Reputation Activity
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YobB1n got a reaction from Zhnon for a file, Yobbin CalloutsYobbin Callouts
By YobB1n | Version 1.7.1 | Released April 9, 2024
Join My Discord Server for Updates and Early Releases,
and find more of my Mods at my Website.
Introduction
YobbinCallouts is now Open-Source! Check it out here!
Thank you for downloading my callouts! I hope you enjoy them and have fun! YobbinCallouts are designed to be as realistic and engaging as possible, with many different possibilities for each callout. Feedback is always appreciated!
Requirements
LSPDFR 0.4.9 (Or Newer, if applicable)
Most Recent Version of RagePluginHook
Most Recent, Legal Copy of GTAV (Steam, Epic, or Retail All Work)
CalloutInterfaceAPI.dll file (included)
Integrations
StopThePed (Improves Traffic Control & Arrests, Tow Truck Service)
Callout Interface (Realistic interface for receiving information in real-time)
Installation Instructions
Unzip the file. Copy ALL of the Contents of the “Grand Theft Auto V” folder into your MAIN “Grand Theft Auto V” or “GTAV” Directory, which contains “GTAV.exe” in it.
Callouts
How to Use
Bug Reporting and Requests
Please report all bugs or issues so that I can work on them. Please Do NOT report bugs in the review of the plugin. Instead, please leave a message on my discord server in the bug reports channel, or a comment on the plugin page of LSPDFR with a concise description of the problem and a solution if you have one. If you have any improvements for existing callouts, or suggestions for future callouts, please also leave a message on my discord or a comment.
Support
For the best support, please either use the support channel on my server, or the official RagePluginHook Discord Server.
Support the Effort 🙂
If you enjoy the callouts please share them with your friends and leave a positive review, and report bugs so the experience can be better for everyone. Also, it would mean a lot if you consider supporting me on PayPal, https://bit.ly/3iBmnsn.
Credits
Thank You to everyone who has helped with these callouts. A special thank you to:
Rohit - has been a huge help and now a contributor to this plugin!
Echo - coding help and forcing me to be less lazy 🙂
Palfy205 (really helped me out with the callouts)
Craftycram (testing and coding advice)
Marsacom (testing and screenshots/thumbnail)
DAG403 (beta testing this most recent release)
And everyone on the LSPDFR dev discord server who has helped me out with all my silly questions, including PNWParksFan and Vincent.
Once again, thank you for downloading and have fun! Take care 🙂 Thanks to Benzo for making this awesome video!
Please do not redistribute or reupload any of my plugins to other sites. Thank You!
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YobB1n got a reaction from Mason1993 for a file, Yobbin CalloutsYobbin Callouts
By YobB1n | Version 1.7.1 | Released April 9, 2024
Join My Discord Server for Updates and Early Releases,
and find more of my Mods at my Website.
Introduction
YobbinCallouts is now Open-Source! Check it out here!
Thank you for downloading my callouts! I hope you enjoy them and have fun! YobbinCallouts are designed to be as realistic and engaging as possible, with many different possibilities for each callout. Feedback is always appreciated!
Requirements
LSPDFR 0.4.9 (Or Newer, if applicable)
Most Recent Version of RagePluginHook
Most Recent, Legal Copy of GTAV (Steam, Epic, or Retail All Work)
CalloutInterfaceAPI.dll file (included)
Integrations
StopThePed (Improves Traffic Control & Arrests, Tow Truck Service)
Callout Interface (Realistic interface for receiving information in real-time)
Installation Instructions
Unzip the file. Copy ALL of the Contents of the “Grand Theft Auto V” folder into your MAIN “Grand Theft Auto V” or “GTAV” Directory, which contains “GTAV.exe” in it.
Callouts
How to Use
Bug Reporting and Requests
Please report all bugs or issues so that I can work on them. Please Do NOT report bugs in the review of the plugin. Instead, please leave a message on my discord server in the bug reports channel, or a comment on the plugin page of LSPDFR with a concise description of the problem and a solution if you have one. If you have any improvements for existing callouts, or suggestions for future callouts, please also leave a message on my discord or a comment.
Support
For the best support, please either use the support channel on my server, or the official RagePluginHook Discord Server.
Support the Effort 🙂
If you enjoy the callouts please share them with your friends and leave a positive review, and report bugs so the experience can be better for everyone. Also, it would mean a lot if you consider supporting me on PayPal, https://bit.ly/3iBmnsn.
Credits
Thank You to everyone who has helped with these callouts. A special thank you to:
Rohit - has been a huge help and now a contributor to this plugin!
Echo - coding help and forcing me to be less lazy 🙂
Palfy205 (really helped me out with the callouts)
Craftycram (testing and coding advice)
Marsacom (testing and screenshots/thumbnail)
DAG403 (beta testing this most recent release)
And everyone on the LSPDFR dev discord server who has helped me out with all my silly questions, including PNWParksFan and Vincent.
Once again, thank you for downloading and have fun! Take care 🙂 Thanks to Benzo for making this awesome video!
Please do not redistribute or reupload any of my plugins to other sites. Thank You!
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YobB1n got a reaction from EddyChen11 for a file, Yobbin CalloutsYobbin Callouts
By YobB1n | Version 1.7.1 | Released April 9, 2024
Join My Discord Server for Updates and Early Releases,
and find more of my Mods at my Website.
Introduction
YobbinCallouts is now Open-Source! Check it out here!
Thank you for downloading my callouts! I hope you enjoy them and have fun! YobbinCallouts are designed to be as realistic and engaging as possible, with many different possibilities for each callout. Feedback is always appreciated!
Requirements
LSPDFR 0.4.9 (Or Newer, if applicable)
Most Recent Version of RagePluginHook
Most Recent, Legal Copy of GTAV (Steam, Epic, or Retail All Work)
CalloutInterfaceAPI.dll file (included)
Integrations
StopThePed (Improves Traffic Control & Arrests, Tow Truck Service)
Callout Interface (Realistic interface for receiving information in real-time)
Installation Instructions
Unzip the file. Copy ALL of the Contents of the “Grand Theft Auto V” folder into your MAIN “Grand Theft Auto V” or “GTAV” Directory, which contains “GTAV.exe” in it.
Callouts
How to Use
Bug Reporting and Requests
Please report all bugs or issues so that I can work on them. Please Do NOT report bugs in the review of the plugin. Instead, please leave a message on my discord server in the bug reports channel, or a comment on the plugin page of LSPDFR with a concise description of the problem and a solution if you have one. If you have any improvements for existing callouts, or suggestions for future callouts, please also leave a message on my discord or a comment.
Support
For the best support, please either use the support channel on my server, or the official RagePluginHook Discord Server.
Support the Effort 🙂
If you enjoy the callouts please share them with your friends and leave a positive review, and report bugs so the experience can be better for everyone. Also, it would mean a lot if you consider supporting me on PayPal, https://bit.ly/3iBmnsn.
Credits
Thank You to everyone who has helped with these callouts. A special thank you to:
Rohit - has been a huge help and now a contributor to this plugin!
Echo - coding help and forcing me to be less lazy 🙂
Palfy205 (really helped me out with the callouts)
Craftycram (testing and coding advice)
Marsacom (testing and screenshots/thumbnail)
DAG403 (beta testing this most recent release)
And everyone on the LSPDFR dev discord server who has helped me out with all my silly questions, including PNWParksFan and Vincent.
Once again, thank you for downloading and have fun! Take care 🙂 Thanks to Benzo for making this awesome video!
Please do not redistribute or reupload any of my plugins to other sites. Thank You!
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YobB1n reacted to Benjamin255 for a file, Evidence markers textureInstall the file to the following location
Grand Theft Auto V\mods\update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\props\prop_ch_collectibles_freemode.rpf\
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YobB1n got a reaction from Copson for a file, Yobbin CalloutsYobbin Callouts
By YobB1n | Version 1.7.1 | Released April 9, 2024
Join My Discord Server for Updates and Early Releases,
and find more of my Mods at my Website.
Introduction
YobbinCallouts is now Open-Source! Check it out here!
Thank you for downloading my callouts! I hope you enjoy them and have fun! YobbinCallouts are designed to be as realistic and engaging as possible, with many different possibilities for each callout. Feedback is always appreciated!
Requirements
LSPDFR 0.4.9 (Or Newer, if applicable)
Most Recent Version of RagePluginHook
Most Recent, Legal Copy of GTAV (Steam, Epic, or Retail All Work)
CalloutInterfaceAPI.dll file (included)
Integrations
StopThePed (Improves Traffic Control & Arrests, Tow Truck Service)
Callout Interface (Realistic interface for receiving information in real-time)
Installation Instructions
Unzip the file. Copy ALL of the Contents of the “Grand Theft Auto V” folder into your MAIN “Grand Theft Auto V” or “GTAV” Directory, which contains “GTAV.exe” in it.
Callouts
How to Use
Bug Reporting and Requests
Please report all bugs or issues so that I can work on them. Please Do NOT report bugs in the review of the plugin. Instead, please leave a message on my discord server in the bug reports channel, or a comment on the plugin page of LSPDFR with a concise description of the problem and a solution if you have one. If you have any improvements for existing callouts, or suggestions for future callouts, please also leave a message on my discord or a comment.
Support
For the best support, please either use the support channel on my server, or the official RagePluginHook Discord Server.
Support the Effort 🙂
If you enjoy the callouts please share them with your friends and leave a positive review, and report bugs so the experience can be better for everyone. Also, it would mean a lot if you consider supporting me on PayPal, https://bit.ly/3iBmnsn.
Credits
Thank You to everyone who has helped with these callouts. A special thank you to:
Rohit - has been a huge help and now a contributor to this plugin!
Echo - coding help and forcing me to be less lazy 🙂
Palfy205 (really helped me out with the callouts)
Craftycram (testing and coding advice)
Marsacom (testing and screenshots/thumbnail)
DAG403 (beta testing this most recent release)
And everyone on the LSPDFR dev discord server who has helped me out with all my silly questions, including PNWParksFan and Vincent.
Once again, thank you for downloading and have fun! Take care 🙂 Thanks to Benzo for making this awesome video!
Please do not redistribute or reupload any of my plugins to other sites. Thank You!
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YobB1n got a reaction from JayD44 for a file, Realistic TaserRealistic Taser
By YobB1n | Version 1.1.3 | Released August 19, 2022
Join My Discord Server for Updates and Early Releases,
and find more of my Mods at my Website.
Introduction
This plugin aims to change one of the most unrealistic parts about LSPDFR - the taser. As it currently stands now, the taser will always successfully stun the suspect up until a certain threshold, where the taser is then out of range and ineffective. This plugin has two options - either a user-defined probability of the taser being effective regardless of the range, or a probability depending on how far away the taser is from the suspect.
Requirements
LSPDFR 0.4.9 (Or Newer, if applicable)
Most Recent Version of RagePluginHook
Most Recent, Legal Copy of GTAV (Steam, Epic, or Retail All Work)
Installation Instructions
Unzip the file. Copy ALL of the Contents of the “Grand Theft Auto V” folder into your MAIN “Grand Theft Auto V” or “GTAV” Directory, which contains “GTAV.exe” in it.
Features
All these features can be customized and enabled/disabled in the RealisticTaser.ini Config File.
Taser Success Probability - Specify the probability of the taser being successful, regardless of how far away the player is from the Suspect
Taser Success Based on Range - The probability of the taser being successful depends on how far the player is from the Suspect. A detailed description is below.
Scale Factor - Change how the Taser behaves based on your “feel” for the game.
Limit Reloads - Limit the taser to a certain amount of shots (default is 2) as in real life. Reload Animations can be enabled/disabled.
Replenish Taser in Vehicle - The Taser will replenish to the specified amount of shots every time the player enters a Police Vehicle
UI - A basic UI indicating how many shots are left in the Taser, similar to the Ammo Counter for other weapons. Can be adjusted or disabled entirely.
Dry Fire - The Taser will produce a Dry Fire (click) sound if fired when not reloaded.
How the Plugin Works
As mentioned, there are two main options with this plugin. A detailed description of how each option works is below:
User-defined Taser Success Probability
Using the “Taser Success Probability” option in the Config file, you can specify the probability that the taser will be effective, regardless of how far the player is from the suspect, provided the suspect is within the default taser range. Setting this to 0 means the taser will never work, and 100 will always work (provided the suspect is in range).
By default, this is set to 69% (nice), the average taser effectiveness reported by Police Departments in 12 major U.S. cities in 2015, according to a 2019 NPR article titled “Despite Widespread Use, Police Rate Tasers As Less Effective Than Believed”.
Range-defined Taser Success Probability
This is, in my opinion, the better option. When “Taser Success Based on Range” is set to true in the Config file, the chance of an effective taser deployment will depend on how far away the player is from the suspect. This is the default setting.
Using the above data from the same article from both New York and Fort Worth, it is clear that taser effectiveness is far higher when the suspect is between 3 feet (1 meters) and 10 feet (3 meters) away. Effectiveness drops significantly after this threshold. Extrapolating this data results in the following graph (note the probability of success (%) is the y-axis, and the range (in meters) is the x-axis.
If you are curious, this results in the function
y = 60.7539 / x^0.824732 - 12.821 where x is the range between the Suspect and Officer in meters. Of course, this is only an approximation based on yearly data from just two Police Departments, but it’s what I went with. This means that you will have to be quite close to the suspect in order for the taser to be reliable, which is true to life. The taser may still work at farther distances, but its reliability will drop off considerably quickly as demonstrated in the above graph.
GTAV Distance Scaling - Important!
An important note, GTAV does not have the same distance scale as real life (distances in GTAV are much larger than they would feel in real life). Think about how you can easily drive over 150 km/h on a city street in GTAV, but it seems far slower than 150 km/h would actually be. The setting “Scale Factor” will multiply the distance between the player shooting the taser and the suspect to compensate for this. The default is 3, higher values will increase the taser’s effective range, lower values will decrease it. You can adjust this to what feels realistic and natural for you.
How to Use
This is an LSPDFR plugin. It is placed in the Plugins/LSPDFR folder. It will be available once you load LSPDFR and go on duty. This plugin originally was intended as an RPH standalone plugin, however there was a bug that seemed to occur whenever LSPDFR was loaded. I may release the standalone version of this plugin in the future if people request it.
Bug Reporting and Requests
Please report all bugs or issues so that I can work on them. Please Do NOT report bugs in the review of the plugin. Instead, please leave a message on my discord server in the bug reports channel, or a comment on the plugin page of LSPDFR with a concise description of the problem and a solution if you have one. If you have any improvements for the plugin, or suggestions for future plugins/callouts, please also leave a message in my discord.
Support
For the best support, please either use the support channel on my server, or the official RagePluginHook Discord Server.
Support the Effort 🙂
If you enjoy these plugins please share them with your friends and leave a positive review, and report bugs so the experience can be better for everyone. Also, it would mean a lot if you consider supporting me on PayPal, https://bit.ly/3iBmnsn.
Check out my Other LSPDFR Mods:
Yobbin Callouts - Unique and detailed callout pack all around San Andreas!
Fort Zancudo Callouts - Immersive Military Police Mod for Fort Zancudo
Door Control - Police Vehicle Options Menu
Credits
I’ve had this idea for a while, but I was finally spurred on by this Forum post.
Big Thanks to NPR for doing all the research for me lol.
Thanks to all who reported issues or contributed feedback/ideas to this Plugin!
Once again, thank you for downloading and have fun! Take care 🙂
Please do not redistribute or reupload any of my plugins to other sites. Thank You!
-
YobB1n got a reaction from Julian Tillman for a file, Realistic TaserRealistic Taser
By YobB1n | Version 1.1.3 | Released August 19, 2022
Join My Discord Server for Updates and Early Releases,
and find more of my Mods at my Website.
Introduction
This plugin aims to change one of the most unrealistic parts about LSPDFR - the taser. As it currently stands now, the taser will always successfully stun the suspect up until a certain threshold, where the taser is then out of range and ineffective. This plugin has two options - either a user-defined probability of the taser being effective regardless of the range, or a probability depending on how far away the taser is from the suspect.
Requirements
LSPDFR 0.4.9 (Or Newer, if applicable)
Most Recent Version of RagePluginHook
Most Recent, Legal Copy of GTAV (Steam, Epic, or Retail All Work)
Installation Instructions
Unzip the file. Copy ALL of the Contents of the “Grand Theft Auto V” folder into your MAIN “Grand Theft Auto V” or “GTAV” Directory, which contains “GTAV.exe” in it.
Features
All these features can be customized and enabled/disabled in the RealisticTaser.ini Config File.
Taser Success Probability - Specify the probability of the taser being successful, regardless of how far away the player is from the Suspect
Taser Success Based on Range - The probability of the taser being successful depends on how far the player is from the Suspect. A detailed description is below.
Scale Factor - Change how the Taser behaves based on your “feel” for the game.
Limit Reloads - Limit the taser to a certain amount of shots (default is 2) as in real life. Reload Animations can be enabled/disabled.
Replenish Taser in Vehicle - The Taser will replenish to the specified amount of shots every time the player enters a Police Vehicle
UI - A basic UI indicating how many shots are left in the Taser, similar to the Ammo Counter for other weapons. Can be adjusted or disabled entirely.
Dry Fire - The Taser will produce a Dry Fire (click) sound if fired when not reloaded.
How the Plugin Works
As mentioned, there are two main options with this plugin. A detailed description of how each option works is below:
User-defined Taser Success Probability
Using the “Taser Success Probability” option in the Config file, you can specify the probability that the taser will be effective, regardless of how far the player is from the suspect, provided the suspect is within the default taser range. Setting this to 0 means the taser will never work, and 100 will always work (provided the suspect is in range).
By default, this is set to 69% (nice), the average taser effectiveness reported by Police Departments in 12 major U.S. cities in 2015, according to a 2019 NPR article titled “Despite Widespread Use, Police Rate Tasers As Less Effective Than Believed”.
Range-defined Taser Success Probability
This is, in my opinion, the better option. When “Taser Success Based on Range” is set to true in the Config file, the chance of an effective taser deployment will depend on how far away the player is from the suspect. This is the default setting.
Using the above data from the same article from both New York and Fort Worth, it is clear that taser effectiveness is far higher when the suspect is between 3 feet (1 meters) and 10 feet (3 meters) away. Effectiveness drops significantly after this threshold. Extrapolating this data results in the following graph (note the probability of success (%) is the y-axis, and the range (in meters) is the x-axis.
If you are curious, this results in the function
y = 60.7539 / x^0.824732 - 12.821 where x is the range between the Suspect and Officer in meters. Of course, this is only an approximation based on yearly data from just two Police Departments, but it’s what I went with. This means that you will have to be quite close to the suspect in order for the taser to be reliable, which is true to life. The taser may still work at farther distances, but its reliability will drop off considerably quickly as demonstrated in the above graph.
GTAV Distance Scaling - Important!
An important note, GTAV does not have the same distance scale as real life (distances in GTAV are much larger than they would feel in real life). Think about how you can easily drive over 150 km/h on a city street in GTAV, but it seems far slower than 150 km/h would actually be. The setting “Scale Factor” will multiply the distance between the player shooting the taser and the suspect to compensate for this. The default is 3, higher values will increase the taser’s effective range, lower values will decrease it. You can adjust this to what feels realistic and natural for you.
How to Use
This is an LSPDFR plugin. It is placed in the Plugins/LSPDFR folder. It will be available once you load LSPDFR and go on duty. This plugin originally was intended as an RPH standalone plugin, however there was a bug that seemed to occur whenever LSPDFR was loaded. I may release the standalone version of this plugin in the future if people request it.
Bug Reporting and Requests
Please report all bugs or issues so that I can work on them. Please Do NOT report bugs in the review of the plugin. Instead, please leave a message on my discord server in the bug reports channel, or a comment on the plugin page of LSPDFR with a concise description of the problem and a solution if you have one. If you have any improvements for the plugin, or suggestions for future plugins/callouts, please also leave a message in my discord.
Support
For the best support, please either use the support channel on my server, or the official RagePluginHook Discord Server.
Support the Effort 🙂
If you enjoy these plugins please share them with your friends and leave a positive review, and report bugs so the experience can be better for everyone. Also, it would mean a lot if you consider supporting me on PayPal, https://bit.ly/3iBmnsn.
Check out my Other LSPDFR Mods:
Yobbin Callouts - Unique and detailed callout pack all around San Andreas!
Fort Zancudo Callouts - Immersive Military Police Mod for Fort Zancudo
Door Control - Police Vehicle Options Menu
Credits
I’ve had this idea for a while, but I was finally spurred on by this Forum post.
Big Thanks to NPR for doing all the research for me lol.
Thanks to all who reported issues or contributed feedback/ideas to this Plugin!
Once again, thank you for downloading and have fun! Take care 🙂
Please do not redistribute or reupload any of my plugins to other sites. Thank You!
-
YobB1n reacted to Echooo for a file, Improved Pursuit AIThis mod improves the behavior AI backup in pursuits. Tired of seeing AI constantly and randomly go for pits on suspects? Tired of seeing AI drive out in front of a suspect for no reason and cause a major accident? Well I was, the default LSPDFR pursuit menu (keybind is N by default) seemed to be very inconsistent with its ability to stop backup units from utilizing tactics such as pits on AI, so I decided to fix that. With this mod installed, you now have complete control over when backup units go in for a pit on the suspect vehicle (by utilizing the pursuit menu and enabling/disabling tactics, which actually works properly now!). AI is also a bit more tame, when tactics are disabled, AI will just follow the suspect in a proper line. backup AI units will even slow down for you if you attempt to take primary, and they do not fight you for primary position in a pursuit. This mod does not change suspect AI, or any AI that is not labeled as police.
What this mod does:
AI units no longer drive out in front of suspects when joining pursuits to try and "block" the suspect (weirdly enough this was an intentional feature)
AI units are more tame and will follow the suspect in a line (especially when tactics are disabled)
AI units no longer crash into each other constantly during pursuits to fight for a position
AI units do their best to stay behind the suspect vehicle, they do not try and drive out in front of the suspect to block them
The default LSPDFR pursuit menu works properly now, if tactics are disabled, AI units do not try and pit the suspects, they will only move in for pits when tactics are enabled.
AI units slow down for you if you try and pass them to take primary, and if you want the AI to take primary you pull over and let them pass (you need to make a complete stop on your car or else it may look a bit buggy)
NOTE: Tactics in the pursuit menu are usually enabled by default when the pursuit starts, so make sure to disable it if you do not want AI to go for pits.
KNOWN ISSUES: Sometimes, even though you disable tactics in the pursuit menu, the AI will still try and pit the suspect, this can be fixed by simply cycling the tactics between enabled and disabled.
To get the best result from this mod, I recommend you install AI Traffic Fluidity and Discipline (link to the mod below). if you do not install it, you may not get the same results that I did. But it is not required, this mod will work just fine without it.
Wanna see WIPs of future mods and plugins? Join the discord!: https://discord.gg/xerjdGeTA7
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YobB1n got a reaction from punisher844 for a file, Realistic TaserRealistic Taser
By YobB1n | Version 1.1.3 | Released August 19, 2022
Join My Discord Server for Updates and Early Releases,
and find more of my Mods at my Website.
Introduction
This plugin aims to change one of the most unrealistic parts about LSPDFR - the taser. As it currently stands now, the taser will always successfully stun the suspect up until a certain threshold, where the taser is then out of range and ineffective. This plugin has two options - either a user-defined probability of the taser being effective regardless of the range, or a probability depending on how far away the taser is from the suspect.
Requirements
LSPDFR 0.4.9 (Or Newer, if applicable)
Most Recent Version of RagePluginHook
Most Recent, Legal Copy of GTAV (Steam, Epic, or Retail All Work)
Installation Instructions
Unzip the file. Copy ALL of the Contents of the “Grand Theft Auto V” folder into your MAIN “Grand Theft Auto V” or “GTAV” Directory, which contains “GTAV.exe” in it.
Features
All these features can be customized and enabled/disabled in the RealisticTaser.ini Config File.
Taser Success Probability - Specify the probability of the taser being successful, regardless of how far away the player is from the Suspect
Taser Success Based on Range - The probability of the taser being successful depends on how far the player is from the Suspect. A detailed description is below.
Scale Factor - Change how the Taser behaves based on your “feel” for the game.
Limit Reloads - Limit the taser to a certain amount of shots (default is 2) as in real life. Reload Animations can be enabled/disabled.
Replenish Taser in Vehicle - The Taser will replenish to the specified amount of shots every time the player enters a Police Vehicle
UI - A basic UI indicating how many shots are left in the Taser, similar to the Ammo Counter for other weapons. Can be adjusted or disabled entirely.
Dry Fire - The Taser will produce a Dry Fire (click) sound if fired when not reloaded.
How the Plugin Works
As mentioned, there are two main options with this plugin. A detailed description of how each option works is below:
User-defined Taser Success Probability
Using the “Taser Success Probability” option in the Config file, you can specify the probability that the taser will be effective, regardless of how far the player is from the suspect, provided the suspect is within the default taser range. Setting this to 0 means the taser will never work, and 100 will always work (provided the suspect is in range).
By default, this is set to 69% (nice), the average taser effectiveness reported by Police Departments in 12 major U.S. cities in 2015, according to a 2019 NPR article titled “Despite Widespread Use, Police Rate Tasers As Less Effective Than Believed”.
Range-defined Taser Success Probability
This is, in my opinion, the better option. When “Taser Success Based on Range” is set to true in the Config file, the chance of an effective taser deployment will depend on how far away the player is from the suspect. This is the default setting.
Using the above data from the same article from both New York and Fort Worth, it is clear that taser effectiveness is far higher when the suspect is between 3 feet (1 meters) and 10 feet (3 meters) away. Effectiveness drops significantly after this threshold. Extrapolating this data results in the following graph (note the probability of success (%) is the y-axis, and the range (in meters) is the x-axis.
If you are curious, this results in the function
y = 60.7539 / x^0.824732 - 12.821 where x is the range between the Suspect and Officer in meters. Of course, this is only an approximation based on yearly data from just two Police Departments, but it’s what I went with. This means that you will have to be quite close to the suspect in order for the taser to be reliable, which is true to life. The taser may still work at farther distances, but its reliability will drop off considerably quickly as demonstrated in the above graph.
GTAV Distance Scaling - Important!
An important note, GTAV does not have the same distance scale as real life (distances in GTAV are much larger than they would feel in real life). Think about how you can easily drive over 150 km/h on a city street in GTAV, but it seems far slower than 150 km/h would actually be. The setting “Scale Factor” will multiply the distance between the player shooting the taser and the suspect to compensate for this. The default is 3, higher values will increase the taser’s effective range, lower values will decrease it. You can adjust this to what feels realistic and natural for you.
How to Use
This is an LSPDFR plugin. It is placed in the Plugins/LSPDFR folder. It will be available once you load LSPDFR and go on duty. This plugin originally was intended as an RPH standalone plugin, however there was a bug that seemed to occur whenever LSPDFR was loaded. I may release the standalone version of this plugin in the future if people request it.
Bug Reporting and Requests
Please report all bugs or issues so that I can work on them. Please Do NOT report bugs in the review of the plugin. Instead, please leave a message on my discord server in the bug reports channel, or a comment on the plugin page of LSPDFR with a concise description of the problem and a solution if you have one. If you have any improvements for the plugin, or suggestions for future plugins/callouts, please also leave a message in my discord.
Support
For the best support, please either use the support channel on my server, or the official RagePluginHook Discord Server.
Support the Effort 🙂
If you enjoy these plugins please share them with your friends and leave a positive review, and report bugs so the experience can be better for everyone. Also, it would mean a lot if you consider supporting me on PayPal, https://bit.ly/3iBmnsn.
Check out my Other LSPDFR Mods:
Yobbin Callouts - Unique and detailed callout pack all around San Andreas!
Fort Zancudo Callouts - Immersive Military Police Mod for Fort Zancudo
Door Control - Police Vehicle Options Menu
Credits
I’ve had this idea for a while, but I was finally spurred on by this Forum post.
Big Thanks to NPR for doing all the research for me lol.
Thanks to all who reported issues or contributed feedback/ideas to this Plugin!
Once again, thank you for downloading and have fun! Take care 🙂
Please do not redistribute or reupload any of my plugins to other sites. Thank You!
-
YobB1n got a reaction from sinusphi for a file, Yobbin CalloutsYobbin Callouts
By YobB1n | Version 1.7.1 | Released April 9, 2024
Join My Discord Server for Updates and Early Releases,
and find more of my Mods at my Website.
Introduction
YobbinCallouts is now Open-Source! Check it out here!
Thank you for downloading my callouts! I hope you enjoy them and have fun! YobbinCallouts are designed to be as realistic and engaging as possible, with many different possibilities for each callout. Feedback is always appreciated!
Requirements
LSPDFR 0.4.9 (Or Newer, if applicable)
Most Recent Version of RagePluginHook
Most Recent, Legal Copy of GTAV (Steam, Epic, or Retail All Work)
CalloutInterfaceAPI.dll file (included)
Integrations
StopThePed (Improves Traffic Control & Arrests, Tow Truck Service)
Callout Interface (Realistic interface for receiving information in real-time)
Installation Instructions
Unzip the file. Copy ALL of the Contents of the “Grand Theft Auto V” folder into your MAIN “Grand Theft Auto V” or “GTAV” Directory, which contains “GTAV.exe” in it.
Callouts
How to Use
Bug Reporting and Requests
Please report all bugs or issues so that I can work on them. Please Do NOT report bugs in the review of the plugin. Instead, please leave a message on my discord server in the bug reports channel, or a comment on the plugin page of LSPDFR with a concise description of the problem and a solution if you have one. If you have any improvements for existing callouts, or suggestions for future callouts, please also leave a message on my discord or a comment.
Support
For the best support, please either use the support channel on my server, or the official RagePluginHook Discord Server.
Support the Effort 🙂
If you enjoy the callouts please share them with your friends and leave a positive review, and report bugs so the experience can be better for everyone. Also, it would mean a lot if you consider supporting me on PayPal, https://bit.ly/3iBmnsn.
Credits
Thank You to everyone who has helped with these callouts. A special thank you to:
Rohit - has been a huge help and now a contributor to this plugin!
Echo - coding help and forcing me to be less lazy 🙂
Palfy205 (really helped me out with the callouts)
Craftycram (testing and coding advice)
Marsacom (testing and screenshots/thumbnail)
DAG403 (beta testing this most recent release)
And everyone on the LSPDFR dev discord server who has helped me out with all my silly questions, including PNWParksFan and Vincent.
Once again, thank you for downloading and have fun! Take care 🙂 Thanks to Benzo for making this awesome video!
Please do not redistribute or reupload any of my plugins to other sites. Thank You!
-
YobB1n reacted to EmergencyDistributors for a file, Los Angeles Police Department Pack Upgrade (Replace)Pack Includes:
LAPD 2021 Explorer
LAPD 2021 Durango
LAPD Taurus
LAPD Charger (Push Bar)
LAPD Charger (No Push Bar)
Features:
Federal Signal Lighting System
Panasonic Toughbook Station
Smart Controller
Motorola Radio
Special Features:
Multi-Stage Pattern Lighting That Changes With Each Siren Stages
Additional Liveries
(Additional ELS file is included that keeps the same pattern)
Non ELS/FiveM vehicles are a WIP and will start being released the first quarter of this year. I'm releasing some of my old builds or cars that was sitting up collecting dust in the dump file.
Before anyone start complaining these are old vehicles that were in an extra file where I scratched either the project or the vehicles, and these are my old builds. I have great supporters on Patreon and they get a lot of exclusive stuff so I thought it would be cool especially before Christmas to release them. If you have any issues the necessary files are included. Please use my tutorial links and files,. if you still have an issue try google. Then if you still can't figure it out message e on discord. Feel free to join my discord. Newer Model/Version will be released on Patreon.
***READ ALL READ ME FILES***
***BACK UP YOUR FILES I AM NOT RESPONSIBLE FOR YOUR GAME ISSUES***
***ALL FILES NEEDED ARE INCLUDED***
If you need any assistance or questions please reach out to us at: If you want to support us or donate to us please reach out to us at: Discord: https://discord.gg/ZGxjWc6kyB Patreon: https://www.patreon.com/emergencydistributors *** Blue Files Can Be Found In Our Discord*** *** Can Be Used In FiveM *** Upcoming/Current releases:
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YobB1n reacted to EmergencyDistributors for a file, 2021 F250 Animal Control Service Pack + DLCThis is a test release of one of the vehicles I will be including in my City Works Pack. It includes 2 Animal Control Trucks that you can use to replace those old ass trucks. One with R/B option and one with the Amber option. The final release will be released on Patreon. If you have any feed back feel free contact me on Discord. I designed the the truck to work with Ultimate Backup so the kennel collisions have been removed from the roof so the animal can fall in the truck and not left on the street. The original Rebel2 truck serves its purpose but its ugly so I made this new one. Enjoy!!!
Animal Control Services Pack Include:
2021 Ford F250 Animal Services Trucks
Whelen Lighting System
Panasonic Toughbook Station
Whelen Cencom Controller
Motorola Radio
Special Features:
Pack Has Additional ELS File
Pack Has All Amber Lighting Option
Mutli-Stage Pattern Lighting That Changes With Each Siren Stages
***READ ALL READ ME FILES***
***BACK UP YOUR FILES I AM NOT RESPONSIBLE FOR YOUR GAME ISSUES***
***ALL FILES NEEDED ARE INCLUDED***
For More Vehicles & Exclusive Vehicles Visit:
Discord: https://discord.gg/cjqf9gzsey Patreon: https://www.patreon.com/emergencydistributors Exclusive Vehicles Like These Can Be Found On The Links Posted Above 2021 SRT Charger, 2022/2021 Ambulances Pack, Valor SAHP Pack, New Unmarked SRT Charger, 2021 Ford F150 K9 Unit & Blaine County And San Andreas Emergency Services Packs Plus More !!!!!!!!!!!!
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YobB1n got a reaction from HyperBlueSmart for a file, Realistic TaserRealistic Taser
By YobB1n | Version 1.1.3 | Released August 19, 2022
Join My Discord Server for Updates and Early Releases,
and find more of my Mods at my Website.
Introduction
This plugin aims to change one of the most unrealistic parts about LSPDFR - the taser. As it currently stands now, the taser will always successfully stun the suspect up until a certain threshold, where the taser is then out of range and ineffective. This plugin has two options - either a user-defined probability of the taser being effective regardless of the range, or a probability depending on how far away the taser is from the suspect.
Requirements
LSPDFR 0.4.9 (Or Newer, if applicable)
Most Recent Version of RagePluginHook
Most Recent, Legal Copy of GTAV (Steam, Epic, or Retail All Work)
Installation Instructions
Unzip the file. Copy ALL of the Contents of the “Grand Theft Auto V” folder into your MAIN “Grand Theft Auto V” or “GTAV” Directory, which contains “GTAV.exe” in it.
Features
All these features can be customized and enabled/disabled in the RealisticTaser.ini Config File.
Taser Success Probability - Specify the probability of the taser being successful, regardless of how far away the player is from the Suspect
Taser Success Based on Range - The probability of the taser being successful depends on how far the player is from the Suspect. A detailed description is below.
Scale Factor - Change how the Taser behaves based on your “feel” for the game.
Limit Reloads - Limit the taser to a certain amount of shots (default is 2) as in real life. Reload Animations can be enabled/disabled.
Replenish Taser in Vehicle - The Taser will replenish to the specified amount of shots every time the player enters a Police Vehicle
UI - A basic UI indicating how many shots are left in the Taser, similar to the Ammo Counter for other weapons. Can be adjusted or disabled entirely.
Dry Fire - The Taser will produce a Dry Fire (click) sound if fired when not reloaded.
How the Plugin Works
As mentioned, there are two main options with this plugin. A detailed description of how each option works is below:
User-defined Taser Success Probability
Using the “Taser Success Probability” option in the Config file, you can specify the probability that the taser will be effective, regardless of how far the player is from the suspect, provided the suspect is within the default taser range. Setting this to 0 means the taser will never work, and 100 will always work (provided the suspect is in range).
By default, this is set to 69% (nice), the average taser effectiveness reported by Police Departments in 12 major U.S. cities in 2015, according to a 2019 NPR article titled “Despite Widespread Use, Police Rate Tasers As Less Effective Than Believed”.
Range-defined Taser Success Probability
This is, in my opinion, the better option. When “Taser Success Based on Range” is set to true in the Config file, the chance of an effective taser deployment will depend on how far away the player is from the suspect. This is the default setting.
Using the above data from the same article from both New York and Fort Worth, it is clear that taser effectiveness is far higher when the suspect is between 3 feet (1 meters) and 10 feet (3 meters) away. Effectiveness drops significantly after this threshold. Extrapolating this data results in the following graph (note the probability of success (%) is the y-axis, and the range (in meters) is the x-axis.
If you are curious, this results in the function
y = 60.7539 / x^0.824732 - 12.821 where x is the range between the Suspect and Officer in meters. Of course, this is only an approximation based on yearly data from just two Police Departments, but it’s what I went with. This means that you will have to be quite close to the suspect in order for the taser to be reliable, which is true to life. The taser may still work at farther distances, but its reliability will drop off considerably quickly as demonstrated in the above graph.
GTAV Distance Scaling - Important!
An important note, GTAV does not have the same distance scale as real life (distances in GTAV are much larger than they would feel in real life). Think about how you can easily drive over 150 km/h on a city street in GTAV, but it seems far slower than 150 km/h would actually be. The setting “Scale Factor” will multiply the distance between the player shooting the taser and the suspect to compensate for this. The default is 3, higher values will increase the taser’s effective range, lower values will decrease it. You can adjust this to what feels realistic and natural for you.
How to Use
This is an LSPDFR plugin. It is placed in the Plugins/LSPDFR folder. It will be available once you load LSPDFR and go on duty. This plugin originally was intended as an RPH standalone plugin, however there was a bug that seemed to occur whenever LSPDFR was loaded. I may release the standalone version of this plugin in the future if people request it.
Bug Reporting and Requests
Please report all bugs or issues so that I can work on them. Please Do NOT report bugs in the review of the plugin. Instead, please leave a message on my discord server in the bug reports channel, or a comment on the plugin page of LSPDFR with a concise description of the problem and a solution if you have one. If you have any improvements for the plugin, or suggestions for future plugins/callouts, please also leave a message in my discord.
Support
For the best support, please either use the support channel on my server, or the official RagePluginHook Discord Server.
Support the Effort 🙂
If you enjoy these plugins please share them with your friends and leave a positive review, and report bugs so the experience can be better for everyone. Also, it would mean a lot if you consider supporting me on PayPal, https://bit.ly/3iBmnsn.
Check out my Other LSPDFR Mods:
Yobbin Callouts - Unique and detailed callout pack all around San Andreas!
Fort Zancudo Callouts - Immersive Military Police Mod for Fort Zancudo
Door Control - Police Vehicle Options Menu
Credits
I’ve had this idea for a while, but I was finally spurred on by this Forum post.
Big Thanks to NPR for doing all the research for me lol.
Thanks to all who reported issues or contributed feedback/ideas to this Plugin!
Once again, thank you for downloading and have fun! Take care 🙂
Please do not redistribute or reupload any of my plugins to other sites. Thank You!
-
YobB1n got a reaction from MadMaks for a file, Realistic TaserRealistic Taser
By YobB1n | Version 1.1.3 | Released August 19, 2022
Join My Discord Server for Updates and Early Releases,
and find more of my Mods at my Website.
Introduction
This plugin aims to change one of the most unrealistic parts about LSPDFR - the taser. As it currently stands now, the taser will always successfully stun the suspect up until a certain threshold, where the taser is then out of range and ineffective. This plugin has two options - either a user-defined probability of the taser being effective regardless of the range, or a probability depending on how far away the taser is from the suspect.
Requirements
LSPDFR 0.4.9 (Or Newer, if applicable)
Most Recent Version of RagePluginHook
Most Recent, Legal Copy of GTAV (Steam, Epic, or Retail All Work)
Installation Instructions
Unzip the file. Copy ALL of the Contents of the “Grand Theft Auto V” folder into your MAIN “Grand Theft Auto V” or “GTAV” Directory, which contains “GTAV.exe” in it.
Features
All these features can be customized and enabled/disabled in the RealisticTaser.ini Config File.
Taser Success Probability - Specify the probability of the taser being successful, regardless of how far away the player is from the Suspect
Taser Success Based on Range - The probability of the taser being successful depends on how far the player is from the Suspect. A detailed description is below.
Scale Factor - Change how the Taser behaves based on your “feel” for the game.
Limit Reloads - Limit the taser to a certain amount of shots (default is 2) as in real life. Reload Animations can be enabled/disabled.
Replenish Taser in Vehicle - The Taser will replenish to the specified amount of shots every time the player enters a Police Vehicle
UI - A basic UI indicating how many shots are left in the Taser, similar to the Ammo Counter for other weapons. Can be adjusted or disabled entirely.
Dry Fire - The Taser will produce a Dry Fire (click) sound if fired when not reloaded.
How the Plugin Works
As mentioned, there are two main options with this plugin. A detailed description of how each option works is below:
User-defined Taser Success Probability
Using the “Taser Success Probability” option in the Config file, you can specify the probability that the taser will be effective, regardless of how far the player is from the suspect, provided the suspect is within the default taser range. Setting this to 0 means the taser will never work, and 100 will always work (provided the suspect is in range).
By default, this is set to 69% (nice), the average taser effectiveness reported by Police Departments in 12 major U.S. cities in 2015, according to a 2019 NPR article titled “Despite Widespread Use, Police Rate Tasers As Less Effective Than Believed”.
Range-defined Taser Success Probability
This is, in my opinion, the better option. When “Taser Success Based on Range” is set to true in the Config file, the chance of an effective taser deployment will depend on how far away the player is from the suspect. This is the default setting.
Using the above data from the same article from both New York and Fort Worth, it is clear that taser effectiveness is far higher when the suspect is between 3 feet (1 meters) and 10 feet (3 meters) away. Effectiveness drops significantly after this threshold. Extrapolating this data results in the following graph (note the probability of success (%) is the y-axis, and the range (in meters) is the x-axis.
If you are curious, this results in the function
y = 60.7539 / x^0.824732 - 12.821 where x is the range between the Suspect and Officer in meters. Of course, this is only an approximation based on yearly data from just two Police Departments, but it’s what I went with. This means that you will have to be quite close to the suspect in order for the taser to be reliable, which is true to life. The taser may still work at farther distances, but its reliability will drop off considerably quickly as demonstrated in the above graph.
GTAV Distance Scaling - Important!
An important note, GTAV does not have the same distance scale as real life (distances in GTAV are much larger than they would feel in real life). Think about how you can easily drive over 150 km/h on a city street in GTAV, but it seems far slower than 150 km/h would actually be. The setting “Scale Factor” will multiply the distance between the player shooting the taser and the suspect to compensate for this. The default is 3, higher values will increase the taser’s effective range, lower values will decrease it. You can adjust this to what feels realistic and natural for you.
How to Use
This is an LSPDFR plugin. It is placed in the Plugins/LSPDFR folder. It will be available once you load LSPDFR and go on duty. This plugin originally was intended as an RPH standalone plugin, however there was a bug that seemed to occur whenever LSPDFR was loaded. I may release the standalone version of this plugin in the future if people request it.
Bug Reporting and Requests
Please report all bugs or issues so that I can work on them. Please Do NOT report bugs in the review of the plugin. Instead, please leave a message on my discord server in the bug reports channel, or a comment on the plugin page of LSPDFR with a concise description of the problem and a solution if you have one. If you have any improvements for the plugin, or suggestions for future plugins/callouts, please also leave a message in my discord.
Support
For the best support, please either use the support channel on my server, or the official RagePluginHook Discord Server.
Support the Effort 🙂
If you enjoy these plugins please share them with your friends and leave a positive review, and report bugs so the experience can be better for everyone. Also, it would mean a lot if you consider supporting me on PayPal, https://bit.ly/3iBmnsn.
Check out my Other LSPDFR Mods:
Yobbin Callouts - Unique and detailed callout pack all around San Andreas!
Fort Zancudo Callouts - Immersive Military Police Mod for Fort Zancudo
Door Control - Police Vehicle Options Menu
Credits
I’ve had this idea for a while, but I was finally spurred on by this Forum post.
Big Thanks to NPR for doing all the research for me lol.
Thanks to all who reported issues or contributed feedback/ideas to this Plugin!
Once again, thank you for downloading and have fun! Take care 🙂
Please do not redistribute or reupload any of my plugins to other sites. Thank You!
-
YobB1n got a reaction from nokknokkopenup for a file, Realistic TaserRealistic Taser
By YobB1n | Version 1.1.3 | Released August 19, 2022
Join My Discord Server for Updates and Early Releases,
and find more of my Mods at my Website.
Introduction
This plugin aims to change one of the most unrealistic parts about LSPDFR - the taser. As it currently stands now, the taser will always successfully stun the suspect up until a certain threshold, where the taser is then out of range and ineffective. This plugin has two options - either a user-defined probability of the taser being effective regardless of the range, or a probability depending on how far away the taser is from the suspect.
Requirements
LSPDFR 0.4.9 (Or Newer, if applicable)
Most Recent Version of RagePluginHook
Most Recent, Legal Copy of GTAV (Steam, Epic, or Retail All Work)
Installation Instructions
Unzip the file. Copy ALL of the Contents of the “Grand Theft Auto V” folder into your MAIN “Grand Theft Auto V” or “GTAV” Directory, which contains “GTAV.exe” in it.
Features
All these features can be customized and enabled/disabled in the RealisticTaser.ini Config File.
Taser Success Probability - Specify the probability of the taser being successful, regardless of how far away the player is from the Suspect
Taser Success Based on Range - The probability of the taser being successful depends on how far the player is from the Suspect. A detailed description is below.
Scale Factor - Change how the Taser behaves based on your “feel” for the game.
Limit Reloads - Limit the taser to a certain amount of shots (default is 2) as in real life. Reload Animations can be enabled/disabled.
Replenish Taser in Vehicle - The Taser will replenish to the specified amount of shots every time the player enters a Police Vehicle
UI - A basic UI indicating how many shots are left in the Taser, similar to the Ammo Counter for other weapons. Can be adjusted or disabled entirely.
Dry Fire - The Taser will produce a Dry Fire (click) sound if fired when not reloaded.
How the Plugin Works
As mentioned, there are two main options with this plugin. A detailed description of how each option works is below:
User-defined Taser Success Probability
Using the “Taser Success Probability” option in the Config file, you can specify the probability that the taser will be effective, regardless of how far the player is from the suspect, provided the suspect is within the default taser range. Setting this to 0 means the taser will never work, and 100 will always work (provided the suspect is in range).
By default, this is set to 69% (nice), the average taser effectiveness reported by Police Departments in 12 major U.S. cities in 2015, according to a 2019 NPR article titled “Despite Widespread Use, Police Rate Tasers As Less Effective Than Believed”.
Range-defined Taser Success Probability
This is, in my opinion, the better option. When “Taser Success Based on Range” is set to true in the Config file, the chance of an effective taser deployment will depend on how far away the player is from the suspect. This is the default setting.
Using the above data from the same article from both New York and Fort Worth, it is clear that taser effectiveness is far higher when the suspect is between 3 feet (1 meters) and 10 feet (3 meters) away. Effectiveness drops significantly after this threshold. Extrapolating this data results in the following graph (note the probability of success (%) is the y-axis, and the range (in meters) is the x-axis.
If you are curious, this results in the function
y = 60.7539 / x^0.824732 - 12.821 where x is the range between the Suspect and Officer in meters. Of course, this is only an approximation based on yearly data from just two Police Departments, but it’s what I went with. This means that you will have to be quite close to the suspect in order for the taser to be reliable, which is true to life. The taser may still work at farther distances, but its reliability will drop off considerably quickly as demonstrated in the above graph.
GTAV Distance Scaling - Important!
An important note, GTAV does not have the same distance scale as real life (distances in GTAV are much larger than they would feel in real life). Think about how you can easily drive over 150 km/h on a city street in GTAV, but it seems far slower than 150 km/h would actually be. The setting “Scale Factor” will multiply the distance between the player shooting the taser and the suspect to compensate for this. The default is 3, higher values will increase the taser’s effective range, lower values will decrease it. You can adjust this to what feels realistic and natural for you.
How to Use
This is an LSPDFR plugin. It is placed in the Plugins/LSPDFR folder. It will be available once you load LSPDFR and go on duty. This plugin originally was intended as an RPH standalone plugin, however there was a bug that seemed to occur whenever LSPDFR was loaded. I may release the standalone version of this plugin in the future if people request it.
Bug Reporting and Requests
Please report all bugs or issues so that I can work on them. Please Do NOT report bugs in the review of the plugin. Instead, please leave a message on my discord server in the bug reports channel, or a comment on the plugin page of LSPDFR with a concise description of the problem and a solution if you have one. If you have any improvements for the plugin, or suggestions for future plugins/callouts, please also leave a message in my discord.
Support
For the best support, please either use the support channel on my server, or the official RagePluginHook Discord Server.
Support the Effort 🙂
If you enjoy these plugins please share them with your friends and leave a positive review, and report bugs so the experience can be better for everyone. Also, it would mean a lot if you consider supporting me on PayPal, https://bit.ly/3iBmnsn.
Check out my Other LSPDFR Mods:
Yobbin Callouts - Unique and detailed callout pack all around San Andreas!
Fort Zancudo Callouts - Immersive Military Police Mod for Fort Zancudo
Door Control - Police Vehicle Options Menu
Credits
I’ve had this idea for a while, but I was finally spurred on by this Forum post.
Big Thanks to NPR for doing all the research for me lol.
Thanks to all who reported issues or contributed feedback/ideas to this Plugin!
Once again, thank you for downloading and have fun! Take care 🙂
Please do not redistribute or reupload any of my plugins to other sites. Thank You!
-
YobB1n got a reaction from Zack300 for a file, Realistic TaserRealistic Taser
By YobB1n | Version 1.1.3 | Released August 19, 2022
Join My Discord Server for Updates and Early Releases,
and find more of my Mods at my Website.
Introduction
This plugin aims to change one of the most unrealistic parts about LSPDFR - the taser. As it currently stands now, the taser will always successfully stun the suspect up until a certain threshold, where the taser is then out of range and ineffective. This plugin has two options - either a user-defined probability of the taser being effective regardless of the range, or a probability depending on how far away the taser is from the suspect.
Requirements
LSPDFR 0.4.9 (Or Newer, if applicable)
Most Recent Version of RagePluginHook
Most Recent, Legal Copy of GTAV (Steam, Epic, or Retail All Work)
Installation Instructions
Unzip the file. Copy ALL of the Contents of the “Grand Theft Auto V” folder into your MAIN “Grand Theft Auto V” or “GTAV” Directory, which contains “GTAV.exe” in it.
Features
All these features can be customized and enabled/disabled in the RealisticTaser.ini Config File.
Taser Success Probability - Specify the probability of the taser being successful, regardless of how far away the player is from the Suspect
Taser Success Based on Range - The probability of the taser being successful depends on how far the player is from the Suspect. A detailed description is below.
Scale Factor - Change how the Taser behaves based on your “feel” for the game.
Limit Reloads - Limit the taser to a certain amount of shots (default is 2) as in real life. Reload Animations can be enabled/disabled.
Replenish Taser in Vehicle - The Taser will replenish to the specified amount of shots every time the player enters a Police Vehicle
UI - A basic UI indicating how many shots are left in the Taser, similar to the Ammo Counter for other weapons. Can be adjusted or disabled entirely.
Dry Fire - The Taser will produce a Dry Fire (click) sound if fired when not reloaded.
How the Plugin Works
As mentioned, there are two main options with this plugin. A detailed description of how each option works is below:
User-defined Taser Success Probability
Using the “Taser Success Probability” option in the Config file, you can specify the probability that the taser will be effective, regardless of how far the player is from the suspect, provided the suspect is within the default taser range. Setting this to 0 means the taser will never work, and 100 will always work (provided the suspect is in range).
By default, this is set to 69% (nice), the average taser effectiveness reported by Police Departments in 12 major U.S. cities in 2015, according to a 2019 NPR article titled “Despite Widespread Use, Police Rate Tasers As Less Effective Than Believed”.
Range-defined Taser Success Probability
This is, in my opinion, the better option. When “Taser Success Based on Range” is set to true in the Config file, the chance of an effective taser deployment will depend on how far away the player is from the suspect. This is the default setting.
Using the above data from the same article from both New York and Fort Worth, it is clear that taser effectiveness is far higher when the suspect is between 3 feet (1 meters) and 10 feet (3 meters) away. Effectiveness drops significantly after this threshold. Extrapolating this data results in the following graph (note the probability of success (%) is the y-axis, and the range (in meters) is the x-axis.
If you are curious, this results in the function
y = 60.7539 / x^0.824732 - 12.821 where x is the range between the Suspect and Officer in meters. Of course, this is only an approximation based on yearly data from just two Police Departments, but it’s what I went with. This means that you will have to be quite close to the suspect in order for the taser to be reliable, which is true to life. The taser may still work at farther distances, but its reliability will drop off considerably quickly as demonstrated in the above graph.
GTAV Distance Scaling - Important!
An important note, GTAV does not have the same distance scale as real life (distances in GTAV are much larger than they would feel in real life). Think about how you can easily drive over 150 km/h on a city street in GTAV, but it seems far slower than 150 km/h would actually be. The setting “Scale Factor” will multiply the distance between the player shooting the taser and the suspect to compensate for this. The default is 3, higher values will increase the taser’s effective range, lower values will decrease it. You can adjust this to what feels realistic and natural for you.
How to Use
This is an LSPDFR plugin. It is placed in the Plugins/LSPDFR folder. It will be available once you load LSPDFR and go on duty. This plugin originally was intended as an RPH standalone plugin, however there was a bug that seemed to occur whenever LSPDFR was loaded. I may release the standalone version of this plugin in the future if people request it.
Bug Reporting and Requests
Please report all bugs or issues so that I can work on them. Please Do NOT report bugs in the review of the plugin. Instead, please leave a message on my discord server in the bug reports channel, or a comment on the plugin page of LSPDFR with a concise description of the problem and a solution if you have one. If you have any improvements for the plugin, or suggestions for future plugins/callouts, please also leave a message in my discord.
Support
For the best support, please either use the support channel on my server, or the official RagePluginHook Discord Server.
Support the Effort 🙂
If you enjoy these plugins please share them with your friends and leave a positive review, and report bugs so the experience can be better for everyone. Also, it would mean a lot if you consider supporting me on PayPal, https://bit.ly/3iBmnsn.
Check out my Other LSPDFR Mods:
Yobbin Callouts - Unique and detailed callout pack all around San Andreas!
Fort Zancudo Callouts - Immersive Military Police Mod for Fort Zancudo
Door Control - Police Vehicle Options Menu
Credits
I’ve had this idea for a while, but I was finally spurred on by this Forum post.
Big Thanks to NPR for doing all the research for me lol.
Thanks to all who reported issues or contributed feedback/ideas to this Plugin!
Once again, thank you for downloading and have fun! Take care 🙂
Please do not redistribute or reupload any of my plugins to other sites. Thank You!
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YobB1n got a reaction from Mhamp45 for a file, Realistic TaserRealistic Taser
By YobB1n | Version 1.1.3 | Released August 19, 2022
Join My Discord Server for Updates and Early Releases,
and find more of my Mods at my Website.
Introduction
This plugin aims to change one of the most unrealistic parts about LSPDFR - the taser. As it currently stands now, the taser will always successfully stun the suspect up until a certain threshold, where the taser is then out of range and ineffective. This plugin has two options - either a user-defined probability of the taser being effective regardless of the range, or a probability depending on how far away the taser is from the suspect.
Requirements
LSPDFR 0.4.9 (Or Newer, if applicable)
Most Recent Version of RagePluginHook
Most Recent, Legal Copy of GTAV (Steam, Epic, or Retail All Work)
Installation Instructions
Unzip the file. Copy ALL of the Contents of the “Grand Theft Auto V” folder into your MAIN “Grand Theft Auto V” or “GTAV” Directory, which contains “GTAV.exe” in it.
Features
All these features can be customized and enabled/disabled in the RealisticTaser.ini Config File.
Taser Success Probability - Specify the probability of the taser being successful, regardless of how far away the player is from the Suspect
Taser Success Based on Range - The probability of the taser being successful depends on how far the player is from the Suspect. A detailed description is below.
Scale Factor - Change how the Taser behaves based on your “feel” for the game.
Limit Reloads - Limit the taser to a certain amount of shots (default is 2) as in real life. Reload Animations can be enabled/disabled.
Replenish Taser in Vehicle - The Taser will replenish to the specified amount of shots every time the player enters a Police Vehicle
UI - A basic UI indicating how many shots are left in the Taser, similar to the Ammo Counter for other weapons. Can be adjusted or disabled entirely.
Dry Fire - The Taser will produce a Dry Fire (click) sound if fired when not reloaded.
How the Plugin Works
As mentioned, there are two main options with this plugin. A detailed description of how each option works is below:
User-defined Taser Success Probability
Using the “Taser Success Probability” option in the Config file, you can specify the probability that the taser will be effective, regardless of how far the player is from the suspect, provided the suspect is within the default taser range. Setting this to 0 means the taser will never work, and 100 will always work (provided the suspect is in range).
By default, this is set to 69% (nice), the average taser effectiveness reported by Police Departments in 12 major U.S. cities in 2015, according to a 2019 NPR article titled “Despite Widespread Use, Police Rate Tasers As Less Effective Than Believed”.
Range-defined Taser Success Probability
This is, in my opinion, the better option. When “Taser Success Based on Range” is set to true in the Config file, the chance of an effective taser deployment will depend on how far away the player is from the suspect. This is the default setting.
Using the above data from the same article from both New York and Fort Worth, it is clear that taser effectiveness is far higher when the suspect is between 3 feet (1 meters) and 10 feet (3 meters) away. Effectiveness drops significantly after this threshold. Extrapolating this data results in the following graph (note the probability of success (%) is the y-axis, and the range (in meters) is the x-axis.
If you are curious, this results in the function
y = 60.7539 / x^0.824732 - 12.821 where x is the range between the Suspect and Officer in meters. Of course, this is only an approximation based on yearly data from just two Police Departments, but it’s what I went with. This means that you will have to be quite close to the suspect in order for the taser to be reliable, which is true to life. The taser may still work at farther distances, but its reliability will drop off considerably quickly as demonstrated in the above graph.
GTAV Distance Scaling - Important!
An important note, GTAV does not have the same distance scale as real life (distances in GTAV are much larger than they would feel in real life). Think about how you can easily drive over 150 km/h on a city street in GTAV, but it seems far slower than 150 km/h would actually be. The setting “Scale Factor” will multiply the distance between the player shooting the taser and the suspect to compensate for this. The default is 3, higher values will increase the taser’s effective range, lower values will decrease it. You can adjust this to what feels realistic and natural for you.
How to Use
This is an LSPDFR plugin. It is placed in the Plugins/LSPDFR folder. It will be available once you load LSPDFR and go on duty. This plugin originally was intended as an RPH standalone plugin, however there was a bug that seemed to occur whenever LSPDFR was loaded. I may release the standalone version of this plugin in the future if people request it.
Bug Reporting and Requests
Please report all bugs or issues so that I can work on them. Please Do NOT report bugs in the review of the plugin. Instead, please leave a message on my discord server in the bug reports channel, or a comment on the plugin page of LSPDFR with a concise description of the problem and a solution if you have one. If you have any improvements for the plugin, or suggestions for future plugins/callouts, please also leave a message in my discord.
Support
For the best support, please either use the support channel on my server, or the official RagePluginHook Discord Server.
Support the Effort 🙂
If you enjoy these plugins please share them with your friends and leave a positive review, and report bugs so the experience can be better for everyone. Also, it would mean a lot if you consider supporting me on PayPal, https://bit.ly/3iBmnsn.
Check out my Other LSPDFR Mods:
Yobbin Callouts - Unique and detailed callout pack all around San Andreas!
Fort Zancudo Callouts - Immersive Military Police Mod for Fort Zancudo
Door Control - Police Vehicle Options Menu
Credits
I’ve had this idea for a while, but I was finally spurred on by this Forum post.
Big Thanks to NPR for doing all the research for me lol.
Thanks to all who reported issues or contributed feedback/ideas to this Plugin!
Once again, thank you for downloading and have fun! Take care 🙂
Please do not redistribute or reupload any of my plugins to other sites. Thank You!
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YobB1n got a reaction from Cloneyourself for a file, Yobbin CalloutsYobbin Callouts
By YobB1n | Version 1.7.1 | Released April 9, 2024
Join My Discord Server for Updates and Early Releases,
and find more of my Mods at my Website.
Introduction
YobbinCallouts is now Open-Source! Check it out here!
Thank you for downloading my callouts! I hope you enjoy them and have fun! YobbinCallouts are designed to be as realistic and engaging as possible, with many different possibilities for each callout. Feedback is always appreciated!
Requirements
LSPDFR 0.4.9 (Or Newer, if applicable)
Most Recent Version of RagePluginHook
Most Recent, Legal Copy of GTAV (Steam, Epic, or Retail All Work)
CalloutInterfaceAPI.dll file (included)
Integrations
StopThePed (Improves Traffic Control & Arrests, Tow Truck Service)
Callout Interface (Realistic interface for receiving information in real-time)
Installation Instructions
Unzip the file. Copy ALL of the Contents of the “Grand Theft Auto V” folder into your MAIN “Grand Theft Auto V” or “GTAV” Directory, which contains “GTAV.exe” in it.
Callouts
How to Use
Bug Reporting and Requests
Please report all bugs or issues so that I can work on them. Please Do NOT report bugs in the review of the plugin. Instead, please leave a message on my discord server in the bug reports channel, or a comment on the plugin page of LSPDFR with a concise description of the problem and a solution if you have one. If you have any improvements for existing callouts, or suggestions for future callouts, please also leave a message on my discord or a comment.
Support
For the best support, please either use the support channel on my server, or the official RagePluginHook Discord Server.
Support the Effort 🙂
If you enjoy the callouts please share them with your friends and leave a positive review, and report bugs so the experience can be better for everyone. Also, it would mean a lot if you consider supporting me on PayPal, https://bit.ly/3iBmnsn.
Credits
Thank You to everyone who has helped with these callouts. A special thank you to:
Rohit - has been a huge help and now a contributor to this plugin!
Echo - coding help and forcing me to be less lazy 🙂
Palfy205 (really helped me out with the callouts)
Craftycram (testing and coding advice)
Marsacom (testing and screenshots/thumbnail)
DAG403 (beta testing this most recent release)
And everyone on the LSPDFR dev discord server who has helped me out with all my silly questions, including PNWParksFan and Vincent.
Once again, thank you for downloading and have fun! Take care 🙂 Thanks to Benzo for making this awesome video!
Please do not redistribute or reupload any of my plugins to other sites. Thank You!
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YobB1n reacted to Pics Development for a file, Los Santos Airport Authority Pack [4K]Los Santos International Airport Authority Livery Pack | Made by:@LSPDFR Pics
Installation Path:
Replace the.ytd files with the ones provided in this download, regardless if you did addon or replace.
--------------------------------------------
Credits: IF I MISS ANY OR CREDIT SOMETHING WRONG PLEASE MESSAGE ME
Code3 Pack: Ripple
Liveries: LSPDFR Pics
---------------------------------------------
Known Issues: IF THERE ARE ANY ISSUES YOU FIND FEEL FREE TO MESSAGE ME
N/A
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Disclaimer:
DO NOT distribute this content without my permission! This includes liveries and the screenshots.
DO NOT use the liveries in a clan or group without my explicit permission. THIS APPLIES TO FIVEM TOO.. Just ask me.
Please do not upload this file or a part of it to any other website without permission from me.
I accept no responsibility for any damage caused to your PC, game, or anything else.
DO NOT rip, dismantle or change the livery in any way.
---------------------------------------------
Join my Social Networks:
Discord - https://discord.gg/Q2yH7yN
Twitter - @LSPDFR_Pics
YouTube - LSPDFR_Pics
Steam - LSPDFR Pics
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YobB1n reacted to B4LT1M0RE for a file, Mount Zonah PD 2016 FPIUHello everyone and thanks for downloading. This FPIU is very loosely based off of West Virginia University's Uniontown Hospital Police. Enjoy!
Extra 1: enables/disables front facing lighting
Extra 2: enables/disables message board messages (when emergency lights are enabled)
Extra 3: cruise lights
Extra 4: Message Board
Extra 8: Driver side spotlight
Extra 9: Passenger side spotlight
Thanks to @DOC4769 for the livery and the matching uniforms pictured. He will be releasing those here shortly, so be sure to check them out!
https://discord.gg/bgf7T3B8tq
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YobB1n got a reaction from Ivovic31 for a file, Door ControlDoor Control
By YobB1n | Version 1.0.0.0 | Released November 25, 2020
Discord Server Link: https://discord.com/invite/Wj522qa5mT
This is a simple LSPDFR Plugin that allows you to change when the door stays open after exiting your police vehicle, and makes managing your police vehicle while on duty a touch easier and more realistic. It requires you to be on duty through LSPDFR. It is not intended as a direct replacement for KTFDO, as it is not a standalone RPH plugin. It rather implements a feature I personally wanted to add to LSPDFR. Door control, as well as the menu, only works for police vehicles.
Features
DOOR CONTROL - The door of your police vehicle will always remain open after exiting. DOOR CONTROL ONLY ON TRAFFIC STOPS/PURSUITS - More Realistic, the door of your police vehicle will only remain open when on a traffic stop, active pursuit, or if the player is in combat. This was the main reason I made this plugin, I wanted a more realistic option - The main times a police officer will leave the door open is for cover, usually on a pursuit, traffic stop, or other high-risk pullover. OTHER VEHICLE OPTIONS - Including Opening/Closing police vehicle doors, cleaning/repairing police vehicle, teleporting to your most recent police vehicle, and spawning your favourite police vehicle. FULL CONTROLLER SUPPORT - The Default Controller Key to Exit the Vehicle is set to 'Y'. If Door Control does not engage, you may have to change it in the .ini. The default menu toggle key is Right Control Key, and there is none for Controller, so you will also have to add it in the .ini if you do not want to use the keyboard. If you have KTFDO already installed, this plugin is still compatible. Simply set "Load Door Control on Startup" to false in the .ini settings, and you can still choose whether or not to keep the door open with the key press. If you enable Door Control on Pursuits/Traffic Stops Only, this makes it very convenient.
Requirements
LSPDFR 0.4.8 (Or Newer, if applicable)
RagePluginHook 1.81.1410.16064 (Or Newer, if applicable)
RageNativeUI
Most Recent, Legal Copy of GTAV (Retail, Epic Games, or Steam all Work)
Installation
Unzip the file. Copy ALL of the Contents of the “Grand Theft Auto V” folder into your MAIN “Grand Theft Auto V” or “GTAV” Directory, which contains “GTAV.exe” in it.
How to Use
Go on duty, either by using a police station or typing 'forceduty' into the RPH console. Do NOT load this plugin through the RPH console. This plugin will load automatically once you go on duty. If you can load this plugin through RPH console, you did not install it correctly. Press "Right Control Key" or Whatever You Changed the Key to, to open the menu. By Default, Door Control will be enabled on startup. Door Control only during traffic stops and Pursuits is not. You can change what is enabled on startup in the .ini Settings file, or enable/disable features in-game, using the menu. Please note, if you enable/disable Door Control while currently in a police vehicle, you will have to exit, then re-enter the vehicle for the changes to take effect. What to Do if you Have a Bug/Recommendation
Please, report any/all bugs or issues so that I can work on them. Do NOT report bugs in the review of the plugin. Instead, leave a message in my discord server, or comment on the plugin page of LSPDFR (the page you downloaded this pack from) with a concise description of the problem and a solution if you have one.
Support the Effort
If you enjoy my plugins, please share them with your friends and leave a positive review, and report bugs so the experience can be better for everyone. Also, it would mean a lot if you consider supporting me on PayPal, https://paypal.me/pools/c/8sIvqh6VGs
Thanks a lot, and Enjoy!
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YobB1n got a reaction from UpperMidnight for a file, Fort Zancudo CalloutsFort Zancudo Callouts
By YobB1n | Version 1.1.0.0 | Released Sep. 1, 2021
Join My Discord Server for Updates and Early Releases!
Introduction
Fort Zancudo Callouts are finally here! Please read on for installation instructions and how to use this plugin. Please remember to report all issues, as this is a beta release.
Requirements
LSPDFR 0.4.8 (Or Newer, if applicable)
RagePluginHook 1.85.1283.16159 (Or Newer, if applicable)
Most Recent, Legal Copy of GTAV (Steam, Epic, or Retail All Work)
EUP Serve & Rescue (For Custom Backup)
Installation Instructions
Unzip the File. Choose if you want Fort Zancudo agencies (backup and uniforms). If you do, you will need EUP Serve & Rescue Installed. If you do not, you will only need LSPDFR installed. Copy ALL of the “Contents to GTAV” folder into your MAIN “Grand Theft Auto V” or “GTAV” Directory, which contains “GTAV.exe” in it. Replace if prompted.
How to Use
Fort Zancudo Callouts Menu
Once you go on duty, the Fort Zancudo Callouts Menu will be available when you press F5. You can change this keybind in the FortZancudoCallouts.ini Settings File. The menu allows you to:
Receive Fort Zancudo Callouts - When selected, you will receive Fort Zancudo Callouts. You can choose to automatically load the callouts on startup in the settings file. Please note, once you select this, the callouts will not be unregistered until you go off duty and go on duty again. While you can disable the callouts, this will result in all the Fort Zancudo Callouts aborting once they start, instead of being unloaded completely, resulting in a “ghost” callout of sorts.
Receive Only Fort Zancudo Callouts - I’ve found that a lot of normal callouts work well in Fort Zancudo as well. Depending on how you want to play, you can either choose to receive a variety of all your callouts, including Fort Zancudo Callouts, or only callouts from this pack. Please note this only works if you have selected to Receive Fort Zancudo Callouts First.
Callout Frequency - How often callouts are randomly generated when Receiving Only Fort Zancudo Callouts. The default is 60 seconds. If you choose random, it will randomly choose a frequency between 30 seconds and 5 minutes.
Teleport to Fort Zancudo - Teleports the player to Fort Zancudo (around the centre of the base). Does not work if the player is already in Fort Zancudo.
Spawn Military Police Cruiser - Currently just spawns any vehicle you specify in the settings file. I’m considering doing an LML package in the future that will utilize this.
Custom LSPDFR Data Files
If you opt to install custom agencies, you’ll get custom LSPDFR data files that allow you to access the “FZMP'' agency (Fort Zancudo Military Police) in the LSPDFR agency system. It also allows you to call for various backup units exclusive to Fort Zancudo and the surrounding areas.
Please note, you will need EUP Serve & Rescue installed for the outfits to work correctly. If you have an older version installed and the outfits do not work, try removing the current “outfits_fzmp” and renaming the “outfits_fzmp_old” to “outfits_fzmp”. If someone has more knowledge about EUP and uniforms, please message me. I’m not very good with uniforms and the like.
Callouts
Helicopter Search - Conduct a search of a helicopter suspected of carrying stolen military weapons.
Lost Hiker - San Andreas State Park Rangers have requested assistance in searching for a hiker last seen in the area around the base.
Military Base Attack - Several heavily armed gang members have attacked the entrance to the base.
Military Base Photography - Investigate reports of somebody taking pictures of the base through the fence.
Military base Shooting - A rogue soldier has opened fire on bystanders.
Military Base Trespassing - Investigate reports of somebody attempting to breach the perimeter fence and enter the base.
Military Convoy Ambush - A Military Convoy has been ambushed by Gang Members. This Callout is a Work in Progress; Please Report Any Issues. Only One Location Currently.
Military DUI - Perform a Traffic Stop on a Vehicle with a Suspected Impaired Driver.
Officer Transport - A High-Ranking Officer requires transport across the base.
Stolen Military Hardware - Perform a Traffic Stop on a vehicle suspected of carrying stolen military weapons.
Stolen Military Vehicle - This is literally just another stolen vehicle callout, except with a military vehicle instead. Sorry.
Stolen Valor - A person claiming to be a member of the military has failed to prove their service. Investigate the situation.
Recommended Mods
Thesee are in the screenshots, I recommend them for increased immersion.
Unmarked Vehicle Pack by Marsacom
Fort Zancudo Military Police Liveries by Mickey
Known Bugs/Issues
Here are a few minor bugs/issues I have been made aware of currently:
GPS Route - Even though I have opened the GPS map for Fort Zancudo, there is currently no way to enable GPS routes to destinations within the base. I believe this is a limitation with GTAV unfortunately.
Bug Reporting and Requests
Please report all bugs or issues so that I can work on them. Please Do NOT report bugs in the review of the plugin. Instead, please leave a message on my discord server in the bug reports channel with a concise description of the problem (a ragepluginhook.log is helpful if there is a crash :)) and a solution if you have one. If you have any improvements for existing callouts, or suggestions for future callouts, please also leave a message on my discord or a comment.
Support
For the best support outside of this plugin, please either use the support channel on my server, or the official RagePluginHook Discord Server.
Coming Soon
A variety of new callouts (already started but not complete as of now)
Some of the callouts have room for investigations at the end. I am considering adding in-depth investigations for these callouts in a later release.
I have left room for a potential LML package for various Military Police Cruisers that would be integrated within the plugin. As this is a Beta release I felt this is more than enough to start.
Support the Effort 🙂
If you enjoy the callouts please share them with your friends and leave a positive review, and report bugs so the experience can be better for everyone. Also, it would mean a lot if you consider supporting me on PayPal, https://bit.ly/3iBmnsn. These callouts took a lot of time and your support helps allow me to keep improving and making new content. Thanks!
Credits
Thank You to everyone who has helped with these callouts. A special thank you to:
Gamerboi (testing and ideas)
Everyone on my Discord who helped test the callouts and gave ideas
And everyone on the LSPDFR dev discord server who has helped me out with all my silly questions, including PNWParksFan and Vincentsgm.
Once again, thank you for downloading and have fun! Take care 🙂
Please do not redistribute or reupload any of my plugins to other sites. Thank You!
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YobB1n reacted to opus49 for a file, Callout InterfaceCallout Interface
A new way to interact with callouts.
Features:
RAGENativeUI menu front-end to start a callout Force a random callout via keybind Advanced MDT with multiple status buttons and tabs Callouts can be sent to the MDT while you're on another callout A fully functioning ALPR system with advanced camera layouts External license plate display
Support:
Discord Server | https://discord.gg/AuJCUag
Developer API | https://github.com/Immersive-Plugins-Team/CalloutInterfaceAPI
Recommended Callout Packs:
686 Callouts | link
Chaos Callouts | link
Super Callouts | link
New in Version 1.4.1
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YobB1n reacted to Candice for a file, Garbage Truck [ELS/MAPPED] [TEMPLATE] [Multi-Livery Capable]by Request ELS Garbage Truck Mapped and Templated, Enjoy.
updated added LODs
using open IV
(replace) install in latest patchday
or mods\update\x64\dlcpacks\patchday8ng\dlc.rpf\x64\levels\gta5\vehicles.rpf
install as an add on use this MOD
https://www.gta5-mods.com/vehicles/more-police-cars-to-add-v1-2#comments_tab
Join the Discord Server for GTA Modding, Dev resources, dev supports, and feedback https://discord.gg/WBUXsaU
please report bugs in discord, review, and rate this download if you like it.
Support Chat & Bug Reports
https://discord.gg/sMSRr6j
Please dont reupload or redistribute this download, please link to the original download.
Snow Plow Version
https://discord.gg/hxmvtHE
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YobB1n reacted to opus49 for a file, Prowler RadarDiscord: https://discord.gg/AuJCUag
Features:
A realistic radar system based on the real-world Stalker Dual DSR Four different modes including stationary and moving A "fast" tracker to differentiate between strongest and fastest signal An "auto lock" feature that allows you to set a maximum speed
Prowler-Dual-DSR.pdf