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File Comments posted by Realize
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Very accurate, just like all the liveries you create. I'm really impressed by the effort you put into it. There was a lack of Tennessee - related creators and here you are. Keep going.
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23 hours ago, Scorpionfam said:
You don't have Siren setting limit adjuster installed correctly then. or installed at all.
I don't use it, you're right. I've just installed that to check whether there's a solution to my problem and the answer is no. It has nothing in common with this mod. The pattern is bugged as well as the lights not being only blue.
EDIT: Nevermind, fixed by just redownloading, the files seems to have been corrupted back then.
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Whatever I do either don't do I can't get this pack's xml to be blue only. Somehow it keeps being red and blue and also displays the pattern lights at stage 3 as flashing dots.
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2 hours ago, Sergeant Nighthawk said:
Unfortunately no. Not planning to change this anytime soon as I do not want the plugin to rely on multiple keybindings given how LSPDFR, RPH and SHV in unison with default GTA V controls already taking up several keybindings.
What a pity. A possibility of key customization according to personal preferences would be a great add on to this mod. It is a little bit frustrating as you have to scroll through all available camera angles to get the dashcam view and then do this again to go back to default. Yet I really like this mod and it is a must be to improve realism.
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Is there a possibility to change the key or simply use a key combination to get access to the dashcam view? The mod itself is a masterpiece, but this is one thing that bothers me the most
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12 hours ago, cobalt10 said:
I do have versions of them. I'll release once I get the time. I'll ping you in here when I do.
Alright, thank you.
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1 hour ago, cobalt10 said:
Non-lore?
Yup, indeed
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They look great, is there a chance of actual liveries, though?
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I don't know why but after the update, the plugin started to display my real location time, instead of the one that is currently in game. Is there any fix for this?
Edit: I skipped .ini while updating, that's why I stumbled up on this one, thanks for answer.
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Your KS packs are fairly accurate with high quality of details, I really like them, by the way - do you plan on making more county sheriff's pack from this area?
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Any chance of actual HPD liveries?
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Any plans on adding there the actual APD liveries?
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Wrong section, sorry for that inconvenience.
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On 8/5/2023 at 5:27 PM, rcsd2007 said:
sorry for the late response. I have alot of stuff planned. Birmingham area is one of them. How long it takes me to get to them is another thing. I took a new job at the end of April and they moved me from AL to NC. And my schedule has also changed twice, from working mornings to working nights, and it also involves a lot of traveling. And probably moving to Auburn AL in October with an even crazier schedule. I haven't had a chance to touch anything the last few months.
No problem, it was just a question. It is understandable and reasonable not to put anything over your real life. Patience is the key - whatever time it takes, I will be waiting for the next packs made by you.
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Nice, thanks for an update. Probably the only Alabama based modder who doesn't abandon the projects a moment after their initial release. Any plans on Birmingham pack?
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On 6/10/2022 at 2:39 AM, sophie. said:
Any chance I could remove the chinstrap? Since it goes inside my cheeks
I'm pretty sure you've found a solution by now - it is a bug, we cannot fix it up unless you're a texture maker himself, so you can just edit it on your own. The fastest way to get out of the bug is just exchanging the hat drawable with another one, either just keep the basic, just exchange the texture one. This way the chinstrap is removed, but the hat keeps its textures.
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I can't fathom what particular this script contains that it makes the game crash as soon as it's outdated second time in a row. I've been searching for a possible reason of my game approaching out of memory error once again and here was the reason. I recall also wasting half of my day on fixing up a few months ago so if anyone comes across the same error, make sure this one is updated otherwise you can be stumbled upon the same thing I've been second time in a row.
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Ayee, here you are. Thanks for an unexpected update.
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I'm not really into discouraging you from going any further, but it is pointless in my opinion - at least as long as we are not getting wages for the shifts we have done.
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One of the mods we didn't even know we needed.
- NeuerTypHier and YobB1n
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Something I've been looking for such a long time. Thanks.


Constant ups and downs


Memphis Police Uniform Pack | EUP 9.3
in Player & Ped Modifications
Posted · Edited by Realize
I guess that is probably purposeless and this mod has been abandoned ages ago, yet I'm going to point out that Class C of the pack has Dearborn pd badge, instead of Memphis.