Jump to content

Welcome to LCPDFR.com
Want to get involved? Make an account with us to start posting your own content, get full access to our massive downloads section, download files at a faster speed, and interact with 75143 other members. Already a member? login here - otherwise create an account for free today!

Ridgerunner

Ridgerunner

Member Since 19 Oct 2011
Offline Last Active 5 hours ago
NYSP Ped model now released!!!!! Updated 15 Apr · 0 comments
*****

About Me

To all my fans thank you very much for all of your support! It's great to know that all of the long hours and hard work that goes into these mods is very much appreciated and brings a lot of enjoyment to everyone using them.

I'm jumping back into peds after taking some time getting to know 3ds Max a lot better. I probably have around 8 different projects that are 90%+ complete. So expect these to release over the next few months as I work out the bugs. And lastly I have a few secret projects I'm working on which I cannot get into, otherwise everyone would spam my pm's for release dates, but I'll post some teasers when I get closer to release! 2013 should be an exciting year in the IV police modding community!!!



Questions? Wondering how to create your own mods? Here are some helpful tuorials and guides.
First checkout LCPDFR's new Tutorial section here:
http://www.lcpdfr.co...ls/index.action
Also be sure to checkout GPM'S Tutorials here:
http://gtapolicemods...-KNOWLEDGE-BASE

Creating your own police vehicle decals (aka; skins, liveries, etc.)
List of Helpful Programs: Adobe Photoshop (This is the best program to work with but you'll want to find an inexpensive version on Ebay or somewhere else)
GIMP Link: http://www.gimp.org/ (Great program and it's completely free)
Paint.net Link: http://www.getpaint.net/

Photoshop Tutorials: http://www.lcpdfr.co...ance-police-r18
GIMP Tutorials: http://www.lcpdfr.co...s-and-tricks-r8

Creating your own police vehicles
Required program: Zmodeler Link: http://www.zmodeler2.com/
Note: 3ds Max can be much easier to model in but Zmodeler is required to convert models into the proper format for GTA IV

Relevant Tutorials:
http://www.zmodeler2.com/?mode=docs


Map the Vehicle Template:
http://www.lcpdfr.co...ta-iv-models-r1

Map ELS lights:

http://www.lcpdfr.com/page/tutorials/index.action/_/vehicle-modification-tutorial/how-to-map-emergency-lights-on-vehicles-for-els-v3-v6-r16

Create your own PED mods (Characters, hats, helmets, etc)
Required program: Autodesk 3ds Max (Checkout Ebay for great deals) Link: http://usa.autodesk.com/3ds-max/
OpenIV link: http://openiv.com/
GIMS link: http://www.gtaforums...howtopic=474215

Relevant Tutorials: youtube.com/watch?v=SAnLDwb509k&list=UUQ_9oC84xc3Ygu5a4e9_sDw&index=23&feature=plpp_video

Model Your Own Models (vehicles, lightbars, peds, clothing, weapons, etc)
Required program: Autodesk 3ds Max (Checkout Ebay for great deals) Link: http://usa.autodesk.com/3ds-max/
NOTE: Zmodeler can be used for some modeling tasks but to work on PED's you must have 3ds Max

Relevant Tutorials: http://www.lcpdfr.co...e-modelling-r10

Also search on Google and Youtube for more tutorials on how to use 3ds Max to create your own models (this is how I learned). There are MANY detailed explanations on that program and they can do a much better job of teaching you then I could.

Community Stats

  • Group Testing Team
  • Active Posts 327
  • Profile Views 7019
  • Member Title 3ds Max Modeler, Texture Artist
  • Age Age Unknown
  • Birthday Birthday Unknown
  • LCPDFR YouTube Supporter
  • Location
    Northeast, United States
  • Gender
    Male Male

Internal Information


  • Staff Type
    Community Team
  • Staff Title
    Retired staff
102 Legendary

User Tools

Latest Visitors