Everything posted by rexxmt
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Section136Callouts
Well, i've played a few callouts from your plugin and they were fine until, again, the riot callout... I'm going to disable the riot callout meanwhile. Here is the RPH log, perhaps you can find what's going on. There is one error (for the S136TubeStationAggressive callout) that happened because i went off-duty after accepting it, so ignore it. RagePluginHook.log
- 422 comments
- 25 reviews
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Suddenly it started crashing
Remove the callouts plugins and play vanilla lspdfr for a while to check if it still crashes. I had some callout plugins that were crashing the game. Currently I only have 1 and it's ok. If it does not work try this: go to LSPDFR folder, open lspdfr.ini and set Main.PreloadAllModels = false / Main.DisableMultiplayerMap = true this is the only way I got LSPDFR working with graphic mods. You won't be able to enter police stations tho. Hope it helps.
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Section136Callouts
I like this plugin. It mostly works beautifully. However, there's this error in the log files that I don't know how to fix: [Section136Callouts] Failed to contact server for EAC Authentication... I have my game folder whitelisted in firewall/av. Also when I went to a Riot callout the game crashed when I pressed F10 and I was trying select the menu options; whenever I pressed the down key (to select the megaphone option), the selection kept going back to the first option (call riot support). Then I hold down the key (trying to force the selection down lol) and the game crashed with error 0xc0000005 (EXCEPTION_ACCESS_VIOLATION). Wonder if it has anything to do with the error in log files. No other errors showed up.
- 422 comments
- 25 reviews
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Missing textures/assets or slow loading them.
I've found the solution. To anyone who has many graphics/vegetation mods, this mod loads multiplayer maps, which can conflict with mods that changes props/objects etc. The fix for it is to go to lspdfr.ini inside lspdfr folder and set Main.DisableMultiplayerMap = true. This will prevent multiplayer map from loading and thus getting rid of texture glitches.
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Texture Loss after installing MLO
Whad did you do to fix it?
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Missing textures/assets or slow loading them.
With LSPDFR my game start losing/flickering textures or just loading them in from of me; for example, if I turn around I can see buildings and other props being loaded. Sometimes I can even get near a build with low quality textures before it loads completely. The thing is that, besides vegetation mods and QuantV i have no other mods installed. My mods: NVE: I didn't fully installed NVE, I only took those 4 folders from the .oiv file and manually put them in there, so it did not changed any other game files besides what is inside dlcpacks. NBVisual: "remakemaps" and "remakeprops" are from NBVisual and also only changes vegetation. GTA V Remastered Forests of San Andreas New Realistic Forests of Blaine Country SyeonX Los Angeles Vegetation City Lights Glowing palms Enhance Streetlights Volumetric Particles 6.0 QuantV Does anyone have any idea? I've tried running the game with high prioprity and nothing changed. If i run the game without LSPDFR there's no problem with missing textures. Thanks. PC Specs: Ryzen 5 3500 B450 Rog Strix 16GB 3000mhz RTX 3070 850w Core Reactor
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Game Crashes Randomly
Looks like you have a lot of outdated callout plugins and some of them are causing error. Update them and see what happens. If it keeps crashing, try removing and testing one by one.
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Game crash when loading LSPDFR
Dude... I don't know how to explain, I had just downloaded the latest version of RAGENativeui from GitHub. Now i downloaded again from your link (it seems to be the same link/version) now LSPDFR loaded fine. Well, I really don't know what happened. Thank you very much anyway. It's solved.
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Game crash when loading LSPDFR
Like said in title... Also when i launch the game via RPH without LSPDFR the game loads fine. RagePluginHook.log