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chaxils08

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File Comments posted by chaxils08

    AI TrafficSpeed

       7,736    31
    4 hours ago, Medicmojo said:

    Any idea/experience with how this mod interacts with the "AI Fluidity and Discipline" mod?  We all know that vanilla AI drives weird and crazy sometimes, lol.  I really like how the Fluidity and Discipline mod really helped smooth things out a lot more - behaving and flowing more like real traffic does.  But.....the downside was that it also tended to slow every AI vehicle down - enough so that radar patrols became boring.  Wonder if your mod would allow the speeds to be kicked up a bit, but still keep the fluid/discipline aspect in play?

    I haven't looked at the breakdown of what file paths each one changes.  Guess I might just have to experiment on my own!  lol

    Yeah, i'm not sure at all how it interacts with that mod. But i don't think it should be a negative thing. it should be good to go.

    SimpleHUD

       153,868    440
    On 12/24/2022 at 6:15 PM, Venoxity said:

    V2 Will be coming shortly, just been busy sorry everyone. 

    Any update on when this will be available. the version now crashes as soon as i step out of a vehicle. Looking forward to a new update. thanks.

    AI TrafficSpeed

       7,736    31
    18 hours ago, Echooo said:

    I mean like, edit the speeds of AI on the map to match the speed limits that this mod shows, so that the AI drives faster, but not faster than the speed limits this mod has. Not create a speed limit on your screen. Sorry I should have been more clear on what I meant. 

    Ah ok, I can get them closer to those speeds especially on US68 and most country roads. But some cars will drive a bit faster or slower because of how they are. but they will be closer to the speed limit. Basically there are three levels to speed.. slow, medium and fast. The slow option is horrible for most roads and is applied to all country roads. my plan is to make the slow roads medium and medium to fast where it makes sense. but i did find a way to bulk update the values to make my life easier. so my plan now is to just remove the slow option and just have medium and fast. even in the city cars will be driving fast but because of intersections, they will not be speeding as they will be constantly stopping and slowing down. but when they do start driving after a red light, they will quickly speed up and move faster. 

    AI TrafficSpeed

       7,736    31
    On 5/1/2022 at 3:33 AM, Echooo said:

    I have a suggestion. This mod shows speed limits of all the roads on the map, maybe in future updates you can make use these speed limits for reference? if you are not doing that already. Would be nice to see a majority of AI driving near the speed limit (without going over it) like people do in real life, especially in the county. AI follow these speed limits pretty well, so id say its pretty close to what the actual speed limit is in the game, although I could be wrong. 

     

    I am not too sure how to do that. I wish I could figure that stuff out but its beyond my ability. I have just been editing nodes and changing speeds in Codewalker. But i do agree someone needs to update this plugin along with "Player Location" mod. If someone can consolidate speed and player location into one mod with more customizability would be amazing.

    AI TrafficSpeed

       7,736    31
    3 hours ago, manu450 said:

    Noticed any car ramming at intersections? There was a mod that I remember that was doing just this, and the dev. had some issues with vehicle ramming each other which was ruining the experience. 

    Some intersections… I will figure out how to solve that tho in later versions! 

    AI TrafficSpeed

       7,736    31
    2 hours ago, DaDadsDad said:

    I love this, except some cars do like 60-70 in a 50. Makes alot of AI look like Civs and can be confusing. 10/10 mod tho, finally someone has made this as it has been needed so much!

    Haha Yeah. I actually plan on going back and changing a few things. I think US 68 and other country roads should a bit slower(still faster than they are now) but still have faster speeds on straight ways. But slow them down for curves and populated areas. Also this would make it possible to do radar patrol where AI tends to speed so it’s more fun patrolling out in those area.

    5 hours ago, cong2003 said:

    Really nice. Wait for some improve in LS Highway, its slow af in some parts

     

    Yeah I noticed as they get closer to the city, the speeds dropped a bit. I do plan on raising them back up to highway speeds but not for the whole highway. Just bits and places where it’s straight and less populated.

    AI TrafficSpeed

       7,736    31
    2 hours ago, GeneralFord1 said:

    I know it's a long shot, but would it be possible to have a version for just route 68?

     

    Yes that is possible, I don't know when I'll get to it tho. My goal is to fix the slow roads first in the whole game and the city is going to take a few weeks. So once that is dones I can just do US Route 68.

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