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File Comments posted by AstroBurgers
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2 minutes ago, DooVan said:
Some of the features are already in Stop The Ped so I don't know how it will override it... I'll give it a try!
Such as?
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12 minutes ago, Charlotte. said:
Could you add in the .ini the ability to disable some of the outcomes? thanks.
Will do in the next update
- deeman, nofreeusernames123 and DooVan
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On 4/22/2023 at 6:31 PM, Forbeq said:
Not a bad idea but i don't know anyone who will shoot out there car window as a cop, so nothing has changed. Now this would work is if you made this where after the scene is clear and ped is arrested that when you get in your car the traffic clears so you can call EMS,etc
I'm thinking about implementing a INI option for when a Code 4 is called then traffic control is cleared.
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10 hours ago, andy22296 said:
crashes the game and pops a game memory error when I start shooting.
Join my discord (https://discord.gg/29NUzekUfs) and I'll help you out
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2 hours ago, NIKELOS said:
The animation menu seems to be working, but not the animation keybinds like X, K, 0 and so on. What could be the issue?
Make sure you don't have a modifier key set
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4 hours ago, xElettroshock said:
Sadly is not working for me.
the plugin loads fine but then the commands arent working :S
nvm solved
Glad you fixed your issue
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12 minutes ago, 1XRAY80 said:
HELLO!! love the mod! just a suggestion though, for the grabbing vest animation i think the torso shouldnt lean forward as much as it does. other than that, great mod!
Glad you like it! With the vest grabbing vest animation at this time I don't have a way to fix that, but if I figure out how I will. Thanks for the feedback!
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2 hours ago, javier0911 said:
for example the plug stop the ped, the questions it has would be nice when you pull over someone, and ask those question they would talk
Cool idea, its not possible to my knowledge though.
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1 hour ago, Rizencraft said:
Sorry for taking a while to do an update on this, but everything seems to be working just fine now after playing LSPDFR a few times with the mod installed. This was before the most recent update, to be clear.
Glad it seems to be working, lmk of anymore bugs
13 hours ago, javier0911 said:nice pluging i love it

............ would be nice if the peds talk lol .. like maybe you could do one in the future wile asking them rumdam questions
just saying
What do you mean by asking random questions? Like the ped speaks while playing the animation?
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Amazing mod, I just have one issue. Recently my game started crashing, I was curious so I removed Resource Adjuster, and my game stopped crashing.
I did a full fresh install and I am on v2845 With everything up to date, and for some reason, whenever I install Resource Adjuster my game starts crashing. I have a GTX 1660 with 6GB of VRam and I have had no issues in the past. In the INI The value is set to 1300 (for 1.3gbs of VRam).
I wanted to see if you might know anything. And if you didn't figured I would report it as a bug.
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12 hours ago, AikoCutie said:
What part of "its been confirmed with the developer" do you not understand? Like i said before, he personally told me that copholster sounds shouldn't be working if you're using the intimidation function. Btw everyone's games are different, If it works for you, good job.
Ok lets just stop this. All I'm gonna say is that in this showcase ( https://discord.com/channels/718613530080837633/718622003732414526/1070165813325205524 ) he used the intimidate feature.
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5 hours ago, Rizencraft said:
It seems like the new camera animation isn't working.
In what way? I Had no issues in testing.
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3 hours ago, OfficerBenzo said:
Any chance of modifier keybinds in the future? Already have 15 key binds for various mods/scripts - A modifier key would make this even better I feel.
Let me take a look but I'm pretty sure I can implement a modifier key pretty soon/easily
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11 hours ago, LimeGuy36 said:
Yeah this is the biggest downside so far. Trying to call for a Coroner and EMS when the zone is activated can be really problematic. I think if this script can check for emergency flags or something it would be incredibly useful.
6 hours ago, andy22296 said:it also stops the suspects that start escaping, and if you shoot your gun pursuit kinda ends.
I'm looking into the emergency vehicle issue, and as far as pursuits go I'll look into that.
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19 hours ago, CRAZIIISTARLORD said:
awesome mod! would be great to to add a clipboard so all the necessary animations are in just one mod! amazing work keep it up!
There is already a clipboard mod by @Echooo that's way better than I could ever do it, glad you like the mod!
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3 hours ago, darkblue said:
Man, this is so cool...
But with the new UI version I can´t use the menus properly anymore. Before, I could use WASD to control through them, now I must use the arrow keys for this. Anyone got an idea how to change that or why this happens?
Or can the author maybe make a script out of it
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I'll take a look.
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28 minutes ago, BongoDuMongo said:
Can I use this in FiveM?
Respectively does it work in FiveM?
It hasn't been tested in FiveM, if it works in FiveM you can use it as long as you don't have to modify It to make it work. Though no guarantees it will work as it uses Alot of rage functions.
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2 hours ago, BetterGermanModding said:
Hey, first things first: very nice plugin!
Maybe you can add more prop animations, for example a medical stretcher, with this model:
I can maybe add a medical stretcher animation, but I can't use the model from that pack as then everyone would have to install it to use my mod.
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1 hour ago, shqrk18 said:
I'd have to take a look, the only issue would be that I don't really know any other languages and don't have a good translator, I'll look and try to find one. And then possibly make an attempt at it.
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4 minutes ago, AikoCutie said:
That is correct, however, if people use the holster sounds plugin. The plugin will break if you use the intimidate animation, it's been confirmed with the developer, So making a completely new holstering animation would be great.
Oh I didn't even know it breaks and I use Holster sounds, I'll look through the animations and see if I can find what the animation is.
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3 hours ago, MattWestGaming said:
Yep having a hotkey would be great!
LSPDFR Already has a hotkey for it, if you go into the M menu and make sure "Intimidate" is selected you can just hit Caps lock
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1 hour ago, MattWestGaming said:
Is the hold gun / hand on holster animation possible?
I think its possible, though LSPDFR Does already have that feature. I could probably implement it though.
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1 hour ago, WhatIHaveFound said:
Could you add another vest animation, it looks kind of weird the way it leans forward. Custom Tactical Poses - GTA5-Mods.com has a different pose.
No I can't sadly, looking at what you linked those are custom made using something like blender. There is no other animation base game I can use.
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9 hours ago, AikoCutie said:
Hi, this is really good, however, i have one request, is there any possibility that when you're doing the vest grab animation, is it possible to make it so your character doesn't lean a bit forward to grab the vest? instead they are having their back straight while grabbing it.
3 hours ago, Teekay said:I noticed this same thing. It looks a bit unnatural the way the character leans, but also maybe the speed at which the character enters and exits the animation?
So I do know what you are talking about, sadly the only way to fix that would be to make a completely custom animation which I don't know how to do. The reason your character leans forward is because of the animation I used, which is the only one where you character grabs their vest.



Riskier Traffic Stops
in Script Modifications & Plugins
Posted
Hmm interesting, I was unaware of that.