John Dartu
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Germany
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John Dartu reacted to a post in a topic:
A Plea to the Developers of LSPDFR
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John Dartu Performed a traffic stop on a Black Steal Sultan with registration 25QBS917 in Textile City, Strawberry Ave
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John Dartu Performed a traffic stop on a Graphite Black Stanier with registration 46EEK572 in Davis, Davis Ave
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John Dartu Performed a traffic stop on a Frost White Windsor Drop with registration 32JGW544 in Rancho, Little Bighorn Ave
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John Dartu Performed a traffic stop on a Black Sabre Turbo with registration 48QJI241 in Pillbox Hill, Vespucci Blvd
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John Dartu Performed a traffic stop on a Ice White Mule with registration 42JVA112 in Mission Row, Sinner St
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OJdoesIt reacted to a comment on a file:
Heli Assistance - Observer Mode, Customizable Searchlight, More Features
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John Dartu reacted to a comment on a file:
[ELS] Unmarked 2019 Ford Taurus Limited (OUTDATED)
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Yeah guess thats "lighter" for the anyways "heavy" startup of LSPDFR. But yeah I tried that, did not work sorry. Nice Player and Traffic Stop. The Helo returns before it arrives. Sometimes it orbits a bit further away from my position after I called it (to player) and does not actually come to me but I can see the Chopper. Then I dismiss it and immediately call it back again, then it comes properly.
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Sorry to annoy you again with questions.. I really love the persistence option! So the Heli apparently is not spawned from the game startup, so it does not spawn before you call it the first time right? Once I had a thing, that I called it the first time and it instantly crashed (well I was at Vinewood Boulevard and I think it spawned in the Hills and immediately crashed). The thing is that it wasn´t possible to respawn it via the menu without a game restart. So there is really that only one chopper per session The second thing is: Would it be possible to set a max distance from the player in the Ini while the Heli is on its own "tour of duty"? Cause sometimes it takes really long till it arrives when its somewhere in the north at Paleto Bay or something and you actually you need it in LS. Even with the max 100 mp/h travel speed set. Yes maybe realistic, but some scenarios are by far over before the Heli arrives. And as a last mention.. Sometimes I call it and before it arrives I get the message that it is 10-8 again and then it stops coming to me.
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ScripthookDotNet is causing my LSPDFR to crash, need help
John Dartu replied to Lee10's topic in LSPDFR 0.4 Support
Player Location Display is totally outdated and causes crashes as far as I know. I use Rage Show My Location instead and it works without any problems. -
[ELS] BlueGhost's Unmarked Pack
John Dartu commented on BlueGhost's file in GTA5 Mods Vehicle Models
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Just a question. Do you kinda spawn an invisible Ped when the Heli should orbit the player and then the Heli it is actually fixed to this ped?.. I´m not sure if it comes from this plugin, but sometimes when I call the Heli on me, a Ped suddenly spwans out of nowhere on top of me.. Its a bit weird though
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Ambient Emergency Response - Customization
John Dartu commented on OJdoesIt's file in GTA5 Mods Scripts & Plugins
Yeah got it, just asked so that the emergency vehicles from this mod don´t stop when I move with stage 3 lights on. So I can move slowly a bit and can block an intersection to stop the civil traffic, but the emergency vehicles will be able to still drive through. Cause those (at least the ones from this mod) also stop when I am on stage 3. So since the last update of STP (which I have of course) the emergency vehicles stop also when you fully stop traffic? Havn´t tested that yet (had no like situation for now, the update is just came out). That would be weird. How would you call EMS into a fully blocked area then? O.o -
Ambient Emergency Response - Customization
John Dartu commented on OJdoesIt's file in GTA5 Mods Scripts & Plugins
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Ambient Emergency Response - Customization
John Dartu commented on OJdoesIt's file in GTA5 Mods Scripts & Plugins
I really like this and it works fine! But help an Officer at a loss, how we are supposed to lock an intersection? Stopping the traffic via STP the emergency vehicles stop as well (at least firetrucks). Also when I move a a bit with stage three lights on, at least the firetrucks ( just tested it with them till now) also stop. But in the end, this plugin brings some nice life into the game. Thank you for updating like all your other stuff -
ALPR Traffic Cameras - No More FPS Loss, Customization
John Dartu commented on OJdoesIt's file in GTA5 Mods Scripts & Plugins
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ALPR Traffic Cameras - No More FPS Loss, Customization
John Dartu commented on OJdoesIt's file in GTA5 Mods Scripts & Plugins

