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Ekalb

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Posts posted by Ekalb

  1. The thing I've found with trunk searches is they cannot be made during a car stop (unless you ask them to step out of the vehicle) and although the notice shows up, they won't be performed unless you are in a particular spot close to the trunk of the car. Correct me if I'm wrong.

    I actually had a pretty smooth play session just now, no errors or crashes at all for the entire ~40 minutes of game.

    Does anyone know if pursuit world events are back in? Ones that you press E to join?

    I've actually had my first 'disregard, code 4's after installing the rc2-r2

    Edit: I did have one glitch/bug now that I remember it. I was on a domestic disturbance callout and it looks like it spawned inside the hardware store where roman goes to play poker. I had no way of getting into the building since none of the doors worked. My only thought was perhaps this building opens up later in the game? Does anyone know?

  2. An Error Occurred

    Sorry, an error occurred. If you are unsure on how to use a feature, or don't know why you got this error message, try looking through the help files for more information.

    [#10870] We could not find the file specified

  3. If people decide to give you rep (by upvoting your post) your reputation (and e-pen0r) will increase. This then means that when you upvote or downvote someone's post, it has a bigger effect on their reputation.

  4. Yeah I can see from just looking at the pictures that it has an additional texture that goes over the vehicle.

    To remove it you'll need to use sparkIV to open your vehicles.img, then open/edit the texture file (.wft), find the texture layer that it would be (most likely one that is very large and gray perhaps with some labels on it) and then import a black, transparent .png image to replace it.

    I have made a replacement texture for you:

    http://img814.imageshack.us/img814/1790/blanktexture.png

    Just save this and use it to replace the gray texture in the .wft file using sparkIV

  5. Strange! Bugs' Suburban still spawned as grey as FBI.How can it be possible? Perhaps the car was given this "fixed" color while it was in development?

    Maybe it was given a grey texture that goes over the base paint. Dunno.

    Are you using this one?

    http://gtapolicemods.com/downloads.php?do=file&id=971

    It has a police_sign texture in the wft file that'd you'd need to replace with a blank one if you want it to spawn unmarked. (I'm guessing)

  6. They might spawn as white but that's because the vehicles colours are generally determined by a separate file (unless there is a texture that goes over the car's basic colour).

    To explain more clearly;

    If you're replacing the FIB car, then it will spawn as black since the default FIB buffalo also spawns as black. However if you use it to replace the polpatriot, the car will spawn as white as that's what the base colour for the default polpatriot is.

    To correct this and have your car spawn as a different colour than what the default is you need to edit the carcols.dat in gtaivcommondata

    Simply find the car you wish to edit the colours for, eg.

    fib 0,0,8

    (the default line for the FIB buffalo in black)

    and then either change the colour numbers to those from another vehicle or add extras

    For example if I changed it to

    fib 0,0,8, 34,1,45, 113,74,113,

    It would spawn as black (0,0,8), dark red (34,1,45) and white (113,74,113).

    Editing the carcols.dat is pretty simple but shouldn't be attempted without first backing up the original file and knowing for sure that's what you need to do. This also means you can do what I have done for my unmarked cars and have them spawn in a range of colours, other than just black or white. No one suspects the bright blue crown victoria!

    Alternatively, you can apparently use SNT to change the colours of vehicles ingame.

  7. It only came with a 470w power supply I dont know why they gave that becasue you now say 650w.If I get 650w will it end that problem?

    Hm I don't want to say 'go and buy a new psu' without ruling everything else out because it doesn't sound like it'd be a power supply problem without your rig actually struggling more. Can you play other system--demanding video games?

    How about your graphics drivers? Are they up to date? Maybe redownload them from the Nvidia website. What's your CPU usage like as per task manager? Have you got other things open in the background while playing?

    My only other idea is a bad install. Is it a retail copy of the game?

    http://www.overclock...aking-gta-4-lag

    http://www.gtaforums.com/index.php?showtopic=392315

    http://www.gtaforums.com/index.php?showtopic=454270

    Try googling your problem, it might not be uncommon.

  8. Are you sure it doesn't work?

    If you aren't using the normal patrolman character model then there won't be voice clips for making the requests. And they don't appear instantly, they take time. The best way to test is attempt to call in a chopper (maybe press it a few times) and if no choppers come in the next couple of minutes then you've definitely got a problem.

  9. Is it possible to have two pursuits going on at the same time? Say if we had street racer callouts where, once on the scene, two sports cars would spawn driving together at high speed and then naturally they'd probably just drive apart from each other (to evade the police). Once you pull one over you could just call a transport and then go back after the other one. I understand there is a problem with arresting more than one person at the same time (at least in my experience I have to wait until the first person has been taken away before I can call for another transport unit to pick up the second one) but that shouldn't be an issue as there'd be significant time after the first arrest before you joined the pursuit and arrested the second racer.

    Possibly already suggested, didn't sound too profound.

    Also it'd be cool to have hostage situations at the airport where a group of gunmen would spawn near an aeroplane with a group of peds and FIB or noose would be on scene. But I understand this isn't really the direction you want to go with the mod, even though people can pick FIB/NOOSE players.

  10. It looks like they are just skins so refer to this paragraph:

    Some people might offer custom textures for cars which will just be .png image files that replace the textures that the car originally came with. To add these textures use Spark IV to open vehicles.img as before, then find the vehicle file you are editing and use SparkIV to open/edit the texture file. Then all you need to do is import the custom image that you have downloaded into the right layer of the texture file (they are normally called police_sign_1/2/3/4 for police cars with multiple skins).

    But first you need the car models that they are for. If they aren't listed in the documentation for that file you will have to find them.

    Here's a good crown vic:

    and here's a good Dodge charger:

    These cars are low-poly and non-ELS so they are the best to you.

    I don't know if the custom skins you downloaded will exactly line up with these cars but for starters install these cars, then you can attempt to overwrite the skins that come with them with the textures from the pack you downloaded.

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