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Fentered

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Posts posted by Fentered

  1. Hi! So, I was wondering is there a way to create cutscene-like camera movement, or cutscenes themselfs, to this day I haven't found any way to do it, maybe I am looking in the wrong place.

  2. 2 hours ago, ds333 said:

    When I start RPH, this error appears, if I press yes, then this window appears again and so on endlessly. If I press no, then she gets a crash at the time of loading the game

     

    Снимок экрана (27).png

    Simply click "yes"

  3. 6 hours ago, Cyber2369 said:

    I installed a few new mods recently.  Everything was going good until i found out that the EUP clothes are broken. Its just random articles of clothing like parachutes and clown masks.. I have reinstalled EUP several times, verified game files, replaced the dlclist with a vanilla one, etc. The console says i'm missing these DLCs:

    I have checked my DLClist and all of them are there. They aren't in mods/update/x64/dlcpacks but in update.rpf/dlc_patch. Is this normal? Should i copy these from dlc patch into my dlcpacks folder? Please help!

    Hi! Yeah, you should copy them to mods/update/x64/dlcpacks

  4. Is there any way to force one Ped (Cop) to arrest another Ped (Suspect)?
    Something like:

    Cop.Task.Arrest(Suspect)


    I know that if the pursuit is active other police officers will arrest the suspect, but is there a way to force them to do this without the pursuit?

  5. 5 hours ago, NexusOblivion said:

    Hi, I just installed LSPDFR and everything required for it but when I go to run the game it crashes with a fatal error saying that the Scripthook V is not supporting the game version however I installed the latest version? Anyway to fix this

    You can't fix this, you need to wait for the SHV to update

  6. Nevermind, found solution by myself

    If any1 interested:
     

    //Props
    NativeFunction.CallByName<uint>("SET_PED_PROP_INDEX", Ped ped, int componentId, int drawableId, int TextureId, int paletteId); 
    //Components
    NativeFunction.CallByName<uint>("SET_PED_COMPONENT_VARIATION", Ped ped, int componentId, int drawableId, int TextureId, int paletteId);

     

  7. I was wondering is there a way to set mp_m/f_freemode_01 clothes?
    Something like

     

    Ped.SetComponent(component 0, component 1 ... component 11);
    
    Ped.SetProps(prop 0, prop 1 ... prop 6);


     

  8. 44 minutes ago, TheLastKnight2310 said:

    ok ok ty mate 

     

    how would i add a weapon or something to the car or ped?

    i tried this

     

    StopThePed.API.Functions.injectPedSearchItems(Suspect);

    I guess I misunderstand this functions
     

     

    2 minutes ago, TheLastKnight2310 said:

    i tried             StopThePed.API.Functions.setPedAlcoholOverLimit(Suspect ped, bool isOverLimit,true); but it still throws errors

    You don't need "ped" and bool "bool isOverLimit" in function, just
     

    StopThePed.API.Functions.setPedAlcoholOverLimit(Suspect, true);

     

  9. 9 minutes ago, TheLastKnight2310 said:

    thx mate im also trying to make a intoxicated person callout and have seen that there is no like Rage or LSPDFR Function for this do you recommend any api for me?

    Same Stop The Ped API
     

    StopThePed.API.Functions.setPedAlcoholOverLimit();        

     

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