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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Game Crash After 30 mins or so.

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Hey was wondering if someone could have a quick look at this ridiculously long log I've copied from rage and hopefully help me determine what is causing this crash, It happens a good 30mins into game so I have tried living with that but it's getting annoying now as you can imagine, help would be very much appreciated 🙂

 

 

Spoiler

RAGE Plugin Hook v1.85.1283.16159 PUBLIC

Game: Grand Theft Auto V
Game build: 2215
Branch: Steam

Plugins loaded at the time of the crash:
    Dashcam V by PieRGud.
    EUP Menu by EUP Team.
    LSPD First Response by G17 Media.
    StickyWheels by Khorio.
    Voice Menu by Vaskulis.

No plugin was ticking at the time of this crash.
Base address: 00007ff671970000
Exception address: 00007ff672122a4c
Exception offset: 007b2a4c
Exception code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

Stack trace (unmanaged):
    0x00007fff5607c247 - UnhandledExceptionFilter - in Unknown:0 (C:\WINDOWS\System32\KERNELBASE.dll)
    0x00007fff583951e3 - memset - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007fff5837c186 - _C_specific_handler - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007fff5839197f - _chkstk - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007fff5833b754 - RtlRaiseException - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007fff583904ae - KiUserExceptionDispatcher - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ff672122a4c - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff672124686 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff672122cac - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff67209f8b6 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff672e31854 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff672db1ae1 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff672db5029 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff672dd9eb8 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff6720ae870 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff6720af6d0 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff672294fe3 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff6722b1ed9 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff672f2f2bd - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff672f2eaeb - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff671995ef6 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff67198f59f - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff672f2e6f4 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff6719714a8 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff672c32e43 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff67312045c - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007fff57897034 - BaseThreadInitThunk - in Unknown:0 (C:\WINDOWS\System32\KERNEL32.DLL)
    0x00007fff5833d241 - RtlUserThreadStart - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)

Stack trace (managed):
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName, Plugin plugin, String pluginStackTrace)
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName)


General purpose registers:
    RAX: 0x0000000000000000
    RCX: 0x000001964e240eb0
    RDX: 0x7978777674737271
    RBX: 0x0000019645f37400
    RSP: 0x000000948c6ec980
    RBP: 0x000000948c6ec9e9
    RSI: 0x000001963d615070
    RDI: 0x000000948c6ed180
    R8: 0x000001964e240eb0
    R9: 0x0000000000000000
    R10: 0x0000019645f37400
    R11: 0x000000948c6eca40
    R12: 0x0000000000000000
    R13: 0x0000000000000000
    R14: 0x000001963d7bb400
    R15: 0x0000000000000074
    RIP: 0x00007ff672122a4c

Segment registers:
    CS: 0x0033
    DS: 0x002b
    ES: 0x002b
    FS: 0x0053
    GS: 0x002b
    SS: 0x002b
    Flags: 0x00010206

Debug registers:
    Dr0: 0x0000000000000000
    Dr1: 0x0000000000000000
    Dr2: 0x0000000000000000
    Dr3: 0x0000000000000000
    Dr6: 0x0000000000000000
    Dr7: 0x0000000000000000

Floating point state:
    Xmm0: Low: 0x3f22fb71bf456a51, High: 0x3f22fb71bf456a51
    Xmm1: Low: 0xbf000000bf000000, High: 0xbf000000bf000000
    Xmm2: Low: 0xc4b40f02c47656cb, High: 0xc4b40f02c47656cb
    Xmm3: Low: 0x00000000c4b40f02, High: 0x00000000c4b40f02
    Xmm4: Low: 0x00000000409e7e74, High: 0x00000000409e7e74
    Xmm5: Low: 0xbf75d5cfbe8ed7ec, High: 0xbf75d5cfbe8ed7ec
    Xmm6: Low: 0xc4b40f02c47656cb, High: 0xc4b40f02c47656cb
    Xmm7: Low: 0x3f22fb71bf456a51, High: 0x3f22fb71bf456a51
    Xmm8: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm9: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm10: Low: 0xbf7d70a4bf7d70a4, High: 0xbf7d70a4bf7d70a4
    Xmm11: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm12: Low: 0x4095928940959289, High: 0x4095928940959289
    Xmm13: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm14: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm15: Low: 0x000000003e99999a, High: 0x000000003e99999a

Threads:
    Id: 6748 (0x1a5c) (CURRENT); state: Running
    Id: 6624 (0x19e0)state: Wait (Reason: EventPairLow)
    Id: 12836 (0x3224)state: Wait (Reason: UserRequest)
    Id: 13728 (0x35a0)state: Wait (Reason: ExecutionDelay)
    Id: 7316 (0x1c94)state: Wait (Reason: UserRequest)
    Id: 1588 (0x0634)state: Wait (Reason: UserRequest)
    Id: 13428 (0x3474)state: Wait (Reason: UserRequest)
    Id: 14120 (0x3728)state: Wait (Reason: ExecutionDelay)
    Id: 1352 (0x0548)state: Wait (Reason: UserRequest)
    Id: 3140 (0x0c44)state: Wait (Reason: UserRequest)
    Id: 1632 (0x0660)state: Wait (Reason: EventPairLow)
    Id: 15020 (0x3aac)state: Wait (Reason: UserRequest)
    Id: 8536 (0x2158)state: Wait (Reason: UserRequest)
    Id: 448 (0x01c0)state: Wait (Reason: UserRequest)
    Id: 12568 (0x3118)state: Wait (Reason: UserRequest)
    Id: 15012 (0x3aa4)state: Wait (Reason: UserRequest)
    Id: 2456 (0x0998)state: Wait (Reason: UserRequest)
    Id: 13964 (0x368c)state: Wait (Reason: UserRequest)
    Id: 4340 (0x10f4)state: Wait (Reason: UserRequest)
    Id: 4744 (0x1288)state: Wait (Reason: UserRequest)
    Id: 4708 (0x1264)state: Wait (Reason: UserRequest)
    Id: 10304 (0x2840)state: Wait (Reason: UserRequest)
    Id: 2552 (0x09f8)state: Wait (Reason: UserRequest)
    Id: 7408 (0x1cf0)state: Wait (Reason: UserRequest)
    Id: 11728 (0x2dd0)state: Wait (Reason: UserRequest)
    Id: 1244 (0x04dc)state: Wait (Reason: UserRequest)
    Id: 9968 (0x26f0)state: Wait (Reason: UserRequest)
    Id: 13848 (0x3618)state: Wait (Reason: UserRequest)
    Id: 10532 (0x2924)state: Wait (Reason: UserRequest)
    Id: 13484 (0x34ac)state: Wait (Reason: UserRequest)
    Id: 11160 (0x2b98)state: Wait (Reason: UserRequest)
    Id: 7400 (0x1ce8)state: Wait (Reason: UserRequest)
    Id: 5896 (0x1708)state: Wait (Reason: UserRequest)
    Id: 11772 (0x2dfc)state: Wait (Reason: UserRequest)
    Id: 9176 (0x23d8)state: Wait (Reason: UserRequest)
    Id: 12012 (0x2eec)state: Wait (Reason: UserRequest)
    Id: 4916 (0x1334)state: Wait (Reason: UserRequest)
    Id: 11116 (0x2b6c)state: Wait (Reason: UserRequest)
    Id: 11424 (0x2ca0)state: Wait (Reason: UserRequest)
    Id: 7276 (0x1c6c)state: Wait (Reason: UserRequest)
    Id: 9860 (0x2684)state: Wait (Reason: UserRequest)
    Id: 10440 (0x28c8)state: Wait (Reason: UserRequest)
    Id: 15292 (0x3bbc)state: Wait (Reason: UserRequest)
    Id: 4348 (0x10fc)state: Wait (Reason: UserRequest)
    Id: 4800 (0x12c0)state: Wait (Reason: UserRequest)
    Id: 14616 (0x3918)state: Wait (Reason: UserRequest)
    Id: 7696 (0x1e10)state: Wait (Reason: UserRequest)
    Id: 10468 (0x28e4)state: Wait (Reason: UserRequest)
    Id: 15224 (0x3b78)state: Wait (Reason: ExecutionDelay)
    Id: 10432 (0x28c0)state: Wait (Reason: UserRequest)
    Id: 7484 (0x1d3c)state: Wait (Reason: UserRequest)
    Id: 2712 (0x0a98)state: Wait (Reason: UserRequest)
    Id: 9848 (0x2678)state: Wait (Reason: UserRequest)
    Id: 4380 (0x111c)state: Wait (Reason: UserRequest)
    Id: 3012 (0x0bc4)state: Wait (Reason: ExecutionDelay)
    Id: 732 (0x02dc)state: Wait (Reason: UserRequest)
    Id: 8628 (0x21b4)state: Wait (Reason: UserRequest)
    Id: 6648 (0x19f8)state: Wait (Reason: UserRequest)
    Id: 12736 (0x31c0)state: Wait (Reason: EventPairLow)
    Id: 15068 (0x3adc)state: Wait (Reason: UserRequest)
    Id: 2320 (0x0910)state: Wait (Reason: UserRequest)
    Id: 8364 (0x20ac)state: Wait (Reason: UserRequest)
    Id: 9024 (0x2340)state: Wait (Reason: UserRequest)
    Id: 9240 (0x2418)state: Wait (Reason: UserRequest)
    Id: 14272 (0x37c0)state: Wait (Reason: UserRequest)
    Id: 15064 (0x3ad8)state: Wait (Reason: UserRequest)
    Id: 8832 (0x2280)state: Wait (Reason: UserRequest)
    Id: 11360 (0x2c60)state: Wait (Reason: UserRequest)
    Id: 8656 (0x21d0)state: Wait (Reason: UserRequest)
    Id: 8652 (0x21cc)state: Wait (Reason: UserRequest)
    Id: 5620 (0x15f4)state: Wait (Reason: UserRequest)
    Id: 8492 (0x212c)state: Wait (Reason: EventPairLow)
    Id: 4952 (0x1358)state: Wait (Reason: ExecutionDelay)
    Id: 14324 (0x37f4)state: Wait (Reason: UserRequest)
    Id: 4140 (0x102c)state: Wait (Reason: UserRequest)
    Id: 9420 (0x24cc)state: Wait (Reason: ExecutionDelay)
    Id: 8124 (0x1fbc)state: Wait (Reason: UserRequest)
    Id: 1116 (0x045c)state: Wait (Reason: UserRequest)
    Id: 5776 (0x1690)state: Wait (Reason: UserRequest)
    Id: 12236 (0x2fcc)state: Wait (Reason: ExecutionDelay)
    Id: 4844 (0x12ec)state: Wait (Reason: UserRequest)
    Id: 11124 (0x2b74)state: Wait (Reason: UserRequest)
    Id: 7160 (0x1bf8)state: Wait (Reason: UserRequest)
    Id: 1012 (0x03f4)state: Wait (Reason: UserRequest)
    Id: 3516 (0x0dbc)state: Wait (Reason: UserRequest)
    Id: 4064 (0x0fe0)state: Wait (Reason: UserRequest)
    Id: 2408 (0x0968)state: Wait (Reason: UserRequest)
    Id: 484 (0x01e4)state: Wait (Reason: EventPairLow)
    Id: 15192 (0x3b58)state: Wait (Reason: UserRequest)
    Id: 5340 (0x14dc)state: Wait (Reason: UserRequest)
    Id: 10936 (0x2ab8)state: Wait (Reason: UserRequest)
    Id: 14132 (0x3734)state: Wait (Reason: UserRequest)
    Id: 13764 (0x35c4)state: Wait (Reason: UserRequest)
    Id: 12120 (0x2f58)state: Wait (Reason: UserRequest)
    Id: 13252 (0x33c4)state: Wait (Reason: UserRequest)
    Id: 10932 (0x2ab4)state: Wait (Reason: UserRequest)
    Id: 11912 (0x2e88)state: Wait (Reason: UserRequest)
    Id: 10572 (0x294c)state: Wait (Reason: UserRequest)
    Id: 12332 (0x302c)state: Wait (Reason: UserRequest)
    Id: 7344 (0x1cb0)state: Wait (Reason: UserRequest)
    Id: 6776 (0x1a78)state: Wait (Reason: UserRequest)
    Id: 4692 (0x1254)state: Wait (Reason: UserRequest)
    Id: 2376 (0x0948)state: Wait (Reason: UserRequest)
    Id: 10916 (0x2aa4)state: Wait (Reason: UserRequest)
    Id: 876 (0x036c)state: Wait (Reason: UserRequest)
    Id: 9332 (0x2474)state: Wait (Reason: UserRequest)
    Id: 3632 (0x0e30)state: Wait (Reason: UserRequest)
    Id: 12596 (0x3134)state: Wait (Reason: UserRequest)
    Id: 5516 (0x158c)state: Wait (Reason: UserRequest)
    Id: 10048 (0x2740)state: Wait (Reason: UserRequest)
    Id: 13632 (0x3540)state: Wait (Reason: UserRequest)
    Id: 4184 (0x1058)state: Wait (Reason: UserRequest)
    Id: 376 (0x0178)state: Wait (Reason: UserRequest)
    Id: 504 (0x01f8)state: Wait (Reason: UserRequest)
    Id: 14520 (0x38b8)state: Wait (Reason: UserRequest)
    Id: 380 (0x017c)state: Wait (Reason: ExecutionDelay)
    Id: 2708 (0x0a94)state: Wait (Reason: ExecutionDelay)
    Id: 812 (0x032c)state: Wait (Reason: UserRequest)
    Id: 4160 (0x1040)state: Wait (Reason: ExecutionDelay)
    Id: 12824 (0x3218)state: Wait (Reason: UserRequest)
    Id: 12792 (0x31f8)state: Wait (Reason: ExecutionDelay)
    Id: 13096 (0x3328)state: Wait (Reason: UserRequest)
    Id: 11520 (0x2d00)state: Wait (Reason: ExecutionDelay)
    Id: 14188 (0x376c)state: Wait (Reason: UserRequest)
    Id: 6472 (0x1948)state: Wait (Reason: UserRequest)
    Id: 14824 (0x39e8)state: Wait (Reason: UserRequest)
    Id: 2716 (0x0a9c)state: Wait (Reason: UserRequest)
    Id: 7600 (0x1db0)state: Wait (Reason: UserRequest)
    Id: 4020 (0x0fb4)state: Wait (Reason: UserRequest)
    Id: 2220 (0x08ac)state: Wait (Reason: UserRequest)
    Id: 7684 (0x1e04)state: Wait (Reason: UserRequest)
    Id: 14212 (0x3784)state: Wait (Reason: UserRequest)
    Id: 10820 (0x2a44)state: Wait (Reason: UserRequest)
    Id: 3316 (0x0cf4)state: Wait (Reason: UserRequest)
    Id: 6108 (0x17dc)state: Wait (Reason: UserRequest)
    Id: 14156 (0x374c)state: Wait (Reason: UserRequest)
    Id: 2928 (0x0b70)state: Wait (Reason: UserRequest)
    Id: 10296 (0x2838)state: Wait (Reason: UserRequest)
    Id: 11768 (0x2df8)state: Wait (Reason: UserRequest)
    Id: 12640 (0x3160)state: Wait (Reason: UserRequest)
    Id: 10548 (0x2934)state: Wait (Reason: UserRequest)
    Id: 13052 (0x32fc)state: Wait (Reason: UserRequest)
    Id: 4776 (0x12a8)state: Wait (Reason: UserRequest)
    Id: 15276 (0x3bac)state: Wait (Reason: Unknown)
    Id: 12048 (0x2f10)state: Wait (Reason: UserRequest)
    Id: 1752 (0x06d8)state: Wait (Reason: UserRequest)
    Id: 5152 (0x1420)state: Wait (Reason: UserRequest)
    Id: 8980 (0x2314)state: Wait (Reason: UserRequest)
    Id: 3640 (0x0e38)state: Wait (Reason: UserRequest)
    Id: 8860 (0x229c)state: Wait (Reason: UserRequest)
    Id: 4188 (0x105c)state: Wait (Reason: UserRequest)
    Id: 3696 (0x0e70)state: Wait (Reason: UserRequest)
    Id: 12500 (0x30d4)state: Wait (Reason: UserRequest)
    Id: 10984 (0x2ae8)state: Wait (Reason: UserRequest)
    Id: 6656 (0x1a00)state: Wait (Reason: UserRequest)
    Id: 2504 (0x09c8)state: Wait (Reason: UserRequest)
    Id: 10364 (0x287c)state: Wait (Reason: UserRequest)
    Id: 5272 (0x1498)state: Wait (Reason: UserRequest)
    Id: 12780 (0x31ec)state: Wait (Reason: UserRequest)
    Id: 12768 (0x31e0)state: Wait (Reason: UserRequest)
    Id: 8000 (0x1f40)state: Wait (Reason: UserRequest)
    Id: 13148 (0x335c)state: Wait (Reason: UserRequest)
    Id: 7772 (0x1e5c)state: Wait (Reason: UserRequest)
    Id: 9296 (0x2450)state: Wait (Reason: UserRequest)
    Id: 6080 (0x17c0)state: Wait (Reason: UserRequest)
    Id: 4072 (0x0fe8)state: Wait (Reason: UserRequest)
    Id: 3812 (0x0ee4)state: Wait (Reason: ExecutionDelay)
    Id: 3284 (0x0cd4)state: Wait (Reason: UserRequest)
    Id: 10804 (0x2a34)state: Wait (Reason: UserRequest)
    Id: 132 (0x0084)state: Wait (Reason: UserRequest)
    Id: 11804 (0x2e1c)state: Wait (Reason: UserRequest)
    Id: 9944 (0x26d8)state: Wait (Reason: UserRequest)
    Id: 12364 (0x304c)state: Wait (Reason: UserRequest)
    Id: 3860 (0x0f14)state: Wait (Reason: UserRequest)
    Id: 15308 (0x3bcc)state: Wait (Reason: UserRequest)
    Id: 2556 (0x09fc)state: Wait (Reason: UserRequest)
    Id: 9980 (0x26fc)state: Wait (Reason: UserRequest)
    Id: 9204 (0x23f4)state: Wait (Reason: UserRequest)
    Id: 5132 (0x140c)state: Wait (Reason: UserRequest)
    Id: 13568 (0x3500)state: Wait (Reason: UserRequest)
    Id: 12156 (0x2f7c)state: Wait (Reason: UserRequest)
    Id: 5180 (0x143c)state: Wait (Reason: UserRequest)
    Id: 1868 (0x074c)state: Wait (Reason: UserRequest)
    Id: 1176 (0x0498)state: Wait (Reason: UserRequest)
    Id: 12724 (0x31b4)state: Wait (Reason: UserRequest)
    Id: 9312 (0x2460)state: Wait (Reason: ExecutionDelay)
    Id: 12036 (0x2f04)state: Wait (Reason: UserRequest)
    Id: 1520 (0x05f0)state: Wait (Reason: UserRequest)
    Id: 6360 (0x18d8)state: Wait (Reason: UserRequest)
    Id: 9376 (0x24a0)state: Wait (Reason: UserRequest)
    Id: 13048 (0x32f8)state: Wait (Reason: UserRequest)
    Id: 9284 (0x2444)state: Wait (Reason: UserRequest)
    Id: 13624 (0x3538)state: Wait (Reason: ExecutionDelay)
    Id: 8484 (0x2124)state: Wait (Reason: ExecutionDelay)
    Id: 772 (0x0304)state: Wait (Reason: ExecutionDelay)
    Id: 8300 (0x206c)state: Wait (Reason: ExecutionDelay)
    Id: 6876 (0x1adc)state: Wait (Reason: ExecutionDelay)
    Id: 6540 (0x198c)state: Wait (Reason: ExecutionDelay)
    Id: 14256 (0x37b0)state: Wait (Reason: ExecutionDelay)
    Id: 12840 (0x3228)state: Wait (Reason: ExecutionDelay)
    Id: 13984 (0x36a0)state: Wait (Reason: ExecutionDelay)
    Id: 5604 (0x15e4)state: Wait (Reason: ExecutionDelay)
    Id: 4136 (0x1028)state: Wait (Reason: ExecutionDelay)
    Id: 6236 (0x185c)state: Wait (Reason: ExecutionDelay)
    Id: 15216 (0x3b70)state: Wait (Reason: ExecutionDelay)
    Id: 8624 (0x21b0)state: Wait (Reason: ExecutionDelay)
    Id: 2096 (0x0830)state: Wait (Reason: ExecutionDelay)
    Id: 2168 (0x0878)state: Wait (Reason: ExecutionDelay)
    Id: 6100 (0x17d4)state: Wait (Reason: ExecutionDelay)
    Id: 2932 (0x0b74)state: Wait (Reason: ExecutionDelay)
    Id: 13320 (0x3408)state: Wait (Reason: ExecutionDelay)
    Id: 7140 (0x1be4)state: Wait (Reason: ExecutionDelay)
    Id: 7800 (0x1e78)state: Wait (Reason: UserRequest)
    Id: 15024 (0x3ab0)state: Wait (Reason: UserRequest)
    Id: 5072 (0x13d0)state: Wait (Reason: ExecutionDelay)
    Id: 4404 (0x1134)state: Wait (Reason: ExecutionDelay)
    Id: 12572 (0x311c)state: Wait (Reason: ExecutionDelay)
    Id: 13232 (0x33b0)state: Wait (Reason: UserRequest)
    Id: 5868 (0x16ec)state: Wait (Reason: UserRequest)
    Id: 4976 (0x1370)state: Wait (Reason: UserRequest)
    Id: 4676 (0x1244)state: Wait (Reason: ExecutionDelay)
    Id: 14556 (0x38dc)state: Wait (Reason: UserRequest)
    Id: 4100 (0x1004)state: Wait (Reason: UserRequest)
    Id: 14568 (0x38e8)state: Wait (Reason: UserRequest)
    Id: 14528 (0x38c0)state: Wait (Reason: UserRequest)
    Id: 3272 (0x0cc8)state: Wait (Reason: UserRequest)
    Id: 12368 (0x3050)state: Wait (Reason: UserRequest)
    Id: 4564 (0x11d4)state: Wait (Reason: UserRequest)
    Id: 14972 (0x3a7c)state: Wait (Reason: UserRequest)
    Id: 14948 (0x3a64)state: Wait (Reason: UserRequest)
    Id: 1276 (0x04fc)state: Wait (Reason: UserRequest)
    Id: 14160 (0x3750)state: Wait (Reason: UserRequest)
    Id: 1544 (0x0608)state: Wait (Reason: UserRequest)
    Id: 12844 (0x322c)state: Wait (Reason: UserRequest)
    Id: 6552 (0x1998)state: Wait (Reason: UserRequest)
    Id: 8540 (0x215c)state: Wait (Reason: UserRequest)
    Id: 12924 (0x327c)state: Wait (Reason: ExecutionDelay)
    Id: 5420 (0x152c)state: Wait (Reason: UserRequest)
    Id: 2780 (0x0adc)state: Wait (Reason: EventPairLow)
    Id: 4196 (0x1064)state: Wait (Reason: UserRequest)
    Id: 7104 (0x1bc0)state: Wait (Reason: UserRequest)
    Id: 6452 (0x1934)state: Wait (Reason: UserRequest)
    Id: 7744 (0x1e40)state: Wait (Reason: UserRequest)
    Id: 7936 (0x1f00)state: Wait (Reason: UserRequest)
    Id: 4532 (0x11b4)state: Wait (Reason: UserRequest)
    Id: 11980 (0x2ecc)state: Wait (Reason: UserRequest)
    Id: 4536 (0x11b8)state: Wait (Reason: ExecutionDelay)
    Id: 4292 (0x10c4)state: Wait (Reason: UserRequest)
    Id: 10536 (0x2928)state: Wait (Reason: UserRequest)
    Id: 2776 (0x0ad8)state: Wait (Reason: UserRequest)
    Id: 7852 (0x1eac)state: Wait (Reason: ExecutionDelay)
    Id: 7268 (0x1c64)state: Wait (Reason: UserRequest)
    Id: 1256 (0x04e8)state: Wait (Reason: UserRequest)
    Id: 10044 (0x273c)state: Wait (Reason: UserRequest)
    Id: 13384 (0x3448)state: Wait (Reason: UserRequest)
    Id: 14596 (0x3904)state: Wait (Reason: UserRequest)
    Id: 14564 (0x38e4)state: Wait (Reason: UserRequest)
    Id: 14632 (0x3928)state: Wait (Reason: ExecutionDelay)
    Id: 14432 (0x3860)state: Wait (Reason: ExecutionDelay)
    Id: 14644 (0x3934)state: Wait (Reason: UserRequest)
    Id: 14684 (0x395c)state: Wait (Reason: UserRequest)
    Id: 14688 (0x3960)state: Wait (Reason: UserRequest)
    Id: 14692 (0x3964)state: Wait (Reason: UserRequest)
    Id: 13228 (0x33ac)state: Wait (Reason: UserRequest)
    Id: 3192 (0x0c78)state: Wait (Reason: UserRequest)
    Id: 14988 (0x3a8c)state: Wait (Reason: UserRequest)
    Id: 2364 (0x093c)state: Wait (Reason: UserRequest)
    Id: 14580 (0x38f4)state: Wait (Reason: UserRequest)
    Id: 14784 (0x39c0)state: Wait (Reason: UserRequest)
    Id: 13500 (0x34bc)state: Wait (Reason: UserRequest)
    Id: 3196 (0x0c7c)state: Wait (Reason: UserRequest)
    Id: 5324 (0x14cc)state: Wait (Reason: UserRequest)
    Id: 6396 (0x18fc)state: Wait (Reason: UserRequest)
    Id: 14792 (0x39c8)state: Wait (Reason: UserRequest)
    Id: 4288 (0x10c0)state: Wait (Reason: UserRequest)
    Id: 1812 (0x0714)state: Wait (Reason: UserRequest)
    Id: 10424 (0x28b8)state: Wait (Reason: UserRequest)
    Id: 11544 (0x2d18)state: Wait (Reason: UserRequest)
    Id: 4352 (0x1100)state: Wait (Reason: UserRequest)
    Id: 5520 (0x1590)state: Wait (Reason: UserRequest)
    Id: 8272 (0x2050)state: Wait (Reason: UserRequest)
    Id: 5472 (0x1560)state: Wait (Reason: UserRequest)
    Id: 14488 (0x3898)state: Wait (Reason: UserRequest)
    Id: 7480 (0x1d38)state: Wait (Reason: ExecutionDelay)
    Id: 11328 (0x2c40)state: Wait (Reason: UserRequest)
    Id: 10924 (0x2aac)state: Wait (Reason: UserRequest)
    Id: 9328 (0x2470)state: Wait (Reason: UserRequest)
    Id: 5068 (0x13cc)state: Wait (Reason: EventPairLow)
    Id: 13596 (0x351c)state: Wait (Reason: UserRequest)
    Id: 6748 (0x1a5c) (CURRENT)
        Start address: 0x0000000000000000
        State: Running
        Priority: 15
        Priority level: TimeCritical
        Start time: 3/2/2021 10:43:44 PM
        Total processor time: 00:14:41.8906250
        User processor time: 00:14:41.8906250

    Id: 6624 (0x19e0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:44 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 12836 (0x3224)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:43:44 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 13728 (0x35a0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:43:48 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7316 (0x1c94)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:43:49 PM
        Total processor time: 00:00:02.4531250
        User processor time: 00:00:02.4531250

    Id: 1588 (0x0634)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:49 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 13428 (0x3474)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:49 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 14120 (0x3728)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 15
        Priority level: TimeCritical
        Start time: 3/2/2021 10:43:49 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1352 (0x0548)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 3/2/2021 10:43:49 PM
        Total processor time: 00:05:58.3750000
        User processor time: 00:05:58.3750000

    Id: 3140 (0x0c44)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 3/2/2021 10:43:49 PM
        Total processor time: 00:05:25.9218750
        User processor time: 00:05:25.9218750

    Id: 1632 (0x0660)
        Start address: 0x0000000000000000
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:50 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15020 (0x3aac)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 8536 (0x2158)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:01.1718750
        User processor time: 00:00:01.1718750

    Id: 448 (0x01c0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:05.3906250
        User processor time: 00:00:05.3906250

    Id: 12568 (0x3118)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:01:44.4218750
        User processor time: 00:01:44.4218750

    Id: 15012 (0x3aa4)
        Start address: 0x0000000000000000
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:11:11.3125000
        User processor time: 00:11:11.3125000

    Id: 2456 (0x0998)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 2
        Priority level: Idle
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13964 (0x368c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 2
        Priority level: Idle
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4340 (0x10f4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4744 (0x1288)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4708 (0x1264)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: AboveNormal
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:05:10.4218750
        User processor time: 00:05:10.4218750

    Id: 10304 (0x2840)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: AboveNormal
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:15.5312500
        User processor time: 00:00:15.5312500

    Id: 2552 (0x09f8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 2
        Priority level: Idle
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7408 (0x1cf0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11728 (0x2dd0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1244 (0x04dc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9968 (0x26f0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: AboveNormal
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:00.8281250
        User processor time: 00:00:00.8281250

    Id: 13848 (0x3618)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: AboveNormal
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10532 (0x2924)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13484 (0x34ac)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11160 (0x2b98)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7400 (0x1ce8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5896 (0x1708)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11772 (0x2dfc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9176 (0x23d8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12012 (0x2eec)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4916 (0x1334)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:43:51 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 11116 (0x2b6c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:43:52 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11424 (0x2ca0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 3/2/2021 10:43:52 PM
        Total processor time: 00:00:00.2343750
        User processor time: 00:00:00.2343750

    Id: 7276 (0x1c6c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:43:52 PM
        Total processor time: 00:00:04.5468750
        User processor time: 00:00:04.5468750

    Id: 9860 (0x2684)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 3/2/2021 10:43:52 PM
        Total processor time: 00:00:00.4531250
        User processor time: 00:00:00.4531250

    Id: 10440 (0x28c8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 3/2/2021 10:43:52 PM
        Total processor time: 00:00:00.4843750
        User processor time: 00:00:00.4843750

    Id: 15292 (0x3bbc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 3/2/2021 10:43:52 PM
        Total processor time: 00:00:00.4531250
        User processor time: 00:00:00.4531250

    Id: 4348 (0x10fc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 3/2/2021 10:43:52 PM
        Total processor time: 00:00:00.4375000
        User processor time: 00:00:00.4375000

    Id: 4800 (0x12c0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:52 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 14616 (0x3918)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 3/2/2021 10:43:53 PM
        Total processor time: 00:00:46.9531250
        User processor time: 00:00:46.9531250

    Id: 7696 (0x1e10)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:43:53 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 10468 (0x28e4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:43:53 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15224 (0x3b78)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: AboveNormal
        Start time: 3/2/2021 10:43:53 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 10432 (0x28c0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 11
        Priority level: Highest
        Start time: 3/2/2021 10:43:53 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 7484 (0x1d3c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 3/2/2021 10:43:53 PM
        Total processor time: 00:00:04.7187500
        User processor time: 00:00:04.7187500

    Id: 2712 (0x0a98)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 3/2/2021 10:43:53 PM
        Total processor time: 00:01:09.1406250
        User processor time: 00:01:09.1406250

    Id: 9848 (0x2678)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 3/2/2021 10:43:53 PM
        Total processor time: 00:01:06.7500000
        User processor time: 00:01:06.7500000

    Id: 4380 (0x111c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 3/2/2021 10:43:53 PM
        Total processor time: 00:00:07.5625000
        User processor time: 00:00:07.5625000

    Id: 3012 (0x0bc4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 15
        Priority level: TimeCritical
        Start time: 3/2/2021 10:43:53 PM
        Total processor time: 00:07:02.6250000
        User processor time: 00:07:02.6250000

    Id: 732 (0x02dc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 3/2/2021 10:43:53 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 8628 (0x21b4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 3/2/2021 10:43:53 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6648 (0x19f8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:43:54 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12736 (0x31c0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:54 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15068 (0x3adc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:43:54 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2320 (0x0910)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 3/2/2021 10:43:54 PM
        Total processor time: 00:00:02.8125000
        User processor time: 00:00:02.8125000

    Id: 8364 (0x20ac)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 3/2/2021 10:43:54 PM
        Total processor time: 00:00:02.9375000
        User processor time: 00:00:02.9375000

    Id: 9024 (0x2340)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 3/2/2021 10:43:54 PM
        Total processor time: 00:00:03
        User processor time: 00:00:03

    Id: 9240 (0x2418)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 3/2/2021 10:43:54 PM
        Total processor time: 00:00:03.0625000
        User processor time: 00:00:03.0625000

    Id: 14272 (0x37c0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:56 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15064 (0x3ad8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:56 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8832 (0x2280)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:56 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11360 (0x2c60)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:56 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8656 (0x21d0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:56 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8652 (0x21cc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:56 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5620 (0x15f4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:56 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8492 (0x212c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:56 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4952 (0x1358)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:56 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 14324 (0x37f4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4140 (0x102c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9420 (0x24cc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 7
        Priority level: BelowNormal
        Start time: 3/2/2021 10:43:58 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 8124 (0x1fbc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 3/2/2021 10:43:59 PM
        Total processor time: 00:00:01.6406250
        User processor time: 00:00:01.6406250

    Id: 1116 (0x045c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 3/2/2021 10:43:59 PM
        Total processor time: 00:00:01.8593750
        User processor time: 00:00:01.8593750

    Id: 5776 (0x1690)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 3/2/2021 10:43:59 PM
        Total processor time: 00:00:01.7968750
        User processor time: 00:00:01.7968750

    Id: 12236 (0x2fcc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:59 PM
        Total processor time: 00:00:27.5468750
        User processor time: 00:00:27.5468750

    Id: 4844 (0x12ec)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:59 PM
        Total processor time: 00:00:31.3437500
        User processor time: 00:00:31.3437500

    Id: 11124 (0x2b74)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 3/2/2021 10:43:59 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 7160 (0x1bf8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 3/2/2021 10:43:59 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1012 (0x03f4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 3/2/2021 10:43:59 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 3516 (0x0dbc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 3/2/2021 10:43:59 PM
        Total processor time: 00:00:04.7500000
        User processor time: 00:00:04.7500000

    Id: 4064 (0x0fe0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 3/2/2021 10:43:59 PM
        Total processor time: 00:00:04.5468750
        User processor time: 00:00:04.5468750

    Id: 2408 (0x0968)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:59 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 484 (0x01e4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:43:59 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15192 (0x3b58)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 3/2/2021 10:44:00 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5340 (0x14dc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 3/2/2021 10:44:00 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10936 (0x2ab8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 3/2/2021 10:44:00 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14132 (0x3734)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 3/2/2021 10:44:00 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13764 (0x35c4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 3/2/2021 10:44:00 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12120 (0x2f58)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:44:00 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13252 (0x33c4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:44:00 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10932 (0x2ab4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 3/2/2021 10:44:00 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 11912 (0x2e88)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 3/2/2021 10:44:00 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 10572 (0x294c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 3/2/2021 10:44:01 PM
        Total processor time: 00:00:04.4531250
        User processor time: 00:00:04.4531250

    Id: 12332 (0x302c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 3/2/2021 10:44:01 PM
        Total processor time: 00:00:06.8281250
        User processor time: 00:00:06.8281250

    Id: 7344 (0x1cb0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 3/2/2021 10:44:01 PM
        Total processor time: 00:00:06.9843750
        User processor time: 00:00:06.9843750

    Id: 6776 (0x1a78)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 3/2/2021 10:44:01 PM
        Total processor time: 00:00:06.8437500
        User processor time: 00:00:06.8437500

    Id: 4692 (0x1254)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 3/2/2021 10:44:01 PM
        Total processor time: 00:00:01.1562500
        User processor time: 00:00:01.1562500

    Id: 2376 (0x0948)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 3/2/2021 10:44:01 PM
        Total processor time: 00:00:00.2500000
        User processor time: 00:00:00.2500000

    Id: 10916 (0x2aa4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 3/2/2021 10:44:01 PM
        Total processor time: 00:00:00.2343750
        User processor time: 00:00:00.2343750

    Id: 876 (0x036c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 3/2/2021 10:44:01 PM
        Total processor time: 00:00:03.1250000
        User processor time: 00:00:03.1250000

    Id: 9332 (0x2474)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 3/2/2021 10:44:01 PM
        Total processor time: 00:00:02.9531250
        User processor time: 00:00:02.9531250

    Id: 3632 (0x0e30)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 3/2/2021 10:44:01 PM
        Total processor time: 00:00:02.9375000
        User processor time: 00:00:02.9375000

    Id: 12596 (0x3134)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 3/2/2021 10:44:01 PM
        Total processor time: 00:00:03.1093750
        User processor time: 00:00:03.1093750

    Id: 5516 (0x158c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 3/2/2021 10:44:01 PM
        Total processor time: 00:00:03.3593750
        User processor time: 00:00:03.3593750

    Id: 10048 (0x2740)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:44:02 PM
        Total processor time: 00:00:00.1875000
        User processor time: 00:00:00.1875000

    Id: 13632 (0x3540)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:44:02 PM
        Total processor time: 00:00:00.4218750
        User processor time: 00:00:00.4218750

    Id: 4184 (0x1058)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:44:09 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 376 (0x0178)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:45:02 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 504 (0x01f8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:45:02 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14520 (0x38b8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:45:33 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 380 (0x017c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:45:37 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2708 (0x0a94)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:45:37 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 812 (0x032c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:45:37 PM
        Total processor time: 00:00:13.2812500
        User processor time: 00:00:13.2812500

    Id: 4160 (0x1040)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:45:37 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12824 (0x3218)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:45:37 PM
        Total processor time: 00:00:00.2968750
        User processor time: 00:00:00.2968750

    Id: 12792 (0x31f8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:45:41 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13096 (0x3328)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:45:41 PM
        Total processor time: 00:00:04.1875000
        User processor time: 00:00:04.1875000

    Id: 11520 (0x2d00)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:45:41 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14188 (0x376c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:45:41 PM
        Total processor time: 00:00:08.3906250
        User processor time: 00:00:08.3906250

    Id: 6472 (0x1948)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:45:47 PM
        Total processor time: 00:00:21.1250000
        User processor time: 00:00:21.1250000

    Id: 14824 (0x39e8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:45:51 PM
        Total processor time: 00:00:00.4062500
        User processor time: 00:00:00.4062500

    Id: 2716 (0x0a9c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:45:54 PM
        Total processor time: 00:00:01.5000000
        User processor time: 00:00:01.5000000

    Id: 7600 (0x1db0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:45:54 PM
        Total processor time: 00:00:00.3281250
        User processor time: 00:00:00.3281250

    Id: 4020 (0x0fb4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:45:55 PM
        Total processor time: 00:00:00.5937500
        User processor time: 00:00:00.5937500

    Id: 2220 (0x08ac)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:45:56 PM
        Total processor time: 00:00:06.1875000
        User processor time: 00:00:06.1875000

    Id: 7684 (0x1e04)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:45:57 PM
        Total processor time: 00:00:02.3437500
        User processor time: 00:00:02.3437500

    Id: 14212 (0x3784)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:14 PM
        Total processor time: 00:00:17.7031250
        User processor time: 00:00:17.7031250

    Id: 10820 (0x2a44)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:14 PM
        Total processor time: 00:00:02.2500000
        User processor time: 00:00:02.2500000

    Id: 3316 (0x0cf4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:14 PM
        Total processor time: 00:00:12.3437500
        User processor time: 00:00:12.3437500

    Id: 6108 (0x17dc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:14 PM
        Total processor time: 00:00:01.6250000
        User processor time: 00:00:01.6250000

    Id: 14156 (0x374c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:14 PM
        Total processor time: 00:00:01.6250000
        User processor time: 00:00:01.6250000

    Id: 2928 (0x0b70)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:16 PM
        Total processor time: 00:00:02.7968750
        User processor time: 00:00:02.7968750

    Id: 10296 (0x2838)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 11
        Priority level: Highest
        Start time: 3/2/2021 10:46:31 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 11768 (0x2df8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:32 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12640 (0x3160)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:37 PM
        Total processor time: 00:00:00.5000000
        User processor time: 00:00:00.5000000

    Id: 10548 (0x2934)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:37 PM
        Total processor time: 00:00:00.3750000
        User processor time: 00:00:00.3750000

    Id: 13052 (0x32fc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:39 PM
        Total processor time: 00:00:01.1718750
        User processor time: 00:00:01.1718750

    Id: 4776 (0x12a8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:41 PM
        Total processor time: 00:00:00.3906250
        User processor time: 00:00:00.3906250

    Id: 15276 (0x3bac)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: Unknown)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:41 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12048 (0x2f10)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:41 PM
        Total processor time: 00:01:56.0937500
        User processor time: 00:01:56.0937500

    Id: 1752 (0x06d8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:41 PM
        Total processor time: 00:00:00.6875000
        User processor time: 00:00:00.6875000

    Id: 5152 (0x1420)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:41 PM
        Total processor time: 00:00:00.3593750
        User processor time: 00:00:00.3593750

    Id: 8980 (0x2314)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:41 PM
        Total processor time: 00:00:00.4062500
        User processor time: 00:00:00.4062500

    Id: 3640 (0x0e38)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:41 PM
        Total processor time: 00:00:02.5000000
        User processor time: 00:00:02.5000000

    Id: 8860 (0x229c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:41 PM
        Total processor time: 00:00:00.2968750
        User processor time: 00:00:00.2968750

    Id: 4188 (0x105c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:41 PM
        Total processor time: 00:00:01.4531250
        User processor time: 00:00:01.4531250

    Id: 3696 (0x0e70)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:41 PM
        Total processor time: 00:00:05.0781250
        User processor time: 00:00:05.0781250

    Id: 12500 (0x30d4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:41 PM
        Total processor time: 00:00:01.5781250
        User processor time: 00:00:01.5781250

    Id: 10984 (0x2ae8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:41 PM
        Total processor time: 00:00:08.1250000
        User processor time: 00:00:08.1250000

    Id: 6656 (0x1a00)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:41 PM
        Total processor time: 00:00:00.5625000
        User processor time: 00:00:00.5625000

    Id: 2504 (0x09c8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:41 PM
        Total processor time: 00:00:00.3593750
        User processor time: 00:00:00.3593750

    Id: 10364 (0x287c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:41 PM
        Total processor time: 00:00:00.5000000
        User processor time: 00:00:00.5000000

    Id: 5272 (0x1498)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:42 PM
        Total processor time: 00:00:00.7500000
        User processor time: 00:00:00.7500000

    Id: 12780 (0x31ec)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:42 PM
        Total processor time: 00:00:00.3437500
        User processor time: 00:00:00.3437500

    Id: 12768 (0x31e0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:42 PM
        Total processor time: 00:00:02.3281250
        User processor time: 00:00:02.3281250

    Id: 8000 (0x1f40)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:42 PM
        Total processor time: 00:00:00.3437500
        User processor time: 00:00:00.3437500

    Id: 13148 (0x335c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:42 PM
        Total processor time: 00:00:01.7031250
        User processor time: 00:00:01.7031250

    Id: 7772 (0x1e5c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:42 PM
        Total processor time: 00:00:00.2968750
        User processor time: 00:00:00.2968750

    Id: 9296 (0x2450)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:42 PM
        Total processor time: 00:00:00.2656250
        User processor time: 00:00:00.2656250

    Id: 6080 (0x17c0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:42 PM
        Total processor time: 00:00:00.3281250
        User processor time: 00:00:00.3281250

    Id: 4072 (0x0fe8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Normal
        Start time: 3/2/2021 10:46:42 PM
        Total processor time: 00:00:00.4843750
        User processor time: 00:00:00.4843750

    Id: 3812 (0x0ee4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:46:43 PM
        Total processor time: 00:00:00.1093750
        User processor time: 00:00:00.1093750

    Id: 3284 (0x0cd4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:43 PM
        Total processor time: 00:00:00.8593750
        User processor time: 00:00:00.8593750

    Id: 10804 (0x2a34)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:43 PM
        Total processor time: 00:00:00.3593750
        User processor time: 00:00:00.3593750

    Id: 132 (0x0084)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:43 PM
        Total processor time: 00:00:01.2187500
        User processor time: 00:00:01.2187500

    Id: 11804 (0x2e1c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:43 PM
        Total processor time: 00:00:00.2968750
        User processor time: 00:00:00.2968750

    Id: 9944 (0x26d8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:43 PM
        Total processor time: 00:00:00.4531250
        User processor time: 00:00:00.4531250

    Id: 12364 (0x304c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:43 PM
        Total processor time: 00:00:00.4218750
        User processor time: 00:00:00.4218750

    Id: 3860 (0x0f14)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:43 PM
        Total processor time: 00:00:00.2968750
        User processor time: 00:00:00.2968750

    Id: 15308 (0x3bcc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:43 PM
        Total processor time: 00:00:01.4531250
        User processor time: 00:00:01.4531250

    Id: 2556 (0x09fc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:43 PM
        Total processor time: 00:00:00.3593750
        User processor time: 00:00:00.3593750

    Id: 9980 (0x26fc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:43 PM
        Total processor time: 00:00:03.8281250
        User processor time: 00:00:03.8281250

    Id: 9204 (0x23f4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:43 PM
        Total processor time: 00:00:03.8281250
        User processor time: 00:00:03.8281250

    Id: 5132 (0x140c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:43 PM
        Total processor time: 00:00:01.4062500
        User processor time: 00:00:01.4062500

    Id: 13568 (0x3500)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:43 PM
        Total processor time: 00:00:01.6093750
        User processor time: 00:00:01.6093750

    Id: 12156 (0x2f7c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:43 PM
        Total processor time: 00:00:00.2812500
        User processor time: 00:00:00.2812500

    Id: 5180 (0x143c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:43 PM
        Total processor time: 00:00:00.3437500
        User processor time: 00:00:00.3437500

    Id: 1868 (0x074c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:43 PM
        Total processor time: 00:00:00.6562500
        User processor time: 00:00:00.6562500

    Id: 1176 (0x0498)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:43 PM
        Total processor time: 00:00:02.0312500
        User processor time: 00:00:02.0312500

    Id: 12724 (0x31b4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:43 PM
        Total processor time: 00:00:01.1875000
        User processor time: 00:00:01.1875000

    Id: 9312 (0x2460)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:46:44 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 12036 (0x2f04)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:49 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 1520 (0x05f0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:46:53 PM
        Total processor time: 00:00:00.4218750
        User processor time: 00:00:00.4218750

    Id: 6360 (0x18d8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:42 PM
        Total processor time: 00:00:00.2968750
        User processor time: 00:00:00.2968750

    Id: 9376 (0x24a0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:43 PM
        Total processor time: 00:00:08.9843750
        User processor time: 00:00:08.9843750

    Id: 13048 (0x32f8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:43 PM
        Total processor time: 00:00:04.7968750
        User processor time: 00:00:04.7968750

    Id: 9284 (0x2444)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:43 PM
        Total processor time: 00:00:00.4218750
        User processor time: 00:00:00.4218750

    Id: 13624 (0x3538)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:45 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8484 (0x2124)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:45 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 772 (0x0304)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:45 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8300 (0x206c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:45 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6876 (0x1adc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:45 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6540 (0x198c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:45 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14256 (0x37b0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:45 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12840 (0x3228)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:45 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13984 (0x36a0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:45 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5604 (0x15e4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:45 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4136 (0x1028)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:45 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6236 (0x185c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:45 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15216 (0x3b70)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:45 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8624 (0x21b0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:45 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2096 (0x0830)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:45 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2168 (0x0878)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:45 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6100 (0x17d4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:45 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2932 (0x0b74)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:45 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13320 (0x3408)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:45 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7140 (0x1be4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:45 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7800 (0x1e78)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:00.3281250
        User processor time: 00:00:00.3281250

    Id: 15024 (0x3ab0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:00.5156250
        User processor time: 00:00:00.5156250

    Id: 5072 (0x13d0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 4404 (0x1134)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12572 (0x311c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 11
        Priority level: Highest
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13232 (0x33b0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5868 (0x16ec)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:00.4375000
        User processor time: 00:00:00.4375000

    Id: 4976 (0x1370)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:03.7812500
        User processor time: 00:00:03.7812500

    Id: 4676 (0x1244)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 11
        Priority level: Highest
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14556 (0x38dc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:01.7187500
        User processor time: 00:00:01.7187500

    Id: 4100 (0x1004)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:01.9375000
        User processor time: 00:00:01.9375000

    Id: 14568 (0x38e8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:00.6562500
        User processor time: 00:00:00.6562500

    Id: 14528 (0x38c0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:02.5625000
        User processor time: 00:00:02.5625000

    Id: 3272 (0x0cc8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:02.0156250
        User processor time: 00:00:02.0156250

    Id: 12368 (0x3050)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:00.4687500
        User processor time: 00:00:00.4687500

    Id: 4564 (0x11d4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:00.5000000
        User processor time: 00:00:00.5000000

    Id: 14972 (0x3a7c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:00.8906250
        User processor time: 00:00:00.8906250

    Id: 14948 (0x3a64)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:00.3125000
        User processor time: 00:00:00.3125000

    Id: 1276 (0x04fc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:00.4062500
        User processor time: 00:00:00.4062500

    Id: 14160 (0x3750)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:00.2968750
        User processor time: 00:00:00.2968750

    Id: 1544 (0x0608)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:00.4687500
        User processor time: 00:00:00.4687500

    Id: 12844 (0x322c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:00.6093750
        User processor time: 00:00:00.6093750

    Id: 6552 (0x1998)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:00.4375000
        User processor time: 00:00:00.4375000

    Id: 8540 (0x215c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:10.5312500
        User processor time: 00:00:10.5312500

    Id: 12924 (0x327c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5420 (0x152c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:02.0937500
        User processor time: 00:00:02.0937500

    Id: 2780 (0x0adc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:46 PM
        Total processor time: 00:00:00.1093750
        User processor time: 00:00:00.1093750

    Id: 4196 (0x1064)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:47 PM
        Total processor time: 00:00:03.6406250
        User processor time: 00:00:03.6406250

    Id: 7104 (0x1bc0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:47 PM
        Total processor time: 00:00:00.9218750
        User processor time: 00:00:00.9218750

    Id: 6452 (0x1934)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:47 PM
        Total processor time: 00:00:05.6093750
        User processor time: 00:00:05.6093750

    Id: 7744 (0x1e40)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:47 PM
        Total processor time: 00:00:06.4531250
        User processor time: 00:00:06.4531250

    Id: 7936 (0x1f00)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:47 PM
        Total processor time: 00:00:06.6875000
        User processor time: 00:00:06.6875000

    Id: 4532 (0x11b4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:47 PM
        Total processor time: 00:00:03.9218750
        User processor time: 00:00:03.9218750

    Id: 11980 (0x2ecc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:47 PM
        Total processor time: 00:00:01.7812500
        User processor time: 00:00:01.7812500

    Id: 4536 (0x11b8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:47 PM
        Total processor time: 00:00:01.9531250
        User processor time: 00:00:01.9531250

    Id: 4292 (0x10c4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:47 PM
        Total processor time: 00:00:00.9843750
        User processor time: 00:00:00.9843750

    Id: 10536 (0x2928)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:47 PM
        Total processor time: 00:00:00.4062500
        User processor time: 00:00:00.4062500

    Id: 2776 (0x0ad8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:47 PM
        Total processor time: 00:00:05.3281250
        User processor time: 00:00:05.3281250

    Id: 7852 (0x1eac)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:47 PM
        Total processor time: 00:00:00.1250000
        User processor time: 00:00:00.1250000

    Id: 7268 (0x1c64)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:47 PM
        Total processor time: 00:00:00.6250000
        User processor time: 00:00:00.6250000

    Id: 1256 (0x04e8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:47 PM
        Total processor time: 00:00:00.4218750
        User processor time: 00:00:00.4218750

    Id: 10044 (0x273c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:47 PM
        Total processor time: 00:00:01.8281250
        User processor time: 00:00:01.8281250

    Id: 13384 (0x3448)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:47 PM
        Total processor time: 00:00:28.4218750
        User processor time: 00:00:28.4218750

    Id: 14596 (0x3904)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:47 PM
        Total processor time: 00:00:00.5468750
        User processor time: 00:00:00.5468750

    Id: 14564 (0x38e4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:48 PM
        Total processor time: 00:08:06.8125000
        User processor time: 00:08:06.8125000

    Id: 14632 (0x3928)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:48 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14432 (0x3860)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:48 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14644 (0x3934)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:48 PM
        Total processor time: 00:00:07.3750000
        User processor time: 00:00:07.3750000

    Id: 14684 (0x395c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:49 PM
        Total processor time: 00:00:02.7500000
        User processor time: 00:00:02.7500000

    Id: 14688 (0x3960)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:49 PM
        Total processor time: 00:00:21.7500000
        User processor time: 00:00:21.7500000

    Id: 14692 (0x3964)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:47:49 PM
        Total processor time: 00:00:03.5468750
        User processor time: 00:00:03.5468750

    Id: 13228 (0x33ac)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:48:09 PM
        Total processor time: 00:00:03.4062500
        User processor time: 00:00:03.4062500

    Id: 3192 (0x0c78)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:48:09 PM
        Total processor time: 00:00:04.5156250
        User processor time: 00:00:04.5156250

    Id: 14988 (0x3a8c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:48:09 PM
        Total processor time: 00:00:02.9062500
        User processor time: 00:00:02.9062500

    Id: 2364 (0x093c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:48:09 PM
        Total processor time: 00:00:02.9687500
        User processor time: 00:00:02.9687500

    Id: 14580 (0x38f4)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:48:09 PM
        Total processor time: 00:00:05.4531250
        User processor time: 00:00:05.4531250

    Id: 14784 (0x39c0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:48:12 PM
        Total processor time: 00:00:00.3906250
        User processor time: 00:00:00.3906250

    Id: 13500 (0x34bc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:48:26 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 3196 (0x0c7c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:48:50 PM
        Total processor time: 00:00:00.3437500
        User processor time: 00:00:00.3437500

    Id: 5324 (0x14cc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 3/2/2021 10:49:31 PM
        Total processor time: 00:00:04.5468750
        User processor time: 00:00:04.5468750

    Id: 6396 (0x18fc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:49:42 PM
        Total processor time: 00:00:00.3437500
        User processor time: 00:00:00.3437500

    Id: 14792 (0x39c8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:51:39 PM
        Total processor time: 00:00:00.3437500
        User processor time: 00:00:00.3437500

    Id: 4288 (0x10c0)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 10:54:11 PM
        Total processor time: 00:00:00.8906250
        User processor time: 00:00:00.8906250

    Id: 1812 (0x0714)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:56:21 PM
        Total processor time: 00:00:00.5781250
        User processor time: 00:00:00.5781250

    Id: 10424 (0x28b8)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:57:00 PM
        Total processor time: 00:00:00.4218750
        User processor time: 00:00:00.4218750

    Id: 11544 (0x2d18)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 10:59:04 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 4352 (0x1100)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 11:04:42 PM
        Total processor time: 00:00:00.3750000
        User processor time: 00:00:00.3750000

    Id: 5520 (0x1590)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 11:07:12 PM
        Total processor time: 00:00:00.4062500
        User processor time: 00:00:00.4062500

    Id: 8272 (0x2050)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 11:15:26 PM
        Total processor time: 00:00:01
        User processor time: 00:00:01

    Id: 5472 (0x1560)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 11:16:01 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 14488 (0x3898)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 11:16:13 PM
        Total processor time: 00:00:00.1562500
        User processor time: 00:00:00.1562500

    Id: 7480 (0x1d38)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 11:17:03 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11328 (0x2c40)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 11:17:47 PM
        Total processor time: 00:00:00.1093750
        User processor time: 00:00:00.1093750

    Id: 10924 (0x2aac)
        Start address: 0x00007fff5833d220
        State: Running
        Priority: 13
        Priority level: Normal
        Start time: 3/2/2021 11:17:54 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 9328 (0x2470)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 11:17:54 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5068 (0x13cc)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 3/2/2021 11:17:54 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13596 (0x351c)
        Start address: 0x00007fff5833d220
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 3/2/2021 11:17:57 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

Modules:
    Name: GTA5.exe; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe (Grand Theft Auto V v1.0.2215.0, by Rockstar Games)
    Name: ntdll.dll; path: C:\WINDOWS\SYSTEM32\ntdll.dll (Microsoft® Windows® Operating System v10.0.19041.804, by Microsoft Corporation)
    Name: KERNEL32.DLL; path: C:\WINDOWS\System32\KERNEL32.DLL (Microsoft® Windows® Operating System v10.0.19041.804, by Microsoft Corporation)
    Name: KERNELBASE.dll; path: C:\WINDOWS\System32\KERNELBASE.dll (Microsoft® Windows® Operating System v10.0.19041.804, by Microsoft Corporation)
    Name: USER32.dll; path: C:\WINDOWS\System32\USER32.dll (Microsoft® Windows® Operating System v10.0.19041.860, by Microsoft Corporation)
    Name: win32u.dll; path: C:\WINDOWS\System32\win32u.dll (Microsoft® Windows® Operating System v10.0.19041.804, by Microsoft Corporation)
    Name: GDI32.dll; path: C:\WINDOWS\System32\GDI32.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: gdi32full.dll; path: C:\WINDOWS\System32\gdi32full.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: msvcp_win.dll; path: C:\WINDOWS\System32\msvcp_win.dll (Microsoft® Windows® Operating System v10.0.19041.789, by Microsoft Corporation)
    Name: ucrtbase.dll; path: C:\WINDOWS\System32\ucrtbase.dll (Microsoft® Windows® Operating System v10.0.19041.789, by Microsoft Corporation)
    Name: WS2_32.dll; path: C:\WINDOWS\System32\WS2_32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: RPCRT4.dll; path: C:\WINDOWS\System32\RPCRT4.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: PSAPI.DLL; path: C:\WINDOWS\System32\PSAPI.DLL (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: CRYPT32.dll; path: C:\WINDOWS\System32\CRYPT32.dll (Microsoft® Windows® Operating System v10.0.19041.860, by Microsoft Corporation)
    Name: WINTRUST.dll; path: C:\WINDOWS\System32\WINTRUST.dll (Microsoft® Windows® Operating System v10.0.19041.804, by Microsoft Corporation)
    Name: msvcrt.dll; path: C:\WINDOWS\System32\msvcrt.dll (Microsoft® Windows® Operating System v7.0.19041.546, by Microsoft Corporation)
    Name: VERSION.dll; path: C:\WINDOWS\SYSTEM32\VERSION.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: IMM32.dll; path: C:\WINDOWS\System32\IMM32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: SHLWAPI.dll; path: C:\WINDOWS\System32\SHLWAPI.dll (Microsoft® Windows® Operating System v10.0.19041.860, by Microsoft Corporation)
    Name: GFSDK_ShadowLib.win64.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll ( v, by )
    Name: DSOUND.dll; path: C:\WINDOWS\SYSTEM32\DSOUND.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: ADVAPI32.dll; path: C:\WINDOWS\System32\ADVAPI32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: steam_api64.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\steam_api64.dll (Steam Client API v01.00.00.01, by Valve Corporation)
    Name: sechost.dll; path: C:\WINDOWS\System32\sechost.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: combase.dll; path: C:\WINDOWS\System32\combase.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: SHELL32.dll; path: C:\WINDOWS\System32\SHELL32.dll (Microsoft® Windows® Operating System v10.0.19041.860, by Microsoft Corporation)
    Name: ole32.dll; path: C:\WINDOWS\System32\ole32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: OLEAUT32.dll; path: C:\WINDOWS\System32\OLEAUT32.dll (Microsoft® Windows® Operating System v10.0.19041.804, by Microsoft Corporation)
    Name: WINMM.dll; path: C:\WINDOWS\SYSTEM32\WINMM.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: MF.dll; path: C:\WINDOWS\SYSTEM32\MF.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: MFPlat.DLL; path: C:\WINDOWS\SYSTEM32\MFPlat.DLL (Microsoft® Windows® Operating System v10.0.19041.860, by Microsoft Corporation)
    Name: MFReadWrite.dll; path: C:\WINDOWS\SYSTEM32\MFReadWrite.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: cfgmgr32.dll; path: C:\WINDOWS\System32\cfgmgr32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: msdmo.dll; path: C:\WINDOWS\SYSTEM32\msdmo.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: shcore.dll; path: C:\WINDOWS\System32\shcore.dll (Microsoft® Windows® Operating System v10.0.19041.860, by Microsoft Corporation)
    Name: bink2w64.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\bink2w64.dll (Bink and Smacker v1.994a, by RAD Game Tools, Inc.)
    Name: PROPSYS.dll; path: C:\WINDOWS\SYSTEM32\PROPSYS.dll (Windows® Search v7.0.19041.860, by Microsoft Corporation)
    Name: WTSAPI32.dll; path: C:\WINDOWS\SYSTEM32\WTSAPI32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: d3d9.dll; path: C:\WINDOWS\SYSTEM32\d3d9.dll (Microsoft® Windows® Operating System v10.0.19041.662, by Microsoft Corporation)
    Name: D3DCOMPILER_43.dll; path: C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: XINPUT1_3.dll; path: C:\WINDOWS\SYSTEM32\XINPUT1_3.dll (Microsoft® DirectX for Windows® v9.18.944.0000, by Microsoft Corporation)
    Name: GFSDK_TXAA_AlphaResolve.win64.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll ( v, by )
    Name: SETUPAPI.dll; path: C:\WINDOWS\System32\SETUPAPI.dll (Microsoft® Windows® Operating System v10.0.19041.860, by Microsoft Corporation)
    Name: DINPUT8.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\DINPUT8.dll (GTA V Asi loader v1.0.0.1, by Alexander Blade)
    Name: bcrypt.dll; path: C:\WINDOWS\System32\bcrypt.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: IPHLPAPI.DLL; path: C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: powrprof.dll; path: C:\WINDOWS\SYSTEM32\powrprof.dll (Microsoft® Windows® Operating System v10.0.19041.860, by Microsoft Corporation)
    Name: winmmbase.dll; path: C:\WINDOWS\SYSTEM32\winmmbase.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: d3dx9_43.dll; path: C:\WINDOWS\SYSTEM32\d3dx9_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: kernel.appcore.dll; path: C:\WINDOWS\SYSTEM32\kernel.appcore.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: windows.storage.dll; path: C:\WINDOWS\SYSTEM32\windows.storage.dll (Microsoft® Windows® Operating System v10.0.19041.860, by Microsoft Corporation)
    Name: dwmapi.dll; path: C:\WINDOWS\SYSTEM32\dwmapi.dll (Microsoft® Windows® Operating System v10.0.19041.860, by Microsoft Corporation)
    Name: OPENGL32.dll; path: C:\WINDOWS\SYSTEM32\OPENGL32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: Wldp.dll; path: C:\WINDOWS\SYSTEM32\Wldp.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: MFCORE.DLL; path: C:\WINDOWS\SYSTEM32\MFCORE.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: GLU32.dll; path: C:\WINDOWS\SYSTEM32\GLU32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: ksuser.dll; path: C:\WINDOWS\SYSTEM32\ksuser.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: CRYPTBASE.DLL; path: C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: UMPDC.dll; path: C:\WINDOWS\SYSTEM32\UMPDC.dll ( v, by )
    Name: bcryptPrimitives.dll; path: C:\WINDOWS\System32\bcryptPrimitives.dll (Microsoft® Windows® Operating System v10.0.19041.662, by Microsoft Corporation)
    Name: RTWorkQ.DLL; path: C:\WINDOWS\SYSTEM32\RTWorkQ.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: MSASN1.dll; path: C:\WINDOWS\SYSTEM32\MSASN1.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: dinput8.dll; path: C:\WINDOWS\system32\dinput8.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: gameoverlayrenderer64.dll; path: C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll (Steam Game Overlay Renderer v01.00.00.01, by Valve Corporation)
    Name: inputhost.dll; path: C:\WINDOWS\SYSTEM32\inputhost.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: wintypes.dll; path: C:\WINDOWS\SYSTEM32\wintypes.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: CoreMessaging.dll; path: C:\WINDOWS\SYSTEM32\CoreMessaging.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: CoreUIComponents.dll; path: C:\WINDOWS\SYSTEM32\CoreUIComponents.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: ntmarta.dll; path: C:\WINDOWS\SYSTEM32\ntmarta.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: ELS.asi; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ELS.asi ( v, by )
    Name: AdvancedHookV.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\AdvancedHookV.dll ( v, by )
    Name: VCRUNTIME140.dll; path: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll (Microsoft® Visual Studio® v14.24.28127.4, by Microsoft Corporation)
    Name: MSVCP140.dll; path: C:\WINDOWS\SYSTEM32\MSVCP140.dll (Microsoft® Visual Studio® v14.24.28127.4, by Microsoft Corporation)
    Name: ScriptHookV.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookV.dll (ScriptHookV v1.0.2215.0, by Alexander Blade)
    Name: d3dx11_43.dll; path: C:\WINDOWS\SYSTEM32\d3dx11_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: GTAV.HeapAdjuster.asi; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTAV.HeapAdjuster.asi ( v, by )
    Name: NativeTrainer.asi; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\NativeTrainer.asi ( v, by )
    Name: NFSgauge.asi; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\NFSgauge.asi ( v, by )
    Name: openCameraV.asi; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\openCameraV.asi (openCamera for GTAV v1.0.0.1, by OpenIV Dev. Team)
    Name: OpenInteriors.asi; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenInteriors.asi ( v, by )
    Name: OpenIV.asi; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenIV.asi (OpenIV v2.0.0.0, by OpenIV Team)
    Name: PackfileLimitAdjuster.asi; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\PackfileLimitAdjuster.asi ( v, by )
    Name: PLD.asi; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\PLD.asi ( v, by )
    Name: ScriptHookVDotNet.asi; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi ( v, by )
    Name: mscoree.dll; path: C:\WINDOWS\SYSTEM32\mscoree.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: mscoreei.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll (Microsoft® .NET Framework v4.8.4180.0, by Microsoft Corporation)
    Name: TrainerV.asi; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\TrainerV.asi ( v, by )
    Name: dxcore.dll; path: C:\WINDOWS\SYSTEM32\dxcore.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: cryptnet.dll; path: C:\WINDOWS\SYSTEM32\cryptnet.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: imagehlp.dll; path: C:\WINDOWS\System32\imagehlp.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: CRYPTSP.dll; path: C:\WINDOWS\SYSTEM32\CRYPTSP.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: rsaenh.dll; path: C:\WINDOWS\system32\rsaenh.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: nvspcap64.dll; path: C:\WINDOWS\system32\nvspcap64.dll (NVIDIA GeForce Experience v3.21.0.36, by NVIDIA Corporation)
    Name: profapi.dll; path: C:\WINDOWS\SYSTEM32\profapi.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: gpapi.dll; path: C:\WINDOWS\SYSTEM32\gpapi.dll (Microsoft® Windows® Operating System v10.0.19041.860, by Microsoft Corporation)
    Name: WINNSI.DLL; path: C:\WINDOWS\SYSTEM32\WINNSI.DLL (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: NSI.dll; path: C:\WINDOWS\System32\NSI.dll (Microsoft® Windows® Operating System v10.0.19041.610, by Microsoft Corporation)
    Name: steamclient64.dll; path: C:\Program Files (x86)\Steam\steamclient64.dll (Steam v03.00.00.01, by Valve Corporation)
    Name: vstdlib_s64.dll; path: C:\Program Files (x86)\Steam\vstdlib_s64.dll (Steam v03.00.00.01, by Valve Corporation)
    Name: tier0_s64.dll; path: C:\Program Files (x86)\Steam\tier0_s64.dll ( tier0_s Dynamic Link Library v01.00.00.01, by Valve Corporation)
    Name: MSWSOCK.dll; path: C:\WINDOWS\SYSTEM32\MSWSOCK.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: Secur32.dll; path: C:\WINDOWS\SYSTEM32\Secur32.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: SSPICLI.DLL; path: C:\WINDOWS\SYSTEM32\SSPICLI.DLL (Microsoft® Windows® Operating System v10.0.19041.662, by Microsoft Corporation)
    Name: D3D11.DLL; path: C:\WINDOWS\SYSTEM32\D3D11.DLL (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: dxgi.dll; path: C:\WINDOWS\SYSTEM32\dxgi.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: nvapi64.dll; path: C:\WINDOWS\system32\nvapi64.dll (NVIDIA Windows drivers v27.21.14.6172, by NVIDIA Corporation)
    Name: D3D10_1.DLL; path: C:\WINDOWS\SYSTEM32\D3D10_1.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: d3d10_1core.dll; path: C:\WINDOWS\SYSTEM32\d3d10_1core.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: uxtheme.dll; path: C:\WINDOWS\system32\uxtheme.dll (Microsoft® Windows® Operating System v10.0.19041.860, by Microsoft Corporation)
    Name: MSCTF.dll; path: C:\WINDOWS\System32\MSCTF.dll (Microsoft® Windows® Operating System v10.0.19041.860, by Microsoft Corporation)
    Name: textinputframework.dll; path: C:\WINDOWS\SYSTEM32\textinputframework.dll (Microsoft® Windows® Operating System v10.0.19041.789, by Microsoft Corporation)
    Name: Oleacc.dll; path: C:\WINDOWS\system32\Oleacc.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: WINSTA.dll; path: C:\WINDOWS\SYSTEM32\WINSTA.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: nvldumdx.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_272b5c540127d6d2\nvldumdx.dll (NVIDIA driver loader v27.21.14.6172, by NVIDIA Corporation)
    Name: nvwgf2umx.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_272b5c540127d6d2\nvwgf2umx.dll (NVIDIA D3D10 drivers v27.21.14.6172, by NVIDIA Corporation)
    Name: NvCamera64.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_272b5c540127d6d2\NvCamera\NvCamera64.dll (NVIDIA Camera v7.1, by NVIDIA Corporation)
    Name: XINPUT9_1_0.dll; path: C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: HID.DLL; path: C:\WINDOWS\SYSTEM32\HID.DLL (Microsoft® Windows® Operating System v10.0.19041.860, by Microsoft Corporation)
    Name: WindowsCodecs.dll; path: C:\WINDOWS\SYSTEM32\WindowsCodecs.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: d3dcompiler_47_64.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_272b5c540127d6d2\NvCamera\d3dcompiler_47_64.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: clbcatq.dll; path: C:\WINDOWS\System32\clbcatq.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: OneCoreCommonProxyStub.dll; path: C:\Windows\System32\OneCoreCommonProxyStub.dll (Microsoft® Windows® Operating System v10.0.19041.610, by Microsoft Corporation)
    Name: ShadowLibx64.dll; path: C:\Users\Lee\AppData\Local\Temp\pajitqne43pe2eic\ShadowLibx64.dll (RAGE Plugin Hook v1.85.1283.16159, by MulleDK19 / LMS)
    Name: dbghelp.dll; path: C:\WINDOWS\SYSTEM32\dbghelp.dll (Microsoft® Windows® Operating System v10.0.19041.804, by Microsoft Corporation)
    Name: FW1FontWrapper.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll ( v, by )
    Name: dbgcore.DLL; path: C:\WINDOWS\SYSTEM32\dbgcore.DLL (Microsoft® Windows® Operating System v10.0.19041.789, by Microsoft Corporation)
    Name: OneCoreUAPCommonProxyStub.dll; path: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll (Microsoft® Windows® Operating System v10.0.19041.789, by Microsoft Corporation)
    Name: clr.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll (Microsoft® .NET Framework v4.8.4341.0, by Microsoft Corporation)
    Name: ucrtbase_clr0400.dll; path: C:\WINDOWS\SYSTEM32\ucrtbase_clr0400.dll (Microsoft® Visual Studio® 2017 v14.10.25028.0, by Microsoft Corporation)
    Name: VCRUNTIME140_CLR0400.dll; path: C:\WINDOWS\SYSTEM32\VCRUNTIME140_CLR0400.dll (Microsoft® Visual Studio® 2017 v14.10.25028.0, by Microsoft Corporation)
    Name: dcomp.dll; path: C:\WINDOWS\SYSTEM32\dcomp.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: mscorlib.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\mscorlib\fa77f3773e7347d73b54c65ccbb4ba62\mscorlib.ni.dll (Microsoft® .NET Framework v4.8.4341.0, by Microsoft Corporation)
    Name: clrjit.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll (Microsoft® .NET Framework v4.8.4341.0, by Microsoft Corporation)
    Name: diasymreader.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll (Microsoft® .NET Framework v14.8.4084.0, by Microsoft Corporation)
    Name: System.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System\ad022fbac6ab2d67af1c6482eeb14147\System.ni.dll (Microsoft® .NET Framework v4.8.4300.0, by Microsoft Corporation)
    Name: System.Drawing.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Drawing\95bd4f88707382729b60b636237b8137\System.Drawing.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: System.Windows.Forms.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\29542c9ae08fb154b57032fa97975aaa\System.Windows.Forms.ni.dll (Microsoft® .NET Framework v4.8.4341.0, by Microsoft Corporation)
    Name: System.Core.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Core\119adb9dcdbf1231aa1e7ff1ab8c340b\System.Core.ni.dll (Microsoft® .NET Framework v4.8.4341.0, by Microsoft Corporation)
    Name: System.Xml.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml\cf8ccf4acd2384757f1257d2d3ae83fc\System.Xml.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: System.Configuration.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Configuration\d180e9e6ccac0da02ab06d3dad671a57\System.Configuration.ni.dll (Microsoft® .NET Framework v4.8.4190.0, by Microsoft Corporation)
    Name: comctl32.dll; path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.746_none_ca02b4b61b8320a4\comctl32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: gdiplus.dll; path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.789_none_faf0a7e97612e7bb\gdiplus.dll (Microsoft® Windows® Operating System v10.0.19041.789, by Microsoft Corporation)
    Name: DWrite.dll; path: C:\WINDOWS\SYSTEM32\DWrite.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: TextShaping.dll; path: C:\WINDOWS\SYSTEM32\TextShaping.dll ( v, by )
    Name: DEVOBJ.dll; path: C:\WINDOWS\SYSTEM32\DEVOBJ.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: MMDevApi.dll; path: C:\WINDOWS\System32\MMDevApi.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: XAudio2_7.dll; path: C:\WINDOWS\system32\XAudio2_7.dll (Microsoft® DirectX for Windows® v9.29.1962.0, by Microsoft Corporation)
    Name: AUDIOSES.DLL; path: C:\WINDOWS\SYSTEM32\AUDIOSES.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: resourcepolicyclient.dll; path: C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: Windows.UI.dll; path: C:\Windows\System32\Windows.UI.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: WindowManagementAPI.dll; path: C:\Windows\System32\WindowManagementAPI.dll ( v, by )
    Name: twinapi.appcore.dll; path: C:\WINDOWS\SYSTEM32\twinapi.appcore.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: avrt.dll; path: C:\WINDOWS\SYSTEM32\avrt.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: SlimDX.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\SlimDX.dll ( v, by )
    Name: MSVCR100.dll; path: C:\WINDOWS\SYSTEM32\MSVCR100.dll (Microsoft® Visual Studio® 2010 v10.00.40219.325, by Microsoft Corporation)
    Name: MSVCP100.dll; path: C:\WINDOWS\SYSTEM32\MSVCP100.dll (Microsoft® Visual Studio® 2010 v10.00.40219.325, by Microsoft Corporation)
    Name: MessageBus.dll; path: C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll ( v, by )
    Name: dhcpcsvc.DLL; path: C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: USERENV.dll; path: C:\WINDOWS\SYSTEM32\USERENV.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: DPAPI.dll; path: C:\WINDOWS\SYSTEM32\DPAPI.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: socialclub.dll; path: C:\Program Files\Rockstar Games\Social Club\socialclub.dll (Social Club v2.0.7.9, by Take-Two Interactive Software, Inc.)
    Name: WININET.dll; path: C:\WINDOWS\SYSTEM32\WININET.dll (Internet Explorer v11.00.19041.860, by Microsoft Corporation)
    Name: napinsp.dll; path: C:\WINDOWS\system32\napinsp.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: pnrpnsp.dll; path: C:\WINDOWS\system32\pnrpnsp.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: wshbth.dll; path: C:\WINDOWS\system32\wshbth.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: NLAapi.dll; path: C:\WINDOWS\system32\NLAapi.dll (Microsoft® Windows® Operating System v10.0.19041.789, by Microsoft Corporation)
    Name: DNSAPI.dll; path: C:\WINDOWS\SYSTEM32\DNSAPI.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: winrnr.dll; path: C:\WINDOWS\System32\winrnr.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: fwpuclnt.dll; path: C:\WINDOWS\System32\fwpuclnt.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: rasadhlp.dll; path: C:\Windows\System32\rasadhlp.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: FirewallAPI.dll; path: C:\Windows\System32\FirewallAPI.dll (Microsoft® Windows® Operating System v10.0.19041.860, by Microsoft Corporation)
    Name: fwbase.dll; path: C:\Windows\System32\fwbase.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: FWPolicyIOMgr.dll; path: C:\Windows\System32\FWPolicyIOMgr.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: wdmaud.drv; path: C:\WINDOWS\SYSTEM32\wdmaud.drv (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: msacm32.drv; path: C:\WINDOWS\SYSTEM32\msacm32.drv (Microsoft® Windows® Operating System v10.0.19041.488, by Microsoft Corporation)
    Name: MSACM32.dll; path: C:\WINDOWS\SYSTEM32\MSACM32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: midimap.dll; path: C:\WINDOWS\SYSTEM32\midimap.dll (Microsoft® Windows® Operating System v10.0.19041.488, by Microsoft Corporation)
    Name: iertutil.dll; path: C:\WINDOWS\SYSTEM32\iertutil.dll (Internet Explorer v11.00.19041.860, by Microsoft Corporation)
    Name: ondemandconnroutehelper.dll; path: C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: winhttp.dll; path: C:\WINDOWS\SYSTEM32\winhttp.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: mfsrcsnk.dll; path: C:\WINDOWS\System32\mfsrcsnk.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: CompPkgSup.DLL; path: C:\WINDOWS\SYSTEM32\CompPkgSup.DLL (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: Windows.Media.dll; path: C:\Windows\System32\Windows.Media.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: Windows.ApplicationModel.dll; path: C:\Windows\System32\Windows.ApplicationModel.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: AppXDeploymentClient.dll; path: C:\Windows\System32\AppXDeploymentClient.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: mp3dmod.dll; path: C:\Windows\System32\mp3dmod.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: XInput1_4.dll; path: C:\WINDOWS\SYSTEM32\XInput1_4.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: System.Management.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Management\92b0fc3ab6c288c6ea91b71b4e29fbd2\System.Management.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: amsi.dll; path: C:\WINDOWS\SYSTEM32\amsi.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: MpOav.dll; path: C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2101.9-0\MpOav.dll (Microsoft® Windows® Operating System v4.18.2101.9, by Microsoft Corporation)
    Name: MPCLIENT.DLL; path: C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2101.9-0\MPCLIENT.DLL (Microsoft® Windows® Operating System v4.18.2101.9, by Microsoft Corporation)
    Name: System.Net.Http.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Net.Http\c3d2af46ec7d28ec498962198123574d\System.Net.Http.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: Microsoft.CSharp.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Microsoft.CSharp\83c525b2dd4a000248113adf9bb1ddcd\Microsoft.CSharp.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: System.Xml.Linq.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml.Linq\8fc598eb54ccc59c2068ada36c7560dd\System.Xml.Linq.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: System.Dynamic.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Dynamic\3534e9f65a39358165921eee2813dc51\System.Dynamic.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: ScriptHookVDotNet2.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet2.dll (ScriptHookVDotNet v2.10.13.0, by )
    Name: rasapi32.dll; path: C:\WINDOWS\SYSTEM32\rasapi32.dll (Microsoft® Windows® Operating System v10.0.19041.860, by Microsoft Corporation)
    Name: rasman.dll; path: C:\WINDOWS\SYSTEM32\rasman.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: rtutils.dll; path: C:\WINDOWS\SYSTEM32\rtutils.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: dhcpcsvc6.DLL; path: C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: schannel.DLL; path: C:\WINDOWS\system32\schannel.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: mskeyprotect.dll; path: C:\WINDOWS\SYSTEM32\mskeyprotect.dll (Microsoft® Windows® Operating System v10.0.19041.860, by Microsoft Corporation)
    Name: NTASN1.dll; path: C:\WINDOWS\SYSTEM32\NTASN1.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: ncrypt.dll; path: C:\WINDOWS\SYSTEM32\ncrypt.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: ncryptsslp.dll; path: C:\WINDOWS\system32\ncryptsslp.dll (Microsoft® Windows® Operating System v10.0.19041.546, by Microsoft Corporation)
    Name: System.Numerics.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Numerics\551d77f38eb318bbb4f03d98e2e704e6\System.Numerics.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: System.Data.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Data\5c5670e07754481fb8c49ece65a84201\System.Data.ni.dll (Microsoft® .NET Framework v4.8.4270.0, by Microsoft Corporation)
    Name: System.Data.dll; path: C:\WINDOWS\Microsoft.Net\assembly\GAC_64\System.Data\v4.0_4.0.0.0__b77a5c561934e089\System.Data.dll (Microsoft® .NET Framework v4.8.4270.0, by Microsoft Corporation)
    Name: System.Runtime.Serialization.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Runteb92aa12#\7959e5e1dc40de0b4ce6105f00cf7516\System.Runtime.Serialization.ni.dll (Microsoft® .NET Framework v4.8.4250.0, by Microsoft Corporation)
    Name: discord-rpc.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\discord-rpc.dll ( v, by )
    Name: System.IO.Compression.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.IO.Cb3b124c8#\c2086f48e47fcdc52d0d58e226c9c5c7\System.IO.Compression.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: EasyHook64.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\EasyHook64.dll (EasyHook v2.7.6578.0, by easyhook.codeplex.com)
    Name: deviceaccess.dll; path: C:\Windows\System32\deviceaccess.dll (Microsoft® Windows® Operating System v10.0.19041.746, by Microsoft Corporation)
    Name: irrKlang.NET4.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\irrKlang.NET4.dll ( v, by )
    Name: ikpmp3.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ikpmp3.dll ( v, by )
    Name: Microsoft.VisualBasic.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Microsoft.V9921e851#\3713c8ef9312167d894d1a3611233819\Microsoft.VisualBasic.ni.dll (Microsoft® .NET Framework v14.8.4084.0, by Microsoft Corporation)
    Name: Accessibility.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Accessibility\def8cf0005817589bf5adb939bce6e50\Accessibility.ni.dll (Microsoft® .NET Framework v4.8.4084.0, by Microsoft Corporation)
    Name: sxs.dll; path: C:\WINDOWS\SYSTEM32\sxs.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: GTA5.exe
        Base address: 0x00007ff671970000
        Memory size: 0x04c09c00
        Entry point address: 0x00007ff6731204c4
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe
        Product name: Grand Theft Auto V
        Product version: 1.0.2215.0
        Company: Rockstar Games

    Name: ntdll.dll
        Base address: 0x00007fff582f0000
        Memory size: 0x001f6000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\SYSTEM32\ntdll.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.804
        Company: Microsoft Corporation

    Name: KERNEL32.DLL
        Base address: 0x00007fff57880000
        Memory size: 0x000bd000
        Entry point address: 0x00007fff578970d0
        File path: C:\WINDOWS\System32\KERNEL32.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.804
        Company: Microsoft Corporation

    Name: KERNELBASE.dll
        Base address: 0x00007fff55f70000
        Memory size: 0x002c9000
        Entry point address: 0x00007fff55f792c0
        File path: C:\WINDOWS\System32\KERNELBASE.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.804
        Company: Microsoft Corporation

    Name: USER32.dll
        Base address: 0x00007fff576c0000
        Memory size: 0x001a0000
        Entry point address: 0x00007fff576d7f30
        File path: C:\WINDOWS\System32\USER32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.860
        Company: Microsoft Corporation

    Name: win32u.dll
        Base address: 0x00007fff55f40000
        Memory size: 0x00022000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\System32\win32u.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.804
        Company: Microsoft Corporation

    Name: GDI32.dll
        Base address: 0x00007fff57940000
        Memory size: 0x0002a000
        Entry point address: 0x00007fff579448d0
        File path: C:\WINDOWS\System32\GDI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.746
        Company: Microsoft Corporation

    Name: gdi32full.dll
        Base address: 0x00007fff56240000
        Memory size: 0x0010b000
        Entry point address: 0x00007fff5626fe60
        File path: C:\WINDOWS\System32\gdi32full.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.746
        Company: Microsoft Corporation

    Name: msvcp_win.dll
        Base address: 0x00007fff55b90000
        Memory size: 0x0009d000
        Entry point address: 0x00007fff55ba5390
        File path: C:\WINDOWS\System32\msvcp_win.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.789
        Company: Microsoft Corporation

    Name: ucrtbase.dll
        Base address: 0x00007fff55dc0000
        Memory size: 0x00100000
        Entry point address: 0x00007fff55dd6110
        File path: C:\WINDOWS\System32\ucrtbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.789
        Company: Microsoft Corporation

    Name: WS2_32.dll
        Base address: 0x00007fff56c70000
        Memory size: 0x0006b000
        Entry point address: 0x00007fff56c84300
        File path: C:\WINDOWS\System32\WS2_32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: RPCRT4.dll
        Base address: 0x00007fff56ea0000
        Memory size: 0x0012b000
        Entry point address: 0x00007fff56efdfb0
        File path: C:\WINDOWS\System32\RPCRT4.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: PSAPI.DLL
        Base address: 0x00007fff56e20000
        Memory size: 0x00008000
        Entry point address: 0x00007fff56e21110
        File path: C:\WINDOWS\System32\PSAPI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: CRYPT32.dll
        Base address: 0x00007fff55a30000
        Memory size: 0x00156000
        Entry point address: 0x00007fff55a7f2d0
        File path: C:\WINDOWS\System32\CRYPT32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.860
        Company: Microsoft Corporation

    Name: WINTRUST.dll
        Base address: 0x00007fff55d60000
        Memory size: 0x00060000
        Entry point address: 0x00007fff55d710c0
        File path: C:\WINDOWS\System32\WINTRUST.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.804
        Company: Microsoft Corporation

    Name: msvcrt.dll
        Base address: 0x00007fff56aa0000
        Memory size: 0x0009e000
        Entry point address: 0x00007fff56aa7850
        File path: C:\WINDOWS\System32\msvcrt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 7.0.19041.546
        Company: Microsoft Corporation

    Name: VERSION.dll
        Base address: 0x00007fff4dcd0000
        Memory size: 0x0000a000
        Entry point address: 0x00007fff4dcd1390
        File path: C:\WINDOWS\SYSTEM32\VERSION.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: IMM32.dll
        Base address: 0x00007fff56fd0000
        Memory size: 0x00030000
        Entry point address: 0x00007fff56fd14d0
        File path: C:\WINDOWS\System32\IMM32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: SHLWAPI.dll
        Base address: 0x00007fff56e40000
        Memory size: 0x00055000
        Entry point address: 0x00007fff56e4a7a0
        File path: C:\WINDOWS\System32\SHLWAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.860
        Company: Microsoft Corporation

    Name: GFSDK_ShadowLib.win64.dll
        Base address: 0x00007ffee3540000
        Memory size: 0x003cc000
        Entry point address: 0x00007ffee354cf10
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll
        Product name: 
        Product version: 
        Company: 

    Name: DSOUND.dll
        Base address: 0x00007fff1f0c0000
        Memory size: 0x0009c000
        Entry point address: 0x00007fff1f0cf9b0
        File path: C:\WINDOWS\SYSTEM32\DSOUND.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: ADVAPI32.dll
        Base address: 0x00007fff56d70000
        Memory size: 0x000ac000
        Entry point address: 0x00007fff56d85600
        File path: C:\WINDOWS\System32\ADVAPI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: steam_api64.dll
        Base address: 0x0000000076350000
        Memory size: 0x0003f000
        Entry point address: 0x000000007635ac48
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\steam_api64.dll
        Product name: Steam Client API
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: sechost.dll
        Base address: 0x00007fff579d0000
        Memory size: 0x0009c000
        Entry point address: 0x00007fff579ece60
        File path: C:\WINDOWS\System32\sechost.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: combase.dll
        Base address: 0x00007fff57060000
        Memory size: 0x00356000
        Entry point address: 0x00007fff57153e40
        File path: C:\WINDOWS\System32\combase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: SHELL32.dll
        Base address: 0x00007fff56350000
        Memory size: 0x00742000
        Entry point address: 0x00007fff564616f0
        File path: C:\WINDOWS\System32\SHELL32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.860
        Company: Microsoft Corporation

    Name: ole32.dll
        Base address: 0x00007fff56b40000
        Memory size: 0x0012a000
        Entry point address: 0x00007fff56b66360
        File path: C:\WINDOWS\System32\ole32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: OLEAUT32.dll
        Base address: 0x00007fff57420000
        Memory size: 0x000cd000
        Entry point address: 0x00007fff5743ceb0
        File path: C:\WINDOWS\System32\OLEAUT32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.804
        Company: Microsoft Corporation

    Name: WINMM.dll
        Base address: 0x00007fff48740000
        Memory size: 0x00027000
        Entry point address: 0x00007fff48744220
        File path: C:\WINDOWS\SYSTEM32\WINMM.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: MF.dll
        Base address: 0x00007fff50f40000
        Memory size: 0x00084000
        Entry point address: 0x00007fff50f4af80
        File path: C:\WINDOWS\SYSTEM32\MF.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: MFPlat.DLL
        Base address: 0x00007fff4f940000
        Memory size: 0x001bc000
        Entry point address: 0x00007fff4f974960
        File path: C:\WINDOWS\SYSTEM32\MFPlat.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.860
        Company: Microsoft Corporation

    Name: MFReadWrite.dll
        Base address: 0x00007fff2b520000
        Memory size: 0x0010a000
        Entry point address: 0x00007fff2b546d70
        File path: C:\WINDOWS\SYSTEM32\MFReadWrite.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.746
        Company: Microsoft Corporation

    Name: cfgmgr32.dll
        Base address: 0x00007fff55d10000
        Memory size: 0x0004e000
        Entry point address: 0x00007fff55d23280
        File path: C:\WINDOWS\System32\cfgmgr32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: msdmo.dll
        Base address: 0x00007fff4bc30000
        Memory size: 0x0000b000
        Entry point address: 0x00007fff4bc31570
        File path: C:\WINDOWS\SYSTEM32\msdmo.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: shcore.dll
        Base address: 0x00007fff57610000
        Memory size: 0x000ae000
        Entry point address: 0x00007fff5764bbd0
        File path: C:\WINDOWS\System32\shcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.860
        Company: Microsoft Corporation

    Name: bink2w64.dll
        Base address: 0x00007fff1df80000
        Memory size: 0x0008d000
        Entry point address: 0x00007fff1df83a78
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\bink2w64.dll
        Product name: Bink and Smacker
        Product version: 1.994a
        Company: RAD Game Tools, Inc.

    Name: PROPSYS.dll
        Base address: 0x00007fff51380000
        Memory size: 0x000f7000
        Entry point address: 0x00007fff513c3470
        File path: C:\WINDOWS\SYSTEM32\PROPSYS.dll
        Product name: Windows® Search
        Product version: 7.0.19041.860
        Company: Microsoft Corporation

    Name: WTSAPI32.dll
        Base address: 0x00007fff517e0000
        Memory size: 0x00014000
        Entry point address: 0x00007fff517e28c0
        File path: C:\WINDOWS\SYSTEM32\WTSAPI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: d3d9.dll
        Base address: 0x00007fff4a2b0000
        Memory size: 0x001cf000
        Entry point address: 0x00007fff4a2f3300
        File path: C:\WINDOWS\SYSTEM32\d3d9.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.662
        Company: Microsoft Corporation

    Name: D3DCOMPILER_43.dll
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        File path: C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
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    Name: XINPUT1_3.dll
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        Company: Microsoft Corporation

    Name: GFSDK_TXAA_AlphaResolve.win64.dll
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        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll
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    Name: SETUPAPI.dll
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        File path: C:\WINDOWS\System32\SETUPAPI.dll
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        Company: Microsoft Corporation

    Name: DINPUT8.dll
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        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\DINPUT8.dll
        Product name: GTA V Asi loader
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    Name: bcrypt.dll
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    Name: IPHLPAPI.DLL
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        File path: C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
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        Company: Microsoft Corporation

    Name: powrprof.dll
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        Company: Microsoft Corporation

    Name: winmmbase.dll
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        File path: C:\WINDOWS\SYSTEM32\winmmbase.dll
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    Name: d3dx9_43.dll
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    Name: kernel.appcore.dll
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        File path: C:\WINDOWS\SYSTEM32\kernel.appcore.dll
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        Company: Microsoft Corporation

    Name: windows.storage.dll
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    Name: dwmapi.dll
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        File path: C:\WINDOWS\SYSTEM32\dwmapi.dll
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    Name: OPENGL32.dll
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        File path: C:\WINDOWS\SYSTEM32\OPENGL32.dll
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        Company: Microsoft Corporation

    Name: Wldp.dll
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        File path: C:\WINDOWS\SYSTEM32\Wldp.dll
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        Company: Microsoft Corporation

    Name: MFCORE.DLL
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        File path: C:\WINDOWS\SYSTEM32\MFCORE.DLL
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: GLU32.dll
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        File path: C:\WINDOWS\SYSTEM32\GLU32.dll
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    Name: ksuser.dll
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    Name: CRYPTBASE.DLL
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        File path: C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: UMPDC.dll
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        File path: C:\WINDOWS\SYSTEM32\UMPDC.dll
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    Name: bcryptPrimitives.dll
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    Name: RTWorkQ.DLL
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        File path: C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
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    Name: MSASN1.dll
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        File path: C:\WINDOWS\SYSTEM32\MSASN1.dll
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    Name: dinput8.dll
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        File path: C:\WINDOWS\system32\dinput8.dll
        Product name: Microsoft® Windows® Operating System
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    Name: gameoverlayrenderer64.dll
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        File path: C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
        Product name: Steam Game Overlay Renderer
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: inputhost.dll
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        File path: C:\WINDOWS\SYSTEM32\inputhost.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: wintypes.dll
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        File path: C:\WINDOWS\SYSTEM32\wintypes.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: CoreMessaging.dll
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        File path: C:\WINDOWS\SYSTEM32\CoreMessaging.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: CoreUIComponents.dll
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        File path: C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: ntmarta.dll
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        File path: C:\WINDOWS\SYSTEM32\ntmarta.dll
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    Name: ELS.asi
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        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ELS.asi
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    Name: AdvancedHookV.dll
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        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\AdvancedHookV.dll
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    Name: VCRUNTIME140.dll
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        File path: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
        Product name: Microsoft® Visual Studio®
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        Company: Microsoft Corporation

    Name: MSVCP140.dll
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        File path: C:\WINDOWS\SYSTEM32\MSVCP140.dll
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        Company: Microsoft Corporation

    Name: ScriptHookV.dll
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        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookV.dll
        Product name: ScriptHookV
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        Company: Alexander Blade

    Name: d3dx11_43.dll
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        File path: C:\WINDOWS\SYSTEM32\d3dx11_43.dll
        Product name: Microsoft® DirectX for Windows®
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        Company: Microsoft Corporation

    Name: GTAV.HeapAdjuster.asi
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        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTAV.HeapAdjuster.asi
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    Name: NativeTrainer.asi
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        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\NativeTrainer.asi
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    Name: NFSgauge.asi
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        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\NFSgauge.asi
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    Name: openCameraV.asi
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        Product name: openCamera for GTAV
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        Company: OpenIV Dev. Team

    Name: OpenInteriors.asi
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        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenInteriors.asi
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    Name: OpenIV.asi
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        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenIV.asi
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    Name: PackfileLimitAdjuster.asi
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        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\PackfileLimitAdjuster.asi
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    Name: PLD.asi
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    Name: ScriptHookVDotNet.asi
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    Name: mscoree.dll
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        File path: C:\WINDOWS\SYSTEM32\mscoree.dll
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        Company: Microsoft Corporation

    Name: mscoreei.dll
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        Product name: Microsoft® .NET Framework
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    Name: TrainerV.asi
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    Name: dxcore.dll
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        File path: C:\WINDOWS\SYSTEM32\dxcore.dll
        Product name: Microsoft® Windows® Operating System
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    Name: cryptnet.dll
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        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: imagehlp.dll
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        File path: C:\WINDOWS\System32\imagehlp.dll
        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: CRYPTSP.dll
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        File path: C:\WINDOWS\SYSTEM32\CRYPTSP.dll
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        Company: Microsoft Corporation

    Name: rsaenh.dll
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    Name: nvspcap64.dll
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        Product name: NVIDIA GeForce Experience
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    Name: profapi.dll
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    Name: gpapi.dll
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    Name: WINNSI.DLL
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        Company: Microsoft Corporation

    Name: NSI.dll
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    Name: steamclient64.dll
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        Company: Valve Corporation

    Name: vstdlib_s64.dll
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        Entry point address: 0x00007ffefb0d0c54
        File path: C:\Program Files (x86)\Steam\tier0_s64.dll
        Product name:  tier0_s Dynamic Link Library
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: MSWSOCK.dll
        Base address: 0x00007fff55210000
        Memory size: 0x0006a000
        Entry point address: 0x00007fff55221200
        File path: C:\WINDOWS\SYSTEM32\MSWSOCK.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: Secur32.dll
        Base address: 0x00007fff3be40000
        Memory size: 0x0000c000
        Entry point address: 0x00007fff3be42560
        File path: C:\WINDOWS\SYSTEM32\Secur32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: SSPICLI.DLL
        Base address: 0x00007fff558e0000
        Memory size: 0x0003c000
        Entry point address: 0x00007fff558ef150
        File path: C:\WINDOWS\SYSTEM32\SSPICLI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.662
        Company: Microsoft Corporation

    Name: D3D11.DLL
        Base address: 0x00007fff51800000
        Memory size: 0x00264000
        Entry point address: 0x00007fff5187bd80
        File path: C:\WINDOWS\SYSTEM32\D3D11.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.746
        Company: Microsoft Corporation

    Name: dxgi.dll
        Base address: 0x00007fff54490000
        Memory size: 0x000f3000
        Entry point address: 0x00007fff544b47f0
        File path: C:\WINDOWS\SYSTEM32\dxgi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.746
        Company: Microsoft Corporation

    Name: nvapi64.dll
        Base address: 0x00007fff49ac0000
        Memory size: 0x006f1000
        Entry point address: 0x00007fff49ec63c8
        File path: C:\WINDOWS\system32\nvapi64.dll
        Product name: NVIDIA Windows drivers
        Product version: 27.21.14.6172
        Company: NVIDIA Corporation

    Name: D3D10_1.DLL
        Base address: 0x00007fff1f3f0000
        Memory size: 0x00031000
        Entry point address: 0x00007fff1f40fdc0
        File path: C:\WINDOWS\SYSTEM32\D3D10_1.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: d3d10_1core.dll
        Base address: 0x00007fff48580000
        Memory size: 0x0000d000
        Entry point address: 0x00007fff485817b0
        File path: C:\WINDOWS\SYSTEM32\d3d10_1core.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: uxtheme.dll
        Base address: 0x00007fff534e0000
        Memory size: 0x0009e000
        Entry point address: 0x00007fff53508c40
        File path: C:\WINDOWS\system32\uxtheme.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.860
        Company: Microsoft Corporation

    Name: MSCTF.dll
        Base address: 0x00007fff574f0000
        Memory size: 0x00115000
        Entry point address: 0x00007fff57531840
        File path: C:\WINDOWS\System32\MSCTF.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.860
        Company: Microsoft Corporation

    Name: textinputframework.dll
        Base address: 0x00007fff48380000
        Memory size: 0x000fb000
        Entry point address: 0x00007fff483c00d0
        File path: C:\WINDOWS\SYSTEM32\textinputframework.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.789
        Company: Microsoft Corporation

    Name: Oleacc.dll
        Base address: 0x00007fff44cc0000
        Memory size: 0x00066000
        Entry point address: 0x00007fff44ccec30
        File path: C:\WINDOWS\system32\Oleacc.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.746
        Company: Microsoft Corporation

    Name: WINSTA.dll
        Base address: 0x00007fff54d20000
        Memory size: 0x0005a000
        Entry point address: 0x00007fff54d2b770
        File path: C:\WINDOWS\SYSTEM32\WINSTA.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: nvldumdx.dll
        Base address: 0x00007fff497f0000
        Memory size: 0x00105000
        Entry point address: 0x00007fff497fdf40
        File path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_272b5c540127d6d2\nvldumdx.dll
        Product name: NVIDIA driver loader
        Product version: 27.21.14.6172
        Company: NVIDIA Corporation

    Name: nvwgf2umx.dll
        Base address: 0x00007fff0a7a0000
        Memory size: 0x049d6000
        Entry point address: 0x00007fff0a990d80
        File path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_272b5c540127d6d2\nvwgf2umx.dll
        Product name: NVIDIA D3D10 drivers
        Product version: 27.21.14.6172
        Company: NVIDIA Corporation

    Name: NvCamera64.dll
        Base address: 0x00007ffee1340000
        Memory size: 0x00799000
        Entry point address: 0x00007ffee1644a80
        File path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_272b5c540127d6d2\NvCamera\NvCamera64.dll
        Product name: NVIDIA Camera
        Product version: 7.1
        Company: NVIDIA Corporation

    Name: XINPUT9_1_0.dll
        Base address: 0x00007fff51150000
        Memory size: 0x00007000
        Entry point address: 0x00007fff51151550
        File path: C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: HID.DLL
        Base address: 0x00007fff54330000
        Memory size: 0x0000d000
        Entry point address: 0x00007fff543326a0
        File path: C:\WINDOWS\SYSTEM32\HID.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.860
        Company: Microsoft Corporation

    Name: WindowsCodecs.dll
        Base address: 0x00007fff4d630000
        Memory size: 0x001b4000
        Entry point address: 0x00007fff4d6a6900
        File path: C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: d3dcompiler_47_64.dll
        Base address: 0x00007ffee0f30000
        Memory size: 0x00404000
        Entry point address: 0x00007ffee12bf360
        File path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_272b5c540127d6d2\NvCamera\d3dcompiler_47_64.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: clbcatq.dll
        Base address: 0x00007fff57cb0000
        Memory size: 0x000a9000
        Entry point address: 0x00007fff57ccd990
        File path: C:\WINDOWS\System32\clbcatq.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: OneCoreCommonProxyStub.dll
        Base address: 0x00007fff29fa0000
        Memory size: 0x0007d000
        Entry point address: 0x00007fff29fa3ac0
        File path: C:\Windows\System32\OneCoreCommonProxyStub.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.610
        Company: Microsoft Corporation

    Name: ShadowLibx64.dll
        Base address: 0x0000000c00000000
        Memory size: 0x00f20000
        Entry point address: 0x0000000c00f1d000
        File path: C:\Users\Lee\AppData\Local\Temp\pajitqne43pe2eic\ShadowLibx64.dll
        Product name: RAGE Plugin Hook
        Product version: 1.85.1283.16159
        Company: MulleDK19 / LMS

    Name: dbghelp.dll
        Base address: 0x00007fff37f30000
        Memory size: 0x001e4000
        Entry point address: 0x00007fff37f4a770
        File path: C:\WINDOWS\SYSTEM32\dbghelp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.804
        Company: Microsoft Corporation

    Name: FW1FontWrapper.dll
        Base address: 0x00007fff1f3c0000
        Memory size: 0x0002a000
        Entry point address: 0x00007fff1f3ce94c
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll
        Product name: 
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    Name: dbgcore.DLL
        Base address: 0x00007fff37e60000
        Memory size: 0x0002c000
        Entry point address: 0x00007fff37e7b730
        File path: C:\WINDOWS\SYSTEM32\dbgcore.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.789
        Company: Microsoft Corporation

    Name: OneCoreUAPCommonProxyStub.dll
        Base address: 0x00007fff4a5e0000
        Memory size: 0x00795000
        Entry point address: 0x00007fff4a5f6030
        File path: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.789
        Company: Microsoft Corporation

    Name: clr.dll
        Base address: 0x00007fff38df0000
        Memory size: 0x00ac2000
        Entry point address: 0x00007fff38df5dc0
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4341.0
        Company: Microsoft Corporation

    Name: ucrtbase_clr0400.dll
        Base address: 0x00007fff38a50000
        Memory size: 0x000bd000
        Entry point address: 0x00007fff38ad7db0
        File path: C:\WINDOWS\SYSTEM32\ucrtbase_clr0400.dll
        Product name: Microsoft® Visual Studio® 2017
        Product version: 14.10.25028.0
        Company: Microsoft Corporation

    Name: VCRUNTIME140_CLR0400.dll
        Base address: 0x00007fff38cb0000
        Memory size: 0x00016000
        Entry point address: 0x00007fff38cbc000
        File path: C:\WINDOWS\SYSTEM32\VCRUNTIME140_CLR0400.dll
        Product name: Microsoft® Visual Studio® 2017
        Product version: 14.10.25028.0
        Company: Microsoft Corporation

    Name: dcomp.dll
        Base address: 0x00007fff52730000
        Memory size: 0x001e7000
        Entry point address: 0x00007fff5278e320
        File path: C:\WINDOWS\SYSTEM32\dcomp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.746
        Company: Microsoft Corporation

    Name: mscorlib.ni.dll
        Base address: 0x00007fff35470000
        Memory size: 0x01600000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\mscorlib\fa77f3773e7347d73b54c65ccbb4ba62\mscorlib.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4341.0
        Company: Microsoft Corporation

    Name: clrjit.dll
        Base address: 0x00007fff34690000
        Memory size: 0x0014f000
        Entry point address: 0x00007fff34691090
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4341.0
        Company: Microsoft Corporation

    Name: diasymreader.dll
        Base address: 0x00007ffee0dc0000
        Memory size: 0x0016a000
        Entry point address: 0x00007ffee0de8fc0
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll
        Product name: Microsoft® .NET Framework
        Product version: 14.8.4084.0
        Company: Microsoft Corporation

    Name: System.ni.dll
        Base address: 0x00007fff33750000
        Memory size: 0x00c70000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System\ad022fbac6ab2d67af1c6482eeb14147\System.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4300.0
        Company: Microsoft Corporation

    Name: System.Drawing.ni.dll
        Base address: 0x00007fff1e1f0000
        Memory size: 0x001f4000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Drawing\95bd4f88707382729b60b636237b8137\System.Drawing.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: System.Windows.Forms.ni.dll
        Base address: 0x00007fff19d50000
        Memory size: 0x010a8000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\29542c9ae08fb154b57032fa97975aaa\System.Windows.Forms.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4341.0
        Company: Microsoft Corporation

    Name: System.Core.ni.dll
        Base address: 0x00007fff32380000
        Memory size: 0x00a75000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Core\119adb9dcdbf1231aa1e7ff1ab8c340b\System.Core.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4341.0
        Company: Microsoft Corporation

    Name: System.Xml.ni.dll
        Base address: 0x00007fff2fd50000
        Memory size: 0x008ab000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml\cf8ccf4acd2384757f1257d2d3ae83fc\System.Xml.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: System.Configuration.ni.dll
        Base address: 0x00007fff30600000
        Memory size: 0x00133000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Configuration\d180e9e6ccac0da02ab06d3dad671a57\System.Configuration.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4190.0
        Company: Microsoft Corporation

    Name: comctl32.dll
        Base address: 0x00007fff44d30000
        Memory size: 0x0029b000
        Entry point address: 0x00007fff44dca410
        File path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.746_none_ca02b4b61b8320a4\comctl32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: gdiplus.dll
        Base address: 0x00007fff45060000
        Memory size: 0x001ab000
        Entry point address: 0x00007fff450b7cb0
        File path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.789_none_faf0a7e97612e7bb\gdiplus.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.789
        Company: Microsoft Corporation

    Name: DWrite.dll
        Base address: 0x00007fff45fc0000
        Memory size: 0x0027f000
        Entry point address: 0x00007fff46057420
        File path: C:\WINDOWS\SYSTEM32\DWrite.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: TextShaping.dll
        Base address: 0x00007fff45bd0000
        Memory size: 0x000ac000
        Entry point address: 0x00007fff45c1a620
        File path: C:\WINDOWS\SYSTEM32\TextShaping.dll
        Product name: 
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    Name: DEVOBJ.dll
        Base address: 0x00007fff557d0000
        Memory size: 0x0002c000
        Entry point address: 0x00007fff557d7370
        File path: C:\WINDOWS\SYSTEM32\DEVOBJ.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: MMDevApi.dll
        Base address: 0x00007fff49530000
        Memory size: 0x00085000
        Entry point address: 0x00007fff49550c40
        File path: C:\WINDOWS\System32\MMDevApi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: XAudio2_7.dll
        Base address: 0x00007fff06310000
        Memory size: 0x0008b000
        Entry point address: 0x00007fff06380650
        File path: C:\WINDOWS\system32\XAudio2_7.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.1962.0
        Company: Microsoft Corporation

    Name: AUDIOSES.DLL
        Base address: 0x00007fff46320000
        Memory size: 0x00185000
        Entry point address: 0x00007fff46347f30
        File path: C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: resourcepolicyclient.dll
        Base address: 0x00007fff535c0000
        Memory size: 0x00014000
        Entry point address: 0x00007fff535c4280
        File path: C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: Windows.UI.dll
        Base address: 0x00007fff48770000
        Memory size: 0x00141000
        Entry point address: 0x00007fff4879cf90
        File path: C:\Windows\System32\Windows.UI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: WindowManagementAPI.dll
        Base address: 0x00007fff4e260000
        Memory size: 0x000a1000
        Entry point address: 0x00007fff4e271d70
        File path: C:\Windows\System32\WindowManagementAPI.dll
        Product name: 
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    Name: twinapi.appcore.dll
        Base address: 0x00007fff4dfc0000
        Memory size: 0x00201000
        Entry point address: 0x00007fff4e02c800
        File path: C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: avrt.dll
        Base address: 0x00007fff4f4f0000
        Memory size: 0x0000a000
        Entry point address: 0x00007fff4f4f1010
        File path: C:\WINDOWS\SYSTEM32\avrt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: SlimDX.dll
        Base address: 0x0000000180000000
        Memory size: 0x00392000
        Entry point address: 0x00000001801358b4
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\SlimDX.dll
        Product name: 
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        Company: 

    Name: MSVCR100.dll
        Base address: 0x0000000076270000
        Memory size: 0x000d2000
        Entry point address: 0x00000000762914e4
        File path: C:\WINDOWS\SYSTEM32\MSVCR100.dll
        Product name: Microsoft® Visual Studio® 2010
        Product version: 10.00.40219.325
        Company: Microsoft Corporation

    Name: MSVCP100.dll
        Base address: 0x00000000761d0000
        Memory size: 0x00098000
        Entry point address: 0x00000000762171d0
        File path: C:\WINDOWS\SYSTEM32\MSVCP100.dll
        Product name: Microsoft® Visual Studio® 2010
        Product version: 10.00.40219.325
        Company: Microsoft Corporation

    Name: MessageBus.dll
        Base address: 0x00007fff373e0000
        Memory size: 0x00737000
        Entry point address: 0x00007fff3778b890
        File path: C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
        Product name: 
        Product version: 
        Company: 

    Name: dhcpcsvc.DLL
        Base address: 0x00007fff4eba0000
        Memory size: 0x0001d000
        Entry point address: 0x00007fff4eba29b0
        File path: C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: USERENV.dll
        Base address: 0x00007fff55920000
        Memory size: 0x0002e000
        Entry point address: 0x00007fff55924f10
        File path: C:\WINDOWS\SYSTEM32\USERENV.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: DPAPI.dll
        Base address: 0x00007fff55820000
        Memory size: 0x0000a000
        Entry point address: 0x00007fff55821850
        File path: C:\WINDOWS\SYSTEM32\DPAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: socialclub.dll
        Base address: 0x00007ffef8150000
        Memory size: 0x00a08000
        Entry point address: 0x00007ffef8446988
        File path: C:\Program Files\Rockstar Games\Social Club\socialclub.dll
        Product name: Social Club
        Product version: 2.0.7.9
        Company: Take-Two Interactive Software, Inc.

    Name: WININET.dll
        Base address: 0x00007fff28110000
        Memory size: 0x004da000
        Entry point address: 0x00007fff281dc4b0
        File path: C:\WINDOWS\SYSTEM32\WININET.dll
        Product name: Internet Explorer
        Product version: 11.00.19041.860
        Company: Microsoft Corporation

    Name: napinsp.dll
        Base address: 0x00007fff3ad50000
        Memory size: 0x00017000
        Entry point address: 0x00007fff3ad51b10
        File path: C:\WINDOWS\system32\napinsp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: pnrpnsp.dll
        Base address: 0x00007fff3ab00000
        Memory size: 0x0001b000
        Entry point address: 0x00007fff3ab023d0
        File path: C:\WINDOWS\system32\pnrpnsp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: wshbth.dll
        Base address: 0x00007fff48500000
        Memory size: 0x00015000
        Entry point address: 0x00007fff48508de0
        File path: C:\WINDOWS\system32\wshbth.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: NLAapi.dll
        Base address: 0x00007fff514f0000
        Memory size: 0x0001d000
        Entry point address: 0x00007fff514f6d40
        File path: C:\WINDOWS\system32\NLAapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.789
        Company: Microsoft Corporation

    Name: DNSAPI.dll
        Base address: 0x00007fff54f00000
        Memory size: 0x000cb000
        Entry point address: 0x00007fff54f2be10
        File path: C:\WINDOWS\SYSTEM32\DNSAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: winrnr.dll
        Base address: 0x00007fff3a240000
        Memory size: 0x00012000
        Entry point address: 0x00007fff3a241550
        File path: C:\WINDOWS\System32\winrnr.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: fwpuclnt.dll
        Base address: 0x00007fff4bfd0000
        Memory size: 0x0007f000
        Entry point address: 0x00007fff4bfd5910
        File path: C:\WINDOWS\System32\fwpuclnt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: rasadhlp.dll
        Base address: 0x00007fff4c140000
        Memory size: 0x0000a000
        Entry point address: 0x00007fff4c1414a0
        File path: C:\Windows\System32\rasadhlp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: FirewallAPI.dll
        Base address: 0x00007fff546a0000
        Memory size: 0x000a0000
        Entry point address: 0x00007fff546aa750
        File path: C:\Windows\System32\FirewallAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.860
        Company: Microsoft Corporation

    Name: fwbase.dll
        Base address: 0x00007fff54600000
        Memory size: 0x0002f000
        Entry point address: 0x00007fff546072e0
        File path: C:\Windows\System32\fwbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: FWPolicyIOMgr.dll
        Base address: 0x00007fff3beb0000
        Memory size: 0x00041000
        Entry point address: 0x00007fff3bebb610
        File path: C:\Windows\System32\FWPolicyIOMgr.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: wdmaud.drv
        Base address: 0x00007fff33500000
        Memory size: 0x00046000
        Entry point address: 0x00007fff335076a0
        File path: C:\WINDOWS\SYSTEM32\wdmaud.drv
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: msacm32.drv
        Base address: 0x00007fff53230000
        Memory size: 0x0000d000
        Entry point address: 0x00007fff53234910
        File path: C:\WINDOWS\SYSTEM32\msacm32.drv
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.488
        Company: Microsoft Corporation

    Name: MSACM32.dll
        Base address: 0x00007fff4bc00000
        Memory size: 0x0001e000
        Entry point address: 0x00007fff4bc036a0
        File path: C:\WINDOWS\SYSTEM32\MSACM32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: midimap.dll
        Base address: 0x00007fff4bd50000
        Memory size: 0x0000b000
        Entry point address: 0x00007fff4bd517c0
        File path: C:\WINDOWS\SYSTEM32\midimap.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.488
        Company: Microsoft Corporation

    Name: iertutil.dll
        Base address: 0x00007fff46ea0000
        Memory size: 0x002b0000
        Entry point address: 0x00007fff46ed6c50
        File path: C:\WINDOWS\SYSTEM32\iertutil.dll
        Product name: Internet Explorer
        Product version: 11.00.19041.860
        Company: Microsoft Corporation

    Name: ondemandconnroutehelper.dll
        Base address: 0x00007fff1c020000
        Memory size: 0x00017000
        Entry point address: 0x00007fff1c022210
        File path: C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: winhttp.dll
        Base address: 0x00007fff4f790000
        Memory size: 0x00100000
        Entry point address: 0x00007fff4f7d6040
        File path: C:\WINDOWS\SYSTEM32\winhttp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: mfsrcsnk.dll
        Base address: 0x00007ffefa0b0000
        Memory size: 0x00219000
        Entry point address: 0x00007ffefa0d4b10
        File path: C:\WINDOWS\System32\mfsrcsnk.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.746
        Company: Microsoft Corporation

    Name: CompPkgSup.DLL
        Base address: 0x00007fff4ead0000
        Memory size: 0x00037000
        Entry point address: 0x00007fff4eaf5260
        File path: C:\WINDOWS\SYSTEM32\CompPkgSup.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.746
        Company: Microsoft Corporation

    Name: Windows.Media.dll
        Base address: 0x00007fff4e310000
        Memory size: 0x00726000
        Entry point address: 0x00007fff4e335020
        File path: C:\Windows\System32\Windows.Media.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: Windows.ApplicationModel.dll
        Base address: 0x00007fff4d7f0000
        Memory size: 0x000e6000
        Entry point address: 0x00007fff4d804b60
        File path: C:\Windows\System32\Windows.ApplicationModel.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: AppXDeploymentClient.dll
        Base address: 0x00007fff4f640000
        Memory size: 0x000fb000
        Entry point address: 0x00007fff4f658710
        File path: C:\Windows\System32\AppXDeploymentClient.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: mp3dmod.dll
        Base address: 0x00007fff51660000
        Memory size: 0x0001c000
        Entry point address: 0x00007fff51661010
        File path: C:\Windows\System32\mp3dmod.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: XInput1_4.dll
        Base address: 0x00007fff44c60000
        Memory size: 0x00011000
        Entry point address: 0x00007fff44c67910
        File path: C:\WINDOWS\SYSTEM32\XInput1_4.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: System.Management.ni.dll
        Base address: 0x00007fff10120000
        Memory size: 0x00166000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Management\92b0fc3ab6c288c6ea91b71b4e29fbd2\System.Management.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: amsi.dll
        Base address: 0x00007fff4be90000
        Memory size: 0x00019000
        Entry point address: 0x00007fff4be99940
        File path: C:\WINDOWS\SYSTEM32\amsi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.746
        Company: Microsoft Corporation

    Name: MpOav.dll
        Base address: 0x00007fff4bf50000
        Memory size: 0x0007b000
        Entry point address: 0x00007fff4bf71e20
        File path: C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2101.9-0\MpOav.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 4.18.2101.9
        Company: Microsoft Corporation

    Name: MPCLIENT.DLL
        Base address: 0x00007fff3a260000
        Memory size: 0x00102000
        Entry point address: 0x00007fff3a303e90
        File path: C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2101.9-0\MPCLIENT.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 4.18.2101.9
        Company: Microsoft Corporation

    Name: System.Net.Http.ni.dll
        Base address: 0x00007fff3d4c0000
        Memory size: 0x000a3000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Net.Http\c3d2af46ec7d28ec498962198123574d\System.Net.Http.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: Microsoft.CSharp.ni.dll
        Base address: 0x00007ffeede90000
        Memory size: 0x001ed000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Microsoft.CSharp\83c525b2dd4a000248113adf9bb1ddcd\Microsoft.CSharp.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: System.Xml.Linq.ni.dll
        Base address: 0x00007fff3d440000
        Memory size: 0x00079000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml.Linq\8fc598eb54ccc59c2068ada36c7560dd\System.Xml.Linq.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: System.Dynamic.ni.dll
        Base address: 0x00007fff3d3c0000
        Memory size: 0x0007c000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Dynamic\3534e9f65a39358165921eee2813dc51\System.Dynamic.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: ScriptHookVDotNet2.dll
        Base address: 0x00007fff21cc0000
        Memory size: 0x00100000
        Entry point address: 0x00007fff21cf183a
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet2.dll
        Product name: ScriptHookVDotNet
        Product version: 2.10.13.0
        Company: 

    Name: rasapi32.dll
        Base address: 0x00007fff38bb0000
        Memory size: 0x000f6000
        Entry point address: 0x00007fff38bc0f70
        File path: C:\WINDOWS\SYSTEM32\rasapi32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.860
        Company: Microsoft Corporation

    Name: rasman.dll
        Base address: 0x00007fff38900000
        Memory size: 0x00034000
        Entry point address: 0x00007fff389013d0
        File path: C:\WINDOWS\SYSTEM32\rasman.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: rtutils.dll
        Base address: 0x00007fff3a220000
        Memory size: 0x00016000
        Entry point address: 0x00007fff3a223030
        File path: C:\WINDOWS\SYSTEM32\rtutils.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: dhcpcsvc6.DLL
        Base address: 0x00007fff4ed60000
        Memory size: 0x00017000
        Entry point address: 0x00007fff4ed624b0
        File path: C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: schannel.DLL
        Base address: 0x00007fff54a00000
        Memory size: 0x00091000
        Entry point address: 0x00007fff54a26280
        File path: C:\WINDOWS\system32\schannel.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: mskeyprotect.dll
        Base address: 0x00007fff44770000
        Memory size: 0x00015000
        Entry point address: 0x00007fff44772930
        File path: C:\WINDOWS\SYSTEM32\mskeyprotect.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.860
        Company: Microsoft Corporation

    Name: NTASN1.dll
        Base address: 0x00007fff554c0000
        Memory size: 0x0003b000
        Entry point address: 0x00007fff554c4000
        File path: C:\WINDOWS\SYSTEM32\NTASN1.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: ncrypt.dll
        Base address: 0x00007fff55500000
        Memory size: 0x00027000
        Entry point address: 0x00007fff55506200
        File path: C:\WINDOWS\SYSTEM32\ncrypt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: ncryptsslp.dll
        Base address: 0x00007fff44820000
        Memory size: 0x00026000
        Entry point address: 0x00007fff448272c0
        File path: C:\WINDOWS\system32\ncryptsslp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.546
        Company: Microsoft Corporation

    Name: System.Numerics.ni.dll
        Base address: 0x00007fff3d360000
        Memory size: 0x00051000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Numerics\551d77f38eb318bbb4f03d98e2e704e6\System.Numerics.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: System.Data.ni.dll
        Base address: 0x00007ffeed510000
        Memory size: 0x00977000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Data\5c5670e07754481fb8c49ece65a84201\System.Data.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4270.0
        Company: Microsoft Corporation

    Name: System.Data.dll
        Base address: 0x00007ffeee0c0000
        Memory size: 0x0036c000
        Entry point address: 0x00007ffeee20b040
        File path: C:\WINDOWS\Microsoft.Net\assembly\GAC_64\System.Data\v4.0_4.0.0.0__b77a5c561934e089\System.Data.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4270.0
        Company: Microsoft Corporation

    Name: System.Runtime.Serialization.ni.dll
        Base address: 0x00007fff2f260000
        Memory size: 0x00344000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Runteb92aa12#\7959e5e1dc40de0b4ce6105f00cf7516\System.Runtime.Serialization.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4250.0
        Company: Microsoft Corporation

    Name: discord-rpc.dll
        Base address: 0x00007fff21f70000
        Memory size: 0x0009c000
        Entry point address: 0x00007fff21f7c4c4
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\discord-rpc.dll
        Product name: 
        Product version: 
        Company: 

    Name: System.IO.Compression.ni.dll
        Base address: 0x00007fff2fcf0000
        Memory size: 0x00037000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.IO.Cb3b124c8#\c2086f48e47fcdc52d0d58e226c9c5c7\System.IO.Compression.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: EasyHook64.dll
        Base address: 0x00007fff2b3a0000
        Memory size: 0x00057000
        Entry point address: 0x00007fff2b3a28f4
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\EasyHook64.dll
        Product name: EasyHook
        Product version: 2.7.6578.0
        Company: easyhook.codeplex.com

    Name: deviceaccess.dll
        Base address: 0x00007fff4a250000
        Memory size: 0x0003e000
        Entry point address: 0x00007fff4a253440
        File path: C:\Windows\System32\deviceaccess.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.746
        Company: Microsoft Corporation

    Name: irrKlang.NET4.dll
        Base address: 0x00007fff22b50000
        Memory size: 0x00096000
        Entry point address: 0x00007fff22ba7e47
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\irrKlang.NET4.dll
        Product name: 
        Product version: 
        Company: 

    Name: ikpmp3.dll
        Base address: 0x0000019714440000
        Memory size: 0x0003e000
        Entry point address: 0x00000197144477d0
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ikpmp3.dll
        Product name: 
        Product version: 
        Company: 

    Name: Microsoft.VisualBasic.ni.dll
        Base address: 0x00007ffefbe00000
        Memory size: 0x00225000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Microsoft.V9921e851#\3713c8ef9312167d894d1a3611233819\Microsoft.VisualBasic.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 14.8.4084.0
        Company: Microsoft Corporation

    Name: Accessibility.ni.dll
        Base address: 0x00007fff48600000
        Memory size: 0x00012000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Accessibility\def8cf0005817589bf5adb939bce6e50\Accessibility.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.4084.0
        Company: Microsoft Corporation

    Name: sxs.dll
        Base address: 0x00007fff55830000
        Memory size: 0x000a2000
        Entry point address: 0x00007fff5585ca60
        File path: C:\WINDOWS\SYSTEM32\sxs.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

Environment:
    TickCount: 9260359
    ExitCode: 0
    CommandLine: -DX11 -fullscreen -ignoreDifferentVideoCard -skipPatcherCheck -steamAppId=271590 -steamLocation "D:\SteamLibrary\steamapps\common\Grand Theft Auto V" @commandline.txt -useSteam
    CurrentDirectory: D:\SteamLibrary\steamapps\common\Grand Theft Auto V
    SystemDirectory: C:\WINDOWS\system32
    MachineName: LEE-PC
    ProcessorCount: 4
    SystemPageSize: 4096
    Version: 4.0.30319.42000
    WorkingSet: 4094861312
    OSVersion: Microsoft Windows NT 6.2.9200.0
    Is64BitProcess: True
    Is64BitOperatingSystem: True
    HasShutdownStarted: False
    UserName: Lee
    UserInteractive: True
    UserDomainName: LEE-PC
    CurrentManagedThreadId: 6

Process list:
    Social Club UI 2.0.7.9 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    NVIDIA Share rel_03_21/b0274b5 by NVIDIA Corporation (C:\Program Files\NVIDIA Corporation\NVIDIA GeForce Experience\NVIDIA Share.exe)
    Steam 03.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\GameOverlayUI.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    NVIDIA Share rel_03_21/b0274b5 by NVIDIA Corporation (C:\Program Files\NVIDIA Corporation\NVIDIA GeForce Experience\NVIDIA Share.exe)
    Microsoft® Windows® Operating System 10.0.19041.546 by Microsoft Corporation (C:\Windows\SystemApps\Microsoft.Windows.Search_cw5n1h2txyewy\SearchApp.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\Windows\System32\SecurityHealthSystray.exe)
    Microsoft® Windows® Operating System 10.0.19041.860 by Microsoft Corporation (C:\WINDOWS\Explorer.EXE)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Microsoft® Windows® Operating System 10.0.19041.789 by Microsoft Corporation (C:\Windows\SystemApps\Microsoft.LockApp_cw5n1h2txyewy\LockApp.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\WINDOWS\system32\taskhostw.exe)
    WPS Office 11,2,0,9984 by Zhuhai Kingsoft Office Software Co.,Ltd (C:\Users\Lee\AppData\Local\Kingsoft\WPS Office\11.2.0.9984\office6\wpscenter.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Xbox Game Bar 5.521.02012.0 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.XboxGamingOverlay_5.521.2012.0_x64__8wekyb3d8bbwe\GameBarFTServer.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\oobe\UserOOBEBroker.exe)
    Node.js 11.13.0 by Node.js (C:\Program Files (x86)\NVIDIA Corporation\NvNode\NVIDIA Web Helper.exe)
    Realtek HD Audio Manager 1, 0, 0, 971 by Realtek Semiconductor (C:\Program Files\Realtek\Audio\HDA\RAVCpl64.exe)
    NVIDIA Share rel_03_21/b0274b5 by NVIDIA Corporation (C:\Program Files\NVIDIA Corporation\NVIDIA GeForce Experience\NVIDIA Share.exe)
    Rockstar Games Launcher 1.0.35.340 by Rockstar Games (D:\Rockstar Games\Launcher\Launcher.exe)
    Grand Theft Auto V 1.0.2215.0 by Rockstar Games (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Social Club UI 2.0.7.9 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Steam 01.00.00.02 by Valve Corporation (C:\Program Files (x86)\Steam\steam.exe)
      by  (C:\WINDOWS\SystemApps\Microsoft.Windows.StartMenuExperienceHost_cw5n1h2txyewy\StartMenuExperienceHost.exe)
    Rockstar Games Steam Helper 1.0.35.340 by Rockstar Games (D:\Rockstar Games\Launcher\RockstarSteamHelper.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\GameBarPresenceWriter.exe)
    Microsoft® Windows® Operating System 10.0.19041.610 by Microsoft Corporation (C:\WINDOWS\SystemApps\ShellExperienceHost_cw5n1h2txyewy\ShellExperienceHost.exe)
    Microsoft® Windows® Operating System 10.0.19041.860 by Microsoft Corporation (C:\WINDOWS\System32\svchost.exe)
    Microsoft Photos 2020.20110.1100100000-release2020.10 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.Windows.Photos_2020.20110.11001.0_x64__8wekyb3d8bbwe\Microsoft.Photos.exe)
    Microsoft Your Phone 1.21011.127.0 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.YourPhone_1.21011.127.0_x64__8wekyb3d8bbwe\YourPhone.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft® Windows® Operating System 10.0.19041.860 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\WINDOWS\system32\conhost.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft® Windows® Operating System 10.0.19041.860 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Xbox Game Bar 5.521.02012.0 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.XboxGamingOverlay_5.521.2012.0_x64__8wekyb3d8bbwe\GameBar.exe)
    Microsoft® Windows® Operating System 10.0.19041.860 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\WINDOWS\system32\sihost.exe)
    Microsoft® Windows® Operating System 2001.22012.0.551 by Microsoft Corporation (C:\WINDOWS\SystemApps\MicrosoftWindows.Client.CBS_cw5n1h2txyewy\InputApp\TextInputHost.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\WINDOWS\system32\conhost.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Social Club UI 2.0.7.9 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Rockstar Games Launcher Patcher 1.0.0.13 by Rockstar Games (D:\Rockstar Games\Launcher\LauncherPatcher.exe)
    Wallpaper Engine 1.3.0.0 by  (D:\SteamLibrary\steamapps\common\wallpaper_engine\wallpaper32.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\WINDOWS\system32\SettingSyncHost.exe)
    Social Club UI 2.0.7.9 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Microsoft Your Phone 1.21011.127.0 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.YourPhone_1.21011.127.0_x64__8wekyb3d8bbwe\YourPhoneServer\YourPhoneServer.exe)
      by  (C:\Program Files\NVIDIA Corporation\NvContainer\nvcontainer.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft® Windows® Operating System 10.0.19041.860 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    WPS Office 11,2,0,9984 by Zhuhai Kingsoft Office Software Co.,Ltd (C:\Users\Lee\AppData\Local\Kingsoft\WPS Office\11.2.0.9984\office6\wpscloudsvr.exe)
    Microsoft® Windows® Operating System 10.0.19041.746 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
      by  (C:\Program Files\NVIDIA Corporation\NvContainer\nvcontainer.exe)

File list: 
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\AdvancedHookV.dll *bd542a136d36305f76ec7d8e74c97436
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\AdvancedHookV.log *f751004beaa5f8f9138caf4b7cbfd68b
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\asiloader.log *28591d53390a2e57b94e1a75954d2492
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\bink2w64.dll *3722f03c488093cb2631b5412d4f12d9
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ClearTheWayV.dll *2d98491013755a062022d8e8af49820e
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\commandline.txt *d5df0da45f12ee28c13b322307c8fcfb
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\common.rpf *bbe724acef5f9fcfd85a38c4e35e2f00
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\cursor_32_2.png *be981c7e1461188450c1bc0352aee019
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\d3dcompiler_46.dll *7ea872c2f9803cfb4223098b85e70cc0
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\d3dcsx_46.dll *8355e491fa90ca00045be22bb556b213
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\DdsConvert.dll *65e684e0fd64493392436cb92617ceb0
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\DefaultSkin.png *a7562ebd9a7c54a6575808da4680caf3
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\dinput8.dll *c9b973183908a6631b31ca29f863b4d1
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\discord-rpc.dll *5882c37b79bae47a0d090006564edb22
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\DiscordRpcNet.dll *65c8b3ac6205985288c4ee507481cddc
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\EasyHook.dll *163e0d2a3cccaa53f16bf5d41721730e
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\EasyHook64.dll *2d7a7ddd6f7ebf32543d851d9a55f60b
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\EasyLoad64.dll *0ee88c5ca0bcfdf02290f4b87f8b9a7e
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ELS.asi *8a3a156befdec3aaeeaef410880ac8fe
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ELS.ini *a0376719f8ef0e8f346ee6cd12d55dba
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ELS.log *3305617067851ac72f162620f0d4f0c4
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll *daa32fd4ee493fc1fdf0b66991868ef4
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GameBackups.rph *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll *f2c348c5aaff0c420f4dce3abc1bbad6
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_TXAA.win64.dll *167385d13443035ff68643b2c0c59a4d
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll *ea04393624856f44854cace25b50ce3c
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe *193b59cf3cbee1cbcda9d15a59f0b68e
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTAV.HeapAdjuster.asi *a3f7486fdf47f8c77e95048d252025c9
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTAVLanguageSelect.exe *fe8ef801985b5edb47356159f1b388d9
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTAVLauncher.exe *fe8ef801985b5edb47356159f1b388d9
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Gwen.dll *367a1b17121dfc7c2347984380939bc2
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Gwen.UnitTest.dll *90b34cfce1f4caba67f42f4d8f135189
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\hashes.ini *258cc180b19d68bc3bd8b9823295b0b0
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ikpMP3.dll *5dfceb96e70cde047655e1d2a47d2ceb
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\InputManager.dll *1a7630bc5418d6770467642f8d81f643
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\installscript.vdf *6cebb808fc041589510de708b5d1f2cc
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\irrKlang.NET4.dll *e52968028c3c4c1b94576eae48ffe411
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Khorio.Common.dll *398a5780b6f783f89e1c2622df9d25d9
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LMS.Common.dll *61dfccfc5509df7e88bc4ab7eab982e1
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LMS.PortableExecutable.dll *07870cc7dc5322c7742f54853effb51f
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Microsoft.Expression.Drawing.dll *5bd39a82aacf1aa423e6eeeeda696eea
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Microsoft.VisualStudio.QualityTools.UnitTestFramework.dll *660103c9ffbd699916d054beeb186bb6
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Mono.Cecil.dll *6d6292bc8e698e53e69556add6f62442
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Mono.Cecil.Mdb.dll *3c6cff9ef0ba7748d6c61dfacb6890a7
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Mono.Cecil.Pdb.dll *c7a0b5173df5bea531a20fbace30fc89
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Mono.Cecil.Rocks.dll *7c9a0c59ce05aba61485eb46883ba933
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\NativeTrainer.asi *e107b94ae23ec9a56bfa1faaf7118e85
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\NFSgauge.asi *6cda6b588b19f3f942ef122624ba49cc
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\NFSgauge.ini *d38865569b300f29e639d4d651db664e
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\openCameraV.asi *33864c75d1b85563da56aff0ea794267
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\openCameraV.log *c33e527eabf2eea82afc4101ec04b685
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenInteriors.asi *349578f123e93ebe96e2c7ab629afc35
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenInteriors.ini *d748dd3fdf8d31f5c9c068672881608e
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenIV.asi *ef3de847eac7ba336e2d83ba96a8d61d
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenIV.log *7a481d8df54e0040824a0b1539f927cd
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\PackfileLimitAdjuster.asi *de3e37ced0edb485ea37264c27300a6b
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\PackfileLimitAdjuster.ini *371ee66ec133dc8353a3e32b952b69fc
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\PlayGTAV.exe *fe8ef801985b5edb47356159f1b388d9
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\PLD.asi *5ee91cb189d86660afbd35c16cf136ac
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\PLD.ini *d8fe726e7c458d3943b86e766dc4db89
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\PLD.log *e04cfcc9c9bd5c94965439fd8ae2fa77
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RAGENativeUI.dll *ef324374f76b79eb3322b33c4de93640
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RAGEPluginHook.exe *3e84f12f994633d0c6a71ba666258c88
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.ini *eec93a3d4330a79493b28ae555adc3da
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log *7f5f29a169c60d2ec66036059503d12e
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\runasadmin.vdf *81fc94e6f303e67358b953ba1b561fd1
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookV.dll *a29892f24b4e12568dbce256d3098cea
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookV.log *e675afb39ff000ea41b43d0ad1420227
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi *2c7388b54e8af9bcde6645adba92da05
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.log *0dc1fc5d87c621b6265d5a231032353f
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet2.dll *1ae3337df2d7f6558e096463000e721d
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet3.dll *5b39655a0dff96f621532944f08f6b68
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\SlimDX.dll *5c243b42d2b0103bbe603cf586ea8467
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\startup.rphs *71b937d8dc9a07848f12dc9bb0963993
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Stealth.Common.dll *33dd943beec275e6bd94a91d557caf76
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\steam_api64.dll *cac66a8487a2ef6d3b1b8a66c20d1c12
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\System.ValueTuple.dll *4be8f58e6a00f0130f051f444987d217
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\TrainerV.asi *a3c94e4e5777d911b358e080d824c376
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\trainerv.ini *53ef5575ed7e8b991b0e780553f253de
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Weapons1.ini *ffca7a7bd2e0ac0ead54c797c084592a
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64a.rpf *edfbe6855ec32a21a698abc27a899341
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64b.rpf *70af24cd4fe2c8ee58edb902f018a558
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64c.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64d.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64e.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64f.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64g.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64h.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64i.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64j.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64k.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64l.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64m.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64n.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64o.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64p.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64q.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64r.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64s.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64t.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64u.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64v.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64w.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\XInput1_4.dll *d2ef25dff3e2ad78f89a527101767707

Latest log:
02/03/2021 22:43:53.220] Started new log on 02/03/2021 22:43:53.220
[02/03/2021 22:43:53.221] ====================================================================================================
[02/03/2021 22:43:53.163] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[02/03/2021 22:43:53.222] Log verbosity: Trivial
[02/03/2021 22:43:53.224] Initializing input system
[02/03/2021 22:43:53.226] Initializing game console
[02/03/2021 22:43:53.234] Console key has been set to F4 (key code: 115)
[02/03/2021 22:43:53.304] Initializing console variable "ConsoleScrollAmount".
[02/03/2021 22:43:53.305] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[02/03/2021 22:43:53.307] Read value: <null>
[02/03/2021 22:43:53.307] Initializing console variable "ConsoleKey".
[02/03/2021 22:43:53.307] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[02/03/2021 22:43:53.308] Read value: <null>
[02/03/2021 22:43:53.308] Initializing console variable "PluginTimeoutThreshold".
[02/03/2021 22:43:53.308] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[02/03/2021 22:43:53.311] Read value: 60000
[02/03/2021 22:43:53.311] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[02/03/2021 22:43:53.311] Initializing console variable "AlwaysShowConsoleOutput".
[02/03/2021 22:43:53.311] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[02/03/2021 22:43:53.311] Read value: <null>
[02/03/2021 22:43:53.311] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[02/03/2021 22:43:53.311] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[02/03/2021 22:43:53.311] Read value: <null>
[02/03/2021 22:43:53.312] Initializing console variable "ShowOnScreenWarnings".
[02/03/2021 22:43:53.312] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[02/03/2021 22:43:53.312] Read value: <null>
[02/03/2021 22:43:53.312] Console initialized
[02/03/2021 22:43:53.312] Initializing forms manager
[02/03/2021 22:43:53.313] Cleaning temp folder
[02/03/2021 22:43:53.315] Version: RAGE Plugin Hook v1.85.1283.16159 for Grand Theft Auto V
[02/03/2021 22:43:53.322] ================ RAGE Plugin Hook ================
[3/2/2021 10:43:53 PM.326] Command line option "DX11" is specified twice. Please remove one.
[3/2/2021 10:43:53 PM.327] Command line option "fullscreen" is specified twice. Please remove one.
[3/2/2021 10:43:53 PM.327] Command line option "ignoreDifferentVideoCard" is specified twice. Please remove one.
[3/2/2021 10:43:53 PM.330] Detected Windows 10 Professional (64-bit) (10.0.19042.0)!
[3/2/2021 10:43:53 PM.331] Checking game support
[3/2/2021 10:43:53 PM.463] Product name: Grand Theft Auto V
[3/2/2021 10:43:53 PM.463] Product version: 1.0.2215.0
[3/2/2021 10:43:53 PM.463] Is steam version: True
[3/2/2021 10:43:53 PM.464] Initializing DirectX
[3/2/2021 10:43:53 PM.466] Initializing Direct3D
[3/2/2021 10:43:53 PM.466] Getting game swap chain
[3/2/2021 10:43:53 PM.500] Swap Chain created: 0x7FF6744D47F8
[3/2/2021 10:43:53 PM.500] Swap Chain VTable: 0x19602E2E630
[3/2/2021 10:43:53 PM.500] 0x748948FFF6BCC5E9;0x8D48564157552024;0x170EC814890246C
[3/2/2021 10:43:53 PM.500] D3D11Present: 0x7FFF54494F80
[3/2/2021 10:43:53 PM.501] D3D11ResizeBuffers: 0x7FFF544B06F0
[3/2/2021 10:43:53 PM.501] D3D11ResizeTarget: 0x7FFF544FB0D0
[3/2/2021 10:43:53 PM.501] D3D11SetFullscreenState: 0x7FFF544B24B0
[3/2/2021 10:43:53 PM.501] Direct3D initialized
[3/2/2021 10:43:53 PM.501] Initialized DirectX
[3/2/2021 10:43:53 PM.501] Direct3D watcher thread spawned
[3/2/2021 10:43:53 PM.748] Getting device
[3/2/2021 10:43:53 PM.748] Retrieved device
[3/2/2021 10:43:53 PM.748] Creating wrapper
[3/2/2021 10:43:53 PM.832] Wrapper created
[3/2/2021 10:43:53 PM.838] Effect created
[3/2/2021 10:43:53 PM.838] Creating buffer
[3/2/2021 10:43:53 PM.838] Created buffer
[3/2/2021 10:43:53 PM.838] Creating blend state
[3/2/2021 10:43:53 PM.838] Created blend state
[3/2/2021 10:43:53 PM.838] Done with creation
[3/2/2021 10:43:54 PM.189] Initializing texture system.
[3/2/2021 10:43:54 PM.189] Initializing texture system; phase 1
[3/2/2021 10:43:54 PM.189] Initializing texture system; phase 2
[3/2/2021 10:43:54 PM.206] Initializing texture system; phase 3
[3/2/2021 10:43:54 PM.206] Initializing texture system; phase 4
[3/2/2021 10:43:54 PM.220] Initializing texture system; phase 5
[3/2/2021 10:43:54 PM.224] Initializing texture system; phase 6
[3/2/2021 10:43:54 PM.226] Initializing texture system; phase 7
[3/2/2021 10:43:54 PM.228] Initializing texture system; phase 8
[3/2/2021 10:43:54 PM.229] Initializing texture system; phase 9
[3/2/2021 10:43:54 PM.231] Initializing texture system; phase 10
[3/2/2021 10:43:54 PM.234] Initializing texture system; phase 11
[3/2/2021 10:43:54 PM.234] Initializing texture system; phase 12
[3/2/2021 10:43:54 PM.236] Initializing texture system; phase 13
[3/2/2021 10:43:54 PM.236] Initializing texture system; phase 14
[3/2/2021 10:43:58 PM.502] Direct3D watcher thread ended
[3/2/2021 10:44:25 PM.348] LoadingScreenMsg: Initializing game support
[3/2/2021 10:44:25 PM.600] Initializing game support
[3/2/2021 10:44:31 PM.329] LoadingScreenMsg: Velocity limit removed
[3/2/2021 10:44:31 PM.664] Compatibility level: 0
[3/2/2021 10:44:31 PM.664] Supported version detected
[3/2/2021 10:44:31 PM.664] ==================================================
[3/2/2021 10:44:31 PM.664] LoadingScreenMsg: Patching code
[3/2/2021 10:44:31 PM.915] LoadingScreenMsg: Waiting for game initialization
[3/2/2021 10:44:32 PM.166] Waiting for game initialization
[3/2/2021 10:44:32 PM.267] LoadingScreenMsg: Initializing core
[3/2/2021 10:44:32 PM.518] Initializing hook
[3/2/2021 10:44:37 PM.574] LoadingScreenMsg: Completing interoperability
[3/2/2021 10:44:37 PM.825] Completing interoperability
[3/2/2021 10:44:37 PM.825] Initialization code 1.
[3/2/2021 10:44:37 PM.825] Initialization code 2.
[3/2/2021 10:44:37 PM.825] Initialization code 3.
[3/2/2021 10:44:37 PM.835] 1 Address: 0x00007FF6723A5084
[3/2/2021 10:44:37 PM.835] Calling func 1
[3/2/2021 10:44:37 PM.855] 2 Address: 0x00007FF672F2C44A
[3/2/2021 10:44:37 PM.855] 3 Address: 0x00007FF671975D5A
[3/2/2021 10:44:37 PM.892] Address: 0x00007FF672F2C3F4
[3/2/2021 10:44:37 PM.892] Unknown var: 0x00007FF673F64E90
[3/2/2021 10:44:37 PM.892] Initialization code 4.
[3/2/2021 10:44:37 PM.892] Initialization code 5.
[3/2/2021 10:44:37 PM.892] Completing interoperability, phase 1
[3/2/2021 10:44:37 PM.892] Completing interoperability, phase 2
[3/2/2021 10:44:37 PM.892] Completing interoperability, phase 3
[3/2/2021 10:44:37 PM.893] Completing interoperability, phase 4
[3/2/2021 10:44:37 PM.893] Completing interoperability, phase 5
[3/2/2021 10:44:37 PM.893] Completing interoperability, phase 6
[3/2/2021 10:44:37 PM.893] Completing interoperability, phase 7
[3/2/2021 10:44:37 PM.893] LoadingScreenMsg: 
[3/2/2021 10:44:38 PM.144] LoadingScreenMsg: Loading Story Mode
[3/2/2021 10:45:02 PM.734] LoadingScreenMsg: Loading and Populating Game World
[3/2/2021 10:45:02 PM.984] LoadingScreenMsg: 
[3/2/2021 10:45:33 PM.680] Initializing console variable "IsDeveloperModeEnabled".
[3/2/2021 10:45:33 PM.680] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[3/2/2021 10:45:33 PM.680] Read value: <null>
[3/2/2021 10:45:33 PM.680] Initializing console variable "TimeScale".
[3/2/2021 10:45:33 PM.680] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/2/2021 10:45:33 PM.680] Read value: <null>
[3/2/2021 10:45:33 PM.695] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\DashcamV.dll
[3/2/2021 10:45:37 PM.487] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 10:45:37 PM.488] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 10:45:37 PM.489] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 10:45:37 PM.568] Plugin "Dashcam V" was loaded from "DashcamV.dll".
[3/2/2021 10:45:37 PM.570] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[3/2/2021 10:45:41 PM.379] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 10:45:41 PM.380] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 10:45:41 PM.382] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 10:45:41 PM.565] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[3/2/2021 10:45:41 PM.567] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[3/2/2021 10:45:47 PM.304] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 10:45:47 PM.305] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 10:45:47 PM.307] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 10:45:47 PM.475] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[3/2/2021 10:45:47 PM.476] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll
[3/2/2021 10:45:51 PM.202] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 10:45:51 PM.203] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 10:45:51 PM.205] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 10:45:51 PM.215] Plugin "StickyWheels" was loaded from "StickyWheels.dll".
[3/2/2021 10:45:51 PM.222] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\VoiceMenu.dll
[3/2/2021 10:45:54 PM.981] <UNLOADED PLUGIN>: Initializing input system
[3/2/2021 10:45:54 PM.982] <UNLOADED PLUGIN>: Initializing game console
[3/2/2021 10:45:54 PM.984] <UNLOADED PLUGIN>: Initializing forms manager
[3/2/2021 10:45:54 PM.995] Plugin "Voice Menu" was loaded from "VoiceMenu.dll".
[3/2/2021 10:45:55 PM.434] LSPD First Response: [TRACE] Started loading LSPDFR
[3/2/2021 10:45:55 PM.435] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7688.2267)
[3/2/2021 10:45:55 PM.435] LSPD First Response: [INFO] Compiled on 18 Jan 2021 00:15:34 UTC
[3/2/2021 10:45:55 PM.435] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[3/2/2021 10:46:05 PM.977] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[3/2/2021 10:46:35 PM.140] LSPD First Response: [TRACE] Game has stopped loading
[3/2/2021 10:46:37 PM.766] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 10:46:37 PM.772] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 10:46:37 PM.774] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[3/2/2021 10:46:37 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 23
[3/2/2021 10:46:37 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 31
[3/2/2021 10:46:37 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/2/2021 10:46:37 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 64
[3/2/2021 10:46:37 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 72
[3/2/2021 10:46:37 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 80
[3/2/2021 10:46:37 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 111
[3/2/2021 10:46:37 PM.880] LSPD First Response: [WARN] No name for outfit variation at line 138
[3/2/2021 10:46:37 PM.881] LSPD First Response: [WARN] No name for outfit variation at line 174
[3/2/2021 10:46:37 PM.881] LSPD First Response: [WARN] No name for outfit variation at line 207
[3/2/2021 10:46:37 PM.881] LSPD First Response: [WARN] No name for outfit variation at line 220
[3/2/2021 10:46:37 PM.881] LSPD First Response: [WARN] No name for outfit variation at line 259
[3/2/2021 10:46:37 PM.881] LSPD First Response: [WARN] No name for outfit variation at line 273
[3/2/2021 10:46:37 PM.881] LSPD First Response: [WARN] No name for outfit variation at line 309
[3/2/2021 10:46:37 PM.881] LSPD First Response: [WARN] No name for outfit variation at line 323
[3/2/2021 10:46:37 PM.882] LSPD First Response: [WARN] No name for outfit variation at line 363
[3/2/2021 10:46:37 PM.882] LSPD First Response: [WARN] No name for outfit variation at line 391
[3/2/2021 10:46:37 PM.882] LSPD First Response: [WARN] No name for outfit variation at line 425
[3/2/2021 10:46:37 PM.882] LSPD First Response: [WARN] No name for outfit variation at line 453
[3/2/2021 10:46:37 PM.882] LSPD First Response: [WARN] No name for outfit variation at line 484
[3/2/2021 10:46:37 PM.882] LSPD First Response: [WARN] No name for outfit variation at line 502
[3/2/2021 10:46:37 PM.882] LSPD First Response: [WARN] No name for outfit variation at line 529
[3/2/2021 10:46:37 PM.882] LSPD First Response: [WARN] No name for outfit variation at line 547
[3/2/2021 10:46:37 PM.882] LSPD First Response: [WARN] No name for outfit variation at line 581
[3/2/2021 10:46:37 PM.882] LSPD First Response: [WARN] No name for outfit variation at line 615
[3/2/2021 10:46:37 PM.882] LSPD First Response: [WARN] No name for outfit variation at line 650
[3/2/2021 10:46:37 PM.882] LSPD First Response: [WARN] No name for outfit variation at line 677
[3/2/2021 10:46:37 PM.882] LSPD First Response: [WARN] No name for outfit variation at line 711
[3/2/2021 10:46:37 PM.882] LSPD First Response: [WARN] No name for outfit variation at line 741
[3/2/2021 10:46:37 PM.901] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 10:46:37 PM.901] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 10:46:37 PM.901] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[3/2/2021 10:46:37 PM.903] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[3/2/2021 10:46:37 PM.903] LSPD First Response: [WARN] No name for outfit variation at line 25
[3/2/2021 10:46:37 PM.903] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[3/2/2021 10:46:37 PM.903] LSPD First Response: [WARN] No name for outfit variation at line 32
[3/2/2021 10:46:37 PM.903] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[3/2/2021 10:46:37 PM.903] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/2/2021 10:46:37 PM.903] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No name for outfit variation at line 47
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No name for outfit variation at line 56
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No name for outfit variation at line 85
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No name for outfit variation at line 92
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No name for outfit variation at line 100
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No name for outfit variation at line 129
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No name for outfit variation at line 136
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No name for outfit variation at line 143
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No name for outfit variation at line 151
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No name for outfit variation at line 160
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No name for outfit variation at line 189
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No name for outfit variation at line 196
[3/2/2021 10:46:37 PM.904] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No name for outfit variation at line 204
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No name for outfit variation at line 233
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No name for outfit variation at line 240
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No name for outfit variation at line 247
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No name for outfit variation at line 255
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No name for outfit variation at line 264
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No name for outfit variation at line 293
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No name for outfit variation at line 300
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No name for outfit variation at line 308
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[3/2/2021 10:46:37 PM.905] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No name for outfit variation at line 494
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No name for outfit variation at line 520
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No name for outfit variation at line 546
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No name for outfit variation at line 572
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No name for outfit variation at line 598
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No name for outfit variation at line 624
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No name for outfit variation at line 732
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No name for outfit variation at line 764
[3/2/2021 10:46:37 PM.906] LSPD First Response: [WARN] No name for outfit variation at line 796
[3/2/2021 10:46:37 PM.907] LSPD First Response: [WARN] No name for outfit variation at line 828
[3/2/2021 10:46:37 PM.907] LSPD First Response: [WARN] No name for outfit variation at line 951
[3/2/2021 10:46:37 PM.907] LSPD First Response: [WARN] No name for outfit variation at line 976
[3/2/2021 10:46:37 PM.907] LSPD First Response: [WARN] No name for outfit variation at line 1002
[3/2/2021 10:46:37 PM.907] LSPD First Response: [WARN] No name for outfit variation at line 1028
[3/2/2021 10:46:37 PM.907] LSPD First Response: [WARN] No name for outfit variation at line 1054
[3/2/2021 10:46:37 PM.907] LSPD First Response: [WARN] No name for outfit variation at line 1133
[3/2/2021 10:46:37 PM.907] LSPD First Response: [WARN] No name for outfit variation at line 1160
[3/2/2021 10:46:37 PM.907] LSPD First Response: [WARN] No name for outfit variation at line 1187
[3/2/2021 10:46:37 PM.907] LSPD First Response: [WARN] No name for outfit variation at line 1214
[3/2/2021 10:46:37 PM.907] LSPD First Response: [WARN] No name for outfit variation at line 1241
[3/2/2021 10:46:37 PM.907] LSPD First Response: [WARN] No name for outfit variation at line 1268
[3/2/2021 10:46:37 PM.907] LSPD First Response: [WARN] No name for outfit variation at line 1297
[3/2/2021 10:46:37 PM.908] LSPD First Response: [WARN] No name for outfit variation at line 1330
[3/2/2021 10:46:37 PM.908] LSPD First Response: [WARN] No name for outfit variation at line 1363
[3/2/2021 10:46:37 PM.908] LSPD First Response: [WARN] No name for outfit variation at line 1396
[3/2/2021 10:46:37 PM.908] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[3/2/2021 10:46:38 PM.632] LSPD First Response: [TRACE] Adding Ben J. as character
[3/2/2021 10:46:38 PM.778] LSPD First Response: [TRACE] Adding Michelle Meto as character
[3/2/2021 10:46:38 PM.779] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/2/2021 10:46:38 PM.779] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/2/2021 10:46:39 PM.314] LSPD First Response: [TRACE] Adding Lee Griffin as character
[3/2/2021 10:46:39 PM.384] LSPD First Response: [TRACE] Adding Lee Justice as character
[3/2/2021 10:46:39 PM.422] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 10:46:39 PM.422] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 10:46:39 PM.422] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[3/2/2021 10:46:39 PM.434] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 10:46:39 PM.434] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 10:46:39 PM.434] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[3/2/2021 10:46:39 PM.447] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 10:46:39 PM.447] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 10:46:39 PM.447] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[3/2/2021 10:46:39 PM.507] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 10:46:39 PM.507] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 10:46:39 PM.507] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[3/2/2021 10:46:39 PM.518] LSPD First Response: [TRACE] Failed to parse  as chance
[3/2/2021 10:46:39 PM.524] LSPD First Response: [TRACE] Player was in vehicle: False
[3/2/2021 10:46:39 PM.524] LSPD First Response: [TRACE] Last selected character was Lee Justice, should spawn as last character True
[3/2/2021 10:46:39 PM.524] LSPD First Response: [TRACE] Loading last selected character Lee Justice
[3/2/2021 10:46:39 PM.527] LSPD First Response: [INFO] Changing current player character to Lee Justice
[3/2/2021 10:46:39 PM.553] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[3/2/2021 10:46:39 PM.553] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[3/2/2021 10:46:39 PM.553] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[3/2/2021 10:46:40 PM.043] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
[3/2/2021 10:46:40 PM.052] LSPD First Response: [INFO] Player Persona voice is: s_m_y_hwaycop_01_white_full_01
[3/2/2021 10:46:40 PM.053] LSPD First Response: [TRACE] CharacterSelected: 146
[3/2/2021 10:46:40 PM.053] LSPD First Response: [TRACE] Character changed, creating new stats object
[3/2/2021 10:46:41 PM.251] LSPD First Response: [TRACE] Starting custom cop walk style task
[3/2/2021 10:46:41 PM.355] LSPD First Response: [TRACE] Set last player walk style back: Cop
[3/2/2021 10:46:41 PM.365] LSPD First Response: [TRACE] Initialized telemtry service
[3/2/2021 10:46:41 PM.447] LSPD First Response: We have 3 appartments registered
[3/2/2021 10:46:41 PM.450] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[3/2/2021 10:46:41 PM.458] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[3/2/2021 10:46:41 PM.459] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[3/2/2021 10:46:41 PM.460] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[3/2/2021 10:46:41 PM.461] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[3/2/2021 10:46:41 PM.461] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[3/2/2021 10:46:41 PM.462] LSPD First Response: ApartmentManager initialized
[3/2/2021 10:46:41 PM.465] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[3/2/2021 10:46:41 PM.467] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[3/2/2021 10:46:41 PM.468] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[3/2/2021 10:46:41 PM.554] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[3/2/2021 10:46:41 PM.790] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[3/2/2021 10:46:41 PM.794] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[3/2/2021 10:46:41 PM.795] LSPD First Response: [TRACE] Saved apt: Hillcrest2874
[3/2/2021 10:46:41 PM.850] LSPD First Response: [TRACE] Thread Marker #1 initialized
[3/2/2021 10:46:41 PM.854] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[3/2/2021 10:46:41 PM.855] LSPD First Response: [TRACE] Thread Marker #2 initialized
[3/2/2021 10:46:41 PM.855] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[3/2/2021 10:46:41 PM.859] LSPD First Response: [TRACE] Thread Marker #3 initialized
[3/2/2021 10:46:41 PM.860] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[3/2/2021 10:46:42 PM.063] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[3/2/2021 10:46:42 PM.072] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[3/2/2021 10:46:42 PM.080] LSPD First Response: [TRACE] Set title to Lee Justice for Interaction Menu
[3/2/2021 10:46:42 PM.081] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[3/2/2021 10:46:42 PM.084] LSPD First Response: [TRACE] Set title to Lee Justice for Police Radio
[3/2/2021 10:46:42 PM.096] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[3/2/2021 10:46:42 PM.100] LSPD First Response: [TRACE] Set title to Lee Justice for Vehicle Options
[3/2/2021 10:46:42 PM.107] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[3/2/2021 10:46:42 PM.109] LSPD First Response: [TRACE] Set title to Lee Justice for Inventory
[3/2/2021 10:46:42 PM.111] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[3/2/2021 10:46:42 PM.114] LSPD First Response: [TRACE] Set title to Lee Justice for Settings
[3/2/2021 10:46:42 PM.119] LSPD First Response: [TRACE] Saved apt: Hillcrest2874
[3/2/2021 10:46:42 PM.154] LSPD First Response: [TRACE] Starting custom cop walk style task
[3/2/2021 10:46:42 PM.161] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[3/2/2021 10:46:42 PM.205] LSPD First Response: [TRACE] Requested Audio
[3/2/2021 10:46:42 PM.227] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[3/2/2021 10:46:42 PM.799] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[3/2/2021 10:46:43 PM.166] LSPD First Response: [TRACE] Loaded user 87Lee87 from file
[3/2/2021 10:46:43 PM.212] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 10:46:43 PM.212] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 10:46:43 PM.213] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[3/2/2021 10:46:43 PM.236] LSPD First Response: [INFO] Vinewood Police Station
[3/2/2021 10:46:43 PM.236] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[3/2/2021 10:46:43 PM.236] LSPD First Response: [INFO] La Mesa Police Station
[3/2/2021 10:46:43 PM.236] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[3/2/2021 10:46:43 PM.236] LSPD First Response: [INFO] Rockford Hills Police Station
[3/2/2021 10:46:43 PM.236] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[3/2/2021 10:46:43 PM.237] LSPD First Response: [INFO] Vespucci Police Station
[3/2/2021 10:46:43 PM.237] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[3/2/2021 10:46:43 PM.237] LSPD First Response: [INFO] Downtown Police Station
[3/2/2021 10:46:43 PM.237] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[3/2/2021 10:46:43 PM.237] LSPD First Response: [INFO] Davis Sheriff Station
[3/2/2021 10:46:43 PM.237] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[3/2/2021 10:46:43 PM.237] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[3/2/2021 10:46:43 PM.237] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[3/2/2021 10:46:43 PM.237] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[3/2/2021 10:46:43 PM.237] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[3/2/2021 10:46:43 PM.237] LSPD First Response: [INFO] Beaver Bush Ranger Station
[3/2/2021 10:46:43 PM.237] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[3/2/2021 10:46:43 PM.237] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[3/2/2021 10:46:43 PM.237] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[3/2/2021 10:46:43 PM.237] LSPD First Response: [INFO] Bolingbroke Penitentiary
[3/2/2021 10:46:43 PM.237] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[3/2/2021 10:46:43 PM.246] LSPD First Response: [TRACE] Auto started component Debug #1
[3/2/2021 10:46:43 PM.246] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[3/2/2021 10:46:43 PM.247] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[3/2/2021 10:46:43 PM.247] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[3/2/2021 10:46:43 PM.247] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[3/2/2021 10:46:43 PM.248] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[3/2/2021 10:46:43 PM.248] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[3/2/2021 10:46:43 PM.249] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[3/2/2021 10:46:43 PM.250] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[3/2/2021 10:46:43 PM.250] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[3/2/2021 10:46:43 PM.251] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[3/2/2021 10:46:43 PM.252] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[3/2/2021 10:46:43 PM.254] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[3/2/2021 10:46:43 PM.254] LSPD First Response: [TRACE] Preloading node data
[3/2/2021 10:46:43 PM.813] LSPD First Response: [INFO] Logging in with cached credentials
[3/2/2021 10:46:43 PM.819] LSPD First Response: [TRACE] Terminal server version: 0.2
[3/2/2021 10:46:43 PM.819] LSPD First Response: [INFO] Connected to LSPDFR Sync via session ff15f210-39cb-48ea-9040-5effdc5faacb. Enhanced features available.
[3/2/2021 10:46:43 PM.834] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[3/2/2021 10:46:43 PM.835] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[3/2/2021 10:46:43 PM.835] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[3/2/2021 10:46:44 PM.544] LSPD First Response: [INFO] Login success
[3/2/2021 10:46:44 PM.556] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSync
[3/2/2021 10:46:44 PM.556] LSPD First Response: [INFO] Connected and authenticated with LSPDFR Online Services. Server-enabled Sync.
[3/2/2021 10:46:44 PM.556] LSPD First Response: [TRACE] Connected and authenticated with LSPDFR Online Services. Awaiting LSPDFRSync feature from server.
[3/2/2021 10:46:45 PM.357] LSPD First Response: [TRACE] Done preloading node data
[3/2/2021 10:46:45 PM.358] LSPD First Response: [TRACE] Preloading node data
[3/2/2021 10:46:45 PM.358] LSPD First Response: [TRACE] Done preloading node data
[3/2/2021 10:46:45 PM.358] LSPD First Response: [TRACE] SwitchToCharacter: Lee Justice
[3/2/2021 10:46:45 PM.362] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[3/2/2021 10:46:45 PM.362] LSPD First Response: [TRACE] Saved apt: Hillcrest2874
[3/2/2021 10:46:45 PM.363] LSPD First Response: [TRACE] EnterApartmentSpawnTest
[3/2/2021 10:46:45 PM.364] LSPD First Response: [TRACE] Entered apartment
[3/2/2021 10:46:48 PM.051] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[3/2/2021 10:46:48 PM.061] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[3/2/2021 10:46:48 PM.062] LSPD First Response: [TRACE] Disabling ambient game police chases
[3/2/2021 10:46:48 PM.072] LSPD First Response: [TRACE] Disabled ambient game police chases
[3/2/2021 10:46:48 PM.073] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[3/2/2021 10:46:48 PM.076] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[3/2/2021 10:46:48 PM.081] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[3/2/2021 10:46:48 PM.081] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[3/2/2021 10:46:49 PM.107] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[3/2/2021 10:46:49 PM.107] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[3/2/2021 10:46:49 PM.126] LSPD First Response: [TRACE] during character sync, 2 characters were outdated on the server
[3/2/2021 10:46:50 PM.144] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[3/2/2021 10:46:50 PM.145] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[3/2/2021 10:46:50 PM.145] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[3/2/2021 10:46:50 PM.146] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[3/2/2021 10:46:50 PM.146] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[3/2/2021 10:46:50 PM.146] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[3/2/2021 10:46:50 PM.151] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[3/2/2021 10:46:50 PM.157] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[3/2/2021 10:46:50 PM.158] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[3/2/2021 10:46:50 PM.158] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[3/2/2021 10:46:50 PM.159] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[3/2/2021 10:46:50 PM.181] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[3/2/2021 10:46:50 PM.186] LSPD First Response: [TRACE] Thread Marker #4 initialized
[3/2/2021 10:46:50 PM.186] LSPD First Response: [TRACE] Thread Debug #1 initialized
[3/2/2021 10:46:50 PM.191] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[3/2/2021 10:46:50 PM.192] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[3/2/2021 10:46:50 PM.198] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[3/2/2021 10:46:50 PM.204] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[3/2/2021 10:46:50 PM.674] LSPD First Response: [TRACE] Loaded Apartment: 2874 Hillcrest, Interior is 207361
[3/2/2021 10:46:51 PM.699] LSPD First Response: [TRACE] Loaded Apt Interior: Hillcrest
[3/2/2021 10:46:51 PM.703] LSPD First Response: [TRACE] Wine: Prop Constructor Started
[3/2/2021 10:46:51 PM.703] LSPD First Response: [TRACE] Wine: Prop Constructor Finished
[3/2/2021 10:46:51 PM.723] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized
[3/2/2021 10:46:52 PM.125] LSPD First Response: [TRACE] Closest Bottle Deleted
[3/2/2021 10:46:52 PM.126] LSPD First Response: [TRACE] Closest Glass Deleted
[3/2/2021 10:46:52 PM.363] LSPD First Response: [TRACE] Juice: Prop Constructor Started
[3/2/2021 10:46:52 PM.363] LSPD First Response: [TRACE] Juice: Prop Constructor Finished
[3/2/2021 10:46:52 PM.393] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized
[3/2/2021 10:46:52 PM.745] LSPD First Response: [TRACE] Offset: X:-853.4756 Y:688.7891 Z:153.8136
[3/2/2021 10:46:52 PM.745] LSPD First Response: [TRACE] Pos: X:-853.4756 Y:688.7891 Z:152.8136
[3/2/2021 10:46:52 PM.748] LSPD First Response: [TRACE] Whisky: Prop Constructor Started
[3/2/2021 10:46:52 PM.748] LSPD First Response: [TRACE] Whisky: Prop Constructor Finished
[3/2/2021 10:46:52 PM.779] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized
[3/2/2021 10:46:53 PM.479] LSPD First Response: [TRACE] Offset: X:-859.1567 Y:674.8228 Z:153.4489
[3/2/2021 10:46:53 PM.479] LSPD First Response: [TRACE] Pos: X:-859.1567 Y:674.8228 Z:152.4489
[3/2/2021 10:46:53 PM.482] LSPD First Response: [TRACE] Shower: Prop Constructor Started
[3/2/2021 10:46:53 PM.482] LSPD First Response: [TRACE] Shower: Prop Constructor Finished
[3/2/2021 10:46:53 PM.484] LSPD First Response: [TRACE] Bed: Prop Constructor Started
[3/2/2021 10:46:53 PM.484] LSPD First Response: [TRACE] Bed: Prop Constructor Finished
[3/2/2021 10:46:53 PM.493] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started
[3/2/2021 10:46:53 PM.493] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished
[3/2/2021 10:46:53 PM.496] LSPD First Response: [TRACE] Chair: Prop Constructor Started
[3/2/2021 10:46:53 PM.496] LSPD First Response: [TRACE] Chair: Prop Constructor Finished
[3/2/2021 10:46:53 PM.496] LSPD First Response: [TRACE] Chair: Prop Constructor Started
[3/2/2021 10:46:53 PM.496] LSPD First Response: [TRACE] Chair: Prop Constructor Finished
[3/2/2021 10:46:53 PM.496] LSPD First Response: [TRACE] Chair: Prop Constructor Started
[3/2/2021 10:46:53 PM.496] LSPD First Response: [TRACE] Chair: Prop Constructor Finished
[3/2/2021 10:46:53 PM.497] LSPD First Response: [TRACE] Chair: Prop Constructor Started
[3/2/2021 10:46:53 PM.497] LSPD First Response: [TRACE] Chair: Prop Constructor Finished
[3/2/2021 10:46:53 PM.497] LSPD First Response: [TRACE] Chair: Prop Constructor Started
[3/2/2021 10:46:53 PM.497] LSPD First Response: [TRACE] Chair: Prop Constructor Finished
[3/2/2021 10:46:53 PM.498] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[3/2/2021 10:46:53 PM.499] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[3/2/2021 10:46:53 PM.499] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[3/2/2021 10:46:53 PM.499] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[3/2/2021 10:46:53 PM.551] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized
[3/2/2021 10:46:53 PM.565] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized
[3/2/2021 10:46:53 PM.566] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized
[3/2/2021 10:46:53 PM.567] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized
[3/2/2021 10:46:53 PM.567] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[3/2/2021 10:46:53 PM.586] LSPD First Response: [TRACE] Thread ApartmentProp #12 initialized
[3/2/2021 10:46:53 PM.586] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock
[3/2/2021 10:46:53 PM.588] LSPD First Response: [TRACE] Updating scaleform
[3/2/2021 10:46:53 PM.589] LSPD First Response: [TRACE] Thread ApartmentProp #13 initialized
[3/2/2021 10:46:53 PM.589] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock
[3/2/2021 10:46:53 PM.589] LSPD First Response: [TRACE] Updating scaleform
[3/2/2021 10:46:53 PM.769] LSPD First Response: [TRACE] Successfully loaded interior for: 2874 Hillcrest
[3/2/2021 10:46:54 PM.784] LSPD First Response: [TRACE] Starting player switch
[3/2/2021 10:46:55 PM.085] LSPD First Response: [TRACE] Thread ApartmentProp #7 initialized
[3/2/2021 10:46:55 PM.094] LSPD First Response: [TRACE] Thread ApartmentProp #8 initialized
[3/2/2021 10:46:55 PM.094] LSPD First Response: [TRACE] Thread ApartmentProp #9 initialized
[3/2/2021 10:46:55 PM.094] LSPD First Response: [TRACE] Thread ApartmentProp #10 initialized
[3/2/2021 10:46:55 PM.094] LSPD First Response: [TRACE] Thread ApartmentProp #11 initialized
[3/2/2021 10:46:59 PM.048] LSPD First Response: [TRACE] Player switch done
[3/2/2021 10:47:20 PM.150] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:47:20 PM.520] LSPD First Response: [TRACE] Hiding help for: Chair
[3/2/2021 10:47:35 PM.353] LSPD First Response: [TRACE] Unloading Apartment Interior: 2874 Hillcrest
[3/2/2021 10:47:35 PM.363] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified
[3/2/2021 10:47:35 PM.366] LSPD First Response: [TRACE] Reset wine positions
[3/2/2021 10:47:35 PM.366] LSPD First Response: [TRACE] Ended Wine
[3/2/2021 10:47:35 PM.370] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager
[3/2/2021 10:47:35 PM.370] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1)
[3/2/2021 10:47:35 PM.371] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified
[3/2/2021 10:47:35 PM.371] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager
[3/2/2021 10:47:35 PM.371] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2)
[3/2/2021 10:47:35 PM.372] LSPD First Response: [TRACE] Ended Green Juice
[3/2/2021 10:47:35 PM.372] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified
[3/2/2021 10:47:35 PM.373] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager
[3/2/2021 10:47:35 PM.373] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3)
[3/2/2021 10:47:35 PM.374] LSPD First Response: [TRACE] Ended Whisky
[3/2/2021 10:47:35 PM.374] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified
[3/2/2021 10:47:35 PM.376] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager
[3/2/2021 10:47:35 PM.376] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1)
[3/2/2021 10:47:35 PM.386] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified
[3/2/2021 10:47:35 PM.397] LSPD First Response: [TRACE] Reset shower positions
[3/2/2021 10:47:35 PM.398] LSPD First Response: [TRACE] Reset shower positions
[3/2/2021 10:47:35 PM.401] LSPD First Response: [TRACE] Ended Shower
[3/2/2021 10:47:35 PM.401] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager
[3/2/2021 10:47:35 PM.401] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4)
[3/2/2021 10:47:35 PM.401] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified
[3/2/2021 10:47:35 PM.402] LSPD First Response: [TRACE] Ended Bed
[3/2/2021 10:47:35 PM.402] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager
[3/2/2021 10:47:35 PM.402] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5)
[3/2/2021 10:47:35 PM.402] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified
[3/2/2021 10:47:35 PM.407] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager
[3/2/2021 10:47:35 PM.407] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6)
[3/2/2021 10:47:35 PM.407] LSPD First Response: [TRACE] Asked thread ApartmentProp #7 to abort: No reason specified
[3/2/2021 10:47:35 PM.408] LSPD First Response: [TRACE] Ended Chair
[3/2/2021 10:47:35 PM.408] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #7 Content Manager
[3/2/2021 10:47:35 PM.408] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #7)
[3/2/2021 10:47:35 PM.408] LSPD First Response: [TRACE] Asked thread ApartmentProp #8 to abort: No reason specified
[3/2/2021 10:47:35 PM.408] LSPD First Response: [TRACE] Ended Chair
[3/2/2021 10:47:35 PM.408] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #8 Content Manager
[3/2/2021 10:47:35 PM.408] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #8)
[3/2/2021 10:47:35 PM.408] LSPD First Response: [TRACE] Asked thread ApartmentProp #9 to abort: No reason specified
[3/2/2021 10:47:35 PM.408] LSPD First Response: [TRACE] Ended Chair
[3/2/2021 10:47:35 PM.408] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #9 Content Manager
[3/2/2021 10:47:35 PM.408] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #9)
[3/2/2021 10:47:35 PM.408] LSPD First Response: [TRACE] Asked thread ApartmentProp #10 to abort: No reason specified
[3/2/2021 10:47:35 PM.408] LSPD First Response: [TRACE] Ended Chair
[3/2/2021 10:47:35 PM.408] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #10 Content Manager
[3/2/2021 10:47:35 PM.408] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #10)
[3/2/2021 10:47:35 PM.408] LSPD First Response: [TRACE] Asked thread ApartmentProp #11 to abort: No reason specified
[3/2/2021 10:47:35 PM.408] LSPD First Response: [TRACE] Ended Chair
[3/2/2021 10:47:35 PM.408] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #11 Content Manager
[3/2/2021 10:47:35 PM.408] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #11)
[3/2/2021 10:47:35 PM.408] LSPD First Response: [TRACE] Asked thread ApartmentProp #12 to abort: No reason specified
[3/2/2021 10:47:35 PM.409] LSPD First Response: [TRACE] Ended Radio
[3/2/2021 10:47:35 PM.409] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #12 Content Manager
[3/2/2021 10:47:35 PM.409] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #12)
[3/2/2021 10:47:35 PM.409] LSPD First Response: [TRACE] Asked thread ApartmentProp #13 to abort: No reason specified
[3/2/2021 10:47:35 PM.409] LSPD First Response: [TRACE] Ended Radio
[3/2/2021 10:47:35 PM.409] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #13 Content Manager
[3/2/2021 10:47:35 PM.409] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #13)
[3/2/2021 10:47:35 PM.409] LSPD First Response: [TRACE] Unloaded Apt Interior: Hillcrest
[3/2/2021 10:47:35 PM.409] LSPD First Response: [TRACE] Successfully unloaded: 2874 Hillcrest
[3/2/2021 10:47:35 PM.411] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down
[3/2/2021 10:47:35 PM.411] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down
[3/2/2021 10:47:35 PM.412] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down
[3/2/2021 10:47:35 PM.412] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down
[3/2/2021 10:47:35 PM.412] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down
[3/2/2021 10:47:35 PM.412] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down
[3/2/2021 10:47:35 PM.412] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down
[3/2/2021 10:47:35 PM.412] LSPD First Response: [TRACE] Thread ApartmentProp #7 has been shut down
[3/2/2021 10:47:35 PM.412] LSPD First Response: [TRACE] Thread ApartmentProp #8 has been shut down
[3/2/2021 10:47:35 PM.412] LSPD First Response: [TRACE] Thread ApartmentProp #9 has been shut down
[3/2/2021 10:47:35 PM.412] LSPD First Response: [TRACE] Thread ApartmentProp #10 has been shut down
[3/2/2021 10:47:35 PM.412] LSPD First Response: [TRACE] Thread ApartmentProp #11 has been shut down
[3/2/2021 10:47:35 PM.412] LSPD First Response: [TRACE] Thread ApartmentProp #12 has been shut down
[3/2/2021 10:47:35 PM.412] LSPD First Response: [TRACE] Thread ApartmentProp #13 has been shut down
[3/2/2021 10:47:35 PM.571] LSPD First Response: [TRACE] Preloading SHERIFF
[3/2/2021 10:47:35 PM.572] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[3/2/2021 10:47:35 PM.605] LSPD First Response: [TRACE] Preloading SHERIFF
[3/2/2021 10:47:35 PM.606] LSPD First Response: [TRACE] Created sheriff at X:-744.0275 Y:827.6035 Z:214.7666
[3/2/2021 10:47:35 PM.956] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[3/2/2021 10:47:35 PM.958] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:47:36 PM.036] LSPD First Response: [TRACE] Florence South (S_M_Y_SHERIFF_01) was set as a cop
[3/2/2021 10:47:36 PM.070] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/2/2021 10:47:43 PM.003] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 10:47:43 PM.003] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/2/2021 10:47:43 PM.003] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/2/2021 10:47:43 PM.027] LSPD First Response: [TRACE] Setting player to lspd from last agency
[3/2/2021 10:47:43 PM.053] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 10:47:43 PM.064] LSPD First Response: [INFO] Player Persona voice is: s_m_y_hwaycop_01_white_full_01
[3/2/2021 10:47:43 PM.065] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 10:47:43 PM.086] LSPD First Response: [TRACE] Setting player skin from last skin
[3/2/2021 10:47:43 PM.104] LSPD First Response: [INFO] Player Persona voice is: s_m_y_hwaycop_01_white_full_01
[3/2/2021 10:47:43 PM.156] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[3/2/2021 10:47:43 PM.420] LSPD First Response: [TRACE] Starting custom cop walk style task
[3/2/2021 10:47:43 PM.421] LSPD First Response: [TRACE] Set last player walk style back: Cop
[3/2/2021 10:47:43 PM.426] LSPD First Response: [TRACE] Player went on duty.
[3/2/2021 10:47:43 PM.437] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[3/2/2021 10:47:44 PM.949] LSPD First Response: ALPRLite, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:44 PM.959] LSPD First Response: AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:44 PM.967] LSPD First Response: AutomaticSirenCutout, Version=3.1.4.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:44 PM.975] LSPD First Response: BOLO_calls, Version=0.0.0.1, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:44 PM.981] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:44 PM.989] LSPD First Response: CalloutPack, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:44 PM.996] LSPD First Response: CompuLite, Version=1.5.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:44 PM.998] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:45 PM.005] LSPD First Response: HeliAssistance, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:45 PM.009] LSPD First Response: Keep Calm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:45 PM.010] LSPD First Response: LeroyCallouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:45 PM.010] LSPD First Response: OTBCallouts, Version=1.0.7.1, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:45 PM.011] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:45 PM.013] LSPD First Response: RichsPoliceEnhancements, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:45 PM.016] LSPD First Response: SpeedRadarLite, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:45 PM.016] LSPD First Response: StopThePed, Version=4.9.4.1, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:45 PM.023] LSPD First Response: TrafficCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:45 PM.023] LSPD First Response: Typical Callouts, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:45 PM.025] LSPD First Response: UltimateBackup, Version=1.8.5.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:45 PM.030] LSPD First Response: UnitedCallouts, Version=1.5.7.4, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:45 PM.031] LSPD First Response: XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:45 PM.032] LSPD First Response: Creating plugin: ‌‍‍‬‪‬‫‏‮‌‎‪‮‏‪‫‍‬‪‮‫‮‮
[3/2/2021 10:47:45 PM.083] LSPD First Response: Creating plugin: AmbientAICallouts.Main
[3/2/2021 10:47:45 PM.083] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main
[3/2/2021 10:47:45 PM.167] LSPD First Response: Creating plugin: BOLO_calls.Main
[3/2/2021 10:47:45 PM.167] LSPD First Response: Creating plugin: CalloutManager.Main
[3/2/2021 10:47:45 PM.227] LSPD First Response: Creating plugin: CalloutPack.Main
[3/2/2021 10:47:45 PM.227] LSPD First Response: Creating plugin: ‪‭‮‌‭‎‪‭‪‫‫‭‌‎‎‮‬‫‎‎‏‫‍‮
[3/2/2021 10:47:45 PM.491] LSPD First Response: Creating plugin: Custom_Pullover.Main
[3/2/2021 10:47:45 PM.492] LSPD First Response: Creating Custom Pullover.Main.
[3/2/2021 10:47:45 PM.492] LSPD First Response: Done with Custom Pullover.Main.
[3/2/2021 10:47:45 PM.492] LSPD First Response: Creating plugin: HeliAssistance.Main
[3/2/2021 10:47:45 PM.492] LSPD First Response: Creating plugin: ‮‭‌‮‬‫‬‭‌‬‎‪‭‬‬‌‫‮‎‫‬‮
[3/2/2021 10:47:45 PM.550] LSPD First Response: Creating plugin: LeroyCallouts.Main
[3/2/2021 10:47:45 PM.550] LSPD First Response: Creating plugin: OTBCallouts.Main
[3/2/2021 10:47:45 PM.550] LSPD First Response: Creating plugin: RegularCallouts.Main
[3/2/2021 10:47:45 PM.550] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main
[3/2/2021 10:47:45 PM.687] LSPD First Response: Creating plugin: ‌‫‪‫‌‏‪‏‎‎‬‍‏‭‬‫‭‬‎‭‪‬‏‫‌‎‮
[3/2/2021 10:47:45 PM.743] LSPD First Response: Creating plugin: ‎‎‏‮‪‎‪‮‪‍‭‌‬‬‌‬‍‪‎‎‫‏‌‏‬‮
[3/2/2021 10:47:45 PM.820] LSPD First Response: Creating plugin: TrafficCallouts.TrafficCalloutsMain
[3/2/2021 10:47:45 PM.821] LSPD First Response: Creating plugin: FirstLSPDFRPlugin.Main
[3/2/2021 10:47:45 PM.821] LSPD First Response: Creating plugin: ‎‪‮‮‏‍‬‪‌‏‭‮‎‪‫‏‭‪‮‬‭‌‌‌‪‎‬‮
[3/2/2021 10:47:45 PM.890] LSPD First Response: Creating plugin: UnitedCallouts.Main
[3/2/2021 10:47:45 PM.890] LSPD First Response: Creating plugin: ‍‮‌‌‭‭‭‎‬‭‪‭‍‭‮‌‏‭‎‭‮
[3/2/2021 10:47:45 PM.969] LSPD First Response: Plugin ALPRLite v1.5.4.0 has been initialized.
[3/2/2021 10:47:45 PM.969] LSPD First Response: Go on duty to fully load ALPRLite
[3/2/2021 10:47:45 PM.970] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts 0.9.7.3 has been initialised.
[3/2/2021 10:47:45 PM.974] LSPD First Response: Loading AutomaticSirenCutout.ini settings
[3/2/2021 10:47:45 PM.991] LSPD First Response: [BOLO Calls] BOLO Calls 0.0.0.1 by Jesyx has been activated
[3/2/2021 10:47:45 PM.991] LSPD First Response: [BOLO Calls] Jesyx' Regular Callouts is an LSPDFR calloutpack, to use this callout pack you have to go On-Duty by entering your local police station!
[3/2/2021 10:47:45 PM.991] LSPD First Response: [BOLO Calls] It's also possible to go On-Duty by opening the console with F4 and typing ForceDuty
[3/2/2021 10:47:45 PM.991] LSPD First Response: [BOLO Calls] If you have any questions about this calloutpack for LSPDFR contact me on lcpdfr.com 
[3/2/2021 10:47:45 PM.991] LSPD First Response: Callout Manager by PieRGud successfully loaded.
[3/2/2021 10:47:45 PM.992] LSPD First Response: Plugin CompuLite v1.5.2.0 has been initialized.
[3/2/2021 10:47:45 PM.992] LSPD First Response: Go on duty to fully load CompuLite
[3/2/2021 10:47:45 PM.992] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised.
[3/2/2021 10:47:45 PM.992] LSPD First Response: [HeliAssist] Reading INI
[3/2/2021 10:47:46 PM.017] LSPD First Response: HeliAssist v2.2.1 has been initialized.
[3/2/2021 10:47:46 PM.027] LSPD First Response: [Keep Calm] Reading settings from config file...
[3/2/2021 10:47:46 PM.064] LSPD First Response: Leroy Callouts  1.2.1.0 has been initialised.
[3/2/2021 10:47:46 PM.064] LSPD First Response: Go on duty to fully load Leroy Callouts.
[3/2/2021 10:47:46 PM.082] LSPD First Response: OTB - Menu Main Function Called
[3/2/2021 10:47:46 PM.105] LSPD First Response: Plugin OTB Callouts 1.0.7.1 has been Initialised.
[3/2/2021 10:47:46 PM.105] LSPD First Response: Plugin RegularCallouts 1.1.2 has been initialised.
[3/2/2021 10:47:46 PM.105] LSPD First Response: Go on duty to fully load RegularCallouts.
[3/2/2021 10:47:46 PM.106] LSPD First Response: Initializing Config for Regular Callouts
[3/2/2021 10:47:46 PM.118] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings
[3/2/2021 10:47:46 PM.126] LSPD First Response: Plugin SpeedRadarLite v1.5.4.0 has been initialized.
[3/2/2021 10:47:46 PM.126] LSPD First Response: Go on duty to fully load SpeedRadarLite
[3/2/2021 10:47:46 PM.128] LSPD First Response: Plugin StopThePed v4.9.4.1 has been initialized.
[3/2/2021 10:47:46 PM.128] LSPD First Response: Go on duty to fully load StopThePed
[3/2/2021 10:47:46 PM.128] LSPD First Response: [TrafficCallouts] Traffic Callouts is now loaded.
[3/2/2021 10:47:46 PM.128] LSPD First Response: Typical Callouts 1.5.1.0 by NWpilot07 has been initialized.
[3/2/2021 10:47:46 PM.129] LSPD First Response: Initializing Config for Typical Callouts
[3/2/2021 10:47:46 PM.133] LSPD First Response: Go on duty to fully load Typical Callouts.
[3/2/2021 10:47:46 PM.136] LSPD First Response: Plugin UltimateBackup v1.8.5.0 has been initialized.
[3/2/2021 10:47:46 PM.136] LSPD First Response: Go on duty to fully load UltimateBackup
[3/2/2021 10:47:46 PM.136] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3
[3/2/2021 10:47:46 PM.331] LSPD First Response: Starting dependency check for XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:46 PM.333] LSPD First Response: XScanner: Checking Khorio.Common.dll
[3/2/2021 10:47:46 PM.333] LSPD First Response: XScanner: Khorio_Common: minimal version: 1.5.6769.23925, detected version: 1.5.6792.152 supported
[3/2/2021 10:47:46 PM.337] LSPD First Response: XScanner is loading settings...
[3/2/2021 10:47:46 PM.345] LSPD First Response: XScanner intro sound: INTRO
[3/2/2021 10:47:46 PM.346] LSPD First Response: XScanner outro sound: OUTRO
[3/2/2021 10:47:46 PM.346] LSPD First Response: XScanner playback volume: 2
[3/2/2021 10:47:46 PM.346] LSPD First Response: XScanner LSPDFR scanner patch is enabled
[3/2/2021 10:47:46 PM.407] LSPD First Response: XScanner => Background Scanner Enabled
[3/2/2021 10:47:46 PM.407] LSPD First Response: XScanner => Disabling default ingame background chatter
[3/2/2021 10:47:46 PM.411] LSPD First Response: XScanner => Patching ingame background chatter...
[3/2/2021 10:47:46 PM.411] LSPD First Response: XScanner => Patched
[3/2/2021 10:47:46 PM.429] LSPD First Response: Failed to patch LSPDFR PlayScannerAudio
[3/2/2021 10:47:46 PM.429] LSPD First Response: Failed to patch LSPDFR PlayScannerAudioUsingPosition
[3/2/2021 10:47:46 PM.430] LSPD First Response: We have 2 callouts registered
[3/2/2021 10:47:46 PM.430] LSPD First Response: CalloutManager initialized
[3/2/2021 10:47:46 PM.431] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[3/2/2021 10:47:46 PM.442] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/2/2021 10:47:46 PM.444] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/2/2021 10:47:46 PM.459] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[3/2/2021 10:47:46 PM.460] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[3/2/2021 10:47:46 PM.462] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[3/2/2021 10:47:46 PM.462] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[3/2/2021 10:47:46 PM.481] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[3/2/2021 10:47:46 PM.481] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[3/2/2021 10:47:46 PM.481] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[3/2/2021 10:47:46 PM.481] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[3/2/2021 10:47:46 PM.488] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[3/2/2021 10:47:46 PM.489] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[3/2/2021 10:47:46 PM.490] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[3/2/2021 10:47:46 PM.498] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[3/2/2021 10:47:46 PM.498] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[3/2/2021 10:47:46 PM.498] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[3/2/2021 10:47:46 PM.500] LSPD First Response: Custom Pullover event handler: True
[3/2/2021 10:47:46 PM.538] LSPD First Response: Deserialized Michael Daniels
[3/2/2021 10:47:46 PM.539] LSPD First Response: Deserialized Jeremy Norton
[3/2/2021 10:47:46 PM.539] LSPD First Response: Deserialized Jay Dixon
[3/2/2021 10:47:46 PM.540] LSPD First Response: Deserialized Michael Huth
[3/2/2021 10:47:46 PM.540] LSPD First Response: Deserialized Mark Garena
[3/2/2021 10:47:46 PM.541] LSPD First Response: Deserialized Brandon Walden
[3/2/2021 10:47:46 PM.541] LSPD First Response: Deserialized Jessica Sanyo
[3/2/2021 10:47:46 PM.542] LSPD First Response: Deserialized Elora Hartley
[3/2/2021 10:47:46 PM.542] LSPD First Response: Deserialized Cole Jones
[3/2/2021 10:47:46 PM.543] LSPD First Response: Deserialized Lester Crest
[3/2/2021 10:47:46 PM.543] LSPD First Response: Deserialized Kenny Leathers
[3/2/2021 10:47:46 PM.544] LSPD First Response: Deserialized Donald Pattinson
[3/2/2021 10:47:46 PM.544] LSPD First Response: Deserialized Jarvis York
[3/2/2021 10:47:46 PM.545] LSPD First Response: Deserialized Marky Smith
[3/2/2021 10:47:46 PM.545] LSPD First Response: Deserialized Jacob Lin
[3/2/2021 10:47:46 PM.733] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------
[3/2/2021 10:47:46 PM.733] LSPD First Response: [AmbientAICallouts] INFO: Starting initialization
[3/2/2021 10:47:46 PM.734] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - GrammarPolice: False
[3/2/2021 10:47:46 PM.734] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - HeliAssistance: True
[3/2/2021 10:47:46 PM.741] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempting to load AmbientAICallouts.ini
[3/2/2021 10:47:46 PM.741] LSPD First Response: [AmbientAICallouts] [initialization] INFO: ini file loaded successfully
[3/2/2021 10:47:46 PM.741] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempt to read settings
[3/2/2021 10:47:46 PM.748] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Successfully read settings
[3/2/2021 10:47:46 PM.748] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AmbientAICallouts = True
[3/2/2021 10:47:46 PM.748] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RejectedCalloutAI = True
[3/2/2021 10:47:46 PM.748] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RadioTraffic = True
[3/2/2021 10:47:46 PM.748] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout key = X
[3/2/2021 10:47:46 PM.748] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier key = LControlKey
[3/2/2021 10:47:46 PM.748] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout button = None
[3/2/2021 10:47:46 PM.748] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier button = None
[3/2/2021 10:47:46 PM.748] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum time delay for callout attempt = 140
[3/2/2021 10:47:46 PM.748] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum time delay for callout attempt = 190
[3/2/2021 10:47:46 PM.748] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum AiCallout distance = 200
[3/2/2021 10:47:46 PM.748] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum AiCallout distance = 450
[3/2/2021 10:47:46 PM.748] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Player callout probability = 35
[3/2/2021 10:47:46 PM.749] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Heli request probability = 40
[3/2/2021 10:47:46 PM.751] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AiCallout blips & units = False
[3/2/2021 10:47:46 PM.752] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts PlayerCallouts: loading
[3/2/2021 10:47:46 PM.752] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerInPursuit
[3/2/2021 10:47:46 PM.752] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerRequiringAssistance
[3/2/2021 10:47:46 PM.752] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerDown
[3/2/2021 10:47:46 PM.752] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerUnderFire
[3/2/2021 10:47:46 PM.754] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Started
[3/2/2021 10:47:47 PM.019] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLLs Found: 6
[3/2/2021 10:47:47 PM.019] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: EmergencyCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:47 PM.030] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: EmergencyCall
[3/2/2021 10:47:47 PM.030] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: Fighting, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:47 PM.030] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: Fighting
[3/2/2021 10:47:47 PM.030] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: MVA, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:47 PM.030] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: MVA
[3/2/2021 10:47:47 PM.030] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: OutstandingWarrant, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:47 PM.031] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: OutstandingWarrant
[3/2/2021 10:47:47 PM.031] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: PrankCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:47 PM.031] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: PrankCall
[3/2/2021 10:47:47 PM.031] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: ShotsFired, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:47:47 PM.031] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: ShotsFired
[3/2/2021 10:47:47 PM.031] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallouts Found: 6
[3/2/2021 10:47:47 PM.031] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Ended
[3/2/2021 10:47:47 PM.032] LSPD First Response: [AmbientAICallouts] INFO: InputHandler has been loaded
[3/2/2021 10:47:47 PM.037] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts has been initialized
[3/2/2021 10:47:47 PM.038] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: loading AmbientResponse
[3/2/2021 10:47:47 PM.049] LSPD First Response: [AmbientAICallouts] INFO: RejectedCalloutAI has been loaded
[3/2/2021 10:47:47 PM.049] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------
[3/2/2021 10:47:47 PM.050] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.4.0 is ready.
[3/2/2021 10:47:47 PM.053] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled.
[3/2/2021 10:47:47 PM.053] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled.
[3/2/2021 10:47:47 PM.053] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled.
[3/2/2021 10:47:47 PM.053] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled.
[3/2/2021 10:47:47 PM.054] LSPD First Response: Registering callout BOLO_calls.Callouts.VEHILCE_BOLO
[3/2/2021 10:47:47 PM.080] LSPD First Response: Found 10 callout plugin(s) with a combined total of 97 callout(s).
[3/2/2021 10:47:47 PM.087] LSPD First Response: Registering callout CalloutPack.Callouts.StolenVehicle
[3/2/2021 10:47:47 PM.087] LSPD First Response: Registering callout CalloutPack.Callouts.Fight
[3/2/2021 10:47:47 PM.087] LSPD First Response: Registering callout CalloutPack.Callouts.GangAttack
[3/2/2021 10:47:47 PM.087] LSPD First Response: Registering callout CalloutPack.Callouts.DriveBy
[3/2/2021 10:47:47 PM.087] LSPD First Response: Registering callout CalloutPack.Callouts.WantedCriminalInCar
[3/2/2021 10:47:47 PM.087] LSPD First Response: Registering callout CalloutPack.Callouts.HighSpeedCarChase
[3/2/2021 10:47:47 PM.087] LSPD First Response: Registering callout CalloutPack.Callouts.DrugDealerSpotted
[3/2/2021 10:47:47 PM.329] LSPD First Response: [HeliAssist] Added request heli item to menu
[3/2/2021 10:47:47 PM.329] LSPD First Response: [HeliAssist] Added dismiss heli item to menu
[3/2/2021 10:47:47 PM.329] LSPD First Response: [HeliAssist] Added update heli item to menu
[3/2/2021 10:47:47 PM.333] LSPD First Response: [HeliAssist] Added target item to menu
[3/2/2021 10:47:47 PM.333] LSPD First Response: [HeliAssist] Added enable persistence item to menu
[3/2/2021 10:47:47 PM.333] LSPD First Response: [HeliAssist] Added enable override pursuit item to menu
[3/2/2021 10:47:47 PM.333] LSPD First Response: [HeliAssist] Added flight behavior item to menu
[3/2/2021 10:47:47 PM.333] LSPD First Response: [HeliAssist] Added radar item to menu
[3/2/2021 10:47:47 PM.333] LSPD First Response: [HeliAssist] Added heli name item to menu
[3/2/2021 10:47:47 PM.333] LSPD First Response: [HeliAssist] Added observer mode item to menu
[3/2/2021 10:47:47 PM.333] LSPD First Response: [HeliAssist] Set up main menu
[3/2/2021 10:47:47 PM.338] LSPD First Response: [HeliAssist] Added flight altitude item to menu
[3/2/2021 10:47:47 PM.338] LSPD First Response: [HeliAssist] Added flight speed item to menu
[3/2/2021 10:47:47 PM.338] LSPD First Response: [HeliAssist] Added orbit speed item to menu
[3/2/2021 10:47:47 PM.338] LSPD First Response: [HeliAssist] Added orbit radius item to menu
[3/2/2021 10:47:47 PM.339] LSPD First Response: [HeliAssist] Added orbit rotation item to menu
[3/2/2021 10:47:47 PM.339] LSPD First Response: [HeliAssist] Added time to remain onscene item to menu
[3/2/2021 10:47:47 PM.339] LSPD First Response: [HeliAssist] Added max distance from player item to menu
[3/2/2021 10:47:47 PM.339] LSPD First Response: [HeliAssist] Added enable searchlight item to menu
[3/2/2021 10:47:47 PM.341] LSPD First Response: [HeliAssist] Added searchlight color item to menu
[3/2/2021 10:47:47 PM.341] LSPD First Response: [HeliAssist] Added searchlight cast shadows item to menu
[3/2/2021 10:47:47 PM.341] LSPD First Response: [HeliAssist] Set up flight behavior menu
[3/2/2021 10:47:47 PM.342] LSPD First Response: [HeliAssist] Added enable heli blip item to menu
[3/2/2021 10:47:47 PM.345] LSPD First Response: [HeliAssist] Added heli blip color item to menu
[3/2/2021 10:47:47 PM.345] LSPD First Response: [HeliAssist] Set up radar menu
[3/2/2021 10:47:47 PM.345] LSPD First Response: [HeliAssist] Added menus to pool
[3/2/2021 10:47:47 PM.346] LSPD First Response: [HeliAssist] Started main logic for menu
[3/2/2021 10:47:47 PM.360] LSPD First Response: [Keep Calm] Keep Calm v1.0.0.0 has been loaded!
[3/2/2021 10:47:47 PM.362] LSPD First Response: Registering callout LeroyCallouts.Callouts.AggressivePanhandling
[3/2/2021 10:47:47 PM.362] LSPD First Response: Registering callout LeroyCallouts.Callouts.Carjacking
[3/2/2021 10:47:47 PM.362] LSPD First Response: Registering callout LeroyCallouts.Callouts.CustomerRefusingToLeave
[3/2/2021 10:47:47 PM.362] LSPD First Response: Registering callout LeroyCallouts.Callouts.PanicButton
[3/2/2021 10:47:47 PM.362] LSPD First Response: Registering callout LeroyCallouts.Callouts.PublicUrination
[3/2/2021 10:47:47 PM.362] LSPD First Response: Registering callout LeroyCallouts.Callouts.Stalking
[3/2/2021 10:47:47 PM.362] LSPD First Response: Registering callout LeroyCallouts.Callouts.PersonVandalizingVehicle
[3/2/2021 10:47:47 PM.362] LSPD First Response: Registering callout LeroyCallouts.Callouts.ElderlyCivilianLost
[3/2/2021 10:47:47 PM.362] LSPD First Response: Registering callout LeroyCallouts.Callouts.UnderageWithFakeID
[3/2/2021 10:47:47 PM.362] LSPD First Response: Registering callout LeroyCallouts.Callouts.SecurityGuardAttacked
[3/2/2021 10:47:47 PM.362] LSPD First Response: Registering callout LeroyCallouts.Callouts.HomelessPersonOnPrivateProperty
[3/2/2021 10:47:47 PM.363] LSPD First Response: Registering callout OTBCallouts.Callouts.LocalStolenVehicle
[3/2/2021 10:47:47 PM.363] LSPD First Response: Registering callout OTBCallouts.Callouts.DrunkenDisorderly
[3/2/2021 10:47:47 PM.363] LSPD First Response: Registering callout OTBCallouts.Callouts.GraffitiCall
[3/2/2021 10:47:47 PM.363] LSPD First Response: Registering callout OTBCallouts.Callouts.SuspiciousVehicle
[3/2/2021 10:47:47 PM.363] LSPD First Response: Registering callout OTBCallouts.Callouts.LaserPointer
[3/2/2021 10:47:47 PM.549] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway
[3/2/2021 10:47:47 PM.549] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash
[3/2/2021 10:47:47 PM.549] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark
[3/2/2021 10:47:47 PM.549] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance
[3/2/2021 10:47:47 PM.549] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson
[3/2/2021 10:47:47 PM.549] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance
[3/2/2021 10:47:47 PM.549] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash
[3/2/2021 10:47:47 PM.549] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant
[3/2/2021 10:47:47 PM.549] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet
[3/2/2021 10:47:47 PM.549] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle
[3/2/2021 10:47:47 PM.549] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect
[3/2/2021 10:47:47 PM.549] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress
[3/2/2021 10:47:47 PM.549] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle
[3/2/2021 10:47:47 PM.549] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide
[3/2/2021 10:47:47 PM.549] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer
[3/2/2021 10:47:47 PM.549] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle
[3/2/2021 10:47:47 PM.549] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb
[3/2/2021 10:47:47 PM.549] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar
[3/2/2021 10:47:47 PM.554] LSPD First Response: [RPE]: AmbientEvents are enabled.
[3/2/2021 10:47:47 PM.555] LSPD First Response: [RPE]: AmbientBackup is enabled.
[3/2/2021 10:47:47 PM.555] LSPD First Response: [RPE]: AISirenCycle is enabled.
[3/2/2021 10:47:47 PM.555] LSPD First Response: [RPE]: SilentBackup is enabled.
[3/2/2021 10:47:47 PM.555] LSPD First Response: [RPE]: TVI is disabled.
[3/2/2021 10:47:47 PM.555] LSPD First Response: [RPE]: BOLO is enabled.
[3/2/2021 10:47:47 PM.556] LSPD First Response: [RPE]: PriorityRadioTraffic is disabled.
[3/2/2021 10:47:47 PM.556] LSPD First Response: [RPE]: AutomaticPursuitUpdates is disabled.
[3/2/2021 10:47:47 PM.556] LSPD First Response: [RPE]: SuspectStamina is enabled.
[3/2/2021 10:47:47 PM.556] LSPD First Response: [RPE]: SuspectTrip is enabled.
[3/2/2021 10:47:47 PM.557] LSPD First Response: Rich's Police Enhancements V1.5.1.0 is ready.
[3/2/2021 10:47:47 PM.761] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[3/2/2021 10:47:47 PM.761] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[3/2/2021 10:47:47 PM.761] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[3/2/2021 10:47:47 PM.761] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[3/2/2021 10:47:47 PM.772] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[3/2/2021 10:47:47 PM.790] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[3/2/2021 10:47:47 PM.794] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[3/2/2021 10:47:47 PM.799] LSPD First Response: Refreshing audio cache...
[3/2/2021 10:47:47 PM.803] LSPD First Response: Audio cache refreshed, 1042 files cached
[3/2/2021 10:47:47 PM.830] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[3/2/2021 10:47:47 PM.841] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[3/2/2021 10:47:47 PM.843] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[3/2/2021 10:47:47 PM.856] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[3/2/2021 10:47:47 PM.856] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[3/2/2021 10:47:47 PM.858] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[3/2/2021 10:47:47 PM.860] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[3/2/2021 10:47:47 PM.861] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[3/2/2021 10:47:47 PM.863] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[3/2/2021 10:47:47 PM.864] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201]
[3/2/2021 10:47:47 PM.869] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: AmbientAICallouts Manager: Fiber Started
[3/2/2021 10:47:47 PM.890] LSPD First Response: [HeliAssist] Starting main fiber
[3/2/2021 10:47:48 PM.162] LSPD First Response: [Keep Calm] Keep Calm is up to date.
[3/2/2021 10:47:48 PM.169] LSPD First Response: [RPE Ambient Event]: Common events: 4, Uncommon events: 0, Rare events: 0
[3/2/2021 10:47:48 PM.169] LSPD First Response: [RPE Ambient Event]: Common Frequency: 70, Uncommon Frequency: 20, Rare Frequency: 10
[3/2/2021 10:47:48 PM.170] LSPD First Response: [RPE Ambient Event]: Pre-event loop initialized.
[3/2/2021 10:47:48 PM.185] LSPD First Response: [RPE BOLO]: BOLO fiber started with a timer of 5 minutes.
[3/2/2021 10:47:48 PM.187] LSPD First Response: [RPE Suspect Stamina]: Suspect stamina started.
[3/2/2021 10:47:48 PM.452] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[3/2/2021 10:47:48 PM.822] LSPD First Response: [TrafficCallouts] Is currently loading it's callouts. Make sure to join my discord for updates and general LSPDFR support, you can find it on the Traffic Callouts LSPDFR page.
[3/2/2021 10:47:48 PM.824] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.PersonOnTheHighway
[3/2/2021 10:47:48 PM.824] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.HeavyVehicleOnACountryRoad
[3/2/2021 10:47:48 PM.824] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.InsecureLoading
[3/2/2021 10:47:48 PM.824] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.WildAnimalsOnTheHighway
[3/2/2021 10:47:48 PM.824] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.SuspectRefusingToPayForPatrol
[3/2/2021 10:47:48 PM.824] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.BrokenCar
[3/2/2021 10:47:48 PM.824] LSPD First Response: Registering callout TrafficCallouts.TrafficCallouts.DeadAnimalOnStreet
[3/2/2021 10:47:48 PM.832] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.RecentlyStolenVehicle
[3/2/2021 10:47:48 PM.832] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrespassingAtTaxiLot
[3/2/2021 10:47:48 PM.832] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.CitizenInDistress
[3/2/2021 10:47:48 PM.832] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLosSantos
[3/2/2021 10:47:48 PM.832] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.WelfareCheck
[3/2/2021 10:47:48 PM.833] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts._911Hangup
[3/2/2021 10:47:48 PM.833] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.AccidentalAlarmTrip
[3/2/2021 10:47:48 PM.833] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapBlaineCounty
[3/2/2021 10:47:48 PM.833] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapLSC
[3/2/2021 10:47:48 PM.833] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.SpeedTrapHW
[3/2/2021 10:47:48 PM.833] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.VehicleTowDisturbance
[3/2/2021 10:47:48 PM.833] LSPD First Response: Registering callout FirstLSPDFRPlugin.Callouts.TrafficStopBackup
[3/2/2021 10:47:48 PM.952] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[3/2/2021 10:47:48 PM.970] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[3/2/2021 10:47:49 PM.021] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[3/2/2021 10:47:49 PM.108] 
[3/2/2021 10:47:49 PM.108] =============================================== UnitedCallouts Information ================================================
[3/2/2021 10:47:49 PM.108] 
[3/2/2021 10:47:49 PM.108] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal
[3/2/2021 10:47:49 PM.108] LSPD First Response: DrugDeal loaded
[3/2/2021 10:47:49 PM.108] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck
[3/2/2021 10:47:49 PM.108] LSPD First Response: StolenTruck loaded
[3/2/2021 10:47:49 PM.108] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus
[3/2/2021 10:47:49 PM.108] LSPD First Response: StolenBus loaded
[3/2/2021 10:47:49 PM.108] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen
[3/2/2021 10:47:49 PM.109] LSPD First Response: KillerClownWasSeen loaded
[3/2/2021 10:47:49 PM.109] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack
[3/2/2021 10:47:49 PM.109] LSPD First Response: GangAttack loaded
[3/2/2021 10:47:49 PM.109] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed
[3/2/2021 10:47:49 PM.109] LSPD First Response: MoneyTruckIsRobbed loaded
[3/2/2021 10:47:49 PM.109] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting
[3/2/2021 10:47:49 PM.109] LSPD First Response: Fighting loaded
[3/2/2021 10:47:49 PM.109] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDealer
[3/2/2021 10:47:49 PM.109] LSPD First Response: DrugDealer loaded
[3/2/2021 10:47:49 PM.109] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2
[3/2/2021 10:47:49 PM.109] LSPD First Response: StolenEmergencyVehicle loaded
[3/2/2021 10:47:49 PM.109] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife
[3/2/2021 10:47:49 PM.109] LSPD First Response: PersonWithKnife loaded
[3/2/2021 10:47:49 PM.109] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle
[3/2/2021 10:47:49 PM.109] LSPD First Response: StolenEmergencyVehicle2 loaded
[3/2/2021 10:47:49 PM.109] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant
[3/2/2021 10:47:49 PM.109] LSPD First Response: ArrestWarrant loaded
[3/2/2021 10:47:49 PM.109] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker
[3/2/2021 10:47:49 PM.109] LSPD First Response: troublemaker loaded
[3/2/2021 10:47:49 PM.109] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson
[3/2/2021 10:47:49 PM.109] LSPD First Response: ArmoredPerson loaded
[3/2/2021 10:47:49 PM.109] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired
[3/2/2021 10:47:49 PM.109] LSPD First Response: ShotsFired loaded
[3/2/2021 10:47:49 PM.109] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle
[3/2/2021 10:47:49 PM.109] LSPD First Response: Bicycle loaded
[3/2/2021 10:47:49 PM.109] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck
[3/2/2021 10:47:49 PM.109] LSPD First Response: WelfareCheck loaded
[3/2/2021 10:47:49 PM.109] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup
[3/2/2021 10:47:49 PM.109] LSPD First Response: K9Backup loaded
[3/2/2021 10:47:49 PM.109] LSPD First Response: Registering callout UnitedCallouts.Callouts.store
[3/2/2021 10:47:49 PM.109] LSPD First Response: store loaded
[3/2/2021 10:47:49 PM.109] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup
[3/2/2021 10:47:49 PM.109] LSPD First Response: TrafficBackup loaded
[3/2/2021 10:47:49 PM.109] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages
[3/2/2021 10:47:49 PM.109] LSPD First Response: Hostages loaded
[3/2/2021 10:47:49 PM.109] 
[3/2/2021 10:47:49 PM.109] =============================================== UnitedCallouts Information ================================================
[3/2/2021 10:47:49 PM.109] 
[3/2/2021 10:47:49 PM.109] 
[3/2/2021 10:47:49 PM.109] =============================================== UnitedCallouts by sEbi3 ================================================
[3/2/2021 10:47:49 PM.109] 
[3/2/2021 10:47:49 PM.109] [LOG]: Callouts and settings loaded succesfully.
[3/2/2021 10:47:49 PM.109] [LOG]: The config file loaded succesfully.
[3/2/2021 10:47:49 PM.110] [VERSION]: Detected Version:  1.5.7.4
[3/2/2021 10:47:49 PM.110] [LOG]: Checking for newest version.
[3/2/2021 10:47:49 PM.110] 
[3/2/2021 10:47:49 PM.110] =============================================== UnitedCallouts by sEbi3 ================================================
[3/2/2021 10:47:49 PM.110] 
[3/2/2021 10:47:51 PM.821] LSPD First Response: [TRACE] A new world event should be started
[3/2/2021 10:47:51 PM.822] LSPD First Response: [TRACE] Starting world event StealCar
[3/2/2021 10:47:51 PM.823] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[3/2/2021 10:47:52 PM.474] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient)
[3/2/2021 10:48:09 PM.636] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[3/2/2021 10:48:09 PM.702] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[3/2/2021 10:48:12 PM.938] LSPD First Response: Custom Pullover.Mainloop started
[3/2/2021 10:48:12 PM.938] LSPD First Response: Loading Custom Pullover settings...
[3/2/2021 10:48:19 PM.314] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:48:19 PM.665] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 10:48:19 PM.666] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 10:48:19 PM.719] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 10:48:19 PM.719] LSPD First Response: [TRACE] Created policeb at X:-853.8867 Y:963.6864 Z:233.7422
[3/2/2021 10:48:19 PM.933] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 10:48:19 PM.934] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:48:19 PM.941] LSPD First Response: [TRACE] Dylan Greene (S_M_Y_HWAYCOP_01) was set as a cop
[3/2/2021 10:48:19 PM.970] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/2/2021 10:48:27 PM.933] Voice Menu: Set Player Voice to s_m_y_cop_01_white_full_02
[3/2/2021 10:48:29 PM.863] LSPD First Response: [TRACE] Preloading SHERIFF
[3/2/2021 10:48:29 PM.863] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[3/2/2021 10:48:29 PM.920] LSPD First Response: [TRACE] Preloading SHERIFF
[3/2/2021 10:48:29 PM.921] LSPD First Response: [TRACE] Created sheriff at X:-1044.252 Y:748.7136 Z:167.7869
[3/2/2021 10:48:29 PM.951] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[3/2/2021 10:48:29 PM.952] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:48:29 PM.953] LSPD First Response: [TRACE] Leo Kray (S_M_Y_SHERIFF_01) was set as a cop
[3/2/2021 10:48:29 PM.988] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[3/2/2021 10:48:33 PM.297] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[3/2/2021 10:48:42 PM.495] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0
[3/2/2021 10:48:44 PM.254] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[3/2/2021 10:48:48 PM.246] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[3/2/2021 10:48:48 PM.261] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[3/2/2021 10:48:51 PM.277] LSPD First Response: [TRACE] IPM: Starting radio task
[3/2/2021 10:48:51 PM.480] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/2/2021 10:48:51 PM.952] LSPD First Response: [TRACE] Radio task was active while menu not showing
[3/2/2021 10:48:51 PM.952] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing
[3/2/2021 10:48:51 PM.953] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/2/2021 10:48:54 PM.155] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:49:00 PM.166] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/2/2021 10:49:04 PM.162] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[3/2/2021 10:49:04 PM.162] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/2/2021 10:49:24 PM.017] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:49:29 PM.981] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed
[3/2/2021 10:49:29 PM.982] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient)
[3/2/2021 10:49:29 PM.984] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[3/2/2021 10:49:29 PM.984] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[3/2/2021 10:49:29 PM.985] LSPD First Response: [TRACE] World event StealCar #1 has ended
[3/2/2021 10:49:30 PM.019] LSPD First Response: [TRACE] Ped Laurie Cruz has become idle again
[3/2/2021 10:49:34 PM.705] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 10:49:34 PM.705] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 10:49:34 PM.783] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 10:49:35 PM.550] LSPD First Response: [TRACE] Created police3 at X:-351.4873 Y:436.3482 Z:110.7457
[3/2/2021 10:49:35 PM.588] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 10:49:35 PM.596] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:49:35 PM.664] LSPD First Response: [TRACE] Cached 1316 decorators for index 4
[3/2/2021 10:49:35 PM.675] LSPD First Response: [TRACE] Carly Red (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 10:49:35 PM.839] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 10:49:35 PM.847] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:49:35 PM.856] LSPD First Response: [TRACE] Zoey Ridenour (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 10:49:35 PM.890] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/2/2021 10:49:42 PM.422] LSPD First Response: [TRACE] It has been 90 seconds since the last callout
[3/2/2021 10:49:42 PM.427] LSPD First Response: Creating KillerClownWasSeen from UnitedCallouts.Callouts.KillerClownWasSeen, UnitedCallouts, Version=1.5.7.4, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:49:42 PM.430] LSPD First Response: [TRACE] Callout created:  #1
[3/2/2021 10:49:42 PM.477] LSPD First Response: GetAudioFileForAction: No file found for: STREET_HAWICK_AVE
[3/2/2021 10:49:43 PM.902] LSPD First Response: UnitedCallouts Log: KillerClownWasSeen callout accepted.
[3/2/2021 10:49:44 PM.206] LSPD First Response: [TRACE] Cleaning UI
[3/2/2021 10:49:44 PM.211] LSPD First Response: [RPE Ambient Backup]: Callout accepted
[3/2/2021 10:49:44 PM.212] LSPD First Response: [TRACE] User accepted callout
[3/2/2021 10:49:52 PM.788] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 10:49:52 PM.789] LSPD First Response: [TRACE] Created police3 at X:-562.8094 Y:-148.4117 Z:37.01614
[3/2/2021 10:49:52 PM.789] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station
[3/2/2021 10:49:52 PM.789] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 10:49:52 PM.790] LSPD First Response: [TRACE] Created police2 at X:-584.9279 Y:-156.5866 Z:38.31198
[3/2/2021 10:49:52 PM.790] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station
[3/2/2021 10:49:52 PM.790] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 10:49:52 PM.790] LSPD First Response: [TRACE] Created police3 at X:-574.256 Y:-168.7862 Z:38.49216
[3/2/2021 10:49:52 PM.790] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station
[3/2/2021 10:49:54 PM.585] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:50:00 PM.065] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 10:50:00 PM.065] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:50:00 PM.156] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 10:50:00 PM.156] LSPD First Response: [TRACE] Created police2 at X:-364.338 Y:-193.9118 Z:38.08762
[3/2/2021 10:50:00 PM.203] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:50:00 PM.211] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:50:00 PM.224] LSPD First Response: [TRACE] Milan Vladislav (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:50:00 PM.265] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:50:00 PM.274] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:50:00 PM.283] LSPD First Response: [TRACE] Jason Baye (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:50:00 PM.325] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/2/2021 10:50:09 PM.689] LSPD First Response: [TRACE] Created new chase
[3/2/2021 10:50:09 PM.691] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[3/2/2021 10:50:09 PM.691] LSPD First Response: [TRACE] Took ownership of suspect for chase
[3/2/2021 10:50:09 PM.722] LSPD First Response: [TRACE] Suspect added to chase
[3/2/2021 10:50:09 PM.735] LSPD First Response: [TRACE] Pursuit menu was reset.
[3/2/2021 10:50:09 PM.773] LSPD First Response: [TRACE] Starting chase
[3/2/2021 10:50:09 PM.780] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop collector
[3/2/2021 10:50:09 PM.781] LSPD First Response: [RPE Suspect Stamina]: Assigning active pursuit to pursuit handle.
[3/2/2021 10:50:09 PM.795] LSPD First Response: [RPE Suspect Stamina]: Stamina is 100
[3/2/2021 10:50:09 PM.827] LSPD First Response: [RPE Suspect Trip]: Assigning active pursuit to pursuit handle.
[3/2/2021 10:50:09 PM.881] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[3/2/2021 10:50:09 PM.881] LSPD First Response: [TRACE] Took ownership of cop for chase
[3/2/2021 10:50:09 PM.926] LSPD First Response: [TRACE] Cop Milan Vladislav reassigned to George Shock
[3/2/2021 10:50:09 PM.932] LSPD First Response: [TRACE] Cop added to chase
[3/2/2021 10:50:09 PM.933] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[3/2/2021 10:50:09 PM.933] LSPD First Response: [TRACE] Took ownership of cop for chase
[3/2/2021 10:50:09 PM.933] LSPD First Response: [TRACE] Cop Jason Baye reassigned to George Shock
[3/2/2021 10:50:09 PM.934] LSPD First Response: [TRACE] Cop added to chase
[3/2/2021 10:50:09 PM.949] LSPD First Response: [TRACE] Milan Vladislav now monitoring George Shock
[3/2/2021 10:50:09 PM.949] LSPD First Response: [TRACE] Jason Baye now monitoring George Shock
[3/2/2021 10:50:09 PM.950] LSPD First Response: [TRACE] Player now monitoring George Shock
[3/2/2021 10:50:09 PM.990] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[3/2/2021 10:50:09 PM.990] at KEydbECxpekOATlirAyoTQKWgQvk.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[3/2/2021 10:50:09 PM.990] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/2/2021 10:50:09 PM.990] at TExobbdbxEiRCcvMcgZKxFAHwGDV.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/2/2021 10:50:09 PM.991] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[3/2/2021 10:50:09 PM.991] at RswdjgigFXaKutZZXGeNBcEFMmrSA.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[3/2/2021 10:50:09 PM.991] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/2/2021 10:50:09 PM.991] at NRuDiaLgPRopIFTYxdxBbbtUiXTD.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 766
[3/2/2021 10:50:10 PM.163] LSPD First Response: [RPE Ambient Backup]: Displaying backup prompt at 203345.
[3/2/2021 10:50:10 PM.424] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[3/2/2021 10:50:10 PM.424] at MfzeMhjXINfvsrDoLiUFdiIkTYhGB.doNPPCjXzYfDvaikIejPVSAyfLrp() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1364
[3/2/2021 10:50:10 PM.424] at gZIBAmRYmVAlCtoJqIGvxqEsqMVW.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/2/2021 10:50:11 PM.055] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:50:11 PM.056] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:50:11 PM.169] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/2/2021 10:50:12 PM.068] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:50:12 PM.068] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:50:12 PM.161] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/2/2021 10:50:12 PM.163] LSPD First Response: [TRACE] Visual regained event fired
[3/2/2021 10:50:12 PM.840] LSPD First Response: [RPE Ambient Backup]: Player accepted backup.
[3/2/2021 10:50:13 PM.073] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:50:13 PM.074] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:50:13 PM.318] LSPD First Response: [TRACE] Milan Vladislav (MP_M_FREEMODE_01) entered combat with target: George Shock (S_M_Y_CLOWN_01)
[3/2/2021 10:50:13 PM.949] LSPD First Response: [TRACE] Jason Baye (MP_M_FREEMODE_01) entered combat with target: George Shock (S_M_Y_CLOWN_01)
[3/2/2021 10:50:14 PM.189] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:50:14 PM.189] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:50:15 PM.017] LSPD First Response: [TRACE] Jason Baye (MP_M_FREEMODE_01) left combat.
[3/2/2021 10:50:15 PM.285] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:50:15 PM.285] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:50:16 PM.345] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:50:16 PM.345] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:50:17 PM.390] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:50:17 PM.390] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:50:18 PM.446] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:50:18 PM.446] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:50:19 PM.521] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:50:19 PM.521] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:50:20 PM.523] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:50:20 PM.524] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:50:21 PM.571] LSPD First Response: [TRACE] Probing 2 cops
[3/2/2021 10:50:21 PM.576] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[3/2/2021 10:50:21 PM.576] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[3/2/2021 10:50:22 PM.614] LSPD First Response: [TRACE] Probing 2 cops
[3/2/2021 10:50:22 PM.614] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[3/2/2021 10:50:22 PM.614] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[3/2/2021 10:50:23 PM.621] LSPD First Response: [TRACE] Probing 2 cops
[3/2/2021 10:50:23 PM.622] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[3/2/2021 10:50:23 PM.622] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[3/2/2021 10:50:24 PM.716] LSPD First Response: [TRACE] Probing 2 cops
[3/2/2021 10:50:24 PM.717] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[3/2/2021 10:50:24 PM.717] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[3/2/2021 10:50:24 PM.766] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:50:25 PM.760] LSPD First Response: [TRACE] Probing 2 cops
[3/2/2021 10:50:25 PM.761] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[3/2/2021 10:50:25 PM.761] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[3/2/2021 10:50:27 PM.026] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[3/2/2021 10:50:27 PM.026] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[3/2/2021 10:50:27 PM.074] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler
[3/2/2021 10:50:27 PM.074] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/2/2021 10:50:28 PM.477] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/2/2021 10:50:28 PM.479] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_mini_02
[3/2/2021 10:50:28 PM.483] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/2/2021 10:50:28 PM.725] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[3/2/2021 10:50:29 PM.516] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/2/2021 10:50:29 PM.518] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/2/2021 10:50:30 PM.538] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[3/2/2021 10:50:30 PM.538] LSPD First Response: [TRACE] Took ownership of cop for chase
[3/2/2021 10:50:30 PM.538] LSPD First Response: [WARN] Added cop without proper cop data
[3/2/2021 10:50:30 PM.538] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 10:50:30 PM.539] LSPD First Response: [TRACE] Davon Greene (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:50:30 PM.539] LSPD First Response: [TRACE] Cop Davon Greene reassigned to George Shock
[3/2/2021 10:50:30 PM.539] LSPD First Response: [TRACE] Cop added to chase
[3/2/2021 10:50:30 PM.539] LSPD First Response: UB: PURSUIT DETECTED AND JOINING >> Partner-0
[3/2/2021 10:50:30 PM.606] LSPD First Response: [TRACE] Davon Greene now monitoring George Shock
[3/2/2021 10:50:31 PM.617] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/2/2021 10:50:32 PM.627] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/2/2021 10:50:33 PM.328] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 10:50:33 PM.489] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 10:50:33 PM.613] LSPD First Response: [TRACE] Suspect starting fighting from aiming
[3/2/2021 10:50:33 PM.668] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 10:50:33 PM.718] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 10:50:33 PM.931] LSPD First Response: [TRACE] George Shock (S_M_Y_CLOWN_01) was damaged.
[3/2/2021 10:50:33 PM.959] LSPD First Response: [TRACE] Davon Greene (MP_M_FREEMODE_01) entered combat with target: George Shock (S_M_Y_CLOWN_01)
[3/2/2021 10:50:34 PM.504] LSPD First Response: [TRACE] Jason Baye (MP_M_FREEMODE_01) entered combat with target: George Shock (S_M_Y_CLOWN_01)
[3/2/2021 10:50:34 PM.737] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 10:50:35 PM.019] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 10:50:35 PM.409] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 10:50:35 PM.501] LSPD First Response: [TRACE] George Shock (S_M_Y_CLOWN_01) was damaged.
[3/2/2021 10:50:35 PM.648] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[3/2/2021 10:50:35 PM.934] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[3/2/2021 10:50:36 PM.024] LSPD First Response: [TRACE] George Shock (S_M_Y_CLOWN_01) was damaged.
[3/2/2021 10:50:36 PM.220] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[3/2/2021 10:50:36 PM.458] LSPD First Response: [TRACE] Started fighting against suspect
[3/2/2021 10:50:36 PM.505] LSPD First Response: [TRACE] Started fighting against suspect
[3/2/2021 10:50:36 PM.557] LSPD First Response: [TRACE] George Shock (S_M_Y_CLOWN_01) was damaged.
[3/2/2021 10:50:36 PM.604] LSPD First Response: [TRACE] Jason Baye (MP_M_FREEMODE_01) left combat.
[3/2/2021 10:50:36 PM.970] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 10:50:37 PM.056] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 10:50:37 PM.063] LSPD First Response: [TRACE] George Shock (S_M_Y_CLOWN_01) was damaged.
[3/2/2021 10:50:37 PM.114] LSPD First Response: [TRACE] Surrender 2?
[3/2/2021 10:50:37 PM.114] LSPD First Response: [TRACE] Jason Baye (MP_M_FREEMODE_01) entered combat with target: George Shock (S_M_Y_CLOWN_01)
[3/2/2021 10:50:37 PM.159] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 10:50:37 PM.575] LSPD First Response: [TRACE] George Shock (S_M_Y_CLOWN_01) was damaged.
[3/2/2021 10:50:37 PM.621] LSPD First Response: [TRACE] Davon Greene (MP_M_FREEMODE_01) left combat.
[3/2/2021 10:50:37 PM.822] LSPD First Response: [TRACE] Milan Vladislav (MP_M_FREEMODE_01) left combat.
[3/2/2021 10:50:38 PM.621] LSPD First Response: [TRACE] George Shock (S_M_Y_CLOWN_01) was damaged.
[3/2/2021 10:50:38 PM.709] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/2/2021 10:50:39 PM.709] LSPD First Response: [TRACE] Davon Greene (MP_M_FREEMODE_01) entered combat with target: George Shock (S_M_Y_CLOWN_01)
[3/2/2021 10:50:40 PM.187] LSPD First Response: [TRACE] George Shock (S_M_Y_CLOWN_01) was damaged.
[3/2/2021 10:50:40 PM.230] LSPD First Response: [TRACE] Davon Greene (MP_M_FREEMODE_01) left combat.
[3/2/2021 10:50:40 PM.457] LSPD First Response: [TRACE] Milan Vladislav (MP_M_FREEMODE_01) entered combat with target: George Shock (S_M_Y_CLOWN_01)
[3/2/2021 10:50:40 PM.992] LSPD First Response: [TRACE] Milan Vladislav (MP_M_FREEMODE_01) left combat.
[3/2/2021 10:50:41 PM.253] LSPD First Response: [TRACE] Jason Baye (MP_M_FREEMODE_01) left combat.
[3/2/2021 10:50:42 PM.387] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/2/2021 10:50:42 PM.387] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle doesn't have a driver.  We'll keep looping in case they re-enter the vehicle.
[3/2/2021 10:50:42 PM.558] LSPD First Response: [TRACE] Milan Vladislav (MP_M_FREEMODE_01) entered combat with target: George Shock (S_M_Y_CLOWN_01)
[3/2/2021 10:50:44 PM.096] LSPD First Response: [TRACE] Milan Vladislav (MP_M_FREEMODE_01) left combat.
[3/2/2021 10:50:49 PM.854] LSPD First Response: [TRACE] Milan Vladislav (MP_M_FREEMODE_01) entered combat with target: George Shock (S_M_Y_CLOWN_01)
[3/2/2021 10:50:50 PM.356] LSPD First Response: [TRACE] Milan Vladislav (MP_M_FREEMODE_01) left combat.
[3/2/2021 10:50:54 PM.929] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:50:55 PM.683] LSPD First Response: [TRACE] A new world event should be started
[3/2/2021 10:50:55 PM.683] LSPD First Response: [TRACE] Starting world event RunLights
[3/2/2021 10:50:55 PM.683] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[3/2/2021 10:50:55 PM.690] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient)
[3/2/2021 10:50:58 PM.579] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 10:50:58 PM.579] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:50:58 PM.587] LSPD First Response: [TRACE] Using new link spawn
[3/2/2021 10:50:58 PM.644] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 10:50:58 PM.645] LSPD First Response: [TRACE] Created police at X:-138.25 Y:-79.75 Z:54.28125
[3/2/2021 10:50:58 PM.646] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:50:58 PM.654] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 10:50:58 PM.663] LSPD First Response: [TRACE] Kenneth Parkinson (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:50:58 PM.666] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:50:58 PM.674] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 10:50:58 PM.682] LSPD First Response: [TRACE] Drake Hernandez (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:50:58 PM.727] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[3/2/2021 10:50:58 PM.727] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 10:50:58 PM.743] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/2/2021 10:50:58 PM.785] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: Aborting Code
[3/2/2021 10:50:58 PM.795] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: SilentDismissHelicopter() executed
[3/2/2021 10:50:58 PM.811] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: PrankCall  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 10:50:58 PM.816] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: Unit has been assigned to this Call. Callsign: David Charles 12
[3/2/2021 10:50:58 PM.823] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: PrankCall  -->  Setup(): started
[3/2/2021 10:50:58 PM.825] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: PrankCall  -->  Setup(): ended
[3/2/2021 10:50:58 PM.825] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: PrankCall: Location distance has been accepted.
[3/2/2021 10:50:58 PM.825] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Civilian in need of assistance  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 10:50:58 PM.906] LSPD First Response: [TRACE] Aborting CopBustPed: Busting done
[3/2/2021 10:50:58 PM.909] ABORT BUST
[3/2/2021 10:50:58 PM.925] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/2/2021 10:50:58 PM.926] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[3/2/2021 10:50:58 PM.929] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/2/2021 10:50:58 PM.931] LSPD First Response: [TRACE] Removed ped chase strategy
[3/2/2021 10:50:58 PM.931] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/2/2021 10:50:58 PM.931] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[3/2/2021 10:50:58 PM.931] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/2/2021 10:50:58 PM.931] LSPD First Response: [TRACE] Removed ped chase strategy
[3/2/2021 10:50:58 PM.931] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/2/2021 10:50:58 PM.931] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[3/2/2021 10:50:58 PM.931] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/2/2021 10:50:58 PM.931] LSPD First Response: [TRACE] Removed ped chase strategy
[3/2/2021 10:50:58 PM.931] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/2/2021 10:50:58 PM.932] LSPD First Response: [TRACE] Visual lost event fired
[3/2/2021 10:50:58 PM.933] LSPD First Response: [TRACE] Suspect freed
[3/2/2021 10:50:58 PM.933] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[3/2/2021 10:50:58 PM.933] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[3/2/2021 10:50:58 PM.934] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[3/2/2021 10:50:58 PM.936] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[3/2/2021 10:50:58 PM.936] LSPD First Response: [TRACE] Freeing cop: Davon Greene
[3/2/2021 10:50:58 PM.936] LSPD First Response: [TRACE] Cop freed
[3/2/2021 10:50:58 PM.936] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[3/2/2021 10:50:58 PM.937] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[3/2/2021 10:50:58 PM.960] LSPD First Response: [TRACE] No nearby vehicle found for suspect transport, requesting new transport unit
[3/2/2021 10:50:58 PM.961] LSPD First Response: [TRACE] Issuing backup request for prisoner transport
[3/2/2021 10:50:58 PM.967] LSPD First Response: [TRACE] Preloading POLICET
[3/2/2021 10:50:58 PM.967] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:50:58 PM.991] LSPD First Response: [TRACE] Cleaning UI
[3/2/2021 10:50:58 PM.991] LSPD First Response: [TRACE] Released 0 entities from  #1 Content Manager
[3/2/2021 10:50:58 PM.991] LSPD First Response: [TRACE] Instance cleaned ( #1)
[3/2/2021 10:50:59 PM.021] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[3/2/2021 10:50:59 PM.026] LSPD First Response: [TRACE] Ending chase
[3/2/2021 10:50:59 PM.026] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[3/2/2021 10:50:59 PM.026] LSPD First Response: [TRACE] Freeing cop: Milan Vladislav
[3/2/2021 10:50:59 PM.026] LSPD First Response: [TRACE] Cop freed
[3/2/2021 10:50:59 PM.027] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[3/2/2021 10:50:59 PM.027] LSPD First Response: [TRACE] Freeing cop: Jason Baye
[3/2/2021 10:50:59 PM.027] LSPD First Response: [TRACE] Cop freed
[3/2/2021 10:50:59 PM.029] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager
[3/2/2021 10:50:59 PM.029] LSPD First Response: [TRACE] Instance cleaned (Chase #1)
[3/2/2021 10:50:59 PM.030] LSPD First Response: [TRACE] Ped Jason Baye has become idle again
[3/2/2021 10:50:59 PM.030] LSPD First Response: [TRACE] Ped Milan Vladislav has become idle again
[3/2/2021 10:50:59 PM.038] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is no longer running
[3/2/2021 10:50:59 PM.038] LSPD First Response: [RPE Suspect Stamina]: Setting pursuit as null.
[3/2/2021 10:50:59 PM.038] LSPD First Response: [RPE Suspect Trip]: Setting pursuit as null.
[3/2/2021 10:50:59 PM.049] LSPD First Response: [TRACE] Cleaning UI
[3/2/2021 10:50:59 PM.049] LSPD First Response: [TRACE] KillerClownWasSeen is ending already
[3/2/2021 10:50:59 PM.051] LSPD First Response:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[3/2/2021 10:50:59 PM.051] at System.Environment.get_StackTrace()
[3/2/2021 10:50:59 PM.051] at LSPD_First_Response.Engine.BaseComponent.qDLSPnxhSvfgHCeEsxJLRCCYAexjb() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[3/2/2021 10:50:59 PM.051] at LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 216
[3/2/2021 10:50:59 PM.051] at UnitedCallouts.Callouts.KillerClownWasSeen.End() in C:\Users\toddy\Desktop\T_O_O_L_S\Development\GTA5 DEVELOPMENT\UnitedCallouts\UnitedCallouts\Callouts\KillerClownWasSeen.cs:line 104
[3/2/2021 10:50:59 PM.051] at UnitedCallouts.Callouts.KillerClownWasSeen.<Process>b__14_0() in C:\Users\toddy\Desktop\T_O_O_L_S\Development\GTA5 DEVELOPMENT\UnitedCallouts\UnitedCallouts\Callouts\KillerClownWasSeen.cs:line 94
[3/2/2021 10:50:59 PM.051] at Rage.GameFiber.Main()
[3/2/2021 10:50:59 PM.051] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[3/2/2021 10:50:59 PM.051] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[3/2/2021 10:50:59 PM.051] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[3/2/2021 10:50:59 PM.051] at System.Threading.ThreadHelper.ThreadStart()
[3/2/2021 10:50:59 PM.316] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 10:50:59 PM.316] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 10:50:59 PM.316] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[3/2/2021 10:50:59 PM.736] LSPD First Response: [TRACE] ValidateTransportUnit: Cop invalid
[3/2/2021 10:50:59 PM.900] LSPD First Response: [TRACE] ProcessTransportUnit: No suspects assigned
[3/2/2021 10:50:59 PM.939] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody
[3/2/2021 10:50:59 PM.943] LSPD First Response: [TRACE] Prisoner transport done
[3/2/2021 10:51:00 PM.657] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[3/2/2021 10:51:01 PM.291] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[3/2/2021 10:51:01 PM.856] LSPD First Response: UB: GUARD THE PED AFTER PURSUIT >> Partner-0
[3/2/2021 10:51:03 PM.614] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0
[3/2/2021 10:51:05 PM.234] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: Unit Responding: Code 3
[3/2/2021 10:51:05 PM.277] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: Requesting Air Unit
[3/2/2021 10:51:06 PM.224] LSPD First Response: [TRACE] Using random spawn at X:-302.2163 Y:-10.58143 Z:48.59963
[3/2/2021 10:51:06 PM.245] LSPD First Response: [TRACE] Preloading POLICET
[3/2/2021 10:51:06 PM.246] LSPD First Response: [TRACE] Created policet at X:-391 Y:72 Z:58.0625
[3/2/2021 10:51:06 PM.246] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:51:06 PM.254] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: HighwayPatrol (lspd)
[3/2/2021 10:51:06 PM.256] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 10:51:06 PM.256] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 10:51:06 PM.263] LSPD First Response: [TRACE] Noah McCarson (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:51:06 PM.298] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[3/2/2021 10:51:06 PM.300] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[3/2/2021 10:51:06 PM.300] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[3/2/2021 10:51:07 PM.505] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 10:51:07 PM.505] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 10:51:07 PM.505] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[3/2/2021 10:51:09 PM.342] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAS_LAGUNAS_BLVD
[3/2/2021 10:51:12 PM.200] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: False
[3/2/2021 10:51:12 PM.200] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is over, exiting siren cycler.
[3/2/2021 10:51:13 PM.368] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/2/2021 10:51:14 PM.447] LSPD First Response: GetAudioFileForAction: No file found for: STREET_HAWICK_AVE
[3/2/2021 10:51:15 PM.106] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport
[3/2/2021 10:51:15 PM.109] LSPD First Response: UB: DETECTED ZONE: BURTON
[3/2/2021 10:51:15 PM.110] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[3/2/2021 10:51:16 PM.998] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: PrankCall  -->  Process(): started
[3/2/2021 10:51:17 PM.384] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[3/2/2021 10:51:17 PM.385] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/2/2021 10:51:25 PM.450] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:51:31 PM.375] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 10:51:31 PM.375] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:51:31 PM.392] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAS_LAGUNAS_BLVD
[3/2/2021 10:51:31 PM.492] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 10:51:31 PM.493] LSPD First Response: [TRACE] Created police at X:-372.6412 Y:236.2866 Z:84.65102
[3/2/2021 10:51:31 PM.554] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:51:31 PM.562] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:51:31 PM.571] LSPD First Response: [TRACE] Jones Chiller (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:51:31 PM.630] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:51:31 PM.638] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:51:31 PM.647] LSPD First Response: [TRACE] Dimitri Romenslov (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:51:31 PM.711] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/2/2021 10:51:33 PM.696] LSPD First Response: GetAudioFileForAction: No file found for: 12
[3/2/2021 10:51:33 PM.696] LSPD First Response: GetAudioFileForAction: No file found for: 12
[3/2/2021 10:51:33 PM.696] LSPD First Response: PlayAction: Failed to find 12
[3/2/2021 10:51:36 PM.909] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAS_LAGUNAS_BLVD
[3/2/2021 10:51:38 PM.450] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: Air Unit Responding
[3/2/2021 10:51:39 PM.444] LSPD First Response: [HeliAssist] Create air unit
[3/2/2021 10:51:45 PM.504] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 10:51:45 PM.504] LSPD First Response: [TRACE] Markus Antwone (S_M_Y_COP_01) was set as a cop
[3/2/2021 10:51:51 PM.495] LSPD First Response: STP: RELEASE PED FROM STOP
[3/2/2021 10:51:53 PM.552] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> Partner-0
[3/2/2021 10:51:54 PM.099] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed
[3/2/2021 10:51:54 PM.099] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient)
[3/2/2021 10:51:54 PM.099] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[3/2/2021 10:51:54 PM.099] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[3/2/2021 10:51:54 PM.099] LSPD First Response: [TRACE] World event RunLights #1 has ended
[3/2/2021 10:51:54 PM.161] LSPD First Response: [TRACE] Ped Tyler Durden has become idle again
[3/2/2021 10:51:55 PM.447] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[3/2/2021 10:51:56 PM.041] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:51:57 PM.047] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 10:51:57 PM.047] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 10:51:57 PM.173] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 10:51:57 PM.174] LSPD First Response: [TRACE] Created policeb at X:-259.0537 Y:-105.0723 Z:47.70025
[3/2/2021 10:51:57 PM.417] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 10:51:57 PM.418] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:51:57 PM.420] LSPD First Response: [TRACE] John Cooper (S_M_Y_HWAYCOP_01) was set as a cop
[3/2/2021 10:51:57 PM.492] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/2/2021 10:51:58 PM.989] LSPD First Response: [HeliAssist] Starting onscene task
[3/2/2021 10:52:06 PM.785] LSPD First Response: [TRACE] A new world event should be started
[3/2/2021 10:52:06 PM.786] LSPD First Response: [TRACE] Starting world event RunLights
[3/2/2021 10:52:06 PM.786] LSPD First Response: [TRACE] Setting up world event: RunLights #2
[3/2/2021 10:52:06 PM.793] LSPD First Response: [TRACE] Assigned ped to RunLights #2 (Ambient)
[3/2/2021 10:52:09 PM.995] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: PrankCall  -->  Process(): ended
[3/2/2021 10:52:09 PM.995] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: PrankCall  -->  End(): started
[3/2/2021 10:52:10 PM.003] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: EnterAndDismiss
[3/2/2021 10:52:13 PM.020] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 10:52:13 PM.021] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:52:13 PM.125] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 10:52:13 PM.126] LSPD First Response: [TRACE] Created police at X:-279.1596 Y:-152.8088 Z:42.49911
[3/2/2021 10:52:13 PM.177] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:52:13 PM.186] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:52:13 PM.195] LSPD First Response: [TRACE] Jason Williams (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:52:13 PM.249] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:52:13 PM.258] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:52:13 PM.267] LSPD First Response: [TRACE] Marvin Zane (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:52:13 PM.319] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/2/2021 10:52:22 PM.085] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: PrankCall  -->  End(): ended
[3/2/2021 10:52:22 PM.085] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: Scene Ended
[3/2/2021 10:52:22 PM.132] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: Air Unit Dismiss
[3/2/2021 10:52:22 PM.634] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 10:52:22 PM.634] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 10:52:22 PM.634] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[3/2/2021 10:52:27 PM.162] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:52:30 PM.564] LSPD First Response: [HeliAssist] Heli remains persistent
[3/2/2021 10:52:30 PM.564] LSPD First Response: [HeliAssist] Air unit dismissed via menu
[3/2/2021 10:52:43 PM.224] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 10:52:43 PM.224] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:52:43 PM.319] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 10:52:43 PM.320] LSPD First Response: [TRACE] Created police3 at X:-223.5517 Y:-52.61667 Z:50.62614
[3/2/2021 10:52:43 PM.369] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:52:43 PM.378] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:52:43 PM.386] LSPD First Response: [TRACE] Matt Richards (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:52:43 PM.435] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:52:43 PM.444] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:52:43 PM.457] LSPD First Response: [TRACE] Charlie Star (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:52:43 PM.507] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/2/2021 10:52:43 PM.664] LSPD First Response: [TRACE] World event RunLights #2 reports that it can be freed
[3/2/2021 10:52:43 PM.664] LSPD First Response: [TRACE] Removing ped from RunLights #2 (Ambient)
[3/2/2021 10:52:43 PM.664] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager
[3/2/2021 10:52:43 PM.664] LSPD First Response: [TRACE] Instance cleaned (RunLights #2)
[3/2/2021 10:52:43 PM.664] LSPD First Response: [TRACE] World event RunLights #2 has ended
[3/2/2021 10:52:43 PM.708] LSPD First Response: [TRACE] Ped Amora Valentine has become idle again
[3/2/2021 10:52:46 PM.546] LSPD First Response: [TRACE] Spawned with 290.5256
[3/2/2021 10:52:46 PM.572] LSPD First Response: [TRACE] Spawned with 26.29969
[3/2/2021 10:52:46 PM.573] LSPD First Response: [TRACE] Spawned with 4.733292
[3/2/2021 10:52:46 PM.574] LSPD First Response: [TRACE] Spawned with 48.58983
[3/2/2021 10:52:46 PM.575] LSPD First Response: [TRACE] Spawned with 1.45018
[3/2/2021 10:52:46 PM.575] LSPD First Response: [TRACE] Using -55.18816, 16.77155, 71.00545 Heading: 164.3654 and -58.04443, 5.470764, 70.73463 Heading: 164.3654 as base positions
[3/2/2021 10:52:46 PM.597] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 10:52:46 PM.597] LSPD First Response: [TRACE] Preloading FELON2
[3/2/2021 10:52:46 PM.680] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:52:46 PM.688] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 10:52:46 PM.697] LSPD First Response: [TRACE] Damien Lupinski (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:52:46 PM.697] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[3/2/2021 10:52:46 PM.699] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[3/2/2021 10:52:46 PM.781] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[3/2/2021 10:52:48 PM.171] LSPD First Response: [RPE Ambient Event]: Player busy state not recognized.
[3/2/2021 10:52:48 PM.174] LSPD First Response: [RPE Ambient Event]: Choosing random event (61).
[3/2/2021 10:52:48 PM.175] LSPD First Response: [RPE Ambient Event]: Starting DrugDeal event.
[3/2/2021 10:52:48 PM.175] LSPD First Response: [RPE Ambient Event]: Setting EventActive to true
[3/2/2021 10:52:48 PM.177] LSPD First Response: [RPE Ambient Event]: Starting DrugDeal event.
[3/2/2021 10:52:52 PM.556] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[3/2/2021 10:52:57 PM.128] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:53:27 PM.579] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:53:32 PM.866] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[3/2/2021 10:53:37 PM.109] LSPD First Response: [TRACE] A new world event should be started
[3/2/2021 10:53:37 PM.109] LSPD First Response: [TRACE] Starting world event RunLights
[3/2/2021 10:53:37 PM.109] LSPD First Response: [TRACE] Setting up world event: RunLights #3
[3/2/2021 10:53:37 PM.123] LSPD First Response: [TRACE] Assigned ped to RunLights #3 (Ambient)
[3/2/2021 10:53:38 PM.555] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[3/2/2021 10:53:40 PM.219] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[3/2/2021 10:53:40 PM.219] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 10:53:40 PM.313] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: Fighting  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 10:53:40 PM.316] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Unit has been assigned to this Call. Callsign: 2-Nora-5
[3/2/2021 10:53:40 PM.317] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Fighting  -->  Setup(): started
[3/2/2021 10:53:40 PM.321] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Fighting  -->  Setup(): ended
[3/2/2021 10:53:40 PM.321] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Fighting: Location distance has been accepted.
[3/2/2021 10:53:40 PM.321] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Fighting  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 10:53:40 PM.322] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SPANISH_AVE
[3/2/2021 10:53:40 PM.819] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 10:53:40 PM.819] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 10:53:40 PM.819] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[3/2/2021 10:53:43 PM.055] LSPD First Response: [RPE Ambient Event]: Unable to find suitable event peds after 100 attempts.  Ending event.
[3/2/2021 10:53:43 PM.637] LSPD First Response: [TRACE] Rihanna Cole (A_F_Y_TOURIST_01) was damaged.
[3/2/2021 10:53:46 PM.769] LSPD First Response: [TRACE] Victoria Lynden (A_F_M_TRAMP_01) was damaged.
[3/2/2021 10:53:47 PM.017] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Unit Responding: Code 3
[3/2/2021 10:53:48 PM.361] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[3/2/2021 10:53:48 PM.383] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[3/2/2021 10:53:49 PM.384] LSPD First Response: [TRACE] Rihanna Cole (A_F_Y_TOURIST_01) was damaged.
[3/2/2021 10:53:53 PM.041] LSPD First Response: [TRACE] Victoria Lynden (A_F_M_TRAMP_01) was damaged.
[3/2/2021 10:53:54 PM.077] LSPD First Response: [TRACE] Victoria Lynden (A_F_M_TRAMP_01) was damaged.
[3/2/2021 10:53:55 PM.649] LSPD First Response: [TRACE] Rihanna Cole (A_F_Y_TOURIST_01) was damaged.
[3/2/2021 10:53:57 PM.249] LSPD First Response: [TRACE] Victoria Lynden (A_F_M_TRAMP_01) was damaged.
[3/2/2021 10:53:57 PM.676] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:54:00 PM.463] LSPD First Response: [TRACE] Rihanna Cole (A_F_Y_TOURIST_01) was damaged.
[3/2/2021 10:54:00 PM.929] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Fighting  -->  Process(): started
[3/2/2021 10:54:01 PM.469] LSPD First Response: [TRACE] Rihanna Cole (A_F_Y_TOURIST_01) was damaged.
[3/2/2021 10:54:02 PM.560] LSPD First Response: [TRACE] Rihanna Cole (A_F_Y_TOURIST_01) was damaged.
[3/2/2021 10:54:03 PM.924] LSPD First Response: [TRACE] Thread Marker #5 initialized
[3/2/2021 10:54:04 PM.908] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Too far away
[3/2/2021 10:54:04 PM.910] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
[3/2/2021 10:54:04 PM.910] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
[3/2/2021 10:54:04 PM.910] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
[3/2/2021 10:54:04 PM.910] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[3/2/2021 10:54:04 PM.910] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[3/2/2021 10:54:04 PM.910] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
[3/2/2021 10:54:04 PM.910] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
[3/2/2021 10:54:04 PM.911] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
[3/2/2021 10:54:04 PM.911] LSPD First Response: [TRACE] Ped Damien Lupinski has become idle again
[3/2/2021 10:54:04 PM.911] LSPD First Response: [TRACE] Ped Cameron Smith has become idle again
[3/2/2021 10:54:04 PM.936] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
[3/2/2021 10:54:05 PM.692] LSPD First Response: [TRACE] Victoria Lynden (A_F_M_TRAMP_01) was damaged.
[3/2/2021 10:54:10 PM.135] LSPD First Response: [TRACE] World event RunLights #3 reports that it can be freed
[3/2/2021 10:54:10 PM.135] LSPD First Response: [TRACE] Removing ped from RunLights #3 (Ambient)
[3/2/2021 10:54:10 PM.135] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager
[3/2/2021 10:54:10 PM.135] LSPD First Response: [TRACE] Instance cleaned (RunLights #3)
[3/2/2021 10:54:10 PM.135] LSPD First Response: [TRACE] World event RunLights #3 has ended
[3/2/2021 10:54:10 PM.189] LSPD First Response: [TRACE] Ped Alexis Dusk has become idle again
[3/2/2021 10:54:10 PM.527] LSPD First Response: [TRACE] Victoria Lynden (A_F_M_TRAMP_01) was damaged.
[3/2/2021 10:54:11 PM.594] LSPD First Response: [TRACE] Rihanna Cole (A_F_Y_TOURIST_01) was damaged.
[3/2/2021 10:54:11 PM.774] LSPD First Response: [TRACE] Released 0 entities from Marker #5 Content Manager
[3/2/2021 10:54:11 PM.774] LSPD First Response: [TRACE] Instance cleaned (Marker #5)
[3/2/2021 10:54:11 PM.798] LSPD First Response: [TRACE] Thread Marker #5 has been shut down
[3/2/2021 10:54:15 PM.274] LSPD First Response: [TRACE] Victoria Lynden (A_F_M_TRAMP_01) was damaged.
[3/2/2021 10:54:16 PM.803] LSPD First Response: [TRACE] Rihanna Cole (A_F_Y_TOURIST_01) was damaged.
[3/2/2021 10:54:18 PM.721] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[3/2/2021 10:54:19 PM.459] LSPD First Response: [TRACE] Rihanna Cole (A_F_Y_TOURIST_01) was damaged.
[3/2/2021 10:54:23 PM.052] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: DecisionHandler IsAiTakingCare? - Started
[3/2/2021 10:54:23 PM.052] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: DecisionHandler IsAiTakingCare? - IsPlayerAvailableForCalls = False, NotInACallout = False, CalloutProbability hit: True
[3/2/2021 10:54:23 PM.052] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: DecisionHandler IsAiTakingCare? = False - AiCallout officer will call for backup - Callout triggered.
[3/2/2021 10:54:23 PM.052] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: choosed callout path
[3/2/2021 10:54:23 PM.056] LSPD First Response: Creating OfficerRequiringAssistance from AmbientAICallouts.Callouts.OfficerRequiringAssistance, AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:54:23 PM.056] LSPD First Response: [TRACE] Callout created:  #2
[3/2/2021 10:54:23 PM.057] LSPD First Response: [AmbientAICallouts] [Callout OfficerRequiringAssistance] INFO: Started
[3/2/2021 10:54:23 PM.057] LSPD First Response: [AmbientAICallouts] [Callout OfficerRequiringAssistance] INFO: Callout data transmitted = True
[3/2/2021 10:54:23 PM.089] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[3/2/2021 10:54:23 PM.089] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[3/2/2021 10:54:23 PM.622] LSPD First Response: [TRACE] Victoria Lynden (A_F_M_TRAMP_01) was damaged.
[3/2/2021 10:54:24 PM.705] LSPD First Response: [TRACE] Victoria Lynden (A_F_M_TRAMP_01) was damaged.
[3/2/2021 10:54:27 PM.875] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:54:28 PM.524] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SPANISH_AVE
[3/2/2021 10:54:28 PM.951] LSPD First Response: [INFO] Crime Reported: Victoria Lynden (A_F_M_TRAMP_01) was reported by Lee Justice (MP_M_FREEMODE_01) for PC 240 (Assault)
[3/2/2021 10:54:28 PM.955] LSPD First Response: [TRACE] Created new chase
[3/2/2021 10:54:28 PM.965] LSPD First Response: [TRACE] Pursuit menu was reset.
[3/2/2021 10:54:28 PM.966] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory)
[3/2/2021 10:54:28 PM.966] LSPD First Response: [TRACE] Suspect added to chase
[3/2/2021 10:54:28 PM.966] LSPD First Response: [TRACE] Crime::Report: Default chase behavior called
[3/2/2021 10:54:28 PM.967] LSPD First Response: [INFO] Crime Reported: Rihanna Cole (A_F_Y_TOURIST_01) was reported by Lee Justice (MP_M_FREEMODE_01) for PC 240 (Assault)
[3/2/2021 10:54:28 PM.967] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory)
[3/2/2021 10:54:28 PM.967] LSPD First Response: [TRACE] Suspect added to chase
[3/2/2021 10:54:28 PM.967] LSPD First Response: [TRACE] Crime::Report: Default chase behavior called
[3/2/2021 10:54:28 PM.970] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop collector
[3/2/2021 10:54:28 PM.971] LSPD First Response: [RPE Suspect Stamina]: Assigning active pursuit to pursuit handle.
[3/2/2021 10:54:28 PM.972] LSPD First Response: [RPE Suspect Stamina]: Stamina is 100
[3/2/2021 10:54:28 PM.972] LSPD First Response: [RPE Suspect Stamina]: Stamina is 100
[3/2/2021 10:54:28 PM.972] LSPD First Response: [RPE Suspect Trip]: Assigning active pursuit to pursuit handle.
[3/2/2021 10:54:29 PM.017] LSPD First Response: [TRACE] Starting chase
[3/2/2021 10:54:29 PM.017] LSPD First Response: [TRACE] Thread ChaseHost #1 initialized
[3/2/2021 10:54:29 PM.079] LSPD First Response: [TRACE] Player now monitoring Victoria Lynden
[3/2/2021 10:54:29 PM.079] LSPD First Response: [TRACE] Player now monitoring Rihanna Cole
[3/2/2021 10:54:29 PM.080] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[3/2/2021 10:54:29 PM.080] at KEydbECxpekOATlirAyoTQKWgQvk.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[3/2/2021 10:54:29 PM.080] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/2/2021 10:54:29 PM.080] at TExobbdbxEiRCcvMcgZKxFAHwGDV.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/2/2021 10:54:29 PM.080] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[3/2/2021 10:54:29 PM.080] at RswdjgigFXaKutZZXGeNBcEFMmrSA.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[3/2/2021 10:54:29 PM.080] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/2/2021 10:54:29 PM.080] at NRuDiaLgPRopIFTYxdxBbbtUiXTD.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 766
[3/2/2021 10:54:29 PM.081] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[3/2/2021 10:54:29 PM.081] at KEydbECxpekOATlirAyoTQKWgQvk.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[3/2/2021 10:54:29 PM.081] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/2/2021 10:54:29 PM.081] at TExobbdbxEiRCcvMcgZKxFAHwGDV.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/2/2021 10:54:29 PM.081] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[3/2/2021 10:54:29 PM.081] at RswdjgigFXaKutZZXGeNBcEFMmrSA.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[3/2/2021 10:54:29 PM.082] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/2/2021 10:54:29 PM.082] at NRuDiaLgPRopIFTYxdxBbbtUiXTD.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 766
[3/2/2021 10:54:29 PM.214] LSPD First Response: [RPE Ambient Backup]: Displaying backup prompt at 459564.
[3/2/2021 10:54:30 PM.120] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/2/2021 10:54:30 PM.121] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/2/2021 10:54:31 PM.131] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/2/2021 10:54:31 PM.131] LSPD First Response: [TRACE] Visual regained event fired
[3/2/2021 10:54:31 PM.132] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/2/2021 10:54:31 PM.132] LSPD First Response: [TRACE] Visual regained event fired
[3/2/2021 10:54:34 PM.706] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[3/2/2021 10:54:34 PM.706] LSPD First Response: [TRACE] Took ownership of cop for chase
[3/2/2021 10:54:34 PM.706] LSPD First Response: [WARN] Added cop without proper cop data
[3/2/2021 10:54:34 PM.706] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 10:54:34 PM.706] LSPD First Response: [TRACE] Conejo Cordova (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:54:34 PM.707] LSPD First Response: [TRACE] Cop Conejo Cordova reassigned to Rihanna Cole
[3/2/2021 10:54:34 PM.707] LSPD First Response: [TRACE] Cop added to chase
[3/2/2021 10:54:34 PM.707] LSPD First Response: UB: PURSUIT DETECTED AND JOINING >> Partner-0
[3/2/2021 10:54:34 PM.735] LSPD First Response: [TRACE] Conejo Cordova now monitoring Victoria Lynden
[3/2/2021 10:54:34 PM.735] LSPD First Response: [TRACE] Conejo Cordova now monitoring Rihanna Cole
[3/2/2021 10:54:35 PM.268] LSPD First Response: [TRACE] Visual lost event fired
[3/2/2021 10:54:35 PM.418] LSPD First Response: [TRACE] Probing 1 cops
[3/2/2021 10:54:35 PM.418] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:54:36 PM.303] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/2/2021 10:54:36 PM.303] LSPD First Response: [TRACE] Visual regained event fired
[3/2/2021 10:54:36 PM.454] LSPD First Response: [TRACE] Probing 1 cops
[3/2/2021 10:54:36 PM.455] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:54:36 PM.786] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/2/2021 10:54:36 PM.786] LSPD First Response: [TRACE] Report Voice: 
[3/2/2021 10:54:37 PM.226] LSPD First Response: [RPE Ambient Backup]: Player denied backup (intentionally or timed out).
[3/2/2021 10:54:37 PM.458] LSPD First Response: [TRACE] Probing 1 cops
[3/2/2021 10:54:37 PM.458] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:54:37 PM.788] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/2/2021 10:54:38 PM.007] LSPD First Response: [RPE AI Siren Cycle]: Added police vehicle to list for siren cycling
[3/2/2021 10:54:38 PM.007] LSPD First Response: [RPE AI Siren Cycle]: Starting vehicle's personal siren cycle fiber
[3/2/2021 10:54:38 PM.038] LSPD First Response: [TRACE] Report Voice: 
[3/2/2021 10:54:38 PM.063] LSPD First Response: [RPE AI Siren Cycle]: In the siren cycler
[3/2/2021 10:54:38 PM.064] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/2/2021 10:54:38 PM.136] LSPD First Response: [TRACE] Extended route by 20
[3/2/2021 10:54:38 PM.137] LSPD First Response: [TRACE] Extended route by 20
[3/2/2021 10:54:38 PM.532] LSPD First Response: [TRACE] Probing 1 cops
[3/2/2021 10:54:38 PM.532] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:54:39 PM.545] LSPD First Response: [TRACE] Probing 1 cops
[3/2/2021 10:54:39 PM.545] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:54:40 PM.211] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[3/2/2021 10:54:40 PM.571] LSPD First Response: [TRACE] Probing 1 cops
[3/2/2021 10:54:40 PM.571] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:54:40 PM.669] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[3/2/2021 10:54:41 PM.350] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[3/2/2021 10:54:41 PM.351] LSPD First Response: [TRACE] Aborting JackPedFromVehicle: DragSuspectOutOfVehicleCleanUpAction
[3/2/2021 10:54:41 PM.591] LSPD First Response: [TRACE] Probing 1 cops
[3/2/2021 10:54:41 PM.591] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:54:42 PM.453] LSPD First Response: [TRACE] Visual lost event fired
[3/2/2021 10:54:42 PM.453] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/2/2021 10:54:42 PM.663] LSPD First Response: [TRACE] Probing 1 cops
[3/2/2021 10:54:42 PM.663] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:54:43 PM.560] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON POLICE3
[3/2/2021 10:54:43 PM.595] LSPD First Response: [TRACE] Cleaning UI
[3/2/2021 10:54:43 PM.596] LSPD First Response: [AmbientAICallouts] [Callout OfficerRequiringAssistance] INFO: End()
[3/2/2021 10:54:52 PM.624] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED
[3/2/2021 10:54:52 PM.996] LSPD First Response: [TRACE] Cleaning UI
[3/2/2021 10:54:52 PM.996] LSPD First Response: [TRACE] Released 0 entities from  #2 Content Manager
[3/2/2021 10:54:52 PM.996] LSPD First Response: [TRACE] Instance cleaned ( #2)
[3/2/2021 10:54:52 PM.999] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/2/2021 10:54:52 PM.999] LSPD First Response: [TRACE] Removed ped chase strategy
[3/2/2021 10:54:53 PM.000] LSPD First Response: [TRACE] Visual lost event fired
[3/2/2021 10:54:53 PM.001] LSPD First Response: [TRACE] Extended route by 20
[3/2/2021 10:54:53 PM.002] LSPD First Response: [TRACE] Extended route by 20
[3/2/2021 10:54:53 PM.059] LSPD First Response: [TRACE] Freeing dead cop
[3/2/2021 10:54:53 PM.059] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[3/2/2021 10:54:53 PM.059] LSPD First Response: [TRACE] Cop freed
[3/2/2021 10:54:53 PM.103] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 91] INFO: reaction event started
[3/2/2021 10:54:53 PM.106] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 91] INFO: OnCalloutNotAccepted() detected. trying to extract information from callout
[3/2/2021 10:54:53 PM.106] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 91] INFO: The type of the object is: AmbientAICallouts.Callouts.OfficerRequiringAssistance
[3/2/2021 10:54:53 PM.106] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 91] INFO: Callout Position is X:-559 Y:129.75 Z:62.0625
[3/2/2021 10:54:53 PM.106] LSPD First Response: [AmbientAICallouts] Thanks to AlexGuirre for his Refelctions based code to detect the CalloutPosition
[3/2/2021 10:54:53 PM.107] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 91] INFO: The callout location is too close to the player. For immersive reasons we better ignore that call
[3/2/2021 10:54:54 PM.102] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/2/2021 10:54:54 PM.102] LSPD First Response: [TRACE] Visual regained event fired
[3/2/2021 10:54:54 PM.570] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Fighting  -->  Process(): ended
[3/2/2021 10:54:54 PM.571] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Fighting  -->  End(): started
[3/2/2021 10:54:54 PM.571] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Fighting  -->  End(): ended
[3/2/2021 10:54:54 PM.571] LSPD First Response: [AmbientAICallouts] [Fiber 79] INFO: Scene Ended
[3/2/2021 10:54:54 PM.832] LSPD First Response: UB: FINISHED PURSUIT >> Partner-0
[3/2/2021 10:54:55 PM.856] LSPD First Response: [TRACE] Extended route by 20
[3/2/2021 10:54:56 PM.546] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[3/2/2021 10:54:56 PM.781] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[3/2/2021 10:54:56 PM.781] LSPD First Response: [TRACE] Took ownership of cop for chase
[3/2/2021 10:54:56 PM.782] LSPD First Response: [WARN] Added cop without proper cop data
[3/2/2021 10:54:56 PM.782] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 10:54:56 PM.782] LSPD First Response: [TRACE] Garrett smith (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:54:56 PM.782] LSPD First Response: [TRACE] Cop Garrett smith reassigned to Victoria Lynden
[3/2/2021 10:54:56 PM.782] LSPD First Response: [TRACE] Cop added to chase
[3/2/2021 10:54:56 PM.782] LSPD First Response: UB: CHASING FLEEING SUSPECT >> Partner-0
[3/2/2021 10:54:56 PM.890] LSPD First Response: [TRACE] Garrett smith now monitoring Victoria Lynden
[3/2/2021 10:54:56 PM.890] LSPD First Response: [TRACE] Garrett smith now monitoring Rihanna Cole
[3/2/2021 10:54:57 PM.295] LSPD First Response: [TRACE] Probing 1 cops
[3/2/2021 10:54:57 PM.295] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:54:57 PM.295] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:54:57 PM.295] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:54:57 PM.357] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/2/2021 10:54:57 PM.584] LSPD First Response: [TRACE] Freeing dead cop
[3/2/2021 10:54:57 PM.584] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[3/2/2021 10:54:57 PM.584] LSPD First Response: [TRACE] Cop freed
[3/2/2021 10:54:57 PM.593] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/2/2021 10:54:57 PM.593] LSPD First Response: [TRACE] Removed ped chase strategy
[3/2/2021 10:54:57 PM.774] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:54:58 PM.681] LSPD First Response: [TRACE] Victoria Lynden (A_F_M_TRAMP_01) was damaged.
[3/2/2021 10:54:59 PM.705] LSPD First Response: UB: FINISHED PURSUIT >> Partner-0
[3/2/2021 10:55:01 PM.313] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[3/2/2021 10:55:04 PM.111] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/2/2021 10:55:04 PM.928] LSPD First Response: [TRACE] Visual lost longer
[3/2/2021 10:55:05 PM.566] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[3/2/2021 10:55:05 PM.566] LSPD First Response: [TRACE] Took ownership of cop for chase
[3/2/2021 10:55:05 PM.566] LSPD First Response: [WARN] Added cop without proper cop data
[3/2/2021 10:55:05 PM.566] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 10:55:05 PM.566] LSPD First Response: [TRACE] Brian Dee (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:55:05 PM.566] LSPD First Response: [TRACE] Cop Brian Dee reassigned to Victoria Lynden
[3/2/2021 10:55:05 PM.567] LSPD First Response: [TRACE] Cop added to chase
[3/2/2021 10:55:05 PM.569] LSPD First Response: [TRACE] Setting force attack suspects
[3/2/2021 10:55:05 PM.569] LSPD First Response: UB: ENGAGING MELE COMBAT SUSPECT >> Partner-0
[3/2/2021 10:55:05 PM.598] LSPD First Response: [TRACE] Brian Dee now monitoring Victoria Lynden
[3/2/2021 10:55:05 PM.598] LSPD First Response: [TRACE] Brian Dee now monitoring Rihanna Cole
[3/2/2021 10:55:05 PM.689] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized
[3/2/2021 10:55:06 PM.418] LSPD First Response: [TRACE] Probing 1 cops
[3/2/2021 10:55:06 PM.418] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:06 PM.418] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:06 PM.418] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:06 PM.606] LSPD First Response: [TRACE] Extended route by 20
[3/2/2021 10:55:07 PM.523] LSPD First Response: [TRACE] Probing 1 cops
[3/2/2021 10:55:07 PM.524] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:07 PM.524] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:07 PM.524] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:08 PM.623] LSPD First Response: [TRACE] Probing 1 cops
[3/2/2021 10:55:08 PM.623] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:08 PM.623] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:08 PM.623] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:09 PM.728] LSPD First Response: [TRACE] Probing 1 cops
[3/2/2021 10:55:09 PM.728] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:09 PM.729] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:09 PM.729] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:10 PM.820] LSPD First Response: [TRACE] Probing 1 cops
[3/2/2021 10:55:10 PM.820] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:10 PM.820] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:10 PM.820] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:11 PM.155] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[3/2/2021 10:55:11 PM.155] LSPD First Response: [TRACE] Starting random suspect visual lost scenario
[3/2/2021 10:55:11 PM.156] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 asked to abort: Child scenario has ended
[3/2/2021 10:55:11 PM.157] LSPD First Response: [TRACE] Released 0 entities from ScenarioChain #1 Content Manager
[3/2/2021 10:55:11 PM.157] LSPD First Response: [TRACE] Instance cleaned (ScenarioChain #1)
[3/2/2021 10:55:11 PM.157] LSPD First Response: [TRACE] Scenario ScenarioChain #1 aborted
[3/2/2021 10:55:11 PM.157] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager
[3/2/2021 10:55:11 PM.157] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1)
[3/2/2021 10:55:11 PM.157] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted
[3/2/2021 10:55:11 PM.212] LSPD First Response: [TRACE] Extended route by 20
[3/2/2021 10:55:11 PM.212] LSPD First Response: [TRACE] Extended route by 20
[3/2/2021 10:55:11 PM.937] LSPD First Response: [TRACE] Probing 1 cops
[3/2/2021 10:55:11 PM.937] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:11 PM.937] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:11 PM.937] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:12 PM.997] LSPD First Response: [TRACE] Probing 1 cops
[3/2/2021 10:55:12 PM.997] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:12 PM.997] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:12 PM.997] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:14 PM.022] LSPD First Response: [TRACE] Probing 1 cops
[3/2/2021 10:55:14 PM.022] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:14 PM.022] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:14 PM.022] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:14 PM.639] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/2/2021 10:55:15 PM.038] LSPD First Response: [TRACE] Probing 1 cops
[3/2/2021 10:55:15 PM.038] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:15 PM.038] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:15 PM.038] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:15 PM.223] Prompting Arresting
[3/2/2021 10:55:16 PM.147] LSPD First Response: [TRACE] Probing 1 cops
[3/2/2021 10:55:16 PM.147] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:16 PM.147] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:16 PM.147] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:17 PM.241] LSPD First Response: [TRACE] Probing 1 cops
[3/2/2021 10:55:17 PM.241] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:17 PM.241] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:17 PM.241] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:17 PM.667] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01
[3/2/2021 10:55:17 PM.668] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False
[3/2/2021 10:55:17 PM.841] LSPD First Response: [TRACE] Brian Dee now monitoring Victoria Lynden
[3/2/2021 10:55:18 PM.275] LSPD First Response: [TRACE] Visual lost event fired
[3/2/2021 10:55:18 PM.317] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:18 PM.317] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:18 PM.908] LSPD First Response: [TRACE] Brian Dee now monitoring Victoria Lynden
[3/2/2021 10:55:19 PM.390] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:19 PM.390] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:19 PM.708] LSPD First Response: [TRACE] Extended route by 20
[3/2/2021 10:55:19 PM.983] LSPD First Response: [TRACE] Brian Dee now monitoring Victoria Lynden
[3/2/2021 10:55:20 PM.455] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:20 PM.455] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:21 PM.053] LSPD First Response: [TRACE] Brian Dee now monitoring Victoria Lynden
[3/2/2021 10:55:21 PM.524] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:21 PM.524] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:22 PM.230] LSPD First Response: [TRACE] Brian Dee now monitoring Victoria Lynden
[3/2/2021 10:55:22 PM.363] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified
[3/2/2021 10:55:22 PM.365] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager
[3/2/2021 10:55:22 PM.365] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1)
[3/2/2021 10:55:22 PM.409] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down
[3/2/2021 10:55:22 PM.411] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory)
[3/2/2021 10:55:22 PM.412] LSPD First Response: [TRACE] ChaseHost: Lost control over Victoria Lynden
[3/2/2021 10:55:22 PM.412] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[3/2/2021 10:55:22 PM.412] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/2/2021 10:55:22 PM.412] LSPD First Response: [TRACE] Removed ped chase strategy
[3/2/2021 10:55:22 PM.412] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/2/2021 10:55:22 PM.413] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase
[3/2/2021 10:55:22 PM.413] LSPD First Response: [TRACE] Suspect freed
[3/2/2021 10:55:22 PM.413] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #1 (Blocker)
[3/2/2021 10:55:22 PM.413] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 initialized
[3/2/2021 10:55:22 PM.442] LSPD First Response: [TRACE] Cop Brian Dee reassigned to Rihanna Cole
[3/2/2021 10:55:22 PM.443] LSPD First Response: [TRACE] Freeing far cop
[3/2/2021 10:55:22 PM.443] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/2/2021 10:55:22 PM.443] LSPD First Response: [TRACE] Removed ped chase strategy
[3/2/2021 10:55:22 PM.443] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[3/2/2021 10:55:22 PM.443] LSPD First Response: [TRACE] Freeing cop: Brian Dee
[3/2/2021 10:55:22 PM.443] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[3/2/2021 10:55:22 PM.443] LSPD First Response: [TRACE] Cop freed
[3/2/2021 10:55:22 PM.444] LSPD First Response: [TRACE] Ped Brian Dee has become idle again
[3/2/2021 10:55:22 PM.458] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[3/2/2021 10:55:22 PM.568] LSPD First Response: [TRACE] Suspect died in player custody
[3/2/2021 10:55:22 PM.568] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #1 to abort: Suspect is dead
[3/2/2021 10:55:22 PM.569] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #1 (Blocker)
[3/2/2021 10:55:22 PM.569] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #1 Content Manager
[3/2/2021 10:55:22 PM.569] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #1)
[3/2/2021 10:55:22 PM.569] LSPD First Response: [TRACE] PlayerSuspectTransportNew #1 is aborting already
[3/2/2021 10:55:22 PM.592] LSPD First Response: [TRACE] Ped Victoria Lynden has become idle again
[3/2/2021 10:55:22 PM.617] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 has been shut down
[3/2/2021 10:55:23 PM.126] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:WE_HAVE:CRIME_OFFICER_REQUESTS_AIR_SUPPORT:CONJUNCTIVES/OVER:AREA_WEST_VINEWOOD:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO
[3/2/2021 10:55:23 PM.126] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False
[3/2/2021 10:55:23 PM.127] LSPD First Response: [TRACE] Preloading POLMAV
[3/2/2021 10:55:23 PM.127] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01
[3/2/2021 10:55:23 PM.630] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True
[3/2/2021 10:55:23 PM.633] LSPD First Response: [TRACE] PlaySingleAction: Playing WE_HAVE from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\WE_HAVE\WE_HAVE_02.wav, looped: False
[3/2/2021 10:55:24 PM.180] LSPD First Response: [TRACE] PlaySingleAction: Playing CRIME_OFFICER_REQUESTS_AIR_SUPPORT from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CRIMES\CRIME_OFFICER_REQUESTS_AIR_SUPPORT_01.wav, looped: False
[3/2/2021 10:55:25 PM.342] LSPD First Response: UB: FINISHED PURSUIT >> Partner-0
[3/2/2021 10:55:26 PM.169] LSPD First Response: [TRACE] PlaySingleAction: Playing OVER from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\OVER_01.wav, looped: False
[3/2/2021 10:55:26 PM.669] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_WEST_VINEWOOD from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_WEST_VINEWOOD_01.wav, looped: False
[3/2/2021 10:55:27 PM.107] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/2/2021 10:55:27 PM.699] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_03.wav, looped: False
[3/2/2021 10:55:29 PM.328] LSPD First Response: [TRACE] Extended route by 20
[3/2/2021 10:55:29 PM.582] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:55:31 PM.112] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[3/2/2021 10:55:31 PM.112] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/2/2021 10:55:31 PM.157] LSPD First Response: [WARN] New pursuit spawn failed, falling back to old system.
[3/2/2021 10:55:31 PM.164] LSPD First Response: [TRACE] Preloading POLMAV
[3/2/2021 10:55:31 PM.165] LSPD First Response: [TRACE] Created polmav at X:-1005 Y:272 Z:251.7188
[3/2/2021 10:55:31 PM.165] LSPD First Response: [TRACE] Forced Livery: 0
[3/2/2021 10:55:31 PM.165] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01
[3/2/2021 10:55:31 PM.166] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd_asu)
[3/2/2021 10:55:31 PM.167] LSPD First Response: [TRACE] Aaron Kray (S_M_Y_PILOT_01) was set as a cop
[3/2/2021 10:55:31 PM.167] LSPD First Response: [TRACE] Assigned air unit voices.
[3/2/2021 10:55:31 PM.167] LSPD First Response: [TRACE] Report Voice: S_M_Y_HWAYCOP_01_WHITE_FULL_02
[3/2/2021 10:55:31 PM.168] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01
[3/2/2021 10:55:31 PM.169] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd_asu)
[3/2/2021 10:55:31 PM.175] LSPD First Response: [TRACE] Buck McClaren (S_M_Y_PILOT_01) was set as a cop
[3/2/2021 10:55:31 PM.176] LSPD First Response: [TRACE] Assigned air unit voices.
[3/2/2021 10:55:31 PM.205] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[3/2/2021 10:55:31 PM.205] LSPD First Response: [TRACE] Took ownership of cop for chase
[3/2/2021 10:55:31 PM.206] LSPD First Response: [TRACE] Cop Buck McClaren reassigned to Rihanna Cole
[3/2/2021 10:55:31 PM.206] LSPD First Response: [TRACE] Cop added to chase
[3/2/2021 10:55:31 PM.206] LSPD First Response: [TRACE] Added cop to existing chase
[3/2/2021 10:55:31 PM.206] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[3/2/2021 10:55:31 PM.206] LSPD First Response: [TRACE] Took ownership of cop for chase
[3/2/2021 10:55:31 PM.206] LSPD First Response: [TRACE] Cop Aaron Kray reassigned to Rihanna Cole
[3/2/2021 10:55:31 PM.207] LSPD First Response: [TRACE] Cop added to chase
[3/2/2021 10:55:31 PM.207] LSPD First Response: [TRACE] Added cop to existing chase
[3/2/2021 10:55:31 PM.257] LSPD First Response: [TRACE] Buck McClaren now monitoring Rihanna Cole
[3/2/2021 10:55:31 PM.258] LSPD First Response: [TRACE] Aaron Kray now monitoring Rihanna Cole
[3/2/2021 10:55:31 PM.415] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[3/2/2021 10:55:31 PM.546] LSPD First Response: [TRACE] Using Heli Cheat
[3/2/2021 10:55:31 PM.565] LSPD First Response: [TRACE] Using Heli Cheat
[3/2/2021 10:55:31 PM.774] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[3/2/2021 10:55:32 PM.077] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:32 PM.078] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:32 PM.214] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/2/2021 10:55:32 PM.971] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[3/2/2021 10:55:33 PM.121] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:33 PM.121] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:34 PM.191] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:34 PM.191] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:35 PM.274] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:35 PM.274] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:36 PM.364] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:36 PM.364] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:36 PM.554] LSPD First Response: [TRACE] Using Heli Cheat
[3/2/2021 10:55:37 PM.413] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:37 PM.413] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:38 PM.517] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:38 PM.517] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:39 PM.296] LSPD First Response: [TRACE] Extended route by 20
[3/2/2021 10:55:39 PM.636] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:39 PM.637] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:40 PM.724] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:40 PM.724] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:41 PM.772] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:41 PM.772] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:42 PM.823] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:42 PM.823] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:43 PM.381] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/2/2021 10:55:43 PM.894] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:43 PM.894] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:44 PM.964] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:44 PM.964] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:44 PM.970] LSPD First Response: [TRACE] Extended route by 20
[3/2/2021 10:55:46 PM.088] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:46 PM.088] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:46 PM.539] LSPD First Response: [TRACE] Using Heli Cheat
[3/2/2021 10:55:47 PM.193] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:47 PM.193] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:48 PM.284] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:48 PM.284] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:48 PM.945] LSPD First Response: [TRACE] Extended route by 20
[3/2/2021 10:55:49 PM.341] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:49 PM.341] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:50 PM.380] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:50 PM.380] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:51 PM.286] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[3/2/2021 10:55:51 PM.448] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:51 PM.448] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:52 PM.031] LSPD First Response: [TRACE] Extended route by 20
[3/2/2021 10:55:52 PM.554] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:52 PM.554] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:53 PM.611] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:53 PM.611] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:54 PM.754] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:54 PM.754] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:55 PM.689] LSPD First Response: [TRACE] Using Heli Cheat
[3/2/2021 10:55:55 PM.879] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:55 PM.879] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:56 PM.953] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:56 PM.953] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:58 PM.063] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:58 PM.063] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:59 PM.117] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:55:59 PM.117] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:55:59 PM.645] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:55:59 PM.906] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: True
[3/2/2021 10:56:00 PM.213] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:56:00 PM.214] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:56:01 PM.236] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:56:01 PM.237] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:56:02 PM.296] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:56:02 PM.296] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:56:03 PM.327] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:56:03 PM.327] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:56:04 PM.471] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:56:04 PM.471] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:56:04 PM.730] LSPD First Response: [TRACE] Extended route by 20
[3/2/2021 10:56:05 PM.611] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:56:05 PM.611] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:56:06 PM.604] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[3/2/2021 10:56:06 PM.604] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[3/2/2021 10:56:06 PM.702] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:56:06 PM.702] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:56:07 PM.803] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:56:07 PM.803] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:56:08 PM.806] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:56:08 PM.806] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:56:09 PM.825] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:56:09 PM.825] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:56:10 PM.913] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:56:10 PM.913] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:56:11 PM.931] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:56:11 PM.931] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:56:12 PM.463] LSPD First Response: [TRACE] Using Heli Cheat
[3/2/2021 10:56:12 PM.958] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:56:12 PM.958] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:56:13 PM.028] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[3/2/2021 10:56:13 PM.469] LSPD First Response: [TRACE] Henry Ceder (A_M_Y_HIPSTER_02) was damaged.
[3/2/2021 10:56:13 PM.972] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:56:13 PM.972] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:56:14 PM.991] LSPD First Response: [TRACE] Probing 0 cops
[3/2/2021 10:56:14 PM.991] LSPD First Response: [TRACE] No eligible cop found
[3/2/2021 10:56:15 PM.850] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[3/2/2021 10:56:15 PM.850] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[3/2/2021 10:56:15 PM.851] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[3/2/2021 10:56:15 PM.851] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/2/2021 10:56:15 PM.851] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[3/2/2021 10:56:15 PM.851] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/2/2021 10:56:15 PM.851] LSPD First Response: [TRACE] Removed ped chase strategy
[3/2/2021 10:56:15 PM.851] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/2/2021 10:56:15 PM.851] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[3/2/2021 10:56:15 PM.851] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/2/2021 10:56:15 PM.851] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending
[3/2/2021 10:56:15 PM.854] LSPD First Response: [TRACE] Removed ped chase strategy
[3/2/2021 10:56:15 PM.854] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/2/2021 10:56:15 PM.854] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase
[3/2/2021 10:56:15 PM.854] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory)
[3/2/2021 10:56:15 PM.854] LSPD First Response: [TRACE] ChaseHost: Lost control over Rihanna Cole
[3/2/2021 10:56:15 PM.854] LSPD First Response: [TRACE] Suspect freed
[3/2/2021 10:56:15 PM.855] LSPD First Response: [TRACE] Visual finally lost, removing suspect
[3/2/2021 10:56:15 PM.855] LSPD First Response: [TRACE] Freeing far cop
[3/2/2021 10:56:15 PM.855] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[3/2/2021 10:56:15 PM.855] LSPD First Response: [TRACE] Freeing cop: Buck McClaren
[3/2/2021 10:56:15 PM.855] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[3/2/2021 10:56:15 PM.855] LSPD First Response: [TRACE] Cop freed
[3/2/2021 10:56:15 PM.855] LSPD First Response: [TRACE] Freeing far cop
[3/2/2021 10:56:15 PM.855] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[3/2/2021 10:56:15 PM.856] LSPD First Response: [TRACE] Freeing cop: Aaron Kray
[3/2/2021 10:56:15 PM.856] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[3/2/2021 10:56:15 PM.856] LSPD First Response: [TRACE] Cop freed
[3/2/2021 10:56:15 PM.856] LSPD First Response: [TRACE] Ped Buck McClaren has become idle again
[3/2/2021 10:56:15 PM.856] LSPD First Response: [TRACE] Ped Aaron Kray has become idle again
[3/2/2021 10:56:15 PM.918] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[3/2/2021 10:56:15 PM.918] LSPD First Response: [TRACE] Ending chase
[3/2/2021 10:56:15 PM.919] LSPD First Response: [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended
[3/2/2021 10:56:15 PM.919] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #1 Content Manager
[3/2/2021 10:56:15 PM.919] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #1)
[3/2/2021 10:56:15 PM.920] LSPD First Response: [TRACE] dWDeEnzzJGVHJSgELusuTQgmbRwN is ending already
[3/2/2021 10:56:15 PM.921] LSPD First Response:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[3/2/2021 10:56:15 PM.921] at System.Environment.get_StackTrace()
[3/2/2021 10:56:15 PM.921] at LSPD_First_Response.Engine.BaseComponent.qDLSPnxhSvfgHCeEsxJLRCCYAexjb() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[3/2/2021 10:56:15 PM.921] at DHbbMZbcsSIdjhqnbbbrdkXuciMVA.hOiVsttDKKevJEKoixOGRSdYdUPFb() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 82
[3/2/2021 10:56:15 PM.921] at LSPD_First_Response.Engine.BaseComponent.qDLSPnxhSvfgHCeEsxJLRCCYAexjb() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[3/2/2021 10:56:15 PM.921] at bRjhkciihTBrPMizCFyNcNMfuKxkA.ZpNNXLZxvCkiVEnZAkyseVkmnCXM(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52
[3/2/2021 10:56:15 PM.921] at DHbbMZbcsSIdjhqnbbbrdkXuciMVA.fBHDrccswnESkPMtlgDmiKrDobswb(dWDeEnzzJGVHJSgELusuTQgmbRwN ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105
[3/2/2021 10:56:15 PM.921] at System.Action`1.Invoke(T obj)
[3/2/2021 10:56:15 PM.921] at dWDeEnzzJGVHJSgELusuTQgmbRwN.hOiVsttDKKevJEKoixOGRSdYdUPFb() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1276
[3/2/2021 10:56:15 PM.921] at LSPD_First_Response.Engine.BaseComponent.qDLSPnxhSvfgHCeEsxJLRCCYAexjb() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[3/2/2021 10:56:15 PM.921] at dWDeEnzzJGVHJSgELusuTQgmbRwN.KyIVGEvPNIAzVYvZuYuujftVcteN() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 277
[3/2/2021 10:56:15 PM.921] at OCMsAGWBRTnOsnRbocVOIyZPiTuj.KyIVGEvPNIAzVYvZuYuujftVcteN() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 54
[3/2/2021 10:56:15 PM.921] at BQVeAkrIvAFBSCRBCINCbKmcqFXvB.pEIDvGWURXNkRJqUikaPMekvPjQQ() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 799
[3/2/2021 10:56:15 PM.921] at Rage.GameFiber.Main()
[3/2/2021 10:56:15 PM.921] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[3/2/2021 10:56:15 PM.921] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[3/2/2021 10:56:15 PM.921] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[3/2/2021 10:56:15 PM.921] at System.Threading.ThreadHelper.ThreadStart()
[3/2/2021 10:56:15 PM.922] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[3/2/2021 10:56:15 PM.922] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[3/2/2021 10:56:15 PM.922] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager
[3/2/2021 10:56:15 PM.922] LSPD First Response: [TRACE] Instance cleaned (Chase #2)
[3/2/2021 10:56:15 PM.928] LSPD First Response: [RPE AI Siren Cycle]: Pursuit is no longer running
[3/2/2021 10:56:15 PM.928] LSPD First Response: [RPE Suspect Stamina]: Setting pursuit as null.
[3/2/2021 10:56:15 PM.928] LSPD First Response: [RPE Suspect Trip]: Setting pursuit as null.
[3/2/2021 10:56:15 PM.974] LSPD First Response: [TRACE] Fake-Thread ChaseHost #1 has been shut down
[3/2/2021 10:56:16 PM.379] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON POLICE3
[3/2/2021 10:56:16 PM.411] LSPD First Response: [TRACE] Removed group 0
[3/2/2021 10:56:16 PM.411] LSPD First Response: [TRACE] Removed group 0
[3/2/2021 10:56:18 PM.549] LSPD First Response: [RPE AI Siren Cycle]: IsPursuitStillRunning: False
[3/2/2021 10:56:18 PM.550] LSPD First Response: [RPE AI Siren Cycle]: Police vehicle is null.
[3/2/2021 10:56:20 PM.510] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 10:56:20 PM.510] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:56:20 PM.594] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 10:56:20 PM.594] LSPD First Response: [TRACE] Created police2 at X:-561.1761 Y:255.281 Z:83.52687
[3/2/2021 10:56:20 PM.635] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:56:20 PM.643] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:56:20 PM.652] LSPD First Response: [TRACE] Joe Howard (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:56:20 PM.692] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:56:20 PM.700] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:56:20 PM.709] LSPD First Response: [TRACE] James Mullins (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:56:20 PM.750] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/2/2021 10:56:20 PM.755] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 10:56:20 PM.755] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:56:20 PM.755] LSPD First Response: [TRACE] Using new link spawn
[3/2/2021 10:56:20 PM.764] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 10:56:20 PM.765] LSPD First Response: [TRACE] Created police2 at X:-542.25 Y:187.25 Z:71.125
[3/2/2021 10:56:20 PM.765] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:56:20 PM.773] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 10:56:20 PM.782] LSPD First Response: [TRACE] Bob McKay (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:56:21 PM.088] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 10:56:21 PM.096] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 10:56:21 PM.106] LSPD First Response: [TRACE] Maxine Edwards (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 10:56:21 PM.128] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[3/2/2021 10:56:21 PM.128] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 10:56:21 PM.181] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: Aborting Code
[3/2/2021 10:56:21 PM.181] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: SilentDismissHelicopter() executed
[3/2/2021 10:56:21 PM.191] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: EmergencyCall  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 10:56:21 PM.192] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: Unit has been assigned to this Call. Callsign: Victor 13
[3/2/2021 10:56:21 PM.192] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: EmergencyCall  -->  Setup(): started
[3/2/2021 10:56:21 PM.219] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: EmergencyCall  -->  Setup(): ended
[3/2/2021 10:56:21 PM.219] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: EmergencyCall: Location distance has been accepted.
[3/2/2021 10:56:21 PM.219] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Civilian in need of assistance  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 10:56:21 PM.453] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[3/2/2021 10:56:28 PM.402] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: Unit Responding: Code 3
[3/2/2021 10:56:28 PM.452] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: Requesting Air Unit
[3/2/2021 10:56:29 PM.464] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 10:56:29 PM.464] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 10:56:29 PM.464] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[3/2/2021 10:56:29 PM.845] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:56:30 PM.816] LSPD First Response: [TRACE] Ryder Houston (A_M_Y_VINEWOOD_04) was damaged.
[3/2/2021 10:56:30 PM.818] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftThigh. Could see player: True
[3/2/2021 10:56:31 PM.332] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_MO_MILTON_DR
[3/2/2021 10:56:35 PM.056] LSPD First Response: [TRACE] Isaac Lindberger (A_M_Y_SUNBATHE_01) was damaged.
[3/2/2021 10:56:38 PM.581] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: EmergencyCall  -->  Process(): started
[3/2/2021 10:56:41 PM.727] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 10:56:41 PM.728] LSPD First Response: [TRACE] Created police3 at X:-555.6528 Y:-145.4567 Z:38.72502
[3/2/2021 10:56:41 PM.728] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station
[3/2/2021 10:56:42 PM.347] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 10:56:42 PM.348] LSPD First Response: [TRACE] Created police at X:-574.256 Y:-168.7862 Z:38.49216
[3/2/2021 10:56:42 PM.348] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Rockford Hills Police Station
[3/2/2021 10:56:42 PM.349] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:56:42 PM.357] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/2/2021 10:56:42 PM.366] LSPD First Response: [TRACE] Marco Severiano (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:56:42 PM.366] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[3/2/2021 10:56:45 PM.787] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_MO_MILTON_DR
[3/2/2021 10:56:46 PM.288] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 10:56:46 PM.288] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 10:56:46 PM.288] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[3/2/2021 10:56:46 PM.312] LSPD First Response: [TRACE] Lewis Brown (A_M_Y_VINEWOOD_04) was damaged.
[3/2/2021 10:56:46 PM.900] LSPD First Response: [TRACE] Thread Marker #6 initialized
[3/2/2021 10:56:51 PM.968] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_MO_MILTON_DR
[3/2/2021 10:56:53 PM.487] LSPD First Response: [AmbientAICallouts] [Fiber 27] INFO: Air Unit Responding
[3/2/2021 10:56:53 PM.521] LSPD First Response: [HeliAssist] Reused air unit, off-call
[3/2/2021 10:56:55 PM.923] LSPD First Response: [TRACE] No agency found for LocalSWAT in LosSantosCity in Rockf using SpawnsAmbiently
[3/2/2021 10:56:55 PM.923] LSPD First Response: [TRACE] No agency found for LocalSWAT in LosSantosCity in Rockf using SpawnsAmbiently
[3/2/2021 10:56:55 PM.923] LSPD First Response: [WARN] GetBackupTemplate: Bad position X:-652.369 Y:-300.6117 Z:36.10751
[3/2/2021 10:56:55 PM.923] LSPD First Response: [TRACE] TrySpawn: Failed to find loadout data
[3/2/2021 10:56:57 PM.908] LSPD First Response: [HeliAssist] Starting onscene task
[3/2/2021 10:57:00 PM.048] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:57:00 PM.934] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 10:57:00 PM.934] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:57:01 PM.035] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 10:57:01 PM.036] LSPD First Response: [TRACE] Created police at X:-615.3797 Y:-325.2796 Z:35.46296
[3/2/2021 10:57:01 PM.036] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/2/2021 10:57:08 PM.251] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[3/2/2021 10:57:08 PM.251] LSPD First Response: UB: DETECTED ZONE: ROCKF
[3/2/2021 10:57:08 PM.251] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[3/2/2021 10:57:08 PM.628] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 10:57:08 PM.628] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:57:08 PM.739] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 10:57:08 PM.739] LSPD First Response: [TRACE] Created police at X:-665.5634 Y:-376.1245 Z:34.89823
[3/2/2021 10:57:08 PM.740] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/2/2021 10:57:13 PM.636] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 10:57:13 PM.636] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:57:13 PM.737] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 10:57:13 PM.738] LSPD First Response: [TRACE] Created police3 at X:-759.9632 Y:-108.1835 Z:38.56052
[3/2/2021 10:57:13 PM.783] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:57:13 PM.792] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:57:13 PM.793] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 10:57:13 PM.793] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 10:57:13 PM.800] LSPD First Response: [TRACE] Austin Whittington (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:57:13 PM.846] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:57:13 PM.854] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:57:13 PM.856] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 10:57:13 PM.856] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 10:57:13 PM.863] LSPD First Response: [TRACE] Jacob Harrison (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:57:13 PM.915] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/2/2021 10:57:17 PM.258] LSPD First Response: STP: RELEASE PED FROM STOP
[3/2/2021 10:57:26 PM.434] LSPD First Response: [TRACE] It has been 158 seconds since the last callout
[3/2/2021 10:57:26 PM.436] LSPD First Response: Creating AggressivePanhandling from LeroyCallouts.Callouts.AggressivePanhandling, LeroyCallouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
[3/2/2021 10:57:26 PM.440] LSPD First Response: [TRACE] Callout created:  #3
[3/2/2021 10:57:26 PM.441] LSPD First Response: AggressivePanhandling callout picking spawn point.
[3/2/2021 10:57:26 PM.441] LSPD First Response: AggressivePanhandling callout spawn point: X:-198.2075 Y:-866.2673 Z:29.30798
[3/2/2021 10:57:26 PM.442] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[3/2/2021 10:57:26 PM.443] LSPD First Response: AggressivePanhandling callout created.
[3/2/2021 10:57:27 PM.944] LSPD First Response: AggressivePanhandling callout spawning suspect
[3/2/2021 10:57:28 PM.278] LSPD First Response: AggressivePanhandling callout spawning witness
[3/2/2021 10:57:28 PM.624] LSPD First Response: AggressivePanhandling callout all entities spawned.
[3/2/2021 10:57:28 PM.624] LSPD First Response: [TRACE] Cleaning UI
[3/2/2021 10:57:28 PM.625] LSPD First Response: [RPE Ambient Backup]: Callout accepted
[3/2/2021 10:57:28 PM.625] LSPD First Response: [TRACE] User accepted callout
[3/2/2021 10:57:32 PM.883] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:57:35 PM.475] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
[3/2/2021 10:57:35 PM.475] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
[3/2/2021 10:57:35 PM.500] LSPD First Response: [TRACE] Thread Marker #6 has been shut down
[3/2/2021 10:57:40 PM.559] LSPD First Response: [HeliAssist] Air unit onscene time satisfied
[3/2/2021 10:57:42 PM.544] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[3/2/2021 10:57:42 PM.545] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[3/2/2021 10:57:42 PM.545] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[3/2/2021 10:57:42 PM.602] LSPD First Response: [TRACE] Ped Marco Severiano has become idle again
[3/2/2021 10:57:43 PM.756] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 10:57:43 PM.756] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 10:57:43 PM.865] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 10:57:44 PM.079] LSPD First Response: [TRACE] Created policeb at X:-221.6223 Y:-506.8228 Z:26.94732
[3/2/2021 10:57:44 PM.138] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 10:57:44 PM.140] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:57:44 PM.141] LSPD First Response: [TRACE] Don Sullivan (S_M_Y_HWAYCOP_01) was set as a cop
[3/2/2021 10:57:44 PM.205] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/2/2021 10:57:46 PM.527] LSPD First Response: [TRACE] Spawned with 0.01408386
[3/2/2021 10:57:46 PM.527] LSPD First Response: [TRACE] Using -229.5661, -543.4579, 35.25342 Heading: 159.9106 and -232.2035, -550.6636, 35.16227 Heading: 159.9106 as base positions
[3/2/2021 10:57:46 PM.546] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 10:57:46 PM.546] LSPD First Response: [TRACE] Preloading BALLER
[3/2/2021 10:57:46 PM.606] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 10:57:46 PM.614] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 10:57:46 PM.624] LSPD First Response: [TRACE] Lauren DaVello (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 10:57:46 PM.624] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[3/2/2021 10:57:46 PM.625] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[3/2/2021 10:57:46 PM.692] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized
[3/2/2021 10:57:53 PM.958] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 10:57:53 PM.958] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 10:57:54 PM.067] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 10:57:54 PM.069] LSPD First Response: [TRACE] Created policeb at X:-259.6962 Y:-524.831 Z:26.91886
[3/2/2021 10:57:54 PM.123] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 10:57:54 PM.125] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:57:54 PM.127] LSPD First Response: [TRACE] Tyler Gunther (S_M_Y_HWAYCOP_01) was set as a cop
[3/2/2021 10:57:54 PM.198] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/2/2021 10:58:00 PM.021] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[3/2/2021 10:58:02 PM.419] LSPD First Response: [TRACE] Transfering control from ScenarioFakeTrafficStop #2 (Ambient) to ScenarioCopFriskPed #1
[3/2/2021 10:58:02 PM.419] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[3/2/2021 10:58:02 PM.420] LSPD First Response: [TRACE] Assigned ped to ScenarioCopFriskPed #1 (Ambient)
[3/2/2021 10:58:02 PM.420] LSPD First Response: [TRACE] ScenarioCopFriskPed #1 received control over ped
[3/2/2021 10:58:02 PM.420] LSPD First Response: [TRACE] Transfering control from ScenarioFakeTrafficStop #2 (Ambient) to ScenarioCopFriskPed #1
[3/2/2021 10:58:02 PM.420] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[3/2/2021 10:58:02 PM.420] LSPD First Response: [TRACE] Assigned ped to ScenarioCopFriskPed #1 (Ambient)
[3/2/2021 10:58:02 PM.420] LSPD First Response: [TRACE] ScenarioCopFriskPed #1 received control over ped
[3/2/2021 10:58:02 PM.925] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:58:04 PM.382] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 10:58:04 PM.382] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 10:58:04 PM.518] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 10:58:04 PM.973] LSPD First Response: AggressivePanhandling callout witness reached.
[3/2/2021 10:58:05 PM.036] LSPD First Response: [TRACE] Created police at X:-199.9763 Y:-686.8748 Z:34.35468
[3/2/2021 10:58:05 PM.105] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 10:58:05 PM.113] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:58:05 PM.121] LSPD First Response: [TRACE] Jenny Sandusky (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 10:58:05 PM.187] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 10:58:05 PM.195] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:58:05 PM.204] LSPD First Response: [TRACE] Kat Llamas (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 10:58:05 PM.262] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/2/2021 10:58:07 PM.803] LSPD First Response: [TRACE] Stopping crouch frisk
[3/2/2021 10:58:07 PM.803] LSPD First Response: [TRACE] Reset frisk movement animations
[3/2/2021 10:58:09 PM.351] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 asked to abort: Frisking ended
[3/2/2021 10:58:09 PM.351] LSPD First Response: [TRACE] Removing ped from ScenarioCopFriskPed #1 (Ambient)
[3/2/2021 10:58:09 PM.352] LSPD First Response: [TRACE] Removing ped from ScenarioCopFriskPed #1 (Ambient)
[3/2/2021 10:58:09 PM.352] LSPD First Response: [TRACE] Released 0 entities from ScenarioCopFriskPed #1 Content Manager
[3/2/2021 10:58:09 PM.352] LSPD First Response: [TRACE] Instance cleaned (ScenarioCopFriskPed #1)
[3/2/2021 10:58:09 PM.352] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 aborted
[3/2/2021 10:58:09 PM.418] LSPD First Response: [TRACE] Ped Lauren DaVello has become idle again
[3/2/2021 10:58:09 PM.419] LSPD First Response: [TRACE] Ped James Lester has become idle again
[3/2/2021 10:58:09 PM.421] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[3/2/2021 10:58:09 PM.421] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[3/2/2021 10:58:09 PM.492] LSPD First Response: [TRACE] Entering at Driver
[3/2/2021 10:58:13 PM.447] LSPD First Response: [TRACE] Entering at Driver
[3/2/2021 10:58:15 PM.333] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[3/2/2021 10:58:15 PM.414] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Child task aborted
[3/2/2021 10:58:20 PM.297] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0
[3/2/2021 10:58:20 PM.883] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[3/2/2021 10:58:20 PM.885] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Scenario has ended
[3/2/2021 10:58:20 PM.885] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified
[3/2/2021 10:58:20 PM.885] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager
[3/2/2021 10:58:20 PM.885] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2)
[3/2/2021 10:58:20 PM.885] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 asked to abort: ScenarioFakeTrafficStop aborting
[3/2/2021 10:58:20 PM.885] LSPD First Response: [TRACE] xEuBVwLvCymwICAqLgWHxdRkDxdp is ending already
[3/2/2021 10:58:20 PM.886] LSPD First Response:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[3/2/2021 10:58:20 PM.886] at System.Environment.get_StackTrace()
[3/2/2021 10:58:20 PM.886] at LSPD_First_Response.Engine.BaseComponent.qDLSPnxhSvfgHCeEsxJLRCCYAexjb() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[3/2/2021 10:58:20 PM.886] at UVmtuOCWFPFaYdKrwkOOuxWbBCnl.ZpNNXLZxvCkiVEnZAkyseVkmnCXM() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 46
[3/2/2021 10:58:20 PM.886] at ZocGUzxjHXzfPfdlzvVEjbKRwOlf.kNcBgERLRzOgpauOFOCZdgUsdEEU() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioFakeTrafficStop.cs:line 89
[3/2/2021 10:58:20 PM.886] at UVmtuOCWFPFaYdKrwkOOuxWbBCnl.ZpNNXLZxvCkiVEnZAkyseVkmnCXM() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 45
[3/2/2021 10:58:20 PM.886] at ZocGUzxjHXzfPfdlzvVEjbKRwOlf.dPPdRxVAiuuXzQPKsGrwNNRsukpU() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioFakeTrafficStop.cs:line 383
[3/2/2021 10:58:20 PM.886] at UVmtuOCWFPFaYdKrwkOOuxWbBCnl.KyIVGEvPNIAzVYvZuYuujftVcteN() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\Scenario.cs:line 52
[3/2/2021 10:58:20 PM.886] at HOSdNhkKFBiWXtrupUxGGJGghyVeb.KyIVGEvPNIAzVYvZuYuujftVcteN() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Scenarios\ScenarioManager.cs:line 58
[3/2/2021 10:58:20 PM.886] at bRjhkciihTBrPMizCFyNcNMfuKxkA.pEIDvGWURXNkRJqUikaPMekvPjQQ() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 65
[3/2/2021 10:58:20 PM.886] at Rage.GameFiber.Main()
[3/2/2021 10:58:20 PM.886] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[3/2/2021 10:58:20 PM.886] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[3/2/2021 10:58:20 PM.886] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[3/2/2021 10:58:20 PM.886] at System.Threading.ThreadHelper.ThreadStart()
[3/2/2021 10:58:20 PM.886] LSPD First Response: [TRACE] Scenario ScenarioCopFriskPed #1 aborted
[3/2/2021 10:58:20 PM.886] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[3/2/2021 10:58:20 PM.886] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[3/2/2021 10:58:20 PM.886] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager
[3/2/2021 10:58:20 PM.886] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2)
[3/2/2021 10:58:20 PM.886] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted
[3/2/2021 10:58:20 PM.918] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down
[3/2/2021 10:58:20 PM.947] LSPD First Response: [TRACE] Ped Lauren DaVello has become idle again
[3/2/2021 10:58:21 PM.928] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[3/2/2021 10:58:24 PM.279] LSPD First Response: AgressivePanhandling callout advancing dialog. Index: 0
[3/2/2021 10:58:24 PM.540] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0
[3/2/2021 10:58:26 PM.106] LSPD First Response: AgressivePanhandling callout advancing dialog. Index: 1
[3/2/2021 10:58:26 PM.362] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0
[3/2/2021 10:58:26 PM.706] LSPD First Response: AgressivePanhandling callout advancing dialog. Index: 2
[3/2/2021 10:58:27 PM.230] LSPD First Response: AgressivePanhandling callout advancing dialog. Index: 3
[3/2/2021 10:58:27 PM.756] LSPD First Response: AgressivePanhandling callout advancing dialog. Index: 4
[3/2/2021 10:58:28 PM.382] LSPD First Response: AgressivePanhandling callout advancing dialog. Index: 5
[3/2/2021 10:58:29 PM.077] LSPD First Response: AgressivePanhandling callout advancing dialog. Index: 6
[3/2/2021 10:58:29 PM.078] LSPD First Response: AggressivePanhandling callout suspect located.
[3/2/2021 10:58:29 PM.078] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[3/2/2021 10:58:33 PM.223] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:58:40 PM.333] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[3/2/2021 10:58:43 PM.088] LSPD First Response: [RPE Ambient Event]: Player busy, callout running/being dispatched.
[3/2/2021 10:58:43 PM.088] LSPD First Response: [RPE Ambient Event]: The player is busy, try again later.
[3/2/2021 10:58:48 PM.491] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[3/2/2021 10:58:48 PM.521] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[3/2/2021 10:58:57 PM.762] LSPD First Response: AgressivePanhandling callout suspect reached.
[3/2/2021 10:58:58 PM.842] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 10:58:58 PM.842] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:58:58 PM.842] LSPD First Response: [TRACE] Using new link spawn
[3/2/2021 10:58:58 PM.845] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 10:58:59 PM.447] LSPD First Response: [TRACE] Created police3 at X:51.25 Y:-774 Z:30.75
[3/2/2021 10:58:59 PM.447] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:58:59 PM.456] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 10:58:59 PM.465] LSPD First Response: [TRACE] Luigi Colutti (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:58:59 PM.466] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 10:58:59 PM.473] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 10:58:59 PM.482] LSPD First Response: [TRACE] Sid Winsley (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 10:58:59 PM.581] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[3/2/2021 10:58:59 PM.581] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 10:58:59 PM.683] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: Aborting Code
[3/2/2021 10:58:59 PM.683] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: SilentDismissHelicopter() executed
[3/2/2021 10:58:59 PM.707] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: MVA  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 10:58:59 PM.708] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: Unit has been assigned to this Call. Callsign: 1-Frank-2
[3/2/2021 10:58:59 PM.709] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: MVA  -->  Setup(): started
[3/2/2021 10:59:03 PM.783] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:59:04 PM.572] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: MVA  -->  Setup(): ended
[3/2/2021 10:59:04 PM.572] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: MVA: Location distance has been accepted.
[3/2/2021 10:59:04 PM.572] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Motor Vehicle Accident  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 10:59:05 PM.075] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 10:59:05 PM.075] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 10:59:05 PM.075] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[3/2/2021 10:59:05 PM.122] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0
[3/2/2021 10:59:05 PM.923] LSPD First Response: AggressivePanhandling callout advancing dialog. Index: 0
[3/2/2021 10:59:06 PM.946] LSPD First Response: AggressivePanhandling callout advancing dialog. Index: 1
[3/2/2021 10:59:07 PM.486] LSPD First Response: AggressivePanhandling callout advancing dialog. Index: 2
[3/2/2021 10:59:07 PM.914] LSPD First Response: AggressivePanhandling callout advancing dialog. Index: 3
[3/2/2021 10:59:08 PM.293] LSPD First Response: AggressivePanhandling callout advancing dialog. Index: 4
[3/2/2021 10:59:08 PM.789] LSPD First Response: AggressivePanhandling callout advancing dialog. Index: 5
[3/2/2021 10:59:09 PM.610] LSPD First Response: AggressivePanhandling callout advancing dialog. Index: 6
[3/2/2021 10:59:10 PM.180] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: Unit Responding: Code 3
[3/2/2021 10:59:10 PM.402] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[3/2/2021 10:59:11 PM.292] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 10:59:11 PM.292] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 10:59:11 PM.292] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[3/2/2021 10:59:12 PM.730] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0
[3/2/2021 10:59:13 PM.462] LSPD First Response: [TRACE] Added stopped ped: S_M_M_CNTRYBAR_01
[3/2/2021 10:59:13 PM.473] LSPD First Response: [TRACE] Added stopped ped: A_M_M_BUSINESS_01
[3/2/2021 10:59:13 PM.592] LSPD First Response: [TRACE] Added stopped ped: S_M_M_CNTRYBAR_01
[3/2/2021 10:59:13 PM.603] LSPD First Response: [TRACE] Added stopped ped: A_M_M_BUSINESS_01
[3/2/2021 10:59:14 PM.534] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0
[3/2/2021 10:59:15 PM.969] LSPD First Response: [TRACE] Added stopped ped: S_M_M_CNTRYBAR_01
[3/2/2021 10:59:19 PM.023] LSPD First Response: [TRACE] Cleaning UI
[3/2/2021 10:59:19 PM.023] LSPD First Response: [TRACE] Released 0 entities from  #3 Content Manager
[3/2/2021 10:59:19 PM.023] LSPD First Response: [TRACE] Instance cleaned ( #3)
[3/2/2021 10:59:19 PM.024] LSPD First Response: AggressivePanhandling callout ended. Begin cleanup.
[3/2/2021 10:59:19 PM.024] LSPD First Response: AggressivePanhandling callout cleaned up.
[3/2/2021 10:59:20 PM.802] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: MVA  -->  Process(): started
[3/2/2021 10:59:21 PM.759] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[3/2/2021 10:59:30 PM.427] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 10:59:30 PM.427] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:59:30 PM.534] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 10:59:30 PM.535] LSPD First Response: [TRACE] Created police3 at X:-157.3952 Y:-910.7943 Z:29.68403
[3/2/2021 10:59:30 PM.535] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/2/2021 10:59:33 PM.554] LSPD First Response: [TRACE] Carlos Monicos (S_M_M_CNTRYBAR_01) was damaged.
[3/2/2021 10:59:33 PM.725] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 10:59:35 PM.562] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 10:59:35 PM.562] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:59:35 PM.590] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/2/2021 10:59:35 PM.678] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 10:59:35 PM.679] LSPD First Response: [TRACE] Created police2 at X:-66.4819 Y:-575.8032 Z:38.20591
[3/2/2021 10:59:35 PM.737] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:59:35 PM.745] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:59:35 PM.754] LSPD First Response: [TRACE] Jackanory Mitchell (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:59:35 PM.815] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 10:59:35 PM.823] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 10:59:35 PM.832] LSPD First Response: [TRACE] Chuck Carmichael (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 10:59:35 PM.888] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/2/2021 10:59:39 PM.659] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[3/2/2021 10:59:39 PM.659] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/2/2021 10:59:44 PM.691] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/2/2021 10:59:45 PM.895] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[3/2/2021 10:59:47 PM.049] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport
[3/2/2021 10:59:47 PM.050] LSPD First Response: UB: DETECTED ZONE: PBOX
[3/2/2021 10:59:47 PM.050] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[3/2/2021 10:59:48 PM.686] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[3/2/2021 10:59:48 PM.687] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/2/2021 11:00:02 PM.004] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[3/2/2021 11:00:03 PM.743] LSPD First Response: [TRACE] Added stopped ped: A_F_M_BEVHILLS_02
[3/2/2021 11:00:03 PM.747] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[3/2/2021 11:00:04 PM.215] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:00:04 PM.505] LSPD First Response: [TRACE] Added stopped ped: A_F_M_BEVHILLS_02
[3/2/2021 11:00:04 PM.513] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[3/2/2021 11:00:09 PM.027] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:00:09 PM.028] LSPD First Response: [TRACE] Erin Minsten (S_M_Y_COP_01) was set as a cop
[3/2/2021 11:00:10 PM.879] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:00:10 PM.879] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:00:11 PM.001] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:00:11 PM.583] LSPD First Response: [TRACE] Created police at X:8.506866 Y:-759.0181 Z:32.48605
[3/2/2021 11:00:11 PM.650] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:00:11 PM.658] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:00:11 PM.667] LSPD First Response: [TRACE] Samantha Martinez (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:00:11 PM.728] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:00:11 PM.736] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:00:11 PM.745] LSPD First Response: [TRACE] Shanice Brown (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:00:11 PM.809] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/2/2021 11:00:13 PM.764] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> Partner-0
[3/2/2021 11:00:15 PM.425] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[3/2/2021 11:00:17 PM.007] LSPD First Response: STP: RELEASE PED FROM STOP
[3/2/2021 11:00:18 PM.014] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[3/2/2021 11:00:20 PM.614] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[3/2/2021 11:00:34 PM.147] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:00:46 PM.260] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:00:46 PM.260] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:00:46 PM.372] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:00:46 PM.373] LSPD First Response: [TRACE] Created policeb at X:-278.0481 Y:-552.3161 Z:29.83121
[3/2/2021 11:00:46 PM.428] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:00:46 PM.429] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:00:46 PM.431] LSPD First Response: [TRACE] Daniel Genco (S_M_Y_HWAYCOP_01) was set as a cop
[3/2/2021 11:00:46 PM.486] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/2/2021 11:00:51 PM.369] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:00:51 PM.369] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:00:51 PM.482] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:00:51 PM.483] LSPD First Response: [TRACE] Created police3 at X:-86.35085 Y:-715.3441 Z:35.57016
[3/2/2021 11:00:51 PM.542] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:00:51 PM.551] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:00:51 PM.559] LSPD First Response: [TRACE] Carl Fosters (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:00:51 PM.621] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:00:51 PM.630] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:00:51 PM.639] LSPD First Response: [TRACE] Marco Severini (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:00:51 PM.699] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/2/2021 11:00:55 PM.662] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[3/2/2021 11:00:56 PM.040] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/2/2021 11:01:00 PM.049] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[3/2/2021 11:01:00 PM.049] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/2/2021 11:01:02 PM.027] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: DecisionHandler IsAiTakingCare? - Started
[3/2/2021 11:01:02 PM.027] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: DecisionHandler IsAiTakingCare? - IsPlayerAvailableForCalls = False, NotInACallout = False, CalloutProbability hit: True
[3/2/2021 11:01:02 PM.027] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: DecisionHandler IsAiTakingCare? = False - AiCallout officer will call for backup - Callout triggered.
[3/2/2021 11:01:02 PM.027] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: choosed callout path
[3/2/2021 11:01:04 PM.546] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:01:14 PM.111] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[3/2/2021 11:01:25 PM.630] LSPD First Response: Creating OfficerInPursuit from AmbientAICallouts.Callouts.OfficerInPursuit, AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:01:25 PM.630] LSPD First Response: [TRACE] Callout created:  #4
[3/2/2021 11:01:25 PM.631] LSPD First Response: [AmbientAICallouts] [Callout OfficerInPursuit] INFO: Started
[3/2/2021 11:01:25 PM.631] LSPD First Response: [AmbientAICallouts] [Callout OfficerInPursuit] INFO: Callout data transmitted = True
[3/2/2021 11:01:25 PM.633] LSPD First Response: [TRACE] Created new chase
[3/2/2021 11:01:25 PM.633] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[3/2/2021 11:01:25 PM.633] LSPD First Response: [TRACE] Took ownership of suspect for chase
[3/2/2021 11:01:25 PM.633] LSPD First Response: [TRACE] Suspect added to chase
[3/2/2021 11:01:25 PM.663] LSPD First Response: [TRACE] Starting chase
[3/2/2021 11:01:25 PM.725] LSPD First Response: [TRACE] Player now monitoring Christian Jones
[3/2/2021 11:01:27 PM.350] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[3/2/2021 11:01:27 PM.350] LSPD First Response: [TRACE] Took ownership of cop for chase
[3/2/2021 11:01:27 PM.351] LSPD First Response: [TRACE] Cop Luigi Colutti reassigned to Christian Jones
[3/2/2021 11:01:27 PM.351] LSPD First Response: [TRACE] Cop added to chase
[3/2/2021 11:01:27 PM.351] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[3/2/2021 11:01:27 PM.351] LSPD First Response: [TRACE] Took ownership of cop for chase
[3/2/2021 11:01:27 PM.351] LSPD First Response: [TRACE] Cop Sid Winsley reassigned to Christian Jones
[3/2/2021 11:01:27 PM.351] LSPD First Response: [TRACE] Cop added to chase
[3/2/2021 11:01:27 PM.352] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: AddHelicopterToPursuit() entered
[3/2/2021 11:01:27 PM.445] LSPD First Response: [TRACE] Luigi Colutti now monitoring Christian Jones
[3/2/2021 11:01:27 PM.445] LSPD First Response: [TRACE] Sid Winsley now monitoring Christian Jones
[3/2/2021 11:01:27 PM.503] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[3/2/2021 11:01:27 PM.503] at KEydbECxpekOATlirAyoTQKWgQvk.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[3/2/2021 11:01:27 PM.503] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/2/2021 11:01:27 PM.503] at TExobbdbxEiRCcvMcgZKxFAHwGDV.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/2/2021 11:01:27 PM.503] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[3/2/2021 11:01:27 PM.503] at RswdjgigFXaKutZZXGeNBcEFMmrSA.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[3/2/2021 11:01:27 PM.503] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/2/2021 11:01:27 PM.503] at NRuDiaLgPRopIFTYxdxBbbtUiXTD.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 766
[3/2/2021 11:01:27 PM.698] LSPD First Response: [TRACE] Luigi Colutti TaseSuspect 
[3/2/2021 11:01:27 PM.698] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[3/2/2021 11:01:27 PM.701] LSPD First Response: [TRACE] Sid Winsley TaseSuspect True
[3/2/2021 11:01:27 PM.701] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[3/2/2021 11:01:27 PM.972] LSPD First Response: [TRACE] Luigi Colutti TaseSuspect True
[3/2/2021 11:01:27 PM.972] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[3/2/2021 11:01:27 PM.975] LSPD First Response: [TRACE] Sid Winsley TaseSuspect True
[3/2/2021 11:01:27 PM.975] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[3/2/2021 11:01:28 PM.030] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 11:01:28 PM.030] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 11:01:28 PM.254] LSPD First Response: [TRACE] Luigi Colutti TaseSuspect True
[3/2/2021 11:01:28 PM.254] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[3/2/2021 11:01:28 PM.255] LSPD First Response: [TRACE] Sid Winsley TaseSuspect True
[3/2/2021 11:01:28 PM.255] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[3/2/2021 11:01:28 PM.469] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/2/2021 11:01:28 PM.469] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_black_full_01
[3/2/2021 11:01:28 PM.525] LSPD First Response: [TRACE] Luigi Colutti TaseSuspect True
[3/2/2021 11:01:28 PM.525] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[3/2/2021 11:01:28 PM.527] LSPD First Response: [TRACE] Sid Winsley TaseSuspect True
[3/2/2021 11:01:28 PM.527] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[3/2/2021 11:01:28 PM.704] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[3/2/2021 11:01:28 PM.804] LSPD First Response: [TRACE] Luigi Colutti TaseSuspect True
[3/2/2021 11:01:28 PM.804] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[3/2/2021 11:01:28 PM.806] LSPD First Response: [TRACE] Sid Winsley TaseSuspect True
[3/2/2021 11:01:28 PM.806] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[3/2/2021 11:01:29 PM.074] LSPD First Response: [TRACE] Luigi Colutti TaseSuspect True
[3/2/2021 11:01:29 PM.074] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[3/2/2021 11:01:29 PM.076] LSPD First Response: [TRACE] Sid Winsley TaseSuspect True
[3/2/2021 11:01:29 PM.076] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[3/2/2021 11:01:29 PM.351] LSPD First Response: [TRACE] Luigi Colutti TaseSuspect True
[3/2/2021 11:01:29 PM.351] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[3/2/2021 11:01:29 PM.352] LSPD First Response: [TRACE] Sid Winsley TaseSuspect True
[3/2/2021 11:01:29 PM.352] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[3/2/2021 11:01:29 PM.517] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/2/2021 11:01:29 PM.517] LSPD First Response: [TRACE] Visual regained event fired
[3/2/2021 11:01:29 PM.518] LSPD First Response: [TRACE] Surrender 2?
[3/2/2021 11:01:29 PM.628] LSPD First Response: [TRACE] Ped Christian Jones tased by Luigi Colutti
[3/2/2021 11:01:29 PM.631] LSPD First Response: [TRACE] Christian Jones (A_M_Y_STLAT_01) was damaged.
[3/2/2021 11:01:32 PM.631] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/2/2021 11:01:33 PM.637] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/2/2021 11:01:34 PM.391] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:01:34 PM.553] LSPD First Response: [TRACE] Cleaning UI
[3/2/2021 11:01:34 PM.554] LSPD First Response: [RPE Ambient Backup]: Callout accepted
[3/2/2021 11:01:34 PM.554] LSPD First Response: [TRACE] User accepted callout
[3/2/2021 11:01:36 PM.599] LSPD First Response: [TRACE] Sid Winsley (MP_F_FREEMODE_01) entered combat with target: Christian Jones (A_M_Y_STLAT_01)
[3/2/2021 11:01:42 PM.948] LSPD First Response: [TRACE] Sid Winsley (MP_F_FREEMODE_01) left combat.
[3/2/2021 11:01:44 PM.036] LSPD First Response: [TRACE] Sid Winsley (MP_F_FREEMODE_01) entered combat with target: Christian Jones (A_M_Y_STLAT_01)
[3/2/2021 11:01:44 PM.576] LSPD First Response: [TRACE] Sid Winsley (MP_F_FREEMODE_01) left combat.
[3/2/2021 11:01:45 PM.052] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[3/2/2021 11:01:45 PM.052] LSPD First Response: [TRACE] Took ownership of cop for chase
[3/2/2021 11:01:45 PM.052] LSPD First Response: [WARN] Added cop without proper cop data
[3/2/2021 11:01:45 PM.052] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:01:45 PM.053] LSPD First Response: [TRACE] Daniel Pecora (S_M_Y_PILOT_01) was set as a cop
[3/2/2021 11:01:45 PM.053] LSPD First Response: [TRACE] Cop Daniel Pecora reassigned to Christian Jones
[3/2/2021 11:01:45 PM.053] LSPD First Response: [TRACE] Cop added to chase
[3/2/2021 11:01:45 PM.053] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/2/2021 11:01:45 PM.053] LSPD First Response: [TRACE] Removed ped chase strategy
[3/2/2021 11:01:45 PM.087] LSPD First Response: [HeliAssist] Reused air unit, off-call
[3/2/2021 11:01:45 PM.087] LSPD First Response: [HeliAssist] Resetting air support added to pursuit variable
[3/2/2021 11:01:45 PM.099] LSPD First Response: [HeliAssist] Starting onscene task
[3/2/2021 11:01:48 PM.547] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:01:48 PM.547] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:01:48 PM.547] LSPD First Response: [TRACE] Using new link spawn
[3/2/2021 11:01:48 PM.549] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:01:48 PM.549] LSPD First Response: [TRACE] Created police3 at X:-148 Y:-691.25 Z:33.6875
[3/2/2021 11:01:48 PM.550] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:01:48 PM.558] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 11:01:48 PM.568] LSPD First Response: [TRACE] Franco Barzinni (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:01:48 PM.568] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:01:48 PM.576] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 11:01:48 PM.584] LSPD First Response: [TRACE] Kate Black (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:01:48 PM.624] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:01:48 PM.624] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:01:48 PM.696] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: Aborting Code
[3/2/2021 11:01:48 PM.696] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: SilentDismissHelicopter() executed
[3/2/2021 11:01:48 PM.697] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[3/2/2021 11:01:48 PM.697] LSPD First Response: [TRACE] Freeing cop: Daniel Pecora
[3/2/2021 11:01:48 PM.697] LSPD First Response: [TRACE] Cop freed
[3/2/2021 11:01:48 PM.697] LSPD First Response: [HeliAssist] Heli remains persistent
[3/2/2021 11:01:48 PM.697] LSPD First Response: [HeliAssist] Air unit dismissed via menu
[3/2/2021 11:01:48 PM.712] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: PrankCall  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:01:48 PM.713] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: Unit has been assigned to this Call. Callsign: 5-George-14
[3/2/2021 11:01:48 PM.713] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: PrankCall  -->  Setup(): started
[3/2/2021 11:01:48 PM.714] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: PrankCall  -->  Setup(): ended
[3/2/2021 11:01:48 PM.714] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: PrankCall: Location distance has been accepted.
[3/2/2021 11:01:48 PM.714] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Civilian in need of assistance  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:01:48 PM.745] LSPD First Response: [TRACE] Ped Daniel Pecora has become idle again
[3/2/2021 11:01:49 PM.216] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 11:01:49 PM.216] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 11:01:49 PM.216] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[3/2/2021 11:01:52 PM.406] LSPD First Response: [TRACE] Aborting CopBustPed: Busting done
[3/2/2021 11:01:52 PM.407] ABORT BUST
[3/2/2021 11:01:52 PM.411] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/2/2021 11:01:52 PM.411] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[3/2/2021 11:01:52 PM.411] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/2/2021 11:01:52 PM.411] LSPD First Response: [TRACE] Removed ped chase strategy
[3/2/2021 11:01:52 PM.411] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/2/2021 11:01:52 PM.411] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[3/2/2021 11:01:52 PM.411] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/2/2021 11:01:52 PM.411] LSPD First Response: [TRACE] Removed ped chase strategy
[3/2/2021 11:01:52 PM.411] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/2/2021 11:01:52 PM.411] LSPD First Response: [TRACE] Visual lost event fired
[3/2/2021 11:01:52 PM.411] LSPD First Response: [TRACE] Suspect freed
[3/2/2021 11:01:52 PM.411] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[3/2/2021 11:01:52 PM.411] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[3/2/2021 11:01:52 PM.412] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[3/2/2021 11:01:52 PM.412] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[3/2/2021 11:01:52 PM.412] LSPD First Response: [TRACE] Freeing cop: Luigi Colutti
[3/2/2021 11:01:52 PM.412] LSPD First Response: [TRACE] Cop freed
[3/2/2021 11:01:52 PM.412] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[3/2/2021 11:01:52 PM.412] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[3/2/2021 11:01:52 PM.420] LSPD First Response: [TRACE] TryStartTransportWithNearbyVehicle: Found valid vehicle
[3/2/2021 11:01:52 PM.420] LSPD First Response: [TRACE] Secondary suspect cop became main cop for transport with local vehicle
[3/2/2021 11:01:52 PM.462] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[3/2/2021 11:01:52 PM.462] LSPD First Response: [TRACE] Ending chase
[3/2/2021 11:01:52 PM.462] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[3/2/2021 11:01:52 PM.462] LSPD First Response: [TRACE] Freeing cop: Sid Winsley
[3/2/2021 11:01:52 PM.462] LSPD First Response: [TRACE] Cop freed
[3/2/2021 11:01:52 PM.462] LSPD First Response: [TRACE] Released 0 entities from Chase #3 Content Manager
[3/2/2021 11:01:52 PM.462] LSPD First Response: [TRACE] Instance cleaned (Chase #3)
[3/2/2021 11:01:52 PM.463] LSPD First Response: [TRACE] Ped Sid Winsley has become idle again
[3/2/2021 11:01:52 PM.472] LSPD First Response: [TRACE] Main cop is not busy and re-assigned for transport
[3/2/2021 11:01:52 PM.736] LSPD First Response: [TRACE] Grab task starting
[3/2/2021 11:01:52 PM.737] LSPD First Response: [TRACE] Grab task initailized
[3/2/2021 11:01:55 PM.659] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: Unit Responding: Code 3
[3/2/2021 11:01:56 PM.927] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:01:56 PM.928] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:01:57 PM.044] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:01:57 PM.045] LSPD First Response: [TRACE] Created police3 at X:12.98695 Y:-550.8615 Z:38.21809
[3/2/2021 11:01:57 PM.101] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:01:57 PM.109] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:01:57 PM.118] LSPD First Response: [TRACE] Lilly Anderson (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:01:57 PM.179] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:01:57 PM.187] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:01:57 PM.196] LSPD First Response: [TRACE] Samantha Parker (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:01:57 PM.275] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/2/2021 11:01:58 PM.432] LSPD First Response: [AmbientAICallouts] [Callout OfficerInPursuit] INFO: End()
[3/2/2021 11:01:58 PM.487] LSPD First Response: [TRACE] Aborting GrabPed: Grab task aborted due to being detached.
[3/2/2021 11:01:58 PM.607] LSPD First Response: [TRACE] Resetting to Escort state
[3/2/2021 11:01:58 PM.663] LSPD First Response: [TRACE] Aborting GrabPed: Transport ended
[3/2/2021 11:01:58 PM.670] LSPD First Response: [TRACE] ProcessTransportUnit: No suspects assigned
[3/2/2021 11:01:58 PM.725] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody
[3/2/2021 11:01:58 PM.726] LSPD First Response: [TRACE] Prisoner transport done
[3/2/2021 11:02:00 PM.054] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Vehicle no longer exists
[3/2/2021 11:02:00 PM.055] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Failed to get in vehicle
[3/2/2021 11:02:00 PM.055] LSPD First Response: [TRACE] Aborting LeaveScene: Parent task aborted
[3/2/2021 11:02:00 PM.055] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Child task aborted
[3/2/2021 11:02:00 PM.947] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INTEGRITY_WAY
[3/2/2021 11:02:04 PM.732] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:02:07 PM.434] LSPD First Response: [TRACE] Cleaning UI
[3/2/2021 11:02:07 PM.434] LSPD First Response: [TRACE] Released 0 entities from  #4 Content Manager
[3/2/2021 11:02:07 PM.434] LSPD First Response: [TRACE] Instance cleaned ( #4)
[3/2/2021 11:02:08 PM.180] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: PrankCall  -->  Process(): started
[3/2/2021 11:02:09 PM.336] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: MVA  -->  Process(): ended
[3/2/2021 11:02:09 PM.336] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: MVA  -->  End(): started
[3/2/2021 11:02:09 PM.337] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: MVA  -->  End(): ended
[3/2/2021 11:02:09 PM.337] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: Scene Ended
[3/2/2021 11:02:22 PM.103] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:02:22 PM.103] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:02:22 PM.184] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:02:22 PM.185] LSPD First Response: [TRACE] Created police2 at X:-249.9642 Y:-683.121 Z:33.99282
[3/2/2021 11:02:22 PM.231] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:02:22 PM.239] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:02:22 PM.240] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:02:22 PM.240] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:02:22 PM.248] LSPD First Response: [TRACE] Adrian Beringer (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:02:22 PM.293] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:02:22 PM.301] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:02:22 PM.303] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:02:22 PM.303] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:02:22 PM.310] LSPD First Response: [TRACE] Jim Brassy (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:02:22 PM.354] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/2/2021 11:02:34 PM.696] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:02:46 PM.581] LSPD First Response: [TRACE] Spawned with 10.1781
[3/2/2021 11:02:46 PM.581] LSPD First Response: [TRACE] Spawned with 10.1781
[3/2/2021 11:02:46 PM.593] LSPD First Response: [TRACE] Spawned with 10.1781
[3/2/2021 11:02:46 PM.593] LSPD First Response: [TRACE] Spawned with 10.1781
[3/2/2021 11:02:46 PM.604] LSPD First Response: [TRACE] Spawned with 0.1486511
[3/2/2021 11:02:46 PM.604] LSPD First Response: [TRACE] Using -79.6745, -635.4214, 36.64611 Heading: 340.4816 and -76.73053, -627.0474, 36.64611 Heading: 340.4816 as base positions
[3/2/2021 11:02:46 PM.626] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:02:46 PM.626] LSPD First Response: [TRACE] Preloading BJXL
[3/2/2021 11:02:46 PM.693] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:02:46 PM.701] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 11:02:46 PM.703] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:02:46 PM.703] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:02:46 PM.710] LSPD First Response: [TRACE] Evan Tucker (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:02:46 PM.710] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient)
[3/2/2021 11:02:46 PM.711] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient)
[3/2/2021 11:02:46 PM.798] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized
[3/2/2021 11:02:51 PM.036] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:02:51 PM.036] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:02:51 PM.146] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:02:51 PM.147] LSPD First Response: [TRACE] Created police2 at X:-128.2188 Y:-696.301 Z:35.69976
[3/2/2021 11:02:51 PM.205] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:02:51 PM.214] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:02:51 PM.223] LSPD First Response: [TRACE] Allie Williams (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:02:51 PM.284] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:02:51 PM.292] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:02:51 PM.301] LSPD First Response: [TRACE] Jessica Cruz (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:02:51 PM.357] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/2/2021 11:02:52 PM.008] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient)
[3/2/2021 11:02:55 PM.980] LSPD First Response: [HeliAssist] Air unit dismissed
[3/2/2021 11:02:56 PM.045] LSPD First Response: [TRACE] Daniel Pecora (S_M_Y_PILOT_01) was damaged.
[3/2/2021 11:03:06 PM.184] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:03:06 PM.184] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:03:06 PM.297] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:03:06 PM.298] LSPD First Response: [TRACE] Created police3 at X:-192.9012 Y:-923.4928 Z:29.89024
[3/2/2021 11:03:06 PM.364] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:03:06 PM.372] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:03:06 PM.374] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:03:06 PM.374] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:03:06 PM.381] LSPD First Response: [TRACE] Kim Orange (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:03:06 PM.436] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:03:06 PM.445] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:03:06 PM.447] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:03:06 PM.447] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:03:06 PM.454] LSPD First Response: [TRACE] Leah Song (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:03:06 PM.512] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/2/2021 11:03:08 PM.431] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: PrankCall  -->  Process(): ended
[3/2/2021 11:03:08 PM.431] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: PrankCall  -->  End(): started
[3/2/2021 11:03:08 PM.431] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: EnterAndDismiss
[3/2/2021 11:03:08 PM.520] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:03:10 PM.432] LSPD First Response: [AmbientAICallouts] [Fiber 67] INFO: starting now the check for Entitys which has not been cleaned up. Deleting if not
[3/2/2021 11:03:15 PM.198] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #3 (Ambient)
[3/2/2021 11:03:20 PM.541] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: PrankCall  -->  End(): ended
[3/2/2021 11:03:20 PM.541] LSPD First Response: [AmbientAICallouts] [Fiber 42] INFO: Scene Ended
[3/2/2021 11:03:38 PM.913] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:03:43 PM.097] LSPD First Response: [RPE Ambient Event]: Player busy state not recognized.
[3/2/2021 11:03:43 PM.097] LSPD First Response: [RPE Ambient Event]: Choosing random event (91).
[3/2/2021 11:03:46 PM.324] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 asked to abort: Too far away
[3/2/2021 11:03:46 PM.324] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #3 to abort: No reason specified
[3/2/2021 11:03:46 PM.324] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient)
[3/2/2021 11:03:46 PM.324] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #3 (Ambient)
[3/2/2021 11:03:46 PM.324] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #3 Content Manager
[3/2/2021 11:03:46 PM.324] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #3)
[3/2/2021 11:03:46 PM.324] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient)
[3/2/2021 11:03:46 PM.325] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient)
[3/2/2021 11:03:46 PM.325] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #3 Content Manager
[3/2/2021 11:03:46 PM.325] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #3)
[3/2/2021 11:03:46 PM.325] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 aborted
[3/2/2021 11:03:46 PM.328] LSPD First Response: [TRACE] Ped Katy Pearl has become idle again
[3/2/2021 11:03:46 PM.328] LSPD First Response: [TRACE] Ped Bill Holloway has become idle again
[3/2/2021 11:03:46 PM.328] LSPD First Response: [TRACE] Ped Evan Tucker has become idle again
[3/2/2021 11:03:46 PM.328] LSPD First Response: [TRACE] Ped Justin Jenkinski has become idle again
[3/2/2021 11:03:46 PM.360] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 has been shut down
[3/2/2021 11:03:48 PM.595] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[3/2/2021 11:03:48 PM.618] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[3/2/2021 11:03:51 PM.589] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:03:51 PM.589] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:03:51 PM.698] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:03:51 PM.699] LSPD First Response: [TRACE] Created policeb at X:-394.1775 Y:-1254.417 Z:38.18396
[3/2/2021 11:03:51 PM.699] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/2/2021 11:03:57 PM.138] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED
[3/2/2021 11:04:01 PM.918] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[3/2/2021 11:04:01 PM.918] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/2/2021 11:04:01 PM.918] LSPD First Response: [TRACE] IPM: Starting radio task
[3/2/2021 11:04:01 PM.918] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/2/2021 11:04:02 PM.939] LSPD First Response: [TRACE] Radio task was active while menu not showing
[3/2/2021 11:04:02 PM.939] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing
[3/2/2021 11:04:02 PM.939] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/2/2021 11:04:06 PM.763] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:04:06 PM.763] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:04:06 PM.894] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:04:07 PM.360] LSPD First Response: [TRACE] Created police at X:-48.64219 Y:-922.9437 Z:30.146
[3/2/2021 11:04:07 PM.426] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:04:07 PM.435] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:04:07 PM.447] LSPD First Response: [TRACE] Gray Joe (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:04:07 PM.521] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:04:07 PM.530] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:04:07 PM.539] LSPD First Response: [TRACE] Vince Kaufman (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:04:07 PM.599] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/2/2021 11:04:08 PM.984] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:04:34 PM.784] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:04:34 PM.784] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:04:34 PM.784] LSPD First Response: [TRACE] Using new link spawn
[3/2/2021 11:04:34 PM.785] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:04:34 PM.786] LSPD First Response: [TRACE] Created police at X:0.75 Y:-333.75 Z:42.53125
[3/2/2021 11:04:34 PM.786] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:04:34 PM.795] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 11:04:34 PM.803] LSPD First Response: [TRACE] Djalou Lalililas (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:04:34 PM.804] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:04:34 PM.812] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 11:04:34 PM.820] LSPD First Response: [TRACE] Jeanie Woods (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:04:34 PM.903] LSPD First Response: [AmbientAICallouts] [Fiber 63] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:04:34 PM.903] LSPD First Response: [AmbientAICallouts] [Fiber 63] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:04:34 PM.984] LSPD First Response: [AmbientAICallouts] [Fiber 63] INFO: Aborting Code
[3/2/2021 11:04:34 PM.984] LSPD First Response: [AmbientAICallouts] [Fiber 63] INFO: SilentDismissHelicopter() executed
[3/2/2021 11:04:35 PM.007] LSPD First Response: [AmbientAICallouts] [Fiber 63] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: ShotsFired  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:04:35 PM.007] LSPD First Response: [AmbientAICallouts] [Fiber 63] INFO: Unit has been assigned to this Call. Callsign: 8-Young-20
[3/2/2021 11:04:35 PM.007] LSPD First Response: [AmbientAICallouts] [Fiber 63] INFO: ShotsFired  -->  Setup(): started
[3/2/2021 11:04:35 PM.011] LSPD First Response: [AmbientAICallouts] [Fiber 63] INFO: ShotsFired  -->  Setup(): ended
[3/2/2021 11:04:35 PM.011] LSPD First Response: [AmbientAICallouts] [Fiber 63] INFO: ShotsFired: Location distance has been accepted.
[3/2/2021 11:04:35 PM.011] LSPD First Response: [AmbientAICallouts] [Fiber 63] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Shots Fired  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:04:35 PM.515] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 11:04:35 PM.515] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 11:04:35 PM.515] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[3/2/2021 11:04:37 PM.138] LSPD First Response: [TRACE] Mark Sorento (A_M_Y_STBLA_01) was damaged.
[3/2/2021 11:04:37 PM.140] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at 0. Could see player: False
[3/2/2021 11:04:39 PM.235] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:04:41 PM.681] LSPD First Response: [AmbientAICallouts] [Fiber 63] INFO: Unit Responding: Code 3
[3/2/2021 11:04:42 PM.188] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:04:42 PM.188] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:04:42 PM.283] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:04:42 PM.284] LSPD First Response: [TRACE] Created police2 at X:-60.34702 Y:-239.175 Z:45.60333
[3/2/2021 11:04:42 PM.284] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/2/2021 11:04:43 PM.132] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 11:04:43 PM.132] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 11:04:43 PM.132] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[3/2/2021 11:04:52 PM.267] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:04:52 PM.267] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:04:52 PM.361] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:04:52 PM.361] LSPD First Response: [TRACE] Created policeb at X:80.4155 Y:-517.0469 Z:34.65454
[3/2/2021 11:04:52 PM.406] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:04:52 PM.407] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:04:52 PM.409] LSPD First Response: [TRACE] Christian Shakur (S_M_Y_HWAYCOP_01) was set as a cop
[3/2/2021 11:04:52 PM.453] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/2/2021 11:04:52 PM.702] LSPD First Response: [AmbientAICallouts] [Fiber 63] INFO: ShotsFired  -->  Process(): started
[3/2/2021 11:04:57 PM.300] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:04:57 PM.300] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:04:57 PM.402] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:04:57 PM.950] LSPD First Response: [TRACE] Created police3 at X:-128.6809 Y:-307.9328 Z:40.63634
[3/2/2021 11:04:58 PM.004] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:04:58 PM.012] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:04:58 PM.021] LSPD First Response: [TRACE] Devon Vice (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:04:58 PM.072] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:04:58 PM.081] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:04:58 PM.090] LSPD First Response: [TRACE] Jack Hoff (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:04:58 PM.135] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/2/2021 11:05:09 PM.150] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:05:14 PM.380] LSPD First Response: [TRACE] A new world event should be started
[3/2/2021 11:05:14 PM.380] LSPD First Response: [TRACE] Starting world event RunLights
[3/2/2021 11:05:14 PM.380] LSPD First Response: [TRACE] Setting up world event: RunLights #4
[3/2/2021 11:05:14 PM.388] LSPD First Response: [TRACE] Assigned ped to RunLights #4 (Ambient)
[3/2/2021 11:05:17 PM.396] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:05:17 PM.396] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:05:17 PM.498] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:05:18 PM.190] LSPD First Response: [TRACE] Created police3 at X:-72.7162 Y:-248.5323 Z:45.89489
[3/2/2021 11:05:18 PM.246] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:05:18 PM.255] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:05:18 PM.264] LSPD First Response: [TRACE] Ryan Lamberti (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:05:18 PM.312] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:05:18 PM.321] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:05:18 PM.330] LSPD First Response: [TRACE] Patrick Harper (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:05:18 PM.376] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/2/2021 11:05:34 PM.853] LSPD First Response: [TRACE] World event RunLights #4 reports that it can be freed
[3/2/2021 11:05:34 PM.854] LSPD First Response: [TRACE] Removing ped from RunLights #4 (Ambient)
[3/2/2021 11:05:34 PM.854] LSPD First Response: [TRACE] Released 0 entities from RunLights #4 Content Manager
[3/2/2021 11:05:34 PM.854] LSPD First Response: [TRACE] Instance cleaned (RunLights #4)
[3/2/2021 11:05:34 PM.854] LSPD First Response: [TRACE] World event RunLights #4 has ended
[3/2/2021 11:05:34 PM.904] LSPD First Response: [TRACE] Ped Steven Folk has become idle again
[3/2/2021 11:05:37 PM.619] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:05:37 PM.620] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:05:37 PM.727] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:05:37 PM.727] LSPD First Response: [TRACE] Created policeb at X:185.0621 Y:-493.1574 Z:34.85933
[3/2/2021 11:05:37 PM.775] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:05:37 PM.776] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:05:37 PM.778] LSPD First Response: [TRACE] Jack Godard (S_M_Y_HWAYCOP_01) was set as a cop
[3/2/2021 11:05:37 PM.826] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/2/2021 11:05:39 PM.436] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:05:39 PM.679] LSPD First Response: [TRACE] Grant Young (A_M_Y_STBLA_01) was damaged.
[3/2/2021 11:05:42 PM.640] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:05:42 PM.640] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:05:42 PM.728] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:05:42 PM.729] LSPD First Response: [TRACE] Created police2 at X:304.6113 Y:-370.5934 Z:45.91433
[3/2/2021 11:05:42 PM.778] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:05:42 PM.787] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:05:42 PM.795] LSPD First Response: [TRACE] Robert Colfax (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:05:42 PM.846] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:05:42 PM.855] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:05:42 PM.864] LSPD First Response: [TRACE] Mark Lessenburg (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:05:42 PM.908] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/2/2021 11:05:49 PM.058] LSPD First Response: [TRACE] James Earl (A_M_Y_STLAT_01) was damaged.
[3/2/2021 11:06:07 PM.806] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:06:07 PM.806] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:06:07 PM.896] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:06:07 PM.897] LSPD First Response: [TRACE] Created policeb at X:-399.4532 Y:-519.681 Z:25.85887
[3/2/2021 11:06:07 PM.939] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:06:07 PM.941] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:06:07 PM.942] LSPD First Response: [TRACE] Will Peavey (S_M_Y_HWAYCOP_01) was set as a cop
[3/2/2021 11:06:07 PM.993] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/2/2021 11:06:09 PM.336] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:06:11 PM.191] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0
[3/2/2021 11:06:12 PM.442] LSPD First Response: Creating OfficerDown from AmbientAICallouts.Callouts.OfficerDown, AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null
[3/2/2021 11:06:12 PM.442] LSPD First Response: [TRACE] Callout created:  #5
[3/2/2021 11:06:12 PM.447] LSPD First Response: [AmbientAICallouts] [Callout OfficerDown] INFO: Started
[3/2/2021 11:06:12 PM.447] LSPD First Response: [AmbientAICallouts] [Callout OfficerDown] INFO: Callout data transmitted = True
[3/2/2021 11:06:12 PM.447] LSPD First Response: [AmbientAICallouts] [Callout OfficerDown] INFO: suspect starts shooting at officer
[3/2/2021 11:06:12 PM.476] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 11:06:12 PM.817] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[3/2/2021 11:06:12 PM.847] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:06:12 PM.847] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:06:12 PM.946] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:06:12 PM.947] LSPD First Response: [TRACE] Created policeb at X:-64.13615 Y:-517.5362 Z:40.89291
[3/2/2021 11:06:12 PM.947] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/2/2021 11:06:13 PM.338] LSPD First Response: [TRACE] Created new chase
[3/2/2021 11:06:13 PM.338] LSPD First Response: [AmbientAICallouts] [Fiber 63] INFO: AddHelicopterToPursuit() entered
[3/2/2021 11:06:13 PM.339] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[3/2/2021 11:06:13 PM.339] LSPD First Response: [TRACE] Took ownership of suspect for chase
[3/2/2021 11:06:13 PM.339] LSPD First Response: [TRACE] Suspect added to chase
[3/2/2021 11:06:13 PM.339] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[3/2/2021 11:06:13 PM.339] LSPD First Response: [TRACE] Took ownership of cop for chase
[3/2/2021 11:06:13 PM.340] LSPD First Response: [TRACE] Cop Jeanie Woods reassigned to James Earl
[3/2/2021 11:06:13 PM.340] LSPD First Response: [TRACE] Cop added to chase
[3/2/2021 11:06:13 PM.367] LSPD First Response: [TRACE] Starting chase
[3/2/2021 11:06:13 PM.393] LSPD First Response: [AmbientAICallouts] [Callout OfficerDown] INFO: Officer reports an that we have an officer down
[3/2/2021 11:06:13 PM.422] LSPD First Response: [TRACE] Assigned ped to Chase #4 (GameplayMandatory)
[3/2/2021 11:06:13 PM.422] LSPD First Response: [TRACE] Took ownership of cop for chase
[3/2/2021 11:06:13 PM.422] LSPD First Response: [TRACE] Cop Will Peavey reassigned to James Earl
[3/2/2021 11:06:13 PM.422] LSPD First Response: [TRACE] Cop added to chase
[3/2/2021 11:06:13 PM.422] LSPD First Response: [TRACE] Jeanie Woods now monitoring James Earl
[3/2/2021 11:06:13 PM.422] LSPD First Response: [TRACE] Will Peavey now monitoring James Earl
[3/2/2021 11:06:13 PM.423] LSPD First Response: [TRACE] Player now monitoring James Earl
[3/2/2021 11:06:13 PM.425] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[3/2/2021 11:06:13 PM.425] at KEydbECxpekOATlirAyoTQKWgQvk.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[3/2/2021 11:06:13 PM.425] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/2/2021 11:06:13 PM.425] at TExobbdbxEiRCcvMcgZKxFAHwGDV.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/2/2021 11:06:13 PM.426] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[3/2/2021 11:06:13 PM.426] at RswdjgigFXaKutZZXGeNBcEFMmrSA.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[3/2/2021 11:06:13 PM.426] at RftXxOzKvaPCfnEqsfYyAuzuPAUw.ayPxmtnfselSohcCpJUAzURXbKjM(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/2/2021 11:06:13 PM.426] at NRuDiaLgPRopIFTYxdxBbbtUiXTD.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 766
[3/2/2021 11:06:13 PM.730] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[3/2/2021 11:06:13 PM.730] at MfzeMhjXINfvsrDoLiUFdiIkTYhGB.doNPPCjXzYfDvaikIejPVSAyfLrp() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1364
[3/2/2021 11:06:13 PM.730] at gZIBAmRYmVAlCtoJqIGvxqEsqMVW.kxFWzwBvVecQAFUnKJZswbWSQtYJ(gdncxGxpBsbvuMRSWsoBlPwRIOIS )
[3/2/2021 11:06:13 PM.731] LSPD First Response: [TRACE] Djalou Lalililas killed by James Earl
[3/2/2021 11:06:13 PM.731] LSPD First Response: [TRACE] Djalou Lalililas (MP_M_FREEMODE_01) was damaged.
[3/2/2021 11:06:13 PM.733] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_01
[3/2/2021 11:06:13 PM.734] LSPD First Response: [TRACE] Report Voice: s_m_y_hwaycop_01_black_full_02
[3/2/2021 11:06:14 PM.106] LSPD First Response: [TRACE] Jeanie Woods (MP_F_FREEMODE_01) entered combat with target: James Earl (A_M_Y_STLAT_01)
[3/2/2021 11:06:14 PM.261] LSPD First Response: [TRACE] Will Peavey (S_M_Y_HWAYCOP_01) entered combat with target: James Earl (A_M_Y_STLAT_01)
[3/2/2021 11:06:16 PM.295] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/2/2021 11:06:16 PM.296] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/2/2021 11:06:16 PM.296] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_01
[3/2/2021 11:06:16 PM.298] LSPD First Response: [TRACE] Invoking PedGainedVisual
[3/2/2021 11:06:16 PM.407] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 11:06:16 PM.462] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/2/2021 11:06:16 PM.463] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 11:06:16 PM.514] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 11:06:16 PM.542] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[3/2/2021 11:06:16 PM.567] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/2/2021 11:06:16 PM.728] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/2/2021 11:06:16 PM.982] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0
[3/2/2021 11:06:17 PM.196] LSPD First Response: [TRACE] Lee Justice (MP_M_FREEMODE_01) was damaged.
[3/2/2021 11:06:17 PM.312] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/2/2021 11:06:17 PM.312] LSPD First Response: [TRACE] Visual regained event fired
[3/2/2021 11:06:17 PM.312] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/2/2021 11:06:17 PM.698] LSPD First Response: [TRACE] Lee Justice (MP_M_FREEMODE_01) was damaged.
[3/2/2021 11:06:18 PM.204] LSPD First Response: [TRACE] Lee Justice (MP_M_FREEMODE_01) was damaged.
[3/2/2021 11:06:18 PM.314] HAS WEAPON
[3/2/2021 11:06:18 PM.359] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/2/2021 11:06:18 PM.379] LSPD First Response: [TRACE] Thread PlayerArrest #2 initialized
[3/2/2021 11:06:18 PM.719] LSPD First Response: [TRACE] Lee Justice (MP_M_FREEMODE_01) was damaged.
[3/2/2021 11:06:18 PM.720] LSPD First Response: [TRACE] Jeanie Woods (MP_F_FREEMODE_01) left combat.
[3/2/2021 11:06:18 PM.979] LSPD First Response: PlayAction: Failed to find REQUEST_BACKUP, reverted to random voice
[3/2/2021 11:06:19 PM.097] LSPD First Response: UB: MOVING FROM GUARDING POSITION TO STANDBY POSITION >> Partner-0
[3/2/2021 11:06:19 PM.749] LSPD First Response: [TRACE] Jeanie Woods (MP_F_FREEMODE_01) entered combat with target: James Earl (A_M_Y_STLAT_01)
[3/2/2021 11:06:20 PM.260] LSPD First Response: [TRACE] Jeanie Woods (MP_F_FREEMODE_01) left combat.
[3/2/2021 11:06:21 PM.089] LSPD First Response: [TRACE] Will Peavey (S_M_Y_HWAYCOP_01) left combat.
[3/2/2021 11:06:21 PM.408] LSPD First Response: [TRACE] James Earl (A_M_Y_STLAT_01) was damaged.
[3/2/2021 11:06:21 PM.409] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[3/2/2021 11:06:21 PM.624] LSPD First Response: [TRACE] Jackle Ryans (A_M_Y_STBLA_02) was damaged.
[3/2/2021 11:06:21 PM.626] LSPD First Response: [TRACE] Jessie Kendrick (A_F_M_BEVHILLS_01) was damaged.
[3/2/2021 11:06:21 PM.627] LSPD First Response: [TRACE] Mac Oflagan (A_M_Y_STBLA_02) was damaged.
[3/2/2021 11:06:21 PM.751] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[3/2/2021 11:06:21 PM.997] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 11:06:22 PM.100] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 11:06:22 PM.910] LSPD First Response: [TRACE] Jeanie Woods (MP_F_FREEMODE_01) was damaged.
[3/2/2021 11:06:24 PM.380] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0
[3/2/2021 11:06:27 PM.962] LSPD First Response: [TRACE] Will Peavey (S_M_Y_HWAYCOP_01) entered combat with target: James Earl (A_M_Y_STLAT_01)
[3/2/2021 11:06:28 PM.212] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0
[3/2/2021 11:06:29 PM.513] LSPD First Response: [TRACE] Will Peavey (S_M_Y_HWAYCOP_01) left combat.
[3/2/2021 11:06:32 PM.620] LSPD First Response: [TRACE] Cleaning UI
[3/2/2021 11:06:32 PM.620] LSPD First Response: [AmbientAICallouts] [Fiber 63] INFO: SilentDismissHelicopter() executed
[3/2/2021 11:06:32 PM.622] LSPD First Response: [AmbientAICallouts] [Callout OfficerDown] INFO: End()
[3/2/2021 11:06:33 PM.104] Prompting Arresting
[3/2/2021 11:06:33 PM.459] LSPD First Response: [HeliAssist] Create air unit
[3/2/2021 11:06:36 PM.918] Prompting Arresting
[3/2/2021 11:06:40 PM.246] LSPD First Response: [HeliAssist] Starting onscene task
[3/2/2021 11:06:41 PM.813] Prompting Arresting
[3/2/2021 11:06:42 PM.174] LSPD First Response: [TRACE] Cleaning UI
[3/2/2021 11:06:42 PM.174] LSPD First Response: [TRACE] Released 0 entities from  #5 Content Manager
[3/2/2021 11:06:42 PM.174] LSPD First Response: [TRACE] Instance cleaned ( #5)
[3/2/2021 11:06:42 PM.260] LSPD First Response: [AmbientAICallouts] [Fiber 63] INFO: Air Unit Dismiss
[3/2/2021 11:06:42 PM.261] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 32] INFO: reaction event started
[3/2/2021 11:06:42 PM.261] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 32] INFO: OnCalloutNotAccepted() detected. trying to extract information from callout
[3/2/2021 11:06:42 PM.261] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 32] INFO: The type of the object is: AmbientAICallouts.Callouts.OfficerDown
[3/2/2021 11:06:42 PM.261] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 32] INFO: Callout Position is X:-288.3158 Y:-510.4121 Z:24.94379
[3/2/2021 11:06:42 PM.261] LSPD First Response: [AmbientAICallouts] Thanks to AlexGuirre for his Refelctions based code to detect the CalloutPosition
[3/2/2021 11:06:42 PM.261] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 32] INFO: The callout location is too close to the player. For immersive reasons we better ignore that call
[3/2/2021 11:06:42 PM.489] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:06:46 PM.766] LSPD First Response: [HeliAssist] Heli remains persistent
[3/2/2021 11:06:46 PM.766] LSPD First Response: [HeliAssist] Air unit dismissed via menu
[3/2/2021 11:06:53 PM.295] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[3/2/2021 11:07:03 PM.123] LSPD First Response: [TRACE] Allowed civilian to shoot
[3/2/2021 11:07:03 PM.990] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:07:03 PM.990] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:07:03 PM.990] LSPD First Response: [TRACE] Using new link spawn
[3/2/2021 11:07:03 PM.996] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:07:03 PM.996] LSPD First Response: [TRACE] Created police at X:-82.5 Y:-496.75 Z:30.4375
[3/2/2021 11:07:03 PM.996] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:07:04 PM.004] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 11:07:04 PM.013] LSPD First Response: [TRACE] Brian Conor (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:07:04 PM.013] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:07:04 PM.021] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 11:07:04 PM.030] LSPD First Response: [TRACE] Charlie Star (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:07:04 PM.062] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:07:04 PM.062] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:07:04 PM.116] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: Aborting Code
[3/2/2021 11:07:04 PM.116] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: SilentDismissHelicopter() executed
[3/2/2021 11:07:04 PM.129] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: EmergencyCall  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:07:04 PM.129] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: Unit has been assigned to this Call. Callsign: Adam 4
[3/2/2021 11:07:04 PM.129] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall  -->  Setup(): started
[3/2/2021 11:07:04 PM.130] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall  -->  Setup(): ended
[3/2/2021 11:07:04 PM.130] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall: Location distance has been accepted.
[3/2/2021 11:07:04 PM.131] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Civilian in need of assistance  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:07:05 PM.008] LSPD First Response: [TRACE] Will Peavey (S_M_Y_HWAYCOP_01) entered combat with target: James Earl (A_M_Y_STLAT_01)
[3/2/2021 11:07:05 PM.518] LSPD First Response: [TRACE] Will Peavey (S_M_Y_HWAYCOP_01) left combat.
[3/2/2021 11:07:05 PM.736] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 11:07:05 PM.812] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 11:07:06 PM.260] Prompting Arresting
[3/2/2021 11:07:07 PM.856] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 11:07:07 PM.923] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[3/2/2021 11:07:08 PM.760] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[3/2/2021 11:07:08 PM.760] LSPD First Response: [TRACE] Ending chase
[3/2/2021 11:07:08 PM.760] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/2/2021 11:07:08 PM.760] LSPD First Response: [TRACE] Removed ped chase strategy
[3/2/2021 11:07:08 PM.761] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[3/2/2021 11:07:08 PM.761] LSPD First Response: [TRACE] Freeing cop: Jeanie Woods
[3/2/2021 11:07:08 PM.761] LSPD First Response: [TRACE] Cop freed
[3/2/2021 11:07:08 PM.761] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[3/2/2021 11:07:08 PM.761] LSPD First Response: [TRACE] Removed ped chase strategy
[3/2/2021 11:07:08 PM.761] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[3/2/2021 11:07:08 PM.761] LSPD First Response: [TRACE] Freeing cop: Will Peavey
[3/2/2021 11:07:08 PM.761] LSPD First Response: [TRACE] Cop freed
[3/2/2021 11:07:08 PM.761] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[3/2/2021 11:07:08 PM.761] LSPD First Response: [TRACE] Visual lost event fired
[3/2/2021 11:07:08 PM.761] LSPD First Response: [TRACE] Suspect freed
[3/2/2021 11:07:08 PM.762] LSPD First Response: [TRACE] Removing ped from Chase #4 (GameplayMandatory)
[3/2/2021 11:07:08 PM.762] LSPD First Response: [TRACE] Released 0 entities from Chase #4 Content Manager
[3/2/2021 11:07:08 PM.762] LSPD First Response: [TRACE] Instance cleaned (Chase #4)
[3/2/2021 11:07:08 PM.762] LSPD First Response: [TRACE] Ped Jeanie Woods has become idle again
[3/2/2021 11:07:08 PM.762] LSPD First Response: [TRACE] Ped James Earl has become idle again
[3/2/2021 11:07:08 PM.762] LSPD First Response: [TRACE] Ped Will Peavey has become idle again
[3/2/2021 11:07:12 PM.047] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: Unit Responding: Code 3
[3/2/2021 11:07:13 PM.446] LSPD First Response: [TRACE] Asked thread PlayerArrest #2 to abort: No reason specified
[3/2/2021 11:07:13 PM.446] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #2 Content Manager
[3/2/2021 11:07:13 PM.446] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #2)
[3/2/2021 11:07:13 PM.487] LSPD First Response: [TRACE] Thread PlayerArrest #2 has been shut down
[3/2/2021 11:07:13 PM.487] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #2 (Blocker)
[3/2/2021 11:07:13 PM.487] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #2 initialized
[3/2/2021 11:07:13 PM.609] LSPD First Response: [TRACE] Suspect died in player custody
[3/2/2021 11:07:13 PM.609] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #2 to abort: Suspect is dead
[3/2/2021 11:07:13 PM.609] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #2 (Blocker)
[3/2/2021 11:07:13 PM.609] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #2 Content Manager
[3/2/2021 11:07:13 PM.609] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #2)
[3/2/2021 11:07:13 PM.609] LSPD First Response: [TRACE] PlayerSuspectTransportNew #2 is aborting already
[3/2/2021 11:07:13 PM.629] LSPD First Response: [TRACE] Ped James Earl has become idle again
[3/2/2021 11:07:13 PM.645] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #2 has been shut down
[3/2/2021 11:07:13 PM.730] LSPD First Response: GetAudioFileForAction: No file found for: UNIT_A04_REQUEST_LOCATION
[3/2/2021 11:07:13 PM.730] LSPD First Response: GetAudioFileForAction: No file found for: UNIT_A04_REQUEST_LOCATION
[3/2/2021 11:07:13 PM.730] LSPD First Response: PlayAction: Failed to find UNIT_A04_REQUEST_LOCATION
[3/2/2021 11:07:14 PM.719] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:07:14 PM.719] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:07:14 PM.801] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:07:14 PM.802] LSPD First Response: [TRACE] Created policeb at X:-504.7678 Y:-547.8102 Z:33.70787
[3/2/2021 11:07:14 PM.844] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:07:14 PM.846] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:07:14 PM.847] LSPD First Response: [TRACE] James Spearing (S_M_Y_HWAYCOP_01) was set as a cop
[3/2/2021 11:07:14 PM.851] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:07:14 PM.898] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/2/2021 11:07:15 PM.604] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LAS_LAGUNAS_BLVD
[3/2/2021 11:07:15 PM.867] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> Partner-0
[3/2/2021 11:07:16 PM.390] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[3/2/2021 11:07:17 PM.653] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[3/2/2021 11:07:18 PM.252] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/2/2021 11:07:20 PM.049] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0
[3/2/2021 11:07:20 PM.426] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport
[3/2/2021 11:07:20 PM.426] LSPD First Response: UB: DETECTED ZONE: ROCKF
[3/2/2021 11:07:20 PM.426] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[3/2/2021 11:07:21 PM.740] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall  -->  Process(): started
[3/2/2021 11:07:21 PM.798] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0
[3/2/2021 11:07:22 PM.277] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[3/2/2021 11:07:22 PM.278] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/2/2021 11:07:27 PM.474] LSPD First Response: [TRACE] Samantha Gomez (A_F_M_BEVHILLS_01) was damaged.
[3/2/2021 11:07:33 PM.626] LSPD First Response: STP cannot activate traffic control
[3/2/2021 11:07:34 PM.944] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[3/2/2021 11:07:37 PM.549] LSPD First Response: [TRACE] Diego Santos (A_M_Y_STBLA_02) was damaged.
[3/2/2021 11:07:39 PM.438] LSPD First Response: [TRACE] Will Peavey (S_M_Y_HWAYCOP_01) was damaged.
[3/2/2021 11:07:41 PM.570] LSPD First Response: [TRACE] Will Peavey (S_M_Y_HWAYCOP_01) was damaged.
[3/2/2021 11:07:45 PM.245] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:07:46 PM.940] LSPD First Response: [TRACE] New cop added without cop data!
[3/2/2021 11:07:46 PM.941] LSPD First Response: [TRACE] Jean Papineau (S_M_Y_COP_01) was set as a cop
[3/2/2021 11:08:00 PM.061] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:08:00 PM.061] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:08:00 PM.179] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:08:00 PM.629] LSPD First Response: [TRACE] Created police3 at X:-327.4775 Y:-400.5787 Z:31.11027
[3/2/2021 11:08:00 PM.688] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:08:00 PM.696] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:08:00 PM.704] LSPD First Response: [TRACE] Amy Adams (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:08:00 PM.764] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:08:00 PM.771] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:08:00 PM.780] LSPD First Response: [TRACE] Sara Hoover (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:08:00 PM.829] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/2/2021 11:08:05 PM.720] LSPD First Response: STP: RELEASE PED FROM STOP
[3/2/2021 11:08:07 PM.460] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> Partner-0
[3/2/2021 11:08:11 PM.914] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/2/2021 11:08:11 PM.991] LSPD First Response: UB: REQUESTED TYPE: Ambulance
[3/2/2021 11:08:11 PM.991] LSPD First Response: UB: DETECTED ZONE: ROCKF
[3/2/2021 11:08:11 PM.991] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[3/2/2021 11:08:15 PM.057] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:08:15 PM.949] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[3/2/2021 11:08:15 PM.949] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/2/2021 11:08:17 PM.319] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[3/2/2021 11:08:18 PM.094] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/2/2021 11:08:19 PM.900] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0
[3/2/2021 11:08:22 PM.211] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[3/2/2021 11:08:22 PM.211] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/2/2021 11:08:24 PM.225] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0
[3/2/2021 11:08:35 PM.007] LSPD First Response: [TRACE] Diogo Silva (MP_M_FREEMODE_01) was damaged.
[3/2/2021 11:08:41 PM.136] LSPD First Response: STP cannot activate traffic control
[3/2/2021 11:08:41 PM.399] LSPD First Response: [TRACE] Diogo Silva (MP_M_FREEMODE_01) was damaged.
[3/2/2021 11:08:43 PM.132] LSPD First Response: [RPE Ambient Event]: Player not available for calls.
[3/2/2021 11:08:43 PM.132] LSPD First Response: [RPE Ambient Event]: The player is busy, try again later.
[3/2/2021 11:08:43 PM.180] LSPD First Response: [TRACE] Jones Brown (A_M_Y_BUSINESS_02) was damaged.
[3/2/2021 11:08:45 PM.181] LSPD First Response: [TRACE] Diogo Silva (MP_M_FREEMODE_01) was damaged.
[3/2/2021 11:08:45 PM.508] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:08:48 PM.687] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[3/2/2021 11:08:48 PM.706] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[3/2/2021 11:08:50 PM.520] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:08:50 PM.520] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:08:50 PM.615] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:08:50 PM.616] LSPD First Response: [TRACE] Created police2 at X:-505.4816 Y:-362.367 Z:35.46975
[3/2/2021 11:08:50 PM.660] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:08:50 PM.668] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:08:50 PM.677] LSPD First Response: [TRACE] Megan Blue (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:08:50 PM.724] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:08:50 PM.732] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:08:50 PM.741] LSPD First Response: [TRACE] Avia Rios (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:08:50 PM.793] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/2/2021 11:09:00 PM.635] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:09:00 PM.635] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:09:00 PM.744] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:09:00 PM.745] LSPD First Response: [TRACE] Created police3 at X:-310.4444 Y:-402.7827 Z:31.12924
[3/2/2021 11:09:00 PM.798] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:09:00 PM.806] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:09:00 PM.808] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:09:00 PM.808] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:09:00 PM.815] LSPD First Response: [TRACE] Jennifer Ferguson (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:09:00 PM.863] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:09:00 PM.871] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:09:00 PM.873] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:09:00 PM.873] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:09:00 PM.881] LSPD First Response: [TRACE] Samantha Woods (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:09:00 PM.938] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/2/2021 11:09:15 PM.286] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:09:17 PM.194] LSPD First Response: [TRACE] Andrew McCnight (S_M_M_AUTOSHOP_02) was damaged.
[3/2/2021 11:09:28 PM.189] LSPD First Response: STP: INSURANCE AGENTS ARE FULLY DISMISSED
[3/2/2021 11:09:35 PM.929] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:09:35 PM.929] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:09:36 PM.042] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:09:36 PM.042] LSPD First Response: [TRACE] Created policeb at X:-440.6517 Y:-535.1783 Z:25.84158
[3/2/2021 11:09:36 PM.095] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:09:36 PM.096] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:09:36 PM.098] LSPD First Response: [TRACE] Dominic Lezers (S_M_Y_HWAYCOP_01) was set as a cop
[3/2/2021 11:09:36 PM.153] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/2/2021 11:09:45 PM.765] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:09:47 PM.678] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/2/2021 11:09:48 PM.789] LSPD First Response: UB: REQUESTED TYPE: Coroner
[3/2/2021 11:09:48 PM.789] LSPD First Response: UB: DETECTED ZONE: ROCKF
[3/2/2021 11:09:48 PM.789] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[3/2/2021 11:09:51 PM.681] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[3/2/2021 11:09:51 PM.682] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/2/2021 11:09:53 PM.227] LSPD First Response: STP cannot activate traffic control
[3/2/2021 11:10:08 PM.404] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:10:08 PM.405] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:10:08 PM.405] LSPD First Response: [TRACE] Using new link spawn
[3/2/2021 11:10:08 PM.405] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:10:08 PM.926] LSPD First Response: [TRACE] Failed to create police3 at X:-123 Y:-493.75 Z:28.96875
[3/2/2021 11:10:08 PM.926] LSPD First Response: [TRACE] Vehicle doesn't exist
[3/2/2021 11:10:08 PM.926] LSPD First Response: [AmbientAICallouts] [AmbientResponse] ERROR: Starting AmbientResponse failed
[3/2/2021 11:10:09 PM.139] LSPD First Response: [TRACE] Using new link spawn
[3/2/2021 11:10:09 PM.140] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:10:09 PM.140] LSPD First Response: [TRACE] Created police3 at X:-58.5 Y:-496.5 Z:31.21875
[3/2/2021 11:10:09 PM.141] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:10:09 PM.149] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 11:10:09 PM.158] LSPD First Response: [TRACE] Trevor McNevan (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:10:09 PM.158] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:10:09 PM.166] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 11:10:09 PM.174] LSPD First Response: [TRACE] Emma Roberts (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:10:10 PM.623] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[3/2/2021 11:10:11 PM.230] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:10:11 PM.230] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:10:11 PM.318] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:10:11 PM.318] LSPD First Response: [TRACE] Created police3 at X:-584.7587 Y:-368.3024 Z:35.55122
[3/2/2021 11:10:11 PM.319] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/2/2021 11:10:15 PM.524] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:10:21 PM.294] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:10:21 PM.294] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:10:21 PM.391] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:10:21 PM.392] LSPD First Response: [TRACE] Created police2 at X:-99.64707 Y:-724.7882 Z:44.52067
[3/2/2021 11:10:21 PM.392] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/2/2021 11:10:26 PM.402] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:10:26 PM.402] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:10:26 PM.503] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:10:26 PM.504] LSPD First Response: [TRACE] Created policeb at X:-420.0287 Y:-503.7317 Z:34.32036
[3/2/2021 11:10:26 PM.554] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:10:26 PM.555] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:10:26 PM.556] LSPD First Response: [TRACE] Chris Peddlar (S_M_Y_HWAYCOP_01) was set as a cop
[3/2/2021 11:10:26 PM.609] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/2/2021 11:10:34 PM.658] LSPD First Response: UB: AMBULANCE IS FULLY DISMISSED
[3/2/2021 11:10:39 PM.376] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> Partner-0
[3/2/2021 11:10:41 PM.082] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[3/2/2021 11:10:46 PM.128] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:10:46 PM.786] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:10:46 PM.786] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:10:46 PM.888] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:10:46 PM.889] LSPD First Response: [TRACE] Created police at X:-239.4515 Y:-381.98 Z:30.98383
[3/2/2021 11:10:46 PM.940] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:10:46 PM.949] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:10:46 PM.958] LSPD First Response: [TRACE] Car Shooter (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:10:47 PM.010] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:10:47 PM.019] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:10:47 PM.028] LSPD First Response: [TRACE] Walter Homes (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:10:47 PM.084] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/2/2021 11:10:51 PM.032] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[3/2/2021 11:11:00 PM.540] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED
[3/2/2021 11:11:11 PM.992] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:11:11 PM.992] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:11:12 PM.086] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:11:12 PM.087] LSPD First Response: [TRACE] Created police2 at X:-179.189 Y:-427.7764 Z:35.03702
[3/2/2021 11:11:12 PM.133] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:11:12 PM.141] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:11:12 PM.150] LSPD First Response: [TRACE] Jacob Ryan (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:11:12 PM.197] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:11:12 PM.205] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:11:12 PM.214] LSPD First Response: [TRACE] Matthew Stracci (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:11:12 PM.266] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/2/2021 11:11:14 PM.176] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[3/2/2021 11:11:14 PM.243] LSPD First Response: STP cannot activate traffic control
[3/2/2021 11:11:16 PM.069] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:11:27 PM.393] LSPD First Response: [AmbientAICallouts] [Fiber 63] INFO: ShotsFired  -->  Process(): ended
[3/2/2021 11:11:27 PM.393] LSPD First Response: [AmbientAICallouts] [Fiber 63] INFO: ShotsFired  -->  End(): started
[3/2/2021 11:11:27 PM.393] LSPD First Response: [AmbientAICallouts] [Fiber 63] INFO: ShotsFired  -->  End(): ended
[3/2/2021 11:11:27 PM.393] LSPD First Response: [AmbientAICallouts] [Fiber 63] INFO: Scene Ended
[3/2/2021 11:11:28 PM.675] LSPD First Response: STP: CORONER IS FULLY DISMISSED
[3/2/2021 11:11:46 PM.428] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:11:54 PM.232] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[3/2/2021 11:12:02 PM.301] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:12:02 PM.301] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:12:02 PM.392] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:12:02 PM.393] LSPD First Response: [TRACE] Created police at X:-502.9893 Y:-1264.596 Z:26.27531
[3/2/2021 11:12:02 PM.436] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:12:02 PM.444] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:12:02 PM.454] LSPD First Response: [TRACE] Robert Colfax (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:12:02 PM.500] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:12:02 PM.508] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:12:02 PM.517] LSPD First Response: [TRACE] Mike Lowery (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:12:02 PM.565] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/2/2021 11:12:03 PM.648] LSPD First Response: [TRACE] A new world event should be started
[3/2/2021 11:12:03 PM.649] LSPD First Response: [TRACE] Starting world event RunLights
[3/2/2021 11:12:03 PM.649] LSPD First Response: [TRACE] Setting up world event: RunLights #5
[3/2/2021 11:12:03 PM.659] LSPD First Response: [TRACE] Assigned ped to RunLights #5 (Ambient)
[3/2/2021 11:12:16 PM.171] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:12:20 PM.024] LSPD First Response: [TRACE] World event RunLights #5 reports that it can be freed
[3/2/2021 11:12:20 PM.025] LSPD First Response: [TRACE] Removing ped from RunLights #5 (Ambient)
[3/2/2021 11:12:20 PM.025] LSPD First Response: [TRACE] Released 0 entities from RunLights #5 Content Manager
[3/2/2021 11:12:20 PM.025] LSPD First Response: [TRACE] Instance cleaned (RunLights #5)
[3/2/2021 11:12:20 PM.025] LSPD First Response: [TRACE] World event RunLights #5 has ended
[3/2/2021 11:12:20 PM.075] LSPD First Response: [TRACE] Ped Alex Steele has become idle again
[3/2/2021 11:12:33 PM.539] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[3/2/2021 11:12:33 PM.752] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall  -->  Process(): ended
[3/2/2021 11:12:33 PM.752] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall  -->  End(): started
[3/2/2021 11:12:33 PM.752] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EnterAndDismiss
[3/2/2021 11:12:45 PM.790] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall  -->  End(): ended
[3/2/2021 11:12:45 PM.790] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: Scene Ended
[3/2/2021 11:12:46 PM.640] LSPD First Response: [TRACE] Spawned with 2.123962
[3/2/2021 11:12:46 PM.640] LSPD First Response: [TRACE] Using -591.0342, -1230.014, 14.2811 Heading: 137.2998 and -595.267, -1234.273, 13.69931 Heading: 136.1962 as base positions
[3/2/2021 11:12:46 PM.657] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:12:46 PM.657] LSPD First Response: [TRACE] Preloading SUPERD
[3/2/2021 11:12:46 PM.714] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:12:46 PM.717] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:12:46 PM.725] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 11:12:46 PM.735] LSPD First Response: [TRACE] Carter Fricano (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:12:46 PM.735] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient)
[3/2/2021 11:12:46 PM.736] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient)
[3/2/2021 11:12:46 PM.819] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 initialized
[3/2/2021 11:12:50 PM.393] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
[3/2/2021 11:12:51 PM.985] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
[3/2/2021 11:12:52 PM.533] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:12:52 PM.533] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:12:52 PM.620] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:12:52 PM.621] LSPD First Response: [TRACE] Created policeb at X:-417.4332 Y:-1481.274 Z:38.72274
[3/2/2021 11:12:52 PM.668] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:12:52 PM.670] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:12:52 PM.671] LSPD First Response: [TRACE] James Desoto (S_M_Y_HWAYCOP_01) was set as a cop
[3/2/2021 11:12:52 PM.715] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/2/2021 11:12:56 PM.087] LSPD First Response: [HeliAssist] Turning on searchlight
[3/2/2021 11:12:57 PM.550] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:12:57 PM.551] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:12:57 PM.635] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:12:57 PM.636] LSPD First Response: [TRACE] Created policeb at X:-424.1117 Y:-1354.346 Z:23.39491
[3/2/2021 11:12:57 PM.684] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:12:57 PM.685] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:12:57 PM.686] LSPD First Response: [TRACE] Johnny Balla (S_M_Y_HWAYCOP_01) was set as a cop
[3/2/2021 11:12:57 PM.731] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/2/2021 11:13:00 PM.330] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
[3/2/2021 11:13:01 PM.088] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
[3/2/2021 11:13:10 PM.035] LSPD First Response: [TRACE] A new world event should be started
[3/2/2021 11:13:10 PM.035] LSPD First Response: [TRACE] Starting world event RunLights
[3/2/2021 11:13:10 PM.035] LSPD First Response: [TRACE] Setting up world event: RunLights #6
[3/2/2021 11:13:10 PM.044] LSPD First Response: [TRACE] Assigned ped to RunLights #6 (Ambient)
[3/2/2021 11:13:11 PM.613] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
[3/2/2021 11:13:11 PM.617] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
[3/2/2021 11:13:11 PM.658] LSPD First Response: [TRACE] Ped Devon McCordo has become idle again
[3/2/2021 11:13:12 PM.379] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:13:12 PM.379] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:13:12 PM.379] LSPD First Response: [TRACE] Using new link spawn
[3/2/2021 11:13:12 PM.385] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:13:12 PM.386] LSPD First Response: [TRACE] Created police at X:-525.25 Y:-1385 Z:28.1875
[3/2/2021 11:13:12 PM.387] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:13:12 PM.395] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 11:13:12 PM.404] LSPD First Response: [TRACE] Emma Duke (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:13:12 PM.404] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:13:12 PM.413] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 11:13:12 PM.421] LSPD First Response: [TRACE] Marco Silvo (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:13:12 PM.503] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:13:12 PM.503] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:13:12 PM.606] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: Aborting Code
[3/2/2021 11:13:12 PM.606] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: SilentDismissHelicopter() executed
[3/2/2021 11:13:12 PM.637] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: MVA  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:13:12 PM.637] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: Unit has been assigned to this Call. Callsign: David Charles 12
[3/2/2021 11:13:12 PM.637] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: MVA  -->  Setup(): started
[3/2/2021 11:13:12 PM.899] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:13:12 PM.900] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:13:13 PM.032] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:13:13 PM.033] LSPD First Response: [TRACE] Created policeb at X:-423.7712 Y:-1030.079 Z:25.19187
[3/2/2021 11:13:13 PM.099] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:13:13 PM.100] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:13:13 PM.102] LSPD First Response: [TRACE] Bernard Marx (S_M_Y_HWAYCOP_01) was set as a cop
[3/2/2021 11:13:13 PM.174] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/2/2021 11:13:13 PM.792] LSPD First Response: [TRACE] Ed Colon (A_M_Y_STWHI_01) was damaged.
[3/2/2021 11:13:13 PM.859] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[3/2/2021 11:13:16 PM.561] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:13:17 PM.535] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: MVA  -->  Setup(): ended
[3/2/2021 11:13:17 PM.535] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: MVA: Location distance has been accepted.
[3/2/2021 11:13:17 PM.535] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Motor Vehicle Accident  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:13:22 PM.178] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
[3/2/2021 11:13:26 PM.036] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
[3/2/2021 11:13:28 PM.020] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:13:28 PM.020] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:13:28 PM.100] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:13:28 PM.101] LSPD First Response: [TRACE] Created policeb at X:-371.5025 Y:-1333.39 Z:37.77224
[3/2/2021 11:13:28 PM.140] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:13:28 PM.142] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:13:28 PM.143] LSPD First Response: [TRACE] Kenneth Parkinson (S_M_Y_HWAYCOP_01) was set as a cop
[3/2/2021 11:13:28 PM.184] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/2/2021 11:13:30 PM.855] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: Unit Responding: Code 3
[3/2/2021 11:13:30 PM.899] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: Requesting Air Unit
[3/2/2021 11:13:32 PM.173] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
[3/2/2021 11:13:32 PM.196] LSPD First Response: [TRACE] Ped David Sanders has become idle again
[3/2/2021 11:13:33 PM.051] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 11:13:33 PM.051] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 11:13:33 PM.051] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[3/2/2021 11:13:34 PM.893] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DUTCH_LONDON_ST
[3/2/2021 11:13:37 PM.688] LSPD First Response: [TRACE] World event RunLights #6 reports that it can be freed
[3/2/2021 11:13:37 PM.688] LSPD First Response: [TRACE] Removing ped from RunLights #6 (Ambient)
[3/2/2021 11:13:37 PM.688] LSPD First Response: [TRACE] Released 0 entities from RunLights #6 Content Manager
[3/2/2021 11:13:37 PM.688] LSPD First Response: [TRACE] Instance cleaned (RunLights #6)
[3/2/2021 11:13:37 PM.688] LSPD First Response: [TRACE] World event RunLights #6 has ended
[3/2/2021 11:13:37 PM.729] LSPD First Response: [TRACE] Ped Wayne Maine has become idle again
[3/2/2021 11:13:38 PM.228] LSPD First Response: [TRACE] Entering at Driver
[3/2/2021 11:13:39 PM.032] LSPD First Response: [HeliAssist] Turning on searchlight
[3/2/2021 11:13:39 PM.032] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[3/2/2021 11:13:42 PM.539] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: MVA  -->  Process(): started
[3/2/2021 11:13:43 PM.174] LSPD First Response: [RPE Ambient Event]: Player not available for calls.
[3/2/2021 11:13:43 PM.174] LSPD First Response: [RPE Ambient Event]: The player is busy, try again later.
[3/2/2021 11:13:44 PM.293] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[3/2/2021 11:13:44 PM.294] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #4 asked to abort: Scenario has ended
[3/2/2021 11:13:44 PM.294] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #4 to abort: No reason specified
[3/2/2021 11:13:44 PM.295] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #4 (Ambient)
[3/2/2021 11:13:44 PM.295] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #4 Content Manager
[3/2/2021 11:13:44 PM.295] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #4)
[3/2/2021 11:13:44 PM.295] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #4 (Ambient)
[3/2/2021 11:13:44 PM.295] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #4 (Ambient)
[3/2/2021 11:13:44 PM.295] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #4 Content Manager
[3/2/2021 11:13:44 PM.295] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #4)
[3/2/2021 11:13:44 PM.295] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #4 aborted
[3/2/2021 11:13:44 PM.309] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 has been shut down
[3/2/2021 11:13:44 PM.333] LSPD First Response: [TRACE] Ped Carter Fricano has become idle again
[3/2/2021 11:13:44 PM.333] LSPD First Response: [TRACE] Ped May John has become idle again
[3/2/2021 11:13:44 PM.333] LSPD First Response: [TRACE] Ped Anus Flayer has become idle again
[3/2/2021 11:13:46 PM.914] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:13:48 PM.769] LSPD First Response: [RPE BOLO]: Looking for BOLO vehicles
[3/2/2021 11:13:48 PM.784] LSPD First Response: [RPE BOLO]: No suitable BOLO suspects found.
[3/2/2021 11:13:49 PM.379] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DUTCH_LONDON_ST
[3/2/2021 11:13:53 PM.140] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:13:53 PM.140] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:13:53 PM.211] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:13:53 PM.211] LSPD First Response: [TRACE] Created policeb at X:-404.9806 Y:-1558.326 Z:26.11203
[3/2/2021 11:13:53 PM.211] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/2/2021 11:13:57 PM.812] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DUTCH_LONDON_ST
[3/2/2021 11:13:58 PM.194] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:13:58 PM.194] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:13:58 PM.289] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:13:58 PM.290] LSPD First Response: [TRACE] Created police2 at X:-499.9876 Y:-1396.218 Z:30.14601
[3/2/2021 11:13:58 PM.335] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:13:58 PM.344] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:13:58 PM.346] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:13:58 PM.346] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:13:58 PM.355] LSPD First Response: [TRACE] Jacobus McGimley (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:13:58 PM.400] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:13:58 PM.409] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:13:58 PM.411] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:13:58 PM.411] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/2/2021 11:13:58 PM.419] LSPD First Response: [TRACE] Hector Martinez (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:13:58 PM.465] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/2/2021 11:13:59 PM.366] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: Air Unit Responding
[3/2/2021 11:13:59 PM.402] LSPD First Response: [HeliAssist] Reused air unit, off-call
[3/2/2021 11:13:59 PM.403] LSPD First Response: [HeliAssist] Starting onscene task
[3/2/2021 11:14:16 PM.673] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:14:24 PM.627] LSPD First Response: [TRACE] Joshue Martinez (A_M_Y_BUSINESS_02) was damaged.
[3/2/2021 11:14:33 PM.320] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:14:33 PM.320] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:14:33 PM.399] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:14:33 PM.399] LSPD First Response: [TRACE] Created police2 at X:-619.1792 Y:-1275.634 Z:11.93995
[3/2/2021 11:14:33 PM.439] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:14:33 PM.448] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:14:33 PM.458] LSPD First Response: [TRACE] Robert Owiensas (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:14:33 PM.504] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:14:33 PM.513] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:14:33 PM.522] LSPD First Response: [TRACE] Jean Papineau (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:14:33 PM.566] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/2/2021 11:14:36 PM.603] LSPD First Response: [TRACE] Marco Silvo (MP_M_FREEMODE_01) was damaged.
[3/2/2021 11:14:37 PM.652] LSPD First Response: [TRACE] Marco Silvo killed by Emma Duke
[3/2/2021 11:14:39 PM.426] LSPD First Response: [HeliAssist] Air unit onscene time satisfied
[3/2/2021 11:14:46 PM.958] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:14:52 PM.970] LSPD First Response: [HeliAssist] Turning on searchlight
[3/2/2021 11:14:52 PM.970] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[3/2/2021 11:15:01 PM.450] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: DecisionHandler IsAiTakingCare? - Started
[3/2/2021 11:15:01 PM.450] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: DecisionHandler IsAiTakingCare? - IsPlayerAvailableForCalls = True, NotInACallout = False, CalloutProbability hit: True
[3/2/2021 11:15:01 PM.450] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: DecisionHandler IsAiTakingCare? = True - AiCallout officer will handle the Situation.
[3/2/2021 11:15:01 PM.450] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: chose selfhandle path
[3/2/2021 11:15:16 PM.863] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:15:26 PM.400] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DUTCH_LONDON_ST
[3/2/2021 11:15:26 PM.441] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/2/2021 11:15:26 PM.490] LSPD First Response: UB: REQUESTED TYPE: Ambulance
[3/2/2021 11:15:26 PM.490] LSPD First Response: UB: DETECTED ZONE: LOSPUER
[3/2/2021 11:15:26 PM.490] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[3/2/2021 11:15:30 PM.481] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[3/2/2021 11:15:30 PM.481] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/2/2021 11:15:33 PM.024] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[3/2/2021 11:15:33 PM.822] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:15:33 PM.822] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:15:33 PM.896] LSPD First Response: [TRACE] Preloading POLICE2
[3/2/2021 11:15:33 PM.896] LSPD First Response: [TRACE] Created police2 at X:-639.5618 Y:-1382.107 Z:11.65291
[3/2/2021 11:15:33 PM.933] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:15:33 PM.942] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:15:33 PM.951] LSPD First Response: [TRACE] John Gage (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:15:33 PM.987] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:15:33 PM.996] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:15:34 PM.005] LSPD First Response: [TRACE] John Sully (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:15:34 PM.044] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[3/2/2021 11:15:38 PM.269] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0
[3/2/2021 11:15:42 PM.550] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[3/2/2021 11:15:44 PM.829] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0
[3/2/2021 11:15:46 PM.810] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/2/2021 11:15:47 PM.330] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0
[3/2/2021 11:15:47 PM.619] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:15:47 PM.785] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DUTCH_LONDON_ST
[3/2/2021 11:15:48 PM.263] LSPD First Response: [AmbientAICallouts] [AiCallout MVA] DEBUG: Scene cleared
[3/2/2021 11:15:49 PM.821] LSPD First Response: [HeliAssist] Turning on searchlight
[3/2/2021 11:15:49 PM.821] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[3/2/2021 11:15:50 PM.850] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[3/2/2021 11:15:50 PM.851] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/2/2021 11:15:58 PM.036] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[3/2/2021 11:15:59 PM.016] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DUTCH_LONDON_ST
[3/2/2021 11:16:01 PM.889] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:16:01 PM.889] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:16:01 PM.889] LSPD First Response: [TRACE] Using new link spawn
[3/2/2021 11:16:01 PM.895] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:16:01 PM.895] LSPD First Response: [TRACE] Created police3 at X:-740.5 Y:-1633.75 Z:24.96875
[3/2/2021 11:16:01 PM.896] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:16:01 PM.905] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 11:16:01 PM.914] LSPD First Response: [TRACE] Dev McCord (MP_M_FREEMODE_01) was set as a cop
[3/2/2021 11:16:01 PM.914] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:16:01 PM.922] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 11:16:01 PM.931] LSPD First Response: [TRACE] Amber Bakmen (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:16:01 PM.992] LSPD First Response: [AmbientAICallouts] [Fiber 74] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:16:01 PM.992] LSPD First Response: [AmbientAICallouts] [Fiber 74] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:16:02 PM.069] LSPD First Response: [AmbientAICallouts] [Fiber 74] INFO: Aborting Code
[3/2/2021 11:16:02 PM.069] LSPD First Response: [AmbientAICallouts] [Fiber 74] INFO: SilentDismissHelicopter() executed
[3/2/2021 11:16:02 PM.086] LSPD First Response: [AmbientAICallouts] [Fiber 74] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: PrankCall  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:16:02 PM.086] LSPD First Response: [AmbientAICallouts] [Fiber 74] INFO: Unit has been assigned to this Call. Callsign: 8-Young-5
[3/2/2021 11:16:02 PM.086] LSPD First Response: [AmbientAICallouts] [Fiber 74] INFO: PrankCall  -->  Setup(): started
[3/2/2021 11:16:02 PM.087] LSPD First Response: [AmbientAICallouts] [Fiber 74] INFO: PrankCall  -->  Setup(): ended
[3/2/2021 11:16:02 PM.087] LSPD First Response: [AmbientAICallouts] [Fiber 74] INFO: PrankCall: Location distance has been accepted.
[3/2/2021 11:16:02 PM.087] LSPD First Response: [AmbientAICallouts] [Fiber 74] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Civilian in need of assistance  -----A-i---C-a-l-l-o-u-t-----
[3/2/2021 11:16:02 PM.162] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[3/2/2021 11:16:02 PM.162] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[3/2/2021 11:16:03 PM.805] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 11:16:03 PM.805] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 11:16:03 PM.805] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[3/2/2021 11:16:09 PM.525] LSPD First Response: [AmbientAICallouts] [Fiber 74] INFO: Unit Responding: Code 3
[3/2/2021 11:16:09 PM.808] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:16:09 PM.808] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:16:09 PM.881] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:16:09 PM.882] LSPD First Response: [TRACE] Created police at X:-597.4971 Y:-1702.634 Z:38.05824
[3/2/2021 11:16:09 PM.882] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/2/2021 11:16:10 PM.701] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 11:16:10 PM.701] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[3/2/2021 11:16:10 PM.701] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[3/2/2021 11:16:12 PM.552] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GOMA_ST
[3/2/2021 11:16:14 PM.806] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:16:14 PM.806] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/2/2021 11:16:14 PM.880] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:16:14 PM.880] LSPD First Response: [TRACE] Created police3 at X:-539.1572 Y:-1761.425 Z:22.69873
[3/2/2021 11:16:14 PM.881] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/2/2021 11:16:18 PM.070] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:16:19 PM.731] LSPD First Response: [AmbientAICallouts] [Fiber 74] INFO: PrankCall  -->  Process(): started
[3/2/2021 11:16:19 PM.851] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:16:19 PM.851] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[3/2/2021 11:16:19 PM.927] LSPD First Response: [TRACE] Preloading POLICEB
[3/2/2021 11:16:19 PM.928] LSPD First Response: [TRACE] Created policeb at X:-449.6375 Y:-1307.225 Z:41.14957
[3/2/2021 11:16:19 PM.928] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[3/2/2021 11:16:24 PM.852] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:16:24 PM.852] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:16:24 PM.922] LSPD First Response: [TRACE] Preloading POLICE3
[3/2/2021 11:16:24 PM.923] LSPD First Response: [TRACE] Created police3 at X:-705.2393 Y:-1599.837 Z:22.36252
[3/2/2021 11:16:24 PM.957] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:16:24 PM.965] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:16:24 PM.974] LSPD First Response: [TRACE] Julia Henson (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:16:25 PM.010] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:16:25 PM.018] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/2/2021 11:16:25 PM.026] LSPD First Response: [TRACE] Mia Wallace (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:16:25 PM.062] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/2/2021 11:16:30 PM.075] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[3/2/2021 11:16:30 PM.789] LSPD First Response: [TRACE] A new world event should be started
[3/2/2021 11:16:30 PM.789] LSPD First Response: [TRACE] Starting world event StealCar
[3/2/2021 11:16:30 PM.789] LSPD First Response: [TRACE] Setting up world event: StealCar #2
[3/2/2021 11:16:31 PM.141] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient)
[3/2/2021 11:16:37 PM.611] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED
[3/2/2021 11:16:44 PM.928] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: EnterAndDismiss
[3/2/2021 11:16:47 PM.918] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:16:52 PM.093] LSPD First Response: [HeliAssist] Turning on searchlight
[3/2/2021 11:16:52 PM.094] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[3/2/2021 11:16:56 PM.698] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED
[3/2/2021 11:17:02 PM.657] LSPD First Response: [TRACE] World event StealCar #2 reports that it can be freed
[3/2/2021 11:17:02 PM.657] LSPD First Response: [TRACE] Removing ped from StealCar #2 (Ambient)
[3/2/2021 11:17:02 PM.657] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager
[3/2/2021 11:17:02 PM.657] LSPD First Response: [TRACE] Instance cleaned (StealCar #2)
[3/2/2021 11:17:02 PM.657] LSPD First Response: [TRACE] World event StealCar #2 has ended
[3/2/2021 11:17:02 PM.710] LSPD First Response: [TRACE] Ped Callum Haynes has become idle again
[3/2/2021 11:17:03 PM.150] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: MVA  -->  Process(): ended
[3/2/2021 11:17:03 PM.150] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: MVA  -->  End(): started
[3/2/2021 11:17:03 PM.150] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: MVA  -->  End(): ended
[3/2/2021 11:17:03 PM.150] LSPD First Response: [AmbientAICallouts] [Fiber 15] INFO: Scene Ended
[3/2/2021 11:17:16 PM.148] LSPD First Response: [TRACE] A new world event should be started
[3/2/2021 11:17:16 PM.148] LSPD First Response: [TRACE] Starting world event StealCar
[3/2/2021 11:17:16 PM.148] LSPD First Response: [TRACE] Setting up world event: StealCar #3
[3/2/2021 11:17:16 PM.608] LSPD First Response: [TRACE] Assigned ped to StealCar #3 (Ambient)
[3/2/2021 11:17:18 PM.234] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:17:32 PM.271] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[3/2/2021 11:17:46 PM.681] LSPD First Response: [TRACE] Spawned with 263.8815
[3/2/2021 11:17:46 PM.682] LSPD First Response: [TRACE] Spawned with 83.78602
[3/2/2021 11:17:46 PM.682] LSPD First Response: [TRACE] Spawned with 2.664856
[3/2/2021 11:17:46 PM.682] LSPD First Response: [TRACE] Using -586.5664, -1225.122, 15.07309 Heading: 140.2605 and -591.0342, -1230.014, 14.2811 Heading: 137.2998 as base positions
[3/2/2021 11:17:46 PM.702] LSPD First Response: [TRACE] Preloading POLICE
[3/2/2021 11:17:46 PM.702] LSPD First Response: [TRACE] Preloading JACKAL
[3/2/2021 11:17:47 PM.247] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/2/2021 11:17:47 PM.256] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[3/2/2021 11:17:47 PM.264] LSPD First Response: [TRACE] Kate Johnson (MP_F_FREEMODE_01) was set as a cop
[3/2/2021 11:17:47 PM.265] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #5 (Ambient)
[3/2/2021 11:17:47 PM.266] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #5 (Ambient)
[3/2/2021 11:17:47 PM.342] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #5 initialized
[3/2/2021 11:17:48 PM.184] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged
[3/2/2021 11:17:52 PM.480] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #5 (Ambient)
[3/2/2021 11:17:53 PM.702] LSPD First Response: [AmbientAICallouts] [Fiber 74] INFO: PrankCall  -->  Process(): ended
[3/2/2021 11:17:53 PM.702] LSPD First Response: [AmbientAICallouts] [Fiber 74] INFO: PrankCall  -->  End(): started
[3/2/2021 11:17:53 PM.702] LSPD First Response: [AmbientAICallouts] [Fiber 74] INFO: EnterAndDismiss

 

😊😊

  • Author

Ambient Ai callouts it's such a cool mod which if I believe was recently updated, is there a similar mod to this as I'm hesitant to get rid of it?

😊😊

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