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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR has crashed

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Help,these days I have tried to load plugin hook "lspd first response.dll" so many times after clicking the F4 button,but it always crashed.

Can someone help me fix this problem?

I think my basic data such as plugin hook, rock star launcher and lspdfr etc. are the newest.

The following is my log folder after lspdfr first response.dll has crashed

 

 

Spoiler

[2020/8/2  10:51:19.069] Started new log on 2020/8/2 下午 10:51:19.069
[2020/8/2  10:51:19.072] ====================================================================================================
[2020/8/2  10:51:19.066] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2020/8/2  10:51:19.072] Log verbosity: Trivial
[2020/8/2  10:51:19.073] Initializing input system
[2020/8/2  10:51:19.076] Initializing game console
[2020/8/2  10:51:19.086] Console key has been set to F4 (key code: 115)
[2020/8/2  10:51:19.167] Initializing console variable "ConsoleScrollAmount".
[2020/8/2  10:51:19.167] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2020/8/2  10:51:19.169] Read value: <null>
[2020/8/2  10:51:19.169] Initializing console variable "ConsoleKey".
[2020/8/2  10:51:19.169] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2020/8/2  10:51:19.169] Read value: <null>
[2020/8/2  10:51:19.169] Initializing console variable "PluginTimeoutThreshold".
[2020/8/2  10:51:19.169] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2020/8/2  10:51:19.173] Read value: 10000
[2020/8/2  10:51:19.173] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2020/8/2  10:51:19.173] Initializing console variable "AlwaysShowConsoleOutput".
[2020/8/2  10:51:19.173] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2020/8/2  10:51:19.173] Read value: False
[2020/8/2  10:51:19.173] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[2020/8/2  10:51:19.173] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2020/8/2  10:51:19.173] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2020/8/2  10:51:19.173] Read value: <null>
[2020/8/2  10:51:19.173] Initializing console variable "ShowOnScreenWarnings".
[2020/8/2  10:51:19.173] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2020/8/2  10:51:19.174] Read value: True
[2020/8/2  10:51:19.174] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[2020/8/2  10:51:19.174] Console initialized
[2020/8/2  10:51:19.174] Initializing forms manager
[2020/8/2  10:51:19.175] Cleaning temp folder
[2020/8/2  10:51:19.177] Version: RAGE Plugin Hook v1.78.1267.16039 for Grand Theft Auto V
[2020/8/2  10:51:19.215] ================ RAGE Plugin Hook ================
[8/2/2020 10:51:19 PM.218] Command line option "DX11" is specified twice. Please remove one.
[8/2/2020 10:51:19 PM.218] Command line option "windowed" is specified twice. Please remove one.
[8/2/2020 10:51:19 PM.223] Detected Windows 10 Home (64-bit) (10.0.18362.0)!
[8/2/2020 10:51:19 PM.223] Checking game support
[8/2/2020 10:51:19 PM.378] Product name: Grand Theft Auto V
[8/2/2020 10:51:19 PM.378] Product version: 1.0.1868.1
[8/2/2020 10:51:19 PM.378] Is steam version: True
[8/2/2020 10:51:19 PM.379] Initializing DirectX
[8/2/2020 10:51:19 PM.380] Initializing Direct3D
[8/2/2020 10:51:19 PM.380] Getting game swap chain
[8/2/2020 10:51:19 PM.407] Swap Chain created: 0x7FF7FBA324F8
[8/2/2020 10:51:19 PM.407] Swap Chain VTable: 0x22B7D5663E0
[8/2/2020 10:51:19 PM.407] 0x748948FFFEC959E9;0x8D48564157552024;0x170EC814890246C
[8/2/2020 10:51:19 PM.407] D3D11Present: 0x7FF821F14670
[8/2/2020 10:51:19 PM.407] D3D11ResizeBuffers: 0x7FF821F29DE0
[8/2/2020 10:51:19 PM.407] D3D11ResizeTarget: 0x7FF821F77DA0
[8/2/2020 10:51:19 PM.407] D3D11SetFullscreenState: 0x7FF821F31930
[8/2/2020 10:51:19 PM.408] Direct3D initialized
[8/2/2020 10:51:19 PM.408] Initialized DirectX
[8/2/2020 10:51:19 PM.408] Direct3D watcher thread spawned
[8/2/2020 10:51:19 PM.409] Getting device
[8/2/2020 10:51:19 PM.409] Retrieved device
[8/2/2020 10:51:19 PM.409] Creating wrapper
[8/2/2020 10:51:19 PM.477] Wrapper created
[8/2/2020 10:51:19 PM.483] Effect created
[8/2/2020 10:51:19 PM.483] Creating buffer
[8/2/2020 10:51:19 PM.483] Created buffer
[8/2/2020 10:51:19 PM.483] Creating blend state
[8/2/2020 10:51:19 PM.483] Created blend state
[8/2/2020 10:51:19 PM.483] Done with creation
[8/2/2020 10:51:19 PM.629] Initializing texture system.
[8/2/2020 10:51:19 PM.629] Initializing texture system; phase 1
[8/2/2020 10:51:19 PM.629] Initializing texture system; phase 2
[8/2/2020 10:51:19 PM.636] Initializing texture system; phase 3
[8/2/2020 10:51:19 PM.637] Initializing texture system; phase 4
[8/2/2020 10:51:19 PM.648] Initializing texture system; phase 5
[8/2/2020 10:51:19 PM.649] Initializing texture system; phase 6
[8/2/2020 10:51:19 PM.651] Initializing texture system; phase 7
[8/2/2020 10:51:19 PM.653] Initializing texture system; phase 8
[8/2/2020 10:51:19 PM.654] Initializing texture system; phase 9
[8/2/2020 10:51:19 PM.655] Initializing texture system; phase 10
[8/2/2020 10:51:19 PM.659] Initializing texture system; phase 11
[8/2/2020 10:51:19 PM.659] Initializing texture system; phase 12
[8/2/2020 10:51:19 PM.661] Initializing texture system; phase 13
[8/2/2020 10:51:19 PM.661] Initializing texture system; phase 14
[8/2/2020 10:51:24 PM.409] Direct3D watcher thread ended
[8/2/2020 10:51:50 PM.198] LoadingScreenMsg: Initializing game support
[8/2/2020 10:51:50 PM.450] Initializing game support
[8/2/2020 10:51:56 PM.120] LoadingScreenMsg: Velocity limit removed
[8/2/2020 10:51:56 PM.448] Compatibility level: 0
[8/2/2020 10:51:56 PM.448] Supported version detected
[8/2/2020 10:51:56 PM.448] ==================================================
[8/2/2020 10:51:56 PM.448] LoadingScreenMsg: Patching code
[8/2/2020 10:51:56 PM.699] LoadingScreenMsg: Waiting for game initialization
[8/2/2020 10:51:56 PM.950] Waiting for game initialization
[8/2/2020 10:51:57 PM.051] LoadingScreenMsg: Initializing core
[8/2/2020 10:51:57 PM.301] Initializing hook
[8/2/2020 10:52:02 PM.331] LoadingScreenMsg: Completing interoperability
[8/2/2020 10:52:02 PM.582] Completing interoperability
[8/2/2020 10:52:02 PM.582] Initialization code 1.
[8/2/2020 10:52:02 PM.582] Initialization code 2.
[8/2/2020 10:52:02 PM.582] Initialization code 3.
[8/2/2020 10:52:02 PM.592] 1 Address: 0x00007FF7F993B4DC
[8/2/2020 10:52:02 PM.592] Calling func 1
[8/2/2020 10:52:02 PM.613] 2 Address: 0x00007FF7FA4B030A
[8/2/2020 10:52:02 PM.613] 3 Address: 0x00007FF7F8F25D92
[8/2/2020 10:52:02 PM.649] Address: 0x00007FF7FA4B02B4
[8/2/2020 10:52:02 PM.649] Unknown var: 0x00007FF7FB4D1CA0
[8/2/2020 10:52:02 PM.649] Initialization code 4.
[8/2/2020 10:52:02 PM.649] Initialization code 5.
[8/2/2020 10:52:02 PM.649] Completing interoperability, phase 1
[8/2/2020 10:52:02 PM.649] Completing interoperability, phase 2
[8/2/2020 10:52:02 PM.649] Completing interoperability, phase 3
[8/2/2020 10:52:02 PM.649] Completing interoperability, phase 4
[8/2/2020 10:52:02 PM.649] Completing interoperability, phase 5
[8/2/2020 10:52:02 PM.649] Completing interoperability, phase 6
[8/2/2020 10:52:02 PM.649] Completing interoperability, phase 7
[8/2/2020 10:52:02 PM.649] LoadingScreenMsg: 
[8/2/2020 10:52:02 PM.900] LoadingScreenMsg: Loading Story Mode
[8/2/2020 10:52:07 PM.127] LoadingScreenMsg: Loading and Populating Game World
[8/2/2020 10:52:07 PM.378] LoadingScreenMsg: 
[8/2/2020 10:52:23 PM.678] Initializing console variable "IsDeveloperModeEnabled".
[8/2/2020 10:52:23 PM.678] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/2/2020 10:52:23 PM.678] Read value: False
[8/2/2020 10:52:23 PM.678] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/2/2020 10:52:23 PM.679] Initializing console variable "TimeScale".
[8/2/2020 10:52:23 PM.679] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/2/2020 10:52:23 PM.679] Read value: <null>
[8/2/2020 10:53:30 PM.751] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/2/2020 10:53:33 PM.224] <UNLOADED PLUGIN>: Initializing input system
[8/2/2020 10:53:33 PM.225] <UNLOADED PLUGIN>: Initializing game console
[8/2/2020 10:53:33 PM.227] <UNLOADED PLUGIN>: Initializing forms manager
[8/2/2020 10:53:33 PM.418] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/2/2020 10:53:33 PM.655] LSPD First Response: [TRACE] Started loading LSPDFR
[8/2/2020 10:53:33 PM.656] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491)
[8/2/2020 10:53:33 PM.657] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC
[8/2/2020 10:53:33 PM.657] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[8/2/2020 10:53:33 PM.670] LSPD First Response: [WARN] Failed to find settings file at D:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini. Only default values are available
[8/2/2020 10:53:41 PM.209] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[8/2/2020 10:53:42 PM.912] LSPD First Response: [FATAL] Error loading outfits System.IO.FileNotFoundException: Failed to find file:lspdfr/data/outfits.xml
[8/2/2020 10:53:42 PM.912] File name: 'path'
[8/2/2020 10:53:42 PM.912] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.2iF:M;(qdF/`4E<yO+5r[R? 0(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 87
[8/2/2020 10:53:42 PM.912] at \[9\.M2\\\.w%A2{; >1aLUbQTHp$.gC0#o[MI|Eqvi'36c (ItLR!![](String , String , String , Func`2 ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\ExpandableFileParser.cs:line 12
[8/2/2020 10:53:42 PM.912] at \*CAuk:'112\.Bq\,CeZyx\[5E-l'.<*X"LH&8*EMzZ|}ta,'P_^4"$() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterOutfit.cs:line 23
[8/2/2020 10:53:42 PM.912] LSPD First Response: [FATAL] Failed to initialize PlayerCharacterManager
[8/2/2020 10:53:42 PM.945] LSPD First Response: 
[8/2/2020 10:53:42 PM.947] LSPD First Response: ==============================
[8/2/2020 10:53:42 PM.947] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[8/2/2020 10:53:42 PM.947] LSPD First Response: ------------------------------
[8/2/2020 10:53:42 PM.947] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[8/2/2020 10:53:42 PM.947] LSPD First Response: ------------------------------
[8/2/2020 10:53:42 PM.947] LSPD First Response: Exception type: System.NullReferenceException
[8/2/2020 10:53:42 PM.947] LSPD First Response: Exception message: Object reference not set to an instance of an object.
[8/2/2020 10:53:42 PM.947] LSPD First Response: ------------------------------
[8/2/2020 10:53:42 PM.947] LSPD First Response: Inner exceptions:
[8/2/2020 10:53:42 PM.947] LSPD First Response: ------------------------------
[8/2/2020 10:53:42 PM.947] LSPD First Response: Stack trace:
[8/2/2020 10:53:42 PM.948] LSPD First Response: at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".kC'-QN^)tGzC?LHKUeO)e,8k!(Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 325
[8/2/2020 10:53:42 PM.948] at Rage.GameFiber.Main()
[8/2/2020 10:53:42 PM.948] LSPD First Response: ==============================
[8/2/2020 10:53:42 PM.948] LSPD First Response: 
[8/2/2020 10:53:42 PM.962] LSPD First Response: [FATAL] Forced termination
[8/2/2020 10:53:42 PM.970] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[8/2/2020 10:53:44 PM.410] LSPD First Response: [INFO] LSPDFR has shut down

 

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