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Posts posted by Kate.Denson
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Remove all ScriptHookVDotNet files and try launch game - if this gonna work you can try SHVDN nightly version
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Attach screenshots of your main gta5 folder
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Attach screenshots of your main gta5 folder
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New log
Ah and I didn't noticed second link.. check if you installed correct "addondlc:/coastal callouts" - weaponturretrbm.meta file cause another problem
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Update gameconfig, heapadjuster and packfile - this should help
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Attach screenshots of your main gta5 folder, gta5\plugins and gta5\plugins\lspdfr
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Mods folder fault
First what you can do is update gameconfig, heapadjuster, packfile and check if this help.
Second: if first step won't help you can try to find mod (or mods) that u installed and remove them 1 by 1 to find which one cause problem (or replace it with original files)
Third: if nothing helps and second step is impossible - delete whole mods folder, create new one and add mods again - but add them 1 by 1 and test if it don't make game crash again
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Check callout accept button in keys.ini file (gta5\lspdfr) maybe you changed smh by mistake
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1 hour ago, Yasd said:
remove ScriptHookV.dll & dinput8.dll !
be careful, there is also a file calles ScriptHookVDotNet, you can leave that there.
I would say opposite: @Royal98 leave scripthookv and dinput8, SHVDN is known to cause problems like that - if you don't need it then remove all ScriptHookVDotNet files, if you need it for some plugins/scirpts - try to use shvdn nightly version
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Spoiler
[3/10/2024 8:13:38 PM.580] Dynamic Lighting System: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[3/10/2024 8:13:38 PM.580] Dynamic Lighting System: ------------------------------
[3/10/2024 8:13:38 PM.580] Dynamic Lighting System: Origin: Game fiber "DLS - Special Modes Player Manager".
[3/10/2024 8:13:38 PM.580] Dynamic Lighting System: ------------------------------
[3/10/2024 8:13:38 PM.580] Dynamic Lighting System: Exception type: System.IndexOutOfRangeException
[3/10/2024 8:13:38 PM.580] Dynamic Lighting System: Exception message: Index was outside the bounds of the array.
[3/10/2024 8:13:38 PM.580] Dynamic Lighting System: ------------------------------
[3/10/2024 8:13:38 PM.580] Dynamic Lighting System: Inner exceptions:
[3/10/2024 8:13:38 PM.580] Dynamic Lighting System: ------------------------------
[3/10/2024 8:13:38 PM.580] Dynamic Lighting System: Stack trace:
[3/10/2024 8:13:38 PM.580] Dynamic Lighting System: at DLS.SirenApply.ApplySirenSettingsToEmergencyLighting(SirenSetting setting, EmergencyLighting els) in D:\Dev\Projects\DLS\DLS\SirenApply.cs:line 9
[3/10/2024 8:13:38 PM.580] at DLS.Utils.Vehicles.GetEL(Vehicle veh, ActiveVehicle activeVeh) in D:\Dev\Projects\DLS\DLS\Utils\Vehicles.cs:line 219
[3/10/2024 8:13:38 PM.580] at DLS.ActiveVehicle..ctor(Vehicle vehicle, Boolean playerVehicle, LightStage lightStage, SirenStage sirenStage) in D:\Dev\Projects\DLS\DLS\ActiveVehicle.cs:line 64
[3/10/2024 8:13:38 PM.580] at DLS.Threads.SpecialModesManager.ProcessPlayer() in D:\Dev\Projects\DLS\DLS\Threads\SpecialModesManager.cs:line 137
[3/10/2024 8:13:38 PM.580] at Rage.GameFiber.Main()
[3/10/2024 8:13:38 PM.580] Dynamic Lighting System: ==============================
[3/10/2024 8:13:38 PM.580] Dynamic Lighting System:Check if you installed everything correct
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Afaik there is special version of NVE that supports compatibility with lspdfr, I suggest to try use this version
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Attach screenshots of your MAIN gta5 FOLDER
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Everything should be in stations.xml file (gta5\lspdfr\data)
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On 3/12/2024 at 12:20 AM, Ollaster said:
PeterUCallouts, WildernessCallouts, Better EMS, 686 Callouts, Custom Backup, Crazy Callouts, Super Callouts, CalloutManager
- PeterUCallouts - as united mentioned above;
- WildernessCallouts - keep eye on it, last update at 2019 so it can cause problems too;
- Better EMS - remove it, it's outdated and cause problems (you can use instead Ultimate Backup);
- 686 Callouts - it's ok, stable plugin (just remember to update to newest version);
- Custom Backup - as united said;
- Crazy Callouts - should be fine (just remember to update to newest version);
- Super Callouts - it's ok, stable plugin (just remember to update to newest version);
- CalloutManager - remove it, it's outdated (instead you can use Callout Interface);
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Quote
[3/11/2024 9:59:14 PM.860] LSPD First Response: Exception type: System.IO.FileNotFoundException
[3/11/2024 9:59:14 PM.860] LSPD First Response: Exception message: Could not load file or assembly 'ScriptHookVDotNet2, Version=2.10.2.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.Idk that you need ScriptHookVDotNet for this plugins but if you need it for smh else then I suggest install it correct and also use this version cuz others likes to crash game and cause problems.
Afaik grammar police have included status features so if your game still gonna crash try to temp remove StatusMenu
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Hi, yeah send some screenshots and logs
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Hi! Sorry for that you had to wait so long but I was rly busy
First of all - files like CalloutInterfaceAPI.dll, IPT.Common.dll, PyroCommon.dll and RawCanvasUI.dll must be at MAIN GTA5 FOLDER, not in gta5\plugins\lspdfr.
Second thing: remove Callout Manager - it's outdated + u have CalloutInterface
Third thing: if game still crash after first 2 steps then try also temp remove: NewCallouts, Lore Callouts, Regular Callouts, Swat Response Callouts
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Rename mods to _mods and check if game gonna launch.
Also make sure to use newest RNUI (this have to be in MAIN gta5 FOLDER)
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They don't need to cause instant crash but for example after few minutes. Is this a solutions that will let you launch game? We will see - there can be smh else what can cause problem but we need to check every possibility way
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Attach screenshots of your MAIN GTA5 FOLDER
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X - files/folders/plugins that you need to remove (outdated/don't work with current version of lspdfr etc)
? - files/folders that I don't understand what they are doing there/what it is
also:
- if it's not done yet then update gameconfig, heapadjuster, packfile
- temporally remove this plugins and after we find solution then you can add them back (but add them 1 by 1 to see if smh more of this won't make game crash) :
- custom backup
- emsMod
- FIB HRT Callouts
- United Callouts
- Fort Zancudo Callouts
- HWY Callouts
- ProtectionSquad
- RoadIncident Callouts
- SwatResponse Callouts
- Typical Callouts
- Yobbin Callouts
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Well.. you played for smh like 3 hours (if I didn't missed any crash during this time) what is really great time and I doubt there is possibility to fix it.. there will always persist some issue that finally gonna crash - sometimes 1 plugin, sometimes lspdfr plugin and sometimes whole game
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12 minutes ago, danealaska said:
No change
okay, you can add it back then and tell me - have you edit some of .xml files in gta5\lspdfr folder? I see you have more police stations etc
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6 minutes ago, danealaska said:
Sadly that didn't fix it..
I removed Better EMS, UB and park tools
UB can stay.
but I would like to see if smh change if you temporally remove grammar police

.png.fdab16d62ab8306ef34cec59284f4b12.png.9d5e6cf9427ad028178843acb6c725cb.png)
Game Crashes at loading screen
in LSPDFR 0.4 Support
Posted
Attach RagePluginHook log file (.txt or .log file in your MAIN gta5 FOLDER)