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Exemplification

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Posts posted by Exemplification

  1. 4 hours ago, grizzbear said:

    So I haven't played lspdfr in a couple days and when I went to start it up just now I got this error. Does anyone know what's causing this? I installed the newest version of Scripthook V and still it's not working. If anyone has any idea about this I would appreciate your help!

     

    fsfd.PNG

    Guessing I have to revert to an earlier game file and then verify the integrity once the current version is playable again.

    Latest supported version of Scripthook V is 1493. There was a "stealth patch" that updated Grand Theft Auto V to 1493.1 which is incompatible with Scripthook V currently. There are two options.

    1. Wait until Mr. Blade updates it

    2. Revert to 1493 with the backup you have in RPH.

  2. 2 hours ago, Gta5Expert said:

    when i start gta 5 it say scripthookv error but i have the latest verison i need it for my plugins 

    You have to unfortunately wait until Dr. Blade updates Scripthook V. There was a stealth patch that brought GTA V to version 1493.1 so Scripthook V will NOT work with 1493.1 (latest version). Hopefully that helps!

  3. 1 hour ago, RyanDreyer said:

    Hey Guys,

    I'm not really a big gamer and I don't not know how to even start installing this if someone could help me out that'd be great. I'd go as far as giving someone trusted remote access to my computer to set it up for me. Please let me know thanks

    Installing LSPDFR???

  4. 16 hours ago, Louie456789 said:

    What’s your Mod list if you don’t mind sharing.

    Not at all. 

    LSPDFR+

    TaccoCallouts

    CodeRed Callouts

    Assorted Callouts

    KeepPedsCalm

    TrafficStopBackup

    PeterU callouts

    PoliceSmartRadio

    Wilderness Callouts

    Traffic Policer

    PoliceSmartRadio ext.

    Search Warrant

    Basic Callouts

    BetterEMS

    CalloutManager

    Code 3 Callouts

    Computer +

    Arrest Manager

    I have a 1060 overclocked if you are wondering

  5. 2 hours ago, vynlthrash said:

    i had..but ill give it another go 🙂

     

    If you need help, just message me and I'll see what I can do. :)

    3 hours ago, c13 said:

    I was playing last night and I got in pursuit of a suspect who was flying over route 1 and eventually on the Pacific coastal highway. Due to heavier traffic, I fell back a bit and was responding behind two other units. It gave a sense of realism where I wasn't always the first one to a call, where I am always reacting to what was going on and having to call backup myself. It was one of my favorite moments in a while.

     

    After talking to others, a common issue we have is a sense of being alone on shift. I feel like I have a solution that can mitigate it, and should be fairly simple to implement.

     

    Back in LCPDFR, there was a kind of hidden feature where if you set a waypoint, you could call for backup and a unit would spawn next to you then respond to the waypoint alongside you. Such a feature could easily be implemented, and with features that didn't exist before like code 2 backup, it will give a sense of an actual department responding instead of a lone player who shows up first and reacts to everything. A nice feature would also be the ability to have backup stick around until dismissed, like in OnScene backup.

    I literally couldn't agree more c13. I find myself often alone and I wonder where my whole department is.. I would love to be the unit to OCCASIONALLY backup the AI, but I don't know hard that would be to implement. I can't wait to see the future of this modification!!

  6. 20 hours ago, vynlthrash said:

    my pc can run gta v on ultra at 60fps.. i run on medium settings and alot of callouts..but with just lspdfr no addons i still get 20-25 frames 😞 i have also used standalone dlc folders to no help in fps 😞

     

    Hmmm, have you reinstalled everything? It is tedious, but when I reinstalled, I soared in frames. LSPDFR with no mods was 110 and with mods and CURRENT plugins, I get between 75 and 98fps.

  7. 23 minutes ago, vynlthrash said:

    will this update fix the pursuit traffic uturns problem? also the frame rate issue? i go from 60fps to 20 once i start lspdfr

     

    The u-turn issue is a coding thing and I would love to see it fixed, but I am unsure if they can fix that. Your frames are dependent on the RIG you have, the plugins you have installed, how modern your plugins are, how many texture mods you have, how many custom cars you have and of course how many scripts you have. I get over 60fps EASY after I reinstalled LSPDFR and Rage and also purged out old plugins. Before I had old plugins, retired scripts and I would get 35fps at most, have terrible texture pops, and the civ cars would bug out because I had so many customs. I also use a standalone DLC folder where I keep all my cars that I have in my game.

  8. 4 hours ago, Fells said:

    These all sound like features from Albo1125's Traffic Policer. I shudder thinking about playing without it.

    Not really. You can RP it, but the "suspects" don't know or recognize if you will that they got pulled over for expired tags. I totally see where you're coming from though!

    3 hours ago, Giordano said:

    THIS IS LOOKING SO DAMN GOOD!

     

     

    This is me speaking as myself, not as a member of G17 Media or on any "official" capacity.  Based on the other previews, it seems like 0.4 is going to offer most of what Albo's mods do, aside from Smart Radio.  There will still be some features from his mods that we don't have (coroner being one of them.  I don't recall Sam ever saying in past 0.4 threads if this was a thing), but for the most part, I think 0.4 may be beneficial in knocking down how many extra LSPDFR dependent mods we need, which is really a good thing.

    True! That would enable people with less than a monster PC with a 960+ that could also enjoy the mod as well.

  9. You guys just keep blowing my mind. Ambient crime, a working interaction menu, a working flashlight and more "police like" actions. I can't wait to see the finished product and how in depth you guys have made it. I have a question, are traffic stops going to be more ambient and PC related? What I mean is if I see a vehicle with a broken tailight, can the game recognize that I pulled over the CIV for a broken tail light? I would love to have the CIVs talk back and create and excuse about how they didn't know or whatever. Also, I want to see more PC ambient events with driving. If I see a CIV speed by me at 30 over the limit, I want the game to recognize why I pulled him over and not just guess. Thank you guys for all the hard work you guys are pouring into LSPDFR and I can't wait to see the end product!

  10. 1 hour ago, DDKnuckles said:

    Yeah it is

    Hell yeah, I love hearing that! I know the struggle, I couldn't play LSPDFR for some almost three weeks. It started with one crash, I would fix that, then I couldn't go into the PD to go on duty and then RPH just stopped launching and froze on Loading "Story Mode". I was so happy when I got it back up and running lol. LSPDFR=DAMN BEST POLICE SIM ha ha. Need anymore help, just ask 🙂

  11. Make sure Microsoft .NET Visual frameowrk 4.6 or higher is installed. If it is installed, make sure it is unblocked. What fixed all my issues was redownloading Microsoft C++ Redistributable 2015, and the Microsoft Visual C++ Redistributable Package x64. All of my RAGE issues went away once I redownloaded all of those I listed.

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