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File Comments posted by Jesyx
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Nevermind, good pack
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59 minutes ago, Bubbles123 said:
What folder does it go to? There's no read me
it's in the file description
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18 hours ago, MostWanted23.96 said:
Question to Jesyx,
When I try to do some callouts, e.g. Emergency Landing, there is an error "ERR_MEM_EMBEDDEDALLOC_ALLOC: Out of game memory. Please reboot and restart the game" and it just shut down. Any advice how to repair it? Thx in advance
could you send me your log via DM, I haven't heard this before so I'm not sure it has to do with my callouts mabey your PC just't can't run some of these calls because they're quite heavy.
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19 hours ago, ShotsFired932 said:
YeS
thanks, best glock / pistol sounds on the website
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11 hours ago, dcrcbc757813 said:
Thank you
you're welcome
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On 9/30/2019 at 7:29 AM, dcrcbc757813 said:
I tried to add a skin but the license plate will not change
that's probably because this vehicle uses the vehshare file for its license plates instead of the vehicle texture,
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This replaces the combat pistol right?
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Looks cool
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17 hours ago, encrepolice said:
Okay I understand thanks for you reply
Thank you for being interested in my project
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On 10/29/2019 at 11:08 AM, encrepolice said:
add unauthorized plane landing in lsia and sandy please
I can't I don't have the code, it got corrupted
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14 hours ago, WiLKKiNG said:
does it work with 4.4?
some of them at least, not sure about all of them
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Could you add audio samples to this page?
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On 5/3/2019 at 4:25 AM, tpilios said:
can you make an NYPD dispatcher
thats like +30hrs of work I've tried a diffrent voice, its not fun to do. And then again its really difficult making it sound good in game
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On 4/9/2019 at 8:49 PM, Pazzi said:
i'm sick of seeing people just trolling around and give 1 star review for something that is built with effort and time.
IT'S TOXIC!
do you know how many hours and efforts the author spent to write the code and release this callout?
I can relate, I'm with you on this one, these callouts take really long to make, depending on which callouts and how many varieties callouts can take up to a week or even a month to create so toxic behaviour is not welcome, when you spent so much time on something, imagine if you worked on a school project for a month and the teacher just gives it an F, just because. That sucks too right. sorry to go on a rant. I apreaciate that you sand up for @SneakySteve and other creators
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1 minute ago, The terminator said:
10-4 figured i proof people that i can do what i imagine that should be done right. ive heard of people attempting this type of setup and people never getting it right believe this time i got it on the head. 3.1 should have side flood as well
thanks, will download and test, if you need any screens (with higher anti-aliassing) just give me a DM
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1 minute ago, The terminator said:
Negitive it would've been a pain in my ass to figure out away to add that in the front i was going for more of a theme that most police department have, which is duo colors and front facing Full flood
you made this model yourself? thank you for the quick response
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Does this have working blinkers?
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20 minutes ago, LostBoyLazarus said:
That's such a shame!
Still, I guess it means more time for Regular Callouts - and if the quality is anything like this, we're all in for a treat!
Actually working on InteriorCallouts now, callouts for OpenAllInteriors. :)
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2 hours ago, LostBoyLazarus said:
10/10 - would demand hooves in the air again!
Just wanted to say that I'm really enjoying this pack so far and hope that you'll continue to work on it? Its nice to have something unique. However I've discovered that with the Animal On Airport Grounds call, you can call for animal control (via STP) to come and deal with the situation - which they do well. The trouble is, the callout doesn't end (I assume because we never killed the boar?) It would be a nice addition if we could use the End Call radio function for this call like you did with the Nude Person In LSIA Metro Station call. Some food for thought.
I will not since all my files are corrupt :(, I'll be making a new pack soon though.
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On 3/31/2019 at 1:07 PM, Eidogg said:
Really love the plugin, especially the voiceover part for FAA (really adds immersion, nice touch). I suggest adding sheriff units to the sandy shores callout, because having lspd units seems out of place. Also the ambulance units keep ramming stuff when the plane has landed in sandy shores and when i see the plane land in sandy shores, it kind of freezes on its front wheel in the air just as it touches the runway and stays like that until you start moving closer with the units.
Overall these callouts are really cool and add a lot of action
thanks for telling me, i'll change that
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Will this be updated to 0.4(.1)???
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On 3/24/2019 at 4:51 PM, sssneaky said:
While I had it on it was overriding other callouts including the default LSPDFR ones. Not sure what causes it but I can't run this one along side other callout mods like UC or Code Red at the same time.
never had this problem before could you send me your log and what version of RPH or LSPDFR
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13 hours ago, Fox7 said:
haha these are great callouts and a fine addition to the game
One thing i noticed and thought i would mention is when the plane does the forced landing in the sandy shores air strip, The emergency vehicles are neatly waiting. But when they do get rolling and drive up to where the plane stopped, they all start ramming each other and causing a huge pileup. I had to manually call my own EMS in the end as the callout ones where just too smashed up and out of place. I am guessing its a collision script issue or something. But love the calls. ty!!
thank you for playing, and I'm am shitty at making AI doing what I want, sorry

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Be On The Lookout Call
in Script Modifications & Plugins
Posted
I will try to implement that, thanks