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Life45

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  1. UPDATE(26.04.2020) : I didn't have the time to continue updating or working on the release but, with the current situation of world, i have a lot of time to work on some projects and InteractiveCallouts is one of them. I am aiming to release the full version until June/July with lots of callouts. If you want to help me with this project and have decent knowledge, feel free to pm me. Also, when i complete making one more callout, i will make it open source and publish a github link so everyone can use it.
  2. I didn't get any feedback related to this issue. Seems like you're the first. Can you upload your log file ?
  3. Wow, a pretty detailed and complicated callout. I will try my best to add some variety and implement this. Thank you for the idea.
  4. Wow, that's actually a really really good idea ! Thank you very much i will see how can i implement this.
  5. Thank you very much for your comment. It means a lot, really. I've read all of it carefully and took notes. I don't think any of them are impossible so, i will do my best to implement them. I won't launch any other versions of the pack until i finish the 1.0 release version. When i release it, would be a pleasure to see a new comment from you. Thank you for your comment. Main goal is to add simple callouts with lots of different approach opportunities and i will consider everything in your comment. I am already interested in LivePD, Policeactivity kind of things and i will definitely use what i see. Google translate doesn't really do a good job but, as far as i understand you're talking about domestic disturbance kind of things. Thank you for the idea. That's already in my list and i will definitely use it.
  6. Great idea, i will look into it. Thank you for the comment. I already have some of the ideas that you gave in my todo list and i will definitely use others too. I'm so excited to develop it completely and release the full version !
  7. That's exactly what it is ! Thank you very much for your comment. Thank you ! Looking forward to see your callout too.
  8. Callout ideas, feedback, help you can comment about everything. Thank your for testing and your time !
  9. Version 0.0.1

    6,265 downloads

    -----IMPORTANT---- BETA version. I decided to publish it with only one callout to get your help with testing stuff. There can be tons of bugs, all feedback and help is appreciated. There's only one callout for now. It's just for testing really. You can wait for the actual release, or download it and help me with development. The only callout has a low probability so, if you don't want to wait, you can simply open the console(F4) and type StartCallout "Person Carrying Weapon" ----------------------- My goal is to add more variety, dialogs and decisions. Every callout will have an interaction menu and you'll be able to speak with subjects and decide what to do. There are tons of different outcomes from all callouts. You'll sweat when you need to make a decision ---------Installation-------- Installation is so simple. Open the archive, drag&drop all of the files except readme.txt to your main GTA5 folder. ----------Requirements-------- RageNativeUI(included) InteractiveCallouts doesn't have a dependency to another add on but if you want to have a better experience, i recommend using : Stop The Ped, PoliceSmartRadio, Traffic Policer Special thanks to Bejoijo, Albo1125 for their work. I have learnt a lot from them especially Albo's guide. ------------------------------------------------------------------------------------------------ UPDATE(26.04.2020) : I didn't have the time to continue updating or working on the release but, with the current situation of world, i have a lot of time to work on some projects and InteractiveCallouts is one of them. I am aiming to release the full version until June/July with lots of callouts. If you want to help me with this project and have decent knowledge, feel free to pm me. Also, when i complete making one more callout, i will make it open source and publish a github link so everyone can use it. Thanks to Yo Adrian for making a review of the beta version. InteractiveCallouts will be open source when I add 2 more callouts.
  10. The exception in log file means 'Attempted to read or write protected memory. This is often an indication that other memory is corrupt.' in English.
  11. I had an issue with the game with Albo's plugins and created a thread for the old version of LSPDFR but now, i tried to setup 0.4 and now it crashes when i get into game. Now i know it's not related to Albo's plugins. Here's my log file. RagePluginHook.log
  12. Unfortunately got the same result. Here's my new log file. Should i stop trying and wait for the LSPDFR 0.4 ? RagePluginHook.log
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