Jump to content

007Silvertoe

Members
  • Posts

    20
  • Joined

  • Last visited

 Content Type 

Forums

Gallery

Downloads

Tutorials

News Stories

Wiki

Community Guidelines

LSPDFR BOLO Series

GTA5 Native Database

GTA5 Native Parameters

Release Highlights

LSPDFR Mod Showcase

LML User Contributions

File Comments posted by 007Silvertoe

  1. On 1/8/2019 at 7:01 PM, YourBestBudPingu said:

    Sorry if this may seem stupid, but I know your plugin is old, like 2 years old. 

    I have suffered from a crash caused by your plugin. I'll be removing the plugin until I get a notice that you've updated the plugin. 

     

    I was sitting in my cop car listening to XScanner eating food and the game crashed. 

    The cause was one of your "Ambient Events" 

     

    Log attached. 

     

    RagePluginHook.log

    Sorry if this may seem stupid, but I know your plugin is old, like 2 years old. 

    I have suffered from a crash caused by your plugin. I'll be removing the plugin until I get a notice that you've updated the plugin. 

     

    I was sitting in my cop car listening to XScanner eating food and the game crashed. 

    The cause was one of your "Ambient Events" 

     

    Log attached. 

     

     

    Also crashed, seemed like it was a random callout attempt:

     

    Spoiler

    [3/6/2019 6:50:43 PM.933] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_SWAT_01
    [3/6/2019 6:50:43 PM.933] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
    [3/6/2019 6:50:43 PM.933] LSPD First Response: [TRACE] Assigned ped to PoliceStation #10 (Ambient)
    [3/6/2019 6:50:44 PM.127] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
    [3/6/2019 6:50:46 PM.034] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
    [3/6/2019 6:50:48 PM.642] LSPD First Response: 
    [3/6/2019 6:50:48 PM.642] LSPD First Response: ==============================
    [3/6/2019 6:50:48 PM.642] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [3/6/2019 6:50:48 PM.642] LSPD First Response: ------------------------------
    [3/6/2019 6:50:48 PM.642] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
    [3/6/2019 6:50:48 PM.642] LSPD First Response: ------------------------------
    [3/6/2019 6:50:48 PM.642] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
    [3/6/2019 6:50:48 PM.642] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.TaskInvoker is invalid.
    [3/6/2019 6:50:48 PM.642] LSPD First Response: ------------------------------
    [3/6/2019 6:50:48 PM.642] LSPD First Response: Inner exceptions:
    [3/6/2019 6:50:48 PM.642] LSPD First Response: ------------------------------
    [3/6/2019 6:50:48 PM.642] LSPD First Response: Stack trace:
    [3/6/2019 6:50:48 PM.642] LSPD First Response: at Rage.TaskInvoker.EnterVehicle(Vehicle vehicle, Int32 seatIndex)
    [3/6/2019 6:50:48 PM.642] at Stealth.Plugins.Code3Callouts.Models.Ambient.EventTypes.Carjacking.????????????????????????????????????????._Lambda$__1()
    [3/6/2019 6:50:48 PM.642] at Rage.GameFiber.Main()
    [3/6/2019 6:50:48 PM.642] LSPD First Response: ==============================
    [3/6/2019 6:50:48 PM.642] LSPD First Response: 
    [3/6/2019 6:50:48 PM.644] LSPD First Response: [FATAL] Forced termination

     

  2. 7 hours ago, strike81 said:

    game crashes when I look up a vehicle in computer+, seems to happen when its the second vehicle because I did a previous stop and searched the vehicle in the computer and it was fine, the second time I searched for a vehicle the whole game crashed. 

     

    Similar issue, though not always the second vehicle:

     

    Spoiler

    [3/6/2019 6:10:03 PM.616] LSPD First Response: Done custom pullover location
    [3/6/2019 6:10:10 PM.575] LSPD First Response: C+: Pause
    [3/6/2019 6:10:12 PM.341] LSPD First Response: C+ DEV: Populating ALPR list
    [3/6/2019 6:10:12 PM.341] LSPD First Response: C+ DEV: Checking currently pulled over
    [3/6/2019 6:10:12 PM.348] 
    [3/6/2019 6:10:12 PM.348] ==============================
    [3/6/2019 6:10:12 PM.348] EXCEPTION DURING FRAME RENDER
    [3/6/2019 6:10:12 PM.348] ------------------------------
    [3/6/2019 6:10:12 PM.348] Origin: Plugin "LSPD First Response" (LSPD First Response.dll).
    [3/6/2019 6:10:12 PM.348] ------------------------------
    [3/6/2019 6:10:12 PM.348] Exception type: System.NullReferenceException
    [3/6/2019 6:10:12 PM.348] Exception message: Object reference not set to an instance of an object.
    [3/6/2019 6:10:12 PM.348] ------------------------------
    [3/6/2019 6:10:12 PM.348] Inner exceptions:
    [3/6/2019 6:10:12 PM.348] ------------------------------
    [3/6/2019 6:10:12 PM.348] Stack trace:
    [3/6/2019 6:10:12 PM.348] at ComputerPlus.Interfaces.ComputerVehDB.ComputerVehicleController.<>c__DisplayClass16_0.<FindPedVehicle>b__0(Vehicle x) in C:\Users\sammy\Desktop\ComputerPlus-master\ComputerPlus\Controllers\ComputerVehicleController.cs:line 126
    [3/6/2019 6:10:12 PM.348] at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
    [3/6/2019 6:10:12 PM.348] at System.Linq.Enumerable.<DefaultIfEmptyIterator>d__93`1.MoveNext()
    [3/6/2019 6:10:12 PM.348] at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
    [3/6/2019 6:10:12 PM.348] at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
    [3/6/2019 6:10:12 PM.348] at ComputerPlus.Interfaces.ComputerVehDB.ComputerVehicleController.FindPedVehicle(Ped ped) in C:\Users\sammy\Desktop\ComputerPlus-master\ComputerPlus\Controllers\ComputerVehicleController.cs:line 126
    [3/6/2019 6:10:12 PM.348] at ComputerPlus.Interfaces.ComputerVehDB.ComputerVehicleController.get_CurrentlyPulledOver() in C:\Users\sammy\Desktop\ComputerPlus-master\ComputerPlus\Controllers\ComputerVehicleController.cs:line 52
    [3/6/2019 6:10:12 PM.348] at ComputerPlus.Interfaces.ComputerVehDB.ComputerVehicleSearch.InitializeLayout() in C:\Users\sammy\Desktop\ComputerPlus-master\ComputerPlus\Interfaces\ComputerVehDB\ComputerVehicleSearch.cs:line 49
    [3/6/2019 6:10:12 PM.348] at Rage.Forms.GwenForm.SetUp(Canvas canvas)
    [3/6/2019 6:10:12 PM.348] at Rage.FormsManager.OnRender(Object obj, EventArgs e)
    [3/6/2019 6:10:12 PM.348] at Rage.FormsManager.TriggerRemoteDraw(Graphics graphics)
    [3/6/2019 6:10:12 PM.348] at Rage.RemotePlugin.OnRender()
    [3/6/2019 6:10:12 PM.348] at Rage.RemotePlugin.OnRender()
    [3/6/2019 6:10:12 PM.348] at Rage.Plugin.OnRender(Object sender, EventArgs e)
    [3/6/2019 6:10:12 PM.348] ==============================
    [3/6/2019 6:10:12 PM.348] 
    [3/6/2019 6:10:12 PM.360] LSPD First Response: [FATAL] Forced termination
    [3/6/2019 6:10:12 PM.360] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
    [3/6/2019 6:10:14 PM.422] LSPD First Response: [INFO] LSPDFR has shut down
    [3/6/2019 6:10:15 PM.584] LSPD First Response: STP: Core Module is exited unexpectedly 
    [3/6/2019 6:10:15 PM.595] LSPD First Response: ==============================
    [3/6/2019 6:10:15 PM.670] LSPD First Response: All signs removed

     

     

  3. Second/Third the EXCEPTION_ACCESS_VIOLATION RPH crash, didn't used to be as bad when I first starting using it but now it's habitual. Turning this plugin on guarantees a crash when using lights on ICUE (though there's also known issues with RPH and EXCEPTION_ACCESS_VIOLATION anyways, so maybe these are related).

  4. Just so everyone knows, a lot of people are having issues with this either by itself or a combination of this and other 'compatible' mods. I haven't had crashing issues since removing it, but obviously, I would prefer to have it. 

     

    I would say it's safe to consider this a known issue with smart radio. Asking for ID or asking peds to step out of the vehicle causes games to crash, though nobody is sure why and everyone has different 'workarounds'. Yes, this still happens with the latest Common file.

×
×
  • Create New...