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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR 0.4.8 crashes when I hit go on duty

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When I start up LSPDFR everything is fine however as soon as I hit the go on duty button it crashes. I have no idea what to do. 

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[2021-03-23 12:22:15 PM.926] Started new log on 2021-03-23 12:22:15 PM.926
[2021-03-23 12:22:15 PM.927] ====================================================================================================
[2021-03-23 12:22:15 PM.301] Log path: D:\Epic Games\GTAV\RagePluginHook.log
[2021-03-23 12:22:15 PM.927] Log verbosity: Trivial
[2021-03-23 12:22:15 PM.928] Initializing input system
[2021-03-23 12:22:15 PM.930] Initializing game console
[2021-03-23 12:22:15 PM.934] Console key has been set to F4 (key code: 115)
[2021-03-23 12:22:15 PM.973] Initializing console variable "ConsoleScrollAmount".
[2021-03-23 12:22:15 PM.973] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2021-03-23 12:22:15 PM.975] Read value: <null>
[2021-03-23 12:22:15 PM.975] Initializing console variable "ConsoleKey".
[2021-03-23 12:22:15 PM.975] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2021-03-23 12:22:15 PM.976] Read value: F4
[2021-03-23 12:22:15 PM.976] Setting value of console variable "ConsoleKey" to stored value.
[2021-03-23 12:22:15 PM.976] Console key has been set to F4 (key code: 115)
[2021-03-23 12:22:15 PM.976] Initializing console variable "PluginTimeoutThreshold".
[2021-03-23 12:22:15 PM.976] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2021-03-23 12:22:15 PM.977] Read value: 10000
[2021-03-23 12:22:15 PM.977] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2021-03-23 12:22:15 PM.977] Initializing console variable "AlwaysShowConsoleOutput".
[2021-03-23 12:22:15 PM.977] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2021-03-23 12:22:15 PM.978] Read value: <null>
[2021-03-23 12:22:15 PM.978] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2021-03-23 12:22:15 PM.978] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2021-03-23 12:22:15 PM.978] Read value: False
[2021-03-23 12:22:15 PM.978] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[2021-03-23 12:22:15 PM.978] Initializing console variable "ShowOnScreenWarnings".
[2021-03-23 12:22:15 PM.978] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2021-03-23 12:22:15 PM.978] Read value: <null>
[2021-03-23 12:22:15 PM.978] Console initialized
[2021-03-23 12:22:15 PM.978] Initializing forms manager
[2021-03-23 12:22:15 PM.979] Cleaning temp folder
[2021-03-23 12:22:15 PM.981] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V
[2021-03-23 12:22:15 PM.985] ================ RAGE Plugin Hook ================
[3/23/2021 12:22:15 PM.986] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[3/23/2021 12:22:15 PM.988] Detected Windows 10 Professional (64-bit) (10.0.19042.0)!
[3/23/2021 12:22:15 PM.988] Checking game support
[3/23/2021 12:22:16 PM.175] Product name: Grand Theft Auto V
[3/23/2021 12:22:16 PM.175] Product version: 1.0.2245.0
[3/23/2021 12:22:16 PM.175] Is steam version: False
[3/23/2021 12:22:16 PM.175] Initializing DirectX
[3/23/2021 12:22:16 PM.176] Initializing Direct3D
[3/23/2021 12:22:16 PM.176] Getting game swap chain
[3/23/2021 12:22:16 PM.196] Swap Chain created: 0x7FF65CC446F0
[3/23/2021 12:22:16 PM.196] Swap Chain VTable: 0x18D5ECF1030
[3/23/2021 12:22:16 PM.196] 0x748948D695BF8EE9;0x8D48564157552024;0x170EC814890246C
[3/23/2021 12:22:16 PM.196] D3D11Present: 0x7FFCDC504F80
[3/23/2021 12:22:16 PM.196] D3D11ResizeBuffers: 0x7FFCDC5206F0
[3/23/2021 12:22:16 PM.196] D3D11ResizeTarget: 0x7FFCDC56B0D0
[3/23/2021 12:22:16 PM.196] D3D11SetFullscreenState: 0x7FFCDC5224B0
[3/23/2021 12:22:16 PM.197] Direct3D initialized
[3/23/2021 12:22:16 PM.197] Initialized DirectX
[3/23/2021 12:22:16 PM.197] Direct3D watcher thread spawned
[3/23/2021 12:22:16 PM.212] Getting device
[3/23/2021 12:22:16 PM.212] Retrieved device
[3/23/2021 12:22:16 PM.212] Creating wrapper
[3/23/2021 12:22:16 PM.256] Wrapper created
[3/23/2021 12:22:16 PM.259] Effect created
[3/23/2021 12:22:16 PM.259] Creating buffer
[3/23/2021 12:22:16 PM.259] Created buffer
[3/23/2021 12:22:16 PM.259] Creating blend state
[3/23/2021 12:22:16 PM.259] Created blend state
[3/23/2021 12:22:16 PM.259] Done with creation
[3/23/2021 12:22:16 PM.297] Initializing texture system.
[3/23/2021 12:22:16 PM.297] Initializing texture system; phase 1
[3/23/2021 12:22:16 PM.298] Initializing texture system; phase 2
[3/23/2021 12:22:16 PM.302] Initializing texture system; phase 3
[3/23/2021 12:22:16 PM.302] Initializing texture system; phase 4
[3/23/2021 12:22:16 PM.309] Initializing texture system; phase 5
[3/23/2021 12:22:16 PM.310] Initializing texture system; phase 6
[3/23/2021 12:22:16 PM.311] Initializing texture system; phase 7
[3/23/2021 12:22:16 PM.313] Initializing texture system; phase 8
[3/23/2021 12:22:16 PM.314] Initializing texture system; phase 9
[3/23/2021 12:22:16 PM.314] Initializing texture system; phase 10
[3/23/2021 12:22:16 PM.317] Initializing texture system; phase 11
[3/23/2021 12:22:16 PM.317] Initializing texture system; phase 12
[3/23/2021 12:22:16 PM.318] Initializing texture system; phase 13
[3/23/2021 12:22:16 PM.318] Initializing texture system; phase 14
[3/23/2021 12:22:21 PM.198] Direct3D watcher thread ended
[3/23/2021 12:22:36 PM.556] LoadingScreenMsg: Initializing game support
[3/23/2021 12:22:36 PM.807] Initializing game support
[3/23/2021 12:22:42 PM.261] LoadingScreenMsg: Velocity limit removed
[3/23/2021 12:22:42 PM.565] Compatibility level: 0
[3/23/2021 12:22:42 PM.565] Supported version detected
[3/23/2021 12:22:42 PM.565] ==================================================
[3/23/2021 12:22:42 PM.565] LoadingScreenMsg: Patching code
[3/23/2021 12:22:42 PM.816] LoadingScreenMsg: Waiting for game initialization
[3/23/2021 12:22:43 PM.067] Waiting for game initialization
[3/23/2021 12:22:43 PM.168] LoadingScreenMsg: Initializing core
[3/23/2021 12:22:43 PM.419] Initializing hook
[3/23/2021 12:22:48 PM.438] LoadingScreenMsg: Completing interoperability
[3/23/2021 12:22:48 PM.689] Completing interoperability
[3/23/2021 12:22:48 PM.689] Initialization code 1.
[3/23/2021 12:22:48 PM.689] Initialization code 2.
[3/23/2021 12:22:48 PM.689] Initialization code 3.
[3/23/2021 12:22:48 PM.695] 1 Address: 0x00007FF65AB0491C
[3/23/2021 12:22:48 PM.695] Calling func 1
[3/23/2021 12:22:48 PM.708] 2 Address: 0x00007FF65B69B802
[3/23/2021 12:22:48 PM.708] 3 Address: 0x00007FF65A0D5C82
[3/23/2021 12:22:48 PM.733] Address: 0x00007FF65B69B7AC
[3/23/2021 12:22:48 PM.733] Unknown var: 0x00007FF65C6D3CD0
[3/23/2021 12:22:48 PM.733] Initialization code 4.
[3/23/2021 12:22:48 PM.733] Initialization code 5.
[3/23/2021 12:22:48 PM.733] Completing interoperability, phase 1
[3/23/2021 12:22:48 PM.733] Completing interoperability, phase 2
[3/23/2021 12:22:48 PM.733] Completing interoperability, phase 3
[3/23/2021 12:22:48 PM.733] Completing interoperability, phase 4
[3/23/2021 12:22:48 PM.733] Completing interoperability, phase 5
[3/23/2021 12:22:48 PM.733] Completing interoperability, phase 6
[3/23/2021 12:22:48 PM.733] Completing interoperability, phase 7
[3/23/2021 12:22:48 PM.733] LoadingScreenMsg: 
[3/23/2021 12:22:48 PM.985] LoadingScreenMsg: Loading Story Mode
[3/23/2021 12:22:53 PM.355] LoadingScreenMsg: Loading and Populating Game World
[3/23/2021 12:22:53 PM.605] LoadingScreenMsg: 
[3/23/2021 12:23:06 PM.654] Initializing console variable "IsDeveloperModeEnabled".
[3/23/2021 12:23:06 PM.654] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[3/23/2021 12:23:06 PM.655] Read value: <null>
[3/23/2021 12:23:06 PM.655] Initializing console variable "TimeScale".
[3/23/2021 12:23:06 PM.655] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/23/2021 12:23:06 PM.655] Read value: <null>
[3/23/2021 12:23:33 PM.769] <UNLOADED PLUGIN>: Initializing input system
[3/23/2021 12:23:33 PM.769] <UNLOADED PLUGIN>: Initializing game console
[3/23/2021 12:23:33 PM.770] <UNLOADED PLUGIN>: Initializing forms manager
[3/23/2021 12:23:35 PM.823] <UNLOADED PLUGIN>: Initializing input system
[3/23/2021 12:23:35 PM.823] <UNLOADED PLUGIN>: Initializing game console
[3/23/2021 12:23:35 PM.824] <UNLOADED PLUGIN>: Initializing forms manager
[3/23/2021 12:23:36 PM.037] LSPD First Response: [TRACE] Started loading LSPDFR
[3/23/2021 12:23:36 PM.038] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7749.28226)
[3/23/2021 12:23:36 PM.038] LSPD First Response: [INFO] Compiled on 20 Mar 2021 14:40:51 UTC
[3/23/2021 12:23:36 PM.038] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[3/23/2021 12:23:40 PM.189] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[3/23/2021 12:23:41 PM.539] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/23/2021 12:23:41 PM.543] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/23/2021 12:23:41 PM.545] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[3/23/2021 12:23:41 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 23
[3/23/2021 12:23:41 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 31
[3/23/2021 12:23:41 PM.606] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/23/2021 12:23:41 PM.607] LSPD First Response: [WARN] No name for outfit variation at line 64
[3/23/2021 12:23:41 PM.608] LSPD First Response: [WARN] No name for outfit variation at line 72
[3/23/2021 12:23:41 PM.608] LSPD First Response: [WARN] No name for outfit variation at line 80
[3/23/2021 12:23:41 PM.608] LSPD First Response: [WARN] No name for outfit variation at line 111
[3/23/2021 12:23:41 PM.608] LSPD First Response: [WARN] No name for outfit variation at line 138
[3/23/2021 12:23:41 PM.608] LSPD First Response: [WARN] No name for outfit variation at line 174
[3/23/2021 12:23:41 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 207
[3/23/2021 12:23:41 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 220
[3/23/2021 12:23:41 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 259
[3/23/2021 12:23:41 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 273
[3/23/2021 12:23:41 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 309
[3/23/2021 12:23:41 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 323
[3/23/2021 12:23:41 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 363
[3/23/2021 12:23:41 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 391
[3/23/2021 12:23:41 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 425
[3/23/2021 12:23:41 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 453
[3/23/2021 12:23:41 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 484
[3/23/2021 12:23:41 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 502
[3/23/2021 12:23:41 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 529
[3/23/2021 12:23:41 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 547
[3/23/2021 12:23:41 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 581
[3/23/2021 12:23:41 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 615
[3/23/2021 12:23:41 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 650
[3/23/2021 12:23:41 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 677
[3/23/2021 12:23:41 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 711
[3/23/2021 12:23:41 PM.610] LSPD First Response: [WARN] No name for outfit variation at line 741
[3/23/2021 12:23:41 PM.611] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/23/2021 12:23:41 PM.611] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/23/2021 12:23:41 PM.611] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 25
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 32
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 47
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 56
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 85
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 92
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 100
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 129
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 136
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 143
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 151
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 160
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 189
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 196
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 204
[3/23/2021 12:23:41 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 233
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 240
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 247
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 255
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 264
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 293
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 300
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 308
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 494
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 520
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 546
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 572
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 598
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 624
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 732
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 764
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 796
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 828
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 951
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 976
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 1002
[3/23/2021 12:23:41 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 1028
[3/23/2021 12:23:41 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1054
[3/23/2021 12:23:41 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1133
[3/23/2021 12:23:41 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1160
[3/23/2021 12:23:41 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1187
[3/23/2021 12:23:41 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1214
[3/23/2021 12:23:41 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1241
[3/23/2021 12:23:41 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1268
[3/23/2021 12:23:41 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1297
[3/23/2021 12:23:41 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1330
[3/23/2021 12:23:41 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1363
[3/23/2021 12:23:41 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1396
[3/23/2021 12:23:41 PM.614] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[3/23/2021 12:23:41 PM.989] LSPD First Response: [TRACE] Adding Ben J. as character
[3/23/2021 12:23:42 PM.068] LSPD First Response: [TRACE] Adding Michelle Meto as character
[3/23/2021 12:23:42 PM.070] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/23/2021 12:23:42 PM.071] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/23/2021 12:23:42 PM.126] LSPD First Response: [TRACE] Adding Chris Styles as character
[3/23/2021 12:23:42 PM.262] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/23/2021 12:23:42 PM.262] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/23/2021 12:23:42 PM.262] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[3/23/2021 12:23:42 PM.265] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/23/2021 12:23:42 PM.265] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/23/2021 12:23:42 PM.265] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[3/23/2021 12:23:42 PM.266] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/23/2021 12:23:42 PM.267] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/23/2021 12:23:42 PM.268] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[3/23/2021 12:23:42 PM.294] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/23/2021 12:23:42 PM.294] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/23/2021 12:23:42 PM.294] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[3/23/2021 12:23:42 PM.299] LSPD First Response: [TRACE] Failed to parse  as chance
[3/23/2021 12:23:42 PM.302] LSPD First Response: [TRACE] Player was in vehicle: False
[3/23/2021 12:23:42 PM.302] LSPD First Response: [TRACE] Last selected character was Chris Styles, should spawn as last character True
[3/23/2021 12:23:42 PM.303] LSPD First Response: [TRACE] Loading last selected character Chris Styles
[3/23/2021 12:23:42 PM.304] LSPD First Response: [INFO] Changing current player character to Chris Styles
[3/23/2021 12:23:42 PM.314] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[3/23/2021 12:23:42 PM.316] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[3/23/2021 12:23:42 PM.316] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[3/23/2021 12:23:42 PM.655] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
[3/23/2021 12:23:42 PM.660] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_02
[3/23/2021 12:23:42 PM.661] LSPD First Response: [TRACE] CharacterSelected: 12
[3/23/2021 12:23:42 PM.661] LSPD First Response: [TRACE] Character changed, creating new stats object
[3/23/2021 12:23:42 PM.858] LSPD First Response: [TRACE] Initialized telemtry service
[3/23/2021 12:23:42 PM.890] LSPD First Response: We have 3 appartments registered
[3/23/2021 12:23:42 PM.892] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[3/23/2021 12:23:42 PM.896] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[3/23/2021 12:23:42 PM.897] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[3/23/2021 12:23:42 PM.897] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[3/23/2021 12:23:42 PM.898] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[3/23/2021 12:23:42 PM.898] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[3/23/2021 12:23:42 PM.898] LSPD First Response: ApartmentManager initialized
[3/23/2021 12:23:42 PM.900] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[3/23/2021 12:23:42 PM.900] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[3/23/2021 12:23:42 PM.901] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[3/23/2021 12:23:42 PM.935] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[3/23/2021 12:23:43 PM.018] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[3/23/2021 12:23:43 PM.018] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[3/23/2021 12:23:43 PM.019] LSPD First Response: [TRACE] Saved apt: 
[3/23/2021 12:23:43 PM.049] LSPD First Response: [TRACE] Thread Marker #1 initialized
[3/23/2021 12:23:43 PM.052] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[3/23/2021 12:23:43 PM.053] LSPD First Response: [TRACE] Thread Marker #2 initialized
[3/23/2021 12:23:43 PM.053] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[3/23/2021 12:23:43 PM.053] LSPD First Response: [TRACE] Thread Marker #3 initialized
[3/23/2021 12:23:43 PM.053] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[3/23/2021 12:23:43 PM.131] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[3/23/2021 12:23:43 PM.297] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[3/23/2021 12:23:43 PM.301] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[3/23/2021 12:23:43 PM.305] LSPD First Response: [TRACE] Set title to Chris Styles for Interaction Menu
[3/23/2021 12:23:43 PM.305] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[3/23/2021 12:23:43 PM.306] LSPD First Response: [TRACE] Set title to Chris Styles for Police Radio
[3/23/2021 12:23:43 PM.312] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[3/23/2021 12:23:43 PM.314] LSPD First Response: [TRACE] Set title to Chris Styles for Vehicle Options
[3/23/2021 12:23:43 PM.316] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[3/23/2021 12:23:43 PM.317] LSPD First Response: [TRACE] Set title to Chris Styles for Inventory
[3/23/2021 12:23:43 PM.318] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[3/23/2021 12:23:43 PM.319] LSPD First Response: [TRACE] Set title to Chris Styles for Settings
[3/23/2021 12:23:43 PM.324] LSPD First Response: [TRACE] Saved apt: 
[3/23/2021 12:23:43 PM.349] LSPD First Response: [TRACE] Requested Audio
[3/23/2021 12:23:43 PM.353] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[3/23/2021 12:23:43 PM.662] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[3/23/2021 12:23:43 PM.929] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/23/2021 12:23:43 PM.929] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/23/2021 12:23:43 PM.929] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[3/23/2021 12:23:43 PM.944] LSPD First Response: [INFO] Vinewood Police Station
[3/23/2021 12:23:43 PM.944] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[3/23/2021 12:23:43 PM.944] LSPD First Response: [INFO] La Mesa Police Station
[3/23/2021 12:23:43 PM.944] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[3/23/2021 12:23:43 PM.944] LSPD First Response: [INFO] Rockford Hills Police Station
[3/23/2021 12:23:43 PM.944] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[3/23/2021 12:23:43 PM.944] LSPD First Response: [INFO] Vespucci Police Station
[3/23/2021 12:23:43 PM.944] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[3/23/2021 12:23:43 PM.944] LSPD First Response: [INFO] Downtown Police Station
[3/23/2021 12:23:43 PM.944] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[3/23/2021 12:23:43 PM.944] LSPD First Response: [INFO] Davis Sheriff Station
[3/23/2021 12:23:43 PM.944] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[3/23/2021 12:23:43 PM.944] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[3/23/2021 12:23:43 PM.944] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[3/23/2021 12:23:43 PM.944] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[3/23/2021 12:23:43 PM.944] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[3/23/2021 12:23:43 PM.944] LSPD First Response: [INFO] Beaver Bush Ranger Station
[3/23/2021 12:23:43 PM.944] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[3/23/2021 12:23:43 PM.944] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[3/23/2021 12:23:43 PM.944] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[3/23/2021 12:23:43 PM.945] LSPD First Response: [INFO] Bolingbroke Penitentiary
[3/23/2021 12:23:43 PM.945] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[3/23/2021 12:23:43 PM.949] LSPD First Response: [TRACE] Auto started component Debug #1
[3/23/2021 12:23:43 PM.950] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[3/23/2021 12:23:43 PM.950] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[3/23/2021 12:23:43 PM.950] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[3/23/2021 12:23:43 PM.950] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[3/23/2021 12:23:43 PM.950] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[3/23/2021 12:23:43 PM.950] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[3/23/2021 12:23:43 PM.951] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[3/23/2021 12:23:43 PM.951] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[3/23/2021 12:23:43 PM.951] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[3/23/2021 12:23:43 PM.952] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[3/23/2021 12:23:43 PM.952] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[3/23/2021 12:23:43 PM.953] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[3/23/2021 12:23:43 PM.953] LSPD First Response: [TRACE] Preloading node data
[3/23/2021 12:23:44 PM.025] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[3/23/2021 12:23:44 PM.025] LSPD First Response: [TRACE] Terminal server version: 0.2
[3/23/2021 12:23:44 PM.025] LSPD First Response: [INFO] Connected to LSPDFR Sync via session ba224786-3522-4d19-9e6c-d107be385c1a. Enhanced features available.
[3/23/2021 12:23:44 PM.044] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[3/23/2021 12:23:44 PM.045] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[3/23/2021 12:23:44 PM.045] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[3/23/2021 12:23:45 PM.289] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[3/23/2021 12:23:47 PM.169] LSPD First Response: [TRACE] Done preloading node data
[3/23/2021 12:23:47 PM.169] LSPD First Response: [TRACE] Preloading node data
[3/23/2021 12:23:47 PM.169] LSPD First Response: [TRACE] Done preloading node data
[3/23/2021 12:23:47 PM.171] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[3/23/2021 12:23:47 PM.176] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[3/23/2021 12:23:47 PM.176] LSPD First Response: [TRACE] Disabling ambient game police chases
[3/23/2021 12:23:47 PM.182] LSPD First Response: [TRACE] Disabled ambient game police chases
[3/23/2021 12:23:47 PM.182] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[3/23/2021 12:23:47 PM.184] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[3/23/2021 12:23:47 PM.186] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[3/23/2021 12:23:47 PM.187] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[3/23/2021 12:23:48 PM.197] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[3/23/2021 12:23:48 PM.197] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[3/23/2021 12:23:48 PM.220] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[3/23/2021 12:23:48 PM.221] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[3/23/2021 12:23:48 PM.221] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[3/23/2021 12:23:48 PM.221] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[3/23/2021 12:23:48 PM.221] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[3/23/2021 12:23:48 PM.221] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[3/23/2021 12:23:48 PM.224] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[3/23/2021 12:23:48 PM.227] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[3/23/2021 12:23:48 PM.227] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[3/23/2021 12:23:48 PM.227] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[3/23/2021 12:23:48 PM.228] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[3/23/2021 12:23:48 PM.230] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[3/23/2021 12:23:48 PM.233] LSPD First Response: [TRACE] Thread Marker #4 initialized
[3/23/2021 12:23:48 PM.233] LSPD First Response: [TRACE] Thread Debug #1 initialized
[3/23/2021 12:23:48 PM.235] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[3/23/2021 12:23:48 PM.236] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[3/23/2021 12:23:48 PM.239] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[3/23/2021 12:23:48 PM.242] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[3/23/2021 12:24:40 PM.887] LSPD First Response: [TRACE] we're on the lspdfr page
[3/23/2021 12:24:40 PM.887] LSPD First Response: [TRACE] 7FF65C058DAF
[3/23/2021 12:24:41 PM.322] LSPD First Response: [TRACE] disableScriptedInput()
[3/23/2021 12:24:41 PM.355] LSPD First Response: [TRACE] KILL stats page
[3/23/2021 12:24:41 PM.355] LSPD First Response: [TRACE] request settings page
[3/23/2021 12:24:41 PM.418] LSPD First Response: [TRACE] load settings gfx
[3/23/2021 12:24:41 PM.581] LSPD First Response: [TRACE] lspdfr page finalizalation
[3/23/2021 12:24:41 PM.743] LSPD First Response: [TRACE] Left btn down
[3/23/2021 12:24:41 PM.838] LSPD First Response: [TRACE] left btn up
[3/23/2021 12:24:41 PM.904] LSPD First Response: [TRACE] selected: -1 sub: -145
[3/23/2021 12:24:41 PM.904] LSPD First Response: [TRACE] menu depth: 0
[3/23/2021 12:24:42 PM.934] LSPD First Response: [TRACE] Left btn down
[3/23/2021 12:24:43 PM.030] LSPD First Response: [TRACE] left btn up
[3/23/2021 12:24:43 PM.094] LSPD First Response: [TRACE] selected: 145 sub: 1
[3/23/2021 12:24:43 PM.094] LSPD First Response: [TRACE] menu depth: 1
[3/23/2021 12:24:43 PM.095] LSPD First Response: [TRACE] currentsubitem: 1
[3/23/2021 12:24:43 PM.098] LSPD First Response: [TRACE] currentsubitem: 1
[3/23/2021 12:24:43 PM.098] LSPD First Response: [TRACE] yes: 0
[3/23/2021 12:24:43 PM.098] LSPD First Response: [TRACE] selected: 145
[3/23/2021 12:24:43 PM.127] LSPD First Response: [TRACE] Left btn down
[3/23/2021 12:24:43 PM.224] LSPD First Response: [TRACE] left btn up
[3/23/2021 12:24:43 PM.287] LSPD First Response: [TRACE] selected: -1 sub: -145
[3/23/2021 12:24:43 PM.288] LSPD First Response: [TRACE] menu depth: 2
[3/23/2021 12:24:43 PM.627] LSPD First Response: [TRACE] Left btn down
[3/23/2021 12:24:43 PM.723] LSPD First Response: [TRACE] left btn up
[3/23/2021 12:24:43 PM.787] LSPD First Response: [TRACE] selected: 145 sub: 1
[3/23/2021 12:24:43 PM.788] LSPD First Response: [TRACE] menu depth: 2
[3/23/2021 12:24:44 PM.275] LSPD First Response: [TRACE] SwitchToCharacter: Chris Styles
[3/23/2021 12:24:46 PM.452] LSPD First Response: [TRACE] Preloading POLICE
[3/23/2021 12:24:46 PM.454] LSPD First Response: [TRACE] Created police at X:442.5143 Y:-1026.687 Z:28.98147
[3/23/2021 12:24:46 PM.454] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station
[3/23/2021 12:24:46 PM.466] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/23/2021 12:24:46 PM.471] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/23/2021 12:24:46 PM.948] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/23/2021 12:24:46 PM.949] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/23/2021 12:24:46 PM.977] LSPD First Response: [TRACE] Emanuel Martinez (MP_M_FREEMODE_01) was set as a cop
[3/23/2021 12:24:46 PM.983] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/23/2021 12:24:46 PM.986] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/23/2021 12:24:46 PM.990] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/23/2021 12:24:47 PM.095] LSPD First Response: [TRACE] Preloading POLICE2
[3/23/2021 12:24:47 PM.095] LSPD First Response: [TRACE] Created police2 at X:427.5909 Y:-1027.707 Z:29.22805
[3/23/2021 12:24:47 PM.095] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Downtown Police Station
[3/23/2021 12:24:47 PM.149] LSPD First Response: [TRACE] Graham Henderson (MP_M_FREEMODE_01) was set as a cop
[3/23/2021 12:24:47 PM.149] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/23/2021 12:24:47 PM.416] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/23/2021 12:24:47 PM.421] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[3/23/2021 12:24:47 PM.452] LSPD First Response: [TRACE] Cached 1316 decorators for index 4
[3/23/2021 12:24:47 PM.456] LSPD First Response: [TRACE] Hannah Kamores (MP_F_FREEMODE_01) was set as a cop
[3/23/2021 12:24:47 PM.456] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/23/2021 12:24:47 PM.461] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[3/23/2021 12:24:47 PM.466] LSPD First Response: [TRACE] Kasandra Smith (MP_F_FREEMODE_01) was set as a cop
[3/23/2021 12:24:47 PM.610] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/23/2021 12:24:47 PM.610] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/23/2021 12:24:47 PM.615] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/23/2021 12:24:47 PM.616] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/23/2021 12:24:47 PM.616] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/23/2021 12:24:47 PM.620] LSPD First Response: [TRACE] Johnny Carson (MP_M_FREEMODE_01) was set as a cop
[3/23/2021 12:24:47 PM.621] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/23/2021 12:24:47 PM.625] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[3/23/2021 12:24:47 PM.627] LSPD First Response: [TRACE] Starting player switch
[3/23/2021 12:24:47 PM.630] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/23/2021 12:24:47 PM.723] LSPD First Response: [TRACE] Thread Marker #5 initialized
[3/23/2021 12:24:48 PM.108] LSPD First Response: [TRACE] Populated PD
[3/23/2021 12:24:49 PM.514] LSPD First Response: [TRACE] Player switch done
[3/23/2021 12:24:49 PM.514] LSPD First Response: [TRACE] currentsubitem: 1
[3/23/2021 12:24:49 PM.514] LSPD First Response: [TRACE] yes: 0
[3/23/2021 12:24:49 PM.514] LSPD First Response: [TRACE] selected: 0
[3/23/2021 12:24:50 PM.549] LSPD First Response: [TRACE] navigated away later on after load
[3/23/2021 12:25:15 PM.396] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[3/23/2021 12:25:15 PM.396] LSPD First Response: [TRACE] Started new menu thread MenuBase #11
[3/23/2021 12:25:15 PM.399] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/23/2021 12:25:15 PM.399] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/23/2021 12:25:15 PM.399] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/23/2021 12:25:15 PM.406] LSPD First Response: [TRACE] Started new menu thread MenuBase #12
[3/23/2021 12:25:19 PM.337] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/23/2021 12:25:19 PM.337] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/23/2021 12:25:19 PM.337] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/23/2021 12:25:19 PM.346] LSPD First Response: [TRACE] Setting player to lspd from last agency
[3/23/2021 12:25:19 PM.363] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[3/23/2021 12:25:19 PM.421] LSPD First Response: [TRACE] Player went on duty.
[3/23/2021 12:25:19 PM.427] LSPD First Response: Folder is D:\Epic Games\GTAV\plugins\lspdfr
[3/23/2021 12:25:19 PM.636] LSPD First Response: Albo1125.Common, Version=6.6.4.0, Culture=neutral, PublicKeyToken=null
[3/23/2021 12:25:19 PM.637] LSPD First Response: CompuLite, Version=1.5.2.0, Culture=neutral, PublicKeyToken=null
[3/23/2021 12:25:19 PM.648] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null
[3/23/2021 12:25:19 PM.657] LSPD First Response: SimpleCallouts, Version=1.3.5.0, Culture=neutral, PublicKeyToken=null
[3/23/2021 12:25:19 PM.659] LSPD First Response: StopThePed, Version=4.9.4.2, Culture=neutral, PublicKeyToken=null
[3/23/2021 12:25:19 PM.670] LSPD First Response: UltimateBackup, Version=1.8.5.1, Culture=neutral, PublicKeyToken=null
[3/23/2021 12:25:19 PM.673] LSPD First Response: UnitedCallouts, Version=1.5.7.4, Culture=neutral, PublicKeyToken=null
[3/23/2021 12:25:19 PM.681] LSPD First Response: Creating plugin: ‪‭‮‌‭‎‪‭‪‫‫‭‌‎‎‮‬‫‎‎‏‫‍‮
[3/23/2021 12:25:19 PM.788] LSPD First Response: Creating plugin: Custom_Pullover.Main
[3/23/2021 12:25:19 PM.788] LSPD First Response: Creating Custom Pullover.Main.
[3/23/2021 12:25:19 PM.789] LSPD First Response: Done with Custom Pullover.Main.
[3/23/2021 12:25:19 PM.789] LSPD First Response: Creating plugin: SimpleCallouts.Main
[3/23/2021 12:25:19 PM.823] LSPD First Response: Creating plugin: ‏‬‎‌‫‌‎‏‪‍‫‪‪‌‪‮‭‎‭‫‮
[3/23/2021 12:25:19 PM.877] LSPD First Response: Creating plugin: ‫‮‏‬‪‏‏‌‫‌‎‫‍‍‏‍‬‎‫‫‍‪‬‮‮‮‮‮
[3/23/2021 12:25:19 PM.914] LSPD First Response: Creating plugin: UnitedCallouts.Main
[3/23/2021 12:25:19 PM.914] LSPD First Response: Plugin CompuLite v1.5.2.0 has been initialized.
[3/23/2021 12:25:19 PM.914] LSPD First Response: Go on duty to fully load CompuLite
[3/23/2021 12:25:19 PM.914] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised.
[3/23/2021 12:25:19 PM.916] LSPD First Response: Plugin SimpleCallouts1.3.5.0has been initialized.
[3/23/2021 12:25:19 PM.916] LSPD First Response: Go on duty to fully load SimpleCallouts
[3/23/2021 12:25:19 PM.916] LSPD First Response: Plugin StopThePed v4.9.4.2 has been initialized.
[3/23/2021 12:25:19 PM.916] LSPD First Response: Go on duty to fully load StopThePed
[3/23/2021 12:25:19 PM.917] LSPD First Response: Plugin UltimateBackup v1.8.5.1 has been initialized.
[3/23/2021 12:25:19 PM.917] LSPD First Response: Go on duty to fully load UltimateBackup
[3/23/2021 12:25:19 PM.918] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3
[3/23/2021 12:25:19 PM.919] LSPD First Response: We have 2 callouts registered
[3/23/2021 12:25:19 PM.920] LSPD First Response: CalloutManager initialized
[3/23/2021 12:25:19 PM.921] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[3/23/2021 12:25:19 PM.928] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/23/2021 12:25:19 PM.929] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/23/2021 12:25:19 PM.936] LSPD First Response: [INFO] Model preloading enabled
[3/23/2021 12:25:19 PM.936] LSPD First Response: [TRACE] Preloading POLICE
[3/23/2021 12:25:19 PM.936] LSPD First Response: [TRACE] Preloading POLICE2
[3/23/2021 12:25:19 PM.936] LSPD First Response: [TRACE] Preloading POLICE3
[3/23/2021 12:25:19 PM.936] LSPD First Response: [TRACE] Preloading POLICET
[3/23/2021 12:25:19 PM.936] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/23/2021 12:25:19 PM.936] LSPD First Response: [TRACE] Preloading SHERIFF
[3/23/2021 12:25:19 PM.936] LSPD First Response: [TRACE] Preloading POLICE4
[3/23/2021 12:25:19 PM.936] LSPD First Response: [TRACE] Preloading POLICEB
[3/23/2021 12:25:19 PM.936] LSPD First Response: [TRACE] Preloading FBI2
[3/23/2021 12:25:19 PM.936] LSPD First Response: [TRACE] Preloading POLICEOLD1
[3/23/2021 12:25:19 PM.936] LSPD First Response: [TRACE] Preloading POLICEOLD2
[3/23/2021 12:25:19 PM.936] LSPD First Response: [TRACE] Preloading BUZZARD
[3/23/2021 12:25:19 PM.936] LSPD First Response: [TRACE] Preloading POLMAV
[3/23/2021 12:25:19 PM.937] LSPD First Response: [TRACE] Preloading FROGGER2
[3/23/2021 12:25:19 PM.937] LSPD First Response: [TRACE] Preloading AMBULANCE
[3/23/2021 12:25:19 PM.937] LSPD First Response: [TRACE] Preloading FIRETRUK
[3/23/2021 12:25:19 PM.937] LSPD First Response: [TRACE] Preloading asset 1B06D571
[3/23/2021 12:25:19 PM.937] LSPD First Response: [TRACE] Preloading asset 1D073A89
[3/23/2021 12:25:19 PM.937] LSPD First Response: [TRACE] Preloading asset 60EC506
[3/23/2021 12:25:19 PM.937] LSPD First Response: [TRACE] Preloading asset 678B81B1
[3/23/2021 12:25:19 PM.937] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[3/23/2021 12:25:19 PM.937] LSPD First Response: [TRACE] Preloading asset 83BF0278
[3/23/2021 12:25:19 PM.944] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[3/23/2021 12:25:19 PM.945] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[3/23/2021 12:25:19 PM.946] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[3/23/2021 12:25:19 PM.946] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[3/23/2021 12:25:19 PM.958] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[3/23/2021 12:25:19 PM.958] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[3/23/2021 12:25:19 PM.958] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[3/23/2021 12:25:19 PM.958] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[3/23/2021 12:25:19 PM.961] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[3/23/2021 12:25:19 PM.962] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[3/23/2021 12:25:19 PM.962] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[3/23/2021 12:25:19 PM.964] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[3/23/2021 12:25:19 PM.964] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[3/23/2021 12:25:19 PM.964] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[3/23/2021 12:25:19 PM.965] LSPD First Response: Custom Pullover event handler: True
[3/23/2021 12:25:20 PM.284] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion
[3/23/2021 12:25:20 PM.284] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon
[3/23/2021 12:25:20 PM.284] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance
[3/23/2021 12:25:20 PM.284] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose
[3/23/2021 12:25:20 PM.284] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound
[3/23/2021 12:25:20 PM.284] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman
[3/23/2021 12:25:20 PM.284] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt
[3/23/2021 12:25:20 PM.284] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter
[3/23/2021 12:25:20 PM.284] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder
[3/23/2021 12:25:20 PM.284] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant
[3/23/2021 12:25:20 PM.284] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired
[3/23/2021 12:25:20 PM.284] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker
[3/23/2021 12:25:20 PM.285] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker
[3/23/2021 12:25:20 PM.285] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar
[3/23/2021 12:25:20 PM.343] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[3/23/2021 12:25:20 PM.343] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[3/23/2021 12:25:20 PM.343] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[3/23/2021 12:25:20 PM.343] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[3/23/2021 12:25:20 PM.348] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[3/23/2021 12:25:20 PM.361] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[3/23/2021 12:25:20 PM.363] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[3/23/2021 12:25:20 PM.367] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[3/23/2021 12:25:20 PM.373] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[3/23/2021 12:25:20 PM.375] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[3/23/2021 12:25:20 PM.382] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[3/23/2021 12:25:20 PM.382] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[3/23/2021 12:25:20 PM.383] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[3/23/2021 12:25:20 PM.384] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[3/23/2021 12:25:20 PM.384] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[3/23/2021 12:25:20 PM.385] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[3/23/2021 12:25:20 PM.386] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201]
[3/23/2021 12:25:20 PM.413] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[3/23/2021 12:25:20 PM.889] LSPD First Response: 
[3/23/2021 12:25:20 PM.889] LSPD First Response: ==============================
[3/23/2021 12:25:20 PM.889] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[3/23/2021 12:25:20 PM.889] LSPD First Response: ------------------------------
[3/23/2021 12:25:20 PM.889] LSPD First Response: Origin: Game fiber "LoadingSpinner".
[3/23/2021 12:25:20 PM.889] LSPD First Response: ------------------------------
[3/23/2021 12:25:20 PM.889] LSPD First Response: Exception type: System.IO.DirectoryNotFoundException
[3/23/2021 12:25:20 PM.889] LSPD First Response: Exception message: Could not find a part of the path 'D:\Epic Games\GTAV\Plugins\LSPDFR\UltimateBackup\DefaultRegions.xml'.
[3/23/2021 12:25:20 PM.889] LSPD First Response: ------------------------------
[3/23/2021 12:25:20 PM.889] LSPD First Response: Inner exceptions:
[3/23/2021 12:25:20 PM.889] LSPD First Response: ------------------------------
[3/23/2021 12:25:20 PM.889] LSPD First Response: Stack trace:
[3/23/2021 12:25:20 PM.889] LSPD First Response: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
[3/23/2021 12:25:20 PM.889] at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
[3/23/2021 12:25:20 PM.889] at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
[3/23/2021 12:25:20 PM.889] at System.Xml.XmlDownloadManager.GetStream(Uri uri, ICredentials credentials, IWebProxy proxy, RequestCachePolicy cachePolicy)
[3/23/2021 12:25:20 PM.889] at System.Xml.XmlUrlResolver.GetEntity(Uri absoluteUri, String role, Type ofObjectToReturn)
[3/23/2021 12:25:20 PM.889] at System.Xml.XmlTextReaderImpl.OpenUrlDelegate(Object xmlResolver)
[3/23/2021 12:25:20 PM.889] at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
[3/23/2021 12:25:20 PM.889] at System.Threading.CompressedStack.Run(CompressedStack compressedStack, ContextCallback callback, Object state)
[3/23/2021 12:25:20 PM.889] at System.Xml.XmlTextReaderImpl.OpenUrl()
[3/23/2021 12:25:20 PM.889] at System.Xml.XmlTextReaderImpl.Read()
[3/23/2021 12:25:20 PM.889] at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
[3/23/2021 12:25:20 PM.889] at System.Xml.XmlDocument.Load(XmlReader reader)
[3/23/2021 12:25:20 PM.889] at System.Xml.XmlDocument.Load(String filename)
[3/23/2021 12:25:20 PM.889] at ‭‍‍‬‌‬‫‍‍‍‪‭‎‌‪‭‎‍‏‎‌‏‮.‬‍‫‭‭‬‏‫‮‫‏‫‪‬‭‏‮‬‎‫‫‮‮(XmlDocument , String )
[3/23/2021 12:25:20 PM.889] at ‭‍‍‬‌‬‫‍‍‍‪‭‎‌‪‭‎‍‏‎‌‏‮.‭‪‭‫‮‏‏‏‮‍‎‫‏‍‍‫‭‬‫‮‫‮(String )
[3/23/2021 12:25:20 PM.889] at ‭‍‍‬‌‬‫‍‍‍‪‭‎‌‪‭‎‍‏‎‌‏‮.‪‬‫‍‌‎‪‬‏‍‪‎‌‏‬‏‌‏‍‏‍‫‏‮‮()
[3/23/2021 12:25:20 PM.889] at ‭‍‍‬‌‬‫‍‍‍‪‭‎‌‪‭‎‍‏‎‌‏‮.‪‎‮‭‬‫‏‪‮‫‬‌‫‭‍‭‎‭‪‬‭‮()
[3/23/2021 12:25:20 PM.889] at ‫‮‏‬‪‏‏‌‫‌‎‫‍‍‏‍‬‎‫‫‍‪‬‮‮‮‮‮.‬‮‍‪‏‌‭‭‏‍‌‬‎‏‎‫‬‫‮(Boolean )
[3/23/2021 12:25:20 PM.889] at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)
[3/23/2021 12:25:20 PM.889] at sLqgfpDWBdLEiprTctfUjycipMpNA.rVFjXUtgqPMIudUvapXqwdssMNs(Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69
[3/23/2021 12:25:20 PM.889] at sLqgfpDWBdLEiprTctfUjycipMpNA.mGlsCjhXOAvrBfXeDgRSPTMbvUhD(Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371
[3/23/2021 12:25:20 PM.889] at sLqgfpDWBdLEiprTctfUjycipMpNA.xZuDtMgqeEeQIdwAZieoEjIGvDpmc(Boolean , Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 291
[3/23/2021 12:25:20 PM.889] at eVGUvujepTTtCCoZSXAfiOhimYRn.YUAZsIIBTMCtlZpfjjgNfDypLJZr() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\DutyMenu.cs:line 235
[3/23/2021 12:25:20 PM.889] at WNBBVrOBXgqiZuHjbHhuCNiqBGGR.syHLdcumyNcVpzikGzGbIPpHIIvEA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\LoadingSpinner.cs:line 42
[3/23/2021 12:25:20 PM.889] at Rage.GameFiber.Main()
[3/23/2021 12:25:20 PM.889] LSPD First Response: ==============================
[3/23/2021 12:25:20 PM.889] LSPD First Response: 
[3/23/2021 12:25:20 PM.892] LSPD First Response: [FATAL] Forced termination
[3/23/2021 12:25:20 PM.894] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[3/23/2021 12:25:21 PM.953] LSPD First Response: [INFO] LSPDFR has shut down

there is the log

 

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