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Posts posted by Ekalb
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If you want the same quality you'll get the same file size. The next step is to use a converter to compress it.
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If you want to record full 1080p resolution gameplay you cannot expect it to take up small amounts of space.
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Use the noose swat team model instead of the pilot model.
If you want to make it so they don't crouch all the time:
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I personally think it'd be interesting to see how far the devs go with the incar computer system actually, I don't think any mods have a similar feature.
Really they could integrate the original system with current crimes (not really necessary), most wanted and the criminal database on there too. What I think we could also see developed from their is the ability to look at a persons criminal history as well but the only thing with all of this is that the game stresses out a bit when it has to keep making these personas.
I'd like to see some kind of ability for the mod to recognise what type of officer you are playing as and deliver more particular calls such as raids or hostage situations if you play as noose models or terror plots/attacks/drug smuggling at airports or seaports if you are playing as fib.
This is potentially more of suggestions-forum topic though.
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If your game is still crashing it's likely due to all of these cars mods, especially if they are high poly (the models contain lots of detail and are high in file size, since the game was not designed with run with these originally it's likely it will have trouble, especially if your pc isn't particularly high end).
If you wish to resolve this, you'll have to replace the original cars in your game (assuming you backed up the files before modding them) and then slowly add back in your modded cars until you notice crashes.
Another thing about ELS cars, (and you must have the ELS mod installed too if you want their lights to work) is that they work by continuously refreshing the car model of the vehicles using the ELS lights and again cause strain and likely crashes.
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The car has to come with them, what they are really are textures that are mapped specifically to parts of the vehicle so there's no real way to just add them in through something like sparkIV.
Just remember that if you do have a car that has liveries but they aren't showing ingame you have to enable them by adding +livery to the vehicle line (I think in the vehicles.ide file) and you can edit them just like normal images by exporting the layer and then importing it back in after editing.
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Changing the lettering on the side of the car will not fix your game.
However if you must know, you need to use sparkIV to open the texture file of the vehicle, find the layer you want to edit, export each of those layers that you want to edit as .png files, open them in an image editor like photoshop, erase the LCPD lettering and then use a text tool to rewrite NYPD, then save it as a .png, open up sparkIV, open up the texture files for the vehicle, find the layer that you have edited and import the image you just made in photoshopped to replace the old verison, then save.
Alternatively, find a dodge charger skin that someone has made, there are probably quite a few in the downloads section of this forum and then replace the textures as directed.
However, fixing your game is another story.
How many car mods do you have installed? What ones?
Do you have ELS installed and how many cars are using it?
What other ways have you modified the game since it was working correctly?
What is your resource usage as per the options tab in the game menu?
Also fyi, the problem you are having now does not seem to be related to LCPDFR so you are free to attempt to find your problem by consulting other message boards or googling your problem to see what other people have done to fix the same situation.
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If you modded your cars you should have saved backups of the vehicles.img before you edited it so you can easily restore it without having to reinstall the entire game. If the crashes are occurring even when you aren't playing LCPD:FR and just regular GTA then it isn't specifically related to the mod. Is there an error message you get when it crashes or is it just that the game has stopped working? If you can, restore the default vehicles.
e: I linked you to car downloads on the previous page if you were interested in the simplest of car mods that are available. They do not require ELS (an additional mod) and are low poly so they are very unlikely to crash your game unless it is the SMPA600 error from modding your cars too much and saving them in car spaces. But if they are found to be the cause of the problem and your pc has trouble handling the (small) additional load then it would be best to revert to default vehicles/weapons and a very restricted amount of other mods.
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Undo whatever changes you made between when we had it working on the previous page and when it started crashing.
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Have you tried adjusting your ingame options? What is the resource usage like when you look at the graphical/game options in the gtaiv menu?
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Try drastically reducing the frequency that trafficflow ticks at and reduce the occurrence of random emergency vehicles by making the figure higher in the trafficflow configuration file.
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You should add them to the geographical groups rather than the people groups as far as I understand.
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I have a request!
For G6 guards to drive G6 trucks!
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Yes, it conflicts with the mod.
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Sounds like a savegame issue that someone had yesterday. If nothing else works, remove/delete all your savegames
Run the error logging tool and post your log.
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It looks like in one of those videos the guy has multiple partners that are NOOSE officers. It looks like these are just bodyguards spawned with Simple Native Trainer as I don't think there is a way in the current verison of the LCPDFR mod to get more than one partner.
There also might have been some different shootout/shots fired callouts in those version of the mod compared to those in the version that is currently available. Feel free to enhance your ingame NOOSE experience however by perhaps downloading some custom NOOSE skins or models, or custom vehicles OR, one thing that I think is essential, editing the peds file so that your NOOSE units don't crouch all the time.
Download custom things:
Edit your NOOSE crouching:
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The mod is primarily aimed at general duties patrolmen and there are few specifically that require fully eqipped, hard tactical (NOOSE) units. You will get the occasional shootout call though which you are welcome to respond to as NOOSE. Your player character does not determine what callouts you receive.
You can't do much in a helicopter except follow chases and call backup units. If you want a police chopper you'll have to use the ingame trainer to spawn it. If you have scripthookdotNET then open the console with (`) and type spawn polmav and press enter
Some of those videos may include coordinated activities with other real players in multiplayer. Others are scripted shootout calls that will have either NOOSE or normal police spawn at a location and attack armed gang members.
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It has to be installed separately for the mod to actually run. You should see it in your root folder.
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Hoora, enjoy.
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If you are using rc2-r2 press alt T to activate and then alt T to draw the taser.
Please read the download documentation before asking further questions as the use of the taser is referred to in the first section of that page.
Is your original problem fixed?
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The game has trouble dealing with two prisoners at once. If you know you are going to have 2 prisoners, just press F11 to leave the first person you arrest and then f9 or f10 to arrest the second. Alternatively you could wait for transport to arrive and take the first prisoner out of view and then you will be able to deal with the second as per normal.
Or if you want a more exciting answer:
Go for a lethal takedown on that second suspect and when you are getting questioned by internal affairs tell them you were forced to due to 'resource deficiencies' :yes:
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The one that is available at link #1 in my signature (if you want RC2-Update2 (rc2r2)). Just run the exe and it should install as per usual, but before you install it make you sure do you what I said about making those files and folders so they are not read only.
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"2012-01-29 05:23:39 - Error during Tick in script 'FirstResponse.LCPD.PullOver':
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at Scripting.?A0xf88de8d2.IsCharMale(Int32 )
at CSharp.LCPDFR.Persona.eval_LCPDFR-0(Ped A_0)"
There's your problem. Perhaps try reinstalling the mod but make, before you do so, that all the files and folders inside gtaivcommondata are not read-only
Do this by right clicking on the data folder > properties > untick read only.
And do the same thing for files and folders inside the data folder.
Then run the lcpd:fr installer again and see if it works.
also another tip: If you need to add extra information to your posts, use the edit button rather than making a new post or you will be infracted for multi-posting
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God, 12 year olds :|
Check through the support threads in my signature and make sure you have the correct files first of all.
Make sure you have followed and understand this thread: and take any vehicles out of your parking spaces then save the game.
Then attempt (just for now at least) to install some low poly car mods instead of the ones you have or restore the default ones. Some good low-poly, non-ELS cars are these:
Then download the debug tool that is listed in one of the threads in my signature and post the logfile here.

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Taxi bug?
in Suggestions & Requests
Posted · Edited by Ekalb
If the only modded cars you are using now are the dodge charger and the crown victoria that I linked you to:
1) you don't need ELS anymore because they don't use ELS
2) they are low poly and won't cause the taxi glitch so you won't need any of the traffic mods.
As long as they are the only two car mod you have, remove ELS and the traffic mods and your game should be normal.
unless your computer is reeeaaally low end.