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HookerHeels

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File Comments posted by HookerHeels

    Modding DLC Pack V

       143,860    263
    3 hours ago, BlaineBug said:

     

    I don't know enough about it to be able to offer any suggestions.  As a side tip, are you sure that you are using an updated game config for the latest version of GTAV?

    When I updated my game config last week, I followed a tutorial for modifying the game config and adding "100" to all sorts of these values.  That way, if you follow the tutorial, you can do it yourself and make sure that you are doing it right and modifying the latest game config rather than downloading and installing a game config that someone else modified.

    Yeah, least thats what it says. https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars. I'm gonna give it another shot, and see how it goes.

    Modding DLC Pack V

       143,860    263
    4 hours ago, BlaineBug said:

    In vehicles.meta, are the texture names matched up with the model name?  These are the very first lines of the vehicles.meta entry for your car.

    For example, whatever the .yft and .ytd files are, they need to be the same.  But you already know that they are named correctly as the textures show up properly in openiv.  For whatever reason, GTAV is having difficulty finding the texture files, but is finding the model files just fine.

     

    Are you adding a carvariations entry as well for the same vehicle model?

    That's the only reason I would think of why your add-on cars were not spawning with any texture.

     

    Yeah, followed every step. RDE cars crash my game too, even with an updated gameconfig. The scripts work fine, and as soon as I delete the mods folder (containing all RDE's car/ped models,) the game works fine. Idunno. Think I'll run vanilla for a little while and wait for updates, etc.

    Modding DLC Pack V

       143,860    263
    On 3/29/2018 at 9:41 AM, BlaineBug said:

     

    Where are you installing these cars?  For Police3 slot or for add-on?

     

    That green texture you are seeing is basically no texture.  It can't find one.

     

    If you look at the vehicle model in OpenIV is the texture showing up properly there or are you also seeing the lack of a proper texture?

    Replacers work fine. Addons are what break. Yep, textures work fine in OIV. Copied the metas and such exactly in the video. Hell even wrote the files exactly the same. I'm gonna see if I can get RDE to work, and I'll come back to cars at a later time. Getting frustrated lol. (I used to add cars in GTA4 all the time, but GTA5? Pfft)

    Modding DLC Pack V

       143,860    263
    44 minutes ago, Bouwen said:

    After GTA5 update it does not work anymore. GTA5 always crashes.

    Its working just fine for me.. just not added cars, only replacers.

     

    On 3/27/2018 at 10:29 AM, BlaineBug said:

     

    What are your models?  Are you renaming the textures in the .ytd?

    I had an issue where if I deleted the original textures and added new textures and then renamed them exactly as they should be named they wouldn't work, but if I just replaced the textures that were already in the file they worked great.


    I've tried several FPIU models. And no, I'm just importing the ytd/ytfs. The cars load, sounds work, lights work, textures are just effed up. Its showing all sorts of textures, on a green looking base texture.

    Modding DLC Pack V

       143,860    263

    I've been modding games for a god damn decade. I've followed the tutorial videos, and the car spawns, sounds work, lights, etc. But textures do not work. I've tried 3 different models.. am I doing something wrong?

  1. Honestly, if you have no idea what a dispatcher does, then why would you download?

    I know what it does, and I won't download it. You have ZERO description as to WHAT it does. You took a picture of it. For all we know its a little .exe that just highlights an area with a police symbol and does nothing at all involving GTA other than the map. Theres no instructions, theres nothing on how it works or if it even involves GTA4 to be running, as its a simple little .exe.

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