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AikoCutie

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Posts posted by AikoCutie

  1. 15 minutes ago, Wicho089 said:

    I installed the LSPDRF in a new gta v folder without any modifications and no mod's folder

    now it looks like this

      Hide contents

    [31/03/2023 12:24:57 a. m..613] Started new log on 31/03/2023 12:24:57 a. m..613
    [31/03/2023 12:24:57 a. m..637] ====================================================================================================
    [31/03/2023 12:24:57 a. m..612] Log path: C:\Program Files\Epic Games\GTAV\RagePluginHook.log
    [31/03/2023 12:24:57 a. m..637] Log verbosity: Trivial
    [31/03/2023 12:24:57 a. m..654] Initializing input system
    [31/03/2023 12:24:57 a. m..656] Initializing game console
    [31/03/2023 12:24:57 a. m..674] Console key has been set to F4 (key code: 115)
    [31/03/2023 12:24:57 a. m..767] Initializing console variable "ConsoleScrollAmount".
    [31/03/2023 12:24:57 a. m..767] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
    [31/03/2023 12:24:57 a. m..769] Read value: <null>
    [31/03/2023 12:24:57 a. m..769] Initializing console variable "ConsoleKey".
    [31/03/2023 12:24:57 a. m..769] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
    [31/03/2023 12:24:57 a. m..770] Read value: <null>
    [31/03/2023 12:24:57 a. m..770] Initializing console variable "PluginTimeoutThreshold".
    [31/03/2023 12:24:57 a. m..770] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
    [31/03/2023 12:24:57 a. m..776] Read value: 30000
    [31/03/2023 12:24:57 a. m..776] Setting value of console variable "PluginTimeoutThreshold" to stored value.
    [31/03/2023 12:24:57 a. m..776] Initializing console variable "AlwaysShowConsoleOutput".
    [31/03/2023 12:24:57 a. m..776] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
    [31/03/2023 12:24:57 a. m..777] Read value: <null>
    [31/03/2023 12:24:57 a. m..777] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
    [31/03/2023 12:24:57 a. m..777] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
    [31/03/2023 12:24:57 a. m..777] Read value: <null>
    [31/03/2023 12:24:57 a. m..777] Initializing console variable "ShowOnScreenWarnings".
    [31/03/2023 12:24:57 a. m..777] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
    [31/03/2023 12:24:57 a. m..778] Read value: <null>
    [31/03/2023 12:24:57 a. m..778] Console initialized
    [31/03/2023 12:24:57 a. m..778] Initializing forms manager
    [31/03/2023 12:24:57 a. m..800] Cleaning temp folder
    [31/03/2023 12:24:57 a. m..816] Version: RAGE Plugin Hook v1.104.1327.16500 for Grand Theft Auto V
    [31/03/2023 12:24:57 a. m..870] ================ RAGE Plugin Hook ================
    [3/31/2023 12:24:57 AM.874] Command line option "windowed" is specified twice. Please remove one.
    [3/31/2023 12:24:57 AM.875] Command line option "borderless" is specified twice. Please remove one.
    [3/31/2023 12:24:57 AM.878] Detected Windows 10 Unknown (64-bit) (10.0.10240.0)!
    [3/31/2023 12:24:57 AM.878] Checking game support
    [3/31/2023 12:24:58 AM.054] Product name: Grand Theft Auto V
    [3/31/2023 12:24:58 AM.054] Product version: 1.0.2845.0
    [3/31/2023 12:24:58 AM.054] Is steam version: True
    [3/31/2023 12:24:58 AM.056] Initializing DirectX
    [3/31/2023 12:24:58 AM.058] Initializing Direct3D
    [3/31/2023 12:24:58 AM.058] Getting game swap chain
    [3/31/2023 12:24:58 AM.091] Swap Chain created: 0x7FF7D70741D0
    [3/31/2023 12:24:58 AM.091] Swap Chain VTable: 0x7EF8901310
    [3/31/2023 12:24:58 AM.091] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
    [3/31/2023 12:24:58 AM.091] D3D11Present: 0x7FF924D41B80
    [3/31/2023 12:24:58 AM.091] D3D11ResizeBuffers: 0x7FF924D45AF0
    [3/31/2023 12:24:58 AM.091] D3D11ResizeTarget: 0x7FF924D80E40
    [3/31/2023 12:24:58 AM.091] D3D11SetFullscreenState: 0x7FF924D4C750
    [3/31/2023 12:24:58 AM.092] Direct3D initialized
    [3/31/2023 12:24:58 AM.092] Initialized DirectX
    [3/31/2023 12:24:58 AM.092] Direct3D watcher thread spawned
    [3/31/2023 12:24:58 AM.095] Getting device
    [3/31/2023 12:24:58 AM.095] Retrieved device
    [3/31/2023 12:24:58 AM.095] Creating wrapper
    [3/31/2023 12:24:58 AM.205] Wrapper created
    [3/31/2023 12:24:58 AM.305] Effect created
    [3/31/2023 12:24:58 AM.305] Creating buffer
    [3/31/2023 12:24:58 AM.305] Created buffer
    [3/31/2023 12:24:58 AM.305] Creating blend state
    [3/31/2023 12:24:58 AM.305] Created blend state
    [3/31/2023 12:24:58 AM.305] Done with creation
    [3/31/2023 12:24:58 AM.819] Initializing texture system.
    [3/31/2023 12:24:58 AM.819] Initializing texture system; phase 1
    [3/31/2023 12:24:58 AM.819] Initializing texture system; phase 2
    [3/31/2023 12:24:58 AM.842] Initializing texture system; phase 3
    [3/31/2023 12:24:58 AM.842] Initializing texture system; phase 4
    [3/31/2023 12:24:58 AM.851] Initializing texture system; phase 5
    [3/31/2023 12:24:58 AM.852] Initializing texture system; phase 6
    [3/31/2023 12:24:58 AM.853] Initializing texture system; phase 7
    [3/31/2023 12:24:58 AM.855] Initializing texture system; phase 8
    [3/31/2023 12:24:58 AM.856] Initializing texture system; phase 9
    [3/31/2023 12:24:58 AM.857] Initializing texture system; phase 10
    [3/31/2023 12:24:58 AM.860] Initializing texture system; phase 11
    [3/31/2023 12:24:58 AM.860] Initializing texture system; phase 12
    [3/31/2023 12:24:58 AM.862] Initializing texture system; phase 13
    [3/31/2023 12:24:58 AM.862] Initializing texture system; phase 14
    [3/31/2023 12:25:03 AM.093] Direct3D watcher thread ended
    [3/31/2023 12:25:29 AM.691] LoadingScreenMsg: Initializing game support
    [3/31/2023 12:25:29 AM.942] Initializing game support
    [3/31/2023 12:25:35 AM.565] LoadingScreenMsg: Velocity limit removed
    [3/31/2023 12:25:35 AM.882] Compatibility level: 0
    [3/31/2023 12:25:35 AM.882] Supported version detected
    [3/31/2023 12:25:35 AM.882] ==================================================
    [3/31/2023 12:25:35 AM.882] LoadingScreenMsg: Patching code
    [3/31/2023 12:25:36 AM.133] LoadingScreenMsg: Waiting for game initialization
    [3/31/2023 12:25:36 AM.383] Waiting for game initialization
    [3/31/2023 12:25:36 AM.483] LoadingScreenMsg: Initializing core
    [3/31/2023 12:25:36 AM.734] Initializing hook
    [3/31/2023 12:25:41 AM.773] LoadingScreenMsg: Completing interoperability
    [3/31/2023 12:25:42 AM.024] Completing interoperability
    [3/31/2023 12:25:42 AM.024] Initialization code 1.
    [3/31/2023 12:25:42 AM.024] Initialization code 2.
    [3/31/2023 12:25:42 AM.024] Initialization code 3.
    [3/31/2023 12:25:42 AM.032] 1 Address: 0x00007FF7D4E34890
    [3/31/2023 12:25:42 AM.032] Calling func 1
    [3/31/2023 12:25:42 AM.049] 2 Address: 0x00007FF7D59F3546
    [3/31/2023 12:25:42 AM.049] 3 Address: 0x00007FF7D43F5F6A
    [3/31/2023 12:25:42 AM.085] Address: 0x00007FF7D59F34F0
    [3/31/2023 12:25:42 AM.085] Unknown var: 0x00007FF7D6A44D70
    [3/31/2023 12:25:42 AM.085] Initialization code 4.
    [3/31/2023 12:25:42 AM.085] Initialization code 5.
    [3/31/2023 12:25:42 AM.085] Completing interoperability, phase 1
    [3/31/2023 12:25:42 AM.085] Completing interoperability, phase 2
    [3/31/2023 12:25:42 AM.085] Completing interoperability, phase 3
    [3/31/2023 12:25:42 AM.085] Completing interoperability, phase 4
    [3/31/2023 12:25:42 AM.085] Completing interoperability, phase 5
    [3/31/2023 12:25:42 AM.085] Completing interoperability, phase 6
    [3/31/2023 12:25:42 AM.085] Completing interoperability, phase 7
    [3/31/2023 12:25:42 AM.085] LoadingScreenMsg: 
    [3/31/2023 12:25:42 AM.336] LoadingScreenMsg: Loading Story Mode
    [3/31/2023 12:25:42 AM.587] LoadingScreenMsg: Loading and Populating Game World
    [3/31/2023 12:25:42 AM.837] LoadingScreenMsg: 
    [3/31/2023 12:25:53 AM.652] Initializing console variable "IsDeveloperModeEnabled".
    [3/31/2023 12:25:53 AM.653] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
    [3/31/2023 12:25:53 AM.653] Read value: <null>
    [3/31/2023 12:25:53 AM.653] Initializing console variable "TimeScale".
    [3/31/2023 12:25:53 AM.653] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
    [3/31/2023 12:25:53 AM.653] Read value: <null>
    [3/31/2023 12:26:14 AM.040] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\LSPD First Response.dll
    [3/31/2023 12:26:17 AM.268] <UNLOADED PLUGIN>: Initializing input system
    [3/31/2023 12:26:17 AM.269] <UNLOADED PLUGIN>: Initializing game console
    [3/31/2023 12:26:17 AM.271] <UNLOADED PLUGIN>: Initializing forms manager
    [3/31/2023 12:26:17 AM.489] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
    [3/31/2023 12:26:17 AM.742] LSPD First Response: [TRACE] Started loading LSPDFR
    [3/31/2023 12:26:17 AM.742] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8433.20359)
    [3/31/2023 12:26:17 AM.742] LSPD First Response: [INFO] Compiled on 2 Feb 2023 16:18:39 UTC
    [3/31/2023 12:26:17 AM.742] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
    [3/31/2023 12:26:17 AM.988] LSPD First Response: 
    [3/31/2023 12:26:17 AM.988] LSPD First Response: ==============================
    [3/31/2023 12:26:17 AM.988] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [3/31/2023 12:26:17 AM.988] LSPD First Response: ------------------------------
    [3/31/2023 12:26:17 AM.988] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
    [3/31/2023 12:26:17 AM.988] LSPD First Response: ------------------------------
    [3/31/2023 12:26:17 AM.988] LSPD First Response: Exception type: System.TypeInitializationException
    [3/31/2023 12:26:17 AM.988] LSPD First Response: Exception message: The type initializer for 'AhtPHKZqCtHgdJowwxMAbqKSaUAfA' threw an exception.
    [3/31/2023 12:26:17 AM.988] LSPD First Response: ------------------------------
    [3/31/2023 12:26:17 AM.988] LSPD First Response: Inner exceptions:
    [3/31/2023 12:26:17 AM.988] LSPD First Response:     Exception type: System.TypeLoadException
    [3/31/2023 12:26:17 AM.988] LSPD First Response:     Exception message: No se puede cargar el tipo 'System.ValueTuple`2' del ensamblado'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
    [3/31/2023 12:26:17 AM.988] LSPD First Response:         ------------------------------
    [3/31/2023 12:26:17 AM.988] LSPD First Response:         Stack trace:
    [3/31/2023 12:26:17 AM.988] LSPD First Response:         at LSPD_First_Response.Engine.Event`1..ctor()
    [3/31/2023 12:26:17 AM.988] at LSPD_First_Response.Engine.BaseComponent..ctor() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 10
    [3/31/2023 12:26:17 AM.988] at LSPD_First_Response.Engine.Scripting.ScriptComponent..ctor(String ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ScriptComponent.cs:line 19
    [3/31/2023 12:26:17 AM.988] at bOCqMmjjudhZEyNiEIKJuOBuPcXx..ctor(String , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 18
    [3/31/2023 12:26:17 AM.988] at ysfdcXEOiXFGQafVhLBKHntzuzgzB..ctor() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CopManager.cs:line 18
    [3/31/2023 12:26:17 AM.988] at AhtPHKZqCtHgdJowwxMAbqKSaUAfA..cctor() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 28
    [3/31/2023 12:26:17 AM.988] LSPD First Response:         ==============================
    [3/31/2023 12:26:17 AM.988] LSPD First Response: 
    [3/31/2023 12:26:17 AM.988] LSPD First Response: ------------------------------
    [3/31/2023 12:26:17 AM.988] LSPD First Response: Stack trace:
    [3/31/2023 12:26:17 AM.988] LSPD First Response: at AhtPHKZqCtHgdJowwxMAbqKSaUAfA.tThjfdsnKxrWoempbUaiKNtPKwIr(YScfPDNouoMzSDzIvlCJGDvSdULD )
    [3/31/2023 12:26:17 AM.988] at ZVefVayHggAtFkbSCufMtpzbPhjXA.ecoagnkLTJWrGfIPgByukQDilMyp() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 636
    [3/31/2023 12:26:17 AM.988] at ZVefVayHggAtFkbSCufMtpzbPhjXA.lDjCSHCcktfSqBMBoTBmyDHDLjvg() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 157
    [3/31/2023 12:26:17 AM.988] at Rage.GameFiber.Main()
    [3/31/2023 12:26:17 AM.988] LSPD First Response: ==============================
    [3/31/2023 12:26:17 AM.988] LSPD First Response: 
    [3/31/2023 12:26:17 AM.992] LSPD First Response: [FATAL] Forced termination
    [3/31/2023 12:26:17 AM.995] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
    [3/31/2023 12:26:18 AM.141] LSPD First Response: [INFO] LSPDFR has shut down

     

    Send a screenshot of your entire gta 5 main directory

  2. 5 hours ago, Wicho089 said:

    I have asked the same question before, but it was one year ago and i gived up with it, now i really want to play this

      Hide contents

    [30/03/2023 06:00:28 p. m..262] Started new log on 30/03/2023 06:00:28 p. m..262
    [30/03/2023 06:00:28 p. m..287] ====================================================================================================
    [30/03/2023 06:00:28 p. m..180] Log path: C:\Program Files\Epic Games\GTAV\RagePluginHook.log
    [30/03/2023 06:00:28 p. m..288] Log verbosity: Trivial
    [30/03/2023 06:00:28 p. m..289] Initializing input system
    [30/03/2023 06:00:28 p. m..321] Initializing game console
    [30/03/2023 06:00:28 p. m..419] Console key has been set to F4 (key code: 115)
    [30/03/2023 06:00:29 p. m..646] Initializing console variable "ConsoleScrollAmount".
    [30/03/2023 06:00:29 p. m..646] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
    [30/03/2023 06:00:29 p. m..666] Read value: <null>
    [30/03/2023 06:00:29 p. m..666] Initializing console variable "ConsoleKey".
    [30/03/2023 06:00:29 p. m..666] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
    [30/03/2023 06:00:29 p. m..666] Read value: <null>
    [30/03/2023 06:00:29 p. m..666] Initializing console variable "PluginTimeoutThreshold".
    [30/03/2023 06:00:29 p. m..666] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
    [30/03/2023 06:00:29 p. m..671] Read value: 30000
    [30/03/2023 06:00:29 p. m..671] Setting value of console variable "PluginTimeoutThreshold" to stored value.
    [30/03/2023 06:00:29 p. m..671] Initializing console variable "AlwaysShowConsoleOutput".
    [30/03/2023 06:00:29 p. m..671] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
    [30/03/2023 06:00:29 p. m..671] Read value: <null>
    [30/03/2023 06:00:29 p. m..671] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
    [30/03/2023 06:00:29 p. m..671] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
    [30/03/2023 06:00:29 p. m..671] Read value: <null>
    [30/03/2023 06:00:29 p. m..671] Initializing console variable "ShowOnScreenWarnings".
    [30/03/2023 06:00:29 p. m..671] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
    [30/03/2023 06:00:29 p. m..672] Read value: <null>
    [30/03/2023 06:00:29 p. m..672] Console initialized
    [30/03/2023 06:00:29 p. m..672] Initializing forms manager
    [30/03/2023 06:00:29 p. m..717] Cleaning temp folder
    [30/03/2023 06:00:29 p. m..734] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V
    [30/03/2023 06:00:29 p. m..741] ================ RAGE Plugin Hook ================
    [3/30/2023 6:00:29 PM.974] Command line option "windowed" is specified twice. Please remove one.
    [3/30/2023 6:00:29 PM.974] Command line option "fullscreen" is specified twice. Please remove one.
    [3/30/2023 6:00:30 PM.045] Detected Windows 10 Unknown (64-bit) (10.0.10240.0)!
    [3/30/2023 6:00:30 PM.045] Checking game support
    [3/30/2023 6:00:30 PM.547] Product name: Grand Theft Auto V
    [3/30/2023 6:00:30 PM.547] Product version: 1.0.2372.2
    [3/30/2023 6:00:30 PM.547] Is steam version: False
    [3/30/2023 6:00:30 PM.549] Initializing DirectX
    [3/30/2023 6:00:31 PM.086] Initializing Direct3D
    [3/30/2023 6:00:31 PM.086] Getting game swap chain
    [3/30/2023 6:00:31 PM.113] Swap Chain created: 0x7FF629ECFFE0
    [3/30/2023 6:00:31 PM.113] Swap Chain VTable: 0xACE69EA280
    [3/30/2023 6:00:31 PM.113] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
    [3/30/2023 6:00:31 PM.113] D3D11Present: 0x7FF8F7811B80
    [3/30/2023 6:00:31 PM.113] D3D11ResizeBuffers: 0x7FF8F7815AF0
    [3/30/2023 6:00:31 PM.113] D3D11ResizeTarget: 0x7FF8F7850E40
    [3/30/2023 6:00:31 PM.113] D3D11SetFullscreenState: 0x7FF8F781C750
    [3/30/2023 6:00:31 PM.113] Direct3D initialized
    [3/30/2023 6:00:31 PM.114] Initialized DirectX
    [3/30/2023 6:00:31 PM.114] Direct3D watcher thread spawned
    [3/30/2023 6:00:31 PM.116] Getting device
    [3/30/2023 6:00:31 PM.278] Retrieved device
    [3/30/2023 6:00:31 PM.278] Creating wrapper
    [3/30/2023 6:00:31 PM.692] Wrapper created
    [3/30/2023 6:00:31 PM.741] Effect created
    [3/30/2023 6:00:31 PM.741] Creating buffer
    [3/30/2023 6:00:31 PM.741] Created buffer
    [3/30/2023 6:00:31 PM.741] Creating blend state
    [3/30/2023 6:00:31 PM.741] Created blend state
    [3/30/2023 6:00:31 PM.741] Done with creation
    [3/30/2023 6:00:32 PM.734] Initializing texture system.
    [3/30/2023 6:00:32 PM.734] Initializing texture system; phase 1
    [3/30/2023 6:00:32 PM.734] Initializing texture system; phase 2
    [3/30/2023 6:00:32 PM.939] Initializing texture system; phase 3
    [3/30/2023 6:00:32 PM.939] Initializing texture system; phase 4
    [3/30/2023 6:00:33 PM.162] Initializing texture system; phase 5
    [3/30/2023 6:00:33 PM.163] Initializing texture system; phase 6
    [3/30/2023 6:00:33 PM.164] Initializing texture system; phase 7
    [3/30/2023 6:00:33 PM.166] Initializing texture system; phase 8
    [3/30/2023 6:00:33 PM.167] Initializing texture system; phase 9
    [3/30/2023 6:00:33 PM.167] Initializing texture system; phase 10
    [3/30/2023 6:00:33 PM.170] Initializing texture system; phase 11
    [3/30/2023 6:00:33 PM.171] Initializing texture system; phase 12
    [3/30/2023 6:00:33 PM.172] Initializing texture system; phase 13
    [3/30/2023 6:00:33 PM.172] Initializing texture system; phase 14
    [3/30/2023 6:00:36 PM.115] Direct3D watcher thread ended
    [3/30/2023 6:00:57 PM.882] LoadingScreenMsg: Initializing game support
    [3/30/2023 6:00:58 PM.134] Initializing game support
    [3/30/2023 6:01:03 PM.728] LoadingScreenMsg: Velocity limit removed
    [3/30/2023 6:01:04 PM.048] Compatibility level: 0
    [3/30/2023 6:01:04 PM.048] Supported version detected
    [3/30/2023 6:01:04 PM.048] ==================================================
    [3/30/2023 6:01:04 PM.048] LoadingScreenMsg: Patching code
    [3/30/2023 6:01:04 PM.299] LoadingScreenMsg: Waiting for game initialization
    [3/30/2023 6:01:04 PM.550] Waiting for game initialization
    [3/30/2023 6:01:04 PM.651] LoadingScreenMsg: Initializing core
    [3/30/2023 6:01:04 PM.902] Initializing hook
    [3/30/2023 6:01:09 PM.934] LoadingScreenMsg: Completing interoperability
    [3/30/2023 6:01:10 PM.185] Completing interoperability
    [3/30/2023 6:01:10 PM.185] Initialization code 1.
    [3/30/2023 6:01:10 PM.185] Initialization code 2.
    [3/30/2023 6:01:10 PM.185] Initialization code 3.
    [3/30/2023 6:01:10 PM.193] 1 Address: 0x00007FF627D75FBC
    [3/30/2023 6:01:10 PM.193] Calling func 1
    [3/30/2023 6:01:10 PM.212] 2 Address: 0x00007FF628914F3A
    [3/30/2023 6:01:10 PM.212] 3 Address: 0x00007FF627345C4E
    [3/30/2023 6:01:10 PM.244] Address: 0x00007FF628914EE4
    [3/30/2023 6:01:10 PM.244] Unknown var: 0x00007FF62995FAB0
    [3/30/2023 6:01:10 PM.244] Initialization code 4.
    [3/30/2023 6:01:10 PM.244] Initialization code 5.
    [3/30/2023 6:01:10 PM.244] Completing interoperability, phase 1
    [3/30/2023 6:01:10 PM.244] Completing interoperability, phase 2
    [3/30/2023 6:01:10 PM.244] Completing interoperability, phase 3
    [3/30/2023 6:01:10 PM.244] Completing interoperability, phase 4
    [3/30/2023 6:01:10 PM.244] Completing interoperability, phase 5
    [3/30/2023 6:01:10 PM.244] Completing interoperability, phase 6
    [3/30/2023 6:01:10 PM.244] Completing interoperability, phase 7
    [3/30/2023 6:01:10 PM.244] LoadingScreenMsg: 
    [3/30/2023 6:01:10 PM.494] LoadingScreenMsg: Loading Story Mode
    [3/30/2023 6:01:25 PM.820] LoadingScreenMsg: Loading and Populating Game World
    [3/30/2023 6:01:26 PM.070] LoadingScreenMsg: 
    [3/30/2023 6:01:51 PM.434] Initializing console variable "IsDeveloperModeEnabled".
    [3/30/2023 6:01:51 PM.434] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
    [3/30/2023 6:01:51 PM.434] Read value: <null>
    [3/30/2023 6:01:51 PM.434] Initializing console variable "TimeScale".
    [3/30/2023 6:01:51 PM.434] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
    [3/30/2023 6:01:51 PM.435] Read value: <null>
    [3/30/2023 6:02:46 PM.883] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\LSPD First Response.dll
    [3/30/2023 6:02:49 PM.889] <UNLOADED PLUGIN>: Initializing input system
    [3/30/2023 6:02:49 PM.890] <UNLOADED PLUGIN>: Initializing game console
    [3/30/2023 6:02:49 PM.891] <UNLOADED PLUGIN>: Initializing forms manager
    [3/30/2023 6:02:50 PM.451] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
    [3/30/2023 6:02:50 PM.927] LSPD First Response: [TRACE] Started loading LSPDFR
    [3/30/2023 6:02:50 PM.928] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8433.20359)
    [3/30/2023 6:02:50 PM.928] LSPD First Response: [INFO] Compiled on 2 Feb 2023 16:18:39 UTC
    [3/30/2023 6:02:50 PM.928] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
    [3/30/2023 6:02:51 PM.490] LSPD First Response: 
    [3/30/2023 6:02:51 PM.490] LSPD First Response: ==============================
    [3/30/2023 6:02:51 PM.490] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [3/30/2023 6:02:51 PM.490] LSPD First Response: ------------------------------
    [3/30/2023 6:02:51 PM.490] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
    [3/30/2023 6:02:51 PM.490] LSPD First Response: ------------------------------
    [3/30/2023 6:02:51 PM.491] LSPD First Response: Exception type: System.TypeInitializationException
    [3/30/2023 6:02:51 PM.491] LSPD First Response: Exception message: The type initializer for 'AhtPHKZqCtHgdJowwxMAbqKSaUAfA' threw an exception.
    [3/30/2023 6:02:51 PM.491] LSPD First Response: ------------------------------
    [3/30/2023 6:02:51 PM.491] LSPD First Response: Inner exceptions:
    [3/30/2023 6:02:51 PM.491] LSPD First Response:     Exception type: System.TypeLoadException
    [3/30/2023 6:02:51 PM.491] LSPD First Response:     Exception message: No se puede cargar el tipo 'System.ValueTuple`2' del ensamblado'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
    [3/30/2023 6:02:51 PM.491] LSPD First Response:         ------------------------------
    [3/30/2023 6:02:51 PM.491] LSPD First Response:         Stack trace:
    [3/30/2023 6:02:51 PM.491] LSPD First Response:         at LSPD_First_Response.Engine.Event`1..ctor()
    [3/30/2023 6:02:51 PM.491] at LSPD_First_Response.Engine.BaseComponent..ctor() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 10
    [3/30/2023 6:02:51 PM.491] at LSPD_First_Response.Engine.Scripting.ScriptComponent..ctor(String ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ScriptComponent.cs:line 19
    [3/30/2023 6:02:51 PM.491] at bOCqMmjjudhZEyNiEIKJuOBuPcXx..ctor(String , Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 18
    [3/30/2023 6:02:51 PM.491] at ysfdcXEOiXFGQafVhLBKHntzuzgzB..ctor() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CopManager.cs:line 18
    [3/30/2023 6:02:51 PM.491] at AhtPHKZqCtHgdJowwxMAbqKSaUAfA..cctor() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 28
    [3/30/2023 6:02:51 PM.491] LSPD First Response:         ==============================
    [3/30/2023 6:02:51 PM.491] LSPD First Response: 
    [3/30/2023 6:02:51 PM.491] LSPD First Response: ------------------------------
    [3/30/2023 6:02:51 PM.491] LSPD First Response: Stack trace:
    [3/30/2023 6:02:51 PM.491] LSPD First Response: at AhtPHKZqCtHgdJowwxMAbqKSaUAfA.tThjfdsnKxrWoempbUaiKNtPKwIr(YScfPDNouoMzSDzIvlCJGDvSdULD )
    [3/30/2023 6:02:51 PM.491] at ZVefVayHggAtFkbSCufMtpzbPhjXA.ecoagnkLTJWrGfIPgByukQDilMyp() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 636
    [3/30/2023 6:02:51 PM.491] at ZVefVayHggAtFkbSCufMtpzbPhjXA.lDjCSHCcktfSqBMBoTBmyDHDLjvg() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 157
    [3/30/2023 6:02:51 PM.491] at Rage.GameFiber.Main()
    [3/30/2023 6:02:51 PM.491] LSPD First Response: ==============================
    [3/30/2023 6:02:51 PM.491] LSPD First Response: 
    [3/30/2023 6:02:51 PM.535] LSPD First Response: [FATAL] Forced termination
    [3/30/2023 6:02:51 PM.679] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
    [3/30/2023 6:02:56 PM.977] LSPD First Response: [INFO] LSPDFR has shut down

     

    Spoiler

     1) Update your GTA V, delete your GTA5.exe and verify your game files.

     

    2) Go to (using Windows File Explorer): GTA V > update > update.rpf Copy update.rpf into: GTA V > mods > update Repeat this process with: GTA V > update > update2.rpf

     

    3) Reinstall the manual LSPDFR download. This will update your RPH and LSPDFR in one go. You can backup your GTA V > lspdfr folder if you want to reinstall your keys.ini etc. after.

     

  3. 1 hour ago, willywilliams said:

    I recently installed the Felony Stops and Enhanced Vehicle Actions2 and now my game crashes on the first call out I get no matter the call out. Can anyone help me figure out why i have watched every youtube video i can think of that would help and looked on most the plug ins comments but can not get anything. let me know if you need anything other than the 2 pictures 

    plugins folder.png

    Plugins_LSPDFR folder.png

    Send your rage plugin hook log, found inside your main directory

  4. 1 hour ago, rubesim04 said:

    Your rage plugin hook is outdated, you can get the updated version from the  MANUAl  lspdfr download:
    https://www.lcpdfr.com/downloads/gta5mods/g17media/7792-lspd-first-response/

    DO the following

     

    Updating Mods Folder

    Go to (using Windows File Explorer): GTA V > update > update.rpf Copy update.rpf into: GTA V > mods > update

     

    Repeat this process with: GTA V > update > update2.rpf

     

    Updating GTA V

    To update your GTA V, delete your GTA5.exe and verify your game files.

  5. 11 minutes ago, THEPASS said:

    This has prevented the crashing but now nothing in the mods folder loads.

    put back dinput8.dll. Search up .asi in the main directory and move them to your desktop or a new folder, test each .asi, place one back in and start the game, if your game works, repeat until your game crashes. (I recommend testing out ELS.asi first as its known for most crashes)

  6. 38 minutes ago, romandav said:

    so my game kept getting stuck on the loading screen so I changed my mods folder to say _mods and the game worked so obviously I have a problems with my mods folder. I thought that OpenIV would prompt me to update something but nothing has come up. I hope I don't have to reinstall all my cars and mods in that folder is someone able to help me out?

     

    Cheers 

    try and remember what mod you installed recently and uninstall it / revert the meta file, or, I'm afraid you are going to have to restart your mods folder.
    Also, if you haven't already, install the required game configs. 

    **Modified Gameconfig**

    https://bit.ly/3yt6yMy

    mods > update > update.rpf > common > data

    **Heap Limit Adjuster**

    https://bit.ly/3iqYFBM

    Place the .asi file into your main GTA V folder.

    **Packfile Limit Adjuster**

    https://bit.ly/3rXa2Vq

    Place the .asi and .ini files into your main GTA V folder.

  7. 22 minutes ago, Hunt3r8cb1 said:

    Hello there is no ELS log file. Not even in the ELS Zip file that i downloaded and no the panel doesnt even show up ingame. heres a picture of the downloaded ELS Zip. pls help meeee

    ELS V1.05.rar (Nicht lizenzierte Testversion) 22.03.2023 10_51_29.png

    Send a screenshot of your entire main directory.

  8. 1 hour ago, UNDEADSNIPER462 said:

    My lspdfr crashes when I reloadallplugins, and have diagnosed it is something in my mods folder. I couldn't figure it out, but here is my log if needed.

    RagePluginHook.log 7.57 kB · 4 downloads

    Spoiler


    If your mods folder is the issue that means something went wrong with a mod you installed or a meta file you changed (or its just gta being gta), either try and remember what mod you installed recently and uninstall it / revert the meta file, or, I'm afraid you are going to have to restart your mods folder.
    Also, if you haven't already, install the required game configs. 

    **Modified Gameconfig**

    https://bit.ly/3yt6yMy

    mods > update > update.rpf > common > data

    **Heap Limit Adjuster**

    https://bit.ly/3iqYFBM

    Place the .asi file into your main GTA V folder.

    **Packfile Limit Adjuster**

    https://bit.ly/3rXa2Vq

    Place the .asi and .ini files into your main GTA V folder.

     

  9. 1 hour ago, Slim03 said:

    How do i get my els brighter its looks so dull i have tried installing a brighter els mod and my graphics are maxed out and its still pretty dull, am i doing something wrong please comment thanks you?

    Make sure your PostFX and Shader Quality is set to at least High in your GTA V settings. In OpenIV, go to: mods > update > update.rpf > common > data. Right click and edit your visualsettings.dat. Then go to car.defaultlight.day.emissive.on and car.defaultlight.night.emissive.on. Then increase the values

  10. 46 minutes ago, weichen0326 said:

    I'm sure 😓.I only install ELS vehicle. Every single car in my game are ELS.

    As I say, all of it work perfectly before.

    But after I reinstall the scriptshookV and add "basicanimations" to my game. ELS broken, but I soonly removed the plugin I installed, but still doesn't fix that. (https://www.lcpdfr.com/downloads/gta5mods/scripts/43042-basicanimations/)

     

    Maybe? I gonna take a look once I got home!

    This wouldnt be your issue as if els was locked there would've been a box that says "els lock active" but in the video you sent, i didn't see it. 

  11. 1 hour ago, weichen0326 said:

    when I hit the ELS key. It has the beep sound siren work perfectly but the light just doesn't flash.

     Only the tail light is flashing. Takedown light work only the main stage light broken

     

    I do have a video on top

       

    擷取.PNG

    screenshot3.PNG

    screenshot2.PNG

    screenshot4.PNG

    What police slot vehicle is that? also can you send a screenshot of where you installed the XML files?

  12. 11 minutes ago, Merciless said:

    Wow interesting. Ok. Well off hand do you know which scripts rely on V Dot Net? Like ELS or Speed Radar? Stop The Ped? Etc.

    Thanks.

    ElS requires SHV, while stop the ped is an lspdfr plugin, in most cases no lspdfr plugin should be using SHVDOTNET as there's no point. The only Scripts are the ones that change the movement of the game, some may require SHVDOTNET, depending on the author 

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