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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Crasing randomly

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Hello, I have some problems with LSPDFR. When I play LSPDFR, game just crash randomly. Thank you for help.

 

EDIT: It happens when I call backup from vanilla Backup options

 

I'm using other plugins such as BackWeapon, EUP and CopHolster.

 

RPH Log:

Spoiler

[25.03.2021 17:41:20.351] Started new log on 25.03.2021 17:41:20.351
[25.03.2021 17:41:20.352] ====================================================================================================
[25.03.2021 17:41:20.345] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[25.03.2021 17:41:20.352] Log verbosity: Trivial
[25.03.2021 17:41:20.354] Initializing input system
[25.03.2021 17:41:20.356] Initializing game console
[25.03.2021 17:41:20.363] Console key has been set to F4 (key code: 115)
[25.03.2021 17:41:20.425] Initializing console variable "ConsoleScrollAmount".
[25.03.2021 17:41:20.425] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[25.03.2021 17:41:20.428] Read value: <null>
[25.03.2021 17:41:20.428] Initializing console variable "ConsoleKey".
[25.03.2021 17:41:20.428] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[25.03.2021 17:41:20.429] Read value: <null>
[25.03.2021 17:41:20.429] Initializing console variable "PluginTimeoutThreshold".
[25.03.2021 17:41:20.429] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[25.03.2021 17:41:20.433] Read value: 10000
[25.03.2021 17:41:20.433] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[25.03.2021 17:41:20.433] Initializing console variable "AlwaysShowConsoleOutput".
[25.03.2021 17:41:20.433] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[25.03.2021 17:41:20.434] Read value: <null>
[25.03.2021 17:41:20.434] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[25.03.2021 17:41:20.434] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[25.03.2021 17:41:20.434] Read value: <null>
[25.03.2021 17:41:20.434] Initializing console variable "ShowOnScreenWarnings".
[25.03.2021 17:41:20.434] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[25.03.2021 17:41:20.435] Read value: <null>
[25.03.2021 17:41:20.435] Console initialized
[25.03.2021 17:41:20.435] Initializing forms manager
[25.03.2021 17:41:20.437] Cleaning temp folder
[25.03.2021 17:41:20.439] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V
[25.03.2021 17:41:20.446] ================ RAGE Plugin Hook ================
[3/25/2021 5:41:20 PM.455] Detected Windows 10 Home (64-bit) (10.0.19042.0)!
[3/25/2021 5:41:20 PM.456] Checking game support
[3/25/2021 5:41:20 PM.705] Product name: Grand Theft Auto V
[3/25/2021 5:41:20 PM.706] Product version: 1.0.2245.0
[3/25/2021 5:41:20 PM.706] Is steam version: False
[3/25/2021 5:41:20 PM.707] Initializing DirectX
[3/25/2021 5:41:20 PM.709] Initializing Direct3D
[3/25/2021 5:41:20 PM.710] Getting game swap chain
[3/25/2021 5:41:20 PM.733] Swap Chain created: 0x7FF73EC646F0
[3/25/2021 5:41:20 PM.734] Swap Chain VTable: 0x19DD63D9CE0
[3/25/2021 5:41:20 PM.734] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B
[3/25/2021 5:41:20 PM.734] D3D11Present: 0x7FFF025D57B0
[3/25/2021 5:41:20 PM.734] D3D11ResizeBuffers: 0x18002F260
[3/25/2021 5:41:20 PM.734] D3D11ResizeTarget: 0x18002F300
[3/25/2021 5:41:20 PM.734] D3D11SetFullscreenState: 0x1800232C0
[3/25/2021 5:41:20 PM.735] Direct3D initialized
[3/25/2021 5:41:20 PM.735] Getting device
[3/25/2021 5:41:20 PM.736] Direct3D watcher thread spawned
[3/25/2021 5:41:20 PM.736] Initialized DirectX
[3/25/2021 5:41:20 PM.736] Retrieved device
[3/25/2021 5:41:20 PM.736] Creating wrapper
[3/25/2021 5:41:20 PM.797] Wrapper created
[3/25/2021 5:41:20 PM.805] Effect created
[3/25/2021 5:41:20 PM.805] Creating buffer
[3/25/2021 5:41:20 PM.806] Created buffer
[3/25/2021 5:41:20 PM.806] Creating blend state
[3/25/2021 5:41:20 PM.806] Created blend state
[3/25/2021 5:41:20 PM.806] Done with creation
[3/25/2021 5:41:20 PM.852] Initializing texture system.
[3/25/2021 5:41:20 PM.852] Initializing texture system; phase 1
[3/25/2021 5:41:20 PM.853] Initializing texture system; phase 2
[3/25/2021 5:41:20 PM.860] Initializing texture system; phase 3
[3/25/2021 5:41:20 PM.861] Initializing texture system; phase 4
[3/25/2021 5:41:20 PM.871] Initializing texture system; phase 5
[3/25/2021 5:41:20 PM.873] Initializing texture system; phase 6
[3/25/2021 5:41:20 PM.875] Initializing texture system; phase 7
[3/25/2021 5:41:20 PM.877] Initializing texture system; phase 8
[3/25/2021 5:41:20 PM.878] Initializing texture system; phase 9
[3/25/2021 5:41:20 PM.879] Initializing texture system; phase 10
[3/25/2021 5:41:20 PM.883] Initializing texture system; phase 11
[3/25/2021 5:41:20 PM.884] Initializing texture system; phase 12
[3/25/2021 5:41:20 PM.886] Initializing texture system; phase 13
[3/25/2021 5:41:20 PM.886] Initializing texture system; phase 14
[3/25/2021 5:41:25 PM.737] Direct3D watcher thread ended
[3/25/2021 5:42:38 PM.921] LoadingScreenMsg: Initializing game support
[3/25/2021 5:42:39 PM.173] Initializing game support
[3/25/2021 5:42:44 PM.798] LoadingScreenMsg: Velocity limit removed
[3/25/2021 5:42:45 PM.125] Compatibility level: 0
[3/25/2021 5:42:45 PM.128] Supported version detected
[3/25/2021 5:42:45 PM.128] ==================================================
[3/25/2021 5:42:45 PM.128] LoadingScreenMsg: Patching code
[3/25/2021 5:42:45 PM.379] LoadingScreenMsg: Waiting for game initialization
[3/25/2021 5:42:45 PM.631] Waiting for game initialization
[3/25/2021 5:42:45 PM.732] LoadingScreenMsg: Initializing core
[3/25/2021 5:42:45 PM.985] Initializing hook
[3/25/2021 5:42:51 PM.016] LoadingScreenMsg: Completing interoperability
[3/25/2021 5:42:51 PM.270] Completing interoperability
[3/25/2021 5:42:51 PM.273] Initialization code 1.
[3/25/2021 5:42:51 PM.273] Initialization code 2.
[3/25/2021 5:42:51 PM.273] Initialization code 3.
[3/25/2021 5:42:51 PM.284] 1 Address: 0x00007FF73CB2491C
[3/25/2021 5:42:51 PM.284] Calling func 1
[3/25/2021 5:42:51 PM.309] 2 Address: 0x00007FF73D6BB802
[3/25/2021 5:42:51 PM.309] 3 Address: 0x00007FF73C0F5C82
[3/25/2021 5:42:51 PM.343] Address: 0x00007FF73D6BB7AC
[3/25/2021 5:42:51 PM.343] Unknown var: 0x00007FF73E6F3CD0
[3/25/2021 5:42:51 PM.343] Initialization code 4.
[3/25/2021 5:42:51 PM.344] Initialization code 5.
[3/25/2021 5:42:51 PM.344] Completing interoperability, phase 1
[3/25/2021 5:42:51 PM.344] Completing interoperability, phase 2
[3/25/2021 5:42:51 PM.344] Completing interoperability, phase 3
[3/25/2021 5:42:51 PM.344] Completing interoperability, phase 4
[3/25/2021 5:42:51 PM.344] Completing interoperability, phase 5
[3/25/2021 5:42:51 PM.344] Completing interoperability, phase 6
[3/25/2021 5:42:51 PM.344] Completing interoperability, phase 7
[3/25/2021 5:42:51 PM.344] LoadingScreenMsg:
[3/25/2021 5:42:51 PM.596] LoadingScreenMsg: Loading Story Mode
[3/25/2021 5:42:53 PM.706] LoadingScreenMsg: Loading and Populating Game World
[3/25/2021 5:42:53 PM.960] LoadingScreenMsg:
[3/25/2021 5:43:10 PM.319] Initializing console variable "IsDeveloperModeEnabled".
[3/25/2021 5:43:10 PM.323] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[3/25/2021 5:43:10 PM.323] Read value: <null>
[3/25/2021 5:43:10 PM.323] Initializing console variable "TimeScale".
[3/25/2021 5:43:10 PM.324] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/25/2021 5:43:10 PM.324] Read value: <null>
[3/25/2021 5:43:10 PM.339] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[3/25/2021 5:43:12 PM.620] <UNLOADED PLUGIN>: Initializing input system
[3/25/2021 5:43:12 PM.624] <UNLOADED PLUGIN>: Initializing game console
[3/25/2021 5:43:12 PM.626] <UNLOADED PLUGIN>: Initializing forms manager
[3/25/2021 5:43:12 PM.724] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[3/25/2021 5:43:12 PM.970] LSPD First Response: [TRACE] Started loading LSPDFR
[3/25/2021 5:43:12 PM.974] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7749.28226)
[3/25/2021 5:43:12 PM.975] LSPD First Response: [INFO] Compiled on 20 Mar 2021 14:40:51 UTC
[3/25/2021 5:43:12 PM.975] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[3/25/2021 5:43:18 PM.337] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[3/25/2021 5:43:31 PM.852] LSPD First Response: [TRACE] Game has stopped loading
[3/25/2021 5:43:34 PM.520] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:43:34 PM.528] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:43:34 PM.534] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[3/25/2021 5:43:34 PM.608] LSPD First Response: [WARN] No name for outfit variation at line 23
[3/25/2021 5:43:34 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 31
[3/25/2021 5:43:34 PM.611] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/25/2021 5:43:34 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 64
[3/25/2021 5:43:34 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 72
[3/25/2021 5:43:34 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 80
[3/25/2021 5:43:34 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 111
[3/25/2021 5:43:34 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 138
[3/25/2021 5:43:34 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 174
[3/25/2021 5:43:34 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 207
[3/25/2021 5:43:34 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 220
[3/25/2021 5:43:34 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 259
[3/25/2021 5:43:34 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 273
[3/25/2021 5:43:34 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 309
[3/25/2021 5:43:34 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 323
[3/25/2021 5:43:34 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 363
[3/25/2021 5:43:34 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 391
[3/25/2021 5:43:34 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 425
[3/25/2021 5:43:34 PM.615] LSPD First Response: [WARN] No name for outfit variation at line 453
[3/25/2021 5:43:34 PM.615] LSPD First Response: [WARN] No name for outfit variation at line 484
[3/25/2021 5:43:34 PM.615] LSPD First Response: [WARN] No name for outfit variation at line 502
[3/25/2021 5:43:34 PM.615] LSPD First Response: [WARN] No name for outfit variation at line 529
[3/25/2021 5:43:34 PM.615] LSPD First Response: [WARN] No name for outfit variation at line 547
[3/25/2021 5:43:34 PM.615] LSPD First Response: [WARN] No name for outfit variation at line 581
[3/25/2021 5:43:34 PM.615] LSPD First Response: [WARN] No name for outfit variation at line 615
[3/25/2021 5:43:34 PM.616] LSPD First Response: [WARN] No name for outfit variation at line 650
[3/25/2021 5:43:34 PM.616] LSPD First Response: [WARN] No name for outfit variation at line 677
[3/25/2021 5:43:34 PM.616] LSPD First Response: [WARN] No name for outfit variation at line 711
[3/25/2021 5:43:34 PM.616] LSPD First Response: [WARN] No name for outfit variation at line 741
[3/25/2021 5:43:34 PM.616] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml
[3/25/2021 5:43:34 PM.617] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml
[3/25/2021 5:43:34 PM.621] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml
[3/25/2021 5:43:34 PM.627] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_fire_eup.xml
[3/25/2021 5:43:34 PM.628] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml
[3/25/2021 5:43:34 PM.629] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml
[3/25/2021 5:43:34 PM.632] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml
[3/25/2021 5:43:34 PM.637] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml
[3/25/2021 5:43:34 PM.646] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml
[3/25/2021 5:43:34 PM.647] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml
[3/25/2021 5:43:34 PM.649] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml
[3/25/2021 5:43:34 PM.649] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml
[3/25/2021 5:43:34 PM.653] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml
[3/25/2021 5:43:34 PM.653] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml
[3/25/2021 5:43:34 PM.655] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:43:34 PM.655] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:43:34 PM.655] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[3/25/2021 5:43:34 PM.656] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[3/25/2021 5:43:34 PM.656] LSPD First Response: [WARN] No name for outfit variation at line 25
[3/25/2021 5:43:34 PM.656] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[3/25/2021 5:43:34 PM.656] LSPD First Response: [WARN] No name for outfit variation at line 32
[3/25/2021 5:43:34 PM.656] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[3/25/2021 5:43:34 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/25/2021 5:43:34 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[3/25/2021 5:43:34 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 47
[3/25/2021 5:43:34 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[3/25/2021 5:43:34 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 56
[3/25/2021 5:43:34 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[3/25/2021 5:43:34 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[3/25/2021 5:43:34 PM.658] LSPD First Response: [WARN] No name for outfit variation at line 85
[3/25/2021 5:43:34 PM.658] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[3/25/2021 5:43:34 PM.658] LSPD First Response: [WARN] No name for outfit variation at line 92
[3/25/2021 5:43:34 PM.658] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[3/25/2021 5:43:34 PM.658] LSPD First Response: [WARN] No name for outfit variation at line 100
[3/25/2021 5:43:34 PM.658] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[3/25/2021 5:43:34 PM.658] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[3/25/2021 5:43:34 PM.658] LSPD First Response: [WARN] No name for outfit variation at line 129
[3/25/2021 5:43:34 PM.658] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[3/25/2021 5:43:34 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 136
[3/25/2021 5:43:34 PM.659] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[3/25/2021 5:43:34 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 143
[3/25/2021 5:43:34 PM.659] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[3/25/2021 5:43:34 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 151
[3/25/2021 5:43:34 PM.659] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[3/25/2021 5:43:34 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 160
[3/25/2021 5:43:34 PM.660] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[3/25/2021 5:43:34 PM.660] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[3/25/2021 5:43:34 PM.660] LSPD First Response: [WARN] No name for outfit variation at line 189
[3/25/2021 5:43:34 PM.660] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[3/25/2021 5:43:34 PM.660] LSPD First Response: [WARN] No name for outfit variation at line 196
[3/25/2021 5:43:34 PM.660] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[3/25/2021 5:43:34 PM.660] LSPD First Response: [WARN] No name for outfit variation at line 204
[3/25/2021 5:43:34 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[3/25/2021 5:43:34 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[3/25/2021 5:43:34 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 233
[3/25/2021 5:43:34 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[3/25/2021 5:43:34 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 240
[3/25/2021 5:43:34 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[3/25/2021 5:43:34 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 247
[3/25/2021 5:43:34 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[3/25/2021 5:43:34 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 255
[3/25/2021 5:43:34 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[3/25/2021 5:43:34 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 264
[3/25/2021 5:43:34 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[3/25/2021 5:43:34 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[3/25/2021 5:43:34 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 293
[3/25/2021 5:43:34 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[3/25/2021 5:43:34 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 300
[3/25/2021 5:43:34 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[3/25/2021 5:43:34 PM.663] LSPD First Response: [WARN] No name for outfit variation at line 308
[3/25/2021 5:43:34 PM.663] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[3/25/2021 5:43:34 PM.663] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[3/25/2021 5:43:34 PM.663] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[3/25/2021 5:43:34 PM.663] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[3/25/2021 5:43:34 PM.663] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[3/25/2021 5:43:34 PM.663] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[3/25/2021 5:43:34 PM.663] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[3/25/2021 5:43:34 PM.664] LSPD First Response: [WARN] No name for outfit variation at line 494
[3/25/2021 5:43:34 PM.664] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[3/25/2021 5:43:34 PM.664] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[3/25/2021 5:43:34 PM.664] LSPD First Response: [WARN] No name for outfit variation at line 520
[3/25/2021 5:43:34 PM.664] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[3/25/2021 5:43:34 PM.664] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[3/25/2021 5:43:34 PM.664] LSPD First Response: [WARN] No name for outfit variation at line 546
[3/25/2021 5:43:34 PM.664] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[3/25/2021 5:43:34 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[3/25/2021 5:43:34 PM.665] LSPD First Response: [WARN] No name for outfit variation at line 572
[3/25/2021 5:43:34 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[3/25/2021 5:43:34 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[3/25/2021 5:43:34 PM.665] LSPD First Response: [WARN] No name for outfit variation at line 598
[3/25/2021 5:43:34 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[3/25/2021 5:43:34 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[3/25/2021 5:43:34 PM.665] LSPD First Response: [WARN] No name for outfit variation at line 624
[3/25/2021 5:43:34 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[3/25/2021 5:43:34 PM.666] LSPD First Response: [WARN] No name for outfit variation at line 732
[3/25/2021 5:43:34 PM.666] LSPD First Response: [WARN] No name for outfit variation at line 764
[3/25/2021 5:43:34 PM.666] LSPD First Response: [WARN] No name for outfit variation at line 796
[3/25/2021 5:43:34 PM.666] LSPD First Response: [WARN] No name for outfit variation at line 828
[3/25/2021 5:43:34 PM.666] LSPD First Response: [WARN] No name for outfit variation at line 951
[3/25/2021 5:43:34 PM.667] LSPD First Response: [WARN] No name for outfit variation at line 976
[3/25/2021 5:43:34 PM.667] LSPD First Response: [WARN] No name for outfit variation at line 1002
[3/25/2021 5:43:34 PM.667] LSPD First Response: [WARN] No name for outfit variation at line 1028
[3/25/2021 5:43:34 PM.667] LSPD First Response: [WARN] No name for outfit variation at line 1054
[3/25/2021 5:43:34 PM.667] LSPD First Response: [WARN] No name for outfit variation at line 1133
[3/25/2021 5:43:34 PM.667] LSPD First Response: [WARN] No name for outfit variation at line 1160
[3/25/2021 5:43:34 PM.667] LSPD First Response: [WARN] No name for outfit variation at line 1187
[3/25/2021 5:43:34 PM.668] LSPD First Response: [WARN] No name for outfit variation at line 1214
[3/25/2021 5:43:34 PM.668] LSPD First Response: [WARN] No name for outfit variation at line 1241
[3/25/2021 5:43:34 PM.668] LSPD First Response: [WARN] No name for outfit variation at line 1268
[3/25/2021 5:43:34 PM.668] LSPD First Response: [WARN] No name for outfit variation at line 1297
[3/25/2021 5:43:34 PM.668] LSPD First Response: [WARN] No name for outfit variation at line 1330
[3/25/2021 5:43:34 PM.668] LSPD First Response: [WARN] No name for outfit variation at line 1363
[3/25/2021 5:43:34 PM.668] LSPD First Response: [WARN] No name for outfit variation at line 1396
[3/25/2021 5:43:34 PM.669] LSPD First Response: [TRACE] Loaded 108 freemode outfits and 55 preset outfits
[3/25/2021 5:43:34 PM.673] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[3/25/2021 5:43:34 PM.673] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[3/25/2021 5:43:34 PM.673] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/25/2021 5:43:34 PM.673] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/25/2021 5:43:34 PM.673] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/25/2021 5:43:34 PM.674] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/25/2021 5:43:34 PM.674] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[3/25/2021 5:43:34 PM.674] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[3/25/2021 5:43:34 PM.674] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[3/25/2021 5:43:34 PM.674] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior
[3/25/2021 5:43:34 PM.674] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/25/2021 5:43:34 PM.674] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/25/2021 5:43:34 PM.674] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/25/2021 5:43:34 PM.675] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/25/2021 5:43:34 PM.675] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/25/2021 5:43:34 PM.675] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[3/25/2021 5:43:34 PM.675] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/25/2021 5:43:34 PM.675] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[3/25/2021 5:43:35 PM.165] LSPD First Response: [TRACE] Adding Ben J. as character
[3/25/2021 5:43:35 PM.262] LSPD First Response: [TRACE] Adding Michelle Meto as character
[3/25/2021 5:43:35 PM.263] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/25/2021 5:43:35 PM.263] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/25/2021 5:43:35 PM.491] LSPD First Response: [TRACE] Adding Thomas Johnson as character
[3/25/2021 5:43:35 PM.496] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:43:35 PM.496] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:43:35 PM.497] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[3/25/2021 5:43:35 PM.501] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:43:35 PM.501] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:43:35 PM.501] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[3/25/2021 5:43:35 PM.503] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/backup_eupfr.xml
[3/25/2021 5:43:35 PM.505] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:43:35 PM.505] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:43:35 PM.506] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[3/25/2021 5:43:35 PM.539] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/agency_eupfr.xml
[3/25/2021 5:43:35 PM.540] LSPD First Response: [WARN] Invalid vehicle model pscout
[3/25/2021 5:43:35 PM.542] LSPD First Response: [WARN] Invalid vehicle model lspdb
[3/25/2021 5:43:35 PM.542] LSPD First Response: [WARN] Invalid vehicle model police42
[3/25/2021 5:43:35 PM.543] LSPD First Response: [WARN] Invalid vehicle model polspeedo
[3/25/2021 5:43:35 PM.543] LSPD First Response: [WARN] Invalid vehicle model polriot
[3/25/2021 5:43:35 PM.543] LSPD First Response: [WARN] Invalid vehicle model sherifffug
[3/25/2021 5:43:35 PM.543] LSPD First Response: [WARN] Invalid vehicle model sheriffscout
[3/25/2021 5:43:35 PM.544] LSPD First Response: [WARN] Invalid vehicle model sheriffoss
[3/25/2021 5:43:35 PM.545] LSPD First Response: [WARN] Invalid vehicle model sheriffinsurgent
[3/25/2021 5:43:35 PM.545] LSPD First Response: [WARN] Invalid vehicle model sahp
[3/25/2021 5:43:35 PM.545] LSPD First Response: [WARN] Invalid vehicle model sahp1c
[3/25/2021 5:43:35 PM.545] LSPD First Response: [WARN] Invalid vehicle model sahp1d
[3/25/2021 5:43:35 PM.545] LSPD First Response: [WARN] Invalid vehicle model sahp3
[3/25/2021 5:43:35 PM.546] LSPD First Response: [WARN] Invalid vehicle model sahp3a
[3/25/2021 5:43:35 PM.546] LSPD First Response: [WARN] Invalid vehicle model sahp2
[3/25/2021 5:43:35 PM.546] LSPD First Response: [WARN] Invalid vehicle model sahp2a
[3/25/2021 5:43:35 PM.546] LSPD First Response: [WARN] Invalid vehicle model sahp5
[3/25/2021 5:43:35 PM.547] LSPD First Response: [WARN] Invalid vehicle model sahpb
[3/25/2021 5:43:35 PM.547] LSPD First Response: [WARN] Invalid vehicle model sahpb2
[3/25/2021 5:43:35 PM.547] LSPD First Response: [WARN] Invalid vehicle model sahp5a
[3/25/2021 5:43:35 PM.547] LSPD First Response: [WARN] Invalid vehicle model sahpair
[3/25/2021 5:43:35 PM.548] LSPD First Response: [WARN] Invalid vehicle model prangeral
[3/25/2021 5:43:35 PM.548] LSPD First Response: [WARN] Invalid vehicle model prangerlr2
[3/25/2021 5:43:35 PM.548] LSPD First Response: [WARN] Invalid vehicle model prangerscout
[3/25/2021 5:43:35 PM.548] LSPD First Response: [WARN] Invalid vehicle model prangerbi
[3/25/2021 5:43:35 PM.548] LSPD First Response: [WARN] Invalid vehicle model prangeryo2
[3/25/2021 5:43:35 PM.548] LSPD First Response: [WARN] Invalid vehicle model prangersd
[3/25/2021 5:43:35 PM.549] LSPD First Response: [WARN] Invalid vehicle model noosesep
[3/25/2021 5:43:35 PM.549] LSPD First Response: [WARN] Invalid vehicle model noosesep2
[3/25/2021 5:43:35 PM.549] LSPD First Response: [WARN] Invalid vehicle model noosesep3
[3/25/2021 5:43:35 PM.549] LSPD First Response: [WARN] Invalid vehicle model noosesep4
[3/25/2021 5:43:35 PM.549] LSPD First Response: [WARN] Invalid vehicle model noosesep5
[3/25/2021 5:43:35 PM.550] LSPD First Response: [WARN] Invalid vehicle model noosetru
[3/25/2021 5:43:35 PM.550] LSPD First Response: [WARN] Invalid vehicle model noosetru2
[3/25/2021 5:43:35 PM.550] LSPD First Response: [WARN] Invalid vehicle model noosetru3
[3/25/2021 5:43:35 PM.550] LSPD First Response: [WARN] Invalid vehicle model nooseair2
[3/25/2021 5:43:35 PM.550] LSPD First Response: [WARN] Invalid vehicle model noosepia
[3/25/2021 5:43:35 PM.551] LSPD First Response: [WARN] Invalid vehicle model noosepia2
[3/25/2021 5:43:35 PM.551] LSPD First Response: [WARN] Invalid vehicle model noosepia4
[3/25/2021 5:43:35 PM.551] LSPD First Response: [WARN] Invalid vehicle model noosepia3
[3/25/2021 5:43:35 PM.553] LSPD First Response: [WARN] Invalid vehicle model fibp
[3/25/2021 5:43:35 PM.553] LSPD First Response: [WARN] Invalid vehicle model fibp3
[3/25/2021 5:43:35 PM.553] LSPD First Response: [WARN] Invalid vehicle model fibp6
[3/25/2021 5:43:35 PM.553] LSPD First Response: [WARN] Invalid vehicle model fibp2
[3/25/2021 5:43:35 PM.553] LSPD First Response: [WARN] Invalid vehicle model policeusaf
[3/25/2021 5:43:35 PM.554] LSPD First Response: [WARN] Invalid vehicle model policeusaf2
[3/25/2021 5:43:35 PM.554] LSPD First Response: [WARN] Invalid vehicle model lsfd3
[3/25/2021 5:43:35 PM.554] LSPD First Response: [WARN] Invalid vehicle model lsfd4
[3/25/2021 5:43:35 PM.554] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[3/25/2021 5:43:35 PM.554] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck
[3/25/2021 5:43:35 PM.554] LSPD First Response: [WARN] Invalid vehicle model lsfd5
[3/25/2021 5:43:35 PM.555] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck
[3/25/2021 5:43:35 PM.555] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[3/25/2021 5:43:35 PM.555] LSPD First Response: [WARN] Invalid vehicle model firetruk3
[3/25/2021 5:43:35 PM.555] LSPD First Response: [WARN] Invalid vehicle model firetruk3
[3/25/2021 5:43:35 PM.555] LSPD First Response: [WARN] Invalid vehicle model ambulance2
[3/25/2021 5:43:35 PM.556] LSPD First Response: [WARN] Invalid vehicle model bcfd2
[3/25/2021 5:43:35 PM.556] LSPD First Response: [WARN] Invalid vehicle model firetruk2
[3/25/2021 5:43:35 PM.556] LSPD First Response: [WARN] Invalid vehicle model firetruk2
[3/25/2021 5:43:35 PM.556] LSPD First Response: [WARN] Invalid vehicle model emsnspeedo
[3/25/2021 5:43:35 PM.557] LSPD First Response: [WARN] Invalid vehicle model pcar
[3/25/2021 5:43:35 PM.557] LSPD First Response: [WARN] Invalid vehicle model saspacar
[3/25/2021 5:43:35 PM.557] LSPD First Response: [WARN] Invalid vehicle model saspacar2
[3/25/2021 5:43:35 PM.557] LSPD First Response: [WARN] Invalid vehicle model saspacar3
[3/25/2021 5:43:35 PM.557] LSPD First Response: [WARN] Invalid vehicle model saspacar4
[3/25/2021 5:43:35 PM.559] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:43:35 PM.559] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:43:35 PM.560] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[3/25/2021 5:43:35 PM.567] LSPD First Response: [TRACE] Failed to parse  as chance
[3/25/2021 5:43:35 PM.569] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/inventory_eupfr.xml
[3/25/2021 5:43:35 PM.572] LSPD First Response: [TRACE] Player was in vehicle: False
[3/25/2021 5:43:35 PM.572] LSPD First Response: [TRACE] Last selected character was Thomas Johnson, should spawn as last character True
[3/25/2021 5:43:35 PM.572] LSPD First Response: [TRACE] Loading last selected character Thomas Johnson
[3/25/2021 5:43:35 PM.575] LSPD First Response: [INFO] Changing current player character to Thomas Johnson
[3/25/2021 5:43:35 PM.599] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[3/25/2021 5:43:35 PM.599] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[3/25/2021 5:43:35 PM.601] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[3/25/2021 5:43:36 PM.071] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03
[3/25/2021 5:43:36 PM.075] LSPD First Response: [TRACE] CharacterSelected: 8
[3/25/2021 5:43:36 PM.075] LSPD First Response: [TRACE] Character changed, creating new stats object
[3/25/2021 5:43:36 PM.680] LSPD First Response: [TRACE] Starting custom cop walk style task
[3/25/2021 5:43:36 PM.802] LSPD First Response: [TRACE] Set last player walk style back: Cop
[3/25/2021 5:43:36 PM.812] LSPD First Response: [TRACE] Initialized telemtry service
[3/25/2021 5:43:36 PM.856] LSPD First Response: We have 3 appartments registered
[3/25/2021 5:43:36 PM.858] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[3/25/2021 5:43:36 PM.864] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[3/25/2021 5:43:36 PM.866] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[3/25/2021 5:43:36 PM.866] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[3/25/2021 5:43:36 PM.868] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[3/25/2021 5:43:36 PM.868] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[3/25/2021 5:43:36 PM.868] LSPD First Response: ApartmentManager initialized
[3/25/2021 5:43:36 PM.871] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[3/25/2021 5:43:36 PM.872] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[3/25/2021 5:43:36 PM.873] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[3/25/2021 5:43:36 PM.934] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[3/25/2021 5:43:37 PM.076] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[3/25/2021 5:43:37 PM.080] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[3/25/2021 5:43:37 PM.081] LSPD First Response: [TRACE] Saved apt:
[3/25/2021 5:43:37 PM.119] LSPD First Response: [TRACE] Thread Marker #1 initialized
[3/25/2021 5:43:37 PM.122] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[3/25/2021 5:43:37 PM.124] LSPD First Response: [TRACE] Thread Marker #2 initialized
[3/25/2021 5:43:37 PM.124] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[3/25/2021 5:43:37 PM.124] LSPD First Response: [TRACE] Thread Marker #3 initialized
[3/25/2021 5:43:37 PM.125] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[3/25/2021 5:43:37 PM.312] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[3/25/2021 5:43:37 PM.468] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[3/25/2021 5:43:37 PM.477] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[3/25/2021 5:43:37 PM.482] LSPD First Response: [TRACE] Set title to Thomas Johnson for Interaction Menu
[3/25/2021 5:43:37 PM.483] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[3/25/2021 5:43:37 PM.485] LSPD First Response: [TRACE] Set title to Thomas Johnson for Police Radio
[3/25/2021 5:43:37 PM.493] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[3/25/2021 5:43:37 PM.495] LSPD First Response: [TRACE] Set title to Thomas Johnson for Vehicle Options
[3/25/2021 5:43:37 PM.500] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[3/25/2021 5:43:37 PM.501] LSPD First Response: [TRACE] Set title to Thomas Johnson for Inventory
[3/25/2021 5:43:37 PM.502] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[3/25/2021 5:43:37 PM.504] LSPD First Response: [TRACE] Set title to Thomas Johnson for Settings
[3/25/2021 5:43:37 PM.508] LSPD First Response: [TRACE] Saved apt:
[3/25/2021 5:43:37 PM.531] LSPD First Response: [TRACE] Starting custom cop walk style task
[3/25/2021 5:43:37 PM.579] LSPD First Response: [TRACE] Requested Audio
[3/25/2021 5:43:37 PM.603] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[3/25/2021 5:43:38 PM.109] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[3/25/2021 5:43:38 PM.213] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:43:38 PM.213] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:43:38 PM.213] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[3/25/2021 5:43:38 PM.232] LSPD First Response: [INFO] Vinewood Police Station
[3/25/2021 5:43:38 PM.232] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[3/25/2021 5:43:38 PM.232] LSPD First Response: [INFO] La Mesa Police Station
[3/25/2021 5:43:38 PM.232] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (SAHP) at X:826.8 Y:-1290 Z:28.24
[3/25/2021 5:43:38 PM.233] LSPD First Response: [INFO] Rockford Hills Police Station
[3/25/2021 5:43:38 PM.233] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[3/25/2021 5:43:38 PM.233] LSPD First Response: [INFO] Vespucci Police Station
[3/25/2021 5:43:38 PM.233] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[3/25/2021 5:43:38 PM.233] LSPD First Response: [INFO] Downtown Police Station
[3/25/2021 5:43:38 PM.233] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[3/25/2021 5:43:38 PM.233] LSPD First Response: [INFO] Davis Sheriff Station
[3/25/2021 5:43:38 PM.234] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[3/25/2021 5:43:38 PM.234] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[3/25/2021 5:43:38 PM.234] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[3/25/2021 5:43:38 PM.234] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[3/25/2021 5:43:38 PM.234] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[3/25/2021 5:43:38 PM.234] LSPD First Response: [WARN] Police station beaverRanger has an invalid agency assigned
[3/25/2021 5:43:38 PM.234] LSPD First Response: [INFO] Bolingbroke Penitentiary
[3/25/2021 5:43:38 PM.235] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[3/25/2021 5:43:38 PM.235] LSPD First Response: [INFO] Federal Investigation Bureau HQ
[3/25/2021 5:43:38 PM.235] LSPD First Response: [INFO] Added new police station: Federal Investigation Bureau HQ (FIB) at X:142.2847 Y:-769.2435 Z:45.75203
[3/25/2021 5:43:38 PM.242] LSPD First Response: [TRACE] Auto started component Debug #1
[3/25/2021 5:43:38 PM.242] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[3/25/2021 5:43:38 PM.242] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[3/25/2021 5:43:38 PM.243] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[3/25/2021 5:43:38 PM.244] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[3/25/2021 5:43:38 PM.244] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[3/25/2021 5:43:38 PM.244] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[3/25/2021 5:43:38 PM.245] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[3/25/2021 5:43:38 PM.245] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[3/25/2021 5:43:38 PM.246] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[3/25/2021 5:43:38 PM.247] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[3/25/2021 5:43:38 PM.248] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[3/25/2021 5:43:38 PM.250] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[3/25/2021 5:43:38 PM.250] LSPD First Response: [TRACE] Preloading node data
[3/25/2021 5:43:38 PM.560] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[3/25/2021 5:43:38 PM.564] LSPD First Response: [TRACE] Terminal server version: 0.2
[3/25/2021 5:43:38 PM.564] LSPD First Response: [INFO] Connected to LSPDFR Sync via session fe0aa9bd-581f-45b2-b312-3c0443c1d66d. Enhanced features available.
[3/25/2021 5:43:38 PM.582] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[3/25/2021 5:43:38 PM.583] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[3/25/2021 5:43:38 PM.584] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[3/25/2021 5:43:40 PM.003] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[3/25/2021 5:43:42 PM.278] LSPD First Response: [TRACE] Done preloading node data
[3/25/2021 5:43:42 PM.278] LSPD First Response: [TRACE] Preloading node data
[3/25/2021 5:43:42 PM.278] LSPD First Response: [TRACE] Done preloading node data
[3/25/2021 5:43:42 PM.279] LSPD First Response: [TRACE] SwitchToCharacter: Thomas Johnson
[3/25/2021 5:43:42 PM.279] LSPD First Response: [TRACE] Switch mode is random
[3/25/2021 5:43:42 PM.282] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[3/25/2021 5:43:42 PM.282] LSPD First Response: [TRACE] Saved apt:
[3/25/2021 5:43:42 PM.283] LSPD First Response: [TRACE] EnterApartmentSpawnTest
[3/25/2021 5:43:42 PM.284] LSPD First Response: [TRACE] Entered apartment
[3/25/2021 5:43:43 PM.465] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[3/25/2021 5:43:43 PM.475] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[3/25/2021 5:43:43 PM.476] LSPD First Response: [TRACE] Disabling ambient game police chases
[3/25/2021 5:43:43 PM.488] LSPD First Response: [TRACE] Disabled ambient game police chases
[3/25/2021 5:43:43 PM.489] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[3/25/2021 5:43:43 PM.492] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[3/25/2021 5:43:43 PM.496] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[3/25/2021 5:43:43 PM.496] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[3/25/2021 5:43:44 PM.584] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[3/25/2021 5:43:44 PM.587] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[3/25/2021 5:43:44 PM.950] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[3/25/2021 5:43:44 PM.954] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[3/25/2021 5:43:44 PM.954] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[3/25/2021 5:43:44 PM.955] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[3/25/2021 5:43:44 PM.955] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[3/25/2021 5:43:44 PM.955] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[3/25/2021 5:43:44 PM.960] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[3/25/2021 5:43:44 PM.966] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[3/25/2021 5:43:44 PM.967] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[3/25/2021 5:43:44 PM.967] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[3/25/2021 5:43:44 PM.968] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[3/25/2021 5:43:44 PM.993] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[3/25/2021 5:43:44 PM.997] LSPD First Response: [TRACE] Thread Marker #4 initialized
[3/25/2021 5:43:44 PM.997] LSPD First Response: [TRACE] Thread Debug #1 initialized
[3/25/2021 5:43:45 PM.002] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[3/25/2021 5:43:45 PM.003] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[3/25/2021 5:43:45 PM.007] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[3/25/2021 5:43:45 PM.013] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[3/25/2021 5:43:45 PM.691] LSPD First Response: [TRACE] Preloading POLICE
[3/25/2021 5:43:45 PM.698] LSPD First Response: [TRACE] Created police at X:434.9848 Y:-1027.103 Z:29.12844
[3/25/2021 5:43:45 PM.698] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station
[3/25/2021 5:43:45 PM.699] LSPD First Response: [TRACE] Preloading POLICE
[3/25/2021 5:43:45 PM.699] LSPD First Response: [TRACE] Created police at X:407.7591 Y:-1005.385 Z:28.26613
[3/25/2021 5:43:45 PM.700] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station
[3/25/2021 5:43:45 PM.717] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:43:45 PM.724] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/25/2021 5:43:45 PM.786] LSPD First Response: [TRACE] Loaded Apartment: 1893 Grapeseed Ave, Interior is 149761
[3/25/2021 5:43:45 PM.992] LSPD First Response: [TRACE] Cordell Kingston (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:43:46 PM.003] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/25/2021 5:43:46 PM.424] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/25/2021 5:43:46 PM.432] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[3/25/2021 5:43:46 PM.449] LSPD First Response: [TRACE] Hannah Kamore (MP_F_FREEMODE_01) was set as a cop
[3/25/2021 5:43:46 PM.588] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/25/2021 5:43:46 PM.589] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:43:46 PM.594] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/25/2021 5:43:46 PM.596] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[3/25/2021 5:43:46 PM.596] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[3/25/2021 5:43:46 PM.602] LSPD First Response: [TRACE] Ricky Reed (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:43:46 PM.602] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/25/2021 5:43:46 PM.936] LSPD First Response: [TRACE] Bed: Prop Constructor Started
[3/25/2021 5:43:46 PM.936] LSPD First Response: [TRACE] Bed: Prop Constructor Finished
[3/25/2021 5:43:46 PM.938] LSPD First Response: [TRACE] Shower: Prop Constructor Started
[3/25/2021 5:43:46 PM.938] LSPD First Response: [TRACE] Shower: Prop Constructor Finished
[3/25/2021 5:43:46 PM.939] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started
[3/25/2021 5:43:46 PM.939] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished
[3/25/2021 5:43:46 PM.940] LSPD First Response: [TRACE] Juice: Prop Constructor Started
[3/25/2021 5:43:46 PM.940] LSPD First Response: [TRACE] Juice: Prop Constructor Finished
[3/25/2021 5:43:46 PM.947] LSPD First Response: [TRACE] Chair: Prop Constructor Started
[3/25/2021 5:43:46 PM.947] LSPD First Response: [TRACE] Chair: Prop Constructor Finished
[3/25/2021 5:43:46 PM.948] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[3/25/2021 5:43:46 PM.949] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[3/25/2021 5:43:46 PM.949] LSPD First Response: [TRACE] Successfully loaded interior for: 1893 Grapeseed Ave
[3/25/2021 5:43:46 PM.991] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized
[3/25/2021 5:43:47 PM.002] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized
[3/25/2021 5:43:47 PM.007] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized
[3/25/2021 5:43:47 PM.008] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[3/25/2021 5:43:47 PM.028] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized
[3/25/2021 5:43:47 PM.034] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized
[3/25/2021 5:43:47 PM.035] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_boombox_01
[3/25/2021 5:43:47 PM.036] LSPD First Response: [TRACE] Updating scaleform
[3/25/2021 5:43:47 PM.162] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized
[3/25/2021 5:43:47 PM.957] LSPD First Response: [TRACE] Starting player switch
[3/25/2021 5:43:48 PM.310] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized
[3/25/2021 5:43:51 PM.816] LSPD First Response: [TRACE] Player switch done
[3/25/2021 5:44:03 PM.256] LSPD First Response: [TRACE] Hiding help for: Chair
[3/25/2021 5:44:08 PM.481] LSPD First Response: [TRACE] Unloading Apartment Interior: 1893 Grapeseed Ave
[3/25/2021 5:44:08 PM.489] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified
[3/25/2021 5:44:08 PM.494] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager
[3/25/2021 5:44:08 PM.494] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1)
[3/25/2021 5:44:08 PM.503] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified
[3/25/2021 5:44:08 PM.512] LSPD First Response: [TRACE] Reset shower positions
[3/25/2021 5:44:08 PM.513] LSPD First Response: [TRACE] Reset shower positions
[3/25/2021 5:44:08 PM.519] LSPD First Response: [TRACE] Ended Shower
[3/25/2021 5:44:08 PM.520] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager
[3/25/2021 5:44:08 PM.520] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2)
[3/25/2021 5:44:08 PM.520] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified
[3/25/2021 5:44:08 PM.522] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager
[3/25/2021 5:44:08 PM.522] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3)
[3/25/2021 5:44:08 PM.522] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified
[3/25/2021 5:44:08 PM.523] LSPD First Response: [TRACE] Ended Bed
[3/25/2021 5:44:08 PM.523] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager
[3/25/2021 5:44:08 PM.523] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1)
[3/25/2021 5:44:08 PM.523] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified
[3/25/2021 5:44:08 PM.523] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager
[3/25/2021 5:44:08 PM.524] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4)
[3/25/2021 5:44:08 PM.524] LSPD First Response: [TRACE] Ended Green Juice
[3/25/2021 5:44:08 PM.525] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified
[3/25/2021 5:44:08 PM.525] LSPD First Response: [TRACE] Ended Chair
[3/25/2021 5:44:08 PM.525] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager
[3/25/2021 5:44:08 PM.525] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5)
[3/25/2021 5:44:08 PM.525] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified
[3/25/2021 5:44:08 PM.526] LSPD First Response: [TRACE] Ended Radio
[3/25/2021 5:44:08 PM.526] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager
[3/25/2021 5:44:08 PM.526] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6)
[3/25/2021 5:44:08 PM.526] LSPD First Response: [TRACE] Successfully unloaded: 1893 Grapeseed Ave
[3/25/2021 5:44:10 PM.080] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[3/25/2021 5:44:10 PM.083] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[3/25/2021 5:44:10 PM.083] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[3/25/2021 5:44:10 PM.083] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[3/25/2021 5:44:10 PM.084] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[3/25/2021 5:44:10 PM.085] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down
[3/25/2021 5:44:10 PM.085] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down
[3/25/2021 5:44:10 PM.085] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down
[3/25/2021 5:44:10 PM.085] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down
[3/25/2021 5:44:10 PM.085] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down
[3/25/2021 5:44:10 PM.085] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down
[3/25/2021 5:44:10 PM.086] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down
[3/25/2021 5:44:10 PM.417] LSPD First Response: [TRACE] Ped Cordell Kingston has become idle again
[3/25/2021 5:44:10 PM.419] LSPD First Response: [TRACE] Ped Hannah Kamore has become idle again
[3/25/2021 5:44:12 PM.267] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:44:12 PM.267] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/25/2021 5:44:12 PM.295] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:44:12 PM.757] LSPD First Response: [TRACE] Created sheriff at X:1715.575 Y:4611.366 Z:43.00735
[3/25/2021 5:44:12 PM.794] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/25/2021 5:44:12 PM.802] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:44:12 PM.804] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[3/25/2021 5:44:12 PM.804] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[3/25/2021 5:44:12 PM.810] LSPD First Response: [TRACE] Penny Sersevic (MP_F_FREEMODE_01) was set as a cop
[3/25/2021 5:44:12 PM.828] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/25/2021 5:44:12 PM.836] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:44:12 PM.884] LSPD First Response: [TRACE] Cached 1316 decorators for index 4
[3/25/2021 5:44:12 PM.885] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[3/25/2021 5:44:12 PM.885] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[3/25/2021 5:44:12 PM.890] LSPD First Response: [TRACE] Katashi Hachiro (MP_F_FREEMODE_01) was set as a cop
[3/25/2021 5:44:12 PM.906] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/25/2021 5:44:25 PM.719] LSPD First Response: [TRACE] Thomas Johnson (MP_M_FREEMODE_01) was damaged.
[3/25/2021 5:44:32 PM.898] LSPD First Response: [TRACE] Preloading PRANGER
[3/25/2021 5:44:32 PM.899] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:44:32 PM.965] LSPD First Response: [TRACE] Preloading PRANGER
[3/25/2021 5:44:33 PM.064] LSPD First Response: [TRACE] Created pranger at X:1549.264 Y:4565.806 Z:51.13628
[3/25/2021 5:44:33 PM.097] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:44:33 PM.103] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:44:33 PM.112] LSPD First Response: [TRACE] Tony Franco (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:44:33 PM.132] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:44:33 PM.140] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:44:33 PM.147] LSPD First Response: [TRACE] Jonah Hex (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:44:33 PM.166] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger
[3/25/2021 5:44:47 PM.641] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:44:47 PM.642] LSPD First Response: [TRACE] Created sheriff at X:1830.096 Y:3695.475 Z:33.22421
[3/25/2021 5:44:47 PM.643] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Sandy Shores Sheriff Station
[3/25/2021 5:44:47 PM.865] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/25/2021 5:44:47 PM.867] LSPD First Response: [TRACE] Created sheriff2 at X:1868.631 Y:3685.344 Z:32.75556
[3/25/2021 5:44:47 PM.868] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF2 at Sandy Shores Sheriff Station
[3/25/2021 5:44:48 PM.599] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:44:48 PM.599] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:44:48 PM.664] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:44:48 PM.667] LSPD First Response: [TRACE] Created sheriff at X:1740.219 Y:4588.436 Z:41.0385
[3/25/2021 5:44:48 PM.697] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:44:48 PM.704] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:44:48 PM.715] LSPD First Response: [TRACE] Fred Olson (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:44:48 PM.736] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:44:48 PM.743] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:44:48 PM.750] LSPD First Response: [TRACE] Jason Baye (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:44:48 PM.769] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/25/2021 5:44:58 PM.620] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:44:58 PM.620] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/25/2021 5:44:58 PM.683] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:44:58 PM.684] LSPD First Response: [TRACE] Created sheriff at X:1612.091 Y:3813.373 Z:35.69216
[3/25/2021 5:44:58 PM.715] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/25/2021 5:44:58 PM.723] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:44:58 PM.725] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/25/2021 5:44:58 PM.725] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/25/2021 5:44:58 PM.732] LSPD First Response: [TRACE] Sydney Soros (MP_F_FREEMODE_01) was set as a cop
[3/25/2021 5:44:58 PM.754] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/25/2021 5:44:58 PM.764] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:44:58 PM.766] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/25/2021 5:44:58 PM.767] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/25/2021 5:44:58 PM.774] LSPD First Response: [TRACE] Whitney Hodges (MP_F_FREEMODE_01) was set as a cop
[3/25/2021 5:44:58 PM.795] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/25/2021 5:45:03 PM.289] LSPD First Response: [TRACE] New cop added without cop data!
[3/25/2021 5:45:03 PM.290] LSPD First Response: [TRACE] Tommy Martins (S_M_Y_SWAT_01) was set as a cop
[3/25/2021 5:45:03 PM.292] LSPD First Response: [TRACE] New cop added without cop data!
[3/25/2021 5:45:03 PM.294] LSPD First Response: [TRACE] Jackson Norman (S_M_Y_SWAT_01) was set as a cop
[3/25/2021 5:45:03 PM.294] LSPD First Response: [TRACE] New cop added without cop data!
[3/25/2021 5:45:03 PM.297] LSPD First Response: [TRACE] Austin Carter (S_M_Y_SWAT_01) was set as a cop
[3/25/2021 5:45:10 PM.485] LSPD First Response: [TRACE] Started new menu thread MenuBase #11
[3/25/2021 5:45:10 PM.490] LSPD First Response: [TRACE] Started new menu thread MenuBase #12
[3/25/2021 5:45:10 PM.495] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:45:10 PM.495] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:45:10 PM.496] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/25/2021 5:45:10 PM.498] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[3/25/2021 5:45:10 PM.507] LSPD First Response: [TRACE] Started new menu thread MenuBase #13
[3/25/2021 5:45:13 PM.757] LSPD First Response: [TRACE] Preloading POLICE
[3/25/2021 5:45:13 PM.761] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/25/2021 5:45:13 PM.828] LSPD First Response: [TRACE] Preloading POLICE
[3/25/2021 5:45:14 PM.191] LSPD First Response: [TRACE] Created police at X:499.2899 Y:-1151.243 Z:29.76502
[3/25/2021 5:45:14 PM.225] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/25/2021 5:45:14 PM.231] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:45:14 PM.237] LSPD First Response: [TRACE] Marzia Bachelli (MP_F_FREEMODE_01) was set as a cop
[3/25/2021 5:45:14 PM.258] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/25/2021 5:45:14 PM.265] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:45:14 PM.431] LSPD First Response: [TRACE] Jeanie Woods (MP_F_FREEMODE_01) was set as a cop
[3/25/2021 5:45:14 PM.447] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:45:14 PM.447] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:45:14 PM.448] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/25/2021 5:45:14 PM.448] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[3/25/2021 5:45:14 PM.460] LSPD First Response: [TRACE] Setting player to lssd from last agency
[3/25/2021 5:45:14 PM.484] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/25/2021 5:45:14 PM.486] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[3/25/2021 5:45:14 PM.762] LSPD First Response: [TRACE] Starting custom cop walk style task
[3/25/2021 5:45:14 PM.765] LSPD First Response: [TRACE] Set last player walk style back: Cop
[3/25/2021 5:45:14 PM.768] LSPD First Response: [TRACE] Player went on duty.
[3/25/2021 5:45:14 PM.782] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[3/25/2021 5:45:15 PM.284] LSPD First Response: AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.296] LSPD First Response: AssortedCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.306] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.320] LSPD First Response: AutomaticSirenCutout, Version=3.1.4.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.330] LSPD First Response: CalloutsV, Version=0.4.1.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.342] LSPD First Response: CompuLite, Version=1.5.2.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.343] LSPD First Response: FortZancudoCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.344] LSPD First Response: InspiredCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.356] LSPD First Response: Megaphone UI, Version=2.2.0.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.356] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.357] LSPD First Response: PriorityCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.357] LSPD First Response: redCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.408] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.410] LSPD First Response: RichsPoliceEnhancements, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.411] LSPD First Response: SimpleCallouts, Version=1.3.5.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.413] LSPD First Response: SpeedRadarLite, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.414] LSPD First Response: StopThePed, Version=4.9.4.2, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.419] LSPD First Response: SuperCallouts2, Version=2.7.1.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.420] LSPD First Response: Typical Callouts, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.421] LSPD First Response: UltimateBackup, Version=1.8.5.1, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.425] LSPD First Response: UnitedCallouts, Version=1.5.7.2, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.426] LSPD First Response: WoutersCalloutsV, Version=1.2.0.42942, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:15 PM.428] LSPD First Response: Creating plugin: AmbientAICallouts.Main
[3/25/2021 5:45:15 PM.429] LSPD First Response: Creating plugin: AssortedCallouts.Main
[3/25/2021 5:45:15 PM.449] LSPD First Response: Error while creating plugin: AssortedCallouts.Main: Exception has been thrown by the target of an invocation.   at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[3/25/2021 5:45:15 PM.449] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[3/25/2021 5:45:15 PM.449] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[3/25/2021 5:45:15 PM.450] at System.Activator.CreateInstance(Type type)
[3/25/2021 5:45:15 PM.450] at nuUeeRbEsHlyAZQQSnZgHCXdfhuv.NkOlPIrPYnHkImvpbTUwxaERMwpk() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 722
[3/25/2021 5:45:15 PM.451] LSPD First Response: Error while creating plugin: AssortedCallouts.Main: System.IO.FileLoadException: Nelze načíst soubor nebo sestavení Albo1125.Common, Version=6.6.4.0, Culture=neutral, PublicKeyToken=null nebo jeden z jejich závislých prvků. Neplatný ukazatel (Výjimka na základě hodnoty HRESULT: 0x80004003 (E_POINTER))
[3/25/2021 5:45:15 PM.451] File name: 'Albo1125.Common, Version=6.6.4.0, Culture=neutral, PublicKeyToken=null' ---> System.NullReferenceException: Object reference not set to an instance of an object.
[3/25/2021 5:45:15 PM.451] at nuUeeRbEsHlyAZQQSnZgHCXdfhuv.ErHlQBhEypZFsxhvbFvdmWyFgdty(Object , ResolveEventArgs ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 757
[3/25/2021 5:45:15 PM.451] at System.AppDomain.OnAssemblyResolveEvent(RuntimeAssembly assembly, String assemblyFullName)
[3/25/2021 5:45:15 PM.451] at AssortedCallouts.Main..ctor()
[3/25/2021 5:45:15 PM.451]
[3/25/2021 5:45:15 PM.451]
[3/25/2021 5:45:15 PM.451] LSPD First Response: Error while creating plugin: AssortedCallouts.Main: System.NullReferenceException: Object reference not set to an instance of an object.
[3/25/2021 5:45:15 PM.451] at nuUeeRbEsHlyAZQQSnZgHCXdfhuv.ErHlQBhEypZFsxhvbFvdmWyFgdty(Object , ResolveEventArgs ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 757
[3/25/2021 5:45:15 PM.452] at System.AppDomain.OnAssemblyResolveEvent(RuntimeAssembly assembly, String assemblyFullName)
[3/25/2021 5:45:15 PM.452] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main
[3/25/2021 5:45:15 PM.496] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main
[3/25/2021 5:45:15 PM.554] LSPD First Response: Creating plugin: ‪‭‎‌‫‫‍‮‫‍‭‪‍‭‎‏‬‎‌‬‎‭‪‪‍‌‭‌‪‮
[3/25/2021 5:45:15 PM.764] LSPD First Response: Creating plugin: ‪‭‮‌‭‎‪‭‪‫‫‭‌‎‎‮‬‫‎‎‏‫‍‮
[3/25/2021 5:45:15 PM.902] LSPD First Response: Creating plugin: FortZancudoCallouts.Main
[3/25/2021 5:45:15 PM.902] LSPD First Response: Creating plugin: InspiredCallouts.Main
[3/25/2021 5:45:15 PM.903] LSPD First Response: Creating plugin: Megaphone_UI.Megaphone
[3/25/2021 5:45:15 PM.903] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main
[3/25/2021 5:45:15 PM.904] LSPD First Response: Creating plugin: PriorityCallouts.PriorityCallouts
[3/25/2021 5:45:15 PM.904] LSPD First Response: Creating plugin: redCallouts.Main
[3/25/2021 5:45:15 PM.904] LSPD First Response: Creating plugin: RegularCallouts.Main
[3/25/2021 5:45:15 PM.904] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main
[3/25/2021 5:45:16 PM.013] LSPD First Response: Creating plugin: SimpleCallouts.Main
[3/25/2021 5:45:16 PM.056] LSPD First Response: Creating plugin: ‌‫‪‫‌‏‪‏‎‎‬‍‏‭‬‫‭‬‎‭‪‬‏‫‌‎‮
[3/25/2021 5:45:16 PM.095] LSPD First Response: Creating plugin: ‏‬‎‌‫‌‎‏‪‍‫‪‪‌‪‮‭‎‭‫‮
[3/25/2021 5:45:16 PM.152] LSPD First Response: Creating plugin: @ӗ
[3/25/2021 5:45:16 PM.152] LSPD First Response: Creating plugin: FirstLSPDFRPlugin.Main
[3/25/2021 5:45:16 PM.152] LSPD First Response: Creating plugin: ‫‮‏‬‪‏‏‌‫‌‎‫‍‍‏‍‬‎‫‫‍‪‬‮‮‮‮‮
[3/25/2021 5:45:16 PM.199] LSPD First Response: Creating plugin: UnitedCallouts.Main
[3/25/2021 5:45:16 PM.199] LSPD First Response: Creating plugin: WoutersCalloutsV.Main
[3/25/2021 5:45:16 PM.200] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts 0.9.7.3 has been initialised.
[3/25/2021 5:45:16 PM.202] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.0has been initialized.
[3/25/2021 5:45:16 PM.202] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts
[3/25/2021 5:45:16 PM.205] LSPD First Response: Loading AutomaticSirenCutout.ini settings
[3/25/2021 5:45:16 PM.210] LSPD First Response: ==================================================================
[3/25/2021 5:45:16 PM.210] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.4.1.0
[3/25/2021 5:45:16 PM.210] LSPD First Response: [CalloutsV] Reading settings from configuration file
[3/25/2021 5:45:16 PM.210] LSPD First Response: [CalloutsV] Testing versions for RagePluginHook and LSPDFR...
[3/25/2021 5:45:16 PM.212] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[3/25/2021 5:45:16 PM.213] LSPD First Response: [CalloutsV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[3/25/2021 5:45:16 PM.214] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[3/25/2021 5:45:16 PM.214] LSPD First Response: [CalloutsV] Plugin loaded successfully, callouts will be registered when on duty
[3/25/2021 5:45:16 PM.220] LSPD First Response: ==================================================================
[3/25/2021 5:45:16 PM.220] LSPD First Response: Plugin CompuLite v1.5.2.0 has been initialized.
[3/25/2021 5:45:16 PM.221] LSPD First Response: Go on duty to fully load CompuLite
[3/25/2021 5:45:16 PM.225] LSPD First Response: FORTZANCUDOCALLOUTS: FortZancudoCallouts 1.0.0.0 by YobB1n has been loaded.
[3/25/2021 5:45:16 PM.225] LSPD First Response: FORTZANCUDOCALLOUTS: Go on duty to load the callouts.
[3/25/2021 5:45:16 PM.230] LSPD First Response: InspiredCallouts v1.0.0 has been initialized.
[3/25/2021 5:45:16 PM.230] LSPD First Response: Go on duty to fully load InspiredCallouts.
[3/25/2021 5:45:16 PM.230] LSPD First Response: Megaphone UI by Vincentsgm29 2.2.0 has been initialised.
[3/25/2021 5:45:16 PM.230] LSPD First Response: Go on duty to fully load Megaphone UI.
[3/25/2021 5:45:16 PM.232] LSPD First Response: OP_Immersive_Dispatch has been Initialized.
[3/25/2021 5:45:16 PM.232] LSPD First Response: Plugin PriorityCallouts 1.0.0.0 by Henessy has been initialised.
[3/25/2021 5:45:16 PM.232] LSPD First Response: Go on duty to fully load PriorityCallouts
[3/25/2021 5:45:16 PM.233] LSPD First Response: redCallouts version 1.2 by cadmiumRED has been successfully loaded. You must go on duty to fully load this plugin.
[3/25/2021 5:45:16 PM.234] LSPD First Response: Plugin RegularCallouts 1.1.1 has been initialised.
[3/25/2021 5:45:16 PM.234] LSPD First Response: Go on duty to fully load RegularCallouts.
[3/25/2021 5:45:16 PM.234] LSPD First Response: Initializing Config for Regular Callouts
[3/25/2021 5:45:16 PM.244] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings
[3/25/2021 5:45:16 PM.250] LSPD First Response: Plugin SimpleCallouts1.3.5.0has been initialized.
[3/25/2021 5:45:16 PM.250] LSPD First Response: Go on duty to fully load SimpleCallouts
[3/25/2021 5:45:16 PM.251] LSPD First Response: Plugin SpeedRadarLite v1.5.4.0 has been initialized.
[3/25/2021 5:45:16 PM.251] LSPD First Response: Go on duty to fully load SpeedRadarLite
[3/25/2021 5:45:16 PM.252] LSPD First Response: Plugin StopThePed v4.9.4.2 has been initialized.
[3/25/2021 5:45:16 PM.252] LSPD First Response: Go on duty to fully load StopThePed
[3/25/2021 5:45:16 PM.253] LSPD First Response: Loading SuperCallouts config.
[3/25/2021 5:45:16 PM.256] LSPD First Response: SuperCallouts: Config loaded.
[3/25/2021 5:45:16 PM.256] LSPD First Response: SuperCallouts 2.7.1.0 by SuperPyroManiac has been initialised.
[3/25/2021 5:45:16 PM.257] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[3/25/2021 5:45:16 PM.320] LSPD First Response: Typical Callouts 1.0.1.0 by NWpilot07 has been initialized.
[3/25/2021 5:45:16 PM.323] LSPD First Response: Go on duty to fully load LSPDFR_API_Guide.
[3/25/2021 5:45:16 PM.325] LSPD First Response: Plugin UltimateBackup v1.8.5.1 has been initialized.
[3/25/2021 5:45:16 PM.325] LSPD First Response: Go on duty to fully load UltimateBackup
[3/25/2021 5:45:16 PM.326] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3
[3/25/2021 5:45:16 PM.329] LSPD First Response: UnitedCallouts plugin has loaded!
[3/25/2021 5:45:16 PM.419] LSPD First Response: Error while initializing plugin: WoutersCalloutsV.Main: Could not find a part of the path 'C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPDFR\WoutersCalloutsV\stations'.   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
[3/25/2021 5:45:16 PM.419] at System.IO.FileSystemEnumerableIterator`1.CommonInit()
[3/25/2021 5:45:16 PM.419] at System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
[3/25/2021 5:45:16 PM.419] at System.IO.Directory.GetFiles(String path)
[3/25/2021 5:45:16 PM.419] at WoutersCalloutsV.SceneMaker.Stations.Initialize()
[3/25/2021 5:45:16 PM.419] at WoutersCalloutsV.Main.Initialize()
[3/25/2021 5:45:16 PM.419] at nuUeeRbEsHlyAZQQSnZgHCXdfhuv.NkOlPIrPYnHkImvpbTUwxaERMwpk() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 728
[3/25/2021 5:45:16 PM.419] LSPD First Response: We have 2 callouts registered
[3/25/2021 5:45:16 PM.420] LSPD First Response: CalloutManager initialized
[3/25/2021 5:45:16 PM.421] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[3/25/2021 5:45:16 PM.430] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/25/2021 5:45:16 PM.432] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/25/2021 5:45:16 PM.440] LSPD First Response: [INFO] Model preloading enabled
[3/25/2021 5:45:16 PM.440] LSPD First Response: [TRACE] Preloading POLICE
[3/25/2021 5:45:16 PM.440] LSPD First Response: [TRACE] Preloading POLICE2
[3/25/2021 5:45:16 PM.440] LSPD First Response: [TRACE] Preloading POLICE3
[3/25/2021 5:45:16 PM.441] LSPD First Response: [TRACE] Preloading POLICET
[3/25/2021 5:45:16 PM.441] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/25/2021 5:45:16 PM.441] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:45:16 PM.441] LSPD First Response: [TRACE] Preloading POLICE4
[3/25/2021 5:45:16 PM.441] LSPD First Response: [TRACE] Preloading POLICEB
[3/25/2021 5:45:16 PM.441] LSPD First Response: [TRACE] Preloading FBI2
[3/25/2021 5:45:16 PM.441] LSPD First Response: [TRACE] Preloading POLICEOLD1
[3/25/2021 5:45:16 PM.442] LSPD First Response: [TRACE] Preloading POLICEOLD2
[3/25/2021 5:45:16 PM.442] LSPD First Response: [TRACE] Preloading BUZZARD
[3/25/2021 5:45:16 PM.442] LSPD First Response: [TRACE] Preloading POLMAV
[3/25/2021 5:45:16 PM.442] LSPD First Response: [TRACE] Preloading FROGGER2
[3/25/2021 5:45:16 PM.442] LSPD First Response: [TRACE] Preloading AMBULANCE
[3/25/2021 5:45:16 PM.443] LSPD First Response: [TRACE] Preloading FIRETRUK
[3/25/2021 5:45:16 PM.443] LSPD First Response: [TRACE] Preloading asset 1B06D571
[3/25/2021 5:45:16 PM.443] LSPD First Response: [TRACE] Preloading asset 1D073A89
[3/25/2021 5:45:16 PM.444] LSPD First Response: [TRACE] Preloading asset 60EC506
[3/25/2021 5:45:16 PM.444] LSPD First Response: [TRACE] Preloading asset 678B81B1
[3/25/2021 5:45:16 PM.444] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[3/25/2021 5:45:16 PM.444] LSPD First Response: [TRACE] Preloading asset 83BF0278
[3/25/2021 5:45:16 PM.450] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[3/25/2021 5:45:16 PM.452] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[3/25/2021 5:45:16 PM.453] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[3/25/2021 5:45:16 PM.454] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[3/25/2021 5:45:16 PM.467] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[3/25/2021 5:45:16 PM.467] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[3/25/2021 5:45:16 PM.467] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[3/25/2021 5:45:16 PM.467] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[3/25/2021 5:45:16 PM.472] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[3/25/2021 5:45:16 PM.473] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[3/25/2021 5:45:16 PM.474] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[3/25/2021 5:45:16 PM.476] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[3/25/2021 5:45:16 PM.477] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[3/25/2021 5:45:16 PM.477] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[3/25/2021 5:45:16 PM.479] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------
[3/25/2021 5:45:16 PM.480] LSPD First Response: [AmbientAICallouts] INFO: Starting initialization
[3/25/2021 5:45:16 PM.480] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - GrammarPolice: False
[3/25/2021 5:45:16 PM.480] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - HeliAssistance: False
[3/25/2021 5:45:16 PM.485] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempting to load AmbientAICallouts.ini
[3/25/2021 5:45:16 PM.486] LSPD First Response: [AmbientAICallouts] [initialization] INFO: ini file loaded successfully
[3/25/2021 5:45:16 PM.486] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempt to read settings
[3/25/2021 5:45:16 PM.488] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Successfully read settings
[3/25/2021 5:45:16 PM.489] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AmbientAICallouts = True
[3/25/2021 5:45:16 PM.489] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RejectedCalloutAI = True
[3/25/2021 5:45:16 PM.489] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RadioTraffic = True
[3/25/2021 5:45:16 PM.489] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout key = X
[3/25/2021 5:45:16 PM.489] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier key = LControlKey
[3/25/2021 5:45:16 PM.489] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout button = None
[3/25/2021 5:45:16 PM.489] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier button = None
[3/25/2021 5:45:16 PM.489] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum time delay for callout attempt = 150
[3/25/2021 5:45:16 PM.490] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum time delay for callout attempt = 300
[3/25/2021 5:45:16 PM.490] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum AiCallout distance = 200
[3/25/2021 5:45:16 PM.490] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum AiCallout distance = 450
[3/25/2021 5:45:16 PM.490] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Player callout probability = 50
[3/25/2021 5:45:16 PM.490] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Heli request probability = 40
[3/25/2021 5:45:16 PM.490] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AiCallout blips & units = False
[3/25/2021 5:45:16 PM.490] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts PlayerCallouts: loading
[3/25/2021 5:45:16 PM.491] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerInPursuit
[3/25/2021 5:45:16 PM.491] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerRequiringAssistance
[3/25/2021 5:45:16 PM.491] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerDown
[3/25/2021 5:45:16 PM.491] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerUnderFire
[3/25/2021 5:45:16 PM.492] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Started
[3/25/2021 5:45:16 PM.532] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLLs Found: 6
[3/25/2021 5:45:16 PM.533] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: EmergencyCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:16 PM.543] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: EmergencyCall
[3/25/2021 5:45:16 PM.543] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: Fighting, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:16 PM.544] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: Fighting
[3/25/2021 5:45:16 PM.544] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: MVA, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:16 PM.544] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: MVA
[3/25/2021 5:45:16 PM.545] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: OutstandingWarrant, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:16 PM.545] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: OutstandingWarrant
[3/25/2021 5:45:16 PM.545] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: PrankCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:16 PM.545] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: PrankCall
[3/25/2021 5:45:16 PM.545] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: ShotsFired, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/25/2021 5:45:16 PM.546] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: ShotsFired
[3/25/2021 5:45:16 PM.546] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallouts Found: 6
[3/25/2021 5:45:16 PM.546] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Ended
[3/25/2021 5:45:16 PM.547] LSPD First Response: [AmbientAICallouts] INFO: InputHandler has been loaded
[3/25/2021 5:45:16 PM.550] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts has been initialized
[3/25/2021 5:45:16 PM.551] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: loading AmbientResponse
[3/25/2021 5:45:16 PM.559] LSPD First Response: [AmbientAICallouts] INFO: RejectedCalloutAI has been loaded
[3/25/2021 5:45:16 PM.560] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------
[3/25/2021 5:45:16 PM.561] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt
[3/25/2021 5:45:16 PM.561] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt
[3/25/2021 5:45:16 PM.561] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt
[3/25/2021 5:45:16 PM.562] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt
[3/25/2021 5:45:16 PM.562] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt
[3/25/2021 5:45:16 PM.562] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt
[3/25/2021 5:45:16 PM.562] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt
[3/25/2021 5:45:16 PM.562] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt
[3/25/2021 5:45:16 PM.768] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.4.0 is ready.
[3/25/2021 5:45:16 PM.771] LSPD First Response: [AutomaticSirenCutout]: InputManager was not found in the user's GTA V directory.
[3/25/2021 5:45:16 PM.771] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is disabled due to an error.
[3/25/2021 5:45:16 PM.771] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled.
[3/25/2021 5:45:16 PM.771] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled.
[3/25/2021 5:45:16 PM.772] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled.
[3/25/2021 5:45:16 PM.772] LSPD First Response: Registering callout ‌‫‬‎‫‬‭‎‭‮‫‭‮‎‬‏‬‫‮
[3/25/2021 5:45:16 PM.773] LSPD First Response: Registering callout ‬‬‬‌‎‏‌‏‎‫‮‍‏‎‌‫‌‭‭‏‪‌‬‬‪‏‌‭‭‍‮
[3/25/2021 5:45:16 PM.773] LSPD First Response: Registering callout ‍‌‌‍‪‍‪‍‭‮‭‬‌‭‎‎‪‮‪‮‎‭‫‮
[3/25/2021 5:45:16 PM.773] LSPD First Response: Registering callout ‮‫‭‮‌‪‪‎‮‪‍‌‫‎‬‌‮‫‎‌‎‫‌‌‎‌‮
[3/25/2021 5:45:16 PM.773] LSPD First Response: Registering callout CalloutsV.Callouts.Disturbance
[3/25/2021 5:45:16 PM.773] LSPD First Response: Registering callout ‍‌‌‎‭‭‭‫‍‫‪‬‫‬‪‮‌‪‪‬‮‭‮‫‪‬‪‫‪‮
[3/25/2021 5:45:16 PM.773] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[3/25/2021 5:45:16 PM.918] LSPD First Response: Registering callout InspiredCallouts.Callouts.OfficerInDistress
[3/25/2021 5:45:16 PM.920] LSPD First Response: Megaphone UI 2.2.0 has started
[3/25/2021 5:45:17 PM.426] LSPD First Response: Registering callout PriorityCallouts.Callouts.ResistingArrest
[3/25/2021 5:45:17 PM.427] LSPD First Response: Registering callout PriorityCallouts.Callouts.TerroristAttack
[3/25/2021 5:45:17 PM.427] LSPD First Response: Registering callout PriorityCallouts.Callouts.AWOL
[3/25/2021 5:45:17 PM.427] LSPD First Response: Registering callout PriorityCallouts.Callouts.Runner
[3/25/2021 5:45:17 PM.427] LSPD First Response: Registering callout PriorityCallouts.Callouts.Mugging
[3/25/2021 5:45:17 PM.431] LSPD First Response: Registering callout redCallouts.Callouts.WarrantServiceInterior
[3/25/2021 5:45:17 PM.431] LSPD First Response: Registering callout redCallouts.Callouts.SmallFight
[3/25/2021 5:45:17 PM.431] LSPD First Response: Registering callout redCallouts.Callouts.OfficerNeedsHelpFF
[3/25/2021 5:45:17 PM.432] LSPD First Response: Registering callout redCallouts.Callouts.OfficerNeedsHelpSF
[3/25/2021 5:45:17 PM.432] LSPD First Response: Registering callout redCallouts.Callouts.AssistHospitalSecurity
[3/25/2021 5:45:17 PM.432] LSPD First Response: Registering callout redCallouts.Callouts.ActiveShooter
[3/25/2021 5:45:17 PM.432] LSPD First Response: Registering callout redCallouts.Callouts.RobberyJustOccurred
[3/25/2021 5:45:17 PM.432] LSPD First Response: Registering callout redCallouts.Callouts.ProwlerInterior
[3/25/2021 5:45:17 PM.433] LSPD First Response: Registering callout redCallouts.Callouts.ViolentDomesticInterior
[3/25/2021 5:45:17 PM.433] LSPD First Response: Registering callout redCallouts.Callouts.FootPursuit
[3/25/2021 5:45:17 PM.433] LSPD First Response: Registering callout redCallouts.Callouts.PublicAlcohol
[3/25/2021 5:45:17 PM.433] LSPD First Response: Registering callout redCallouts.Callouts.BuildingAlarm
[3/25/2021 5:45:17 PM.433] LSPD First Response: Registering callout redCallouts.Callouts.SuspiciousPerson
[3/25/2021 5:45:17 PM.433] LSPD First Response: Registering callout redCallouts.Callouts.RedCalloutsFeatureTesting
[3/25/2021 5:45:17 PM.489] Regular Callout: A new version of UnitedCallouts is available! Update the Version, or play on your own risk.
[3/25/2021 5:45:17 PM.489] Regular Callout: Current Version:  1.1.1
[3/25/2021 5:45:17 PM.489] Regular Callout: New Version:  1.1.2
[3/25/2021 5:45:17 PM.490] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway
[3/25/2021 5:45:17 PM.490] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash
[3/25/2021 5:45:17 PM.490] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark
[3/25/2021 5:45:17 PM.490] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance
[3/25/2021 5:45:17 PM.490] LSPD First Response: Registering callout RegularCallouts.Callouts.FakeCall
[3/25/2021 5:45:17 PM.491] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson
[3/25/2021 5:45:17 PM.491] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance
[3/25/2021 5:45:17 PM.491] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash
[3/25/2021 5:45:17 PM.491] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant
[3/25/2021 5:45:17 PM.491] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet
[3/25/2021 5:45:17 PM.491] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle
[3/25/2021 5:45:17 PM.491] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect
[3/25/2021 5:45:17 PM.491] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress
[3/25/2021 5:45:17 PM.492] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle
[3/25/2021 5:45:17 PM.492] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide
[3/25/2021 5:45:17 PM.492] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer
[3/25/2021 5:45:17 PM.492] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle
[3/25/2021 5:45:17 PM.497] LSPD First Response: [RPE]: AmbientEvents are enabled.
[3/25/2021 5:45:17 PM.498] LSPD First Response: [RPE]: AmbientBackup is enabled.
[3/25/2021 5:45:17 PM.498] LSPD First Response: [RPE]: AISirenCycle is disabled.
[3/25/2021 5:45:17 PM.498] LSPD First Response: [RPE]: SilentBackup is disabled.
[3/25/2021 5:45:17 PM.499] LSPD First Response: [RPE]: TVI is enabled.
[3/25/2021 5:45:17 PM.499] LSPD First Response: [RPE]: BOLO is enabled.
[3/25/2021 5:45:17 PM.500] LSPD First Response: [RPE]: PriorityRadioTraffic is enabled.
[3/25/2021 5:45:17 PM.500] LSPD First Response: [RPE]: AutomaticPursuitUpdates is enabled.
[3/25/2021 5:45:17 PM.501] LSPD First Response: [RPE]: SuspectStamina is disabled.
[3/25/2021 5:45:17 PM.501] LSPD First Response: [RPE]: SuspectTrip is enabled.
[3/25/2021 5:45:17 PM.502] LSPD First Response: Rich's Police Enhancements V1.5.1.0 is ready.
[3/25/2021 5:45:17 PM.545] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion
[3/25/2021 5:45:17 PM.545] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon
[3/25/2021 5:45:17 PM.545] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance
[3/25/2021 5:45:17 PM.545] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose
[3/25/2021 5:45:17 PM.546] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound
[3/25/2021 5:45:17 PM.546] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman
[3/25/2021 5:45:17 PM.546] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt
[3/25/2021 5:45:17 PM.546] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter
[3/25/2021 5:45:17 PM.546] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder
[3/25/2021 5:45:17 PM.546] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant
[3/25/2021 5:45:17 PM.546] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired
[3/25/2021 5:45:17 PM.546] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker
[3/25/2021 5:45:17 PM.546] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker
[3/25/2021 5:45:17 PM.547] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar
[3/25/2021 5:45:17 PM.680] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[3/25/2021 5:45:17 PM.681] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[3/25/2021 5:45:17 PM.681] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[3/25/2021 5:45:17 PM.683] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[3/25/2021 5:45:17 PM.693] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[3/25/2021 5:45:17 PM.708] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[3/25/2021 5:45:17 PM.712] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[3/25/2021 5:45:18 PM.930] LSPD First Response: 0.4.1.0
[3/25/2021 5:45:18 PM.938] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[3/25/2021 5:45:18 PM.947] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[3/25/2021 5:45:18 PM.950] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[3/25/2021 5:45:18 PM.962] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[3/25/2021 5:45:18 PM.963] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[3/25/2021 5:45:18 PM.965] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[3/25/2021 5:45:18 PM.966] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[3/25/2021 5:45:18 PM.967] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[3/25/2021 5:45:18 PM.969] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[3/25/2021 5:45:18 PM.974] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: AmbientAICallouts Manager: Fiber Started
[3/25/2021 5:45:18 PM.996] LSPD First Response: [MEGAPHONE UI] Menu initialisation ended
[3/25/2021 5:45:18 PM.999] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[3/25/2021 5:45:19 PM.002] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-JOHN-18
[3/25/2021 5:45:19 PM.002] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign]  OP_1 OP_UT_JOHN OP_18
[3/25/2021 5:45:19 PM.004] LSPD First Response: OP_Immersive_Dispatch [Bool - Misc - UpdateChecker] True
[3/25/2021 5:45:19 PM.005] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True
[3/25/2021 5:45:19 PM.006] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100
[3/25/2021 5:45:19 PM.007] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True
[3/25/2021 5:45:19 PM.007] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep
[3/25/2021 5:45:19 PM.009] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60
[3/25/2021 5:45:19 PM.009] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True
[3/25/2021 5:45:19 PM.011] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon
[3/25/2021 5:45:19 PM.012] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O
[3/25/2021 5:45:19 PM.013] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None
[3/25/2021 5:45:19 PM.014] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120
[3/25/2021 5:45:19 PM.015] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True
[3/25/2021 5:45:19 PM.016] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT
[3/25/2021 5:45:19 PM.017] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True
[3/25/2021 5:45:19 PM.018] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 300
[3/25/2021 5:45:19 PM.022] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True
[3/25/2021 5:45:19 PM.022] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] False
[3/25/2021 5:45:19 PM.023] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button
[3/25/2021 5:45:19 PM.024] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] None
[3/25/2021 5:45:19 PM.025] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None
[3/25/2021 5:45:19 PM.026] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] NumPad3
[3/25/2021 5:45:19 PM.027] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None
[3/25/2021 5:45:19 PM.028] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None
[3/25/2021 5:45:19 PM.029] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None
[3/25/2021 5:45:19 PM.030] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep
[3/25/2021 5:45:19 PM.031] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True
[3/25/2021 5:45:19 PM.032] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] False
[3/25/2021 5:45:19 PM.033] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1
[3/25/2021 5:45:19 PM.034] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey
[3/25/2021 5:45:19 PM.034] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] False
[3/25/2021 5:45:19 PM.035] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2
[3/25/2021 5:45:19 PM.036] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey
[3/25/2021 5:45:19 PM.037] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] False
[3/25/2021 5:45:19 PM.038] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3
[3/25/2021 5:45:19 PM.039] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey
[3/25/2021 5:45:19 PM.040] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] False
[3/25/2021 5:45:19 PM.041] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4
[3/25/2021 5:45:19 PM.043] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey
[3/25/2021 5:45:19 PM.044] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] False
[3/25/2021 5:45:19 PM.045] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5
[3/25/2021 5:45:19 PM.045] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey
[3/25/2021 5:45:19 PM.046] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] False
[3/25/2021 5:45:19 PM.047] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6
[3/25/2021 5:45:19 PM.048] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey
[3/25/2021 5:45:19 PM.049] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] False
[3/25/2021 5:45:19 PM.050] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7
[3/25/2021 5:45:19 PM.051] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey
[3/25/2021 5:45:19 PM.052] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2
[3/25/2021 5:45:19 PM.052] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4
[3/25/2021 5:45:19 PM.053] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True
[3/25/2021 5:45:19 PM.054] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True
[3/25/2021 5:45:19 PM.055] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True
[3/25/2021 5:45:19 PM.056] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True
[3/25/2021 5:45:19 PM.057] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True
[3/25/2021 5:45:19 PM.058] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True
[3/25/2021 5:45:19 PM.060] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True
[3/25/2021 5:45:19 PM.061] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True
[3/25/2021 5:45:19 PM.063] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] True
[3/25/2021 5:45:19 PM.063] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False
[3/25/2021 5:45:19 PM.063] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully
[3/25/2021 5:45:19 PM.068] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon
[3/25/2021 5:45:19 PM.068] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT
[3/25/2021 5:45:19 PM.069] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button
[3/25/2021 5:45:19 PM.069] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100
[3/25/2021 5:45:19 PM.069] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep
[3/25/2021 5:45:19 PM.069] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep
[3/25/2021 5:45:19 PM.069] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed
[3/25/2021 5:45:19 PM.069] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[3/25/2021 5:45:19 PM.080] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added
[3/25/2021 5:45:19 PM.080] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added
[3/25/2021 5:45:19 PM.080] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added
[3/25/2021 5:45:19 PM.081] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added
[3/25/2021 5:45:19 PM.081] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added
[3/25/2021 5:45:19 PM.081] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added
[3/25/2021 5:45:19 PM.081] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added
[3/25/2021 5:45:19 PM.082] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added
[3/25/2021 5:45:19 PM.082] OP_Immersive_Dispatch: Menus Initialised
[3/25/2021 5:45:19 PM.330] LSPD First Response: [RPE Ambient Event]: Common events: 4, Uncommon events: 0, Rare events: 0
[3/25/2021 5:45:19 PM.334] LSPD First Response: [RPE Ambient Event]: Common Frequency: 70, Uncommon Frequency: 20, Rare Frequency: 10
[3/25/2021 5:45:19 PM.335] LSPD First Response: [RPE Ambient Event]: Pre-event loop initialized.
[3/25/2021 5:45:19 PM.346] LSPD First Response: [RPE BOLO]: BOLO fiber started with a timer of 15 minutes.
[3/25/2021 5:45:19 PM.413] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[3/25/2021 5:45:19 PM.417] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status
[3/25/2021 5:45:19 PM.417] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[3/25/2021 5:45:19 PM.417] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     BetterEMS: False
[3/25/2021 5:45:19 PM.417] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     GrammarPolice: False
[3/25/2021 5:45:19 PM.417] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     RageNativeUI: True
[3/25/2021 5:45:19 PM.418] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     StopThePed: True
[3/25/2021 5:45:19 PM.418] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     UltimateBackup: True
[3/25/2021 5:45:19 PM.418] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     HeliAssistance: False
[3/25/2021 5:45:19 PM.418] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[3/25/2021 5:45:20 PM.240] LSPD First Response: OP_Immersive_Dispatch [v1.4.1.0 By OfficerPope] On Duty
You Are On The Latest Version
[3/25/2021 5:45:20 PM.692] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.RecentlyStolenVehicle
[3/25/2021 5:45:20 PM.696] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrespassingAtTaxiLot
[3/25/2021 5:45:20 PM.696] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.CitizenInDistress
[3/25/2021 5:45:20 PM.696] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrap
[3/25/2021 5:45:20 PM.696] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.WelfareCheck
[3/25/2021 5:45:20 PM.696] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts._911Hangup
[3/25/2021 5:45:20 PM.697] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.AccidentalAlarmTrip
[3/25/2021 5:45:20 PM.937] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[3/25/2021 5:45:20 PM.967] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[3/25/2021 5:45:21 PM.219] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[3/25/2021 5:45:21 PM.242] LSPD First Response:  Registered SkinnyDipping
[3/25/2021 5:45:21 PM.242] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SkinnyDipping
[3/25/2021 5:45:21 PM.243] LSPD First Response:  Registered SuspiciousParkedVehicle
[3/25/2021 5:45:21 PM.243] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuspiciousParkedVehicle.SuspiciousParkedVehicle
[3/25/2021 5:45:21 PM.243] LSPD First Response:  Registered HEMSAssistance
[3/25/2021 5:45:21 PM.243] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.HEMSAssistance
[3/25/2021 5:45:21 PM.243] LSPD First Response:  Registered NoiseComplaint
[3/25/2021 5:45:21 PM.243] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.NoiseComplaint
[3/25/2021 5:45:21 PM.244] LSPD First Response:  Registered Trespassing
[3/25/2021 5:45:21 PM.244] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Trespassing
[3/25/2021 5:45:21 PM.244] LSPD First Response:  Registered IllegalProtest
[3/25/2021 5:45:21 PM.244] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.IllegalProtest
[3/25/2021 5:45:21 PM.244] LSPD First Response:  Registered FleeingSuspect
[3/25/2021 5:45:21 PM.244] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.FleeingSuspect
[3/25/2021 5:45:21 PM.245] LSPD First Response:  Registered SuicideAttemptJumper
[3/25/2021 5:45:21 PM.245] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuicideAttempt.SuicideAttemptJumper
[3/25/2021 5:45:21 PM.245] LSPD First Response:  Registered RobberyAlarm
[3/25/2021 5:45:21 PM.245] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.RobberyAlarm.RobberyAlarm
[3/25/2021 5:45:21 PM.245] LSPD First Response:  Registered SnowballFight
[3/25/2021 5:45:21 PM.245] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Winter.SnowballFight
[3/25/2021 5:45:21 PM.299]
[3/25/2021 5:45:21 PM.300] =============================================== UnitedCallouts Information ================================================
[3/25/2021 5:45:21 PM.300]
[3/25/2021 5:45:21 PM.300] LSPD First Response: Registering callout UnitedCallouts.Callouts.Burglary
[3/25/2021 5:45:21 PM.300] LSPD First Response: Burglary loaded
[3/25/2021 5:45:21 PM.300] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal
[3/25/2021 5:45:21 PM.300] LSPD First Response: DrugDeal loaded
[3/25/2021 5:45:21 PM.300] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck
[3/25/2021 5:45:21 PM.300] LSPD First Response: StolenTruck loaded
[3/25/2021 5:45:21 PM.300] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus
[3/25/2021 5:45:21 PM.301] LSPD First Response: StolenBus loaded
[3/25/2021 5:45:21 PM.301] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen
[3/25/2021 5:45:21 PM.301] LSPD First Response: KillerClownWasSeen loaded
[3/25/2021 5:45:21 PM.301] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack
[3/25/2021 5:45:21 PM.301] LSPD First Response: GangAttack loaded
[3/25/2021 5:45:21 PM.301] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed
[3/25/2021 5:45:21 PM.301] LSPD First Response: MoneyTruckIsRobbed loaded
[3/25/2021 5:45:21 PM.301] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting
[3/25/2021 5:45:21 PM.301] LSPD First Response: Fighting loaded
[3/25/2021 5:45:21 PM.302] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDealer
[3/25/2021 5:45:21 PM.302] LSPD First Response: DrugDealer loaded
[3/25/2021 5:45:21 PM.302] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2
[3/25/2021 5:45:21 PM.302] LSPD First Response: StolenEmergencyVehicle loaded
[3/25/2021 5:45:21 PM.302] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife
[3/25/2021 5:45:21 PM.302] LSPD First Response: PersonWithKnife loaded
[3/25/2021 5:45:21 PM.302] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle
[3/25/2021 5:45:21 PM.302] LSPD First Response: StolenEmergencyVehicle2 loaded
[3/25/2021 5:45:21 PM.302] LSPD First Response: Registering callout UnitedCallouts.Callouts.RobberyHL
[3/25/2021 5:45:21 PM.303] LSPD First Response: RobberyHL loaded
[3/25/2021 5:45:21 PM.303] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant
[3/25/2021 5:45:21 PM.303] LSPD First Response: ArrestWarrant loaded
[3/25/2021 5:45:21 PM.303] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker
[3/25/2021 5:45:21 PM.303] LSPD First Response: troublemaker loaded
[3/25/2021 5:45:21 PM.303] LSPD First Response: Registering callout UnitedCallouts.Callouts.CarTrade
[3/25/2021 5:45:21 PM.303] LSPD First Response: CarTrade loaded
[3/25/2021 5:45:21 PM.303] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson
[3/25/2021 5:45:21 PM.303] LSPD First Response: ArmoredPerson loaded
[3/25/2021 5:45:21 PM.303] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired
[3/25/2021 5:45:21 PM.304] LSPD First Response: ShotsFired loaded
[3/25/2021 5:45:21 PM.304] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle
[3/25/2021 5:45:21 PM.304] LSPD First Response: Bicycle loaded
[3/25/2021 5:45:21 PM.304] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck
[3/25/2021 5:45:21 PM.304] LSPD First Response: WelfareCheck loaded
[3/25/2021 5:45:21 PM.304] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup
[3/25/2021 5:45:21 PM.304] LSPD First Response: K9Backup loaded
[3/25/2021 5:45:21 PM.304] LSPD First Response: Registering callout UnitedCallouts.Callouts.store
[3/25/2021 5:45:21 PM.305] LSPD First Response: store loaded
[3/25/2021 5:45:21 PM.305] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup
[3/25/2021 5:45:21 PM.305] LSPD First Response: TrafficBackup loaded
[3/25/2021 5:45:21 PM.305] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages
[3/25/2021 5:45:21 PM.305] LSPD First Response: Hostages loaded
[3/25/2021 5:45:21 PM.305]
[3/25/2021 5:45:21 PM.305] =============================================== UnitedCallouts Information ================================================
[3/25/2021 5:45:21 PM.305]
[3/25/2021 5:45:21 PM.305]
[3/25/2021 5:45:21 PM.306] =============================================== UnitedCallouts by sEbi3 ================================================
[3/25/2021 5:45:21 PM.306]
[3/25/2021 5:45:21 PM.306] [LOG]: Callouts and settings loaded succesfully.
[3/25/2021 5:45:21 PM.306] [LOG]: The config file loaded succesfully.
[3/25/2021 5:45:21 PM.306] [VERSION]: Detected Version:  1.5.7.2
[3/25/2021 5:45:21 PM.306] [LOG]: You are playing on the newest version.
[3/25/2021 5:45:21 PM.306]
[3/25/2021 5:45:21 PM.306] =============================================== UnitedCallouts by sEbi3 ================================================
[3/25/2021 5:45:21 PM.307]
[3/25/2021 5:45:21 PM.386]
[3/25/2021 5:45:21 PM.386] ================================================ UnitedCallouts WARNING =====================================================
[3/25/2021 5:45:21 PM.386]
[3/25/2021 5:45:21 PM.387] [LOG]: A new version of UnitedCallouts is available! Update the Version, or play on your own risk.
[3/25/2021 5:45:21 PM.387] [LOG]: Current Version:  1.5.7.2
[3/25/2021 5:45:21 PM.387] [LOG]: New Version:  1.5.7.4
[3/25/2021 5:45:21 PM.387]
[3/25/2021 5:45:21 PM.387] ================================================ UnitedCallouts WARNING =====================================================
[3/25/2021 5:45:21 PM.387]
[3/25/2021 5:45:22 PM.991] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[3/25/2021 5:45:23 PM.010] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[3/25/2021 5:45:23 PM.739] LSPD First Response: [TRACE] A new world event should be started
[3/25/2021 5:45:23 PM.742] LSPD First Response: [TRACE] Starting world event StealCar
[3/25/2021 5:45:23 PM.744] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[3/25/2021 5:45:23 PM.940] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient)
[3/25/2021 5:45:31 PM.499] LSPD First Response: Registering callout @Ӯ
[3/25/2021 5:45:31 PM.502] LSPD First Response: SuperCallouts: HotPursuit Enabled
[3/25/2021 5:45:31 PM.502] LSPD First Response: Registering callout @Ӽ
[3/25/2021 5:45:31 PM.503] LSPD First Response: SuperCallouts: Robbery Enabled
[3/25/2021 5:45:31 PM.503] LSPD First Response: Registering callout @ө
[3/25/2021 5:45:31 PM.503] LSPD First Response: SuperCallouts: CarAccident Enabled
[3/25/2021 5:45:31 PM.503] LSPD First Response: Registering callout @Ӫ
[3/25/2021 5:45:31 PM.503] LSPD First Response: Registering callout @ӫ
[3/25/2021 5:45:31 PM.503] LSPD First Response: Registering callout @ӧ
[3/25/2021 5:45:31 PM.503] LSPD First Response: SuperCallouts: AngryAnimals Enabled
[3/25/2021 5:45:31 PM.503] LSPD First Response: Registering callout @ӱ
[3/25/2021 5:45:31 PM.503] LSPD First Response: SuperCallouts: Kidnapping Enabled
[3/25/2021 5:45:31 PM.504] LSPD First Response: Registering callout @Ӿ
[3/25/2021 5:45:31 PM.504] LSPD First Response: SuperCallouts: TruckCrash Enabled
[3/25/2021 5:45:31 PM.504] LSPD First Response: Registering callout @ӻ
[3/25/2021 5:45:31 PM.504] LSPD First Response: SuperCallouts: PrisonTransport Enabled
[3/25/2021 5:45:31 PM.504] LSPD First Response: Registering callout @ӭ
[3/25/2021 5:45:31 PM.504] LSPD First Response: SuperCallouts: Hit and Run Enabled
[3/25/2021 5:45:31 PM.504] LSPD First Response: Registering callout @Ӧ
[3/25/2021 5:45:31 PM.504] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled
[3/25/2021 5:45:31 PM.504] LSPD First Response: Registering callout @ӥ
[3/25/2021 5:45:31 PM.505] LSPD First Response: SuperCallouts: Aliens Enabled
[3/25/2021 5:45:31 PM.505] LSPD First Response: Registering callout @ӹ
[3/25/2021 5:45:31 PM.505] LSPD First Response: SuperCallouts: Open Carry Enabled
[3/25/2021 5:45:31 PM.505] LSPD First Response: Registering callout @Ӭ
[3/25/2021 5:45:31 PM.505] LSPD First Response: SuperCallouts: Fire Enabled
[3/25/2021 5:45:31 PM.505] LSPD First Response: Registering callout @Ӹ
[3/25/2021 5:45:31 PM.505] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[3/25/2021 5:45:31 PM.505] LSPD First Response: Registering callout @ӿ
[3/25/2021 5:45:31 PM.505] LSPD First Response: SuperCallouts: Suspicious Enabled
[3/25/2021 5:45:31 PM.505] LSPD First Response: Registering callout @ӷ
[3/25/2021 5:45:31 PM.506] LSPD First Response: SuperCallouts: Manhunt Enabled
[3/25/2021 5:45:31 PM.506] LSPD First Response: Registering callout @Ӱ
[3/25/2021 5:45:31 PM.506] LSPD First Response: SuperCallouts: Impersonator Enabled
[3/25/2021 5:45:31 PM.506] LSPD First Response: Registering callout @ӽ
[3/25/2021 5:45:31 PM.506] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled
[3/25/2021 5:45:31 PM.506] LSPD First Response: Registering callout @Ө
[3/25/2021 5:45:31 PM.506] LSPD First Response: SuperCallouts: Blocking Traffic Enabled
[3/25/2021 5:45:31 PM.506] LSPD First Response: Registering callout @ӯ
[3/25/2021 5:45:31 PM.506] LSPD First Response: SuperCallouts: Illegal Parking Enabled
[3/25/2021 5:45:31 PM.507] LSPD First Response: Registering callout @Ӳ
[3/25/2021 5:45:31 PM.507] LSPD First Response: SuperCallouts: Knife Attack Enabled
[3/25/2021 5:45:31 PM.507] LSPD First Response: Registering callout @Ӻ
[3/25/2021 5:45:31 PM.507] LSPD First Response: SuperCallouts: PrisonBreak Enabled
[3/25/2021 5:45:31 PM.507] LSPD First Response: Registering callout @ӵ
[3/25/2021 5:45:31 PM.507] LSPD First Response: SuperCallouts: Mafia1 Enabled
[3/25/2021 5:45:31 PM.507] LSPD First Response: Registering callout @Ӷ
[3/25/2021 5:45:31 PM.507] LSPD First Response: SuperCallouts: Mafia2 Enabled
[3/25/2021 5:45:31 PM.507] LSPD First Response: Registering callout @ӳ
[3/25/2021 5:45:31 PM.508] LSPD First Response: SuperCallouts: LostMC Enabled
[3/25/2021 5:45:31 PM.508] LSPD First Response: Registering callout @Ӵ
[3/25/2021 5:45:31 PM.508] LSPD First Response: SuperCallouts: LSGTF Enabled
[3/25/2021 5:45:59 PM.180] LSPD First Response: [TRACE] Preloading POLICE
[3/25/2021 5:45:59 PM.184] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/25/2021 5:45:59 PM.247] LSPD First Response: [TRACE] Preloading POLICE
[3/25/2021 5:45:59 PM.248] LSPD First Response: [TRACE] Created police at X:499.5025 Y:-1156.275 Z:29.7227
[3/25/2021 5:45:59 PM.279] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/25/2021 5:45:59 PM.285] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:45:59 PM.295] LSPD First Response: [TRACE] Sydney Johnson (MP_F_FREEMODE_01) was set as a cop
[3/25/2021 5:45:59 PM.318] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/25/2021 5:45:59 PM.325] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:45:59 PM.331] LSPD First Response: [TRACE] Sid Winsley (MP_F_FREEMODE_01) was set as a cop
[3/25/2021 5:45:59 PM.353] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/25/2021 5:46:00 PM.597] LSPD First Response: [TRACE] Starting custom cop walk style task
[3/25/2021 5:46:00 PM.600] LSPD First Response: [TRACE] Set last player walk style back: Cop
[3/25/2021 5:46:01 PM.554] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized
[3/25/2021 5:46:03 PM.500] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:46:03 PM.501] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:46:03 PM.501] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/25/2021 5:46:03 PM.501] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[3/25/2021 5:46:03 PM.504] LSPD First Response: [TRACE] Started new menu thread MenuBase #14
[3/25/2021 5:46:03 PM.507] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:46:03 PM.507] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/25/2021 5:46:03 PM.507] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/25/2021 5:46:03 PM.508] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[3/25/2021 5:46:03 PM.559] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[3/25/2021 5:46:03 PM.563] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[3/25/2021 5:46:03 PM.567] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[3/25/2021 5:46:03 PM.568] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[3/25/2021 5:46:04 PM.489] LSPD First Response: [TRACE] New cop added without cop data!
[3/25/2021 5:46:04 PM.493] LSPD First Response: [TRACE] Joseph Colins (S_M_Y_COP_01) was set as a cop
[3/25/2021 5:46:04 PM.494] LSPD First Response: [TRACE] New cop added without cop data!
[3/25/2021 5:46:04 PM.494] LSPD First Response: [TRACE] Daemon Maverick (S_M_Y_COP_01) was set as a cop
[3/25/2021 5:46:06 PM.954] LSPD First Response: [TRACE] SHERIFF2 livery 0 name: NULL ()
[3/25/2021 5:46:06 PM.958] LSPD First Response: [TRACE] SHERIFF2 livery 1 name: NULL ()
[3/25/2021 5:46:06 PM.958] LSPD First Response: [TRACE] SHERIFF2 livery 2 name: NULL ()
[3/25/2021 5:46:06 PM.959] LSPD First Response: [TRACE] SHERIFF2 livery 3 name: NULL ()
[3/25/2021 5:46:07 PM.655] LSPD First Response: [TRACE] SHERIFF2 livery 0 name: NULL ()
[3/25/2021 5:46:07 PM.656] LSPD First Response: [TRACE] SHERIFF2 livery 1 name: NULL ()
[3/25/2021 5:46:07 PM.656] LSPD First Response: [TRACE] SHERIFF2 livery 2 name: NULL ()
[3/25/2021 5:46:07 PM.657] LSPD First Response: [TRACE] SHERIFF2 livery 3 name: NULL ()
[3/25/2021 5:46:08 PM.193] LSPD First Response: [TRACE] SHERIFF2 livery 0 name: NULL ()
[3/25/2021 5:46:08 PM.197] LSPD First Response: [TRACE] SHERIFF2 livery 1 name: NULL ()
[3/25/2021 5:46:08 PM.197] LSPD First Response: [TRACE] SHERIFF2 livery 2 name: NULL ()
[3/25/2021 5:46:08 PM.197] LSPD First Response: [TRACE] SHERIFF2 livery 3 name: NULL ()
[3/25/2021 5:46:08 PM.761] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[3/25/2021 5:46:08 PM.765] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[3/25/2021 5:46:09 PM.254] LSPD First Response: [TRACE] Preloading POLICE3
[3/25/2021 5:46:09 PM.258] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:46:09 PM.318] LSPD First Response: [TRACE] Preloading POLICE3
[3/25/2021 5:46:09 PM.319] LSPD First Response: [TRACE] Created police3 at X:351.4703 Y:-1060.044 Z:29.83875
[3/25/2021 5:46:09 PM.351] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:46:09 PM.359] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:46:09 PM.361] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[3/25/2021 5:46:09 PM.362] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[3/25/2021 5:46:09 PM.366] LSPD First Response: [TRACE] Katsuto Katashi (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:46:09 PM.387] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:46:09 PM.395] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:46:09 PM.397] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[3/25/2021 5:46:09 PM.397] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[3/25/2021 5:46:09 PM.404] LSPD First Response: [TRACE] James Price (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:46:09 PM.431] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/25/2021 5:46:09 PM.693] LSPD First Response: [TRACE] POLICE3 livery 0 name: NULL ()
[3/25/2021 5:46:11 PM.101] LSPD First Response: [TRACE] POLMAV livery 0 name: Air Police (PLMV_lv1)
[3/25/2021 5:46:11 PM.101] LSPD First Response: [TRACE] POLMAV livery 1 name: Air Ambulance (PLMV_lv2)
[3/25/2021 5:46:11 PM.731] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[3/25/2021 5:46:12 PM.765] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[3/25/2021 5:46:12 PM.769] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[3/25/2021 5:46:13 PM.300] LSPD First Response: [TRACE] SHERIFF2 livery 0 name: NULL ()
[3/25/2021 5:46:13 PM.303] LSPD First Response: [TRACE] SHERIFF2 livery 1 name: NULL ()
[3/25/2021 5:46:13 PM.304] LSPD First Response: [TRACE] SHERIFF2 livery 2 name: NULL ()
[3/25/2021 5:46:13 PM.304] LSPD First Response: [TRACE] SHERIFF2 livery 3 name: NULL ()
[3/25/2021 5:46:14 PM.240] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[3/25/2021 5:46:14 PM.637] LSPD First Response: [TRACE] SHERIFF2 livery 0 name: NULL ()
[3/25/2021 5:46:14 PM.640] LSPD First Response: [TRACE] SHERIFF2 livery 1 name: NULL ()
[3/25/2021 5:46:14 PM.641] LSPD First Response: [TRACE] SHERIFF2 livery 2 name: NULL ()
[3/25/2021 5:46:14 PM.641] LSPD First Response: [TRACE] SHERIFF2 livery 3 name: NULL ()
[3/25/2021 5:46:15 PM.205] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[3/25/2021 5:46:17 PM.511] LSPD First Response: [TRACE] Started new menu thread MenuBase #15
[3/25/2021 5:46:19 PM.406] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[3/25/2021 5:46:19 PM.419] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[3/25/2021 5:46:23 PM.521] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed
[3/25/2021 5:46:23 PM.521] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient)
[3/25/2021 5:46:23 PM.522] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[3/25/2021 5:46:23 PM.522] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[3/25/2021 5:46:23 PM.524] LSPD First Response: [TRACE] World event StealCar #1 has ended
[3/25/2021 5:46:23 PM.545] LSPD First Response: [TRACE] Ped Anthony DiNozzo has become idle again
[3/25/2021 5:46:24 PM.884] LSPD First Response: [TRACE] Released 0 entities from MenuBase #14 Content Manager
[3/25/2021 5:46:24 PM.887] LSPD First Response: [TRACE] Instance cleaned (MenuBase #14)
[3/25/2021 5:46:24 PM.888] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager
[3/25/2021 5:46:24 PM.888] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11)
[3/25/2021 5:46:24 PM.888] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager
[3/25/2021 5:46:24 PM.889] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12)
[3/25/2021 5:46:24 PM.889] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager
[3/25/2021 5:46:24 PM.889] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13)
[3/25/2021 5:46:24 PM.891] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager
[3/25/2021 5:46:24 PM.891] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7)
[3/25/2021 5:46:24 PM.892] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:46:24 PM.893] LSPD First Response: [TRACE] Created sheriff at X:1830.096 Y:3695.475 Z:33.22421
[3/25/2021 5:46:24 PM.893] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Sandy Shores Sheriff Station
[3/25/2021 5:46:25 PM.901] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager
[3/25/2021 5:46:25 PM.904] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1)
[3/25/2021 5:46:25 PM.935] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down
[3/25/2021 5:46:30 PM.862] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:46:30 PM.865] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:46:30 PM.926] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:46:30 PM.927] LSPD First Response: [TRACE] Created sheriff at X:1996.479 Y:3686.298 Z:33.87662
[3/25/2021 5:46:30 PM.960] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:46:30 PM.968] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:46:30 PM.970] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/25/2021 5:46:30 PM.970] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/25/2021 5:46:30 PM.976] LSPD First Response: [TRACE] Max Harrison (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:46:30 PM.997] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:46:31 PM.005] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:46:31 PM.007] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/25/2021 5:46:31 PM.007] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a
[3/25/2021 5:46:31 PM.012] LSPD First Response: [TRACE] Cloud Valentine (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:46:31 PM.044] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/25/2021 5:47:51 PM.153] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:47:51 PM.158] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:47:51 PM.215] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:47:51 PM.216] LSPD First Response: [TRACE] Created sheriff at X:1605.373 Y:3664.73 Z:35.2578
[3/25/2021 5:47:51 PM.251] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:47:51 PM.259] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:47:51 PM.267] LSPD First Response: [TRACE] Brayden Alexander (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:47:51 PM.295] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:47:51 PM.303] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:47:51 PM.310] LSPD First Response: [TRACE] Brandon Todd (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:47:51 PM.335] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/25/2021 5:47:55 PM.670] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[3/25/2021 5:47:55 PM.676] LSPD First Response: UB: DETECTED ZONE: SANDY
[3/25/2021 5:47:55 PM.677] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[3/25/2021 5:47:58 PM.586] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0
[3/25/2021 5:48:00 PM.161] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[3/25/2021 5:48:15 PM.016] LSPD First Response: [TRACE] A new world event should be started
[3/25/2021 5:48:15 PM.019] LSPD First Response: [TRACE] Starting world event StealCar
[3/25/2021 5:48:15 PM.020] LSPD First Response: [TRACE] Setting up world event: StealCar #2
[3/25/2021 5:48:15 PM.253] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient)
[3/25/2021 5:48:45 PM.956] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager
[3/25/2021 5:48:45 PM.959] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7)
[3/25/2021 5:48:46 PM.342] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:48:46 PM.343] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:48:46 PM.413] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:48:46 PM.414] LSPD First Response: [TRACE] Created sheriff at X:1743.986 Y:3669.26 Z:35.2388
[3/25/2021 5:48:46 PM.440] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:48:46 PM.448] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:48:46 PM.453] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/25/2021 5:48:46 PM.453] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/25/2021 5:48:46 PM.460] LSPD First Response: [TRACE] Eric Jobs (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:48:46 PM.483] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:48:46 PM.491] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:48:46 PM.493] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/25/2021 5:48:46 PM.494] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/25/2021 5:48:46 PM.499] LSPD First Response: [TRACE] Keko Mahanny (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:48:46 PM.525] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/25/2021 5:48:46 PM.654] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:48:46 PM.654] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:48:46 PM.661] LSPD First Response: [TRACE] Using new link spawn
[3/25/2021 5:48:46 PM.716] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:48:46 PM.717] LSPD First Response: [TRACE] Created sheriff at X:1752.25 Y:3540.75 Z:35.09375
[3/25/2021 5:48:46 PM.718] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:48:46 PM.724] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)
[3/25/2021 5:48:46 PM.730] LSPD First Response: [TRACE] John Turner (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:48:46 PM.733] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:48:46 PM.739] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)
[3/25/2021 5:48:46 PM.745] LSPD First Response: [TRACE] Don Ramone (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:48:46 PM.765] LSPD First Response: [AmbientAICallouts] [Fiber 20] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[3/25/2021 5:48:46 PM.765] LSPD First Response: [AmbientAICallouts] [Fiber 20] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[3/25/2021 5:48:46 PM.793] LSPD First Response: [AmbientAICallouts] [Fiber 20] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: Fighting  -----A-i---C-a-l-l-o-u-t-----
[3/25/2021 5:48:46 PM.798] LSPD First Response: [AmbientAICallouts] [Fiber 20] INFO: Unit has been assigned to this Call. Callsign: Adam 4
[3/25/2021 5:48:46 PM.818] LSPD First Response: [AmbientAICallouts] [Fiber 20] INFO: Fighting  -->  Setup(): started
[3/25/2021 5:48:46 PM.823] LSPD First Response: [AmbientAICallouts] [Fiber 20] INFO: Fighting  -->  Setup(): ended
[3/25/2021 5:48:46 PM.824] LSPD First Response: [AmbientAICallouts] [Fiber 20] INFO: Fighting: Location distance has been accepted.
[3/25/2021 5:48:46 PM.824] LSPD First Response: [AmbientAICallouts] [Fiber 20] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Fighting  -----A-i---C-a-l-l-o-u-t-----
[3/25/2021 5:48:51 PM.435] LSPD First Response: [TRACE] Marcus Kaynel (A_M_M_SALTON_02) was damaged.
[3/25/2021 5:48:52 PM.469] LSPD First Response: [TRACE] Marcus Kaynel (A_M_M_SALTON_02) was damaged.
[3/25/2021 5:48:52 PM.606] LSPD First Response: [TRACE] World event StealCar #2 reports that it can be freed
[3/25/2021 5:48:52 PM.607] LSPD First Response: [TRACE] Removing ped from StealCar #2 (Ambient)
[3/25/2021 5:48:52 PM.607] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager
[3/25/2021 5:48:52 PM.607] LSPD First Response: [TRACE] Instance cleaned (StealCar #2)
[3/25/2021 5:48:52 PM.607] LSPD First Response: [TRACE] World event StealCar #2 has ended
[3/25/2021 5:48:53 PM.347] LSPD First Response: [AmbientAICallouts] [Fiber 20] INFO: Unit Responding: Code 3
[3/25/2021 5:48:54 PM.948] LSPD First Response: GetAudioFileForAction: No file found for: UNIT_A04_REQUEST_LOCATION
[3/25/2021 5:48:54 PM.952] LSPD First Response: GetAudioFileForAction: No file found for: UNIT_A04_REQUEST_LOCATION
[3/25/2021 5:48:54 PM.952] LSPD First Response: PlayAction: Failed to find UNIT_A04_REQUEST_LOCATION
[3/25/2021 5:48:54 PM.975] LSPD First Response: [TRACE] Joana Mourning (A_F_O_SALTON_01) was damaged.
[3/25/2021 5:48:56 PM.510] LSPD First Response: [TRACE] Joana Mourning (A_F_O_SALTON_01) was damaged.
[3/25/2021 5:48:56 PM.882] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:48:56 PM.886] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/25/2021 5:48:56 PM.945] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:48:56 PM.946] LSPD First Response: [TRACE] Created sheriff at X:1487.115 Y:3717.961 Z:34.89129
[3/25/2021 5:48:57 PM.078] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/25/2021 5:48:57 PM.088] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:48:57 PM.098] LSPD First Response: [TRACE] Tahlil Chowdhury (MP_F_FREEMODE_01) was set as a cop
[3/25/2021 5:48:57 PM.122] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/25/2021 5:48:57 PM.128] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:48:57 PM.139] LSPD First Response: [TRACE] Joy Lakeview (MP_F_FREEMODE_01) was set as a cop
[3/25/2021 5:48:57 PM.163] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/25/2021 5:48:57 PM.612] LSPD First Response: [TRACE] Joana Mourning (A_F_O_SALTON_01) was damaged.
[3/25/2021 5:48:58 PM.022] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[3/25/2021 5:48:58 PM.025] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[3/25/2021 5:48:58 PM.028] LSPD First Response: [Megaphone UI] Pullover detected
[3/25/2021 5:48:58 PM.029] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized
[3/25/2021 5:48:58 PM.303] LSPD First Response: [RPE Ambient Backup]: Displaying backup prompt at 454689.
[3/25/2021 5:48:59 PM.685] LSPD First Response: [TRACE] Marcus Kaynel (A_M_M_SALTON_02) was damaged.
[3/25/2021 5:49:00 PM.721] LSPD First Response: [TRACE] Marcus Kaynel (A_M_M_SALTON_02) was damaged.
[3/25/2021 5:49:03 PM.258] LSPD First Response: [TRACE] Joana Mourning (A_F_O_SALTON_01) was damaged.
[3/25/2021 5:49:03 PM.915] LSPD First Response: [TRACE] Assigned parking task
[3/25/2021 5:49:04 PM.293] LSPD First Response: [TRACE] Joana Mourning (A_F_O_SALTON_01) was damaged.
[3/25/2021 5:49:04 PM.437] LSPD First Response: [AmbientAICallouts] [Fiber 20] INFO: Fighting  -->  Process(): started
[3/25/2021 5:49:05 PM.295] LSPD First Response: [TRACE] Joana Mourning (A_F_O_SALTON_01) was damaged.
[3/25/2021 5:49:06 PM.298] LSPD First Response: [RPE Ambient Backup]: Player denied backup (intentionally or timed out).
[3/25/2021 5:49:06 PM.866] LSPD First Response: [TRACE] Joana Mourning (A_F_O_SALTON_01) was damaged.
[3/25/2021 5:49:06 PM.899] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/25/2021 5:49:06 PM.900] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:49:06 PM.963] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/25/2021 5:49:06 PM.967] LSPD First Response: [TRACE] Created sheriff2 at X:1433.609 Y:3506.883 Z:36.47279
[3/25/2021 5:49:06 PM.995] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:49:07 PM.003] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:49:07 PM.010] LSPD First Response: [TRACE] Johnson Jackson (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:49:07 PM.034] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:49:07 PM.041] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:49:07 PM.048] LSPD First Response: [TRACE] David Giraldo (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:49:07 PM.072] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[3/25/2021 5:49:07 PM.900] LSPD First Response: [TRACE] Joana Mourning (A_F_O_SALTON_01) was damaged.
[3/25/2021 5:49:09 PM.906] LSPD First Response: [TRACE] Marcus Kaynel (A_M_M_SALTON_02) was damaged.
[3/25/2021 5:49:11 PM.473] LSPD First Response: [TRACE] Marcus Kaynel (A_M_M_SALTON_02) was damaged.
[3/25/2021 5:49:12 PM.481] LSPD First Response: [TRACE] Marcus Kaynel (A_M_M_SALTON_02) was damaged.
[3/25/2021 5:49:14 PM.545] LSPD First Response: [TRACE] Joana Mourning (A_F_O_SALTON_01) was damaged.
[3/25/2021 5:49:15 PM.547] LSPD First Response: [TRACE] Joana Mourning (A_F_O_SALTON_01) was damaged.
[3/25/2021 5:49:16 PM.550] LSPD First Response: [TRACE] Joana Mourning (A_F_O_SALTON_01) was damaged.
[3/25/2021 5:49:18 PM.392] LSPD First Response: [AmbientAICallouts] [Fiber 20] INFO: DecisionHandler IsAiTakingCare? - Started
[3/25/2021 5:49:18 PM.393] LSPD First Response: [AmbientAICallouts] [Fiber 20] INFO: DecisionHandler IsAiTakingCare? - IsPlayerAvailableForCalls = False, NotInACallout = False, CalloutProbability hit: False
[3/25/2021 5:49:18 PM.393] LSPD First Response: [AmbientAICallouts] [Fiber 20] INFO: DecisionHandler IsAiTakingCare? = True - AiCallout officer will handle the Situation.
[3/25/2021 5:49:18 PM.394] LSPD First Response: [AmbientAICallouts] [Fiber 20] INFO: chose selfhandle path
[3/25/2021 5:49:18 PM.433] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[3/25/2021 5:49:18 PM.434] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[3/25/2021 5:49:18 PM.521] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[3/25/2021 5:49:24 PM.054] LSPD First Response: Started parking: 7.294575 Angle: 0.03816174
[3/25/2021 5:49:27 PM.317] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Player asked to cancel
[3/25/2021 5:49:27 PM.322] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[3/25/2021 5:49:27 PM.323] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[3/25/2021 5:49:27 PM.323] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager
[3/25/2021 5:49:27 PM.326] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1)
[3/25/2021 5:49:27 PM.328] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[3/25/2021 5:49:27 PM.350] LSPD First Response: [TRACE] Ped Samantha Roy has become idle again
[3/25/2021 5:49:27 PM.351] LSPD First Response: [TRACE] Ped Kendrick Marshall has become idle again
[3/25/2021 5:49:27 PM.356] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down
[3/25/2021 5:49:28 PM.687] LSPD First Response: [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[3/25/2021 5:49:28 PM.690] LSPD First Response: [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[3/25/2021 5:49:28 PM.691] LSPD First Response: [Megaphone UI] Pullover detected
[3/25/2021 5:49:28 PM.691] LSPD First Response: [TRACE] Thread TrafficStop #2 initialized
[3/25/2021 5:49:28 PM.755] LSPD First Response: [TRACE] Parking task ended. Result: False
[3/25/2021 5:49:28 PM.954] LSPD First Response: [RPE Ambient Backup]: Displaying backup prompt at 485324.
[3/25/2021 5:49:31 PM.702] LSPD First Response: [TRACE] Assigned parking task
[3/25/2021 5:49:31 PM.716] LSPD First Response: Started parking: 5 Angle: 0.2924094
[3/25/2021 5:49:36 PM.094] LSPD First Response: [TRACE] Parking task ended. Result: True
[3/25/2021 5:49:36 PM.109] LSPD First Response: [TRACE] Suspect has parked successfully
[3/25/2021 5:49:36 PM.652] LSPD First Response: [AmbientAICallouts] [Fiber 20] INFO: EnterAndDismiss
[3/25/2021 5:49:36 PM.980] LSPD First Response: [RPE Ambient Backup]: Player denied backup (intentionally or timed out).
[3/25/2021 5:49:40 PM.659] LSPD First Response: [AmbientAICallouts] [Fiber 20] INFO: Call Finished
[3/25/2021 5:49:40 PM.663] LSPD First Response: [AmbientAICallouts] [Fiber 20] INFO: Fighting  -->  Process(): ended
[3/25/2021 5:49:40 PM.663] LSPD First Response: [AmbientAICallouts] [Fiber 20] INFO: Fighting  -->  End(): started
[3/25/2021 5:49:40 PM.663] LSPD First Response: [AmbientAICallouts] [Fiber 20] INFO: Fighting  -->  End(): ended
[3/25/2021 5:49:40 PM.663] LSPD First Response: [AmbientAICallouts] [Fiber 20] INFO: Scene Ended
[3/25/2021 5:50:16 PM.587] LSPD First Response: [TRACE] Spawned with 37.75189
[3/25/2021 5:50:16 PM.635] LSPD First Response: [TRACE] Spawned with 4.869629
[3/25/2021 5:50:16 PM.640] LSPD First Response: [TRACE] Spawned with 33.53334
[3/25/2021 5:50:16 PM.642] LSPD First Response: [TRACE] Spawned with 33.53334
[3/25/2021 5:50:16 PM.654] LSPD First Response: [TRACE] Spawned with 0.003997803
[3/25/2021 5:50:16 PM.655] LSPD First Response: [TRACE] Using 336.3654, 2627.923, 43.50094 Heading: 290.2058 and 342.3959, 2630.143, 43.49977 Heading: 290.2058 as base positions
[3/25/2021 5:50:16 PM.671] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:50:16 PM.672] LSPD First Response: [TRACE] Preloading FUGITIVE
[3/25/2021 5:50:16 PM.862] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:50:16 PM.871] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[3/25/2021 5:50:16 PM.873] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[3/25/2021 5:50:16 PM.874] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[3/25/2021 5:50:16 PM.879] LSPD First Response: [TRACE] Jack Johnson (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:50:16 PM.879] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[3/25/2021 5:50:16 PM.884] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[3/25/2021 5:50:16 PM.918] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Too far away
[3/25/2021 5:50:16 PM.919] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
[3/25/2021 5:50:16 PM.920] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
[3/25/2021 5:50:16 PM.920] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
[3/25/2021 5:50:16 PM.920] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[3/25/2021 5:50:16 PM.921] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[3/25/2021 5:50:16 PM.921] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
[3/25/2021 5:50:16 PM.921] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
[3/25/2021 5:50:16 PM.922] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
[3/25/2021 5:50:16 PM.923] LSPD First Response: [TRACE] Ped Jack Johnson has become idle again
[3/25/2021 5:50:16 PM.923] LSPD First Response: [TRACE] Ped Jacob Comersing has become idle again
[3/25/2021 5:50:16 PM.935] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[3/25/2021 5:50:16 PM.935] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
[3/25/2021 5:50:44 PM.127] LSPD First Response: OP_Immersive_Dispatch [Traffic Stop] Traffic Stop Confirmed
Proceed with Details
[3/25/2021 5:50:44 PM.132] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Started
[3/25/2021 5:50:47 PM.631] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:50:47 PM.635] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:50:47 PM.697] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:50:47 PM.698] LSPD First Response: [TRACE] Created sheriff at X:786.8024 Y:3616.617 Z:33.75693
[3/25/2021 5:50:47 PM.728] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:50:47 PM.736] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:50:47 PM.747] LSPD First Response: [TRACE] David Jones (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:50:47 PM.770] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:50:47 PM.778] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:50:47 PM.786] LSPD First Response: [TRACE] Bo Darville (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:50:47 PM.812] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/25/2021 5:50:49 PM.469] LSPD First Response: OP_Immersive_Dispatch [Traffic Stop] Vehicle Details Confirmed
Proceed With Caution
[3/25/2021 5:50:50 PM.012] LSPD First Response: GetAudioFileForAction: No file found for:
[3/25/2021 5:50:50 PM.016] LSPD First Response: GetAudioFileForAction: No file found for:
[3/25/2021 5:50:50 PM.016] LSPD First Response: PlayAction: Failed to find
[3/25/2021 5:50:52 PM.518] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized
[3/25/2021 5:50:55 PM.299] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/25/2021 5:50:56 PM.255] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0
[3/25/2021 5:50:57 PM.489] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/25/2021 5:50:57 PM.599] LSPD First Response: [TRACE] Aborting PlayInteractionMenuAction: Player not free for ambient task
[3/25/2021 5:50:57 PM.605] LSPD First Response: [TRACE] Aborting TaskPlayInteractionMenuAction
[3/25/2021 5:50:57 PM.605] LSPD First Response: [TRACE] Aborting CopIntimidate: Interaction Menu was aborted
[3/25/2021 5:50:57 PM.642] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> Partner-0
[3/25/2021 5:50:57 PM.783] LSPD First Response: [TRACE] Aborted.
[3/25/2021 5:50:57 PM.849] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/25/2021 5:50:58 PM.295] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/25/2021 5:50:58 PM.296] LSPD First Response: [TRACE] Thomas Johnson (MP_M_FREEMODE_01) was damaged.
[3/25/2021 5:50:58 PM.556] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/25/2021 5:50:58 PM.626] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/25/2021 5:50:58 PM.818] LSPD First Response: [TRACE] Thomas Johnson (MP_M_FREEMODE_01) was damaged.
[3/25/2021 5:50:58 PM.951] LSPD First Response: [TRACE] Kendrick Marshall (A_M_M_SALTON_02) was damaged.
[3/25/2021 5:50:59 PM.974] LSPD First Response: [TRACE] Kendrick Marshall (A_M_M_SALTON_02) was damaged.
[3/25/2021 5:51:00 PM.112] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/25/2021 5:51:00 PM.252] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/25/2021 5:51:00 PM.281] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/25/2021 5:51:01 PM.567] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/25/2021 5:51:03 PM.810] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/25/2021 5:51:04 PM.448] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/25/2021 5:51:06 PM.047] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/25/2021 5:51:07 PM.215] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/25/2021 5:51:08 PM.622] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:51:08 PM.626] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:51:08 PM.684] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:51:08 PM.685] LSPD First Response: [TRACE] Created sheriff at X:1029.25 Y:3632.403 Z:33.37973
[3/25/2021 5:51:08 PM.719] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:51:08 PM.725] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:51:08 PM.733] LSPD First Response: [TRACE] Carlos Benitez (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:51:08 PM.755] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:51:08 PM.763] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:51:08 PM.774] LSPD First Response: [TRACE] Jack King (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:51:08 PM.796] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/25/2021 5:51:08 PM.797] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/25/2021 5:51:08 PM.985] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/25/2021 5:51:10 PM.464] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/25/2021 5:51:10 PM.538] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/25/2021 5:51:10 PM.598] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/25/2021 5:51:10 PM.700] LSPD First Response: [TRACE] Samantha Roy (A_F_O_SALTON_01) was damaged.
[3/25/2021 5:51:10 PM.834] LSPD First Response: [TRACE] Kendrick Marshall killed by Samantha Roy
[3/25/2021 5:51:12 PM.719] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/25/2021 5:51:13 PM.231] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/25/2021 5:51:13 PM.769] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/25/2021 5:51:14 PM.169] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/25/2021 5:51:15 PM.081] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/25/2021 5:51:15 PM.349] LSPD First Response: [TRACE] Samantha Roy (A_F_O_SALTON_01) was damaged.
[3/25/2021 5:51:15 PM.916] LSPD First Response: [TRACE] Carlos Benitez (MP_M_FREEMODE_01) entered combat with target: Samantha Roy (A_F_O_SALTON_01)
[3/25/2021 5:51:15 PM.983] LSPD First Response: [TRACE] Jack King (MP_M_FREEMODE_01) entered combat with target: Samantha Roy (A_F_O_SALTON_01)
[3/25/2021 5:51:19 PM.475] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[3/25/2021 5:51:19 PM.483] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[3/25/2021 5:51:19 PM.871] LSPD First Response: [TRACE] Asked thread TrafficStop #2 to abort: No valid suspects
[3/25/2021 5:51:19 PM.872] LSPD First Response: [TRACE] Removing ped from TrafficStop #2 (GameplayMandatory)
[3/25/2021 5:51:19 PM.872] LSPD First Response: [TRACE] Removing ped from TrafficStop #2 (GameplayMandatory)
[3/25/2021 5:51:19 PM.872] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #2 Content Manager
[3/25/2021 5:51:19 PM.872] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #2)
[3/25/2021 5:51:19 PM.873] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: Traffic stop ended
[3/25/2021 5:51:19 PM.873] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager
[3/25/2021 5:51:19 PM.873] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2)
[3/25/2021 5:51:19 PM.876] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[3/25/2021 5:51:19 PM.877] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down
[3/25/2021 5:51:19 PM.895] LSPD First Response: [TRACE] Ped Samantha Roy has become idle again
[3/25/2021 5:51:19 PM.895] LSPD First Response: [TRACE] Ped Kendrick Marshall has become idle again
[3/25/2021 5:51:19 PM.901] LSPD First Response: [TRACE] Thread TrafficStop #2 has been shut down
[3/25/2021 5:51:21 PM.999] LSPD First Response: UB: FINISHED COMBAT >> Partner-0
[3/25/2021 5:51:24 PM.570] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[3/25/2021 5:51:26 PM.876] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0
[3/25/2021 5:51:28 PM.173] LSPD First Response: [TRACE] Jack King (MP_M_FREEMODE_01) left combat.
[3/25/2021 5:51:29 PM.419] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0
[3/25/2021 5:51:29 PM.706] LSPD First Response: [TRACE] Carlos Benitez (MP_M_FREEMODE_01) left combat.
[3/25/2021 5:51:58 PM.946] LSPD First Response: UB: REQUESTED TYPE: SAHP Detective
[3/25/2021 5:51:58 PM.952] LSPD First Response: UB: DETECTED ZONE: DESRT
[3/25/2021 5:51:58 PM.953] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[3/25/2021 5:52:14 PM.731] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:52:14 PM.734] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/25/2021 5:52:14 PM.794] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:52:14 PM.795] LSPD First Response: [TRACE] Created sheriff at X:664.1131 Y:3581.592 Z:33.77703
[3/25/2021 5:52:14 PM.829] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/25/2021 5:52:14 PM.836] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:52:14 PM.838] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/25/2021 5:52:14 PM.839] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/25/2021 5:52:14 PM.847] LSPD First Response: [TRACE] Nicole Thomas (MP_F_FREEMODE_01) was set as a cop
[3/25/2021 5:52:14 PM.868] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/25/2021 5:52:14 PM.876] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:52:14 PM.878] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/25/2021 5:52:14 PM.878] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/25/2021 5:52:14 PM.883] LSPD First Response: [TRACE] Kyla Sophia (MP_F_FREEMODE_01) was set as a cop
[3/25/2021 5:52:14 PM.909] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/25/2021 5:52:29 PM.760] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:52:29 PM.763] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:52:29 PM.823] LSPD First Response: [TRACE] Preloading SHERIFF
[3/25/2021 5:52:29 PM.825] LSPD First Response: [TRACE] Created sheriff at X:1158.548 Y:3627.191 Z:34.48598
[3/25/2021 5:52:29 PM.857] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:52:29 PM.864] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:52:29 PM.869] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/25/2021 5:52:29 PM.869] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/25/2021 5:52:29 PM.875] LSPD First Response: [TRACE] Charles Neville (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:52:29 PM.899] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/25/2021 5:52:29 PM.906] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/25/2021 5:52:29 PM.908] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/25/2021 5:52:29 PM.908] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c
[3/25/2021 5:52:29 PM.913] LSPD First Response: [TRACE] Lurpee Smith (MP_M_FREEMODE_01) was set as a cop
[3/25/2021 5:52:29 PM.934] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/25/2021 5:52:50 PM.207] LSPD First Response: OP_Immersive_Dispatch [Status] Code 6 (Investigating)
[3/25/2021 5:52:50 PM.211] LSPD First Response: OP_Immersive_Dispatch


 Is Backup Required?

			[3/25/2021 5:52:52 PM.978] LSPD First Response: OP_Immersive_Dispatch [Code 2] 10 4, Backup Not Required

			[3/25/2021 5:53:10 PM.280] LSPD First Response: OP_Immersive_Dispatch [Advise] 11-44 (Person Deceased)

			[3/25/2021 5:53:10 PM.284] LSPD First Response: OP_Immersive_Dispatch [Medical Request] Is Medical Aid Required?

			[3/25/2021 5:53:12 PM.546] LSPD First Response: OP_Immersive_Dispatch [Backup] EMS

			[3/25/2021 5:53:12 PM.656] LSPD First Response: UB: REQUESTED TYPE: Ambulance

			[3/25/2021 5:53:12 PM.660] LSPD First Response: UB: DETECTED ZONE: ALAMO

			[3/25/2021 5:53:12 PM.660] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty

			[3/25/2021 5:53:19 PM.632] LSPD First Response: [AmbientAICallouts] [Fiber 45] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----

			[3/25/2021 5:53:19 PM.636] LSPD First Response: [AmbientAICallouts] [Fiber 45] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----

			[3/25/2021 5:53:19 PM.661] LSPD First Response: [AmbientAICallouts] [Fiber 45] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: OutstandingWarrant  -----A-i---C-a-l-l-o-u-t-----

			[3/25/2021 5:53:19 PM.665] LSPD First Response: [AmbientAICallouts] [Fiber 45] INFO: Unit has been assigned to this Call. Callsign: Queen 2

			[3/25/2021 5:53:19 PM.665] LSPD First Response: [AmbientAICallouts] [Fiber 45] INFO: OutstandingWarrant  -->  Setup(): started

			[3/25/2021 5:53:19 PM.668] LSPD First Response: [AmbientAICallouts] [Fiber 45] ERROR: Aborting AiCallout because of missing spawnpoint matching the callout distance

			[3/25/2021 5:53:19 PM.668] LSPD First Response: [AmbientAICallouts] [Fiber 45] INFO: OutstandingWarrant  -->  Setup(): ended

			[3/25/2021 5:53:19 PM.672] LSPD First Response: [AmbientAICallouts] [Fiber 45] WARNING: OutstandingWarrant: There was an Issue with the distance to the AiCallout location and the minimum/maximum distance value. AiCallout will be aborted

			[3/25/2021 5:53:19 PM.672] LSPD First Response: [AmbientAICallouts] [Fiber 45] WARNING: OutstandingWarrant: Distance was 3719.704f. maximumAiCalloutDistance = 450f, minimumAiCalloutDistance = 200f.

			[3/25/2021 5:53:19 PM.672] LSPD First Response: [AmbientAICallouts] [Fiber 45] WARNING: OutstandingWarrant: maximumAiCalloutDistance has been exceeded

			[3/25/2021 5:53:19 PM.672] LSPD First Response: [AmbientAICallouts] [Fiber 45] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Outstanding Warrant  -----A-i---C-a-l-l-o-u-t-----

			[3/25/2021 5:53:19 PM.673] LSPD First Response: [AmbientAICallouts] [Fiber 45] ERROR: in Setup() from AICallout object: Read if existing AiC log above.

			[3/25/2021 5:53:19 PM.673] LSPD First Response: [AmbientAICallouts] [Fiber 45] INFO: releasing the unit and the cops since we guess they have not been used

			[3/25/2021 5:53:24 PM.871] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:53:24 PM.874] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 5:53:24 PM.932] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:53:24 PM.933] LSPD First Response: [TRACE] Created sheriff at X:826.3378 Y:3624.071 Z:33.59446

			[3/25/2021 5:53:24 PM.967] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 5:53:24 PM.973] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 5:53:24 PM.984] LSPD First Response: [TRACE] Kim Orange (MP_F_FREEMODE_01) was set as a cop

			[3/25/2021 5:53:25 PM.007] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 5:53:25 PM.015] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 5:53:25 PM.022] LSPD First Response: [TRACE] Kate Williams (MP_F_FREEMODE_01) was set as a cop

			[3/25/2021 5:53:25 PM.047] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff

			[3/25/2021 5:53:31 PM.885] LSPD First Response: UB: MOVING TO STANDBY POS >> TSB-0

			[3/25/2021 5:53:34 PM.443] LSPD First Response: UB: IN STANDBY POSITION >> TSB-0

			[3/25/2021 5:53:36 PM.260] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> TSB-0

			[3/25/2021 5:53:43 PM.764] LSPD First Response: UB: BUDDY IS IN GUARD POSITION >> TSB-0

			[3/25/2021 5:54:00 PM.717] LSPD First Response: [TRACE] Aborting PlayInteractionMenuAction: Key pressed to cancel

			[3/25/2021 5:54:00 PM.720] LSPD First Response: [TRACE] Aborting TaskPlayInteractionMenuAction

			[3/25/2021 5:54:00 PM.721] LSPD First Response: [TRACE] Aborting CopIntimidate: Interaction Menu was aborted

			[3/25/2021 5:54:00 PM.850] LSPD First Response: [TRACE] Aborted.

			[3/25/2021 5:54:10 PM.007] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:54:10 PM.010] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 5:54:10 PM.068] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:54:10 PM.069] LSPD First Response: [TRACE] Created sheriff at X:1078.774 Y:3534.225 Z:34.99123

			[3/25/2021 5:54:10 PM.108] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 5:54:10 PM.115] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 5:54:10 PM.122] LSPD First Response: [TRACE] Bella Staglioni (MP_F_FREEMODE_01) was set as a cop

			[3/25/2021 5:54:10 PM.148] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 5:54:10 PM.155] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 5:54:10 PM.162] LSPD First Response: [TRACE] Lilly Anderson (MP_F_FREEMODE_01) was set as a cop

			[3/25/2021 5:54:10 PM.185] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff

			[3/25/2021 5:54:15 PM.783] LSPD First Response: [TRACE] A new world event should be started

			[3/25/2021 5:54:15 PM.786] LSPD First Response: [TRACE] Starting world event RunLights

			[3/25/2021 5:54:15 PM.787] LSPD First Response: [TRACE] Setting up world event: RunLights #1

			[3/25/2021 5:54:15 PM.790] LSPD First Response: [TRACE] Failed to set up RunLights #1

			[3/25/2021 5:54:15 PM.790] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager

			[3/25/2021 5:54:15 PM.790] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)

			[3/25/2021 5:55:19 PM.341] LSPD First Response: [RPE Ambient Event]: Player not available for calls.

			[3/25/2021 5:55:19 PM.345] LSPD First Response: [RPE Ambient Event]: The player is busy, try again later.

			[3/25/2021 5:56:27 PM.420] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles

			[3/25/2021 5:56:27 PM.425] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.

			[3/25/2021 5:56:35 PM.061] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:56:35 PM.064] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 5:56:35 PM.124] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:56:35 PM.126] LSPD First Response: [TRACE] Created sheriff at X:1041.247 Y:3627.792 Z:33.81926

			[3/25/2021 5:56:35 PM.159] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 5:56:35 PM.166] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 5:56:35 PM.175] LSPD First Response: [TRACE] Kim Richardson (MP_F_FREEMODE_01) was set as a cop

			[3/25/2021 5:56:35 PM.199] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 5:56:35 PM.207] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 5:56:35 PM.215] LSPD First Response: [TRACE] Jane West (MP_F_FREEMODE_01) was set as a cop

			[3/25/2021 5:56:35 PM.240] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff

			[3/25/2021 5:56:51 PM.696] LSPD First Response: OP_Immersive_Dispatch [Request] 10-79 (Coroner)

			[3/25/2021 5:56:51 PM.833] LSPD First Response: UB: REQUESTED TYPE: Coroner

			[3/25/2021 5:56:51 PM.836] LSPD First Response: UB: DETECTED ZONE: ALAMO

			[3/25/2021 5:56:51 PM.836] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty

			[3/25/2021 5:56:55 PM.105] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:56:55 PM.108] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 5:56:55 PM.165] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:56:55 PM.167] LSPD First Response: [TRACE] Created sheriff at X:1168.607 Y:3533.967 Z:35.66908

			[3/25/2021 5:56:55 PM.199] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 5:56:55 PM.206] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 5:56:55 PM.213] LSPD First Response: [TRACE] Mike Schiavone (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 5:56:55 PM.238] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 5:56:55 PM.246] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 5:56:55 PM.252] LSPD First Response: [TRACE] Matt Minto (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 5:56:55 PM.276] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff

			[3/25/2021 5:57:02 PM.318] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> Partner-0

			[3/25/2021 5:57:03 PM.921] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0

			[3/25/2021 5:57:05 PM.119] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:57:05 PM.123] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 5:57:05 PM.184] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:57:05 PM.188] LSPD First Response: [TRACE] Created sheriff at X:1017.421 Y:3538.039 Z:34.66672

			[3/25/2021 5:57:05 PM.217] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 5:57:05 PM.224] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 5:57:05 PM.226] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b

			[3/25/2021 5:57:05 PM.226] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b

			[3/25/2021 5:57:05 PM.234] LSPD First Response: [TRACE] Marcus Durand (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 5:57:05 PM.255] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 5:57:05 PM.262] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 5:57:05 PM.264] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b

			[3/25/2021 5:57:05 PM.264] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b

			[3/25/2021 5:57:05 PM.270] LSPD First Response: [TRACE] Carlos Rolando (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 5:57:05 PM.296] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff

			[3/25/2021 5:57:30 PM.172] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:57:30 PM.175] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 5:57:30 PM.233] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:57:30 PM.234] LSPD First Response: [TRACE] Created sheriff at X:1131.653 Y:3533.129 Z:35.5187

			[3/25/2021 5:57:30 PM.267] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 5:57:30 PM.274] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 5:57:30 PM.281] LSPD First Response: [TRACE] Jimmy Carson (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 5:57:30 PM.309] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 5:57:30 PM.317] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 5:57:30 PM.323] LSPD First Response: [TRACE] Charles Anthony (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 5:57:30 PM.347] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff

			[3/25/2021 5:57:40 PM.069] LSPD First Response: UB: CANCELLED GUARDING THE SUSPECT >> TSB-0

			[3/25/2021 5:57:43 PM.099] LSPD First Response: UB: MOVING TO STANDBY POS >> TSB-0

			[3/25/2021 5:57:50 PM.211] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:57:50 PM.211] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 5:57:50 PM.274] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:57:50 PM.275] LSPD First Response: [TRACE] Created sheriff at X:803.9828 Y:3623.5 Z:33.5397

			[3/25/2021 5:57:50 PM.306] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 5:57:50 PM.312] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 5:57:50 PM.320] LSPD First Response: [TRACE] Nazmii Azman (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 5:57:50 PM.346] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 5:57:50 PM.353] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 5:57:50 PM.360] LSPD First Response: [TRACE] Hard Rock (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 5:57:50 PM.385] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff

			[3/25/2021 5:57:50 PM.450] LSPD First Response: UB: IN STANDBY POSITION >> TSB-0

			[3/25/2021 5:57:58 PM.357] LSPD First Response: [TRACE] Carlos Ramirez (MP_M_FREEMODE_01) was damaged.

			[3/25/2021 5:58:10 PM.279] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:58:10 PM.282] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 5:58:10 PM.346] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:58:10 PM.351] LSPD First Response: [TRACE] Created sheriff at X:707.7757 Y:3583.083 Z:33.5531

			[3/25/2021 5:58:10 PM.378] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 5:58:10 PM.385] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 5:58:10 PM.392] LSPD First Response: [TRACE] Tahlil Chowdhury (MP_F_FREEMODE_01) was set as a cop

			[3/25/2021 5:58:10 PM.414] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 5:58:10 PM.420] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 5:58:10 PM.430] LSPD First Response: [TRACE] Kristabel Moore (MP_F_FREEMODE_01) was set as a cop

			[3/25/2021 5:58:10 PM.452] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff

			[3/25/2021 5:58:12 PM.751] LSPD First Response: [TRACE] Josh Sols (A_C_COYOTE) was damaged.

			[3/25/2021 5:58:21 PM.275] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:58:21 PM.278] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 5:58:21 PM.278] LSPD First Response: [TRACE] Using new link spawn

			[3/25/2021 5:58:21 PM.280] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:58:21 PM.281] LSPD First Response: [TRACE] Created sheriff at X:1090 Y:3627 Z:32.78125

			[3/25/2021 5:58:21 PM.281] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 5:58:21 PM.288] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)

			[3/25/2021 5:58:21 PM.289] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b

			[3/25/2021 5:58:21 PM.289] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b

			[3/25/2021 5:58:21 PM.295] LSPD First Response: [TRACE] Mac Dre (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 5:58:21 PM.296] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 5:58:21 PM.302] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)

			[3/25/2021 5:58:21 PM.309] LSPD First Response: [TRACE] Claude Speed (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 5:58:21 PM.316] LSPD First Response: [AmbientAICallouts] [Fiber 6] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----

			[3/25/2021 5:58:21 PM.317] LSPD First Response: [AmbientAICallouts] [Fiber 6] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----

			[3/25/2021 5:58:21 PM.342] LSPD First Response: [AmbientAICallouts] [Fiber 6] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: EmergencyCall  -----A-i---C-a-l-l-o-u-t-----

			[3/25/2021 5:58:21 PM.345] LSPD First Response: [AmbientAICallouts] [Fiber 6] INFO: Unit has been assigned to this Call. Callsign: 6-David-12

			[3/25/2021 5:58:21 PM.345] LSPD First Response: [AmbientAICallouts] [Fiber 6] INFO: EmergencyCall  -->  Setup(): started

			[3/25/2021 5:58:21 PM.371] LSPD First Response: [AmbientAICallouts] [Fiber 6] INFO: EmergencyCall  -->  Setup(): ended

			[3/25/2021 5:58:21 PM.373] LSPD First Response: [AmbientAICallouts] [Fiber 6] INFO: EmergencyCall: Location distance has been accepted.

			[3/25/2021 5:58:21 PM.373] LSPD First Response: [AmbientAICallouts] [Fiber 6] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Civilian in need of assistance  -----A-i---C-a-l-l-o-u-t-----

			[3/25/2021 5:58:21 PM.870] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]

			[3/25/2021 5:58:21 PM.871] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]

			[3/25/2021 5:58:21 PM.871] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]

			[3/25/2021 5:58:31 PM.097] LSPD First Response: [AmbientAICallouts] [Fiber 6] INFO: Unit Responding: Code 3

			[3/25/2021 5:58:47 PM.623] LSPD First Response: [TRACE] Bobby Jenkins (A_M_M_RURMETH_01) was damaged.

			[3/25/2021 5:58:47 PM.628] LSPD First Response: [TRACE] Hit and run was invalid

			[3/25/2021 5:58:53 PM.927] LSPD First Response: [AmbientAICallouts] [Fiber 6] INFO: EmergencyCall  -->  Process(): started

			[3/25/2021 5:58:57 PM.065] LSPD First Response: STP: CORONER IS FULLY DISMISSED

			[3/25/2021 5:59:09 PM.061] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:59:09 PM.064] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 5:59:09 PM.129] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:59:09 PM.133] LSPD First Response: [TRACE] Created sheriff at X:1116.094 Y:3627.713 Z:34.42693

			[3/25/2021 5:59:09 PM.170] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 5:59:09 PM.177] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 5:59:09 PM.205] LSPD First Response: [TRACE] Cached 1305 decorators for index 3

			[3/25/2021 5:59:09 PM.207] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a

			[3/25/2021 5:59:09 PM.207] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a

			[3/25/2021 5:59:09 PM.212] LSPD First Response: [TRACE] Marshall Mathers (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 5:59:09 PM.240] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 5:59:09 PM.248] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 5:59:09 PM.249] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a

			[3/25/2021 5:59:09 PM.249] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a

			[3/25/2021 5:59:09 PM.255] LSPD First Response: [TRACE] Jacob Hillary (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 5:59:09 PM.280] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff

			[3/25/2021 5:59:11 PM.821] LSPD First Response: UB: RETURNING TO VEHICLE >> TSB-0

			[3/25/2021 5:59:21 PM.690] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: LSPDFR has probably been Ended. ThreadAbortException -> Closing Fiber now...

			[3/25/2021 5:59:22 PM.023] LSPD First Response: UB All Police Partners are removed

			[3/25/2021 5:59:22 PM.123] LSPD First Response: UB Police Buddy is removed

			[3/25/2021 5:59:22 PM.143] LSPD First Response: UB Ambulance unit is removed

			[3/25/2021 5:59:22 PM.193] LSPD First Response: STP Tow service is removed

			[3/25/2021 5:59:22 PM.213] LSPD First Response: [INFO] Graceful termination

			[3/25/2021 5:59:22 PM.269] LSPD First Response: [TRACE] Player statistics saved after going off duty.

			[3/25/2021 5:59:22 PM.269] LSPD First Response: [TRACE] Asked thread Ambient #1 to abort: LSPDFR going off duty

			[3/25/2021 5:59:22 PM.270] LSPD First Response: [TRACE] Released 0 entities from Ambient #1 Content Manager

			[3/25/2021 5:59:22 PM.270] LSPD First Response: [TRACE] Instance cleaned (Ambient #1)

			[3/25/2021 5:59:22 PM.270] LSPD First Response: [TRACE] Asked thread ArrestManager #1 to abort: LSPDFR going off duty

			[3/25/2021 5:59:22 PM.271] LSPD First Response: [TRACE] Released 0 entities from ArrestManager #1 Content Manager

			[3/25/2021 5:59:22 PM.271] LSPD First Response: [TRACE] Instance cleaned (ArrestManager #1)

			[3/25/2021 5:59:22 PM.271] LSPD First Response: [TRACE] Asked thread SuspectTransportManager #1 to abort: LSPDFR going off duty

			[3/25/2021 5:59:22 PM.271] LSPD First Response: [TRACE] Released 0 entities from SuspectTransportManager #1 Content Manager

			[3/25/2021 5:59:22 PM.271] LSPD First Response: [TRACE] Instance cleaned (SuspectTransportManager #1)

			[3/25/2021 5:59:22 PM.272] LSPD First Response: EndCurrentCallout: No callout running

			[3/25/2021 5:59:22 PM.273] LSPD First Response: [AmbientAICallouts] INFO: Stopping AmbientAICallouts

			[3/25/2021 5:59:22 PM.274] LSPD First Response: [AmbientAICallouts] INFO: Aborting instance of AiCallout: EmergencyCall

			[3/25/2021 5:59:22 PM.276] LSPD First Response: [AmbientAICallouts] [Fiber 6] INFO: Aborting Code

			[3/25/2021 5:59:22 PM.276] LSPD First Response: [AmbientAICallouts] INFO: All instance of AiCallout have been Aborted

			[3/25/2021 5:59:22 PM.277] LSPD First Response: AttemptedCrimeCallouts has been cleaned up

			[3/25/2021 5:59:22 PM.277] LSPD First Response: [AutomaticSirenCutout]: Plugin is cleaned up.

			[3/25/2021 5:59:22 PM.321] LSPD First Response: FORTZANCUDOCALLOUTS: FortZancudoCallouts has been cleaned up.

			[3/25/2021 5:59:22 PM.321] LSPD First Response: InspiredCallouts has been cleaned up.

			[3/25/2021 5:59:22 PM.321] LSPD First Response: Megaphone UI by Vincentsgm29 has been cleaned up.

			[3/25/2021 5:59:22 PM.322] LSPD First Response: OP_Immersive_Dispatch has Cleaned up.

			[3/25/2021 5:59:22 PM.323] LSPD First Response: PriorityCallouts has been cleaned up.

			[3/25/2021 5:59:22 PM.323] LSPD First Response: redCallouts terminated.

			[3/25/2021 5:59:22 PM.323] LSPD First Response: RegularCallouts has been cleaned up.

			[3/25/2021 5:59:22 PM.325] LSPD First Response: [RPE]: Rich's Police Enhancements has been cleaned up.

			[3/25/2021 5:59:22 PM.325] LSPD First Response: SimpleCallouts has been cleaned up

			[3/25/2021 5:59:22 PM.331] LSPD First Response: SuperCallouts by SuperPyroManiac has been cleaned up.

			[3/25/2021 5:59:22 PM.331] LSPD First Response: LSPDFR_API_Guide has been cleaned up.

			[3/25/2021 5:59:22 PM.333] LSPD First Response: [TRACE] Asked thread WorldEventManager #1 to abort: LSPDFR going off duty

			[3/25/2021 5:59:22 PM.334] LSPD First Response: [TRACE] Released 0 entities from WorldEventManager #1 Content Manager

			[3/25/2021 5:59:22 PM.334] LSPD First Response: [TRACE] Instance cleaned (WorldEventManager #1)

			[3/25/2021 5:59:22 PM.334] LSPD First Response: [TRACE] Asked thread CrimesManager #1 to abort: LSPDFR going off duty

			[3/25/2021 5:59:22 PM.334] LSPD First Response: [TRACE] Released 0 entities from CrimesManager #1 Content Manager

			[3/25/2021 5:59:22 PM.334] LSPD First Response: [TRACE] Instance cleaned (CrimesManager #1)

			[3/25/2021 5:59:22 PM.334] LSPD First Response: [TRACE] Asked thread BoundlessInformant #1 to abort: LSPDFR going off duty

			[3/25/2021 5:59:22 PM.335] LSPD First Response: [TRACE] Released 0 entities from BoundlessInformant #1 Content Manager

			[3/25/2021 5:59:22 PM.335] LSPD First Response: [TRACE] Instance cleaned (BoundlessInformant #1)

			[3/25/2021 5:59:22 PM.335] LSPD First Response: [TRACE] Saving escaped suspects to disk

			[3/25/2021 5:59:22 PM.376] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportManager #1 to abort: LSPDFR going off duty

			[3/25/2021 5:59:22 PM.377] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportManager #1 Content Manager

			[3/25/2021 5:59:22 PM.377] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportManager #1)

			[3/25/2021 5:59:22 PM.378] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager

			[3/25/2021 5:59:22 PM.379] LSPD First Response: [TRACE] Asked thread PersonaSearch #1 to abort: ThreadedScriptComponentManager: Off duty

			[3/25/2021 5:59:22 PM.379] LSPD First Response: [TRACE] Released 0 entities from PersonaSearch #1 Content Manager

			[3/25/2021 5:59:22 PM.379] LSPD First Response: [TRACE] Instance cleaned (PersonaSearch #1)

			[3/25/2021 5:59:22 PM.379] LSPD First Response: [TRACE] Asked thread StudyStatistics #1 to abort: ThreadedScriptComponentManager: Off duty

			[3/25/2021 5:59:22 PM.380] LSPD First Response: [TRACE] Released 0 entities from StudyStatistics #1 Content Manager

			[3/25/2021 5:59:22 PM.380] LSPD First Response: [TRACE] Instance cleaned (StudyStatistics #1)

			[3/25/2021 5:59:22 PM.380] LSPD First Response: [TRACE] Asked thread AmbientCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty

			[3/25/2021 5:59:22 PM.380] LSPD First Response: [TRACE] Released 0 entities from AmbientCharacterManager #1 Content Manager

			[3/25/2021 5:59:22 PM.380] LSPD First Response: [TRACE] Instance cleaned (AmbientCharacterManager #1)

			[3/25/2021 5:59:22 PM.380] LSPD First Response: [TRACE] Asked thread AmbientEvidenceManager #1 to abort: ThreadedScriptComponentManager: Off duty

			[3/25/2021 5:59:22 PM.380] LSPD First Response: [TRACE] Released 0 entities from AmbientEvidenceManager #1 Content Manager

			[3/25/2021 5:59:22 PM.381] LSPD First Response: [TRACE] Instance cleaned (AmbientEvidenceManager #1)

			[3/25/2021 5:59:22 PM.381] LSPD First Response: [TRACE] Asked thread PersistentCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty

			[3/25/2021 5:59:22 PM.381] LSPD First Response: [TRACE] Released 0 entities from PersistentCharacterManager #1 Content Manager

			[3/25/2021 5:59:22 PM.381] LSPD First Response: [TRACE] Instance cleaned (PersistentCharacterManager #1)

			[3/25/2021 5:59:22 PM.382] LSPD First Response: [TRACE] SpawnManager #1 shutting down: LSPDFR is shutting down

			[3/25/2021 5:59:22 PM.382] LSPD First Response: [TRACE] Released 0 entities from SpawnManager #1 Content Manager

			[3/25/2021 5:59:22 PM.382] LSPD First Response: [TRACE] Instance cleaned (SpawnManager #1)

			[3/25/2021 5:59:22 PM.382] LSPD First Response: [TRACE] Asked thread PlayerInvestigationManager #1 to abort: ThreadedScriptComponentManager: Off duty

			[3/25/2021 5:59:22 PM.382] LSPD First Response: [TRACE] Released 0 entities from PlayerInvestigationManager #1 Content Manager

			[3/25/2021 5:59:22 PM.382] LSPD First Response: [TRACE] Instance cleaned (PlayerInvestigationManager #1)

			[3/25/2021 5:59:22 PM.382] LSPD First Response: [TRACE] Asked thread WorldPropManager #1 to abort: ThreadedScriptComponentManager: Off duty

			[3/25/2021 5:59:22 PM.383] LSPD First Response: [TRACE] Released 0 entities from WorldPropManager #1 Content Manager

			[3/25/2021 5:59:22 PM.383] LSPD First Response: [TRACE] Instance cleaned (WorldPropManager #1)

			[3/25/2021 5:59:22 PM.383] LSPD First Response: [TRACE] Asked thread AmbientBehaviorPedOnStreet #1 to abort: ThreadedScriptComponentManager: Off duty

			[3/25/2021 5:59:22 PM.383] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorPedOnStreet #1 Content Manager

			[3/25/2021 5:59:22 PM.383] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorPedOnStreet #1)

			[3/25/2021 5:59:22 PM.383] LSPD First Response: [TRACE] Asked thread AmbientBehaviorShotsFired #1 to abort: ThreadedScriptComponentManager: Off duty

			[3/25/2021 5:59:22 PM.383] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorShotsFired #1 Content Manager

			[3/25/2021 5:59:22 PM.383] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorShotsFired #1)

			[3/25/2021 5:59:22 PM.384] LSPD First Response: [TRACE] Asked thread AmbientTrafficStop #1 to abort: ThreadedScriptComponentManager: Off duty

			[3/25/2021 5:59:22 PM.384] LSPD First Response: [TRACE] Released 0 entities from AmbientTrafficStop #1 Content Manager

			[3/25/2021 5:59:22 PM.384] LSPD First Response: [TRACE] Instance cleaned (AmbientTrafficStop #1)

			[3/25/2021 5:59:22 PM.384] LSPD First Response: [AmbientAICallouts] INFO: unloading AmbientResponse

			[3/25/2021 5:59:22 PM.385] LSPD First Response: [AmbientAICallouts] INFO: unloading RejectedCalloutAI

			[3/25/2021 5:59:22 PM.387] LSPD First Response: [TRACE] Asked thread PlayerDutyBehaviorController #1 to abort: No reason specified

			[3/25/2021 5:59:22 PM.387] LSPD First Response: [TRACE] Released 0 entities from PlayerDutyBehaviorController #1 Content Manager

			[3/25/2021 5:59:22 PM.387] LSPD First Response: [TRACE] Instance cleaned (PlayerDutyBehaviorController #1)

			[3/25/2021 5:59:22 PM.387] LSPD First Response: [TRACE] Asked thread ApartmentManager #1 to abort: No reason specified

			[3/25/2021 5:59:22 PM.388] LSPD First Response: [TRACE] Asked thread GrapeseedAve1893 #1 to abort: No reason specified

			[3/25/2021 5:59:22 PM.395] LSPD First Response: [TRACE] OnEnd

			[3/25/2021 5:59:22 PM.395] LSPD First Response: [TRACE] Released 0 entities from GrapeseedAve1893 #1 Content Manager

			[3/25/2021 5:59:22 PM.395] LSPD First Response: [TRACE] Instance cleaned (GrapeseedAve1893 #1)

			[3/25/2021 5:59:22 PM.395] LSPD First Response: [TRACE] Asked thread SpanishAve0605 #1 to abort: No reason specified

			[3/25/2021 5:59:22 PM.395] LSPD First Response: [TRACE] OnEnd

			[3/25/2021 5:59:22 PM.395] LSPD First Response: [TRACE] Released 0 entities from SpanishAve0605 #1 Content Manager

			[3/25/2021 5:59:22 PM.395] LSPD First Response: [TRACE] Instance cleaned (SpanishAve0605 #1)

			[3/25/2021 5:59:22 PM.396] LSPD First Response: [TRACE] Asked thread Hillcrest2874 #1 to abort: No reason specified

			[3/25/2021 5:59:22 PM.396] LSPD First Response: [TRACE] OnEnd

			[3/25/2021 5:59:22 PM.396] LSPD First Response: [TRACE] Released 0 entities from Hillcrest2874 #1 Content Manager

			[3/25/2021 5:59:22 PM.396] LSPD First Response: [TRACE] Instance cleaned (Hillcrest2874 #1)

			[3/25/2021 5:59:22 PM.396] LSPD First Response: [TRACE] Released 0 entities from ApartmentManager #1 Content Manager

			[3/25/2021 5:59:22 PM.397] LSPD First Response: [TRACE] Instance cleaned (ApartmentManager #1)

			[3/25/2021 5:59:22 PM.397] LSPD First Response: [TRACE] Asked thread SamTesting #1 to abort: No reason specified

			[3/25/2021 5:59:22 PM.397] LSPD First Response: [TRACE] Released 0 entities from SamTesting #1 Content Manager

			[3/25/2021 5:59:22 PM.397] LSPD First Response: [TRACE] Instance cleaned (SamTesting #1)

			[3/25/2021 5:59:22 PM.397] LSPD First Response: [TRACE] Asked thread PoliceStationManager #1 to abort: No reason specified

			[3/25/2021 5:59:22 PM.398] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager

			[3/25/2021 5:59:22 PM.398] LSPD First Response: [TRACE] Instance cleaned (PoliceStationManager #1)

			[3/25/2021 5:59:22 PM.398] LSPD First Response: [TRACE] Asked thread PoliceStationInterior #1 to abort: No reason specified

			[3/25/2021 5:59:22 PM.399] LSPD First Response: [TRACE] Released 0 entities from PoliceStationInterior #1 Content Manager

			[3/25/2021 5:59:22 PM.399] LSPD First Response: [TRACE] Instance cleaned (PoliceStationInterior #1)

			[3/25/2021 5:59:22 PM.399] LSPD First Response: [TRACE] Released 0 entities from PoliceStationManager #1 Content Manager

			[3/25/2021 5:59:22 PM.399] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager

			[3/25/2021 5:59:22 PM.399] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1)

			[3/25/2021 5:59:22 PM.399] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #2 Content Manager

			[3/25/2021 5:59:22 PM.400] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #2)

			[3/25/2021 5:59:22 PM.400] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager

			[3/25/2021 5:59:22 PM.400] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)

			[3/25/2021 5:59:22 PM.400] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager

			[3/25/2021 5:59:22 PM.400] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4)

			[3/25/2021 5:59:22 PM.400] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager

			[3/25/2021 5:59:22 PM.400] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)

			[3/25/2021 5:59:22 PM.400] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #6 Content Manager

			[3/25/2021 5:59:22 PM.401] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #6)

			[3/25/2021 5:59:22 PM.401] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager

			[3/25/2021 5:59:22 PM.401] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7)

			[3/25/2021 5:59:22 PM.401] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #8 Content Manager

			[3/25/2021 5:59:22 PM.401] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #8)

			[3/25/2021 5:59:22 PM.401] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #9 Content Manager

			[3/25/2021 5:59:22 PM.401] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #9)

			[3/25/2021 5:59:22 PM.402] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #10 Content Manager

			[3/25/2021 5:59:22 PM.402] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #10)

			[3/25/2021 5:59:22 PM.402] LSPD First Response: [TRACE] Asked thread PedHistoryManager #1 to abort: No reason specified

			[3/25/2021 5:59:22 PM.402] LSPD First Response: [TRACE] Released 0 entities from PedHistoryManager #1 Content Manager

			[3/25/2021 5:59:22 PM.402] LSPD First Response: [TRACE] Instance cleaned (PedHistoryManager #1)

			[3/25/2021 5:59:22 PM.402] LSPD First Response: [TRACE] Asked thread ScenarioManager #1 to abort: No reason specified

			[3/25/2021 5:59:22 PM.403] LSPD First Response: [TRACE] Released 0 entities from ScenarioManager #1 Content Manager

			[3/25/2021 5:59:22 PM.403] LSPD First Response: [TRACE] Instance cleaned (ScenarioManager #1)

			[3/25/2021 5:59:22 PM.403] LSPD First Response: [TRACE] Aborting all active scenarios

			[3/25/2021 5:59:22 PM.403] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager

			[3/25/2021 5:59:22 PM.404] LSPD First Response: [TRACE] Asked thread Debug #1 to abort: ThreadedScriptComponentManager: Script end

			[3/25/2021 5:59:22 PM.404] LSPD First Response: [TRACE] Released 0 entities from Debug #1 Content Manager

			[3/25/2021 5:59:22 PM.404] LSPD First Response: [TRACE] Instance cleaned (Debug #1)

			[3/25/2021 5:59:22 PM.404] LSPD First Response: [TRACE] Asked thread AmbientBlips #1 to abort: ThreadedScriptComponentManager: Script end

			[3/25/2021 5:59:22 PM.404] LSPD First Response: [TRACE] Released 0 entities from AmbientBlips #1 Content Manager

			[3/25/2021 5:59:22 PM.404] LSPD First Response: [TRACE] Instance cleaned (AmbientBlips #1)

			[3/25/2021 5:59:22 PM.404] LSPD First Response: [TRACE] Asked thread AmbientChases #1 to abort: ThreadedScriptComponentManager: Script end

			[3/25/2021 5:59:22 PM.405] LSPD First Response: [TRACE] Released 0 entities from AmbientChases #1 Content Manager

			[3/25/2021 5:59:22 PM.405] LSPD First Response: [TRACE] Instance cleaned (AmbientChases #1)

			[3/25/2021 5:59:22 PM.405] LSPD First Response: [TRACE] Asked thread AmbientCombatControl #1 to abort: ThreadedScriptComponentManager: Script end

			[3/25/2021 5:59:22 PM.406] LSPD First Response: [TRACE] Released 0 entities from AmbientCombatControl #1 Content Manager

			[3/25/2021 5:59:22 PM.406] LSPD First Response: [TRACE] Instance cleaned (AmbientCombatControl #1)

			[3/25/2021 5:59:22 PM.406] LSPD First Response: [TRACE] Asked thread AmbientGameStats #1 to abort: ThreadedScriptComponentManager: Script end

			[3/25/2021 5:59:22 PM.406] LSPD First Response: [TRACE] Released 0 entities from AmbientGameStats #1 Content Manager

			[3/25/2021 5:59:22 PM.406] LSPD First Response: [TRACE] Instance cleaned (AmbientGameStats #1)

			[3/25/2021 5:59:22 PM.406] LSPD First Response: [TRACE] Asked thread AmbientOffDuty #1 to abort: ThreadedScriptComponentManager: Script end

			[3/25/2021 5:59:22 PM.407] LSPD First Response: [TRACE] Released 0 entities from AmbientOffDuty #1 Content Manager

			[3/25/2021 5:59:22 PM.407] LSPD First Response: [TRACE] Instance cleaned (AmbientOffDuty #1)

			[3/25/2021 5:59:22 PM.407] LSPD First Response: [TRACE] Asked thread AmbientPhotoCamera #1 to abort: ThreadedScriptComponentManager: Script end

			[3/25/2021 5:59:22 PM.407] LSPD First Response: [TRACE] Released 0 entities from AmbientPhotoCamera #1 Content Manager

			[3/25/2021 5:59:22 PM.408] LSPD First Response: [TRACE] Instance cleaned (AmbientPhotoCamera #1)

			[3/25/2021 5:59:22 PM.408] LSPD First Response: [TRACE] Asked thread AmbientGameScripts #1 to abort: ThreadedScriptComponentManager: Script end

			[3/25/2021 5:59:22 PM.408] LSPD First Response: [TRACE] Released 0 entities from AmbientGameScripts #1 Content Manager

			[3/25/2021 5:59:22 PM.408] LSPD First Response: [TRACE] Instance cleaned (AmbientGameScripts #1)

			[3/25/2021 5:59:22 PM.409] LSPD First Response: [TRACE] Unhooking all natives

			[3/25/2021 5:59:22 PM.409] LSPD First Response: [TRACE] All natives unhooked

			[3/25/2021 5:59:22 PM.409] LSPD First Response: [TRACE] Asked thread AmbientSpawn #1 to abort: ThreadedScriptComponentManager: Script end

			[3/25/2021 5:59:22 PM.410] LSPD First Response: [TRACE] Released 3 entities from AmbientSpawn #1 Content Manager

			[3/25/2021 5:59:22 PM.410] LSPD First Response: [TRACE] Released 3 entities from AmbientSpawn #1 Content Manager

			[3/25/2021 5:59:22 PM.410] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawn #1)

			[3/25/2021 5:59:22 PM.410] LSPD First Response: [TRACE] Asked thread AmbientSpawnScenarios #1 to abort: ThreadedScriptComponentManager: Script end

			[3/25/2021 5:59:22 PM.410] LSPD First Response: [TRACE] Released 0 entities from AmbientSpawnScenarios #1 Content Manager

			[3/25/2021 5:59:22 PM.410] LSPD First Response: [TRACE] Instance cleaned (AmbientSpawnScenarios #1)

			[3/25/2021 5:59:22 PM.411] LSPD First Response: [TRACE] Asked thread GameStatsManager #1 to abort: ThreadedScriptComponentManager: Script end

			[3/25/2021 5:59:22 PM.411] LSPD First Response: [TRACE] Released 0 entities from GameStatsManager #1 Content Manager

			[3/25/2021 5:59:22 PM.411] LSPD First Response: [TRACE] Instance cleaned (GameStatsManager #1)

			[3/25/2021 5:59:22 PM.411] LSPD First Response: [TRACE] Asked thread EvidenceMarkerManager #1 to abort: ThreadedScriptComponentManager: Script end

			[3/25/2021 5:59:22 PM.412] LSPD First Response: [TRACE] Released 0 entities from EvidenceMarkerManager #1 Content Manager

			[3/25/2021 5:59:22 PM.412] LSPD First Response: [TRACE] Instance cleaned (EvidenceMarkerManager #1)

			[3/25/2021 5:59:22 PM.412] LSPD First Response: [TRACE] Ending evidence marker manager

			[3/25/2021 5:59:22 PM.412] LSPD First Response: [TRACE] Evidence marker manager ended

			[3/25/2021 5:59:22 PM.412] LSPD First Response: [TRACE] Asked thread GameEventManager #1 to abort: ThreadedScriptComponentManager: Script end

			[3/25/2021 5:59:22 PM.413] LSPD First Response: [TRACE] Released 0 entities from GameEventManager #1 Content Manager

			[3/25/2021 5:59:22 PM.413] LSPD First Response: [TRACE] Instance cleaned (GameEventManager #1)

			[3/25/2021 5:59:22 PM.425] LSPD First Response: [TRACE] Asked thread CharacterCreation #1 to abort: No reason specified

			[3/25/2021 5:59:22 PM.425] LSPD First Response: [TRACE] Released 0 entities from CharacterCreation #1 Content Manager

			[3/25/2021 5:59:22 PM.425] LSPD First Response: [TRACE] Instance cleaned (CharacterCreation #1)

			[3/25/2021 5:59:22 PM.425] LSPD First Response: [TRACE] Released 0 entities from CopManager #1 Content Manager

			[3/25/2021 5:59:22 PM.425] LSPD First Response: [TRACE] Instance cleaned (CopManager #1)

			[3/25/2021 5:59:22 PM.425] LSPD First Response: [TRACE] Released 0 entities from GamePlayer #1 Content Manager

			[3/25/2021 5:59:22 PM.426] LSPD First Response: [TRACE] Instance cleaned (GamePlayer #1)

			[3/25/2021 5:59:22 PM.426] LSPD First Response: [TRACE] Released 0 entities from CheckpointManager #1 Content Manager

			[3/25/2021 5:59:22 PM.426] LSPD First Response: [TRACE] Instance cleaned (CheckpointManager #1)

			[3/25/2021 5:59:22 PM.426] LSPD First Response: [TRACE] Released 0 entities from Marker #2 Content Manager

			[3/25/2021 5:59:22 PM.426] LSPD First Response: [TRACE] Instance cleaned (Marker #2)

			[3/25/2021 5:59:22 PM.426] LSPD First Response: [TRACE] Released 0 entities from MenuManager #1 Content Manager

			[3/25/2021 5:59:22 PM.426] LSPD First Response: [TRACE] Instance cleaned (MenuManager #1)

			[3/25/2021 5:59:22 PM.426] LSPD First Response: [TRACE] Released 0 entities from MenuBase #2 Content Manager

			[3/25/2021 5:59:22 PM.426] LSPD First Response: [TRACE] Instance cleaned (MenuBase #2)

			[3/25/2021 5:59:22 PM.427] LSPD First Response: [TRACE] Released 0 entities from MenuBase #4 Content Manager

			[3/25/2021 5:59:22 PM.427] LSPD First Response: [TRACE] Instance cleaned (MenuBase #4)

			[3/25/2021 5:59:22 PM.427] LSPD First Response: [TRACE] Released 0 entities from MenuBase #6 Content Manager

			[3/25/2021 5:59:22 PM.427] LSPD First Response: [TRACE] Instance cleaned (MenuBase #6)

			[3/25/2021 5:59:22 PM.428] LSPD First Response: [TRACE] Released 0 entities from MenuBase #8 Content Manager

			[3/25/2021 5:59:22 PM.428] LSPD First Response: [TRACE] Instance cleaned (MenuBase #8)

			[3/25/2021 5:59:22 PM.428] LSPD First Response: [TRACE] Released 0 entities from PauseMenu #1 Content Manager

			[3/25/2021 5:59:22 PM.428] LSPD First Response: [TRACE] Instance cleaned (PauseMenu #1)

			[3/25/2021 5:59:22 PM.428] LSPD First Response: [TRACE] Released 0 entities from Crime Manager #1 Content Manager

			[3/25/2021 5:59:22 PM.428] LSPD First Response: [TRACE] Instance cleaned (Crime Manager #1)

			[3/25/2021 5:59:22 PM.428] LSPD First Response: [TRACE] Released 0 entities from TrafficStopManager #1 Content Manager

			[3/25/2021 5:59:22 PM.429] LSPD First Response: [TRACE] Instance cleaned (TrafficStopManager #1)

			[3/25/2021 5:59:22 PM.429] LSPD First Response: [TRACE] Released 0 entities from EvacuateStreetManager #1 Content Manager

			[3/25/2021 5:59:22 PM.429] LSPD First Response: [TRACE] Instance cleaned (EvacuateStreetManager #1)

			[3/25/2021 5:59:22 PM.429] LSPD First Response: [TRACE] Released 0 entities from Marker #4 Content Manager

			[3/25/2021 5:59:22 PM.429] LSPD First Response: [TRACE] Instance cleaned (Marker #4)

			[3/25/2021 5:59:22 PM.429] LSPD First Response: [TRACE] Released 0 entities from AgencySelector #1 Content Manager

			[3/25/2021 5:59:22 PM.429] LSPD First Response: [TRACE] Instance cleaned (AgencySelector #1)

			[3/25/2021 5:59:22 PM.429] LSPD First Response: [TRACE] Released 0 entities from CrimesMenu #1 Content Manager

			[3/25/2021 5:59:22 PM.430] LSPD First Response: [TRACE] Instance cleaned (CrimesMenu #1)

			[3/25/2021 5:59:22 PM.652] LSPD First Response: [INFO] LSPDFR has shut down

			[3/25/2021 5:59:25 PM.274] <UNLOADED PLUGIN>: Initializing input system

			[3/25/2021 5:59:25 PM.275] <UNLOADED PLUGIN>: Initializing game console

			[3/25/2021 5:59:25 PM.276] <UNLOADED PLUGIN>: Initializing forms manager

			[3/25/2021 5:59:25 PM.562] LSPD First Response: [TRACE] Started loading LSPDFR

			[3/25/2021 5:59:25 PM.566] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7749.28226)

			[3/25/2021 5:59:25 PM.567] LSPD First Response: [INFO] Compiled on 20 Mar 2021 14:40:51 UTC

			[3/25/2021 5:59:25 PM.567] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com

			[3/25/2021 5:59:26 PM.696] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

			[3/25/2021 5:59:26 PM.703] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

			[3/25/2021 5:59:26 PM.708] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml

			[3/25/2021 5:59:26 PM.783] LSPD First Response: [WARN] No name for outfit variation at line 23

			[3/25/2021 5:59:26 PM.786] LSPD First Response: [WARN] No name for outfit variation at line 31

			[3/25/2021 5:59:26 PM.786] LSPD First Response: [WARN] No name for outfit variation at line 39

			[3/25/2021 5:59:26 PM.786] LSPD First Response: [WARN] No name for outfit variation at line 64

			[3/25/2021 5:59:26 PM.786] LSPD First Response: [WARN] No name for outfit variation at line 72

			[3/25/2021 5:59:26 PM.786] LSPD First Response: [WARN] No name for outfit variation at line 80

			[3/25/2021 5:59:26 PM.787] LSPD First Response: [WARN] No name for outfit variation at line 111

			[3/25/2021 5:59:26 PM.787] LSPD First Response: [WARN] No name for outfit variation at line 138

			[3/25/2021 5:59:26 PM.788] LSPD First Response: [WARN] No name for outfit variation at line 174

			[3/25/2021 5:59:26 PM.788] LSPD First Response: [WARN] No name for outfit variation at line 207

			[3/25/2021 5:59:26 PM.788] LSPD First Response: [WARN] No name for outfit variation at line 220

			[3/25/2021 5:59:26 PM.788] LSPD First Response: [WARN] No name for outfit variation at line 259

			[3/25/2021 5:59:26 PM.788] LSPD First Response: [WARN] No name for outfit variation at line 273

			[3/25/2021 5:59:26 PM.788] LSPD First Response: [WARN] No name for outfit variation at line 309

			[3/25/2021 5:59:26 PM.789] LSPD First Response: [WARN] No name for outfit variation at line 323

			[3/25/2021 5:59:26 PM.789] LSPD First Response: [WARN] No name for outfit variation at line 363

			[3/25/2021 5:59:26 PM.789] LSPD First Response: [WARN] No name for outfit variation at line 391

			[3/25/2021 5:59:26 PM.789] LSPD First Response: [WARN] No name for outfit variation at line 425

			[3/25/2021 5:59:26 PM.789] LSPD First Response: [WARN] No name for outfit variation at line 453

			[3/25/2021 5:59:26 PM.789] LSPD First Response: [WARN] No name for outfit variation at line 484

			[3/25/2021 5:59:26 PM.790] LSPD First Response: [WARN] No name for outfit variation at line 502

			[3/25/2021 5:59:26 PM.790] LSPD First Response: [WARN] No name for outfit variation at line 529

			[3/25/2021 5:59:26 PM.790] LSPD First Response: [WARN] No name for outfit variation at line 547

			[3/25/2021 5:59:26 PM.790] LSPD First Response: [WARN] No name for outfit variation at line 581

			[3/25/2021 5:59:26 PM.790] LSPD First Response: [WARN] No name for outfit variation at line 615

			[3/25/2021 5:59:26 PM.790] LSPD First Response: [WARN] No name for outfit variation at line 650

			[3/25/2021 5:59:26 PM.790] LSPD First Response: [WARN] No name for outfit variation at line 677

			[3/25/2021 5:59:26 PM.791] LSPD First Response: [WARN] No name for outfit variation at line 711

			[3/25/2021 5:59:26 PM.791] LSPD First Response: [WARN] No name for outfit variation at line 741

			[3/25/2021 5:59:26 PM.791] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml

			[3/25/2021 5:59:26 PM.792] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml

			[3/25/2021 5:59:26 PM.799] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml

			[3/25/2021 5:59:26 PM.802] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_fire_eup.xml

			[3/25/2021 5:59:26 PM.802] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml

			[3/25/2021 5:59:26 PM.803] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml

			[3/25/2021 5:59:26 PM.807] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml

			[3/25/2021 5:59:26 PM.811] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml

			[3/25/2021 5:59:26 PM.821] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml

			[3/25/2021 5:59:26 PM.822] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml

			[3/25/2021 5:59:26 PM.823] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml

			[3/25/2021 5:59:26 PM.824] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml

			[3/25/2021 5:59:26 PM.827] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml

			[3/25/2021 5:59:26 PM.828] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml

			[3/25/2021 5:59:26 PM.830] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

			[3/25/2021 5:59:26 PM.830] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

			[3/25/2021 5:59:26 PM.830] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml

			[3/25/2021 5:59:26 PM.831] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male

			[3/25/2021 5:59:26 PM.832] LSPD First Response: [WARN] No name for outfit variation at line 25

			[3/25/2021 5:59:26 PM.832] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male

			[3/25/2021 5:59:26 PM.832] LSPD First Response: [WARN] No name for outfit variation at line 32

			[3/25/2021 5:59:26 PM.832] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male

			[3/25/2021 5:59:26 PM.832] LSPD First Response: [WARN] No name for outfit variation at line 39

			[3/25/2021 5:59:26 PM.832] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male

			[3/25/2021 5:59:26 PM.832] LSPD First Response: [WARN] No name for outfit variation at line 47

			[3/25/2021 5:59:26 PM.832] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male

			[3/25/2021 5:59:26 PM.833] LSPD First Response: [WARN] No name for outfit variation at line 56

			[3/25/2021 5:59:26 PM.833] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male

			[3/25/2021 5:59:26 PM.833] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male

			[3/25/2021 5:59:26 PM.833] LSPD First Response: [WARN] No name for outfit variation at line 85

			[3/25/2021 5:59:26 PM.833] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male

			[3/25/2021 5:59:26 PM.833] LSPD First Response: [WARN] No name for outfit variation at line 92

			[3/25/2021 5:59:26 PM.833] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male

			[3/25/2021 5:59:26 PM.833] LSPD First Response: [WARN] No name for outfit variation at line 100

			[3/25/2021 5:59:26 PM.834] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male

			[3/25/2021 5:59:26 PM.834] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male

			[3/25/2021 5:59:26 PM.834] LSPD First Response: [WARN] No name for outfit variation at line 129

			[3/25/2021 5:59:26 PM.834] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male

			[3/25/2021 5:59:26 PM.834] LSPD First Response: [WARN] No name for outfit variation at line 136

			[3/25/2021 5:59:26 PM.834] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male

			[3/25/2021 5:59:26 PM.834] LSPD First Response: [WARN] No name for outfit variation at line 143

			[3/25/2021 5:59:26 PM.834] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male

			[3/25/2021 5:59:26 PM.834] LSPD First Response: [WARN] No name for outfit variation at line 151

			[3/25/2021 5:59:26 PM.835] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male

			[3/25/2021 5:59:26 PM.835] LSPD First Response: [WARN] No name for outfit variation at line 160

			[3/25/2021 5:59:26 PM.835] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male

			[3/25/2021 5:59:26 PM.835] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male

			[3/25/2021 5:59:26 PM.835] LSPD First Response: [WARN] No name for outfit variation at line 189

			[3/25/2021 5:59:26 PM.835] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male

			[3/25/2021 5:59:26 PM.835] LSPD First Response: [WARN] No name for outfit variation at line 196

			[3/25/2021 5:59:26 PM.835] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male

			[3/25/2021 5:59:26 PM.836] LSPD First Response: [WARN] No name for outfit variation at line 204

			[3/25/2021 5:59:26 PM.836] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male

			[3/25/2021 5:59:26 PM.836] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male

			[3/25/2021 5:59:26 PM.836] LSPD First Response: [WARN] No name for outfit variation at line 233

			[3/25/2021 5:59:26 PM.836] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male

			[3/25/2021 5:59:26 PM.836] LSPD First Response: [WARN] No name for outfit variation at line 240

			[3/25/2021 5:59:26 PM.836] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male

			[3/25/2021 5:59:26 PM.836] LSPD First Response: [WARN] No name for outfit variation at line 247

			[3/25/2021 5:59:26 PM.836] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male

			[3/25/2021 5:59:26 PM.837] LSPD First Response: [WARN] No name for outfit variation at line 255

			[3/25/2021 5:59:26 PM.837] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male

			[3/25/2021 5:59:26 PM.837] LSPD First Response: [WARN] No name for outfit variation at line 264

			[3/25/2021 5:59:26 PM.837] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male

			[3/25/2021 5:59:26 PM.837] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male

			[3/25/2021 5:59:26 PM.837] LSPD First Response: [WARN] No name for outfit variation at line 293

			[3/25/2021 5:59:26 PM.837] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male

			[3/25/2021 5:59:26 PM.837] LSPD First Response: [WARN] No name for outfit variation at line 300

			[3/25/2021 5:59:26 PM.837] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male

			[3/25/2021 5:59:26 PM.838] LSPD First Response: [WARN] No name for outfit variation at line 308

			[3/25/2021 5:59:26 PM.838] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male

			[3/25/2021 5:59:26 PM.838] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male

			[3/25/2021 5:59:26 PM.838] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male

			[3/25/2021 5:59:26 PM.838] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male

			[3/25/2021 5:59:26 PM.838] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male

			[3/25/2021 5:59:26 PM.839] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male

			[3/25/2021 5:59:26 PM.839] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male

			[3/25/2021 5:59:26 PM.839] LSPD First Response: [WARN] No name for outfit variation at line 494

			[3/25/2021 5:59:26 PM.839] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male

			[3/25/2021 5:59:26 PM.839] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male

			[3/25/2021 5:59:26 PM.839] LSPD First Response: [WARN] No name for outfit variation at line 520

			[3/25/2021 5:59:26 PM.839] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male

			[3/25/2021 5:59:26 PM.839] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male

			[3/25/2021 5:59:26 PM.839] LSPD First Response: [WARN] No name for outfit variation at line 546

			[3/25/2021 5:59:26 PM.840] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male

			[3/25/2021 5:59:26 PM.840] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male

			[3/25/2021 5:59:26 PM.840] LSPD First Response: [WARN] No name for outfit variation at line 572

			[3/25/2021 5:59:26 PM.840] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male

			[3/25/2021 5:59:26 PM.840] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male

			[3/25/2021 5:59:26 PM.840] LSPD First Response: [WARN] No name for outfit variation at line 598

			[3/25/2021 5:59:26 PM.840] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male

			[3/25/2021 5:59:26 PM.840] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male

			[3/25/2021 5:59:26 PM.841] LSPD First Response: [WARN] No name for outfit variation at line 624

			[3/25/2021 5:59:26 PM.841] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male

			[3/25/2021 5:59:26 PM.841] LSPD First Response: [WARN] No name for outfit variation at line 732

			[3/25/2021 5:59:26 PM.841] LSPD First Response: [WARN] No name for outfit variation at line 764

			[3/25/2021 5:59:26 PM.841] LSPD First Response: [WARN] No name for outfit variation at line 796

			[3/25/2021 5:59:26 PM.841] LSPD First Response: [WARN] No name for outfit variation at line 828

			[3/25/2021 5:59:26 PM.849] LSPD First Response: [WARN] No name for outfit variation at line 951

			[3/25/2021 5:59:26 PM.849] LSPD First Response: [WARN] No name for outfit variation at line 976

			[3/25/2021 5:59:26 PM.849] LSPD First Response: [WARN] No name for outfit variation at line 1002

			[3/25/2021 5:59:26 PM.849] LSPD First Response: [WARN] No name for outfit variation at line 1028

			[3/25/2021 5:59:26 PM.849] LSPD First Response: [WARN] No name for outfit variation at line 1054

			[3/25/2021 5:59:26 PM.850] LSPD First Response: [WARN] No name for outfit variation at line 1133

			[3/25/2021 5:59:26 PM.850] LSPD First Response: [WARN] No name for outfit variation at line 1160

			[3/25/2021 5:59:26 PM.850] LSPD First Response: [WARN] No name for outfit variation at line 1187

			[3/25/2021 5:59:26 PM.850] LSPD First Response: [WARN] No name for outfit variation at line 1214

			[3/25/2021 5:59:26 PM.850] LSPD First Response: [WARN] No name for outfit variation at line 1241

			[3/25/2021 5:59:26 PM.851] LSPD First Response: [WARN] No name for outfit variation at line 1268

			[3/25/2021 5:59:26 PM.851] LSPD First Response: [WARN] No name for outfit variation at line 1297

			[3/25/2021 5:59:26 PM.851] LSPD First Response: [WARN] No name for outfit variation at line 1330

			[3/25/2021 5:59:26 PM.851] LSPD First Response: [WARN] No name for outfit variation at line 1363

			[3/25/2021 5:59:26 PM.851] LSPD First Response: [WARN] No name for outfit variation at line 1396

			[3/25/2021 5:59:26 PM.851] LSPD First Response: [TRACE] Loaded 108 freemode outfits and 55 preset outfits

			[3/25/2021 5:59:26 PM.855] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior

			[3/25/2021 5:59:26 PM.856] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior

			[3/25/2021 5:59:26 PM.856] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base

			[3/25/2021 5:59:26 PM.856] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base

			[3/25/2021 5:59:26 PM.856] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base

			[3/25/2021 5:59:26 PM.856] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base

			[3/25/2021 5:59:26 PM.856] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior

			[3/25/2021 5:59:26 PM.856] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior

			[3/25/2021 5:59:26 PM.856] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior

			[3/25/2021 5:59:26 PM.857] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior

			[3/25/2021 5:59:26 PM.857] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base

			[3/25/2021 5:59:26 PM.857] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base

			[3/25/2021 5:59:26 PM.857] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base

			[3/25/2021 5:59:26 PM.857] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base

			[3/25/2021 5:59:26 PM.857] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base

			[3/25/2021 5:59:26 PM.857] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base

			[3/25/2021 5:59:26 PM.857] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base

			[3/25/2021 5:59:26 PM.858] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base

			[3/25/2021 5:59:27 PM.324] LSPD First Response: [TRACE] Adding Ben J. as character

			[3/25/2021 5:59:27 PM.419] LSPD First Response: [TRACE] Adding Michelle Meto as character

			[3/25/2021 5:59:27 PM.420] LSPD First Response: [WARN] Path without extension: lspdfr/chars

			[3/25/2021 5:59:27 PM.420] LSPD First Response: [WARN] Path without extension: lspdfr/chars

			[3/25/2021 5:59:27 PM.665] LSPD First Response: [TRACE] Adding Thomas Johnson as character

			[3/25/2021 5:59:27 PM.670] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

			[3/25/2021 5:59:27 PM.670] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

			[3/25/2021 5:59:27 PM.670] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml

			[3/25/2021 5:59:27 PM.674] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

			[3/25/2021 5:59:27 PM.675] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

			[3/25/2021 5:59:27 PM.675] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml

			[3/25/2021 5:59:27 PM.677] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/backup_eupfr.xml

			[3/25/2021 5:59:27 PM.678] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

			[3/25/2021 5:59:27 PM.678] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

			[3/25/2021 5:59:27 PM.679] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml

			[3/25/2021 5:59:27 PM.712] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/agency_eupfr.xml

			[3/25/2021 5:59:27 PM.714] LSPD First Response: [WARN] Invalid vehicle model pscout

			[3/25/2021 5:59:27 PM.716] LSPD First Response: [WARN] Invalid vehicle model lspdb

			[3/25/2021 5:59:27 PM.716] LSPD First Response: [WARN] Invalid vehicle model police42

			[3/25/2021 5:59:27 PM.716] LSPD First Response: [WARN] Invalid vehicle model polspeedo

			[3/25/2021 5:59:27 PM.717] LSPD First Response: [WARN] Invalid vehicle model polriot

			[3/25/2021 5:59:27 PM.717] LSPD First Response: [WARN] Invalid vehicle model sherifffug

			[3/25/2021 5:59:27 PM.717] LSPD First Response: [WARN] Invalid vehicle model sheriffscout

			[3/25/2021 5:59:27 PM.718] LSPD First Response: [WARN] Invalid vehicle model sheriffoss

			[3/25/2021 5:59:27 PM.718] LSPD First Response: [WARN] Invalid vehicle model sheriffinsurgent

			[3/25/2021 5:59:27 PM.719] LSPD First Response: [WARN] Invalid vehicle model sahp

			[3/25/2021 5:59:27 PM.719] LSPD First Response: [WARN] Invalid vehicle model sahp1c

			[3/25/2021 5:59:27 PM.719] LSPD First Response: [WARN] Invalid vehicle model sahp1d

			[3/25/2021 5:59:27 PM.719] LSPD First Response: [WARN] Invalid vehicle model sahp3

			[3/25/2021 5:59:27 PM.719] LSPD First Response: [WARN] Invalid vehicle model sahp3a

			[3/25/2021 5:59:27 PM.719] LSPD First Response: [WARN] Invalid vehicle model sahp2

			[3/25/2021 5:59:27 PM.719] LSPD First Response: [WARN] Invalid vehicle model sahp2a

			[3/25/2021 5:59:27 PM.720] LSPD First Response: [WARN] Invalid vehicle model sahp5

			[3/25/2021 5:59:27 PM.720] LSPD First Response: [WARN] Invalid vehicle model sahpb

			[3/25/2021 5:59:27 PM.720] LSPD First Response: [WARN] Invalid vehicle model sahpb2

			[3/25/2021 5:59:27 PM.721] LSPD First Response: [WARN] Invalid vehicle model sahp5a

			[3/25/2021 5:59:27 PM.721] LSPD First Response: [WARN] Invalid vehicle model sahpair

			[3/25/2021 5:59:27 PM.722] LSPD First Response: [WARN] Invalid vehicle model prangeral

			[3/25/2021 5:59:27 PM.722] LSPD First Response: [WARN] Invalid vehicle model prangerlr2

			[3/25/2021 5:59:27 PM.722] LSPD First Response: [WARN] Invalid vehicle model prangerscout

			[3/25/2021 5:59:27 PM.722] LSPD First Response: [WARN] Invalid vehicle model prangerbi

			[3/25/2021 5:59:27 PM.722] LSPD First Response: [WARN] Invalid vehicle model prangeryo2

			[3/25/2021 5:59:27 PM.722] LSPD First Response: [WARN] Invalid vehicle model prangersd

			[3/25/2021 5:59:27 PM.723] LSPD First Response: [WARN] Invalid vehicle model noosesep

			[3/25/2021 5:59:27 PM.723] LSPD First Response: [WARN] Invalid vehicle model noosesep2

			[3/25/2021 5:59:27 PM.723] LSPD First Response: [WARN] Invalid vehicle model noosesep3

			[3/25/2021 5:59:27 PM.723] LSPD First Response: [WARN] Invalid vehicle model noosesep4

			[3/25/2021 5:59:27 PM.723] LSPD First Response: [WARN] Invalid vehicle model noosesep5

			[3/25/2021 5:59:27 PM.724] LSPD First Response: [WARN] Invalid vehicle model noosetru

			[3/25/2021 5:59:27 PM.724] LSPD First Response: [WARN] Invalid vehicle model noosetru2

			[3/25/2021 5:59:27 PM.724] LSPD First Response: [WARN] Invalid vehicle model noosetru3

			[3/25/2021 5:59:27 PM.724] LSPD First Response: [WARN] Invalid vehicle model nooseair2

			[3/25/2021 5:59:27 PM.725] LSPD First Response: [WARN] Invalid vehicle model noosepia

			[3/25/2021 5:59:27 PM.725] LSPD First Response: [WARN] Invalid vehicle model noosepia2

			[3/25/2021 5:59:27 PM.725] LSPD First Response: [WARN] Invalid vehicle model noosepia4

			[3/25/2021 5:59:27 PM.725] LSPD First Response: [WARN] Invalid vehicle model noosepia3

			[3/25/2021 5:59:27 PM.726] LSPD First Response: [WARN] Invalid vehicle model fibp

			[3/25/2021 5:59:27 PM.726] LSPD First Response: [WARN] Invalid vehicle model fibp3

			[3/25/2021 5:59:27 PM.726] LSPD First Response: [WARN] Invalid vehicle model fibp6

			[3/25/2021 5:59:27 PM.726] LSPD First Response: [WARN] Invalid vehicle model fibp2

			[3/25/2021 5:59:27 PM.726] LSPD First Response: [WARN] Invalid vehicle model policeusaf

			[3/25/2021 5:59:27 PM.726] LSPD First Response: [WARN] Invalid vehicle model policeusaf2

			[3/25/2021 5:59:27 PM.726] LSPD First Response: [WARN] Invalid vehicle model lsfd3

			[3/25/2021 5:59:27 PM.726] LSPD First Response: [WARN] Invalid vehicle model lsfd4

			[3/25/2021 5:59:27 PM.726] LSPD First Response: [WARN] Invalid vehicle model ambulance2

			[3/25/2021 5:59:27 PM.727] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck

			[3/25/2021 5:59:27 PM.727] LSPD First Response: [WARN] Invalid vehicle model lsfd5

			[3/25/2021 5:59:27 PM.727] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck

			[3/25/2021 5:59:27 PM.727] LSPD First Response: [WARN] Invalid vehicle model ambulance2

			[3/25/2021 5:59:27 PM.727] LSPD First Response: [WARN] Invalid vehicle model firetruk3

			[3/25/2021 5:59:27 PM.728] LSPD First Response: [WARN] Invalid vehicle model firetruk3

			[3/25/2021 5:59:27 PM.728] LSPD First Response: [WARN] Invalid vehicle model ambulance2

			[3/25/2021 5:59:27 PM.728] LSPD First Response: [WARN] Invalid vehicle model bcfd2

			[3/25/2021 5:59:27 PM.728] LSPD First Response: [WARN] Invalid vehicle model firetruk2

			[3/25/2021 5:59:27 PM.728] LSPD First Response: [WARN] Invalid vehicle model firetruk2

			[3/25/2021 5:59:27 PM.729] LSPD First Response: [WARN] Invalid vehicle model emsnspeedo

			[3/25/2021 5:59:27 PM.729] LSPD First Response: [WARN] Invalid vehicle model pcar

			[3/25/2021 5:59:27 PM.729] LSPD First Response: [WARN] Invalid vehicle model saspacar

			[3/25/2021 5:59:27 PM.729] LSPD First Response: [WARN] Invalid vehicle model saspacar2

			[3/25/2021 5:59:27 PM.729] LSPD First Response: [WARN] Invalid vehicle model saspacar3

			[3/25/2021 5:59:27 PM.729] LSPD First Response: [WARN] Invalid vehicle model saspacar4

			[3/25/2021 5:59:27 PM.731] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

			[3/25/2021 5:59:27 PM.732] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

			[3/25/2021 5:59:27 PM.732] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml

			[3/25/2021 5:59:27 PM.739] LSPD First Response: [TRACE] Failed to parse  as chance

			[3/25/2021 5:59:27 PM.741] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/inventory_eupfr.xml

			[3/25/2021 5:59:27 PM.747] LSPD First Response: [TRACE] Player was in vehicle: False

			[3/25/2021 5:59:27 PM.747] LSPD First Response: [TRACE] Last selected character was Thomas Johnson, should spawn as last character True

			[3/25/2021 5:59:27 PM.748] LSPD First Response: [TRACE] Loading last selected character Thomas Johnson

			[3/25/2021 5:59:27 PM.750] LSPD First Response: [INFO] Changing current player character to Thomas Johnson

			[3/25/2021 5:59:28 PM.028] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03

			[3/25/2021 5:59:28 PM.031] LSPD First Response: [TRACE] CharacterSelected: 9

			[3/25/2021 5:59:28 PM.033] LSPD First Response: [TRACE] Character changed, creating new stats object

			[3/25/2021 5:59:28 PM.175] LSPD First Response: [TRACE] Starting custom cop walk style task

			[3/25/2021 5:59:28 PM.183] LSPD First Response: [TRACE] Set last player walk style back: Cop

			[3/25/2021 5:59:28 PM.190] LSPD First Response: [TRACE] Initialized telemtry service

			[3/25/2021 5:59:28 PM.230] LSPD First Response: We have 3 appartments registered

			[3/25/2021 5:59:28 PM.232] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058

			[3/25/2021 5:59:28 PM.238] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761

			[3/25/2021 5:59:28 PM.239] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962

			[3/25/2021 5:59:28 PM.240] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225

			[3/25/2021 5:59:28 PM.241] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571

			[3/25/2021 5:59:28 PM.241] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361

			[3/25/2021 5:59:28 PM.241] LSPD First Response: ApartmentManager initialized

			[3/25/2021 5:59:28 PM.244] LSPD First Response: [TRACE] Started new menu thread MenuBase #1

			[3/25/2021 5:59:28 PM.245] LSPD First Response: [TRACE] Started new menu thread MenuBase #2

			[3/25/2021 5:59:28 PM.246] LSPD First Response: [TRACE] Started new menu thread MenuBase #3

			[3/25/2021 5:59:28 PM.314] LSPD First Response: [TRACE] Started new menu thread MenuBase #4

			[3/25/2021 5:59:28 PM.323] LSPD First Response: [TRACE] Started new menu thread MenuBase #5

			[3/25/2021 5:59:28 PM.328] LSPD First Response: [TRACE] Set title to Thomas Johnson for Interaction Menu

			[3/25/2021 5:59:28 PM.329] LSPD First Response: [TRACE] Started new menu thread MenuBase #6

			[3/25/2021 5:59:28 PM.332] LSPD First Response: [TRACE] Set title to Thomas Johnson for Police Radio

			[3/25/2021 5:59:28 PM.339] LSPD First Response: [TRACE] Started new menu thread MenuBase #7

			[3/25/2021 5:59:28 PM.342] LSPD First Response: [TRACE] Set title to Thomas Johnson for Vehicle Options

			[3/25/2021 5:59:28 PM.346] LSPD First Response: [TRACE] Started new menu thread MenuBase #8

			[3/25/2021 5:59:28 PM.348] LSPD First Response: [TRACE] Set title to Thomas Johnson for Inventory

			[3/25/2021 5:59:28 PM.349] LSPD First Response: [TRACE] Started new menu thread MenuBase #9

			[3/25/2021 5:59:28 PM.352] LSPD First Response: [TRACE] Set title to Thomas Johnson for Settings

			[3/25/2021 5:59:28 PM.356] LSPD First Response: [TRACE] Saved apt:

			[3/25/2021 5:59:28 PM.384] LSPD First Response: [TRACE] Starting custom cop walk style task

			[3/25/2021 5:59:28 PM.393] LSPD First Response: [TRACE] Thread CopManager #1 initialized

			[3/25/2021 5:59:28 PM.395] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized

			[3/25/2021 5:59:28 PM.397] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized

			[3/25/2021 5:59:28 PM.398] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized

			[3/25/2021 5:59:28 PM.402] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized

			[3/25/2021 5:59:28 PM.423] LSPD First Response: [TRACE] New cop added without cop data!

			[3/25/2021 5:59:28 PM.525] LSPD First Response: [TRACE] John Williams (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 5:59:28 PM.530] LSPD First Response: [TRACE] New cop added without cop data!

			[3/25/2021 5:59:28 PM.531] LSPD First Response: [TRACE] Arthur Kane (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 5:59:28 PM.583] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized

			[3/25/2021 5:59:28 PM.585] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized

			[3/25/2021 5:59:28 PM.585] LSPD First Response: [TRACE] Saved apt:

			[3/25/2021 5:59:28 PM.626] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized

			[3/25/2021 5:59:28 PM.630] LSPD First Response: [TRACE] Thread Marker #1 initialized

			[3/25/2021 5:59:28 PM.633] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized

			[3/25/2021 5:59:28 PM.633] LSPD First Response: [TRACE] Thread Marker #2 initialized

			[3/25/2021 5:59:28 PM.634] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized

			[3/25/2021 5:59:28 PM.634] LSPD First Response: [TRACE] Thread Marker #3 initialized

			[3/25/2021 5:59:28 PM.634] LSPD First Response: [TRACE] Thread MenuManager #1 initialized

			[3/25/2021 5:59:28 PM.647] LSPD First Response: [TRACE] Requested Audio

			[3/25/2021 5:59:28 PM.653] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized

			[3/25/2021 5:59:29 PM.206] LSPD First Response: [INFO] Connecting to LSPDFR Sync

			[3/25/2021 5:59:29 PM.440] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

			[3/25/2021 5:59:29 PM.444] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

			[3/25/2021 5:59:29 PM.444] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml

			[3/25/2021 5:59:29 PM.467] LSPD First Response: [INFO] Vinewood Police Station

			[3/25/2021 5:59:29 PM.467] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8

			[3/25/2021 5:59:29 PM.467] LSPD First Response: [INFO] La Mesa Police Station

			[3/25/2021 5:59:29 PM.467] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (SAHP) at X:826.8 Y:-1290 Z:28.24

			[3/25/2021 5:59:29 PM.468] LSPD First Response: [INFO] Rockford Hills Police Station

			[3/25/2021 5:59:29 PM.468] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21

			[3/25/2021 5:59:29 PM.468] LSPD First Response: [INFO] Vespucci Police Station

			[3/25/2021 5:59:29 PM.468] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32

			[3/25/2021 5:59:29 PM.468] LSPD First Response: [INFO] Downtown Police Station

			[3/25/2021 5:59:29 PM.468] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30

			[3/25/2021 5:59:29 PM.468] LSPD First Response: [INFO] Davis Sheriff Station

			[3/25/2021 5:59:29 PM.469] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29

			[3/25/2021 5:59:29 PM.469] LSPD First Response: [INFO] Sandy Shores Sheriff Station

			[3/25/2021 5:59:29 PM.469] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27

			[3/25/2021 5:59:29 PM.469] LSPD First Response: [INFO] Paleto Bay Sheriff Station

			[3/25/2021 5:59:29 PM.469] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72

			[3/25/2021 5:59:29 PM.469] LSPD First Response: [WARN] Police station beaverRanger has an invalid agency assigned

			[3/25/2021 5:59:29 PM.469] LSPD First Response: [INFO] Bolingbroke Penitentiary

			[3/25/2021 5:59:29 PM.470] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67

			[3/25/2021 5:59:29 PM.470] LSPD First Response: [INFO] Federal Investigation Bureau HQ

			[3/25/2021 5:59:29 PM.470] LSPD First Response: [INFO] Added new police station: Federal Investigation Bureau HQ (FIB) at X:142.2847 Y:-769.2435 Z:45.75203

			[3/25/2021 5:59:29 PM.478] LSPD First Response: [TRACE] Auto started component Debug #1

			[3/25/2021 5:59:29 PM.479] LSPD First Response: [TRACE] Auto started component AmbientBlips #1

			[3/25/2021 5:59:29 PM.479] LSPD First Response: [TRACE] Auto started component AmbientChases #1

			[3/25/2021 5:59:29 PM.480] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1

			[3/25/2021 5:59:29 PM.481] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1

			[3/25/2021 5:59:29 PM.481] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1

			[3/25/2021 5:59:29 PM.481] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1

			[3/25/2021 5:59:29 PM.482] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1

			[3/25/2021 5:59:29 PM.483] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1

			[3/25/2021 5:59:29 PM.483] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1

			[3/25/2021 5:59:29 PM.484] LSPD First Response: [TRACE] Auto started component GameStatsManager #1

			[3/25/2021 5:59:29 PM.485] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1

			[3/25/2021 5:59:29 PM.487] LSPD First Response: [TRACE] Auto started component GameEventManager #1

			[3/25/2021 5:59:29 PM.489] LSPD First Response: [TRACE] Preloading node data

			[3/25/2021 5:59:29 PM.822] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.

			[3/25/2021 5:59:29 PM.825] LSPD First Response: [TRACE] Terminal server version: 0.2

			[3/25/2021 5:59:29 PM.825] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 6afa3a4e-39d5-4338-94c5-4db0654553ec. Enhanced features available.

			[3/25/2021 5:59:29 PM.850] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry

			[3/25/2021 5:59:29 PM.852] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding

			[3/25/2021 5:59:29 PM.852] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem

			[3/25/2021 5:59:31 PM.587] LSPD First Response: [TRACE] Building pathfinding data. Island: False

			[3/25/2021 5:59:33 PM.876] LSPD First Response: [TRACE] Done preloading node data

			[3/25/2021 5:59:33 PM.880] LSPD First Response: [TRACE] Preloading node data

			[3/25/2021 5:59:33 PM.880] LSPD First Response: [TRACE] Done preloading node data

			[3/25/2021 5:59:33 PM.883] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized

			[3/25/2021 5:59:33 PM.886] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized

			[3/25/2021 5:59:33 PM.887] LSPD First Response: [TRACE] Disabling ambient game police chases

			[3/25/2021 5:59:33 PM.897] LSPD First Response: [TRACE] Disabled ambient game police chases

			[3/25/2021 5:59:33 PM.897] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized

			[3/25/2021 5:59:33 PM.905] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized

			[3/25/2021 5:59:33 PM.908] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized

			[3/25/2021 5:59:33 PM.908] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized

			[3/25/2021 5:59:34 PM.933] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized

			[3/25/2021 5:59:34 PM.937] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized

			[3/25/2021 5:59:34 PM.977] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized

			[3/25/2021 5:59:34 PM.978] LSPD First Response: [TRACE] Thread SamTesting #1 initialized

			[3/25/2021 5:59:34 PM.979] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized

			[3/25/2021 5:59:34 PM.979] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized

			[3/25/2021 5:59:34 PM.979] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized

			[3/25/2021 5:59:34 PM.980] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized

			[3/25/2021 5:59:34 PM.984] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized

			[3/25/2021 5:59:34 PM.989] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized

			[3/25/2021 5:59:34 PM.990] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized

			[3/25/2021 5:59:34 PM.990] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized

			[3/25/2021 5:59:34 PM.992] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized

			[3/25/2021 5:59:35 PM.004] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized

			[3/25/2021 5:59:35 PM.008] LSPD First Response: [TRACE] Thread Marker #4 initialized

			[3/25/2021 5:59:35 PM.008] LSPD First Response: [TRACE] Thread Debug #1 initialized

			[3/25/2021 5:59:35 PM.013] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized

			[3/25/2021 5:59:35 PM.014] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized

			[3/25/2021 5:59:35 PM.020] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized

			[3/25/2021 5:59:35 PM.025] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized

			[3/25/2021 5:59:38 PM.322] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

			[3/25/2021 5:59:38 PM.326] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom

			[3/25/2021 5:59:38 PM.328] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml

			[3/25/2021 5:59:38 PM.328] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Rockstar Games/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml

			[3/25/2021 5:59:38 PM.346] LSPD First Response: [TRACE] Setting player to lssd from last agency

			[3/25/2021 5:59:38 PM.372] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a

			[3/25/2021 5:59:38 PM.373] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b

			[3/25/2021 5:59:38 PM.373] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c

			[3/25/2021 5:59:38 PM.373] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_jacket

			[3/25/2021 5:59:38 PM.373] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_coat

			[3/25/2021 5:59:38 PM.374] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_raincoat

			[3/25/2021 5:59:38 PM.374] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_bicycle

			[3/25/2021 5:59:38 PM.374] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_k9_b

			[3/25/2021 5:59:38 PM.374] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_k9_c

			[3/25/2021 5:59:38 PM.374] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_dirtbike

			[3/25/2021 5:59:38 PM.374] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_gang

			[3/25/2021 5:59:38 PM.374] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_suit

			[3/25/2021 5:59:38 PM.376] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_formal

			[3/25/2021 5:59:38 PM.377] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_windbreaker

			[3/25/2021 5:59:38 PM.377] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_swat

			[3/25/2021 5:59:38 PM.377] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_pilot

			[3/25/2021 5:59:38 PM.384] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03

			[3/25/2021 5:59:38 PM.386] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a

			[3/25/2021 5:59:38 PM.406] LSPD First Response: [TRACE] Setting player outfit to m_sgt from last outfit

			[3/25/2021 5:59:38 PM.407] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a

			[3/25/2021 5:59:38 PM.407] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b

			[3/25/2021 5:59:38 PM.407] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_c

			[3/25/2021 5:59:38 PM.407] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_jacket

			[3/25/2021 5:59:38 PM.407] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_coat

			[3/25/2021 5:59:38 PM.407] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_raincoat

			[3/25/2021 5:59:38 PM.407] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_bicycle

			[3/25/2021 5:59:38 PM.408] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_k9_b

			[3/25/2021 5:59:38 PM.408] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_k9_c

			[3/25/2021 5:59:38 PM.408] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_dirtbike

			[3/25/2021 5:59:38 PM.409] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_gang

			[3/25/2021 5:59:38 PM.410] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_suit

			[3/25/2021 5:59:38 PM.411] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_formal

			[3/25/2021 5:59:38 PM.412] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_windbreaker

			[3/25/2021 5:59:38 PM.412] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_swat

			[3/25/2021 5:59:38 PM.412] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_pilot

			[3/25/2021 5:59:38 PM.435] LSPD First Response: [TRACE] Starting custom cop walk style task

			[3/25/2021 5:59:38 PM.436] LSPD First Response: [TRACE] Set last player walk style back: Cop

			[3/25/2021 5:59:38 PM.440] LSPD First Response: [TRACE] Player went on duty.

			[3/25/2021 5:59:38 PM.448] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr

			[3/25/2021 5:59:38 PM.645] LSPD First Response: AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.656] LSPD First Response: AssortedCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.665] LSPD First Response: AttemptedCrimeCallouts, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.675] LSPD First Response: AutomaticSirenCutout, Version=3.1.4.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.683] LSPD First Response: CalloutsV, Version=0.4.1.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.693] LSPD First Response: CompuLite, Version=1.5.2.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.695] LSPD First Response: FortZancudoCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.695] LSPD First Response: InspiredCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.707] LSPD First Response: Megaphone UI, Version=2.2.0.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.707] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.708] LSPD First Response: PriorityCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.708] LSPD First Response: redCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.754] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.756] LSPD First Response: RichsPoliceEnhancements, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.758] LSPD First Response: SimpleCallouts, Version=1.3.5.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.760] LSPD First Response: SpeedRadarLite, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.761] LSPD First Response: StopThePed, Version=4.9.4.2, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.765] LSPD First Response: SuperCallouts2, Version=2.7.1.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.767] LSPD First Response: Typical Callouts, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.767] LSPD First Response: UltimateBackup, Version=1.8.5.1, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.771] LSPD First Response: UnitedCallouts, Version=1.5.7.2, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.772] LSPD First Response: WoutersCalloutsV, Version=1.2.0.42942, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:38 PM.776] LSPD First Response: Creating plugin: AmbientAICallouts.Main

			[3/25/2021 5:59:38 PM.777] LSPD First Response: Creating plugin: AssortedCallouts.Main

			[3/25/2021 5:59:38 PM.792] LSPD First Response: Error while creating plugin: AssortedCallouts.Main: Exception has been thrown by the target of an invocation.   at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)

			[3/25/2021 5:59:38 PM.792] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)

			[3/25/2021 5:59:38 PM.792] at System.Activator.CreateInstance(Type type, Boolean nonPublic)

			[3/25/2021 5:59:38 PM.792] at System.Activator.CreateInstance(Type type)

			[3/25/2021 5:59:38 PM.793] at nuUeeRbEsHlyAZQQSnZgHCXdfhuv.NkOlPIrPYnHkImvpbTUwxaERMwpk() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 722

			[3/25/2021 5:59:38 PM.793] LSPD First Response: Error while creating plugin: AssortedCallouts.Main: System.IO.FileLoadException: Nelze načíst soubor nebo sestavení Albo1125.Common, Version=6.6.4.0, Culture=neutral, PublicKeyToken=null nebo jeden z jejich závislých prvků. Neplatný ukazatel (Výjimka na základě hodnoty HRESULT: 0x80004003 (E_POINTER))

			[3/25/2021 5:59:38 PM.793] File name: 'Albo1125.Common, Version=6.6.4.0, Culture=neutral, PublicKeyToken=null' ---> System.NullReferenceException: Object reference not set to an instance of an object.

			[3/25/2021 5:59:38 PM.793] at nuUeeRbEsHlyAZQQSnZgHCXdfhuv.ErHlQBhEypZFsxhvbFvdmWyFgdty(Object , ResolveEventArgs ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 757

			[3/25/2021 5:59:38 PM.793] at System.AppDomain.OnAssemblyResolveEvent(RuntimeAssembly assembly, String assemblyFullName)

			[3/25/2021 5:59:38 PM.793] at AssortedCallouts.Main..ctor()

			[3/25/2021 5:59:38 PM.793]

			[3/25/2021 5:59:38 PM.793]

			[3/25/2021 5:59:38 PM.794] LSPD First Response: Error while creating plugin: AssortedCallouts.Main: System.NullReferenceException: Object reference not set to an instance of an object.

			[3/25/2021 5:59:38 PM.794] at nuUeeRbEsHlyAZQQSnZgHCXdfhuv.ErHlQBhEypZFsxhvbFvdmWyFgdty(Object , ResolveEventArgs ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 757

			[3/25/2021 5:59:38 PM.794] at System.AppDomain.OnAssemblyResolveEvent(RuntimeAssembly assembly, String assemblyFullName)

			[3/25/2021 5:59:38 PM.794] LSPD First Response: Creating plugin: AttemptedCrimeCallouts.Main

			[3/25/2021 5:59:38 PM.835] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main

			[3/25/2021 5:59:38 PM.901] LSPD First Response: Creating plugin: ‪‭‎‌‫‫‍‮‫‍‭‪‍‭‎‏‬‎‌‬‎‭‪‪‍‌‭‌‪‮

			[3/25/2021 5:59:39 PM.100] LSPD First Response: Creating plugin: ‪‭‮‌‭‎‪‭‪‫‫‭‌‎‎‮‬‫‎‎‏‫‍‮

			[3/25/2021 5:59:39 PM.253] LSPD First Response: Creating plugin: FortZancudoCallouts.Main

			[3/25/2021 5:59:39 PM.253] LSPD First Response: Creating plugin: InspiredCallouts.Main

			[3/25/2021 5:59:39 PM.254] LSPD First Response: Creating plugin: Megaphone_UI.Megaphone

			[3/25/2021 5:59:39 PM.254] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main

			[3/25/2021 5:59:39 PM.254] LSPD First Response: Creating plugin: PriorityCallouts.PriorityCallouts

			[3/25/2021 5:59:39 PM.254] LSPD First Response: Creating plugin: redCallouts.Main

			[3/25/2021 5:59:39 PM.255] LSPD First Response: Creating plugin: RegularCallouts.Main

			[3/25/2021 5:59:39 PM.255] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main

			[3/25/2021 5:59:39 PM.365] LSPD First Response: Creating plugin: SimpleCallouts.Main

			[3/25/2021 5:59:39 PM.458] LSPD First Response: Creating plugin: ‌‫‪‫‌‏‪‏‎‎‬‍‏‭‬‫‭‬‎‭‪‬‏‫‌‎‮

			[3/25/2021 5:59:39 PM.516] LSPD First Response: Creating plugin: ‏‬‎‌‫‌‎‏‪‍‫‪‪‌‪‮‭‎‭‫‮

			[3/25/2021 5:59:39 PM.582] LSPD First Response: Creating plugin: @ӗ

			[3/25/2021 5:59:39 PM.582] LSPD First Response: Creating plugin: FirstLSPDFRPlugin.Main

			[3/25/2021 5:59:39 PM.583] LSPD First Response: Creating plugin: ‫‮‏‬‪‏‏‌‫‌‎‫‍‍‏‍‬‎‫‫‍‪‬‮‮‮‮‮

			[3/25/2021 5:59:39 PM.640] LSPD First Response: Creating plugin: UnitedCallouts.Main

			[3/25/2021 5:59:39 PM.641] LSPD First Response: Creating plugin: WoutersCalloutsV.Main

			[3/25/2021 5:59:39 PM.642] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts 0.9.7.3 has been initialised.

			[3/25/2021 5:59:39 PM.643] LSPD First Response: Plugin AttemptedCrimeCallouts1.7.2.0has been initialized.

			[3/25/2021 5:59:39 PM.644] LSPD First Response: Go on duty to fully load AttemptedCrimeCallouts

			[3/25/2021 5:59:39 PM.647] LSPD First Response: Loading AutomaticSirenCutout.ini settings

			[3/25/2021 5:59:39 PM.651] LSPD First Response: ==================================================================

			[3/25/2021 5:59:39 PM.651] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.4.1.0

			[3/25/2021 5:59:39 PM.651] LSPD First Response: [CalloutsV] Reading settings from configuration file

			[3/25/2021 5:59:39 PM.651] LSPD First Response: [CalloutsV] Testing versions for RagePluginHook and LSPDFR...

			[3/25/2021 5:59:39 PM.653] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour

			[3/25/2021 5:59:39 PM.655] LSPD First Response: [CalloutsV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour

			[3/25/2021 5:59:39 PM.655] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour

			[3/25/2021 5:59:39 PM.656] LSPD First Response: [CalloutsV] Plugin loaded successfully, callouts will be registered when on duty

			[3/25/2021 5:59:39 PM.661] LSPD First Response: ==================================================================

			[3/25/2021 5:59:39 PM.662] LSPD First Response: Plugin CompuLite v1.5.2.0 has been initialized.

			[3/25/2021 5:59:39 PM.662] LSPD First Response: Go on duty to fully load CompuLite

			[3/25/2021 5:59:39 PM.665] LSPD First Response: FORTZANCUDOCALLOUTS: FortZancudoCallouts 1.0.0.0 by YobB1n has been loaded.

			[3/25/2021 5:59:39 PM.666] LSPD First Response: FORTZANCUDOCALLOUTS: Go on duty to load the callouts.

			[3/25/2021 5:59:39 PM.670] LSPD First Response: InspiredCallouts v1.0.0 has been initialized.

			[3/25/2021 5:59:39 PM.670] LSPD First Response: Go on duty to fully load InspiredCallouts.

			[3/25/2021 5:59:39 PM.670] LSPD First Response: Megaphone UI by Vincentsgm29 2.2.0 has been initialised.

			[3/25/2021 5:59:39 PM.670] LSPD First Response: Go on duty to fully load Megaphone UI.

			[3/25/2021 5:59:39 PM.672] LSPD First Response: OP_Immersive_Dispatch has been Initialized.

			[3/25/2021 5:59:39 PM.672] LSPD First Response: Plugin PriorityCallouts 1.0.0.0 by Henessy has been initialised.

			[3/25/2021 5:59:39 PM.672] LSPD First Response: Go on duty to fully load PriorityCallouts

			[3/25/2021 5:59:39 PM.674] LSPD First Response: redCallouts version 1.2 by cadmiumRED has been successfully loaded. You must go on duty to fully load this plugin.

			[3/25/2021 5:59:39 PM.674] LSPD First Response: Plugin RegularCallouts 1.1.1 has been initialised.

			[3/25/2021 5:59:39 PM.674] LSPD First Response: Go on duty to fully load RegularCallouts.

			[3/25/2021 5:59:39 PM.675] LSPD First Response: Initializing Config for Regular Callouts

			[3/25/2021 5:59:39 PM.683] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings

			[3/25/2021 5:59:39 PM.689] LSPD First Response: Plugin SimpleCallouts1.3.5.0has been initialized.

			[3/25/2021 5:59:39 PM.690] LSPD First Response: Go on duty to fully load SimpleCallouts

			[3/25/2021 5:59:39 PM.690] LSPD First Response: Plugin SpeedRadarLite v1.5.4.0 has been initialized.

			[3/25/2021 5:59:39 PM.690] LSPD First Response: Go on duty to fully load SpeedRadarLite

			[3/25/2021 5:59:39 PM.691] LSPD First Response: Plugin StopThePed v4.9.4.2 has been initialized.

			[3/25/2021 5:59:39 PM.691] LSPD First Response: Go on duty to fully load StopThePed

			[3/25/2021 5:59:39 PM.692] LSPD First Response: Loading SuperCallouts config.

			[3/25/2021 5:59:39 PM.697] LSPD First Response: SuperCallouts: Config loaded.

			[3/25/2021 5:59:39 PM.697] LSPD First Response: SuperCallouts 2.7.1.0 by SuperPyroManiac has been initialised.

			[3/25/2021 5:59:39 PM.697] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.

			[3/25/2021 5:59:39 PM.730] LSPD First Response: Typical Callouts 1.0.1.0 by NWpilot07 has been initialized.

			[3/25/2021 5:59:39 PM.731] LSPD First Response: Go on duty to fully load LSPDFR_API_Guide.

			[3/25/2021 5:59:39 PM.732] LSPD First Response: Plugin UltimateBackup v1.8.5.1 has been initialized.

			[3/25/2021 5:59:39 PM.732] LSPD First Response: Go on duty to fully load UltimateBackup

			[3/25/2021 5:59:39 PM.733] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3

			[3/25/2021 5:59:39 PM.736] LSPD First Response: UnitedCallouts plugin has loaded!

			[3/25/2021 5:59:39 PM.805] LSPD First Response: Error while initializing plugin: WoutersCalloutsV.Main: Could not find a part of the path 'C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPDFR\WoutersCalloutsV\stations'.   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

			[3/25/2021 5:59:39 PM.809] at System.IO.FileSystemEnumerableIterator`1.CommonInit()

			[3/25/2021 5:59:39 PM.809] at System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)

			[3/25/2021 5:59:39 PM.809] at System.IO.Directory.GetFiles(String path)

			[3/25/2021 5:59:39 PM.809] at WoutersCalloutsV.SceneMaker.Stations.Initialize()

			[3/25/2021 5:59:39 PM.809] at WoutersCalloutsV.Main.Initialize()

			[3/25/2021 5:59:39 PM.809] at nuUeeRbEsHlyAZQQSnZgHCXdfhuv.NkOlPIrPYnHkImvpbTUwxaERMwpk() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 728

			[3/25/2021 5:59:39 PM.809] LSPD First Response: We have 2 callouts registered

			[3/25/2021 5:59:39 PM.810] LSPD First Response: CalloutManager initialized

			[3/25/2021 5:59:39 PM.811] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events

			[3/25/2021 5:59:39 PM.819] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession

			[3/25/2021 5:59:39 PM.821] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession

			[3/25/2021 5:59:39 PM.830] LSPD First Response: [INFO] Model preloading enabled

			[3/25/2021 5:59:39 PM.830] LSPD First Response: [TRACE] Preloading POLICE

			[3/25/2021 5:59:39 PM.831] LSPD First Response: [TRACE] Preloading POLICE2

			[3/25/2021 5:59:39 PM.831] LSPD First Response: [TRACE] Preloading POLICE3

			[3/25/2021 5:59:39 PM.832] LSPD First Response: [TRACE] Preloading POLICET

			[3/25/2021 5:59:39 PM.832] LSPD First Response: [TRACE] Preloading SHERIFF2

			[3/25/2021 5:59:39 PM.832] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 5:59:39 PM.832] LSPD First Response: [TRACE] Preloading POLICE4

			[3/25/2021 5:59:39 PM.833] LSPD First Response: [TRACE] Preloading POLICEB

			[3/25/2021 5:59:39 PM.833] LSPD First Response: [TRACE] Preloading FBI2

			[3/25/2021 5:59:39 PM.833] LSPD First Response: [TRACE] Preloading POLICEOLD1

			[3/25/2021 5:59:39 PM.834] LSPD First Response: [TRACE] Preloading POLICEOLD2

			[3/25/2021 5:59:39 PM.834] LSPD First Response: [TRACE] Preloading BUZZARD

			[3/25/2021 5:59:39 PM.834] LSPD First Response: [TRACE] Preloading POLMAV

			[3/25/2021 5:59:39 PM.834] LSPD First Response: [TRACE] Preloading FROGGER2

			[3/25/2021 5:59:39 PM.834] LSPD First Response: [TRACE] Preloading AMBULANCE

			[3/25/2021 5:59:39 PM.835] LSPD First Response: [TRACE] Preloading FIRETRUK

			[3/25/2021 5:59:39 PM.835] LSPD First Response: [TRACE] Preloading asset 1B06D571

			[3/25/2021 5:59:39 PM.836] LSPD First Response: [TRACE] Preloading asset 1D073A89

			[3/25/2021 5:59:39 PM.836] LSPD First Response: [TRACE] Preloading asset 60EC506

			[3/25/2021 5:59:39 PM.836] LSPD First Response: [TRACE] Preloading asset 678B81B1

			[3/25/2021 5:59:39 PM.836] LSPD First Response: [TRACE] Preloading asset 3656C8C1

			[3/25/2021 5:59:39 PM.836] LSPD First Response: [TRACE] Preloading asset 83BF0278

			[3/25/2021 5:59:39 PM.847] LSPD First Response: [TRACE] Auto started component PersonaSearch #1

			[3/25/2021 5:59:39 PM.848] LSPD First Response: [TRACE] Auto started component StudyStatistics #1

			[3/25/2021 5:59:39 PM.849] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1

			[3/25/2021 5:59:39 PM.850] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1

			[3/25/2021 5:59:39 PM.864] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00

			[3/25/2021 5:59:39 PM.864] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00

			[3/25/2021 5:59:39 PM.864] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00

			[3/25/2021 5:59:39 PM.864] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00

			[3/25/2021 5:59:39 PM.869] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1

			[3/25/2021 5:59:39 PM.869] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1

			[3/25/2021 5:59:39 PM.870] LSPD First Response: [TRACE] Auto started component WorldPropManager #1

			[3/25/2021 5:59:39 PM.873] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1

			[3/25/2021 5:59:39 PM.873] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1

			[3/25/2021 5:59:39 PM.873] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1

			[3/25/2021 5:59:39 PM.875] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------

			[3/25/2021 5:59:39 PM.876] LSPD First Response: [AmbientAICallouts] INFO: Starting initialization

			[3/25/2021 5:59:39 PM.877] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - GrammarPolice: False

			[3/25/2021 5:59:39 PM.877] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - HeliAssistance: False

			[3/25/2021 5:59:39 PM.882] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempting to load AmbientAICallouts.ini

			[3/25/2021 5:59:39 PM.883] LSPD First Response: [AmbientAICallouts] [initialization] INFO: ini file loaded successfully

			[3/25/2021 5:59:39 PM.883] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempt to read settings

			[3/25/2021 5:59:39 PM.885] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Successfully read settings

			[3/25/2021 5:59:39 PM.885] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AmbientAICallouts = True

			[3/25/2021 5:59:39 PM.885] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RejectedCalloutAI = True

			[3/25/2021 5:59:39 PM.885] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RadioTraffic = True

			[3/25/2021 5:59:39 PM.885] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout key = X

			[3/25/2021 5:59:39 PM.885] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier key = LControlKey

			[3/25/2021 5:59:39 PM.885] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout button = None

			[3/25/2021 5:59:39 PM.886] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier button = None

			[3/25/2021 5:59:39 PM.886] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum time delay for callout attempt = 150

			[3/25/2021 5:59:39 PM.886] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum time delay for callout attempt = 300

			[3/25/2021 5:59:39 PM.886] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum AiCallout distance = 200

			[3/25/2021 5:59:39 PM.886] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum AiCallout distance = 450

			[3/25/2021 5:59:39 PM.886] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Player callout probability = 50

			[3/25/2021 5:59:39 PM.888] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Heli request probability = 40

			[3/25/2021 5:59:39 PM.888] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AiCallout blips & units = False

			[3/25/2021 5:59:39 PM.888] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts PlayerCallouts: loading

			[3/25/2021 5:59:39 PM.889] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerInPursuit

			[3/25/2021 5:59:39 PM.889] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerRequiringAssistance

			[3/25/2021 5:59:39 PM.889] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerDown

			[3/25/2021 5:59:39 PM.889] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerUnderFire

			[3/25/2021 5:59:39 PM.890] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Started

			[3/25/2021 5:59:39 PM.908] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLLs Found: 6

			[3/25/2021 5:59:39 PM.908] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: EmergencyCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:39 PM.917] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: EmergencyCall

			[3/25/2021 5:59:39 PM.917] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: Fighting, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:39 PM.917] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: Fighting

			[3/25/2021 5:59:39 PM.917] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: MVA, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:39 PM.918] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: MVA

			[3/25/2021 5:59:39 PM.918] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: OutstandingWarrant, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:39 PM.918] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: OutstandingWarrant

			[3/25/2021 5:59:39 PM.918] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: PrankCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:39 PM.918] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: PrankCall

			[3/25/2021 5:59:39 PM.918] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: ShotsFired, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null

			[3/25/2021 5:59:39 PM.919] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: ShotsFired

			[3/25/2021 5:59:39 PM.919] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallouts Found: 6

			[3/25/2021 5:59:39 PM.919] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Ended

			[3/25/2021 5:59:39 PM.920] LSPD First Response: [AmbientAICallouts] INFO: InputHandler has been loaded

			[3/25/2021 5:59:39 PM.924] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts has been initialized

			[3/25/2021 5:59:39 PM.925] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: loading AmbientResponse

			[3/25/2021 5:59:39 PM.935] LSPD First Response: [AmbientAICallouts] INFO: RejectedCalloutAI has been loaded

			[3/25/2021 5:59:39 PM.936] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------

			[3/25/2021 5:59:39 PM.937] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.ArsonAttempt

			[3/25/2021 5:59:39 PM.937] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.AssassinationAttempt

			[3/25/2021 5:59:39 PM.937] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BankRobberyAttempt

			[3/25/2021 5:59:39 PM.937] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.BombingAttempt

			[3/25/2021 5:59:39 PM.938] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.CarTheftAttempt

			[3/25/2021 5:59:39 PM.938] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.HeistAttempt

			[3/25/2021 5:59:39 PM.938] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.KidnappingAttempt

			[3/25/2021 5:59:39 PM.938] LSPD First Response: Registering callout AttemptedCrimeCallouts.Callouts.RapeAttempt

			[3/25/2021 5:59:40 PM.148] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.4.0 is ready.

			[3/25/2021 5:59:40 PM.153] LSPD First Response: [AutomaticSirenCutout]: InputManager was not found in the user's GTA V directory.

			[3/25/2021 5:59:40 PM.153] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is disabled due to an error.

			[3/25/2021 5:59:40 PM.153] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled.

			[3/25/2021 5:59:40 PM.154] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled.

			[3/25/2021 5:59:40 PM.154] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled.

			[3/25/2021 5:59:40 PM.154] LSPD First Response: Registering callout ‌‫‬‎‫‬‭‎‭‮‫‭‮‎‬‏‬‫‮

			[3/25/2021 5:59:40 PM.154] LSPD First Response: Registering callout ‬‬‬‌‎‏‌‏‎‫‮‍‏‎‌‫‌‭‭‏‪‌‬‬‪‏‌‭‭‍‮

			[3/25/2021 5:59:40 PM.154] LSPD First Response: Registering callout ‍‌‌‍‪‍‪‍‭‮‭‬‌‭‎‎‪‮‪‮‎‭‫‮

			[3/25/2021 5:59:40 PM.155] LSPD First Response: Registering callout ‮‫‭‮‌‪‪‎‮‪‍‌‫‎‬‌‮‫‎‌‎‫‌‌‎‌‮

			[3/25/2021 5:59:40 PM.155] LSPD First Response: Registering callout CalloutsV.Callouts.Disturbance

			[3/25/2021 5:59:40 PM.155] LSPD First Response: Registering callout ‍‌‌‎‭‭‭‫‍‫‪‬‫‬‪‮‌‪‪‬‮‭‮‫‪‬‪‫‪‮

			[3/25/2021 5:59:40 PM.155] LSPD First Response: [CalloutsV] All callouts have been registered correctly

			[3/25/2021 5:59:40 PM.300] LSPD First Response: Registering callout InspiredCallouts.Callouts.OfficerInDistress

			[3/25/2021 5:59:40 PM.302] LSPD First Response: Megaphone UI 2.2.0 has started

			[3/25/2021 5:59:40 PM.786] LSPD First Response: Registering callout PriorityCallouts.Callouts.ResistingArrest

			[3/25/2021 5:59:40 PM.786] LSPD First Response: Registering callout PriorityCallouts.Callouts.TerroristAttack

			[3/25/2021 5:59:40 PM.787] LSPD First Response: Registering callout PriorityCallouts.Callouts.AWOL

			[3/25/2021 5:59:40 PM.787] LSPD First Response: Registering callout PriorityCallouts.Callouts.Runner

			[3/25/2021 5:59:40 PM.787] LSPD First Response: Registering callout PriorityCallouts.Callouts.Mugging

			[3/25/2021 5:59:40 PM.791] LSPD First Response: Registering callout redCallouts.Callouts.WarrantServiceInterior

			[3/25/2021 5:59:40 PM.792] LSPD First Response: Registering callout redCallouts.Callouts.SmallFight

			[3/25/2021 5:59:40 PM.792] LSPD First Response: Registering callout redCallouts.Callouts.OfficerNeedsHelpFF

			[3/25/2021 5:59:40 PM.792] LSPD First Response: Registering callout redCallouts.Callouts.OfficerNeedsHelpSF

			[3/25/2021 5:59:40 PM.792] LSPD First Response: Registering callout redCallouts.Callouts.AssistHospitalSecurity

			[3/25/2021 5:59:40 PM.792] LSPD First Response: Registering callout redCallouts.Callouts.ActiveShooter

			[3/25/2021 5:59:40 PM.792] LSPD First Response: Registering callout redCallouts.Callouts.RobberyJustOccurred

			[3/25/2021 5:59:40 PM.793] LSPD First Response: Registering callout redCallouts.Callouts.ProwlerInterior

			[3/25/2021 5:59:40 PM.793] LSPD First Response: Registering callout redCallouts.Callouts.ViolentDomesticInterior

			[3/25/2021 5:59:40 PM.794] LSPD First Response: Registering callout redCallouts.Callouts.FootPursuit

			[3/25/2021 5:59:40 PM.794] LSPD First Response: Registering callout redCallouts.Callouts.PublicAlcohol

			[3/25/2021 5:59:40 PM.794] LSPD First Response: Registering callout redCallouts.Callouts.BuildingAlarm

			[3/25/2021 5:59:40 PM.794] LSPD First Response: Registering callout redCallouts.Callouts.SuspiciousPerson

			[3/25/2021 5:59:40 PM.794] LSPD First Response: Registering callout redCallouts.Callouts.RedCalloutsFeatureTesting

			[3/25/2021 5:59:40 PM.861] Regular Callout: A new version of UnitedCallouts is available! Update the Version, or play on your own risk.

			[3/25/2021 5:59:40 PM.864] Regular Callout: Current Version:  1.1.1

			[3/25/2021 5:59:40 PM.864] Regular Callout: New Version:  1.1.2

			[3/25/2021 5:59:40 PM.865] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway

			[3/25/2021 5:59:40 PM.865] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash

			[3/25/2021 5:59:40 PM.866] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark

			[3/25/2021 5:59:40 PM.866] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance

			[3/25/2021 5:59:40 PM.866] LSPD First Response: Registering callout RegularCallouts.Callouts.FakeCall

			[3/25/2021 5:59:40 PM.866] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson

			[3/25/2021 5:59:40 PM.866] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance

			[3/25/2021 5:59:40 PM.866] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash

			[3/25/2021 5:59:40 PM.866] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant

			[3/25/2021 5:59:40 PM.867] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet

			[3/25/2021 5:59:40 PM.867] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle

			[3/25/2021 5:59:40 PM.867] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect

			[3/25/2021 5:59:40 PM.867] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress

			[3/25/2021 5:59:40 PM.867] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle

			[3/25/2021 5:59:40 PM.867] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide

			[3/25/2021 5:59:40 PM.867] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer

			[3/25/2021 5:59:40 PM.868] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle

			[3/25/2021 5:59:40 PM.872] LSPD First Response: [RPE]: AmbientEvents are enabled.

			[3/25/2021 5:59:40 PM.873] LSPD First Response: [RPE]: AmbientBackup is enabled.

			[3/25/2021 5:59:40 PM.873] LSPD First Response: [RPE]: AISirenCycle is disabled.

			[3/25/2021 5:59:40 PM.874] LSPD First Response: [RPE]: SilentBackup is disabled.

			[3/25/2021 5:59:40 PM.874] LSPD First Response: [RPE]: TVI is enabled.

			[3/25/2021 5:59:40 PM.874] LSPD First Response: [RPE]: BOLO is enabled.

			[3/25/2021 5:59:40 PM.875] LSPD First Response: [RPE]: PriorityRadioTraffic is enabled.

			[3/25/2021 5:59:40 PM.875] LSPD First Response: [RPE]: AutomaticPursuitUpdates is enabled.

			[3/25/2021 5:59:40 PM.876] LSPD First Response: [RPE]: SuspectStamina is disabled.

			[3/25/2021 5:59:40 PM.876] LSPD First Response: [RPE]: SuspectTrip is enabled.

			[3/25/2021 5:59:40 PM.877] LSPD First Response: Rich's Police Enhancements V1.5.1.0 is ready.

			[3/25/2021 5:59:40 PM.928] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion

			[3/25/2021 5:59:40 PM.928] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon

			[3/25/2021 5:59:40 PM.928] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance

			[3/25/2021 5:59:40 PM.928] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose

			[3/25/2021 5:59:40 PM.928] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound

			[3/25/2021 5:59:40 PM.929] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman

			[3/25/2021 5:59:40 PM.929] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt

			[3/25/2021 5:59:40 PM.929] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter

			[3/25/2021 5:59:40 PM.929] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder

			[3/25/2021 5:59:40 PM.929] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant

			[3/25/2021 5:59:40 PM.929] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired

			[3/25/2021 5:59:40 PM.929] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker

			[3/25/2021 5:59:40 PM.929] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker

			[3/25/2021 5:59:40 PM.930] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar

			[3/25/2021 5:59:41 PM.048] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.RecentlyStolenVehicle

			[3/25/2021 5:59:41 PM.051] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrespassingAtTaxiLot

			[3/25/2021 5:59:41 PM.051] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.CitizenInDistress

			[3/25/2021 5:59:41 PM.051] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrap

			[3/25/2021 5:59:41 PM.051] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.WelfareCheck

			[3/25/2021 5:59:41 PM.051] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts._911Hangup

			[3/25/2021 5:59:41 PM.052] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.AccidentalAlarmTrip

			[3/25/2021 5:59:41 PM.298] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED

			[3/25/2021 5:59:41 PM.337] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED

			[3/25/2021 5:59:41 PM.633] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED

			[3/25/2021 5:59:41 PM.656] LSPD First Response:  Registered SkinnyDipping

			[3/25/2021 5:59:41 PM.656] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SkinnyDipping

			[3/25/2021 5:59:41 PM.656] LSPD First Response:  Registered SuspiciousParkedVehicle

			[3/25/2021 5:59:41 PM.656] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuspiciousParkedVehicle.SuspiciousParkedVehicle

			[3/25/2021 5:59:41 PM.657] LSPD First Response:  Registered HEMSAssistance

			[3/25/2021 5:59:41 PM.657] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.HEMSAssistance

			[3/25/2021 5:59:41 PM.657] LSPD First Response:  Registered NoiseComplaint

			[3/25/2021 5:59:41 PM.657] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.NoiseComplaint

			[3/25/2021 5:59:41 PM.657] LSPD First Response:  Registered Trespassing

			[3/25/2021 5:59:41 PM.658] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Trespassing

			[3/25/2021 5:59:41 PM.658] LSPD First Response:  Registered IllegalProtest

			[3/25/2021 5:59:41 PM.658] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.IllegalProtest

			[3/25/2021 5:59:41 PM.658] LSPD First Response:  Registered FleeingSuspect

			[3/25/2021 5:59:41 PM.658] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.FleeingSuspect

			[3/25/2021 5:59:41 PM.659] LSPD First Response:  Registered SuicideAttemptJumper

			[3/25/2021 5:59:41 PM.659] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuicideAttempt.SuicideAttemptJumper

			[3/25/2021 5:59:41 PM.659] LSPD First Response:  Registered RobberyAlarm

			[3/25/2021 5:59:41 PM.659] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.RobberyAlarm.RobberyAlarm

			[3/25/2021 5:59:41 PM.659] LSPD First Response:  Registered SnowballFight

			[3/25/2021 5:59:41 PM.659] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Winter.SnowballFight

			[3/25/2021 5:59:41 PM.697] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized

			[3/25/2021 5:59:41 PM.697] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized

			[3/25/2021 5:59:41 PM.697] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized

			[3/25/2021 5:59:41 PM.698] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized

			[3/25/2021 5:59:41 PM.711] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized

			[3/25/2021 5:59:41 PM.712] LSPD First Response: [TRACE] Thread Ambient #1 initialized

			[3/25/2021 5:59:41 PM.730] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized

			[3/25/2021 5:59:41 PM.734] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized

			[3/25/2021 5:59:41 PM.918] LSPD First Response: 0.4.1.0

			[3/25/2021 5:59:41 PM.925] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized

			[3/25/2021 5:59:41 PM.936] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized

			[3/25/2021 5:59:41 PM.938] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized

			[3/25/2021 5:59:41 PM.948] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized

			[3/25/2021 5:59:41 PM.949] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized

			[3/25/2021 5:59:41 PM.951] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized

			[3/25/2021 5:59:41 PM.953] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized

			[3/25/2021 5:59:41 PM.953] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized

			[3/25/2021 5:59:41 PM.955] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized

			[3/25/2021 5:59:41 PM.960] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: AmbientAICallouts Manager: Fiber Started

			[3/25/2021 5:59:41 PM.977] LSPD First Response: [MEGAPHONE UI] Menu initialisation ended

			[3/25/2021 5:59:41 PM.980] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------

			[3/25/2021 5:59:41 PM.984] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-JOHN-18

			[3/25/2021 5:59:41 PM.985] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign]  OP_1 OP_UT_JOHN OP_18

			[3/25/2021 5:59:41 PM.986] LSPD First Response: OP_Immersive_Dispatch [Bool - Misc - UpdateChecker] True

			[3/25/2021 5:59:41 PM.988] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True

			[3/25/2021 5:59:41 PM.989] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100

			[3/25/2021 5:59:41 PM.990] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True

			[3/25/2021 5:59:41 PM.991] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep

			[3/25/2021 5:59:41 PM.993] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60

			[3/25/2021 5:59:41 PM.994] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True

			[3/25/2021 5:59:41 PM.995] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon

			[3/25/2021 5:59:41 PM.996] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O

			[3/25/2021 5:59:41 PM.998] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None

			[3/25/2021 5:59:41 PM.999] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120

			[3/25/2021 5:59:42 PM.000] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True

			[3/25/2021 5:59:42 PM.001] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT

			[3/25/2021 5:59:42 PM.002] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True

			[3/25/2021 5:59:42 PM.003] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 300

			[3/25/2021 5:59:42 PM.004] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True

			[3/25/2021 5:59:42 PM.005] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] False

			[3/25/2021 5:59:42 PM.006] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button

			[3/25/2021 5:59:42 PM.007] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] None

			[3/25/2021 5:59:42 PM.009] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None

			[3/25/2021 5:59:42 PM.010] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] NumPad3

			[3/25/2021 5:59:42 PM.011] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None

			[3/25/2021 5:59:42 PM.012] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None

			[3/25/2021 5:59:42 PM.014] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None

			[3/25/2021 5:59:42 PM.015] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep

			[3/25/2021 5:59:42 PM.016] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True

			[3/25/2021 5:59:42 PM.017] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] False

			[3/25/2021 5:59:42 PM.018] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1

			[3/25/2021 5:59:42 PM.019] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey

			[3/25/2021 5:59:42 PM.020] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] False

			[3/25/2021 5:59:42 PM.022] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2

			[3/25/2021 5:59:42 PM.024] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey

			[3/25/2021 5:59:42 PM.025] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] False

			[3/25/2021 5:59:42 PM.026] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3

			[3/25/2021 5:59:42 PM.027] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey

			[3/25/2021 5:59:42 PM.028] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] False

			[3/25/2021 5:59:42 PM.029] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4

			[3/25/2021 5:59:42 PM.030] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey

			[3/25/2021 5:59:42 PM.031] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] False

			[3/25/2021 5:59:42 PM.032] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5

			[3/25/2021 5:59:42 PM.033] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey

			[3/25/2021 5:59:42 PM.034] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] False

			[3/25/2021 5:59:42 PM.035] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6

			[3/25/2021 5:59:42 PM.036] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey

			[3/25/2021 5:59:42 PM.037] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] False

			[3/25/2021 5:59:42 PM.038] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7

			[3/25/2021 5:59:42 PM.039] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey

			[3/25/2021 5:59:42 PM.040] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2

			[3/25/2021 5:59:42 PM.041] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4

			[3/25/2021 5:59:42 PM.042] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True

			[3/25/2021 5:59:42 PM.043] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True

			[3/25/2021 5:59:42 PM.044] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True

			[3/25/2021 5:59:42 PM.044] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True

			[3/25/2021 5:59:42 PM.045] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True

			[3/25/2021 5:59:42 PM.046] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True

			[3/25/2021 5:59:42 PM.047] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True

			[3/25/2021 5:59:42 PM.048] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True

			[3/25/2021 5:59:42 PM.049] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] True

			[3/25/2021 5:59:42 PM.050] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False

			[3/25/2021 5:59:42 PM.050] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully

			[3/25/2021 5:59:42 PM.054] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon

			[3/25/2021 5:59:42 PM.054] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT

			[3/25/2021 5:59:42 PM.054] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button

			[3/25/2021 5:59:42 PM.054] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100

			[3/25/2021 5:59:42 PM.054] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep

			[3/25/2021 5:59:42 PM.055] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep

			[3/25/2021 5:59:42 PM.055] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed

			[3/25/2021 5:59:42 PM.055] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------

			[3/25/2021 5:59:42 PM.066] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added

			[3/25/2021 5:59:42 PM.066] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added

			[3/25/2021 5:59:42 PM.066] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added

			[3/25/2021 5:59:42 PM.067] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added

			[3/25/2021 5:59:42 PM.067] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added

			[3/25/2021 5:59:42 PM.067] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added

			[3/25/2021 5:59:42 PM.067] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added

			[3/25/2021 5:59:42 PM.068] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added

			[3/25/2021 5:59:42 PM.068] OP_Immersive_Dispatch: Menus Initialised

			[3/25/2021 5:59:42 PM.304] LSPD First Response: [RPE Ambient Event]: Common events: 4, Uncommon events: 0, Rare events: 0

			[3/25/2021 5:59:42 PM.307] LSPD First Response: [RPE Ambient Event]: Common Frequency: 70, Uncommon Frequency: 20, Rare Frequency: 10

			[3/25/2021 5:59:42 PM.307] LSPD First Response: [RPE Ambient Event]: Pre-event loop initialized.

			[3/25/2021 5:59:42 PM.320] LSPD First Response: [RPE BOLO]: BOLO fiber started with a timer of 15 minutes.

			[3/25/2021 5:59:42 PM.362]

			[3/25/2021 5:59:42 PM.362] =============================================== UnitedCallouts Information ================================================

			[3/25/2021 5:59:42 PM.362]

			[3/25/2021 5:59:42 PM.364] LSPD First Response: Registering callout UnitedCallouts.Callouts.Burglary

			[3/25/2021 5:59:42 PM.364] LSPD First Response: Burglary loaded

			[3/25/2021 5:59:42 PM.364] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal

			[3/25/2021 5:59:42 PM.364] LSPD First Response: DrugDeal loaded

			[3/25/2021 5:59:42 PM.364] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck

			[3/25/2021 5:59:42 PM.364] LSPD First Response: StolenTruck loaded

			[3/25/2021 5:59:42 PM.364] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus

			[3/25/2021 5:59:42 PM.365] LSPD First Response: StolenBus loaded

			[3/25/2021 5:59:42 PM.365] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen

			[3/25/2021 5:59:42 PM.365] LSPD First Response: KillerClownWasSeen loaded

			[3/25/2021 5:59:42 PM.365] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack

			[3/25/2021 5:59:42 PM.365] LSPD First Response: GangAttack loaded

			[3/25/2021 5:59:42 PM.365] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed

			[3/25/2021 5:59:42 PM.366] LSPD First Response: MoneyTruckIsRobbed loaded

			[3/25/2021 5:59:42 PM.366] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting

			[3/25/2021 5:59:42 PM.366] LSPD First Response: Fighting loaded

			[3/25/2021 5:59:42 PM.366] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDealer

			[3/25/2021 5:59:42 PM.366] LSPD First Response: DrugDealer loaded

			[3/25/2021 5:59:42 PM.366] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2

			[3/25/2021 5:59:42 PM.366] LSPD First Response: StolenEmergencyVehicle loaded

			[3/25/2021 5:59:42 PM.367] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife

			[3/25/2021 5:59:42 PM.367] LSPD First Response: PersonWithKnife loaded

			[3/25/2021 5:59:42 PM.367] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle

			[3/25/2021 5:59:42 PM.367] LSPD First Response: StolenEmergencyVehicle2 loaded

			[3/25/2021 5:59:42 PM.367] LSPD First Response: Registering callout UnitedCallouts.Callouts.RobberyHL

			[3/25/2021 5:59:42 PM.367] LSPD First Response: RobberyHL loaded

			[3/25/2021 5:59:42 PM.367] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant

			[3/25/2021 5:59:42 PM.368] LSPD First Response: ArrestWarrant loaded

			[3/25/2021 5:59:42 PM.368] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker

			[3/25/2021 5:59:42 PM.368] LSPD First Response: troublemaker loaded

			[3/25/2021 5:59:42 PM.368] LSPD First Response: Registering callout UnitedCallouts.Callouts.CarTrade

			[3/25/2021 5:59:42 PM.368] LSPD First Response: CarTrade loaded

			[3/25/2021 5:59:42 PM.368] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson

			[3/25/2021 5:59:42 PM.368] LSPD First Response: ArmoredPerson loaded

			[3/25/2021 5:59:42 PM.368] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired

			[3/25/2021 5:59:42 PM.369] LSPD First Response: ShotsFired loaded

			[3/25/2021 5:59:42 PM.369] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle

			[3/25/2021 5:59:42 PM.369] LSPD First Response: Bicycle loaded

			[3/25/2021 5:59:42 PM.369] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck

			[3/25/2021 5:59:42 PM.369] LSPD First Response: WelfareCheck loaded

			[3/25/2021 5:59:42 PM.369] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup

			[3/25/2021 5:59:42 PM.369] LSPD First Response: K9Backup loaded

			[3/25/2021 5:59:42 PM.369] LSPD First Response: Registering callout UnitedCallouts.Callouts.store

			[3/25/2021 5:59:42 PM.370] LSPD First Response: store loaded

			[3/25/2021 5:59:42 PM.370] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup

			[3/25/2021 5:59:42 PM.370] LSPD First Response: TrafficBackup loaded

			[3/25/2021 5:59:42 PM.370] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages

			[3/25/2021 5:59:42 PM.370] LSPD First Response: Hostages loaded

			[3/25/2021 5:59:42 PM.370]

			[3/25/2021 5:59:42 PM.370] =============================================== UnitedCallouts Information ================================================

			[3/25/2021 5:59:42 PM.371]

			[3/25/2021 5:59:42 PM.371]

			[3/25/2021 5:59:42 PM.371] =============================================== UnitedCallouts by sEbi3 ================================================

			[3/25/2021 5:59:42 PM.371]

			[3/25/2021 5:59:42 PM.371] [LOG]: Callouts and settings loaded succesfully.

			[3/25/2021 5:59:42 PM.371] [LOG]: The config file loaded succesfully.

			[3/25/2021 5:59:42 PM.372] [VERSION]: Detected Version:  1.5.7.2

			[3/25/2021 5:59:42 PM.372] [LOG]: You are playing on the newest version.

			[3/25/2021 5:59:42 PM.372]

			[3/25/2021 5:59:42 PM.372] =============================================== UnitedCallouts by sEbi3 ================================================

			[3/25/2021 5:59:42 PM.372]

			[3/25/2021 5:59:42 PM.429]

			[3/25/2021 5:59:42 PM.429] ================================================ UnitedCallouts WARNING =====================================================

			[3/25/2021 5:59:42 PM.429]

			[3/25/2021 5:59:42 PM.429] [LOG]: A new version of UnitedCallouts is available! Update the Version, or play on your own risk.

			[3/25/2021 5:59:42 PM.429] [LOG]: Current Version:  1.5.7.2

			[3/25/2021 5:59:42 PM.430] [LOG]: New Version:  1.5.7.4

			[3/25/2021 5:59:42 PM.430]

			[3/25/2021 5:59:42 PM.430] ================================================ UnitedCallouts WARNING =====================================================

			[3/25/2021 5:59:42 PM.430]

			[3/25/2021 5:59:42 PM.482] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized

			[3/25/2021 5:59:42 PM.487] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status

			[3/25/2021 5:59:42 PM.487] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------

			[3/25/2021 5:59:42 PM.487] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     BetterEMS: False

			[3/25/2021 5:59:42 PM.488] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     GrammarPolice: False

			[3/25/2021 5:59:42 PM.488] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     RageNativeUI: True

			[3/25/2021 5:59:42 PM.488] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     StopThePed: True

			[3/25/2021 5:59:42 PM.489] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     UltimateBackup: True

			[3/25/2021 5:59:42 PM.489] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     HeliAssistance: False

			[3/25/2021 5:59:42 PM.489] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------

			[3/25/2021 5:59:43 PM.019] LSPD First Response: OP_Immersive_Dispatch [v1.4.1.0 By OfficerPope] On Duty

			You Are On The Latest Version

			[3/25/2021 5:59:55 PM.091] LSPD First Response: CompuLite: Citations.xml has been successfully loaded

			[3/25/2021 5:59:55 PM.110] LSPD First Response: CompuLite: Charges.xml has been successfully loaded

			[3/25/2021 6:00:02 PM.709] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\EUPMenu.dll

			[3/25/2021 6:00:05 PM.006] <UNLOADED PLUGIN>: Initializing input system

			[3/25/2021 6:00:05 PM.007] <UNLOADED PLUGIN>: Initializing game console

			[3/25/2021 6:00:05 PM.008] <UNLOADED PLUGIN>: Initializing forms manager

			[3/25/2021 6:00:05 PM.139] Plugin "EUP Menu" was loaded from "EUPMenu.dll".

			[3/25/2021 6:00:13 PM.128] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\BackWeapon.dll

			[3/25/2021 6:00:15 PM.448] <UNLOADED PLUGIN>: Initializing input system

			[3/25/2021 6:00:15 PM.452] <UNLOADED PLUGIN>: Initializing game console

			[3/25/2021 6:00:15 PM.454] <UNLOADED PLUGIN>: Initializing forms manager

			[3/25/2021 6:00:15 PM.463] Plugin "BackWeapon" was loaded from "BackWeapon.dll".

			[3/25/2021 6:00:15 PM.498] BackWeapon: Loading Configuration...

			[3/25/2021 6:00:15 PM.505] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:-0.17 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: False; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: False; EnableBestWeapon: True;

			[3/25/2021 6:00:15 PM.505] BackWeapon: Enabling Player Loop...

			[3/25/2021 6:00:15 PM.506] BackWeapon: Enabling AI Loop...

			[3/25/2021 6:00:15 PM.507] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded!

			[3/25/2021 6:00:15 PM.715] BackWeapon: Loading Configuration...

			[3/25/2021 6:00:15 PM.722] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:-0.17 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: False; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: False; EnableBestWeapon: True;

			[3/25/2021 6:00:27 PM.423] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll

			[3/25/2021 6:00:29 PM.711] <UNLOADED PLUGIN>: Initializing input system

			[3/25/2021 6:00:29 PM.715] <UNLOADED PLUGIN>: Initializing game console

			[3/25/2021 6:00:29 PM.716] <UNLOADED PLUGIN>: Initializing forms manager

			[3/25/2021 6:00:29 PM.774] Plugin "Cop Holster" was loaded from "CopHolster.dll".

			[3/25/2021 6:00:35 PM.097] LSPD First Response: Registering callout @Ӯ

			[3/25/2021 6:00:35 PM.101] LSPD First Response: SuperCallouts: HotPursuit Enabled

			[3/25/2021 6:00:35 PM.101] LSPD First Response: Registering callout @Ӽ

			[3/25/2021 6:00:35 PM.101] LSPD First Response: SuperCallouts: Robbery Enabled

			[3/25/2021 6:00:35 PM.101] LSPD First Response: Registering callout @ө

			[3/25/2021 6:00:35 PM.101] LSPD First Response: SuperCallouts: CarAccident Enabled

			[3/25/2021 6:00:35 PM.101] LSPD First Response: Registering callout @Ӫ

			[3/25/2021 6:00:35 PM.102] LSPD First Response: Registering callout @ӫ

			[3/25/2021 6:00:35 PM.102] LSPD First Response: Registering callout @ӧ

			[3/25/2021 6:00:35 PM.102] LSPD First Response: SuperCallouts: AngryAnimals Enabled

			[3/25/2021 6:00:35 PM.102] LSPD First Response: Registering callout @ӱ

			[3/25/2021 6:00:35 PM.102] LSPD First Response: SuperCallouts: Kidnapping Enabled

			[3/25/2021 6:00:35 PM.102] LSPD First Response: Registering callout @Ӿ

			[3/25/2021 6:00:35 PM.102] LSPD First Response: SuperCallouts: TruckCrash Enabled

			[3/25/2021 6:00:35 PM.102] LSPD First Response: Registering callout @ӻ

			[3/25/2021 6:00:35 PM.102] LSPD First Response: SuperCallouts: PrisonTransport Enabled

			[3/25/2021 6:00:35 PM.103] LSPD First Response: Registering callout @ӭ

			[3/25/2021 6:00:35 PM.103] LSPD First Response: SuperCallouts: Hit and Run Enabled

			[3/25/2021 6:00:35 PM.103] LSPD First Response: Registering callout @Ӧ

			[3/25/2021 6:00:35 PM.103] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled

			[3/25/2021 6:00:35 PM.103] LSPD First Response: Registering callout @ӥ

			[3/25/2021 6:00:35 PM.103] LSPD First Response: SuperCallouts: Aliens Enabled

			[3/25/2021 6:00:35 PM.103] LSPD First Response: Registering callout @ӹ

			[3/25/2021 6:00:35 PM.103] LSPD First Response: SuperCallouts: Open Carry Enabled

			[3/25/2021 6:00:35 PM.103] LSPD First Response: Registering callout @Ӭ

			[3/25/2021 6:00:35 PM.104] LSPD First Response: SuperCallouts: Fire Enabled

			[3/25/2021 6:00:35 PM.104] LSPD First Response: Registering callout @Ӹ

			[3/25/2021 6:00:35 PM.104] LSPD First Response: SuperCallouts: OfficerShootout Enabled

			[3/25/2021 6:00:35 PM.104] LSPD First Response: Registering callout @ӿ

			[3/25/2021 6:00:35 PM.104] LSPD First Response: SuperCallouts: Suspicious Enabled

			[3/25/2021 6:00:35 PM.104] LSPD First Response: Registering callout @ӷ

			[3/25/2021 6:00:35 PM.104] LSPD First Response: SuperCallouts: Manhunt Enabled

			[3/25/2021 6:00:35 PM.104] LSPD First Response: Registering callout @Ӱ

			[3/25/2021 6:00:35 PM.104] LSPD First Response: SuperCallouts: Impersonator Enabled

			[3/25/2021 6:00:35 PM.105] LSPD First Response: Registering callout @ӽ

			[3/25/2021 6:00:35 PM.105] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled

			[3/25/2021 6:00:35 PM.105] LSPD First Response: Registering callout @Ө

			[3/25/2021 6:00:35 PM.105] LSPD First Response: SuperCallouts: Blocking Traffic Enabled

			[3/25/2021 6:00:35 PM.105] LSPD First Response: Registering callout @ӯ

			[3/25/2021 6:00:35 PM.105] LSPD First Response: SuperCallouts: Illegal Parking Enabled

			[3/25/2021 6:00:35 PM.105] LSPD First Response: Registering callout @Ӳ

			[3/25/2021 6:00:35 PM.105] LSPD First Response: SuperCallouts: Knife Attack Enabled

			[3/25/2021 6:00:35 PM.106] LSPD First Response: Registering callout @Ӻ

			[3/25/2021 6:00:35 PM.106] LSPD First Response: SuperCallouts: PrisonBreak Enabled

			[3/25/2021 6:00:35 PM.106] LSPD First Response: Registering callout @ӵ

			[3/25/2021 6:00:35 PM.106] LSPD First Response: SuperCallouts: Mafia1 Enabled

			[3/25/2021 6:00:35 PM.106] LSPD First Response: Registering callout @Ӷ

			[3/25/2021 6:00:35 PM.106] LSPD First Response: SuperCallouts: Mafia2 Enabled

			[3/25/2021 6:00:35 PM.106] LSPD First Response: Registering callout @ӳ

			[3/25/2021 6:00:35 PM.106] LSPD First Response: SuperCallouts: LostMC Enabled

			[3/25/2021 6:00:35 PM.106] LSPD First Response: Registering callout @Ӵ

			[3/25/2021 6:00:35 PM.107] LSPD First Response: SuperCallouts: LSGTF Enabled

			[3/25/2021 6:00:42 PM.376] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles

			[3/25/2021 6:00:42 PM.386] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.

			[3/25/2021 6:00:50 PM.245] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:00:50 PM.249] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:00:50 PM.287] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:00:50 PM.290] LSPD First Response: [TRACE] Created sheriff at X:844.2119 Y:3536.605 Z:34.97165

			[3/25/2021 6:00:50 PM.318] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:00:50 PM.325] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 6:00:50 PM.344] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a

			[3/25/2021 6:00:50 PM.344] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a

			[3/25/2021 6:00:50 PM.368] LSPD First Response: [TRACE] Chris Ross (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:00:50 PM.393] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:00:50 PM.402] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 6:00:50 PM.404] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a

			[3/25/2021 6:00:50 PM.405] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a

			[3/25/2021 6:00:50 PM.410] LSPD First Response: [TRACE] Drake Williams (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:00:50 PM.436] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff

			[3/25/2021 6:01:15 PM.373] LSPD First Response: [TRACE] Preloading SHERIFF2

			[3/25/2021 6:01:15 PM.377] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:01:15 PM.438] LSPD First Response: [TRACE] Preloading SHERIFF2

			[3/25/2021 6:01:15 PM.441] LSPD First Response: [TRACE] Created sheriff2 at X:1059.286 Y:3626.458 Z:33.83788

			[3/25/2021 6:01:15 PM.470] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:01:15 PM.478] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 6:01:15 PM.486] LSPD First Response: [TRACE] Garry Lucasky (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:01:15 PM.512] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:01:15 PM.523] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 6:01:15 PM.531] LSPD First Response: [TRACE] Dan Ditto (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:01:15 PM.554] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2

			[3/25/2021 6:01:17 PM.778] LSPD First Response: [TRACE] A new world event should be started

			[3/25/2021 6:01:17 PM.782] LSPD First Response: [TRACE] Starting world event StealCar

			[3/25/2021 6:01:17 PM.784] LSPD First Response: [TRACE] Setting up world event: StealCar #1

			[3/25/2021 6:01:17 PM.791] LSPD First Response: [TRACE] Failed to set up StealCar #1

			[3/25/2021 6:01:17 PM.795] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager

			[3/25/2021 6:01:17 PM.795] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)

			[3/25/2021 6:01:20 PM.506] BackWeapon: Adding best weapon to ped from inventory

			[3/25/2021 6:01:21 PM.144] BackWeapon: Adding best weapon to ped from inventory

			[3/25/2021 6:01:23 PM.443] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0

			[3/25/2021 6:01:26 PM.628] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0

			[3/25/2021 6:01:35 PM.028] LSPD First Response: [TRACE] A new world event should be started

			[3/25/2021 6:01:35 PM.031] LSPD First Response: [TRACE] Starting world event RunLights

			[3/25/2021 6:01:35 PM.032] LSPD First Response: [TRACE] Setting up world event: RunLights #1

			[3/25/2021 6:01:35 PM.035] LSPD First Response: [TRACE] Failed to set up RunLights #1

			[3/25/2021 6:01:35 PM.036] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager

			[3/25/2021 6:01:35 PM.036] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)

			[3/25/2021 6:01:35 PM.554] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:01:35 PM.558] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 6:01:35 PM.611] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:01:35 PM.613] LSPD First Response: [TRACE] Created sheriff at X:739.7827 Y:3591.774 Z:33.60176

			[3/25/2021 6:01:35 PM.644] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 6:01:35 PM.652] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 6:01:35 PM.712] LSPD First Response: [TRACE] Cached 1316 decorators for index 4

			[3/25/2021 6:01:35 PM.713] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a

			[3/25/2021 6:01:35 PM.713] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a

			[3/25/2021 6:01:35 PM.718] LSPD First Response: [TRACE] Allison Jackson (MP_F_FREEMODE_01) was set as a cop

			[3/25/2021 6:01:35 PM.746] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 6:01:35 PM.759] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 6:01:35 PM.764] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a

			[3/25/2021 6:01:35 PM.764] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a

			[3/25/2021 6:01:35 PM.774] LSPD First Response: [TRACE] Linda Marcelli (MP_F_FREEMODE_01) was set as a cop

			[3/25/2021 6:01:35 PM.807] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff

			[3/25/2021 6:02:11 PM.042] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)

			[3/25/2021 6:02:11 PM.047] LSPD First Response: [Megaphone UI] Pullover detected

			[3/25/2021 6:02:11 PM.049] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized

			[3/25/2021 6:02:11 PM.232] LSPD First Response: [RPE Ambient Backup]: Displaying backup prompt at 1043391.

			[3/25/2021 6:02:15 PM.747] LSPD First Response: [TRACE] Assigned parking task

			[3/25/2021 6:02:15 PM.831] LSPD First Response: Started parking: 5.833494 Angle: 0.01449723

			[3/25/2021 6:02:19 PM.284] LSPD First Response: [RPE Ambient Backup]: Player denied backup (intentionally or timed out).

			[3/25/2021 6:02:20 PM.319] LSPD First Response: [TRACE] Parking task ended. Result: True

			[3/25/2021 6:02:20 PM.328] LSPD First Response: [TRACE] Suspect has parked successfully

			[3/25/2021 6:02:28 PM.685] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized

			[3/25/2021 6:02:31 PM.345] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)

			[3/25/2021 6:02:31 PM.402] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)

			[3/25/2021 6:02:31 PM.454] LSPD First Response: [TRACE] Ped Allison Jackson has become idle again

			[3/25/2021 6:02:31 PM.607] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.

			[3/25/2021 6:02:31 PM.820] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)

			[3/25/2021 6:02:34 PM.226] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.

			[3/25/2021 6:02:41 PM.416] LSPD First Response: [TRACE] Aborting PlayInteractionMenuAction: Player not free for ambient task

			[3/25/2021 6:02:41 PM.420] LSPD First Response: [TRACE] Aborting TaskPlayInteractionMenuAction

			[3/25/2021 6:02:41 PM.421] LSPD First Response: [TRACE] Aborting CopIntimidate: Interaction Menu was aborted

			[3/25/2021 6:02:41 PM.441] LSPD First Response: [TRACE] Aborted.

			[3/25/2021 6:02:56 PM.608] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)

			[3/25/2021 6:02:56 PM.638] LSPD First Response: [TRACE] Ped Allison Jackson has become idle again

			[3/25/2021 6:03:02 PM.567] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01

			[3/25/2021 6:03:31 PM.834] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)

			[3/25/2021 6:03:31 PM.866] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)

			[3/25/2021 6:03:31 PM.893] LSPD First Response: [TRACE] Ped Lauren Woods has become idle again

			[3/25/2021 6:03:32 PM.355] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)

			[3/25/2021 6:03:54 PM.267] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)

			[3/25/2021 6:03:54 PM.321] LSPD First Response: [TRACE] Ped Lauren Woods has become idle again

			[3/25/2021 6:03:57 PM.874] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:03:57 PM.878] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:03:57 PM.986] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:03:57 PM.991] LSPD First Response: [TRACE] Created sheriff at X:1533.971 Y:3482.268 Z:36.95036

			[3/25/2021 6:03:58 PM.042] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:03:58 PM.049] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 6:03:58 PM.058] LSPD First Response: [TRACE] Bruce Dickinson (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:03:58 PM.101] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:03:58 PM.108] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 6:03:58 PM.116] LSPD First Response: [TRACE] James Wingfiled (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:03:58 PM.163] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff

			[3/25/2021 6:04:23 PM.069] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:04:23 PM.072] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:04:23 PM.079] LSPD First Response: [TRACE] Using new link spawn

			[3/25/2021 6:04:23 PM.113] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:04:23 PM.115] LSPD First Response: [TRACE] Created sheriff at X:1552.5 Y:3746.5 Z:33.5

			[3/25/2021 6:04:23 PM.119] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 6:04:23 PM.125] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)

			[3/25/2021 6:04:23 PM.132] LSPD First Response: [TRACE] Kellicia Devonne (MP_F_FREEMODE_01) was set as a cop

			[3/25/2021 6:04:23 PM.135] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:04:23 PM.141] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)

			[3/25/2021 6:04:23 PM.147] LSPD First Response: [TRACE] Luis Johnson (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:04:23 PM.167] LSPD First Response: [AmbientAICallouts] [Fiber 4] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----

			[3/25/2021 6:04:23 PM.167] LSPD First Response: [AmbientAICallouts] [Fiber 4] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----

			[3/25/2021 6:04:23 PM.199] LSPD First Response: [AmbientAICallouts] [Fiber 4] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: EmergencyCall  -----A-i---C-a-l-l-o-u-t-----

			[3/25/2021 6:04:23 PM.206] LSPD First Response: [AmbientAICallouts] [Fiber 4] INFO: Unit has been assigned to this Call. Callsign: 4-Mary-5

			[3/25/2021 6:04:23 PM.227] LSPD First Response: [AmbientAICallouts] [Fiber 4] INFO: EmergencyCall  -->  Setup(): started

			[3/25/2021 6:04:23 PM.254] LSPD First Response: [AmbientAICallouts] [Fiber 4] INFO: EmergencyCall  -->  Setup(): ended

			[3/25/2021 6:04:23 PM.254] LSPD First Response: [AmbientAICallouts] [Fiber 4] INFO: EmergencyCall: Location distance has been accepted.

			[3/25/2021 6:04:23 PM.255] LSPD First Response: [AmbientAICallouts] [Fiber 4] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Civilian in need of assistance  -----A-i---C-a-l-l-o-u-t-----

			[3/25/2021 6:04:31 PM.193] LSPD First Response: [AmbientAICallouts] [Fiber 4] INFO: Unit Responding: Code 3

			[3/25/2021 6:04:32 PM.368] LSPD First Response: GetAudioFileForAction: No file found for: UNIT_ANY02_REQUEST_LOCATION

			[3/25/2021 6:04:32 PM.376] LSPD First Response: GetAudioFileForAction: No file found for: UNIT_ANY02_REQUEST_LOCATION

			[3/25/2021 6:04:32 PM.376] LSPD First Response: PlayAction: Failed to find UNIT_ANY02_REQUEST_LOCATION

			[3/25/2021 6:04:32 PM.890] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01

			[3/25/2021 6:04:38 PM.382] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:04:38 PM.386] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:04:38 PM.449] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:04:38 PM.453] LSPD First Response: [TRACE] Created sheriff at X:1274.235 Y:3638.465 Z:33.71367

			[3/25/2021 6:04:38 PM.484] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:04:38 PM.494] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 6:04:38 PM.502] LSPD First Response: [TRACE] Joseph Colins (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:04:38 PM.528] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:04:38 PM.536] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 6:04:38 PM.548] LSPD First Response: [TRACE] Joe Goldenburg (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:04:38 PM.575] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff

			[3/25/2021 6:04:40 PM.087] LSPD First Response: [TRACE] Spawned with 88.79169

			[3/25/2021 6:04:40 PM.143] LSPD First Response: [TRACE] Spawned with 37.75189

			[3/25/2021 6:04:40 PM.175] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:04:40 PM.175] LSPD First Response: [TRACE] Preloading BFINJECTION

			[3/25/2021 6:04:40 PM.402] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:04:40 PM.410] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)

			[3/25/2021 6:04:40 PM.418] LSPD First Response: [TRACE] Patrick Harper (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:04:40 PM.418] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)

			[3/25/2021 6:04:40 PM.420] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)

			[3/25/2021 6:04:40 PM.459] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Too far away

			[3/25/2021 6:04:40 PM.462] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified

			[3/25/2021 6:04:40 PM.462] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager

			[3/25/2021 6:04:40 PM.463] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2)

			[3/25/2021 6:04:40 PM.463] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)

			[3/25/2021 6:04:40 PM.464] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)

			[3/25/2021 6:04:40 PM.464] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager

			[3/25/2021 6:04:40 PM.464] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)

			[3/25/2021 6:04:40 PM.466] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted

			[3/25/2021 6:04:40 PM.467] LSPD First Response: [TRACE] Ped Patrick Harper has become idle again

			[3/25/2021 6:04:40 PM.467] LSPD First Response: [TRACE] Ped Kane Hiroshi has become idle again

			[3/25/2021 6:04:40 PM.475] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized

			[3/25/2021 6:04:40 PM.475] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down

			[3/25/2021 6:04:54 PM.100] LSPD First Response: [AmbientAICallouts] [AAIC_Response] INFO: Player responds aswell to the last called AiC. AAIC_Response trying to find correct AiC.

			[3/25/2021 6:04:54 PM.103] LSPD First Response: [AmbientAICallouts] [AAIC_Response] INFO: checking if playerRespondingAswell is possible

			[3/25/2021 6:04:54 PM.103] LSPD First Response: [AmbientAICallouts] [AAIC_Response] [AiC Fiber 4] INFO: Civilian in need of assistance: Player is now responding aswell. - playerRespondingInAdditon: True

			[3/25/2021 6:05:00 PM.518] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: API requested termination

			[3/25/2021 6:05:00 PM.523] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)

			[3/25/2021 6:05:00 PM.523] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager

			[3/25/2021 6:05:00 PM.524] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1)

			[3/25/2021 6:05:00 PM.524] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: Traffic stop ended

			[3/25/2021 6:05:00 PM.524] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager

			[3/25/2021 6:05:00 PM.524] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)

			[3/25/2021 6:05:00 PM.526] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended

			[3/25/2021 6:05:00 PM.556] LSPD First Response: [TRACE] Ped Evlyn Parks has become idle again

			[3/25/2021 6:05:00 PM.562] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down

			[3/25/2021 6:05:00 PM.562] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down

			[3/25/2021 6:05:04 PM.191] LSPD First Response: [AmbientAICallouts] [Fiber 4] INFO: EmergencyCall  -->  Process(): started

			[3/25/2021 6:05:18 PM.759] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:05:18 PM.760] LSPD First Response: [TRACE] Created sheriff at X:1850.531 Y:3673.867 Z:32.74744

			[3/25/2021 6:05:18 PM.761] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Sandy Shores Sheriff Station

			[3/25/2021 6:05:20 PM.312] BackWeapon: Adding best weapon to ped from inventory

			[3/25/2021 6:05:21 PM.582] BackWeapon: Adding best weapon to ped from inventory

			[3/25/2021 6:05:34 PM.897] LSPD First Response: [TRACE] It has been 293 seconds since the last callout

			[3/25/2021 6:05:34 PM.907] LSPD First Response: Creating CarTrade from UnitedCallouts.Callouts.CarTrade, UnitedCallouts, Version=1.5.7.2, Culture=neutral, PublicKeyToken=null

			[3/25/2021 6:05:34 PM.910] LSPD First Response: [TRACE] Callout created:  #1

			[3/25/2021 6:05:35 PM.250] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0

			[3/25/2021 6:05:41 PM.679] LSPD First Response: [TRACE] A new world event should be started

			[3/25/2021 6:05:41 PM.682] LSPD First Response: [TRACE] Starting world event StealCar

			[3/25/2021 6:05:41 PM.682] LSPD First Response: [TRACE] Setting up world event: StealCar #2

			[3/25/2021 6:05:41 PM.697] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient)

			[3/25/2021 6:05:42 PM.428] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles

			[3/25/2021 6:05:42 PM.435] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.

			[3/25/2021 6:05:44 PM.439] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0

			[3/25/2021 6:05:46 PM.771] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0

			[3/25/2021 6:05:48 PM.723] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0

			[3/25/2021 6:05:49 PM.990] LSPD First Response: [TRACE] Cleaning UI

			[3/25/2021 6:05:50 PM.032] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 26] INFO: reaction event started

			[3/25/2021 6:05:50 PM.035] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 26] INFO: OnCalloutNotAccepted() detected. trying to extract information from callout

			[3/25/2021 6:05:50 PM.036] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 26] INFO: The type of the object is: UnitedCallouts.Callouts.CarTrade

			[3/25/2021 6:05:50 PM.036] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 26] INFO: Callout Position is X:-34.79253 Y:-1096.583 Z:26.42235

			[3/25/2021 6:05:50 PM.036] LSPD First Response: [AmbientAICallouts] Thanks to AlexGuirre for his Refelctions based code to detect the CalloutPosition

			[3/25/2021 6:05:59 PM.674] LSPD First Response: [TRACE] Added stopped ped: A_M_M_SALTON_02

			[3/25/2021 6:05:59 PM.883] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 26] INFO: creating nearby unit

			[3/25/2021 6:05:59 PM.888] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:05:59 PM.888] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 6:05:59 PM.889] LSPD First Response: [TRACE] Using new link spawn

			[3/25/2021 6:05:59 PM.891] LSPD First Response: [TRACE] Using random spawn at X:1853.25 Y:3555.25 Z:35.4375

			[3/25/2021 6:05:59 PM.913] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:05:59 PM.913] LSPD First Response: [TRACE] Created sheriff at X:1703.25 Y:3666.75 Z:34.03125

			[3/25/2021 6:05:59 PM.914] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 6:05:59 PM.922] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)

			[3/25/2021 6:05:59 PM.934] LSPD First Response: [TRACE] Lilly Black (MP_F_FREEMODE_01) was set as a cop

			[3/25/2021 6:05:59 PM.935] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:05:59 PM.941] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)

			[3/25/2021 6:05:59 PM.947] LSPD First Response: [TRACE] Reese Roger (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:05:59 PM.964] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 26] INFO: dispatching nearby unit

			[3/25/2021 6:06:03 PM.068] LSPD First Response: [TRACE] World event StealCar #2 reports that it can be freed

			[3/25/2021 6:06:03 PM.071] LSPD First Response: [TRACE] Removing ped from StealCar #2 (Ambient)

			[3/25/2021 6:06:03 PM.072] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager

			[3/25/2021 6:06:03 PM.072] LSPD First Response: [TRACE] Instance cleaned (StealCar #2)

			[3/25/2021 6:06:03 PM.073] LSPD First Response: [TRACE] World event StealCar #2 has ended

			[3/25/2021 6:06:03 PM.097] LSPD First Response: [TRACE] Ped Tony Franco has become idle again

			[3/25/2021 6:06:07 PM.979] LSPD First Response: [TRACE] we're on the lspdfr page

			[3/25/2021 6:06:07 PM.979] LSPD First Response: [TRACE] 7FF73E078DAF

			[3/25/2021 6:06:08 PM.500] LSPD First Response: [TRACE] disableScriptedInput()

			[3/25/2021 6:06:08 PM.528] LSPD First Response: [TRACE] KILL stats page

			[3/25/2021 6:06:08 PM.528] LSPD First Response: [TRACE] request settings page

			[3/25/2021 6:06:08 PM.656] LSPD First Response: [TRACE] load settings gfx

			[3/25/2021 6:06:08 PM.859] LSPD First Response: [TRACE] lspdfr page finalizalation

			[3/25/2021 6:06:19 PM.710] LSPD First Response: [TRACE] navigated away later on after load

			[3/25/2021 6:06:23 PM.083] LSPD First Response: [TRACE] we're on the lspdfr page

			[3/25/2021 6:06:23 PM.083] LSPD First Response: [TRACE] 7FF73E078DAF

			[3/25/2021 6:06:23 PM.884] LSPD First Response: [TRACE] navigated away whilst loading

			[3/25/2021 6:06:28 PM.232] LSPD First Response: [AmbientAICallouts] [Fiber 4] INFO: EmergencyCall  -->  Process(): ended

			[3/25/2021 6:06:28 PM.235] LSPD First Response: [AmbientAICallouts] [Fiber 4] INFO: EmergencyCall  -->  End(): started

			[3/25/2021 6:06:28 PM.241] LSPD First Response: [AmbientAICallouts] [Fiber 4] INFO: EnterAndDismiss

			[3/25/2021 6:06:36 PM.255] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> Partner-0

			[3/25/2021 6:06:37 PM.884] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0

			[3/25/2021 6:06:40 PM.811] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:06:40 PM.815] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:06:40 PM.885] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:06:40 PM.886] LSPD First Response: [TRACE] Created sheriff at X:1894.37 Y:3620.938 Z:34.88822

			[3/25/2021 6:06:40 PM.923] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:06:40 PM.930] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 6:06:40 PM.937] LSPD First Response: [TRACE] Joe Kyller (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:06:40 PM.972] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:06:40 PM.979] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 6:06:40 PM.986] LSPD First Response: [TRACE] Luke Johnson (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:06:41 PM.019] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff

			[3/25/2021 6:06:42 PM.402] LSPD First Response: [AmbientAICallouts] [Fiber 4] INFO: EmergencyCall  -->  End(): ended

			[3/25/2021 6:06:42 PM.402] LSPD First Response: [AmbientAICallouts] [Fiber 4] INFO: Scene Ended

			[3/25/2021 6:07:08 PM.880] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager

			[3/25/2021 6:07:08 PM.883] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7)

			[3/25/2021 6:07:15 PM.892] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:07:15 PM.896] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:07:15 PM.956] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:07:15 PM.957] LSPD First Response: [TRACE] Created sheriff at X:1457.863 Y:3639.887 Z:35.33475

			[3/25/2021 6:07:15 PM.989] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:07:15 PM.997] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 6:07:15 PM.999] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a

			[3/25/2021 6:07:16 PM.000] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a

			[3/25/2021 6:07:16 PM.005] LSPD First Response: [TRACE] Cato Speed (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:07:16 PM.032] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:07:16 PM.040] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 6:07:16 PM.042] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a

			[3/25/2021 6:07:16 PM.043] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_a

			[3/25/2021 6:07:16 PM.048] LSPD First Response: [TRACE] Chris Styles (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:07:16 PM.074] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff

			[3/25/2021 6:07:27 PM.620] LSPD First Response: Creating jTZAYcydWFJZUoXLGFZxtmCiMJlJ from jTZAYcydWFJZUoXLGFZxtmCiMJlJ, LSPD First Response, Version=0.4.7749.28226, Culture=neutral, PublicKeyToken=null

			[3/25/2021 6:07:27 PM.631] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vespucci Suburban, Interior: 169217)

			[3/25/2021 6:07:27 PM.632] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Bob Mulet Salon, Interior: 165377)

			[3/25/2021 6:07:27 PM.632] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Earl's Mini Mart, Interior: 199169)

			[3/25/2021 6:07:27 PM.633] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Harmony 24/7 Market, Interior: 204801)

			[3/25/2021 6:07:27 PM.633] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vinewood 24/7 Market, Interior: 139777)

			[3/25/2021 6:07:27 PM.633] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Little Seoul RON Station, Interior: 167937)

			[3/25/2021 6:07:27 PM.633] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Strawberry 24/7 Market, Interior: 196865)

			[3/25/2021 6:07:27 PM.633] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Braddock Pass Gas Station, Interior: 184065)

			[3/25/2021 6:07:27 PM.633] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Mirror Park Gas Station, Interior: 155649)

			[3/25/2021 6:07:27 PM.640] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01

			[3/25/2021 6:07:27 PM.641] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01

			[3/25/2021 6:07:27 PM.641] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02

			[3/25/2021 6:07:27 PM.853] LSPD First Response: [TRACE] Callout created: Holdup #1

			[3/25/2021 6:07:30 PM.939] LSPD First Response: [TRACE] Cleaning UI

			[3/25/2021 6:07:31 PM.062] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory)

			[3/25/2021 6:07:31 PM.065] LSPD First Response: [TRACE] Created hc_gunman

			[3/25/2021 6:07:31 PM.256] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory)

			[3/25/2021 6:07:31 PM.260] LSPD First Response: [TRACE] Created mp_m_shopkeep_01

			[3/25/2021 6:07:31 PM.427] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory)

			[3/25/2021 6:07:31 PM.431] LSPD First Response: [TRACE] Created hc_gunman

			[3/25/2021 6:07:31 PM.795] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory)

			[3/25/2021 6:07:31 PM.796] LSPD First Response: [TRACE] Created hc_driver

			[3/25/2021 6:07:32 PM.176] LSPD First Response: [RPE Ambient Backup]: Callout accepted

			[3/25/2021 6:07:32 PM.177] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Started

			[3/25/2021 6:07:32 PM.178] LSPD First Response: [TRACE] User accepted callout

			[3/25/2021 6:07:35 PM.929] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:07:35 PM.933] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:07:35 PM.996] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:07:36 PM.000] LSPD First Response: [TRACE] Created sheriff at X:924.8312 Y:3571.144 Z:34.16837

			[3/25/2021 6:07:36 PM.000] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff

			[3/25/2021 6:07:39 PM.446] BackWeapon: Ped with weapon on back removed because it is no longer valid

			[3/25/2021 6:07:39 PM.450] BackWeapon: Ped with weapon on back removed because it is no longer valid

			[3/25/2021 6:07:45 PM.952] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:07:45 PM.956] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 6:07:46 PM.014] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:07:46 PM.015] LSPD First Response: [TRACE] Created sheriff at X:1448.544 Y:3684.696 Z:34.45802

			[3/25/2021 6:07:46 PM.048] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 6:07:46 PM.055] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 6:07:46 PM.065] LSPD First Response: [TRACE] Killian Francisco (MP_F_FREEMODE_01) was set as a cop

			[3/25/2021 6:07:46 PM.089] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 6:07:46 PM.099] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 6:07:46 PM.109] LSPD First Response: [TRACE] Laura Anderson (MP_F_FREEMODE_01) was set as a cop

			[3/25/2021 6:07:46 PM.138] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff

			[3/25/2021 6:07:51 PM.935] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:07:51 PM.939] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:07:51 PM.939] LSPD First Response: [TRACE] Using new link spawn

			[3/25/2021 6:07:51 PM.940] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:07:51 PM.941] LSPD First Response: [TRACE] Created sheriff at X:1293.75 Y:3532.5 Z:34.3125

			[3/25/2021 6:07:51 PM.942] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:07:51 PM.948] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)

			[3/25/2021 6:07:51 PM.956] LSPD First Response: [TRACE] Ronald Douglas (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:07:51 PM.957] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 6:07:51 PM.964] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)

			[3/25/2021 6:07:51 PM.972] LSPD First Response: [TRACE] Jessica Anderson (MP_F_FREEMODE_01) was set as a cop

			[3/25/2021 6:07:51 PM.983] LSPD First Response: [AmbientAICallouts] [Fiber 52] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----

			[3/25/2021 6:07:51 PM.984] LSPD First Response: [AmbientAICallouts] [Fiber 52] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----

			[3/25/2021 6:07:52 PM.008] LSPD First Response: [AmbientAICallouts] [Fiber 52] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: MVA  -----A-i---C-a-l-l-o-u-t-----

			[3/25/2021 6:07:52 PM.009] LSPD First Response: [AmbientAICallouts] [Fiber 52] INFO: Unit has been assigned to this Call. Callsign: Victor 13

			[3/25/2021 6:07:52 PM.010] LSPD First Response: [AmbientAICallouts] [Fiber 52] INFO: MVA  -->  Setup(): started

			[3/25/2021 6:07:52 PM.060] LSPD First Response: [AmbientAICallouts] [Fiber 52] INFO: Aborting Code

			[3/25/2021 6:07:55 PM.659] LSPD First Response: [AmbientAICallouts] [Fiber 52] INFO: MVA  -->  Setup(): ended

			[3/25/2021 6:07:55 PM.660] LSPD First Response: [AmbientAICallouts] [Fiber 52] WARNING: MVA: There was an Issue with the distance to the AiCallout location and the minimum/maximum distance value. AiCallout will be aborted

			[3/25/2021 6:07:55 PM.660] LSPD First Response: [AmbientAICallouts] [Fiber 52] WARNING: MVA: Distance was 139.3105f. maximumAiCalloutDistance = 450f, minimumAiCalloutDistance = 200f.

			[3/25/2021 6:07:55 PM.660] LSPD First Response: [AmbientAICallouts] [Fiber 52] WARNING: MVA: minimumAiCalloutDistance has been exceeded

			[3/25/2021 6:07:55 PM.660] LSPD First Response: [AmbientAICallouts] [Fiber 52] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Motor Vehicle Accident  -----A-i---C-a-l-l-o-u-t-----

			[3/25/2021 6:07:55 PM.660] LSPD First Response: [AmbientAICallouts] [Fiber 52] ERROR: in Setup() from AICallout object: Read if existing AiC log above.

			[3/25/2021 6:07:55 PM.660] LSPD First Response: [AmbientAICallouts] [Fiber 52] INFO: releasing the unit and the cops since we guess they have not been used

			[3/25/2021 6:07:55 PM.661] LSPD First Response: [AmbientAICallouts] [Fiber 52] ERROR: This sometimes happen but isn't a Problem.

			[3/25/2021 6:08:00 PM.695] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:08:00 PM.699] LSPD First Response: [TRACE] Created sheriff at X:1850.531 Y:3673.867 Z:32.74744

			[3/25/2021 6:08:00 PM.700] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at Sandy Shores Sheriff Station

			[3/25/2021 6:08:06 PM.007] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:08:06 PM.007] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:08:06 PM.071] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:08:06 PM.072] LSPD First Response: [TRACE] Created sheriff at X:1986.164 Y:3109.927 Z:47.58027

			[3/25/2021 6:08:06 PM.073] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff

			[3/25/2021 6:08:08 PM.710] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager

			[3/25/2021 6:08:08 PM.713] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7)

			[3/25/2021 6:08:11 PM.019] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:08:11 PM.020] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:08:11 PM.080] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:08:11 PM.081] LSPD First Response: [TRACE] Created sheriff at X:1935.308 Y:3317.082 Z:45.73567

			[3/25/2021 6:08:11 PM.113] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:08:11 PM.121] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 6:08:11 PM.128] LSPD First Response: [TRACE] Bob Vargan (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:08:11 PM.157] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:08:11 PM.164] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()

			[3/25/2021 6:08:11 PM.172] LSPD First Response: [TRACE] Lorenzo Montelano (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:08:11 PM.200] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff

			[3/25/2021 6:08:16 PM.400] LSPD First Response: [TRACE] Starting holdup action sequence

			[3/25/2021 6:08:26 PM.426] LSPD First Response: [RPE Pursuit Update]: Pursuit started

			[3/25/2021 6:08:26 PM.427] LSPD First Response: [TRACE] Created new chase

			[3/25/2021 6:08:26 PM.450] LSPD First Response: [TRACE] Suspect added to chase

			[3/25/2021 6:08:26 PM.451] LSPD First Response: [TRACE] Transfering control from Holdup #1 (GameplayMandatory) to Chase #1

			[3/25/2021 6:08:26 PM.451] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory)

			[3/25/2021 6:08:26 PM.452] LSPD First Response: [WARN] Holdup script lost control over: hc_gunman

			[3/25/2021 6:08:26 PM.452] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)

			[3/25/2021 6:08:26 PM.452] LSPD First Response: [TRACE] Chase #1 received control over ped

			[3/25/2021 6:08:26 PM.453] LSPD First Response: [TRACE] Suspect added to chase

			[3/25/2021 6:08:26 PM.453] LSPD First Response: [TRACE] Transfering control from Holdup #1 (GameplayMandatory) to Chase #1

			[3/25/2021 6:08:26 PM.453] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory)

			[3/25/2021 6:08:26 PM.453] LSPD First Response: [WARN] Holdup script lost control over: hc_gunman

			[3/25/2021 6:08:26 PM.453] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)

			[3/25/2021 6:08:26 PM.453] LSPD First Response: [TRACE] Chase #1 received control over ped

			[3/25/2021 6:08:26 PM.453] LSPD First Response: [TRACE] Suspect added to chase

			[3/25/2021 6:08:26 PM.454] LSPD First Response: [TRACE] Transfering control from Holdup #1 (GameplayMandatory) to Chase #1

			[3/25/2021 6:08:26 PM.454] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory)

			[3/25/2021 6:08:26 PM.454] LSPD First Response: [WARN] Holdup script lost control over: hc_driver

			[3/25/2021 6:08:26 PM.454] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)

			[3/25/2021 6:08:26 PM.454] LSPD First Response: [TRACE] Chase #1 received control over ped

			[3/25/2021 6:08:26 PM.466] LSPD First Response: [TRACE] Pursuit menu was reset.

			[3/25/2021 6:08:26 PM.474] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:SUSPECTS_LAST_SEEN:IN_A:COLOR_GREY:VEHICLE_CATEGORY_VAN:RESIDENT/OUTRO

			[3/25/2021 6:08:26 PM.475] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from C:\Program Files\Rockstar Games\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False

			[3/25/2021 6:08:26 PM.477] LSPD First Response: [RPE Suspect Trip]: Assigning active pursuit to pursuit handle.

			[3/25/2021 6:08:26 PM.506] LSPD First Response: [TRACE] Starting chase

			[3/25/2021 6:08:26 PM.557] LSPD First Response: [TRACE] Player now monitoring David Sanders

			[3/25/2021 6:08:26 PM.559] LSPD First Response: [TRACE] Player now monitoring Holden Galliard

			[3/25/2021 6:08:26 PM.559] LSPD First Response: [TRACE] Player now monitoring Giuseppi Venaducci

			[3/25/2021 6:08:26 PM.561] LSPD First Response: [TRACE] Visual lost event fired

			[3/25/2021 6:08:26 PM.561] LSPD First Response: [TRACE] Visual lost event fired

			[3/25/2021 6:08:26 PM.561] LSPD First Response: [TRACE] Visual lost event fired

			[3/25/2021 6:08:26 PM.616] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.

			[3/25/2021 6:08:26 PM.616] at yfnYcGLUgzucMuJEBkergSLYFkwC.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48

			[3/25/2021 6:08:26 PM.616] at zfugaemkMvdiPMVRGKJzfJbkdxFf.AmSQYRkbLzLvQSmrZUSLOURRlTqH(AMaGoIyutjLITntRwgITGoTFhDlb )

			[3/25/2021 6:08:26 PM.616] at xFuPePaeYTrmyNRbEHZHEWETrAQj.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb )

			[3/25/2021 6:08:26 PM.618] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.

			[3/25/2021 6:08:26 PM.618] at pCtJGUvugAmsUcKozGyEDoQLiZsp.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48

			[3/25/2021 6:08:26 PM.618] at zfugaemkMvdiPMVRGKJzfJbkdxFf.AmSQYRkbLzLvQSmrZUSLOURRlTqH(AMaGoIyutjLITntRwgITGoTFhDlb )

			[3/25/2021 6:08:26 PM.618] at tsdcxYKCsOEtmcxnRzPOOGxWJUUg.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 766

			[3/25/2021 6:08:26 PM.632] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.

			[3/25/2021 6:08:26 PM.632] at yfnYcGLUgzucMuJEBkergSLYFkwC.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48

			[3/25/2021 6:08:26 PM.632] at zfugaemkMvdiPMVRGKJzfJbkdxFf.AmSQYRkbLzLvQSmrZUSLOURRlTqH(AMaGoIyutjLITntRwgITGoTFhDlb )

			[3/25/2021 6:08:26 PM.632] at xFuPePaeYTrmyNRbEHZHEWETrAQj.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb )

			[3/25/2021 6:08:26 PM.632] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.

			[3/25/2021 6:08:26 PM.632] at pCtJGUvugAmsUcKozGyEDoQLiZsp.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48

			[3/25/2021 6:08:26 PM.632] at zfugaemkMvdiPMVRGKJzfJbkdxFf.AmSQYRkbLzLvQSmrZUSLOURRlTqH(AMaGoIyutjLITntRwgITGoTFhDlb )

			[3/25/2021 6:08:26 PM.632] at tsdcxYKCsOEtmcxnRzPOOGxWJUUg.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 766

			[3/25/2021 6:08:26 PM.655] LSPD First Response: [TRACE] Extended route by 20

			[3/25/2021 6:08:26 PM.670] LSPD First Response: [RPE Ambient Backup]: Displaying backup prompt at 1379574.

			[3/25/2021 6:08:26 PM.967] LSPD First Response: [TRACE] PlaySingleAction: Playing SUSPECTS_LAST_SEEN from C:\Program Files\Rockstar Games\Grand Theft Auto V\LSPDFR\audio\scanner\SUSPECTS\SUSPECTS_LAST_SEEN_04.wav, looped: False

			[3/25/2021 6:08:27 PM.777] LSPD First Response: [TRACE] PlaySingleAction: Playing IN_A from C:\Program Files\Rockstar Games\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_A_02.wav, looped: False

			[3/25/2021 6:08:28 PM.576] LSPD First Response: [TRACE] PlaySingleAction: Playing COLOR_GREY from C:\Program Files\Rockstar Games\Grand Theft Auto V\LSPDFR\audio\scanner\WoutersCalloutsV\COLOR_GREY_01.wav, looped: False

			[3/25/2021 6:08:29 PM.167] LSPD First Response: [TRACE] PlaySingleAction: Playing VEHICLE_CATEGORY_VAN from C:\Program Files\Rockstar Games\Grand Theft Auto V\LSPDFR\audio\scanner\VEHICLE_CATEGORY\VEHICLE_CATEGORY_VAN_01.wav, looped: False

			[3/25/2021 6:08:29 PM.467] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:08:29 PM.468] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 6:08:29 PM.840] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from C:\Program Files\Rockstar Games\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False

			[3/25/2021 6:08:30 PM.263] LSPD First Response: [TRACE] Suspect stuck, trying to reverse

			[3/25/2021 6:08:31 PM.557] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #1

			[3/25/2021 6:08:31 PM.563] LSPD First Response: [RPE Pursuit Update]: Visual lost for suspect.  No notifications will be given until visual is regained.

			[3/25/2021 6:08:32 PM.841] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle

			[3/25/2021 6:08:33 PM.349] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle

			[3/25/2021 6:08:33 PM.748] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active

			[3/25/2021 6:08:33 PM.753] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort

			[3/25/2021 6:08:34 PM.154] LSPD First Response: [TRACE] Visual lost longer

			[3/25/2021 6:08:34 PM.154] LSPD First Response: [TRACE] Visual lost longer

			[3/25/2021 6:08:34 PM.154] LSPD First Response: [TRACE] Visual lost longer

			[3/25/2021 6:08:34 PM.657] LSPD First Response: [RPE Ambient Backup]: Player denied backup (intentionally or timed out).

			[3/25/2021 6:08:37 PM.313] LSPD First Response: [TRACE] Preloading POLMAV

			[3/25/2021 6:08:37 PM.316] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:08:38 PM.461] LSPD First Response: [TRACE] Using new pursuit spawn

			[3/25/2021 6:08:38 PM.467] LSPD First Response: [WARN] New pursuit spawn failed, falling back to old system.

			[3/25/2021 6:08:38 PM.472] LSPD First Response: [TRACE] Preloading SHERIFF

			[3/25/2021 6:08:38 PM.473] LSPD First Response: [TRACE] Created sheriff at X:2185 Y:3022.5 Z:44.34375

			[3/25/2021 6:08:38 PM.473] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:08:38 PM.480] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)

			[3/25/2021 6:08:38 PM.488] LSPD First Response: [TRACE] Dave Moss (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:08:38 PM.489] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_full_02

			[3/25/2021 6:08:38 PM.490] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:08:38 PM.497] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)

			[3/25/2021 6:08:38 PM.507] LSPD First Response: [TRACE] Cody McKnight (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:08:38 PM.516] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)

			[3/25/2021 6:08:38 PM.516] LSPD First Response: [TRACE] Took ownership of cop for chase

			[3/25/2021 6:08:38 PM.543] LSPD First Response: [TRACE] Cop Cody McKnight reassigned to David Sanders

			[3/25/2021 6:08:38 PM.546] LSPD First Response: [TRACE] Cop added to chase

			[3/25/2021 6:08:38 PM.546] LSPD First Response: [TRACE] Added cop to existing chase

			[3/25/2021 6:08:38 PM.546] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)

			[3/25/2021 6:08:38 PM.546] LSPD First Response: [TRACE] Took ownership of cop for chase

			[3/25/2021 6:08:38 PM.547] LSPD First Response: [TRACE] Cop Dave Moss reassigned to David Sanders

			[3/25/2021 6:08:38 PM.547] LSPD First Response: [TRACE] Cop added to chase

			[3/25/2021 6:08:38 PM.548] LSPD First Response: [TRACE] Added cop to existing chase

			[3/25/2021 6:08:38 PM.574] LSPD First Response: [TRACE] Cody McKnight now monitoring David Sanders

			[3/25/2021 6:08:38 PM.574] LSPD First Response: [TRACE] Cody McKnight now monitoring Holden Galliard

			[3/25/2021 6:08:38 PM.575] LSPD First Response: [TRACE] Cody McKnight now monitoring Giuseppi Venaducci

			[3/25/2021 6:08:38 PM.575] LSPD First Response: [TRACE] Dave Moss now monitoring David Sanders

			[3/25/2021 6:08:38 PM.575] LSPD First Response: [TRACE] Dave Moss now monitoring Holden Galliard

			[3/25/2021 6:08:38 PM.575] LSPD First Response: [TRACE] Dave Moss now monitoring Giuseppi Venaducci

			[3/25/2021 6:08:38 PM.835] LSPD First Response: [TRACE] Evaluating drive to last

			[3/25/2021 6:08:38 PM.835] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_full_02

			[3/25/2021 6:08:39 PM.159] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:39 PM.164] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:39 PM.165] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:39 PM.165] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:39 PM.165] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:39 PM.165] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:40 PM.207] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:40 PM.207] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:40 PM.207] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:40 PM.207] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:40 PM.208] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:40 PM.208] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:41 PM.241] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:41 PM.245] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:41 PM.245] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:41 PM.245] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:41 PM.246] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:41 PM.246] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:42 PM.242] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:42 PM.245] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:42 PM.246] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:42 PM.246] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:42 PM.246] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:42 PM.246] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:43 PM.314] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:43 PM.318] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:43 PM.318] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:43 PM.318] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:43 PM.319] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:43 PM.319] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:43 PM.583] LSPD First Response: [TRACE] Using new pursuit spawn

			[3/25/2021 6:08:43 PM.591] LSPD First Response: [TRACE] Preloading POLMAV

			[3/25/2021 6:08:43 PM.592] LSPD First Response: [TRACE] Created polmav at X:2870.5 Y:3643.5 Z:288.6563

			[3/25/2021 6:08:43 PM.593] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01

			[3/25/2021 6:08:43 PM.600] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: AirSupport (lssd_asu)

			[3/25/2021 6:08:43 PM.601] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:lssd_pilot

			[3/25/2021 6:08:43 PM.601] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_pilot

			[3/25/2021 6:08:43 PM.601] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_pilot

			[3/25/2021 6:08:43 PM.608] LSPD First Response: [TRACE] Mario Delatore (MP_M_FREEMODE_01) was set as a cop

			[3/25/2021 6:08:43 PM.609] LSPD First Response: [TRACE] Assigned air unit voices.

			[3/25/2021 6:08:43 PM.609] LSPD First Response: [TRACE] Report Voice: S_M_Y_HWAYCOP_01_BLACK_FULL_01

			[3/25/2021 6:08:43 PM.610] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01

			[3/25/2021 6:08:43 PM.616] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: AirSupport (lssd_asu)

			[3/25/2021 6:08:43 PM.618] LSPD First Response: [TRACE] Failed to find inventory for mp_f_freemode_01:lssd_pilot

			[3/25/2021 6:08:43 PM.618] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_pilot

			[3/25/2021 6:08:43 PM.618] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_pilot

			[3/25/2021 6:08:43 PM.623] LSPD First Response: [TRACE] London Johnson (MP_F_FREEMODE_01) was set as a cop

			[3/25/2021 6:08:43 PM.624] LSPD First Response: [TRACE] Assigned air unit voices.

			[3/25/2021 6:08:43 PM.633] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)

			[3/25/2021 6:08:43 PM.633] LSPD First Response: [TRACE] Took ownership of cop for chase

			[3/25/2021 6:08:43 PM.634] LSPD First Response: [TRACE] Cop London Johnson reassigned to Holden Galliard

			[3/25/2021 6:08:43 PM.634] LSPD First Response: [TRACE] Cop added to chase

			[3/25/2021 6:08:43 PM.634] LSPD First Response: [TRACE] Added cop to existing chase

			[3/25/2021 6:08:43 PM.634] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)

			[3/25/2021 6:08:43 PM.634] LSPD First Response: [TRACE] Took ownership of cop for chase

			[3/25/2021 6:08:43 PM.635] LSPD First Response: [TRACE] Cop Mario Delatore reassigned to Holden Galliard

			[3/25/2021 6:08:43 PM.635] LSPD First Response: [TRACE] Cop added to chase

			[3/25/2021 6:08:43 PM.635] LSPD First Response: [TRACE] Added cop to existing chase

			[3/25/2021 6:08:43 PM.699] LSPD First Response: [TRACE] London Johnson now monitoring David Sanders

			[3/25/2021 6:08:43 PM.699] LSPD First Response: [TRACE] London Johnson now monitoring Holden Galliard

			[3/25/2021 6:08:43 PM.700] LSPD First Response: [TRACE] London Johnson now monitoring Giuseppi Venaducci

			[3/25/2021 6:08:43 PM.700] LSPD First Response: [TRACE] Mario Delatore now monitoring David Sanders

			[3/25/2021 6:08:43 PM.700] LSPD First Response: [TRACE] Mario Delatore now monitoring Holden Galliard

			[3/25/2021 6:08:43 PM.700] LSPD First Response: [TRACE] Mario Delatore now monitoring Giuseppi Venaducci

			[3/25/2021 6:08:43 PM.938] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:08:43 PM.954] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:08:44 PM.335] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:44 PM.336] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:44 PM.336] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:44 PM.336] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:44 PM.337] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:44 PM.337] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:45 PM.376] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:45 PM.377] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:45 PM.377] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:45 PM.377] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:45 PM.377] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:45 PM.377] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:45 PM.863] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice

			[3/25/2021 6:08:46 PM.435] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:46 PM.438] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:46 PM.439] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:46 PM.439] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:46 PM.440] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:46 PM.440] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:46 PM.571] LSPD First Response: [TRACE] Freeing far cop

			[3/25/2021 6:08:46 PM.576] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort

			[3/25/2021 6:08:46 PM.579] LSPD First Response: [TRACE] Removed ped chase strategy

			[3/25/2021 6:08:46 PM.580] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)

			[3/25/2021 6:08:46 PM.581] LSPD First Response: [TRACE] Freeing cop: Cody McKnight

			[3/25/2021 6:08:46 PM.581] LSPD First Response: [TRACE] Cop freed

			[3/25/2021 6:08:46 PM.581] LSPD First Response: [TRACE] Freeing far cop

			[3/25/2021 6:08:46 PM.581] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort

			[3/25/2021 6:08:46 PM.581] LSPD First Response: [TRACE] Removed ped chase strategy

			[3/25/2021 6:08:46 PM.582] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)

			[3/25/2021 6:08:46 PM.582] LSPD First Response: [TRACE] Freeing cop: Dave Moss

			[3/25/2021 6:08:46 PM.582] LSPD First Response: [TRACE] Cop freed

			[3/25/2021 6:08:46 PM.583] LSPD First Response: [TRACE] Ped Dave Moss has become idle again

			[3/25/2021 6:08:46 PM.584] LSPD First Response: [TRACE] Ped Cody McKnight has become idle again

			[3/25/2021 6:08:47 PM.438] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:47 PM.442] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:47 PM.442] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:47 PM.442] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:47 PM.443] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:47 PM.443] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:48 PM.576] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:48 PM.580] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:48 PM.580] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:48 PM.580] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:48 PM.580] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:48 PM.580] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:48 PM.842] LSPD First Response: [TRACE] Removed group 0

			[3/25/2021 6:08:48 PM.842] LSPD First Response: [TRACE] Removed group 0

			[3/25/2021 6:08:48 PM.940] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:08:49 PM.581] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:49 PM.581] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:49 PM.581] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:49 PM.581] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:49 PM.581] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:49 PM.582] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:50 PM.682] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:50 PM.682] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:50 PM.682] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:50 PM.682] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:50 PM.683] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:50 PM.683] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:51 PM.680] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:51 PM.684] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:51 PM.684] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:51 PM.685] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:51 PM.685] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:51 PM.685] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:52 PM.186] LSPD First Response: OP_Immersive_Dispatch [Status] 10-80 (Pursuit)

			[3/25/2021 6:08:52 PM.187] LSPD First Response: OP_Immersive_Dispatch [Signal 100] ~w~Activated: ~g~True

			[3/25/2021 6:08:52 PM.190] LSPD First Response: OP_Immersive_Dispatch [Backup] Pursuit

			[3/25/2021 6:08:52 PM.211] LSPD First Response: OP_Immersive_Dispatch [Air Request] Is Air Support Required?

			[3/25/2021 6:08:52 PM.754] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:52 PM.757] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:52 PM.758] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:52 PM.758] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:52 PM.758] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:52 PM.758] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:52 PM.763] LSPD First Response: [TRACE] A new world event should be started

			[3/25/2021 6:08:52 PM.764] LSPD First Response: [TRACE] Starting world event RunLights

			[3/25/2021 6:08:52 PM.764] LSPD First Response: [TRACE] Setting up world event: RunLights #2

			[3/25/2021 6:08:52 PM.764] LSPD First Response: [TRACE] Failed to set up RunLights #2

			[3/25/2021 6:08:52 PM.764] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager

			[3/25/2021 6:08:52 PM.764] LSPD First Response: [TRACE] Instance cleaned (RunLights #2)

			[3/25/2021 6:08:53 PM.266] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol

			[3/25/2021 6:08:53 PM.268] LSPD First Response: UB: DETECTED ZONE: DESRT

			[3/25/2021 6:08:53 PM.269] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty

			[3/25/2021 6:08:53 PM.331] LSPD First Response: UB: STARTED PURSUIT >> OSB-0

			[3/25/2021 6:08:53 PM.869] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:53 PM.869] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:53 PM.869] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:53 PM.870] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:53 PM.870] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:53 PM.870] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:53 PM.899] LSPD First Response: [TRACE] Invoking PedGainedVisual

			[3/25/2021 6:08:53 PM.903] LSPD First Response: [TRACE] Invoking PedGainedVisual

			[3/25/2021 6:08:54 PM.033] LSPD First Response: [TRACE] Invoking PedGainedVisual

			[3/25/2021 6:08:54 PM.460] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)

			[3/25/2021 6:08:54 PM.460] LSPD First Response: [TRACE] Took ownership of cop for chase

			[3/25/2021 6:08:54 PM.461] LSPD First Response: [WARN] Added cop without proper cop data

			[3/25/2021 6:08:54 PM.461] LSPD First Response: [TRACE] New cop added without cop data!

			[3/25/2021 6:08:54 PM.461] LSPD First Response: [TRACE] Lyra McRoll (MP_F_FREEMODE_01) was set as a cop

			[3/25/2021 6:08:54 PM.462] LSPD First Response: [TRACE] Cop Lyra McRoll reassigned to Holden Galliard

			[3/25/2021 6:08:54 PM.462] LSPD First Response: [TRACE] Cop added to chase

			[3/25/2021 6:08:54 PM.493] LSPD First Response: [TRACE] Lyra McRoll now monitoring David Sanders

			[3/25/2021 6:08:54 PM.493] LSPD First Response: [TRACE] Lyra McRoll now monitoring Holden Galliard

			[3/25/2021 6:08:54 PM.493] LSPD First Response: [TRACE] Lyra McRoll now monitoring Giuseppi Venaducci

			[3/25/2021 6:08:54 PM.760] LSPD First Response: [TRACE] Evaluating drive to last

			[3/25/2021 6:08:54 PM.884] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:54 PM.884] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:54 PM.884] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:54 PM.884] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:54 PM.885] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:54 PM.885] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:55 PM.054] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent

			[3/25/2021 6:08:55 PM.058] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:08:55 PM.060] LSPD First Response: [TRACE] Visual regained event fired

			[3/25/2021 6:08:55 PM.193] LSPD First Response: [RPE Suspect Trip]: Suspect tripped

			[3/25/2021 6:08:55 PM.194] LSPD First Response: [RPE Suspect Trip]: Suspect tripped

			[3/25/2021 6:08:55 PM.195] LSPD First Response: [RPE Suspect Trip]: Suspect tripped

			[3/25/2021 6:08:55 PM.924] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:55 PM.924] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:55 PM.924] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:55 PM.924] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:55 PM.925] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:55 PM.925] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:56 PM.988] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:56 PM.991] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:56 PM.992] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:56 PM.992] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:56 PM.992] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:56 PM.993] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:57 PM.674] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R

			[3/25/2021 6:08:57 PM.674] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR

			[3/25/2021 6:08:58 PM.063] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:58 PM.063] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:58 PM.063] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:58 PM.064] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:58 PM.064] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:58 PM.064] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:59 PM.060] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:59 PM.061] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:59 PM.061] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:59 PM.061] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:59 PM.061] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:08:59 PM.061] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:08:59 PM.094] LSPD First Response: [TRACE] Visual lost event fired

			[3/25/2021 6:08:59 PM.933] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:08:59 PM.934] LSPD First Response: [TRACE] Visual regained event fired

			[3/25/2021 6:08:59 PM.935] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:00 PM.099] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:00 PM.102] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:00 PM.102] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:00 PM.103] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:00 PM.103] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:00 PM.103] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:00 PM.104] LSPD First Response: [TRACE] Invoking PedGainedVisual

			[3/25/2021 6:09:00 PM.105] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager

			[3/25/2021 6:09:00 PM.106] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1)

			[3/25/2021 6:09:00 PM.106] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted

			[3/25/2021 6:09:00 PM.106] LSPD First Response: [TRACE] Invoking PedGainedVisual

			[3/25/2021 6:09:00 PM.107] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:01 PM.111] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent

			[3/25/2021 6:09:01 PM.115] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:01 PM.115] LSPD First Response: [TRACE] Visual regained event fired

			[3/25/2021 6:09:01 PM.184] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:01 PM.187] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:01 PM.188] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:01 PM.188] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:01 PM.188] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:01 PM.188] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:02 PM.133] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent

			[3/25/2021 6:09:02 PM.137] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:02 PM.137] LSPD First Response: [TRACE] Visual regained event fired

			[3/25/2021 6:09:02 PM.139] LSPD First Response: [TRACE] Aborting PoliceHelicopter: Changed to ChaseInHelicopter

			[3/25/2021 6:09:02 PM.247] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:02 PM.247] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:02 PM.248] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:02 PM.248] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:02 PM.248] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:02 PM.248] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:02 PM.991] LSPD First Response: [TRACE] Invoking PedGainedVisual

			[3/25/2021 6:09:02 PM.997] LSPD First Response: [TRACE] Invoking PedGainedVisual

			[3/25/2021 6:09:03 PM.341] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:03 PM.344] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:03 PM.344] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:03 PM.345] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:03 PM.345] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:03 PM.345] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:04 PM.022] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:04 PM.026] LSPD First Response: [TRACE] Invoking PedGainedVisual

			[3/25/2021 6:09:04 PM.028] LSPD First Response: [TRACE] Report Voice: S_M_Y_HWAYCOP_01_BLACK_FULL_01

			[3/25/2021 6:09:04 PM.037] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:04 PM.037] LSPD First Response: [TRACE] Invoking PedGainedVisual

			[3/25/2021 6:09:04 PM.281] LSPD First Response: PlayAction: Failed to find HELI_VISUAL_HEADING_SOUTH_DISPATCH, reverted to random voice

			[3/25/2021 6:09:04 PM.376] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:04 PM.379] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:04 PM.380] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:04 PM.380] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:04 PM.380] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:04 PM.380] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:04 PM.790] LSPD First Response: [TRACE] Lyra McRoll (MP_F_FREEMODE_01) entered combat with target: Holden Galliard (HC_GUNMAN)

			[3/25/2021 6:09:04 PM.941] LSPD First Response: [INFO] Crime Reported: David Sanders (HC_GUNMAN) was reported by Thomas Johnson (MP_M_FREEMODE_01) for PC 148 (FleeingPlayerExistingChase)

			[3/25/2021 6:09:04 PM.947] LSPD First Response: [TRACE] Chase called in

			[3/25/2021 6:09:04 PM.950] LSPD First Response: [INFO] Crime Reported: Holden Galliard (HC_GUNMAN) was reported by Thomas Johnson (MP_M_FREEMODE_01) for PC 148 (FleeingPlayerExistingChase)

			[3/25/2021 6:09:04 PM.950] LSPD First Response: [TRACE] Chase called in

			[3/25/2021 6:09:05 PM.045] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:05 PM.047] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:05 PM.447] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:05 PM.450] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:05 PM.451] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:05 PM.451] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:05 PM.451] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:05 PM.451] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:06 PM.555] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:06 PM.559] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:06 PM.560] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:06 PM.560] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:06 PM.560] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:06 PM.560] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:07 PM.152] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:09:07 PM.615] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:07 PM.618] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:07 PM.623] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:07 PM.625] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2

			[3/25/2021 6:09:07 PM.626] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop

			[3/25/2021 6:09:07 PM.626] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort

			[3/25/2021 6:09:07 PM.626] LSPD First Response: [TRACE] Removed ped chase strategy

			[3/25/2021 6:09:07 PM.627] LSPD First Response: [TRACE] Cop Lyra McRoll reassigned to Giuseppi Venaducci

			[3/25/2021 6:09:07 PM.664] LSPD First Response: [TRACE] Extended route by 20

			[3/25/2021 6:09:07 PM.902] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.

			[3/25/2021 6:09:07 PM.902] at mrkilBONjSdBGAiFxWUWtLKHXhahA.RCUzkqmdINVzVNiTuRxSmeIwWigW() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1296

			[3/25/2021 6:09:07 PM.902] at CFanOaOPMlNsPYeKTYqKSQwobSab.AZCMCQMPorMiqeZIyUDxPKAOtjNT(AMaGoIyutjLITntRwgITGoTFhDlb )

			[3/25/2021 6:09:08 PM.374] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON GBURRITO

			[3/25/2021 6:09:08 PM.682] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:08 PM.689] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:08 PM.693] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:08 PM.693] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:08 PM.693] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:08 PM.694] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:09 PM.262] LSPD First Response: [TRACE] Aborting CarryBag: In vehicle, combat, water, etc.

			[3/25/2021 6:09:09 PM.696] LSPD First Response: [TRACE] Invoking PedGainedVisual

			[3/25/2021 6:09:09 PM.700] LSPD First Response: [TRACE] Invoking PedGainedVisual

			[3/25/2021 6:09:09 PM.700] LSPD First Response: [TRACE] Report Voice:

			[3/25/2021 6:09:09 PM.773] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:09 PM.776] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:09 PM.777] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:09 PM.777] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:09 PM.778] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:09 PM.778] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:10 PM.735] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:10 PM.739] LSPD First Response: [TRACE] Invoking PedGainedVisual

			[3/25/2021 6:09:10 PM.739] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:10 PM.774] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:10 PM.774] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:10 PM.775] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:10 PM.775] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:11 PM.330] LSPD First Response: [TRACE] Suspect stuck, trying to reverse

			[3/25/2021 6:09:11 PM.747] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:11 PM.788] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:11 PM.789] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:11 PM.789] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:11 PM.790] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:12 PM.310] LSPD First Response: [RPE TVI]: Starting disable check loop.

			[3/25/2021 6:09:12 PM.356] LSPD First Response: [RPE TVI]: Looping for disabled vehicle

			[3/25/2021 6:09:12 PM.876] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:12 PM.879] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:12 PM.880] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:12 PM.880] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:13 PM.973] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:13 PM.977] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:13 PM.977] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:13 PM.978] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:14 PM.252] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:14 PM.255] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:14 PM.256] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:14 PM.257] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:14 PM.796] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:15 PM.051] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:15 PM.055] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:15 PM.056] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:15 PM.056] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:16 PM.094] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:16 PM.097] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:16 PM.098] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:16 PM.098] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:17 PM.182] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:17 PM.185] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:17 PM.186] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:17 PM.186] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:17 PM.193] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:09:18 PM.263] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:18 PM.266] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:18 PM.267] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:18 PM.267] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:18 PM.721] LSPD First Response: [TRACE] A new world event should be started

			[3/25/2021 6:09:18 PM.724] LSPD First Response: [TRACE] Starting world event RunLights

			[3/25/2021 6:09:18 PM.725] LSPD First Response: [TRACE] Setting up world event: RunLights #3

			[3/25/2021 6:09:18 PM.725] LSPD First Response: [TRACE] Failed to set up RunLights #3

			[3/25/2021 6:09:18 PM.725] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager

			[3/25/2021 6:09:18 PM.725] LSPD First Response: [TRACE] Instance cleaned (RunLights #3)

			[3/25/2021 6:09:18 PM.897] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:18 PM.901] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:19 PM.331] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:19 PM.335] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:19 PM.335] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:19 PM.336] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:20 PM.415] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:20 PM.419] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:20 PM.420] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:20 PM.420] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:20 PM.420] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:20 PM.425] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:21 PM.302] LSPD First Response: [RPE Suspect Trip]: Suspect tripped

			[3/25/2021 6:09:21 PM.487] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:21 PM.490] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:21 PM.491] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:21 PM.492] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:21 PM.492] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:21 PM.493] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:22 PM.199] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:09:22 PM.502] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:22 PM.506] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:22 PM.507] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:22 PM.507] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:22 PM.507] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:22 PM.507] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:22 PM.804] LSPD First Response: OP_Immersive_Dispatch [Dispatch] Calling 1-JOHN-18

			[3/25/2021 6:09:23 PM.516] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:23 PM.520] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:23 PM.521] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:23 PM.521] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:23 PM.522] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:23 PM.522] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:24 PM.118] LSPD First Response: [TRACE] Extended route by 20

			[3/25/2021 6:09:24 PM.535] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:24 PM.538] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:24 PM.539] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:24 PM.539] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:24 PM.540] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:24 PM.540] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:24 PM.867] LSPD First Response: GetAudioFileForAction: No file found for:

			[3/25/2021 6:09:24 PM.871] LSPD First Response: GetAudioFileForAction: No file found for:

			[3/25/2021 6:09:24 PM.871] LSPD First Response: PlayAction: Failed to find

			[3/25/2021 6:09:25 PM.551] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:25 PM.554] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:25 PM.554] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:25 PM.555] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:25 PM.555] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:25 PM.555] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:26 PM.494] LSPD First Response: [TRACE] Visual lost event fired

			[3/25/2021 6:09:26 PM.638] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:26 PM.641] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:26 PM.642] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:26 PM.642] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:26 PM.643] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:26 PM.643] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:27 PM.202] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:09:27 PM.499] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:27 PM.503] LSPD First Response: [TRACE] Visual regained event fired

			[3/25/2021 6:09:27 PM.505] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:27 PM.672] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:27 PM.676] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:27 PM.676] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:27 PM.676] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:27 PM.677] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:27 PM.677] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:28 PM.535] LSPD First Response: [TRACE] Visual lost event fired

			[3/25/2021 6:09:28 PM.763] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:28 PM.767] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:28 PM.767] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:28 PM.767] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:28 PM.768] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:28 PM.768] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:29 PM.547] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:29 PM.550] LSPD First Response: [TRACE] Visual regained event fired

			[3/25/2021 6:09:29 PM.552] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:29 PM.883] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:29 PM.887] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:29 PM.888] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:29 PM.888] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:29 PM.888] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:29 PM.888] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:30 PM.565] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:30 PM.569] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:30 PM.960] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:30 PM.964] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:30 PM.964] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:30 PM.964] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:30 PM.965] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:30 PM.965] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:31 PM.635] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is running east on Senora Fwy.

			[3/25/2021 6:09:31 PM.961] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:31 PM.962] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:31 PM.962] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:31 PM.963] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:31 PM.963] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:31 PM.963] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:32 PM.221] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:09:32 PM.964] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:32 PM.968] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:32 PM.968] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:32 PM.969] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:32 PM.969] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:32 PM.969] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:33 PM.600] LSPD First Response: [TRACE] Visual lost event fired

			[3/25/2021 6:09:33 PM.976] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:33 PM.979] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:33 PM.980] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:33 PM.980] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:33 PM.980] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:33 PM.981] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:35 PM.086] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:35 PM.090] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:35 PM.090] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:35 PM.090] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:35 PM.091] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:35 PM.091] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:36 PM.187] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:36 PM.190] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:36 PM.191] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:36 PM.191] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:36 PM.192] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:36 PM.192] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:37 PM.253] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:09:37 PM.291] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:37 PM.292] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:37 PM.292] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:37 PM.292] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:37 PM.292] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:37 PM.292] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:38 PM.393] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:38 PM.396] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:38 PM.397] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:38 PM.397] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:38 PM.397] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:38 PM.398] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:39 PM.455] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:39 PM.459] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:39 PM.460] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:39 PM.460] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:39 PM.460] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:39 PM.460] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:40 PM.517] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:40 PM.518] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:40 PM.518] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:40 PM.518] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:40 PM.519] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:40 PM.519] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:40 PM.766] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:40 PM.769] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:40 PM.771] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:40 PM.772] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:41 PM.143] LSPD First Response: [TRACE] Visual lost longer

			[3/25/2021 6:09:41 PM.371] LSPD First Response: [TRACE] Evaluating drive to last

			[3/25/2021 6:09:41 PM.534] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:41 PM.538] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:41 PM.538] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:41 PM.539] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:41 PM.539] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:41 PM.539] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:41 PM.663] LSPD First Response: [TRACE] Lyra McRoll (MP_F_FREEMODE_01) left combat.

			[3/25/2021 6:09:42 PM.287] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:09:42 PM.334] LSPD First Response: [RPE Ambient Event]: Player busy, callout running/being dispatched.

			[3/25/2021 6:09:42 PM.335] LSPD First Response: [RPE Ambient Event]: The player is busy, try again later.

			[3/25/2021 6:09:42 PM.631] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:42 PM.636] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:42 PM.637] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:42 PM.637] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:42 PM.637] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:42 PM.638] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:43 PM.720] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:43 PM.724] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:43 PM.725] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:43 PM.725] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:43 PM.725] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:43 PM.726] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:44 PM.781] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:44 PM.784] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:44 PM.785] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:44 PM.785] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:44 PM.785] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:44 PM.786] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:45 PM.901] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:45 PM.905] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:45 PM.905] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:45 PM.905] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:45 PM.906] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:45 PM.906] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:46 PM.479] LSPD First Response: [TRACE] Freeing far cop

			[3/25/2021 6:09:46 PM.483] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort

			[3/25/2021 6:09:46 PM.483] LSPD First Response: [TRACE] Removed ped chase strategy

			[3/25/2021 6:09:46 PM.483] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)

			[3/25/2021 6:09:46 PM.483] LSPD First Response: [TRACE] Freeing cop: Lyra McRoll

			[3/25/2021 6:09:46 PM.484] LSPD First Response: [TRACE] Cop freed

			[3/25/2021 6:09:46 PM.484] LSPD First Response: [TRACE] Ped Lyra McRoll has become idle again

			[3/25/2021 6:09:46 PM.579] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)

			[3/25/2021 6:09:46 PM.582] LSPD First Response: [TRACE] Took ownership of cop for chase

			[3/25/2021 6:09:46 PM.583] LSPD First Response: [TRACE] Cop Lyra McRoll reassigned to David Sanders

			[3/25/2021 6:09:46 PM.583] LSPD First Response: [TRACE] Cop added to chase

			[3/25/2021 6:09:46 PM.586] LSPD First Response: [TRACE] Lyra McRoll now monitoring David Sanders

			[3/25/2021 6:09:46 PM.586] LSPD First Response: [TRACE] Lyra McRoll now monitoring Holden Galliard

			[3/25/2021 6:09:46 PM.586] LSPD First Response: [TRACE] Lyra McRoll now monitoring Giuseppi Venaducci

			[3/25/2021 6:09:46 PM.976] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:46 PM.980] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:46 PM.980] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:46 PM.980] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:47 PM.328] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:09:47 PM.584] LSPD First Response: [TRACE] Invoking PedGainedVisual

			[3/25/2021 6:09:47 PM.587] LSPD First Response: [TRACE] Report Voice:

			[3/25/2021 6:09:47 PM.588] LSPD First Response: [TRACE] Invoking PedGainedVisual

			[3/25/2021 6:09:48 PM.065] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:48 PM.069] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:48 PM.069] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:48 PM.069] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:49 PM.026] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:09:49 PM.137] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:49 PM.141] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:49 PM.141] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:49 PM.141] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:49 PM.427] LSPD First Response: [TRACE] Lyra McRoll (MP_F_FREEMODE_01) entered combat with target: David Sanders (HC_GUNMAN)

			[3/25/2021 6:09:49 PM.586] LSPD First Response: [TRACE] Extended route by 20

			[3/25/2021 6:09:49 PM.940] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:49 PM.944] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:49 PM.945] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:49 PM.945] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:50 PM.223] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:50 PM.227] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:50 PM.227] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:50 PM.228] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:51 PM.174] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:09:51 PM.341] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:51 PM.345] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:51 PM.345] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:51 PM.345] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:51 PM.645] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:51 PM.646] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:51 PM.653] LSPD First Response: [RPE Pursuit Update]: Visual lost for suspect.  No notifications will be given until visual is regained.

			[3/25/2021 6:09:52 PM.345] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:09:52 PM.415] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:52 PM.416] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:52 PM.416] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:52 PM.416] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:53 PM.360] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:09:53 PM.459] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:53 PM.463] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:53 PM.463] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:53 PM.463] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:54 PM.539] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:54 PM.542] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:54 PM.543] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:54 PM.543] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:55 PM.489] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:09:55 PM.562] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:55 PM.562] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:55 PM.563] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:55 PM.563] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:56 PM.660] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:56 PM.664] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:56 PM.664] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:56 PM.664] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:57 PM.361] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:09:57 PM.629] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:09:57 PM.658] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:57 PM.659] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:57 PM.659] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:57 PM.659] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:58 PM.094] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:58 PM.098] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:09:58 PM.660] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:58 PM.664] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:58 PM.664] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:58 PM.665] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:59 PM.663] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:09:59 PM.664] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:59 PM.664] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:09:59 PM.665] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:09:59 PM.768] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:09:59 PM.931] LSPD First Response: [TRACE] A new world event should be started

			[3/25/2021 6:09:59 PM.934] LSPD First Response: [TRACE] Starting world event RunLights

			[3/25/2021 6:09:59 PM.934] LSPD First Response: [TRACE] Setting up world event: RunLights #4

			[3/25/2021 6:09:59 PM.935] LSPD First Response: [TRACE] Failed to set up RunLights #4

			[3/25/2021 6:09:59 PM.935] LSPD First Response: [TRACE] Released 0 entities from RunLights #4 Content Manager

			[3/25/2021 6:09:59 PM.935] LSPD First Response: [TRACE] Instance cleaned (RunLights #4)

			[3/25/2021 6:10:00 PM.675] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:00 PM.678] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:00 PM.679] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:00 PM.679] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:01 PM.709] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:01 PM.712] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:01 PM.713] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:01 PM.713] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:01 PM.931] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:02 PM.390] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:10:02 PM.782] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:02 PM.786] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:02 PM.786] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:02 PM.786] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:03 PM.556] LSPD First Response: OP_Immersive_Dispatch [Dispatch] Calling 1-JOHN-18

			[3/25/2021 6:10:03 PM.830] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:03 PM.830] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:03 PM.831] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:03 PM.831] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:04 PM.107] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:04 PM.871] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:04 PM.874] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:04 PM.875] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:04 PM.875] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:05 PM.618] LSPD First Response: GetAudioFileForAction: No file found for:

			[3/25/2021 6:10:05 PM.619] LSPD First Response: GetAudioFileForAction: No file found for:

			[3/25/2021 6:10:05 PM.619] LSPD First Response: PlayAction: Failed to find

			[3/25/2021 6:10:05 PM.927] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:05 PM.931] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:05 PM.932] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:05 PM.932] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:06 PM.299] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:06 PM.934] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:06 PM.935] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:06 PM.935] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:06 PM.936] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:07 PM.388] LSPD First Response: [TRACE] Extended route by 20

			[3/25/2021 6:10:07 PM.421] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:10:07 PM.953] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:07 PM.957] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:07 PM.958] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:07 PM.958] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:08 PM.440] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:08 PM.963] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:08 PM.968] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:08 PM.969] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:08 PM.969] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:09 PM.969] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:09 PM.970] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:09 PM.970] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:09 PM.970] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:10 PM.576] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:11 PM.039] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:11 PM.043] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:11 PM.043] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:11 PM.043] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:12 PM.140] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:12 PM.141] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:12 PM.141] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:12 PM.142] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:12 PM.426] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:10:12 PM.739] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:12 PM.894] LSPD First Response: [RPE Suspect Trip]: Suspect tripped

			[3/25/2021 6:10:13 PM.228] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:13 PM.228] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:13 PM.229] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:13 PM.229] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:14 PM.235] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:14 PM.236] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:14 PM.236] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:14 PM.236] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:14 PM.861] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:15 PM.294] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:15 PM.297] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:15 PM.298] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:15 PM.298] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:16 PM.294] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:16 PM.295] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:16 PM.295] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:16 PM.295] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:16 PM.994] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:17 PM.329] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:17 PM.333] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:17 PM.334] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:17 PM.334] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:17 PM.429] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:10:18 PM.365] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:18 PM.365] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:18 PM.365] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:18 PM.366] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:18 PM.538] LSPD First Response: [RPE Suspect Trip]: Suspect tripped

			[3/25/2021 6:10:19 PM.138] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:19 PM.400] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:19 PM.404] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:19 PM.404] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:19 PM.404] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:20 PM.302] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:10:20 PM.303] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:10:20 PM.470] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:20 PM.470] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:20 PM.470] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:20 PM.470] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:21 PM.269] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:21 PM.577] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:21 PM.577] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:21 PM.577] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:21 PM.577] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:22 PM.438] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:10:22 PM.642] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:22 PM.645] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:22 PM.646] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:22 PM.646] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:23 PM.410] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:23 PM.742] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:23 PM.746] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:23 PM.747] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:23 PM.747] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:24 PM.309] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:10:24 PM.310] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:10:24 PM.643] LSPD First Response: [TRACE] James Davids (A_M_M_MEXCNTRY_01) was damaged.

			[3/25/2021 6:10:24 PM.865] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:24 PM.865] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:24 PM.866] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:24 PM.866] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:25 PM.512] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:25 PM.880] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:25 PM.884] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:25 PM.884] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:25 PM.885] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:26 PM.882] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:26 PM.885] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:26 PM.886] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:26 PM.886] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:27 PM.453] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:10:27 PM.657] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:27 PM.947] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:27 PM.951] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:27 PM.951] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:27 PM.951] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:28 PM.995] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:28 PM.999] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:29 PM.000] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:29 PM.000] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:29 PM.908] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:30 PM.054] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:30 PM.058] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:30 PM.059] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:30 PM.059] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:31 PM.072] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:31 PM.076] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:31 PM.076] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:31 PM.076] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:32 PM.026] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:32 PM.091] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:32 PM.095] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:32 PM.096] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:32 PM.096] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:32 PM.461] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:10:33 PM.129] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:33 PM.129] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:33 PM.129] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:33 PM.129] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:34 PM.150] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:34 PM.153] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:34 PM.154] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:34 PM.154] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:34 PM.183] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:35 PM.228] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:35 PM.232] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:35 PM.233] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:35 PM.233] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:36 PM.250] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:36 PM.250] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:36 PM.250] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:36 PM.251] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:36 PM.353] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:37 PM.298] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:37 PM.302] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:37 PM.302] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:37 PM.302] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:37 PM.470] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:10:38 PM.417] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:38 PM.420] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:38 PM.421] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:38 PM.421] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:38 PM.514] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:39 PM.478] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:39 PM.481] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:39 PM.482] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:39 PM.482] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:39 PM.576] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:10:39 PM.645] LSPD First Response: [TRACE] Passenger exiting vehicle due to being stuck

			[3/25/2021 6:10:40 PM.545] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:40 PM.549] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:40 PM.549] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:40 PM.549] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:40 PM.577] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:10:40 PM.679] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:41 PM.592] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:41 PM.596] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:41 PM.597] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:41 PM.597] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:42 PM.492] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:10:42 PM.501] LSPD First Response: [RPE BOLO]: BOLO is already active or no suitable vehicles found.  Trying again in 5 minutes.

			[3/25/2021 6:10:42 PM.667] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:42 PM.670] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:42 PM.671] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:42 PM.671] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:42 PM.904] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:43 PM.727] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:43 PM.731] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:43 PM.732] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:43 PM.732] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:44 PM.100] LSPD First Response: OP_Immersive_Dispatch [Dispatch] Calling 1-JOHN-18

			[3/25/2021 6:10:44 PM.822] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:44 PM.825] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:44 PM.826] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:44 PM.826] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:45 PM.050] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:45 PM.887] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:45 PM.890] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:45 PM.890] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:45 PM.891] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:46 PM.146] LSPD First Response: GetAudioFileForAction: No file found for:

			[3/25/2021 6:10:46 PM.151] LSPD First Response: GetAudioFileForAction: No file found for:

			[3/25/2021 6:10:46 PM.151] LSPD First Response: PlayAction: Failed to find

			[3/25/2021 6:10:46 PM.651] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:10:46 PM.655] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:10:46 PM.929] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:46 PM.933] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:46 PM.933] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:46 PM.933] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:47 PM.192] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:47 PM.520] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:10:47 PM.989] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:47 PM.992] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:47 PM.993] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:47 PM.993] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:49 PM.026] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:49 PM.029] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:49 PM.030] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:49 PM.030] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:49 PM.325] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:50 PM.032] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:50 PM.035] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:50 PM.036] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:50 PM.036] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:51 PM.094] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:51 PM.098] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:51 PM.098] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:51 PM.099] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:51 PM.466] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:52 PM.134] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:52 PM.137] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:52 PM.138] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:52 PM.138] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:52 PM.534] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:10:53 PM.131] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:53 PM.134] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:53 PM.135] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:53 PM.135] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:53 PM.599] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:53 PM.665] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:10:53 PM.669] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:10:54 PM.137] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:54 PM.140] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:54 PM.141] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:54 PM.141] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:55 PM.136] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:55 PM.140] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:55 PM.141] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:55 PM.141] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:55 PM.743] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:56 PM.238] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:56 PM.238] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:56 PM.238] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:56 PM.238] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:56 PM.404] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:10:56 PM.672] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:10:56 PM.675] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:10:57 PM.242] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:57 PM.246] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:57 PM.246] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:57 PM.247] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:57 PM.414] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent

			[3/25/2021 6:10:57 PM.540] LSPD First Response: [TRACE] Using Heli Cheat

			[3/25/2021 6:10:57 PM.882] LSPD First Response: [TRACE] Reapplied

			[3/25/2021 6:10:58 PM.325] LSPD First Response: [TRACE] Probing 1 cops

			[3/25/2021 6:10:58 PM.329] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:58 PM.329] LSPD First Response: [TRACE] Probing 0 cops

			[3/25/2021 6:10:58 PM.329] LSPD First Response: [TRACE] No eligible cop found

			[3/25/2021 6:10:58 PM.992] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ASSISTANCE_REQUIRED:CONJUNCTIVES/ON:STREET_ROUTE_68:CONJUNCTIVES/IN:AREA_GRANDE_SENORA_DESERT:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO

			[3/25/2021 6:10:58 PM.996] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from C:\Program Files\Rockstar Games\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False

			[3/25/2021 6:10:59 PM.014] LSPD First Response:

			[3/25/2021 6:10:59 PM.014] LSPD First Response: ==============================

			[3/25/2021 6:10:59 PM.014] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK

			[3/25/2021 6:10:59 PM.014] LSPD First Response: ------------------------------

			[3/25/2021 6:10:59 PM.015] LSPD First Response: Origin: Game fiber "MenuBase".

			[3/25/2021 6:10:59 PM.015] LSPD First Response: ------------------------------

			[3/25/2021 6:10:59 PM.015] LSPD First Response: Exception type: System.NullReferenceException

			[3/25/2021 6:10:59 PM.015] LSPD First Response: Exception message: Object reference not set to an instance of an object.

			[3/25/2021 6:10:59 PM.015] LSPD First Response: ------------------------------

			[3/25/2021 6:10:59 PM.015] LSPD First Response: Inner exceptions:

			[3/25/2021 6:10:59 PM.015] LSPD First Response: ------------------------------

			[3/25/2021 6:10:59 PM.015] LSPD First Response: Stack trace:

			[3/25/2021 6:10:59 PM.016] LSPD First Response: at lRVaYeyHhMcQXgEUmlFnwYQFLkzE.hYLmmYDTNTEiJIzIHdLkgtoaABEO(Vector3 , Vector3 , EBackupResponseType , EBackupUnitType , zKaPmVFfKDcFqlhONpHotsdjKjpf , jMACzVATQmDdJNXodurLVWabSuEQ , XVAurSWTRsFuRdmpQyacpgrPUzu , Boolean , Boolean , Boolean , Boolean , Boolean , Boolean , Int32 ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 172

			[3/25/2021 6:10:59 PM.016] at lRVaYeyHhMcQXgEUmlFnwYQFLkzE.hYLmmYDTNTEiJIzIHdLkgtoaABEO(Vector3 , Vector3 , EBackupResponseType , EBackupUnitType , Boolean , Boolean , Boolean , Boolean , rVSmYoTZrghAABboryqeUMGNFjIGA , Boolean , Boolean , Int32 ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 157

			[3/25/2021 6:10:59 PM.016] at mZAtAItdtABnuqoXROFEafendCgKA.SkezwsmwCuUgGjquYaxdEOYHbCYW(EBackupUnitType ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\NewBackupMenu.cs:line 298

			[3/25/2021 6:10:59 PM.016] at RMBMzBGqSKsmBbZbsFpmhnKphRlHA.wnwonTfukcJRWxvlcdPDVDMusizs() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 531

			[3/25/2021 6:10:59 PM.016] at RMBMzBGqSKsmBbZbsFpmhnKphRlHA.soViosVRlkDyVWUFYjVEbelwZbN() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 397

			[3/25/2021 6:10:59 PM.016] at mZAtAItdtABnuqoXROFEafendCgKA.syHLdcumyNcVpzikGzGbIPpHIIvEA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\NewBackupMenu.cs:line 72

			[3/25/2021 6:10:59 PM.016] at pwAiNPLpCHiaVVVaWyfrvIoXHxBX.GouRSonIbesITNkUhDdboSLeISsX() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 65

			[3/25/2021 6:10:59 PM.016] at Rage.GameFiber.Main()

			[3/25/2021 6:10:59 PM.017] LSPD First Response: ==============================

			[3/25/2021 6:10:59 PM.017] LSPD First Response:

			[3/25/2021 6:10:59 PM.026] LSPD First Response: [FATAL] Forced termination

			[3/25/2021 6:10:59 PM.027] LSPD First Response: [TRACE] Released 1 entities from DefaultContentManager

			[3/25/2021 6:10:59 PM.028] LSPD First Response: [WARN] Chase still active, terminating manually

			[3/25/2021 6:10:59 PM.029] LSPD First Response: [TRACE] Ending chase

			[3/25/2021 6:10:59 PM.030] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort

			[3/25/2021 6:10:59 PM.030] LSPD First Response: [TRACE] Removed ped chase strategy

			[3/25/2021 6:10:59 PM.030] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)

			[3/25/2021 6:10:59 PM.030] LSPD First Response: [TRACE] Freeing cop: London Johnson

			[3/25/2021 6:10:59 PM.031] LSPD First Response: [TRACE] Cop freed

			[3/25/2021 6:10:59 PM.031] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort

			[3/25/2021 6:10:59 PM.031] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending

			[3/25/2021 6:10:59 PM.031] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending

			[3/25/2021 6:10:59 PM.032] LSPD First Response: [TRACE] Removed ped chase strategy

			[3/25/2021 6:10:59 PM.032] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)

			[3/25/2021 6:10:59 PM.032] LSPD First Response: [TRACE] Freeing cop: Mario Delatore

			[3/25/2021 6:10:59 PM.032] LSPD First Response: [TRACE] Cop freed

			[3/25/2021 6:10:59 PM.032] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort

			[3/25/2021 6:10:59 PM.032] LSPD First Response: [TRACE] Removed ped chase strategy

			[3/25/2021 6:10:59 PM.033] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)

			[3/25/2021 6:10:59 PM.033] LSPD First Response: [TRACE] Freeing cop: Lyra McRoll

			[3/25/2021 6:10:59 PM.033] LSPD First Response: [TRACE] Cop freed

			[3/25/2021 6:10:59 PM.038] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect

			[3/25/2021 6:10:59 PM.039] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task

			[3/25/2021 6:10:59 PM.039] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort

			[3/25/2021 6:10:59 PM.040] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed

			[3/25/2021 6:10:59 PM.040] LSPD First Response: [TRACE] Visual lost event fired

			[3/25/2021 6:10:59 PM.040] LSPD First Response: [TRACE] Suspect freed

			[3/25/2021 6:10:59 PM.040] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect

			[3/25/2021 6:10:59 PM.040] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed

			[3/25/2021 6:10:59 PM.040] LSPD First Response: [TRACE] Visual lost event fired

			[3/25/2021 6:10:59 PM.041] LSPD First Response: [TRACE] Suspect freed

			[3/25/2021 6:10:59 PM.041] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect

			[3/25/2021 6:10:59 PM.041] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task

			[3/25/2021 6:10:59 PM.041] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort

			[3/25/2021 6:10:59 PM.041] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed

			[3/25/2021 6:10:59 PM.041] LSPD First Response: [TRACE] Suspect freed

			[3/25/2021 6:10:59 PM.043] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended

			[3/25/2021 6:10:59 PM.044] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)

			[3/25/2021 6:10:59 PM.044] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)

			[3/25/2021 6:10:59 PM.044] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)

			[3/25/2021 6:10:59 PM.044] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager

			[3/25/2021 6:10:59 PM.044] LSPD First Response: [TRACE] Instance cleaned (Chase #1)

			[3/25/2021 6:11:07 PM.341] LSPD First Response: [INFO] LSPDFR has shut down

			[3/25/2021 6:11:07 PM.344] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from C:\Program Files\Rockstar Games\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True

			[3/25/2021 6:11:07 PM.349] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from C:\Program Files\Rockstar Games\Grand Theft Auto V\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_03.wav, looped: False

			[3/25/2021 6:11:08 PM.348] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: LSPDFR has probably been Ended. ThreadAbortException -> Closing Fiber now...

			[3/25/2021 6:11:08 PM.380] LSPD First Response: [TRACE] PlaySingleAction: Playing ON from C:\Program Files\Rockstar Games\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\ON_03.wav, looped: False

			[3/25/2021 6:11:08 PM.562] LSPD First Response: UB KEYBOARD System.Threading.ThreadAbortException: Proběhlo přerušení vlákna.

			[3/25/2021 6:11:08 PM.566] at Rage.GameFiber.SleepThis(Int32 duration)

			[3/25/2021 6:11:08 PM.566] at Rage.GameFiber.WaitThis(Int32 duration)

			[3/25/2021 6:11:08 PM.567] at Rage.GameFiber.Wait(Int32 duration)

			[3/25/2021 6:11:08 PM.567] at E\.LG\*f?n%8 ff_sS1p)TS}CN!.‮‫‮‍‭‬‍‫‬‭‏‎‏‌‫‪‎‌‌‮(Int32 )

			[3/25/2021 6:11:08 PM.567] at E\.LG\*f?n%8 ff_sS1p)TS}CN!.‫‮‏‪‎‪‭‬‫‍‪‍‪‍‫‏‭‌‌‍‫‬‮(Keys , Keys )

			[3/25/2021 6:11:08 PM.568] at ‍‌‬‌‌‭‎‬‌‏‬‪‎‍‍‭‌‎‌‍‌‮.‏‭‌‍‫‭‪‍‌‮‮‪‍‌‎‮‮.‏‍‌‭‏‌‪‭‬‪‭‭‭‍‍‍‭‫‭‎‍‏‮()

			[3/25/2021 6:11:08 PM.581] LSPD First Response: UB All Police Partners are removed

			[3/25/2021 6:11:08 PM.942] LSPD First Response: UB All Police Buddy are removed

			[3/25/2021 6:11:08 PM.952] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0

			[3/25/2021 6:11:09 PM.083] BackWeapon: Ped with weapon on back removed because it is no longer valid

			[3/25/2021 6:11:09 PM.084] BackWeapon: Ped with weapon on back removed because it is no longer valid

			[3/25/2021 6:11:56 PM.966] Exiting...
		
	


 

 

Edited by Thomas12345


 

Increase your Plugin Timeout Threshold to 60,000 in the RAGE settings.

If you still run into issues, send a new log.

Please send it as a file instead - the format you've sent it as makes it borderline unreadable 🙂 

Prefer support on Discord? Want your log automatically read? Join my server to receive live support!

https://discord.gg/SJfxcAhjCF

 

Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

  • Author
1 hour ago, Charlie686 said:

Increase your Plugin Timeout Threshold to 60,000 in the RAGE settings.

If you still run into issues, send a new log.

Please send it as a file instead - the format you've sent it as makes it borderline unreadable 🙂 

Thank you, but i forgot to add: it happends when i call State patrol backup. And small another problem: when i run Rage Plugin Hook, when my game run, it will Crash. I fixed it in this way: i Will load gta SP first, then i run RPH. Do you know how to fix it?


 
4 hours ago, Thomas12345 said:

when i run Rage Plugin Hook, when my game run, it will Crash.

If you upload a log of that, what would help 🙂 

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Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

You have ENB don't you?

That means you have to launch SP first I'm afraid, then RAGE.

For the error you sent a pitcure of, that means you have some vehicles in your XML files which are not present in your game.

Though they wouldn't cause your game to crash.

Could you send another crash log when you launch it with GTAV SP first?

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Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

  • Author

Alright, but will help uninstalling ENB?

For the warn of picture, what XML file/s you mean?

That crashing LSPDFR I mean, when I call backup from vanilla backup options. Thanks.

 

EDIT: Do you know what is ENB doing with game/RPH?

Oh and thanks, ENB uninstalling just fixed a lot of bugs!

Edited by Thomas12345


 
49 minutes ago, Thomas12345 said:

Do you know what is ENB doing with game/RPH?

ENB prevents RAGE from hooking normally - that is why you need to launch GTAV without RAGE first 🙂

 

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