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Ekalb

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Posts posted by Ekalb

  1. Holy shit that's severe man, and it sucks too because I can't imagine the quality of your real-life work not being on the same high level as your gta-mod-related work. I hope you land on your feet, don't worry about the mods - to be honest we're probably all a bit busy playing gta v anyway!

     

    All the best though. 

  2. Yeah the guy who made this video is an asshole, he deliberately draws attention to himself so people call the police, then jumps into legal technicalities that he has just spent the last few days researching. The officer isn't there to infringe on his rights or be a dick, he's simply there to sort out what's going on and respond to the concerns of citizens. It isn't the police officer's fault that the state has fucked up carrying laws, and if the guy is doing this is protesting against those laws he is going the wrong way about it. 

  3.  Ekalb's enchanced Vapid. Too bad that mine crashes every time I shoot lights (not lightbar).

    I don't know why this is and I really really want to fix it :(

     

     

    The Loot: Which model are you using? I may have accidentally exported it with textures inside, so any small textures are difficult to edit. I can fix it and re-upload if you let me know. 

     

     

     

    edit: Did I just fix it...?  No I did not.     Okay I think it's fixed! Updates for all Vapid Cruiser platform vehicles incoming!

    fhal.png

     

    F*#$!!!!!!!!! I've tried everything I can think of;

    Restoring the original lights

    Adding collisions to the lights

    Re-arranging the lights in the hierarchy

     

    Yet I still can't work out what's going on here. 

  4. I should definitely finish other projects before starting new ones...

     

    5tqz.png

     

    (Proposed) changelog:

    Retexture prisoner divider to be mesh style [X]

    Create new grill with:

    -Grill backing texture [X]

    -Single horizontal bar [X]

    -Vapid Badge [X]

    -Red/Blue LED lights on bar [X]

    Add new pushbar [X]

    -Retexture [X]

    Add frames to numberplates [X]

    Add 2 spotlights [X]

    Add front-facing interior lighting [X]

    Add rear-facing interior lighting [X]

    Add 'dome' hubcaps [  ]

    Miscellaneous texture edits [  ]

     

     

    I won't try to rehshape the model in any significant way as that will affect textures. 

  5.  

    And disregard this if you mean the liveries on the interceptors. 

    I did mean the interceptors and the buffalos versus the vapid patrol cars and the transporters. They're all LS (city) police but with different liveries and it's hard to make sense of why they opted for that. 

  6. A few awesome things in this game for modders to take note of should GTAV ever make it to PC:

    1. Obviously the LED lightbar systems are great

    2. Halogen light effects have also been updating to actually rotate around the environment

    3. A number of extra cars aside from just emergency vehicles have lightbars you can turn on using the siren button, including the lifeguard SUV (Amber LED lightbar with the older-style glowing orbs) and the towtrucks (no siren but the siren key will activate amber halogens)

    4. Some cars have the ability to activate additional lights instead of just the headlights when you turn on high-beams. This means that you could have takedowns that activate only when you turn on the vehicle's high-beams, and not be on all the time when the vehicle's headlights are on.

    5. The vapid patrol car can spawn with two different lightbars independently, so you could have it spawn with LEDs once and a different halogen bar another time.

     

    One thing I really don't understand though is what we've mentioned so far, that the liveries are different despite being from the same police department.

     

    I think it'd be really cool if someone from the community here could somehow get in touch with someone from rockstar and quiz them a bit about all this. 

     

    edit: and one thing we're in desperate need of is some police versions of the Buffalo Sport (2012 charger)!! 

  7. I believe OP wants to do the opposite, and replace civilian cars that drive around with peds with functioning police cars.

     

    Unfourtunately though, I don't think it's possible to do in terms of having those cars work with a siren/police-computer/traffic-stop ability. If you haven't already you could look for a cars pack that will add police3, police4 and policeb to regular gta iv which you can then have as other police cars. The sirens will work but the computers won't. 

  8. Traffic, parking, local council ordinance, workplace safety, pricing and consumer laws etc. 

     

    But you are right, in this case the breach would probably only be of a contract between retailers and rockstar so action would probably be limited to suing. 

     

    e: I think i misinterpreted what you meant originally cp, sorry for jumping with my response like that when it was mostly irrelevant! 

  9. For the script to 'know' when you're responding to an LCPDFR callout or doing an LCPDFR pullover it'd have to communicate with LCPDFR, which can't happen until the API is released (ETA unknown). For a script like what you want, you'll have to wait until then for anyone to do it. 

     

    Theoretically someone could probably make a script now where you manually contact dispatch to do these kind of things (like pressing alt-f1 when you're at a traffic stop and alt-f2 when you're at any other callout to trigger the appropriate dispatch conversation), but I'm not skilled in that area. 

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