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KrumelCop

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File Comments posted by KrumelCop

  1. On 1/9/2022 at 9:16 AM, christoffer.heweling said:

    Någon som vet varför man inte kan byta mellan polis och brandman. Jag kan bara spela som polis. 

    Kan inte heller få upp stopTheped

    My intend was to create a callout pack for police not fireman. The "fireman"-feature will be disable with the next update that I will release somewhen (The testing of it takes a lot of time I currently don't have and I keep creating more bugs with every fix). The pack is compatible with any other modification, including StopThePed.

  2. 4 hours ago, Mikkerix said:

    Crashed during your Burning Truck callout. As I was dead (black screen) I pressed F4 which crashed LSPDFR

    RagePluginHook.log 558.01 kB · 0 downloads

    Thanks for the information. It looks like the Game still ran some commands inside the Gamefiber when it was supposed to be ended. I will look into that to fix the problem. If this problem occurs more often I recommend to change the .ini to not load this callout until the next update.

  3. 9 hours ago, Mikkerix said:

    I responded to the structural fire in Davies. As I arrived I took out the Fire - Extinguisher, and started using it. However, gang members thought it was a gun, and soon after ~10-12 started shooting at me for no reason. It breaks RP and they're deadly lol

     

    Edit: It would also be dope if the fire spread if you didnt handle the situation. F.ex. to the actual gas cans / "charging stations" for diesel cars. 

    Yeah that location was maybe not the best to choose. I'll rework the location(s) for that callout. I'll also see what I can do to make the fire spread 🙂

     

    Thanks for the feedback!

  4. 29 minutes ago, Kazoot said:

    Firstly, this is an awesome callout pack, I haven't seen these calls done before, and haven't seen a callout pack that intends to have officers control a fire situation. I have a few suggestions for current callouts and possible future ones if you'd like to hear them. I can do them here or message you if you do want them.

    We need more callout packs that add new scenarios that have never been done before, like yours. Thank you!

    Thanks for the feedback! You are more than welcome to share some callout ideas - you can share them here or in pm (or even on the Github repo lol) whatever you prefer. However it might take some time for me to implement them as I'm currently a bit busy with my studys.

  5. 18 hours ago, JBin818 said:

    Ok, here they are.  I think the 116 kb log is the truck fire and the 372 kb log is the firework.  Hope I got that right.

    RagePluginHook.log 116.33 kB · 0 downloads RagePluginHook_28032021_213725.log 371.74 kB · 0 downloads

    Thanks for sending them. I've looked into the files but I don't see any direct information about the problems. I've now added a few more logging messages to maybe find an existing issue. I don't think FireyCallouts was the cause of the crash though, but I'll do some more tests to ensure there are no problems with this Callout.

     

    Thanks again for the feedback! 🙂

  6. On 3/27/2021 at 2:40 AM, Adrian76 said:

    can you help me?

    when I try to load the plugin it tells me the following: "...... does not have the required plugin attribute"

    What I need?

     

    You hould be good with LSPDFR and Rage installed. Can you send me the log file? Maybe I can find out what the problem is.

     

    22 hours ago, JBin818 said:

    Might be a glitch in the illegal firework that spawns by Rockford Hills Police Station.  I go there and I hear some cussing me out but I can't find them.  Called back up and they seem to somewhat see them but they don't shoot .  There is that overpass section and i looked on there and can't find him/her.  I just had to cancel the call.  Got a truck fire call and game crashed when I got close to the scene.  Crash may or may not be related to your callouts.

    The illegal firework uses a rage function to generate a random position on the streets. Sometimes these positions are a bit weird and sometimes one or another ped spawns inside buildings b´because of the way I spawn them. Can you send me your log file so I can have a look at that and your game crash?

  7. 3 hours ago, GeoffreyGamer said:

    https://youtu.be/dVH2RsF0Mxg 

    Just did a tutorial/in game showcase on this callout. 

     

    Thanks a lot for the review and the feedback! I've already posted a comment under your video explaining some stuff, but I will also explain it here:

    First of all my plugin - despite the name - is not intented to be played as a firefighter but as a cop. However you gave me the idea to include the option to play them as a firefighter but that feature won't be a primary target.

    Next, the Readme.md is a markdown file. I was not aware that windows doesn't have a standard app to open these files. You should be able to view them with any pdf viewer or you can read it via the github repository (Link) (I will also include a .txt with the next update).

    Furthermore not all callouts will end with fire or explosions. They have random elements in them so e.g. the burning truck will only expldode 50% of the time - the other 50% you are supposed to pull that truck over. The Lost Freight callout also does not include any sort of fire or explosions.

     

    This callout pack is my first pack and I still have a lot to improve which I wanted the feedback of the LSPDFR community from 🙂

     

    PS: If you are ok with it I'd link to the video in the main description together with a short form of my explanations!

    8 hours ago, Leutnant Hellstern said:

    Awesome Pack

    I'm glad you like it 🙂

  8. 16 hours ago, Yo Adrian said:

    It's a great callout pack, but I have had some issues. The dumpster fire callout doesn't show up in the callouts, and callout manager says it failed to start. The lost load one has spawned a flatbed tow truck with an individual standing outside and that is all. And the other ones function properly. 

    Thanks for the feedback.

    The dumpster fire: I've added a distance check that the callout will abort when the player is <400 away from the location of the callout. If you try to spawn it somehwere further away from the spots it will end itself. The spots are: Rockford Hills in the allyway where th onee cayo prep is, Vespucci Beach rather southbound, Mirror Park south-east of the lake, Strawberry near the clucking bell, the truck stop on the right highway, behind the fleeca heist bank, Sandy Shores Motel, Grapeseed around the document forgery and at paleto in the middle of town. If you go close to on eof these spots it should spawn properly.

    Lost freigth: There shoudldbe an old tractor spawning somehwere besides. I'm still on it to spawn the vehicle properly behind the truck.

    If you could send me the rage log I'd appreciate it so I can have a look on what happened exactly 🙂

  9. 9 hours ago, ChristianM.0498 said:

    Unfortunately as much as I would love to utilize this callout pack, none of them seem to start/work. I know you said you are working on updating it, do you think this will be fixed soon?

    I'd like to use this too - it's a nice addition. However for me only the bicycle pursuit works and all others end immediately (in all versions so far). Maybe there are some issues with other plugins, e.g. StopThePed / UltimateBackup? Otherwise @Lukazmaybe could provide a setup (list of plugins) of lspdfr with the callouts working, so we may be able to help locate the issue 🙂

     

    Btw: Would be nice if you could also extend the readme with some more info like many other plugins provide. This may help to analyze these kind of issues.

     

     

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