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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Game Crashes when going on Duty

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Hi guys, Having a weird one every time I go to a station and go on duty my LCPDFR crashes? I can force duty and it works but no mods load this way? ( Stop the ped, Radar etc;)

 

Any suggestions? Also How can I get the log and see what crashed?

 

 

Spoiler

Log

 

[21/12/2020 14:30:06.102] Started new log on 21/12/2020 14:30:06.102
[21/12/2020 14:30:06.105] ====================================================================================================
[21/12/2020 14:30:06.080] Log path: D:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[21/12/2020 14:30:06.105] Log verbosity: Trivial
[21/12/2020 14:30:06.108] Initializing input system
[21/12/2020 14:30:06.111] Initializing game console
[21/12/2020 14:30:06.121] Console key has been set to F4 (key code: 115)
[21/12/2020 14:30:06.262] Initializing console variable "ConsoleScrollAmount".
[21/12/2020 14:30:06.262] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[21/12/2020 14:30:06.270] Read value: <null>
[21/12/2020 14:30:06.270] Initializing console variable "ConsoleKey".
[21/12/2020 14:30:06.270] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[21/12/2020 14:30:06.270] Read value: <null>
[21/12/2020 14:30:06.270] Initializing console variable "PluginTimeoutThreshold".
[21/12/2020 14:30:06.270] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[21/12/2020 14:30:06.276] Read value: 10000
[21/12/2020 14:30:06.276] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[21/12/2020 14:30:06.276] Initializing console variable "AlwaysShowConsoleOutput".
[21/12/2020 14:30:06.276] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[21/12/2020 14:30:06.276] Read value: <null>
[21/12/2020 14:30:06.276] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[21/12/2020 14:30:06.276] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[21/12/2020 14:30:06.277] Read value: <null>
[21/12/2020 14:30:06.277] Initializing console variable "ShowOnScreenWarnings".
[21/12/2020 14:30:06.277] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[21/12/2020 14:30:06.278] Read value: <null>
[21/12/2020 14:30:06.278] Console initialized
[21/12/2020 14:30:06.278] Initializing forms manager
[21/12/2020 14:30:06.280] Cleaning temp folder
[21/12/2020 14:30:06.283] Version: RAGE Plugin Hook v1.84.1279.16097 for Grand Theft Auto V
[21/12/2020 14:30:06.295] ================ RAGE Plugin Hook ================
[12/21/2020 2:30:06 PM.305] Detected Windows 8 Professional (64-bit) (6.2.9200.0)!
[12/21/2020 2:30:06 PM.307] Checking game support
[12/21/2020 2:30:06 PM.667] Product name: Grand Theft Auto V
[12/21/2020 2:30:06 PM.667] Product version: 1.0.2189.0
[12/21/2020 2:30:06 PM.667] Is steam version: False
[12/21/2020 2:30:06 PM.670] Initializing DirectX
[12/21/2020 2:30:06 PM.673] Initializing Direct3D
[12/21/2020 2:30:06 PM.673] Getting game swap chain
[12/21/2020 2:30:06 PM.709] Swap Chain created: 0x7FF78F038378
[12/21/2020 2:30:06 PM.709] Swap Chain VTable: 0x26177E0E810
[12/21/2020 2:30:06 PM.709] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[12/21/2020 2:30:06 PM.709] D3D11Present: 0x7FFA503D4F80
[12/21/2020 2:30:06 PM.709] D3D11ResizeBuffers: 0x7FFA503F0410
[12/21/2020 2:30:06 PM.709] D3D11ResizeTarget: 0x7FFA5043AF00
[12/21/2020 2:30:06 PM.709] D3D11SetFullscreenState: 0x7FFA503F21D0
[12/21/2020 2:30:06 PM.709] Getting device
[12/21/2020 2:30:06 PM.709] Retrieved device
[12/21/2020 2:30:06 PM.709] Creating wrapper
[12/21/2020 2:30:06 PM.710] Direct3D initialized
[12/21/2020 2:30:06 PM.710] Initialized DirectX
[12/21/2020 2:30:06 PM.712] Direct3D watcher thread spawned
[12/21/2020 2:30:06 PM.868] Wrapper created
[12/21/2020 2:30:06 PM.885] Effect created
[12/21/2020 2:30:06 PM.885] Creating buffer
[12/21/2020 2:30:06 PM.885] Created buffer
[12/21/2020 2:30:06 PM.885] Creating blend state
[12/21/2020 2:30:06 PM.885] Created blend state
[12/21/2020 2:30:06 PM.885] Done with creation
[12/21/2020 2:30:06 PM.977] Initializing texture system.
[12/21/2020 2:30:06 PM.977] Initializing texture system; phase 1
[12/21/2020 2:30:06 PM.977] Initializing texture system; phase 2
[12/21/2020 2:30:06 PM.986] Initializing texture system; phase 3
[12/21/2020 2:30:06 PM.986] Initializing texture system; phase 4
[12/21/2020 2:30:06 PM.996] Initializing texture system; phase 5
[12/21/2020 2:30:06 PM.998] Initializing texture system; phase 6
[12/21/2020 2:30:06 PM.999] Initializing texture system; phase 7
[12/21/2020 2:30:07 PM.004] Initializing texture system; phase 8
[12/21/2020 2:30:07 PM.005] Initializing texture system; phase 9
[12/21/2020 2:30:07 PM.006] Initializing texture system; phase 10
[12/21/2020 2:30:07 PM.013] Initializing texture system; phase 11
[12/21/2020 2:30:07 PM.013] Initializing texture system; phase 12
[12/21/2020 2:30:07 PM.015] Initializing texture system; phase 13
[12/21/2020 2:30:07 PM.015] Initializing texture system; phase 14
[12/21/2020 2:30:11 PM.713] Direct3D watcher thread ended
[12/21/2020 2:30:37 PM.146] LoadingScreenMsg: Initializing game support
[12/21/2020 2:30:37 PM.398] Initializing game support
[12/21/2020 2:30:42 PM.965] LoadingScreenMsg: Velocity limit removed
[12/21/2020 2:30:43 PM.288] Compatibility level: 0
[12/21/2020 2:30:43 PM.288] Supported version detected
[12/21/2020 2:30:43 PM.288] ==================================================
[12/21/2020 2:30:43 PM.288] LoadingScreenMsg: Patching code
[12/21/2020 2:30:43 PM.539] LoadingScreenMsg: Waiting for game initialization
[12/21/2020 2:30:43 PM.790] Waiting for game initialization
[12/21/2020 2:30:43 PM.891] LoadingScreenMsg: Initializing core
[12/21/2020 2:30:44 PM.142] Initializing hook
[12/21/2020 2:30:49 PM.174] LoadingScreenMsg: Completing interoperability
[12/21/2020 2:30:49 PM.426] Completing interoperability
[12/21/2020 2:30:49 PM.426] Initialization code 1.
[12/21/2020 2:30:49 PM.426] Initialization code 2.
[12/21/2020 2:30:49 PM.426] Initialization code 3.
[12/21/2020 2:30:49 PM.435] 1 Address: 0x00007FF78CF12F8C
[12/21/2020 2:30:49 PM.435] Calling func 1
[12/21/2020 2:30:49 PM.455] 2 Address: 0x00007FF78DA98C82
[12/21/2020 2:30:49 PM.455] 3 Address: 0x00007FF78C4E5C7E
[12/21/2020 2:30:49 PM.487] Address: 0x00007FF78DA98C2C
[12/21/2020 2:30:49 PM.487] Unknown var: 0x00007FF78EAC8C00
[12/21/2020 2:30:49 PM.487] Initialization code 4.
[12/21/2020 2:30:49 PM.487] Initialization code 5.
[12/21/2020 2:30:49 PM.487] Completing interoperability, phase 1
[12/21/2020 2:30:49 PM.487] Completing interoperability, phase 2
[12/21/2020 2:30:49 PM.487] Completing interoperability, phase 3
[12/21/2020 2:30:49 PM.487] Completing interoperability, phase 4
[12/21/2020 2:30:49 PM.487] Completing interoperability, phase 5
[12/21/2020 2:30:49 PM.487] Completing interoperability, phase 6
[12/21/2020 2:30:49 PM.487] Completing interoperability, phase 7
[12/21/2020 2:30:49 PM.487] LoadingScreenMsg: 
[12/21/2020 2:30:49 PM.739] LoadingScreenMsg: Loading Story Mode
[12/21/2020 2:30:59 PM.694] LoadingScreenMsg: Loading and Populating Game World
[12/21/2020 2:30:59 PM.945] LoadingScreenMsg: 
[12/21/2020 2:31:25 PM.432] Initializing console variable "IsDeveloperModeEnabled".
[12/21/2020 2:31:25 PM.432] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[12/21/2020 2:31:25 PM.433] Read value: <null>
[12/21/2020 2:31:25 PM.433] Initializing console variable "TimeScale".
[12/21/2020 2:31:25 PM.433] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/21/2020 2:31:25 PM.433] Read value: <null>
[12/21/2020 2:31:25 PM.446] Loading plugin from path: D:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[12/21/2020 2:31:28 PM.374] <UNLOADED PLUGIN>: Initializing input system
[12/21/2020 2:31:28 PM.375] <UNLOADED PLUGIN>: Initializing game console
[12/21/2020 2:31:28 PM.378] <UNLOADED PLUGIN>: Initializing forms manager
[12/21/2020 2:31:28 PM.682] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[12/21/2020 2:31:29 PM.019] LSPD First Response: [TRACE] Started loading LSPDFR
[12/21/2020 2:31:29 PM.020] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7659.32941)
[12/21/2020 2:31:29 PM.021] LSPD First Response: [INFO] Compiled on 20 Dec 2020 18:18:02 UTC
[12/21/2020 2:31:29 PM.021] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[12/21/2020 2:31:34 PM.881] LSPD First Response: [TRACE] Thread CopManager #1 initialized

 

Spoiler

[12/21/2020 2:34:14 PM.591] LSPD First Response: GrammarPolice [Command] loaded command: name=accept
[12/21/2020 2:34:14 PM.591] LSPD First Response: GrammarPolice [Command] loaded command: name=advise
[12/21/2020 2:34:14 PM.591] LSPD First Response: GrammarPolice [Command] loaded command: name=clear
[12/21/2020 2:34:14 PM.592] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown
[12/21/2020 2:34:14 PM.592] LSPD First Response: GrammarPolice [Command] loaded command: name=panic
[12/21/2020 2:34:14 PM.592] LSPD First Response: GrammarPolice [Command] loaded command: name=preface
[12/21/2020 2:34:14 PM.593] LSPD First Response: GrammarPolice [Command] loaded command: name=request
[12/21/2020 2:34:14 PM.593] LSPD First Response: GrammarPolice [Command] loaded command: name=status
[12/21/2020 2:34:14 PM.593] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[12/21/2020 2:34:14 PM.594] LSPD First Response: GrammarPolice [Command] loaded command: name=10-4
[12/21/2020 2:34:14 PM.602] LSPD First Response: GrammarPolice [Command] loaded command: name=advised
[12/21/2020 2:34:14 PM.602] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks
[12/21/2020 2:34:14 PM.603] LSPD First Response: GrammarPolice [Command] loaded command: name=no
[12/21/2020 2:34:14 PM.618] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied
[12/21/2020 2:34:14 PM.618] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100
[12/21/2020 2:34:14 PM.618] LSPD First Response: GrammarPolice [Command] loaded command: name=standby
[12/21/2020 2:34:14 PM.618] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost
[12/21/2020 2:34:14 PM.619] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[12/21/2020 2:34:14 PM.619] LSPD First Response: GrammarPolice [Command] loaded command: name=yes
[12/21/2020 2:34:14 PM.619] LSPD First Response: GrammarPolice [GrammarHandler] loaded 18 commands and 85 actions
[12/21/2020 2:34:14 PM.622] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine
[12/21/2020 2:34:14 PM.780] LSPD First Response: GrammarPolice [GrammarHandler] loading grammar
[12/21/2020 2:34:14 PM.786] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US
[12/21/2020 2:34:14 PM.786] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept
[12/21/2020 2:34:14 PM.792] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise
[12/21/2020 2:34:14 PM.792] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear
[12/21/2020 2:34:14 PM.792] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: officerdown
[12/21/2020 2:34:14 PM.792] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic
[12/21/2020 2:34:14 PM.792] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request
[12/21/2020 2:34:14 PM.792] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status
[12/21/2020 2:34:14 PM.792] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: taser
[12/21/2020 2:34:14 PM.792] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: 10-4
[12/21/2020 2:34:14 PM.792] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advised
[12/21/2020 2:34:14 PM.792] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelChecks
[12/21/2020 2:34:14 PM.792] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: no
[12/21/2020 2:34:14 PM.792] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: occupied
[12/21/2020 2:34:14 PM.792] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: signal100
[12/21/2020 2:34:14 PM.792] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: standby
[12/21/2020 2:34:14 PM.792] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: suspectlost
[12/21/2020 2:34:14 PM.792] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: yes
[12/21/2020 2:34:14 PM.792] LSPD First Response: GrammarPolice [Builder] building Prefaces
[12/21/2020 2:34:14 PM.795] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1
[12/21/2020 2:34:14 PM.795] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln
[12/21/2020 2:34:14 PM.795] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln
[12/21/2020 2:34:14 PM.795] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 18
[12/21/2020 2:34:14 PM.795] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln 18
[12/21/2020 2:34:14 PM.795] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln 18
[12/21/2020 2:34:14 PM.795] LSPD First Response: GrammarPolice [Builder] creating prefaceActionBuilder
[12/21/2020 2:34:14 PM.795] LSPD First Response: GrammarPolice [Builder] creating mainBuilder
[12/21/2020 2:34:14 PM.795] LSPD First Response: GrammarPolice [Builder] appending prefaces
[12/21/2020 2:34:14 PM.795] LSPD First Response: GrammarPolice [Builder] creating allBuilders
[12/21/2020 2:34:14 PM.795] LSPD First Response: GrammarPolice [Builder] appending to mainBuilder
[12/21/2020 2:34:14 PM.796] LSPD First Response: GrammarPolice [Builder] creating finalBuilder
[12/21/2020 2:34:14 PM.796] LSPD First Response: GrammarPolice [Builder] returning new Grammar
[12/21/2020 2:34:14 PM.943] LSPD First Response: GrammarPolice [UIHandler] starting...
[12/21/2020 2:34:15 PM.013] LSPD First Response: 
[12/21/2020 2:34:15 PM.013] LSPD First Response: ==============================
[12/21/2020 2:34:15 PM.013] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[12/21/2020 2:34:15 PM.013] LSPD First Response: ------------------------------
[12/21/2020 2:34:15 PM.013] LSPD First Response: Origin: Game fiber "LoadingSpinner".
[12/21/2020 2:34:15 PM.013] LSPD First Response: ------------------------------
[12/21/2020 2:34:15 PM.013] LSPD First Response: Exception type: System.IO.FileNotFoundException
[12/21/2020 2:34:15 PM.013] LSPD First Response: Exception message: Could not load file or assembly 'RAGENativeUI, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[12/21/2020 2:34:15 PM.013] LSPD First Response: ------------------------------
[12/21/2020 2:34:15 PM.013] LSPD First Response: Inner exceptions:
[12/21/2020 2:34:15 PM.013] LSPD First Response: ------------------------------
[12/21/2020 2:34:15 PM.013] LSPD First Response: Stack trace:
[12/21/2020 2:34:15 PM.014] LSPD First Response: at GrammarPolice.Handlers.UIHandler.Initialize()
[12/21/2020 2:34:15 PM.014] at GrammarPolice.Handlers.UIHandler.Start()
[12/21/2020 2:34:15 PM.014] at GrammarPolice.GrammarPolice.Start()
[12/21/2020 2:34:15 PM.014] at GrammarPolice.Main.GrammarPolice_OnOnDutyStateChanged(Boolean onDuty)
[12/21/2020 2:34:15 PM.014] at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)
[12/21/2020 2:34:15 PM.014] at YkPnZQSpZrNcsnKejkpTLJNkxYnC.JNiYNmWPQaaEQqzJcegKFQEyjzZBA(Boolean ) in C:\Users\April\Documents\source\repos\LSPDFR\LSPD First Response\Mod\PlayerDutyController.cs:line 69
[12/21/2020 2:34:15 PM.014] at YkPnZQSpZrNcsnKejkpTLJNkxYnC.EOAwsOhVzIjsTtqSIUjNefaxEGljA(Boolean , Boolean ) in C:\Users\April\Documents\source\repos\LSPDFR\LSPD First Response\Mod\PlayerDutyController.cs:line 371
[12/21/2020 2:34:15 PM.014] at YkPnZQSpZrNcsnKejkpTLJNkxYnC.ZdRxbpybESDSOoFVQvklIrztwVdC(Boolean , Boolean , Boolean ) in C:\Users\April\Documents\source\repos\LSPDFR\LSPD First Response\Mod\PlayerDutyController.cs:line 291
[12/21/2020 2:34:15 PM.014] at UZnvHsjPcXyfEAYkTPSiPSpgjFTd.mBjSPvSsbKTkxNnkyClGMmFhfuJR() in C:\Users\April\Documents\source\repos\LSPDFR\LSPD First Response\Mod\Menus\DutyMenu.cs:line 235
[12/21/2020 2:34:15 PM.014] at qfsnNYIsxubrJkvyqcfffIBqatAR.SseafTcHYBQWpnapTCNsGbYPatzbb() in C:\Users\April\Documents\source\repos\LSPDFR\LSPD First Response\Engine\UI\LoadingSpinner.cs:line 30
[12/21/2020 2:34:15 PM.014] at Rage.GameFiber.Main()
[12/21/2020 2:34:15 PM.014] LSPD First Response: ==============================
[12/21/2020 2:34:15 PM.014] LSPD First Response: 
[12/21/2020 2:34:15 PM.018] LSPD First Response: [FATAL] Forced termination
[12/21/2020 2:34:15 PM.019] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[12/21/2020 2:34:17 PM.607] LSPD First Response: [INFO] LSPDFR has shut down

 

It is a crash due to GrammarPolice. Attach it to the author who will answer you. If you are using an older version, update it to the latest.

Also try reinstalling RageNativeUI.dll, replacing it in the main folder of GTA 5

Edited by Matteov2.0

2 minutes ago, Matteov2.0 said:

It looks like a GramarPolice bug. Attach it to the author who will answer you. If you are using an older version, update it to the latest.

Also try reinstalling RageNativeUI.dll, replacing it in the main folder of GTA 5

Just a slight correction.

 

RageNativeUI is not installed - as it is a requirement for GrammarPolice that is why it is crashing.

 

Link to RageNativeUI: https://github.com/alexguirre/RAGENativeUI/releases

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