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<rss version="2.0"><channel><title>Tutorials: Vehicle Modification Tutorials</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/?d=5</link><description>Tutorials: Vehicle Modification Tutorials</description><language>en</language><item><title>How to make a British Police Car [IV]</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/how-to-make-a-british-police-car-iv-r167/</link><description><![CDATA[
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		<iframe allowfullscreen="true" frameborder="0" height="270" src="https://www.youtube.com/embed/QQh18OyyTPM?feature=oembed" width="480" loading="lazy"></iframe>
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<p>
	 
</p>
]]></description><guid isPermaLink="false">167</guid><pubDate>Mon, 05 Dec 2016 21:49:34 +0000</pubDate></item><item><title>How To Add New Cars To LSPDFR</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/how-to-add-new-cars-to-lspdfr-r163/</link><description><![CDATA[
<p>
	First Find a Car you like 
</p>

<p>
	Download it from the LSPDFR page or a website of your choice.
</p>

<p>
	Extract it (Personally I Use WINRAR)
</p>

<p>
	Youube videos on how to use that 
</p>

<p>
	Once you have extracted your folder open, openIV  (download from internet)
</p>

<p>
	Once you have your vehicle folder and open iv open go into edit mode. Button on the top.
</p>

<p>
	Use the read me in the vehicle folder to tell you where to go!
</p>

<p>
	E.G Update/X64/DLCpacks (in the read me its should tell you what dlc pack to go into)
</p>

<p>
	patchday3ng/ dlc.rpf/x64/levels/gta5/vehiclesrpf/ find the car your replacing (should tell you in the read me file. and select those files (Example police.2) find all the files (police 2 ) and highlight them and then press the green plus button at the top of the screen. After selecting the green cross find where you extracted vehicle files and select all of them.
</p>

<p>
	Simple (kind off) now your new cop car should be ready in game for you.
</p>

<p>
	Hoped this helped if not message me and i will walk you through it..
</p>
]]></description><guid isPermaLink="false">163</guid><pubDate>Sun, 09 Oct 2016 18:03:12 +0000</pubDate></item><item><title>Ford F-150</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/ford-f-150-r151/</link><description><![CDATA[

<p>
	<a class="ipsAttachLink" href="//www.lcpdfr.com/applications/core/interface/file/attachment.php?id=42961" data-fileid="42961" rel="">FCVP71_2011_LAPD_CVPI_V2.2.3.rar</a>
</p>

]]></description><guid isPermaLink="false">151</guid><pubDate>Thu, 31 Mar 2016 21:49:40 +0000</pubDate></item><item><title>[GTA IV] ZModeler - How To Assemble A Police Car</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/gta-iv-zmodeler-how-to-assemble-a-police-car-r133/</link><description><![CDATA[
<p>[GTA IV] ZModeler - How To Assemble A Police Car </p>
<p> </p>
<div class="ipsEmbeddedVideo" contenteditable="false"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/mWxkQ1edKQE?feature=oembed" frameborder="0" allowfullscreen="true" loading="lazy"></iframe></div></div>
<p> </p>
]]></description><guid isPermaLink="false">133</guid><pubDate>Mon, 28 Sep 2015 22:11:37 +0000</pubDate></item><item><title><![CDATA[How To Install LCPD:FR & British Packs | Benjamin Reid | Windows 10]]></title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/how-to-install-lcpdfr-british-packs-benjamin-reid-windows-10-r132/</link><description><![CDATA[


<p>Hello And Welcome To How To Install LCPD:FR British packs</p>
<p>Links:<br>LCPD:FR = <a href="https://www.lcpdfr.com/files/file/4607-lcpd-first-response/" rel="">http://www.lcpdfr.com/files/file/4607-lcpd-first-response/</a><br>ELS = <a href="https://www.lcpdfr.com/files/file/2985-emergency-lighting-system-iv/" rel="">http://www.lcpdfr.com/files/file/2985-emergency-lighting-system-iv/</a><br>SparkIV = <a href="http://www.gtaall.com/gta-4/programs/13768-sparkiv-070-beta-1-for-gtaiv-eflc.html" rel="external nofollow">http://www. .com/gta-4/programs/13768-sparkiv-070-beta-1-for-gtaiv-eflc.html</a><br>Double Doppler ¬<br>British Pack = http://www.lcpdfr.com/files/file/6210-ultimate-british-police-pack/<br>Taxi Pack = http://www.lcpdfr.com/files/file/6027-london-taxi-mod-lti-tx4/</p>
<p>Thanks To: Double Doppler's Mod Packs | Rockstar Games | YOU!</p>
<p>Please Be Sure To Check Out Double Doppler<br>YouTube: <a href="https://www.youtube.com/user/TheDoubledoppler" rel="external nofollow">https://www.youtube.com/user/TheDoubledoppler</a><br>Website: http://londonscallingrpc.co.uk/</p>
<p><br>And Please Be Sure To Check Out My:<br>YouTube:<a href="https://www.youtube.com/channel/UCilW..." rel="external nofollow">https://www.youtube.com/channel/UCilW...</a><br>Website: Down For Extreme Maintenance</p>
<p><br>*Please Note<br>- That This Video Isn't Perfect And Will Not Be Changed, The Futcher Videos Will Be Changed!</p>
<p><br>Software Gaming Setup:<br>Fraps (Single User Licence)<br>Sony Vagas Pro 13.0 (X64)</p>
<p>Headwear Gaming Setup:<br>Intel Core i5 2500K @ 3.30GHz<br>4.00GB Dual-Channel DDR3 @ 802MHz<br>ASUSTeK COMPUTER INC. MAXIMUS V GENE (LGA1155)<br>LG E2360 (1920x1080@60Hz)<br>* ^ Have Upgraded!<br>HP L1906 (1280x1024@60Hz)<br>* ^ Second Monitor!<br>1023MB NVIDIA GeForce GTX 550 Ti (ZOTAC International<br>* ^ Upgrading Soon!</p>
<p>Non Of My Hardware Has Been Overclocked!</p>
<p>*Copyright ComedyBoys 2015*</p>
<div class="ipsEmbeddedVideo" contenteditable="false"><div><iframe src="https://www.youtube.com/embed/1b_raaInTQY?feature=oembed" allowfullscreen="true" frameborder="0" height="270" width="480" loading="lazy"></iframe></div></div>
<p> </p>


]]></description><guid isPermaLink="false">132</guid><pubDate>Sat, 12 Sep 2015 18:57:28 +0000</pubDate></item><item><title>[Video] How to Convert 3D Model to GTA IV Car</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/video-how-to-convert-3d-model-to-gta-iv-car-r129/</link><description><![CDATA[
<p><span style="font-size:16px;"><strong>Introduction:</strong></span></p>
<p>Hello everyone! Welcome to my first ever tutorial.</p>
<p>My goal is to run through, step by step, the basics of converting a car model from another game into a GTA IV vehicle which will be fully functioning.</p>
<p>I will be linking my videos below as I make them so at the moment, this tutorial is a work in progress but I am planning on completing the whole tutorial in about 5-8 parts (hopefully).</p>
<p>Please feel free to leave any and all comments, questions, or critique. I look forward to helping everyone and learning from some good constructive criticism.</p>
<p> </p>
<p><span style="font-size:16px;"><strong>Notes:</strong></span></p>
<p>The video tutorials will start at a point at which you should already have your vehicle model by either ripping it from a game, or simply downloading it off a website.</p>
<p>You will need zModeler and a working copy of GTA IV.</p>
<p> </p>
<p>Please refer to here for the full tutorial:</p>
<p><iframe src="https://www.lcpdfr.com/forums/topic/53774-tutorial-how-to-convert-a-3d-model-to-gta-iv-vehicle/?do=embed" data-embedcontent="" frameborder="0" loading="lazy"></iframe></p>
]]></description><guid isPermaLink="false">129</guid><pubDate>Tue, 11 Aug 2015 18:32:05 +0000</pubDate></item><item><title>how to add multiple lights to a car</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/how-to-add-multiple-lights-to-a-car-r123/</link><description><![CDATA[
<p> </p>
<div class="ipsEmbeddedVideo"><iframe width="480" height="270" src="https://www.youtube.com/embed/3xVLU_gx2Oo?feature=oembed" frameborder="0" loading="lazy"></iframe></div>
<p>here's a tutorial on how to attach lights to each other so you can as many lights on a car you want <img title=":teehee:" alt=":teehee:" src="https://imgvol.cdn.lcpdfr.com/assets/default_teehee.gif" loading="lazy"></p>
]]></description><guid isPermaLink="false">123</guid><pubDate>Mon, 04 May 2015 18:39:02 +0000</pubDate></item><item><title>How to change a skin on a car</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/how-to-change-a-skin-on-a-car-r122/</link><description><![CDATA[<p>1. download model open the rar file and locate either extras or paintsign(1-3etc)</p><p>2. Open thoses files and once you are complete editing the paintsign with paint or any paint app</p><p>3.open Spark IV (or Open IV) locate your car and go to its wtd file oplen make sure you are in editor mode </p><p>4. locate paintsign and replace it with your new paintsign do it to all if you want them all to be like that if not just do one and you can change paint jobs with trainer</p><p> </p><p>Any question I can help PM me I have a new account I lost my old one</p><p>but ill hepl with any questions any model request or want me to make packs for city om ill get back to you thanks</p>
]]></description><guid isPermaLink="false">122</guid><pubDate>Mon, 20 Apr 2015 17:20:30 +0000</pubDate></item><item><title>Zmodeler .z3d files to .wft file type.</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/zmodeler-z3d-files-to-wft-file-type-r111/</link><description><![CDATA[
<p>Hello, I've seen this come up many times, so i figured I would help ya out with this video tutorial, the only thing I forgot was to make sure that GTA IV is selected in the drop down box from the Export menu.</p>
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</p>
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<div class="ipsEmbeddedVideo"><iframe width="480" height="270" src="http://www.youtube.com/embed/2ZESNWrvvRQ?feature=oembed" frameborder="0" loading="lazy"></iframe></div>
]]></description><guid isPermaLink="false">111</guid><pubDate>Mon, 12 Jan 2015 14:33:36 +0000</pubDate></item><item><title>NickieB's Basic ZMOD Import/Export Tutorial</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/nickieb39s-basic-zmod-importexport-tutorial-r110/</link><description><![CDATA[


<p></p>
<p></p>
<div style="text-align:center;"><p><span style="color:#ff0000;"><strong>NickieB's Basic Zmodeler Import/Export Tutorial</strong></span></p></div>
<p></p>
<p>
I took this down a long time ago for a long list of reasons. I won't go into those reasons since they aren't important anymore. After receiving a <span style="text-decoration:underline;">lot</span> of PM's requesting it to be sent to them or put back up again I decided I would once again make it public and share it with everyone. I know there are others like it but apparently there was something about mine that people liked since I've had so many requests for it. </p>
<p>
</p>
<p>
Everything you need to know is contained within these 24 photo collages. If you want to actually follow it step by step you'll need BxBugs123's CVPI, Whelen Justice, Go Rhino Pushbar, and Code 3 XT6's. Otherwise all the steps apply to every other WFT you'll ever have to import. Once again this is just a basic guide to import and export a model. As far as support goes, please either comment below and maybe someone can help or try going over the tutorial again since I know everything that you need to know to get models into Zmod is covered in this guide. *I won't reply to PM's for support*</p>
<p>
</p>
<p>
If you want to download the archive as a ZIP, the link is below. Comment/Concerns comment below or PM me. Thanks</p>
<p>
</p>
<p>
<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/Shot1.jpg" alt="Shot1.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/Shot2.jpg" alt="Shot2.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/Shot3.jpg" alt="Shot3.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot4.jpg" alt="shot4.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot5.jpg" alt="shot5.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot6.jpg" alt="shot6.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot7.jpg" alt="shot7.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot8.jpg" alt="shot8.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot9.jpg" alt="shot9.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot10.jpg" alt="shot10.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot11.jpg" alt="shot11.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot12.jpg" alt="shot12.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot13.jpg" alt="shot13.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot14.jpg" alt="shot14.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot15.jpg" alt="shot15.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot16.jpg" alt="shot16.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot17.jpg" alt="shot17.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot18.jpg" alt="shot18.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot19.jpg" alt="shot19.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot20.jpg" alt="shot20.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot21.jpg" alt="shot21.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot22.jpg" alt="shot22.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot23.jpg" alt="shot23.jpg" loading="lazy"></p>
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<img src="http://i161.photobucket.com/albums/t205/Natedogg8922/tutorial/shot24.jpg" alt="shot24.jpg" loading="lazy"></p>
<p>
</p>
<p>
All credit goes to NickieB for the creation of this tutorial. Please don't upload or distribute this to other sites. </p>
<p>
</p>
<p>
DOWNLOAD: <a href="http://www.mediafire.com/download/8889j5zsh2wzve8/NickieB_ZMOD_TUTORIAL.ZIP" rel="external nofollow">http://www.mediafire.com/download/8889j5zsh2wzve8/NickieB_ZMOD_TUTORIAL.ZIP</a></p>


]]></description><guid isPermaLink="false">110</guid><pubDate>Sat, 27 Dec 2014 00:45:16 +0000</pubDate></item><item><title>Basic Modeling Tuturial</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/basic-modeling-tuturial-r107/</link><description><![CDATA[
<p>A lot of people have seemed to enjoy and find my tutorial video useful judging by the likes. Only one thing I did not show is move the L1's with the L0's.</p>
<p>
</p>
<p>
So here we go -</p>
<p>
</p>
<p>
</p>
<div class="ipsEmbeddedVideo"><iframe width="480" height="270" src="https://www.youtube.com/embed/videoseries?list=UUsWrwpwRoG4rvZ1Q8qYzbeQ" frameborder="0" loading="lazy"></iframe></div>
]]></description><guid isPermaLink="false">107</guid><pubDate>Sat, 22 Nov 2014 22:50:58 +0000</pubDate></item><item><title>Extracting GTA V Default Wheels</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/extracting-gta-v-default-wheels-r106/</link><description><![CDATA[
<p>hey here is tut on how to get default wheels</p>
<p>
</p>
<div class="ipsEmbeddedVideo"><iframe width="480" height="270" src="https://www.youtube.com/embed/Tzs8qCxJkkM?feature=oembed" frameborder="0" loading="lazy"></iframe></div>
]]></description><guid isPermaLink="false">106</guid><pubDate>Wed, 29 Oct 2014 20:39:44 +0000</pubDate></item><item><title>zmodeler how to make a basic gta iv els police car</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/zmodeler-how-to-make-a-basic-gta-iv-els-police-car-r105/</link><description><![CDATA[
<div class="ipsEmbeddedVideo"><iframe width="480" height="270" src="https://www.youtube.com/embed/Z570E68QU7g?feature=oembed" frameborder="0" loading="lazy"></iframe></div>
]]></description><guid isPermaLink="false">105</guid><pubDate>Sun, 21 Sep 2014 12:18:22 +0000</pubDate></item><item><title>Installing Vehicles And Changing Vehicle Liveries (Video)</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/installing-vehicles-and-changing-vehicle-liveries-video-r102/</link><description><![CDATA[

<p><a href="https://www.youtube.com/watch?v=KRRKCgMJccU&amp;feature=youtu.be" rel="external nofollow">https://www.youtube.com/watch?v=KRRKCgMJccU&amp;feature=youtu.be</a></p><p>
</p><p>
In this GTA IV tutorial I cover how to install vehicles, and change vehicle liveries using SparkIV and OpenIV. If you don't understand how to mod, or add/change something in GTA IV and you would like me to do a tutorial, comment below.</p><p>
</p><p>
â–¬â–¬â–¬â–¬â–¬â–¬â–¬â–¬â–¬â–¬â–¬â–¬</p><p>
â–¼ Download OpenIV or SparkIV â–¼</p><p>
</p><p>
OpenIV âž¡ <a href="http://www.gta4-mods.com/tools/openiv-15-f21438" rel="external nofollow">http://www.gta4-mods.com/tools/openiv-15-f21438</a></p><p>
</p><p>
SparkIV âž¡ <a href="http://www.gtainside.com/en/download.php?do=detail&amp;cat=326&amp;id=28310" rel="external nofollow">http://www.gtainside.com/en/download.php?do=detail&amp;cat=326&amp;id=28310</a></p><p>
â–¬â–¬â–¬â–¬â–¬â–¬â–¬â–¬â–¬â–¬â–¬â–¬</p><p>
Video go to fast? Here are the steps -</p><p>
</p><p>
Installing Vehicle Mods -</p><p>
</p><p>
1) Download and Install OpenIV or SparkIV</p><p>
</p><p>
2) Download desired GTA IV vehicle</p><p>
</p><p>
3) Open SparkIV or OpenIV</p><p>
</p><p>
4) Navigate - GTA IV Main Directory - pc - models - cdimages - vehicles.img</p><p>
</p><p>
5*) If Using OpenIV click 'Edit Mode' on the top near the search bar</p><p>
âž¡ Drag Files Into OpenIV - If using 7Zip the file must be extracted, if using WinRar the file can be drug directly from archive into OpenIV</p><p>
</p><p>
5*) If using SparkIV click 'Import' then select the files, rebuild and save.</p><p>
</p><p>
Changing Vehicle Liveries -</p><p>
</p><p>
1) Download and Install OpenIV or SparkIV</p><p>
</p><p>
2) Download desired GTA IV vehicle</p><p>
</p><p>
3) Open SparkIV or OpenIV</p><p>
</p><p>
4) Navigate - GTA IV Main Directory - pc - models - cdimages - vehicles.img</p><p>
</p><p>
5*) If using OpenIV click 'Edit Mode' on the top, next to the search bar.</p><p>
âž¡Then click the desired vehicle texture file, and scroll down and click on Police Sign 1/ cvpi Sign 1/ or something similar.</p><p>
âž¡ Click replace on the top right, and double click the desired livery you would like to replace it w/.</p><p>
âž¡ Finally click save &amp; close.</p><p>
</p><p>
5*) If using SparkIV select designated vehicle .wtd and click edit on the top.</p><p>
âž¡Then click the desired vehicle texture file, and scroll down and click on Police Sign 1/ cvpi Sign 1/ or something similar.</p><p>
âž¡Click import and double click on the livery you would like to replace it w/.</p><p>
</p><p>
*Each vehicle gets 4 different liveries that randomly spawn in-game, to change the other liveries follow the same steps as listed above.</p>


]]></description><guid isPermaLink="false">102</guid><pubDate>Sun, 31 Aug 2014 16:28:46 +0000</pubDate></item><item><title>How to edit gta4 handling lines</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/how-to-edit-gta4-handling-lines-r99/</link><description><![CDATA[<p>HI i am going to show you how to edit gta4 handling lines today</p><p>
</p><p>
</p><p>
</p><p>
</p><p>
 go to Grand Theft Auto Iv folder Then common/Data</p><p>
Then find handling.dat Rigth click and Make sure Read-Only is not check. If so uncheck Read-only Apply and ok</p><p>
</p><p>
Now download Notepad++ if you dont have it.</p><p>
</p><p>
</p><p>
After That go to the handling.dat and rigth click and Find edit with notepad++  </p><p>
</p><p>
</p><p>
Now it is time to change the handling line  POLPAT delete every thing in that one line. NOw go</p><p>
</p><p>
find a handling line a copy it and paste it in that line . But be sure to POLPAT extact name</p><p>
When you are done go to file and save at the top of the screen</p><p>
</p><p>
And Make sure you space the numbers out with the line above</p><p>
</p><p>
And Rigth Click LaunchGTAIV.exe  and click Run As adminsitrator</p><p>
 </p><p>
</p><p>
Be sure to Not to set Read-Only in notepad++</p>
]]></description><guid isPermaLink="false">99</guid><pubDate>Sun, 29 Jun 2014 15:07:22 +0000</pubDate></item><item><title>Attaching extras in Zmodeler</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/attaching-extras-in-zmodeler-r96/</link><description><![CDATA[
<p><strong><span style="font-size:18px;">This tutorial only applies to vehicles with multiple extras.</span></strong></p>
<p>
</p>
<p>
</p>
<p>
<em><strong>Once we have the vehicle setup to our liking, we'll want to attach the extras together so </strong></em><abbr title="Emergency Lighting System">ELS</abbr><em><strong> will actually work in-game.</strong></em></p>
<p><em><strong>
</strong></em></p>
<p><em><strong>
First things first, check to see if the lighting equipment has any "helper" (or similar) folders within the main folder itself. As you can see, there are two helper folders here.</strong></em></p>
<p><strong>
</strong><img src="http://i.imgur.com/yapc0SN.png" alt="yapc0SN.png" loading="lazy"></p>
<p><em><strong>
</strong></em></p>
<p><em><strong>
Drag these helper folders out of the main equipment folder (in this case WhelenEdge and Whelen_Talon) above the vehicle model (police.wft).</strong></em></p>
<p><em><strong>
</strong></em><img src="http://i.imgur.com/2VK1iep.png" alt="2VK1iep.png" loading="lazy"></p>
<p><em><strong>
</strong></em></p>
<p><em><strong>
Once the helper folders are no longer inside the main equipment folder(s), proceed to delete the equipment folder(s) (this is not a requirement, but it keeps things tidy) by right clicking on the folder and selecting edit/delete.</strong></em></p>
<p><em><strong>
</strong></em><img src="http://i.imgur.com/33425J4.png" alt="33425J4.png" loading="lazy"></p>
<p><em><strong>
</strong></em></p>
<p><em><strong>
Open up the helper folders, as you can see there are multiple extra 1 and extra 4 folders. These are what we will be attaching (only attach the extras if there is more than one set). At this point, decide which light bar will be the "main" one you will attach everything to. For this tutorial, I have selected the Whelen Edge (the second helper folder) as the main light bar.</strong></em></p>
<p><em><strong>
</strong></em><img src="http://i.imgur.com/KthVqsD.png" alt="KthVqsD.png" loading="lazy"></p>
<p><em><strong>
</strong></em></p>
<p><em><strong>
Open the extra folders, inside you should see a extra_L0 file. Drag the extra_L0 files out of this folder and into the main light bar (WhelenEdge) extras folder.</strong></em></p>
<p><em><strong>
</strong></em><img src="http://i.imgur.com/I2THZIi.png" alt="I2THZIi.png" loading="lazy"></p>
<p><em><strong>
</strong></em></p>
<p><em><strong>
You should now see duplicate extra_L0 files.</strong></em></p>
<p><em><strong>
</strong></em><img src="http://i.imgur.com/Flcs7lJ.png" alt="Flcs7lJ.png" loading="lazy"></p>
<p><em><strong>
</strong></em></p>
<p><em><strong>
Right click on the main light bar folder (WhelenEdge) and select "Show isolated", this will hide all other layers/folders but the one selected.</strong></em></p>
<p><em><strong>
</strong></em><img src="http://i.imgur.com/9ilfQVB.png" alt="9ilfQVB.png" loading="lazy"></p>
<p><em><strong>
</strong></em></p>
<p><em><strong>
The hierarchy and view panels should know look like this... and oh no! The car is gone! Don't worry, this is perfectly fine.</strong></em></p>
<p><em><strong>
</strong></em><img src="http://i.imgur.com/k3G7l5c.png" alt="k3G7l5c.png" loading="lazy"></p>
<p><em><strong>
</strong></em></p>
<p><em><strong>
Now hide the main light bar base (the actual bar itself, not the extras - these should be named differently). You should end up with a view like this.</strong></em></p>
<p><em><strong>
</strong></em><img src="http://i.imgur.com/E12oMO0.png" alt="E12oMO0.png" loading="lazy"></p>
<p><em><strong>
</strong></em></p>
<p><em><strong>
Under the tools tab on the left hand side of your screen, click on modify and then click attach.</strong></em></p>
<p><em><strong>
</strong></em><img src="http://i.imgur.com/Hadyua7.png" alt="Hadyua7.png" loading="lazy"></p>
<p><em><strong>
</strong></em></p>
<p><em><strong>
Making sure Selective Mode is </strong></em><strong><em><strong>off</strong></em></strong><em> (keyboard shortcut - space-bar), attach the extras to each other (extra_1_L0 to extra_1_L0 and extra_4_L0 to extra_4_L0, ect) by clicking on the secondary (talon) extras and selecting the primary (edge) extras.</em></p>
<p><em>
</em><img src="http://i.imgur.com/S8dKwxQ.png" alt="S8dKwxQ.png" loading="lazy"></p>
<p><em>
</em></p>
<p><em>
The duplicate extra_L0 files should now disappear from your hierarchy. This means you have successfully attached the extras together.</em></p>
<p><em>
</em><img src="http://i.imgur.com/34TCGOi.png" alt="34TCGOi.png" loading="lazy"></p>
<p><em>
</em></p>
<p><em>
Right click on the main light bar and click "show the rest". This should reveal all hidden layers/folders.</em></p>
<p><em>
</em><img src="http://i.imgur.com/eqDqklE.png" alt="eqDqklE.png" loading="lazy"></p>
<p><em>
</em></p>
<p><em>
The extras folders (where you took the extra_L0 files from) can now be deleted (once again, this isn't required, but it keeps things neat and tidy).</em></p>
<p><em>
</em><img src="http://i.imgur.com/O2S3dhC.png" alt="O2S3dhC.png" loading="lazy"></p>
<p><em>
</em></p>
<p><em>
If the vehicle has any sub folders inside the lighting equipment folders (as shown, there is a misc_g folder inside the talon helper folder), drag them out and delete the original folder. </em><em><strong><em>At this point, rename any folders that are named the same (in this case I've changed "helper" to edge).</em></strong></em></p>
<p>
<img src="http://i.imgur.com/PI1vGfA.png" alt="PI1vGfA.png" loading="lazy"></p>
<p>
</p>
<p>
</p>
<p>
Place the lighting equipment folders (edge and misc_g) inside the vehicle model hierarchy folder.</p>
<p>
<img src="http://i.imgur.com/ERNlJcb.png" alt="ERNlJcb.png" loading="lazy"></p>
<p>
</p>
<p>
Because the lights are mounted on the roof and dash of this vehicle, they're fine to sit under the chassis_L2 file, however this is dependent on the lighting position (ex: if you have lights in the grill, they should go inside the "bonnet" folder. NOTE: Always make sure the extra_L0 files are <span style="text-decoration:underline;">above</span> the lighting equipment model, such as the base/stand, itself!).</p>
<p>
<img src="http://i.imgur.com/fEi0Jy3.png" alt="fEi0Jy3.png" loading="lazy"></p>
<p>
</p>
<p>
<em>Hopefully this tutorial helped you. If you have any questions, please leave them below and I will try my best to answer them. :)</em></p>
]]></description><guid isPermaLink="false">96</guid><pubDate>Wed, 21 May 2014 15:30:46 +0000</pubDate></item><item><title>how to make a simple els light from scratch</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/how-to-make-a-simple-els-light-from-scratch-r78/</link><description><![CDATA[

<a href="http://www.youtube.com/watch?v=WwNZRVslpBg" rel="external nofollow">http://www.youtube.com/watch?v=WwNZRVslpBg</a>


]]></description><guid isPermaLink="false">78</guid><pubDate>Sat, 15 Feb 2014 02:48:21 +0000</pubDate></item><item><title>ELS Setup in zmodeler.</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/els-setup-in-zmodeler-r77/</link><description><![CDATA[
<p>Here are some simple steps for <abbr title="Emergency Lighting System">ELS</abbr> setup.</p>
<p>
</p>
<p>
Extra_1 (Primary Flash) Color- Usually blue</p>
<p>
Extra_2 (Secondary Flash) Color- Usually red</p>
<p>
Extra_3 (Secondary Flash) Color- Usually blue</p>
<p>
Extra_4 (Primary Flash) Color- Usually red</p>
<p>
Extra_5 (Wig_wag 1) [ will activate to take-down 1) Color- Usually white</p>
<p>
Extra_6 (Wig_wag 2) [ will activate to take-down 2) Color- Usually white</p>
<p>
Extra_7 (Traffic Advisor 1) Color- Usually orange/yellow</p>
<p>
Extra_8 (Traffic Advisor 2) Color- Usually orange/yellow</p>
<p>
Extra_9 (Traffic Advisor 3) Color- Usually orange/yellow</p>
<p>
</p>
<p>
Dummy Primaritives</p>
<p>
(Extra_1) Size 0.04 Scaled on X-Y-Z axis.</p>
<p>
(Extra_2) Size 0.04 Scaled on X-Y-Z axis.</p>
<p>
(Extra_3) Size 0.04 Scaled on X-Y-Z axis.</p>
<p>
(Extra_4) Size 0.04 Scaled on X-Y-Z axis.</p>
<p>
(Extra_5) Size 0.04 Scaled on X-Y-Z axis.</p>
<p>
(Extra_6) Size 0.04 Scaled on X-Y-Z axis.</p>
<p>
(Extra_7) Size 0.04 Scaled on X-Y-Z axis.</p>
<p>
(Extra_8) Size 0.04 Scaled on X-Y-Z axis.</p>
<p>
(Extra_9) Size 0.04 Scaled on X-Y-Z axis.</p>
<p>
</p>
<p>
Extra_1 Should consist of, Extra_1_L0 &amp; Extra_1_L1</p>
<p>
Extra_2 Should consist of, Extra_2_L0 &amp; Extra_2_L1</p>
<p>
Extra_3 Should consist of, Extra_3_L0 &amp; Extra_3_L1</p>
<p>
Extra_4 Should consist of, Extra_4_L0 &amp; Extra_4_L1</p>
<p>
Extra_5 Should consist of, <strong>Another Dummy named Extra5, size should be 0.02 scaled on X-Y-Z axis. </strong>Extra5 Should consist of L0 &amp; L1 also.</p>
<p>
Extra_6 Should consist of, <strong>Another Dummy named Extra6, size should be 0.02 scaled on X-Y-Z axis. </strong>Extra6 Should consist of L0 &amp; L1 also.</p>
<p>
Extra_7 Should consist of, Extra_7_L0 &amp; Extra_7_L1</p>
<p>
Extra_8 Should consist of, Extra_8_L0 &amp; Extra_8_L1</p>
<p>
Extra_9 Should consist of, <strong>Another Dummy named Extra9, size should be 0.02 scaled on X-Y-Z axis. </strong>Extra9 Should consist of L0 &amp; L1 also.</p>
<p>
</p>
<p>
(If no second dummy is added to Extra5,6,9 They will mostly likely not flash, or will be darker then the rest)</p>
<p>
</p>
<p>
Example, I did not have L1's but make sure you create them. (Hope this helped)!</p>
<p>
<img src="https://imagizer.imageshack.us/v2/194x419q90/716/cv9c.png" alt="cv9c.png" loading="lazy"></p>
]]></description><guid isPermaLink="false">77</guid><pubDate>Fri, 14 Feb 2014 22:28:10 +0000</pubDate></item><item><title>How to install a car - Properly</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/how-to-install-a-car-properly-r67/</link><description><![CDATA[

<p><span style="background-color:rgb(255,253,229);"><span style="color:#000000;"><span style="font-size:18px;"><span style="font-family:arial;">Are you having problems installing vehicles?</span></span></span></span></p><p>
<span style="background-color:rgb(255,253,229);">Does it not work when you replace the files?</span></p><p>
<span style="background-color:rgb(255,253,229);">Don't worry!</span></p><p>
</p><p>
<span style="background-color:rgb(255,253,229);">Simply use this: </span><a href="http://www.gta4-mods.com/tools/gta-iv-vehicle-mod-installer-v13-f14302" rel="external nofollow"><span style="color:#000000;">Vehicle Mod Installer v1.3</span></a></p><p>
</p><p>
<span style="background-color:rgb(255,253,229);"><span style="color:#000000;">Step One: Download the desired vehicle.</span></span></p><p>
 </p><p>
<span style="background-color:rgb(255,253,229);"><span style="font-size:18px;"><span style="font-family:arial;"><span style="color:#000000;">Step Two: Open the Installer and find your GTA directory in the top browse box.</span></span></span></span></p><p>
 </p><p>
<span style="background-color:rgb(255,253,229);"><span style="font-size:18px;"><span style="font-family:arial;"><span style="color:#000000;">Step Three: Browse to the main folder of the vehicle in the bottom box.</span></span></span></span></p><p>
 </p><p>
<span style="background-color:rgb(255,253,229);"><span style="font-size:18px;"><span style="font-family:arial;"><span style="color:#000000;">Step Four: Click the 'Next' button in the bottom right</span></span></span></span></p><p>
 </p><p>
<span style="background-color:rgb(255,253,229);"><span style="font-size:18px;"><span style="font-family:arial;"><span style="color:#000000;">Step Five: Check all files are correct. (NOTE: The installer detects ReadMe.txts for handling.dat etc!)</span></span></span></span></p><p>
 </p><p>
<span style="background-color:rgb(255,253,229);"><span style="font-size:18px;"><span style="font-family:arial;"><span style="color:#000000;">Step Six: Click Next</span></span></span></span></p><p>
 </p><p>
<span style="background-color:rgb(255,253,229);"><span style="font-size:18px;"><span style="font-family:arial;"><span style="color:#000000;">Step Seven: Select the car you want to replace. If you want fill in the top box to rename the car so intead of it being called "Police Cruiser" it will be called "CVPI" in-game when you enter the vehicle!</span></span></span></span></p><p>
<span style="background-color:rgb(255,253,229);">Step Eight: Click install follow on-screen instructions if any appear.</span></p><p>
<span style="background-color:rgb(255,253,229);">Step Nine: Launch GTA IV and use your car!</span></p><p>
 </p><p>
<span style="background-color:rgb(255,253,229);"><span style="font-size:18px;"><span style="font-family:arial;"><span style="color:#000000;">Did it help? Use the comments to let me know!</span></span></span></span></p>


]]></description><guid isPermaLink="false">67</guid><pubDate>Tue, 29 Oct 2013 09:20:48 +0000</pubDate></item><item><title>How to enable sirens and lights on vehicles that are not in an emergency vehicle slot.</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/how-to-enable-sirens-and-lights-on-vehicles-that-are-not-in-an-emergency-vehicle-slot-r64/</link><description><![CDATA[


<p>In this tutorial, I'm gonna show you how to get lights and sirens on a police vehicle which is added in a civilian vehicle slot.</p>
<p>
This tutorial requires some of the basics of modding vehicles by using OpenIV.</p>
<p>
</p>
<p>
Requirements:</p>
<p>
<abbr title="Emergency Lighting System">ELS</abbr> V7 or 8</p>
<p>
Legal copy of Grand Theft Auto IV - 1.0.7.0 or EFLC 1.1.2.0</p>
<p>
OpenIV</p>
<p>
A text editor, for example, Notepad++ or GetDiz.</p>
<p>
A vehicle modification.</p>
<p>
WinRAR or 7Zip.</p>
<p>
</p>
<p>
Alright, first off, we need to download a car mod. Whatever car of your choice. <abbr title="Emergency Lighting System">ELS</abbr> enabled ones are recommended since I have learned that there are problems with non-<abbr title="Emergency Lighting System">els</abbr> vehicles.</p>
<p>
I'm gonna go with this one: <a href="http://www.gta4-mods.com/vehicles/1983-chevrolet-impala-libertychicago-police-f11974" rel="external nofollow">http://www.gta4-mods.com/vehicles/1983-chevrolet-impala-libertychicago-police-f11974</a></p>
<p>
</p>
<p>
Once you have the rar file open, you need to rename 'police2.wft' and 'police2.wtd' (or whatever the names of your files are) to a civilian vehicle slot name.</p>
<p>
</p>
<p>
</p>
<p></p>
<blockquote class="ipsStyle_spoiler" data-ipsspoiler="">
<p> </p>
<img src="http://i.imgur.com/1IxwHtj.jpg" alt="1IxwHtj.jpg" loading="lazy">
</blockquote>
<p></p>
<p>
</p>
<p>
I'm gonna rename them to 'vigero2.wft' and 'vigero2.wtd', since the real VIGERO2 is ugly as shit, so yeah!</p>
<p>
Like this:</p>
<p>
</p>
<p></p>
<blockquote class="ipsStyle_spoiler" data-ipsspoiler="">
<p> </p>
<img src="http://i.imgur.com/6xSP24X.jpg" alt="6xSP24X.jpg" loading="lazy">
</blockquote>
<p></p>
<p>
</p>
<p>
And now you can go ahead and add these two files in vehicles.img with OpenIV. Don't forget to make backups of the files you're replacing, and rebuild and save while you're at it!</p>
<p>
Okay, now that you've done that, let's check on what we have, in the OpenIV window, double-click on the vigero2.wft file you just replaced, and the whole vehicle will be shown.</p>
<p>
</p>
<p>
This is how it will look like in game. Don't worry about the wheels or any other missing features, that's just how OpenIV renders it. They will be there in-game.</p>
<p>
</p>
<p></p>
<blockquote class="ipsStyle_spoiler" data-ipsspoiler="">
<p> </p>
<img src="http://i.imgur.com/4RPZ3Qu.jpg" alt="4RPZ3Qu.jpg" loading="lazy">
</blockquote>
<p></p>
<p>
Now that we've added the vehicle into the game, let's change the vehicles.ide lines.</p>
<p>
Use Notepad++ and open vehicles.ide in the common/data folder. Make sure that it's not write-protected.</p>
<p>
Right-click on the vehicles.ide file and choose properties, then deselect the write-protection box.</p>
<p>
Then click ok, and open the file itself with notepad++</p>
<p>
</p>
<p>
This is how it should look like:</p>
<p>
</p>
<p></p>
<blockquote class="ipsStyle_spoiler" data-ipsspoiler="">
<p> </p>
<img src="http://i.imgur.com/og7CJot.jpg" alt="og7CJot.jpg" loading="lazy">
</blockquote>
<p></p>
<p>
</p>
<p>
Now, go to police or police2, and copy this line from it: car, POLICE, POLICE, VEH@STD, VEH@STD_RI1, 100, 999, 0.2345, 0.2345, 0.2, 2, 1.0 ,1, ext_requi+ext_strong+livery (NOT the entire line, just the line that starts with 'car,'!</p>
<p>
and remove this line from vigero2: car, VIGERO2, VIGERO2, VEH@LOW, VEH@LOW_HI2_HI2, 30, 999, 0.2237, 0.2237, 0, 5, 1.0 ,1, ext_requi+livery+bangerexhaustfx</p>
<p>
and replace it with the line you copied from police or police2.</p>
<p>
</p>
<p>
Now save and if it is an <abbr title="Emergency Lighting System">ELS</abbr> enabled vehicle, you need to add a new line to the bottom of the <abbr title="Emergency Lighting System">ELS</abbr>.ini file which should be like this:</p>
<p>
</p>
<p>
[ VIGERO2 ]</p>
<p>
Status = on</p>
<p>
File = default_config</p>
<p>
</p>
<p>
Now try it out in-game.</p>
<p>
There you have it! You now have a police vehicle in a civilian vehicle slot!</p>
<p>
</p>
<p>
Thanks for reading my first tutorial, I hope it wasn't too hard to read. :D</p>
<p>
</p>
<p>
<span style="font-size:24px;"><em>If you liked it, please feel free to press the green arrow over there --&gt;</em></span></p>
<p>
<span style="font-size:24px;"><em>And if there's something wrong or a problem, don't be shy and PM me about it!</em></span></p>


]]></description><guid isPermaLink="false">64</guid><pubDate>Sun, 01 Sep 2013 09:22:49 +0000</pubDate></item><item><title>[VIDEO] How to setup wig-wags</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/video-how-to-setup-wig-wags-r54/</link><description><![CDATA[<p>http://youtu.be/W6j4zpSjfqs</p><p>
</p><p>
</p><p>
Requested by a friend!</p>
]]></description><guid isPermaLink="false">54</guid><pubDate>Fri, 14 Jun 2013 01:47:36 +0000</pubDate></item><item><title>How to install a vehicle using Open IV ( extremely simple )</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/how-to-install-a-vehicle-using-open-iv-extremely-simple-r53/</link><description><![CDATA[
<p>Here's a quick tutorial on how to install a vehicle into GTA IV using Open IV. This is also the same way to install weapons and peds.</p>
<p>
Go full screen to see everything clearly.</p>
<p>
</p>
<p>
</p>
<div class="ipsEmbeddedVideo"><iframe width="480" height="270" src="http://www.youtube.com/embed/5aKQYoZoARE?feature=oembed" frameborder="0" loading="lazy"></iframe></div>
]]></description><guid isPermaLink="false">53</guid><pubDate>Thu, 13 Jun 2013 08:30:12 +0000</pubDate></item><item><title>How to uninstall a vehicle</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/how-to-uninstall-a-vehicle-r52/</link><description><![CDATA[


<p>basic simple way to uninstall a vehicle <img src="http://www.lcpdfr.com/uploads/default_thumbsup.gif" alt=":thumbsup:" loading="lazy"></p>
<p>
</p>
<p>
</p>
<p>
</p>
<p>
<a href="http://www.youtube.com/watch?v=BhoToUjoToY" rel="external nofollow">http://www.youtube.com/watch?v=BhoToUjoToY</a></p>
<p>
</p>
<p>
<span style="font-size:48px;"><span style="color:#ff0000;">Back up your files.</span></span></p>


]]></description><guid isPermaLink="false">52</guid><pubDate>Thu, 13 Jun 2013 06:09:43 +0000</pubDate></item><item><title>[VIDEO] Assembling an ENTIRE Vehicle</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/video-assembling-an-entire-vehicle-r48/</link><description><![CDATA[
<div class="ipsEmbeddedVideo"><iframe width="480" height="270" src="http://www.youtube.com/embed/I9eNinyVb1w?feature=oembed" frameborder="0" loading="lazy"></iframe></div>
]]></description><guid isPermaLink="false">48</guid><pubDate>Sun, 12 May 2013 17:38:05 +0000</pubDate></item><item><title>[VIDEO] Adding / Replacing Wheels!</title><link>https://www.lcpdfr.com/tutorials/index.action/grand-theft-auto-iv/vehicle-modification-tutorial/video-adding-replacing-wheels33-r43/</link><description><![CDATA[
<p></p>
<div class="ipsEmbeddedVideo"><iframe width="480" height="270" src="http://www.youtube.com/embed/tF9q_wFm6A8?feature=oembed" frameborder="0" loading="lazy"></iframe></div>
<p>
</p>
<p>
Eat up, young ones.</p>
]]></description><guid isPermaLink="false">43</guid><pubDate>Thu, 18 Apr 2013 22:03:22 +0000</pubDate></item></channel></rss>
