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Posts posted by Jesyx
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Start GTA 5 up without Rage, When The game window appears, start Rage up
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Could you send your log, it is located in Grand Theft Auto V\Logs
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1 minute ago, GamingJeroenV said:
Or 17th. 18 i think
could be
I dont think itll be this or next week
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3 minutes ago, LieutenantGSP said:
Maybe tomorrow or next week I guess?
I think around the 15th or 28th
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How do you change A.I. uniforms (clothing like EUP) I dont know if you can do this in backup.xml or a third party modificaton.
Sorry if I place this in the wrong catagory of forums
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On 1/29/2019 at 3:55 PM, Ezra said:
Your topic has been moved to LSPDFR Support.
Please post in the correct location in the future.Sawwy
20 hours ago, Pazzi said:yes.
actually LSPDFR+ API provide a liberty to all plugins/callouts which accessing it to set any sentence since it's in a free string format.
thanks I'll try that
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Is it possible to have the death sentence in lspdfr+,
TBH San Andreas would seem like a state that does that
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I'd prefer if there was just a download button too, but it's obviously needed as @Cyan said, I think it's necessary for the website's safety, with millions of downloads i can appriciate the service of the website being always avalible (most of the time). Without CAPTCHA the server would me a very easy target and we don't want that for our #1 Mods website.
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51 minutes ago, O0hmeng69 said:
will all the features work well on a gaming laptop?
Depends on the specs
2 hours ago, NikoNikoChu said:how to download
Not released yet
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17 hours ago, GTAIVCode3 said:
Some of this stuff can be eliminated just by using the search feature. Apparently Cyan is working on a community tagging system which will hopefully alleviate some of the issues regarding this, we'll just have to wait.
nice, tnx for respond
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It'd be cool if there were more vehicle filters such as:
- Pack or Single Vehicle
- Juristiction (LSPD, LSSD, BCSO, LAPD, SAHP, CHP, Other GTA 5 Agency, Other Real Life Agency)
- Marked or Unmarked
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Hey everybody,
this is a project I've wanted to create for a while now.
This Project aims toward more realistic dipatch messages by recording line by line and we request all developers to cooparate with us.
Just to say this project is a long way from being released.
What do we need?
- A Voice actor/actress! FOUND (USING REALISTIC TTS)
- Developers to integrate this project into their files when released, if you ARE a developer and you're interested in this DM me on LCPDFR.com or Discord, (Jesyx#2177).
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This is a default Callout Preset
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Rage; using LSPD_First_Response.Mod.API; using LSPD_First_Response.Mod.Callouts; namespace CALLOUTPACKNAME.Callouts { [CalloutInfo("CALLOUT NAME HERE", CalloutProbability.Medium)] public class CALLOUT NAME HERE : Callout { //ASSETS private Vector3 SpawnPoint; //CALLOUT MESSAGE public override bool OnBeforeCalloutDisplayed() { SpawnPoint = new Vector3 (-975, -2700 ,14); ShowCalloutAreaBlipBeforeAccepting(SpawnPoint, 30f); AddMinimumDistanceCheck(20f, SpawnPoint); CalloutMessage = "CALLOUT NAME HERE"; CalloutPosition = SpawnPoint; //ON AND BEFORE CALLOUT HAS ACCEPTED Functions.PlayScannerAudio("WE_HAVE CRIME_GRAND_THEFT_AUTO IN_05 AREA_LOS_SANTOS_INTERNATIONAL_02"); return base.OnBeforeCalloutDisplayed(); } public override bool OnCalloutAccepted() { Functions.PlayScannerAudio("RESPOND_CODE_3"); //SET UP FOR CALLOUT return base.OnCalloutAccepted(); } public override void Process() { base.Process(); //THINGS PLAY OUT HERE End(); } public override void End() { base.End(); //DELETE STUFF HERE } } }
I hope this was a help
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Just now, PlayerLSPDFR said:
ok thanks
Welcome, I don't even know if it's allowed
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6 minutes ago, PlayerLSPDFR said:
bonjour @Sam, je voulais également demander si il y'aura une possibilité d'amélioration de l'arrestation dans LSPDFR0.4 pour les agents de police IA et le joueur afin de rendre l'immersion plus complète et plus réelle comme ceci ?
Il est plus probable qu'il répondra ou le verra si vous le faites en anglais.(It's more likely he'll respond or see it if you do it in English) -
I just found this https://nl.gta5-mods.com/player/oude-nederlandse-politie-uniformen
You can find more Dutch uniforms here: https://nl.gta5-mods.com/search/player/nederlands
And overall Dutch stuff here (Top left "Catagorie"): https://nl.gta5-mods.com/search/nederlandse
Veel Speelplezier
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how can you check the 'int' of a vehicle generator
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OK thanks
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1 minute ago, liverlande said:
It seems that VEHICLE::SET_ALL_VEHICLE_GENERATORS_ACTIVE_IN_AREA should work here. I don't think RAGEPluginHook exposes it, so you'd have to directly call the native function.
See:
http://www.dev-c.com/nativedb/func/info/c12321827687fe4d
Further reading:
how do you get nativedb, i tried it earlier but i couldnt figure it out
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How to manipulate, AI Drivers so they don't spawn or drive to a certain area?
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1 minute ago, TheClashingGamer said:
That would be amazing if we did
Agree
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@WSTEFAN That'd be awsome, it may be something g17 would do
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I found that it has to be .NET Framework 4.6 instead of .NET Standard 1.3, I'm trying to change that.

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having problems game launches then fails
in LSPDFR 0.3 Support
Posted
This is a crash log right?
Could you send your log