TruckCrash Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @ӻ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: PrisonTransport Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @ӭ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: Hit and Run Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @Ӧ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @ӹ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: Open Carry Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @Ӭ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: Fire Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @Ӹ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @ӿ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: Suspicious Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @ӷ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: Manhunt Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @Ӱ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: Impersonator Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @Ө
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: Blocking Traffic Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @ӯ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: Illegal Parking Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @Ӳ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: Knife Attack Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @Ӻ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: PrisonBreak Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @ӵ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: Mafia1 Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @Ӷ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: Mafia2 Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @ӳ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: LostMC Enabled
[6/27/2021 1:52:20 PM.724] LSPD First Response: Registering callout @Ӵ
[6/27/2021 1:52:20 PM.724] LSPD First Response: SuperCallouts: LSGTF Enabled
[6/27/2021 1:52:21 PM.505] LSPD First Response: [TRACE] Unloading Apartment Interior: 4 Integrity Way
[6/27/2021 1:52:21 PM.511] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified
[6/27/2021 1:52:21 PM.517] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager
[6/27/2021 1:52:21 PM.517] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1)
[6/27/2021 1:52:21 PM.527] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified
[6/27/2021 1:52:21 PM.537] LSPD First Response: [TRACE] Reset shower positions
[6/27/2021 1:52:21 PM.537] LSPD First Response: [TRACE] Reset shower positions
[6/27/2021 1:52:21 PM.540] LSPD First Response: [TRACE] Ended Shower
[6/27/2021 1:52:21 PM.540] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager
[6/27/2021 1:52:21 PM.540] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1)
[6/27/2021 1:52:21 PM.540] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified
[6/27/2021 1:52:21 PM.546] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager
[6/27/2021 1:52:21 PM.546] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3)
[6/27/2021 1:52:21 PM.546] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified
[6/27/2021 1:52:21 PM.546] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager
[6/27/2021 1:52:21 PM.546] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2)
[6/27/2021 1:52:21 PM.546] LSPD First Response: [TRACE] Asked thread ApartmentProp #8 to abort: No reason specified
[6/27/2021 1:52:21 PM.558] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #8 Content Manager
[6/27/2021 1:52:21 PM.558] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #8)
[6/27/2021 1:52:21 PM.558] LSPD First Response: [TRACE] Asked thread ApartmentProp #9 to abort: No reason specified
[6/27/2021 1:52:21 PM.577] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #9 Content Manager
[6/27/2021 1:52:21 PM.577] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #9)
[6/27/2021 1:52:21 PM.577] LSPD First Response: [TRACE] Asked thread ApartmentProp #10 to abort: No reason specified
[6/27/2021 1:52:21 PM.593] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #10 Content Manager
[6/27/2021 1:52:21 PM.593] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #10)
[6/27/2021 1:52:21 PM.593] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified
[6/27/2021 1:52:21 PM.595] LSPD First Response: [TRACE] Ended Chair
[6/27/2021 1:52:21 PM.595] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager
[6/27/2021 1:52:21 PM.595] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4)
[6/27/2021 1:52:21 PM.595] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified
[6/27/2021 1:52:21 PM.596] LSPD First Response: [TRACE] Ended Radio
[6/27/2021 1:52:21 PM.596] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager
[6/27/2021 1:52:21 PM.596] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5)
[6/27/2021 1:52:21 PM.596] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified
[6/27/2021 1:52:21 PM.596] LSPD First Response: [TRACE] Ended Radio
[6/27/2021 1:52:21 PM.596] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager
[6/27/2021 1:52:21 PM.596] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6)
[6/27/2021 1:52:21 PM.596] LSPD First Response: [TRACE] Asked thread ApartmentProp #7 to abort: No reason specified
[6/27/2021 1:52:21 PM.596] LSPD First Response: [TRACE] Ended Radio
[6/27/2021 1:52:21 PM.596] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #7 Content Manager
[6/27/2021 1:52:21 PM.596] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #7)
[6/27/2021 1:52:21 PM.596] LSPD First Response: [TRACE] Successfully unloaded: 4 Integrity Way
[6/27/2021 1:52:23 PM.363] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down
[6/27/2021 1:52:23 PM.363] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down
[6/27/2021 1:52:23 PM.363] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down
[6/27/2021 1:52:23 PM.363] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down
[6/27/2021 1:52:23 PM.363] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down
[6/27/2021 1:52:23 PM.363] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down
[6/27/2021 1:52:23 PM.364] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down
[6/27/2021 1:52:23 PM.364] LSPD First Response: [TRACE] Thread ApartmentProp #7 has been shut down
[6/27/2021 1:52:23 PM.364] LSPD First Response: [TRACE] Thread ApartmentProp #8 has been shut down
[6/27/2021 1:52:23 PM.364] LSPD First Response: [TRACE] Thread ApartmentProp #9 has been shut down
[6/27/2021 1:52:23 PM.364] LSPD First Response: [TRACE] Thread ApartmentProp #10 has been shut down
[6/27/2021 1:52:29 PM.857] LSPD First Response: [TRACE] Preloading POLICE4
[6/27/2021 1:52:29 PM.857] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:52:29 PM.915] LSPD First Response: [TRACE] Preloading POLICE4
[6/27/2021 1:52:29 PM.916] LSPD First Response: [TRACE] Created police4 at X:157.8636 Y:-527.1403 Z:35.02525
[6/27/2021 1:52:29 PM.942] LSPD First Response: [TRACE] Preloading POLICE4
[6/27/2021 1:52:29 PM.943] LSPD First Response: [TRACE] Created police4 at X:157.8636 Y:-527.1403 Z:35.02525
[6/27/2021 1:52:29 PM.943] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[6/27/2021 1:52:35 PM.837] LSPD First Response: [TRACE] Preloading POLICE3
[6/27/2021 1:52:35 PM.837] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:52:35 PM.941] LSPD First Response: [TRACE] Preloading POLICE3
[6/27/2021 1:52:35 PM.942] LSPD First Response: [TRACE] Created police3 at X:-201.9293 Y:-506.2063 Z:27.73711
[6/27/2021 1:52:36 PM.101] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:52:36 PM.110] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/27/2021 1:52:36 PM.169] LSPD First Response: [TRACE] Cached 1316 decorators for index 4
[6/27/2021 1:52:36 PM.216] LSPD First Response: [TRACE] Linda Johnston (MP_F_FREEMODE_01) was set as a cop
[6/27/2021 1:52:36 PM.560] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:52:36 PM.567] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/27/2021 1:52:36 PM.576] LSPD First Response: [TRACE] Sierra Lynne (MP_F_FREEMODE_01) was set as a cop
[6/27/2021 1:52:36 PM.612] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[6/27/2021 1:52:52 PM.651] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:52:59 PM.818] LSPD First Response: [TRACE] Launching new encounter for Mateo Garralda
[6/27/2021 1:52:59 PM.849] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[6/27/2021 1:52:59 PM.957] LSPD First Response: [TRACE] Preloading COG552
[6/27/2021 1:52:59 PM.989] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:53:00 PM.079] LSPD First Response: [TRACE] Preloading COG552
[6/27/2021 1:53:01 PM.763] LSPD First Response: [TRACE] Spawned suspect vehicle
[6/27/2021 1:53:05 PM.098] LSPD First Response: [TRACE] Created cog552 at X:135.1088 Y:-507.5767 Z:43.94165
[6/27/2021 1:53:05 PM.155] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:53:05 PM.163] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/27/2021 1:53:05 PM.173] LSPD First Response: [TRACE] Kreyg Dumzos (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:53:05 PM.222] LSPD First Response: [TRACE] AmbientSpawn - spawned: cog552
[6/27/2021 1:53:05 PM.223] LSPD First Response: [TRACE] Preloading POLICE3
[6/27/2021 1:53:05 PM.223] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:53:05 PM.335] LSPD First Response: [TRACE] Preloading POLICE3
[6/27/2021 1:53:05 PM.336] LSPD First Response: [TRACE] Created police3 at X:-22.18469 Y:-454.276 Z:40.98914
[6/27/2021 1:53:05 PM.392] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:53:05 PM.400] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/27/2021 1:53:05 PM.401] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[6/27/2021 1:53:05 PM.401] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[6/27/2021 1:53:05 PM.408] LSPD First Response: [TRACE] Julia Alba (MP_F_FREEMODE_01) was set as a cop
[6/27/2021 1:53:05 PM.451] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:53:05 PM.459] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/27/2021 1:53:05 PM.459] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[6/27/2021 1:53:05 PM.460] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[6/27/2021 1:53:05 PM.467] LSPD First Response: [TRACE] Killian Francisco (MP_F_FREEMODE_01) was set as a cop
[6/27/2021 1:53:05 PM.511] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[6/27/2021 1:53:06 PM.499] LSPD First Response: [TRACE] Player is close, starting pursuit
[6/27/2021 1:53:06 PM.503] LSPD First Response: [RPE Pursuit Update]: Pursuit started
[6/27/2021 1:53:06 PM.505] LSPD First Response: [TRACE] Created new chase
[6/27/2021 1:53:06 PM.509] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory)
[6/27/2021 1:53:06 PM.696] LSPD First Response: [TRACE] Suspect added to chase
[6/27/2021 1:53:06 PM.739] LSPD First Response: [TRACE] Starting chase
[6/27/2021 1:53:06 PM.739] LSPD First Response: [TRACE] Thread ChaseHost #1 initialized
[6/27/2021 1:53:06 PM.787] LSPD First Response: [TRACE] Player now monitoring Mateo Garralda
[6/27/2021 1:53:07 PM.527] LSPD First Response: [TRACE] Extended route by 20
[6/27/2021 1:53:07 PM.527] LSPD First Response: [TRACE] Extended route by 20
[6/27/2021 1:53:07 PM.671] LSPD First Response: [TRACE] Found new close chase
[6/27/2021 1:53:09 PM.123] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/27/2021 1:53:09 PM.226] LSPD First Response: [TRACE] Joining closest chase
[6/27/2021 1:53:09 PM.234] LSPD First Response: [TRACE] Pursuit menu was reset.
[6/27/2021 1:53:09 PM.237] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop collector
[6/27/2021 1:53:09 PM.243] LSPD First Response: [RPE Suspect Stamina]: Assigning active pursuit to pursuit handle.
[6/27/2021 1:53:09 PM.254] LSPD First Response: [RPE Suspect Stamina]: Stamina is 100
[6/27/2021 1:53:09 PM.276] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON FELON
[6/27/2021 1:53:10 PM.172] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 1:53:10 PM.173] LSPD First Response: [TRACE] Visual regained event fired
[6/27/2021 1:53:10 PM.444] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[6/27/2021 1:53:10 PM.509] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[6/27/2021 1:53:10 PM.511] LSPD First Response: GrammarPolice [TargetHandler] updating target
[6/27/2021 1:53:11 PM.775] LSPD First Response: [RPE Pursuit Update]: 1 suspects fleeing.
[6/27/2021 1:53:11 PM.831] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #1
[6/27/2021 1:53:11 PM.838] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading west on Integrity Way.  Speeds are 30mph, traffic is light.
[6/27/2021 1:53:15 PM.039] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[6/27/2021 1:53:18 PM.461] LSPD First Response: [RPE TVI]: Starting disable check loop.
[6/27/2021 1:53:18 PM.465] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[6/27/2021 1:53:18 PM.517] LSPD First Response: [TRACE] Visual lost event fired
[6/27/2021 1:53:18 PM.527] LSPD First Response: [RPE TVI]: Looping for disabled vehicle
[6/27/2021 1:53:19 PM.085] LSPD First Response: [INFO] Crime Reported: Mateo Garralda (A_M_Y_STLAT_01) was reported by Carl Shoe (MP_M_FREEMODE_01) for PC 148 (FleeingPlayerExistingChase)
[6/27/2021 1:53:19 PM.088] LSPD First Response: [TRACE] Chase called in
[6/27/2021 1:53:19 PM.186] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[6/27/2021 1:53:19 PM.186] LSPD First Response: [TRACE] Took ownership of cop for chase
[6/27/2021 1:53:19 PM.221] LSPD First Response: [TRACE] Cop Julia Alba reassigned to Mateo Garralda
[6/27/2021 1:53:19 PM.224] LSPD First Response: [TRACE] Cop added to chase
[6/27/2021 1:53:19 PM.225] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[6/27/2021 1:53:19 PM.225] LSPD First Response: [TRACE] Took ownership of cop for chase
[6/27/2021 1:53:19 PM.225] LSPD First Response: [TRACE] Cop Killian Francisco reassigned to Mateo Garralda
[6/27/2021 1:53:19 PM.225] LSPD First Response: [TRACE] Cop added to chase
[6/27/2021 1:53:19 PM.226] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[6/27/2021 1:53:19 PM.226] LSPD First Response: [TRACE] Took ownership of cop for chase
[6/27/2021 1:53:19 PM.226] LSPD First Response: [TRACE] Cop Kreyg Dumzos reassigned to Mateo Garralda
[6/27/2021 1:53:19 PM.226] LSPD First Response: [TRACE] Cop added to chase
[6/27/2021 1:53:19 PM.230] LSPD First Response: [TRACE] Julia Alba now monitoring Mateo Garralda
[6/27/2021 1:53:19 PM.230] LSPD First Response: [TRACE] Killian Francisco now monitoring Mateo Garralda
[6/27/2021 1:53:19 PM.230] LSPD First Response: [TRACE] Kreyg Dumzos now monitoring Mateo Garralda
[6/27/2021 1:53:19 PM.798] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[6/27/2021 1:53:19 PM.800] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[6/27/2021 1:53:19 PM.805] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[6/27/2021 1:53:19 PM.806] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 9.3608726
[6/27/2021 1:53:20 PM.010] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[6/27/2021 1:53:20 PM.125] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[6/27/2021 1:53:21 PM.093] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 1:53:21 PM.093] LSPD First Response: [TRACE] Visual regained event fired
[6/27/2021 1:53:22 PM.092] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:22 PM.093] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:22 PM.472] LSPD First Response: [TRACE] Julia Alba (MP_F_FREEMODE_01) entered combat with target: Mateo Garralda (A_M_Y_STLAT_01)
[6/27/2021 1:53:22 PM.473] LSPD First Response: [TRACE] Kreyg Dumzos (MP_M_FREEMODE_01) entered combat with target: Mateo Garralda (A_M_Y_STLAT_01)
[6/27/2021 1:53:23 PM.019] LSPD First Response: [TRACE] Killian Francisco (MP_F_FREEMODE_01) entered combat with target: Mateo Garralda (A_M_Y_STLAT_01)
[6/27/2021 1:53:24 PM.325] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:24 PM.326] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:24 PM.644] LSPD First Response: [TRACE] Killian Francisco (MP_F_FREEMODE_01) left combat.
[6/27/2021 1:53:25 PM.025] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_01
[6/27/2021 1:53:25 PM.387] LSPD First Response: [TRACE] Bruce Cochello (A_M_Y_STLAT_01) was damaged.
[6/27/2021 1:53:26 PM.851] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:26 PM.854] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:27 PM.131] LSPD First Response: [TRACE] Felix Johnson killed by Felix Johnson
[6/27/2021 1:53:27 PM.132] LSPD First Response: [TRACE] Felix Johnson (A_M_Y_BEVHILLS_01) was damaged.
[6/27/2021 1:53:28 PM.841] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[6/27/2021 1:53:28 PM.841] LSPD First Response: B key pressed, playing animation.
[6/27/2021 1:53:28 PM.893] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:28 PM.894] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:29 PM.635] LSPD First Response: [TRACE] Extended route by 20
[6/27/2021 1:53:30 PM.588] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_018
[6/27/2021 1:53:30 PM.588] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_018
[6/27/2021 1:53:30 PM.588] LSPD First Response: PlayAction: Failed to find ATTENTION_ALL_UNITS_018
[6/27/2021 1:53:30 PM.932] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:30 PM.933] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:33 PM.300] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:33 PM.302] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:35 PM.534] LSPD First Response: [TRACE] Freeing far cop
[6/27/2021 1:53:35 PM.538] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/27/2021 1:53:35 PM.541] LSPD First Response: [TRACE] Removed ped chase strategy
[6/27/2021 1:53:35 PM.542] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[6/27/2021 1:53:35 PM.544] LSPD First Response: [TRACE] Freeing cop: Kreyg Dumzos
[6/27/2021 1:53:35 PM.544] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[6/27/2021 1:53:35 PM.544] LSPD First Response: [TRACE] Cop freed
[6/27/2021 1:53:35 PM.545] LSPD First Response: [TRACE] Ped Kreyg Dumzos has become idle again
[6/27/2021 1:53:36 PM.088] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:37 PM.818] LSPD First Response: OP_Immersive_Dispatch [Status] 10-80 (Pursuit)
[6/27/2021 1:53:43 PM.625] LSPD First Response: [TRACE] Player left current chase
[6/27/2021 1:53:43 PM.632] LSPD First Response: [TRACE] Pursuit menu was reset.
[6/27/2021 1:53:43 PM.632] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to In Pursuit
[6/27/2021 1:53:43 PM.633] LSPD First Response: OP_Immersive_Dispatch [Signal 100] ~w~Activated: ~g~True
[6/27/2021 1:53:43 PM.701] LSPD First Response: OP_Immersive_Dispatch [Backup] Pursuit
[6/27/2021 1:53:43 PM.705] LSPD First Response: [TRACE] Preloading POLICE
[6/27/2021 1:53:43 PM.705] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:53:43 PM.711] LSPD First Response: [TRACE] Using new pursuit spawn
[6/27/2021 1:53:43 PM.719] LSPD First Response: [TRACE] Recently used nodes: 1
[6/27/2021 1:53:43 PM.728] LSPD First Response: [TRACE] Preloading POLICE
[6/27/2021 1:53:43 PM.729] LSPD First Response: [TRACE] Created police at X:-232 Y:-1015 Z:28.21875
[6/27/2021 1:53:43 PM.730] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:53:43 PM.737] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[6/27/2021 1:53:43 PM.745] LSPD First Response: [TRACE] Samantha Roy (MP_F_FREEMODE_01) was set as a cop
[6/27/2021 1:53:43 PM.748] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_02
[6/27/2021 1:53:43 PM.748] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:53:43 PM.756] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[6/27/2021 1:53:43 PM.763] LSPD First Response: [TRACE] Jerry Freeman (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:53:43 PM.834] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[6/27/2021 1:53:43 PM.834] LSPD First Response: [TRACE] Took ownership of cop for chase
[6/27/2021 1:53:43 PM.834] LSPD First Response: [TRACE] Cop Jerry Freeman reassigned to Mateo Garralda
[6/27/2021 1:53:43 PM.834] LSPD First Response: [TRACE] Cop added to chase
[6/27/2021 1:53:43 PM.834] LSPD First Response: [TRACE] Added cop to existing chase
[6/27/2021 1:53:43 PM.835] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[6/27/2021 1:53:43 PM.835] LSPD First Response: [TRACE] Took ownership of cop for chase
[6/27/2021 1:53:43 PM.835] LSPD First Response: [TRACE] Cop Samantha Roy reassigned to Mateo Garralda
[6/27/2021 1:53:43 PM.835] LSPD First Response: [TRACE] Cop added to chase
[6/27/2021 1:53:43 PM.835] LSPD First Response: [TRACE] Added cop to existing chase
[6/27/2021 1:53:43 PM.838] LSPD First Response: OP_Immersive_Dispatch [Air Request] Is Air Support Required?
[6/27/2021 1:53:43 PM.880] LSPD First Response: [TRACE] Jerry Freeman now monitoring Mateo Garralda
[6/27/2021 1:53:43 PM.880] LSPD First Response: [TRACE] Samantha Roy now monitoring Mateo Garralda
[6/27/2021 1:53:43 PM.896] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[6/27/2021 1:53:44 PM.004] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[6/27/2021 1:53:44 PM.529] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:45 PM.765] LSPD First Response: OP_Immersive_Dispatch [Air Unit] 10 4, Air Unit Not Required
[6/27/2021 1:53:45 PM.826] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[6/27/2021 1:53:45 PM.827] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[6/27/2021 1:53:45 PM.977] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[6/27/2021 1:53:45 PM.977] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[6/27/2021 1:53:46 PM.007] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler
[6/27/2021 1:53:46 PM.007] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[6/27/2021 1:53:46 PM.334] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:46 PM.397] LSPD First Response: [TRACE] Samantha Roy (MP_F_FREEMODE_01) entered combat with target: Mateo Garralda (A_M_Y_STLAT_01)
[6/27/2021 1:53:46 PM.565] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:46 PM.565] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/27/2021 1:53:46 PM.567] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_01
[6/27/2021 1:53:46 PM.569] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/27/2021 1:53:47 PM.151] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/27/2021 1:53:47 PM.152] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/27/2021 1:53:47 PM.466] LSPD First Response: [TRACE] Jerry Freeman (MP_M_FREEMODE_01) entered combat with target: Mateo Garralda (A_M_Y_STLAT_01)
[6/27/2021 1:53:47 PM.588] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 1:53:47 PM.590] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 1:53:48 PM.148] LSPD First Response: [TRACE] Extended route by 20
[6/27/2021 1:53:48 PM.193] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 1:53:48 PM.195] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 1:53:48 PM.650] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:48 PM.651] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:48 PM.897] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[6/27/2021 1:53:48 PM.897] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[6/27/2021 1:53:49 PM.081] LSPD First Response: [TRACE] Jerry Freeman (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:53:49 PM.820] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VESPUCCI_BLVD
[6/27/2021 1:53:50 PM.686] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[6/27/2021 1:53:50 PM.686] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[6/27/2021 1:53:50 PM.752] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler
[6/27/2021 1:53:50 PM.752] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[6/27/2021 1:53:50 PM.803] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:50 PM.804] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:52 PM.254] LSPD First Response: [TRACE] Samantha Roy (MP_F_FREEMODE_01) left combat.
[6/27/2021 1:53:53 PM.124] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:53 PM.429] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:53 PM.442] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading south on Alta St.  Speeds are 48mph, traffic is light.
[6/27/2021 1:53:53 PM.872] LSPD First Response: [TRACE] Samantha Roy (MP_F_FREEMODE_01) entered combat with target: Mateo Garralda (A_M_Y_STLAT_01)
[6/27/2021 1:53:54 PM.411] LSPD First Response: [TRACE] Jerry Freeman (MP_M_FREEMODE_01) entered combat with target: Mateo Garralda (A_M_Y_STLAT_01)
[6/27/2021 1:53:55 PM.419] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:55 PM.722] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:55 PM.982] LSPD First Response: [TRACE] Jerry Freeman (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:53:57 PM.825] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:58 PM.141] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:53:58 PM.395] LSPD First Response: [TRACE] Extended route by 20
[6/27/2021 1:54:00 PM.031] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:00 PM.228] LSPD First Response: 1
[6/27/2021 1:54:00 PM.404] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:02 PM.360] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:02 PM.657] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:02 PM.934] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[6/27/2021 1:54:02 PM.984] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[6/27/2021 1:54:02 PM.990] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[6/27/2021 1:54:04 PM.603] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:04 PM.902] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:06 PM.643] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:06 PM.937] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:08 PM.985] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:09 PM.268] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:11 PM.016] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:11 PM.302] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:11 PM.308] LSPD First Response: [TRACE] Extended route by 20
[6/27/2021 1:54:13 PM.033] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:13 PM.340] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:13 PM.878] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[6/27/2021 1:54:15 PM.113] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:15 PM.420] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:17 PM.153] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:17 PM.669] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:19 PM.314] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:19 PM.459] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[6/27/2021 1:54:19 PM.911] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:21 PM.404] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:21 PM.470] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[6/27/2021 1:54:21 PM.473] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[6/27/2021 1:54:21 PM.473] LSPD First Response: B key pressed, playing animation.
[6/27/2021 1:54:21 PM.530] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[6/27/2021 1:54:21 PM.531] LSPD First Response: GrammarPolice [TargetHandler] updating target
[6/27/2021 1:54:22 PM.007] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:23 PM.900] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[6/27/2021 1:54:23 PM.944] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[6/27/2021 1:54:24 PM.359] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:26 PM.091] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:26 PM.092] LSPD First Response: [TRACE] Extended route by 20
[6/27/2021 1:54:26 PM.099] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[6/27/2021 1:54:26 PM.393] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:26 PM.617] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[6/27/2021 1:54:26 PM.617] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[6/27/2021 1:54:27 PM.405] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[6/27/2021 1:54:27 PM.410] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[6/27/2021 1:54:27 PM.411] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 5.9397839
[6/27/2021 1:54:27 PM.578] LSPD First Response: [RPE TVI]: Vehicle has been disabled.
[6/27/2021 1:54:27 PM.579] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[6/27/2021 1:54:27 PM.698] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[6/27/2021 1:54:28 PM.391] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:28 PM.464] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading south on Alta St.  Speeds are 13mph, traffic is light.
[6/27/2021 1:54:28 PM.692] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:29 PM.355] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_015
[6/27/2021 1:54:29 PM.355] LSPD First Response: GetAudioFileForAction: No file found for: ATTENTION_ALL_UNITS_015
[6/27/2021 1:54:29 PM.355] LSPD First Response: PlayAction: Failed to find ATTENTION_ALL_UNITS_015
[6/27/2021 1:54:30 PM.202] LSPD First Response: [TRACE] New cop added without cop data!
[6/27/2021 1:54:30 PM.203] LSPD First Response: [TRACE] Mark Taylor (S_M_Y_SWAT_01) was set as a cop
[6/27/2021 1:54:30 PM.203] LSPD First Response: [TRACE] New cop added without cop data!
[6/27/2021 1:54:30 PM.204] LSPD First Response: [TRACE] Adam Carlson (S_M_Y_SWAT_01) was set as a cop
[6/27/2021 1:54:30 PM.635] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:30 PM.909] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:31 PM.921] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[6/27/2021 1:54:32 PM.356] LSPD First Response: [TRACE] Julia Alba (MP_F_FREEMODE_01) left combat.
[6/27/2021 1:54:32 PM.361] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[6/27/2021 1:54:32 PM.361] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[6/27/2021 1:54:32 PM.361] LSPD First Response: PlayAction: Failed to find STREET_ALTA_ST
[6/27/2021 1:54:33 PM.249] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:34 PM.547] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[6/27/2021 1:54:34 PM.551] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[6/27/2021 1:54:34 PM.996] LSPD First Response: [TRACE] Killian Francisco (MP_F_FREEMODE_01) entered combat with target: Mateo Garralda (A_M_Y_STLAT_01)
[6/27/2021 1:54:35 PM.349] LSPD First Response: [TRACE] Reapplied
[6/27/2021 1:54:35 PM.997] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[6/27/2021 1:54:36 PM.619] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON FELON
[6/27/2021 1:54:36 PM.875] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[6/27/2021 1:54:36 PM.875] LSPD First Response: [TRACE] Aborting JackPedFromVehicle: DragSuspectOutOfVehicleCleanUpAction
[6/27/2021 1:54:36 PM.936] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_01
[6/27/2021 1:54:37 PM.170] LSPD First Response: [TRACE] Probing 1 cops
[6/27/2021 1:54:37 PM.174] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 1:54:38 PM.168] LSPD First Response: [TRACE] Samantha Roy (MP_F_FREEMODE_01) left combat.
[6/27/2021 1:54:38 PM.169] LSPD First Response: [TRACE] Killian Francisco (MP_F_FREEMODE_01) left combat.
[6/27/2021 1:54:38 PM.216] LSPD First Response: [TRACE] Probing 1 cops
[6/27/2021 1:54:38 PM.216] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 1:54:38 PM.218] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:54:38 PM.218] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:54:38 PM.281] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:54:38 PM.352] LSPD First Response: [TRACE] Julia Alba TaseSuspect 
[6/27/2021 1:54:38 PM.352] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[6/27/2021 1:54:38 PM.640] LSPD First Response: [TRACE] Julia Alba TaseSuspect True
[6/27/2021 1:54:38 PM.640] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[6/27/2021 1:54:38 PM.935] LSPD First Response: [TRACE] Julia Alba TaseSuspect True
[6/27/2021 1:54:38 PM.935] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[6/27/2021 1:54:38 PM.936] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 1:54:38 PM.949] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[6/27/2021 1:54:38 PM.949] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a live driver.  We'll keep looping in case the vehicle gets a new driver.
[6/27/2021 1:54:39 PM.063] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:54:39 PM.205] LSPD First Response: [TRACE] Julia Alba TaseSuspect True
[6/27/2021 1:54:39 PM.205] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[6/27/2021 1:54:39 PM.344] LSPD First Response: [TRACE] Probing 0 cops
[6/27/2021 1:54:39 PM.344] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 1:54:39 PM.481] LSPD First Response: [TRACE] Julia Alba TaseSuspect True
[6/27/2021 1:54:39 PM.481] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[6/27/2021 1:54:39 PM.543] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:54:39 PM.543] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:54:39 PM.543] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:54:39 PM.544] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:54:39 PM.544] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:54:39 PM.544] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:54:39 PM.778] LSPD First Response: [TRACE] Julia Alba TaseSuspect True
[6/27/2021 1:54:39 PM.778] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[6/27/2021 1:54:39 PM.782] LSPD First Response: [TRACE] Killian Francisco (MP_F_FREEMODE_01) entered combat with target: Jackson Bulbul (G_M_Y_FAMCA_01)
[6/27/2021 1:54:40 PM.006] LSPD First Response: [TRACE] Julia Alba TaseSuspect True
[6/27/2021 1:54:40 PM.006] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[6/27/2021 1:54:40 PM.008] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 1:54:40 PM.308] LSPD First Response: [TRACE] Julia Alba TaseSuspect True
[6/27/2021 1:54:40 PM.308] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[6/27/2021 1:54:40 PM.373] LSPD First Response: [TRACE] Probing 1 cops
[6/27/2021 1:54:40 PM.373] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 1:54:40 PM.375] LSPD First Response: [TRACE] Surrender 2?
[6/27/2021 1:54:40 PM.570] LSPD First Response: [TRACE] Ped Mateo Garralda tased by Julia Alba
[6/27/2021 1:54:40 PM.863] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[6/27/2021 1:54:40 PM.863] LSPD First Response: [TRACE] Julia Alba (MP_F_FREEMODE_01) entered combat with target: Mateo Garralda (A_M_Y_STLAT_01)
[6/27/2021 1:54:40 PM.866] LSPD First Response: [TRACE] Mateo Garralda (A_M_Y_STLAT_01) was damaged.
[6/27/2021 1:54:41 PM.378] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 1:54:42 PM.129] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:54:42 PM.225] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:54:42 PM.383] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:54:43 PM.461] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[6/27/2021 1:54:43 PM.872] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:54:44 PM.144] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[6/27/2021 1:54:44 PM.146] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[6/27/2021 1:54:44 PM.146] LSPD First Response: B key pressed, playing animation.
[6/27/2021 1:54:44 PM.208] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[6/27/2021 1:54:44 PM.209] LSPD First Response: GrammarPolice [TargetHandler] updating target
[6/27/2021 1:54:44 PM.209] LSPD First Response: GrammarPolice [TargetHandler] new target: 09UCZ575
[6/27/2021 1:54:44 PM.995] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:54:45 PM.156] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[6/27/2021 1:54:45 PM.156] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[6/27/2021 1:54:45 PM.397] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:54:45 PM.679] LSPD First Response: [TRACE] Julia Alba (MP_F_FREEMODE_01) left combat.
[6/27/2021 1:54:45 PM.679] LSPD First Response: [TRACE] Jackson Bulbul (G_M_Y_FAMCA_01) was damaged.
[6/27/2021 1:54:45 PM.927] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[6/27/2021 1:54:46 PM.105] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[6/27/2021 1:54:46 PM.221] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[6/27/2021 1:54:46 PM.516] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[6/27/2021 1:54:46 PM.598] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[6/27/2021 1:54:46 PM.598] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[6/27/2021 1:54:46 PM.598] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.4542541
[6/27/2021 1:54:47 PM.091] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[6/27/2021 1:54:47 PM.149] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[6/27/2021 1:54:47 PM.606] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[6/27/2021 1:54:47 PM.694] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:54:47 PM.902] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[6/27/2021 1:54:48 PM.162] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[6/27/2021 1:54:48 PM.442] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[6/27/2021 1:54:48 PM.730] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[6/27/2021 1:54:48 PM.730] LSPD First Response: [TRACE] ChaseInVehiclePassenger: Exiting vehicle
[6/27/2021 1:54:48 PM.731] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[6/27/2021 1:54:49 PM.020] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:54:49 PM.335] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[6/27/2021 1:54:49 PM.335] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[6/27/2021 1:54:49 PM.335] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[6/27/2021 1:54:49 PM.335] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[6/27/2021 1:54:49 PM.464] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[6/27/2021 1:54:49 PM.464] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[6/27/2021 1:54:50 PM.075] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:54:50 PM.457] LSPD First Response: [TRACE] Jerry Freeman (MP_M_FREEMODE_01) entered combat with target: Mateo Garralda (A_M_Y_STLAT_01)
[6/27/2021 1:54:50 PM.938] LSPD First Response: Spawning standard panic unit.
[6/27/2021 1:54:50 PM.943] LSPD First Response: [TRACE] Preloading POLICE3
[6/27/2021 1:54:50 PM.943] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:54:50 PM.944] LSPD First Response: [TRACE] Using new link spawn
[6/27/2021 1:54:50 PM.963] LSPD First Response: [TRACE] Preloading POLICE3
[6/27/2021 1:54:50 PM.964] LSPD First Response: [TRACE] Created police3 at X:-283.5 Y:-1450.5 Z:30.34375
[6/27/2021 1:54:50 PM.964] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:54:50 PM.972] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[6/27/2021 1:54:50 PM.980] LSPD First Response: [TRACE] Alexis Reilly (MP_F_FREEMODE_01) was set as a cop
[6/27/2021 1:54:50 PM.980] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_02
[6/27/2021 1:54:50 PM.981] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:54:50 PM.988] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[6/27/2021 1:54:50 PM.990] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[6/27/2021 1:54:50 PM.990] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[6/27/2021 1:54:50 PM.996] LSPD First Response: [TRACE] Dennis Neagu (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:54:51 PM.017] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:54:51 PM.021] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:54:51 PM.082] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 1:54:51 PM.084] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:54:51 PM.085] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:54:51 PM.231] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[6/27/2021 1:54:51 PM.425] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[6/27/2021 1:54:51 PM.425] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a live driver.  We'll keep looping in case the vehicle gets a new driver.
[6/27/2021 1:54:51 PM.558] LSPD First Response: Spawning standard panic unit.
[6/27/2021 1:54:51 PM.558] LSPD First Response: [TRACE] Preloading POLICE2
[6/27/2021 1:54:51 PM.559] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:54:51 PM.559] LSPD First Response: [TRACE] Using random spawn at X:-358.4649 Y:-1617.339 Z:19.92828
[6/27/2021 1:54:51 PM.582] LSPD First Response: [TRACE] Preloading POLICE2
[6/27/2021 1:54:51 PM.583] LSPD First Response: [TRACE] Created police2 at X:-458 Y:-1420 Z:28.34375
[6/27/2021 1:54:51 PM.583] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:54:51 PM.590] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[6/27/2021 1:54:51 PM.597] LSPD First Response: [TRACE] Miklos Jonson (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:54:51 PM.598] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_02
[6/27/2021 1:54:51 PM.598] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:54:51 PM.606] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[6/27/2021 1:54:51 PM.614] LSPD First Response: [TRACE] Matthew Hudson (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:54:51 PM.625] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:54:51 PM.625] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:54:51 PM.655] LSPD First Response: [TRACE] Samantha Roy (MP_F_FREEMODE_01) entered combat with target: Mateo Garralda (A_M_Y_STLAT_01)
[6/27/2021 1:54:52 PM.143] LSPD First Response: Spawning standard panic unit.
[6/27/2021 1:54:52 PM.144] LSPD First Response: [TRACE] Preloading POLICE
[6/27/2021 1:54:52 PM.144] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:54:52 PM.144] LSPD First Response: [TRACE] Using random spawn at X:-358.8203 Y:-1618.03 Z:19.89925
[6/27/2021 1:54:52 PM.151] LSPD First Response: [TRACE] Preloading POLICE
[6/27/2021 1:54:52 PM.152] LSPD First Response: [TRACE] Created police at X:-322.25 Y:-1431.25 Z:29.875
[6/27/2021 1:54:52 PM.152] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:54:52 PM.160] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[6/27/2021 1:54:52 PM.167] LSPD First Response: [TRACE] Ethan Ritchie (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:54:52 PM.167] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:54:52 PM.175] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[6/27/2021 1:54:52 PM.183] LSPD First Response: [TRACE] Adam Chernobyl (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:54:52 PM.187] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:54:52 PM.187] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:54:52 PM.697] LSPD First Response: Spawning SWAT panic unit.
[6/27/2021 1:54:52 PM.697] LSPD First Response: [TRACE] Preloading FBI2
[6/27/2021 1:54:52 PM.697] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:54:52 PM.697] LSPD First Response: [TRACE] Using random spawn at X:-359.0745 Y:-1618.803 Z:19.85585
[6/27/2021 1:54:52 PM.709] LSPD First Response: [TRACE] Preloading FBI2
[6/27/2021 1:54:52 PM.710] LSPD First Response: [TRACE] Created fbi2 at X:-287.25 Y:-1525.75 Z:26.9375
[6/27/2021 1:54:52 PM.710] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:54:52 PM.717] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: NOOSE (noose)
[6/27/2021 1:54:52 PM.719] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sep_class_c
[6/27/2021 1:54:52 PM.719] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sep_class_c
[6/27/2021 1:54:52 PM.726] LSPD First Response: [TRACE] Joe Franklyn (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:54:52 PM.726] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_04
[6/27/2021 1:54:52 PM.726] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:54:52 PM.734] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: NOOSE (noose)
[6/27/2021 1:54:52 PM.735] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sep_class_c
[6/27/2021 1:54:52 PM.735] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sep_class_c
[6/27/2021 1:54:52 PM.742] LSPD First Response: [TRACE] George Kelly (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:54:52 PM.748] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:54:52 PM.748] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:54:52 PM.776] LSPD First Response: [TRACE] Jerry Freeman (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:54:53 PM.266] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[6/27/2021 1:54:53 PM.273] LSPD First Response: Spawning SWAT panic unit.
[6/27/2021 1:54:53 PM.273] LSPD First Response: [TRACE] Preloading FBI2
[6/27/2021 1:54:53 PM.273] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:54:53 PM.273] LSPD First Response: [TRACE] Using random spawn at X:-358.6643 Y:-1618.194 Z:19.87785
[6/27/2021 1:54:53 PM.281] LSPD First Response: [TRACE] Preloading FBI2
[6/27/2021 1:54:53 PM.281] LSPD First Response: [TRACE] Created fbi2 at X:-287.25 Y:-1525.75 Z:26.9375
[6/27/2021 1:54:53 PM.281] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:54:53 PM.288] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[6/27/2021 1:54:53 PM.328] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 1:54:53 PM.328] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:54:53 PM.328] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:54:53 PM.328] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:54:53 PM.328] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:54:53 PM.328] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:54:53 PM.328] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:54:53 PM.621] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[6/27/2021 1:54:53 PM.621] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[6/27/2021 1:54:53 PM.627] LSPD First Response: [TRACE] Bob Griffin (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:54:53 PM.628] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:54:53 PM.635] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[6/27/2021 1:54:53 PM.636] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[6/27/2021 1:54:53 PM.636] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[6/27/2021 1:54:53 PM.642] LSPD First Response: [TRACE] Alexis Dusk (MP_F_FREEMODE_01) was set as a cop
[6/27/2021 1:54:53 PM.643] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:54:53 PM.650] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[6/27/2021 1:54:53 PM.651] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[6/27/2021 1:54:53 PM.652] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[6/27/2021 1:54:53 PM.658] LSPD First Response: [TRACE] Claude Jackson (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:54:53 PM.658] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:54:53 PM.666] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[6/27/2021 1:54:53 PM.667] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[6/27/2021 1:54:53 PM.667] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[6/27/2021 1:54:53 PM.674] LSPD First Response: [TRACE] Patrick Harper (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:54:53 PM.680] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[6/27/2021 1:54:53 PM.680] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[6/27/2021 1:54:53 PM.680] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[6/27/2021 1:54:53 PM.680] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[6/27/2021 1:54:53 PM.680] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:54:53 PM.680] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:54:53 PM.680] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:54:53 PM.681] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:54:53 PM.871] LSPD First Response: [TRACE] Jerry Freeman (MP_M_FREEMODE_01) entered combat with target: Jean Laques (G_M_Y_FAMCA_01)
[6/27/2021 1:54:55 PM.038] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[6/27/2021 1:54:55 PM.038] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a live driver.  We'll keep looping in case the vehicle gets a new driver.
[6/27/2021 1:54:55 PM.305] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:54:55 PM.373] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:54:55 PM.426] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:54:55 PM.956] LSPD First Response: [TRACE] Samantha Roy (MP_F_FREEMODE_01) left combat.
[6/27/2021 1:54:56 PM.179] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:54:56 PM.479] LSPD First Response: [TRACE] Samantha Roy (MP_F_FREEMODE_01) entered combat with target: Jackson Bulbul (G_M_Y_FAMCA_01)
[6/27/2021 1:54:56 PM.480] LSPD First Response: [TRACE] Killian Francisco (MP_F_FREEMODE_01) was damaged.
[6/27/2021 1:54:57 PM.053] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:54:58 PM.105] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:54:58 PM.347] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:54:59 PM.130] LSPD First Response: [TRACE] Jackson Bulbul (G_M_Y_FAMCA_01) was damaged.
[6/27/2021 1:54:59 PM.654] LSPD First Response: [TRACE] Jackson Bulbul (G_M_Y_FAMCA_01) was damaged.
[6/27/2021 1:55:00 PM.508] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[6/27/2021 1:55:00 PM.510] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[6/27/2021 1:55:00 PM.510] LSPD First Response: B key pressed, playing animation.
[6/27/2021 1:55:00 PM.577] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[6/27/2021 1:55:00 PM.578] LSPD First Response: GrammarPolice [TargetHandler] updating target
[6/27/2021 1:55:00 PM.578] LSPD First Response: GrammarPolice [TargetHandler] new target: 09UCZ575
[6/27/2021 1:55:01 PM.129] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:01 PM.436] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:55:01 PM.628] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[6/27/2021 1:55:01 PM.655] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[6/27/2021 1:55:01 PM.837] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[6/27/2021 1:55:01 PM.883] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:01 PM.948] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[6/27/2021 1:55:02 PM.241] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[6/27/2021 1:55:02 PM.293] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[6/27/2021 1:55:02 PM.293] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[6/27/2021 1:55:02 PM.293] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.7842184
[6/27/2021 1:55:02 PM.822] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:02 PM.876] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:55:03 PM.451] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:03 PM.526] LSPD First Response: [RPE Pursuit Update]: Suspect is arrested.  Stopping notifications.
[6/27/2021 1:55:03 PM.982] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:55:03 PM.984] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:55:04 PM.191] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:55:04 PM.259] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:04 PM.313] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:04 PM.388] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:04 PM.440] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:04 PM.440] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:04 PM.755] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:04 PM.890] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:04 PM.890] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:04 PM.946] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:05 PM.067] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:05 PM.126] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:05 PM.247] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:05 PM.306] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:05 PM.604] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:55:05 PM.604] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:55:05 PM.605] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:55:05 PM.666] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:05 PM.666] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:05 PM.666] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[6/27/2021 1:55:05 PM.666] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[6/27/2021 1:55:05 PM.722] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:05 PM.722] LSPD First Response: [TRACE] Task CopBustPed finished: Busting done
[6/27/2021 1:55:05 PM.725] ABORT BUST
[6/27/2021 1:55:05 PM.737] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[6/27/2021 1:55:05 PM.738] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[6/27/2021 1:55:05 PM.738] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/27/2021 1:55:05 PM.738] LSPD First Response: [TRACE] Removed ped chase strategy
[6/27/2021 1:55:05 PM.738] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[6/27/2021 1:55:05 PM.738] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[6/27/2021 1:55:05 PM.738] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/27/2021 1:55:05 PM.738] LSPD First Response: [TRACE] Removed ped chase strategy
[6/27/2021 1:55:05 PM.738] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[6/27/2021 1:55:05 PM.738] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[6/27/2021 1:55:05 PM.738] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/27/2021 1:55:05 PM.738] LSPD First Response: [TRACE] Removed ped chase strategy
[6/27/2021 1:55:05 PM.738] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[6/27/2021 1:55:05 PM.738] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[6/27/2021 1:55:05 PM.738] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/27/2021 1:55:05 PM.738] LSPD First Response: [TRACE] Removed ped chase strategy
[6/27/2021 1:55:05 PM.738] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[6/27/2021 1:55:05 PM.738] LSPD First Response: [TRACE] Visual lost event fired
[6/27/2021 1:55:05 PM.739] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase
[6/27/2021 1:55:05 PM.739] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory)
[6/27/2021 1:55:05 PM.740] LSPD First Response: [TRACE] ChaseHost: Lost control over Mateo Garralda
[6/27/2021 1:55:05 PM.740] LSPD First Response: [TRACE] Suspect freed
[6/27/2021 1:55:05 PM.740] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[6/27/2021 1:55:05 PM.740] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[6/27/2021 1:55:05 PM.742] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[6/27/2021 1:55:05 PM.742] LSPD First Response: [TRACE] Freeing cop: Julia Alba
[6/27/2021 1:55:05 PM.742] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[6/27/2021 1:55:05 PM.742] LSPD First Response: [TRACE] Cop freed
[6/27/2021 1:55:05 PM.742] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[6/27/2021 1:55:05 PM.742] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[6/27/2021 1:55:05 PM.742] LSPD First Response: [TRACE] Task CopBustPed finished: Arrest finished nicely.
[6/27/2021 1:55:05 PM.783] LSPD First Response: [TRACE] TryStartTransportWithNearbyVehicle: Found valid vehicle
[6/27/2021 1:55:05 PM.783] LSPD First Response: [TRACE] Secondary suspect cop became main cop for transport with local vehicle
[6/27/2021 1:55:05 PM.811] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[6/27/2021 1:55:05 PM.814] LSPD First Response: [TRACE] Ending chase
[6/27/2021 1:55:05 PM.814] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[6/27/2021 1:55:05 PM.815] LSPD First Response: [TRACE] Freeing cop: Killian Francisco
[6/27/2021 1:55:05 PM.815] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[6/27/2021 1:55:05 PM.815] LSPD First Response: [TRACE] Cop freed
[6/27/2021 1:55:05 PM.820] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[6/27/2021 1:55:05 PM.820] LSPD First Response: [TRACE] Freeing cop: Jerry Freeman
[6/27/2021 1:55:05 PM.820] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[6/27/2021 1:55:05 PM.820] LSPD First Response: [TRACE] Cop freed
[6/27/2021 1:55:05 PM.820] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[6/27/2021 1:55:05 PM.820] LSPD First Response: [TRACE] Freeing cop: Samantha Roy
[6/27/2021 1:55:05 PM.820] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[6/27/2021 1:55:05 PM.820] LSPD First Response: [TRACE] Cop freed
[6/27/2021 1:55:05 PM.821] LSPD First Response: [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended
[6/27/2021 1:55:05 PM.821] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #1 Content Manager
[6/27/2021 1:55:05 PM.821] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #1)
[6/27/2021 1:55:05 PM.821] LSPD First Response: [TRACE] cobkkyKsskBhBYhXcuNPlBHPDrukA is ending already
[6/27/2021 1:55:06 PM.038] LSPD First Response:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[6/27/2021 1:55:06 PM.038] at System.Environment.get_StackTrace()
[6/27/2021 1:55:06 PM.038] at LSPD_First_Response.Engine.BaseComponent.rinMfyMapFoIZeBXRLiieSdtbYnN() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 66
[6/27/2021 1:55:06 PM.038] at GuRbJIYHXiaBrkxsWLEMiGkZyUIY.guKWEoYNvwkXLQlfXLzheGCpkQFk() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 82
[6/27/2021 1:55:06 PM.038] at LSPD_First_Response.Engine.BaseComponent.rinMfyMapFoIZeBXRLiieSdtbYnN() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68
[6/27/2021 1:55:06 PM.038] at ikBDNnHoMrfPNjWcvdRwVjpSLupaA.KufpjGuJMiRIDYRWvpFXCxLJjaZw(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52
[6/27/2021 1:55:06 PM.038] at GuRbJIYHXiaBrkxsWLEMiGkZyUIY.ilnELrIZNLyscPGuMNcLEqMRRPgtA(cobkkyKsskBhBYhXcuNPlBHPDrukA ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105
[6/27/2021 1:55:06 PM.038] at System.Action`1.Invoke(T obj)
[6/27/2021 1:55:06 PM.038] at cobkkyKsskBhBYhXcuNPlBHPDrukA.guKWEoYNvwkXLQlfXLzheGCpkQFk() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287
[6/27/2021 1:55:06 PM.038] at LSPD_First_Response.Engine.BaseComponent.rinMfyMapFoIZeBXRLiieSdtbYnN() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68
[6/27/2021 1:55:06 PM.038] at cobkkyKsskBhBYhXcuNPlBHPDrukA.DKkWaFEcaeGXTbQKRmxLHOAefPiKA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 241
[6/27/2021 1:55:06 PM.038] at XewooLvRwdsokdSyJbTjijigMCwS.DKkWaFEcaeGXTbQKRmxLHOAefPiKA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 54
[6/27/2021 1:55:06 PM.038] at GRxkwxIzOmBdUTAArpwdmaFPFpBIA.uAumHPxmifvKJTrTNpFkoCBABTOfA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 799
[6/27/2021 1:55:06 PM.038] at Rage.GameFiber.Main()
[6/27/2021 1:55:06 PM.038] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[6/27/2021 1:55:06 PM.038] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[6/27/2021 1:55:06 PM.038] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[6/27/2021 1:55:06 PM.038] at System.Threading.ThreadHelper.ThreadStart()
[6/27/2021 1:55:06 PM.039] LSPD First Response: [TRACE] Pursuit has ended, finishing stage
[6/27/2021 1:55:06 PM.050] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[6/27/2021 1:55:06 PM.050] LSPD First Response: [TRACE] StageOnFinished
[6/27/2021 1:55:06 PM.057] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[6/27/2021 1:55:06 PM.057] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[6/27/2021 1:55:06 PM.059] LSPD First Response: [TRACE] Finishing crime Cold cases
[6/27/2021 1:55:06 PM.059] LSPD First Response: [TRACE] Finishing all logic for Mateo Garralda
[6/27/2021 1:55:06 PM.060] LSPD First Response: [TRACE] Crime finished
[6/27/2021 1:55:06 PM.061] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager
[6/27/2021 1:55:06 PM.061] LSPD First Response: [TRACE] Instance cleaned (Chase #1)
[6/27/2021 1:55:06 PM.061] LSPD First Response: [TRACE] Ped Samantha Roy has become idle again
[6/27/2021 1:55:06 PM.061] LSPD First Response: [TRACE] Ped Jerry Freeman has become idle again
[6/27/2021 1:55:06 PM.062] LSPD First Response: [TRACE] Ped Killian Francisco has become idle again
[6/27/2021 1:55:06 PM.073] LSPD First Response: [TRACE] Main cop is not busy and re-assigned for transport
[6/27/2021 1:55:06 PM.077] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Gameplay)
[6/27/2021 1:55:06 PM.077] LSPD First Response: [TRACE] Added potential passenger cop to suspect transport
[6/27/2021 1:55:06 PM.080] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is no longer running
[6/27/2021 1:55:06 PM.081] LSPD First Response: [RPE Suspect Stamina]: Setting pursuit as null.
[6/27/2021 1:55:06 PM.123] LSPD First Response: [TRACE] Fake-Thread ChaseHost #1 has been shut down
[6/27/2021 1:55:06 PM.134] LSPD First Response: [TRACE] Samantha Roy (MP_F_FREEMODE_01) left combat.
[6/27/2021 1:55:06 PM.134] LSPD First Response: [TRACE] Jerry Freeman (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:55:06 PM.135] LSPD First Response: [TRACE] Killian Francisco (MP_F_FREEMODE_01) left combat.
[6/27/2021 1:55:06 PM.138] LSPD First Response: [TRACE] Main secondary cop is not busy and re-entering vehicle
[6/27/2021 1:55:06 PM.179] LSPD First Response: [TRACE] Entering at Passenger
[6/27/2021 1:55:06 PM.283] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:06 PM.285] LSPD First Response: [TRACE] Grab task starting
[6/27/2021 1:55:06 PM.528] LSPD First Response: [TRACE] Grab task initailized
[6/27/2021 1:55:06 PM.584] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:06 PM.586] LSPD First Response: [TRACE] Aborting GrabPed: Opening door
[6/27/2021 1:55:06 PM.720] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: False
[6/27/2021 1:55:06 PM.720] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over, exiting siren cycler.
[6/27/2021 1:55:07 PM.389] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:07 PM.389] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:07 PM.390] LSPD First Response: [TRACE] Entering at Passenger
[6/27/2021 1:55:07 PM.669] LSPD First Response: [TRACE] Removed group 0
[6/27/2021 1:55:07 PM.735] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[6/27/2021 1:55:07 PM.843] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:08 PM.123] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:08 PM.276] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: False
[6/27/2021 1:55:08 PM.276] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over, exiting siren cycler.
[6/27/2021 1:55:08 PM.438] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:08 PM.490] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:08 PM.907] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[6/27/2021 1:55:08 PM.910] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[6/27/2021 1:55:08 PM.910] LSPD First Response: B key pressed, playing animation.
[6/27/2021 1:55:08 PM.971] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[6/27/2021 1:55:08 PM.972] LSPD First Response: GrammarPolice [TargetHandler] updating target
[6/27/2021 1:55:08 PM.972] LSPD First Response: GrammarPolice [TargetHandler] new target: 07DUP122
[6/27/2021 1:55:09 PM.714] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:10 PM.013] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[6/27/2021 1:55:10 PM.198] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[6/27/2021 1:55:10 PM.315] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[6/27/2021 1:55:10 PM.576] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[6/27/2021 1:55:10 PM.601] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:55:10 PM.601] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:55:10 PM.601] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:55:10 PM.602] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:55:10 PM.602] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:55:10 PM.629] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[6/27/2021 1:55:10 PM.629] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[6/27/2021 1:55:10 PM.629] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.7219302
[6/27/2021 1:55:10 PM.716] BackWeapon: Adding best weapon to ped from inventory
[6/27/2021 1:55:10 PM.748] BackWeapon: Ped with accepted weapon added
[6/27/2021 1:55:10 PM.749] BackWeapon: Weapon deleted because it was equipped
[6/27/2021 1:55:10 PM.928] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:55:10 PM.982] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:11 PM.515] LSPD First Response: [TRACE] Contacting caller
[6/27/2021 1:55:11 PM.574] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[6/27/2021 1:55:12 PM.528] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:12 PM.528] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:12 PM.582] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:12 PM.583] LSPD First Response: [TRACE] TaskTransportSuspect: Cop is in combat, pausing transportation
[6/27/2021 1:55:12 PM.852] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[6/27/2021 1:55:13 PM.074] LSPD First Response: [TRACE] Julia Alba (MP_F_FREEMODE_01) entered combat with target: Furio Alfaretti (G_M_Y_FAMCA_01)
[6/27/2021 1:55:13 PM.075] LSPD First Response: [TRACE] Adam Chernobyl (MP_M_FREEMODE_01) entered combat with target: Furio Alfaretti (G_M_Y_FAMCA_01)
[6/27/2021 1:55:13 PM.075] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:55:13 PM.077] LSPD First Response: [TRACE] Backup GroupStrategy: Adam Chernobyl (MP_M_FREEMODE_01) entered combat and asked Ethan Ritchie (MP_M_FREEMODE_01) to help
[6/27/2021 1:55:13 PM.077] LSPD First Response: [TRACE] Dennis Neagu (MP_M_FREEMODE_01) entered combat with target: Furio Alfaretti (G_M_Y_FAMCA_01)
[6/27/2021 1:55:13 PM.077] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:55:13 PM.077] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[6/27/2021 1:55:13 PM.115] LSPD First Response: [TRACE] Set current state to: Investigate
[6/27/2021 1:55:13 PM.127] LSPD First Response: [TRACE] Alexis Reilly (MP_F_FREEMODE_01) entered combat with target: Furio Alfaretti (G_M_Y_FAMCA_01)
[6/27/2021 1:55:13 PM.128] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:55:13 PM.268] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:13 PM.559] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:13 PM.560] LSPD First Response: [TRACE] Ethan Ritchie (MP_M_FREEMODE_01) entered combat with target: Furio Alfaretti (G_M_Y_FAMCA_01)
[6/27/2021 1:55:13 PM.560] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:55:13 PM.612] LSPD First Response: [TRACE] Killian Francisco (MP_F_FREEMODE_01) entered combat with target: Furio Alfaretti (G_M_Y_FAMCA_01)
[6/27/2021 1:55:13 PM.659] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:13 PM.991] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[6/27/2021 1:55:13 PM.991] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[6/27/2021 1:55:14 PM.603] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:14 PM.653] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:14 PM.836] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:55:14 PM.836] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:55:14 PM.837] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:55:14 PM.837] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:55:14 PM.837] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:55:14 PM.838] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:55:15 PM.125] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:55:15 PM.128] LSPD First Response: [TRACE] Main secondary cop is not busy and re-entering vehicle
[6/27/2021 1:55:15 PM.231] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:15 PM.550] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:55:15 PM.616] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:55:15 PM.616] LSPD First Response: [TRACE] Entering at Passenger
[6/27/2021 1:55:15 PM.619] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[6/27/2021 1:55:15 PM.628] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[6/27/2021 1:55:15 PM.628] LSPD First Response: B key pressed, playing animation.
[6/27/2021 1:55:15 PM.692] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[6/27/2021 1:55:15 PM.692] LSPD First Response: GrammarPolice [TargetHandler] updating target
[6/27/2021 1:55:15 PM.751] LSPD First Response: [TRACE] Killian Francisco (MP_F_FREEMODE_01) left combat.
[6/27/2021 1:55:15 PM.751] LSPD First Response: [TRACE] George Kelly (MP_M_FREEMODE_01) entered combat with target: Furio Alfaretti (G_M_Y_FAMCA_01)
[6/27/2021 1:55:15 PM.751] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:55:15 PM.751] LSPD First Response: [TRACE] Joe Franklyn (MP_M_FREEMODE_01) entered combat with target: Furio Alfaretti (G_M_Y_FAMCA_01)
[6/27/2021 1:55:15 PM.751] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:55:16 PM.195] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:55:16 PM.257] LSPD First Response: [TRACE] Alexis Dusk (MP_F_FREEMODE_01) entered combat with target: Furio Alfaretti (G_M_Y_FAMCA_01)
[6/27/2021 1:55:16 PM.257] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[6/27/2021 1:55:16 PM.257] LSPD First Response: [TRACE] Patrick Harper (MP_M_FREEMODE_01) entered combat with target: Furio Alfaretti (G_M_Y_FAMCA_01)
[6/27/2021 1:55:16 PM.257] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[6/27/2021 1:55:16 PM.258] LSPD First Response: [TRACE] Claude Jackson (MP_M_FREEMODE_01) entered combat with target: Furio Alfaretti (G_M_Y_FAMCA_01)
[6/27/2021 1:55:16 PM.258] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[6/27/2021 1:55:16 PM.258] LSPD First Response: [TRACE] Bob Griffin (MP_M_FREEMODE_01) entered combat with target: Furio Alfaretti (G_M_Y_FAMCA_01)
[6/27/2021 1:55:16 PM.258] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[6/27/2021 1:55:16 PM.321] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[6/27/2021 1:55:16 PM.716] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[6/27/2021 1:55:16 PM.716] LSPD First Response: [TRACE] Ethan Ritchie (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:55:16 PM.787] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:16 PM.788] LSPD First Response: [TRACE] Julia Alba (MP_F_FREEMODE_01) left combat.
[6/27/2021 1:55:16 PM.788] LSPD First Response: [TRACE] Alexis Dusk (MP_F_FREEMODE_01) left combat.
[6/27/2021 1:55:16 PM.788] LSPD First Response: [TRACE] Patrick Harper (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:55:16 PM.789] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[6/27/2021 1:55:16 PM.789] LSPD First Response: [TRACE] George Kelly (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:55:16 PM.789] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[6/27/2021 1:55:16 PM.789] LSPD First Response: [TRACE] Joe Franklyn (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:55:16 PM.789] LSPD First Response: [TRACE] Claude Jackson (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:55:16 PM.789] LSPD First Response: [TRACE] Bob Griffin (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:55:16 PM.789] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[6/27/2021 1:55:16 PM.789] LSPD First Response: [TRACE] Adam Chernobyl (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:55:16 PM.789] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[6/27/2021 1:55:16 PM.790] LSPD First Response: [TRACE] Dennis Neagu (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:55:16 PM.926] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:17 PM.191] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[6/27/2021 1:55:17 PM.483] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[6/27/2021 1:55:17 PM.483] LSPD First Response: [TRACE] Alexis Reilly (MP_F_FREEMODE_01) left combat.
[6/27/2021 1:55:17 PM.493] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[6/27/2021 1:55:17 PM.622] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[6/27/2021 1:55:17 PM.901] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[6/27/2021 1:55:17 PM.940] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[6/27/2021 1:55:17 PM.940] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[6/27/2021 1:55:17 PM.940] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.3206037
[6/27/2021 1:55:18 PM.180] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[6/27/2021 1:55:18 PM.485] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:55:18 PM.485] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:55:18 PM.486] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:55:18 PM.540] BackWeapon: Adding best weapon to ped from inventory
[6/27/2021 1:55:18 PM.546] BackWeapon: Ped with accepted weapon added
[6/27/2021 1:55:18 PM.546] BackWeapon: Weapon deleted because it was equipped
[6/27/2021 1:55:18 PM.611] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:18 PM.612] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:55:18 PM.612] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:55:18 PM.613] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:55:18 PM.613] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:55:18 PM.613] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:55:18 PM.614] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:55:18 PM.722] BackWeapon: Adding best weapon to ped from inventory
[6/27/2021 1:55:18 PM.730] BackWeapon: Ped with accepted weapon added
[6/27/2021 1:55:18 PM.730] BackWeapon: Weapon deleted because it was equipped
[6/27/2021 1:55:18 PM.731] BackWeapon: Adding best weapon to ped from inventory
[6/27/2021 1:55:18 PM.733] BackWeapon: Ped with accepted weapon added
[6/27/2021 1:55:18 PM.733] BackWeapon: Weapon deleted because it was equipped
[6/27/2021 1:55:19 PM.728] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:55:19 PM.728] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:55:19 PM.729] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:55:19 PM.799] BackWeapon: Adding best weapon to ped from inventory
[6/27/2021 1:55:19 PM.801] BackWeapon: Ped with accepted weapon added
[6/27/2021 1:55:19 PM.801] BackWeapon: Weapon deleted because it was equipped
[6/27/2021 1:55:20 PM.846] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[6/27/2021 1:55:20 PM.846] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[6/27/2021 1:55:20 PM.846] LSPD First Response: [TRACE] Aborting GrabPed: Transport ended
[6/27/2021 1:55:20 PM.852] LSPD First Response: [TRACE] ProcessTransportUnit: No suspects assigned
[6/27/2021 1:55:20 PM.900] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody
[6/27/2021 1:55:20 PM.906] LSPD First Response: [TRACE] Prisoner transport done
[6/27/2021 1:55:20 PM.961] LSPD First Response: [TRACE] Entering at Driver
[6/27/2021 1:55:20 PM.961] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[6/27/2021 1:55:21 PM.947] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:22 PM.281] LSPD First Response: [TRACE] Holster weapon
[6/27/2021 1:55:22 PM.991] LSPD First Response: [TRACE] Holster weapon
[6/27/2021 1:55:23 PM.297] LSPD First Response: [TRACE] Go to vehicle 0
[6/27/2021 1:55:24 PM.026] LSPD First Response: [TRACE] Enter vehicle: 0
[6/27/2021 1:55:24 PM.423] LSPD First Response: Creating stolen vehicle event
[6/27/2021 1:55:24 PM.511] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:24 PM.615] LSPD First Response: [TRACE] Holster weapon
[6/27/2021 1:55:24 PM.792] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:55:25 PM.058] LSPD First Response: [TRACE] Holster weapon
[6/27/2021 1:55:25 PM.567] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[6/27/2021 1:55:25 PM.622] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Child task aborted
[6/27/2021 1:55:25 PM.623] LSPD First Response: [TRACE] Enter vehicle: 0
[6/27/2021 1:55:25 PM.755] LSPD First Response: [TRACE] Enter vehicle: -1
[6/27/2021 1:55:26 PM.093] LSPD First Response: [TRACE] Enter vehicle: -1
[6/27/2021 1:55:26 PM.682] LSPD First Response: [TRACE] Holster weapon
[6/27/2021 1:55:27 PM.720] LSPD First Response: [TRACE] Go to vehicle -1
[6/27/2021 1:55:30 PM.496] LSPD First Response: [TRACE] Enter vehicle: 0
[6/27/2021 1:55:30 PM.839] LSPD First Response: [TRACE] Enter vehicle: -1
[6/27/2021 1:55:31 PM.208] BackWeapon: Weapon created on back of ped because ped put weapon away
[6/27/2021 1:55:31 PM.213] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[6/27/2021 1:55:31 PM.214] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:55:32 PM.334] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[6/27/2021 1:55:32 PM.336] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[6/27/2021 1:55:32 PM.336] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[6/27/2021 1:55:32 PM.336] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:55:32 PM.360] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[6/27/2021 1:55:32 PM.360] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[6/27/2021 1:55:32 PM.361] LSPD First Response: [TRACE] Ped George Kelly has become idle again
[6/27/2021 1:55:32 PM.948] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[6/27/2021 1:55:32 PM.948] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:55:33 PM.256] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[6/27/2021 1:55:33 PM.256] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:55:34 PM.242] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[6/27/2021 1:55:34 PM.242] LSPD First Response: [TRACE] Set current state to: Investigate
[6/27/2021 1:55:34 PM.535] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[6/27/2021 1:55:34 PM.536] LSPD First Response: [TRACE] Set current state to: Investigate
[6/27/2021 1:55:34 PM.769] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[6/27/2021 1:55:34 PM.769] LSPD First Response: [TRACE] Set current state to: Investigate
[6/27/2021 1:55:35 PM.463] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[6/27/2021 1:55:35 PM.463] LSPD First Response: [TRACE] Set current state to: Investigate
[6/27/2021 1:55:35 PM.465] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[6/27/2021 1:55:35 PM.465] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[6/27/2021 1:55:35 PM.465] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[6/27/2021 1:55:35 PM.465] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:55:35 PM.465] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[6/27/2021 1:55:35 PM.465] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[6/27/2021 1:55:35 PM.465] LSPD First Response: [TRACE] Ped Joe Franklyn has become idle again
[6/27/2021 1:55:35 PM.963] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[6/27/2021 1:55:35 PM.963] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:55:36 PM.093] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[6/27/2021 1:55:36 PM.093] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[6/27/2021 1:55:36 PM.093] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[6/27/2021 1:55:36 PM.093] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:55:36 PM.093] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[6/27/2021 1:55:36 PM.093] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[6/27/2021 1:55:36 PM.093] LSPD First Response: [TRACE] Ped Adam Chernobyl has become idle again
[6/27/2021 1:55:37 PM.469] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[6/27/2021 1:55:37 PM.763] LSPD First Response: [TRACE] Aborting SoundHorn: Finished
[6/27/2021 1:55:38 PM.176] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[6/27/2021 1:55:38 PM.176] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[6/27/2021 1:55:38 PM.176] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[6/27/2021 1:55:38 PM.176] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:55:38 PM.176] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[6/27/2021 1:55:38 PM.176] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[6/27/2021 1:55:38 PM.177] LSPD First Response: [TRACE] Ped Ethan Ritchie has become idle again
[6/27/2021 1:55:39 PM.185] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:55:39 PM.185] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:55:39 PM.186] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:55:39 PM.186] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:55:39 PM.186] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:55:39 PM.186] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:55:42 PM.269] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[6/27/2021 1:55:42 PM.269] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:55:42 PM.645] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[6/27/2021 1:55:42 PM.645] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[6/27/2021 1:55:42 PM.645] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[6/27/2021 1:55:42 PM.645] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:55:42 PM.645] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[6/27/2021 1:55:42 PM.645] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[6/27/2021 1:55:42 PM.646] LSPD First Response: [TRACE] Ped Dennis Neagu has become idle again
[6/27/2021 1:55:42 PM.646] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[6/27/2021 1:55:42 PM.646] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:55:44 PM.800] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[6/27/2021 1:55:44 PM.800] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[6/27/2021 1:55:44 PM.800] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[6/27/2021 1:55:44 PM.800] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:55:44 PM.801] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[6/27/2021 1:55:44 PM.801] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[6/27/2021 1:55:44 PM.801] LSPD First Response: [TRACE] Ped Alexis Reilly has become idle again
[6/27/2021 1:55:54 PM.604] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[6/27/2021 1:55:54 PM.604] LSPD First Response: [TRACE] Set current state to: Investigate
[6/27/2021 1:55:57 PM.863] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[6/27/2021 1:55:57 PM.863] LSPD First Response: [TRACE] Set current state to: Investigate
[6/27/2021 1:56:00 PM.457] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[6/27/2021 1:56:00 PM.457] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[6/27/2021 1:56:00 PM.458] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[6/27/2021 1:56:00 PM.458] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[6/27/2021 1:56:00 PM.458] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[6/27/2021 1:56:00 PM.458] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[6/27/2021 1:56:01 PM.492] LSPD First Response: [TRACE] Holster weapon
[6/27/2021 1:56:01 PM.542] LSPD First Response: [TRACE] Holster weapon
[6/27/2021 1:56:01 PM.543] LSPD First Response: [TRACE] Holster weapon
[6/27/2021 1:56:01 PM.838] BackWeapon: Weapon created on back of ped because ped put weapon away
[6/27/2021 1:56:01 PM.997] BackWeapon: Weapon created on back of ped because ped put weapon away
[6/27/2021 1:56:02 PM.000] BackWeapon: Weapon created on back of ped because ped put weapon away
[6/27/2021 1:56:02 PM.500] LSPD First Response: [TRACE] Go to vehicle -1
[6/27/2021 1:56:02 PM.550] LSPD First Response: [TRACE] Go to vehicle 0
[6/27/2021 1:56:02 PM.550] LSPD First Response: [TRACE] Go to vehicle 2
[6/27/2021 1:56:02 PM.550] LSPD First Response: [TRACE] Go to vehicle 1
[6/27/2021 1:56:08 PM.886] LSPD First Response: [TRACE] A new world event should be started
[6/27/2021 1:56:08 PM.886] LSPD First Response: [TRACE] Starting world event StealCar
[6/27/2021 1:56:08 PM.900] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[6/27/2021 1:56:09 PM.021] LSPD First Response: [TRACE] Go to vehicle 0
[6/27/2021 1:56:09 PM.021] LSPD First Response: [TRACE] Go to vehicle 2
[6/27/2021 1:56:09 PM.022] LSPD First Response: [TRACE] Go to vehicle 1
[6/27/2021 1:56:09 PM.022] LSPD First Response: [TRACE] Go to vehicle -1
[6/27/2021 1:56:09 PM.382] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient)
[6/27/2021 1:56:13 PM.348] LSPD First Response: Added ambient event fibers to cleanup
[6/27/2021 1:56:20 PM.102] LSPD First Response: [TRACE] Spawned with 0.5001068
[6/27/2021 1:56:20 PM.102] LSPD First Response: [TRACE] Using -243.634, -1648.839, 33.65684 Heading: 180.5001 and -243.634, -1658.927, 33.65684 Heading: 180.5001 as base positions
[6/27/2021 1:56:20 PM.118] LSPD First Response: [TRACE] Preloading POLICE2
[6/27/2021 1:56:20 PM.119] LSPD First Response: [TRACE] Preloading PHOENIX
[6/27/2021 1:56:20 PM.121] LSPD First Response: [TRACE] Preloading POLICE2
[6/27/2021 1:56:20 PM.122] LSPD First Response: [TRACE] Created police2 at X:-243.634 Y:-1648.839 Z:33.65684
[6/27/2021 1:56:20 PM.178] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:56:20 PM.186] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[6/27/2021 1:56:20 PM.193] LSPD First Response: [TRACE] Lucas Corleone (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:56:20 PM.194] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[6/27/2021 1:56:20 PM.194] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[6/27/2021 1:56:20 PM.239] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[6/27/2021 1:56:32 PM.281] LSPD First Response: [TRACE] Enter vehicle: 0
[6/27/2021 1:56:33 PM.855] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[6/27/2021 1:56:33 PM.856] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[6/27/2021 1:56:33 PM.856] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[6/27/2021 1:56:33 PM.856] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[6/27/2021 1:56:34 PM.853] LSPD First Response: [TRACE] Holster weapon
[6/27/2021 1:56:34 PM.911] LSPD First Response: [TRACE] Holster weapon
[6/27/2021 1:56:35 PM.318] LSPD First Response: [TRACE] Enter vehicle: -1
[6/27/2021 1:56:35 PM.854] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed
[6/27/2021 1:56:35 PM.855] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient)
[6/27/2021 1:56:35 PM.855] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[6/27/2021 1:56:35 PM.855] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[6/27/2021 1:56:35 PM.856] LSPD First Response: [TRACE] World event StealCar #1 has ended
[6/27/2021 1:56:35 PM.910] LSPD First Response: [TRACE] Go to vehicle 0
[6/27/2021 1:56:35 PM.910] LSPD First Response: [TRACE] Go to vehicle -1
[6/27/2021 1:56:35 PM.911] LSPD First Response: [TRACE] Ped Justin Gibbs has become idle again
[6/27/2021 1:56:38 PM.395] LSPD First Response: [TRACE] Enter vehicle: 1
[6/27/2021 1:56:43 PM.941] LSPD First Response: [TRACE] Removed group 0
[6/27/2021 1:56:43 PM.941] LSPD First Response: [TRACE] Removed group 0
[6/27/2021 1:56:44 PM.383] LSPD First Response: [TRACE] Preloading POLICE4
[6/27/2021 1:56:44 PM.383] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:56:44 PM.507] LSPD First Response: [TRACE] Preloading POLICE4
[6/27/2021 1:56:44 PM.508] LSPD First Response: [TRACE] Created police4 at X:-271.8913 Y:-1471.997 Z:31.34395
[6/27/2021 1:56:44 PM.573] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:56:44 PM.580] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/27/2021 1:56:44 PM.587] LSPD First Response: [TRACE] Julia Henson (MP_F_FREEMODE_01) was set as a cop
[6/27/2021 1:56:44 PM.641] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[6/27/2021 1:56:44 PM.641] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[6/27/2021 1:56:44 PM.641] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:56:44 PM.641] LSPD First Response: [TRACE] Enter vehicle: 2
[6/27/2021 1:56:44 PM.840] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:56:45 PM.030] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:56:45 PM.298] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:56:46 PM.519] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:56:46 PM.711] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:56:46 PM.894] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:56:46 PM.895] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[6/27/2021 1:56:46 PM.895] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[6/27/2021 1:56:46 PM.895] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[6/27/2021 1:56:46 PM.895] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:56:46 PM.895] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[6/27/2021 1:56:46 PM.895] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[6/27/2021 1:56:46 PM.896] LSPD First Response: [TRACE] Ped Alexis Dusk has become idle again
[6/27/2021 1:56:47 PM.278] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[6/27/2021 1:56:47 PM.280] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[6/27/2021 1:56:47 PM.280] LSPD First Response: B key pressed, playing animation.
[6/27/2021 1:56:47 PM.349] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[6/27/2021 1:56:47 PM.350] LSPD First Response: GrammarPolice [TargetHandler] updating target
[6/27/2021 1:56:47 PM.784] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[6/27/2021 1:56:47 PM.784] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:56:48 PM.410] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[6/27/2021 1:56:48 PM.610] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[6/27/2021 1:56:48 PM.751] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[6/27/2021 1:56:49 PM.049] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[6/27/2021 1:56:49 PM.097] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[6/27/2021 1:56:49 PM.097] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[6/27/2021 1:56:49 PM.097] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.8195716
[6/27/2021 1:56:49 PM.780] LSPD First Response: [TRACE] Preloading POLICE
[6/27/2021 1:56:49 PM.780] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:56:49 PM.900] LSPD First Response: [TRACE] Preloading POLICE
[6/27/2021 1:56:49 PM.901] LSPD First Response: [TRACE] Created police at X:-392.4555 Y:-1698.641 Z:19.44137
[6/27/2021 1:56:49 PM.956] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:56:49 PM.963] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/27/2021 1:56:49 PM.971] LSPD First Response: [TRACE] Belinda Rose (MP_F_FREEMODE_01) was set as a cop
[6/27/2021 1:56:50 PM.020] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:56:50 PM.027] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/27/2021 1:56:50 PM.035] LSPD First Response: [TRACE] Jasmine Rivera (MP_F_FREEMODE_01) was set as a cop
[6/27/2021 1:56:50 PM.084] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[6/27/2021 1:56:50 PM.085] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[6/27/2021 1:56:50 PM.085] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:56:50 PM.204] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[6/27/2021 1:56:50 PM.205] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[6/27/2021 1:56:50 PM.205] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[6/27/2021 1:56:50 PM.205] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:56:50 PM.205] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[6/27/2021 1:56:50 PM.205] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[6/27/2021 1:56:50 PM.205] LSPD First Response: [TRACE] Ped Claude Jackson has become idle again
[6/27/2021 1:56:52 PM.600] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[6/27/2021 1:56:52 PM.600] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[6/27/2021 1:56:53 PM.738] LSPD First Response: [TRACE] James Watts (G_M_Y_FAMCA_01) was damaged.
[6/27/2021 1:56:56 PM.692] BackWeapon: Weapon created on back of ped because ped put weapon away
[6/27/2021 1:56:57 PM.948] LSPD First Response: [TRACE] Tyler Gunther (G_M_Y_FAMCA_01) was damaged.
[6/27/2021 1:56:59 PM.383] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[6/27/2021 1:56:59 PM.383] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:56:59 PM.474] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[6/27/2021 1:56:59 PM.474] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[6/27/2021 1:56:59 PM.474] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[6/27/2021 1:56:59 PM.474] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:56:59 PM.474] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[6/27/2021 1:56:59 PM.474] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[6/27/2021 1:56:59 PM.474] LSPD First Response: [TRACE] Ped Patrick Harper has become idle again
[6/27/2021 1:57:00 PM.450] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[6/27/2021 1:57:00 PM.450] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[6/27/2021 1:57:00 PM.450] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[6/27/2021 1:57:00 PM.450] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:57:00 PM.450] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[6/27/2021 1:57:00 PM.450] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[6/27/2021 1:57:00 PM.451] LSPD First Response: [TRACE] Ped Bob Griffin has become idle again
[6/27/2021 1:57:00 PM.965] LSPD First Response: [TRACE] Transfering control from ScenarioFakeTrafficStop #1 (Ambient) to ScenarioCopFriskPed #1
[6/27/2021 1:57:00 PM.965] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[6/27/2021 1:57:00 PM.966] LSPD First Response: [TRACE] Assigned ped to ScenarioCopFriskPed #1 (Ambient)
[6/27/2021 1:57:00 PM.966] LSPD First Response: [TRACE] ScenarioCopFriskPed #1 received control over ped
[6/27/2021 1:57:00 PM.966] LSPD First Response: [TRACE] Transfering control from ScenarioFakeTrafficStop #1 (Ambient) to ScenarioCopFriskPed #1
[6/27/2021 1:57:00 PM.966] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[6/27/2021 1:57:00 PM.966] LSPD First Response: [TRACE] Assigned ped to ScenarioCopFriskPed #1 (Ambient)
[6/27/2021 1:57:00 PM.966] LSPD First Response: [TRACE] ScenarioCopFriskPed #1 received control over ped
[6/27/2021 1:57:01 PM.024] LSPD First Response: [TRACE] Enter vehicle: -1
[6/27/2021 1:57:01 PM.538] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:06 PM.313] LSPD First Response: [TRACE] Enter vehicle: 0
[6/27/2021 1:57:06 PM.665] LSPD First Response: [TRACE] Stopping crouch frisk
[6/27/2021 1:57:06 PM.665] LSPD First Response: [TRACE] Reset frisk movement animations
[6/27/2021 1:57:07 PM.034] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:07 PM.034] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:07 PM.034] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:07 PM.034] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:07 PM.034] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:07 PM.441] LSPD First Response: [TRACE] Chucky Nyper (G_M_Y_FAMCA_01) was damaged.
[6/27/2021 1:57:07 PM.449] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at RightThigh. Could see player: True
[6/27/2021 1:57:08 PM.722] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:09 PM.317] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 asked to abort: Frisking ended
[6/27/2021 1:57:09 PM.317] LSPD First Response: [TRACE] Removing ped from ScenarioCopFriskPed #1 (Ambient)
[6/27/2021 1:57:09 PM.317] LSPD First Response: [TRACE] Removing ped from ScenarioCopFriskPed #1 (Ambient)
[6/27/2021 1:57:09 PM.318] LSPD First Response: [TRACE] Released 0 entities from ScenarioCopFriskPed #1 Content Manager
[6/27/2021 1:57:09 PM.318] LSPD First Response: [TRACE] Instance cleaned (ScenarioCopFriskPed #1)
[6/27/2021 1:57:09 PM.318] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 aborted
[6/27/2021 1:57:09 PM.376] LSPD First Response: [TRACE] Ped Lucas Corleone has become idle again
[6/27/2021 1:57:09 PM.376] LSPD First Response: [TRACE] Ped Andrew Jackson has become idle again
[6/27/2021 1:57:09 PM.378] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[6/27/2021 1:57:09 PM.378] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[6/27/2021 1:57:09 PM.431] LSPD First Response: [TRACE] Entering at Driver
[6/27/2021 1:57:09 PM.749] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Either cop or suspect is in combat
[6/27/2021 1:57:09 PM.749] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
[6/27/2021 1:57:09 PM.750] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
[6/27/2021 1:57:09 PM.750] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
[6/27/2021 1:57:09 PM.750] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 asked to abort: ScenarioFakeTrafficStop aborting
[6/27/2021 1:57:09 PM.750] LSPD First Response: [TRACE] mWAjqhiajYEIWWxjebHwFKmRbLlhA is ending already
[6/27/2021 1:57:09 PM.802] LSPD First Response:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[6/27/2021 1:57:09 PM.802] at System.Environment.get_StackTrace()
[6/27/2021 1:57:09 PM.802] at LSPD_First_Response.Engine.BaseComponent.rinMfyMapFoIZeBXRLiieSdtbYnN() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 66
[6/27/2021 1:57:09 PM.802] at JjIXbJrSwplYGplsNLOrIlzUnwpE.KufpjGuJMiRIDYRWvpFXCxLJjaZw() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 46
[6/27/2021 1:57:09 PM.802] at EMEqqgUMfnJtJlmwYCahPxvoUAjD.vOSryLupyTsvbuTIexGcZJfBcyYH() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioFakeTrafficStop.cs:line 90
[6/27/2021 1:57:09 PM.802] at JjIXbJrSwplYGplsNLOrIlzUnwpE.KufpjGuJMiRIDYRWvpFXCxLJjaZw() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 46
[6/27/2021 1:57:09 PM.802] at EMEqqgUMfnJtJlmwYCahPxvoUAjD.eOnzlgqiXYaxhAsDTIMBjRyLMkbk() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioFakeTrafficStop.cs:line 358
[6/27/2021 1:57:09 PM.802] at JjIXbJrSwplYGplsNLOrIlzUnwpE.DKkWaFEcaeGXTbQKRmxLHOAefPiKA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 52
[6/27/2021 1:57:09 PM.802] at KtuedsdrujzwPtdlEzAbonfHsYBbb.DKkWaFEcaeGXTbQKRmxLHOAefPiKA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioManager.cs:line 58
[6/27/2021 1:57:09 PM.802] at ikBDNnHoMrfPNjWcvdRwVjpSLupaA.uAumHPxmifvKJTrTNpFkoCBABTOfA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65
[6/27/2021 1:57:09 PM.802] at Rage.GameFiber.Main()
[6/27/2021 1:57:09 PM.802] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[6/27/2021 1:57:09 PM.802] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[6/27/2021 1:57:09 PM.802] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[6/27/2021 1:57:09 PM.802] at System.Threading.ThreadHelper.ThreadStart()
[6/27/2021 1:57:09 PM.802] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 aborted
[6/27/2021 1:57:09 PM.802] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[6/27/2021 1:57:09 PM.803] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[6/27/2021 1:57:09 PM.803] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
[6/27/2021 1:57:09 PM.803] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
[6/27/2021 1:57:09 PM.803] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
[6/27/2021 1:57:09 PM.809] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
[6/27/2021 1:57:09 PM.835] LSPD First Response: [TRACE] Ped Lucas Corleone has become idle again
[6/27/2021 1:57:09 PM.836] LSPD First Response: [TRACE] Entering at Driver
[6/27/2021 1:57:09 PM.836] LSPD First Response: [TRACE] Ped Andrew Jackson has become idle again
[6/27/2021 1:57:09 PM.967] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:10 PM.389] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:10 PM.649] LSPD First Response: [TRACE] Lucas Corleone (MP_M_FREEMODE_01) entered combat with target: Lauren Mac (G_M_Y_FAMCA_01)
[6/27/2021 1:57:10 PM.650] LSPD First Response: [TRACE] Hector Salvatore (G_M_Y_FAMCA_01) was damaged.
[6/27/2021 1:57:10 PM.652] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at LeftThigh. Could see player: True
[6/27/2021 1:57:10 PM.703] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:10 PM.706] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[6/27/2021 1:57:10 PM.709] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[6/27/2021 1:57:10 PM.709] LSPD First Response: B key pressed, playing animation.
[6/27/2021 1:57:10 PM.766] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:10 PM.767] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:10 PM.775] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[6/27/2021 1:57:10 PM.776] LSPD First Response: GrammarPolice [TargetHandler] updating target
[6/27/2021 1:57:10 PM.882] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Parent task aborted
[6/27/2021 1:57:10 PM.882] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Ped ceased to exist
[6/27/2021 1:57:10 PM.953] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:11 PM.017] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:11 PM.206] LSPD First Response: [TRACE] Matthew Hudson (MP_M_FREEMODE_01) entered combat with target: Kershaw Allen (G_M_Y_FAMCA_01)
[6/27/2021 1:57:11 PM.206] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:57:11 PM.207] LSPD First Response: [TRACE] Backup GroupStrategy: Matthew Hudson (MP_M_FREEMODE_01) entered combat and asked Miklos Jonson (MP_M_FREEMODE_01) to help
[6/27/2021 1:57:11 PM.336] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 1:57:11 PM.336] LSPD First Response: [TRACE] Backup GroupStrategy: Carl Shoe (MP_M_FREEMODE_01) entered combat and asked Miklos Jonson (MP_M_FREEMODE_01) to help
[6/27/2021 1:57:11 PM.336] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:57:11 PM.337] LSPD First Response: [TRACE] Backup GroupStrategy: Carl Shoe (MP_M_FREEMODE_01) entered combat and asked Miklos Jonson (MP_M_FREEMODE_01) to help
[6/27/2021 1:57:11 PM.760] LSPD First Response: [TRACE] Miklos Jonson (MP_M_FREEMODE_01) entered combat with target: Maximiliano Villa (G_M_Y_FAMCA_01)
[6/27/2021 1:57:12 PM.043] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:12 PM.280] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:12 PM.280] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:12 PM.338] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:12 PM.519] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:13 PM.097] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[6/27/2021 1:57:13 PM.099] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[6/27/2021 1:57:13 PM.105] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[6/27/2021 1:57:13 PM.167] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[6/27/2021 1:57:13 PM.167] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[6/27/2021 1:57:13 PM.167] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.4595006
[6/27/2021 1:57:13 PM.221] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[6/27/2021 1:57:13 PM.223] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[6/27/2021 1:57:13 PM.223] LSPD First Response: B key pressed, playing animation.
[6/27/2021 1:57:13 PM.286] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[6/27/2021 1:57:13 PM.287] LSPD First Response: GrammarPolice [TargetHandler] updating target
[6/27/2021 1:57:13 PM.411] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[6/27/2021 1:57:13 PM.608] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:13 PM.609] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:13 PM.695] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[6/27/2021 1:57:13 PM.752] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[6/27/2021 1:57:13 PM.878] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:13 PM.878] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:13 PM.926] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:13 PM.982] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:14 PM.108] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:14 PM.108] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:14 PM.108] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:14 PM.172] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:14 PM.172] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:14 PM.699] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[6/27/2021 1:57:14 PM.703] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[6/27/2021 1:57:14 PM.703] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.4817173
[6/27/2021 1:57:14 PM.756] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:14 PM.816] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[6/27/2021 1:57:14 PM.818] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[6/27/2021 1:57:14 PM.818] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[6/27/2021 1:57:14 PM.818] LSPD First Response: B key pressed, playing animation.
[6/27/2021 1:57:14 PM.892] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[6/27/2021 1:57:14 PM.893] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[6/27/2021 1:57:14 PM.893] LSPD First Response: GrammarPolice [TargetHandler] updating target
[6/27/2021 1:57:14 PM.946] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:57:15 PM.030] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[6/27/2021 1:57:15 PM.292] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[6/27/2021 1:57:15 PM.334] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:15 PM.341] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[6/27/2021 1:57:15 PM.463] LSPD First Response: [TRACE] Matthew Hudson (MP_M_FREEMODE_01) was damaged.
[6/27/2021 1:57:15 PM.524] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 1:57:15 PM.907] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[6/27/2021 1:57:15 PM.911] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[6/27/2021 1:57:15 PM.911] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.0958111
[6/27/2021 1:57:16 PM.105] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[6/27/2021 1:57:16 PM.233] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[6/27/2021 1:57:17 PM.358] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:17 PM.843] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:18 PM.145] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:18 PM.200] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:18 PM.200] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:18 PM.323] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:18 PM.377] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:18 PM.377] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:18 PM.807] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:18 PM.807] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:19 PM.030] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:19 PM.087] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:19 PM.087] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:19 PM.087] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:19 PM.148] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:19 PM.262] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:19 PM.325] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:19 PM.508] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:19 PM.932] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[6/27/2021 1:57:19 PM.932] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[6/27/2021 1:57:19 PM.997] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:20 PM.271] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:20 PM.324] LSPD First Response: [TRACE] Preloading POLICE4
[6/27/2021 1:57:20 PM.324] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:57:20 PM.325] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:20 PM.325] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:20 PM.390] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:20 PM.513] LSPD First Response: [TRACE] Preloading POLICE4
[6/27/2021 1:57:20 PM.514] LSPD First Response: [TRACE] Created police4 at X:-385.1493 Y:-1413.353 Z:22.55832
[6/27/2021 1:57:20 PM.514] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[6/27/2021 1:57:20 PM.514] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:20 PM.699] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:20 PM.703] LSPD First Response: [TRACE] A new world event should be started
[6/27/2021 1:57:20 PM.703] LSPD First Response: [TRACE] Starting world event RunLights
[6/27/2021 1:57:20 PM.703] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[6/27/2021 1:57:20 PM.707] LSPD First Response: [TRACE] Failed to set up RunLights #1
[6/27/2021 1:57:20 PM.707] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[6/27/2021 1:57:20 PM.707] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[6/27/2021 1:57:20 PM.826] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:20 PM.894] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:57:20 PM.894] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:20 PM.894] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:20 PM.956] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:20 PM.956] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:21 PM.017] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:21 PM.145] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:21 PM.351] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:21 PM.352] LSPD First Response: [TRACE] Kershaw Allen (G_M_Y_FAMCA_01) was damaged.
[6/27/2021 1:57:21 PM.533] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:21 PM.593] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:57:21 PM.908] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:21 PM.985] LSPD First Response: Spawning standard panic unit.
[6/27/2021 1:57:21 PM.986] LSPD First Response: [TRACE] Preloading POLICE2
[6/27/2021 1:57:21 PM.986] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:57:21 PM.986] LSPD First Response: [TRACE] Using new link spawn
[6/27/2021 1:57:21 PM.987] LSPD First Response: [TRACE] Preloading POLICE2
[6/27/2021 1:57:21 PM.988] LSPD First Response: [TRACE] Created police2 at X:-275.75 Y:-1431 Z:30.34375
[6/27/2021 1:57:21 PM.988] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:57:21 PM.996] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[6/27/2021 1:57:22 PM.003] LSPD First Response: [TRACE] Charles Northman (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:57:22 PM.003] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_01
[6/27/2021 1:57:22 PM.004] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:57:22 PM.010] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[6/27/2021 1:57:22 PM.018] LSPD First Response: [TRACE] Maria Monia (MP_F_FREEMODE_01) was set as a cop
[6/27/2021 1:57:22 PM.047] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:57:22 PM.047] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:57:22 PM.201] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:22 PM.300] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[6/27/2021 1:57:22 PM.339] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:22 PM.479] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:22 PM.479] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:22 PM.557] LSPD First Response: Spawning standard panic unit.
[6/27/2021 1:57:22 PM.558] LSPD First Response: [TRACE] Preloading COG552
[6/27/2021 1:57:22 PM.558] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:57:22 PM.558] LSPD First Response: [TRACE] Using random spawn at X:-304.6017 Y:-1619.734 Z:31.49873
[6/27/2021 1:57:22 PM.567] LSPD First Response: [TRACE] Preloading COG552
[6/27/2021 1:57:23 PM.016] LSPD First Response: [TRACE] Jimmy Carter (G_M_Y_FAMCA_01) was damaged.
[6/27/2021 1:57:23 PM.017] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftThigh. Could see player: True
[6/27/2021 1:57:23 PM.603] LSPD First Response: [TRACE] Created cog552 at X:-387.5 Y:-1438 Z:28.3125
[6/27/2021 1:57:23 PM.603] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:57:23 PM.610] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: HighwayPatrol (sahp)
[6/27/2021 1:57:23 PM.618] LSPD First Response: [TRACE] Charlie Crews (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:57:23 PM.630] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:57:23 PM.849] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:23 PM.911] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:24 PM.109] LSPD First Response: Spawning standard panic unit.
[6/27/2021 1:57:24 PM.110] LSPD First Response: [TRACE] Preloading COG552
[6/27/2021 1:57:24 PM.110] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:57:24 PM.110] LSPD First Response: [TRACE] Using random spawn at X:-301.5121 Y:-1619.442 Z:31.52445
[6/27/2021 1:57:24 PM.116] LSPD First Response: [TRACE] Preloading COG552
[6/27/2021 1:57:24 PM.117] LSPD First Response: [TRACE] Created cog552 at X:-282 Y:-1507.5 Z:28.3125
[6/27/2021 1:57:24 PM.117] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:57:24 PM.125] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: HighwayPatrol (sahp)
[6/27/2021 1:57:24 PM.127] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[6/27/2021 1:57:24 PM.127] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[6/27/2021 1:57:24 PM.134] LSPD First Response: [TRACE] John Cooper (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:57:24 PM.141] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:57:24 PM.828] LSPD First Response: Spawning standard panic unit.
[6/27/2021 1:57:24 PM.829] LSPD First Response: [TRACE] Preloading POLICE4
[6/27/2021 1:57:24 PM.829] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:57:24 PM.829] LSPD First Response: [TRACE] Using random spawn at X:-296.3313 Y:-1618.834 Z:31.51659
[6/27/2021 1:57:24 PM.838] LSPD First Response: [TRACE] Preloading POLICE4
[6/27/2021 1:57:24 PM.838] LSPD First Response: [TRACE] Created police4 at X:-203.75 Y:-1471 Z:30.59375
[6/27/2021 1:57:24 PM.839] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:57:24 PM.846] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: HighwayPatrol (sahp)
[6/27/2021 1:57:24 PM.854] LSPD First Response: [TRACE] Karry Verde (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:57:24 PM.854] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_black_full_02
[6/27/2021 1:57:24 PM.866] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:57:25 PM.103] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[6/27/2021 1:57:25 PM.180] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:25 PM.297] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:25 PM.348] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:25 PM.355] LSPD First Response: Spawning SWAT panic unit.
[6/27/2021 1:57:25 PM.355] LSPD First Response: [TRACE] Preloading FBI2
[6/27/2021 1:57:25 PM.355] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:57:25 PM.356] LSPD First Response: [TRACE] Using random spawn at X:-289.1856 Y:-1617.863 Z:31.51441
[6/27/2021 1:57:25 PM.364] LSPD First Response: [TRACE] Preloading FBI2
[6/27/2021 1:57:25 PM.365] LSPD First Response: [TRACE] Created fbi2 at X:-176.5 Y:-1593.25 Z:33.53125
[6/27/2021 1:57:25 PM.365] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:57:25 PM.372] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[6/27/2021 1:57:25 PM.374] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[6/27/2021 1:57:25 PM.374] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[6/27/2021 1:57:25 PM.381] LSPD First Response: [TRACE] Matt Hartley (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:57:25 PM.382] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:57:25 PM.389] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[6/27/2021 1:57:25 PM.390] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[6/27/2021 1:57:25 PM.390] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[6/27/2021 1:57:25 PM.397] LSPD First Response: [TRACE] Allen Wellington (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:57:25 PM.397] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:57:25 PM.404] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[6/27/2021 1:57:25 PM.406] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[6/27/2021 1:57:25 PM.406] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[6/27/2021 1:57:25 PM.413] LSPD First Response: [TRACE] Jacob Knowles (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:57:25 PM.414] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:57:25 PM.421] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[6/27/2021 1:57:25 PM.422] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[6/27/2021 1:57:25 PM.422] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[6/27/2021 1:57:25 PM.428] LSPD First Response: [TRACE] Angela Austin (MP_F_FREEMODE_01) was set as a cop
[6/27/2021 1:57:25 PM.435] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[6/27/2021 1:57:25 PM.435] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[6/27/2021 1:57:25 PM.436] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[6/27/2021 1:57:25 PM.436] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[6/27/2021 1:57:25 PM.436] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:57:25 PM.436] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:57:25 PM.436] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:57:25 PM.436] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[6/27/2021 1:57:25 PM.581] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:25 PM.643] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:57:25 PM.709] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:25 PM.963] LSPD First Response: [TRACE] Preloading COG552
[6/27/2021 1:57:25 PM.963] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:57:25 PM.964] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:25 PM.964] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:26 PM.090] LSPD First Response: [TRACE] Preloading COG552
[6/27/2021 1:57:26 PM.091] LSPD First Response: [TRACE] Created cog552 at X:-403.7141 Y:-1505.595 Z:38.05856
[6/27/2021 1:57:26 PM.091] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:26 PM.150] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:57:26 PM.157] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/27/2021 1:57:26 PM.165] LSPD First Response: [TRACE] Lindsey Bleacher (MP_F_FREEMODE_01) was set as a cop
[6/27/2021 1:57:26 PM.168] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:26 PM.168] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:26 PM.211] LSPD First Response: [TRACE] AmbientSpawn - spawned: cog552
[6/27/2021 1:57:26 PM.281] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:26 PM.282] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:26 PM.282] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:26 PM.357] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:26 PM.548] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:26 PM.608] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:26 PM.746] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:26 PM.955] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:27 PM.222] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:57:27 PM.222] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 1:57:27 PM.223] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:57:27 PM.223] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:57:27 PM.223] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:57:27 PM.223] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:57:27 PM.223] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:57:27 PM.223] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:57:27 PM.223] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:57:27 PM.223] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:57:27 PM.223] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:57:27 PM.290] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:57:27 PM.424] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:27 PM.747] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:29 PM.260] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:29 PM.328] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:29 PM.581] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:29 PM.646] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[6/27/2021 1:57:29 PM.888] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:29 PM.888] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 1:57:30 PM.217] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:30 PM.412] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 1:57:31 PM.137] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:31 PM.550] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:31 PM.612] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[6/27/2021 1:57:31 PM.681] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:57:31 PM.681] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:57:31 PM.682] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:57:31 PM.813] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:32 PM.010] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:32 PM.146] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:32 PM.146] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:32 PM.361] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:32 PM.564] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 1:57:32 PM.564] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:57:32 PM.565] LSPD First Response: [TRACE] Backup GroupStrategy: Carl Shoe (MP_M_FREEMODE_01) entered combat and asked John Cooper (MP_M_FREEMODE_01) to help
[6/27/2021 1:57:32 PM.620] LSPD First Response: [TRACE] John Cooper (MP_M_FREEMODE_01) entered combat with target: Maximiliano Villa (G_M_Y_FAMCA_01)
[6/27/2021 1:57:32 PM.752] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:33 PM.005] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:33 PM.070] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:33 PM.070] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:57:33 PM.283] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:57:33 PM.331] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:57:33 PM.392] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:33 PM.459] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:33 PM.527] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:33 PM.528] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:33 PM.528] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:33 PM.594] LSPD First Response: [TRACE] New cop added without cop data!
[6/27/2021 1:57:33 PM.594] LSPD First Response: [TRACE] Layt Yagami (S_M_Y_SWAT_01) was set as a cop
[6/27/2021 1:57:33 PM.595] LSPD First Response: [TRACE] New cop added without cop data!
[6/27/2021 1:57:33 PM.595] LSPD First Response: [TRACE] Larry Walker (S_M_Y_SWAT_01) was set as a cop
[6/27/2021 1:57:33 PM.596] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:57:33 PM.596] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:33 PM.598] LSPD First Response: [TRACE] Maximiliano Villa (G_M_Y_FAMCA_01) was damaged.
[6/27/2021 1:57:33 PM.599] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftThigh. Could see player: True
[6/27/2021 1:57:33 PM.723] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:57:33 PM.723] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:57:33 PM.724] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:57:34 PM.035] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:34 PM.487] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:34 PM.871] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:34 PM.991] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:35 PM.185] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:35 PM.186] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:57:35 PM.186] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:57:35 PM.187] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:57:35 PM.437] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:35 PM.753] LSPD First Response: [TRACE] Maria Monia (MP_F_FREEMODE_01) entered combat with target: Jimmy Carter (G_M_Y_FAMCA_01)
[6/27/2021 1:57:35 PM.753] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:57:35 PM.822] LSPD First Response: [TRACE] Charles Northman (MP_M_FREEMODE_01) entered combat with target: Jimmy Carter (G_M_Y_FAMCA_01)
[6/27/2021 1:57:35 PM.822] LSPD First Response: [TRACE] Set IsInCombat to true, backup ped entered combat.
[6/27/2021 1:57:35 PM.954] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:36 PM.818] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:37 PM.239] LSPD First Response: [TRACE] Alexis Dusk (MP_F_FREEMODE_01) entered combat with target: Kershaw Allen (G_M_Y_FAMCA_01)
[6/27/2021 1:57:37 PM.239] LSPD First Response: [TRACE] Claude Jackson (MP_M_FREEMODE_01) entered combat with target: Kershaw Allen (G_M_Y_FAMCA_01)
[6/27/2021 1:57:37 PM.240] LSPD First Response: [TRACE] Bob Griffin (MP_M_FREEMODE_01) entered combat with target: Kershaw Allen (G_M_Y_FAMCA_01)
[6/27/2021 1:57:37 PM.299] BackWeapon: Weapon deleted because it was equipped
[6/27/2021 1:57:37 PM.356] LSPD First Response: [TRACE] Patrick Harper (MP_M_FREEMODE_01) entered combat with target: Kershaw Allen (G_M_Y_FAMCA_01)
[6/27/2021 1:57:37 PM.676] BackWeapon: Weapon deleted because it was equipped
[6/27/2021 1:57:37 PM.806] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:57:37 PM.872] BackWeapon: Adding best weapon to ped from inventory
[6/27/2021 1:57:37 PM.875] BackWeapon: Adding best weapon to ped from inventory
[6/27/2021 1:57:37 PM.882] LSPD First Response: [TRACE] Patrick Harper (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:57:38 PM.213] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 1:57:38 PM.280] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:38 PM.281] LSPD First Response: [TRACE] Alexis Dusk (MP_F_FREEMODE_01) left combat.
[6/27/2021 1:57:38 PM.282] LSPD First Response: [TRACE] Claude Jackson (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:57:38 PM.282] LSPD First Response: [TRACE] Bob Griffin (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:57:38 PM.282] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[6/27/2021 1:57:38 PM.282] LSPD First Response: [TRACE] Matthew Hudson (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:57:38 PM.282] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[6/27/2021 1:57:38 PM.282] LSPD First Response: [TRACE] Miklos Jonson (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:57:38 PM.409] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[6/27/2021 1:57:38 PM.410] LSPD First Response: [TRACE] Maria Monia (MP_F_FREEMODE_01) left combat.
[6/27/2021 1:57:38 PM.482] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[6/27/2021 1:57:38 PM.482] LSPD First Response: [TRACE] Charles Northman (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:57:39 PM.362] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:39 PM.431] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:40 PM.096] BackWeapon: Ped with weapon on back removed because it is no longer valid
[6/27/2021 1:57:40 PM.100] LSPD First Response: [TRACE] Charles Northman (MP_M_FREEMODE_01) entered combat with target: Maximiliano Villa (G_M_Y_FAMCA_01)
[6/27/2021 1:57:40 PM.100] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[6/27/2021 1:57:40 PM.545] LSPD First Response: [TRACE] Maria Monia (MP_F_FREEMODE_01) entered combat with target: Maximiliano Villa (G_M_Y_FAMCA_01)
[6/27/2021 1:57:40 PM.545] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[6/27/2021 1:57:40 PM.609] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[6/27/2021 1:57:40 PM.609] LSPD First Response: [TRACE] Charles Northman (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:57:41 PM.095] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[6/27/2021 1:57:41 PM.095] LSPD First Response: [TRACE] Maria Monia (MP_F_FREEMODE_01) left combat.
[6/27/2021 1:57:41 PM.154] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:41 PM.677] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:41 PM.738] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:41 PM.803] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:42 PM.068] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:42 PM.137] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:42 PM.137] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:42 PM.459] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:42 PM.653] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:42 PM.713] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:42 PM.781] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:42 PM.782] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[6/27/2021 1:57:42 PM.782] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:57:42 PM.852] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:42 PM.853] LSPD First Response: [TRACE] Entering at Driver
[6/27/2021 1:57:42 PM.911] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:43 PM.054] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:43 PM.111] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:43 PM.192] LSPD First Response: [TRACE] Maria Monia (MP_F_FREEMODE_01) entered combat with target: Maximiliano Villa (G_M_Y_FAMCA_01)
[6/27/2021 1:57:43 PM.261] LSPD First Response: [TRACE] Charles Northman (MP_M_FREEMODE_01) entered combat with target: Maximiliano Villa (G_M_Y_FAMCA_01)
[6/27/2021 1:57:44 PM.045] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:44 PM.107] LSPD First Response: [TRACE] Maximiliano Villa (G_M_Y_FAMCA_01) was damaged.
[6/27/2021 1:57:44 PM.112] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at 0. Could see player: True
[6/27/2021 1:57:44 PM.177] LSPD First Response: [TRACE] John Cooper (MP_M_FREEMODE_01) was damaged.
[6/27/2021 1:57:44 PM.306] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[6/27/2021 1:57:44 PM.306] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:57:44 PM.386] LSPD First Response: [TRACE] Entering at Passenger
[6/27/2021 1:57:44 PM.449] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:44 PM.654] LSPD First Response: [TRACE] Adam Blackmore (A_M_Y_STLAT_01) was damaged.
[6/27/2021 1:57:44 PM.860] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:44 PM.925] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:44 PM.925] LSPD First Response: [TRACE] Jacob Knowles (MP_M_FREEMODE_01) entered combat with target: Adam Blackmore (A_M_Y_STLAT_01)
[6/27/2021 1:57:44 PM.925] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[6/27/2021 1:57:44 PM.926] LSPD First Response: [TRACE] Angela Austin (MP_F_FREEMODE_01) entered combat with target: Adam Blackmore (A_M_Y_STLAT_01)
[6/27/2021 1:57:44 PM.926] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[6/27/2021 1:57:45 PM.320] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:45 PM.321] LSPD First Response: [TRACE] Allen Wellington (MP_M_FREEMODE_01) entered combat with target: Adam Blackmore (A_M_Y_STLAT_01)
[6/27/2021 1:57:45 PM.321] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[6/27/2021 1:57:45 PM.445] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:45 PM.445] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[6/27/2021 1:57:45 PM.445] LSPD First Response: [TRACE] Jacob Knowles (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:57:45 PM.447] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[6/27/2021 1:57:45 PM.447] LSPD First Response: [TRACE] Angela Austin (MP_F_FREEMODE_01) left combat.
[6/27/2021 1:57:45 PM.519] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:45 PM.798] LSPD First Response: [TRACE] John Cooper (MP_M_FREEMODE_01) was damaged.
[6/27/2021 1:57:45 PM.863] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[6/27/2021 1:57:45 PM.863] LSPD First Response: [TRACE] Allen Wellington (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:57:46 PM.049] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[6/27/2021 1:57:46 PM.493] LSPD First Response: [TRACE] Charles Northman (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:57:46 PM.498] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[6/27/2021 1:57:46 PM.574] LSPD First Response: [TRACE] Preloading COG552
[6/27/2021 1:57:46 PM.574] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:57:46 PM.733] LSPD First Response: [TRACE] Preloading COG552
[6/27/2021 1:57:46 PM.734] LSPD First Response: [TRACE] Created cog552 at X:-387.3573 Y:-1519.215 Z:36.89122
[6/27/2021 1:57:46 PM.806] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:57:46 PM.813] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/27/2021 1:57:46 PM.820] LSPD First Response: [TRACE] Emma Shores (MP_F_FREEMODE_01) was set as a cop
[6/27/2021 1:57:46 PM.888] LSPD First Response: [TRACE] AmbientSpawn - spawned: cog552
[6/27/2021 1:57:46 PM.888] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:47 PM.275] LSPD First Response: [TRACE] Holster weapon
[6/27/2021 1:57:48 PM.238] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:57:48 PM.238] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:57:48 PM.239] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:57:48 PM.540] LSPD First Response: [TRACE] Enter vehicle: -1
[6/27/2021 1:57:48 PM.757] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:57:48 PM.757] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:57:48 PM.757] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:57:49 PM.046] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[6/27/2021 1:57:49 PM.395] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:49 PM.593] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:49 PM.665] LSPD First Response: [TRACE] Maria Monia (MP_F_FREEMODE_01) left combat.
[6/27/2021 1:57:50 PM.611] LSPD First Response: [TRACE] Removed group 0
[6/27/2021 1:57:50 PM.612] LSPD First Response: [TRACE] Removed group 0
[6/27/2021 1:57:50 PM.612] LSPD First Response: [TRACE] Holster weapon
[6/27/2021 1:57:50 PM.675] BackWeapon: Ped with weapon on back removed because it is no longer valid
[6/27/2021 1:57:51 PM.629] LSPD First Response: [TRACE] Enter vehicle: 0
[6/27/2021 1:57:52 PM.005] LSPD First Response: [TRACE] Preloading POLICE4
[6/27/2021 1:57:52 PM.005] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:57:52 PM.153] LSPD First Response: [TRACE] Preloading POLICE4
[6/27/2021 1:57:52 PM.153] LSPD First Response: [TRACE] Created police4 at X:-391.7013 Y:-1531.423 Z:37.67508
[6/27/2021 1:57:52 PM.194] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:57:52 PM.201] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/27/2021 1:57:52 PM.209] LSPD First Response: [TRACE] Nicole Reynolds (MP_F_FREEMODE_01) was set as a cop
[6/27/2021 1:57:52 PM.249] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[6/27/2021 1:57:54 PM.702] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[6/27/2021 1:57:54 PM.763] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[6/27/2021 1:57:54 PM.763] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[6/27/2021 1:57:54 PM.763] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[6/27/2021 1:57:54 PM.763] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:57:54 PM.763] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[6/27/2021 1:57:54 PM.763] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[6/27/2021 1:57:54 PM.763] LSPD First Response: [TRACE] Ped Matthew Hudson has become idle again
[6/27/2021 1:57:54 PM.925] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:54 PM.926] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[6/27/2021 1:57:54 PM.926] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:57:54 PM.991] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:55 PM.790] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[6/27/2021 1:57:55 PM.790] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:57:55 PM.909] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[6/27/2021 1:57:55 PM.909] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[6/27/2021 1:57:55 PM.909] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[6/27/2021 1:57:55 PM.909] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:57:55 PM.909] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[6/27/2021 1:57:55 PM.909] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[6/27/2021 1:57:55 PM.910] LSPD First Response: [TRACE] Ped Maria Monia has become idle again
[6/27/2021 1:57:56 PM.848] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[6/27/2021 1:57:56 PM.848] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[6/27/2021 1:57:56 PM.848] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[6/27/2021 1:57:56 PM.848] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:57:56 PM.848] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[6/27/2021 1:57:56 PM.848] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[6/27/2021 1:57:56 PM.849] LSPD First Response: [TRACE] Ped Miklos Jonson has become idle again
[6/27/2021 1:57:57 PM.864] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[6/27/2021 1:57:57 PM.864] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[6/27/2021 1:57:57 PM.864] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[6/27/2021 1:57:57 PM.864] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:57:57 PM.864] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[6/27/2021 1:57:57 PM.864] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[6/27/2021 1:57:57 PM.864] LSPD First Response: [TRACE] Ped Charles Northman has become idle again
[6/27/2021 1:57:58 PM.126] LSPD First Response: [TRACE] Layt Yagami (S_M_Y_SWAT_01) entered combat with target: Ben Ford (G_M_Y_FAMCA_01)
[6/27/2021 1:57:58 PM.578] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 1:57:58 PM.636] LSPD First Response: [TRACE] Larry Walker (S_M_Y_SWAT_01) entered combat with target: Ben Ford (G_M_Y_FAMCA_01)
[6/27/2021 1:57:59 PM.178] LSPD First Response: [TRACE] Ben Ford killed by Carl Shoe
[6/27/2021 1:57:59 PM.179] LSPD First Response: [TRACE] Ben Ford (G_M_Y_FAMCA_01) was damaged.
[6/27/2021 1:57:59 PM.180] LSPD First Response: [TRACE] Ped damaged by player with PumpShotgun at Head. Could see player: True
[6/27/2021 1:57:59 PM.180] LSPD First Response: [TRACE] Damage killed ped
[6/27/2021 1:58:01 PM.446] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[6/27/2021 1:58:01 PM.449] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[6/27/2021 1:58:01 PM.449] LSPD First Response: B key pressed, playing animation.
[6/27/2021 1:58:01 PM.501] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[6/27/2021 1:58:01 PM.502] LSPD First Response: GrammarPolice [TargetHandler] updating target
[6/27/2021 1:58:02 PM.010] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[6/27/2021 1:58:02 PM.853] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[6/27/2021 1:58:03 PM.055] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[6/27/2021 1:58:03 PM.169] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[6/27/2021 1:58:03 PM.425] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[6/27/2021 1:58:03 PM.469] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[6/27/2021 1:58:03 PM.469] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[6/27/2021 1:58:03 PM.469] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.023545
[6/27/2021 1:58:04 PM.182] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:58:04 PM.182] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:58:04 PM.182] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:58:04 PM.182] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:58:04 PM.182] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:58:04 PM.183] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:58:04 PM.230] BackWeapon: Adding best weapon to ped from inventory
[6/27/2021 1:58:04 PM.256] BackWeapon: Ped with accepted weapon added
[6/27/2021 1:58:04 PM.256] BackWeapon: Weapon deleted because it was equipped
[6/27/2021 1:58:04 PM.257] BackWeapon: Adding best weapon to ped from inventory
[6/27/2021 1:58:04 PM.259] BackWeapon: Ped with accepted weapon added
[6/27/2021 1:58:04 PM.260] BackWeapon: Weapon deleted because it was equipped
[6/27/2021 1:58:04 PM.296] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:58:04 PM.296] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:58:04 PM.297] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:58:04 PM.298] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[6/27/2021 1:58:04 PM.298] LSPD First Response: [TRACE] Set current state to: GoToCaller
[6/27/2021 1:58:04 PM.299] LSPD First Response: [TRACE] Use caller position: True
[6/27/2021 1:58:04 PM.449] BackWeapon: Adding best weapon to ped from inventory
[6/27/2021 1:58:04 PM.453] BackWeapon: Ped with accepted weapon added
[6/27/2021 1:58:04 PM.453] BackWeapon: Weapon deleted because it was equipped
[6/27/2021 1:58:04 PM.454] BackWeapon: Adding best weapon to ped from inventory
[6/27/2021 1:58:04 PM.456] BackWeapon: Ped with accepted weapon added
[6/27/2021 1:58:04 PM.457] BackWeapon: Weapon deleted because it was equipped
[6/27/2021 1:58:04 PM.782] LSPD First Response: [TRACE] Using safe pos
[6/27/2021 1:58:04 PM.782] LSPD First Response: [TRACE] Going to: X:-242.9688 Y:-1609.898 Z:33.5
[6/27/2021 1:58:04 PM.884] LSPD First Response: [TRACE] Using safe pos
[6/27/2021 1:58:04 PM.885] LSPD First Response: [TRACE] Going to: X:-242.9688 Y:-1609.898 Z:33.5
[6/27/2021 1:58:05 PM.412] LSPD First Response: [TRACE] Using safe pos
[6/27/2021 1:58:05 PM.412] LSPD First Response: [TRACE] Going to: X:-242.9688 Y:-1609.898 Z:33.5
[6/27/2021 1:58:05 PM.933] LSPD First Response: [TRACE] Using safe pos
[6/27/2021 1:58:05 PM.933] LSPD First Response: [TRACE] Going to: X:-242.9688 Y:-1609.898 Z:33.5
[6/27/2021 1:58:06 PM.039] LSPD First Response: [TRACE] Set IsInCombat to false, backup ped left combat.
[6/27/2021 1:58:06 PM.039] LSPD First Response: [TRACE] John Cooper (MP_M_FREEMODE_01) left combat.
[6/27/2021 1:58:06 PM.486] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[6/27/2021 1:58:06 PM.486] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[6/27/2021 1:58:06 PM.487] LSPD First Response: [TRACE] Using safe pos
[6/27/2021 1:58:06 PM.487] LSPD First Response: [TRACE] Going to: X:-242.9688 Y:-1609.898 Z:33.5
[6/27/2021 1:58:07 PM.139] LSPD First Response: [TRACE] Preloading POLICE
[6/27/2021 1:58:07 PM.139] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[6/27/2021 1:58:07 PM.233] LSPD First Response: [TRACE] Preloading POLICE
[6/27/2021 1:58:07 PM.233] LSPD First Response: [TRACE] Created police at X:-161.0096 Y:-1776.733 Z:30.3365
[6/27/2021 1:58:07 PM.233] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[6/27/2021 1:58:09 PM.731] LSPD First Response: [TRACE] Larry Walker (S_M_Y_SWAT_01) left combat.
[6/27/2021 1:58:09 PM.731] LSPD First Response: [TRACE] Layt Yagami (S_M_Y_SWAT_01) left combat.
[6/27/2021 1:58:09 PM.916] LSPD First Response: OP_Immersive_Dispatch [Status] Code 4 (Clear)
[6/27/2021 1:58:09 PM.916] LSPD First Response: OP_Immersive_Dispatch [Signal 100] ~w~Activated: ~g~False
[6/27/2021 1:58:10 PM.113] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol
[6/27/2021 1:58:10 PM.147] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[6/27/2021 1:58:12 PM.346] LSPD First Response: [TRACE] Preloading POLICE
[6/27/2021 1:58:12 PM.351] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:58:12 PM.464] LSPD First Response: [TRACE] Preloading POLICE
[6/27/2021 1:58:12 PM.465] LSPD First Response: [TRACE] Created police at X:-287.8318 Y:-1479.897 Z:31.60917
[6/27/2021 1:58:12 PM.529] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:58:12 PM.537] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/27/2021 1:58:12 PM.538] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[6/27/2021 1:58:12 PM.538] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[6/27/2021 1:58:12 PM.545] LSPD First Response: [TRACE] Lonardo James (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:58:12 PM.582] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:58:12 PM.589] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/27/2021 1:58:12 PM.591] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[6/27/2021 1:58:12 PM.591] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[6/27/2021 1:58:12 PM.597] LSPD First Response: [TRACE] Micheal Redding (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:58:12 PM.649] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[6/27/2021 1:58:13 PM.209] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[6/27/2021 1:58:13 PM.209] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[6/27/2021 1:58:13 PM.697] LSPD First Response: [TRACE] Holster weapon
[6/27/2021 1:58:14 PM.746] LSPD First Response: [TRACE] Go to vehicle -1
[6/27/2021 1:58:16 PM.533] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[6/27/2021 1:58:16 PM.534] LSPD First Response: [TRACE] Set current state to: Investigate
[6/27/2021 1:58:18 PM.288] LSPD First Response: [TRACE] Removed group 0
[6/27/2021 1:58:18 PM.288] LSPD First Response: [TRACE] Removed group 0
[6/27/2021 1:58:19 PM.103] LSPD First Response: [TRACE] Removed group 0
[6/27/2021 1:58:19 PM.103] LSPD First Response: [TRACE] Removed group 0
[6/27/2021 1:58:22 PM.818] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[6/27/2021 1:58:22 PM.818] LSPD First Response: [TRACE] Set current state to: Investigate
[6/27/2021 1:58:25 PM.624] LSPD First Response: [TRACE] Angela Austin (MP_F_FREEMODE_01) was damaged.
[6/27/2021 1:58:27 PM.789] LSPD First Response: [TRACE] Charlie Crews (MP_M_FREEMODE_01) was damaged.
[6/27/2021 1:58:31 PM.638] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[6/27/2021 1:58:31 PM.638] LSPD First Response: [TRACE] Set current state to: Investigate
[6/27/2021 1:58:32 PM.061] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[6/27/2021 1:58:32 PM.061] LSPD First Response: [TRACE] Set current state to: Investigate
[6/27/2021 1:58:34 PM.618] LSPD First Response: [TRACE] Enter vehicle: -1
[6/27/2021 1:58:35 PM.373] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[6/27/2021 1:58:35 PM.373] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[6/27/2021 1:58:35 PM.373] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[6/27/2021 1:58:36 PM.589] LSPD First Response: [TRACE] Holster weapon
[6/27/2021 1:58:37 PM.796] LSPD First Response: [TRACE] Go to vehicle -1
[6/27/2021 1:58:39 PM.625] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[6/27/2021 1:58:39 PM.910] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[6/27/2021 1:58:39 PM.910] LSPD First Response: [TRACE] Set current state to: Investigate
[6/27/2021 1:58:40 PM.068] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[6/27/2021 1:58:40 PM.068] LSPD First Response: [TRACE] Set current state to: Investigate
[6/27/2021 1:58:45 PM.264] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[6/27/2021 1:58:45 PM.264] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:58:45 PM.595] LSPD First Response: Creating No Lights at Dark event
[6/27/2021 1:58:45 PM.973] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[6/27/2021 1:58:45 PM.974] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[6/27/2021 1:58:45 PM.974] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[6/27/2021 1:58:47 PM.071] LSPD First Response: [TRACE] Holster weapon
[6/27/2021 1:58:47 PM.398] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[6/27/2021 1:58:47 PM.398] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[6/27/2021 1:58:47 PM.398] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[6/27/2021 1:58:47 PM.398] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:58:47 PM.398] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[6/27/2021 1:58:47 PM.398] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[6/27/2021 1:58:47 PM.399] LSPD First Response: [TRACE] Ped John Cooper has become idle again
[6/27/2021 1:58:48 PM.109] LSPD First Response: [TRACE] Go to vehicle -1
[6/27/2021 1:58:50 PM.997] LSPD First Response: [TRACE] A new world event should be started
[6/27/2021 1:58:50 PM.997] LSPD First Response: [TRACE] Starting world event RunLights
[6/27/2021 1:58:50 PM.997] LSPD First Response: [TRACE] Setting up world event: RunLights #2
[6/27/2021 1:58:51 PM.003] LSPD First Response: [TRACE] Assigned ped to RunLights #2 (Ambient)
[6/27/2021 1:58:56 PM.528] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[6/27/2021 1:58:56 PM.529] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[6/27/2021 1:58:56 PM.529] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[6/27/2021 1:58:56 PM.529] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[6/27/2021 1:58:56 PM.529] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[6/27/2021 1:58:56 PM.529] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[6/27/2021 1:58:57 PM.593] LSPD First Response: [TRACE] Holster weapon
[6/27/2021 1:58:57 PM.594] LSPD First Response: [TRACE] Holster weapon
[6/27/2021 1:58:58 PM.014] BackWeapon: Weapon created on back of ped because ped put weapon away
[6/27/2021 1:58:58 PM.017] BackWeapon: Weapon created on back of ped because ped put weapon away
[6/27/2021 1:58:58 PM.620] LSPD First Response: [TRACE] Go to vehicle 1
[6/27/2021 1:58:58 PM.620] LSPD First Response: [TRACE] Go to vehicle 0
[6/27/2021 1:58:58 PM.620] LSPD First Response: [TRACE] Go to vehicle -1
[6/27/2021 1:58:58 PM.621] LSPD First Response: [TRACE] Go to vehicle 2
[6/27/2021 1:59:05 PM.523] LSPD First Response: [TRACE] Elmir Ejupi (A_M_Y_SOUCENT_02) was damaged.
[6/27/2021 1:59:05 PM.523] LSPD First Response: [TRACE] Hit and run was invalid
[6/27/2021 1:59:15 PM.298] LSPD First Response: [TRACE] Removed group 0
[6/27/2021 1:59:15 PM.562] LSPD First Response: [TRACE] Removed group 0
[6/27/2021 1:59:15 PM.562] LSPD First Response: [TRACE] Removed group 0
[6/27/2021 1:59:21 PM.935] LSPD First Response: Added ambient event fibers to cleanup
[6/27/2021 1:59:24 PM.235] LSPD First Response: [TRACE] Preloading POLICE
[6/27/2021 1:59:24 PM.235] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:59:24 PM.329] LSPD First Response: [TRACE] Preloading POLICE
[6/27/2021 1:59:24 PM.331] LSPD First Response: [TRACE] Created police at X:42.46959 Y:-1683.508 Z:29.7944
[6/27/2021 1:59:24 PM.380] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:59:24 PM.386] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/27/2021 1:59:24 PM.394] LSPD First Response: [TRACE] Derick DiFronzo (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:59:24 PM.422] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 1:59:24 PM.428] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/27/2021 1:59:24 PM.437] LSPD First Response: [TRACE] Jacob Johnson (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 1:59:24 PM.484] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[6/27/2021 1:59:37 PM.120] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[6/27/2021 1:59:37 PM.120] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:59:47 PM.651] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[6/27/2021 1:59:47 PM.651] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:59:57 PM.921] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[6/27/2021 1:59:57 PM.921] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:59:57 PM.921] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[6/27/2021 1:59:57 PM.922] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:59:57 PM.922] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[6/27/2021 1:59:57 PM.922] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 1:59:57 PM.922] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[6/27/2021 1:59:57 PM.922] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[6/27/2021 2:00:20 PM.159] LSPD First Response: [TRACE] Preloading POLICE2
[6/27/2021 2:00:20 PM.159] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 2:00:20 PM.275] LSPD First Response: [TRACE] Preloading POLICE2
[6/27/2021 2:00:20 PM.276] LSPD First Response: [TRACE] Created police2 at X:-83.26263 Y:-1547.209 Z:33.40192
[6/27/2021 2:00:20 PM.329] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 2:00:20 PM.336] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/27/2021 2:00:20 PM.343] LSPD First Response: [TRACE] Joe Howard (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 2:00:20 PM.391] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/27/2021 2:00:20 PM.398] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/27/2021 2:00:20 PM.406] LSPD First Response: [TRACE] Anton Malichi (MP_M_FREEMODE_01) was set as a cop
[6/27/2021 2:00:20 PM.452] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[6/27/2021 2:00:20 PM.781] BackWeapon: Weapon deleted because it was equipped
[6/27/2021 2:00:21 PM.146] LSPD First Response: [TRACE] Claude Jackson (MP_M_FREEMODE_01) entered combat with target: Luka Sember (G_M_Y_FAMCA_01)
[6/27/2021 2:00:21 PM.146] LSPD First Response: [TRACE] Bob Griffin (MP_M_FREEMODE_01) entered combat with target: Luka Sember (G_M_Y_FAMCA_01)
[6/27/2021 2:00:21 PM.673] BackWeapon: Adding best weapon to ped from inventory
[6/27/2021 2:00:21 PM.676] BackWeapon: Ped with accepted weapon added
[6/27/2021 2:00:21 PM.676] BackWeapon: Weapon deleted because it was equipped
[6/27/2021 2:00:21 PM.677] BackWeapon: Weapon deleted because it was equipped
[6/27/2021 2:00:22 PM.603] BackWeapon: Adding best weapon to ped from inventory
[6/27/2021 2:00:22 PM.610] BackWeapon: Ped with accepted weapon added
[6/27/2021 2:00:22 PM.610] BackWeapon: Weapon deleted because it was equipped
[6/27/2021 2:00:22 PM.719] LSPD First Response: [TRACE] Bob Griffin (MP_M_FREEMODE_01) left combat.
[6/27/2021 2:00:22 PM.775] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 2:00:23 PM.221] LSPD First Response: [TRACE] Claude Jackson (MP_M_FREEMODE_01) left combat.
[6/27/2021 2:00:23 PM.221] LSPD First Response: [TRACE] Bob Griffin (MP_M_FREEMODE_01) entered combat with target: Mike Stone (G_M_Y_FAMFOR_01)
[6/27/2021 2:00:23 PM.614] BackWeapon: Ped with accepted weapon added
[6/27/2021 2:00:23 PM.614] BackWeapon: Weapon deleted because it was equipped
[6/27/2021 2:00:24 PM.292] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[6/27/2021 2:00:25 PM.064] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 2:00:25 PM.294] LSPD First Response: [TRACE] Mike Stone (G_M_Y_FAMFOR_01) was damaged.
[6/27/2021 2:00:26 PM.070] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[6/27/2021 2:00:26 PM.147] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[6/27/2021 2:00:26 PM.148] LSPD First Response: GrammarPolice [TargetHandler] updating target
[6/27/2021 2:00:26 PM.148] LSPD First Response: GrammarPolice [TargetHandler] new target: 87IQF520
[6/27/2021 2:00:26 PM.326] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[6/27/2021 2:00:26 PM.326] LSPD First Response: B key pressed, playing animation.
[6/27/2021 2:00:26 PM.854] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 2:00:27 PM.413] LSPD First Response: [TRACE] Mike Stone (G_M_Y_FAMFOR_01) was damaged.
[6/27/2021 2:00:27 PM.683] LSPD First Response: [INFO] Crime Reported: Luka Sember (G_M_Y_FAMCA_01) was reported by Carl Shoe (MP_M_FREEMODE_01) for PC 503 (GrandTheftAuto)
[6/27/2021 2:00:27 PM.686] LSPD First Response: [RPE Pursuit Update]: Pursuit started
[6/27/2021 2:00:27 PM.686] LSPD First Response: [TRACE] Created new chase
[6/27/2021 2:00:27 PM.695] LSPD First Response: [TRACE] Pursuit menu was reset.
[6/27/2021 2:00:27 PM.695] LSPD First Response: [TRACE] Assigned ped to ChaseHost #2 (GameplayMandatory)
[6/27/2021 2:00:27 PM.695] LSPD First Response: [TRACE] Suspect added to chase
[6/27/2021 2:00:27 PM.695] LSPD First Response: [TRACE] Crime::Report: Default chase behavior called
[6/27/2021 2:00:27 PM.696] LSPD First Response: [INFO] Crime Reported: Luka Sember (G_M_Y_FAMCA_01) was reported by Carl Shoe (MP_M_FREEMODE_01) for PC 503 (GrandTheftAuto)
[6/27/2021 2:00:27 PM.696] LSPD First Response: [TRACE] Crime::Report: Reported suspect already in chase
[6/27/2021 2:00:27 PM.696] LSPD First Response: [INFO] Crime Reported: Edwin Rivera (A_M_Y_STLAT_01) was reported by Carl Shoe (MP_M_FREEMODE_01) for PC 480 (HitAndRun)
[6/27/2021 2:00:27 PM.697] LSPD First Response: [TRACE] Assigned ped to ChaseHost #2 (GameplayMandatory)
[6/27/2021 2:00:27 PM.697] LSPD First Response: [TRACE] Suspect added to chase
[6/27/2021 2:00:27 PM.697] LSPD First Response: [TRACE] Crime::Report: Default chase behavior called
[6/27/2021 2:00:27 PM.699] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop collector
[6/27/2021 2:00:27 PM.700] LSPD First Response: [RPE Suspect Stamina]: Assigning active pursuit to pursuit handle.
[6/27/2021 2:00:27 PM.700] LSPD First Response: [RPE Suspect Stamina]: Stamina is 100
[6/27/2021 2:00:27 PM.700] LSPD First Response: [RPE Suspect Stamina]: Stamina is 100
[6/27/2021 2:00:27 PM.736] LSPD First Response: [TRACE] Starting chase
[6/27/2021 2:00:27 PM.736] LSPD First Response: [TRACE] Thread ChaseHost #2 initialized
[6/27/2021 2:00:27 PM.736] LSPD First Response: [TRACE] Chase promoted to full chase because suspect is in vehicle or combat
[6/27/2021 2:00:27 PM.791] BackWeapon: Weapon created on back of ped because ped put weapon away
[6/27/2021 2:00:27 PM.795] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[6/27/2021 2:00:27 PM.795] LSPD First Response: [TRACE] Took ownership of cop for chase
[6/27/2021 2:00:27 PM.795] LSPD First Response: [TRACE] Cop Joe Howard reassigned to Edwin Rivera
[6/27/2021 2:00:27 PM.796] LSPD First Response: [TRACE] Cop added to chase
[6/27/2021 2:00:27 PM.796] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[6/27/2021 2:00:27 PM.796] LSPD First Response: [TRACE] Took ownership of cop for chase
[6/27/2021 2:00:27 PM.796] LSPD First Response: [TRACE] Cop Anton Malichi reassigned to Edwin Rivera
[6/27/2021 2:00:27 PM.796] LSPD First Response: [TRACE] Cop added to chase
[6/27/2021 2:00:27 PM.796] LSPD First Response: [TRACE] Joe Howard now monitoring Luka Sember
[6/27/2021 2:00:27 PM.796] LSPD First Response: [TRACE] Joe Howard now monitoring Edwin Rivera
[6/27/2021 2:00:27 PM.796] LSPD First Response: [TRACE] Anton Malichi now monitoring Luka Sember
[6/27/2021 2:00:27 PM.796] LSPD First Response: [TRACE] Anton Malichi now monitoring Edwin Rivera
[6/27/2021 2:00:27 PM.797] LSPD First Response: [TRACE] Player now monitoring Luka Sember
[6/27/2021 2:00:27 PM.797] LSPD First Response: [TRACE] Player now monitoring Edwin Rivera
[6/27/2021 2:00:27 PM.866] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[6/27/2021 2:00:27 PM.866] at ZWKDKPbcEMfoSLHhYEDJlBtfgCrjA.fjjvDxgheIioYALivpoTQOfjGmIFb(zdVALJOReSsVcMsBbTLeJrTaHoGr ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[6/27/2021 2:00:27 PM.866] at OxDzGVKOGSlBzjsrHpOHqzYFqdCI.ddlPwaMVHCJjadDNEhgdNIqcfstu(zdVALJOReSsVcMsBbTLeJrTaHoGr )
[6/27/2021 2:00:27 PM.866] at OvFYWyIKfkzEQmjDPgLpNhfgiuVl.fjjvDxgheIioYALivpoTQOfjGmIFb(zdVALJOReSsVcMsBbTLeJrTaHoGr ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 848
[6/27/2021 2:00:27 PM.882] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[6/27/2021 2:00:27 PM.882] at UWQcZjHNwbGmwGVWwMVofEzEeAzIB.fjjvDxgheIioYALivpoTQOfjGmIFb(zdVALJOReSsVcMsBbTLeJrTaHoGr ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[6/27/2021 2:00:27 PM.882] at OxDzGVKOGSlBzjsrHpOHqzYFqdCI.ddlPwaMVHCJjadDNEhgdNIqcfstu(zdVALJOReSsVcMsBbTLeJrTaHoGr )
[6/27/2021 2:00:27 PM.882] at SGUvRjgmLjQGCJhXWAZyXiYdOQNh.fjjvDxgheIioYALivpoTQOfjGmIFb(zdVALJOReSsVcMsBbTLeJrTaHoGr ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772
[6/27/2021 2:00:27 PM.887] LSPD First Response: [TRACE] Extended route by 20
[6/27/2021 2:00:27 PM.888] LSPD First Response: [TRACE] Extended route by 20
[6/27/2021 2:00:28 PM.314] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[6/27/2021 2:00:28 PM.315] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[6/27/2021 2:00:28 PM.477] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[6/27/2021 2:00:28 PM.481] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON TAXI
[6/27/2021 2:00:28 PM.483] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[6/27/2021 2:00:28 PM.532] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[6/27/2021 2:00:28 PM.532] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[6/27/2021 2:00:28 PM.532] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.4607794
[6/27/2021 2:00:28 PM.631] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[6/27/2021 2:00:28 PM.874] LSPD First Response: [TRACE] Probing 0 cops
[6/27/2021 2:00:28 PM.874] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:28 PM.915] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/27/2021 2:00:28 PM.915] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/27/2021 2:00:28 PM.915] LSPD First Response: [TRACE] Luka Sember (G_M_Y_FAMCA_01) was damaged.
[6/27/2021 2:00:29 PM.551] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 2:00:29 PM.554] LSPD First Response: [TRACE] Mike Stone (G_M_Y_FAMFOR_01) was damaged.
[6/27/2021 2:00:30 PM.055] LSPD First Response: [TRACE] Probing 0 cops
[6/27/2021 2:00:30 PM.055] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:30 PM.111] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:00:30 PM.111] LSPD First Response: [TRACE] Visual regained event fired
[6/27/2021 2:00:30 PM.111] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:00:30 PM.111] LSPD First Response: [TRACE] Visual regained event fired
[6/27/2021 2:00:30 PM.405] BackWeapon: Ped with weapon on back removed because it is no longer valid
[6/27/2021 2:00:30 PM.536] LSPD First Response: [TRACE] Reapplied
[6/27/2021 2:00:30 PM.602] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 2:00:30 PM.602] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_03
[6/27/2021 2:00:30 PM.797] LSPD First Response: [TRACE] Joe Howard (MP_M_FREEMODE_01) entered combat with target: Edwin Rivera (A_M_Y_STLAT_01)
[6/27/2021 2:00:30 PM.986] LSPD First Response: [TRACE] Anton Malichi (MP_M_FREEMODE_01) entered combat with target: Edwin Rivera (A_M_Y_STLAT_01)
[6/27/2021 2:00:31 PM.165] BackWeapon: Ped with weapon equipped removed because it is no longer valid
[6/27/2021 2:00:31 PM.168] LSPD First Response: [TRACE] Probing 0 cops
[6/27/2021 2:00:31 PM.169] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:31 PM.695] BackWeapon: Weapon created on back of ped because ped put weapon away
[6/27/2021 2:00:31 PM.700] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 2:00:32 PM.225] LSPD First Response: [TRACE] Probing 0 cops
[6/27/2021 2:00:32 PM.225] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:32 PM.605] LSPD First Response: [TRACE] Reapplied
[6/27/2021 2:00:32 PM.803] LSPD First Response: [RPE Pursuit Update]: 2 suspects fleeing.
[6/27/2021 2:00:32 PM.853] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #1
[6/27/2021 2:00:33 PM.352] LSPD First Response: [TRACE] Probing 0 cops
[6/27/2021 2:00:33 PM.352] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:33 PM.866] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #2
[6/27/2021 2:00:33 PM.867] LSPD First Response: [RPE Pursuit Update]: Suspect 2 is heading east on Carson Ave.  Speeds are 18mph, traffic is light.
[6/27/2021 2:00:34 PM.223] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 2:00:34 PM.433] LSPD First Response: [TRACE] Probing 0 cops
[6/27/2021 2:00:34 PM.433] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:34 PM.618] LSPD First Response: [TRACE] Reapplied
[6/27/2021 2:00:35 PM.383] LSPD First Response: [TRACE] Visual lost event fired
[6/27/2021 2:00:35 PM.500] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:35 PM.501] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[6/27/2021 2:00:35 PM.502] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[6/27/2021 2:00:35 PM.502] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/27/2021 2:00:35 PM.502] LSPD First Response: [TRACE] Removed ped chase strategy
[6/27/2021 2:00:35 PM.502] LSPD First Response: [TRACE] Cop Anton Malichi reassigned to Luka Sember
[6/27/2021 2:00:35 PM.772] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[6/27/2021 2:00:36 PM.322] LSPD First Response: [TRACE] Anton Malichi (MP_M_FREEMODE_01) left combat.
[6/27/2021 2:00:36 PM.495] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/27/2021 2:00:36 PM.495] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_02
[6/27/2021 2:00:36 PM.497] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/27/2021 2:00:36 PM.617] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:36 PM.617] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:00:36 PM.617] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[6/27/2021 2:00:36 PM.742] LSPD First Response: [TRACE] Reapplied
[6/27/2021 2:00:37 PM.545] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:00:37 PM.545] LSPD First Response: [TRACE] Visual regained event fired
[6/27/2021 2:00:37 PM.546] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/27/2021 2:00:37 PM.546] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:00:37 PM.546] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/27/2021 2:00:37 PM.546] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_03
[6/27/2021 2:00:37 PM.725] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:37 PM.725] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:00:37 PM.725] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[6/27/2021 2:00:38 PM.588] LSPD First Response: [TRACE] Visual lost event fired
[6/27/2021 2:00:38 PM.708] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[6/27/2021 2:00:38 PM.708] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[6/27/2021 2:00:38 PM.836] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:38 PM.836] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:00:38 PM.836] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[6/27/2021 2:00:39 PM.342] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 2:00:39 PM.957] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:39 PM.958] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:00:39 PM.958] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[6/27/2021 2:00:40 PM.029] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 2:00:40 PM.085] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 2:00:40 PM.831] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 2:00:41 PM.093] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:41 PM.093] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:00:41 PM.093] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[6/27/2021 2:00:41 PM.094] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 2:00:41 PM.835] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 2:00:42 PM.204] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:42 PM.205] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:00:42 PM.205] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[6/27/2021 2:00:42 PM.206] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 2:00:42 PM.258] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 2:00:42 PM.963] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 2:00:43 PM.163] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[6/27/2021 2:00:43 PM.216] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:43 PM.217] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:00:43 PM.217] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[6/27/2021 2:00:43 PM.218] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 2:00:43 PM.694] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:00:43 PM.694] LSPD First Response: [TRACE] Visual regained event fired
[6/27/2021 2:00:44 PM.317] LSPD First Response: [TRACE] Probing 0 cops
[6/27/2021 2:00:44 PM.317] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:44 PM.364] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 2:00:45 PM.426] LSPD First Response: [TRACE] Probing 0 cops
[6/27/2021 2:00:45 PM.426] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:46 PM.092] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 2:00:46 PM.542] LSPD First Response: [TRACE] Probing 0 cops
[6/27/2021 2:00:46 PM.542] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:46 PM.929] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_03
[6/27/2021 2:00:47 PM.101] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 2:00:47 PM.565] LSPD First Response: [TRACE] Probing 0 cops
[6/27/2021 2:00:47 PM.565] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:47 PM.619] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 2:00:48 PM.152] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 2:00:48 PM.673] LSPD First Response: [TRACE] Probing 0 cops
[6/27/2021 2:00:48 PM.673] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:48 PM.833] LSPD First Response: [TRACE] Visual lost event fired
[6/27/2021 2:00:49 PM.529] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[6/27/2021 2:00:49 PM.530] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[6/27/2021 2:00:49 PM.531] LSPD First Response: B key pressed, playing animation.
[6/27/2021 2:00:49 PM.581] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[6/27/2021 2:00:49 PM.583] LSPD First Response: GrammarPolice [TargetHandler] updating target
[6/27/2021 2:00:49 PM.584] LSPD First Response: GrammarPolice [TargetHandler] new target: 87IQF520
[6/27/2021 2:00:49 PM.729] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:49 PM.729] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:00:49 PM.729] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[6/27/2021 2:00:50 PM.644] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[6/27/2021 2:00:50 PM.781] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:50 PM.782] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:00:50 PM.782] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[6/27/2021 2:00:51 PM.119] LSPD First Response: [INFO] Crime Reported: Mike Stone (G_M_Y_FAMFOR_01) was reported by Carl Shoe (MP_M_FREEMODE_01) for PC 245 (AssaultDeadlyWeapon)
[6/27/2021 2:00:51 PM.119] LSPD First Response: [TRACE] Assigned ped to ChaseHost #2 (GameplayMandatory)
[6/27/2021 2:00:51 PM.119] LSPD First Response: [TRACE] Suspect added to chase
[6/27/2021 2:00:51 PM.119] LSPD First Response: [TRACE] Crime::Report: Default chase behavior called
[6/27/2021 2:00:51 PM.120] LSPD First Response: [INFO] Crime Reported: Antonio Gipison (A_M_M_OG_BOSS_01) was reported by Carl Shoe (MP_M_FREEMODE_01) for PC 480 (HitAndRun)
[6/27/2021 2:00:51 PM.120] LSPD First Response: [TRACE] Assigned ped to ChaseHost #2 (GameplayMandatory)
[6/27/2021 2:00:51 PM.120] LSPD First Response: [TRACE] Suspect added to chase
[6/27/2021 2:00:51 PM.120] LSPD First Response: [TRACE] Crime::Report: Default chase behavior called
[6/27/2021 2:00:51 PM.164] LSPD First Response: [TRACE] Chase promoted to full chase because suspect is in vehicle or combat
[6/27/2021 2:00:51 PM.164] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[6/27/2021 2:00:51 PM.213] LSPD First Response: [TRACE] Joe Howard now monitoring Mike Stone
[6/27/2021 2:00:51 PM.213] LSPD First Response: [TRACE] Joe Howard now monitoring Antonio Gipison
[6/27/2021 2:00:51 PM.213] LSPD First Response: [TRACE] Anton Malichi now monitoring Mike Stone
[6/27/2021 2:00:51 PM.213] LSPD First Response: [TRACE] Anton Malichi now monitoring Antonio Gipison
[6/27/2021 2:00:51 PM.213] LSPD First Response: [TRACE] Player now monitoring Mike Stone
[6/27/2021 2:00:51 PM.213] LSPD First Response: [TRACE] Player now monitoring Antonio Gipison
[6/27/2021 2:00:51 PM.260] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[6/27/2021 2:00:51 PM.260] at ZWKDKPbcEMfoSLHhYEDJlBtfgCrjA.fjjvDxgheIioYALivpoTQOfjGmIFb(zdVALJOReSsVcMsBbTLeJrTaHoGr ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[6/27/2021 2:00:51 PM.260] at OxDzGVKOGSlBzjsrHpOHqzYFqdCI.ddlPwaMVHCJjadDNEhgdNIqcfstu(zdVALJOReSsVcMsBbTLeJrTaHoGr )
[6/27/2021 2:00:51 PM.260] at OvFYWyIKfkzEQmjDPgLpNhfgiuVl.fjjvDxgheIioYALivpoTQOfjGmIFb(zdVALJOReSsVcMsBbTLeJrTaHoGr ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 848
[6/27/2021 2:00:51 PM.260] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[6/27/2021 2:00:51 PM.260] at UWQcZjHNwbGmwGVWwMVofEzEeAzIB.fjjvDxgheIioYALivpoTQOfjGmIFb(zdVALJOReSsVcMsBbTLeJrTaHoGr ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[6/27/2021 2:00:51 PM.260] at OxDzGVKOGSlBzjsrHpOHqzYFqdCI.ddlPwaMVHCJjadDNEhgdNIqcfstu(zdVALJOReSsVcMsBbTLeJrTaHoGr )
[6/27/2021 2:00:51 PM.260] at SGUvRjgmLjQGCJhXWAZyXiYdOQNh.fjjvDxgheIioYALivpoTQOfjGmIFb(zdVALJOReSsVcMsBbTLeJrTaHoGr ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772
[6/27/2021 2:00:51 PM.711] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[6/27/2021 2:00:51 PM.814] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:51 PM.814] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:00:51 PM.815] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:51 PM.815] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:51 PM.815] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:51 PM.816] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:51 PM.816] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[6/27/2021 2:00:51 PM.820] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[6/27/2021 2:00:51 PM.822] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[6/27/2021 2:00:51 PM.911] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[6/27/2021 2:00:51 PM.920] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:00:51 PM.929] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[6/27/2021 2:00:51 PM.929] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[6/27/2021 2:00:51 PM.929] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.4000015
[6/27/2021 2:00:51 PM.993] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[6/27/2021 2:00:52 PM.030] LSPD First Response: [TRACE] Reapplied
[6/27/2021 2:00:52 PM.085] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[6/27/2021 2:00:52 PM.085] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[6/27/2021 2:00:52 PM.085] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_03
[6/27/2021 2:00:52 PM.146] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[6/27/2021 2:00:52 PM.244] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/27/2021 2:00:52 PM.244] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/27/2021 2:00:52 PM.522] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON TAXI
[6/27/2021 2:00:52 PM.729] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 2:00:52 PM.892] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:52 PM.897] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:00:52 PM.897] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:52 PM.897] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:52 PM.897] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:52 PM.897] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:52 PM.898] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:52 PM.898] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:52 PM.898] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[6/27/2021 2:00:52 PM.900] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 2:00:53 PM.271] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:00:53 PM.271] LSPD First Response: [TRACE] Visual regained event fired
[6/27/2021 2:00:53 PM.430] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 2:00:53 PM.992] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:53 PM.992] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:00:53 PM.992] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:53 PM.992] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:53 PM.993] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:53 PM.993] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:53 PM.993] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:53 PM.993] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:53 PM.994] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[6/27/2021 2:00:53 PM.995] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 2:00:54 PM.043] LSPD First Response: [TRACE] Edwin Rivera (A_M_Y_STLAT_01) was damaged.
[6/27/2021 2:00:54 PM.156] LSPD First Response: [TRACE] Mike Stone (G_M_Y_FAMFOR_01) was damaged.
[6/27/2021 2:00:54 PM.157] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Spine2. Could see player: True
[6/27/2021 2:00:54 PM.309] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:00:54 PM.309] LSPD First Response: [TRACE] Visual regained event fired
[6/27/2021 2:00:55 PM.084] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:55 PM.085] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:00:55 PM.085] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:55 PM.085] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:55 PM.085] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:55 PM.086] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:55 PM.086] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:55 PM.086] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:55 PM.086] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[6/27/2021 2:00:55 PM.916] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 2:00:56 PM.073] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:00:56 PM.073] LSPD First Response: [TRACE] Visual regained event fired
[6/27/2021 2:00:56 PM.075] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:00:56 PM.180] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:56 PM.181] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:00:56 PM.181] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:56 PM.181] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:56 PM.182] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:56 PM.182] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:56 PM.182] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[6/27/2021 2:00:57 PM.286] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:57 PM.286] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:00:57 PM.286] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:57 PM.286] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:57 PM.287] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:57 PM.287] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:57 PM.287] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[6/27/2021 2:00:58 PM.143] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:00:58 PM.366] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:58 PM.366] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:00:58 PM.366] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:58 PM.367] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:58 PM.367] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[6/27/2021 2:00:58 PM.367] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/27/2021 2:00:58 PM.367] LSPD First Response: [TRACE] Removed ped chase strategy
[6/27/2021 2:00:58 PM.367] LSPD First Response: [TRACE] Cop Anton Malichi reassigned to Mike Stone
[6/27/2021 2:00:59 PM.167] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:00:59 PM.328] LSPD First Response: [TRACE] Edwin Rivera (A_M_Y_STLAT_01) was damaged.
[6/27/2021 2:00:59 PM.329] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at LeftClavicle. Could see player: True
[6/27/2021 2:00:59 PM.436] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:59 PM.437] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:00:59 PM.437] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:00:59 PM.437] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:00:59 PM.437] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[6/27/2021 2:00:59 PM.437] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/27/2021 2:00:59 PM.438] LSPD First Response: [TRACE] Removed ped chase strategy
[6/27/2021 2:00:59 PM.438] LSPD First Response: [TRACE] Cop Anton Malichi reassigned to Luka Sember
[6/27/2021 2:01:00 PM.199] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:01:00 PM.453] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:01:00 PM.453] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:01:00 PM.453] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:01:00 PM.454] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:01:00 PM.454] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[6/27/2021 2:01:00 PM.454] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/27/2021 2:01:00 PM.454] LSPD First Response: [TRACE] Removed ped chase strategy
[6/27/2021 2:01:00 PM.454] LSPD First Response: [TRACE] Cop Anton Malichi reassigned to Mike Stone
[6/27/2021 2:01:00 PM.456] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/27/2021 2:01:00 PM.456] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_02
[6/27/2021 2:01:00 PM.457] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/27/2021 2:01:00 PM.458] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/27/2021 2:01:00 PM.458] LSPD First Response: [TRACE] Invoking PedGainedVisual
[6/27/2021 2:01:01 PM.197] LSPD First Response: [TRACE] Visual lost event fired
[6/27/2021 2:01:01 PM.345] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 2:01:01 PM.495] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:01:01 PM.496] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:01:01 PM.497] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:01:01 PM.497] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:01:01 PM.542] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:01:01 PM.542] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:01:01 PM.543] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:01:01 PM.543] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:01:01 PM.543] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[6/27/2021 2:01:01 PM.543] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/27/2021 2:01:01 PM.543] LSPD First Response: [TRACE] Removed ped chase strategy
[6/27/2021 2:01:01 PM.543] LSPD First Response: [TRACE] Cop Anton Malichi reassigned to Luka Sember
[6/27/2021 2:01:02 PM.451] LSPD First Response: [TRACE] Aborting EvadeCops: Dead is dead
[6/27/2021 2:01:02 PM.451] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[6/27/2021 2:01:02 PM.451] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[6/27/2021 2:01:02 PM.592] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 2:01:02 PM.593] LSPD First Response: [TRACE] Edwin Rivera killed by Carl Shoe
[6/27/2021 2:01:02 PM.593] LSPD First Response: [TRACE] Edwin Rivera (A_M_Y_STLAT_01) was damaged.
[6/27/2021 2:01:02 PM.594] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Head. Could see player: True
[6/27/2021 2:01:02 PM.594] LSPD First Response: [TRACE] Damage killed ped
[6/27/2021 2:01:02 PM.644] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:01:02 PM.645] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:01:02 PM.645] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:01:02 PM.645] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:01:02 PM.645] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[6/27/2021 2:01:02 PM.645] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/27/2021 2:01:02 PM.645] LSPD First Response: [TRACE] Removed ped chase strategy
[6/27/2021 2:01:02 PM.645] LSPD First Response: [TRACE] Cop Anton Malichi reassigned to Mike Stone
[6/27/2021 2:01:02 PM.648] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect is dead
[6/27/2021 2:01:02 PM.648] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/27/2021 2:01:02 PM.648] LSPD First Response: [TRACE] Removed ped chase strategy
[6/27/2021 2:01:02 PM.742] LSPD First Response: [TRACE] Cop Joe Howard reassigned to Antonio Gipison
[6/27/2021 2:01:02 PM.893] LSPD First Response: [TRACE] A ped wants to exit our vehicle
[6/27/2021 2:01:03 PM.093] LSPD First Response: [TRACE] Carl Shoe (MP_M_FREEMODE_01) was damaged.
[6/27/2021 2:01:03 PM.094] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_02
[6/27/2021 2:01:03 PM.261] LSPD First Response: [TRACE] Visual lost event fired
[6/27/2021 2:01:03 PM.410] BackWeapon: Ped with accepted weapon added
[6/27/2021 2:01:03 PM.413] LSPD First Response: [TRACE] Allowed civilian to shoot
[6/27/2021 2:01:03 PM.658] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:01:03 PM.659] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[6/27/2021 2:01:03 PM.659] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[6/27/2021 2:01:03 PM.659] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/27/2021 2:01:03 PM.659] LSPD First Response: [TRACE] Removed ped chase strategy
[6/27/2021 2:01:03 PM.659] LSPD First Response: [TRACE] Cop Anton Malichi reassigned to Luka Sember
[6/27/2021 2:01:04 PM.009] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[6/27/2021 2:01:04 PM.009] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[6/27/2021 2:01:04 PM.009] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[6/27/2021 2:01:04 PM.009] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[6/27/2021 2:01:04 PM.009] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[6/27/2021 2:01:04 PM.009] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[6/27/2021 2:01:04 PM.009] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[6/27/2021 2:01:04 PM.009] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[6/27/2021 2:01:04 PM.009] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[6/27/2021 2:01:04 PM.009] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[6/27/2021 2:01:04 PM.009] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[6/27/2021 2:01:04 PM.009] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[6/27/2021 2:01:04 PM.202] LSPD First Response: [TRACE] Antonio Gipison (A_M_M_OG_BOSS_01) was damaged.
[6/27/2021 2:01:04 PM.203] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at LeftClavicle. Could see player: True
[6/27/2021 2:01:04 PM.595] BackWeapon: Weapon created on back of ped because ped put weapon away
[6/27/2021 2:01:04 PM.695] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:01:04 PM.696] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:01:05 PM.401] LSPD First Response: [TRACE] Joe Howard (MP_M_FREEMODE_01) left combat.
[6/27/2021 2:01:05 PM.701] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:01:05 PM.701] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:01:06 PM.353] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:01:06 PM.353] LSPD First Response: [TRACE] Visual regained event fired
[6/27/2021 2:01:06 PM.358] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:01:06 PM.747] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:01:06 PM.747] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:01:07 PM.861] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:01:07 PM.861] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:01:08 PM.917] LSPD First Response: [RPE Pursuit Update]: Suspect is dead.  Stopping notifications.
[6/27/2021 2:01:08 PM.988] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:01:08 PM.988] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:01:09 PM.071] BackWeapon: Ped with accepted weapon added
[6/27/2021 2:01:09 PM.072] BackWeapon: Weapon deleted because it was equipped
[6/27/2021 2:01:09 PM.079] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[6/27/2021 2:01:09 PM.080] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[6/27/2021 2:01:09 PM.081] LSPD First Response: B key pressed, playing animation.
[6/27/2021 2:01:09 PM.126] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[6/27/2021 2:01:09 PM.126] LSPD First Response: GrammarPolice [TargetHandler] updating target
[6/27/2021 2:01:09 PM.127] LSPD First Response: GrammarPolice [TargetHandler] new target: 68BGC791
[6/27/2021 2:01:09 PM.425] BackWeapon: Weapon created on back of ped because ped put weapon away
[6/27/2021 2:01:10 PM.030] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:01:10 PM.030] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:01:10 PM.695] LSPD First Response: [INFO] Crime Reported: Mike Stone (G_M_Y_FAMFOR_01) was reported by Carl Shoe (MP_M_FREEMODE_01) for PC 245 (AssaultDeadlyWeapon)
[6/27/2021 2:01:10 PM.695] LSPD First Response: [TRACE] Crime::Report: Reported suspect already in chase
[6/27/2021 2:01:11 PM.089] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:01:11 PM.089] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:01:11 PM.272] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[6/27/2021 2:01:11 PM.274] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[6/27/2021 2:01:11 PM.443] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[6/27/2021 2:01:11 PM.462] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[6/27/2021 2:01:11 PM.462] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[6/27/2021 2:01:11 PM.462] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[6/27/2021 2:01:11 PM.462] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 2.3829386
[6/27/2021 2:01:11 PM.491] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:01:11 PM.592] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[6/27/2021 2:01:11 PM.665] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_02
[6/27/2021 2:01:11 PM.772] LSPD First Response: [RPE TVI]: Starting disable check loop.
[6/27/2021 2:01:11 PM.801] LSPD First Response: [TRACE] Extended route by 20
[6/27/2021 2:01:11 PM.815] LSPD First Response: [RPE TVI]: Looping for disabled vehicle
[6/27/2021 2:01:12 PM.204] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:01:12 PM.204] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:01:13 PM.229] LSPD First Response: [TRACE] Probing 2 cops
[6/27/2021 2:01:13 PM.230] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:01:13 PM.659] LSPD First Response: [TRACE] Aborting EvadeCops: Dead is dead
[6/27/2021 2:01:13 PM.659] LSPD First Response: [TRACE] Mike Stone (G_M_Y_FAMFOR_01) was damaged.
[6/27/2021 2:01:13 PM.660] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Head. Could see player: False
[6/27/2021 2:01:13 PM.748] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:01:13 PM.952] LSPD First Response: [TRACE] Visual lost event fired
[6/27/2021 2:01:14 PM.609] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON JACKAL
[6/27/2021 2:01:14 PM.981] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:01:15 PM.835] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:01:16 PM.593] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[6/27/2021 2:01:17 PM.030] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:01:17 PM.466] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[6/27/2021 2:01:17 PM.466] LSPD First Response: [TRACE] Aborting JackPedFromVehicle: DragSuspectOutOfVehicleCleanUpAction
[6/27/2021 2:01:18 PM.025] LSPD First Response: [TRACE] Joe Howard (MP_M_FREEMODE_01) was damaged.
[6/27/2021 2:01:18 PM.027] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at RightUpperArm. Could see player: False
[6/27/2021 2:01:18 PM.120] LSPD First Response: [TRACE] Extended route by 20
[6/27/2021 2:01:18 PM.424] LSPD First Response: [TRACE] Suspect starting fighting
[6/27/2021 2:01:18 PM.522] BackWeapon: Ped with accepted weapon added
[6/27/2021 2:01:18 PM.523] BackWeapon: Weapon deleted because it was equipped
[6/27/2021 2:01:19 PM.082] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[6/27/2021 2:01:20 PM.539] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 2:01:20 PM.539] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 2:01:20 PM.592] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 2:01:20 PM.593] LSPD First Response: [TRACE] Joe Howard (MP_M_FREEMODE_01) entered combat with target: Antonio Gipison (A_M_M_OG_BOSS_01)
[6/27/2021 2:01:20 PM.757] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 2:01:21 PM.620] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/27/2021 2:01:23 PM.188] LSPD First Response: [TRACE] Antonio Gipison (A_M_M_OG_BOSS_01) was damaged.
[6/27/2021 2:01:23 PM.909] LSPD First Response: [TRACE] Aborting EvadeCops: Dead is dead
[6/27/2021 2:01:24 PM.070] LSPD First Response: [TRACE] Probing 0 cops
[6/27/2021 2:01:24 PM.070] LSPD First Response: [TRACE] No eligible cop found
[6/27/2021 2:01:24 PM.072] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect is dead
[6/27/2021 2:01:24 PM.072] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/27/2021 2:01:24 PM.072] LSPD First Response: [TRACE] Removed ped chase strategy
[6/27/2021 2:01:24 PM.175] LSPD First Response: [TRACE] Cop Joe Howard reassigned to Luka Sember
[6/27/2021 2:01:24 PM.233] LSPD First Response: [TRACE] Visual lost event fired
[6/27/2021 2:01:24 PM.233] LSPD First Response: [TRACE] Antonio Gipison killed by Joe Howard
[6/27/2021 2:01:24 PM.233] LSPD First Response: [TRACE] Antonio Gipison (A_M_M_OG_BOSS_01) was damaged.
[6/27/2021 2:01:24 PM.347] LSPD First Response: [TRACE] Visual lost event fired
[6/27/2021 2:01:24 PM.460] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[6/27/2021 2:01:24 PM.460] at ZWKDKPbcEMfoSLHhYEDJlBtfgCrjA.fjjvDxgheIioYALivpoTQOfjGmIFb(zdVALJOReSsVcMsBbTLeJrTaHoGr ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[6/27/2021 2:01:24 PM.460] at OxDzGVKOGSlBzjsrHpOHqzYFqdCI.ddlPwaMVHCJjadDNEhgdNIqcfstu(zdVALJOReSsVcMsBbTLeJrTaHoGr )
[6/27/2021 2:01:24 PM.460] at SGUvRjgmLjQGCJhXWAZyXiYdOQNh.fjjvDxgheIioYALivpoTQOfjGmIFb(zdVALJOReSsVcMsBbTLeJrTaHoGr ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 772
[6/27/2021 2:01:26 PM.514] LSPD First Response: [TRACE] Joe Howard (MP_M_FREEMODE_01) left combat.
[6/27/2021 2:01:27 PM.308] LSPD First Response: [TRACE] Extended route by 20
[6/27/2021 2:01:28 PM.664] LSPD First Response: [TRACE] Entering at Driver
[6/27/2021 2:01:30 PM.949] LSPD First Response: [TRACE] Entering at Passenger
[6/27/2021 2:01:31 PM.157] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[6/27/2021 2:01:31 PM.371] LSPD First Response: [TRACE] Entering at Driver
[6/27/2021 2:01:31 PM.840] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[6/27/2021 2:01:31 PM.840] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[6/27/2021 2:01:31 PM.900] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler
[6/27/2021 2:01:31 PM.900] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[6/27/2021 2:01:32 PM.664] LSPD First Response: [TRACE] Removed group 0
[6/27/2021 2:01:32 PM.760] BackWeapon: Ped with weapon on back removed because it is no longer valid
[6/27/2021 2:01:33 PM.055] LSPD First Response: [TRACE] Entering at Driver
[6/27/2021 2:01:34 PM.305] LSPD First Response: [TRACE] Visual lost longer
[6/27/2021 2:01:34 PM.527] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[6/27/2021 2:01:34 PM.527] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[6/27/2021 2:01:34 PM.527] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[6/27/2021 2:01:34 PM.527] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[6/27/2021 2:01:34 PM.527] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[6/27/2021 2:01:34 PM.527] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/27/2021 2:01:34 PM.527] LSPD First Response: [TRACE] Removed ped chase strategy
[6/27/2021 2:01:34 PM.527] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[6/27/2021 2:01:34 PM.527] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[6/27/2021 2:01:34 PM.527] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[6/27/2021 2:01:34 PM.527] LSPD First Response: [TRACE] Removed ped chase strategy
[6/27/2021 2:01:34 PM.528] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[6/27/2021 2:01:34 PM.528] LSPD First Response: [TRACE] ChaseHost #2: Suspect left chase
[6/27/2021 2:01:34 PM.528] LSPD First Response: [TRACE] Removing ped from ChaseHost #2 (GameplayMandatory)
[6/27/2021 2:01:34 PM.528] LSPD First Response: [TRACE] ChaseHost: Lost control over Luka Sember
[6/27/2021 2:01:34 PM.528] LSPD First Response: [TRACE] Suspect freed
[6/27/2021 2:01:34 PM.528] LSPD First Response: [TRACE] Visual finally lost, removing suspect
[6/27/2021 2:01:34 PM.529] LSPD First Response: [TRACE] Freeing far cop
[6/27/2021 2:01:34 PM.529] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[6/27/2021 2:01:34 PM.529] LSPD First Response: [TRACE] Freeing cop: Joe Howard
[6/27/2021 2:01:34 PM.529] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[6/27/2021 2:01:34 PM.529] LSPD First Response: [TRACE] Cop freed
[6/27/2021 2:01:34 PM.529] LSPD First Response: [TRACE] Freeing far cop
[6/27/2021 2:01:34 PM.529] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[6/27/2021 2:01:34 PM.529] LSPD First Response: [TRACE] Freeing cop: Anton Malichi
[6/27/2021 2:01:34 PM.529] LSPD First Response: [TRACE] ChaseHost #2: Cop left chase
[6/27/2021 2:01:34 PM.529] LSPD First Response: [TRACE] Cop freed
[6/27/2021 2:01:34 PM.531] LSPD First Response: [TRACE] Ped Anton Malichi has become idle again
[6/27/2021 2:01:34 PM.531] LSPD First Response: [TRACE] Ped Joe Howard has become idle again
[6/27/2021 2:01:34 PM.974] LSPD First Response: 
[6/27/2021 2:01:34 PM.974] LSPD First Response: ==============================
[6/27/2021 2:01:34 PM.974] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/27/2021 2:01:34 PM.974] LSPD First Response: ------------------------------
[6/27/2021 2:01:34 PM.974] LSPD First Response: Origin: Game fiber "ScenarioManager".
[6/27/2021 2:01:34 PM.974] LSPD First Response: ------------------------------
[6/27/2021 2:01:34 PM.974] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[6/27/2021 2:01:34 PM.974] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[6/27/2021 2:01:34 PM.974] LSPD First Response: ------------------------------
[6/27/2021 2:01:34 PM.974] LSPD First Response: Inner exceptions:
[6/27/2021 2:01:34 PM.974] LSPD First Response: ------------------------------
[6/27/2021 2:01:34 PM.974] LSPD First Response: Stack trace:
[6/27/2021 2:01:34 PM.974] LSPD First Response: at Rage.Ped.get_IsFemale()
[6/27/2021 2:01:34 PM.974] at PJFYTvDivnOIZBcGGDdwKABDRlin..ctor(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 58
[6/27/2021 2:01:34 PM.974] at ZmBrEytlXeesFjtfluCzaxxtjQYF.VdtFAKcjjTfCQdhxGlwUdOBNRKlQA(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 33
[6/27/2021 2:01:34 PM.974] at BShcvFDaDHjdzqTQnpWSEDyjDGoLB.drjbPsQnRNjzOEhWcEbYoACyqJEG() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioChaseSuspectLost.cs:line 47
[6/27/2021 2:01:34 PM.974] at JjIXbJrSwplYGplsNLOrIlzUnwpE.hphdYwnbkiWhmVJpIzyZAKdVrEqp() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 26
[6/27/2021 2:01:34 PM.974] at JjIXbJrSwplYGplsNLOrIlzUnwpE.DKkWaFEcaeGXTbQKRmxLHOAefPiKA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 52
[6/27/2021 2:01:34 PM.974] at KtuedsdrujzwPtdlEzAbonfHsYBbb.DKkWaFEcaeGXTbQKRmxLHOAefPiKA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioManager.cs:line 58
[6/27/2021 2:01:34 PM.974] at ikBDNnHoMrfPNjWcvdRwVjpSLupaA.uAumHPxmifvKJTrTNpFkoCBABTOfA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65
[6/27/2021 2:01:34 PM.974] at Rage.GameFiber.Main()
[6/27/2021 2:01:34 PM.974] LSPD First Response: ==============================
[6/27/2021 2:01:34 PM.974] LSPD First Response: 
[6/27/2021 2:01:35 PM.004] LSPD First Response: [FATAL] Forced termination
[6/27/2021 2:01:35 PM.005] LSPD First Response: [TRACE] Released 3 entities from DefaultContentManager
[6/27/2021 2:01:35 PM.005] LSPD First Response: [WARN] Chase still active, terminating manually
[6/27/2021 2:01:35 PM.005] LSPD First Response: [TRACE] Ending chase
[6/27/2021 2:01:35 PM.005] LSPD First Response: [TRACE] ChaseHost #2: Suspect left chase
[6/27/2021 2:01:35 PM.005] LSPD First Response: [TRACE] Removing ped from ChaseHost #2 (GameplayMandatory)
[6/27/2021 2:01:35 PM.005] LSPD First Response: [TRACE] ChaseHost: Lost control over Edwin Rivera
[6/27/2021 2:01:35 PM.005] LSPD First Response: [TRACE] Suspect freed
[6/27/2021 2:01:35 PM.005] LSPD First Response: [TRACE] ChaseHost #2: Suspect left chase
[6/27/2021 2:01:35 PM.005] LSPD First Response: [TRACE] Removing ped from ChaseHost #2 (GameplayMandatory)
[6/27/2021 2:01:35 PM.005] LSPD First Response: [TRACE] ChaseHost: Lost control over Mike Stone
[6/27/2021 2:01:35 PM.005] LSPD First Response: [TRACE] Suspect freed
[6/27/2021 2:01:35 PM.005] LSPD First Response: [TRACE] ChaseHost #2: Suspect left chase
[6/27/2021 2:01:35 PM.005] LSPD First Response: [TRACE] Removing ped from ChaseHost #2 (GameplayMandatory)
[6/27/2021 2:01:35 PM.005] LSPD First Response: [TRACE] ChaseHost: Lost control over Antonio Gipison
[6/27/2021 2:01:35 PM.006] LSPD First Response: [TRACE] Suspect freed
[6/27/2021 2:01:35 PM.006] LSPD First Response: [TRACE] Asked thread ChaseHost #2 to abort: Chase has ended
[6/27/2021 2:01:35 PM.006] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #2 Content Manager
[6/27/2021 2:01:35 PM.006] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #2)
[6/27/2021 2:01:35 PM.006] LSPD First Response: [TRACE] cobkkyKsskBhBYhXcuNPlBHPDrukA is ending already
[6/27/2021 2:01:35 PM.013] LSPD First Response:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[6/27/2021 2:01:35 PM.013] at System.Environment.get_StackTrace()
[6/27/2021 2:01:35 PM.013] at LSPD_First_Response.Engine.BaseComponent.rinMfyMapFoIZeBXRLiieSdtbYnN() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 66
[6/27/2021 2:01:35 PM.013] at GuRbJIYHXiaBrkxsWLEMiGkZyUIY.guKWEoYNvwkXLQlfXLzheGCpkQFk() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 82
[6/27/2021 2:01:35 PM.013] at LSPD_First_Response.Engine.BaseComponent.rinMfyMapFoIZeBXRLiieSdtbYnN() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68
[6/27/2021 2:01:35 PM.013] at ikBDNnHoMrfPNjWcvdRwVjpSLupaA.KufpjGuJMiRIDYRWvpFXCxLJjaZw(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52
[6/27/2021 2:01:35 PM.013] at GuRbJIYHXiaBrkxsWLEMiGkZyUIY.ilnELrIZNLyscPGuMNcLEqMRRPgtA(cobkkyKsskBhBYhXcuNPlBHPDrukA ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105
[6/27/2021 2:01:35 PM.013] at System.Action`1.Invoke(T obj)
[6/27/2021 2:01:35 PM.013] at cobkkyKsskBhBYhXcuNPlBHPDrukA.guKWEoYNvwkXLQlfXLzheGCpkQFk() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287
[6/27/2021 2:01:35 PM.013] at LSPD_First_Response.Engine.BaseComponent.rinMfyMapFoIZeBXRLiieSdtbYnN() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68
[6/27/2021 2:01:35 PM.013] at GRxkwxIzOmBdUTAArpwdmaFPFpBIA.oqVjyOUsadRSLRkHxCXbZLVLiWFg() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 782
[6/27/2021 2:01:35 PM.013] at ARvEPtUyiLsRMjuZCeQjbYaJhBJV.mNeoAXHFrYLdCYLGeitTBnEmiSinA(Action , Action ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Common.cs:line 402
[6/27/2021 2:01:35 PM.013] at GRxkwxIzOmBdUTAArpwdmaFPFpBIA.OnUnload(Boolean isTerminating) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 737
[6/27/2021 2:01:35 PM.013] at Rage.RemotePlugin.ExecuteExitPoint(Boolean isTerminating)
[6/27/2021 2:01:35 PM.014] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager
[6/27/2021 2:01:35 PM.014] LSPD First Response: [TRACE] Instance cleaned (Chase #2)
[6/27/2021 2:01:35 PM.236] LSPD First Response: [INFO] LSPDFR has shut down
[6/27/2021 2:02:03 PM.705] LSPD First Response: [TRACE] Lost connection when previously connected, reason: Connection timed out
[6/27/2021 2:02:04 PM.319] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[6/27/2021 2:02:04 PM.319] LSPD First Response: [TRACE] Terminal server version: 0.2
[6/27/2021 2:02:04 PM.319] LSPD First Response: [INFO] Connected to LSPDFR Sync via session ff23e86b-6bf1-4d87-b5c6-18af58250300. Enhanced features available.
[6/27/2021 2:02:04 PM.319] LSPD First Response: [TRACE] Has taken study survey: False
[6/27/2021 2:02:04 PM.319] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[6/27/2021 2:02:04 PM.319] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[6/27/2021 2:02:04 PM.319] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[6/27/2021 2:02:04 PM.810] LSPD First Response: All signs removed
[6/27/2021 2:02:05 PM.345] LSPD First Response: STP Coroner unit is removed
[6/27/2021 2:02:06 PM.890] LSPD First Response: [AutomaticSirenCutout]: Plugin terminated.
[6/27/2021 2:02:07 PM.491] BackWeapon: Weapon created on back of ped because ped put weapon away
[6/27/2021 2:02:07 PM.684] BackWeapon: Ped with weapon on back removed because it is no longer valid

 

Hi

Those in bold are out of date and I advise their removal.

 

Spoiler

[6/27/2021 1:51:14 PM.288] LSPD First Response: ALPRLite, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.431] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.448] LSPD First Response: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.514] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.525] LSPD First Response: City Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.536] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.537] LSPD First Response: CompuLite, Version=1.5.2.4, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.550] LSPD First Response: CountyCalls, Version=0.5.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.563] LSPD First Response: FayaCallouts, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.564] LSPD First Response: FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.564] LSPD First Response: ForestryCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.581] LSPD First Response: OfficerporciPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.581] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.2.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.582] LSPD First Response: PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.593] LSPD First Response: Pragmatic_Callouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.594] LSPD First Response: PriorityCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/27/2021 1:51:14 PM.611] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null
 

 

As well as, FBI Callouts and City Callouts I advise you remove.

 

If this doesn't help, let me know.

Prefer support on Discord? Want your log automatically read? Join my server to receive live support!

https://discord.gg/SJfxcAhjCF

 

Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

  • 1 month later...
  • Author

 

Spoiler

[06.08.2021 17:03:36.721] Started new log on 06.08.2021 17:03:36.721
[06.08.2021 17:03:36.723] ====================================================================================================
[06.08.2021 17:03:36.716] Log path: E:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[06.08.2021 17:03:36.723] Log verbosity: Trivial
[06.08.2021 17:03:36.724] Initializing input system
[06.08.2021 17:03:36.726] Initializing game console
[06.08.2021 17:03:36.732] Console key has been set to F4 (key code: 115)
[06.08.2021 17:03:36.803] Initializing console variable "ConsoleScrollAmount".
[06.08.2021 17:03:36.803] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[06.08.2021 17:03:36.805] Read value: <null>
[06.08.2021 17:03:36.805] Initializing console variable "ConsoleKey".
[06.08.2021 17:03:36.805] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[06.08.2021 17:03:36.805] Read value: <null>
[06.08.2021 17:03:36.805] Initializing console variable "PluginTimeoutThreshold".
[06.08.2021 17:03:36.805] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[06.08.2021 17:03:36.809] Read value: 16000
[06.08.2021 17:03:36.809] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[06.08.2021 17:03:36.809] Initializing console variable "AlwaysShowConsoleOutput".
[06.08.2021 17:03:36.809] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[06.08.2021 17:03:36.809] Read value: <null>
[06.08.2021 17:03:36.809] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[06.08.2021 17:03:36.809] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[06.08.2021 17:03:36.809] Read value: <null>
[06.08.2021 17:03:36.809] Initializing console variable "ShowOnScreenWarnings".
[06.08.2021 17:03:36.809] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[06.08.2021 17:03:36.810] Read value: <null>
[06.08.2021 17:03:36.810] Console initialized
[06.08.2021 17:03:36.810] Initializing forms manager
[06.08.2021 17:03:36.811] Cleaning temp folder
[06.08.2021 17:03:36.818] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V
[06.08.2021 17:03:36.842] ================ RAGE Plugin Hook ================
[8/6/2021 5:03:36 PM.848] Command line option "enableCustomLoadingBackgrounds" is specified twice. Please remove one.
[8/6/2021 5:03:36 PM.848] Command line option -enableCustomLoadingBackgrounds is specified; enabling custom loading screen backgrounds.
[8/6/2021 5:03:36 PM.854] Detected Windows 10 Professional (64-bit) (10.0.19042.0)!
[8/6/2021 5:03:36 PM.854] Checking game support
[8/6/2021 5:03:37 PM.023] Product name: Grand Theft Auto V
[8/6/2021 5:03:37 PM.023] Product version: 1.0.2372.0
[8/6/2021 5:03:37 PM.023] Is steam version: True
[8/6/2021 5:03:37 PM.025] Initializing DirectX
[8/6/2021 5:03:37 PM.027] Initializing Direct3D
[8/6/2021 5:03:37 PM.027] Getting game swap chain
[8/6/2021 5:03:37 PM.059] Swap Chain created: 0x7FF635925810
[8/6/2021 5:03:37 PM.059] Swap Chain VTable: 0x1B3FF1E11A0
[8/6/2021 5:03:37 PM.059] 0x748948000FAAA5E9;0x8D48564157552024;0x170EC814890246C
[8/6/2021 5:03:37 PM.059] D3D11Present: 0x7FFD18D459E0
[8/6/2021 5:03:37 PM.059] D3D11ResizeBuffers: 0x7FFD18D611E0
[8/6/2021 5:03:37 PM.059] D3D11ResizeTarget: 0x7FFD18DAC7F0
[8/6/2021 5:03:37 PM.059] D3D11SetFullscreenState: 0x7FFD18D62FA0
[8/6/2021 5:03:37 PM.060] Direct3D initialized
[8/6/2021 5:03:37 PM.060] Initialized DirectX
[8/6/2021 5:03:37 PM.069] Direct3D watcher thread spawned
[8/6/2021 5:03:37 PM.437] Getting device
[8/6/2021 5:03:37 PM.437] Retrieved device
[8/6/2021 5:03:37 PM.437] Creating wrapper
[8/6/2021 5:03:37 PM.500] Wrapper created
[8/6/2021 5:03:37 PM.505] Effect created
[8/6/2021 5:03:37 PM.505] Creating buffer
[8/6/2021 5:03:37 PM.505] Created buffer
[8/6/2021 5:03:37 PM.505] Creating blend state
[8/6/2021 5:03:37 PM.505] Created blend state
[8/6/2021 5:03:37 PM.505] Done with creation
[8/6/2021 5:03:37 PM.558] Initializing texture system.
[8/6/2021 5:03:37 PM.558] Initializing texture system; phase 1
[8/6/2021 5:03:37 PM.558] Initializing texture system; phase 2
[8/6/2021 5:03:37 PM.566] Initializing texture system; phase 3
[8/6/2021 5:03:37 PM.566] Initializing texture system; phase 4
[8/6/2021 5:03:37 PM.576] Initializing texture system; phase 5
[8/6/2021 5:03:37 PM.577] Initializing texture system; phase 6
[8/6/2021 5:03:37 PM.579] Initializing texture system; phase 7
[8/6/2021 5:03:37 PM.580] Initializing texture system; phase 8
[8/6/2021 5:03:37 PM.582] Initializing texture system; phase 9
[8/6/2021 5:03:37 PM.582] Initializing texture system; phase 10
[8/6/2021 5:03:37 PM.585] Initializing texture system; phase 11
[8/6/2021 5:03:37 PM.585] Initializing texture system; phase 12
[8/6/2021 5:03:37 PM.587] Initializing texture system; phase 13
[8/6/2021 5:03:37 PM.587] Initializing texture system; phase 14
[8/6/2021 5:03:42 PM.070] Direct3D watcher thread ended
[8/6/2021 5:03:47 PM.822] LoadingScreenMsg: Initializing game support
[8/6/2021 5:03:48 PM.073] Initializing game support
[8/6/2021 5:03:53 PM.603] LoadingScreenMsg: Velocity limit removed
[8/6/2021 5:03:53 PM.934] Compatibility level: 0
[8/6/2021 5:03:53 PM.934] Supported version detected
[8/6/2021 5:03:53 PM.934] ==================================================
[8/6/2021 5:03:53 PM.934] LoadingScreenMsg: Patching code
[8/6/2021 5:03:54 PM.185] LoadingScreenMsg: Waiting for game initialization
[8/6/2021 5:03:54 PM.436] Waiting for game initialization
[8/6/2021 5:03:54 PM.537] LoadingScreenMsg: Initializing core
[8/6/2021 5:03:54 PM.788] Initializing hook
[8/6/2021 5:03:59 PM.813] LoadingScreenMsg: Completing interoperability
[8/6/2021 5:04:00 PM.063] Completing interoperability
[8/6/2021 5:04:00 PM.063] Initialization code 1.
[8/6/2021 5:04:00 PM.063] Initialization code 2.
[8/6/2021 5:04:00 PM.063] Initialization code 3.
[8/6/2021 5:04:00 PM.072] 1 Address: 0x00007FF6337C6BA8
[8/6/2021 5:04:00 PM.072] Calling func 1
[8/6/2021 5:04:00 PM.089] 2 Address: 0x00007FF634368E2A
[8/6/2021 5:04:00 PM.089] 3 Address: 0x00007FF632D95CA6
[8/6/2021 5:04:00 PM.118] Address: 0x00007FF634368DD4
[8/6/2021 5:04:00 PM.118] Unknown var: 0x00007FF6353B5090
[8/6/2021 5:04:00 PM.118] Initialization code 4.
[8/6/2021 5:04:00 PM.118] Initialization code 5.
[8/6/2021 5:04:00 PM.118] Completing interoperability, phase 1
[8/6/2021 5:04:00 PM.118] Completing interoperability, phase 2
[8/6/2021 5:04:00 PM.118] Completing interoperability, phase 3
[8/6/2021 5:04:00 PM.118] Completing interoperability, phase 4
[8/6/2021 5:04:00 PM.118] Completing interoperability, phase 5
[8/6/2021 5:04:00 PM.118] Completing interoperability, phase 6
[8/6/2021 5:04:00 PM.118] Completing interoperability, phase 7
[8/6/2021 5:04:00 PM.118] LoadingScreenMsg: 
[8/6/2021 5:04:00 PM.369] LoadingScreenMsg: Loading Story Mode
[8/6/2021 5:04:23 PM.043] LoadingScreenMsg: Loading and Populating Game World
[8/6/2021 5:04:23 PM.294] LoadingScreenMsg: 
[8/6/2021 5:04:45 PM.179] Initializing console variable "IsDeveloperModeEnabled".
[8/6/2021 5:04:45 PM.179] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/6/2021 5:04:45 PM.179] Read value: <null>
[8/6/2021 5:04:45 PM.179] Initializing console variable "TimeScale".
[8/6/2021 5:04:45 PM.179] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/6/2021 5:04:45 PM.180] Read value: <null>
[8/6/2021 5:04:45 PM.191] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\BackWeapon.dll
[8/6/2021 5:04:47 PM.363] <UNLOADED PLUGIN>: Initializing input system
[8/6/2021 5:04:47 PM.364] <UNLOADED PLUGIN>: Initializing game console
[8/6/2021 5:04:47 PM.365] <UNLOADED PLUGIN>: Initializing forms manager
[8/6/2021 5:04:47 PM.379] Plugin "BackWeapon" was loaded from "BackWeapon.dll".
[8/6/2021 5:04:47 PM.380] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
[8/6/2021 5:04:49 PM.523] <UNLOADED PLUGIN>: Initializing input system
[8/6/2021 5:04:49 PM.523] <UNLOADED PLUGIN>: Initializing game console
[8/6/2021 5:04:49 PM.525] <UNLOADED PLUGIN>: Initializing forms manager
[8/6/2021 5:04:49 PM.584] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[8/6/2021 5:04:49 PM.585] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[8/6/2021 5:04:51 PM.724] <UNLOADED PLUGIN>: Initializing input system
[8/6/2021 5:04:51 PM.725] <UNLOADED PLUGIN>: Initializing game console
[8/6/2021 5:04:51 PM.726] <UNLOADED PLUGIN>: Initializing forms manager
[8/6/2021 5:04:51 PM.858] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[8/6/2021 5:04:51 PM.859] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\GloveSwitcher.dll
[8/6/2021 5:04:53 PM.982] <UNLOADED PLUGIN>: Initializing input system
[8/6/2021 5:04:53 PM.983] <UNLOADED PLUGIN>: Initializing game console
[8/6/2021 5:04:53 PM.985] <UNLOADED PLUGIN>: Initializing forms manager
[8/6/2021 5:04:53 PM.995] Plugin "Glove Switcher" was loaded from "GloveSwitcher.dll".
[8/6/2021 5:04:53 PM.996] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\Persistent Weapon Flashlight.dll
[8/6/2021 5:04:56 PM.104] <UNLOADED PLUGIN>: Initializing input system
[8/6/2021 5:04:56 PM.105] <UNLOADED PLUGIN>: Initializing game console
[8/6/2021 5:04:56 PM.106] <UNLOADED PLUGIN>: Initializing forms manager
[8/6/2021 5:04:56 PM.116] Plugin "Persistent Weapon Flashlight" was loaded from "Persistent Weapon Flashlight.dll".
[8/6/2021 5:04:56 PM.117] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll
[8/6/2021 5:04:58 PM.187] <UNLOADED PLUGIN>: Initializing input system
[8/6/2021 5:04:58 PM.188] <UNLOADED PLUGIN>: Initializing game console
[8/6/2021 5:04:58 PM.189] <UNLOADED PLUGIN>: Initializing forms manager
[8/6/2021 5:04:58 PM.199] Plugin "StickyWheels" was loaded from "StickyWheels.dll".
[8/6/2021 5:04:58 PM.200] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\Vehicle Keys.dll
[8/6/2021 5:05:00 PM.325] <UNLOADED PLUGIN>: Initializing input system
[8/6/2021 5:05:00 PM.326] <UNLOADED PLUGIN>: Initializing game console
[8/6/2021 5:05:00 PM.327] <UNLOADED PLUGIN>: Initializing forms manager
[8/6/2021 5:05:00 PM.337] Plugin "Vehicle Keys" was loaded from "Vehicle Keys.dll".
[8/6/2021 5:05:00 PM.380] BackWeapon: Loading Configuration...
[8/6/2021 5:05:00 PM.403] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:-0.1 Y:0.22 Z:-0.02; Rotation: Pitch:165 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: True; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; 
[8/6/2021 5:05:01 PM.684] Vehicle Keys: Checked settings
[8/6/2021 5:05:02 PM.214] Vehicle Keys: Loaded settings
[8/6/2021 5:05:02 PM.216] Vehicle Keys: Vehicle Keys (v1.0.0.0) by NoNameSet has been loaded successfully
[8/6/2021 5:05:30 PM.934] BackWeapon: Enabling Player Loop...
[8/6/2021 5:05:30 PM.934] BackWeapon: Enabling AI Loop...
[8/6/2021 5:05:30 PM.935] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded!
[8/6/2021 5:05:32 PM.362] BackWeapon: Loading Configuration...
[8/6/2021 5:05:32 PM.365] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:-0.1 Y:0.22 Z:-0.02; Rotation: Pitch:165 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: True; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; 
[8/6/2021 5:05:48 PM.342] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/6/2021 5:05:51 PM.339] <UNLOADED PLUGIN>: Initializing input system
[8/6/2021 5:05:51 PM.339] <UNLOADED PLUGIN>: Initializing game console
[8/6/2021 5:05:51 PM.341] <UNLOADED PLUGIN>: Initializing forms manager
[8/6/2021 5:05:51 PM.621] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/6/2021 5:05:52 PM.008] LSPD First Response: [TRACE] Started loading LSPDFR
[8/6/2021 5:05:52 PM.009] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7871.36605)
[8/6/2021 5:05:52 PM.010] LSPD First Response: [INFO] Compiled on 20 Jul 2021 18:20:11 UTC
[8/6/2021 5:05:52 PM.010] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[8/6/2021 5:05:53 PM.497] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/6/2021 5:05:53 PM.501] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/6/2021 5:05:53 PM.635] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[8/6/2021 5:05:53 PM.743] LSPD First Response: [WARN] No name for outfit variation at line 23
[8/6/2021 5:05:53 PM.743] LSPD First Response: [WARN] No name for outfit variation at line 31
[8/6/2021 5:05:53 PM.744] LSPD First Response: [WARN] No name for outfit variation at line 39
[8/6/2021 5:05:53 PM.744] LSPD First Response: [WARN] No name for outfit variation at line 64
[8/6/2021 5:05:53 PM.744] LSPD First Response: [WARN] No name for outfit variation at line 72
[8/6/2021 5:05:53 PM.744] LSPD First Response: [WARN] No name for outfit variation at line 80
[8/6/2021 5:05:53 PM.744] LSPD First Response: [WARN] No name for outfit variation at line 111
[8/6/2021 5:05:53 PM.744] LSPD First Response: [WARN] No name for outfit variation at line 138
[8/6/2021 5:05:53 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 174
[8/6/2021 5:05:53 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 207
[8/6/2021 5:05:53 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 220
[8/6/2021 5:05:53 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 259
[8/6/2021 5:05:53 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 273
[8/6/2021 5:05:53 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 309
[8/6/2021 5:05:53 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 323
[8/6/2021 5:05:53 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 363
[8/6/2021 5:05:53 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 391
[8/6/2021 5:05:53 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 425
[8/6/2021 5:05:53 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 453
[8/6/2021 5:05:53 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 484
[8/6/2021 5:05:53 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 502
[8/6/2021 5:05:53 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 529
[8/6/2021 5:05:53 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 547
[8/6/2021 5:05:53 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 581
[8/6/2021 5:05:53 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 615
[8/6/2021 5:05:53 PM.745] LSPD First Response: [WARN] No name for outfit variation at line 650
[8/6/2021 5:05:53 PM.746] LSPD First Response: [WARN] No name for outfit variation at line 677
[8/6/2021 5:05:53 PM.746] LSPD First Response: [WARN] No name for outfit variation at line 711
[8/6/2021 5:05:53 PM.746] LSPD First Response: [WARN] No name for outfit variation at line 741
[8/6/2021 5:05:53 PM.746] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml
[8/6/2021 5:05:53 PM.753] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml
[8/6/2021 5:05:53 PM.755] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml
[8/6/2021 5:05:53 PM.756] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml
[8/6/2021 5:05:53 PM.763] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml
[8/6/2021 5:05:53 PM.775] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml
[8/6/2021 5:05:53 PM.775] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml
[8/6/2021 5:05:53 PM.776] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml
[8/6/2021 5:05:53 PM.777] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml
[8/6/2021 5:05:53 PM.780] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml
[8/6/2021 5:05:53 PM.780] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml
[8/6/2021 5:05:53 PM.803] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/6/2021 5:05:53 PM.803] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/6/2021 5:05:53 PM.803] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[8/6/2021 5:05:53 PM.804] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No name for outfit variation at line 25
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No name for outfit variation at line 32
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No name for outfit variation at line 39
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No name for outfit variation at line 47
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No name for outfit variation at line 56
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No name for outfit variation at line 85
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No name for outfit variation at line 92
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No name for outfit variation at line 100
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No name for outfit variation at line 129
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No name for outfit variation at line 136
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No name for outfit variation at line 143
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No name for outfit variation at line 151
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No name for outfit variation at line 160
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No name for outfit variation at line 189
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No name for outfit variation at line 196
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No name for outfit variation at line 204
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No name for outfit variation at line 233
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No name for outfit variation at line 240
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[8/6/2021 5:05:53 PM.805] LSPD First Response: [WARN] No name for outfit variation at line 247
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No name for outfit variation at line 255
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No name for outfit variation at line 264
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No name for outfit variation at line 293
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No name for outfit variation at line 300
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No name for outfit variation at line 308
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No name for outfit variation at line 494
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No name for outfit variation at line 520
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No name for outfit variation at line 546
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No name for outfit variation at line 572
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No name for outfit variation at line 598
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No name for outfit variation at line 624
[8/6/2021 5:05:53 PM.806] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[8/6/2021 5:05:53 PM.807] LSPD First Response: [WARN] No name for outfit variation at line 732
[8/6/2021 5:05:53 PM.807] LSPD First Response: [WARN] No name for outfit variation at line 764
[8/6/2021 5:05:53 PM.807] LSPD First Response: [WARN] No name for outfit variation at line 796
[8/6/2021 5:05:53 PM.807] LSPD First Response: [WARN] No name for outfit variation at line 828
[8/6/2021 5:05:53 PM.807] LSPD First Response: [WARN] No name for outfit variation at line 951
[8/6/2021 5:05:53 PM.807] LSPD First Response: [WARN] No name for outfit variation at line 976
[8/6/2021 5:05:53 PM.807] LSPD First Response: [WARN] No name for outfit variation at line 1002
[8/6/2021 5:05:53 PM.807] LSPD First Response: [WARN] No name for outfit variation at line 1028
[8/6/2021 5:05:53 PM.807] LSPD First Response: [WARN] No name for outfit variation at line 1054
[8/6/2021 5:05:53 PM.807] LSPD First Response: [WARN] No name for outfit variation at line 1133
[8/6/2021 5:05:53 PM.807] LSPD First Response: [WARN] No name for outfit variation at line 1160
[8/6/2021 5:05:53 PM.807] LSPD First Response: [WARN] No name for outfit variation at line 1187
[8/6/2021 5:05:53 PM.807] LSPD First Response: [WARN] No name for outfit variation at line 1214
[8/6/2021 5:05:53 PM.807] LSPD First Response: [WARN] No name for outfit variation at line 1241
[8/6/2021 5:05:53 PM.807] LSPD First Response: [WARN] No name for outfit variation at line 1268
[8/6/2021 5:05:53 PM.808] LSPD First Response: [WARN] No name for outfit variation at line 1297
[8/6/2021 5:05:53 PM.808] LSPD First Response: [WARN] No name for outfit variation at line 1330
[8/6/2021 5:05:53 PM.808] LSPD First Response: [WARN] No name for outfit variation at line 1363
[8/6/2021 5:05:53 PM.808] LSPD First Response: [WARN] No name for outfit variation at line 1396
[8/6/2021 5:05:53 PM.815] LSPD First Response: [TRACE] Loaded 101 freemode outfits and 55 preset outfits
[8/6/2021 5:05:53 PM.819] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[8/6/2021 5:05:53 PM.820] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[8/6/2021 5:05:53 PM.820] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[8/6/2021 5:05:53 PM.820] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[8/6/2021 5:05:53 PM.820] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[8/6/2021 5:05:53 PM.820] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[8/6/2021 5:05:53 PM.820] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[8/6/2021 5:05:53 PM.820] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[8/6/2021 5:05:53 PM.820] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[8/6/2021 5:05:53 PM.820] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior
[8/6/2021 5:05:53 PM.820] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[8/6/2021 5:05:53 PM.820] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[8/6/2021 5:05:53 PM.820] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[8/6/2021 5:05:53 PM.820] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[8/6/2021 5:05:53 PM.820] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[8/6/2021 5:05:53 PM.820] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[8/6/2021 5:05:53 PM.820] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[8/6/2021 5:05:53 PM.820] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[8/6/2021 5:05:54 PM.568] LSPD First Response: [TRACE] Adding Ben J. as character
[8/6/2021 5:05:54 PM.682] LSPD First Response: [TRACE] Adding Michelle Meto as character
[8/6/2021 5:05:54 PM.682] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[8/6/2021 5:05:54 PM.683] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[8/6/2021 5:05:55 PM.043] LSPD First Response: [TRACE] Adding Carl Shoe as character
[8/6/2021 5:05:55 PM.233] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/6/2021 5:05:55 PM.233] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/6/2021 5:05:55 PM.233] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[8/6/2021 5:05:55 PM.242] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/6/2021 5:05:55 PM.242] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/6/2021 5:05:55 PM.249] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[8/6/2021 5:05:55 PM.252] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_eup.xml
[8/6/2021 5:05:55 PM.270] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/6/2021 5:05:55 PM.270] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/6/2021 5:05:55 PM.282] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[8/6/2021 5:05:55 PM.338] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eup.xml
[8/6/2021 5:05:55 PM.351] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/6/2021 5:05:55 PM.351] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/6/2021 5:05:55 PM.371] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[8/6/2021 5:05:55 PM.398] LSPD First Response: [TRACE] Failed to parse  as chance
[8/6/2021 5:05:55 PM.399] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_eup.xml
[8/6/2021 5:05:55 PM.402] LSPD First Response: [TRACE] Player was in vehicle: False
[8/6/2021 5:05:55 PM.402] LSPD First Response: [TRACE] Last selected character was Carl Shoe, should spawn as last character True
[8/6/2021 5:05:55 PM.402] LSPD First Response: [TRACE] Loading last selected character Carl Shoe
[8/6/2021 5:05:55 PM.405] LSPD First Response: [INFO] Changing current player character to Carl Shoe
[8/6/2021 5:05:55 PM.657] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[8/6/2021 5:05:55 PM.660] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[8/6/2021 5:05:55 PM.660] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[8/6/2021 5:05:55 PM.661] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[8/6/2021 5:05:56 PM.364] LSPD First Response: [TRACE] Cached 1319 decorators for index 3
[8/6/2021 5:05:56 PM.373] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01
[8/6/2021 5:05:56 PM.374] LSPD First Response: [TRACE] CharacterSelected: 1132
[8/6/2021 5:05:56 PM.375] LSPD First Response: [TRACE] Character changed, creating new stats object
[8/6/2021 5:05:58 PM.589] LSPD First Response: [TRACE] Starting custom cop walk style task
[8/6/2021 5:05:58 PM.744] LSPD First Response: [TRACE] Set last player walk style back: Cop
[8/6/2021 5:05:58 PM.752] LSPD First Response: [TRACE] Initialized telemtry service
[8/6/2021 5:05:58 PM.854] LSPD First Response: We have 4 appartments registered
[8/6/2021 5:05:58 PM.865] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[8/6/2021 5:05:58 PM.883] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[8/6/2021 5:05:58 PM.884] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[8/6/2021 5:05:58 PM.885] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[8/6/2021 5:05:58 PM.886] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[8/6/2021 5:05:58 PM.886] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[8/6/2021 5:05:58 PM.888] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[8/6/2021 5:05:58 PM.888] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[8/6/2021 5:05:58 PM.888] LSPD First Response: ApartmentManager initialized
[8/6/2021 5:05:58 PM.894] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[8/6/2021 5:05:58 PM.895] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[8/6/2021 5:05:58 PM.899] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[8/6/2021 5:05:58 PM.966] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[8/6/2021 5:05:59 PM.273] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[8/6/2021 5:05:59 PM.278] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[8/6/2021 5:05:59 PM.279] LSPD First Response: [TRACE] Saved apt: IntegrityWay435
[8/6/2021 5:05:59 PM.288] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[8/6/2021 5:05:59 PM.294] LSPD First Response: [TRACE] Thread Marker #1 initialized
[8/6/2021 5:05:59 PM.354] LSPD First Response: [TRACE] Thread Marker #2 initialized
[8/6/2021 5:05:59 PM.355] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[8/6/2021 5:05:59 PM.355] LSPD First Response: [TRACE] Thread Marker #3 initialized
[8/6/2021 5:05:59 PM.355] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[8/6/2021 5:05:59 PM.355] LSPD First Response: [TRACE] Thread Marker #4 initialized
[8/6/2021 5:05:59 PM.355] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[8/6/2021 5:05:59 PM.559] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[8/6/2021 5:05:59 PM.565] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[8/6/2021 5:05:59 PM.572] LSPD First Response: [TRACE] Set title to Carl Shoe for Interaction Menu
[8/6/2021 5:05:59 PM.573] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[8/6/2021 5:05:59 PM.575] LSPD First Response: [TRACE] Set title to Carl Shoe for Police Radio
[8/6/2021 5:05:59 PM.587] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[8/6/2021 5:05:59 PM.590] LSPD First Response: [TRACE] Set title to Carl Shoe for Vehicle Options
[8/6/2021 5:05:59 PM.595] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[8/6/2021 5:05:59 PM.596] LSPD First Response: [TRACE] Set title to Carl Shoe for Inventory
[8/6/2021 5:05:59 PM.597] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[8/6/2021 5:05:59 PM.599] LSPD First Response: [TRACE] Set title to Carl Shoe for Settings
[8/6/2021 5:05:59 PM.603] LSPD First Response: [TRACE] Saved apt: IntegrityWay435
[8/6/2021 5:05:59 PM.633] LSPD First Response: [TRACE] Starting custom cop walk style task
[8/6/2021 5:05:59 PM.654] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[8/6/2021 5:05:59 PM.667] LSPD First Response: [TRACE] Requested Audio
[8/6/2021 5:05:59 PM.687] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[8/6/2021 5:06:00 PM.267] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[8/6/2021 5:06:00 PM.499] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/6/2021 5:06:00 PM.500] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/6/2021 5:06:00 PM.511] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[8/6/2021 5:06:00 PM.551] LSPD First Response: [INFO] Vinewood Police Station
[8/6/2021 5:06:00 PM.551] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LAPD) at X:638.5 Y:1.75 Z:82.8
[8/6/2021 5:06:00 PM.551] LSPD First Response: [INFO] La Mesa Police Station
[8/6/2021 5:06:00 PM.551] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LAPD) at X:826.8 Y:-1290 Z:28.24
[8/6/2021 5:06:00 PM.552] LSPD First Response: [INFO] Rockford Hills Police Station
[8/6/2021 5:06:00 PM.552] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LAPD) at X:-561.65 Y:-131.65 Z:38.21
[8/6/2021 5:06:00 PM.552] LSPD First Response: [INFO] Vespucci Police Station
[8/6/2021 5:06:00 PM.552] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LAPD) at X:-1108.18 Y:-845.18 Z:19.32
[8/6/2021 5:06:00 PM.552] LSPD First Response: [INFO] Downtown Police Station
[8/6/2021 5:06:00 PM.552] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LAPD) at X:450.0654 Y:-993.0596 Z:30
[8/6/2021 5:06:00 PM.552] LSPD First Response: [INFO] Davis Sheriff Station
[8/6/2021 5:06:00 PM.552] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LASD) at X:360.97 Y:-1584.7 Z:29.29
[8/6/2021 5:06:00 PM.552] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[8/6/2021 5:06:00 PM.552] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LASD) at X:1848.73 Y:3689.98 Z:34.27
[8/6/2021 5:06:00 PM.552] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[8/6/2021 5:06:00 PM.552] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LASD) at X:-448.22 Y:6008.23 Z:31.72
[8/6/2021 5:06:00 PM.552] LSPD First Response: [INFO] Beaver Bush Ranger Station
[8/6/2021 5:06:00 PM.552] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[8/6/2021 5:06:00 PM.552] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[8/6/2021 5:06:00 PM.552] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[8/6/2021 5:06:00 PM.552] LSPD First Response: [INFO] Bolingbroke Penitentiary
[8/6/2021 5:06:00 PM.552] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (CSPA) at X:1846.49 Y:2585.95 Z:45.67
[8/6/2021 5:06:00 PM.552] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_eup.xml
[8/6/2021 5:06:00 PM.553] LSPD First Response: [WARN] Failed to add police station: A station called Vinewood Police Station or vinewoodPol already exists
[8/6/2021 5:06:00 PM.553] LSPD First Response: [WARN] Failed to add police station: A station called La Mesa Police Station or laMesaPol already exists
[8/6/2021 5:06:00 PM.553] LSPD First Response: [WARN] Failed to add police station: A station called Rockford Hills Police Station or rockfordPol already exists
[8/6/2021 5:06:00 PM.553] LSPD First Response: [WARN] Failed to add police station: A station called Vespucci Police Station or vespucciPol already exists
[8/6/2021 5:06:00 PM.553] LSPD First Response: [WARN] Failed to add police station: A station called Downtown Police Station or downtownInterior already exists
[8/6/2021 5:06:00 PM.553] LSPD First Response: [WARN] Failed to add police station: A station called Davis Sheriff Station or davisSheriff already exists
[8/6/2021 5:06:00 PM.553] LSPD First Response: [WARN] Failed to add police station: A station called Sandy Shores Sheriff Station or sandySheriff already exists
[8/6/2021 5:06:00 PM.553] LSPD First Response: [WARN] Failed to add police station: A station called Paleto Bay Sheriff Station or paletoSheriff already exists
[8/6/2021 5:06:00 PM.553] LSPD First Response: [WARN] Failed to add police station: A station called Beaver Bush Ranger Station or beaverRanger already exists
[8/6/2021 5:06:00 PM.553] LSPD First Response: [WARN] Failed to add police station: A station called Los Santos Intl. Airport Field Office or lsxAirport already exists
[8/6/2021 5:06:00 PM.553] LSPD First Response: [WARN] Failed to add police station: A station called Bolingbroke Penitentiary or prison already exists
[8/6/2021 5:06:00 PM.561] LSPD First Response: [TRACE] Auto started component Debug #1
[8/6/2021 5:06:00 PM.562] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[8/6/2021 5:06:00 PM.562] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[8/6/2021 5:06:00 PM.562] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[8/6/2021 5:06:00 PM.563] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[8/6/2021 5:06:00 PM.563] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[8/6/2021 5:06:00 PM.563] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[8/6/2021 5:06:00 PM.564] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[8/6/2021 5:06:00 PM.564] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[8/6/2021 5:06:00 PM.565] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[8/6/2021 5:06:00 PM.566] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[8/6/2021 5:06:00 PM.566] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[8/6/2021 5:06:00 PM.567] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[8/6/2021 5:06:00 PM.569] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[8/6/2021 5:06:00 PM.570] LSPD First Response: [TRACE] Preloading node data
[8/6/2021 5:06:00 PM.874] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[8/6/2021 5:06:00 PM.875] LSPD First Response: [TRACE] Terminal server version: 0.2
[8/6/2021 5:06:00 PM.875] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 840f6751-f7f8-47ed-bb2b-d677798c1fad. Enhanced features available.
[8/6/2021 5:06:00 PM.898] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[8/6/2021 5:06:00 PM.899] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[8/6/2021 5:06:00 PM.899] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[8/6/2021 5:06:02 PM.191] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[8/6/2021 5:06:04 PM.886] LSPD First Response: [TRACE] Done preloading node data
[8/6/2021 5:06:04 PM.886] LSPD First Response: [TRACE] Preloading node data
[8/6/2021 5:06:04 PM.886] LSPD First Response: [TRACE] Done preloading node data
[8/6/2021 5:06:04 PM.889] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[8/6/2021 5:06:04 PM.915] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[8/6/2021 5:06:04 PM.917] LSPD First Response: [TRACE] Disabling ambient game police chases
[8/6/2021 5:06:04 PM.924] LSPD First Response: [TRACE] Disabled ambient game police chases
[8/6/2021 5:06:04 PM.925] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[8/6/2021 5:06:04 PM.927] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[8/6/2021 5:06:04 PM.932] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[8/6/2021 5:06:04 PM.932] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[8/6/2021 5:06:05 PM.959] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[8/6/2021 5:06:05 PM.959] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[8/6/2021 5:06:05 PM.991] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[8/6/2021 5:06:05 PM.992] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[8/6/2021 5:06:05 PM.992] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[8/6/2021 5:06:05 PM.993] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[8/6/2021 5:06:05 PM.993] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[8/6/2021 5:06:05 PM.994] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[8/6/2021 5:06:05 PM.999] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[8/6/2021 5:06:06 PM.004] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[8/6/2021 5:06:06 PM.005] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[8/6/2021 5:06:06 PM.005] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[8/6/2021 5:06:06 PM.006] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[8/6/2021 5:06:06 PM.066] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[8/6/2021 5:06:06 PM.070] LSPD First Response: [TRACE] Thread Marker #5 initialized
[8/6/2021 5:06:06 PM.070] LSPD First Response: [TRACE] Thread Debug #1 initialized
[8/6/2021 5:06:06 PM.075] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[8/6/2021 5:06:06 PM.075] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[8/6/2021 5:06:06 PM.089] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[8/6/2021 5:06:06 PM.092] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[8/6/2021 5:06:06 PM.096] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[8/6/2021 5:06:37 PM.417] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/6/2021 5:06:37 PM.417] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/6/2021 5:06:37 PM.429] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[8/6/2021 5:06:37 PM.437] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:E:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eup.xml
[8/6/2021 5:06:37 PM.457] LSPD First Response: [TRACE] Setting player to lspd from last agency
[8/6/2021 5:06:37 PM.514] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[8/6/2021 5:06:37 PM.514] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[8/6/2021 5:06:37 PM.514] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[8/6/2021 5:06:37 PM.514] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_jacket
[8/6/2021 5:06:37 PM.514] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_coat
[8/6/2021 5:06:37 PM.514] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat
[8/6/2021 5:06:37 PM.514] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_bicycle
[8/6/2021 5:06:37 PM.514] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_b
[8/6/2021 5:06:37 PM.515] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_c
[8/6/2021 5:06:37 PM.515] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_dirtbike
[8/6/2021 5:06:37 PM.515] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_gang
[8/6/2021 5:06:37 PM.515] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_a
[8/6/2021 5:06:37 PM.515] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_b
[8/6/2021 5:06:37 PM.515] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_c
[8/6/2021 5:06:37 PM.515] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_suit
[8/6/2021 5:06:37 PM.516] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_formal
[8/6/2021 5:06:37 PM.516] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_windbreaker
[8/6/2021 5:06:37 PM.517] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[8/6/2021 5:06:37 PM.517] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot
[8/6/2021 5:06:37 PM.524] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01
[8/6/2021 5:06:37 PM.528] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[8/6/2021 5:06:37 PM.574] LSPD First Response: [TRACE] Setting player skin from last skin
[8/6/2021 5:06:37 PM.582] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01
[8/6/2021 5:06:37 PM.623] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[8/6/2021 5:06:39 PM.088] LSPD First Response: [TRACE] Starting custom cop walk style task
[8/6/2021 5:06:39 PM.088] LSPD First Response: [TRACE] Set last player walk style back: Cop
[8/6/2021 5:06:39 PM.094] LSPD First Response: [TRACE] Player went on duty.
[8/6/2021 5:06:39 PM.145] LSPD First Response: Folder is E:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[8/6/2021 5:06:39 PM.842] LSPD First Response: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null
[8/6/2021 5:06:40 PM.148] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[8/6/2021 5:06:40 PM.148] at System.Reflection.Assembly.GetTypes()
[8/6/2021 5:06:40 PM.148] at kAreoBQtSbspuDhiUZDOCgtzTNrc.KQfXJQIdVXuqvqaWbNZYwHzTiFAJ() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 724
[8/6/2021 5:06:40 PM.148] LSPD First Response: Nie można załadować pliku lub zestawu 'ParksTools, Version=4.2.7373.149, Culture=neutral, PublicKeyToken=null' lub jednej z jego zależności. Nieprawidłowy wskaźnik. (Wyjątek od HRESULT: 0x80004003 (E_POINTER))
[8/6/2021 5:06:40 PM.150] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null
[8/6/2021 5:06:40 PM.179] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null
[8/6/2021 5:06:40 PM.209] LSPD First Response: GrammarPolice, Version=1.4.3.1, Culture=neutral, PublicKeyToken=null
[8/6/2021 5:06:40 PM.220] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.2.0, Culture=neutral, PublicKeyToken=null
[8/6/2021 5:06:40 PM.230] LSPD First Response: PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[8/6/2021 5:06:40 PM.241] LSPD First Response: StopThePed, Version=4.9.4.8, Culture=neutral, PublicKeyToken=null
[8/6/2021 5:06:40 PM.246] LSPD First Response: Creating plugin: CalloutManager.Main
[8/6/2021 5:06:40 PM.298] LSPD First Response: Creating plugin: ‍‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪‏‪‮‪‭‏‮
[8/6/2021 5:06:40 PM.468] LSPD First Response: Creating plugin: GrammarPolice.Main
[8/6/2021 5:06:40 PM.484] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main
[8/6/2021 5:06:40 PM.484] LSPD First Response: Creating plugin: PoliceSmartRadio.Main
[8/6/2021 5:06:40 PM.502] LSPD First Response: Albo1125.Common verifying update entry for Police SmartRadio
[8/6/2021 5:06:40 PM.562] LSPD First Response: Creating plugin: ‬‬‫‬‭‮‍‫‍‍‮‌‌‌‎‫‪‪‫‫‪‭‮‪‮
[8/6/2021 5:06:40 PM.639] LSPD First Response: Callout Manager by PieRGud successfully loaded.
[8/6/2021 5:06:40 PM.641] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized.
[8/6/2021 5:06:40 PM.641] LSPD First Response: Go on duty to fully load CompuLite
[8/6/2021 5:06:40 PM.642] LSPD First Response: OP_Immersive_Dispatch has been Initialized.
[8/6/2021 5:06:40 PM.643] PoliceSmartRadio 1.2.0.0, developed by Albo1125, loaded successfully!
[8/6/2021 5:06:40 PM.643] Special thanks to FinKone for the inspiration and OfficerSquare for the default UI.
[8/6/2021 5:06:40 PM.643] Please go on duty to start Police SmartRadio.
[8/6/2021 5:06:40 PM.645] LSPD First Response: Plugin StopThePed v4.9.4.8 has been initialized.
[8/6/2021 5:06:40 PM.645] LSPD First Response: Go on duty to fully load StopThePed
[8/6/2021 5:06:40 PM.645] LSPD First Response: We have 3 callouts registered
[8/6/2021 5:06:40 PM.645] LSPD First Response: CalloutManager initialized
[8/6/2021 5:06:40 PM.646] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[8/6/2021 5:06:40 PM.693] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[8/6/2021 5:06:40 PM.694] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[8/6/2021 5:06:40 PM.703] LSPD First Response: [INFO] Model preloading enabled
[8/6/2021 5:06:40 PM.703] LSPD First Response: [TRACE] Preloading POLICE
[8/6/2021 5:06:40 PM.704] LSPD First Response: [TRACE] Preloading POLICE2
[8/6/2021 5:06:40 PM.704] LSPD First Response: [TRACE] Preloading POLICE3
[8/6/2021 5:06:40 PM.704] LSPD First Response: [TRACE] Preloading POLICET
[8/6/2021 5:06:40 PM.704] LSPD First Response: [TRACE] Preloading SHERIFF2
[8/6/2021 5:06:40 PM.704] LSPD First Response: [TRACE] Preloading SHERIFF
[8/6/2021 5:06:40 PM.704] LSPD First Response: [TRACE] Preloading POLICE4
[8/6/2021 5:06:40 PM.704] LSPD First Response: [TRACE] Preloading POLICEB
[8/6/2021 5:06:40 PM.704] LSPD First Response: [TRACE] Preloading FBI2
[8/6/2021 5:06:40 PM.704] LSPD First Response: [TRACE] Preloading POLICEOLD1
[8/6/2021 5:06:40 PM.704] LSPD First Response: [TRACE] Preloading POLICEOLD2
[8/6/2021 5:06:40 PM.704] LSPD First Response: [TRACE] Preloading BUZZARD
[8/6/2021 5:06:40 PM.704] LSPD First Response: [TRACE] Preloading POLMAV
[8/6/2021 5:06:40 PM.704] LSPD First Response: [TRACE] Preloading FROGGER2
[8/6/2021 5:06:40 PM.704] LSPD First Response: [TRACE] Preloading AMBULANCE
[8/6/2021 5:06:40 PM.704] LSPD First Response: [TRACE] Preloading FIRETRUK
[8/6/2021 5:06:40 PM.705] LSPD First Response: [TRACE] Preloading asset 1B06D571
[8/6/2021 5:06:40 PM.705] LSPD First Response: [TRACE] Preloading asset 1D073A89
[8/6/2021 5:06:40 PM.705] LSPD First Response: [TRACE] Preloading asset 60EC506
[8/6/2021 5:06:40 PM.705] LSPD First Response: [TRACE] Preloading asset 678B81B1
[8/6/2021 5:06:40 PM.705] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[8/6/2021 5:06:40 PM.705] LSPD First Response: [TRACE] Preloading asset 83BF0278
[8/6/2021 5:06:40 PM.714] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[8/6/2021 5:06:40 PM.722] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[8/6/2021 5:06:40 PM.724] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[8/6/2021 5:06:40 PM.724] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[8/6/2021 5:06:40 PM.761] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[8/6/2021 5:06:40 PM.761] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[8/6/2021 5:06:40 PM.761] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[8/6/2021 5:06:40 PM.761] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[8/6/2021 5:06:40 PM.766] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[8/6/2021 5:06:40 PM.767] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[8/6/2021 5:06:40 PM.768] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[8/6/2021 5:06:40 PM.770] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[8/6/2021 5:06:40 PM.771] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[8/6/2021 5:06:40 PM.771] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[8/6/2021 5:06:40 PM.773] LSPD First Response: GrammarPolice [GrammarPolice] starting...
[8/6/2021 5:06:40 PM.773] LSPD First Response: GrammarPolice [ConfigHandler] initializing...
[8/6/2021 5:06:40 PM.774] LSPD First Response: GrammarPolice [ConfigHandler] loading default settings...
[8/6/2021 5:06:40 PM.855] LSPD First Response: GrammarPolice [ConfigHandler] loading custom settings...
[8/6/2021 5:06:40 PM.863] LSPD First Response: GrammarPolice [ConfigHandler] loading callsign...
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice ================================================================================
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice                              GrammarPolice Settings
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice ================================================================================
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice AudioPath                      = E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice Callsign                       = 1-LINCOLN-24
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice Language                       = en-US
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice PTTPushSound                   = 2
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice PTTReleaseSound                = 2
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice HoldToTalk                     = True
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice HoldToTalkDelay                = 250
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice ShowInCarAnimation             = False
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice DispatchKey                    = B
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice SettingsKey                    = F2
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice SettingsModifierKey            = LControlKey
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice PrimaryButton                  = None
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice SecondaryButton                = None
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice AttemptToInitiatePursuit       = True
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice HandleAvailability             = True
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice PanicResponse                  = 3
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice RespondToPreface               = True
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice UseGenericResponse             = False
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice ShowNotifications              = True
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice ShowPlayerStatus               = True
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice ShowTargetPlate                = False
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice StatusTextPosX                 = 283
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice StatusTextPosY                 = 1005
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice StatusTextScale                = 0.38
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice PitSurrenderRate               = 75
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice PitPedDistance                 = 20
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice PitMaxPeds                     = 1
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice PitVehicleDistance             = 20
[8/6/2021 5:06:40 PM.867] LSPD First Response: GrammarPolice PitMaxVehicles                 = 1
[8/6/2021 5:06:40 PM.868] LSPD First Response: GrammarPolice BabbleTimeout                  = 2000
[8/6/2021 5:06:40 PM.868] LSPD First Response: GrammarPolice InitialSilenceTimeout          = 2000
[8/6/2021 5:06:40 PM.868] LSPD First Response: GrammarPolice EndSilenceTimeout              = 1500
[8/6/2021 5:06:40 PM.868] LSPD First Response: GrammarPolice CallsignGrammarPartsList       = [[1], [lincoln], [24]]
[8/6/2021 5:06:40 PM.868] LSPD First Response: GrammarPolice CallsignAudioParts             = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_24]
[8/6/2021 5:06:40 PM.868] LSPD First Response: GrammarPolice ================================================================================
[8/6/2021 5:06:40 PM.870] LSPD First Response: GrammarPolice [AnimationHandler] initializing...
[8/6/2021 5:06:40 PM.884] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[8/6/2021 5:06:40 PM.884] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[8/6/2021 5:06:40 PM.884] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[8/6/2021 5:06:40 PM.884] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[8/6/2021 5:06:40 PM.892] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[8/6/2021 5:06:40 PM.950] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[8/6/2021 5:06:40 PM.953] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[8/6/2021 5:06:40 PM.960] LSPD First Response: [TRACE] Has taken study survey: False
[8/6/2021 5:06:40 PM.961] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[8/6/2021 5:06:40 PM.974] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[8/6/2021 5:06:40 PM.979] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[8/6/2021 5:06:41 PM.015] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[8/6/2021 5:06:41 PM.015] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[8/6/2021 5:06:41 PM.016] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[8/6/2021 5:06:41 PM.018] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[8/6/2021 5:06:41 PM.018] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[8/6/2021 5:06:41 PM.020] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[8/6/2021 5:06:41 PM.042] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[8/6/2021 5:06:42 PM.130] LSPD First Response: GrammarPolice [AnimationHandler] created DashRadio and HandRadio objects
[8/6/2021 5:06:42 PM.136] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting...
[8/6/2021 5:06:42 PM.137] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status
[8/6/2021 5:06:42 PM.139] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[8/6/2021 5:06:42 PM.139] LSPD First Response: GrammarPolice [ExternalPluginHandler]     LSPDFR Updated: True
[8/6/2021 5:06:42 PM.139] LSPD First Response: GrammarPolice [ExternalPluginHandler]     ArrestManager: False
[8/6/2021 5:06:42 PM.139] LSPD First Response: GrammarPolice [ExternalPluginHandler]     Traffic Policer: False
[8/6/2021 5:06:42 PM.139] LSPD First Response: GrammarPolice [ExternalPluginHandler]     StopThePed: True
[8/6/2021 5:06:42 PM.139] LSPD First Response: GrammarPolice [ExternalPluginHandler]     UltimateBackup: False
[8/6/2021 5:06:42 PM.139] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[8/6/2021 5:06:42 PM.225] LSPD First Response: GrammarPolice [PlayerHandler] starting...
[8/6/2021 5:06:42 PM.236] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service
[8/6/2021 5:06:42 PM.238] LSPD First Response: GrammarPolice [KeyPressMonitor] starting...
[8/6/2021 5:06:42 PM.239] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor
[8/6/2021 5:06:42 PM.631] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml
[8/6/2021 5:06:42 PM.632] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml
[8/6/2021 5:06:42 PM.632] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml
[8/6/2021 5:06:42 PM.632] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml
[8/6/2021 5:06:42 PM.632] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml
[8/6/2021 5:06:42 PM.633] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml
[8/6/2021 5:06:42 PM.633] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml
[8/6/2021 5:06:42 PM.633] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml
[8/6/2021 5:06:42 PM.633] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml
[8/6/2021 5:06:42 PM.634] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml
[8/6/2021 5:06:42 PM.637] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml
[8/6/2021 5:06:42 PM.638] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml
[8/6/2021 5:06:42 PM.638] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml
[8/6/2021 5:06:42 PM.638] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml
[8/6/2021 5:06:42 PM.638] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml
[8/6/2021 5:06:42 PM.639] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml
[8/6/2021 5:06:42 PM.639] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml
[8/6/2021 5:06:42 PM.639] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml
[8/6/2021 5:06:42 PM.639] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml
[8/6/2021 5:06:42 PM.639] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml
[8/6/2021 5:06:42 PM.640] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml
[8/6/2021 5:06:42 PM.640] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml
[8/6/2021 5:06:42 PM.640] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml
[8/6/2021 5:06:42 PM.640] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml
[8/6/2021 5:06:42 PM.641] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml
[8/6/2021 5:06:42 PM.641] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml
[8/6/2021 5:06:42 PM.641] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml
[8/6/2021 5:06:42 PM.641] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml
[8/6/2021 5:06:42 PM.641] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml
[8/6/2021 5:06:42 PM.642] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml
[8/6/2021 5:06:42 PM.642] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml
[8/6/2021 5:06:42 PM.642] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml
[8/6/2021 5:06:42 PM.642] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml
[8/6/2021 5:06:42 PM.643] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml
[8/6/2021 5:06:42 PM.643] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml
[8/6/2021 5:06:42 PM.643] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml
[8/6/2021 5:06:42 PM.651] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file E:\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll
[8/6/2021 5:06:42 PM.826] LSPD First Response: GrammarPolice [Action] loaded action: name=10-4 target=OP_Immersive_Dispatch.Actions.Ambient.tenfour from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\10-4.xml
[8/6/2021 5:06:42 PM.827] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml
[8/6/2021 5:06:42 PM.827] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\advise.xml
[8/6/2021 5:06:42 PM.828] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\air.xml
[8/6/2021 5:06:42 PM.829] LSPD First Response: GrammarPolice [Action] loaded action: name=AirDismiss target=OP_Immersive_Dispatch.Actions.Backup.AirDismiss from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirDismiss.xml
[8/6/2021 5:06:42 PM.829] LSPD First Response: GrammarPolice [Action] loaded action: name=AirOverwatch target=OP_Immersive_Dispatch.Actions.Backup.AirOverwatch from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirOverwatch.xml
[8/6/2021 5:06:42 PM.830] LSPD First Response: GrammarPolice [Action] loaded action: name=AirPursuit target=OP_Immersive_Dispatch.Actions.Backup.AirPursuit from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirPursuit.xml
[8/6/2021 5:06:42 PM.831] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\animal.xml
[8/6/2021 5:06:42 PM.831] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml
[8/6/2021 5:06:42 PM.832] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml
[8/6/2021 5:06:42 PM.833] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml
[8/6/2021 5:06:42 PM.834] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=OP_Immersive_Dispatch.Actions.Status.Available from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\available.xml
[8/6/2021 5:06:42 PM.834] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml
[8/6/2021 5:06:42 PM.835] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2state target=OP_Immersive_Dispatch.Actions.Backup.Code2State from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2state.xml
[8/6/2021 5:06:42 PM.836] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml
[8/6/2021 5:06:42 PM.837] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3state target=OP_Immersive_Dispatch.Actions.Backup.Code3State from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3state.xml
[8/6/2021 5:06:42 PM.838] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml
[8/6/2021 5:06:42 PM.838] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml
[8/6/2021 5:06:42 PM.839] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml
[8/6/2021 5:06:42 PM.840] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml
[8/6/2021 5:06:42 PM.841] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml
[8/6/2021 5:06:42 PM.841] LSPD First Response: GrammarPolice [Action] loaded action: name=backupNOOSE target=OP_Immersive_Dispatch.Actions.Backup.NOOSE from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupNOOSE.xml
[8/6/2021 5:06:42 PM.842] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml
[8/6/2021 5:06:42 PM.843] LSPD First Response: GrammarPolice [Action] loaded action: name=backupSWAT target=OP_Immersive_Dispatch.Actions.Backup.SWAT from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupSWAT.xml
[8/6/2021 5:06:42 PM.843] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml
[8/6/2021 5:06:42 PM.844] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml
[8/6/2021 5:06:42 PM.845] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml
[8/6/2021 5:06:42 PM.846] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml
[8/6/2021 5:06:42 PM.846] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelEMS1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_EMS1 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelEMS1.xml
[8/6/2021 5:06:42 PM.847] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelFire1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_FIRE1 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelFire1.xml
[8/6/2021 5:06:42 PM.848] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelMain target=OP_Immersive_Dispatch.Actions.Ambient.Channel_Main from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelMain.xml
[8/6/2021 5:06:42 PM.848] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelPriority target=OP_Immersive_Dispatch.Actions.Ambient.Channel_PRIORITY from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelPriority.xml
[8/6/2021 5:06:42 PM.849] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelTac1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_TAC1 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelTac1.xml
[8/6/2021 5:06:42 PM.849] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=OP_Immersive_Dispatch.Actions.Status.Code4 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\clear.xml
[8/6/2021 5:06:42 PM.849] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\code2.xml
[8/6/2021 5:06:42 PM.850] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\code3.xml
[8/6/2021 5:06:42 PM.850] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\code4.xml
[8/6/2021 5:06:42 PM.850] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=OP_Immersive_Dispatch.Actions.Requests.Coroner from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml
[8/6/2021 5:06:42 PM.853] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file E:\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll
[8/6/2021 5:06:42 PM.896] LSPD First Response: GrammarPolice failed to load action from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\disablepriorityradiotraffic.xml: Could not find file 'E:\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR\RichsPoliceEnhancements.dll'.
[8/6/2021 5:06:42 PM.897] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ems.xml
[8/6/2021 5:06:42 PM.897] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file E:\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll
[8/6/2021 5:06:42 PM.897] LSPD First Response: GrammarPolice failed to load action from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\enablepriorityradiotraffic.xml: Could not find file 'E:\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR\RichsPoliceEnhancements.dll'.
[8/6/2021 5:06:42 PM.898] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml
[8/6/2021 5:06:42 PM.898] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystopbackup.xml
[8/6/2021 5:06:42 PM.898] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\female.xml
[8/6/2021 5:06:42 PM.899] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml
[8/6/2021 5:06:42 PM.899] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\fire.xml
[8/6/2021 5:06:42 PM.900] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml
[8/6/2021 5:06:42 PM.900] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml
[8/6/2021 5:06:42 PM.900] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml
[8/6/2021 5:06:42 PM.901] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\k9.xml
[8/6/2021 5:06:42 PM.901] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml
[8/6/2021 5:06:42 PM.901] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml
[8/6/2021 5:06:42 PM.902] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml
[8/6/2021 5:06:42 PM.902] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml
[8/6/2021 5:06:42 PM.903] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml
[8/6/2021 5:06:42 PM.903] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml
[8/6/2021 5:06:42 PM.903] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml
[8/6/2021 5:06:42 PM.904] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml
[8/6/2021 5:06:42 PM.904] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml
[8/6/2021 5:06:42 PM.905] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml
[8/6/2021 5:06:42 PM.905] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml
[8/6/2021 5:06:42 PM.905] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml
[8/6/2021 5:06:42 PM.906] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml
[8/6/2021 5:06:42 PM.906] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\officerdown.xml
[8/6/2021 5:06:42 PM.906] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml
[8/6/2021 5:06:42 PM.907] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml
[8/6/2021 5:06:42 PM.907] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml
[8/6/2021 5:06:42 PM.907] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panic.xml
[8/6/2021 5:06:42 PM.908] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml
[8/6/2021 5:06:42 PM.908] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml
[8/6/2021 5:06:42 PM.926] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml
[8/6/2021 5:06:42 PM.927] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pit.xml
[8/6/2021 5:06:42 PM.927] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml
[8/6/2021 5:06:42 PM.928] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml
[8/6/2021 5:06:42 PM.928] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=OP_Immersive_Dispatch.Actions.Status.Pursuit from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml
[8/6/2021 5:06:42 PM.928] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml
[8/6/2021 5:06:42 PM.929] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml
[8/6/2021 5:06:42 PM.929] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\roadblock.xml
[8/6/2021 5:06:42 PM.929] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\scene.xml
[8/6/2021 5:06:42 PM.930] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml
[8/6/2021 5:06:42 PM.930] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml
[8/6/2021 5:06:42 PM.930] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\spikestrips.xml
[8/6/2021 5:06:42 PM.931] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml
[8/6/2021 5:06:42 PM.931] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\startpatrol.xml
[8/6/2021 5:06:42 PM.932] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\station.xml
[8/6/2021 5:06:42 PM.932] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml
[8/6/2021 5:06:42 PM.932] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml
[8/6/2021 5:06:42 PM.933] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml
[8/6/2021 5:06:42 PM.933] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\swat.xml
[8/6/2021 5:06:42 PM.934] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=OP_Immersive_Dispatch.Actions.Advise.Taser from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml
[8/6/2021 5:06:42 PM.934] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml
[8/6/2021 5:06:42 PM.934] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\tow.xml
[8/6/2021 5:06:42 PM.934] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\traffic.xml
[8/6/2021 5:06:42 PM.935] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopbackup.xml
[8/6/2021 5:06:42 PM.935] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml
[8/6/2021 5:06:42 PM.936] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml
[8/6/2021 5:06:42 PM.936] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\vehicle.xml
[8/6/2021 5:06:42 PM.936] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from E:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml
[8/6/2021 5:06:42 PM.947] LSPD First Response: GrammarPolice [Command] loaded command: name=accept
[8/6/2021 5:06:42 PM.947] LSPD First Response: GrammarPolice [Command] loaded command: name=advise
[8/6/2021 5:06:42 PM.948] LSPD First Response: GrammarPolice [Command] loaded command: name=clear
[8/6/2021 5:06:42 PM.948] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown
[8/6/2021 5:06:42 PM.948] LSPD First Response: GrammarPolice [Command] loaded command: name=panic
[8/6/2021 5:06:42 PM.949] LSPD First Response: GrammarPolice [Command] loaded command: name=preface
[8/6/2021 5:06:42 PM.949] LSPD First Response: GrammarPolice [Command] loaded command: name=request
[8/6/2021 5:06:42 PM.949] LSPD First Response: GrammarPolice [Command] loaded command: name=status
[8/6/2021 5:06:42 PM.949] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[8/6/2021 5:06:42 PM.950] LSPD First Response: GrammarPolice [Command] loaded command: name=10-4
[8/6/2021 5:06:42 PM.950] LSPD First Response: GrammarPolice [Command] loaded command: name=accept
[8/6/2021 5:06:42 PM.950] LSPD First Response: GrammarPolice [Command] loaded command: name=advise
[8/6/2021 5:06:42 PM.951] LSPD First Response: GrammarPolice [Command] loaded command: name=advised
[8/6/2021 5:06:42 PM.951] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks
[8/6/2021 5:06:42 PM.952] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelPRT
[8/6/2021 5:06:42 PM.952] LSPD First Response: GrammarPolice [Command] loaded command: name=clear
[8/6/2021 5:06:42 PM.952] LSPD First Response: GrammarPolice [Command] loaded command: name=Dismiss
[8/6/2021 5:06:42 PM.952] LSPD First Response: GrammarPolice [Command] loaded command: name=no
[8/6/2021 5:06:42 PM.953] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied
[8/6/2021 5:06:42 PM.953] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown
[8/6/2021 5:06:42 PM.954] LSPD First Response: GrammarPolice [Command] loaded command: name=panic
[8/6/2021 5:06:42 PM.954] LSPD First Response: GrammarPolice [Command] loaded command: name=preface
[8/6/2021 5:06:42 PM.954] LSPD First Response: GrammarPolice [Command] loaded command: name=request
[8/6/2021 5:06:42 PM.954] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100
[8/6/2021 5:06:42 PM.955] LSPD First Response: GrammarPolice [Command] loaded command: name=standby
[8/6/2021 5:06:42 PM.955] LSPD First Response: GrammarPolice [Command] loaded command: name=status
[8/6/2021 5:06:42 PM.955] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost
[8/6/2021 5:06:42 PM.955] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[8/6/2021 5:06:42 PM.956] LSPD First Response: GrammarPolice [Command] loaded command: name=yes
[8/6/2021 5:06:42 PM.956] LSPD First Response: GrammarPolice [GrammarHandler] loaded 20 commands and 95 actions
[8/6/2021 5:06:42 PM.959] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine
[8/6/2021 5:06:43 PM.506] LSPD First Response: GrammarPolice [GrammarHandler] audio level: 0
[8/6/2021 5:06:43 PM.506] LSPD First Response: GrammarPolice [GrammarHandler] loading grammar
[8/6/2021 5:06:43 PM.513] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US
[8/6/2021 5:06:43 PM.513] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept
[8/6/2021 5:06:43 PM.520] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise
[8/6/2021 5:06:43 PM.520] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear
[8/6/2021 5:06:43 PM.520] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: officerdown
[8/6/2021 5:06:43 PM.520] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic
[8/6/2021 5:06:43 PM.520] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request
[8/6/2021 5:06:43 PM.520] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status
[8/6/2021 5:06:43 PM.521] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: taser
[8/6/2021 5:06:43 PM.521] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: 10-4
[8/6/2021 5:06:43 PM.521] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advised
[8/6/2021 5:06:43 PM.521] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelChecks
[8/6/2021 5:06:43 PM.521] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelPRT
[8/6/2021 5:06:43 PM.521] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: Dismiss
[8/6/2021 5:06:43 PM.521] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: no
[8/6/2021 5:06:43 PM.521] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: occupied
[8/6/2021 5:06:43 PM.521] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: signal100
[8/6/2021 5:06:43 PM.521] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: standby
[8/6/2021 5:06:43 PM.521] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: suspectlost
[8/6/2021 5:06:43 PM.521] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: yes
[8/6/2021 5:06:43 PM.521] LSPD First Response: GrammarPolice [Builder] building Prefaces
[8/6/2021 5:06:43 PM.524] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1
[8/6/2021 5:06:43 PM.524] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln
[8/6/2021 5:06:43 PM.525] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln
[8/6/2021 5:06:43 PM.525] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 24
[8/6/2021 5:06:43 PM.525] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln 24
[8/6/2021 5:06:43 PM.525] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln 24
[8/6/2021 5:06:43 PM.525] LSPD First Response: GrammarPolice [Builder] creating prefaceActionBuilder
[8/6/2021 5:06:43 PM.525] LSPD First Response: GrammarPolice [Builder] creating mainBuilder
[8/6/2021 5:06:43 PM.525] LSPD First Response: GrammarPolice [Builder] appending prefaces
[8/6/2021 5:06:43 PM.525] LSPD First Response: GrammarPolice [Builder] creating allBuilders
[8/6/2021 5:06:43 PM.525] LSPD First Response: GrammarPolice [Builder] appending to mainBuilder
[8/6/2021 5:06:43 PM.526] LSPD First Response: GrammarPolice [Builder] creating finalBuilder
[8/6/2021 5:06:43 PM.526] LSPD First Response: GrammarPolice [Builder] returning new Grammar
[8/6/2021 5:06:43 PM.907] LSPD First Response: GrammarPolice [GrammarHandler] setting input to default device
[8/6/2021 5:06:43 PM.955] LSPD First Response: GrammarPolice [GrammarHandler] adding speech events
[8/6/2021 5:06:43 PM.956] LSPD First Response: GrammarPolice [GrammarHandler] instantiation successful
[8/6/2021 5:06:43 PM.957] LSPD First Response: GrammarPolice [UIHandler] starting...
[8/6/2021 5:06:44 PM.018] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 1920x1080, setting offset to 46
[8/6/2021 5:06:44 PM.177] ====================================================================================================
[8/6/2021 5:06:44 PM.177] Unhandled exception occurred in console command "ForceDuty"
[8/6/2021 5:06:44 PM.177] Exception type: System.Reflection.ReflectionTypeLoadException
[8/6/2021 5:06:44 PM.177] Exception message: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.
[8/6/2021 5:06:44 PM.177] Stack trace: at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[8/6/2021 5:06:44 PM.177]    at System.Reflection.Assembly.GetTypes()
[8/6/2021 5:06:44 PM.177]    at CalloutManager.Main.‌‍‭‬‮‫‏‬‬‪‬‪‍‪‬‪‌‍‫‮‫‏‌‮(Boolean )
[8/6/2021 5:06:44 PM.177]    at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)
[8/6/2021 5:06:44 PM.177]    at hMXhWpfGCLhWXxlqgRxefcJoikCKA.aLiJZRnTjQaBxoWzbPtzlqWsTwoN(Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69
[8/6/2021 5:06:44 PM.177]    at hMXhWpfGCLhWXxlqgRxefcJoikCKA.jNAhitObUmydizTyLlumUkobrNAv(Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371
[8/6/2021 5:06:44 PM.177]    at LSPD_First_Response.Mod.Utils.ConsoleCommands.Command_ForceDuty(Boolean keepCurrentOutfit, Boolean keepLoadout, String agency) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Utils\ConsoleCommands.cs:line 224
[8/6/2021 5:06:44 PM.177] ====================================================================================================

 

Hi

PoliceSmartRadio is out of date, I advise you to remove it.

BetterEMS is missing some files, namely "ParkTools"

Either acquire that, or delete it.

 

Failing this, attach a new log.

Prefer support on Discord? Want your log automatically read? Join my server to receive live support!

https://discord.gg/SJfxcAhjCF

 

Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

  • 4 months later...
  • Author
Spoiler

[22.12.2021 20:04:59.274] Started new log on 22.12.2021 20:04:59.274
[22.12.2021 20:04:59.275] ====================================================================================================
[22.12.2021 20:04:59.270] Log path: E:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[22.12.2021 20:04:59.275] Log verbosity: Trivial
[22.12.2021 20:04:59.277] Initializing input system
[22.12.2021 20:04:59.279] Initializing game console
[22.12.2021 20:04:59.285] Console key has been set to F4 (key code: 115)
[22.12.2021 20:04:59.349] Initializing console variable "ConsoleScrollAmount".
[22.12.2021 20:04:59.349] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[22.12.2021 20:04:59.371] Read value: <null>
[22.12.2021 20:04:59.371] Initializing console variable "ConsoleKey".
[22.12.2021 20:04:59.371] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[22.12.2021 20:04:59.371] Read value: <null>
[22.12.2021 20:04:59.371] Initializing console variable "PluginTimeoutThreshold".
[22.12.2021 20:04:59.371] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[22.12.2021 20:04:59.374] Read value: 16000
[22.12.2021 20:04:59.374] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[22.12.2021 20:04:59.374] Initializing console variable "AlwaysShowConsoleOutput".
[22.12.2021 20:04:59.374] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[22.12.2021 20:04:59.375] Read value: <null>
[22.12.2021 20:04:59.375] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[22.12.2021 20:04:59.375] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[22.12.2021 20:04:59.375] Read value: <null>
[22.12.2021 20:04:59.375] Initializing console variable "ShowOnScreenWarnings".
[22.12.2021 20:04:59.375] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[22.12.2021 20:04:59.375] Read value: <null>
[22.12.2021 20:04:59.375] Console initialized
[22.12.2021 20:04:59.375] Initializing forms manager
[22.12.2021 20:04:59.376] Cleaning temp folder
[22.12.2021 20:04:59.386] Version: RAGE Plugin Hook v1.88.1296.16272 for Grand Theft Auto V
[22.12.2021 20:04:59.396] ================ RAGE Plugin Hook ================
[12/22/2021 8:04:59 PM.405] Detected Windows 10 Professional (64-bit) (10.0.19043.0)!
[12/22/2021 8:04:59 PM.406] Checking game support
[12/22/2021 8:04:59 PM.525] Product name: Grand Theft Auto V
[12/22/2021 8:04:59 PM.525] Product version: 1.0.2545.0
[12/22/2021 8:04:59 PM.525] Is steam version: True
[12/22/2021 8:04:59 PM.526] Initializing DirectX
[12/22/2021 8:04:59 PM.527] Initializing Direct3D
[12/22/2021 8:04:59 PM.527] Getting game swap chain
[12/22/2021 8:04:59 PM.552] Swap Chain created: 0x7FF78B87ED60
[12/22/2021 8:04:59 PM.552] Swap Chain VTable: 0x1EA501255D0
[12/22/2021 8:04:59 PM.552] 0x748948FFF8DA45E9;0x8D48564157552024;0x170EC814890246C
[12/22/2021 8:04:59 PM.552] D3D11Present: 0x7FFE3BB12A40
[12/22/2021 8:04:59 PM.552] D3D11ResizeBuffers: 0x7FFE3BB31390
[12/22/2021 8:04:59 PM.552] D3D11ResizeTarget: 0x7FFE3BB7C440
[12/22/2021 8:04:59 PM.552] D3D11SetFullscreenState: 0x7FFE3BB33150
[12/22/2021 8:04:59 PM.552] Direct3D initialized
[12/22/2021 8:04:59 PM.553] Initialized DirectX
[12/22/2021 8:04:59 PM.553] Direct3D watcher thread spawned
[12/22/2021 8:04:59 PM.558] Getting device
[12/22/2021 8:04:59 PM.558] Retrieved device
[12/22/2021 8:04:59 PM.558] Creating wrapper
[12/22/2021 8:04:59 PM.618] Wrapper created
[12/22/2021 8:04:59 PM.623] Effect created
[12/22/2021 8:04:59 PM.623] Creating buffer
[12/22/2021 8:04:59 PM.623] Created buffer
[12/22/2021 8:04:59 PM.623] Creating blend state
[12/22/2021 8:04:59 PM.623] Created blend state
[12/22/2021 8:04:59 PM.623] Done with creation
[12/22/2021 8:04:59 PM.687] Initializing texture system.
[12/22/2021 8:04:59 PM.687] Initializing texture system; phase 1
[12/22/2021 8:04:59 PM.687] Initializing texture system; phase 2
[12/22/2021 8:04:59 PM.696] Initializing texture system; phase 3
[12/22/2021 8:04:59 PM.697] Initializing texture system; phase 4
[12/22/2021 8:04:59 PM.707] Initializing texture system; phase 5
[12/22/2021 8:04:59 PM.708] Initializing texture system; phase 6
[12/22/2021 8:04:59 PM.709] Initializing texture system; phase 7
[12/22/2021 8:04:59 PM.712] Initializing texture system; phase 8
[12/22/2021 8:04:59 PM.714] Initializing texture system; phase 9
[12/22/2021 8:04:59 PM.715] Initializing texture system; phase 10
[12/22/2021 8:04:59 PM.720] Initializing texture system; phase 11
[12/22/2021 8:04:59 PM.720] Initializing texture system; phase 12
[12/22/2021 8:04:59 PM.721] Initializing texture system; phase 13
[12/22/2021 8:04:59 PM.722] Initializing texture system; phase 14
[12/22/2021 8:05:02 PM.420] LoadingScreenMsg: Initializing game support
[12/22/2021 8:05:02 PM.671] Initializing game support
[12/22/2021 8:05:04 PM.554] Direct3D watcher thread ended
[12/22/2021 8:05:08 PM.225] LoadingScreenMsg: Velocity limit removed
[12/22/2021 8:05:08 PM.552] Compatibility level: 0
[12/22/2021 8:05:08 PM.552] Supported version detected
[12/22/2021 8:05:08 PM.552] ==================================================
[12/22/2021 8:05:08 PM.552] LoadingScreenMsg: Patching code
[12/22/2021 8:05:08 PM.803] LoadingScreenMsg: Waiting for game initialization
[12/22/2021 8:05:09 PM.053] Waiting for game initialization
[12/22/2021 8:05:09 PM.154] LoadingScreenMsg: Initializing core
[12/22/2021 8:05:09 PM.405] Initializing hook
[12/22/2021 8:05:14 PM.430] LoadingScreenMsg: Completing interoperability
[12/22/2021 8:05:14 PM.681] Completing interoperability
[12/22/2021 8:05:14 PM.681] Initialization code 1.
[12/22/2021 8:05:14 PM.681] Initialization code 2.
[12/22/2021 8:05:14 PM.681] Initialization code 3.
[12/22/2021 8:05:14 PM.689] 1 Address: 0x00007FF7896EC200
[12/22/2021 8:05:14 PM.689] Calling func 1
[12/22/2021 8:05:14 PM.706] 2 Address: 0x00007FF78A299A92
[12/22/2021 8:05:14 PM.706] 3 Address: 0x00007FF788CB61E6
[12/22/2021 8:05:14 PM.735] Address: 0x00007FF78A299A3C
[12/22/2021 8:05:14 PM.735] Unknown var: 0x00007FF78B30DA00
[12/22/2021 8:05:14 PM.735] Initialization code 4.
[12/22/2021 8:05:14 PM.735] Initialization code 5.
[12/22/2021 8:05:14 PM.735] Completing interoperability, phase 1
[12/22/2021 8:05:14 PM.735] Completing interoperability, phase 2
[12/22/2021 8:05:14 PM.735] Completing interoperability, phase 3
[12/22/2021 8:05:14 PM.735] Completing interoperability, phase 4
[12/22/2021 8:05:14 PM.735] Completing interoperability, phase 5
[12/22/2021 8:05:14 PM.735] Completing interoperability, phase 6
[12/22/2021 8:05:14 PM.735] Completing interoperability, phase 7
[12/22/2021 8:05:14 PM.735] LoadingScreenMsg: 
[12/22/2021 8:05:14 PM.986] LoadingScreenMsg: Loading Story Mode
[12/22/2021 8:05:26 PM.147] LoadingScreenMsg: Loading and Populating Game World
[12/22/2021 8:05:26 PM.398] LoadingScreenMsg: 
[12/22/2021 8:05:44 PM.286] Initializing console variable "IsDeveloperModeEnabled".
[12/22/2021 8:05:44 PM.286] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[12/22/2021 8:05:44 PM.287] Read value: <null>
[12/22/2021 8:05:44 PM.287] Initializing console variable "TimeScale".
[12/22/2021 8:05:44 PM.287] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/22/2021 8:05:44 PM.287] Read value: <null>
[12/22/2021 8:05:44 PM.307] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\BackWeapon.dll
[12/22/2021 8:05:46 PM.733] <UNLOADED PLUGIN>: Initializing input system
[12/22/2021 8:05:46 PM.734] <UNLOADED PLUGIN>: Initializing game console
[12/22/2021 8:05:46 PM.735] <UNLOADED PLUGIN>: Initializing forms manager
[12/22/2021 8:05:46 PM.762] Plugin "BackWeapon" was loaded from "BackWeapon.dll".
[12/22/2021 8:05:46 PM.763] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\HUDController.dll
[12/22/2021 8:05:49 PM.104] <UNLOADED PLUGIN>: Initializing input system
[12/22/2021 8:05:49 PM.105] <UNLOADED PLUGIN>: Initializing game console
[12/22/2021 8:05:49 PM.106] <UNLOADED PLUGIN>: Initializing forms manager
[12/22/2021 8:05:49 PM.115] Plugin "HUDController" was loaded from "HUDController.dll".
[12/22/2021 8:05:49 PM.116] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\Persistent Weapon Flashlight.dll
[12/22/2021 8:05:51 PM.454] <UNLOADED PLUGIN>: Initializing input system
[12/22/2021 8:05:51 PM.455] <UNLOADED PLUGIN>: Initializing game console
[12/22/2021 8:05:51 PM.457] <UNLOADED PLUGIN>: Initializing forms manager
[12/22/2021 8:05:51 PM.467] Plugin "Persistent Weapon Flashlight" was loaded from "Persistent Weapon Flashlight.dll".
[12/22/2021 8:05:51 PM.468] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll
[12/22/2021 8:05:53 PM.785] <UNLOADED PLUGIN>: Initializing input system
[12/22/2021 8:05:53 PM.786] <UNLOADED PLUGIN>: Initializing game console
[12/22/2021 8:05:53 PM.787] <UNLOADED PLUGIN>: Initializing forms manager
[12/22/2021 8:05:53 PM.798] Plugin "StickyWheels" was loaded from "StickyWheels.dll".
[12/22/2021 8:05:53 PM.799] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\Vehicle Keys.dll
[12/22/2021 8:05:56 PM.149] <UNLOADED PLUGIN>: Initializing input system
[12/22/2021 8:05:56 PM.150] <UNLOADED PLUGIN>: Initializing game console
[12/22/2021 8:05:56 PM.151] <UNLOADED PLUGIN>: Initializing forms manager
[12/22/2021 8:05:56 PM.162] Plugin "Vehicle Keys" was loaded from "Vehicle Keys.dll".
[12/22/2021 8:05:56 PM.206] BackWeapon: Loading Configuration...
[12/22/2021 8:05:56 PM.211] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:-0.1 Y:0.22 Z:-0.02; Rotation: Pitch:165 Roll:165 Yaw:0; HideWhileInVehicle: False; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; 
[12/22/2021 8:05:56 PM.247] HUDController: Loading HUDController, by Jesyx 
[12/22/2021 8:05:56 PM.466] Vehicle Keys: Checked settings
[12/22/2021 8:05:57 PM.503] Vehicle Keys: Loaded settings
[12/22/2021 8:05:57 PM.504] Vehicle Keys: Vehicle Keys (v1.0.0.0) by NoNameSet has been loaded successfully
[12/22/2021 8:06:49 PM.538] Exiting...

 Rage Plugin Hook keeps loading and not starting game. Can you help?

Hi

This is a support topic.
Only reply here to offer help or assistance to TheKetrab123. Off-topic or "me too" replies will be removed.

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