Jump to content

Wikd

Members
  • Posts

    225
  • Joined

  • Days Won

    3

 Content Type 

Forums

Gallery

Downloads

Tutorials

News Stories

Wiki

Community Guidelines

LSPDFR BOLO Series

GTA5 Native Database

GTA5 Native Parameters

Release Highlights

LSPDFR Mod Showcase

LML User Contributions

File Comments posted by Wikd

  1. 3 minutes ago, opus49 said:

     

    So the next release changes how the XML files are laid out in such a way that you can completely customize the commands and actions.  I'm pretty excited about it and I'm working on a tutorial video that demonstrates how to use it.  It would be possible to add a public method to Grammar Police that takes a parameter for the number of units to call.  Then you would just write a custom action for each number up to the maximum you'd want to call.  It's a pretty specific use case, but that was the goal of the rewrite, to allow players to complete customize their actions.

    Can't wait to have a play around with this, GrammarPolice just gets better and better!

  2. 1 hour ago, Sgt Braxton said:

    2 or 3 maybe its honestly up to you man, hopefully one day you will be able to make it so you can call for like x any amount of units. Like dispatch requesting three additionals. I still love the mod though. My issue fixed itself with the crashing thing. Keep up the good work man, this mod has hell of potential.

    As a temporary and not so good fix you could probably use the "shots fired" action and make a new phrase, since you can customise the units that come, although this is not really what you are going for but could be good for a little while if you are willing to sacrifice your shots fired action

  3. 2 hours ago, wilbelo said:

    Whenever I use the mod, I can only get the commands for 10-8 and tow service to work. The biggest issue is calling back up. Is anyone else experiencing this?

    Id recommend going through the XML and making sure you are saying the correct prefixes.

  4. 16 minutes ago, opus49 said:

     

    Ah!  This never occurred to me.  In other words, you might have your animation set to chest but GP is always using shoulder?

    Yes that's it! Just thought the animations are never really seen but are really cool and that they would complement GP perfectly 

  5. 5 minutes ago, opus49 said:

     

    Thanks for the feedback/suggestions!

     

    The default LSPDFR radio animation is used when calling from on foot, so I'm not 100% sure what you mean by that.  Are you not seeing any animations?

    Sorry! I meant the different radio animations in the police radio interaction menu containing the shoulder chest and earpiece animations that activate when you enter the menu

  6. Super impressive! I have no issues so far but would like to see some features added animation wise.

    Support for default LSPDFR radio animations.

    Gun can still be held at suspect when calling out shots fired/talking over radio.

     

    Fully understandable if animations are out of your control just some things that i believe would make this plugin even better!

  7. Awesome plugin! One thing i will add is to disable for AI, for example i have a callout with an armoured individual and with this plugin installed it goes from a very tough opponent to a one tap which i think ruins the calllout, other than this i believe the plugin is perfect! 

    On 5/12/2020 at 3:56 PM, SageThunder said:

    Great plugin but my load out keeps getting erased and is made the default LSPDFR one, is this intentional?

    If you haven't already fixed this you can go to the stop the ped ini and you will see loadout options to change, if you need anymore help or are unsure about anything just chuck us a message!

×
×
  • Create New...