Jump to content

Nazdravi412

Members
  • Posts

    36
  • Joined

  • Last visited

 Content Type 

Forums

Gallery

Downloads

Tutorials

News Stories

Wiki

Community Guidelines

LSPDFR BOLO Series

GTA5 Native Database

GTA5 Native Parameters

Release Highlights

LSPDFR Mod Showcase

LML User Contributions

File Comments posted by Nazdravi412

  1. 9 hours ago, Reddington said:

     

    This has already been addressed.  What it ultimately comes down to is PERSONAL CUSTOMIZATION/CHOICE! If people don't want to see the notifications, that is their right to choose.  I'm tired of waiting 2-3 minutes for all the dumb boxes to go away so I can set up my character and navigate the menu.  Veteran LSPDFR players don't need to see that shit.  I have a weird feeling a lot of plugin devs are going to complain about this mod, as if the notifications are vital for the plugin. 🙄

    When they pop up, just hold Down on your controller d-pad and it will hide them. Technically replaces them with the recording options, but still an instant fix. 

  2. On 8/23/2021 at 7:33 AM, MichaelR010 said:

    Is there a way to make the Firetruck horn work like the police horn? (with a constant tone/sound instead of the blips)

    Not that I'm aware of. I think that's hard coded in the game. You could probably use a different horn, but you'd need to figure out the filename.

  3. 2 hours ago, Officer Mikie said:

    It's fine, I guess it could be a problem to all the siren as I've tried to install other siren tones for different cars before but they all has the same issue.
    At least I know it's not my just problem now.
    Thank you for spending your time testing and try to solve this issue, I wish you have a nice week : ) 👍

     

    P.S. Finally got it all worked.

    According to a comment from a post regarding to have multiple sirens using ELS, it seems that some "siren slots" has a low-pitched filter. This means it is possible to fix it by not using the ambulance siren slot and the fire siren slot.

     

    Definitely happy to help where I can 🙂 and that's interesting to hear about the low-pitched filter. Thanks for sharing as I know others will eventually have that same issue. Cheers

  4. 13 minutes ago, Officer Mikie said:

    Of course I did, if not then how could I have every tones loaded?

    And for the ELS xml, here you have it.

    The siren audio has no problem at all I had checked it for many times but in case you need to know then you may wanna look at this:

    lexgs350f.xml 5.37 kB · 0 downloads

     

    Definitely not the case with your issue, but a lot of people have sirens that are similar and think they're calling the correct one, but aren't. Just something I confirm before diving in deeper to troubleshoot.

     

    I installed and tested the link you sent me and the sirens are the same for me as you described. I even went over to gta5-mods and downloaded that link...same issue. I also exported the vehicle.awc to open format to test the sirens individually. They just don't sound like they do in the preview over on gta5-mods at all. I don't use Siren Mastery, so I can't test that, but I doubt that's the issue since they even sound weird outside of the game in windows media player. Maybe reach out to the siren dev for further help because I'm at a loss my man. Sorry we couldn't figure it out.

  5. 3 hours ago, Officer Mikie said:

    Hi there, thank you for posting this so that all of us can make good use of the full-multi-siren capability of ELS.
    However I have an issue happened on my side regarding the "Secondary tones from different siren" ,that uses non-main-siren slots, sounds so much different in game.

     

    I added a Japanese siren by using the following slots:

    -VEHICLES_HORNS_FIRETRUCK_WARNING

    -RESIDENT_VEHICLES_SIREN_WAIL_01

    -RESIDENT_VEHICLES_SIREN_QUICK_01

    -RESIDENT_VEHICLES_SIREN_WAIL_02

    -RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01

    -RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01

     

    ELS is able to read all those files in game but it all sounds weird as they have a much lower pitch than they should.
    Any ideas what went wrong and is it possible to fix?
    I will be grateful for any help you can provide.

    Do you have a link to the sirens so I can take a look at? It could just be those files, but who knows. Also, can you paste what you have in that vehicles <sounds></sounds> container?

     

    ie like this:

     

    <SOUNDS>
            <MainHorn InterruptsSiren="false" AudioString="SIRENS_AIRHORN" />
            <ManTone1 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
            <ManTone2 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_2" />
            <SrnTone1 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
            <SrnTone2 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_2" />
            <SrnTone3 AllowUse="true" AudioString="VEHICLES_HORNS_POLICE_WARNING" />
            <SrnTone4 AllowUse="false" AudioString="VEHICLES_HORNS_POLICE_WARNING" />
            <AuxSiren AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
            <PanicMde AllowUse="true" AudioString="VEHICLES_HORNS_POLICE_WARNING" />
        </SOUNDS>

  6. One of the best Impala's I've been able to find. Great work! It was a lot of patrol with. (For anyone coming here and using this as a custom addon: Fugitive is a great handling line and Museum of Blue Lights has a blue light conversion for this model.)

     

     

  7. 10 hours ago, tsonny said:

     

    Hi, could you help me ?? When starting the mod this error appears:

    erro.PNG

    From the readme: You can start the drone system by running the rage console command ToggleDroneSystem (with the toggle bool set to true) and stop it with the same command by setting the bool to false (The Rage console can be opened by default by F4).

    So just type ToggleDroneSystem true

×
×
  • Create New...