Life45
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InteractiveCallouts (OPEN BETA for testing)
Life45 commented on Life45's file in GTA5 Mods Scripts & Plugins
UPDATE(26.04.2020) : I didn't have the time to continue updating or working on the release but, with the current situation of world, i have a lot of time to work on some projects and InteractiveCallouts is one of them. I am aiming to release the full version until June/July with lots of callouts. If you want to help me with this project and have decent knowledge, feel free to pm me. Also, when i complete making one more callout, i will make it open source and publish a github link so everyone can use it. -
InteractiveCallouts (OPEN BETA for testing)
Life45 commented on Life45's file in GTA5 Mods Scripts & Plugins
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Life45 reacted to a comment on a file:
InteractiveCallouts (OPEN BETA for testing)
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InteractiveCallouts (OPEN BETA for testing)
Life45 commented on Life45's file in GTA5 Mods Scripts & Plugins
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InteractiveCallouts (OPEN BETA for testing)
Life45 commented on Life45's file in GTA5 Mods Scripts & Plugins
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Berke Akcay Performed a traffic stop on a Silver Surano with registration 81XIR155 in Burton, Abe Milton Pkwy
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Berke Akcay Performed a traffic stop on a Silver Surano with registration 81XIR155 in Rockford Hills, Eastbourne Way
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Berke Akcay Performed a traffic stop on a Dark Blue Asea with registration 47KJK103 in Pillbox Hill, Adam's Apple Blvd
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Berke Akcay Performed a traffic stop on a Graphite Black Warrener with registration 53HZM347 in La Puerta, La Puerta Fwy
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Berke Akcay Performed a traffic stop on a Black Baller with registration 85NDC761 in Pacific Bluffs, Kortz Dr
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Berke Akcay Performed a traffic stop on a Graphite Black Dominator with registration 81KST183 in Richman Glen, Banham Canyon Dr
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Berke Akcay Performed a traffic stop on a Black Ruiner with registration 81FUO499 in Richman Glen, Banham Canyon Dr
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cody1 reacted to a file:
InteractiveCallouts (OPEN BETA for testing)
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InteractiveCallouts (OPEN BETA for testing)
Life45 commented on Life45's file in GTA5 Mods Scripts & Plugins
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Reyrey reacted to a file:
InteractiveCallouts (OPEN BETA for testing)
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InteractiveCallouts (OPEN BETA for testing)
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Life45 reacted to a comment on a file:
InteractiveCallouts (OPEN BETA for testing)
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InteractiveCallouts (OPEN BETA for testing)
Life45 commented on Life45's file in GTA5 Mods Scripts & Plugins
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Siracusa reacted to a comment on a file:
InteractiveCallouts (OPEN BETA for testing)
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InteractiveCallouts (OPEN BETA for testing)
Life45 commented on Life45's file in GTA5 Mods Scripts & Plugins
Thank you very much for your comment. It means a lot, really. I've read all of it carefully and took notes. I don't think any of them are impossible so, i will do my best to implement them. I won't launch any other versions of the pack until i finish the 1.0 release version. When i release it, would be a pleasure to see a new comment from you. Thank you for your comment. Main goal is to add simple callouts with lots of different approach opportunities and i will consider everything in your comment. I am already interested in LivePD, Policeactivity kind of things and i will definitely use what i see. Google translate doesn't really do a good job but, as far as i understand you're talking about domestic disturbance kind of things. Thank you for the idea. That's already in my list and i will definitely use it. -
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InteractiveCallouts (OPEN BETA for testing)
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InteractiveCallouts (OPEN BETA for testing)
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Life45 reacted to a comment on a file:
InteractiveCallouts (OPEN BETA for testing)
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Life45 reacted to a comment on a file:
InteractiveCallouts (OPEN BETA for testing)
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InteractiveCallouts (OPEN BETA for testing)
Life45 commented on Life45's file in GTA5 Mods Scripts & Plugins
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Life45 reacted to a comment on a file:
InteractiveCallouts (OPEN BETA for testing)
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InteractiveCallouts (OPEN BETA for testing)
Life45 commented on Life45's file in GTA5 Mods Scripts & Plugins
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Life45 reacted to a comment on a file:
InteractiveCallouts (OPEN BETA for testing)
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InteractiveCallouts (OPEN BETA for testing)
Life45 commented on Life45's file in GTA5 Mods Scripts & Plugins
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Life45 started following InteractiveCallouts (OPEN BETA for testing)
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Version 0.0.1
6,265 downloads
-----IMPORTANT---- BETA version. I decided to publish it with only one callout to get your help with testing stuff. There can be tons of bugs, all feedback and help is appreciated. There's only one callout for now. It's just for testing really. You can wait for the actual release, or download it and help me with development. The only callout has a low probability so, if you don't want to wait, you can simply open the console(F4) and type StartCallout "Person Carrying Weapon" ----------------------- My goal is to add more variety, dialogs and decisions. Every callout will have an interaction menu and you'll be able to speak with subjects and decide what to do. There are tons of different outcomes from all callouts. You'll sweat when you need to make a decision ---------Installation-------- Installation is so simple. Open the archive, drag&drop all of the files except readme.txt to your main GTA5 folder. ----------Requirements-------- RageNativeUI(included) InteractiveCallouts doesn't have a dependency to another add on but if you want to have a better experience, i recommend using : Stop The Ped, PoliceSmartRadio, Traffic Policer Special thanks to Bejoijo, Albo1125 for their work. I have learnt a lot from them especially Albo's guide. ------------------------------------------------------------------------------------------------ UPDATE(26.04.2020) : I didn't have the time to continue updating or working on the release but, with the current situation of world, i have a lot of time to work on some projects and InteractiveCallouts is one of them. I am aiming to release the full version until June/July with lots of callouts. If you want to help me with this project and have decent knowledge, feel free to pm me. Also, when i complete making one more callout, i will make it open source and publish a github link so everyone can use it. Thanks to Yo Adrian for making a review of the beta version. InteractiveCallouts will be open source when I add 2 more callouts. -
The exception in log file means 'Attempted to read or write protected memory. This is often an indication that other memory is corrupt.' in English.
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Life45 started following LSPDFR crash
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I had an issue with the game with Albo's plugins and created a thread for the old version of LSPDFR but now, i tried to setup 0.4 and now it crashes when i get into game. Now i know it's not related to Albo's plugins. Here's my log file. RagePluginHook.log
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Unfortunately got the same result. Here's my new log file. Should i stop trying and wait for the LSPDFR 0.4 ? RagePluginHook.log
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RagePluginHook.log

