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File Comments posted by VRDog
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Any chance of a Lore-Friendly version?
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3 hours ago, Scorpionfam said:
If i had to guess that us an LOD issue. It should be fine in-game. If I have time I'll work on LODing the toolbox so the lights don't float when it drives away from you. I'd recommend when checking out openiv to use the _hi yft so it shows the most detailed view.
Just wanted to report it that this was actually a user-issue. I had a few too many modded vehicles nearby each other, causing both of these models to go into their "Low" LOD view for some reason. That was an odd one for sure, but upon loading the game again these issues are gone.
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5 hours ago, Cab00se219 said:
awesome pack, when trying to replace the window decals it says "this file is not imported" on open iv
That happens for me sometimes too if I hit "Replace". Instead, usually if you drag/drop the file into OpenIV it'll work just fine. Give that a try.
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@Scorpionfamย Edit : This was a user-issue that I resolved.
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At this point I'm a fan. Honestly, everything you've uploaded thus far has been amazing.
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On 8/2/2024 at 3:51 PM, Trp. Keaton said:
Iโll be sure to fix that in the next update!
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Lore liveries will be coming, they are still being worked on.ย
Yay Lore Liveries!!! Thank you for your continued work on this lovely pack
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In the custom keybinds (custom.ini) I set the Hotkey Modifier to be "None" yet the game still forces me to use LControlKey. Is there any way for me to change this?
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@Scorpionfamย I have a question, I noticed that when driving these vehicles around at night, if I step out of the car the headlights become 3X brighter. Is there any way for me to turn that feature off? It's making Traffic Stops impossibly bright at night with these haha, I've had to resort to only driving during the day because of it.
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Hmm, for some reason nothing from here will import into OpenIV. I keep getting the error "The following file (filenamehere) was not imported"..... I've even tried renaming the file as other file names, such as dds jpg jpeg png etc. I think it's that the files are the wrong size or something, but that's just a guess. But none of them from any of the folders are able to be imported into OpenIV.
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Holy Moly this pack is amazing!!!! I honestly have just found my newest favorite, hands down. I do wish the Texture Authors updated their textures to match your pack though haha. Seriously, top tier work here.
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5 hours ago, GoldRobin78 said:
I am however i am not seeing what we are suppost to put in the DLCLIST file where is the copy and paste for that?
If you mean what do you type into the dlclist xml file, you always type in the name of the folder that contains the dlc file. I know that sounds confusing, but in this case it's doddurango (exactly spelled as that). When you get used to downloading addon files, you'll start to get it. Always remember, whatever folder has the actual dlc file in it, that's the name that you write in the dlclist xml.
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Any chance I could convince you to have the skins fit this pack here? I tried and unfortunately several of them just don't fit these.ย https://www.lcpdfr.com/downloads/gta5mods/vehiclemodels/47207-elsaddon-los-santos-police-department/
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So what does NSA mean? I've been looking side by side at the models and cannot tell the difference yet.
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Any chance I could convince you to have them fit this pack here?ย
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I can't wait for the Ghosted Durango
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@BOYDEAD02Thank you for the update. I cannot wait for the DLC version!!! I'm excited
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I'm trying to get into this mod, but honestly it's so confusing I have zero clue what I'm doing. A quick example is trying to tell them the reason I pulled them over (speeding). So it then says "Use Moving Violation Menu". So I do, then I go back and it just repeats that.... What!? "My colleague will speak with you" only ever returns a "..." response. Actually, 80% of the things I choose simply return a "..." response or tell me there's some sort of issue. I honestly feel like I need a Video Tutorial on what step to ask things, because I'm apparently doing it all out of order I guess lol. None of this makes any sense to me so I had to uninstall for now. But I'm hopeful for the future of this!
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2 hours ago, 0xShelby said:
Of course man
Next time, make it easy on yourself and use an online XML validation tool!
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XML Validator Tool to validate XML online: XML Lint (codebeautify.org)
I didn't even know those existed. I definitely will!
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3 minutes ago, 0xShelby said:
Pushing a new update now, sorry lad, there was an issue with the XML format, appreciate you letting me know
Ah, thank you! I was tearing my hair out going line by line checking for errors lol
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With this mod, the vehicle searches work just fine, but anytime I search a ped I get "No items of interest". It seems to not work with peds, even though I have the minimum items found set to 2. I always get 0. I'm honestly not sure why.
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What is the shaders folder used for? I've installed without it and thus far everything is fine.
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I see in the screenshots that for some of the citations, you can charge them up to 3 times for each count. How on Earth did you do that!?
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I notice that when I call for backup units that use this, they only respond with minimal lighting. I double checked the ELS xml and cannot for the life of me figure out why they're spawning that way.


[ELS] 2014 Chevrolet Tahoe
in Vehicle Models
Posted
I second that, an addon would be great!!! Thanks regardless for your hard work, and for releasing it to the public.