Jump to content

Legendk456

Members
  • Posts

    15
  • Joined

  • Last visited

 Content Type 

Forums

Gallery

Downloads

Tutorials

News Stories

Wiki

Community Guidelines

LSPDFR BOLO Series

GTA5 Native Database

GTA5 Native Parameters

Release Highlights

LSPDFR Mod Showcase

LML User Contributions

File Comments posted by Legendk456

  1. When accepting the Welfare Check callout in Sandy Shores, I got this error and LSPDFR (and game) crashed.

     

    [9/7/2024 3:01:52 PM.198] LSPD First Response: [FATAL] OnCalloutAccepted crashed: Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified  Rage.Ped is invalid.
    [9/7/2024 3:01:52 PM.198] at Rage.Ped.get_IsFemale()
    [9/7/2024 3:01:52 PM.198] at aDVAhPdYgHftZdwHJXbjWkhophUdA..ctor(Ped ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 58
    [9/7/2024 3:01:52 PM.198] at aMPlYUuuAKxNPWvgmTqwInTYSleV.eVfpKapXsrfjQGaqNdoZijdunCZy(Ped ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 33
    [9/7/2024 3:01:52 PM.198] at LSPD_First_Response.Mod.API.Functions.DisplayPedId(Ped ped, Boolean noDelay) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\API\Functions.cs:line 140
    [9/7/2024 3:01:52 PM.198] at UnitedCallouts.Callouts.WelfareCheckRequest.OnCalloutAccepted() in D:\Development\GTA5\UnitedCallouts\UnitedCallouts\UnitedCallouts\Callouts\WelfareCheckRequest.cs:line 88
    [9/7/2024 3:01:52 PM.198] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.HOmtjHmNkxTPMkPpKDkOuPaIqgqK() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 448
    [9/7/2024 3:01:52 PM.198] LSPD First Response: EndCurrentCallout: Finishing..

  2. Everyone saying you don't disappoint...too true! This is amazing, thank you!!

     

    EDIT: Are the side-runners supposed to be under the side-skirts of some cars, or is that just the angle of the pictures?

  3. Hey the 2021 Slicktop Tahoe doesn't seem to have a plate. It could be that I painted over it on the livery but the livery should be the same as the 2020 Slicktop Explorer but the plate is fine on that one so idk 😕

     

    Edit: I just realized I put this on the wrong mod, I'll move it. Sorry...

    [ELS] BCSO Pack

       88,529    186

    Kinda unfortunate because otherwise it's a pretty good pack, but having the lights shine on the opposite side is really immersion breaking.

    [ELS] BCSO Pack

       88,529    186

    There seems to be an issue with the ELS lighting and model. When the lights light up on one side, they cast to the opposite side. For instance, if the blue lights are lit up on the lightbar, they cast to the left and not to right, which is the side it's on. I believe the extras need to be switched around in zmodeler from driver side to passenger side and vice versa. I can provide more details if need be.

  4. Hey, so I think there might be a slight issue in regards to the model and it's ELS functionality. I believe the lights are mapped wrong in zmodeler. The blue lights when the lightbar is lit up on the right side will shine on the opposite side the car, and vice versa. I believe extra_1 is mapped to the passenger side and extra_4 is mapped to the drivers side, but should be reversed. Or the other way around - I'd have to go back in game and check. I can provide additional details if need be!

×
×
  • Create New...