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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

lost in crashes

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hello, i'm new to LSPDFR , i just downloaded the LSPDFR it was working fine, then i started to add some mods and callouts, some were fine others were causing crash, later i realized that not all "Most Downloaded" Mods are compatible and up to date, so i decided to reinstall LSPDFR and download some of Most Recently updated mods (Grammar Police, Immersive dispatch) and i had an issue with grammar police, it was working perfectly for couple of times, third time it just doesn't respond, nothing changed but it just doesn't work anymore, i just hear the ptt sound then it doesn't respond, 

so i'd really appreciate some mods recommendations like essential up to date ones that shouldn't cause problems and are necessary to get the most of the experience.

the RPH Log is attached.

Thank you.

 

Spoiler
Spoiler

[3/21/2021 12:58:14 AM.543] Started new log on 3/21/2021 12:58:14 AM.543
[3/21/2021 12:58:14 AM.544] ====================================================================================================
[3/21/2021 12:58:14 AM.539] Log path: F:\G.T.A V Run\GTAV\RagePluginHook.log
[3/21/2021 12:58:14 AM.544] Log verbosity: Trivial
[3/21/2021 12:58:14 AM.546] Initializing input system
[3/21/2021 12:58:14 AM.548] Initializing game console
[3/21/2021 12:58:14 AM.554] Console key has been set to F4 (key code: 115)
[3/21/2021 12:58:14 AM.610] Initializing console variable "ConsoleScrollAmount".
[3/21/2021 12:58:14 AM.610] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[3/21/2021 12:58:14 AM.612] Read value: <null>
[3/21/2021 12:58:14 AM.612] Initializing console variable "ConsoleKey".
[3/21/2021 12:58:14 AM.612] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/21/2021 12:58:14 AM.613] Read value: F4
[3/21/2021 12:58:14 AM.613] Setting value of console variable "ConsoleKey" to stored value.
[3/21/2021 12:58:14 AM.613] Console key has been set to F4 (key code: 115)
[3/21/2021 12:58:14 AM.613] Initializing console variable "PluginTimeoutThreshold".
[3/21/2021 12:58:14 AM.613] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/21/2021 12:58:14 AM.615] Read value: 60000
[3/21/2021 12:58:14 AM.615] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/21/2021 12:58:14 AM.615] Initializing console variable "AlwaysShowConsoleOutput".
[3/21/2021 12:58:14 AM.615] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/21/2021 12:58:14 AM.615] Read value: <null>
[3/21/2021 12:58:14 AM.615] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/21/2021 12:58:14 AM.615] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/21/2021 12:58:14 AM.615] Read value: False
[3/21/2021 12:58:14 AM.615] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[3/21/2021 12:58:14 AM.615] Initializing console variable "ShowOnScreenWarnings".
[3/21/2021 12:58:14 AM.615] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/21/2021 12:58:14 AM.616] Read value: <null>
[3/21/2021 12:58:14 AM.616] Console initialized
[3/21/2021 12:58:14 AM.616] Initializing forms manager
[3/21/2021 12:58:14 AM.616] Cleaning temp folder
[3/21/2021 12:58:14 AM.617] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V
[3/21/2021 12:58:14 AM.624] ================ RAGE Plugin Hook ================
[3/21/2021 12:58:14 AM.627] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[3/21/2021 12:58:14 AM.627] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[3/21/2021 12:58:14 AM.630] Detected Windows 10 Professional (64-bit) (10.0.19042.0)!
[3/21/2021 12:58:14 AM.630] Checking game support
[3/21/2021 12:58:14 AM.892] Product name: Grand Theft Auto V
[3/21/2021 12:58:14 AM.892] Product version: 1.0.2245.0
[3/21/2021 12:58:14 AM.892] Is steam version: False
[3/21/2021 12:58:14 AM.894] Initializing DirectX
[3/21/2021 12:58:14 AM.895] Initializing Direct3D
[3/21/2021 12:58:14 AM.895] Getting game swap chain
[3/21/2021 12:58:14 AM.924] Swap Chain created: 0x7FF6994F46F0
[3/21/2021 12:58:14 AM.924] Swap Chain VTable: 0x18AC98B6F60
[3/21/2021 12:58:14 AM.924] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[3/21/2021 12:58:14 AM.924] D3D11Present: 0x7FF95F8E4F80
[3/21/2021 12:58:14 AM.924] D3D11ResizeBuffers: 0x7FF95F9006F0
[3/21/2021 12:58:14 AM.924] D3D11ResizeTarget: 0x7FF95F94B0D0
[3/21/2021 12:58:14 AM.924] D3D11SetFullscreenState: 0x7FF95F9024B0
[3/21/2021 12:58:14 AM.924] Getting device
[3/21/2021 12:58:14 AM.924] Retrieved device
[3/21/2021 12:58:14 AM.924] Creating wrapper
[3/21/2021 12:58:14 AM.924] Direct3D initialized
[3/21/2021 12:58:14 AM.924] Initialized DirectX
[3/21/2021 12:58:14 AM.925] Direct3D watcher thread spawned
[3/21/2021 12:58:14 AM.993] Wrapper created
[3/21/2021 12:58:14 AM.997] Effect created
[3/21/2021 12:58:14 AM.997] Creating buffer
[3/21/2021 12:58:14 AM.997] Created buffer
[3/21/2021 12:58:14 AM.997] Creating blend state
[3/21/2021 12:58:14 AM.997] Created blend state
[3/21/2021 12:58:14 AM.997] Done with creation
[3/21/2021 12:58:15 AM.053] Initializing texture system.
[3/21/2021 12:58:15 AM.053] Initializing texture system; phase 1
[3/21/2021 12:58:15 AM.053] Initializing texture system; phase 2
[3/21/2021 12:58:15 AM.060] Initializing texture system; phase 3
[3/21/2021 12:58:15 AM.060] Initializing texture system; phase 4
[3/21/2021 12:58:15 AM.069] Initializing texture system; phase 5
[3/21/2021 12:58:15 AM.070] Initializing texture system; phase 6
[3/21/2021 12:58:15 AM.071] Initializing texture system; phase 7
[3/21/2021 12:58:15 AM.073] Initializing texture system; phase 8
[3/21/2021 12:58:15 AM.075] Initializing texture system; phase 9
[3/21/2021 12:58:15 AM.076] Initializing texture system; phase 10
[3/21/2021 12:58:15 AM.079] Initializing texture system; phase 11
[3/21/2021 12:58:15 AM.079] Initializing texture system; phase 12
[3/21/2021 12:58:15 AM.080] Initializing texture system; phase 13
[3/21/2021 12:58:15 AM.080] Initializing texture system; phase 14
[3/21/2021 12:58:19 AM.926] Direct3D watcher thread ended
[3/21/2021 12:58:43 AM.141] LoadingScreenMsg: Initializing game support
[3/21/2021 12:58:43 AM.392] Initializing game support
[3/21/2021 12:58:48 AM.919] LoadingScreenMsg: Velocity limit removed
[3/21/2021 12:58:49 AM.232] Compatibility level: 0
[3/21/2021 12:58:49 AM.232] Supported version detected
[3/21/2021 12:58:49 AM.232] ==================================================
[3/21/2021 12:58:49 AM.232] LoadingScreenMsg: Patching code
[3/21/2021 12:58:49 AM.483] LoadingScreenMsg: Waiting for game initialization
[3/21/2021 12:58:49 AM.733] Waiting for game initialization
[3/21/2021 12:58:49 AM.834] LoadingScreenMsg: Initializing core
[3/21/2021 12:58:50 AM.084] Initializing hook
[3/21/2021 12:58:55 AM.107] LoadingScreenMsg: Completing interoperability
[3/21/2021 12:58:55 AM.358] Completing interoperability
[3/21/2021 12:58:55 AM.358] Initialization code 1.
[3/21/2021 12:58:55 AM.358] Initialization code 2.
[3/21/2021 12:58:55 AM.358] Initialization code 3.
[3/21/2021 12:58:55 AM.365] 1 Address: 0x00007FF6973B491C
[3/21/2021 12:58:55 AM.365] Calling func 1
[3/21/2021 12:58:55 AM.381] 2 Address: 0x00007FF697F4B802
[3/21/2021 12:58:55 AM.381] 3 Address: 0x00007FF696985C82
[3/21/2021 12:58:55 AM.408] Address: 0x00007FF697F4B7AC
[3/21/2021 12:58:55 AM.408] Unknown var: 0x00007FF698F83CD0
[3/21/2021 12:58:55 AM.408] Initialization code 4.
[3/21/2021 12:58:55 AM.408] Initialization code 5.
[3/21/2021 12:58:55 AM.408] Completing interoperability, phase 1
[3/21/2021 12:58:55 AM.408] Completing interoperability, phase 2
[3/21/2021 12:58:55 AM.408] Completing interoperability, phase 3
[3/21/2021 12:58:55 AM.408] Completing interoperability, phase 4
[3/21/2021 12:58:55 AM.408] Completing interoperability, phase 5
[3/21/2021 12:58:55 AM.408] Completing interoperability, phase 6
[3/21/2021 12:58:55 AM.408] Completing interoperability, phase 7
[3/21/2021 12:58:55 AM.408] LoadingScreenMsg: 
[3/21/2021 12:58:55 AM.659] LoadingScreenMsg: Loading Story Mode
[3/21/2021 12:58:58 AM.312] LoadingScreenMsg: Loading and Populating Game World
[3/21/2021 12:58:58 AM.562] LoadingScreenMsg: 
[3/21/2021 12:59:14 AM.533] Initializing console variable "IsDeveloperModeEnabled".
[3/21/2021 12:59:14 AM.533] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[3/21/2021 12:59:14 AM.534] Read value: <null>
[3/21/2021 12:59:14 AM.534] Initializing console variable "TimeScale".
[3/21/2021 12:59:14 AM.534] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/21/2021 12:59:14 AM.534] Read value: <null>
[3/21/2021 12:59:14 AM.544] Loading plugin from path: F:\G.T.A V Run\GTAV\Plugins\LSPD First Response.dll
[3/21/2021 12:59:17 AM.515] <UNLOADED PLUGIN>: Initializing input system
[3/21/2021 12:59:17 AM.515] <UNLOADED PLUGIN>: Initializing game console
[3/21/2021 12:59:17 AM.517] <UNLOADED PLUGIN>: Initializing forms manager
[3/21/2021 12:59:17 AM.620] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[3/21/2021 12:59:17 AM.828] LSPD First Response: [TRACE] Started loading LSPDFR
[3/21/2021 12:59:17 AM.828] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7688.2267)
[3/21/2021 12:59:17 AM.829] LSPD First Response: [INFO] Compiled on 18 Jan 2021 00:15:34 UTC
[3/21/2021 12:59:17 AM.829] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[3/21/2021 12:59:21 AM.123] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[3/21/2021 12:59:30 AM.025] LSPD First Response: [TRACE] Game has stopped loading
[3/21/2021 12:59:32 AM.801] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 12:59:32 AM.805] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 12:59:32 AM.807] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[3/21/2021 12:59:32 AM.885] LSPD First Response: [WARN] No name for outfit variation at line 23
[3/21/2021 12:59:32 AM.886] LSPD First Response: [WARN] No name for outfit variation at line 31
[3/21/2021 12:59:32 AM.886] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/21/2021 12:59:32 AM.886] LSPD First Response: [WARN] No name for outfit variation at line 64
[3/21/2021 12:59:32 AM.886] LSPD First Response: [WARN] No name for outfit variation at line 72
[3/21/2021 12:59:32 AM.886] LSPD First Response: [WARN] No name for outfit variation at line 80
[3/21/2021 12:59:32 AM.886] LSPD First Response: [WARN] No name for outfit variation at line 111
[3/21/2021 12:59:32 AM.886] LSPD First Response: [WARN] No name for outfit variation at line 138
[3/21/2021 12:59:32 AM.887] LSPD First Response: [WARN] No name for outfit variation at line 174
[3/21/2021 12:59:32 AM.887] LSPD First Response: [WARN] No name for outfit variation at line 207
[3/21/2021 12:59:32 AM.887] LSPD First Response: [WARN] No name for outfit variation at line 220
[3/21/2021 12:59:32 AM.887] LSPD First Response: [WARN] No name for outfit variation at line 259
[3/21/2021 12:59:32 AM.887] LSPD First Response: [WARN] No name for outfit variation at line 273
[3/21/2021 12:59:32 AM.887] LSPD First Response: [WARN] No name for outfit variation at line 309
[3/21/2021 12:59:32 AM.887] LSPD First Response: [WARN] No name for outfit variation at line 323
[3/21/2021 12:59:32 AM.887] LSPD First Response: [WARN] No name for outfit variation at line 363
[3/21/2021 12:59:32 AM.887] LSPD First Response: [WARN] No name for outfit variation at line 391
[3/21/2021 12:59:32 AM.887] LSPD First Response: [WARN] No name for outfit variation at line 425
[3/21/2021 12:59:32 AM.887] LSPD First Response: [WARN] No name for outfit variation at line 453
[3/21/2021 12:59:32 AM.887] LSPD First Response: [WARN] No name for outfit variation at line 484
[3/21/2021 12:59:32 AM.887] LSPD First Response: [WARN] No name for outfit variation at line 502
[3/21/2021 12:59:32 AM.887] LSPD First Response: [WARN] No name for outfit variation at line 529
[3/21/2021 12:59:32 AM.887] LSPD First Response: [WARN] No name for outfit variation at line 547
[3/21/2021 12:59:32 AM.887] LSPD First Response: [WARN] No name for outfit variation at line 581
[3/21/2021 12:59:32 AM.887] LSPD First Response: [WARN] No name for outfit variation at line 615
[3/21/2021 12:59:32 AM.887] LSPD First Response: [WARN] No name for outfit variation at line 650
[3/21/2021 12:59:32 AM.887] LSPD First Response: [WARN] No name for outfit variation at line 677
[3/21/2021 12:59:32 AM.887] LSPD First Response: [WARN] No name for outfit variation at line 711
[3/21/2021 12:59:32 AM.888] LSPD First Response: [WARN] No name for outfit variation at line 741
[3/21/2021 12:59:32 AM.888] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 12:59:32 AM.888] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 12:59:32 AM.888] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No name for outfit variation at line 25
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No name for outfit variation at line 32
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No name for outfit variation at line 47
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No name for outfit variation at line 56
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No name for outfit variation at line 85
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No name for outfit variation at line 92
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No name for outfit variation at line 100
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No name for outfit variation at line 129
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No name for outfit variation at line 136
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No name for outfit variation at line 143
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No name for outfit variation at line 151
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No name for outfit variation at line 160
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No name for outfit variation at line 189
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No name for outfit variation at line 196
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No name for outfit variation at line 204
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[3/21/2021 12:59:32 AM.890] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No name for outfit variation at line 233
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No name for outfit variation at line 240
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No name for outfit variation at line 247
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No name for outfit variation at line 255
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No name for outfit variation at line 264
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No name for outfit variation at line 293
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No name for outfit variation at line 300
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No name for outfit variation at line 308
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No name for outfit variation at line 494
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No name for outfit variation at line 520
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No name for outfit variation at line 546
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No name for outfit variation at line 572
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No name for outfit variation at line 598
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No name for outfit variation at line 624
[3/21/2021 12:59:32 AM.891] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[3/21/2021 12:59:32 AM.892] LSPD First Response: [WARN] No name for outfit variation at line 732
[3/21/2021 12:59:32 AM.892] LSPD First Response: [WARN] No name for outfit variation at line 764
[3/21/2021 12:59:32 AM.892] LSPD First Response: [WARN] No name for outfit variation at line 796
[3/21/2021 12:59:32 AM.892] LSPD First Response: [WARN] No name for outfit variation at line 828
[3/21/2021 12:59:32 AM.892] LSPD First Response: [WARN] No name for outfit variation at line 951
[3/21/2021 12:59:32 AM.892] LSPD First Response: [WARN] No name for outfit variation at line 976
[3/21/2021 12:59:32 AM.892] LSPD First Response: [WARN] No name for outfit variation at line 1002
[3/21/2021 12:59:32 AM.892] LSPD First Response: [WARN] No name for outfit variation at line 1028
[3/21/2021 12:59:32 AM.892] LSPD First Response: [WARN] No name for outfit variation at line 1054
[3/21/2021 12:59:32 AM.892] LSPD First Response: [WARN] No name for outfit variation at line 1133
[3/21/2021 12:59:32 AM.892] LSPD First Response: [WARN] No name for outfit variation at line 1160
[3/21/2021 12:59:32 AM.892] LSPD First Response: [WARN] No name for outfit variation at line 1187
[3/21/2021 12:59:32 AM.892] LSPD First Response: [WARN] No name for outfit variation at line 1214
[3/21/2021 12:59:32 AM.892] LSPD First Response: [WARN] No name for outfit variation at line 1241
[3/21/2021 12:59:32 AM.892] LSPD First Response: [WARN] No name for outfit variation at line 1268
[3/21/2021 12:59:32 AM.892] LSPD First Response: [WARN] No name for outfit variation at line 1297
[3/21/2021 12:59:32 AM.892] LSPD First Response: [WARN] No name for outfit variation at line 1330
[3/21/2021 12:59:32 AM.892] LSPD First Response: [WARN] No name for outfit variation at line 1363
[3/21/2021 12:59:32 AM.893] LSPD First Response: [WARN] No name for outfit variation at line 1396
[3/21/2021 12:59:32 AM.893] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[3/21/2021 12:59:33 AM.369] LSPD First Response: [TRACE] Adding Ben J. as character
[3/21/2021 12:59:33 AM.469] LSPD First Response: [TRACE] Adding Michelle Meto as character
[3/21/2021 12:59:33 AM.470] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/21/2021 12:59:33 AM.470] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/21/2021 12:59:33 AM.538] LSPD First Response: [TRACE] Adding Billy Hartley as character
[3/21/2021 12:59:33 AM.705] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 12:59:33 AM.705] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 12:59:33 AM.705] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[3/21/2021 12:59:33 AM.709] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 12:59:33 AM.709] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 12:59:33 AM.709] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[3/21/2021 12:59:33 AM.712] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 12:59:33 AM.712] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 12:59:33 AM.712] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[3/21/2021 12:59:33 AM.747] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 12:59:33 AM.747] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 12:59:33 AM.747] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[3/21/2021 12:59:33 AM.754] LSPD First Response: [TRACE] Failed to parse  as chance
[3/21/2021 12:59:33 AM.758] LSPD First Response: [TRACE] Player was in vehicle: False
[3/21/2021 12:59:33 AM.758] LSPD First Response: [TRACE] Last selected character was Billy Hartley, should spawn as last character True
[3/21/2021 12:59:33 AM.758] LSPD First Response: [TRACE] Loading last selected character Billy Hartley
[3/21/2021 12:59:33 AM.760] LSPD First Response: [INFO] Changing current player character to Billy Hartley
[3/21/2021 12:59:33 AM.772] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[3/21/2021 12:59:33 AM.772] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[3/21/2021 12:59:33 AM.773] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[3/21/2021 12:59:33 AM.961] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
[3/21/2021 12:59:33 AM.968] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04
[3/21/2021 12:59:33 AM.968] LSPD First Response: [TRACE] CharacterSelected: 4
[3/21/2021 12:59:33 AM.969] LSPD First Response: [TRACE] Character changed, creating new stats object
[3/21/2021 12:59:34 AM.167] LSPD First Response: [TRACE] Initialized telemtry service
[3/21/2021 12:59:34 AM.205] LSPD First Response: We have 3 appartments registered
[3/21/2021 12:59:34 AM.207] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[3/21/2021 12:59:34 AM.212] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[3/21/2021 12:59:34 AM.213] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[3/21/2021 12:59:34 AM.213] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[3/21/2021 12:59:34 AM.214] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[3/21/2021 12:59:34 AM.214] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[3/21/2021 12:59:34 AM.214] LSPD First Response: ApartmentManager initialized
[3/21/2021 12:59:34 AM.216] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[3/21/2021 12:59:34 AM.217] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[3/21/2021 12:59:34 AM.218] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[3/21/2021 12:59:34 AM.271] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[3/21/2021 12:59:34 AM.379] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[3/21/2021 12:59:34 AM.380] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[3/21/2021 12:59:34 AM.380] LSPD First Response: [TRACE] Saved apt: 
[3/21/2021 12:59:34 AM.423] LSPD First Response: [TRACE] Thread Marker #1 initialized
[3/21/2021 12:59:34 AM.426] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[3/21/2021 12:59:34 AM.427] LSPD First Response: [TRACE] Thread Marker #2 initialized
[3/21/2021 12:59:34 AM.427] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[3/21/2021 12:59:34 AM.427] LSPD First Response: [TRACE] Thread Marker #3 initialized
[3/21/2021 12:59:34 AM.427] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[3/21/2021 12:59:34 AM.504] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[3/21/2021 12:59:34 AM.679] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[3/21/2021 12:59:34 AM.684] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[3/21/2021 12:59:34 AM.690] LSPD First Response: [TRACE] Set title to Billy Hartley for Interaction Menu
[3/21/2021 12:59:34 AM.690] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[3/21/2021 12:59:34 AM.692] LSPD First Response: [TRACE] Set title to Billy Hartley for Police Radio
[3/21/2021 12:59:34 AM.699] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[3/21/2021 12:59:34 AM.702] LSPD First Response: [TRACE] Set title to Billy Hartley for Vehicle Options
[3/21/2021 12:59:34 AM.706] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[3/21/2021 12:59:34 AM.707] LSPD First Response: [TRACE] Set title to Billy Hartley for Inventory
[3/21/2021 12:59:34 AM.708] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[3/21/2021 12:59:34 AM.710] LSPD First Response: [TRACE] Set title to Billy Hartley for Settings
[3/21/2021 12:59:34 AM.714] LSPD First Response: [TRACE] Saved apt: 
[3/21/2021 12:59:34 AM.755] LSPD First Response: [TRACE] Requested Audio
[3/21/2021 12:59:34 AM.764] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[3/21/2021 12:59:35 AM.128] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[3/21/2021 12:59:35 AM.301] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 12:59:35 AM.301] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 12:59:35 AM.301] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[3/21/2021 12:59:35 AM.319] LSPD First Response: [INFO] Vinewood Police Station
[3/21/2021 12:59:35 AM.319] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[3/21/2021 12:59:35 AM.319] LSPD First Response: [INFO] La Mesa Police Station
[3/21/2021 12:59:35 AM.319] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[3/21/2021 12:59:35 AM.320] LSPD First Response: [INFO] Rockford Hills Police Station
[3/21/2021 12:59:35 AM.320] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[3/21/2021 12:59:35 AM.320] LSPD First Response: [INFO] Vespucci Police Station
[3/21/2021 12:59:35 AM.320] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[3/21/2021 12:59:35 AM.320] LSPD First Response: [INFO] Downtown Police Station
[3/21/2021 12:59:35 AM.320] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[3/21/2021 12:59:35 AM.320] LSPD First Response: [INFO] Davis Sheriff Station
[3/21/2021 12:59:35 AM.320] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[3/21/2021 12:59:35 AM.322] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[3/21/2021 12:59:35 AM.322] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[3/21/2021 12:59:35 AM.322] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[3/21/2021 12:59:35 AM.322] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[3/21/2021 12:59:35 AM.322] LSPD First Response: [INFO] Beaver Bush Ranger Station
[3/21/2021 12:59:35 AM.322] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[3/21/2021 12:59:35 AM.322] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[3/21/2021 12:59:35 AM.322] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[3/21/2021 12:59:35 AM.322] LSPD First Response: [INFO] Bolingbroke Penitentiary
[3/21/2021 12:59:35 AM.322] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[3/21/2021 12:59:35 AM.329] LSPD First Response: [TRACE] Auto started component Debug #1
[3/21/2021 12:59:35 AM.329] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[3/21/2021 12:59:35 AM.329] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[3/21/2021 12:59:35 AM.329] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[3/21/2021 12:59:35 AM.330] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[3/21/2021 12:59:35 AM.330] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[3/21/2021 12:59:35 AM.330] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[3/21/2021 12:59:35 AM.330] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[3/21/2021 12:59:35 AM.331] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[3/21/2021 12:59:35 AM.331] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[3/21/2021 12:59:35 AM.332] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[3/21/2021 12:59:35 AM.332] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[3/21/2021 12:59:35 AM.334] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[3/21/2021 12:59:35 AM.334] LSPD First Response: [TRACE] Preloading node data
[3/21/2021 12:59:35 AM.641] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[3/21/2021 12:59:35 AM.641] LSPD First Response: [TRACE] Terminal server version: 0.2
[3/21/2021 12:59:35 AM.641] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 589dadeb-487b-425c-a878-ec4349dc3eeb. Enhanced features available.
[3/21/2021 12:59:35 AM.660] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[3/21/2021 12:59:35 AM.661] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[3/21/2021 12:59:35 AM.661] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[3/21/2021 12:59:37 AM.120] LSPD First Response: [TRACE] Done preloading node data
[3/21/2021 12:59:37 AM.120] LSPD First Response: [TRACE] Preloading node data
[3/21/2021 12:59:37 AM.120] LSPD First Response: [TRACE] Done preloading node data
[3/21/2021 12:59:37 AM.120] LSPD First Response: [TRACE] SwitchToCharacter: Billy Hartley
[3/21/2021 12:59:37 AM.120] LSPD First Response: [TRACE] Switch mode is random
[3/21/2021 12:59:38 AM.251] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[3/21/2021 12:59:38 AM.258] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[3/21/2021 12:59:38 AM.258] LSPD First Response: [TRACE] Disabling ambient game police chases
[3/21/2021 12:59:38 AM.266] LSPD First Response: [TRACE] Disabled ambient game police chases
[3/21/2021 12:59:38 AM.266] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[3/21/2021 12:59:38 AM.268] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[3/21/2021 12:59:38 AM.272] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[3/21/2021 12:59:38 AM.272] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[3/21/2021 12:59:39 AM.398] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[3/21/2021 12:59:39 AM.398] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[3/21/2021 12:59:39 AM.422] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[3/21/2021 12:59:39 AM.423] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[3/21/2021 12:59:39 AM.423] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[3/21/2021 12:59:39 AM.424] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[3/21/2021 12:59:39 AM.424] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[3/21/2021 12:59:39 AM.424] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[3/21/2021 12:59:39 AM.428] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[3/21/2021 12:59:39 AM.432] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[3/21/2021 12:59:39 AM.433] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[3/21/2021 12:59:39 AM.433] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[3/21/2021 12:59:39 AM.434] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[3/21/2021 12:59:39 AM.437] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[3/21/2021 12:59:39 AM.441] LSPD First Response: [TRACE] Thread Marker #4 initialized
[3/21/2021 12:59:39 AM.441] LSPD First Response: [TRACE] Thread Debug #1 initialized
[3/21/2021 12:59:39 AM.446] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[3/21/2021 12:59:39 AM.447] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[3/21/2021 12:59:39 AM.452] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[3/21/2021 12:59:39 AM.458] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[3/21/2021 12:59:40 AM.888] LSPD First Response: [TRACE] Preloading POLICE3
[3/21/2021 12:59:40 AM.890] LSPD First Response: [TRACE] Created police3 at X:-557.7739 Y:-161.9565 Z:38.62593
[3/21/2021 12:59:40 AM.891] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station
[3/21/2021 12:59:40 AM.903] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 12:59:40 AM.909] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 12:59:41 AM.023] LSPD First Response: [TRACE] Preloading POLICE2
[3/21/2021 12:59:41 AM.023] LSPD First Response: [TRACE] Created police2 at X:-551.0397 Y:-144.0132 Z:38.65663
[3/21/2021 12:59:41 AM.023] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station
[3/21/2021 12:59:41 AM.024] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 12:59:41 AM.030] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 12:59:41 AM.194] LSPD First Response: [TRACE] Butch Hatch (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 12:59:41 AM.201] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 12:59:41 AM.214] LSPD First Response: [TRACE] Don Vito (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 12:59:41 AM.214] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 12:59:41 AM.214] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 12:59:41 AM.220] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 12:59:41 AM.226] LSPD First Response: [TRACE] Conan Cohran (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 12:59:41 AM.226] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 12:59:41 AM.226] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 12:59:41 AM.232] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 12:59:41 AM.238] LSPD First Response: [TRACE] Bo Darville (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 12:59:41 AM.239] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 12:59:41 AM.239] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 12:59:41 AM.245] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 12:59:41 AM.253] LSPD First Response: [TRACE] Joakim Jabar (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 12:59:41 AM.253] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 12:59:41 AM.254] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 12:59:41 AM.259] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 12:59:41 AM.265] LSPD First Response: [TRACE] Parker Crow (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 12:59:41 AM.265] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 12:59:41 AM.286] LSPD First Response: [TRACE] Thread Marker #5 initialized
[3/21/2021 12:59:41 AM.647] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 12:59:41 AM.653] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 12:59:41 AM.694] LSPD First Response: [TRACE] Cached 1316 decorators for index 4
[3/21/2021 12:59:41 AM.699] LSPD First Response: [TRACE] Sky Richards (MP_F_FREEMODE_01) was set as a cop
[3/21/2021 12:59:41 AM.774] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 12:59:41 AM.774] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 12:59:41 AM.780] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 12:59:41 AM.785] LSPD First Response: [TRACE] Stefan Shakur (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 12:59:41 AM.786] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 12:59:41 AM.786] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 12:59:41 AM.791] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 12:59:41 AM.797] LSPD First Response: [TRACE] George Kelly (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 12:59:41 AM.798] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 12:59:41 AM.798] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 12:59:41 AM.803] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 12:59:41 AM.809] LSPD First Response: [TRACE] Sky Richards (MP_F_FREEMODE_01) was set as a cop
[3/21/2021 12:59:41 AM.809] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 12:59:41 AM.825] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[3/21/2021 12:59:41 AM.837] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 12:59:41 AM.842] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/21/2021 12:59:41 AM.848] LSPD First Response: [TRACE] Micky Kray (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 12:59:41 AM.852] LSPD First Response: [TRACE] Starting player switch
[3/21/2021 12:59:44 AM.699] LSPD First Response: [TRACE] Player switch done
[3/21/2021 12:59:54 AM.879] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 12:59:54 AM.879] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 12:59:54 AM.893] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 12:59:54 AM.954] LSPD First Response: [TRACE] Created police at X:-760.3441 Y:-48.10191 Z:38.89448
[3/21/2021 12:59:54 AM.965] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 12:59:54 AM.971] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 12:59:55 AM.063] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/21/2021 12:59:55 AM.064] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/21/2021 12:59:55 AM.070] LSPD First Response: [TRACE] Elizabeth Murray (MP_F_FREEMODE_01) was set as a cop
[3/21/2021 12:59:55 AM.083] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 12:59:55 AM.089] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 12:59:55 AM.090] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/21/2021 12:59:55 AM.090] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/21/2021 12:59:55 AM.096] LSPD First Response: [TRACE] Amy Taylor (MP_F_FREEMODE_01) was set as a cop
[3/21/2021 12:59:55 AM.109] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/21/2021 12:59:59 AM.940] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[3/21/2021 12:59:59 AM.942] LSPD First Response: [TRACE] Started new menu thread MenuBase #11
[3/21/2021 12:59:59 AM.945] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 12:59:59 AM.945] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 12:59:59 AM.945] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/21/2021 12:59:59 AM.953] LSPD First Response: [TRACE] Started new menu thread MenuBase #12
[3/21/2021 1:00:05 AM.021] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 1:00:05 AM.021] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 1:00:05 AM.021] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/21/2021 1:00:05 AM.031] LSPD First Response: [TRACE] Setting player to lspd from last agency
[3/21/2021 1:00:05 AM.053] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[3/21/2021 1:00:05 AM.095] LSPD First Response: [TRACE] Player went on duty.
[3/21/2021 1:00:05 AM.104] LSPD First Response: Folder is F:\G.T.A V Run\GTAV\plugins\lspdfr
[3/21/2021 1:00:05 AM.296] LSPD First Response: GrammarPolice, Version=1.4.2.2, Culture=neutral, PublicKeyToken=null
[3/21/2021 1:00:05 AM.310] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null
[3/21/2021 1:00:05 AM.311] LSPD First Response: RichsPoliceEnhancements, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null
[3/21/2021 1:00:05 AM.323] LSPD First Response: Creating plugin: GrammarPolice.Main
[3/21/2021 1:00:05 AM.324] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main
[3/21/2021 1:00:05 AM.324] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main
[3/21/2021 1:00:05 AM.428] LSPD First Response: OP_Immersive_Dispatch has been Initialized.
[3/21/2021 1:00:05 AM.435] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings
[3/21/2021 1:00:05 AM.438] LSPD First Response: We have 2 callouts registered
[3/21/2021 1:00:05 AM.439] LSPD First Response: CalloutManager initialized
[3/21/2021 1:00:05 AM.439] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[3/21/2021 1:00:05 AM.447] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/21/2021 1:00:05 AM.448] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/21/2021 1:00:05 AM.457] LSPD First Response: [INFO] Model preloading enabled
[3/21/2021 1:00:05 AM.457] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:00:05 AM.458] LSPD First Response: [TRACE] Preloading POLICE2
[3/21/2021 1:00:05 AM.458] LSPD First Response: [TRACE] Preloading POLICE3
[3/21/2021 1:00:05 AM.458] LSPD First Response: [TRACE] Preloading POLICET
[3/21/2021 1:00:05 AM.458] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/21/2021 1:00:05 AM.458] LSPD First Response: [TRACE] Preloading SHERIFF
[3/21/2021 1:00:05 AM.459] LSPD First Response: [TRACE] Preloading POLICE4
[3/21/2021 1:00:05 AM.459] LSPD First Response: [TRACE] Preloading POLICEB
[3/21/2021 1:00:05 AM.459] LSPD First Response: [TRACE] Preloading FBI2
[3/21/2021 1:00:05 AM.459] LSPD First Response: [TRACE] Preloading POLICEOLD1
[3/21/2021 1:00:05 AM.459] LSPD First Response: [TRACE] Preloading POLICEOLD2
[3/21/2021 1:00:05 AM.459] LSPD First Response: [TRACE] Preloading BUZZARD
[3/21/2021 1:00:05 AM.459] LSPD First Response: [TRACE] Preloading POLMAV
[3/21/2021 1:00:05 AM.459] LSPD First Response: [TRACE] Preloading FROGGER2
[3/21/2021 1:00:05 AM.459] LSPD First Response: [TRACE] Preloading AMBULANCE
[3/21/2021 1:00:05 AM.459] LSPD First Response: [TRACE] Preloading FIRETRUK
[3/21/2021 1:00:05 AM.459] LSPD First Response: [TRACE] Preloading asset 1B06D571
[3/21/2021 1:00:05 AM.460] LSPD First Response: [TRACE] Preloading asset 1D073A89
[3/21/2021 1:00:05 AM.460] LSPD First Response: [TRACE] Preloading asset 60EC506
[3/21/2021 1:00:05 AM.460] LSPD First Response: [TRACE] Preloading asset 678B81B1
[3/21/2021 1:00:05 AM.460] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[3/21/2021 1:00:05 AM.460] LSPD First Response: [TRACE] Preloading asset 83BF0278
[3/21/2021 1:00:05 AM.468] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[3/21/2021 1:00:05 AM.469] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[3/21/2021 1:00:05 AM.470] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[3/21/2021 1:00:05 AM.470] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[3/21/2021 1:00:05 AM.483] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[3/21/2021 1:00:05 AM.483] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[3/21/2021 1:00:05 AM.483] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[3/21/2021 1:00:05 AM.483] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[3/21/2021 1:00:05 AM.488] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[3/21/2021 1:00:05 AM.489] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[3/21/2021 1:00:05 AM.489] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[3/21/2021 1:00:05 AM.492] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[3/21/2021 1:00:05 AM.492] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[3/21/2021 1:00:05 AM.492] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[3/21/2021 1:00:05 AM.494] LSPD First Response: GrammarPolice [GrammarPolice] starting...
[3/21/2021 1:00:05 AM.494] LSPD First Response: GrammarPolice [ConfigHandler] initializing...
[3/21/2021 1:00:05 AM.495] LSPD First Response: GrammarPolice [ConfigHandler] loading default settings...
[3/21/2021 1:00:05 AM.501] LSPD First Response: GrammarPolice [ConfigHandler] loading custom settings...
[3/21/2021 1:00:05 AM.501] LSPD First Response: GrammarPolice [ConfigHandler] cannot find file for custom settings, skipping
[3/21/2021 1:00:05 AM.503] LSPD First Response: GrammarPolice [ConfigHandler] loading callsign...
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice ================================================================================
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice                              GrammarPolice Settings
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice ================================================================================
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice AudioPath                      = F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/audio
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice Callsign                       = 1-LINCOLN-18
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice Language                       = en-US
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice PTTPushSound                   = 1
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice PTTReleaseSound                = 1
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice HoldToTalk                     = True
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice ShowInCarAnimation             = True
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice DispatchKey                    = RMenu
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice SettingsKey                    = F2
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice SettingsModifierKey            = LControlKey
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice PrimaryButton                  = None
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice SecondaryButton                = None
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice AttemptToInitiatePursuit       = False
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice HandleAvailability             = True
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice PanicResponse                  = 5
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice RespondToPreface               = True
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice UseGenericResponse             = False
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice ShowNotifications              = True
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice ShowPlayerStatus               = False
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice ShowTargetPlate                = False
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice StatusTextPosX                 = 388
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice StatusTextPosY                 = 1025
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice StatusTextScale                = 0.45
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice PitSurrenderRate               = 75
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice PitPedDistance                 = 20
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice PitMaxPeds                     = 1
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice PitVehicleDistance             = 20
[3/21/2021 1:00:05 AM.505] LSPD First Response: GrammarPolice PitMaxVehicles                 = 1
[3/21/2021 1:00:05 AM.506] LSPD First Response: GrammarPolice BabbleTimeout                  = 2000
[3/21/2021 1:00:05 AM.506] LSPD First Response: GrammarPolice InitialSilenceTimeout          = 2000
[3/21/2021 1:00:05 AM.506] LSPD First Response: GrammarPolice EndSilenceTimeout              = 1500
[3/21/2021 1:00:05 AM.506] LSPD First Response: GrammarPolice CallsignGrammarPartsList       = [[1], [lincoln], [18]]
[3/21/2021 1:00:05 AM.506] LSPD First Response: GrammarPolice CallsignAudioParts             = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18]
[3/21/2021 1:00:05 AM.506] LSPD First Response: GrammarPolice ================================================================================
[3/21/2021 1:00:05 AM.507] LSPD First Response: GrammarPolice [AnimationHandler] initializing...
[3/21/2021 1:00:05 AM.519] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[3/21/2021 1:00:05 AM.519] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[3/21/2021 1:00:05 AM.519] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[3/21/2021 1:00:05 AM.519] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[3/21/2021 1:00:05 AM.528] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[3/21/2021 1:00:05 AM.542] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[3/21/2021 1:00:05 AM.545] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[3/21/2021 1:00:05 AM.550] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[3/21/2021 1:00:05 AM.558] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[3/21/2021 1:00:05 AM.560] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[3/21/2021 1:00:05 AM.568] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[3/21/2021 1:00:05 AM.568] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[3/21/2021 1:00:05 AM.569] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[3/21/2021 1:00:05 AM.570] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[3/21/2021 1:00:05 AM.571] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[3/21/2021 1:00:05 AM.573] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[3/21/2021 1:00:05 AM.591] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[3/21/2021 1:00:05 AM.940] LSPD First Response: GrammarPolice [AnimationHandler] created DashRadio and HandRadio objects
[3/21/2021 1:00:05 AM.944] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting...
[3/21/2021 1:00:05 AM.945] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status
[3/21/2021 1:00:05 AM.945] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[3/21/2021 1:00:05 AM.945] LSPD First Response: GrammarPolice [ExternalPluginHandler]     LSPDFR Updated: True
[3/21/2021 1:00:05 AM.945] LSPD First Response: GrammarPolice [ExternalPluginHandler]     ArrestManager: False
[3/21/2021 1:00:05 AM.945] LSPD First Response: GrammarPolice [ExternalPluginHandler]     Traffic Policer: False
[3/21/2021 1:00:05 AM.945] LSPD First Response: GrammarPolice [ExternalPluginHandler]     StopThePed: False
[3/21/2021 1:00:05 AM.945] LSPD First Response: GrammarPolice [ExternalPluginHandler]     UltimateBackup: False
[3/21/2021 1:00:05 AM.945] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[3/21/2021 1:00:05 AM.953] LSPD First Response: GrammarPolice [PlayerHandler] starting...
[3/21/2021 1:00:05 AM.962] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service
[3/21/2021 1:00:05 AM.964] LSPD First Response: GrammarPolice [KeyPressMonitor] starting...
[3/21/2021 1:00:05 AM.965] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor
[3/21/2021 1:00:06 AM.228] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml
[3/21/2021 1:00:06 AM.229] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml
[3/21/2021 1:00:06 AM.230] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml
[3/21/2021 1:00:06 AM.230] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml
[3/21/2021 1:00:06 AM.230] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml
[3/21/2021 1:00:06 AM.230] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml
[3/21/2021 1:00:06 AM.230] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml
[3/21/2021 1:00:06 AM.230] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml
[3/21/2021 1:00:06 AM.230] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml
[3/21/2021 1:00:06 AM.230] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml
[3/21/2021 1:00:06 AM.231] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml
[3/21/2021 1:00:06 AM.231] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml
[3/21/2021 1:00:06 AM.231] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml
[3/21/2021 1:00:06 AM.231] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml
[3/21/2021 1:00:06 AM.231] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml
[3/21/2021 1:00:06 AM.231] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml
[3/21/2021 1:00:06 AM.232] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml
[3/21/2021 1:00:06 AM.232] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml
[3/21/2021 1:00:06 AM.232] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml
[3/21/2021 1:00:06 AM.232] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml
[3/21/2021 1:00:06 AM.232] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml
[3/21/2021 1:00:06 AM.232] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml
[3/21/2021 1:00:06 AM.232] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml
[3/21/2021 1:00:06 AM.233] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml
[3/21/2021 1:00:06 AM.233] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml
[3/21/2021 1:00:06 AM.233] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml
[3/21/2021 1:00:06 AM.233] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml
[3/21/2021 1:00:06 AM.233] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml
[3/21/2021 1:00:06 AM.233] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml
[3/21/2021 1:00:06 AM.233] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml
[3/21/2021 1:00:06 AM.235] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml
[3/21/2021 1:00:06 AM.235] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml
[3/21/2021 1:00:06 AM.236] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml
[3/21/2021 1:00:06 AM.236] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml
[3/21/2021 1:00:06 AM.236] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml
[3/21/2021 1:00:06 AM.236] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml
[3/21/2021 1:00:06 AM.236] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file F:\G.T.A V Run\GTAV\plugins\LSPDFR/OP_Immersive_Dispatch.dll
[3/21/2021 1:00:06 AM.347] LSPD First Response: GrammarPolice [Action] loaded action: name=10-4 target=OP_Immersive_Dispatch.Actions.Ambient.tenfour from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\10-4.xml
[3/21/2021 1:00:06 AM.347] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml
[3/21/2021 1:00:06 AM.348] LSPD First Response: GrammarPolice [Action] loaded action: name=AirDismiss target=OP_Immersive_Dispatch.Actions.Backup.AirDismiss from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirDismiss.xml
[3/21/2021 1:00:06 AM.348] LSPD First Response: GrammarPolice [Action] loaded action: name=AirOverwatch target=OP_Immersive_Dispatch.Actions.Backup.AirOverwatch from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirOverwatch.xml
[3/21/2021 1:00:06 AM.348] LSPD First Response: GrammarPolice [Action] loaded action: name=AirPursuit target=OP_Immersive_Dispatch.Actions.Backup.AirPursuit from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirPursuit.xml
[3/21/2021 1:00:06 AM.348] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml
[3/21/2021 1:00:06 AM.349] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml
[3/21/2021 1:00:06 AM.349] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml
[3/21/2021 1:00:06 AM.349] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=OP_Immersive_Dispatch.Actions.Status.Available from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\available.xml
[3/21/2021 1:00:06 AM.349] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml
[3/21/2021 1:00:06 AM.350] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2state target=OP_Immersive_Dispatch.Actions.Backup.Code2State from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2state.xml
[3/21/2021 1:00:06 AM.350] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml
[3/21/2021 1:00:06 AM.350] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3state target=OP_Immersive_Dispatch.Actions.Backup.Code3State from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3state.xml
[3/21/2021 1:00:06 AM.350] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml
[3/21/2021 1:00:06 AM.350] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml
[3/21/2021 1:00:06 AM.351] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml
[3/21/2021 1:00:06 AM.351] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml
[3/21/2021 1:00:06 AM.351] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml
[3/21/2021 1:00:06 AM.351] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml
[3/21/2021 1:00:06 AM.352] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml
[3/21/2021 1:00:06 AM.352] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml
[3/21/2021 1:00:06 AM.352] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml
[3/21/2021 1:00:06 AM.352] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml
[3/21/2021 1:00:06 AM.352] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=OP_Immersive_Dispatch.Actions.Status.Code4 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\clear.xml
[3/21/2021 1:00:06 AM.353] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=OP_Immersive_Dispatch.Actions.Requests.Coroner from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml
[3/21/2021 1:00:06 AM.354] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file F:\G.T.A V Run\GTAV\plugins\LSPDFR/RichsPoliceEnhancements.dll
[3/21/2021 1:00:06 AM.379] LSPD First Response: GrammarPolice failed to load action from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\disablepriorityradiotraffic.xml: Object reference not set to an instance of an object.
[3/21/2021 1:00:06 AM.380] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file F:\G.T.A V Run\GTAV\plugins\LSPDFR/RichsPoliceEnhancements.dll
[3/21/2021 1:00:06 AM.394] LSPD First Response: GrammarPolice failed to load action from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\enablepriorityradiotraffic.xml: Object reference not set to an instance of an object.
[3/21/2021 1:00:06 AM.395] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml
[3/21/2021 1:00:06 AM.395] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml
[3/21/2021 1:00:06 AM.395] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml
[3/21/2021 1:00:06 AM.396] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml
[3/21/2021 1:00:06 AM.396] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml
[3/21/2021 1:00:06 AM.396] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml
[3/21/2021 1:00:06 AM.396] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml
[3/21/2021 1:00:06 AM.397] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml
[3/21/2021 1:00:06 AM.397] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml
[3/21/2021 1:00:06 AM.397] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml
[3/21/2021 1:00:06 AM.398] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml
[3/21/2021 1:00:06 AM.398] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml
[3/21/2021 1:00:06 AM.398] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml
[3/21/2021 1:00:06 AM.398] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml
[3/21/2021 1:00:06 AM.399] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml
[3/21/2021 1:00:06 AM.399] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml
[3/21/2021 1:00:06 AM.399] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml
[3/21/2021 1:00:06 AM.399] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml
[3/21/2021 1:00:06 AM.400] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml
[3/21/2021 1:00:06 AM.400] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml
[3/21/2021 1:00:06 AM.400] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml
[3/21/2021 1:00:06 AM.401] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml
[3/21/2021 1:00:06 AM.401] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml
[3/21/2021 1:00:06 AM.401] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml
[3/21/2021 1:00:06 AM.401] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml
[3/21/2021 1:00:06 AM.402] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml
[3/21/2021 1:00:06 AM.402] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=OP_Immersive_Dispatch.Actions.Status.Pursuit from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml
[3/21/2021 1:00:06 AM.402] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml
[3/21/2021 1:00:06 AM.402] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml
[3/21/2021 1:00:06 AM.403] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml
[3/21/2021 1:00:06 AM.403] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml
[3/21/2021 1:00:06 AM.403] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml
[3/21/2021 1:00:06 AM.404] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml
[3/21/2021 1:00:06 AM.404] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml
[3/21/2021 1:00:06 AM.404] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml
[3/21/2021 1:00:06 AM.404] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=OP_Immersive_Dispatch.Actions.Advise.Taser from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml
[3/21/2021 1:00:06 AM.405] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml
[3/21/2021 1:00:06 AM.405] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml
[3/21/2021 1:00:06 AM.405] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml
[3/21/2021 1:00:06 AM.405] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml
[3/21/2021 1:00:06 AM.436] LSPD First Response: GrammarPolice [Command] loaded command: name=accept
[3/21/2021 1:00:06 AM.437] LSPD First Response: GrammarPolice [Command] loaded command: name=advise
[3/21/2021 1:00:06 AM.437] LSPD First Response: GrammarPolice [Command] loaded command: name=clear
[3/21/2021 1:00:06 AM.437] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown
[3/21/2021 1:00:06 AM.437] LSPD First Response: GrammarPolice [Command] loaded command: name=panic
[3/21/2021 1:00:06 AM.437] LSPD First Response: GrammarPolice [Command] loaded command: name=preface
[3/21/2021 1:00:06 AM.437] LSPD First Response: GrammarPolice [Command] loaded command: name=request
[3/21/2021 1:00:06 AM.437] LSPD First Response: GrammarPolice [Command] loaded command: name=status
[3/21/2021 1:00:06 AM.438] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[3/21/2021 1:00:06 AM.438] LSPD First Response: GrammarPolice [Command] loaded command: name=10-4
[3/21/2021 1:00:06 AM.438] LSPD First Response: GrammarPolice [Command] loaded command: name=advised
[3/21/2021 1:00:06 AM.438] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks
[3/21/2021 1:00:06 AM.438] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelPRT
[3/21/2021 1:00:06 AM.438] LSPD First Response: GrammarPolice [Command] loaded command: name=Dismiss
[3/21/2021 1:00:06 AM.439] LSPD First Response: GrammarPolice [Command] loaded command: name=no
[3/21/2021 1:00:06 AM.439] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied
[3/21/2021 1:00:06 AM.439] LSPD First Response: GrammarPolice [Command] loaded command: name=requestPRT
[3/21/2021 1:00:06 AM.439] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100
[3/21/2021 1:00:06 AM.439] LSPD First Response: GrammarPolice [Command] loaded command: name=standby
[3/21/2021 1:00:06 AM.440] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost
[3/21/2021 1:00:06 AM.440] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[3/21/2021 1:00:06 AM.440] LSPD First Response: GrammarPolice [Command] loaded command: name=yes
[3/21/2021 1:00:06 AM.440] LSPD First Response: GrammarPolice [GrammarHandler] loaded 21 commands and 88 actions
[3/21/2021 1:00:06 AM.441] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine
[3/21/2021 1:00:06 AM.501] LSPD First Response: GrammarPolice [GrammarHandler] loading grammar
[3/21/2021 1:00:06 AM.507] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US
[3/21/2021 1:00:06 AM.507] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept
[3/21/2021 1:00:06 AM.511] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise
[3/21/2021 1:00:06 AM.511] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear
[3/21/2021 1:00:06 AM.511] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: officerdown
[3/21/2021 1:00:06 AM.511] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic
[3/21/2021 1:00:06 AM.511] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request
[3/21/2021 1:00:06 AM.511] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status
[3/21/2021 1:00:06 AM.511] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: taser
[3/21/2021 1:00:06 AM.512] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: 10-4
[3/21/2021 1:00:06 AM.512] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advised
[3/21/2021 1:00:06 AM.512] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelChecks
[3/21/2021 1:00:06 AM.512] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelPRT
[3/21/2021 1:00:06 AM.512] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: Dismiss
[3/21/2021 1:00:06 AM.512] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: no
[3/21/2021 1:00:06 AM.512] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: occupied
[3/21/2021 1:00:06 AM.512] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: requestPRT
[3/21/2021 1:00:06 AM.512] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: signal100
[3/21/2021 1:00:06 AM.512] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: standby
[3/21/2021 1:00:06 AM.512] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: suspectlost
[3/21/2021 1:00:06 AM.512] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: yes
[3/21/2021 1:00:06 AM.512] LSPD First Response: GrammarPolice [Builder] building Prefaces
[3/21/2021 1:00:06 AM.514] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1
[3/21/2021 1:00:06 AM.514] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln
[3/21/2021 1:00:06 AM.514] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln
[3/21/2021 1:00:06 AM.514] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 18
[3/21/2021 1:00:06 AM.514] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln 18
[3/21/2021 1:00:06 AM.514] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln 18
[3/21/2021 1:00:06 AM.514] LSPD First Response: GrammarPolice [Builder] creating prefaceActionBuilder
[3/21/2021 1:00:06 AM.514] LSPD First Response: GrammarPolice [Builder] creating mainBuilder
[3/21/2021 1:00:06 AM.514] LSPD First Response: GrammarPolice [Builder] appending prefaces
[3/21/2021 1:00:06 AM.514] LSPD First Response: GrammarPolice [Builder] creating allBuilders
[3/21/2021 1:00:06 AM.515] LSPD First Response: GrammarPolice [Builder] appending to mainBuilder
[3/21/2021 1:00:06 AM.516] LSPD First Response: GrammarPolice [Builder] creating finalBuilder
[3/21/2021 1:00:06 AM.516] LSPD First Response: GrammarPolice [Builder] returning new Grammar
[3/21/2021 1:00:06 AM.637] LSPD First Response: GrammarPolice [GrammarHandler] setting input to default device
[3/21/2021 1:00:06 AM.656] LSPD First Response: GrammarPolice [GrammarHandler] adding speech events
[3/21/2021 1:00:06 AM.658] LSPD First Response: GrammarPolice [GrammarHandler] instantiation successful
[3/21/2021 1:00:06 AM.658] LSPD First Response: GrammarPolice [UIHandler] starting...
[3/21/2021 1:00:06 AM.776] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 1920x1080, setting offset to 54
[3/21/2021 1:00:06 AM.844] LSPD First Response: [RPE]: AmbientEvents are enabled.
[3/21/2021 1:00:06 AM.845] LSPD First Response: [RPE]: AmbientBackup is enabled.
[3/21/2021 1:00:06 AM.845] LSPD First Response: [RPE]: AISirenCycle is enabled.
[3/21/2021 1:00:06 AM.845] LSPD First Response: [RPE]: SilentBackup is disabled.
[3/21/2021 1:00:06 AM.845] LSPD First Response: [RPE]: TVI is disabled.
[3/21/2021 1:00:06 AM.845] LSPD First Response: [RPE]: BOLO is disabled.
[3/21/2021 1:00:06 AM.845] LSPD First Response: [RPE]: PriorityRadioTraffic is disabled.
[3/21/2021 1:00:06 AM.845] LSPD First Response: [RPE]: AutomaticPursuitUpdates is enabled.
[3/21/2021 1:00:06 AM.845] LSPD First Response: [RPE]: SuspectStamina is enabled.
[3/21/2021 1:00:06 AM.845] LSPD First Response: [RPE]: SuspectTrip is disabled.
[3/21/2021 1:00:06 AM.846] LSPD First Response: Rich's Police Enhancements V1.5.1.0 is ready.
[3/21/2021 1:00:06 AM.864] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[3/21/2021 1:00:06 AM.866] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18
[3/21/2021 1:00:06 AM.866] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign]  OP_1 OP_UT_LINCOLN OP_18
[3/21/2021 1:00:06 AM.867] LSPD First Response: OP_Immersive_Dispatch [Bool - Misc - UpdateChecker] True
[3/21/2021 1:00:06 AM.867] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True
[3/21/2021 1:00:06 AM.868] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100
[3/21/2021 1:00:06 AM.868] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True
[3/21/2021 1:00:06 AM.868] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep
[3/21/2021 1:00:06 AM.869] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60
[3/21/2021 1:00:06 AM.869] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True
[3/21/2021 1:00:06 AM.869] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon
[3/21/2021 1:00:06 AM.870] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O
[3/21/2021 1:00:06 AM.871] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None
[3/21/2021 1:00:06 AM.871] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120
[3/21/2021 1:00:06 AM.871] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True
[3/21/2021 1:00:06 AM.872] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT
[3/21/2021 1:00:06 AM.872] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True
[3/21/2021 1:00:06 AM.872] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120
[3/21/2021 1:00:06 AM.873] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True
[3/21/2021 1:00:06 AM.873] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True
[3/21/2021 1:00:06 AM.873] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button
[3/21/2021 1:00:06 AM.874] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U
[3/21/2021 1:00:06 AM.874] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None
[3/21/2021 1:00:06 AM.874] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L
[3/21/2021 1:00:06 AM.875] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None
[3/21/2021 1:00:06 AM.875] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None
[3/21/2021 1:00:06 AM.876] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None
[3/21/2021 1:00:06 AM.876] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep
[3/21/2021 1:00:06 AM.876] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True
[3/21/2021 1:00:06 AM.877] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True
[3/21/2021 1:00:06 AM.877] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1
[3/21/2021 1:00:06 AM.877] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey
[3/21/2021 1:00:06 AM.878] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True
[3/21/2021 1:00:06 AM.878] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2
[3/21/2021 1:00:06 AM.879] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey
[3/21/2021 1:00:06 AM.879] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True
[3/21/2021 1:00:06 AM.879] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3
[3/21/2021 1:00:06 AM.880] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey
[3/21/2021 1:00:06 AM.880] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True
[3/21/2021 1:00:06 AM.880] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4
[3/21/2021 1:00:06 AM.881] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey
[3/21/2021 1:00:06 AM.881] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True
[3/21/2021 1:00:06 AM.881] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5
[3/21/2021 1:00:06 AM.882] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey
[3/21/2021 1:00:06 AM.882] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True
[3/21/2021 1:00:06 AM.882] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6
[3/21/2021 1:00:06 AM.883] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey
[3/21/2021 1:00:06 AM.883] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True
[3/21/2021 1:00:06 AM.884] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7
[3/21/2021 1:00:06 AM.884] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey
[3/21/2021 1:00:06 AM.884] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2
[3/21/2021 1:00:06 AM.885] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4
[3/21/2021 1:00:06 AM.885] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True
[3/21/2021 1:00:06 AM.885] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True
[3/21/2021 1:00:06 AM.886] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True
[3/21/2021 1:00:06 AM.886] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True
[3/21/2021 1:00:06 AM.886] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True
[3/21/2021 1:00:06 AM.887] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True
[3/21/2021 1:00:06 AM.887] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True
[3/21/2021 1:00:06 AM.887] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True
[3/21/2021 1:00:06 AM.888] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False
[3/21/2021 1:00:06 AM.888] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False
[3/21/2021 1:00:06 AM.888] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully
[3/21/2021 1:00:06 AM.893] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon
[3/21/2021 1:00:06 AM.893] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT
[3/21/2021 1:00:06 AM.893] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button
[3/21/2021 1:00:06 AM.893] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100
[3/21/2021 1:00:06 AM.893] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep
[3/21/2021 1:00:06 AM.893] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep
[3/21/2021 1:00:06 AM.893] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed
[3/21/2021 1:00:06 AM.893] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[3/21/2021 1:00:06 AM.905] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added
[3/21/2021 1:00:06 AM.905] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added
[3/21/2021 1:00:06 AM.905] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added
[3/21/2021 1:00:06 AM.905] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added
[3/21/2021 1:00:06 AM.905] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added
[3/21/2021 1:00:06 AM.905] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added
[3/21/2021 1:00:06 AM.906] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added
[3/21/2021 1:00:06 AM.906] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added
[3/21/2021 1:00:06 AM.906] OP_Immersive_Dispatch: Menus Initialised
[3/21/2021 1:00:08 AM.170] LSPD First Response: [RPE Ambient Event]: Common events: 4, Uncommon events: 0, Rare events: 0
[3/21/2021 1:00:08 AM.170] LSPD First Response: [RPE Ambient Event]: Common Frequency: 70, Uncommon Frequency: 20, Rare Frequency: 10
[3/21/2021 1:00:08 AM.170] LSPD First Response: [RPE Ambient Event]: Pre-event loop initialized.
[3/21/2021 1:00:08 AM.173] LSPD First Response: [RPE Suspect Stamina]: Suspect stamina started.
[3/21/2021 1:00:08 AM.190] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status
[3/21/2021 1:00:08 AM.190] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[3/21/2021 1:00:08 AM.190] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     BetterEMS: False
[3/21/2021 1:00:08 AM.190] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     GrammarPolice: True
[3/21/2021 1:00:08 AM.190] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     RageNativeUI: True
[3/21/2021 1:00:08 AM.190] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     StopThePed: False
[3/21/2021 1:00:08 AM.190] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     UltimateBackup: False
[3/21/2021 1:00:08 AM.190] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     HeliAssistance: False
[3/21/2021 1:00:08 AM.190] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[3/21/2021 1:00:08 AM.486] LSPD First Response: OP_Immersive_Dispatch [v1.4.1.0 By OfficerPope] On Duty 
You Are On The Latest Version
[3/21/2021 1:00:12 AM.404] LSPD First Response: [TRACE] Preloading POLICE3
[3/21/2021 1:00:12 AM.404] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:00:12 AM.426] LSPD First Response: [TRACE] Preloading POLICE3
[3/21/2021 1:00:12 AM.426] LSPD First Response: [TRACE] Created police3 at X:504.4312 Y:-1176.225 Z:42.2024
[3/21/2021 1:00:12 AM.440] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:00:12 AM.446] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:00:12 AM.457] LSPD First Response: [TRACE] Marco Severini (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:00:12 AM.470] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:00:12 AM.476] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:00:12 AM.482] LSPD First Response: [TRACE] Chris Vantego (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:00:12 AM.495] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/21/2021 1:00:28 AM.064] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized
[3/21/2021 1:00:30 AM.044] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 1:00:30 AM.044] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 1:00:30 AM.044] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/21/2021 1:00:30 AM.046] LSPD First Response: [TRACE] Started new menu thread MenuBase #13
[3/21/2021 1:00:30 AM.068] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 1:00:30 AM.068] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 1:00:30 AM.068] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/21/2021 1:00:30 AM.116] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[3/21/2021 1:00:30 AM.116] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[3/21/2021 1:00:30 AM.116] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[3/21/2021 1:00:30 AM.116] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[3/21/2021 1:00:30 AM.116] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[3/21/2021 1:00:30 AM.117] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[3/21/2021 1:00:30 AM.121] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[3/21/2021 1:00:30 AM.121] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[3/21/2021 1:00:30 AM.121] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[3/21/2021 1:00:30 AM.121] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[3/21/2021 1:00:30 AM.121] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[3/21/2021 1:00:30 AM.121] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[3/21/2021 1:00:30 AM.124] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[3/21/2021 1:00:30 AM.125] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[3/21/2021 1:00:30 AM.125] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[3/21/2021 1:00:30 AM.125] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[3/21/2021 1:00:30 AM.125] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[3/21/2021 1:00:30 AM.125] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[3/21/2021 1:00:30 AM.126] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[3/21/2021 1:00:30 AM.126] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[3/21/2021 1:00:30 AM.126] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[3/21/2021 1:00:30 AM.126] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[3/21/2021 1:00:30 AM.127] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[3/21/2021 1:00:30 AM.127] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[3/21/2021 1:00:30 AM.972] LSPD First Response: [TRACE] New cop added without cop data!
[3/21/2021 1:00:30 AM.972] LSPD First Response: [TRACE] Alen Carter (S_M_Y_COP_01) was set as a cop
[3/21/2021 1:00:30 AM.973] LSPD First Response: [TRACE] New cop added without cop data!
[3/21/2021 1:00:30 AM.973] LSPD First Response: [TRACE] Elliot Sanders (S_M_Y_COP_01) was set as a cop
[3/21/2021 1:00:36 AM.712] LSPD First Response: [TRACE] Started new menu thread MenuBase #14
[3/21/2021 1:00:37 AM.471] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:00:37 AM.471] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 1:00:37 AM.492] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:00:37 AM.492] LSPD First Response: [TRACE] Created police at X:416.7022 Y:-1044.133 Z:30.11656
[3/21/2021 1:00:37 AM.504] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 1:00:37 AM.509] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:00:37 AM.516] LSPD First Response: [TRACE] Jin Karuna (MP_F_FREEMODE_01) was set as a cop
[3/21/2021 1:00:37 AM.529] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 1:00:37 AM.534] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:00:37 AM.540] LSPD First Response: [TRACE] Tina Venito (MP_F_FREEMODE_01) was set as a cop
[3/21/2021 1:00:37 AM.551] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/21/2021 1:00:43 AM.501] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager
[3/21/2021 1:00:43 AM.501] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13)
[3/21/2021 1:00:43 AM.504] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager
[3/21/2021 1:00:43 AM.504] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10)
[3/21/2021 1:00:43 AM.504] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager
[3/21/2021 1:00:43 AM.504] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11)
[3/21/2021 1:00:43 AM.504] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager
[3/21/2021 1:00:43 AM.504] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12)
[3/21/2021 1:00:43 AM.507] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:00:43 AM.508] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:00:43 AM.508] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:00:43 AM.509] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:00:43 AM.509] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:00:43 AM.509] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:00:43 AM.509] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:00:43 AM.509] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:00:43 AM.509] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:00:43 AM.509] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:00:43 AM.509] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[3/21/2021 1:00:43 AM.509] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[3/21/2021 1:00:43 AM.509] LSPD First Response: [TRACE] Preloading POLICE3
[3/21/2021 1:00:43 AM.510] LSPD First Response: [TRACE] Created police3 at X:-555.6528 Y:-145.4567 Z:38.72502
[3/21/2021 1:00:43 AM.510] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station
[3/21/2021 1:00:43 AM.510] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 1:00:43 AM.516] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 1:00:43 AM.523] LSPD First Response: [TRACE] Laura Smith (MP_F_FREEMODE_01) was set as a cop
[3/21/2021 1:00:43 AM.523] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 1:00:43 AM.523] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:00:43 AM.530] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 1:00:43 AM.536] LSPD First Response: [TRACE] Hains Hetfield (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:00:43 AM.536] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 1:00:43 AM.536] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 1:00:43 AM.543] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 1:00:43 AM.549] LSPD First Response: [TRACE] Claudia Montero (MP_F_FREEMODE_01) was set as a cop
[3/21/2021 1:00:43 AM.549] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 1:00:43 AM.550] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:00:43 AM.556] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 1:00:43 AM.562] LSPD First Response: [TRACE] Ignacio Delagrandes (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:00:43 AM.562] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 1:00:43 AM.579] LSPD First Response: [TRACE] Ped Don Vito has become idle again
[3/21/2021 1:00:43 AM.579] LSPD First Response: [TRACE] Ped Butch Hatch has become idle again
[3/21/2021 1:00:43 AM.579] LSPD First Response: [TRACE] Ped Conan Cohran has become idle again
[3/21/2021 1:00:43 AM.579] LSPD First Response: [TRACE] Ped Bo Darville has become idle again
[3/21/2021 1:00:43 AM.580] LSPD First Response: [TRACE] Ped Joakim Jabar has become idle again
[3/21/2021 1:00:43 AM.580] LSPD First Response: [TRACE] Ped Parker Crow has become idle again
[3/21/2021 1:00:43 AM.580] LSPD First Response: [TRACE] Ped Sky Richards has become idle again
[3/21/2021 1:00:43 AM.580] LSPD First Response: [TRACE] Ped Stefan Shakur has become idle again
[3/21/2021 1:00:43 AM.580] LSPD First Response: [TRACE] Ped George Kelly has become idle again
[3/21/2021 1:00:43 AM.580] LSPD First Response: [TRACE] Ped Sky Richards has become idle again
[3/21/2021 1:00:44 AM.505] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager
[3/21/2021 1:00:44 AM.505] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1)
[3/21/2021 1:00:44 AM.520] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down
[3/21/2021 1:00:53 AM.016] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:00:53 AM.016] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:00:53 AM.042] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:00:53 AM.042] LSPD First Response: [TRACE] Created police at X:-739.4793 Y:39.49335 Z:45.51835
[3/21/2021 1:00:53 AM.055] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:00:53 AM.062] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:00:53 AM.072] LSPD First Response: [TRACE] Jimmy Carson (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:00:53 AM.087] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:00:53 AM.093] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:00:53 AM.099] LSPD First Response: [TRACE] Dan Jensen (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:00:53 AM.114] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/21/2021 1:01:04 AM.124] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[3/21/2021 1:01:04 AM.140] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[3/21/2021 1:01:04 AM.142] LSPD First Response: GrammarPolice [TargetHandler] updating target
[3/21/2021 1:01:06 AM.220] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[3/21/2021 1:01:06 AM.335] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[3/21/2021 1:01:06 AM.491] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[3/21/2021 1:01:06 AM.507] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[3/21/2021 1:01:06 AM.507] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[3/21/2021 1:01:09 AM.887] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[3/21/2021 1:01:09 AM.900] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[3/21/2021 1:01:09 AM.900] LSPD First Response: GrammarPolice [TargetHandler] updating target
[3/21/2021 1:01:12 AM.236] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[3/21/2021 1:01:12 AM.250] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[3/21/2021 1:01:13 AM.046] LSPD First Response: [TRACE] Preloading POLICEB
[3/21/2021 1:01:13 AM.046] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/21/2021 1:01:13 AM.070] LSPD First Response: [TRACE] Preloading POLICEB
[3/21/2021 1:01:13 AM.071] LSPD First Response: [TRACE] Created policeb at X:-626.3005 Y:-11.00809 Z:42.39128
[3/21/2021 1:01:13 AM.083] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/21/2021 1:01:13 AM.083] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:01:13 AM.086] LSPD First Response: [TRACE] Mac Miller (S_M_Y_HWAYCOP_01) was set as a cop
[3/21/2021 1:01:13 AM.101] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/21/2021 1:01:13 AM.923] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[3/21/2021 1:01:13 AM.923] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[3/21/2021 1:01:14 AM.042] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[3/21/2021 1:01:33 AM.694] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[3/21/2021 1:01:33 AM.707] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[3/21/2021 1:01:33 AM.708] LSPD First Response: GrammarPolice [TargetHandler] updating target
[3/21/2021 1:01:36 AM.047] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[3/21/2021 1:01:36 AM.055] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[3/21/2021 1:01:37 AM.681] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[3/21/2021 1:01:37 AM.682] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[3/21/2021 1:01:37 AM.803] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[3/21/2021 1:01:57 AM.600] LSPD First Response: [TRACE] Released 0 entities from Marker #5 Content Manager
[3/21/2021 1:01:57 AM.600] LSPD First Response: [TRACE] Instance cleaned (Marker #5)
[3/21/2021 1:01:57 AM.600] LSPD First Response: [TRACE] Thread Marker #5 has been shut down
[3/21/2021 1:02:04 AM.469] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[3/21/2021 1:02:04 AM.484] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[3/21/2021 1:02:04 AM.485] LSPD First Response: GrammarPolice [TargetHandler] updating target
[3/21/2021 1:02:04 AM.486] LSPD First Response: GrammarPolice [TargetHandler] new target: 66UZT984
[3/21/2021 1:02:06 AM.783] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[3/21/2021 1:02:06 AM.828] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[3/21/2021 1:02:06 AM.843] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[3/21/2021 1:02:06 AM.843] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[3/21/2021 1:02:06 AM.915] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[3/21/2021 1:02:18 AM.540] LSPD First Response: [TRACE] IPM: Starting radio task
[3/21/2021 1:02:18 AM.640] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/21/2021 1:02:19 AM.317] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[3/21/2021 1:02:19 AM.318] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/21/2021 1:02:19 AM.318] LSPD First Response: [TRACE] IPM: Starting radio task
[3/21/2021 1:02:19 AM.378] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/21/2021 1:02:19 AM.747] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[3/21/2021 1:02:19 AM.747] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/21/2021 1:02:19 AM.747] LSPD First Response: [TRACE] IPM: Starting radio task
[3/21/2021 1:02:19 AM.747] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/21/2021 1:02:20 AM.159] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[3/21/2021 1:02:20 AM.159] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/21/2021 1:02:20 AM.159] LSPD First Response: [TRACE] IPM: Starting radio task
[3/21/2021 1:02:20 AM.262] LSPD First Response: [TRACE] Radio gesture task assigned
[3/21/2021 1:02:20 AM.263] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/21/2021 1:02:20 AM.596] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[3/21/2021 1:02:20 AM.596] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted
[3/21/2021 1:02:20 AM.599] LSPD First Response: [TRACE] aborting radio task
[3/21/2021 1:02:20 AM.599] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/21/2021 1:02:21 AM.353] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[3/21/2021 1:02:21 AM.353] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted
[3/21/2021 1:02:21 AM.353] LSPD First Response: [TRACE] aborting radio task
[3/21/2021 1:02:21 AM.353] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/21/2021 1:02:21 AM.353] LSPD First Response: [TRACE] IPM: Starting radio task
[3/21/2021 1:02:21 AM.355] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/21/2021 1:02:23 AM.453] LSPD First Response: [TRACE] Radio task was active while menu not showing
[3/21/2021 1:02:23 AM.453] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing
[3/21/2021 1:02:23 AM.453] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/21/2021 1:02:24 AM.842] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[3/21/2021 1:02:24 AM.856] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[3/21/2021 1:02:24 AM.856] LSPD First Response: GrammarPolice [TargetHandler] updating target
[3/21/2021 1:02:24 AM.859] LSPD First Response: GrammarPolice [TargetHandler] new target: 66UZT984
[3/21/2021 1:02:27 AM.253] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[3/21/2021 1:02:27 AM.261] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[3/21/2021 1:02:27 AM.326] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[3/21/2021 1:02:27 AM.327] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[3/21/2021 1:02:27 AM.447] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[3/21/2021 1:02:33 AM.171] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:02:33 AM.171] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 1:02:33 AM.202] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:02:33 AM.203] LSPD First Response: [TRACE] Created police at X:-431.6129 Y:-9.55094 Z:46.53268
[3/21/2021 1:02:33 AM.221] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 1:02:33 AM.228] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:02:33 AM.234] LSPD First Response: [TRACE] Samantha Gomez (MP_F_FREEMODE_01) was set as a cop
[3/21/2021 1:02:33 AM.251] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 1:02:33 AM.257] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:02:33 AM.263] LSPD First Response: [TRACE] Rachle Garcia (MP_F_FREEMODE_01) was set as a cop
[3/21/2021 1:02:33 AM.283] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/21/2021 1:02:34 AM.192] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[3/21/2021 1:02:34 AM.192] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/21/2021 1:02:34 AM.192] LSPD First Response: [TRACE] IPM: Starting radio task
[3/21/2021 1:02:34 AM.193] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/21/2021 1:02:39 AM.744] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[3/21/2021 1:02:39 AM.744] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/21/2021 1:02:39 AM.744] LSPD First Response: [TRACE] IPM: Starting radio task
[3/21/2021 1:02:39 AM.744] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/21/2021 1:02:39 AM.974] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[3/21/2021 1:02:39 AM.974] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/21/2021 1:02:39 AM.974] LSPD First Response: [TRACE] IPM: Starting radio task
[3/21/2021 1:02:39 AM.974] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/21/2021 1:02:40 AM.197] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[3/21/2021 1:02:40 AM.197] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/21/2021 1:02:40 AM.197] LSPD First Response: [TRACE] IPM: Starting radio task
[3/21/2021 1:02:40 AM.203] LSPD First Response: [TRACE] Radio gesture task assigned
[3/21/2021 1:02:40 AM.203] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/21/2021 1:02:40 AM.688] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[3/21/2021 1:02:40 AM.688] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted
[3/21/2021 1:02:40 AM.688] LSPD First Response: [TRACE] aborting radio task
[3/21/2021 1:02:40 AM.688] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/21/2021 1:02:41 AM.260] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[3/21/2021 1:02:41 AM.260] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted
[3/21/2021 1:02:41 AM.260] LSPD First Response: [TRACE] aborting radio task
[3/21/2021 1:02:41 AM.260] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/21/2021 1:02:41 AM.260] LSPD First Response: [TRACE] IPM: Starting radio task
[3/21/2021 1:02:41 AM.260] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/21/2021 1:02:42 AM.180] LSPD First Response: [TRACE] Radio task was active while menu not showing
[3/21/2021 1:02:42 AM.180] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing
[3/21/2021 1:02:42 AM.180] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/21/2021 1:02:48 AM.185] LSPD First Response: [TRACE] Preloading POLICE3
[3/21/2021 1:02:48 AM.185] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:02:48 AM.215] LSPD First Response: [TRACE] Preloading POLICE3
[3/21/2021 1:02:48 AM.216] LSPD First Response: [TRACE] Created police3 at X:-473.1094 Y:-128.1239 Z:39.52657
[3/21/2021 1:02:48 AM.231] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:02:48 AM.237] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:02:48 AM.238] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/21/2021 1:02:48 AM.238] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/21/2021 1:02:48 AM.243] LSPD First Response: [TRACE] Christopher Manlord (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:02:48 AM.259] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:02:48 AM.265] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:02:48 AM.266] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/21/2021 1:02:48 AM.266] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/21/2021 1:02:48 AM.271] LSPD First Response: [TRACE] Caesar Campbell (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:02:48 AM.287] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/21/2021 1:03:03 AM.153] LSPD First Response: [TRACE] It has been 175 seconds since the last callout
[3/21/2021 1:03:03 AM.155] LSPD First Response: Creating RBGnQkxtCAvJeBmmuXjuOQLypkGc from RBGnQkxtCAvJeBmmuXjuOQLypkGc, LSPD First Response, Version=0.4.7688.2267, Culture=neutral, PublicKeyToken=null
[3/21/2021 1:03:03 AM.161] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vespucci Suburban, Interior: 169217)
[3/21/2021 1:03:03 AM.161] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Bob Mulet Salon, Interior: 165377)
[3/21/2021 1:03:03 AM.161] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Earl's Mini Mart, Interior: 199169)
[3/21/2021 1:03:03 AM.161] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Harmony 24/7 Market, Interior: 204801)
[3/21/2021 1:03:03 AM.162] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vinewood 24/7 Market, Interior: 139777)
[3/21/2021 1:03:03 AM.162] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Little Seoul RON Station, Interior: 167937)
[3/21/2021 1:03:03 AM.162] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Strawberry 24/7 Market, Interior: 196865)
[3/21/2021 1:03:03 AM.162] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Braddock Pass Gas Station, Interior: 184065)
[3/21/2021 1:03:03 AM.162] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Mirror Park Gas Station, Interior: 155649)
[3/21/2021 1:03:03 AM.211] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01
[3/21/2021 1:03:03 AM.211] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01
[3/21/2021 1:03:03 AM.211] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02
[3/21/2021 1:03:03 AM.384] LSPD First Response: [TRACE] Callout created: Holdup #1
[3/21/2021 1:03:03 AM.386] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[3/21/2021 1:03:05 AM.768] LSPD First Response: [TRACE] TD: 1344 AD: 1403.135 ATD: 1340 AS: 29.76972 TN: 45.01218
[3/21/2021 1:03:05 AM.770] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[3/21/2021 1:03:12 AM.656] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[3/21/2021 1:03:12 AM.670] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[3/21/2021 1:03:12 AM.670] LSPD First Response: GrammarPolice [TargetHandler] updating target
[3/21/2021 1:03:12 AM.671] LSPD First Response: GrammarPolice [TargetHandler] new target: 66UZT984
[3/21/2021 1:03:14 AM.882] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[3/21/2021 1:03:15 AM.008] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[3/21/2021 1:03:15 AM.018] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[3/21/2021 1:03:15 AM.034] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[3/21/2021 1:03:15 AM.034] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[3/21/2021 1:03:18 AM.339] LSPD First Response: [TRACE] Cleaning UI
[3/21/2021 1:03:18 AM.420] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory)
[3/21/2021 1:03:18 AM.420] LSPD First Response: [TRACE] Created hc_gunman
[3/21/2021 1:03:18 AM.616] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory)
[3/21/2021 1:03:18 AM.616] LSPD First Response: [TRACE] Created mp_m_shopkeep_01
[3/21/2021 1:03:18 AM.753] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory)
[3/21/2021 1:03:18 AM.753] LSPD First Response: [TRACE] Created hc_gunman
[3/21/2021 1:03:19 AM.207] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory)
[3/21/2021 1:03:19 AM.207] LSPD First Response: [TRACE] Created hc_driver
[3/21/2021 1:03:19 AM.233] LSPD First Response: [TRACE] TD: 1344 AD: 1403.135 ATD: 1340 AS: 29.76972 TN: 45.01218
[3/21/2021 1:03:19 AM.243] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted
[3/21/2021 1:03:19 AM.243] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route
[3/21/2021 1:03:19 AM.243] LSPD First Response: [RPE Ambient Backup]: Callout accepted
[3/21/2021 1:03:19 AM.244] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Started
[3/21/2021 1:03:19 AM.245] LSPD First Response: [TRACE] User accepted callout
[3/21/2021 1:03:26 AM.436] LSPD First Response: [TRACE] Thread Marker #6 initialized
[3/21/2021 1:03:28 AM.528] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
[3/21/2021 1:03:28 AM.528] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
[3/21/2021 1:03:28 AM.530] LSPD First Response: [TRACE] Thread Marker #6 has been shut down
[3/21/2021 1:03:42 AM.870] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:03:42 AM.870] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:03:42 AM.870] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:03:42 AM.870] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:03:42 AM.870] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[3/21/2021 1:03:42 AM.870] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[3/21/2021 1:03:42 AM.887] LSPD First Response: [TRACE] Ped Laura Smith has become idle again
[3/21/2021 1:03:42 AM.887] LSPD First Response: [TRACE] Ped Claudia Montero has become idle again
[3/21/2021 1:03:42 AM.887] LSPD First Response: [TRACE] Ped Ignacio Delagrandes has become idle again
[3/21/2021 1:03:42 AM.954] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[3/21/2021 1:03:42 AM.969] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[3/21/2021 1:03:42 AM.969] LSPD First Response: GrammarPolice [TargetHandler] updating target
[3/21/2021 1:03:42 AM.970] LSPD First Response: GrammarPolice [TargetHandler] new target: 43NPT056
[3/21/2021 1:03:44 AM.651] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[3/21/2021 1:03:44 AM.782] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[3/21/2021 1:03:45 AM.316] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[3/21/2021 1:03:45 AM.323] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[3/21/2021 1:03:45 AM.323] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[3/21/2021 1:03:45 AM.665] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:03:45 AM.665] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:03:45 AM.700] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:03:45 AM.700] LSPD First Response: [TRACE] Created police at X:-41.66582 Y:63.50597 Z:73.549
[3/21/2021 1:03:45 AM.700] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/21/2021 1:03:50 AM.660] LSPD First Response: [TRACE] Preloading POLICE2
[3/21/2021 1:03:50 AM.660] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:03:50 AM.693] LSPD First Response: [TRACE] Preloading POLICE2
[3/21/2021 1:03:50 AM.753] LSPD First Response: [TRACE] Created police2 at X:-118.8672 Y:262.2123 Z:97.74496
[3/21/2021 1:03:50 AM.769] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:03:50 AM.776] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:03:50 AM.784] LSPD First Response: [TRACE] Daniel Evans (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:03:50 AM.801] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:03:50 AM.808] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:03:50 AM.815] LSPD First Response: [TRACE] Daniel Harvey (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:03:50 AM.835] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/21/2021 1:04:05 AM.601] LSPD First Response: [TRACE] Starting holdup action sequence
[3/21/2021 1:04:12 AM.664] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:13 AM.668] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:13 AM.668] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:14 AM.674] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:14 AM.674] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:15 AM.689] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:15 AM.689] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:16 AM.691] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:16 AM.691] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:17 AM.695] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:17 AM.695] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:18 AM.699] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:18 AM.699] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:19 AM.732] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:19 AM.732] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:20 AM.739] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:20 AM.739] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:21 AM.275] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_UNITS:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_DOWNTOWN_VINEWOOD:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[3/21/2021 1:04:21 AM.275] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:04:21 AM.275] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 1:04:21 AM.276] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[3/21/2021 1:04:21 AM.751] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:21 AM.751] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:22 AM.164] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[3/21/2021 1:04:22 AM.167] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_UNITS from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_UNITS_02.wav, looped: False
[3/21/2021 1:04:22 AM.762] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:22 AM.762] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:23 AM.473] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_02.wav, looped: False
[3/21/2021 1:04:23 AM.764] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:23 AM.764] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:24 AM.605] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\CONJUNCTIVES\IN_02.wav, looped: False
[3/21/2021 1:04:24 AM.774] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:24 AM.775] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:25 AM.344] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_DOWNTOWN_VINEWOOD from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\AREAS\AREA_DOWNTOWN_VINEWOOD_01.wav, looped: False
[3/21/2021 1:04:25 AM.783] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:25 AM.783] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:26 AM.414] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False
[3/21/2021 1:04:26 AM.631] LSPD First Response: [TRACE] Aborting CarryBag: In vehicle, combat, water, etc.
[3/21/2021 1:04:26 AM.804] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:26 AM.804] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:26 AM.865] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False
[3/21/2021 1:04:26 AM.915] LSPD First Response: [TRACE] Carlos Casanova killed by Billy Hartley
[3/21/2021 1:04:26 AM.915] LSPD First Response: [TRACE] Carlos Casanova (HC_GUNMAN) was damaged.
[3/21/2021 1:04:26 AM.940] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Neck. Could see player: False
[3/21/2021 1:04:26 AM.940] LSPD First Response: [TRACE] Damage killed ped
[3/21/2021 1:04:27 AM.153] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_02.wav, looped: False
[3/21/2021 1:04:27 AM.167] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/21/2021 1:04:27 AM.836] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:27 AM.836] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:28 AM.146] LSPD First Response: [TRACE] Billy Hartley (MP_M_FREEMODE_01) was damaged.
[3/21/2021 1:04:28 AM.147] LSPD First Response: [TRACE] Hit and run was invalid
[3/21/2021 1:04:28 AM.175] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False
[3/21/2021 1:04:28 AM.543] LSPD First Response: [TRACE] Keith Collins killed by Billy Hartley
[3/21/2021 1:04:28 AM.543] LSPD First Response: [TRACE] Keith Collins (HC_GUNMAN) was damaged.
[3/21/2021 1:04:28 AM.544] LSPD First Response: [TRACE] Ped damaged by player with CombatPistol at Head. Could see player: False
[3/21/2021 1:04:28 AM.544] LSPD First Response: [TRACE] Damage killed ped
[3/21/2021 1:04:28 AM.853] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:28 AM.853] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:29 AM.744] LSPD First Response: [RPE Pursuit Update]: Pursuit started
[3/21/2021 1:04:29 AM.744] LSPD First Response: [TRACE] Created new chase
[3/21/2021 1:04:29 AM.768] LSPD First Response: [TRACE] Suspect added to chase
[3/21/2021 1:04:29 AM.769] LSPD First Response: [TRACE] Transfering control from Holdup #1 (GameplayMandatory) to Chase #1
[3/21/2021 1:04:29 AM.769] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory)
[3/21/2021 1:04:29 AM.770] LSPD First Response: [WARN] Holdup script lost control over: hc_gunman
[3/21/2021 1:04:29 AM.770] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[3/21/2021 1:04:29 AM.770] LSPD First Response: [TRACE] Chase #1 received control over ped
[3/21/2021 1:04:29 AM.770] LSPD First Response: [TRACE] Suspect added to chase
[3/21/2021 1:04:29 AM.770] LSPD First Response: [TRACE] Transfering control from Holdup #1 (GameplayMandatory) to Chase #1
[3/21/2021 1:04:29 AM.770] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory)
[3/21/2021 1:04:29 AM.770] LSPD First Response: [WARN] Holdup script lost control over: hc_gunman
[3/21/2021 1:04:29 AM.770] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[3/21/2021 1:04:29 AM.770] LSPD First Response: [TRACE] Chase #1 received control over ped
[3/21/2021 1:04:29 AM.770] LSPD First Response: [TRACE] Suspect added to chase
[3/21/2021 1:04:29 AM.770] LSPD First Response: [TRACE] Transfering control from Holdup #1 (GameplayMandatory) to Chase #1
[3/21/2021 1:04:29 AM.770] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory)
[3/21/2021 1:04:29 AM.770] LSPD First Response: [WARN] Holdup script lost control over: hc_driver
[3/21/2021 1:04:29 AM.770] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[3/21/2021 1:04:29 AM.770] LSPD First Response: [TRACE] Chase #1 received control over ped
[3/21/2021 1:04:29 AM.795] LSPD First Response: [TRACE] Starting chase
[3/21/2021 1:04:29 AM.796] LSPD First Response: [TRACE] Aborting EvadeCops: Dead is dead
[3/21/2021 1:04:29 AM.796] LSPD First Response: [TRACE] Aborting EvadeCops: Dead is dead
[3/21/2021 1:04:29 AM.842] LSPD First Response: [TRACE] Player now monitoring Andrei Romero
[3/21/2021 1:04:29 AM.844] LSPD First Response: [TRACE] Visual lost event fired
[3/21/2021 1:04:29 AM.912] LSPD First Response: [TRACE] Extended route by 20
[3/21/2021 1:04:29 AM.913] LSPD First Response: [TRACE] Extended route by 20
[3/21/2021 1:04:29 AM.937] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:29 AM.937] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:30 AM.033] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient)
[3/21/2021 1:04:30 AM.467] LSPD First Response: [TRACE] Using new link spawn
[3/21/2021 1:04:30 AM.492] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:04:30 AM.492] LSPD First Response: [TRACE] Created police at X:564.75 Y:231.5 Z:102.1563
[3/21/2021 1:04:30 AM.495] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 1:04:30 AM.501] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/21/2021 1:04:30 AM.508] LSPD First Response: [TRACE] Emory Zane (MP_F_FREEMODE_01) was set as a cop
[3/21/2021 1:04:30 AM.511] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_01
[3/21/2021 1:04:30 AM.511] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:04:30 AM.518] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/21/2021 1:04:30 AM.524] LSPD First Response: [TRACE] Hunter Johnson (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:04:30 AM.549] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[3/21/2021 1:04:30 AM.554] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[3/21/2021 1:04:30 AM.767] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[3/21/2021 1:04:30 AM.955] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/21/2021 1:04:31 AM.002] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:31 AM.004] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:31 AM.956] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:04:31 AM.957] LSPD First Response: [TRACE] Visual regained event fired
[3/21/2021 1:04:32 AM.013] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:32 AM.014] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:33 AM.024] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:33 AM.025] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:33 AM.968] LSPD First Response: [TRACE] Visual lost event fired
[3/21/2021 1:04:34 AM.040] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:34 AM.040] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:34 AM.811] LSPD First Response: Active pursuit is null.
[3/21/2021 1:04:35 AM.052] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:35 AM.052] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:35 AM.976] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:04:35 AM.976] LSPD First Response: [TRACE] Visual regained event fired
[3/21/2021 1:04:36 AM.057] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:36 AM.057] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:37 AM.068] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:37 AM.068] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:38 AM.073] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR_R
[3/21/2021 1:04:38 AM.073] LSPD First Response: [TRACE] Unlocked :V_ILEV_247DOOR
[3/21/2021 1:04:38 AM.995] LSPD First Response: [TRACE] Visual lost event fired
[3/21/2021 1:04:39 AM.873] LSPD First Response: [TRACE] Extended route by 20
[3/21/2021 1:04:42 AM.028] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:04:42 AM.028] LSPD First Response: [TRACE] Visual regained event fired
[3/21/2021 1:04:43 AM.075] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[3/21/2021 1:04:44 AM.145] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient)
[3/21/2021 1:04:44 AM.145] LSPD First Response: [TRACE] Aborting FleeScene: Ped released
[3/21/2021 1:04:44 AM.145] LSPD First Response: [TRACE] Ped Lars Williams has become idle again
[3/21/2021 1:04:44 AM.618] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[3/21/2021 1:04:44 AM.620] LSPD First Response: [TRACE] Set current state to: GoToCaller
[3/21/2021 1:04:44 AM.692] LSPD First Response: [TRACE] Use caller position: False
[3/21/2021 1:04:44 AM.717] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:45 AM.941] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[3/21/2021 1:04:45 AM.941] LSPD First Response: [TRACE] Set current state to: GoToCaller
[3/21/2021 1:04:45 AM.942] LSPD First Response: [TRACE] Use caller position: False
[3/21/2021 1:04:45 AM.957] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:47 AM.900] LSPD First Response: [TRACE] Extended route by 20
[3/21/2021 1:04:50 AM.524] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:51 AM.041] LSPD First Response: [TRACE] Using safe pos
[3/21/2021 1:04:51 AM.041] LSPD First Response: [TRACE] Going to: X:375.6602 Y:299.4961 Z:103.25
[3/21/2021 1:04:51 AM.550] LSPD First Response: [TRACE] Using safe pos
[3/21/2021 1:04:51 AM.550] LSPD First Response: [TRACE] Going to: X:375.6602 Y:299.4961 Z:103.25
[3/21/2021 1:04:51 AM.829] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:52 AM.063] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:52 AM.331] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:52 AM.572] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:52 AM.693] LSPD First Response: [TRACE] Extended route by 20
[3/21/2021 1:04:52 AM.836] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:53 AM.074] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:53 AM.345] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:53 AM.576] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:53 AM.852] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:54 AM.089] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:54 AM.357] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:54 AM.594] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:54 AM.866] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:55 AM.104] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:55 AM.376] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:55 AM.608] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:55 AM.774] LSPD First Response: [TRACE] Events_PedPittedAndSlowedDownByCop
[3/21/2021 1:04:55 AM.779] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[3/21/2021 1:04:55 AM.782] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[3/21/2021 1:04:55 AM.877] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:56 AM.111] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:56 AM.384] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:56 AM.618] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:56 AM.829] LSPD First Response: [TRACE] 4014890549
[3/21/2021 1:04:56 AM.830] LSPD First Response: [TRACE] 4014890549
[3/21/2021 1:04:56 AM.927] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:57 AM.123] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:57 AM.427] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:57 AM.628] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:57 AM.935] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:58 AM.148] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:58 AM.449] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:58 AM.658] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:58 AM.951] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:59 AM.161] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:59 AM.463] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:59 AM.674] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:04:59 AM.968] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:00 AM.176] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:00 AM.476] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:00 AM.689] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:00 AM.988] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:01 AM.199] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:01 AM.490] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:01 AM.699] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:01 AM.996] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:02 AM.201] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:02 AM.505] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:02 AM.709] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:03 AM.011] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:03 AM.208] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:03 AM.515] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:03 AM.719] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:04 AM.028] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:04 AM.173] LSPD First Response: [TRACE] Aborting LeaveVehicleWithAnim: Animation has ended
[3/21/2021 1:05:04 AM.223] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:04 AM.530] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:04 AM.735] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:05 AM.036] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:05 AM.248] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:05 AM.537] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:05 AM.754] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:06 AM.044] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:06 AM.260] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:06 AM.555] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:06 AM.697] LSPD First Response: [TRACE] Aborting SurrenderLeaveVehicle: Ped left vehicle and moved away
[3/21/2021 1:05:06 AM.724] LSPD First Response: [TRACE] Surrendered
[3/21/2021 1:05:06 AM.760] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:06 AM.760] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[3/21/2021 1:05:06 AM.761] LSPD First Response: [TRACE] Set current state to: Investigate
[3/21/2021 1:05:07 AM.065] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:07 AM.576] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:08 AM.089] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:08 AM.172] LSPD First Response: [RPE Ambient Event]: Player busy, callout running/being dispatched.
[3/21/2021 1:05:08 AM.172] LSPD First Response: [RPE Ambient Event]: The player is busy, try again later.
[3/21/2021 1:05:08 AM.598] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:09 AM.106] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:09 AM.609] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:10 AM.119] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:10 AM.632] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:11 AM.141] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:11 AM.645] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:12 AM.151] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:12 AM.656] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:13 AM.160] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:13 AM.669] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:14 AM.171] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:14 AM.673] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:14 AM.758] LSPD First Response: [TRACE] Aborting OpenVehicleDoor: Opened door.
[3/21/2021 1:05:15 AM.185] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:15 AM.685] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:16 AM.198] LSPD First Response: [TRACE] Going to: X:376.9297 Y:312.9934 Z:102.969
[3/21/2021 1:05:16 AM.198] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[3/21/2021 1:05:16 AM.198] LSPD First Response: [TRACE] Set current state to: Investigate
[3/21/2021 1:05:19 AM.306] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] 
[3/21/2021 1:05:21 AM.575] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/21/2021 1:05:21 AM.575] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/21/2021 1:05:21 AM.575] LSPD First Response: PlayAction: Failed to find 
[3/21/2021 1:05:28 AM.612] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[3/21/2021 1:05:28 AM.626] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[3/21/2021 1:05:28 AM.626] LSPD First Response: GrammarPolice [TargetHandler] updating target
[3/21/2021 1:05:28 AM.627] LSPD First Response: GrammarPolice [TargetHandler] new target: 09UCZ575
[3/21/2021 1:05:30 AM.957] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[3/21/2021 1:05:30 AM.973] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[3/21/2021 1:05:31 AM.422] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[3/21/2021 1:05:31 AM.422] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[3/21/2021 1:05:31 AM.536] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[3/21/2021 1:05:32 AM.125] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[3/21/2021 1:05:32 AM.127] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[3/21/2021 1:05:32 AM.128] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[3/21/2021 1:05:32 AM.128] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[3/21/2021 1:05:33 AM.156] LSPD First Response: [TRACE] Holster weapon
[3/21/2021 1:05:33 AM.157] LSPD First Response: [TRACE] Holster weapon
[3/21/2021 1:05:34 AM.153] LSPD First Response: [TRACE] Enter vehicle: 0
[3/21/2021 1:05:34 AM.154] LSPD First Response: [TRACE] Enter vehicle: -1
[3/21/2021 1:05:39 AM.267] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[3/21/2021 1:05:39 AM.267] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/21/2021 1:05:39 AM.267] LSPD First Response: [TRACE] IPM: Starting radio task
[3/21/2021 1:05:39 AM.327] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/21/2021 1:05:40 AM.723] LSPD First Response: [TRACE] Radio task was active while menu not showing
[3/21/2021 1:05:40 AM.723] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing
[3/21/2021 1:05:40 AM.723] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/21/2021 1:05:42 AM.228] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[3/21/2021 1:05:42 AM.229] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:05:42 AM.717] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[3/21/2021 1:05:42 AM.718] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[3/21/2021 1:05:42 AM.718] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[3/21/2021 1:05:42 AM.718] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:05:42 AM.721] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[3/21/2021 1:05:42 AM.721] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[3/21/2021 1:05:42 AM.723] LSPD First Response: [TRACE] Ped Hunter Johnson has become idle again
[3/21/2021 1:05:43 AM.246] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[3/21/2021 1:05:43 AM.246] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:05:45 AM.289] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[3/21/2021 1:05:45 AM.289] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[3/21/2021 1:05:45 AM.289] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[3/21/2021 1:05:45 AM.289] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:05:45 AM.290] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[3/21/2021 1:05:45 AM.290] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[3/21/2021 1:05:45 AM.290] LSPD First Response: [TRACE] Ped Emory Zane has become idle again
[3/21/2021 1:05:47 AM.121] LSPD First Response: [TRACE] Removed group 0
[3/21/2021 1:05:47 AM.121] LSPD First Response: [TRACE] Removed group 0
[3/21/2021 1:05:49 AM.524] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] 
[3/21/2021 1:05:49 AM.551] LSPD First Response: [TRACE] Visual lost event fired
[3/21/2021 1:05:51 AM.924] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/21/2021 1:05:51 AM.924] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/21/2021 1:05:51 AM.924] LSPD First Response: PlayAction: Failed to find 
[3/21/2021 1:05:57 AM.077] LSPD First Response: [TRACE] Visual lost longer
[3/21/2021 1:05:58 AM.639] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[3/21/2021 1:05:58 AM.652] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[3/21/2021 1:05:58 AM.653] LSPD First Response: GrammarPolice [TargetHandler] updating target
[3/21/2021 1:06:01 AM.003] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[3/21/2021 1:06:01 AM.016] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[3/21/2021 1:06:01 AM.664] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[3/21/2021 1:06:01 AM.665] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[3/21/2021 1:06:01 AM.790] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[3/21/2021 1:06:01 AM.888] LSPD First Response: [TRACE] A new world event should be started
[3/21/2021 1:06:01 AM.889] LSPD First Response: [TRACE] Starting world event StealCar
[3/21/2021 1:06:01 AM.890] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[3/21/2021 1:06:02 AM.019] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient)
[3/21/2021 1:06:04 AM.628] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[3/21/2021 1:06:04 AM.641] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[3/21/2021 1:06:04 AM.641] LSPD First Response: GrammarPolice [TargetHandler] updating target
[3/21/2021 1:06:07 AM.043] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[3/21/2021 1:06:07 AM.059] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[3/21/2021 1:06:07 AM.889] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[3/21/2021 1:06:07 AM.890] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[3/21/2021 1:06:08 AM.014] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[3/21/2021 1:06:09 AM.770] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[3/21/2021 1:06:09 AM.782] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[3/21/2021 1:06:09 AM.782] LSPD First Response: GrammarPolice [TargetHandler] updating target
[3/21/2021 1:06:12 AM.113] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[3/21/2021 1:06:12 AM.120] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[3/21/2021 1:06:13 AM.292] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[3/21/2021 1:06:13 AM.292] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[3/21/2021 1:06:13 AM.414] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[3/21/2021 1:06:19 AM.777] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] 
[3/21/2021 1:06:22 AM.024] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/21/2021 1:06:22 AM.024] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/21/2021 1:06:22 AM.024] LSPD First Response: PlayAction: Failed to find 
[3/21/2021 1:06:25 AM.087] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[3/21/2021 1:06:25 AM.101] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[3/21/2021 1:06:25 AM.101] LSPD First Response: GrammarPolice [TargetHandler] updating target
[3/21/2021 1:06:25 AM.306] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[3/21/2021 1:06:25 AM.411] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[3/21/2021 1:06:25 AM.412] LSPD First Response: GrammarPolice [GrammarHandler] WARNING: GrammarPolice is already handling speech, ignoring request
[3/21/2021 1:06:25 AM.424] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[3/21/2021 1:06:25 AM.505] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[3/21/2021 1:06:25 AM.632] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[3/21/2021 1:06:27 AM.441] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[3/21/2021 1:06:27 AM.456] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[3/21/2021 1:06:27 AM.456] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[3/21/2021 1:06:29 AM.910] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[3/21/2021 1:06:29 AM.924] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[3/21/2021 1:06:29 AM.925] LSPD First Response: GrammarPolice [TargetHandler] updating target
[3/21/2021 1:06:30 AM.003] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[3/21/2021 1:06:30 AM.111] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[3/21/2021 1:06:30 AM.111] LSPD First Response: GrammarPolice [GrammarHandler] WARNING: GrammarPolice is already handling speech, ignoring request
[3/21/2021 1:06:30 AM.126] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[3/21/2021 1:06:30 AM.199] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[3/21/2021 1:06:30 AM.320] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[3/21/2021 1:06:32 AM.271] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[3/21/2021 1:06:32 AM.287] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[3/21/2021 1:06:32 AM.287] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[3/21/2021 1:06:33 AM.099] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed
[3/21/2021 1:06:33 AM.099] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient)
[3/21/2021 1:06:33 AM.099] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[3/21/2021 1:06:33 AM.099] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[3/21/2021 1:06:33 AM.100] LSPD First Response: [TRACE] World event StealCar #1 has ended
[3/21/2021 1:06:33 AM.112] LSPD First Response: [TRACE] Ped Claude Jackson has become idle again
[3/21/2021 1:06:49 AM.975] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] 
[3/21/2021 1:06:52 AM.224] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/21/2021 1:06:52 AM.224] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/21/2021 1:06:52 AM.224] LSPD First Response: PlayAction: Failed to find 
[3/21/2021 1:07:04 AM.211] LSPD First Response: [TRACE] Preloading POLICE3
[3/21/2021 1:07:04 AM.212] LSPD First Response: [TRACE] Created police3 at X:-555.6528 Y:-145.4567 Z:38.72502
[3/21/2021 1:07:04 AM.212] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station
[3/21/2021 1:07:04 AM.212] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:07:04 AM.218] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 1:07:04 AM.225] LSPD First Response: [TRACE] Johnny White (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:07:04 AM.225] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 1:07:04 AM.225] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:07:04 AM.232] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 1:07:04 AM.233] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/21/2021 1:07:04 AM.233] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/21/2021 1:07:04 AM.238] LSPD First Response: [TRACE] Jax Edwards (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:07:04 AM.238] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 1:07:04 AM.239] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:07:04 AM.244] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 1:07:04 AM.252] LSPD First Response: [TRACE] Jim Brassy (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:07:04 AM.252] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 1:07:04 AM.255] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 1:07:04 AM.260] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 1:07:04 AM.267] LSPD First Response: [TRACE] Linda Marcelli (MP_F_FREEMODE_01) was set as a cop
[3/21/2021 1:07:04 AM.267] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 1:07:10 AM.850] LSPD First Response: [TRACE] Thread Marker #7 initialized
[3/21/2021 1:07:19 AM.658] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[3/21/2021 1:07:19 AM.658] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[3/21/2021 1:07:19 AM.658] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[3/21/2021 1:07:19 AM.658] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/21/2021 1:07:19 AM.659] LSPD First Response: [TRACE] Suspect freed
[3/21/2021 1:07:19 AM.660] LSPD First Response: [TRACE] Visual finally lost, removing suspect
[3/21/2021 1:07:19 AM.676] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[3/21/2021 1:07:19 AM.678] LSPD First Response: [TRACE] Ending chase
[3/21/2021 1:07:19 AM.679] LSPD First Response: [TRACE] Suspect freed
[3/21/2021 1:07:19 AM.679] LSPD First Response: [TRACE] Suspect freed
[3/21/2021 1:07:19 AM.681] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[3/21/2021 1:07:19 AM.681] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[3/21/2021 1:07:19 AM.681] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[3/21/2021 1:07:19 AM.681] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[3/21/2021 1:07:19 AM.681] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager
[3/21/2021 1:07:19 AM.681] LSPD First Response: [TRACE] Instance cleaned (Chase #1)
[3/21/2021 1:07:19 AM.681] LSPD First Response: [TRACE] Ped Keith Collins has become idle again
[3/21/2021 1:07:19 AM.681] LSPD First Response: [TRACE] Ped Carlos Casanova has become idle again
[3/21/2021 1:07:19 AM.687] LSPD First Response: [TRACE] Aborting CarryBag: Requested by the callout
[3/21/2021 1:07:19 AM.690] LSPD First Response: [TRACE] Cleaning UI
[3/21/2021 1:07:19 AM.691] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory)
[3/21/2021 1:07:19 AM.691] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect.
[3/21/2021 1:07:19 AM.691] LSPD First Response: [TRACE] Released 1 entities from Holdup #1 Content Manager
[3/21/2021 1:07:19 AM.691] LSPD First Response: [TRACE] Instance cleaned (Holdup #1)
[3/21/2021 1:07:19 AM.692] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished
[3/21/2021 1:07:19 AM.692] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[3/21/2021 1:07:19 AM.707] LSPD First Response: [TRACE] Ped Antonio Severini has become idle again
[3/21/2021 1:07:21 AM.108] LSPD First Response: [TRACE] Preloading POLICE3
[3/21/2021 1:07:21 AM.108] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:07:21 AM.135] LSPD First Response: [TRACE] Preloading POLICE3
[3/21/2021 1:07:21 AM.135] LSPD First Response: [TRACE] Created police3 at X:-783.8975 Y:-121.624 Z:38.45618
[3/21/2021 1:07:21 AM.135] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/21/2021 1:07:26 AM.321] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:07:26 AM.321] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:07:26 AM.351] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:07:26 AM.352] LSPD First Response: [TRACE] Created police at X:-571.4234 Y:-9.540539 Z:44.92447
[3/21/2021 1:07:26 AM.366] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:07:26 AM.373] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:07:26 AM.380] LSPD First Response: [TRACE] Jack Sims (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:07:26 AM.396] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:07:26 AM.402] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:07:26 AM.408] LSPD First Response: [TRACE] Johnathan Cooper (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:07:26 AM.425] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/21/2021 1:07:33 AM.787] LSPD First Response: [TRACE] Started new menu thread MenuBase #15
[3/21/2021 1:07:33 AM.788] LSPD First Response: [TRACE] Started new menu thread MenuBase #16
[3/21/2021 1:07:33 AM.788] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 1:07:33 AM.788] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 1:07:33 AM.788] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/21/2021 1:07:33 AM.790] LSPD First Response: [TRACE] Started new menu thread MenuBase #17
[3/21/2021 1:07:36 AM.441] LSPD First Response: [TRACE] Preloading POLICEB
[3/21/2021 1:07:36 AM.441] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/21/2021 1:07:36 AM.463] LSPD First Response: [TRACE] Preloading POLICEB
[3/21/2021 1:07:36 AM.464] LSPD First Response: [TRACE] Created policeb at X:552.8946 Y:-1180.87 Z:42.55037
[3/21/2021 1:07:36 AM.476] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/21/2021 1:07:36 AM.477] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:07:36 AM.478] LSPD First Response: [TRACE] Johnny Scaletta (S_M_Y_HWAYCOP_01) was set as a cop
[3/21/2021 1:07:36 AM.491] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/21/2021 1:07:37 AM.998] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_04
[3/21/2021 1:07:38 AM.079] LSPD First Response: [TRACE] Player statistics saved after going off duty.
[3/21/2021 1:07:38 AM.080] LSPD First Response: [TRACE] Asked thread Ambient #1 to abort: LSPDFR going off duty
[3/21/2021 1:07:38 AM.080] LSPD First Response: [TRACE] Released 0 entities from Ambient #1 Content Manager
[3/21/2021 1:07:38 AM.080] LSPD First Response: [TRACE] Instance cleaned (Ambient #1)
[3/21/2021 1:07:38 AM.081] LSPD First Response: [TRACE] Asked thread ArrestManager #1 to abort: LSPDFR going off duty
[3/21/2021 1:07:38 AM.081] LSPD First Response: [TRACE] Released 0 entities from ArrestManager #1 Content Manager
[3/21/2021 1:07:38 AM.081] LSPD First Response: [TRACE] Instance cleaned (ArrestManager #1)
[3/21/2021 1:07:38 AM.081] LSPD First Response: [TRACE] Asked thread SuspectTransportManager #1 to abort: LSPDFR going off duty
[3/21/2021 1:07:38 AM.081] LSPD First Response: [TRACE] Released 0 entities from SuspectTransportManager #1 Content Manager
[3/21/2021 1:07:38 AM.081] LSPD First Response: [TRACE] Instance cleaned (SuspectTransportManager #1)
[3/21/2021 1:07:38 AM.081] LSPD First Response: EndCurrentCallout: No callout running
[3/21/2021 1:07:38 AM.082] LSPD First Response: GrammarPolice stopping GrammarPolice
[3/21/2021 1:07:38 AM.082] LSPD First Response: GrammarPolice [ExternalPluginHandler] stopping...
[3/21/2021 1:07:38 AM.083] LSPD First Response: GrammarPolice [PlayerHandler] stopping...
[3/21/2021 1:07:38 AM.084] LSPD First Response: GrammarPolice [KeyPressMonitor] stopping...
[3/21/2021 1:07:38 AM.084] LSPD First Response: GrammarPolice [ButtonPressMonitor] stopping...
[3/21/2021 1:07:38 AM.085] LSPD First Response: GrammarPolice [UIHandler] stopping...
[3/21/2021 1:07:38 AM.086] LSPD First Response: OP_Immersive_Dispatch has Cleaned up.
[3/21/2021 1:07:38 AM.087] LSPD First Response: [RPE]: Rich's Police Enhancements has been cleaned up.
[3/21/2021 1:07:38 AM.097] LSPD First Response: [TRACE] Asked thread WorldEventManager #1 to abort: LSPDFR going off duty
[3/21/2021 1:07:38 AM.097] LSPD First Response: [TRACE] Released 0 entities from WorldEventManager #1 Content Manager
[3/21/2021 1:07:38 AM.097] LSPD First Response: [TRACE] Instance cleaned (WorldEventManager #1)
[3/21/2021 1:07:38 AM.097] LSPD First Response: [TRACE] Asked thread CrimesManager #1 to abort: LSPDFR going off duty
[3/21/2021 1:07:38 AM.097] LSPD First Response: [TRACE] Released 0 entities from CrimesManager #1 Content Manager
[3/21/2021 1:07:38 AM.097] LSPD First Response: [TRACE] Instance cleaned (CrimesManager #1)
[3/21/2021 1:07:38 AM.097] LSPD First Response: [TRACE] Asked thread BoundlessInformant #1 to abort: LSPDFR going off duty
[3/21/2021 1:07:38 AM.098] LSPD First Response: [TRACE] Released 0 entities from BoundlessInformant #1 Content Manager
[3/21/2021 1:07:38 AM.098] LSPD First Response: [TRACE] Instance cleaned (BoundlessInformant #1)
[3/21/2021 1:07:38 AM.098] LSPD First Response: [TRACE] Saving escaped suspects to disk
[3/21/2021 1:07:38 AM.128] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportManager #1 to abort: LSPDFR going off duty
[3/21/2021 1:07:38 AM.129] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportManager #1 Content Manager
[3/21/2021 1:07:38 AM.129] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportManager #1)
[3/21/2021 1:07:38 AM.130] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[3/21/2021 1:07:38 AM.130] LSPD First Response: [TRACE] Asked thread PersonaSearch #1 to abort: ThreadedScriptComponentManager: Off duty
[3/21/2021 1:07:38 AM.130] LSPD First Response: [TRACE] Released 0 entities from PersonaSearch #1 Content Manager
[3/21/2021 1:07:38 AM.130] LSPD First Response: [TRACE] Instance cleaned (PersonaSearch #1)
[3/21/2021 1:07:38 AM.130] LSPD First Response: [TRACE] Asked thread StudyStatistics #1 to abort: ThreadedScriptComponentManager: Off duty
[3/21/2021 1:07:38 AM.130] LSPD First Response: [TRACE] Released 0 entities from StudyStatistics #1 Content Manager
[3/21/2021 1:07:38 AM.130] LSPD First Response: [TRACE] Instance cleaned (StudyStatistics #1)
[3/21/2021 1:07:38 AM.130] LSPD First Response: [TRACE] Asked thread AmbientCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/21/2021 1:07:38 AM.130] LSPD First Response: [TRACE] Released 0 entities from AmbientCharacterManager #1 Content Manager
[3/21/2021 1:07:38 AM.130] LSPD First Response: [TRACE] Instance cleaned (AmbientCharacterManager #1)
[3/21/2021 1:07:38 AM.130] LSPD First Response: [TRACE] Asked thread AmbientEvidenceManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/21/2021 1:07:38 AM.130] LSPD First Response: [TRACE] Released 0 entities from AmbientEvidenceManager #1 Content Manager
[3/21/2021 1:07:38 AM.130] LSPD First Response: [TRACE] Instance cleaned (AmbientEvidenceManager #1)
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] Asked thread PersistentCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] Released 0 entities from PersistentCharacterManager #1 Content Manager
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] Instance cleaned (PersistentCharacterManager #1)
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] SpawnManager #1 shutting down: LSPDFR is shutting down
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] Released 0 entities from SpawnManager #1 Content Manager
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] Instance cleaned (SpawnManager #1)
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] Asked thread PlayerInvestigationManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] Released 0 entities from PlayerInvestigationManager #1 Content Manager
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] Instance cleaned (PlayerInvestigationManager #1)
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] Asked thread WorldPropManager #1 to abort: ThreadedScriptComponentManager: Off duty
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] Released 0 entities from WorldPropManager #1 Content Manager
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] Instance cleaned (WorldPropManager #1)
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] Asked thread AmbientBehaviorPedOnStreet #1 to abort: ThreadedScriptComponentManager: Off duty
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorPedOnStreet #1 Content Manager
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorPedOnStreet #1)
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] Asked thread AmbientBehaviorShotsFired #1 to abort: ThreadedScriptComponentManager: Off duty
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorShotsFired #1 Content Manager
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorShotsFired #1)
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] Asked thread AmbientTrafficStop #1 to abort: ThreadedScriptComponentManager: Off duty
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] Released 0 entities from AmbientTrafficStop #1 Content Manager
[3/21/2021 1:07:38 AM.131] LSPD First Response: [TRACE] Instance cleaned (AmbientTrafficStop #1)
[3/21/2021 1:07:38 AM.133] LSPD First Response: [TRACE] Released 0 entities from MenuBase #15 Content Manager
[3/21/2021 1:07:38 AM.133] LSPD First Response: [TRACE] Instance cleaned (MenuBase #15)
[3/21/2021 1:07:38 AM.133] LSPD First Response: [TRACE] Released 0 entities from MenuBase #16 Content Manager
[3/21/2021 1:07:38 AM.133] LSPD First Response: [TRACE] Instance cleaned (MenuBase #16)
[3/21/2021 1:07:38 AM.133] LSPD First Response: [TRACE] Released 0 entities from MenuBase #17 Content Manager
[3/21/2021 1:07:38 AM.133] LSPD First Response: [TRACE] Instance cleaned (MenuBase #17)
[3/21/2021 1:07:38 AM.133] LSPD First Response: [TRACE] Thread Ambient #1 has been shut down
[3/21/2021 1:07:38 AM.133] LSPD First Response: [TRACE] Thread ArrestManager #1 has been shut down
[3/21/2021 1:07:38 AM.133] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 has been shut down
[3/21/2021 1:07:38 AM.133] LSPD First Response: [TRACE] Thread WorldEventManager #1 has been shut down
[3/21/2021 1:07:38 AM.133] LSPD First Response: [TRACE] Thread CrimesManager #1 has been shut down
[3/21/2021 1:07:38 AM.134] LSPD First Response: [TRACE] Thread BoundlessInformant #1 has been shut down
[3/21/2021 1:07:38 AM.134] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 has been shut down
[3/21/2021 1:07:38 AM.134] LSPD First Response: [TRACE] Thread StudyStatistics #1 has been shut down
[3/21/2021 1:07:38 AM.134] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 has been shut down
[3/21/2021 1:07:38 AM.134] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 has been shut down
[3/21/2021 1:07:38 AM.134] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 has been shut down
[3/21/2021 1:07:38 AM.134] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 has been shut down
[3/21/2021 1:07:38 AM.134] LSPD First Response: [TRACE] Thread WorldPropManager #1 has been shut down
[3/21/2021 1:07:38 AM.147] LSPD First Response: [TRACE] Fake-Thread AmbientTrafficStop #1 has been shut down
[3/21/2021 1:07:38 AM.147] LSPD First Response: [TRACE] Fake-Thread AmbientBehaviorPedOnStreet #1 has been shut down
[3/21/2021 1:07:38 AM.162] LSPD First Response: [TRACE] Fake-Thread AmbientBehaviorShotsFired #1 has been shut down
[3/21/2021 1:07:38 AM.178] LSPD First Response: [TRACE] Fake-Thread PersonaSearch #1 has been shut down
[3/21/2021 1:07:41 AM.555] LSPD First Response: [TRACE] Preloading POLICE2
[3/21/2021 1:07:41 AM.555] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:07:41 AM.574] LSPD First Response: [TRACE] Preloading POLICE2
[3/21/2021 1:07:41 AM.575] LSPD First Response: [TRACE] Created police2 at X:-456.5644 Y:-7.603097 Z:46.27881
[3/21/2021 1:07:41 AM.584] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:07:41 AM.590] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:07:41 AM.596] LSPD First Response: [TRACE] Bill Kinney (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:07:41 AM.608] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:07:41 AM.614] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:07:41 AM.620] LSPD First Response: [TRACE] Emile Heskey (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:07:41 AM.633] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/21/2021 1:07:56 AM.595] LSPD First Response: [TRACE] Started new menu thread MenuBase #18
[3/21/2021 1:07:56 AM.596] LSPD First Response: [TRACE] Started new menu thread MenuBase #19
[3/21/2021 1:07:56 AM.596] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 1:07:56 AM.596] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 1:07:56 AM.596] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/21/2021 1:07:56 AM.597] LSPD First Response: [TRACE] Started new menu thread MenuBase #20
[3/21/2021 1:08:00 AM.675] LSPD First Response: [TRACE] Setting player to lspd from last agency
[3/21/2021 1:08:00 AM.676] LSPD First Response: [TRACE] Player went on duty.
[3/21/2021 1:08:00 AM.677] LSPD First Response: We have 2 callouts registered
[3/21/2021 1:08:00 AM.678] LSPD First Response: CalloutManager initialized
[3/21/2021 1:08:00 AM.678] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[3/21/2021 1:08:00 AM.678] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/21/2021 1:08:00 AM.678] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/21/2021 1:08:00 AM.679] LSPD First Response: [INFO] Model preloading enabled
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading POLICE2
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading POLICE3
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading POLICET
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading SHERIFF
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading POLICE4
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading POLICEB
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading FBI2
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading POLICEOLD1
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading POLICEOLD2
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading BUZZARD
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading POLMAV
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading FROGGER2
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading AMBULANCE
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading FIRETRUK
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading asset 1B06D571
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading asset 1D073A89
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading asset 60EC506
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading asset 678B81B1
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[3/21/2021 1:08:00 AM.679] LSPD First Response: [TRACE] Preloading asset 83BF0278
[3/21/2021 1:08:00 AM.680] LSPD First Response: [TRACE] Auto started component PersonaSearch #2
[3/21/2021 1:08:00 AM.680] LSPD First Response: [TRACE] Auto started component StudyStatistics #2
[3/21/2021 1:08:00 AM.680] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #2
[3/21/2021 1:08:00 AM.681] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #2
[3/21/2021 1:08:00 AM.681] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[3/21/2021 1:08:00 AM.681] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[3/21/2021 1:08:00 AM.681] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[3/21/2021 1:08:00 AM.681] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[3/21/2021 1:08:00 AM.681] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #2
[3/21/2021 1:08:00 AM.681] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #2
[3/21/2021 1:08:00 AM.681] LSPD First Response: [TRACE] Auto started component WorldPropManager #2
[3/21/2021 1:08:00 AM.682] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #2
[3/21/2021 1:08:00 AM.682] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #2
[3/21/2021 1:08:00 AM.682] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #2
[3/21/2021 1:08:00 AM.682] LSPD First Response: GrammarPolice [GrammarPolice] starting...
[3/21/2021 1:08:00 AM.682] LSPD First Response: GrammarPolice [ConfigHandler] initializing...
[3/21/2021 1:08:00 AM.682] LSPD First Response: GrammarPolice [ConfigHandler] loading default settings...
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice [ConfigHandler] loading custom settings...
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice [ConfigHandler] cannot find file for custom settings, skipping
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice [ConfigHandler] loading callsign...
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice ================================================================================
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice                              GrammarPolice Settings
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice ================================================================================
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice AudioPath                      = F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/audio
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice Callsign                       = 1-LINCOLN-18
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice Language                       = en-US
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice PTTPushSound                   = 1
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice PTTReleaseSound                = 1
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice HoldToTalk                     = True
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice ShowInCarAnimation             = True
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice DispatchKey                    = RMenu
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice SettingsKey                    = F2
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice SettingsModifierKey            = LControlKey
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice PrimaryButton                  = None
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice SecondaryButton                = None
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice AttemptToInitiatePursuit       = False
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice HandleAvailability             = True
[3/21/2021 1:08:00 AM.686] LSPD First Response: GrammarPolice PanicResponse                  = 5
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice RespondToPreface               = True
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice UseGenericResponse             = False
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice ShowNotifications              = True
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice ShowPlayerStatus               = False
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice ShowTargetPlate                = False
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice StatusTextPosX                 = 388
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice StatusTextPosY                 = 1025
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice StatusTextScale                = 0.45
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice PitSurrenderRate               = 75
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice PitPedDistance                 = 20
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice PitMaxPeds                     = 1
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice PitVehicleDistance             = 20
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice PitMaxVehicles                 = 1
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice BabbleTimeout                  = 2000
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice InitialSilenceTimeout          = 2000
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice EndSilenceTimeout              = 1500
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice CallsignGrammarPartsList       = [[1], [lincoln], [18]]
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice CallsignAudioParts             = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18]
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice ================================================================================
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice [AnimationHandler] initializing...
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice [AnimationHandler] created DashRadio and HandRadio objects
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting...
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice [ExternalPluginHandler]     LSPDFR Updated: True
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice [ExternalPluginHandler]     ArrestManager: False
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice [ExternalPluginHandler]     Traffic Policer: False
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice [ExternalPluginHandler]     StopThePed: False
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice [ExternalPluginHandler]     UltimateBackup: False
[3/21/2021 1:08:00 AM.687] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[3/21/2021 1:08:00 AM.692] LSPD First Response: GrammarPolice [PlayerHandler] starting...
[3/21/2021 1:08:00 AM.692] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service
[3/21/2021 1:08:00 AM.692] LSPD First Response: GrammarPolice [KeyPressMonitor] starting...
[3/21/2021 1:08:00 AM.692] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor
[3/21/2021 1:08:00 AM.692] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml
[3/21/2021 1:08:00 AM.693] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml
[3/21/2021 1:08:00 AM.693] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml
[3/21/2021 1:08:00 AM.693] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml
[3/21/2021 1:08:00 AM.693] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml
[3/21/2021 1:08:00 AM.693] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml
[3/21/2021 1:08:00 AM.693] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml
[3/21/2021 1:08:00 AM.693] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml
[3/21/2021 1:08:00 AM.693] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml
[3/21/2021 1:08:00 AM.694] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml
[3/21/2021 1:08:00 AM.694] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml
[3/21/2021 1:08:00 AM.694] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml
[3/21/2021 1:08:00 AM.694] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml
[3/21/2021 1:08:00 AM.694] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml
[3/21/2021 1:08:00 AM.694] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml
[3/21/2021 1:08:00 AM.694] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml
[3/21/2021 1:08:00 AM.695] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml
[3/21/2021 1:08:00 AM.695] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml
[3/21/2021 1:08:00 AM.695] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml
[3/21/2021 1:08:00 AM.695] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml
[3/21/2021 1:08:00 AM.695] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml
[3/21/2021 1:08:00 AM.695] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml
[3/21/2021 1:08:00 AM.695] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml
[3/21/2021 1:08:00 AM.696] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml
[3/21/2021 1:08:00 AM.696] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml
[3/21/2021 1:08:00 AM.696] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml
[3/21/2021 1:08:00 AM.696] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml
[3/21/2021 1:08:00 AM.696] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml
[3/21/2021 1:08:00 AM.696] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml
[3/21/2021 1:08:00 AM.696] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml
[3/21/2021 1:08:00 AM.696] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml
[3/21/2021 1:08:00 AM.697] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml
[3/21/2021 1:08:00 AM.697] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml
[3/21/2021 1:08:00 AM.697] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml
[3/21/2021 1:08:00 AM.697] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml
[3/21/2021 1:08:00 AM.697] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml
[3/21/2021 1:08:00 AM.697] LSPD First Response: Deserialized Andrei Romero
[3/21/2021 1:08:00 AM.698] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file F:\G.T.A V Run\GTAV\plugins\LSPDFR/OP_Immersive_Dispatch.dll
[3/21/2021 1:08:00 AM.802] LSPD First Response: GrammarPolice [Action] loaded action: name=10-4 target=OP_Immersive_Dispatch.Actions.Ambient.tenfour from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\10-4.xml
[3/21/2021 1:08:00 AM.802] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml
[3/21/2021 1:08:00 AM.802] LSPD First Response: GrammarPolice [Action] loaded action: name=AirDismiss target=OP_Immersive_Dispatch.Actions.Backup.AirDismiss from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirDismiss.xml
[3/21/2021 1:08:00 AM.802] LSPD First Response: GrammarPolice [Action] loaded action: name=AirOverwatch target=OP_Immersive_Dispatch.Actions.Backup.AirOverwatch from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirOverwatch.xml
[3/21/2021 1:08:00 AM.803] LSPD First Response: GrammarPolice [Action] loaded action: name=AirPursuit target=OP_Immersive_Dispatch.Actions.Backup.AirPursuit from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirPursuit.xml
[3/21/2021 1:08:00 AM.803] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml
[3/21/2021 1:08:00 AM.803] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml
[3/21/2021 1:08:00 AM.805] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml
[3/21/2021 1:08:00 AM.805] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=OP_Immersive_Dispatch.Actions.Status.Available from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\available.xml
[3/21/2021 1:08:00 AM.805] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml
[3/21/2021 1:08:00 AM.806] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2state target=OP_Immersive_Dispatch.Actions.Backup.Code2State from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2state.xml
[3/21/2021 1:08:00 AM.806] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml
[3/21/2021 1:08:00 AM.806] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3state target=OP_Immersive_Dispatch.Actions.Backup.Code3State from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3state.xml
[3/21/2021 1:08:00 AM.806] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml
[3/21/2021 1:08:00 AM.806] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml
[3/21/2021 1:08:00 AM.806] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml
[3/21/2021 1:08:00 AM.807] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml
[3/21/2021 1:08:00 AM.807] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml
[3/21/2021 1:08:00 AM.807] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml
[3/21/2021 1:08:00 AM.807] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml
[3/21/2021 1:08:00 AM.807] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml
[3/21/2021 1:08:00 AM.808] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml
[3/21/2021 1:08:00 AM.808] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml
[3/21/2021 1:08:00 AM.808] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=OP_Immersive_Dispatch.Actions.Status.Code4 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\clear.xml
[3/21/2021 1:08:00 AM.808] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=OP_Immersive_Dispatch.Actions.Requests.Coroner from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml
[3/21/2021 1:08:00 AM.808] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file F:\G.T.A V Run\GTAV\plugins\LSPDFR/RichsPoliceEnhancements.dll
[3/21/2021 1:08:00 AM.824] LSPD First Response: GrammarPolice failed to load action from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\disablepriorityradiotraffic.xml: Object reference not set to an instance of an object.
[3/21/2021 1:08:00 AM.824] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file F:\G.T.A V Run\GTAV\plugins\LSPDFR/RichsPoliceEnhancements.dll
[3/21/2021 1:08:00 AM.839] LSPD First Response: GrammarPolice failed to load action from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\enablepriorityradiotraffic.xml: Object reference not set to an instance of an object.
[3/21/2021 1:08:00 AM.839] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml
[3/21/2021 1:08:00 AM.840] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml
[3/21/2021 1:08:00 AM.840] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml
[3/21/2021 1:08:00 AM.840] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml
[3/21/2021 1:08:00 AM.840] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml
[3/21/2021 1:08:00 AM.841] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml
[3/21/2021 1:08:00 AM.841] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml
[3/21/2021 1:08:00 AM.841] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml
[3/21/2021 1:08:00 AM.841] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml
[3/21/2021 1:08:00 AM.842] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml
[3/21/2021 1:08:00 AM.842] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml
[3/21/2021 1:08:00 AM.842] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml
[3/21/2021 1:08:00 AM.842] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml
[3/21/2021 1:08:00 AM.843] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml
[3/21/2021 1:08:00 AM.843] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml
[3/21/2021 1:08:00 AM.844] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml
[3/21/2021 1:08:00 AM.844] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml
[3/21/2021 1:08:00 AM.844] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml
[3/21/2021 1:08:00 AM.845] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml
[3/21/2021 1:08:00 AM.845] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml
[3/21/2021 1:08:00 AM.845] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml
[3/21/2021 1:08:00 AM.845] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml
[3/21/2021 1:08:00 AM.846] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml
[3/21/2021 1:08:00 AM.846] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml
[3/21/2021 1:08:00 AM.846] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml
[3/21/2021 1:08:00 AM.846] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml
[3/21/2021 1:08:00 AM.847] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=OP_Immersive_Dispatch.Actions.Status.Pursuit from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml
[3/21/2021 1:08:00 AM.847] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml
[3/21/2021 1:08:00 AM.847] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml
[3/21/2021 1:08:00 AM.847] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml
[3/21/2021 1:08:00 AM.848] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml
[3/21/2021 1:08:00 AM.848] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml
[3/21/2021 1:08:00 AM.848] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml
[3/21/2021 1:08:00 AM.848] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml
[3/21/2021 1:08:00 AM.849] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml
[3/21/2021 1:08:00 AM.849] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=OP_Immersive_Dispatch.Actions.Advise.Taser from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml
[3/21/2021 1:08:00 AM.849] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml
[3/21/2021 1:08:00 AM.849] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml
[3/21/2021 1:08:00 AM.850] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml
[3/21/2021 1:08:00 AM.850] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from F:\G.T.A V Run\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml
[3/21/2021 1:08:00 AM.850] LSPD First Response: GrammarPolice [Command] loaded command: name=accept
[3/21/2021 1:08:00 AM.850] LSPD First Response: GrammarPolice [Command] loaded command: name=advise
[3/21/2021 1:08:00 AM.850] LSPD First Response: GrammarPolice [Command] loaded command: name=clear
[3/21/2021 1:08:00 AM.850] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown
[3/21/2021 1:08:00 AM.851] LSPD First Response: GrammarPolice [Command] loaded command: name=panic
[3/21/2021 1:08:00 AM.851] LSPD First Response: GrammarPolice [Command] loaded command: name=preface
[3/21/2021 1:08:00 AM.851] LSPD First Response: GrammarPolice [Command] loaded command: name=request
[3/21/2021 1:08:00 AM.851] LSPD First Response: GrammarPolice [Command] loaded command: name=status
[3/21/2021 1:08:00 AM.851] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[3/21/2021 1:08:00 AM.851] LSPD First Response: GrammarPolice [Command] loaded command: name=10-4
[3/21/2021 1:08:00 AM.851] LSPD First Response: GrammarPolice [Command] loaded command: name=advised
[3/21/2021 1:08:00 AM.853] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks
[3/21/2021 1:08:00 AM.853] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelPRT
[3/21/2021 1:08:00 AM.853] LSPD First Response: GrammarPolice [Command] loaded command: name=Dismiss
[3/21/2021 1:08:00 AM.853] LSPD First Response: GrammarPolice [Command] loaded command: name=no
[3/21/2021 1:08:00 AM.854] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied
[3/21/2021 1:08:00 AM.854] LSPD First Response: GrammarPolice [Command] loaded command: name=requestPRT
[3/21/2021 1:08:00 AM.854] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100
[3/21/2021 1:08:00 AM.854] LSPD First Response: GrammarPolice [Command] loaded command: name=standby
[3/21/2021 1:08:00 AM.854] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost
[3/21/2021 1:08:00 AM.854] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[3/21/2021 1:08:00 AM.854] LSPD First Response: GrammarPolice [Command] loaded command: name=yes
[3/21/2021 1:08:00 AM.854] LSPD First Response: GrammarPolice [GrammarHandler] loaded 21 commands and 88 actions
[3/21/2021 1:08:00 AM.854] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [GrammarHandler] loading grammar
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: officerdown
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: taser
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: 10-4
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advised
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelChecks
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelPRT
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: Dismiss
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: no
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: occupied
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: requestPRT
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: signal100
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: standby
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: suspectlost
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: yes
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] building Prefaces
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 18
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln 18
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln 18
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] creating prefaceActionBuilder
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] creating mainBuilder
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] appending prefaces
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] creating allBuilders
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] appending to mainBuilder
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] creating finalBuilder
[3/21/2021 1:08:00 AM.861] LSPD First Response: GrammarPolice [Builder] returning new Grammar
[3/21/2021 1:08:00 AM.883] LSPD First Response: GrammarPolice [GrammarHandler] setting input to default device
[3/21/2021 1:08:00 AM.899] LSPD First Response: GrammarPolice [GrammarHandler] adding speech events
[3/21/2021 1:08:00 AM.899] LSPD First Response: GrammarPolice [GrammarHandler] instantiation successful
[3/21/2021 1:08:00 AM.899] LSPD First Response: GrammarPolice [UIHandler] starting...
[3/21/2021 1:08:00 AM.899] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 1920x1080, setting offset to 54
[3/21/2021 1:08:00 AM.931] LSPD First Response: [RPE]: AmbientEvents are enabled.
[3/21/2021 1:08:00 AM.931] LSPD First Response: [RPE]: AmbientBackup is enabled.
[3/21/2021 1:08:00 AM.931] LSPD First Response: [RPE]: AISirenCycle is enabled.
[3/21/2021 1:08:00 AM.932] LSPD First Response: [RPE]: SilentBackup is disabled.
[3/21/2021 1:08:00 AM.932] LSPD First Response: [RPE]: TVI is disabled.
[3/21/2021 1:08:00 AM.932] LSPD First Response: [RPE]: BOLO is disabled.
[3/21/2021 1:08:00 AM.932] LSPD First Response: [RPE]: PriorityRadioTraffic is disabled.
[3/21/2021 1:08:00 AM.932] LSPD First Response: [RPE]: AutomaticPursuitUpdates is enabled.
[3/21/2021 1:08:00 AM.932] LSPD First Response: [RPE]: SuspectStamina is enabled.
[3/21/2021 1:08:00 AM.932] LSPD First Response: [RPE]: SuspectTrip is disabled.
[3/21/2021 1:08:00 AM.932] LSPD First Response: Rich's Police Enhancements V1.5.1.0 is ready.
[3/21/2021 1:08:00 AM.945] LSPD First Response: [TRACE] Thread AmbientTrafficStop #2 initialized
[3/21/2021 1:08:00 AM.945] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #2 initialized
[3/21/2021 1:08:00 AM.945] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #2 initialized
[3/21/2021 1:08:00 AM.945] LSPD First Response: [TRACE] Thread PersonaSearch #2 initialized
[3/21/2021 1:08:00 AM.949] LSPD First Response: [TRACE] Thread AgencySelector #2 initialized
[3/21/2021 1:08:00 AM.949] LSPD First Response: [TRACE] Thread Ambient #2 initialized
[3/21/2021 1:08:00 AM.950] LSPD First Response: [TRACE] Thread ArrestManager #2 initialized
[3/21/2021 1:08:00 AM.950] LSPD First Response: [TRACE] Thread SuspectTransportManager #2 initialized
[3/21/2021 1:08:00 AM.951] LSPD First Response: [TRACE] Thread WorldEventManager #2 initialized
[3/21/2021 1:08:00 AM.951] LSPD First Response: [TRACE] Thread BoundlessInformant #2 initialized
[3/21/2021 1:08:00 AM.951] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #2 initialized
[3/21/2021 1:08:00 AM.951] LSPD First Response: [TRACE] Thread StudyStatistics #2 initialized
[3/21/2021 1:08:00 AM.951] LSPD First Response: [TRACE] Thread AmbientCharacterManager #2 initialized
[3/21/2021 1:08:00 AM.951] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #2 initialized
[3/21/2021 1:08:00 AM.951] LSPD First Response: [TRACE] Thread PersistentCharacterManager #2 initialized
[3/21/2021 1:08:00 AM.951] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #2 initialized
[3/21/2021 1:08:00 AM.952] LSPD First Response: [TRACE] Thread WorldPropManager #2 initialized
[3/21/2021 1:08:00 AM.952] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[3/21/2021 1:08:00 AM.952] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18
[3/21/2021 1:08:00 AM.952] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign]  OP_1 OP_UT_LINCOLN OP_18
[3/21/2021 1:08:00 AM.953] LSPD First Response: OP_Immersive_Dispatch [Bool - Misc - UpdateChecker] True
[3/21/2021 1:08:00 AM.953] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True
[3/21/2021 1:08:00 AM.953] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100
[3/21/2021 1:08:00 AM.954] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True
[3/21/2021 1:08:00 AM.954] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep
[3/21/2021 1:08:00 AM.954] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60
[3/21/2021 1:08:00 AM.955] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True
[3/21/2021 1:08:00 AM.955] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon
[3/21/2021 1:08:00 AM.955] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O
[3/21/2021 1:08:00 AM.956] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None
[3/21/2021 1:08:00 AM.956] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120
[3/21/2021 1:08:00 AM.956] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True
[3/21/2021 1:08:00 AM.957] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT
[3/21/2021 1:08:00 AM.957] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True
[3/21/2021 1:08:00 AM.957] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120
[3/21/2021 1:08:00 AM.958] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True
[3/21/2021 1:08:00 AM.958] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True
[3/21/2021 1:08:00 AM.958] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button
[3/21/2021 1:08:00 AM.959] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U
[3/21/2021 1:08:00 AM.959] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None
[3/21/2021 1:08:00 AM.960] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L
[3/21/2021 1:08:00 AM.960] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None
[3/21/2021 1:08:00 AM.960] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None
[3/21/2021 1:08:00 AM.961] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None
[3/21/2021 1:08:00 AM.961] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep
[3/21/2021 1:08:00 AM.961] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True
[3/21/2021 1:08:00 AM.962] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True
[3/21/2021 1:08:00 AM.962] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1
[3/21/2021 1:08:00 AM.962] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey
[3/21/2021 1:08:00 AM.963] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True
[3/21/2021 1:08:00 AM.963] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2
[3/21/2021 1:08:00 AM.964] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey
[3/21/2021 1:08:00 AM.964] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True
[3/21/2021 1:08:00 AM.964] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3
[3/21/2021 1:08:00 AM.965] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey
[3/21/2021 1:08:00 AM.965] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True
[3/21/2021 1:08:00 AM.965] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4
[3/21/2021 1:08:00 AM.966] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey
[3/21/2021 1:08:00 AM.966] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True
[3/21/2021 1:08:00 AM.966] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5
[3/21/2021 1:08:00 AM.967] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey
[3/21/2021 1:08:00 AM.967] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True
[3/21/2021 1:08:00 AM.968] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6
[3/21/2021 1:08:00 AM.968] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey
[3/21/2021 1:08:00 AM.968] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True
[3/21/2021 1:08:00 AM.969] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7
[3/21/2021 1:08:00 AM.969] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey
[3/21/2021 1:08:00 AM.969] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2
[3/21/2021 1:08:00 AM.970] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4
[3/21/2021 1:08:00 AM.970] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True
[3/21/2021 1:08:00 AM.970] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True
[3/21/2021 1:08:00 AM.971] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True
[3/21/2021 1:08:00 AM.971] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True
[3/21/2021 1:08:00 AM.971] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True
[3/21/2021 1:08:00 AM.972] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True
[3/21/2021 1:08:00 AM.972] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True
[3/21/2021 1:08:00 AM.973] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True
[3/21/2021 1:08:00 AM.973] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False
[3/21/2021 1:08:00 AM.973] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False
[3/21/2021 1:08:00 AM.973] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully
[3/21/2021 1:08:00 AM.973] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon
[3/21/2021 1:08:00 AM.973] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT
[3/21/2021 1:08:00 AM.973] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button
[3/21/2021 1:08:00 AM.973] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100
[3/21/2021 1:08:00 AM.973] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep
[3/21/2021 1:08:00 AM.973] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep
[3/21/2021 1:08:00 AM.974] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed
[3/21/2021 1:08:00 AM.974] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[3/21/2021 1:08:00 AM.974] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added
[3/21/2021 1:08:00 AM.974] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added
[3/21/2021 1:08:00 AM.974] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added
[3/21/2021 1:08:00 AM.974] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added
[3/21/2021 1:08:00 AM.974] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added
[3/21/2021 1:08:00 AM.974] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added
[3/21/2021 1:08:00 AM.974] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added
[3/21/2021 1:08:00 AM.974] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added
[3/21/2021 1:08:00 AM.974] OP_Immersive_Dispatch: Menus Initialised
[3/21/2021 1:08:01 AM.779] LSPD First Response: OP_Immersive_Dispatch [v1.4.1.0 By OfficerPope] On Duty 
You Are On The Latest Version
[3/21/2021 1:08:01 AM.779] LSPD First Response: [RPE Ambient Event]: Common events: 8, Uncommon events: 0, Rare events: 0
[3/21/2021 1:08:01 AM.779] LSPD First Response: [RPE Ambient Event]: Common Frequency: 70, Uncommon Frequency: 20, Rare Frequency: 10
[3/21/2021 1:08:01 AM.779] LSPD First Response: [RPE Ambient Event]: Pre-event loop initialized.
[3/21/2021 1:08:01 AM.780] LSPD First Response: [RPE Suspect Stamina]: Suspect stamina started.
[3/21/2021 1:08:01 AM.792] LSPD First Response: [TRACE] Thread CrimesMenu #2 initialized
[3/21/2021 1:08:02 AM.629] LSPD First Response: [TRACE] Preloading POLICE2
[3/21/2021 1:08:02 AM.629] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:08:02 AM.650] LSPD First Response: [TRACE] Preloading POLICE2
[3/21/2021 1:08:02 AM.651] LSPD First Response: [TRACE] Created police2 at X:654.5075 Y:-1011.402 Z:37.26232
[3/21/2021 1:08:02 AM.662] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:08:02 AM.669] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:08:02 AM.676] LSPD First Response: [TRACE] Fred Juliano (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:08:02 AM.688] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:08:02 AM.694] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:08:02 AM.702] LSPD First Response: [TRACE] Kark Smith (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:08:02 AM.714] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/21/2021 1:08:09 AM.538] LSPD First Response: [TRACE] Thread VehicleSelector #2 initialized
[3/21/2021 1:08:11 AM.520] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 1:08:11 AM.520] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/21/2021 1:08:11 AM.520] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/21/2021 1:08:11 AM.522] LSPD First Response: [TRACE] Started new menu thread MenuBase #21
[3/21/2021 1:08:11 AM.529] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[3/21/2021 1:08:11 AM.529] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[3/21/2021 1:08:11 AM.529] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[3/21/2021 1:08:11 AM.530] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[3/21/2021 1:08:11 AM.530] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[3/21/2021 1:08:11 AM.530] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[3/21/2021 1:08:11 AM.530] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[3/21/2021 1:08:11 AM.531] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[3/21/2021 1:08:11 AM.531] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[3/21/2021 1:08:11 AM.531] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[3/21/2021 1:08:11 AM.531] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[3/21/2021 1:08:11 AM.531] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[3/21/2021 1:08:11 AM.535] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[3/21/2021 1:08:11 AM.535] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[3/21/2021 1:08:11 AM.535] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[3/21/2021 1:08:11 AM.535] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[3/21/2021 1:08:11 AM.535] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[3/21/2021 1:08:11 AM.535] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[3/21/2021 1:08:11 AM.536] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[3/21/2021 1:08:11 AM.536] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[3/21/2021 1:08:11 AM.536] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[3/21/2021 1:08:11 AM.536] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[3/21/2021 1:08:11 AM.537] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[3/21/2021 1:08:11 AM.537] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[3/21/2021 1:08:11 AM.926] LSPD First Response: [TRACE] New cop added without cop data!
[3/21/2021 1:08:11 AM.927] LSPD First Response: [TRACE] Dimitri Romenslov (S_M_Y_COP_01) was set as a cop
[3/21/2021 1:08:11 AM.927] LSPD First Response: [TRACE] New cop added without cop data!
[3/21/2021 1:08:11 AM.928] LSPD First Response: [TRACE] Paul White (S_M_Y_COP_01) was set as a cop
[3/21/2021 1:08:15 AM.567] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[3/21/2021 1:08:15 AM.567] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[3/21/2021 1:08:15 AM.567] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[3/21/2021 1:08:15 AM.567] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[3/21/2021 1:08:15 AM.567] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[3/21/2021 1:08:15 AM.568] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[3/21/2021 1:08:22 AM.686] LSPD First Response: [TRACE] Preloading POLICE2
[3/21/2021 1:08:22 AM.686] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 1:08:22 AM.709] LSPD First Response: [TRACE] Preloading POLICE2
[3/21/2021 1:08:22 AM.710] LSPD First Response: [TRACE] Created police2 at X:440.0189 Y:-1037.802 Z:31.75097
[3/21/2021 1:08:22 AM.723] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 1:08:22 AM.730] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:08:22 AM.736] LSPD First Response: [TRACE] Madeline Cole (MP_F_FREEMODE_01) was set as a cop
[3/21/2021 1:08:22 AM.750] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 1:08:22 AM.756] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:08:22 AM.762] LSPD First Response: [TRACE] Angela Austin (MP_F_FREEMODE_01) was set as a cop
[3/21/2021 1:08:22 AM.774] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/21/2021 1:08:22 AM.932] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[3/21/2021 1:08:22 AM.932] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL ()
[3/21/2021 1:08:22 AM.932] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL ()
[3/21/2021 1:08:22 AM.932] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL ()
[3/21/2021 1:08:22 AM.933] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[3/21/2021 1:08:22 AM.933] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL ()
[3/21/2021 1:08:22 AM.933] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL ()
[3/21/2021 1:08:22 AM.933] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL ()
[3/21/2021 1:08:23 AM.844] LSPD First Response: [TRACE] SHERIFF2 livery 0 name: NULL ()
[3/21/2021 1:08:23 AM.844] LSPD First Response: [TRACE] SHERIFF2 livery 1 name: NULL ()
[3/21/2021 1:08:23 AM.845] LSPD First Response: [TRACE] SHERIFF2 livery 2 name: NULL ()
[3/21/2021 1:08:23 AM.845] LSPD First Response: [TRACE] SHERIFF2 livery 3 name: NULL ()
[3/21/2021 1:08:27 AM.577] LSPD First Response: [TRACE] Started new menu thread MenuBase #22
[3/21/2021 1:08:33 AM.545] LSPD First Response: [TRACE] Released 0 entities from MenuBase #21 Content Manager
[3/21/2021 1:08:33 AM.545] LSPD First Response: [TRACE] Instance cleaned (MenuBase #21)
[3/21/2021 1:08:33 AM.545] LSPD First Response: [TRACE] Released 0 entities from MenuBase #18 Content Manager
[3/21/2021 1:08:33 AM.545] LSPD First Response: [TRACE] Instance cleaned (MenuBase #18)
[3/21/2021 1:08:33 AM.545] LSPD First Response: [TRACE] Released 0 entities from MenuBase #19 Content Manager
[3/21/2021 1:08:33 AM.545] LSPD First Response: [TRACE] Instance cleaned (MenuBase #19)
[3/21/2021 1:08:33 AM.545] LSPD First Response: [TRACE] Released 0 entities from MenuBase #20 Content Manager
[3/21/2021 1:08:33 AM.545] LSPD First Response: [TRACE] Instance cleaned (MenuBase #20)
[3/21/2021 1:08:33 AM.545] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:08:33 AM.545] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:08:33 AM.546] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:08:33 AM.546] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:08:33 AM.546] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[3/21/2021 1:08:33 AM.546] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[3/21/2021 1:08:33 AM.547] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:08:33 AM.552] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 1:08:33 AM.559] LSPD First Response: [TRACE] Steve Walker (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:08:33 AM.559] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 1:08:33 AM.559] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:08:33 AM.565] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 1:08:33 AM.573] LSPD First Response: [TRACE] Michael Sweeny (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:08:33 AM.574] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 1:08:33 AM.574] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:08:33 AM.581] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/21/2021 1:08:33 AM.588] LSPD First Response: [TRACE] Marcello DeLuca (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:08:33 AM.588] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/21/2021 1:08:33 AM.613] LSPD First Response: [TRACE] Ped Johnny White has become idle again
[3/21/2021 1:08:33 AM.613] LSPD First Response: [TRACE] Ped Linda Marcelli has become idle again
[3/21/2021 1:08:33 AM.613] LSPD First Response: [TRACE] Ped Jim Brassy has become idle again
[3/21/2021 1:08:33 AM.613] LSPD First Response: [TRACE] Ped Jax Edwards has become idle again
[3/21/2021 1:08:34 AM.538] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #2 Content Manager
[3/21/2021 1:08:34 AM.538] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #2)
[3/21/2021 1:08:34 AM.550] LSPD First Response: [TRACE] Thread VehicleSelector #2 has been shut down
[3/21/2021 1:08:38 AM.650] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[3/21/2021 1:08:38 AM.663] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[3/21/2021 1:08:38 AM.663] LSPD First Response: GrammarPolice [TargetHandler] updating target
[3/21/2021 1:08:41 AM.005] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[3/21/2021 1:08:41 AM.019] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[3/21/2021 1:08:42 AM.755] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[3/21/2021 1:08:42 AM.756] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[3/21/2021 1:08:42 AM.879] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[3/21/2021 1:08:43 AM.046] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:08:43 AM.046] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:08:43 AM.071] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:08:43 AM.072] LSPD First Response: [TRACE] Created police at X:-771.1624 Y:-53.84601 Z:38.99281
[3/21/2021 1:08:43 AM.083] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:08:43 AM.089] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:08:43 AM.097] LSPD First Response: [TRACE] Mangas Echo (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:08:43 AM.111] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:08:43 AM.117] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:08:43 AM.123] LSPD First Response: [TRACE] Carlos Basilio (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:08:43 AM.138] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/21/2021 1:08:47 AM.835] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[3/21/2021 1:08:47 AM.835] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/21/2021 1:08:47 AM.835] LSPD First Response: [TRACE] IPM: Starting radio task
[3/21/2021 1:08:47 AM.835] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/21/2021 1:08:49 AM.009] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[3/21/2021 1:08:49 AM.025] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[3/21/2021 1:08:49 AM.026] LSPD First Response: GrammarPolice [TargetHandler] updating target
[3/21/2021 1:08:51 AM.357] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[3/21/2021 1:08:51 AM.377] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[3/21/2021 1:08:52 AM.472] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[3/21/2021 1:08:52 AM.472] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[3/21/2021 1:08:52 AM.594] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[3/21/2021 1:08:58 AM.070] LSPD First Response: [TRACE] Preloading POLICE2
[3/21/2021 1:08:58 AM.070] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:08:58 AM.101] LSPD First Response: [TRACE] Preloading POLICE2
[3/21/2021 1:08:58 AM.102] LSPD First Response: [TRACE] Created police2 at X:-652.9887 Y:-320.1815 Z:36.27485
[3/21/2021 1:08:58 AM.117] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:08:58 AM.123] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:08:58 AM.129] LSPD First Response: [TRACE] Shawn Dorsey (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:08:58 AM.146] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:08:58 AM.152] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:08:58 AM.158] LSPD First Response: [TRACE] Johnny Carson (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:08:58 AM.175] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/21/2021 1:08:59 AM.366] LSPD First Response: Creating EpBQWTlBwRureFaHIGkynQMBGhJfA from EpBQWTlBwRureFaHIGkynQMBGhJfA, LSPD First Response, Version=0.4.7688.2267, Culture=neutral, PublicKeyToken=null
[3/21/2021 1:08:59 AM.374] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SPANISH_AVE
[3/21/2021 1:08:59 AM.440] LSPD First Response: [TRACE] Preloading BULLET
[3/21/2021 1:08:59 AM.440] LSPD First Response: [TRACE] Callout created: Pursuit #1
[3/21/2021 1:08:59 AM.441] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[3/21/2021 1:09:01 AM.921] LSPD First Response: [TRACE] Cleaning UI
[3/21/2021 1:09:01 AM.921] LSPD First Response: [RPE Pursuit Update]: Pursuit started
[3/21/2021 1:09:01 AM.922] LSPD First Response: [RPE Pursuit Update]: Pursuit started
[3/21/2021 1:09:01 AM.922] LSPD First Response: [TRACE] Created new chase
[3/21/2021 1:09:02 AM.072] LSPD First Response: [TRACE] Assigned ped to Pursuit #1 (GameplayMandatory)
[3/21/2021 1:09:02 AM.073] LSPD First Response: [TRACE] Suspect added to chase
[3/21/2021 1:09:02 AM.080] LSPD First Response: [TRACE] Pursuit menu was reset.
[3/21/2021 1:09:02 AM.081] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop collector
[3/21/2021 1:09:02 AM.081] LSPD First Response: [RPE Suspect Stamina]: Assigning active pursuit to pursuit handle.
[3/21/2021 1:09:02 AM.090] LSPD First Response: [RPE Suspect Stamina]: Stamina is 100
[3/21/2021 1:09:02 AM.115] LSPD First Response: [TRACE] Starting chase
[3/21/2021 1:09:02 AM.121] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop collector
[3/21/2021 1:09:02 AM.122] LSPD First Response: [RPE Suspect Stamina]: Assigning active pursuit to pursuit handle.
[3/21/2021 1:09:02 AM.122] LSPD First Response: [RPE Suspect Stamina]: Stamina is 100
[3/21/2021 1:09:02 AM.142] LSPD First Response: [TRACE] Player now monitoring Kenny Rodriguez
[3/21/2021 1:09:02 AM.174] LSPD First Response: [TRACE] Extended route by 20
[3/21/2021 1:09:02 AM.175] LSPD First Response: [TRACE] Extended route by 20
[3/21/2021 1:09:02 AM.214] LSPD First Response: [TRACE] Assigned ped to Pursuit #1 (GameplayMandatory)
[3/21/2021 1:09:02 AM.215] LSPD First Response: [TRACE] Suspect added to chase
[3/21/2021 1:09:02 AM.215] LSPD First Response: [RPE Ambient Backup]: Callout accepted
[3/21/2021 1:09:02 AM.244] LSPD First Response: [TRACE] Player now monitoring Stacey Knee
[3/21/2021 1:09:02 AM.261] LSPD First Response: [RPE Ambient Backup]: Displaying backup prompt at 587960.
[3/21/2021 1:09:02 AM.300] LSPD First Response: [RPE Ambient Backup]: Displaying backup prompt at 587991.
[3/21/2021 1:09:02 AM.317] LSPD First Response: [RPE Ambient Backup]: Displaying backup prompt at 588013.
[3/21/2021 1:09:02 AM.799] LSPD First Response: [TRACE] Radio task was active while menu not showing
[3/21/2021 1:09:02 AM.799] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing
[3/21/2021 1:09:02 AM.799] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/21/2021 1:09:03 AM.816] LSPD First Response: [RPE Ambient Backup]: Player accepted backup.
[3/21/2021 1:09:03 AM.818] LSPD First Response: [RPE Ambient Backup]: Player accepted backup.
[3/21/2021 1:09:03 AM.819] LSPD First Response: [RPE Ambient Backup]: Player accepted backup.
[3/21/2021 1:09:06 AM.974] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #1
[3/21/2021 1:09:06 AM.979] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading east on Spanish Ave.  Speeds are 55mph, traffic is light.
[3/21/2021 1:09:06 AM.979] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #1
[3/21/2021 1:09:06 AM.980] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading east on Spanish Ave.  Speeds are 55mph, traffic is light.
[3/21/2021 1:09:07 AM.975] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #2
[3/21/2021 1:09:07 AM.976] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #2
[3/21/2021 1:09:10 AM.041] LSPD First Response: [TRACE] Extended route by 20
[3/21/2021 1:09:11 AM.604] LSPD First Response: [TRACE] Extended route by 20
[3/21/2021 1:09:11 AM.737] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager
[3/21/2021 1:09:11 AM.737] LSPD First Response: [TRACE] Instance cleaned (Marker #7)
[3/21/2021 1:09:11 AM.738] LSPD First Response: [TRACE] Thread Marker #7 has been shut down
[3/21/2021 1:09:16 AM.124] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_UNITS:WE_HAVE:CRIME_OFFICER_REQUESTS_AIR_SUPPORT:CONJUNCTIVES/OVER:AREA_ROCKFORD_HILLS:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO
[3/21/2021 1:09:16 AM.124] LSPD First Response: [TRACE] Preloading POLMAV
[3/21/2021 1:09:16 AM.124] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[3/21/2021 1:09:16 AM.124] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01
[3/21/2021 1:09:17 AM.025] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[3/21/2021 1:09:17 AM.028] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_UNITS from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_UNITS_04.wav, looped: False
[3/21/2021 1:09:18 AM.354] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_02.wav, looped: False
[3/21/2021 1:09:18 AM.904] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_REQUESTS_AIR_SUPPORT from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_REQUESTS_AIR_SUPPORT_01.wav, looped: False
[3/21/2021 1:09:19 AM.863] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[3/21/2021 1:09:19 AM.863] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:09:19 AM.863] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[3/21/2021 1:09:19 AM.889] LSPD First Response: [TRACE] Cop Steve Walker reassigned to Kenny Rodriguez
[3/21/2021 1:09:19 AM.891] LSPD First Response: [TRACE] Cop added to chase
[3/21/2021 1:09:19 AM.895] LSPD First Response: [TRACE] Steve Walker now monitoring Kenny Rodriguez
[3/21/2021 1:09:19 AM.895] LSPD First Response: [TRACE] Steve Walker now monitoring Stacey Knee
[3/21/2021 1:09:20 AM.076] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[3/21/2021 1:09:20 AM.076] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:09:20 AM.076] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[3/21/2021 1:09:20 AM.076] LSPD First Response: [TRACE] Cop Michael Sweeny reassigned to Kenny Rodriguez
[3/21/2021 1:09:20 AM.076] LSPD First Response: [TRACE] Cop added to chase
[3/21/2021 1:09:20 AM.080] LSPD First Response: [TRACE] Michael Sweeny now monitoring Kenny Rodriguez
[3/21/2021 1:09:20 AM.080] LSPD First Response: [TRACE] Michael Sweeny now monitoring Stacey Knee
[3/21/2021 1:09:20 AM.082] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:09:20 AM.083] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:09:20 AM.154] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[3/21/2021 1:09:20 AM.154] at KEydbECxpekOATlirAyoTQKWgQvk.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[3/21/2021 1:09:20 AM.154] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/21/2021 1:09:20 AM.154] at NRuDiaLgPRopIFTYxdxBbbtUiXTD.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 766
[3/21/2021 1:09:20 AM.286] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[3/21/2021 1:09:20 AM.286] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/21/2021 1:09:20 AM.286] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[3/21/2021 1:09:20 AM.287] LSPD First Response: [TRACE] Cop Marcello DeLuca reassigned to Kenny Rodriguez
[3/21/2021 1:09:20 AM.287] LSPD First Response: [TRACE] Cop added to chase
[3/21/2021 1:09:20 AM.292] LSPD First Response: [TRACE] Marcello DeLuca now monitoring Kenny Rodriguez
[3/21/2021 1:09:20 AM.292] LSPD First Response: [TRACE] Marcello DeLuca now monitoring Stacey Knee
[3/21/2021 1:09:20 AM.336] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[3/21/2021 1:09:20 AM.336] at KEydbECxpekOATlirAyoTQKWgQvk.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[3/21/2021 1:09:20 AM.336] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/21/2021 1:09:20 AM.336] at NRuDiaLgPRopIFTYxdxBbbtUiXTD.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 766
[3/21/2021 1:09:20 AM.398] LSPD First Response: [TRACE] Entering at Driver
[3/21/2021 1:09:20 AM.551] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[3/21/2021 1:09:20 AM.551] at KEydbECxpekOATlirAyoTQKWgQvk.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[3/21/2021 1:09:20 AM.551] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/21/2021 1:09:20 AM.551] at NRuDiaLgPRopIFTYxdxBbbtUiXTD.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 766
[3/21/2021 1:09:20 AM.597] LSPD First Response: [TRACE] Entering at Passenger
[3/21/2021 1:09:20 AM.855] LSPD First Response: [TRACE] PlaySingleAction: Playing OVER from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\CONJUNCTIVES\OVER_01.wav, looped: False
[3/21/2021 1:09:21 AM.083] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:09:21 AM.083] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:09:21 AM.343] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_ROCKFORD_HILLS from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\AREAS\AREA_ROCKFORD_HILLS_02.wav, looped: False
[3/21/2021 1:09:22 AM.157] LSPD First Response: [TRACE] Probing 1 cops
[3/21/2021 1:09:22 AM.159] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:09:22 AM.305] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[3/21/2021 1:09:23 AM.161] LSPD First Response: [TRACE] Entering at LeftRear
[3/21/2021 1:09:23 AM.252] LSPD First Response: [TRACE] Probing 3 cops
[3/21/2021 1:09:23 AM.252] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[3/21/2021 1:09:23 AM.252] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[3/21/2021 1:09:23 AM.255] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/21/2021 1:09:23 AM.256] LSPD First Response: [TRACE] Removed ped chase strategy
[3/21/2021 1:09:23 AM.256] LSPD First Response: [TRACE] Cop Marcello DeLuca reassigned to Stacey Knee
[3/21/2021 1:09:23 AM.513] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[3/21/2021 1:09:23 AM.513] at KEydbECxpekOATlirAyoTQKWgQvk.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[3/21/2021 1:09:23 AM.513] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/21/2021 1:09:23 AM.513] at NRuDiaLgPRopIFTYxdxBbbtUiXTD.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 766
[3/21/2021 1:09:23 AM.774] LSPD First Response: [TRACE] Entering at LeftRear
[3/21/2021 1:09:24 AM.070] LSPD First Response: [TRACE] Extended route by 20
[3/21/2021 1:09:24 AM.248] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[3/21/2021 1:09:25 AM.163] LSPD First Response: [TRACE] Using new pursuit spawn
[3/21/2021 1:09:25 AM.168] LSPD First Response: [TRACE] Recently used nodes: 2
[3/21/2021 1:09:25 AM.171] LSPD First Response: [TRACE] Preloading POLMAV
[3/21/2021 1:09:25 AM.171] LSPD First Response: [TRACE] Created polmav at X:-158.5 Y:-407 Z:143.7813
[3/21/2021 1:09:25 AM.171] LSPD First Response: [TRACE] Forced Livery: 0
[3/21/2021 1:09:25 AM.171] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01
[3/21/2021 1:09:25 AM.172] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd)
[3/21/2021 1:09:25 AM.173] LSPD First Response: [TRACE] Jefferson Ajacks (S_M_Y_PILOT_01) was set as a cop
[3/21/2021 1:09:25 AM.174] LSPD First Response: [TRACE] Assigned air unit voices.
[3/21/2021 1:09:25 AM.174] LSPD First Response: [TRACE] Report Voice: S_M_Y_COP_01_WHITE_FULL_01
[3/21/2021 1:09:25 AM.174] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01
[3/21/2021 1:09:25 AM.175] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd)
[3/21/2021 1:09:25 AM.175] LSPD First Response: [TRACE] Lennie Small (S_M_Y_PILOT_01) was set as a cop
[3/21/2021 1:09:25 AM.176] LSPD First Response: [TRACE] Assigned air unit voices.
[3/21/2021 1:09:25 AM.198] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[3/21/2021 1:09:25 AM.198] LSPD First Response: [TRACE] Took ownership of cop for chase
[3/21/2021 1:09:25 AM.198] LSPD First Response: [TRACE] Cop Lennie Small reassigned to Kenny Rodriguez
[3/21/2021 1:09:25 AM.198] LSPD First Response: [TRACE] Cop added to chase
[3/21/2021 1:09:25 AM.198] LSPD First Response: [TRACE] Added cop to existing chase
[3/21/2021 1:09:25 AM.198] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[3/21/2021 1:09:25 AM.198] LSPD First Response: [TRACE] Took ownership of cop for chase
[3/21/2021 1:09:25 AM.199] LSPD First Response: [TRACE] Cop Jefferson Ajacks reassigned to Kenny Rodriguez
[3/21/2021 1:09:25 AM.199] LSPD First Response: [TRACE] Cop added to chase
[3/21/2021 1:09:25 AM.199] LSPD First Response: [TRACE] Added cop to existing chase
[3/21/2021 1:09:25 AM.220] LSPD First Response: [TRACE] Lennie Small now monitoring Kenny Rodriguez
[3/21/2021 1:09:25 AM.220] LSPD First Response: [TRACE] Lennie Small now monitoring Stacey Knee
[3/21/2021 1:09:25 AM.220] LSPD First Response: [TRACE] Jefferson Ajacks now monitoring Kenny Rodriguez
[3/21/2021 1:09:25 AM.220] LSPD First Response: [TRACE] Jefferson Ajacks now monitoring Stacey Knee
[3/21/2021 1:09:25 AM.439] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[3/21/2021 1:09:25 AM.492] LSPD First Response: [TRACE] Using Heli Cheat
[3/21/2021 1:09:26 AM.982] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsChat #1 Content Manager
[3/21/2021 1:09:26 AM.982] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsChat #1)
[3/21/2021 1:09:26 AM.982] LSPD First Response: [TRACE] Scenario ScenarioPedsChat #1 aborted
[3/21/2021 1:09:26 AM.982] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsChat #2 Content Manager
[3/21/2021 1:09:26 AM.982] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsChat #2)
[3/21/2021 1:09:26 AM.982] LSPD First Response: [TRACE] Scenario ScenarioPedsChat #2 aborted
[3/21/2021 1:09:26 AM.985] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading south on Abe Milton Pkwy.  Speeds are 34mph, traffic is light.
[3/21/2021 1:09:26 AM.986] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading south on Abe Milton Pkwy.  Speeds are 34mph, traffic is light.
[3/21/2021 1:09:28 AM.488] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:09:28 AM.565] LSPD First Response: [TRACE] Steve Walker (MP_M_FREEMODE_01) entered combat with target: Kenny Rodriguez (A_M_Y_EASTSA_01)
[3/21/2021 1:09:29 AM.076] LSPD First Response: [TRACE] Michael Sweeny (MP_M_FREEMODE_01) entered combat with target: Kenny Rodriguez (A_M_Y_EASTSA_01)
[3/21/2021 1:09:29 AM.098] LSPD First Response: [TRACE] Marcello DeLuca (MP_M_FREEMODE_01) entered combat with target: Kenny Rodriguez (A_M_Y_EASTSA_01)
[3/21/2021 1:09:30 AM.092] LSPD First Response: [TRACE] Michael Sweeny (MP_M_FREEMODE_01) left combat.
[3/21/2021 1:09:30 AM.499] LSPD First Response: [TRACE] Using Heli Cheat
[3/21/2021 1:09:30 AM.607] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:09:31 AM.138] LSPD First Response: [TRACE] Marcello DeLuca (MP_M_FREEMODE_01) left combat.
[3/21/2021 1:09:31 AM.645] LSPD First Response: [TRACE] Miranda Lesley (A_F_Y_GENHOT_01) was damaged.
[3/21/2021 1:09:32 AM.138] LSPD First Response: [TRACE] Visual lost event fired
[3/21/2021 1:09:32 AM.138] LSPD First Response: [TRACE] Visual lost event fired
[3/21/2021 1:09:32 AM.294] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/21/2021 1:09:32 AM.296] LSPD First Response: [TRACE] Report Voice: S_M_Y_COP_01_WHITE_FULL_01
[3/21/2021 1:09:32 AM.297] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/21/2021 1:09:32 AM.297] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/21/2021 1:09:32 AM.297] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/21/2021 1:09:32 AM.548] LSPD First Response: PlayAction: Failed to find HELI_VISUAL_HEADING_SOUTH_DISPATCH, reverted to random voice
[3/21/2021 1:09:32 AM.675] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:09:32 AM.801] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[3/21/2021 1:09:32 AM.801] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[3/21/2021 1:09:32 AM.801] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[3/21/2021 1:09:32 AM.801] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[3/21/2021 1:09:32 AM.823] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler
[3/21/2021 1:09:32 AM.824] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:09:32 AM.824] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler
[3/21/2021 1:09:32 AM.824] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:09:33 AM.297] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:09:33 AM.297] LSPD First Response: [TRACE] Visual regained event fired
[3/21/2021 1:09:33 AM.297] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:09:33 AM.297] LSPD First Response: [TRACE] Visual regained event fired
[3/21/2021 1:09:33 AM.297] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:09:33 AM.298] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:09:33 AM.946] LSPD First Response: [TRACE] Extended route by 20
[3/21/2021 1:09:34 AM.752] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:09:35 AM.046] LSPD First Response: [TRACE] Thread Marker #8 initialized
[3/21/2021 1:09:35 AM.511] LSPD First Response: [TRACE] Using Heli Cheat
[3/21/2021 1:09:36 AM.838] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:09:38 AM.941] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:09:40 AM.351] LSPD First Response: [TRACE] Extended route by 20
[3/21/2021 1:09:40 AM.517] LSPD First Response: [TRACE] Using Heli Cheat
[3/21/2021 1:09:40 AM.573] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_UNITS:WE_HAVE:CRIME_OFFICER_IN_NEED_OF_ASSISTANCE:CONJUNCTIVES/IN:AREA_BURTON:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[3/21/2021 1:09:40 AM.573] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:09:40 AM.573] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False
[3/21/2021 1:09:40 AM.573] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 1:09:40 AM.856] LSPD First Response: [TRACE] Released 0 entities from Marker #8 Content Manager
[3/21/2021 1:09:40 AM.856] LSPD First Response: [TRACE] Instance cleaned (Marker #8)
[3/21/2021 1:09:40 AM.859] LSPD First Response: [TRACE] Thread Marker #8 has been shut down
[3/21/2021 1:09:41 AM.019] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:09:41 AM.324] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[3/21/2021 1:09:41 AM.327] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_UNITS from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_UNITS_02.wav, looped: False
[3/21/2021 1:09:42 AM.633] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_02.wav, looped: False
[3/21/2021 1:09:43 AM.082] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:09:43 AM.184] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_IN_NEED_OF_ASSISTANCE from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_IN_NEED_OF_ASSISTANCE_03.wav, looped: False
[3/21/2021 1:09:43 AM.466] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:09:43 AM.466] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:09:43 AM.901] LSPD First Response: [TRACE] Felix Racicot (S_M_M_TRUCKER_01) was damaged.
[3/21/2021 1:09:43 AM.902] LSPD First Response: [TRACE] Hit and run was invalid
[3/21/2021 1:09:43 AM.903] LSPD First Response: [TRACE] Antonio Severini (A_M_Y_SOUCENT_02) was damaged.
[3/21/2021 1:09:43 AM.903] LSPD First Response: [TRACE] Hit and run was invalid
[3/21/2021 1:09:43 AM.903] LSPD First Response: [TRACE] Armen Sin (S_M_M_GENTRANSPORT) was damaged.
[3/21/2021 1:09:44 AM.474] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\CONJUNCTIVES\IN_05.wav, looped: False
[3/21/2021 1:09:44 AM.720] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/21/2021 1:09:45 AM.125] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_BURTON from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\AREAS\AREA_BURTON_01.wav, looped: False
[3/21/2021 1:09:45 AM.155] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:09:45 AM.534] LSPD First Response: [TRACE] Using Heli Cheat
[3/21/2021 1:09:45 AM.594] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/21/2021 1:09:45 AM.684] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[3/21/2021 1:09:45 AM.737] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:09:46 AM.124] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False
[3/21/2021 1:09:46 AM.414] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False
[3/21/2021 1:09:46 AM.612] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:09:46 AM.787] LSPD First Response: [TRACE] Using new pursuit spawn
[3/21/2021 1:09:46 AM.788] LSPD First Response: [TRACE] Recently used nodes: 3
[3/21/2021 1:09:46 AM.788] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:09:46 AM.789] LSPD First Response: [TRACE] Created police at X:-128.75 Y:-316 Z:37.78125
[3/21/2021 1:09:46 AM.789] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:09:46 AM.795] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/21/2021 1:09:46 AM.802] LSPD First Response: [TRACE] Vito Geordano (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:09:46 AM.802] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_03
[3/21/2021 1:09:46 AM.803] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:09:46 AM.809] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/21/2021 1:09:46 AM.815] LSPD First Response: [TRACE] Deqeul Dizzyz (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:09:46 AM.825] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[3/21/2021 1:09:46 AM.825] LSPD First Response: [TRACE] Took ownership of cop for chase
[3/21/2021 1:09:46 AM.826] LSPD First Response: [TRACE] Cop Deqeul Dizzyz reassigned to Kenny Rodriguez
[3/21/2021 1:09:46 AM.826] LSPD First Response: [TRACE] Cop added to chase
[3/21/2021 1:09:46 AM.826] LSPD First Response: [TRACE] Added cop to existing chase
[3/21/2021 1:09:46 AM.826] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[3/21/2021 1:09:46 AM.826] LSPD First Response: [TRACE] Took ownership of cop for chase
[3/21/2021 1:09:46 AM.826] LSPD First Response: [TRACE] Cop Vito Geordano reassigned to Kenny Rodriguez
[3/21/2021 1:09:46 AM.826] LSPD First Response: [TRACE] Cop added to chase
[3/21/2021 1:09:46 AM.826] LSPD First Response: [TRACE] Added cop to existing chase
[3/21/2021 1:09:46 AM.848] LSPD First Response: [TRACE] Deqeul Dizzyz now monitoring Kenny Rodriguez
[3/21/2021 1:09:46 AM.848] LSPD First Response: [TRACE] Deqeul Dizzyz now monitoring Stacey Knee
[3/21/2021 1:09:46 AM.848] LSPD First Response: [TRACE] Vito Geordano now monitoring Kenny Rodriguez
[3/21/2021 1:09:46 AM.848] LSPD First Response: [TRACE] Vito Geordano now monitoring Stacey Knee
[3/21/2021 1:09:46 AM.996] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading south on Abe Milton Pkwy.  Speeds are 44mph, traffic is light.
[3/21/2021 1:09:46 AM.997] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading south on Abe Milton Pkwy.  Speeds are 44mph, traffic is light.
[3/21/2021 1:09:47 AM.239] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:09:47 AM.500] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:09:47 AM.500] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:09:47 AM.737] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[3/21/2021 1:09:47 AM.737] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[3/21/2021 1:09:47 AM.875] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[3/21/2021 1:09:47 AM.875] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[3/21/2021 1:09:47 AM.875] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[3/21/2021 1:09:47 AM.875] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[3/21/2021 1:09:47 AM.896] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler
[3/21/2021 1:09:47 AM.896] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:09:47 AM.896] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler
[3/21/2021 1:09:47 AM.896] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:09:47 AM.944] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[3/21/2021 1:09:48 AM.570] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:09:48 AM.570] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:09:49 AM.319] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:09:49 AM.674] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:09:49 AM.674] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:09:50 AM.555] LSPD First Response: [TRACE] Using Heli Cheat
[3/21/2021 1:09:50 AM.763] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:09:50 AM.763] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:09:51 AM.423] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:09:51 AM.762] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:09:51 AM.762] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:09:52 AM.707] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/21/2021 1:09:52 AM.707] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/21/2021 1:09:52 AM.707] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_full_01
[3/21/2021 1:09:52 AM.860] LSPD First Response: [TRACE] Probing 1 cops
[3/21/2021 1:09:52 AM.860] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:09:53 AM.240] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/21/2021 1:09:53 AM.241] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_full_02
[3/21/2021 1:09:53 AM.241] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/21/2021 1:09:53 AM.434] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/21/2021 1:09:53 AM.435] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/21/2021 1:09:53 AM.507] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:09:53 AM.709] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:09:53 AM.709] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:09:53 AM.773] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:09:53 AM.773] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:09:53 AM.859] LSPD First Response: [TRACE] Probing 1 cops
[3/21/2021 1:09:53 AM.859] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:09:54 AM.250] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:09:54 AM.251] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:09:54 AM.442] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:09:54 AM.443] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:09:54 AM.866] LSPD First Response: [TRACE] Probing 1 cops
[3/21/2021 1:09:54 AM.867] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:09:55 AM.548] LSPD First Response: [TRACE] Using Heli Cheat
[3/21/2021 1:09:55 AM.586] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:09:55 AM.877] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:09:55 AM.877] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:09:56 AM.497] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[3/21/2021 1:09:56 AM.842] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:09:56 AM.901] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:09:56 AM.901] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:09:57 AM.651] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:09:57 AM.926] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:09:57 AM.926] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:09:59 AM.029] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:09:59 AM.029] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:09:59 AM.716] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:09:59 AM.928] LSPD First Response: [TRACE] Extended route by 20
[3/21/2021 1:10:00 AM.121] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:10:00 AM.121] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:10:00 AM.573] LSPD First Response: [TRACE] Using Heli Cheat
[3/21/2021 1:10:01 AM.193] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:10:01 AM.194] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:10:01 AM.790] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:02 AM.222] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:02 AM.248] LSPD First Response: [TRACE] Probing 1 cops
[3/21/2021 1:10:02 AM.248] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:10:03 AM.039] LSPD First Response: [TRACE] Deqeul Dizzyz (MP_M_FREEMODE_01) entered combat with target: Kenny Rodriguez (A_M_Y_EASTSA_01)
[3/21/2021 1:10:03 AM.346] LSPD First Response: [TRACE] Probing 1 cops
[3/21/2021 1:10:03 AM.346] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:10:03 AM.919] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:04 AM.061] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/21/2021 1:10:04 AM.061] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_04
[3/21/2021 1:10:04 AM.062] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/21/2021 1:10:04 AM.062] LSPD First Response: [TRACE] Deqeul Dizzyz (MP_M_FREEMODE_01) left combat.
[3/21/2021 1:10:04 AM.063] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/21/2021 1:10:04 AM.063] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/21/2021 1:10:04 AM.383] LSPD First Response: [TRACE] Probing 1 cops
[3/21/2021 1:10:04 AM.384] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:10:04 AM.830] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:05 AM.083] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:05 AM.083] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:05 AM.083] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:05 AM.084] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:05 AM.195] LSPD First Response: [TRACE] Vito Geordano (MP_M_FREEMODE_01) entered combat with target: Kenny Rodriguez (A_M_Y_EASTSA_01)
[3/21/2021 1:10:05 AM.386] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:05 AM.386] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:05 AM.413] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:10:05 AM.413] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:10:05 AM.592] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:05 AM.592] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:05 AM.593] LSPD First Response: [TRACE] Using Heli Cheat
[3/21/2021 1:10:05 AM.593] LSPD First Response: [TRACE] Deqeul Dizzyz (MP_M_FREEMODE_01) entered combat with target: Kenny Rodriguez (A_M_Y_EASTSA_01)
[3/21/2021 1:10:05 AM.802] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:05 AM.802] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:05 AM.994] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:06 AM.112] LSPD First Response: [TRACE] Deqeul Dizzyz (MP_M_FREEMODE_01) left combat.
[3/21/2021 1:10:06 AM.250] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:10:06 AM.251] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:10:06 AM.446] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:10:06 AM.446] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:10:06 AM.958] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:07 AM.014] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading west on Las Lagunas Blvd.  Speeds are 13mph, traffic is light.
[3/21/2021 1:10:07 AM.015] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading west on Las Lagunas Blvd.  Speeds are 13mph, traffic is light.
[3/21/2021 1:10:07 AM.535] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:10:07 AM.535] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:10:07 AM.814] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:08 AM.076] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:08 AM.181] LSPD First Response: [RPE Ambient Event]: Player busy, callout running/being dispatched.
[3/21/2021 1:10:08 AM.181] LSPD First Response: [RPE Ambient Event]: The player is busy, try again later.
[3/21/2021 1:10:08 AM.226] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:10:08 AM.226] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:10:08 AM.260] LSPD First Response: [TRACE] Vito Geordano (MP_M_FREEMODE_01) left combat.
[3/21/2021 1:10:08 AM.623] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:10:08 AM.623] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:10:09 AM.681] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:10:09 AM.681] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:10:09 AM.795] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:10 AM.142] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:10 AM.312] LSPD First Response: [TRACE] Vito Geordano (MP_M_FREEMODE_01) entered combat with target: Kenny Rodriguez (A_M_Y_EASTSA_01)
[3/21/2021 1:10:10 AM.436] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:10 AM.437] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:10 AM.605] LSPD First Response: [TRACE] Using Heli Cheat
[3/21/2021 1:10:10 AM.712] LSPD First Response: [TRACE] Deqeul Dizzyz (MP_M_FREEMODE_01) entered combat with target: Kenny Rodriguez (A_M_Y_EASTSA_01)
[3/21/2021 1:10:10 AM.755] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:10:10 AM.755] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:10:11 AM.842] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:10:11 AM.842] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:10:11 AM.865] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:12 AM.228] LSPD First Response: [TRACE] Deqeul Dizzyz (MP_M_FREEMODE_01) left combat.
[3/21/2021 1:10:12 AM.229] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:12 AM.314] LSPD First Response: [TRACE] Extended route by 20
[3/21/2021 1:10:12 AM.738] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:12 AM.739] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:12 AM.739] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:12 AM.739] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:12 AM.889] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:10:12 AM.889] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:10:13 AM.534] LSPD First Response: [TRACE] Extended route by 20
[3/21/2021 1:10:13 AM.944] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:13 AM.966] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:10:13 AM.966] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:10:14 AM.347] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:15 AM.060] LSPD First Response: [TRACE] Probing 0 cops
[3/21/2021 1:10:15 AM.060] LSPD First Response: [TRACE] No eligible cop found
[3/21/2021 1:10:15 AM.488] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:15 AM.488] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:15 AM.609] LSPD First Response: [TRACE] Using Heli Cheat
[3/21/2021 1:10:15 AM.673] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:15 AM.673] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:15 AM.913] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:15 AM.913] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:16 AM.030] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:16 AM.178] LSPD First Response: [TRACE] Probing 1 cops
[3/21/2021 1:10:16 AM.179] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[3/21/2021 1:10:16 AM.179] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[3/21/2021 1:10:16 AM.179] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/21/2021 1:10:16 AM.179] LSPD First Response: [TRACE] Removed ped chase strategy
[3/21/2021 1:10:16 AM.179] LSPD First Response: [TRACE] Cop Vito Geordano reassigned to Stacey Knee
[3/21/2021 1:10:16 AM.427] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:18 AM.528] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:18 AM.529] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:18 AM.947] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:19 AM.032] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:19 AM.231] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:19 AM.231] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:19 AM.232] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:19 AM.232] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:20 AM.274] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:10:20 AM.276] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:10:20 AM.590] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:20 AM.590] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:20 AM.615] LSPD First Response: [TRACE] Using Heli Cheat
[3/21/2021 1:10:22 AM.385] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:10:22 AM.385] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:10:22 AM.698] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:23 AM.570] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:23 AM.571] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:23 AM.758] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:23 AM.759] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:24 AM.017] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:24 AM.017] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:24 AM.153] LSPD First Response: [TRACE] Events_PedPittedByCop
[3/21/2021 1:10:24 AM.171] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[3/21/2021 1:10:24 AM.171] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[3/21/2021 1:10:24 AM.804] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:24 AM.805] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:25 AM.289] LSPD First Response: [TRACE] Passenger surrendering after driver surrendered
[3/21/2021 1:10:25 AM.349] LSPD First Response: [TRACE] 68566729
[3/21/2021 1:10:25 AM.619] LSPD First Response: [TRACE] Using Heli Cheat
[3/21/2021 1:10:26 AM.244] LSPD First Response: [TRACE] 68566729
[3/21/2021 1:10:26 AM.873] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:26 AM.874] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:27 AM.019] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading east on Hawick Ave.  Speeds are 0mph, traffic is light.
[3/21/2021 1:10:27 AM.020] LSPD First Response: [RPE Pursuit Update]: Suspect 1 is heading east on Hawick Ave.  Speeds are 0mph, traffic is light.
[3/21/2021 1:10:28 AM.955] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:28 AM.958] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:29 AM.348] LSPD First Response: [TRACE] Charles Anthony (A_M_Y_EASTSA_01) was damaged.
[3/21/2021 1:10:30 AM.625] LSPD First Response: [TRACE] Using Heli Cheat
[3/21/2021 1:10:30 AM.908] LSPD First Response: [TRACE] Steve Walker (MP_M_FREEMODE_01) left combat.
[3/21/2021 1:10:31 AM.022] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:31 AM.029] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:10:31 AM.029] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:10:33 AM.086] LSPD First Response: [TRACE] Reapplied
[3/21/2021 1:10:33 AM.344] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[3/21/2021 1:10:33 AM.602] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[3/21/2021 1:10:33 AM.852] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[3/21/2021 1:10:34 AM.467] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[3/21/2021 1:10:34 AM.467] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[3/21/2021 1:10:34 AM.786] LSPD First Response: [TRACE] Vito Geordano (MP_M_FREEMODE_01) left combat.
[3/21/2021 1:10:35 AM.629] LSPD First Response: [TRACE] Using Heli Cheat
[3/21/2021 1:10:37 AM.426] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:37 AM.426] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:38 AM.007] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[3/21/2021 1:10:38 AM.040] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/21/2021 1:10:38 AM.040] LSPD First Response: [TRACE] Michael Sweeny (MP_M_FREEMODE_01) entered combat with target: Kenny Rodriguez (A_M_Y_EASTSA_01)
[3/21/2021 1:10:38 AM.264] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[3/21/2021 1:10:38 AM.264] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[3/21/2021 1:10:39 AM.378] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[3/21/2021 1:10:39 AM.576] LSPD First Response: [TRACE] Marcello DeLuca (MP_M_FREEMODE_01) entered combat with target: Stacey Knee (A_F_Y_EASTSA_01)
[3/21/2021 1:10:39 AM.814] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[3/21/2021 1:10:40 AM.636] LSPD First Response: [TRACE] Using Heli Cheat
[3/21/2021 1:10:40 AM.846] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[3/21/2021 1:10:41 AM.080] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:10:41 AM.080] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[3/21/2021 1:10:41 AM.080] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:10:41 AM.080] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[3/21/2021 1:10:41 AM.094] LSPD First Response: [TRACE] Marcello DeLuca (MP_M_FREEMODE_01) left combat.
[3/21/2021 1:10:41 AM.622] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[3/21/2021 1:10:42 AM.121] LSPD First Response: [TRACE] Michael Sweeny (MP_M_FREEMODE_01) left combat.
[3/21/2021 1:10:42 AM.486] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:10:42 AM.486] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[3/21/2021 1:10:42 AM.486] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:10:42 AM.486] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[3/21/2021 1:10:43 AM.093] LSPD First Response: [TRACE] Surrendered
[3/21/2021 1:10:43 AM.094] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_full_02
[3/21/2021 1:10:43 AM.171] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[3/21/2021 1:10:43 AM.172] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[3/21/2021 1:10:43 AM.281] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[3/21/2021 1:10:43 AM.605] LSPD First Response: [TRACE] Surrendered
[3/21/2021 1:10:43 AM.681] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[3/21/2021 1:10:43 AM.682] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[3/21/2021 1:10:44 AM.482] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[3/21/2021 1:10:44 AM.482] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[3/21/2021 1:10:45 AM.654] LSPD First Response: [TRACE] Using Heli Cheat
[3/21/2021 1:10:47 AM.026] LSPD First Response: [RPE Pursuit Update]: Suspect is arrested.  Stopping notifications.
[3/21/2021 1:10:47 AM.026] LSPD First Response: [RPE Pursuit Update]: Suspect is arrested.  Stopping notifications.
[3/21/2021 1:10:48 AM.035] LSPD First Response: [RPE Pursuit Update]: Suspect is arrested.  Stopping notifications.
[3/21/2021 1:10:48 AM.035] LSPD First Response: [RPE Pursuit Update]: Suspect is arrested.  Stopping notifications.
[3/21/2021 1:10:50 AM.675] LSPD First Response: [TRACE] Using Heli Cheat
[3/21/2021 1:10:56 AM.184] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:56 AM.185] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:10:57 AM.319] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:10:57 AM.319] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[3/21/2021 1:10:57 AM.319] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:10:57 AM.319] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[3/21/2021 1:11:00 AM.099] LSPD First Response: [TRACE] Aborting CopBustPed: Busting done
[3/21/2021 1:11:00 AM.101] ABORT BUST
[3/21/2021 1:11:00 AM.110] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/21/2021 1:11:00 AM.110] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[3/21/2021 1:11:00 AM.110] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/21/2021 1:11:00 AM.111] LSPD First Response: [TRACE] Removed ped chase strategy
[3/21/2021 1:11:00 AM.111] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/21/2021 1:11:00 AM.111] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[3/21/2021 1:11:00 AM.111] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/21/2021 1:11:00 AM.111] LSPD First Response: [TRACE] Removed ped chase strategy
[3/21/2021 1:11:00 AM.111] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/21/2021 1:11:00 AM.111] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/21/2021 1:11:00 AM.111] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[3/21/2021 1:11:00 AM.111] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/21/2021 1:11:00 AM.111] LSPD First Response: [TRACE] Removed ped chase strategy
[3/21/2021 1:11:00 AM.111] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/21/2021 1:11:00 AM.111] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[3/21/2021 1:11:00 AM.111] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/21/2021 1:11:00 AM.111] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending
[3/21/2021 1:11:00 AM.113] LSPD First Response: [TRACE] Removed ped chase strategy
[3/21/2021 1:11:00 AM.113] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/21/2021 1:11:00 AM.113] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[3/21/2021 1:11:00 AM.113] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/21/2021 1:11:00 AM.113] LSPD First Response: [TRACE] Removed ped chase strategy
[3/21/2021 1:11:00 AM.113] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/21/2021 1:11:00 AM.113] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/21/2021 1:11:00 AM.113] LSPD First Response: [TRACE] Visual lost event fired
[3/21/2021 1:11:00 AM.113] LSPD First Response: [TRACE] Suspect freed
[3/21/2021 1:11:00 AM.113] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[3/21/2021 1:11:00 AM.113] LSPD First Response: [TRACE] Removing ped from Pursuit #1 (GameplayMandatory)
[3/21/2021 1:11:00 AM.113] LSPD First Response: [TRACE] Robbery lost control over ped
[3/21/2021 1:11:00 AM.114] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #2 (Blocker)
[3/21/2021 1:11:00 AM.115] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[3/21/2021 1:11:00 AM.115] LSPD First Response: [TRACE] Freeing cop: Michael Sweeny
[3/21/2021 1:11:00 AM.115] LSPD First Response: [TRACE] Cop freed
[3/21/2021 1:11:00 AM.115] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[3/21/2021 1:11:00 AM.115] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #2 (Blocker)
[3/21/2021 1:11:00 AM.134] LSPD First Response: [TRACE] TryStartTransportWithNearbyVehicle: Found valid vehicle
[3/21/2021 1:11:00 AM.134] LSPD First Response: [TRACE] Secondary suspect cop became main cop for transport with local vehicle
[3/21/2021 1:11:00 AM.154] LSPD First Response: [TRACE] Cop Steve Walker reassigned to Stacey Knee
[3/21/2021 1:11:00 AM.154] LSPD First Response: [TRACE] Cop Lennie Small reassigned to Stacey Knee
[3/21/2021 1:11:00 AM.155] LSPD First Response: [TRACE] Cop Jefferson Ajacks reassigned to Stacey Knee
[3/21/2021 1:11:00 AM.155] LSPD First Response: [TRACE] Cop Deqeul Dizzyz reassigned to Stacey Knee
[3/21/2021 1:11:00 AM.163] LSPD First Response: [TRACE] Main cop is not busy and re-assigned for transport
[3/21/2021 1:11:00 AM.375] LSPD First Response: [TRACE] Grab task starting
[3/21/2021 1:11:00 AM.375] LSPD First Response: [TRACE] Grab task initailized
[3/21/2021 1:11:00 AM.419] LSPD First Response: [TRACE] Using Heli Cheat
[3/21/2021 1:11:00 AM.421] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[3/21/2021 1:11:00 AM.421] at pelzMvPEhAiiHmQxAxpklSTZRWPH.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\StrictCooldownFail.cs:line 44
[3/21/2021 1:11:00 AM.421] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/21/2021 1:11:00 AM.421] at NRuDiaLgPRopIFTYxdxBbbtUiXTD.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 766
[3/21/2021 1:11:00 AM.422] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[3/21/2021 1:11:00 AM.422] at pelzMvPEhAiiHmQxAxpklSTZRWPH.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\StrictCooldownFail.cs:line 44
[3/21/2021 1:11:00 AM.422] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/21/2021 1:11:00 AM.422] at NRuDiaLgPRopIFTYxdxBbbtUiXTD.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 766
[3/21/2021 1:11:00 AM.605] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:11:00 AM.605] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[3/21/2021 1:11:00 AM.605] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/21/2021 1:11:00 AM.605] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[3/21/2021 1:11:05 AM.323] LSPD First Response: [TRACE] Vito Geordano (MP_M_FREEMODE_01) entered combat with target: Stacey Knee (A_F_Y_EASTSA_01)
[3/21/2021 1:11:05 AM.424] LSPD First Response: [TRACE] Using Heli Cheat
[3/21/2021 1:11:05 AM.805] LSPD First Response: [TRACE] Aborting CopBustPed: Busting done
[3/21/2021 1:11:05 AM.805] ABORT BUST
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] Removed ped chase strategy
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] Removed ped chase strategy
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] Removed ped chase strategy
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] Removed ped chase strategy
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] Removed ped chase strategy
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] Removed ped chase strategy
[3/21/2021 1:11:05 AM.810] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/21/2021 1:11:05 AM.811] LSPD First Response: [TRACE] Visual lost event fired
[3/21/2021 1:11:05 AM.811] LSPD First Response: [TRACE] Suspect freed
[3/21/2021 1:11:05 AM.811] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[3/21/2021 1:11:05 AM.811] LSPD First Response: [TRACE] Removing ped from Pursuit #1 (GameplayMandatory)
[3/21/2021 1:11:05 AM.811] LSPD First Response: [TRACE] Robbery lost control over ped
[3/21/2021 1:11:05 AM.811] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #2 (Blocker)
[3/21/2021 1:11:05 AM.811] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[3/21/2021 1:11:05 AM.811] LSPD First Response: [TRACE] Freeing cop: Marcello DeLuca
[3/21/2021 1:11:05 AM.811] LSPD First Response: [TRACE] Cop freed
[3/21/2021 1:11:05 AM.811] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[3/21/2021 1:11:05 AM.811] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #2 (Blocker)
[3/21/2021 1:11:05 AM.816] LSPD First Response: [TRACE] Secondary suspect cop promoted to normal secondary cop for transport
[3/21/2021 1:11:05 AM.831] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[3/21/2021 1:11:05 AM.833] LSPD First Response: [TRACE] Ending chase
[3/21/2021 1:11:05 AM.833] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[3/21/2021 1:11:05 AM.833] LSPD First Response: [TRACE] Freeing cop: Steve Walker
[3/21/2021 1:11:05 AM.833] LSPD First Response: [TRACE] Cop freed
[3/21/2021 1:11:05 AM.833] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[3/21/2021 1:11:05 AM.833] LSPD First Response: [TRACE] Freeing cop: Lennie Small
[3/21/2021 1:11:05 AM.833] LSPD First Response: [TRACE] Cop freed
[3/21/2021 1:11:05 AM.834] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[3/21/2021 1:11:05 AM.834] LSPD First Response: [TRACE] Freeing cop: Jefferson Ajacks
[3/21/2021 1:11:05 AM.834] LSPD First Response: [TRACE] Cop freed
[3/21/2021 1:11:05 AM.834] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[3/21/2021 1:11:05 AM.834] LSPD First Response: [TRACE] Freeing cop: Deqeul Dizzyz
[3/21/2021 1:11:05 AM.834] LSPD First Response: [TRACE] Cop freed
[3/21/2021 1:11:05 AM.834] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[3/21/2021 1:11:05 AM.834] LSPD First Response: [TRACE] Freeing cop: Vito Geordano
[3/21/2021 1:11:05 AM.834] LSPD First Response: [TRACE] Cop freed
[3/21/2021 1:11:05 AM.834] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[3/21/2021 1:11:05 AM.834] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager
[3/21/2021 1:11:05 AM.834] LSPD First Response: [TRACE] Instance cleaned (Chase #2)
[3/21/2021 1:11:05 AM.836] LSPD First Response: [TRACE] Ped Jefferson Ajacks has become idle again
[3/21/2021 1:11:05 AM.836] LSPD First Response: [TRACE] Ped Deqeul Dizzyz has become idle again
[3/21/2021 1:11:05 AM.837] LSPD First Response: [TRACE] Ped Steve Walker has become idle again
[3/21/2021 1:11:05 AM.837] LSPD First Response: [TRACE] Ped Vito Geordano has become idle again
[3/21/2021 1:11:05 AM.837] LSPD First Response: [TRACE] Vito Geordano (MP_M_FREEMODE_01) left combat.
[3/21/2021 1:11:05 AM.837] LSPD First Response: [TRACE] Ped Lennie Small has become idle again
[3/21/2021 1:11:05 AM.839] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is no longer running
[3/21/2021 1:11:05 AM.839] LSPD First Response: [RPE Suspect Stamina]: Setting pursuit as null.
[3/21/2021 1:11:05 AM.840] LSPD First Response: [TRACE] Secondary cop is assigned for transport
[3/21/2021 1:11:05 AM.840] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is no longer running
[3/21/2021 1:11:05 AM.840] LSPD First Response: [RPE Suspect Stamina]: Setting pursuit as null.
[3/21/2021 1:11:06 AM.038] LSPD First Response: [TRACE] Grab task starting
[3/21/2021 1:11:06 AM.038] LSPD First Response: [TRACE] Grab task initailized
[3/21/2021 1:11:07 AM.370] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: False
[3/21/2021 1:11:07 AM.370] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over, exiting siren cycler.
[3/21/2021 1:11:07 AM.370] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: False
[3/21/2021 1:11:07 AM.370] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over, exiting siren cycler.
[3/21/2021 1:11:09 AM.226] LSPD First Response: [TRACE] Aborting GrabPed: Opening door
[3/21/2021 1:11:11 AM.119] LSPD First Response: [TRACE] Aborting GrabPed: Opening door
[3/21/2021 1:11:13 AM.540] LSPD First Response: [TRACE] A new world event should be started
[3/21/2021 1:11:13 AM.540] LSPD First Response: [TRACE] Starting world event RunLights
[3/21/2021 1:11:13 AM.540] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[3/21/2021 1:11:13 AM.544] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient)
[3/21/2021 1:11:15 AM.035] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: False
[3/21/2021 1:11:15 AM.035] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over, exiting siren cycler.
[3/21/2021 1:11:15 AM.035] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: False
[3/21/2021 1:11:15 AM.035] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over, exiting siren cycler.
[3/21/2021 1:11:15 AM.615] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[3/21/2021 1:11:15 AM.636] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[3/21/2021 1:11:15 AM.637] LSPD First Response: GrammarPolice [TargetHandler] updating target
[3/21/2021 1:11:15 AM.638] LSPD First Response: GrammarPolice [TargetHandler] new target: 46EEK572
[3/21/2021 1:11:15 AM.735] LSPD First Response: [TRACE] Aborting TransportSuspect: DriveAway - dontEnterVehicle true
[3/21/2021 1:11:15 AM.735] LSPD First Response: [TRACE] TaskTransportSuspect: OnAbort
[3/21/2021 1:11:15 AM.735] LSPD First Response: [TRACE] Aborting GrabPed: Transport ended
[3/21/2021 1:11:15 AM.740] LSPD First Response: [TRACE] Main cop is not busy and re-entering vehicle
[3/21/2021 1:11:15 AM.756] LSPD First Response: [TRACE] Entering at Driver
[3/21/2021 1:11:17 AM.662] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[3/21/2021 1:11:17 AM.799] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[3/21/2021 1:11:17 AM.971] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[3/21/2021 1:11:17 AM.995] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[3/21/2021 1:11:17 AM.995] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[3/21/2021 1:11:18 AM.253] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[3/21/2021 1:11:18 AM.280] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Started
[3/21/2021 1:11:18 AM.280] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted
[3/21/2021 1:11:18 AM.280] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route
[3/21/2021 1:11:18 AM.281] LSPD First Response: [RPE Ambient Backup]: Callout accepted
[3/21/2021 1:11:18 AM.281] LSPD First Response: [TRACE] User accepted callout
[3/21/2021 1:11:18 AM.303] LSPD First Response: [TRACE] Cleaning UI
[3/21/2021 1:11:18 AM.303] LSPD First Response: [TRACE] Released 1 entities from Pursuit #1 Content Manager
[3/21/2021 1:11:18 AM.303] LSPD First Response: [TRACE] Instance cleaned (Pursuit #1)
[3/21/2021 1:11:18 AM.303] LSPD First Response: GrammarPolice [PlayerHandler] detected callout finished
[3/21/2021 1:11:18 AM.303] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[3/21/2021 1:11:18 AM.405] LSPD First Response: [TRACE] Preloading POLICE2
[3/21/2021 1:11:18 AM.405] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:11:18 AM.445] LSPD First Response: [TRACE] Preloading POLICE2
[3/21/2021 1:11:18 AM.497] LSPD First Response: [TRACE] Created police2 at X:-10.17139 Y:-275.0227 Z:48.16106
[3/21/2021 1:11:18 AM.515] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:11:18 AM.521] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:11:18 AM.529] LSPD First Response: [TRACE] Adam Jacobs (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:11:18 AM.549] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:11:18 AM.555] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:11:18 AM.561] LSPD First Response: [TRACE] Cody Carter (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:11:18 AM.584] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/21/2021 1:11:19 AM.822] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[3/21/2021 1:11:19 AM.822] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/21/2021 1:11:19 AM.822] LSPD First Response: [TRACE] IPM: Starting radio task
[3/21/2021 1:11:19 AM.822] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/21/2021 1:11:21 AM.021] LSPD First Response: [TRACE] Radio task was active while menu not showing
[3/21/2021 1:11:21 AM.022] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing
[3/21/2021 1:11:21 AM.022] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/21/2021 1:11:23 AM.387] LSPD First Response: [TRACE] Grab task starting
[3/21/2021 1:11:23 AM.387] LSPD First Response: [TRACE] Grab task initailized
[3/21/2021 1:11:23 AM.504] LSPD First Response: [TRACE] Aborting GrabPed: Opening door
[3/21/2021 1:11:28 AM.468] LSPD First Response: [TRACE] Removed group 0
[3/21/2021 1:11:28 AM.469] LSPD First Response: [TRACE] Removed group 0
[3/21/2021 1:11:41 AM.036] LSPD First Response: [TRACE] Preloading POLICE3
[3/21/2021 1:11:41 AM.036] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:11:41 AM.074] LSPD First Response: [TRACE] Preloading POLICE3
[3/21/2021 1:11:41 AM.133] LSPD First Response: [TRACE] Created police3 at X:5.382684 Y:-318.7583 Z:45.55712
[3/21/2021 1:11:41 AM.154] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:11:41 AM.160] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:11:41 AM.166] LSPD First Response: [TRACE] Alec Houston (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:11:41 AM.188] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:11:41 AM.194] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:11:41 AM.200] LSPD First Response: [TRACE] Charles Floyd (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:11:41 AM.220] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/21/2021 1:11:41 AM.940] LSPD First Response: [TRACE] Aborting TransportSuspect: DriveAway - dontEnterVehicle true
[3/21/2021 1:11:41 AM.940] LSPD First Response: [TRACE] TaskTransportSuspect: OnAbort
[3/21/2021 1:11:41 AM.940] LSPD First Response: [TRACE] Aborting GrabPed: Transport ended
[3/21/2021 1:11:41 AM.942] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody
[3/21/2021 1:11:41 AM.948] LSPD First Response: [TRACE] Prisoner transport done
[3/21/2021 1:11:41 AM.968] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[3/21/2021 1:11:41 AM.970] LSPD First Response: [TRACE] Entering at Passenger
[3/21/2021 1:11:44 AM.581] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[3/21/2021 1:11:44 AM.599] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Child task aborted
[3/21/2021 1:11:56 AM.075] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:11:56 AM.075] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:11:56 AM.119] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:11:56 AM.119] LSPD First Response: [TRACE] Created police at X:182.1999 Y:-110.0335 Z:64.97656
[3/21/2021 1:11:56 AM.138] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:11:56 AM.144] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:11:56 AM.150] LSPD First Response: [TRACE] Aaragon Stormrider (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:11:56 AM.172] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:11:56 AM.178] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/21/2021 1:11:56 AM.184] LSPD First Response: [TRACE] Eli Ejupi (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:11:56 AM.203] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/21/2021 1:12:01 AM.528] LSPD First Response: [TRACE] It has been 40 seconds since the last callout
[3/21/2021 1:12:01 AM.528] LSPD First Response: Creating RBGnQkxtCAvJeBmmuXjuOQLypkGc from RBGnQkxtCAvJeBmmuXjuOQLypkGc, LSPD First Response, Version=0.4.7688.2267, Culture=neutral, PublicKeyToken=null
[3/21/2021 1:12:01 AM.529] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01
[3/21/2021 1:12:01 AM.529] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01
[3/21/2021 1:12:01 AM.529] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02
[3/21/2021 1:12:01 AM.530] LSPD First Response: [TRACE] Callout created: Holdup #2
[3/21/2021 1:12:01 AM.530] LSPD First Response: [TRACE] TD: 618 AD: 643.7871 ATD: 618 AS: 30.20114 TN: 20.4628
[3/21/2021 1:12:01 AM.530] LSPD First Response: GrammarPolice [PlayerHandler] detected callout displayed
[3/21/2021 1:12:04 AM.147] LSPD First Response: [TRACE] Cleaning UI
[3/21/2021 1:12:04 AM.150] LSPD First Response: [TRACE] Assigned ped to Holdup #2 (GameplayMandatory)
[3/21/2021 1:12:04 AM.150] LSPD First Response: [TRACE] Created g_m_y_korean_01
[3/21/2021 1:12:04 AM.151] LSPD First Response: [TRACE] Assigned ped to Holdup #2 (GameplayMandatory)
[3/21/2021 1:12:04 AM.151] LSPD First Response: [TRACE] Created mp_m_shopkeep_01
[3/21/2021 1:12:04 AM.154] LSPD First Response: [TRACE] Assigned ped to Holdup #2 (GameplayMandatory)
[3/21/2021 1:12:04 AM.154] LSPD First Response: [TRACE] Created g_m_y_korlieut_01
[3/21/2021 1:12:04 AM.155] LSPD First Response: [TRACE] Assigned ped to Holdup #2 (GameplayMandatory)
[3/21/2021 1:12:04 AM.155] LSPD First Response: [TRACE] Created hc_driver
[3/21/2021 1:12:04 AM.157] LSPD First Response: [TRACE] TD: 585 AD: 609.208 ATD: 585 AS: 30.98862 TN: 18.8779
[3/21/2021 1:12:04 AM.158] LSPD First Response: [RPE Ambient Backup]: Callout accepted
[3/21/2021 1:12:04 AM.158] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Started
[3/21/2021 1:12:04 AM.158] LSPD First Response: GrammarPolice [PlayerHandler] detected callout accepted
[3/21/2021 1:12:04 AM.158] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to En Route
[3/21/2021 1:12:04 AM.158] LSPD First Response: [RPE Ambient Backup]: Callout accepted
[3/21/2021 1:12:04 AM.158] LSPD First Response: [TRACE] User accepted callout
[3/21/2021 1:12:14 AM.236] LSPD First Response: [TRACE] Starting holdup action sequence
[3/21/2021 1:12:16 AM.088] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed
[3/21/2021 1:12:16 AM.088] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient)
[3/21/2021 1:12:16 AM.089] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[3/21/2021 1:12:16 AM.089] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[3/21/2021 1:12:16 AM.089] LSPD First Response: [TRACE] World event RunLights #1 has ended
[3/21/2021 1:12:16 AM.108] LSPD First Response: [TRACE] Ped Ryley Walkers has become idle again
[3/21/2021 1:12:27 AM.353] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_DOWNTOWN_VINEWOOD:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO
[3/21/2021 1:12:27 AM.353] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:12:27 AM.353] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[3/21/2021 1:12:27 AM.353] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[3/21/2021 1:12:28 AM.255] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[3/21/2021 1:12:28 AM.258] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_01.wav, looped: False
[3/21/2021 1:12:29 AM.444] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\CONJUNCTIVES\IN_04.wav, looped: False
[3/21/2021 1:12:30 AM.124] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_DOWNTOWN_VINEWOOD from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\AREAS\AREA_DOWNTOWN_VINEWOOD_01.wav, looped: False
[3/21/2021 1:12:31 AM.155] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False
[3/21/2021 1:12:33 AM.320] LSPD First Response: [TRACE] Aborting CarryBag: In vehicle, combat, water, etc.
[3/21/2021 1:12:33 AM.499] LSPD First Response: [TRACE] Using new link spawn
[3/21/2021 1:12:33 AM.613] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:12:33 AM.613] LSPD First Response: [TRACE] Created police at X:559.75 Y:218.25 Z:101.5313
[3/21/2021 1:12:33 AM.613] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[3/21/2021 1:12:33 AM.614] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 27), Agency: CityPolice (lspd)
[3/21/2021 1:12:33 AM.615] LSPD First Response: [TRACE] Mads John (S_M_Y_COP_01) was set as a cop
[3/21/2021 1:12:33 AM.615] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[3/21/2021 1:12:33 AM.616] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 27), Agency: CityPolice (lspd)
[3/21/2021 1:12:33 AM.617] LSPD First Response: [TRACE] Vince Kaufman (S_M_Y_COP_01) was set as a cop
[3/21/2021 1:12:33 AM.631] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[3/21/2021 1:12:33 AM.631] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[3/21/2021 1:12:33 AM.631] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[3/21/2021 1:12:33 AM.632] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[3/21/2021 1:12:35 AM.398] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ATTENTION_ALL_UNITS:WE_HAVE:CRIME_OFFICER_REQUESTS_AIR_SUPPORT:CONJUNCTIVES/OVER:AREA_DOWNTOWN_VINEWOOD:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO
[3/21/2021 1:12:35 AM.398] LSPD First Response: [TRACE] Preloading POLMAV
[3/21/2021 1:12:35 AM.398] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False
[3/21/2021 1:12:35 AM.398] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01
[3/21/2021 1:12:36 AM.145] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[3/21/2021 1:12:36 AM.149] LSPD First Response: [TRACE] PlaySingleAction: Playing ATTENTION_ALL_UNITS from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\ATTENTION_ALL_UNITS\ATTENTION_ALL_UNITS_01.wav, looped: False
[3/21/2021 1:12:37 AM.021] LSPD First Response: [RPE Pursuit Update]: Pursuit started
[3/21/2021 1:12:37 AM.021] LSPD First Response: [RPE Pursuit Update]: Pursuit started
[3/21/2021 1:12:37 AM.022] LSPD First Response: [TRACE] Created new chase
[3/21/2021 1:12:37 AM.022] LSPD First Response: [TRACE] Suspect added to chase
[3/21/2021 1:12:37 AM.022] LSPD First Response: [TRACE] Transfering control from Holdup #2 (GameplayMandatory) to Chase #3
[3/21/2021 1:12:37 AM.022] LSPD First Response: [TRACE] Removing ped from Holdup #2 (GameplayMandatory)
[3/21/2021 1:12:37 AM.022] LSPD First Response: [WARN] Holdup script lost control over: g_m_y_korean_01
[3/21/2021 1:12:37 AM.022] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[3/21/2021 1:12:37 AM.022] LSPD First Response: [TRACE] Chase #3 received control over ped
[3/21/2021 1:12:37 AM.022] LSPD First Response: [TRACE] Suspect added to chase
[3/21/2021 1:12:37 AM.022] LSPD First Response: [TRACE] Transfering control from Holdup #2 (GameplayMandatory) to Chase #3
[3/21/2021 1:12:37 AM.022] LSPD First Response: [TRACE] Removing ped from Holdup #2 (GameplayMandatory)
[3/21/2021 1:12:37 AM.022] LSPD First Response: [WARN] Holdup script lost control over: g_m_y_korlieut_01
[3/21/2021 1:12:37 AM.022] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[3/21/2021 1:12:37 AM.022] LSPD First Response: [TRACE] Chase #3 received control over ped
[3/21/2021 1:12:37 AM.022] LSPD First Response: [TRACE] Suspect added to chase
[3/21/2021 1:12:37 AM.022] LSPD First Response: [TRACE] Transfering control from Holdup #2 (GameplayMandatory) to Chase #3
[3/21/2021 1:12:37 AM.022] LSPD First Response: [TRACE] Removing ped from Holdup #2 (GameplayMandatory)
[3/21/2021 1:12:37 AM.022] LSPD First Response: [WARN] Holdup script lost control over: hc_driver
[3/21/2021 1:12:37 AM.022] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[3/21/2021 1:12:37 AM.022] LSPD First Response: [TRACE] Chase #3 received control over ped
[3/21/2021 1:12:37 AM.039] LSPD First Response: [TRACE] Starting chase
[3/21/2021 1:12:37 AM.101] LSPD First Response: [TRACE] Extended route by 20
[3/21/2021 1:12:37 AM.102] LSPD First Response: [TRACE] Extended route by 20
[3/21/2021 1:12:37 AM.123] LSPD First Response: [TRACE] Player now monitoring Danny Woods
[3/21/2021 1:12:37 AM.123] LSPD First Response: [TRACE] Player now monitoring George Saints
[3/21/2021 1:12:37 AM.123] LSPD First Response: [TRACE] Player now monitoring Monty Jett
[3/21/2021 1:12:37 AM.123] LSPD First Response: [TRACE] Visual lost event fired
[3/21/2021 1:12:37 AM.123] LSPD First Response: [TRACE] Visual lost event fired
[3/21/2021 1:12:37 AM.123] LSPD First Response: [TRACE] Visual lost event fired
[3/21/2021 1:12:37 AM.444] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_02.wav, looped: False
[3/21/2021 1:12:37 AM.994] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_REQUESTS_AIR_SUPPORT from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_REQUESTS_AIR_SUPPORT_01.wav, looped: False
[3/21/2021 1:12:38 AM.138] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/21/2021 1:12:38 AM.138] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/21/2021 1:12:38 AM.138] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/21/2021 1:12:39 AM.149] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:12:39 AM.149] LSPD First Response: [TRACE] Visual regained event fired
[3/21/2021 1:12:39 AM.149] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:12:39 AM.149] LSPD First Response: [TRACE] Visual regained event fired
[3/21/2021 1:12:39 AM.149] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:12:39 AM.149] LSPD First Response: [TRACE] Visual regained event fired
[3/21/2021 1:12:39 AM.944] LSPD First Response: [TRACE] PlaySingleAction: Playing OVER from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\CONJUNCTIVES\OVER_03.wav, looped: False
[3/21/2021 1:12:40 AM.925] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_DOWNTOWN_VINEWOOD from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\AREAS\AREA_DOWNTOWN_VINEWOOD_01.wav, looped: False
[3/21/2021 1:12:41 AM.954] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False
[3/21/2021 1:12:42 AM.056] LSPD First Response: Active pursuit is null.
[3/21/2021 1:12:42 AM.056] LSPD First Response: Active pursuit is null.
[3/21/2021 1:12:43 AM.432] LSPD First Response: [TRACE] Using random spawn at X:368.0809 Y:313.7405 Z:103.1892
[3/21/2021 1:12:43 AM.448] LSPD First Response: [TRACE] Preloading POLMAV
[3/21/2021 1:12:43 AM.449] LSPD First Response: [TRACE] Created polmav at X:-132 Y:324.5 Z:209.1875
[3/21/2021 1:12:43 AM.449] LSPD First Response: [TRACE] Forced Livery: 0
[3/21/2021 1:12:43 AM.449] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01
[3/21/2021 1:12:43 AM.450] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd)
[3/21/2021 1:12:43 AM.451] LSPD First Response: [TRACE] Marc Huston (S_M_Y_PILOT_01) was set as a cop
[3/21/2021 1:12:43 AM.451] LSPD First Response: [TRACE] Assigned air unit voices.
[3/21/2021 1:12:43 AM.451] LSPD First Response: [TRACE] Report Voice: S_M_Y_COP_01_BLACK_FULL_01
[3/21/2021 1:12:43 AM.451] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01
[3/21/2021 1:12:43 AM.452] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd)
[3/21/2021 1:12:43 AM.453] LSPD First Response: [TRACE] Bruno Joshua (S_M_Y_PILOT_01) was set as a cop
[3/21/2021 1:12:43 AM.453] LSPD First Response: [TRACE] Assigned air unit voices.
[3/21/2021 1:12:43 AM.464] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[3/21/2021 1:12:43 AM.468] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[3/21/2021 1:12:43 AM.718] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[3/21/2021 1:12:46 AM.567] LSPD First Response: [TRACE] Extended route by 20
[3/21/2021 1:12:46 AM.567] LSPD First Response: [TRACE] Extended route by 20
[3/21/2021 1:12:49 AM.327] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[3/21/2021 1:12:49 AM.801] LSPD First Response: [TRACE] Extended route by 20
[3/21/2021 1:12:50 AM.582] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[3/21/2021 1:12:50 AM.582] LSPD First Response: [TRACE] Set current state to: GoToCaller
[3/21/2021 1:12:50 AM.648] LSPD First Response: [TRACE] Use caller position: True
[3/21/2021 1:12:50 AM.649] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[3/21/2021 1:12:50 AM.649] LSPD First Response: [TRACE] Set current state to: GoToCaller
[3/21/2021 1:12:50 AM.649] LSPD First Response: [TRACE] Use caller position: True
[3/21/2021 1:12:51 AM.126] LSPD First Response: [TRACE] Removed group 0
[3/21/2021 1:12:51 AM.126] LSPD First Response: [TRACE] Removed group 0
[3/21/2021 1:12:51 AM.688] LSPD First Response: [TRACE] Using safe pos
[3/21/2021 1:12:51 AM.688] LSPD First Response: [TRACE] Going to: X:271.2383 Y:346.2422 Z:105.375
[3/21/2021 1:12:53 AM.276] LSPD First Response: [TRACE] Visual lost event fired
[3/21/2021 1:12:54 AM.285] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/21/2021 1:12:54 AM.285] LSPD First Response: [TRACE] Visual regained event fired
[3/21/2021 1:13:00 AM.222] LSPD First Response: [TRACE] Events_PedPittedAndSlowedDownByCop
[3/21/2021 1:13:00 AM.243] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[3/21/2021 1:13:00 AM.243] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[3/21/2021 1:13:00 AM.352] LSPD First Response: [TRACE] Passenger surrendering after driver surrendered
[3/21/2021 1:13:00 AM.353] LSPD First Response: [TRACE] Passenger surrendering after driver surrendered
[3/21/2021 1:13:00 AM.407] LSPD First Response: [TRACE] 4014890549
[3/21/2021 1:13:00 AM.407] LSPD First Response: [TRACE] 4014890549
[3/21/2021 1:13:01 AM.295] LSPD First Response: [TRACE] 4014890549
[3/21/2021 1:13:01 AM.296] LSPD First Response: [TRACE] 4014890549
[3/21/2021 1:13:01 AM.789] LSPD First Response: [RPE Ambient Event]: Player busy, callout running/being dispatched.
[3/21/2021 1:13:01 AM.789] LSPD First Response: [RPE Ambient Event]: The player is busy, try again later.
[3/21/2021 1:13:08 AM.550] LSPD First Response: [TRACE] Aborting LeaveVehicleWithAnim: Animation has ended
[3/21/2021 1:13:09 AM.334] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_OFFICER_IN_NEED_OF_ASSISTANCE:CONJUNCTIVES/IN:AREA_DOWNTOWN_VINEWOOD:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO
[3/21/2021 1:13:09 AM.334] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:13:09 AM.334] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False
[3/21/2021 1:13:09 AM.334] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[3/21/2021 1:13:10 AM.224] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[3/21/2021 1:13:10 AM.227] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_02.wav, looped: False
[3/21/2021 1:13:10 AM.773] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_IN_NEED_OF_ASSISTANCE from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_IN_NEED_OF_ASSISTANCE_01.wav, looped: False
[3/21/2021 1:13:11 AM.088] LSPD First Response: [TRACE] Aborting SurrenderLeaveVehicle: Ped left vehicle and moved away
[3/21/2021 1:13:11 AM.127] LSPD First Response: [TRACE] Surrendered
[3/21/2021 1:13:12 AM.552] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[3/21/2021 1:13:12 AM.552] LSPD First Response: [TRACE] Set current state to: Investigate
[3/21/2021 1:13:12 AM.674] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\CONJUNCTIVES\IN_04.wav, looped: False
[3/21/2021 1:13:13 AM.357] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_DOWNTOWN_VINEWOOD from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\AREAS\AREA_DOWNTOWN_VINEWOOD_01.wav, looped: False
[3/21/2021 1:13:14 AM.385] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False
[3/21/2021 1:13:14 AM.698] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/21/2021 1:13:14 AM.834] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False
[3/21/2021 1:13:15 AM.124] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False
[3/21/2021 1:13:16 AM.135] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[3/21/2021 1:13:16 AM.135] LSPD First Response: [TRACE] Set current state to: Investigate
[3/21/2021 1:13:16 AM.655] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from F:\G.T.A V Run\GTAV\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False
[3/21/2021 1:13:17 AM.373] LSPD First Response: [TRACE] Using new link spawn
[3/21/2021 1:13:17 AM.377] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:13:17 AM.377] LSPD First Response: [TRACE] Created police at X:244.25 Y:498 Z:129.4688
[3/21/2021 1:13:17 AM.378] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[3/21/2021 1:13:17 AM.378] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 27), Agency: CityPolice (lspd)
[3/21/2021 1:13:17 AM.379] LSPD First Response: [TRACE] Jeff Macniel (S_M_Y_COP_01) was set as a cop
[3/21/2021 1:13:17 AM.380] LSPD First Response: [TRACE] Preloading S_M_Y_COP_01
[3/21/2021 1:13:17 AM.380] LSPD First Response: [TRACE] New ped created s_m_y_cop_01 (PedType: 27), Agency: CityPolice (lspd)
[3/21/2021 1:13:17 AM.381] LSPD First Response: [TRACE] David West (S_M_Y_COP_01) was set as a cop
[3/21/2021 1:13:17 AM.391] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[3/21/2021 1:13:17 AM.391] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[3/21/2021 1:13:17 AM.391] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[3/21/2021 1:13:17 AM.392] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[3/21/2021 1:13:20 AM.369] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/21/2021 1:13:23 AM.181] LSPD First Response: [TRACE] Surrendered
[3/21/2021 1:13:29 AM.117] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[3/21/2021 1:13:29 AM.969] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[3/21/2021 1:13:29 AM.969] LSPD First Response: [TRACE] Set current state to: GoToCaller
[3/21/2021 1:13:29 AM.970] LSPD First Response: [TRACE] Use caller position: True
[3/21/2021 1:13:29 AM.970] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[3/21/2021 1:13:29 AM.970] LSPD First Response: [TRACE] Set current state to: GoToCaller
[3/21/2021 1:13:29 AM.971] LSPD First Response: [TRACE] Use caller position: True
[3/21/2021 1:13:31 AM.891] LSPD First Response: [TRACE] Aborting OpenVehicleDoor: Opened door.
[3/21/2021 1:13:32 AM.346] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/21/2021 1:13:37 AM.096] LSPD First Response: [TRACE] Aborting OpenVehicleDoor: Opened door.
[3/21/2021 1:13:40 AM.715] LSPD First Response: [TRACE] Contacting caller
[3/21/2021 1:13:41 AM.235] LSPD First Response: [TRACE] Set current state to: Investigate
[3/21/2021 1:13:43 AM.619] LSPD First Response: [TRACE] Aborting OpenVehicleDoor: Opened door.
[3/21/2021 1:13:44 AM.251] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/21/2021 1:13:44 AM.798] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[3/21/2021 1:13:44 AM.798] LSPD First Response: [TRACE] Set current state to: Investigate
[3/21/2021 1:13:47 AM.748] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[3/21/2021 1:13:47 AM.748] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[3/21/2021 1:13:47 AM.749] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[3/21/2021 1:13:47 AM.749] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[3/21/2021 1:13:49 AM.521] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/21/2021 1:13:49 AM.776] LSPD First Response: [TRACE] Go to vehicle 0
[3/21/2021 1:13:49 AM.777] LSPD First Response: [TRACE] Go to vehicle -1
[3/21/2021 1:13:50 AM.353] LSPD First Response: [TRACE] Aborting PoliceHelicopter: Timed out
[3/21/2021 1:13:50 AM.353] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[3/21/2021 1:13:50 AM.355] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[3/21/2021 1:13:50 AM.355] LSPD First Response: [TRACE] Disposing backup heli
[3/21/2021 1:13:50 AM.355] LSPD First Response: [TRACE] Ped Marc Huston has become idle again
[3/21/2021 1:13:50 AM.951] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/21/2021 1:13:53 AM.056] LSPD First Response: [TRACE] A new world event should be started
[3/21/2021 1:13:53 AM.056] LSPD First Response: [TRACE] Starting world event RunLights
[3/21/2021 1:13:53 AM.056] LSPD First Response: [TRACE] Setting up world event: RunLights #2
[3/21/2021 1:13:53 AM.056] LSPD First Response: [TRACE] Failed to set up RunLights #2
[3/21/2021 1:13:53 AM.056] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager
[3/21/2021 1:13:53 AM.056] LSPD First Response: [TRACE] Instance cleaned (RunLights #2)
[3/21/2021 1:13:53 AM.320] LSPD First Response: [TRACE] Aborting OpenVehicleDoor: Opened door.
[3/21/2021 1:13:55 AM.924] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/21/2021 1:14:01 AM.845] LSPD First Response: [TRACE] Aborting OpenVehicleDoor: Opened door.
[3/21/2021 1:14:02 AM.859] LSPD First Response: [TRACE] Aborting PoliceHelicopter: Timed out
[3/21/2021 1:14:02 AM.859] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[3/21/2021 1:14:02 AM.859] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[3/21/2021 1:14:02 AM.859] LSPD First Response: [TRACE] Ped Bruno Joshua has become idle again
[3/21/2021 1:14:04 AM.228] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] 
[3/21/2021 1:14:05 AM.120] LSPD First Response: [TRACE] Removed group 0
[3/21/2021 1:14:05 AM.121] LSPD First Response: [TRACE] Removed group 0
[3/21/2021 1:14:05 AM.928] LSPD First Response: [TRACE] Aborting OpenVehicleDoor: Opened door.
[3/21/2021 1:14:06 AM.644] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/21/2021 1:14:06 AM.644] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/21/2021 1:14:06 AM.644] LSPD First Response: PlayAction: Failed to find 
[3/21/2021 1:14:09 AM.668] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[3/21/2021 1:14:09 AM.681] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[3/21/2021 1:14:09 AM.682] LSPD First Response: GrammarPolice [TargetHandler] updating target
[3/21/2021 1:14:09 AM.682] LSPD First Response: GrammarPolice [TargetHandler] new target: 84YFL535
[3/21/2021 1:14:12 AM.016] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[3/21/2021 1:14:12 AM.024] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[3/21/2021 1:14:13 AM.358] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[3/21/2021 1:14:13 AM.358] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[3/21/2021 1:14:13 AM.485] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[3/21/2021 1:14:19 AM.503] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[3/21/2021 1:14:19 AM.503] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[3/21/2021 1:14:19 AM.503] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[3/21/2021 1:14:19 AM.503] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[3/21/2021 1:14:20 AM.504] LSPD First Response: [TRACE] Holster weapon
[3/21/2021 1:14:21 AM.518] LSPD First Response: [TRACE] Enter vehicle: 0
[3/21/2021 1:14:21 AM.532] LSPD First Response: [TRACE] Enter vehicle: -1
[3/21/2021 1:14:27 AM.573] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[3/21/2021 1:14:27 AM.573] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:14:27 AM.794] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/21/2021 1:14:31 AM.213] LSPD First Response: [TRACE] we're on the lspdfr page
[3/21/2021 1:14:31 AM.213] LSPD First Response: [TRACE] 7FF698908DAF
[3/21/2021 1:14:31 AM.634] LSPD First Response: [TRACE] disableScriptedInput()
[3/21/2021 1:14:31 AM.661] LSPD First Response: [TRACE] KILL stats page
[3/21/2021 1:14:31 AM.661] LSPD First Response: [TRACE] request settings page
[3/21/2021 1:14:31 AM.709] LSPD First Response: [TRACE] load settings gfx
[3/21/2021 1:14:31 AM.847] LSPD First Response: [TRACE] lspdfr page finalizalation
[3/21/2021 1:14:32 AM.585] LSPD First Response: [TRACE] Left btn down
[3/21/2021 1:14:32 AM.652] LSPD First Response: [TRACE] left btn up
[3/21/2021 1:14:32 AM.710] LSPD First Response: [TRACE] selected: -1 sub: -145
[3/21/2021 1:14:32 AM.710] LSPD First Response: [TRACE] menu depth: 0
[3/21/2021 1:14:33 AM.102] LSPD First Response: [TRACE] Left btn down
[3/21/2021 1:14:33 AM.177] LSPD First Response: [TRACE] left btn up
[3/21/2021 1:14:33 AM.233] LSPD First Response: [TRACE] selected: 0 sub: -144
[3/21/2021 1:14:33 AM.233] LSPD First Response: [TRACE] menu depth: 1
[3/21/2021 1:14:33 AM.236] LSPD First Response: [TRACE] currentsubitem: 0
[3/21/2021 1:14:33 AM.238] LSPD First Response: [TRACE] yes: 0
[3/21/2021 1:14:33 AM.238] LSPD First Response: [TRACE] selected: 0
[3/21/2021 1:14:35 AM.159] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:14:35 AM.161] LSPD First Response: [TRACE] currentsubitem: 1
[3/21/2021 1:14:35 AM.395] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:14:35 AM.396] LSPD First Response: [TRACE] currentsubitem: 2
[3/21/2021 1:14:35 AM.725] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:14:35 AM.726] LSPD First Response: [TRACE] currentsubitem: 3
[3/21/2021 1:14:38 AM.255] LSPD First Response: [TRACE] currentsubitem: 0
[3/21/2021 1:14:38 AM.698] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:14:38 AM.703] LSPD First Response: [TRACE] currentsubitem: 1
[3/21/2021 1:14:39 AM.006] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:14:39 AM.009] LSPD First Response: [TRACE] currentsubitem: 2
[3/21/2021 1:14:39 AM.601] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:14:39 AM.606] LSPD First Response: [TRACE] currentsubitem: 3
[3/21/2021 1:14:41 AM.525] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:14:41 AM.530] LSPD First Response: [TRACE] currentsubitem: 4
[3/21/2021 1:14:44 AM.459] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:14:44 AM.464] LSPD First Response: [TRACE] currentsubitem: 5
[3/21/2021 1:14:48 AM.255] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:14:48 AM.260] LSPD First Response: [TRACE] currentsubitem: 6
[3/21/2021 1:14:48 AM.947] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:14:48 AM.952] LSPD First Response: [TRACE] currentsubitem: 7
[3/21/2021 1:14:49 AM.308] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:14:49 AM.313] LSPD First Response: [TRACE] currentsubitem: 8
[3/21/2021 1:14:50 AM.101] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:14:50 AM.106] LSPD First Response: [TRACE] currentsubitem: 9
[3/21/2021 1:14:50 AM.332] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:14:50 AM.337] LSPD First Response: [TRACE] currentsubitem: 10
[3/21/2021 1:14:52 AM.095] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:14:52 AM.099] LSPD First Response: [TRACE] currentsubitem: 11
[3/21/2021 1:14:52 AM.612] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:14:52 AM.617] LSPD First Response: [TRACE] currentsubitem: 12
[3/21/2021 1:14:52 AM.903] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:14:52 AM.907] LSPD First Response: [TRACE] currentsubitem: 13
[3/21/2021 1:14:53 AM.159] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:14:53 AM.162] LSPD First Response: [TRACE] currentsubitem: 14
[3/21/2021 1:14:55 AM.706] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:14:55 AM.711] LSPD First Response: [TRACE] currentsubitem: 15
[3/21/2021 1:14:57 AM.314] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:14:57 AM.319] LSPD First Response: [TRACE] currentsubitem: 16
[3/21/2021 1:15:02 AM.012] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:02 AM.017] LSPD First Response: [TRACE] currentsubitem: 17
[3/21/2021 1:15:03 AM.349] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:03 AM.352] LSPD First Response: [TRACE] currentsubitem: 18
[3/21/2021 1:15:05 AM.414] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:05 AM.419] LSPD First Response: [TRACE] currentsubitem: 19
[3/21/2021 1:15:08 AM.137] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:08 AM.140] LSPD First Response: [TRACE] currentsubitem: 20
[3/21/2021 1:15:08 AM.181] LSPD First Response: [RPE Ambient Event]: Player busy, callout running/being dispatched.
[3/21/2021 1:15:08 AM.181] LSPD First Response: [RPE Ambient Event]: The player is busy, try again later.
[3/21/2021 1:15:08 AM.361] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:08 AM.365] LSPD First Response: [TRACE] currentsubitem: 21
[3/21/2021 1:15:08 AM.722] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:08 AM.727] LSPD First Response: [TRACE] currentsubitem: 22
[3/21/2021 1:15:09 AM.410] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:09 AM.413] LSPD First Response: [TRACE] currentsubitem: 23
[3/21/2021 1:15:09 AM.690] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:09 AM.694] LSPD First Response: [TRACE] currentsubitem: 24
[3/21/2021 1:15:10 AM.248] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:10 AM.251] LSPD First Response: [TRACE] currentsubitem: 25
[3/21/2021 1:15:11 AM.437] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:11 AM.442] LSPD First Response: [TRACE] currentsubitem: 26
[3/21/2021 1:15:14 AM.349] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:14 AM.354] LSPD First Response: [TRACE] currentsubitem: 27
[3/21/2021 1:15:19 AM.494] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:19 AM.499] LSPD First Response: [TRACE] currentsubitem: 28
[3/21/2021 1:15:24 AM.029] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:24 AM.033] LSPD First Response: [TRACE] currentsubitem: 29
[3/21/2021 1:15:25 AM.680] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:25 AM.683] LSPD First Response: [TRACE] currentsubitem: 30
[3/21/2021 1:15:26 AM.712] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:26 AM.717] LSPD First Response: [TRACE] currentsubitem: 31
[3/21/2021 1:15:27 AM.110] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:27 AM.115] LSPD First Response: [TRACE] currentsubitem: 32
[3/21/2021 1:15:27 AM.390] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:27 AM.395] LSPD First Response: [TRACE] currentsubitem: 33
[3/21/2021 1:15:27 AM.633] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:27 AM.637] LSPD First Response: [TRACE] currentsubitem: 34
[3/21/2021 1:15:27 AM.861] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:27 AM.866] LSPD First Response: [TRACE] currentsubitem: 35
[3/21/2021 1:15:28 AM.106] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:28 AM.111] LSPD First Response: [TRACE] currentsubitem: 36
[3/21/2021 1:15:28 AM.318] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:28 AM.322] LSPD First Response: [TRACE] currentsubitem: 0
[3/21/2021 1:15:28 AM.499] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:28 AM.504] LSPD First Response: [TRACE] currentsubitem: 1
[3/21/2021 1:15:28 AM.968] LSPD First Response: [TRACE] currentsubitem: 0
[3/21/2021 1:15:29 AM.218] LSPD First Response: [TRACE] currentsubitem: 36
[3/21/2021 1:15:35 AM.121] LSPD First Response: [TRACE] currentsubitem: 0
[3/21/2021 1:15:35 AM.121] LSPD First Response: [TRACE] Built-in Callout
[3/21/2021 1:15:36 AM.103] LSPD First Response: [TRACE] Last PM render had a description
[3/21/2021 1:15:36 AM.104] LSPD First Response: [TRACE] currentsubitem: 1
[3/21/2021 1:15:36 AM.104] LSPD First Response: [TRACE] Built-in Callout
[3/21/2021 1:15:36 AM.763] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:36 AM.763] LSPD First Response: [TRACE] Last PM render had a description
[3/21/2021 1:15:36 AM.764] LSPD First Response: [TRACE] currentsubitem: 0
[3/21/2021 1:15:36 AM.764] LSPD First Response: [TRACE] Built-in Callout
[3/21/2021 1:15:38 AM.687] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:15:38 AM.687] LSPD First Response: [TRACE] Last PM render had a description
[3/21/2021 1:15:38 AM.688] LSPD First Response: [TRACE] currentsubitem: 1
[3/21/2021 1:15:38 AM.688] LSPD First Response: [TRACE] Built-in Callout
[3/21/2021 1:15:41 AM.067] LSPD First Response: [TRACE] Last PM render had a description
[3/21/2021 1:15:41 AM.070] LSPD First Response: [TRACE] currentsubitem: 0
[3/21/2021 1:15:41 AM.070] LSPD First Response: [TRACE] Built-in Callout
[3/21/2021 1:15:41 AM.942] LSPD First Response: [TRACE] Last PM render had a description
[3/21/2021 1:15:50 AM.160] LSPD First Response: [TRACE] Scroll bar requested
[3/21/2021 1:16:08 AM.970] LSPD First Response: [TRACE] currentsubitem: 0
[3/21/2021 1:16:09 AM.487] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:16:09 AM.491] LSPD First Response: [TRACE] currentsubitem: 1
[3/21/2021 1:16:09 AM.743] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:16:09 AM.747] LSPD First Response: [TRACE] currentsubitem: 2
[3/21/2021 1:16:09 AM.954] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:16:09 AM.958] LSPD First Response: [TRACE] currentsubitem: 3
[3/21/2021 1:16:10 AM.181] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:16:10 AM.185] LSPD First Response: [TRACE] currentsubitem: 4
[3/21/2021 1:16:10 AM.382] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:16:10 AM.383] LSPD First Response: [TRACE] currentsubitem: 5
[3/21/2021 1:16:10 AM.597] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:16:10 AM.601] LSPD First Response: [TRACE] currentsubitem: 6
[3/21/2021 1:16:13 AM.291] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:16:13 AM.294] LSPD First Response: [TRACE] currentsubitem: 7
[3/21/2021 1:16:17 AM.872] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:16:17 AM.874] LSPD First Response: [TRACE] currentsubitem: 8
[3/21/2021 1:16:18 AM.592] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:16:18 AM.596] LSPD First Response: [TRACE] currentsubitem: 9
[3/21/2021 1:16:21 AM.486] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:16:21 AM.488] LSPD First Response: [TRACE] currentsubitem: 10
[3/21/2021 1:16:22 AM.968] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:16:22 AM.971] LSPD First Response: [TRACE] currentsubitem: 11
[3/21/2021 1:16:23 AM.909] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:16:23 AM.913] LSPD First Response: [TRACE] currentsubitem: 12
[3/21/2021 1:16:24 AM.876] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:16:24 AM.880] LSPD First Response: [TRACE] currentsubitem: 13
[3/21/2021 1:16:25 AM.449] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:16:25 AM.453] LSPD First Response: [TRACE] currentsubitem: 14
[3/21/2021 1:16:26 AM.068] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:16:26 AM.071] LSPD First Response: [TRACE] currentsubitem: 15
[3/21/2021 1:16:27 AM.342] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:16:27 AM.345] LSPD First Response: [TRACE] currentsubitem: 16
[3/21/2021 1:16:28 AM.576] LSPD First Response: [TRACE] currentsubitem: 15
[3/21/2021 1:16:29 AM.755] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:16:29 AM.758] LSPD First Response: [TRACE] currentsubitem: 16
[3/21/2021 1:16:32 AM.223] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:16:32 AM.225] LSPD First Response: [TRACE] currentsubitem: 17
[3/21/2021 1:16:37 AM.885] LSPD First Response: [TRACE] DOWN
[3/21/2021 1:16:37 AM.887] LSPD First Response: [TRACE] currentsubitem: 0
[3/21/2021 1:16:38 AM.726] LSPD First Response: [TRACE] currentsubitem: 17
[3/21/2021 1:16:46 AM.147] LSPD First Response: [TRACE] navigated away later on after load
[3/21/2021 1:16:46 AM.345] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[3/21/2021 1:16:46 AM.345] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[3/21/2021 1:16:46 AM.345] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[3/21/2021 1:16:46 AM.345] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:16:46 AM.345] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[3/21/2021 1:16:46 AM.345] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[3/21/2021 1:16:46 AM.346] LSPD First Response: [TRACE] Ped David West has become idle again
[3/21/2021 1:16:46 AM.701] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[3/21/2021 1:16:46 AM.701] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:16:48 AM.349] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected
[3/21/2021 1:16:48 AM.740] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[3/21/2021 1:16:48 AM.740] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[3/21/2021 1:16:48 AM.740] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[3/21/2021 1:16:48 AM.740] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:16:48 AM.740] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[3/21/2021 1:16:48 AM.740] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[3/21/2021 1:16:48 AM.740] LSPD First Response: [TRACE] Ped Jeff Macniel has become idle again
[3/21/2021 1:16:49 AM.998] LSPD First Response: [TRACE] Surrendered
[3/21/2021 1:16:50 AM.481] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected
[3/21/2021 1:16:53 AM.038] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] 
[3/21/2021 1:16:54 AM.531] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/21/2021 1:16:55 AM.434] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/21/2021 1:16:55 AM.434] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/21/2021 1:16:55 AM.434] LSPD First Response: PlayAction: Failed to find 
[3/21/2021 1:16:56 AM.243] LSPD First Response: [TRACE] Enter vehicle: -1
[3/21/2021 1:17:00 AM.269] LSPD First Response: [TRACE] Enter vehicle: 0
[3/21/2021 1:17:01 AM.422] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[3/21/2021 1:17:01 AM.435] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[3/21/2021 1:17:01 AM.435] LSPD First Response: GrammarPolice [TargetHandler] updating target
[3/21/2021 1:17:01 AM.435] LSPD First Response: GrammarPolice [TargetHandler] new target: 84YFL535
[3/21/2021 1:17:01 AM.641] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[3/21/2021 1:17:01 AM.767] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[3/21/2021 1:17:03 AM.768] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[3/21/2021 1:17:03 AM.784] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[3/21/2021 1:17:03 AM.784] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[3/21/2021 1:17:04 AM.099] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected
[3/21/2021 1:17:06 AM.306] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[3/21/2021 1:17:06 AM.306] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:17:06 AM.306] LSPD First Response: [TRACE] Aborting CopRespondBackup: EnterVehicle timed out
[3/21/2021 1:17:06 AM.306] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:17:06 AM.320] LSPD First Response: [TRACE] Entering at Passenger
[3/21/2021 1:17:06 AM.529] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[3/21/2021 1:17:07 AM.191] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/21/2021 1:17:09 AM.009] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_SUNBATHE_01
[3/21/2021 1:17:11 AM.973] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[3/21/2021 1:17:11 AM.986] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[3/21/2021 1:17:11 AM.986] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[3/21/2021 1:17:11 AM.986] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[3/21/2021 1:17:11 AM.986] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:17:11 AM.986] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[3/21/2021 1:17:11 AM.986] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[3/21/2021 1:17:11 AM.986] LSPD First Response: [TRACE] Ped Vince Kaufman has become idle again
[3/21/2021 1:17:13 AM.237] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_SUNBATHE_01
[3/21/2021 1:17:13 AM.994] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[3/21/2021 1:17:13 AM.994] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[3/21/2021 1:17:13 AM.994] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[3/21/2021 1:17:13 AM.994] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:17:13 AM.994] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[3/21/2021 1:17:13 AM.995] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[3/21/2021 1:17:13 AM.995] LSPD First Response: [TRACE] Ped Mads John has become idle again
[3/21/2021 1:17:14 AM.510] LSPD First Response: [TRACE] Thread PedStop #1 initialized
[3/21/2021 1:17:15 AM.975] LSPD First Response: [TRACE] Removed group 0
[3/21/2021 1:17:15 AM.975] LSPD First Response: [TRACE] Removed group 0
[3/21/2021 1:17:17 AM.716] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/21/2021 1:17:22 AM.657] LSPD First Response: [TRACE] Thread PedInteraction #1 initialized
[3/21/2021 1:17:22 AM.659] LSPD First Response: [TRACE] Started new menu thread MenuBase #23
[3/21/2021 1:17:23 AM.282] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] 
[3/21/2021 1:17:25 AM.534] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/21/2021 1:17:25 AM.534] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/21/2021 1:17:25 AM.534] LSPD First Response: PlayAction: Failed to find 
[3/21/2021 1:17:29 AM.160] LSPD First Response: [TRACE] Asked thread PedInteraction #1 to abort: Menu hidden
[3/21/2021 1:17:29 AM.162] LSPD First Response: [TRACE] Released 0 entities from MenuBase #23 Content Manager
[3/21/2021 1:17:29 AM.162] LSPD First Response: [TRACE] Instance cleaned (MenuBase #23)
[3/21/2021 1:17:33 AM.494] LSPD First Response: [TRACE] Surrendered
[3/21/2021 1:17:46 AM.324] HAS WEAPON
[3/21/2021 1:17:46 AM.338] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized
[3/21/2021 1:17:53 AM.491] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] 
[3/21/2021 1:17:54 AM.827] Prompting Arresting
[3/21/2021 1:17:55 AM.745] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/21/2021 1:17:55 AM.745] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/21/2021 1:17:55 AM.745] LSPD First Response: PlayAction: Failed to find 
[3/21/2021 1:17:57 AM.732] LSPD First Response: [TRACE] Visual lost event fired
[3/21/2021 1:17:59 AM.507] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/21/2021 1:18:01 AM.543] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified
[3/21/2021 1:18:01 AM.544] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager
[3/21/2021 1:18:01 AM.544] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1)
[3/21/2021 1:18:01 AM.556] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down
[3/21/2021 1:18:01 AM.557] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[3/21/2021 1:18:01 AM.557] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #1 (Blocker)
[3/21/2021 1:18:01 AM.559] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 initialized
[3/21/2021 1:18:01 AM.792] LSPD First Response: [RPE Ambient Event]: Player busy, callout running/being dispatched.
[3/21/2021 1:18:01 AM.792] LSPD First Response: [RPE Ambient Event]: The player is busy, try again later.
[3/21/2021 1:18:02 AM.678] LSPD First Response: [TRACE] Thread PlayerFrisk #1 initialized
[3/21/2021 1:18:04 AM.821] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/21/2021 1:18:06 AM.685] LSPD First Response: [TRACE] Stopping crouch frisk
[3/21/2021 1:18:06 AM.688] LSPD First Response: [TRACE] Reset frisk movement animations
[3/21/2021 1:18:07 AM.283] LSPD First Response: [TRACE] Asked thread PlayerFrisk #1 to abort: No reason specified
[3/21/2021 1:18:07 AM.283] LSPD First Response: [TRACE] Stopping crouch frisk
[3/21/2021 1:18:07 AM.284] LSPD First Response: [TRACE] Reset frisk movement animations
[3/21/2021 1:18:07 AM.284] LSPD First Response: [TRACE] Released 0 entities from PlayerFrisk #1 Content Manager
[3/21/2021 1:18:07 AM.284] LSPD First Response: [TRACE] Instance cleaned (PlayerFrisk #1)
[3/21/2021 1:18:07 AM.302] LSPD First Response: [TRACE] Thread PlayerFrisk #1 has been shut down
[3/21/2021 1:18:08 AM.556] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/21/2021 1:18:14 AM.088] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/21/2021 1:18:23 AM.727] LSPD First Response: OP_Immersive_Dispatch [Officer Check In] 
[3/21/2021 1:18:25 AM.775] LSPD First Response: OP_Immersive_Dispatch [~r~Panic Button Pressed] All Units Responding
[3/21/2021 1:18:25 AM.791] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to EMERGENCY
[3/21/2021 1:18:25 AM.792] LSPD First Response: [TRACE] Preloading POLICE3
[3/21/2021 1:18:25 AM.792] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:18:25 AM.792] LSPD First Response: [TRACE] Using new link spawn
[3/21/2021 1:18:25 AM.793] LSPD First Response: [TRACE] Preloading POLICE3
[3/21/2021 1:18:25 AM.873] LSPD First Response: [TRACE] Created police3 at X:240.75 Y:462.5 Z:122.7813
[3/21/2021 1:18:25 AM.873] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:18:25 AM.880] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/21/2021 1:18:25 AM.887] LSPD First Response: [TRACE] Fred Baker (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:18:25 AM.887] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:18:25 AM.893] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/21/2021 1:18:25 AM.900] LSPD First Response: [TRACE] Jonathan Ardeaux (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:18:25 AM.910] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[3/21/2021 1:18:25 AM.910] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[3/21/2021 1:18:25 AM.914] LSPD First Response: [TRACE] Preloading POLICE3
[3/21/2021 1:18:25 AM.914] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:18:25 AM.914] LSPD First Response: [TRACE] Using random spawn at X:98.25711 Y:382.8901 Z:114.9784
[3/21/2021 1:18:25 AM.921] LSPD First Response: [TRACE] Preloading POLICE3
[3/21/2021 1:18:25 AM.922] LSPD First Response: [TRACE] Created police3 at X:-15.25 Y:384.5 Z:111.5313
[3/21/2021 1:18:26 AM.049] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 1:18:26 AM.054] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/21/2021 1:18:26 AM.060] LSPD First Response: [TRACE] Linda Marcelli (MP_F_FREEMODE_01) was set as a cop
[3/21/2021 1:18:26 AM.061] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:18:26 AM.066] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/21/2021 1:18:26 AM.072] LSPD First Response: [TRACE] Richard Goodway (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:18:26 AM.075] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[3/21/2021 1:18:26 AM.075] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[3/21/2021 1:18:26 AM.078] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:18:26 AM.078] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:18:26 AM.078] LSPD First Response: [TRACE] Using random spawn at X:98.45796 Y:383.1044 Z:114.9916
[3/21/2021 1:18:26 AM.087] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:18:26 AM.087] LSPD First Response: [TRACE] Created police at X:-31 Y:391.5 Z:111.9063
[3/21/2021 1:18:26 AM.088] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:18:26 AM.093] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/21/2021 1:18:26 AM.099] LSPD First Response: [TRACE] Damien Skrillex (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:18:26 AM.100] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 1:18:26 AM.105] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/21/2021 1:18:26 AM.111] LSPD First Response: [TRACE] Daimen Oleary (MP_F_FREEMODE_01) was set as a cop
[3/21/2021 1:18:26 AM.112] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[3/21/2021 1:18:26 AM.112] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[3/21/2021 1:18:26 AM.114] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:18:26 AM.114] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 1:18:26 AM.114] LSPD First Response: [TRACE] Using random spawn at X:98.45796 Y:383.1044 Z:114.9916
[3/21/2021 1:18:26 AM.122] LSPD First Response: [TRACE] Preloading POLICE
[3/21/2021 1:18:26 AM.123] LSPD First Response: [TRACE] Created police at X:40.75 Y:283.5 Z:108.7813
[3/21/2021 1:18:26 AM.123] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/21/2021 1:18:26 AM.125] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/21/2021 1:18:26 AM.125] LSPD First Response: GetAudioFileForAction: No file found for: 
[3/21/2021 1:18:26 AM.125] LSPD First Response: PlayAction: Failed to find 
[3/21/2021 1:18:26 AM.129] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/21/2021 1:18:26 AM.130] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/21/2021 1:18:26 AM.130] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/21/2021 1:18:26 AM.135] LSPD First Response: [TRACE] Matt Minto (MP_M_FREEMODE_01) was set as a cop
[3/21/2021 1:18:26 AM.135] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_full_01
[3/21/2021 1:18:26 AM.135] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/21/2021 1:18:26 AM.141] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/21/2021 1:18:26 AM.146] LSPD First Response: [TRACE] Julia Alba (MP_F_FREEMODE_01) was set as a cop
[3/21/2021 1:18:26 AM.147] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[3/21/2021 1:18:26 AM.148] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[3/21/2021 1:18:26 AM.418] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/21/2021 1:18:30 AM.154] LSPD First Response: OP_Immersive_Dispatch [Signal 100] ~w~Activated: ~g~True
[3/21/2021 1:18:32 AM.912] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[3/21/2021 1:18:33 AM.590] LSPD First Response: [TRACE] Surrendered
[3/21/2021 1:18:34 AM.166] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[3/21/2021 1:18:34 AM.166] LSPD First Response: [TRACE] Set current state to: GoToCaller
[3/21/2021 1:18:34 AM.167] LSPD First Response: [TRACE] Use caller position: True
[3/21/2021 1:18:35 AM.449] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[3/21/2021 1:18:35 AM.449] LSPD First Response: [TRACE] Set current state to: GoToCaller
[3/21/2021 1:18:35 AM.450] LSPD First Response: [TRACE] Use caller position: True
[3/21/2021 1:18:35 AM.921] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[3/21/2021 1:18:36 AM.766] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[3/21/2021 1:18:36 AM.766] LSPD First Response: [TRACE] Set current state to: GoToCaller
[3/21/2021 1:18:36 AM.766] LSPD First Response: [TRACE] Use caller position: True
[3/21/2021 1:18:36 AM.767] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[3/21/2021 1:18:36 AM.767] LSPD First Response: [TRACE] Set current state to: GoToCaller
[3/21/2021 1:18:36 AM.767] LSPD First Response: [TRACE] Use caller position: True
[3/21/2021 1:18:37 AM.154] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[3/21/2021 1:18:38 AM.271] LSPD First Response: [TRACE] Contacting caller
[3/21/2021 1:18:38 AM.592] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[3/21/2021 1:18:38 AM.592] LSPD First Response: [TRACE] Set current state to: GoToCaller
[3/21/2021 1:18:38 AM.593] LSPD First Response: [TRACE] Use caller position: True
[3/21/2021 1:18:38 AM.795] LSPD First Response: [TRACE] Set current state to: Investigate
[3/21/2021 1:18:39 AM.464] LSPD First Response: [TRACE] Surrendered
[3/21/2021 1:18:39 AM.544] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[3/21/2021 1:18:39 AM.544] LSPD First Response: [TRACE] Set current state to: Investigate
[3/21/2021 1:18:39 AM.822] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[3/21/2021 1:18:39 AM.822] LSPD First Response: [TRACE] Set current state to: GoToCaller
[3/21/2021 1:18:39 AM.822] LSPD First Response: [TRACE] Use caller position: True
[3/21/2021 1:18:42 AM.385] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[3/21/2021 1:18:42 AM.385] LSPD First Response: [TRACE] Set current state to: Investigate
[3/21/2021 1:18:43 AM.223] LSPD First Response: [TRACE] Monty Jett (HC_DRIVER) was damaged.
[3/21/2021 1:18:43 AM.224] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftForeArm. Could see player: False
[3/21/2021 1:18:44 AM.695] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[3/21/2021 1:18:44 AM.695] LSPD First Response: [TRACE] Set current state to: Investigate
[3/21/2021 1:18:44 AM.987] LSPD First Response: [TRACE] Thread PlayerCuff #1 initialized
[3/21/2021 1:18:45 AM.704] LSPD First Response: [TRACE] Surrendered
[3/21/2021 1:18:46 AM.253] LSPD First Response: [TRACE] Asked thread PlayerCuff #1 to abort: Cuffing key was released.
[3/21/2021 1:18:46 AM.255] LSPD First Response: [TRACE] PlayerCuff #1 is aborting already
[3/21/2021 1:18:46 AM.255] LSPD First Response: [TRACE] Released 0 entities from PlayerCuff #1 Content Manager
[3/21/2021 1:18:46 AM.255] LSPD First Response: [TRACE] Instance cleaned (PlayerCuff #1)
[3/21/2021 1:18:46 AM.270] LSPD First Response: [TRACE] Thread PlayerCuff #1 has been shut down
[3/21/2021 1:18:46 AM.454] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[3/21/2021 1:18:46 AM.455] LSPD First Response: [TRACE] Set current state to: Investigate
[3/21/2021 1:18:49 AM.053] LSPD First Response: [TRACE] Surrendered
[3/21/2021 1:18:50 AM.519] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[3/21/2021 1:18:50 AM.519] LSPD First Response: [TRACE] Set current state to: Investigate
[3/21/2021 1:18:53 AM.190] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[3/21/2021 1:18:54 AM.806] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[3/21/2021 1:18:54 AM.806] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[3/21/2021 1:18:54 AM.806] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[3/21/2021 1:18:54 AM.807] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[3/21/2021 1:18:55 AM.810] LSPD First Response: [TRACE] Holster weapon
[3/21/2021 1:18:55 AM.825] LSPD First Response: [TRACE] Holster weapon
[3/21/2021 1:18:56 AM.214] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[3/21/2021 1:18:56 AM.822] LSPD First Response: [TRACE] Enter vehicle: 0
[3/21/2021 1:18:56 AM.837] LSPD First Response: [TRACE] Enter vehicle: -1
[3/21/2021 1:18:57 AM.057] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[3/21/2021 1:18:57 AM.057] LSPD First Response: [TRACE] Set current state to: GoToCaller
[3/21/2021 1:18:57 AM.058] LSPD First Response: [TRACE] Use caller position: True
[3/21/2021 1:18:58 AM.298] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[3/21/2021 1:18:58 AM.298] LSPD First Response: [TRACE] Set current state to: GoToCaller
[3/21/2021 1:18:58 AM.299] LSPD First Response: [TRACE] Use caller position: True
[3/21/2021 1:18:58 AM.523] LSPD First Response: [TRACE] Thread PlayerCuff #2 initialized
[3/21/2021 1:18:58 AM.523] LSPD First Response: [TRACE] Asked thread PlayerCuff #2 to abort: Cuffing key was released.
[3/21/2021 1:18:58 AM.523] LSPD First Response: [TRACE] PlayerCuff #2 is aborting already
[3/21/2021 1:18:58 AM.523] LSPD First Response: [TRACE] Released 0 entities from PlayerCuff #2 Content Manager
[3/21/2021 1:18:58 AM.523] LSPD First Response: [TRACE] Instance cleaned (PlayerCuff #2)
[3/21/2021 1:18:58 AM.540] LSPD First Response: [TRACE] Thread PlayerCuff #2 has been shut down
[3/21/2021 1:19:03 AM.908] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[3/21/2021 1:19:03 AM.908] LSPD First Response: [TRACE] Set current state to: Investigate
[3/21/2021 1:19:04 AM.735] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[3/21/2021 1:19:04 AM.735] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[3/21/2021 1:19:04 AM.735] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[3/21/2021 1:19:04 AM.735] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[3/21/2021 1:19:05 AM.720] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[3/21/2021 1:19:05 AM.720] LSPD First Response: [TRACE] Set current state to: Investigate
[3/21/2021 1:19:05 AM.736] LSPD First Response: [TRACE] Holster weapon
[3/21/2021 1:19:06 AM.752] LSPD First Response: [TRACE] Go to vehicle -1
[3/21/2021 1:19:06 AM.767] LSPD First Response: [TRACE] Go to vehicle 0
[3/21/2021 1:19:07 AM.904] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[3/21/2021 1:19:07 AM.904] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:19:07 AM.932] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[3/21/2021 1:19:07 AM.932] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[3/21/2021 1:19:07 AM.932] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[3/21/2021 1:19:07 AM.932] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:19:07 AM.933] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[3/21/2021 1:19:07 AM.933] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[3/21/2021 1:19:07 AM.935] LSPD First Response: [TRACE] Ped Julia Alba has become idle again
[3/21/2021 1:19:07 AM.948] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[3/21/2021 1:19:07 AM.948] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:19:09 AM.769] LSPD First Response: [TRACE] Enter vehicle: -1
[3/21/2021 1:19:09 AM.993] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[3/21/2021 1:19:09 AM.993] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[3/21/2021 1:19:09 AM.993] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[3/21/2021 1:19:09 AM.993] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:19:09 AM.993] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[3/21/2021 1:19:09 AM.994] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[3/21/2021 1:19:09 AM.994] LSPD First Response: [TRACE] Ped Matt Minto has become idle again
[3/21/2021 1:19:10 AM.758] LSPD First Response: [TRACE] Damien Skrillex (MP_M_FREEMODE_01) was damaged.
[3/21/2021 1:19:11 AM.802] LSPD First Response: [TRACE] Enter vehicle: 0
[3/21/2021 1:19:14 AM.129] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/21/2021 1:19:15 AM.160] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #2 (Ambient)
[3/21/2021 1:19:16 AM.548] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[3/21/2021 1:19:16 AM.548] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[3/21/2021 1:19:16 AM.548] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[3/21/2021 1:19:16 AM.548] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[3/21/2021 1:19:17 AM.108] LSPD First Response: [TRACE] Fred Baker (MP_M_FREEMODE_01) was damaged.
[3/21/2021 1:19:17 AM.177] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #2 (Ambient)
[3/21/2021 1:19:17 AM.178] LSPD First Response: [TRACE] Aborting FleeScene: Ped released
[3/21/2021 1:19:17 AM.178] LSPD First Response: [TRACE] Ped Daniel Wakefield has become idle again
[3/21/2021 1:19:17 AM.350] LSPD First Response: [TRACE] Joy Freed (A_M_Y_EASTSA_01) was damaged.
[3/21/2021 1:19:17 AM.551] LSPD First Response: [TRACE] Holster weapon
[3/21/2021 1:19:18 AM.559] LSPD First Response: [TRACE] Enter vehicle: -1
[3/21/2021 1:19:18 AM.578] LSPD First Response: [TRACE] Enter vehicle: 0
[3/21/2021 1:19:19 AM.803] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/21/2021 1:19:22 AM.722] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/21/2021 1:19:22 AM.722] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/21/2021 1:19:23 AM.175] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/21/2021 1:19:23 AM.192] LSPD First Response: [TRACE] Fred Baker (MP_M_FREEMODE_01) entered combat with target: Joseph Kelly (S_M_M_TRUCKER_01)
[3/21/2021 1:19:23 AM.193] LSPD First Response: [TRACE] TaskCopRespondBackupNew::Events_PedEnteredCombat: Target is not in combat, ignoring
[3/21/2021 1:19:23 AM.446] LSPD First Response: [TRACE] Joy Freed (A_M_Y_EASTSA_01) was damaged.
[3/21/2021 1:19:23 AM.704] LSPD First Response: [TRACE] Fred Baker (MP_M_FREEMODE_01) left combat.
[3/21/2021 1:19:23 AM.907] LSPD First Response: [TRACE] Enter vehicle: -1
[3/21/2021 1:19:24 AM.923] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[3/21/2021 1:19:24 AM.923] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:19:27 AM.640] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[3/21/2021 1:19:27 AM.640] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:19:28 AM.576] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[3/21/2021 1:19:28 AM.576] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[3/21/2021 1:19:28 AM.576] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[3/21/2021 1:19:28 AM.576] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[3/21/2021 1:19:29 AM.588] LSPD First Response: [TRACE] Holster weapon
[3/21/2021 1:19:29 AM.589] LSPD First Response: [TRACE] Joy Freed (A_M_Y_EASTSA_01) was damaged.
[3/21/2021 1:19:29 AM.603] LSPD First Response: [TRACE] Holster weapon
[3/21/2021 1:19:29 AM.963] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[3/21/2021 1:19:29 AM.963] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[3/21/2021 1:19:29 AM.963] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[3/21/2021 1:19:29 AM.963] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:19:29 AM.963] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[3/21/2021 1:19:29 AM.963] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[3/21/2021 1:19:29 AM.963] LSPD First Response: [TRACE] Ped Jonathan Ardeaux has become idle again
[3/21/2021 1:19:29 AM.981] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[3/21/2021 1:19:29 AM.981] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:19:30 AM.597] LSPD First Response: [TRACE] Enter vehicle: -1
[3/21/2021 1:19:30 AM.612] LSPD First Response: [TRACE] Go to vehicle 0
[3/21/2021 1:19:30 AM.675] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[3/21/2021 1:19:30 AM.676] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:19:30 AM.706] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[3/21/2021 1:19:30 AM.706] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[3/21/2021 1:19:30 AM.706] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[3/21/2021 1:19:30 AM.706] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:19:30 AM.707] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[3/21/2021 1:19:30 AM.707] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[3/21/2021 1:19:30 AM.707] LSPD First Response: [TRACE] Ped Daimen Oleary has become idle again
[3/21/2021 1:19:32 AM.001] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[3/21/2021 1:19:32 AM.001] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[3/21/2021 1:19:32 AM.001] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[3/21/2021 1:19:32 AM.001] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:19:32 AM.001] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[3/21/2021 1:19:32 AM.001] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[3/21/2021 1:19:32 AM.001] LSPD First Response: [TRACE] Ped Damien Skrillex has become idle again
[3/21/2021 1:19:32 AM.018] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[3/21/2021 1:19:32 AM.018] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[3/21/2021 1:19:32 AM.018] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[3/21/2021 1:19:32 AM.018] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:19:32 AM.018] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[3/21/2021 1:19:32 AM.018] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[3/21/2021 1:19:32 AM.018] LSPD First Response: [TRACE] Ped Fred Baker has become idle again
[3/21/2021 1:19:35 AM.170] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected
[3/21/2021 1:19:35 AM.673] LSPD First Response: [TRACE] Joy Freed (A_M_Y_EASTSA_01) was damaged.
[3/21/2021 1:19:37 AM.686] LSPD First Response: [TRACE] Enter vehicle: 0
[3/21/2021 1:19:46 AM.727] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[3/21/2021 1:19:46 AM.727] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:19:47 AM.001] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected
[3/21/2021 1:19:48 AM.764] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[3/21/2021 1:19:48 AM.764] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:19:48 AM.799] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[3/21/2021 1:19:48 AM.799] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[3/21/2021 1:19:48 AM.799] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[3/21/2021 1:19:48 AM.799] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:19:48 AM.799] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[3/21/2021 1:19:48 AM.799] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[3/21/2021 1:19:48 AM.799] LSPD First Response: [TRACE] Ped Richard Goodway has become idle again
[3/21/2021 1:19:48 AM.938] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected
[3/21/2021 1:19:50 AM.696] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[3/21/2021 1:19:50 AM.696] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[3/21/2021 1:19:50 AM.696] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[3/21/2021 1:19:50 AM.696] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[3/21/2021 1:19:50 AM.696] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[3/21/2021 1:19:50 AM.696] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[3/21/2021 1:19:50 AM.697] LSPD First Response: [TRACE] Ped Linda Marcelli has become idle again
[3/21/2021 1:20:00 AM.695] LSPD First Response: [TRACE] A new world event should be started
[3/21/2021 1:20:00 AM.695] LSPD First Response: [TRACE] Starting world event StealCar
[3/21/2021 1:20:00 AM.695] LSPD First Response: [TRACE] Setting up world event: StealCar #2
[3/21/2021 1:20:00 AM.702] LSPD First Response: [TRACE] Failed to set up StealCar #2
[3/21/2021 1:20:00 AM.702] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager
[3/21/2021 1:20:00 AM.702] LSPD First Response: [TRACE] Instance cleaned (StealCar #2)
[3/21/2021 1:20:01 AM.713] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected

 

 

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