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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR 0.4.8 Crash when going on duty

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Well if you removed the plugins folder LSPDFR would have been removed also.

Do you mean you removed your callouts/plugins? - Not the actual folder

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1 minute ago, Charlie686 said:

Well if you removed the plugins folder LSPDFR would have been removed also.

Do you mean you removed your callouts/plugins? - Not the actual folder

Yeah sorry, I mean I removed all the plugins and just left lspdfr in there

Obregon

  • Author
7 hours ago, Charlie686 said:

Got ya.

 

Set this in your ini file and see if it makes a difference:

Main.DisableGameBlipHiding = true

Its still crashing, even with that set to true

Obregon

Spoiler

Having The same issue game loads fine but force duty Nor Going in the locker room works below is my RPH log

 

 

 

 

 

 

 

[01/06/2021 11:50:07 PM.278] Started new log on 01/06/2021 11:50:07 PM.278
[01/06/2021 11:50:07 PM.278] ====================================================================================================
[01/06/2021 11:50:07 PM.273] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[01/06/2021 11:50:07 PM.279] Log verbosity: Trivial
[01/06/2021 11:50:07 PM.280] Initializing input system
[01/06/2021 11:50:07 PM.281] Initializing game console
[01/06/2021 11:50:07 PM.286] Console key has been set to F4 (key code: 115)
[01/06/2021 11:50:07 PM.328] Initializing console variable "ConsoleScrollAmount".
[01/06/2021 11:50:07 PM.337] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[01/06/2021 11:50:07 PM.339] Read value: <null>
[01/06/2021 11:50:07 PM.339] Initializing console variable "ConsoleKey".
[01/06/2021 11:50:07 PM.339] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[01/06/2021 11:50:07 PM.339] Read value: <null>
[01/06/2021 11:50:07 PM.339] Initializing console variable "PluginTimeoutThreshold".
[01/06/2021 11:50:07 PM.339] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[01/06/2021 11:50:07 PM.342] Read value: 60000
[01/06/2021 11:50:07 PM.342] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[01/06/2021 11:50:07 PM.342] Initializing console variable "AlwaysShowConsoleOutput".
[01/06/2021 11:50:07 PM.342] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[01/06/2021 11:50:07 PM.342] Read value: <null>
[01/06/2021 11:50:07 PM.342] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[01/06/2021 11:50:07 PM.342] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[01/06/2021 11:50:07 PM.343] Read value: <null>
[01/06/2021 11:50:07 PM.343] Initializing console variable "ShowOnScreenWarnings".
[01/06/2021 11:50:07 PM.343] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[01/06/2021 11:50:07 PM.343] Read value: <null>
[01/06/2021 11:50:07 PM.343] Console initialized
[01/06/2021 11:50:07 PM.343] Initializing forms manager
[01/06/2021 11:50:07 PM.344] Cleaning temp folder
[01/06/2021 11:50:07 PM.345] Version: RAGE Plugin Hook v1.84.1279.16097 for Grand Theft Auto V
[01/06/2021 11:50:07 PM.350] ================ RAGE Plugin Hook ================
[01/06/2021 11:50:07 PM.358] Detected Windows 10 Home (64-bit) (10.0.18363.0)!
[01/06/2021 11:50:07 PM.358] Checking game support
[01/06/2021 11:50:07 PM.457] Product name: Grand Theft Auto V
[01/06/2021 11:50:07 PM.457] Product version: 1.0.2189.0
[01/06/2021 11:50:07 PM.457] Is steam version: True
[01/06/2021 11:50:07 PM.458] Initializing DirectX
[01/06/2021 11:50:07 PM.459] Initializing Direct3D
[01/06/2021 11:50:07 PM.459] Getting game swap chain
[01/06/2021 11:50:07 PM.481] Swap Chain created: 0x7FF7D135BC80
[01/06/2021 11:50:07 PM.481] Swap Chain VTable: 0x1C272EB6690
[01/06/2021 11:50:07 PM.481] 0x748948FFF9BDA5E9;0x8D48564157552024;0x170EC814890246C
[01/06/2021 11:50:07 PM.481] D3D11Present: 0x7FFC3D494660
[01/06/2021 11:50:07 PM.481] D3D11ResizeBuffers: 0x7FFC3D4A9DB0
[01/06/2021 11:50:07 PM.481] D3D11ResizeTarget: 0x7FFC3D4F7B90
[01/06/2021 11:50:07 PM.481] D3D11SetFullscreenState: 0x7FFC3D4B1900
[01/06/2021 11:50:07 PM.482] Direct3D initialized
[01/06/2021 11:50:07 PM.482] Initialized DirectX
[01/06/2021 11:50:07 PM.482] Direct3D watcher thread spawned
[01/06/2021 11:50:07 PM.612] Getting device
[01/06/2021 11:50:07 PM.612] Retrieved device
[01/06/2021 11:50:07 PM.612] Creating wrapper
[01/06/2021 11:50:07 PM.665] Wrapper created
[01/06/2021 11:50:07 PM.669] Effect created
[01/06/2021 11:50:07 PM.669] Creating buffer
[01/06/2021 11:50:07 PM.669] Created buffer
[01/06/2021 11:50:07 PM.669] Creating blend state
[01/06/2021 11:50:07 PM.669] Created blend state
[01/06/2021 11:50:07 PM.669] Done with creation
[01/06/2021 11:50:07 PM.731] Initializing texture system.
[01/06/2021 11:50:07 PM.731] Initializing texture system; phase 1
[01/06/2021 11:50:07 PM.731] Initializing texture system; phase 2
[01/06/2021 11:50:07 PM.736] Initializing texture system; phase 3
[01/06/2021 11:50:07 PM.737] Initializing texture system; phase 4
[01/06/2021 11:50:07 PM.745] Initializing texture system; phase 5
[01/06/2021 11:50:07 PM.746] Initializing texture system; phase 6
[01/06/2021 11:50:07 PM.747] Initializing texture system; phase 7
[01/06/2021 11:50:07 PM.749] Initializing texture system; phase 8
[01/06/2021 11:50:07 PM.750] Initializing texture system; phase 9
[01/06/2021 11:50:07 PM.750] Initializing texture system; phase 10
[01/06/2021 11:50:07 PM.753] Initializing texture system; phase 11
[01/06/2021 11:50:07 PM.754] Initializing texture system; phase 12
[01/06/2021 11:50:07 PM.755] Initializing texture system; phase 13
[01/06/2021 11:50:07 PM.755] Initializing texture system; phase 14
[01/06/2021 11:50:12 PM.483] Direct3D watcher thread ended
[01/06/2021 11:50:38 PM.941] LoadingScreenMsg: Initializing game support
[01/06/2021 11:50:39 PM.191] Initializing game support
[01/06/2021 11:50:44 PM.688] LoadingScreenMsg: Velocity limit removed
[01/06/2021 11:50:44 PM.997] Compatibility level: 0
[01/06/2021 11:50:44 PM.997] Supported version detected
[01/06/2021 11:50:44 PM.997] ==================================================
[01/06/2021 11:50:44 PM.997] LoadingScreenMsg: Patching code
[01/06/2021 11:50:45 PM.249] LoadingScreenMsg: Waiting for game initialization
[01/06/2021 11:50:45 PM.499] Waiting for game initialization
[01/06/2021 11:50:45 PM.600] LoadingScreenMsg: Initializing core
[01/06/2021 11:50:45 PM.850] Initializing hook
[01/06/2021 11:50:50 PM.870] LoadingScreenMsg: Completing interoperability
[01/06/2021 11:50:51 PM.122] Completing interoperability
[01/06/2021 11:50:51 PM.122] Initialization code 1.
[01/06/2021 11:50:51 PM.122] Initialization code 2.
[01/06/2021 11:50:51 PM.122] Initialization code 3.
[01/06/2021 11:50:51 PM.129] 1 Address: 0x00007FF7CF23441C
[01/06/2021 11:50:51 PM.129] Calling func 1
[01/06/2021 11:50:51 PM.143] 2 Address: 0x00007FF7CFDBBBF2
[01/06/2021 11:50:51 PM.143] 3 Address: 0x00007FF7CE805D86
[01/06/2021 11:50:51 PM.169] Address: 0x00007FF7CFDBBB9C
[01/06/2021 11:50:51 PM.169] Unknown var: 0x00007FF7D0DEBF30
[01/06/2021 11:50:51 PM.169] Initialization code 4.
[01/06/2021 11:50:51 PM.169] Initialization code 5.
[01/06/2021 11:50:51 PM.169] Completing interoperability, phase 1
[01/06/2021 11:50:51 PM.169] Completing interoperability, phase 2
[01/06/2021 11:50:51 PM.169] Completing interoperability, phase 3
[01/06/2021 11:50:51 PM.169] Completing interoperability, phase 4
[01/06/2021 11:50:51 PM.169] Completing interoperability, phase 5
[01/06/2021 11:50:51 PM.169] Completing interoperability, phase 6
[01/06/2021 11:50:51 PM.169] Completing interoperability, phase 7
[01/06/2021 11:50:51 PM.169] LoadingScreenMsg: 
[01/06/2021 11:50:51 PM.420] LoadingScreenMsg: Loading Story Mode
[01/06/2021 11:50:53 PM.714] LoadingScreenMsg: Loading and Populating Game World
[01/06/2021 11:50:53 PM.964] LoadingScreenMsg: 
[01/06/2021 11:51:07 PM.751] Initializing console variable "IsDeveloperModeEnabled".
[01/06/2021 11:51:07 PM.751] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[01/06/2021 11:51:07 PM.752] Read value: <null>
[01/06/2021 11:51:07 PM.752] Initializing console variable "TimeScale".
[01/06/2021 11:51:07 PM.752] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[01/06/2021 11:51:07 PM.752] Read value: <null>
[01/06/2021 11:51:07 PM.761] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[01/06/2021 11:51:09 PM.661] <UNLOADED PLUGIN>: Initializing input system
[01/06/2021 11:51:09 PM.662] <UNLOADED PLUGIN>: Initializing game console
[01/06/2021 11:51:09 PM.663] <UNLOADED PLUGIN>: Initializing forms manager
[01/06/2021 11:51:09 PM.770] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[01/06/2021 11:51:09 PM.771] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[01/06/2021 11:51:11 PM.736] <UNLOADED PLUGIN>: Initializing input system
[01/06/2021 11:51:11 PM.737] <UNLOADED PLUGIN>: Initializing game console
[01/06/2021 11:51:11 PM.738] <UNLOADED PLUGIN>: Initializing forms manager
[01/06/2021 11:51:11 PM.825] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[01/06/2021 11:51:12 PM.041] LSPD First Response: [TRACE] Started loading LSPDFR
[01/06/2021 11:51:12 PM.041] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7659.32941)
[01/06/2021 11:51:12 PM.042] LSPD First Response: [INFO] Compiled on 20 Dec 2020 18:18:02 UTC
[01/06/2021 11:51:12 PM.042] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[01/06/2021 11:51:15 PM.067] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[01/06/2021 11:51:26 PM.802] LSPD First Response: [TRACE] Game has stopped loading
[01/06/2021 11:51:29 PM.394] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[01/06/2021 11:51:29 PM.398] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[01/06/2021 11:51:29 PM.400] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[01/06/2021 11:51:29 PM.475] LSPD First Response: [WARN] No name for outfit variation at line 23
[01/06/2021 11:51:29 PM.475] LSPD First Response: [WARN] No name for outfit variation at line 31
[01/06/2021 11:51:29 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 39
[01/06/2021 11:51:29 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 64
[01/06/2021 11:51:29 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 72
[01/06/2021 11:51:29 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 80
[01/06/2021 11:51:29 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 111
[01/06/2021 11:51:29 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 138
[01/06/2021 11:51:29 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 174
[01/06/2021 11:51:29 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 207
[01/06/2021 11:51:29 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 220
[01/06/2021 11:51:29 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 259
[01/06/2021 11:51:29 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 273
[01/06/2021 11:51:29 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 309
[01/06/2021 11:51:29 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 323
[01/06/2021 11:51:29 PM.477] LSPD First Response: [WARN] No name for outfit variation at line 363
[01/06/2021 11:51:29 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 391
[01/06/2021 11:51:29 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 425
[01/06/2021 11:51:29 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 453
[01/06/2021 11:51:29 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 484
[01/06/2021 11:51:29 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 502
[01/06/2021 11:51:29 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 529
[01/06/2021 11:51:29 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 547
[01/06/2021 11:51:29 PM.480] LSPD First Response: [WARN] No name for outfit variation at line 581
[01/06/2021 11:51:29 PM.480] LSPD First Response: [WARN] No name for outfit variation at line 615
[01/06/2021 11:51:29 PM.480] LSPD First Response: [WARN] No name for outfit variation at line 650
[01/06/2021 11:51:29 PM.480] LSPD First Response: [WARN] No name for outfit variation at line 677
[01/06/2021 11:51:29 PM.480] LSPD First Response: [WARN] No name for outfit variation at line 711
[01/06/2021 11:51:29 PM.480] LSPD First Response: [WARN] No name for outfit variation at line 741
[01/06/2021 11:51:29 PM.495] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[01/06/2021 11:51:29 PM.495] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[01/06/2021 11:51:29 PM.496] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No name for outfit variation at line 25
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No name for outfit variation at line 32
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No name for outfit variation at line 39
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No name for outfit variation at line 47
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No name for outfit variation at line 56
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No name for outfit variation at line 85
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No name for outfit variation at line 92
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No name for outfit variation at line 100
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No name for outfit variation at line 129
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No name for outfit variation at line 136
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No name for outfit variation at line 143
[01/06/2021 11:51:29 PM.497] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No name for outfit variation at line 151
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No name for outfit variation at line 160
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No name for outfit variation at line 189
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No name for outfit variation at line 196
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No name for outfit variation at line 204
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No name for outfit variation at line 233
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No name for outfit variation at line 240
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No name for outfit variation at line 247
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No name for outfit variation at line 255
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No name for outfit variation at line 264
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No name for outfit variation at line 293
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No name for outfit variation at line 300
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No name for outfit variation at line 308
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No name for outfit variation at line 494
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No name for outfit variation at line 520
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No name for outfit variation at line 546
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[01/06/2021 11:51:29 PM.498] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 572
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 598
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 624
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 732
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 764
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 796
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 828
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 951
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 976
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 1002
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 1028
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 1054
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 1133
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 1160
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 1187
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 1214
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 1241
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 1268
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 1297
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 1330
[01/06/2021 11:51:29 PM.499] LSPD First Response: [WARN] No name for outfit variation at line 1363
[01/06/2021 11:51:29 PM.500] LSPD First Response: [WARN] No name for outfit variation at line 1396
[01/06/2021 11:51:29 PM.500] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[01/06/2021 11:51:29 PM.960] LSPD First Response: [TRACE] Adding Ben J. as character
[01/06/2021 11:51:30 PM.058] LSPD First Response: [TRACE] Adding Michelle Meto as character
[01/06/2021 11:51:30 PM.059] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[01/06/2021 11:51:30 PM.059] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[01/06/2021 11:51:30 PM.135] LSPD First Response: [TRACE] Adding Billy Hartley as character
[01/06/2021 11:51:30 PM.307] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[01/06/2021 11:51:30 PM.307] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[01/06/2021 11:51:30 PM.307] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[01/06/2021 11:51:30 PM.324] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[01/06/2021 11:51:30 PM.324] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[01/06/2021 11:51:30 PM.325] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[01/06/2021 11:51:30 PM.338] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[01/06/2021 11:51:30 PM.339] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[01/06/2021 11:51:30 PM.339] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[01/06/2021 11:51:30 PM.382] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[01/06/2021 11:51:30 PM.383] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[01/06/2021 11:51:30 PM.383] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[01/06/2021 11:51:30 PM.390] LSPD First Response: [TRACE] Failed to parse  as chance
[01/06/2021 11:51:30 PM.393] LSPD First Response: [TRACE] Player was in vehicle: False
[01/06/2021 11:51:30 PM.393] LSPD First Response: [TRACE] Last selected character was Billy Hartley, should spawn as last character True
[01/06/2021 11:51:30 PM.394] LSPD First Response: [TRACE] Loading last selected character Billy Hartley
[01/06/2021 11:51:30 PM.395] LSPD First Response: [INFO] Changing current player character to Billy Hartley
[01/06/2021 11:51:30 PM.421] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[01/06/2021 11:51:30 PM.421] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[01/06/2021 11:51:30 PM.422] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[01/06/2021 11:51:30 PM.940] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
[01/06/2021 11:51:30 PM.959] LSPD First Response: [TRACE] CharacterSelected: 11
[01/06/2021 11:51:30 PM.959] LSPD First Response: [TRACE] Character changed, creating new stats object
[01/06/2021 11:51:31 PM.295] LSPD First Response: [TRACE] Initialized telemtry service
[01/06/2021 11:51:31 PM.341] LSPD First Response: We have 3 appartments registered
[01/06/2021 11:51:31 PM.343] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[01/06/2021 11:51:31 PM.348] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[01/06/2021 11:51:31 PM.349] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[01/06/2021 11:51:31 PM.349] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[01/06/2021 11:51:31 PM.350] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[01/06/2021 11:51:31 PM.350] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[01/06/2021 11:51:31 PM.350] LSPD First Response: ApartmentManager initialized
[01/06/2021 11:51:31 PM.353] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[01/06/2021 11:51:31 PM.354] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[01/06/2021 11:51:31 PM.355] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[01/06/2021 11:51:31 PM.422] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[01/06/2021 11:51:31 PM.566] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[01/06/2021 11:51:31 PM.566] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[01/06/2021 11:51:31 PM.566] LSPD First Response: [TRACE] Saved apt: 
[01/06/2021 11:51:31 PM.602] LSPD First Response: [TRACE] Thread Marker #1 initialized
[01/06/2021 11:51:31 PM.605] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[01/06/2021 11:51:31 PM.606] LSPD First Response: [TRACE] Thread Marker #2 initialized
[01/06/2021 11:51:31 PM.606] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[01/06/2021 11:51:31 PM.606] LSPD First Response: [TRACE] Thread Marker #3 initialized
[01/06/2021 11:51:31 PM.606] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[01/06/2021 11:51:31 PM.780] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[01/06/2021 11:51:31 PM.786] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[01/06/2021 11:51:31 PM.791] LSPD First Response: [TRACE] Set title to Billy Hartley for Interaction Menu
[01/06/2021 11:51:31 PM.791] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[01/06/2021 11:51:31 PM.793] LSPD First Response: [TRACE] Set title to Billy Hartley for Police Radio
[01/06/2021 11:51:31 PM.803] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[01/06/2021 11:51:31 PM.805] LSPD First Response: [TRACE] Set title to Billy Hartley for Vehicle Options
[01/06/2021 11:51:31 PM.808] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[01/06/2021 11:51:31 PM.810] LSPD First Response: [TRACE] Set title to Billy Hartley for Inventory
[01/06/2021 11:51:31 PM.811] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[01/06/2021 11:51:31 PM.813] LSPD First Response: [TRACE] Set title to Billy Hartley for Settings
[01/06/2021 11:51:31 PM.816] LSPD First Response: [TRACE] Saved apt: 
[01/06/2021 11:51:31 PM.832] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[01/06/2021 11:51:31 PM.865] LSPD First Response: [TRACE] Requested Audio
[01/06/2021 11:51:31 PM.890] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[01/06/2021 11:51:32 PM.339] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[01/06/2021 11:51:32 PM.507] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[01/06/2021 11:51:32 PM.507] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[01/06/2021 11:51:32 PM.507] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[01/06/2021 11:51:32 PM.523] LSPD First Response: [INFO] Vinewood Police Station
[01/06/2021 11:51:32 PM.523] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[01/06/2021 11:51:32 PM.523] LSPD First Response: [INFO] La Mesa Police Station
[01/06/2021 11:51:32 PM.523] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[01/06/2021 11:51:32 PM.523] LSPD First Response: [INFO] Rockford Hills Police Station
[01/06/2021 11:51:32 PM.523] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[01/06/2021 11:51:32 PM.523] LSPD First Response: [INFO] Vespucci Police Station
[01/06/2021 11:51:32 PM.523] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[01/06/2021 11:51:32 PM.523] LSPD First Response: [INFO] Downtown Police Station
[01/06/2021 11:51:32 PM.523] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[01/06/2021 11:51:32 PM.523] LSPD First Response: [INFO] Davis Sheriff Station
[01/06/2021 11:51:32 PM.523] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[01/06/2021 11:51:32 PM.523] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[01/06/2021 11:51:32 PM.524] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[01/06/2021 11:51:32 PM.524] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[01/06/2021 11:51:32 PM.524] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[01/06/2021 11:51:32 PM.524] LSPD First Response: [INFO] Beaver Bush Ranger Station
[01/06/2021 11:51:32 PM.524] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[01/06/2021 11:51:32 PM.524] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[01/06/2021 11:51:32 PM.524] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[01/06/2021 11:51:32 PM.524] LSPD First Response: [INFO] Bolingbroke Penitentiary
[01/06/2021 11:51:32 PM.524] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[01/06/2021 11:51:32 PM.530] LSPD First Response: [TRACE] Auto started component Debug #1
[01/06/2021 11:51:32 PM.530] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[01/06/2021 11:51:32 PM.530] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[01/06/2021 11:51:32 PM.531] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[01/06/2021 11:51:32 PM.531] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[01/06/2021 11:51:32 PM.531] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[01/06/2021 11:51:32 PM.531] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[01/06/2021 11:51:32 PM.532] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[01/06/2021 11:51:32 PM.532] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[01/06/2021 11:51:32 PM.533] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[01/06/2021 11:51:32 PM.533] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[01/06/2021 11:51:32 PM.534] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[01/06/2021 11:51:32 PM.535] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[01/06/2021 11:51:32 PM.538] LSPD First Response: [TRACE] Loading node data
[01/06/2021 11:51:32 PM.634] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[01/06/2021 11:51:32 PM.635] LSPD First Response: [TRACE] Terminal server version: 0.2
[01/06/2021 11:51:32 PM.635] LSPD First Response: [INFO] Connected to LSPDFR Sync via session f86574ad-80af-4a36-9321-f3fdc170ade7. Enhanced features available.
[01/06/2021 11:51:32 PM.658] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[01/06/2021 11:51:32 PM.659] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[01/06/2021 11:51:32 PM.659] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[01/06/2021 11:51:36 PM.086] LSPD First Response: [TRACE] Done loading node data
[01/06/2021 11:51:36 PM.086] LSPD First Response: [TRACE] Loading node data
[01/06/2021 11:51:36 PM.086] LSPD First Response: [TRACE] Done loading node data
[01/06/2021 11:51:36 PM.087] LSPD First Response: [TRACE] SwitchToCharacter: Billy Hartley
[01/06/2021 11:51:36 PM.087] LSPD First Response: [TRACE] Switch mode is random
[01/06/2021 11:51:36 PM.090] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[01/06/2021 11:51:36 PM.090] LSPD First Response: [TRACE] Saved apt: 
[01/06/2021 11:51:36 PM.091] LSPD First Response: [TRACE] EnterApartmentSpawnTest
[01/06/2021 11:51:36 PM.092] LSPD First Response: [TRACE] Entered apartment
[01/06/2021 11:51:37 PM.177] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[01/06/2021 11:51:37 PM.188] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[01/06/2021 11:51:37 PM.188] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[01/06/2021 11:51:37 PM.188] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[01/06/2021 11:51:37 PM.188] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[01/06/2021 11:51:37 PM.188] at ?A0x240afc68.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[01/06/2021 11:51:37 PM.188] at Rage.World.GetBlipByHandle(PoolHandle handle)
[01/06/2021 11:51:37 PM.188] at KdDZPEkHcQlhHmyqIAKQibWdqDSq.VSWSpXXsvsZZojSRpMvWYDQWctvA() in C:\Users\April\Documents\source\repos\LSPDFR\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 82
[01/06/2021 11:51:37 PM.188] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[01/06/2021 11:51:37 PM.189] LSPD First Response: [TRACE] Disabling ambient game police chases
[01/06/2021 11:51:37 PM.194] LSPD First Response: [TRACE] Disabled ambient game police chases
[01/06/2021 11:51:37 PM.196] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[01/06/2021 11:51:37 PM.198] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[01/06/2021 11:51:37 PM.200] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[01/06/2021 11:51:37 PM.200] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[01/06/2021 11:51:39 PM.467] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[01/06/2021 11:51:39 PM.467] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[01/06/2021 11:51:39 PM.871] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[01/06/2021 11:51:39 PM.872] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[01/06/2021 11:51:39 PM.872] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[01/06/2021 11:51:39 PM.872] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[01/06/2021 11:51:39 PM.872] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[01/06/2021 11:51:39 PM.872] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[01/06/2021 11:51:39 PM.876] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[01/06/2021 11:51:39 PM.880] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[01/06/2021 11:51:39 PM.880] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[01/06/2021 11:51:39 PM.880] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[01/06/2021 11:51:39 PM.881] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[01/06/2021 11:51:39 PM.898] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[01/06/2021 11:51:39 PM.901] LSPD First Response: [TRACE] Thread Marker #4 initialized
[01/06/2021 11:51:39 PM.901] LSPD First Response: [TRACE] Thread Debug #1 initialized
[01/06/2021 11:51:39 PM.905] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[01/06/2021 11:51:39 PM.905] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[01/06/2021 11:51:39 PM.909] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[01/06/2021 11:51:39 PM.913] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[01/06/2021 11:51:40 PM.398] LSPD First Response: [TRACE] Loaded Apartment: 1893 Grapeseed Ave, Interior is 149761
[01/06/2021 11:51:40 PM.403] LSPD First Response: [TRACE] Preloading POLICE
[01/06/2021 11:51:40 PM.405] LSPD First Response: [TRACE] Created police at X:446.3985 Y:-1026.087 Z:28.92508
[01/06/2021 11:51:40 PM.405] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station
[01/06/2021 11:51:40 PM.406] LSPD First Response: [TRACE] Preloading POLICE
[01/06/2021 11:51:40 PM.406] LSPD First Response: [TRACE] Created police at X:427.5909 Y:-1027.707 Z:29.22805
[01/06/2021 11:51:40 PM.406] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station
[01/06/2021 11:51:40 PM.406] LSPD First Response: [TRACE] Preloading POLICE
[01/06/2021 11:51:40 PM.407] LSPD First Response: [TRACE] Created police at X:407.9486 Y:-1008.231 Z:28.26636
[01/06/2021 11:51:40 PM.407] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station
[01/06/2021 11:51:40 PM.418] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[01/06/2021 11:51:40 PM.423] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[01/06/2021 11:51:40 PM.918] LSPD First Response: [TRACE] John Candys (MP_M_FREEMODE_01) was set as a cop
[01/06/2021 11:51:40 PM.925] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[01/06/2021 11:51:40 PM.933] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[01/06/2021 11:51:40 PM.938] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[01/06/2021 11:51:41 PM.172] LSPD First Response: [TRACE] Cletus Blake (MP_M_FREEMODE_01) was set as a cop
[01/06/2021 11:51:41 PM.172] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[01/06/2021 11:51:41 PM.173] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[01/06/2021 11:51:41 PM.177] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[01/06/2021 11:51:41 PM.413] LSPD First Response: [TRACE] Devin Hisel (MP_M_FREEMODE_01) was set as a cop
[01/06/2021 11:51:41 PM.413] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[01/06/2021 11:51:41 PM.543] LSPD First Response: [TRACE] Bed: Prop Constructor Started
[01/06/2021 11:51:41 PM.544] LSPD First Response: [TRACE] Bed: Prop Constructor Finished
[01/06/2021 11:51:41 PM.546] LSPD First Response: [TRACE] Shower: Prop Constructor Started
[01/06/2021 11:51:41 PM.546] LSPD First Response: [TRACE] Shower: Prop Constructor Finished
[01/06/2021 11:51:41 PM.547] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started
[01/06/2021 11:51:41 PM.547] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished
[01/06/2021 11:51:41 PM.547] LSPD First Response: [TRACE] Juice: Prop Constructor Started
[01/06/2021 11:51:41 PM.547] LSPD First Response: [TRACE] Juice: Prop Constructor Finished
[01/06/2021 11:51:41 PM.554] LSPD First Response: [TRACE] Chair: Prop Constructor Started
[01/06/2021 11:51:41 PM.554] LSPD First Response: [TRACE] Chair: Prop Constructor Finished
[01/06/2021 11:51:41 PM.555] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[01/06/2021 11:51:41 PM.555] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[01/06/2021 11:51:41 PM.555] LSPD First Response: [TRACE] Successfully loaded interior for: 1893 Grapeseed Ave
[01/06/2021 11:51:41 PM.571] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized
[01/06/2021 11:51:41 PM.579] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized
[01/06/2021 11:51:41 PM.580] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized
[01/06/2021 11:51:41 PM.581] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[01/06/2021 11:51:41 PM.598] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized
[01/06/2021 11:51:41 PM.603] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized
[01/06/2021 11:51:41 PM.603] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_boombox_01
[01/06/2021 11:51:41 PM.604] LSPD First Response: [TRACE] Updating scaleform
[01/06/2021 11:51:41 PM.742] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized
[01/06/2021 11:51:41 PM.902] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[01/06/2021 11:51:41 PM.902] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[01/06/2021 11:51:41 PM.902] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[01/06/2021 11:51:41 PM.902] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[01/06/2021 11:51:41 PM.902] at ?A0x240afc68.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[01/06/2021 11:51:41 PM.902] at Rage.World.GetBlipByHandle(PoolHandle handle)
[01/06/2021 11:51:41 PM.902] at KdDZPEkHcQlhHmyqIAKQibWdqDSq.VSWSpXXsvsZZojSRpMvWYDQWctvA() in C:\Users\April\Documents\source\repos\LSPDFR\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 82
[01/06/2021 11:51:42 PM.570] LSPD First Response: [TRACE] Starting player switch
[01/06/2021 11:51:42 PM.905] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized
[01/06/2021 11:51:44 PM.078] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[01/06/2021 11:51:44 PM.079] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[01/06/2021 11:51:44 PM.079] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[01/06/2021 11:51:44 PM.079] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[01/06/2021 11:51:44 PM.079] at ?A0x240afc68.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[01/06/2021 11:51:44 PM.079] at Rage.World.GetBlipByHandle(PoolHandle handle)
[01/06/2021 11:51:44 PM.079] at KdDZPEkHcQlhHmyqIAKQibWdqDSq.VSWSpXXsvsZZojSRpMvWYDQWctvA() in C:\Users\April\Documents\source\repos\LSPDFR\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 82
[01/06/2021 11:51:45 PM.245] LSPD First Response: [TRACE] Preloading POLICE
[01/06/2021 11:51:45 PM.245] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[01/06/2021 11:51:45 PM.258] LSPD First Response: [TRACE] Preloading POLICE
[01/06/2021 11:51:45 PM.258] LSPD First Response: [TRACE] Created police at X:310.0939 Y:-1044.903 Z:29.84415
[01/06/2021 11:51:45 PM.272] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[01/06/2021 11:51:45 PM.276] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[01/06/2021 11:51:45 PM.282] LSPD First Response: [TRACE] Jackanory Mitchell (MP_M_FREEMODE_01) was set as a cop
[01/06/2021 11:51:45 PM.304] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[01/06/2021 11:51:45 PM.309] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[01/06/2021 11:51:45 PM.313] LSPD First Response: [TRACE] Charo Khan (MP_M_FREEMODE_01) was set as a cop
[01/06/2021 11:51:45 PM.340] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[01/06/2021 11:51:45 PM.811] LSPD First Response: [TRACE] Player switch done
[01/06/2021 11:51:50 PM.384] LSPD First Response: [TRACE] Thread Marker #5 initialized
[01/06/2021 11:51:50 PM.441] LSPD First Response: [TRACE] Hiding help for: Chair
[01/06/2021 11:51:51 PM.113] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[01/06/2021 11:51:51 PM.114] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[01/06/2021 11:51:51 PM.114] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[01/06/2021 11:51:51 PM.116] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[01/06/2021 11:51:51 PM.117] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[01/06/2021 11:51:51 PM.118] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[01/06/2021 11:51:51 PM.249] LSPD First Response: [TRACE] New cop added without cop data!
[01/06/2021 11:51:51 PM.249] LSPD First Response: [TRACE] Kellicia Diaz (S_F_Y_COP_01) was set as a cop
[01/06/2021 11:51:51 PM.249] LSPD First Response: [TRACE] New cop added without cop data!
[01/06/2021 11:51:51 PM.249] LSPD First Response: [TRACE] Anurag Mishra (S_M_Y_COP_01) was set as a cop
[01/06/2021 11:51:51 PM.249] LSPD First Response: [TRACE] New cop added without cop data!
[01/06/2021 11:51:51 PM.250] LSPD First Response: [TRACE] Ethan Mack (S_M_Y_COP_01) was set as a cop
[01/06/2021 11:51:51 PM.250] LSPD First Response: [TRACE] New cop added without cop data!
[01/06/2021 11:51:51 PM.250] LSPD First Response: [TRACE] Steffan Renault (S_M_Y_COP_01) was set as a cop
[01/06/2021 11:51:51 PM.250] LSPD First Response: [TRACE] New cop added without cop data!
[01/06/2021 11:51:51 PM.250] LSPD First Response: [TRACE] Mark Hazel (S_M_Y_COP_01) was set as a cop
[01/06/2021 11:51:51 PM.250] LSPD First Response: [TRACE] New cop added without cop data!
[01/06/2021 11:51:51 PM.250] LSPD First Response: [TRACE] Chris Styles (S_M_Y_COP_01) was set as a cop
[01/06/2021 11:51:51 PM.250] LSPD First Response: [TRACE] Unloading Apartment Interior: 1893 Grapeseed Ave
[01/06/2021 11:51:51 PM.254] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified
[01/06/2021 11:51:51 PM.259] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager
[01/06/2021 11:51:51 PM.259] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1)
[01/06/2021 11:51:51 PM.268] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified
[01/06/2021 11:51:51 PM.276] LSPD First Response: [TRACE] Reset shower positions
[01/06/2021 11:51:51 PM.276] LSPD First Response: [TRACE] Reset shower positions
[01/06/2021 11:51:51 PM.278] LSPD First Response: [TRACE] Ended Shower
[01/06/2021 11:51:51 PM.279] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager
[01/06/2021 11:51:51 PM.279] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2)
[01/06/2021 11:51:51 PM.279] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified
[01/06/2021 11:51:51 PM.282] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager
[01/06/2021 11:51:51 PM.282] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3)
[01/06/2021 11:51:51 PM.282] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified
[01/06/2021 11:51:51 PM.283] LSPD First Response: [TRACE] Ended Bed
[01/06/2021 11:51:51 PM.283] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager
[01/06/2021 11:51:51 PM.283] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1)
[01/06/2021 11:51:51 PM.283] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified
[01/06/2021 11:51:51 PM.283] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager
[01/06/2021 11:51:51 PM.283] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4)
[01/06/2021 11:51:51 PM.284] LSPD First Response: [TRACE] Ended Green Juice
[01/06/2021 11:51:51 PM.284] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified
[01/06/2021 11:51:51 PM.286] LSPD First Response: [TRACE] Ended Chair
[01/06/2021 11:51:51 PM.286] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager
[01/06/2021 11:51:51 PM.286] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5)
[01/06/2021 11:51:51 PM.286] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified
[01/06/2021 11:51:51 PM.287] LSPD First Response: [TRACE] Ended Radio
[01/06/2021 11:51:51 PM.287] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager
[01/06/2021 11:51:51 PM.287] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6)
[01/06/2021 11:51:51 PM.287] LSPD First Response: [TRACE] Successfully unloaded: 1893 Grapeseed Ave
[01/06/2021 11:51:51 PM.289] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down
[01/06/2021 11:51:51 PM.289] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down
[01/06/2021 11:51:51 PM.289] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down
[01/06/2021 11:51:51 PM.289] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down
[01/06/2021 11:51:51 PM.289] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down
[01/06/2021 11:51:51 PM.289] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down
[01/06/2021 11:51:51 PM.289] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down
[01/06/2021 11:51:51 PM.712] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[01/06/2021 11:51:52 PM.084] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[01/06/2021 11:51:52 PM.085] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[01/06/2021 11:51:52 PM.086] LSPD First Response: [TRACE] Populated PD
[01/06/2021 11:51:52 PM.284] LSPD First Response: [TRACE] New cop added without cop data!
[01/06/2021 11:51:52 PM.285] LSPD First Response: [TRACE] Claus Bauer (S_M_Y_COP_01) was set as a cop
[01/06/2021 11:51:52 PM.285] LSPD First Response: [TRACE] New cop added without cop data!
[01/06/2021 11:51:52 PM.286] LSPD First Response: [TRACE] Jacob Harrison (S_M_Y_COP_01) was set as a cop
[01/06/2021 11:51:52 PM.286] LSPD First Response: [TRACE] New cop added without cop data!
[01/06/2021 11:51:52 PM.286] LSPD First Response: [TRACE] Vince Kaufman (S_M_Y_COP_01) was set as a cop
[01/06/2021 11:51:52 PM.286] LSPD First Response: [TRACE] New cop added without cop data!
[01/06/2021 11:51:52 PM.287] LSPD First Response: [TRACE] Claud Einstein (S_M_Y_COP_01) was set as a cop
[01/06/2021 11:51:52 PM.287] LSPD First Response: [TRACE] New cop added without cop data!
[01/06/2021 11:51:52 PM.287] LSPD First Response: [TRACE] Agustin Barzini (S_M_Y_COP_01) was set as a cop
[01/06/2021 11:51:55 PM.457] LSPD First Response: [TRACE] John Candys (MP_M_FREEMODE_01) was damaged.
[01/06/2021 11:51:55 PM.983] LSPD First Response: [TRACE] John Candys (MP_M_FREEMODE_01) was damaged.
[01/06/2021 11:52:03 PM.759] LSPD First Response: [TRACE] Started new menu thread MenuBase #11
[01/06/2021 11:52:03 PM.760] LSPD First Response: [TRACE] Started new menu thread MenuBase #12
[01/06/2021 11:52:03 PM.773] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[01/06/2021 11:52:03 PM.773] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[01/06/2021 11:52:03 PM.773] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[01/06/2021 11:52:03 PM.781] LSPD First Response: [TRACE] Started new menu thread MenuBase #13
[01/06/2021 11:52:07 PM.806] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[01/06/2021 11:52:07 PM.806] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[01/06/2021 11:52:07 PM.806] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[01/06/2021 11:52:07 PM.816] LSPD First Response: [TRACE] Setting player to lspd from last agency
[01/06/2021 11:52:07 PM.837] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[01/06/2021 11:52:07 PM.973] LSPD First Response: [TRACE] Player went on duty.
[01/06/2021 11:52:07 PM.981] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[01/06/2021 11:52:08 PM.396] LSPD First Response: AmbientAICallouts, Version=0.9.5.0, Culture=neutral, PublicKeyToken=null
[01/06/2021 11:52:08 PM.407] LSPD First Response: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null
[01/06/2021 11:52:08 PM.426] LSPD First Response: ComputerPlus, Version=1.4.1.1, Culture=neutral, PublicKeyToken=null
[01/06/2021 11:52:08 PM.440] LSPD First Response: GrammarPolice, Version=1.4.2.2, Culture=neutral, PublicKeyToken=null
[01/06/2021 11:52:08 PM.441] LSPD First Response: Interaction+, Version=2.2.8.0, Culture=neutral, PublicKeyToken=null
[01/06/2021 11:52:08 PM.450] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null
[01/06/2021 11:52:08 PM.450] LSPD First Response: PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[01/06/2021 11:52:08 PM.451] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[01/06/2021 11:52:08 PM.460] LSPD First Response: UnitedCallouts, Version=1.5.7.3, Culture=neutral, PublicKeyToken=null
[01/06/2021 11:52:08 PM.461] LSPD First Response: WoutersCalloutsV, Version=1.3.0.30630, Culture=neutral, PublicKeyToken=null
[01/06/2021 11:52:08 PM.464] LSPD First Response: Creating plugin: AmbientAICallouts.Main
[01/06/2021 11:52:08 PM.464] LSPD First Response: Creating plugin: ‍‍‌‌‫‭‬‍‮‮‪‎‮‫‌‍‌‍‍‬‬‪‪‮
[01/06/2021 11:52:08 PM.512] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[01/06/2021 11:52:08 PM.513] LSPD First Response: Creating plugin: GrammarPolice.Main
[01/06/2021 11:52:08 PM.514] LSPD First Response: Creating plugin: Interaction_.EntryPoint
[01/06/2021 11:52:08 PM.514] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main
[01/06/2021 11:52:08 PM.514] LSPD First Response: Creating plugin: PoliceSmartRadio.Main
[01/06/2021 11:52:08 PM.516] LSPD First Response: Albo1125.Common verifying update entry for Police SmartRadio
[01/06/2021 11:52:08 PM.542] LSPD First Response: Creating plugin: RegularCallouts.Main
[01/06/2021 11:52:08 PM.542] LSPD First Response: Creating plugin: UnitedCallouts.Main
[01/06/2021 11:52:08 PM.542] LSPD First Response: Creating plugin: WoutersCalloutsV.Main
[01/06/2021 11:52:08 PM.542] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts 0.9.5.0 has been initialised.
[01/06/2021 11:52:08 PM.549] LSPD First Response: Validating dependency: RagePluginHook
[01/06/2021 11:52:08 PM.549] LSPD First Response: File "ragepluginhook.exe" exists: True
[01/06/2021 11:52:08 PM.550] LSPD First Response: Version is at least 0.45.0.0
[01/06/2021 11:52:08 PM.551] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe)
[01/06/2021 11:52:08 PM.552] LSPD First Response: Validating dependency: LSPDFR
[01/06/2021 11:52:08 PM.552] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True
[01/06/2021 11:52:08 PM.553] LSPD First Response: Version is at least 0.4.6
[01/06/2021 11:52:08 PM.553] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll)
[01/06/2021 11:52:08 PM.553] LSPD First Response: Validating dependency: ParksTools
[01/06/2021 11:52:08 PM.553] LSPD First Response: File "ParksTools.dll" exists: True
[01/06/2021 11:52:08 PM.554] LSPD First Response: Version is at least 4.2.0.0
[01/06/2021 11:52:08 PM.554] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll)
[01/06/2021 11:52:08 PM.554] LSPD First Response: Validating dependency: RageNativeUI
[01/06/2021 11:52:08 PM.554] LSPD First Response: File "RageNativeUI.dll" exists: True
[01/06/2021 11:52:08 PM.555] LSPD First Response: Version is at least 1.6.3.0
[01/06/2021 11:52:08 PM.555] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll)
[01/06/2021 11:52:08 PM.557] LSPD First Response: [Better EMS]: Registered Better EMS
[01/06/2021 11:52:08 PM.557] LSPD First Response: [Better EMS]: Public build 4.1.7375.38121
[01/06/2021 11:52:08 PM.588] LSPD First Response: C+ DEV: ComputerPlus detected RAGEPluginHook version: 1.84
[01/06/2021 11:52:08 PM.588] LSPD First Response: Interaction+ v2.2.8 loaded, go on duty to fully load plugin.
[01/06/2021 11:52:08 PM.589] LSPD First Response: OP_Immersive_Dispatch has been Initialized.
[01/06/2021 11:52:08 PM.590] PoliceSmartRadio 1.2.0.0, developed by Albo1125, loaded successfully!
[01/06/2021 11:52:08 PM.590] Special thanks to FinKone for the inspiration and OfficerSquare for the default UI.
[01/06/2021 11:52:08 PM.590] Please go on duty to start Police SmartRadio.
[01/06/2021 11:52:08 PM.590] LSPD First Response: Plugin RegularCallouts V1.1.0 has been initialised.
[01/06/2021 11:52:08 PM.590] LSPD First Response: Go on duty to fully load RegularCallouts.
[01/06/2021 11:52:08 PM.591] LSPD First Response: Initializing Config for Regular Callouts
[01/06/2021 11:52:08 PM.614] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3
[01/06/2021 11:52:09 PM.290] LSPD First Response: WoutersCalloutsV Plugin loaded!
[01/06/2021 11:52:09 PM.290] LSPD First Response: We have 2 callouts registered
[01/06/2021 11:52:09 PM.290] LSPD First Response: CalloutManager initialized
[01/06/2021 11:52:09 PM.291] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[01/06/2021 11:52:09 PM.322] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[01/06/2021 11:52:09 PM.324] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[01/06/2021 11:52:09 PM.331] LSPD First Response: [INFO] Model preloading enabled
[01/06/2021 11:52:09 PM.331] LSPD First Response: [TRACE] Preloading POLICE
[01/06/2021 11:52:09 PM.331] LSPD First Response: [TRACE] Preloading POLICE2
[01/06/2021 11:52:09 PM.331] LSPD First Response: [TRACE] Preloading POLICE3
[01/06/2021 11:52:09 PM.331] LSPD First Response: [TRACE] Preloading POLICET
[01/06/2021 11:52:09 PM.331] LSPD First Response: [TRACE] Preloading SHERIFF2
[01/06/2021 11:52:09 PM.331] LSPD First Response: [TRACE] Preloading SHERIFF
[01/06/2021 11:52:09 PM.331] LSPD First Response: [TRACE] Preloading POLICE4
[01/06/2021 11:52:09 PM.331] LSPD First Response: [TRACE] Preloading POLICEB
[01/06/2021 11:52:09 PM.332] LSPD First Response: [TRACE] Preloading FBI2
[01/06/2021 11:52:09 PM.332] LSPD First Response: [TRACE] Preloading POLICEOLD1
[01/06/2021 11:52:09 PM.332] LSPD First Response: [TRACE] Preloading POLICEOLD2
[01/06/2021 11:52:09 PM.332] LSPD First Response: [TRACE] Preloading BUZZARD
[01/06/2021 11:52:09 PM.332] LSPD First Response: [TRACE] Preloading POLMAV
[01/06/2021 11:52:09 PM.332] LSPD First Response: [TRACE] Preloading FROGGER2
[01/06/2021 11:52:09 PM.332] LSPD First Response: [TRACE] Preloading AMBULANCE
[01/06/2021 11:52:09 PM.332] LSPD First Response: [TRACE] Preloading FIRETRUK
[01/06/2021 11:52:09 PM.332] LSPD First Response: [TRACE] Preloading asset 1B06D571
[01/06/2021 11:52:09 PM.332] LSPD First Response: [TRACE] Preloading asset 1D073A89
[01/06/2021 11:52:09 PM.332] LSPD First Response: [TRACE] Preloading asset 60EC506
[01/06/2021 11:52:09 PM.332] LSPD First Response: [TRACE] Preloading asset 678B81B1
[01/06/2021 11:52:09 PM.332] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[01/06/2021 11:52:09 PM.332] LSPD First Response: [TRACE] Preloading asset 83BF0278
[01/06/2021 11:52:09 PM.338] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[01/06/2021 11:52:09 PM.382] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[01/06/2021 11:52:09 PM.383] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[01/06/2021 11:52:09 PM.383] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[01/06/2021 11:52:09 PM.396] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[01/06/2021 11:52:09 PM.396] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[01/06/2021 11:52:09 PM.396] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[01/06/2021 11:52:09 PM.396] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[01/06/2021 11:52:09 PM.401] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[01/06/2021 11:52:09 PM.401] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[01/06/2021 11:52:09 PM.402] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[01/06/2021 11:52:09 PM.458] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[01/06/2021 11:52:09 PM.458] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[01/06/2021 11:52:09 PM.458] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[01/06/2021 11:52:09 PM.460] LSPD First Response: GrammarPolice [GrammarPolice] starting...
[01/06/2021 11:52:09 PM.460] LSPD First Response: GrammarPolice [ConfigHandler] initializing...
[01/06/2021 11:52:09 PM.461] LSPD First Response: GrammarPolice [ConfigHandler] loading default settings...
[01/06/2021 11:52:09 PM.465] LSPD First Response: GrammarPolice [ConfigHandler] loading custom settings...
[01/06/2021 11:52:09 PM.480] LSPD First Response: GrammarPolice [ConfigHandler] loading callsign...
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice ================================================================================
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice                              GrammarPolice Settings
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice ================================================================================
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice AudioPath                      = C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice Callsign                       = 1-ADAM-24-12
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice Language                       = en-US
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice PTTPushSound                   = 1
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice PTTReleaseSound                = 1
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice HoldToTalk                     = True
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice ShowInCarAnimation             = True
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice DispatchKey                    = RMenu
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice SettingsKey                    = F2
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice SettingsModifierKey            = LControlKey
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice PrimaryButton                  = None
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice SecondaryButton                = None
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice AttemptToInitiatePursuit       = False
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice HandleAvailability             = True
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice PanicResponse                  = 5
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice RespondToPreface               = True
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice UseGenericResponse             = False
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice ShowNotifications              = True
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice ShowPlayerStatus               = False
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice ShowTargetPlate                = False
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice StatusTextPosX                 = 388
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice StatusTextPosY                 = 1025
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice StatusTextScale                = 0.45
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice PitSurrenderRate               = 75
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice PitPedDistance                 = 20
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice PitMaxPeds                     = 1
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice PitVehicleDistance             = 20
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice PitMaxVehicles                 = 1
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice BabbleTimeout                  = 2000
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice InitialSilenceTimeout          = 2000
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice EndSilenceTimeout              = 1500
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice CallsignGrammarPartsList       = [[1], [adam], [24], [12]]
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice CallsignAudioParts             = [GP_DIVISION_1, GP_UT_ADAM, GP_BEAT_24, GP_BEAT_12]
[01/06/2021 11:52:09 PM.482] LSPD First Response: GrammarPolice ================================================================================
[01/06/2021 11:52:09 PM.484] LSPD First Response: GrammarPolice [AnimationHandler] initializing...
[01/06/2021 11:52:09 PM.494] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[01/06/2021 11:52:09 PM.494] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[01/06/2021 11:52:09 PM.494] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[01/06/2021 11:52:09 PM.494] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[01/06/2021 11:52:09 PM.503] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[01/06/2021 11:52:09 PM.540] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[01/06/2021 11:52:09 PM.542] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[01/06/2021 11:52:10 PM.252] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[01/06/2021 11:52:10 PM.283] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[01/06/2021 11:52:10 PM.285] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[01/06/2021 11:52:10 PM.294] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[01/06/2021 11:52:10 PM.294] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[01/06/2021 11:52:10 PM.295] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[01/06/2021 11:52:10 PM.297] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[01/06/2021 11:52:10 PM.297] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[01/06/2021 11:52:10 PM.299] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[01/06/2021 11:52:10 PM.324] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[01/06/2021 11:52:10 PM.729] LSPD First Response: GrammarPolice [AnimationHandler] created DashRadio and HandRadio objects
[01/06/2021 11:52:10 PM.733] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting...
[01/06/2021 11:52:10 PM.734] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status
[01/06/2021 11:52:10 PM.734] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[01/06/2021 11:52:10 PM.734] LSPD First Response: GrammarPolice [ExternalPluginHandler]     LSPDFR Updated: True
[01/06/2021 11:52:10 PM.734] LSPD First Response: GrammarPolice [ExternalPluginHandler]     ArrestManager: False
[01/06/2021 11:52:10 PM.734] LSPD First Response: GrammarPolice [ExternalPluginHandler]     Traffic Policer: False
[01/06/2021 11:52:10 PM.734] LSPD First Response: GrammarPolice [ExternalPluginHandler]     StopThePed: False
[01/06/2021 11:52:10 PM.734] LSPD First Response: GrammarPolice [ExternalPluginHandler]     UltimateBackup: False
[01/06/2021 11:52:10 PM.734] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[01/06/2021 11:52:10 PM.741] LSPD First Response: GrammarPolice [PlayerHandler] starting...
[01/06/2021 11:52:10 PM.750] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service
[01/06/2021 11:52:10 PM.751] LSPD First Response: GrammarPolice [KeyPressMonitor] starting...
[01/06/2021 11:52:10 PM.752] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor
[01/06/2021 11:52:10 PM.977] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml
[01/06/2021 11:52:10 PM.978] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml
[01/06/2021 11:52:10 PM.978] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml
[01/06/2021 11:52:10 PM.979] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml
[01/06/2021 11:52:10 PM.979] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml
[01/06/2021 11:52:10 PM.979] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml
[01/06/2021 11:52:10 PM.979] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml
[01/06/2021 11:52:10 PM.980] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml
[01/06/2021 11:52:10 PM.980] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml
[01/06/2021 11:52:10 PM.980] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml
[01/06/2021 11:52:10 PM.980] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml
[01/06/2021 11:52:10 PM.980] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml
[01/06/2021 11:52:10 PM.981] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml
[01/06/2021 11:52:10 PM.981] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml
[01/06/2021 11:52:10 PM.981] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml
[01/06/2021 11:52:10 PM.981] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml
[01/06/2021 11:52:10 PM.981] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml
[01/06/2021 11:52:10 PM.982] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml
[01/06/2021 11:52:10 PM.982] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml
[01/06/2021 11:52:10 PM.982] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml
[01/06/2021 11:52:10 PM.982] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml
[01/06/2021 11:52:10 PM.982] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml
[01/06/2021 11:52:10 PM.983] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml
[01/06/2021 11:52:10 PM.983] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml
[01/06/2021 11:52:10 PM.983] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml
[01/06/2021 11:52:10 PM.983] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml
[01/06/2021 11:52:10 PM.983] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml
[01/06/2021 11:52:10 PM.984] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml
[01/06/2021 11:52:10 PM.984] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml
[01/06/2021 11:52:10 PM.984] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml
[01/06/2021 11:52:10 PM.984] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml
[01/06/2021 11:52:10 PM.984] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml
[01/06/2021 11:52:10 PM.985] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml
[01/06/2021 11:52:10 PM.985] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml
[01/06/2021 11:52:10 PM.985] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml
[01/06/2021 11:52:10 PM.985] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml
[01/06/2021 11:52:10 PM.986] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll
[01/06/2021 11:52:11 PM.041] LSPD First Response: GrammarPolice failed to load action from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\10-4.xml: Exception of type 'System.OutOfMemoryException' was thrown.
[01/06/2021 11:52:11 PM.049] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/AmbientAICallouts.dll
[01/06/2021 11:52:11 PM.066] LSPD First Response: GrammarPolice failed to load action from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AAIC_Response.xml: An internal error occurred. (Exception from HRESULT: 0x8007054F)
[01/06/2021 11:52:11 PM.067] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml
[01/06/2021 11:52:11 PM.067] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll
[01/06/2021 11:52:11 PM.070] LSPD First Response: GrammarPolice failed to load action from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirDismiss.xml: An internal error occurred. (Exception from HRESULT: 0x8007054F)
[01/06/2021 11:52:11 PM.070] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/OP_Immersive_Dispatch.dll
[01/06/2021 11:52:11 PM.086] LSPD First Response: GrammarPolice [Action] loaded action: name=AirOverwatch target=OP_Immersive_Dispatch.Actions.Backup.AirOverwatch from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirOverwatch.xml
[01/06/2021 11:52:11 PM.086] LSPD First Response: GrammarPolice [Action] loaded action: name=AirPursuit target=OP_Immersive_Dispatch.Actions.Backup.AirPursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirPursuit.xml
[01/06/2021 11:52:11 PM.087] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml
[01/06/2021 11:52:11 PM.087] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml
[01/06/2021 11:52:11 PM.087] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml
[01/06/2021 11:52:11 PM.088] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=OP_Immersive_Dispatch.Actions.Status.Available from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\available.xml
[01/06/2021 11:52:11 PM.088] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml
[01/06/2021 11:52:11 PM.088] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2state target=OP_Immersive_Dispatch.Actions.Backup.Code2State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2state.xml
[01/06/2021 11:52:11 PM.089] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml
[01/06/2021 11:52:11 PM.089] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3state target=OP_Immersive_Dispatch.Actions.Backup.Code3State from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3state.xml
[01/06/2021 11:52:11 PM.089] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml
[01/06/2021 11:52:11 PM.090] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml
[01/06/2021 11:52:11 PM.090] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml
[01/06/2021 11:52:11 PM.090] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml
[01/06/2021 11:52:11 PM.091] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml
[01/06/2021 11:52:11 PM.091] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml
[01/06/2021 11:52:11 PM.091] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml
[01/06/2021 11:52:11 PM.092] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml
[01/06/2021 11:52:11 PM.092] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml
[01/06/2021 11:52:11 PM.092] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml
[01/06/2021 11:52:11 PM.092] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=OP_Immersive_Dispatch.Actions.Status.Code4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\clear.xml
[01/06/2021 11:52:11 PM.093] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=OP_Immersive_Dispatch.Actions.Requests.Coroner from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml
[01/06/2021 11:52:11 PM.093] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml
[01/06/2021 11:52:11 PM.093] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml
[01/06/2021 11:52:11 PM.094] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml
[01/06/2021 11:52:11 PM.094] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml
[01/06/2021 11:52:11 PM.094] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml
[01/06/2021 11:52:11 PM.095] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml
[01/06/2021 11:52:11 PM.095] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml
[01/06/2021 11:52:11 PM.095] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml
[01/06/2021 11:52:11 PM.095] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml
[01/06/2021 11:52:11 PM.096] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml
[01/06/2021 11:52:11 PM.096] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml
[01/06/2021 11:52:11 PM.096] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml
[01/06/2021 11:52:11 PM.097] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml
[01/06/2021 11:52:11 PM.097] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml
[01/06/2021 11:52:11 PM.097] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml
[01/06/2021 11:52:11 PM.098] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml
[01/06/2021 11:52:11 PM.098] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml
[01/06/2021 11:52:11 PM.098] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml
[01/06/2021 11:52:11 PM.099] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml
[01/06/2021 11:52:11 PM.099] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml
[01/06/2021 11:52:11 PM.099] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml
[01/06/2021 11:52:11 PM.099] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml
[01/06/2021 11:52:11 PM.102] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml
[01/06/2021 11:52:11 PM.117] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml
[01/06/2021 11:52:11 PM.117] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml
[01/06/2021 11:52:11 PM.118] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml
[01/06/2021 11:52:11 PM.118] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=OP_Immersive_Dispatch.Actions.Status.Pursuit from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml
[01/06/2021 11:52:11 PM.118] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml
[01/06/2021 11:52:11 PM.118] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml
[01/06/2021 11:52:11 PM.119] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml
[01/06/2021 11:52:11 PM.119] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml
[01/06/2021 11:52:11 PM.119] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml
[01/06/2021 11:52:11 PM.120] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml
[01/06/2021 11:52:11 PM.120] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml
[01/06/2021 11:52:11 PM.120] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml
[01/06/2021 11:52:11 PM.121] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=OP_Immersive_Dispatch.Actions.Advise.Taser from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml
[01/06/2021 11:52:11 PM.121] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml
[01/06/2021 11:52:11 PM.121] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml
[01/06/2021 11:52:11 PM.121] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml
[01/06/2021 11:52:11 PM.122] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml
[01/06/2021 11:52:11 PM.128] LSPD First Response: GrammarPolice [Command] loaded command: name=accept
[01/06/2021 11:52:11 PM.129] LSPD First Response: GrammarPolice [Command] loaded command: name=advise
[01/06/2021 11:52:11 PM.129] LSPD First Response: GrammarPolice [Command] loaded command: name=clear
[01/06/2021 11:52:11 PM.129] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown
[01/06/2021 11:52:11 PM.129] LSPD First Response: GrammarPolice [Command] loaded command: name=panic
[01/06/2021 11:52:11 PM.130] LSPD First Response: GrammarPolice [Command] loaded command: name=preface
[01/06/2021 11:52:11 PM.130] LSPD First Response: GrammarPolice [Command] loaded command: name=request
[01/06/2021 11:52:11 PM.130] LSPD First Response: GrammarPolice [Command] loaded command: name=status
[01/06/2021 11:52:11 PM.130] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[01/06/2021 11:52:11 PM.131] LSPD First Response: GrammarPolice [Command] loaded command: name=10-4
[01/06/2021 11:52:11 PM.138] LSPD First Response: GrammarPolice [Command] loaded command: name=advised
[01/06/2021 11:52:11 PM.138] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks
[01/06/2021 11:52:11 PM.138] LSPD First Response: GrammarPolice [Command] loaded command: name=Dismiss
[01/06/2021 11:52:11 PM.138] LSPD First Response: GrammarPolice [Command] loaded command: name=no
[01/06/2021 11:52:11 PM.153] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied
[01/06/2021 11:52:11 PM.153] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100
[01/06/2021 11:52:11 PM.153] LSPD First Response: GrammarPolice [Command] loaded command: name=standby
[01/06/2021 11:52:11 PM.153] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost
[01/06/2021 11:52:11 PM.153] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[01/06/2021 11:52:11 PM.154] LSPD First Response: GrammarPolice [Command] loaded command: name=yes
[01/06/2021 11:52:11 PM.154] LSPD First Response: GrammarPolice [GrammarHandler] loaded 19 commands and 86 actions
[01/06/2021 11:52:11 PM.155] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine

 

Those in bold are out of date. I strongly advise you remove them

 

Spoiler
Spoiler

[01/06/2021 11:52:08 PM.396] LSPD First Response: AmbientAICallouts, Version=0.9.5.0, Culture=neutral, PublicKeyToken=null
[01/06/2021 11:52:08 PM.407] LSPD First Response: BetterEMS, Version=4.1.7375.38121, Culture=neutral, PublicKeyToken=null
[01/06/2021 11:52:08 PM.426] LSPD First Response: ComputerPlus, Version=1.4.1.1, Culture=neutral, PublicKeyToken=null
[01/06/2021 11:52:08 PM.440] LSPD First Response: GrammarPolice, Version=1.4.2.2, Culture=neutral, PublicKeyToken=null
[01/06/2021 11:52:08 PM.441] LSPD First Response: Interaction+, Version=2.2.8.0, Culture=neutral, PublicKeyToken=null
[01/06/2021 11:52:08 PM.450] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null
[01/06/2021 11:52:08 PM.450] LSPD First Response: PoliceSmartRadio, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[01/06/2021 11:52:08 PM.451] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[01/06/2021 11:52:08 PM.460] LSPD First Response: UnitedCallouts, Version=1.5.7.3, Culture=neutral, PublicKeyToken=null
[01/06/2021 11:52:08 PM.461] LSPD First Response: WoutersCalloutsV, Version=1.3.0.30630, Culture=neutral, PublicKeyToken=null

 

 

Replacements can be found here: https://www.bejoijo.com/

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Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

  • 3 months later...
2 hours ago, MaximusBasileus said:

Honorable Gentelmen, I have the same Problem, ive removed all plugins [ except lspfr of course ] reinstalled the game and the mod and it still crashes

Hi there!

Sorry to hear that.

What I advise you do is make a thread about this and I, or someone else, will be able to assist you.

Prefer support on Discord? Want your log automatically read? Join my server to receive live support!

https://discord.gg/SJfxcAhjCF

 

Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

This is a support topic.
Only reply here to offer help or assistance to OfficerObregon. Off-topic or "me too" replies will be removed.

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