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249PD

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Everything posted by 249PD

  1. With GTA VI coming soon on console and then a year later for PC. It is nice to start and to make stuff for lspdfr and FiveM and then maybe transfer to GTA VI. I am looking forward to it and able to see how many changes SP will be along with FiveM itself.
  2. that is fine. But it would be nice to have FiveM and SP come together somehow. I love the ymap you made, it looks very nice
  3. its the same... you make it Ymap like you do for FIveM. SP can use MapEditor to create custom_maps and install it with YMap.
  4. This model is currently useless due to SSLA being out of service. SirenSetting Limit Adjuster has not yet been updated, so the lightning will not work right. The current SSLA will crash players GTA V.
  5. remove SSLA (if you have it) from your main directory if you have already updated it to the current version. It is broken.
  6. Will this get an update and more events to it? hwy stuff
  7. I dont have the link to RPH Discord to test that out. The one I have is from GTA V Mods, can I get the link it?
  8. The RPH launcher is working now, but now it crashes because it says I don't have heap, pack, and gameconfig which I have all three. It seems like one is fixed, but breaks another. I know that it is fixed because the game launcher works, but breaks the pack, heap, and gameconfig. sigh...
  9. no... It does not. It would load through RPH even when I run it through Steam.
  10. There isn't any of us able to do about it until they update the RPH or LSPDFR. The current LSPDFR is updated, but obviously, RPH has not or there is a bug that they need to fix. I am not sure where we can find the previous version so we can play until they FIX the RPH
  11. UPDATE: I think RPH is broken. I also attempted to load GTA V through steam and would not load as well.
  12. Hey, So, i do not know if anyone else is having this troubleshooting as to what I am having. I recently updated my GTA V with manual LSPDFR to update it from 1.0.3172 to 1.0.3258 but there is an issue. After updating the ELS, SHV, and SHVDN, my game would not load. It would get to the part where the launcher loads and then just stop. anyone else is having this issue?
  13. yes for Five M, but I don't play FiveM. So I can't entirely agree with you on that.
  14. I saw and thank ya for that. It will make it easier for those who would like to size it as they want.
  15. I think you should make an ini file where the user can adjust the side of the bubble so it reads both lanes. I have been using it and I notice that the blue bubble is only big enough to be on one lane at a time and if try to put it in the middle, some of the ped drives far enough that the bubble does not touch it. Adjusting the bubble side can help read both lanes and also able to place the speed box wherever the user wants to put it instead just close to the left corner.
  16. Its beautiful! I love your plain and simple design. not that I am going to use it, but I still love it. btw, I'm 2 hours away from that city too
  17. As far as you're not happy with this feature, I am sure you will come up with a way to bypass the current system setup. It just takes some outside-of-the-box thinking to bring that idea out of the head ya know. I do like it kinda, but at the same time, I feel like there is stuff that is missing from this plugin that can make it even better too. But as it stands now, this will do. At least its a bit better than Prowler. Maybe a new facial look? or speed config? larger box to cover two or more lanes at a time? I'm not sure, but I'm sure there will be an upgrade to it.
  18. make sure all of the file's names are the same, including the folder and the XML.
  19. Thank ya, it is working now. Even though the plate does not show on the car, the livery is working again.
  20. I got a question. How come I can't add new skin to the vehicle? I attempted to add the skin I had made, but it would not work... do you know why? is your skin have to .dds n not support for png? .dds does not work as well nor does the plate. I cannot add my own plate.
  21. I think the lock on the last vehicle would be nice as well as keeping the speed when pulled over. I will download and use it once that is implemented.
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