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File Comments posted by Nazdravi412
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Sweet! Glad some people were able to track those files down.
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23 minutes ago, Trooper 923 said:
I just saw these in a Devin Plays video, looks amazing!
Thanks! I'm uploading additional textures, now.
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On 8/23/2021 at 7:33 AM, MichaelR010 said:
Is there a way to make the Firetruck horn work like the police horn? (with a constant tone/sound instead of the blips)
Not that I'm aware of. I think that's hard coded in the game. You could probably use a different horn, but you'd need to figure out the filename.
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On 7/11/2021 at 10:23 PM, BASICC said:
could we get one but for non els?
I'm very new to non-els stuff and haven't had a need for the lookup. What exactly do you need for non-els sirens? Are the naming-schemes different?
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On 6/17/2021 at 5:45 AM, thomas28814 said:
just wondering does it impact on performance?
I had 0 FPS drop, but others have reported decreases...like other mods, it'll depend on how powerful your PC is.
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2 hours ago, Officer Mikie said:
It's fine, I guess it could be a problem to all the siren as I've tried to install other siren tones for different cars before but they all has the same issue.
At least I know it's not my just problem now.
Thank you for spending your time testing and try to solve this issue, I wish you have a nice week : )
P.S. Finally got it all worked.
According to a comment from a post regarding to have multiple sirens using ELS, it seems that some "siren slots" has a low-pitched filter. This means it is possible to fix it by not using the ambulance siren slot and the fire siren slot.
Definitely happy to help where I can
and that's interesting to hear about the low-pitched filter. Thanks for sharing as I know others will eventually have that same issue. Cheers
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13 minutes ago, Officer Mikie said:
Of course I did, if not then how could I have every tones loaded?
And for the ELS xml, here you have it.
The siren audio has no problem at all I had checked it for many times but in case you need to know then you may wanna look at this:Definitely not the case with your issue, but a lot of people have sirens that are similar and think they're calling the correct one, but aren't. Just something I confirm before diving in deeper to troubleshoot.
I installed and tested the link you sent me and the sirens are the same for me as you described. I even went over to gta5-mods and downloaded that link...same issue. I also exported the vehicle.awc to open format to test the sirens individually. They just don't sound like they do in the preview over on gta5-mods at all. I don't use Siren Mastery, so I can't test that, but I doubt that's the issue since they even sound weird outside of the game in windows media player. Maybe reach out to the siren dev for further help because I'm at a loss my man. Sorry we couldn't figure it out.
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3 hours ago, Officer Mikie said:
Hi there, thank you for posting this so that all of us can make good use of the full-multi-siren capability of ELS.
However I have an issue happened on my side regarding the "Secondary tones from different siren" ,that uses non-main-siren slots, sounds so much different in game.I added a Japanese siren by using the following slots:
-VEHICLES_HORNS_FIRETRUCK_WARNING
-RESIDENT_VEHICLES_SIREN_WAIL_01
-RESIDENT_VEHICLES_SIREN_QUICK_01
-RESIDENT_VEHICLES_SIREN_WAIL_02
-RESIDENT_VEHICLES_SIREN_FIRETRUCK_WAIL_01
-RESIDENT_VEHICLES_SIREN_FIRETRUCK_QUICK_01
ELS is able to read all those files in game but it all sounds weird as they have a much lower pitch than they should.
Any ideas what went wrong and is it possible to fix?
I will be grateful for any help you can provide.Do you have a link to the sirens so I can take a look at? It could just be those files, but who knows. Also, can you paste what you have in that vehicles <sounds></sounds> container?
ie like this:
<SOUNDS>
<MainHorn InterruptsSiren="false" AudioString="SIRENS_AIRHORN" />
<ManTone1 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
<ManTone2 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_2" />
<SrnTone1 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
<SrnTone2 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_2" />
<SrnTone3 AllowUse="true" AudioString="VEHICLES_HORNS_POLICE_WARNING" />
<SrnTone4 AllowUse="false" AudioString="VEHICLES_HORNS_POLICE_WARNING" />
<AuxSiren AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
<PanicMde AllowUse="true" AudioString="VEHICLES_HORNS_POLICE_WARNING" />
</SOUNDS> -
53 minutes ago, FGH said:
Thanks mate! Subscribed
I definitely appreciate that! Gonna be running these skins for a bit in the county. They look really good.
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just FYI, that explorer is included in the download for that skin. I mistakenly told Noliky it was a separate download
So everything in that screenshot is available to the public. Enjoy!
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Great looking liveries! Did a K9 patrol with the Caprice and it was a lot of fun to do
Keep up the great work!
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I really enjoyed patrolling with this livery. I was looking for something patriotic, but not over the top with design. Very well done!
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Such a big fan of this vest! Use it on almost all of my LSPD patrols. Great work!
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Really enjoyed running this skin on the FPIS. Great job on these!
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One of the best Impala's I've been able to find. Great work! It was a lot of patrol with. (For anyone coming here and using this as a custom addon: Fugitive is a great handling line and Museum of Blue Lights has a blue light conversion for this model.)
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This is a great looking livery. I really enjoyed patrolling with it and am looking forward to your next project!
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1 hour ago, tsonny said:
when I type ToggleDroneSystem true the script stops working.
You'll need to grab your log file and post it here for Panos to assist.
Hopefully he can get it up and running for you. It's a fun script.
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10 hours ago, tsonny said:
From the readme: You can start the drone system by running the rage console command ToggleDroneSystem (with the toggle bool set to true) and stop it with the same command by setting the bool to false (The Rage console can be opened by default by F4).
So just type ToggleDroneSystem true -
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1 hour ago, GavAttack said:
Thank you! I can now make my LSPD vehicles not sound like CHP.
Yeah man! I have 5 sirens installed currently: LSPD, CHP/State, Fire, Ambulance, and Police Bike
It's nice knowing what is responding without even looking now.
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TheFeedFlusher - No More Annoying Notifications
in Script Modifications & Plugins
Posted
When they pop up, just hold Down on your controller d-pad and it will hide them. Technically replaces them with the recording options, but still an instant fix.