Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Thread CopManager #1 initialized, and thats it

Featured Replies

Hello, i updated LSPDFR, Scripthook V and rage plugin hook and when i want to play lspdfr game isnt loading. Console always stops at LSPD First Response: [TRACE] Thread CopManager #1 initialized. If somebody knows how to fix it please respond.

🙂

  • Author

also here is rage plugin hook log. I tried to reload lspdfr plugin but it didnt fixed my problem

Spoiler

[24.12.2020 20:19:50.980] Started new log on 24.12.2020 20:19:50.980
[24.12.2020 20:19:50.981] ====================================================================================================
[24.12.2020 20:19:50.976] Log path: C:\Program Files\Rockstar Games\GTAV\RagePluginHook.log
[24.12.2020 20:19:50.981] Log verbosity: Trivial
[24.12.2020 20:19:50.983] Initializing input system
[24.12.2020 20:19:50.985] Initializing game console
[24.12.2020 20:19:50.990] Console key has been set to F4 (key code: 115)
[24.12.2020 20:19:51.032] Initializing console variable "ConsoleScrollAmount".
[24.12.2020 20:19:51.032] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[24.12.2020 20:19:51.034] Read value: <null>
[24.12.2020 20:19:51.034] Initializing console variable "ConsoleKey".
[24.12.2020 20:19:51.034] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[24.12.2020 20:19:51.035] Read value: F4
[24.12.2020 20:19:51.035] Setting value of console variable "ConsoleKey" to stored value.
[24.12.2020 20:19:51.035] Console key has been set to F4 (key code: 115)
[24.12.2020 20:19:51.035] Initializing console variable "PluginTimeoutThreshold".
[24.12.2020 20:19:51.035] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[24.12.2020 20:19:51.037] Read value: 30000
[24.12.2020 20:19:51.038] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[24.12.2020 20:19:51.038] Initializing console variable "AlwaysShowConsoleOutput".
[24.12.2020 20:19:51.038] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[24.12.2020 20:19:51.038] Read value: <null>
[24.12.2020 20:19:51.038] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[24.12.2020 20:19:51.038] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[24.12.2020 20:19:51.038] Read value: False
[24.12.2020 20:19:51.038] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[24.12.2020 20:19:51.038] Initializing console variable "ShowOnScreenWarnings".
[24.12.2020 20:19:51.038] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[24.12.2020 20:19:51.038] Read value: <null>
[24.12.2020 20:19:51.038] Console initialized
[24.12.2020 20:19:51.038] Initializing forms manager
[24.12.2020 20:19:51.040] Cleaning temp folder
[24.12.2020 20:19:51.041] Version: RAGE Plugin Hook v1.84.1279.16097 for Grand Theft Auto V
[24.12.2020 20:19:51.046] ================ RAGE Plugin Hook ================
[12/24/2020 8:19:51 PM.049] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[12/24/2020 8:19:51 PM.051] Detected Windows 10 Professional (64-bit) (10.0.19041.0)!
[12/24/2020 8:19:51 PM.051] Checking game support
[12/24/2020 8:19:51 PM.244] Product name: Grand Theft Auto V
[12/24/2020 8:19:51 PM.244] Product version: 1.0.2189.0
[12/24/2020 8:19:51 PM.244] Is steam version: False
[12/24/2020 8:19:51 PM.245] Initializing DirectX
[12/24/2020 8:19:51 PM.246] Initializing Direct3D
[12/24/2020 8:19:51 PM.246] Getting game swap chain
[12/24/2020 8:19:51 PM.272] Swap Chain created: 0x7FF78E278378
[12/24/2020 8:19:51 PM.272] Swap Chain VTable: 0x2687E34EA80
[12/24/2020 8:19:51 PM.272] 0x748948F815BF8EE9;0x8D48564157552024;0x170EC814890246C
[12/24/2020 8:19:51 PM.272] D3D11Present: 0x7FFE0D3A4F80
[12/24/2020 8:19:51 PM.272] D3D11ResizeBuffers: 0x7FFE0D3C06F0
[12/24/2020 8:19:51 PM.272] D3D11ResizeTarget: 0x7FFE0D40B010
[12/24/2020 8:19:51 PM.273] D3D11SetFullscreenState: 0x7FFE0D3C24B0
[12/24/2020 8:19:51 PM.273] Getting device
[12/24/2020 8:19:51 PM.273] Retrieved device
[12/24/2020 8:19:51 PM.273] Creating wrapper
[12/24/2020 8:19:51 PM.273] Direct3D initialized
[12/24/2020 8:19:51 PM.273] Initialized DirectX
[12/24/2020 8:19:51 PM.274] Direct3D watcher thread spawned
[12/24/2020 8:19:51 PM.324] Wrapper created
[12/24/2020 8:19:51 PM.328] Effect created
[12/24/2020 8:19:51 PM.328] Creating buffer
[12/24/2020 8:19:51 PM.328] Created buffer
[12/24/2020 8:19:51 PM.328] Creating blend state
[12/24/2020 8:19:51 PM.328] Created blend state
[12/24/2020 8:19:51 PM.328] Done with creation
[12/24/2020 8:19:51 PM.370] Initializing texture system.
[12/24/2020 8:19:51 PM.370] Initializing texture system; phase 1
[12/24/2020 8:19:51 PM.370] Initializing texture system; phase 2
[12/24/2020 8:19:51 PM.375] Initializing texture system; phase 3
[12/24/2020 8:19:51 PM.375] Initializing texture system; phase 4
[12/24/2020 8:19:51 PM.383] Initializing texture system; phase 5
[12/24/2020 8:19:51 PM.384] Initializing texture system; phase 6
[12/24/2020 8:19:51 PM.385] Initializing texture system; phase 7
[12/24/2020 8:19:51 PM.387] Initializing texture system; phase 8
[12/24/2020 8:19:51 PM.388] Initializing texture system; phase 9
[12/24/2020 8:19:51 PM.388] Initializing texture system; phase 10
[12/24/2020 8:19:51 PM.393] Pixel Shader 5.0 not supported. Falling back to 4.0.
[12/24/2020 8:19:51 PM.395] Initializing texture system; phase 11
[12/24/2020 8:19:51 PM.395] Initializing texture system; phase 12
[12/24/2020 8:19:51 PM.396] Initializing texture system; phase 13
[12/24/2020 8:19:51 PM.396] Initializing texture system; phase 14
[12/24/2020 8:19:56 PM.275] Direct3D watcher thread ended
[12/24/2020 8:20:28 PM.598] LoadingScreenMsg: Initializing game support
[12/24/2020 8:20:28 PM.849] Initializing game support
[12/24/2020 8:20:34 PM.353] LoadingScreenMsg: Velocity limit removed
[12/24/2020 8:20:34 PM.664] Compatibility level: 0
[12/24/2020 8:20:34 PM.664] Supported version detected
[12/24/2020 8:20:34 PM.664] ==================================================
[12/24/2020 8:20:34 PM.664] LoadingScreenMsg: Patching code
[12/24/2020 8:20:34 PM.915] LoadingScreenMsg: Waiting for game initialization
[12/24/2020 8:20:35 PM.165] Waiting for game initialization
[12/24/2020 8:20:35 PM.266] LoadingScreenMsg: Initializing core
[12/24/2020 8:20:35 PM.517] Initializing hook
[12/24/2020 8:20:40 PM.538] LoadingScreenMsg: Completing interoperability
[12/24/2020 8:20:40 PM.789] Completing interoperability
[12/24/2020 8:20:40 PM.789] Initialization code 1.
[12/24/2020 8:20:40 PM.789] Initialization code 2.
[12/24/2020 8:20:40 PM.789] Initialization code 3.
[12/24/2020 8:20:40 PM.796] 1 Address: 0x00007FF78C152F8C
[12/24/2020 8:20:40 PM.796] Calling func 1
[12/24/2020 8:20:40 PM.811] 2 Address: 0x00007FF78CCD8C82
[12/24/2020 8:20:40 PM.811] 3 Address: 0x00007FF78B725C7E
[12/24/2020 8:20:40 PM.837] Address: 0x00007FF78CCD8C2C
[12/24/2020 8:20:40 PM.837] Unknown var: 0x00007FF78DD08C00
[12/24/2020 8:20:40 PM.837] Initialization code 4.
[12/24/2020 8:20:40 PM.837] Initialization code 5.
[12/24/2020 8:20:40 PM.837] Completing interoperability, phase 1
[12/24/2020 8:20:40 PM.837] Completing interoperability, phase 2
[12/24/2020 8:20:40 PM.837] Completing interoperability, phase 3
[12/24/2020 8:20:40 PM.837] Completing interoperability, phase 4
[12/24/2020 8:20:40 PM.837] Completing interoperability, phase 5
[12/24/2020 8:20:40 PM.837] Completing interoperability, phase 6
[12/24/2020 8:20:40 PM.837] Completing interoperability, phase 7
[12/24/2020 8:20:40 PM.837] LoadingScreenMsg: 
[12/24/2020 8:20:41 PM.088] LoadingScreenMsg: Loading Story Mode
[12/24/2020 8:20:43 PM.769] LoadingScreenMsg: Loading and Populating Game World
[12/24/2020 8:20:44 PM.020] LoadingScreenMsg: 
[12/24/2020 8:20:56 PM.934] Initializing console variable "IsDeveloperModeEnabled".
[12/24/2020 8:20:56 PM.934] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[12/24/2020 8:20:56 PM.934] Read value: <null>
[12/24/2020 8:20:56 PM.934] Initializing console variable "TimeScale".
[12/24/2020 8:20:56 PM.934] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/24/2020 8:20:56 PM.935] Read value: <null>
[12/24/2020 8:21:38 PM.554] <UNLOADED PLUGIN>: Initializing input system
[12/24/2020 8:21:38 PM.555] <UNLOADED PLUGIN>: Initializing game console
[12/24/2020 8:21:38 PM.558] <UNLOADED PLUGIN>: Initializing forms manager
[12/24/2020 8:21:40 PM.540] <UNLOADED PLUGIN>: Initializing input system
[12/24/2020 8:21:40 PM.541] <UNLOADED PLUGIN>: Initializing game console
[12/24/2020 8:21:40 PM.544] <UNLOADED PLUGIN>: Initializing forms manager
[12/24/2020 8:21:42 PM.623] <UNLOADED PLUGIN>: Initializing input system
[12/24/2020 8:21:42 PM.623] <UNLOADED PLUGIN>: Initializing game console
[12/24/2020 8:21:42 PM.626] <UNLOADED PLUGIN>: Initializing forms manager
[12/24/2020 8:21:44 PM.617] <UNLOADED PLUGIN>: Initializing input system
[12/24/2020 8:21:44 PM.618] <UNLOADED PLUGIN>: Initializing game console
[12/24/2020 8:21:44 PM.621] <UNLOADED PLUGIN>: Initializing forms manager
[12/24/2020 8:21:44 PM.948] LSPD First Response: [TRACE] Started loading LSPDFR
[12/24/2020 8:21:44 PM.948] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7659.32941)
[12/24/2020 8:21:44 PM.949] LSPD First Response: [INFO] Compiled on 20 Dec 2020 18:18:02 UTC
[12/24/2020 8:21:44 PM.949] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[12/24/2020 8:21:45 PM.662] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[12/24/2020 8:26:41 PM.551] Unloading all instances of "LSPD First Response.dll".
[12/24/2020 8:26:41 PM.578] Unloading plugin "LSPD First Response".
[12/24/2020 8:26:41 PM.580] LSPD First Response: [INFO] Graceful termination
[12/24/2020 8:26:41 PM.589] LSPD First Response: [FATAL] Exception while unloading: System.NullReferenceException: Object reference not set to an instance of an object.
[12/24/2020 8:26:41 PM.589] at NRvdRjwkXToTgwrnzGEYOJggHUwc.OnUnload(Boolean isTerminating) in C:\Users\April\Documents\source\repos\LSPDFR\LSPD First Response\Mod\LSPDFR.cs:line 721
[12/24/2020 8:26:41 PM.600] LSPD First Response: [INFO] LSPDFR has shut down
[12/24/2020 8:27:06 PM.391] Loading plugin from path: C:\Program Files\Rockstar Games\GTAV\Plugins\LSPD First Response.dll
[12/24/2020 8:27:08 PM.378] <UNLOADED PLUGIN>: Initializing input system
[12/24/2020 8:27:08 PM.378] <UNLOADED PLUGIN>: Initializing game console
[12/24/2020 8:27:08 PM.381] <UNLOADED PLUGIN>: Initializing forms manager
[12/24/2020 8:27:08 PM.469] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[12/24/2020 8:27:08 PM.681] LSPD First Response: [TRACE] Started loading LSPDFR
[12/24/2020 8:27:08 PM.682] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7659.32941)
[12/24/2020 8:27:08 PM.683] LSPD First Response: [INFO] Compiled on 20 Dec 2020 18:18:02 UTC
[12/24/2020 8:27:08 PM.683] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[12/24/2020 8:27:09 PM.748] LSPD First Response: [TRACE] Thread CopManager #1 initialized

 

🙂

Clear your commandline - a text document found in your main directory

 

If the issue persists go into the RAGE settings and set it to load no plugins on startup.

Then in-game open the RAGE console and load LSPDFR through there

Prefer support on Discord? Want your log automatically read? Join my server to receive live support!

https://discord.gg/SJfxcAhjCF

 

Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

  • Author

still doesnt load here is log, maybe you know whats the cause of my problem

Spoiler

[24.12.2020 20:38:43.675] Started new log on 24.12.2020 20:38:43.675
[24.12.2020 20:38:43.676] ====================================================================================================
[24.12.2020 20:38:43.670] Log path: C:\Program Files\Rockstar Games\GTAV\RagePluginHook.log
[24.12.2020 20:38:43.676] Log verbosity: Trivial
[24.12.2020 20:38:43.678] Initializing input system
[24.12.2020 20:38:43.679] Initializing game console
[24.12.2020 20:38:43.685] Console key has been set to F4 (key code: 115)
[24.12.2020 20:38:43.726] Initializing console variable "ConsoleScrollAmount".
[24.12.2020 20:38:43.726] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[24.12.2020 20:38:43.728] Read value: <null>
[24.12.2020 20:38:43.728] Initializing console variable "ConsoleKey".
[24.12.2020 20:38:43.728] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[24.12.2020 20:38:43.729] Read value: F4
[24.12.2020 20:38:43.729] Setting value of console variable "ConsoleKey" to stored value.
[24.12.2020 20:38:43.729] Console key has been set to F4 (key code: 115)
[24.12.2020 20:38:43.729] Initializing console variable "PluginTimeoutThreshold".
[24.12.2020 20:38:43.729] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[24.12.2020 20:38:43.731] Read value: 30000
[24.12.2020 20:38:43.731] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[24.12.2020 20:38:43.731] Initializing console variable "AlwaysShowConsoleOutput".
[24.12.2020 20:38:43.731] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[24.12.2020 20:38:43.731] Read value: <null>
[24.12.2020 20:38:43.731] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[24.12.2020 20:38:43.731] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[24.12.2020 20:38:43.732] Read value: False
[24.12.2020 20:38:43.732] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[24.12.2020 20:38:43.732] Initializing console variable "ShowOnScreenWarnings".
[24.12.2020 20:38:43.732] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[24.12.2020 20:38:43.732] Read value: <null>
[24.12.2020 20:38:43.732] Console initialized
[24.12.2020 20:38:43.732] Initializing forms manager
[24.12.2020 20:38:43.733] Cleaning temp folder
[24.12.2020 20:38:43.734] Version: RAGE Plugin Hook v1.84.1279.16097 for Grand Theft Auto V
[24.12.2020 20:38:43.740] ================ RAGE Plugin Hook ================
[12/24/2020 8:38:43 PM.745] Detected Windows 10 Professional (64-bit) (10.0.19041.0)!
[12/24/2020 8:38:43 PM.745] Checking game support
[12/24/2020 8:38:43 PM.948] Product name: Grand Theft Auto V
[12/24/2020 8:38:43 PM.948] Product version: 1.0.2189.0
[12/24/2020 8:38:43 PM.948] Is steam version: False
[12/24/2020 8:38:43 PM.949] Initializing DirectX
[12/24/2020 8:38:43 PM.951] Initializing Direct3D
[12/24/2020 8:38:43 PM.951] Getting game swap chain
[12/24/2020 8:38:43 PM.979] Swap Chain created: 0x7FF78E278378
[12/24/2020 8:38:43 PM.979] Swap Chain VTable: 0x1D6FA97FD00
[12/24/2020 8:38:43 PM.979] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[12/24/2020 8:38:43 PM.979] D3D11Present: 0x7FFE0D3A4F80
[12/24/2020 8:38:43 PM.979] D3D11ResizeBuffers: 0x7FFE0D3C06F0
[12/24/2020 8:38:43 PM.979] Getting device
[12/24/2020 8:38:43 PM.979] Retrieved device
[12/24/2020 8:38:43 PM.979] Creating wrapper
[12/24/2020 8:38:43 PM.979] D3D11ResizeTarget: 0x7FFE0D40B010
[12/24/2020 8:38:43 PM.979] D3D11SetFullscreenState: 0x7FFE0D3C24B0
[12/24/2020 8:38:43 PM.980] Direct3D initialized
[12/24/2020 8:38:43 PM.980] Initialized DirectX
[12/24/2020 8:38:43 PM.980] Direct3D watcher thread spawned
[12/24/2020 8:38:44 PM.039] Wrapper created
[12/24/2020 8:38:44 PM.043] Effect created
[12/24/2020 8:38:44 PM.043] Creating buffer
[12/24/2020 8:38:44 PM.043] Created buffer
[12/24/2020 8:38:44 PM.043] Creating blend state
[12/24/2020 8:38:44 PM.043] Created blend state
[12/24/2020 8:38:44 PM.043] Done with creation
[12/24/2020 8:38:44 PM.087] Initializing texture system.
[12/24/2020 8:38:44 PM.087] Initializing texture system; phase 1
[12/24/2020 8:38:44 PM.087] Initializing texture system; phase 2
[12/24/2020 8:38:44 PM.092] Initializing texture system; phase 3
[12/24/2020 8:38:44 PM.093] Initializing texture system; phase 4
[12/24/2020 8:38:44 PM.102] Initializing texture system; phase 5
[12/24/2020 8:38:44 PM.103] Initializing texture system; phase 6
[12/24/2020 8:38:44 PM.104] Initializing texture system; phase 7
[12/24/2020 8:38:44 PM.106] Initializing texture system; phase 8
[12/24/2020 8:38:44 PM.107] Initializing texture system; phase 9
[12/24/2020 8:38:44 PM.108] Initializing texture system; phase 10
[12/24/2020 8:38:44 PM.113] Pixel Shader 5.0 not supported. Falling back to 4.0.
[12/24/2020 8:38:44 PM.115] Initializing texture system; phase 11
[12/24/2020 8:38:44 PM.115] Initializing texture system; phase 12
[12/24/2020 8:38:44 PM.116] Initializing texture system; phase 13
[12/24/2020 8:38:44 PM.116] Initializing texture system; phase 14
[12/24/2020 8:38:48 PM.981] Direct3D watcher thread ended
[12/24/2020 8:39:14 PM.609] LoadingScreenMsg: Initializing game support
[12/24/2020 8:39:14 PM.860] Initializing game support
[12/24/2020 8:39:20 PM.367] LoadingScreenMsg: Velocity limit removed
[12/24/2020 8:39:20 PM.678] Compatibility level: 0
[12/24/2020 8:39:20 PM.678] Supported version detected
[12/24/2020 8:39:20 PM.678] ==================================================
[12/24/2020 8:39:20 PM.678] LoadingScreenMsg: Patching code
[12/24/2020 8:39:20 PM.929] LoadingScreenMsg: Waiting for game initialization
[12/24/2020 8:39:21 PM.179] Waiting for game initialization
[12/24/2020 8:39:21 PM.280] LoadingScreenMsg: Initializing core
[12/24/2020 8:39:21 PM.531] Initializing hook
[12/24/2020 8:39:26 PM.552] LoadingScreenMsg: Completing interoperability
[12/24/2020 8:39:26 PM.804] Completing interoperability
[12/24/2020 8:39:26 PM.804] Initialization code 1.
[12/24/2020 8:39:26 PM.804] Initialization code 2.
[12/24/2020 8:39:26 PM.804] Initialization code 3.
[12/24/2020 8:39:26 PM.811] 1 Address: 0x00007FF78C152F8C
[12/24/2020 8:39:26 PM.811] Calling func 1
[12/24/2020 8:39:26 PM.826] 2 Address: 0x00007FF78CCD8C82
[12/24/2020 8:39:26 PM.826] 3 Address: 0x00007FF78B725C7E
[12/24/2020 8:39:26 PM.852] Address: 0x00007FF78CCD8C2C
[12/24/2020 8:39:26 PM.852] Unknown var: 0x00007FF78DD08C00
[12/24/2020 8:39:26 PM.852] Initialization code 4.
[12/24/2020 8:39:26 PM.852] Initialization code 5.
[12/24/2020 8:39:26 PM.852] Completing interoperability, phase 1
[12/24/2020 8:39:26 PM.853] Completing interoperability, phase 2
[12/24/2020 8:39:26 PM.853] Completing interoperability, phase 3
[12/24/2020 8:39:26 PM.853] Completing interoperability, phase 4
[12/24/2020 8:39:26 PM.853] Completing interoperability, phase 5
[12/24/2020 8:39:26 PM.853] Completing interoperability, phase 6
[12/24/2020 8:39:26 PM.853] Completing interoperability, phase 7
[12/24/2020 8:39:26 PM.853] LoadingScreenMsg: 
[12/24/2020 8:39:27 PM.103] LoadingScreenMsg: Loading Story Mode
[12/24/2020 8:39:29 PM.853] LoadingScreenMsg: Loading and Populating Game World
[12/24/2020 8:39:30 PM.103] LoadingScreenMsg: 
[12/24/2020 8:39:43 PM.119] Initializing console variable "IsDeveloperModeEnabled".
[12/24/2020 8:39:43 PM.119] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[12/24/2020 8:39:43 PM.124] Read value: <null>
[12/24/2020 8:39:43 PM.124] Initializing console variable "TimeScale".
[12/24/2020 8:39:43 PM.124] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/24/2020 8:39:43 PM.124] Read value: <null>

 

🙂

16 minutes ago, Charlie686 said:

Go into the RAGE settings and set it to load no plugins on startup.

Then in-game open the RAGE console and load LSPDFR through there

What that with this as well?

 

Could you see if you can play GTAV without RAGE?

Prefer support on Discord? Want your log automatically read? Join my server to receive live support!

https://discord.gg/SJfxcAhjCF

 

Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

It crashes in normal GTAV as well?

 

Rename your mods folder to _mods and see if the issue persists

Prefer support on Discord? Want your log automatically read? Join my server to receive live support!

https://discord.gg/SJfxcAhjCF

 

Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

This is a support topic.
Only reply here to offer help or assistance to .MICHU. Off-topic or "me too" replies will be removed.

Need support yourself? Make a new topic instead.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

Similar Content

Recently Browsing 0

  • No registered users viewing this page.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.