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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR crashes while loading & no rage hook loading screen


Mr.Kew

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Please help I have not played in over a year and need help. I just re-installed my GTA and LSPDFR. I have no idea what is going on.

Spoiler

[9/4/2020 10:07:45 PM.816] Started new log on 9/4/2020 10:07:45 PM.816
[9/4/2020 10:07:45 PM.817] ====================================================================================================
[9/4/2020 10:07:45 PM.805] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[9/4/2020 10:07:45 PM.818] Log verbosity: Trivial
[9/4/2020 10:07:45 PM.820] Initializing input system
[9/4/2020 10:07:45 PM.822] Initializing game console
[9/4/2020 10:07:45 PM.833] Console key has been set to F4 (key code: 115)
[9/4/2020 10:07:45 PM.926] Initializing console variable "ConsoleScrollAmount".
[9/4/2020 10:07:45 PM.926] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[9/4/2020 10:07:45 PM.934] Read value: <null>
[9/4/2020 10:07:45 PM.934] Initializing console variable "ConsoleKey".
[9/4/2020 10:07:45 PM.935] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/4/2020 10:07:45 PM.937] Read value: F4
[9/4/2020 10:07:45 PM.937] Setting value of console variable "ConsoleKey" to stored value.
[9/4/2020 10:07:45 PM.937] Console key has been set to F4 (key code: 115)
[9/4/2020 10:07:45 PM.937] Initializing console variable "PluginTimeoutThreshold".
[9/4/2020 10:07:45 PM.937] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/4/2020 10:07:45 PM.941] Read value: 10000
[9/4/2020 10:07:45 PM.941] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/4/2020 10:07:45 PM.941] Initializing console variable "AlwaysShowConsoleOutput".
[9/4/2020 10:07:45 PM.941] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/4/2020 10:07:45 PM.942] Read value: <null>
[9/4/2020 10:07:45 PM.942] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/4/2020 10:07:45 PM.942] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/4/2020 10:07:45 PM.943] Read value: False
[9/4/2020 10:07:45 PM.943] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[9/4/2020 10:07:45 PM.943] Initializing console variable "ShowOnScreenWarnings".
[9/4/2020 10:07:45 PM.943] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/4/2020 10:07:45 PM.943] Read value: <null>
[9/4/2020 10:07:45 PM.943] Console initialized
[9/4/2020 10:07:45 PM.943] Initializing forms manager
[9/4/2020 10:07:45 PM.948] Cleaning temp folder
[9/4/2020 10:07:45 PM.951] Version: RAGE Plugin Hook v1.81.1410.16064 for Grand Theft Auto V
[9/4/2020 10:07:45 PM.961] ================ RAGE Plugin Hook ================
[9/4/2020 10:07:45 PM.971] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[9/4/2020 10:07:45 PM.971] Command line option "windowed" is specified twice. Please remove one.
[9/4/2020 10:07:45 PM.971] Command line option "borderless" is specified twice. Please remove one.
[9/4/2020 10:07:45 PM.971] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[9/4/2020 10:07:45 PM.981] Detected Windows 10 Home (64-bit) (10.0.10586.0)!
[9/4/2020 10:07:45 PM.983] Checking game support
[9/4/2020 10:07:46 PM.260] Product name: Grand Theft Auto V
[9/4/2020 10:07:46 PM.260] Product version: 1.0.2060.0
[9/4/2020 10:07:46 PM.260] Is steam version: True
[9/4/2020 10:07:46 PM.262] Initializing DirectX
[9/4/2020 10:07:46 PM.264] Initializing Direct3D
[9/4/2020 10:07:46 PM.264] Getting game swap chain
[9/4/2020 10:07:46 PM.304] Swap Chain created: 0x7FF68F6C1608
[9/4/2020 10:07:46 PM.304] Swap Chain VTable: 0x1E6FF2E5780
[9/4/2020 10:07:46 PM.304] 0x575655EB2BF165E9;0x5741564155415441;0xEC8148D9246C8D48
[9/4/2020 10:07:46 PM.304] D3D11Present: 0x7FFBA1FB11A0
[9/4/2020 10:07:46 PM.304] D3D11ResizeBuffers: 0x7FFBA1FC7CE0
[9/4/2020 10:07:46 PM.304] D3D11ResizeTarget: 0x7FFBA2002AD0
[9/4/2020 10:07:46 PM.304] D3D11SetFullscreenState: 0x7FFBA1FC7940
[9/4/2020 10:07:46 PM.305] Getting device
[9/4/2020 10:07:46 PM.305] Retrieved device
[9/4/2020 10:07:46 PM.305] Creating wrapper
[9/4/2020 10:07:46 PM.305] Direct3D initialized
[9/4/2020 10:07:46 PM.305] Initialized DirectX
[9/4/2020 10:07:46 PM.305] Direct3D watcher thread spawned
[9/4/2020 10:07:46 PM.382] Wrapper created
[9/4/2020 10:07:46 PM.389] Effect created
[9/4/2020 10:07:46 PM.389] Creating buffer
[9/4/2020 10:07:46 PM.389] Created buffer
[9/4/2020 10:07:46 PM.389] Creating blend state
[9/4/2020 10:07:46 PM.389] Created blend state
[9/4/2020 10:07:46 PM.389] Done with creation
[9/4/2020 10:07:46 PM.455] Initializing texture system.
[9/4/2020 10:07:46 PM.455] Initializing texture system; phase 1
[9/4/2020 10:07:46 PM.455] Initializing texture system; phase 2
[9/4/2020 10:07:46 PM.463] Initializing texture system; phase 3
[9/4/2020 10:07:46 PM.463] Initializing texture system; phase 4
[9/4/2020 10:07:46 PM.476] Initializing texture system; phase 5
[9/4/2020 10:07:46 PM.478] Initializing texture system; phase 6
[9/4/2020 10:07:46 PM.480] Initializing texture system; phase 7
[9/4/2020 10:07:46 PM.482] Initializing texture system; phase 8
[9/4/2020 10:07:46 PM.483] Initializing texture system; phase 9
[9/4/2020 10:07:46 PM.484] Initializing texture system; phase 10
[9/4/2020 10:07:46 PM.488] Initializing texture system; phase 11
[9/4/2020 10:07:46 PM.488] Initializing texture system; phase 12
[9/4/2020 10:07:46 PM.490] Initializing texture system; phase 13
[9/4/2020 10:07:46 PM.490] Initializing texture system; phase 14
[9/4/2020 10:07:51 PM.306] Direct3D watcher thread ended
[9/4/2020 10:07:57 PM.565] LoadingScreenMsg: Initializing game support
[9/4/2020 10:07:57 PM.816] Initializing game support
[9/4/2020 10:08:03 PM.582] LoadingScreenMsg: Velocity limit removed
[9/4/2020 10:08:03 PM.916] Compatibility level: 0
[9/4/2020 10:08:03 PM.916] Supported version detected
[9/4/2020 10:08:03 PM.916] ==================================================
[9/4/2020 10:08:03 PM.916] LoadingScreenMsg: Patching code
[9/4/2020 10:08:04 PM.167] LoadingScreenMsg: Waiting for game initialization
[9/4/2020 10:08:04 PM.418] Waiting for game initialization
[9/4/2020 10:08:04 PM.519] LoadingScreenMsg: Initializing core
[9/4/2020 10:08:04 PM.769] Initializing hook
[9/4/2020 10:08:09 PM.842] LoadingScreenMsg: Completing interoperability
[9/4/2020 10:08:10 PM.092] Completing interoperability
[9/4/2020 10:08:10 PM.092] Initialization code 1.
[9/4/2020 10:08:10 PM.092] Initialization code 2.
[9/4/2020 10:08:10 PM.092] Initialization code 3.
[9/4/2020 10:08:10 PM.128] 1 Address: 0x00007FF68D5BA03C
[9/4/2020 10:08:10 PM.128] Calling func 1
[9/4/2020 10:08:10 PM.170] 2 Address: 0x00007FF68E1360CE
[9/4/2020 10:08:10 PM.170] 3 Address: 0x00007FF68CB95C76
[9/4/2020 10:08:10 PM.215] Address: 0x00007FF68E136078
[9/4/2020 10:08:10 PM.215] Unknown var: 0x00007FF68F15EB70
[9/4/2020 10:08:10 PM.215] Initialization code 4.
[9/4/2020 10:08:10 PM.215] Initialization code 5.
[9/4/2020 10:08:10 PM.215] Completing interoperability, phase 1
[9/4/2020 10:08:10 PM.215] Completing interoperability, phase 2
[9/4/2020 10:08:10 PM.215] Completing interoperability, phase 3
[9/4/2020 10:08:10 PM.215] Completing interoperability, phase 4
[9/4/2020 10:08:10 PM.215] Completing interoperability, phase 5
[9/4/2020 10:08:10 PM.215] Completing interoperability, phase 6
[9/4/2020 10:08:10 PM.215] Completing interoperability, phase 7
[9/4/2020 10:08:10 PM.215] LoadingScreenMsg: 
[9/4/2020 10:08:10 PM.465] LoadingScreenMsg: Loading Story Mode
[9/4/2020 10:08:14 PM.681] LoadingScreenMsg: Loading and Populating Game World
[9/4/2020 10:08:14 PM.931] LoadingScreenMsg: 
[9/4/2020 10:08:36 PM.269] Initializing console variable "IsDeveloperModeEnabled".
[9/4/2020 10:08:36 PM.269] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/4/2020 10:08:36 PM.269] Read value: <null>
[9/4/2020 10:08:36 PM.269] Initializing console variable "TimeScale".
[9/4/2020 10:08:36 PM.269] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/4/2020 10:08:36 PM.270] Read value: <null>
[9/4/2020 10:08:36 PM.287] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/4/2020 10:08:39 PM.312] <UNLOADED PLUGIN>: Initializing input system
[9/4/2020 10:08:39 PM.314] <UNLOADED PLUGIN>: Initializing game console
[9/4/2020 10:08:39 PM.317] <UNLOADED PLUGIN>: Initializing forms manager
[9/4/2020 10:08:39 PM.715] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/4/2020 10:08:40 PM.107] LSPD First Response: [TRACE] Started loading LSPDFR
[9/4/2020 10:08:40 PM.110] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7529.42382)
[9/4/2020 10:08:40 PM.111] LSPD First Response: [INFO] Compiled on 12 Aug 2020 21:32:45 UTC
[9/4/2020 10:08:40 PM.111] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[9/4/2020 10:08:40 PM.653] LSPD First Response: 
[9/4/2020 10:08:40 PM.653] LSPD First Response: ==============================
[9/4/2020 10:08:40 PM.653] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[9/4/2020 10:08:40 PM.653] LSPD First Response: ------------------------------
[9/4/2020 10:08:40 PM.653] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[9/4/2020 10:08:40 PM.653] LSPD First Response: ------------------------------
[9/4/2020 10:08:40 PM.653] LSPD First Response: Exception type: System.TypeInitializationException
[9/4/2020 10:08:40 PM.653] LSPD First Response: Exception message: The type initializer for 'ssyoYudgDMhqiwMcOqMxuJnFWjsr' threw an exception.
[9/4/2020 10:08:40 PM.653] LSPD First Response: ------------------------------
[9/4/2020 10:08:40 PM.654] LSPD First Response: Inner exceptions:
[9/4/2020 10:08:40 PM.654] LSPD First Response:     Exception type: System.TypeLoadException
[9/4/2020 10:08:40 PM.654] LSPD First Response:     Exception message: Could not load type 'System.ValueTuple`2' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
[9/4/2020 10:08:40 PM.654] LSPD First Response:         ------------------------------
[9/4/2020 10:08:40 PM.654] LSPD First Response:         Stack trace:
[9/4/2020 10:08:40 PM.654] LSPD First Response:         at ssyoYudgDMhqiwMcOqMxuJnFWjsr.BstdgOrgLMBvSvelRyxeJZHBJBnG()
[9/4/2020 10:08:40 PM.654] at ssyoYudgDMhqiwMcOqMxuJnFWjsr..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[9/4/2020 10:08:40 PM.654] LSPD First Response:         ==============================
[9/4/2020 10:08:40 PM.654] LSPD First Response: 
[9/4/2020 10:08:40 PM.654] LSPD First Response: ------------------------------
[9/4/2020 10:08:40 PM.654] LSPD First Response: Stack trace:
[9/4/2020 10:08:40 PM.654] LSPD First Response: at GAOQBqAMPHMuUexcsfnpgUafoBku.YBVULwjylmFTVwFAcpdNqUxaNrKi() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[9/4/2020 10:08:40 PM.655] at GAOQBqAMPHMuUexcsfnpgUafoBku.qUnIKYgTlMcyFOkNUZPUfOGNdoWc() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 163
[9/4/2020 10:08:40 PM.655] at Rage.GameFiber.Main()
[9/4/2020 10:08:40 PM.655] LSPD First Response: ==============================
[9/4/2020 10:08:40 PM.655] LSPD First Response: 
[9/4/2020 10:08:40 PM.679] LSPD First Response: [FATAL] Forced termination
[9/4/2020 10:08:40 PM.691] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager

 

 

RAGE HOOK LOG:..........................

Spoiler

[9/4/2020 10:21:38 PM.781] Started new log on 9/4/2020 10:21:38 PM.781
[9/4/2020 10:21:38 PM.783] ====================================================================================================
[9/4/2020 10:21:38 PM.767] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[9/4/2020 10:21:38 PM.783] Log verbosity: Trivial
[9/4/2020 10:21:38 PM.788] Initializing input system
[9/4/2020 10:21:38 PM.792] Initializing game console
[9/4/2020 10:21:38 PM.807] Console key has been set to F4 (key code: 115)
[9/4/2020 10:21:38 PM.901] Initializing console variable "ConsoleScrollAmount".
[9/4/2020 10:21:38 PM.930] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[9/4/2020 10:21:38 PM.937] Read value: <null>
[9/4/2020 10:21:38 PM.937] Initializing console variable "ConsoleKey".
[9/4/2020 10:21:38 PM.937] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/4/2020 10:21:38 PM.939] Read value: F4
[9/4/2020 10:21:38 PM.939] Setting value of console variable "ConsoleKey" to stored value.
[9/4/2020 10:21:38 PM.939] Console key has been set to F4 (key code: 115)
[9/4/2020 10:21:38 PM.939] Initializing console variable "PluginTimeoutThreshold".
[9/4/2020 10:21:38 PM.939] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/4/2020 10:21:38 PM.950] Read value: 10000
[9/4/2020 10:21:38 PM.950] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/4/2020 10:21:38 PM.950] Initializing console variable "AlwaysShowConsoleOutput".
[9/4/2020 10:21:38 PM.950] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/4/2020 10:21:38 PM.952] Read value: <null>
[9/4/2020 10:21:38 PM.952] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/4/2020 10:21:38 PM.952] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/4/2020 10:21:38 PM.953] Read value: False
[9/4/2020 10:21:38 PM.953] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[9/4/2020 10:21:38 PM.954] Initializing console variable "ShowOnScreenWarnings".
[9/4/2020 10:21:38 PM.954] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/4/2020 10:21:38 PM.954] Read value: <null>
[9/4/2020 10:21:38 PM.954] Console initialized
[9/4/2020 10:21:38 PM.954] Initializing forms manager
[9/4/2020 10:21:38 PM.957] Cleaning temp folder
[9/4/2020 10:21:38 PM.960] Version: RAGE Plugin Hook v1.81.1410.16064 for Grand Theft Auto V
[9/4/2020 10:21:38 PM.977] ================ RAGE Plugin Hook ================
[9/4/2020 10:21:38 PM.987] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[9/4/2020 10:21:38 PM.987] Command line option "windowed" is specified twice. Please remove one.
[9/4/2020 10:21:38 PM.988] Command line option "borderless" is specified twice. Please remove one.
[9/4/2020 10:21:38 PM.988] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[9/4/2020 10:21:38 PM.996] Detected Windows 10 Home (64-bit) (10.0.10586.0)!
[9/4/2020 10:21:38 PM.998] Checking game support
[9/4/2020 10:21:39 PM.249] Product name: Grand Theft Auto V
[9/4/2020 10:21:39 PM.250] Product version: 1.0.2060.0
[9/4/2020 10:21:39 PM.250] Is steam version: True
[9/4/2020 10:21:39 PM.252] Initializing DirectX
[9/4/2020 10:21:39 PM.255] Initializing Direct3D
[9/4/2020 10:21:39 PM.255] Getting game swap chain
[9/4/2020 10:21:39 PM.301] Swap Chain created: 0x7FF68F6C1608
[9/4/2020 10:21:39 PM.301] Swap Chain VTable: 0x1AFFA92AA50
[9/4/2020 10:21:39 PM.301] 0x575655EA6DF165E9;0x5741564155415441;0xEC8148D9246C8D48
[9/4/2020 10:21:39 PM.301] D3D11Present: 0x7FFBA1FB11A0
[9/4/2020 10:21:39 PM.301] D3D11ResizeBuffers: 0x7FFBA1FC7CE0
[9/4/2020 10:21:39 PM.301] D3D11ResizeTarget: 0x7FFBA2002AD0
[9/4/2020 10:21:39 PM.301] D3D11SetFullscreenState: 0x7FFBA1FC7940
[9/4/2020 10:21:39 PM.302] Direct3D initialized
[9/4/2020 10:21:39 PM.302] Initialized DirectX
[9/4/2020 10:21:39 PM.303] Direct3D watcher thread spawned
[9/4/2020 10:21:39 PM.317] Getting device
[9/4/2020 10:21:39 PM.317] Retrieved device
[9/4/2020 10:21:39 PM.317] Creating wrapper
[9/4/2020 10:21:39 PM.423] Wrapper created
[9/4/2020 10:21:39 PM.435] Effect created
[9/4/2020 10:21:39 PM.435] Creating buffer
[9/4/2020 10:21:39 PM.435] Created buffer
[9/4/2020 10:21:39 PM.435] Creating blend state
[9/4/2020 10:21:39 PM.435] Created blend state
[9/4/2020 10:21:39 PM.435] Done with creation
[9/4/2020 10:21:39 PM.526] Initializing texture system.
[9/4/2020 10:21:39 PM.526] Initializing texture system; phase 1
[9/4/2020 10:21:39 PM.526] Initializing texture system; phase 2
[9/4/2020 10:21:39 PM.541] Initializing texture system; phase 3
[9/4/2020 10:21:39 PM.542] Initializing texture system; phase 4
[9/4/2020 10:21:39 PM.559] Initializing texture system; phase 5
[9/4/2020 10:21:39 PM.560] Initializing texture system; phase 6
[9/4/2020 10:21:39 PM.562] Initializing texture system; phase 7
[9/4/2020 10:21:39 PM.564] Initializing texture system; phase 8
[9/4/2020 10:21:39 PM.566] Initializing texture system; phase 9
[9/4/2020 10:21:39 PM.567] Initializing texture system; phase 10
[9/4/2020 10:21:39 PM.571] Initializing texture system; phase 11
[9/4/2020 10:21:39 PM.572] Initializing texture system; phase 12
[9/4/2020 10:21:39 PM.574] Initializing texture system; phase 13
[9/4/2020 10:21:39 PM.574] Initializing texture system; phase 14
[9/4/2020 10:21:44 PM.304] Direct3D watcher thread ended
[9/4/2020 10:22:09 PM.948] LoadingScreenMsg: Initializing game support
[9/4/2020 10:22:10 PM.200] Initializing game support
[9/4/2020 10:22:16 PM.610] LoadingScreenMsg: Velocity limit removed
[9/4/2020 10:22:17 PM.023] Compatibility level: 0
[9/4/2020 10:22:17 PM.023] Supported version detected
[9/4/2020 10:22:17 PM.023] ==================================================
[9/4/2020 10:22:17 PM.023] LoadingScreenMsg: Patching code
[9/4/2020 10:22:17 PM.274] LoadingScreenMsg: Waiting for game initialization
[9/4/2020 10:22:17 PM.524] Waiting for game initialization
[9/4/2020 10:22:17 PM.625] LoadingScreenMsg: Initializing core
[9/4/2020 10:22:17 PM.876] Initializing hook
[9/4/2020 10:22:22 PM.948] LoadingScreenMsg: Completing interoperability
[9/4/2020 10:22:23 PM.199] Completing interoperability
[9/4/2020 10:22:23 PM.200] Initialization code 1.
[9/4/2020 10:22:23 PM.200] Initialization code 2.
[9/4/2020 10:22:23 PM.200] Initialization code 3.
[9/4/2020 10:22:23 PM.236] 1 Address: 0x00007FF68D5BA03C
[9/4/2020 10:22:23 PM.236] Calling func 1
[9/4/2020 10:22:23 PM.284] 2 Address: 0x00007FF68E1360CE
[9/4/2020 10:22:23 PM.284] 3 Address: 0x00007FF68CB95C76
[9/4/2020 10:22:23 PM.359] Address: 0x00007FF68E136078
[9/4/2020 10:22:23 PM.359] Unknown var: 0x00007FF68F15EB70
[9/4/2020 10:22:23 PM.359] Initialization code 4.
[9/4/2020 10:22:23 PM.359] Initialization code 5.
[9/4/2020 10:22:23 PM.359] Completing interoperability, phase 1
[9/4/2020 10:22:23 PM.359] Completing interoperability, phase 2
[9/4/2020 10:22:23 PM.359] Completing interoperability, phase 3
[9/4/2020 10:22:23 PM.359] Completing interoperability, phase 4
[9/4/2020 10:22:23 PM.359] Completing interoperability, phase 5
[9/4/2020 10:22:23 PM.359] Completing interoperability, phase 6
[9/4/2020 10:22:23 PM.359] Completing interoperability, phase 7
[9/4/2020 10:22:23 PM.359] LoadingScreenMsg: 
[9/4/2020 10:22:23 PM.610] LoadingScreenMsg: Loading Story Mode
[9/4/2020 10:22:26 PM.819] LoadingScreenMsg: Loading and Populating Game World
[9/4/2020 10:22:27 PM.069] LoadingScreenMsg: 
[9/4/2020 10:22:45 PM.968] Initializing console variable "IsDeveloperModeEnabled".
[9/4/2020 10:22:45 PM.968] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/4/2020 10:22:45 PM.969] Read value: <null>
[9/4/2020 10:22:45 PM.969] Initializing console variable "TimeScale".
[9/4/2020 10:22:45 PM.969] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/4/2020 10:22:45 PM.969] Read value: <null>
[9/4/2020 10:22:45 PM.985] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/4/2020 10:22:48 PM.943] <UNLOADED PLUGIN>: Initializing input system
[9/4/2020 10:22:48 PM.944] <UNLOADED PLUGIN>: Initializing game console
[9/4/2020 10:22:48 PM.946] <UNLOADED PLUGIN>: Initializing forms manager
[9/4/2020 10:22:49 PM.215] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/4/2020 10:22:49 PM.548] LSPD First Response: [TRACE] Started loading LSPDFR
[9/4/2020 10:22:49 PM.557] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7529.42382)
[9/4/2020 10:22:49 PM.557] LSPD First Response: [INFO] Compiled on 12 Aug 2020 21:32:45 UTC
[9/4/2020 10:22:49 PM.557] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[9/4/2020 10:22:49 PM.845] LSPD First Response: 
[9/4/2020 10:22:49 PM.846] LSPD First Response: ==============================
[9/4/2020 10:22:49 PM.846] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[9/4/2020 10:22:49 PM.846] LSPD First Response: ------------------------------
[9/4/2020 10:22:49 PM.846] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[9/4/2020 10:22:49 PM.846] LSPD First Response: ------------------------------
[9/4/2020 10:22:49 PM.846] LSPD First Response: Exception type: System.TypeInitializationException
[9/4/2020 10:22:49 PM.846] LSPD First Response: Exception message: The type initializer for 'ssyoYudgDMhqiwMcOqMxuJnFWjsr' threw an exception.
[9/4/2020 10:22:49 PM.846] LSPD First Response: ------------------------------
[9/4/2020 10:22:49 PM.846] LSPD First Response: Inner exceptions:
[9/4/2020 10:22:49 PM.847] LSPD First Response:     Exception type: System.TypeLoadException
[9/4/2020 10:22:49 PM.847] LSPD First Response:     Exception message: Could not load type 'System.ValueTuple`2' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
[9/4/2020 10:22:49 PM.847] LSPD First Response:         ------------------------------
[9/4/2020 10:22:49 PM.847] LSPD First Response:         Stack trace:
[9/4/2020 10:22:49 PM.847] LSPD First Response:         at ssyoYudgDMhqiwMcOqMxuJnFWjsr.BstdgOrgLMBvSvelRyxeJZHBJBnG()
[9/4/2020 10:22:49 PM.848] at ssyoYudgDMhqiwMcOqMxuJnFWjsr..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[9/4/2020 10:22:49 PM.848] LSPD First Response:         ==============================
[9/4/2020 10:22:49 PM.848] LSPD First Response: 
[9/4/2020 10:22:49 PM.848] LSPD First Response: ------------------------------
[9/4/2020 10:22:49 PM.848] LSPD First Response: Stack trace:
[9/4/2020 10:22:49 PM.848] LSPD First Response: at GAOQBqAMPHMuUexcsfnpgUafoBku.YBVULwjylmFTVwFAcpdNqUxaNrKi() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[9/4/2020 10:22:49 PM.848] at GAOQBqAMPHMuUexcsfnpgUafoBku.qUnIKYgTlMcyFOkNUZPUfOGNdoWc() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 163
[9/4/2020 10:22:49 PM.848] at Rage.GameFiber.Main()
[9/4/2020 10:22:49 PM.848] LSPD First Response: ==============================
[9/4/2020 10:22:49 PM.848] LSPD First Response: 
[9/4/2020 10:22:49 PM.860] LSPD First Response: [FATAL] Forced termination
[9/4/2020 10:22:49 PM.869] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[9/4/2020 10:22:49 PM.890] LSPD First Response: [INFO] LSPDFR has shut down

 

 

Edited by Mr.Kew
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