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TheStegosaurus

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File Comments posted by TheStegosaurus

  1. On 2/23/2020 at 5:53 PM, BlueGhost said:

    Indeed it does. I don't know the exact option, but I believe you can set the dirt level to 0

    Hey man, loving the pack - just wanted to let you know I've resized the 4k textures (as well as some other interior ones) down a lot so my game runs a lot smoother (I was having lots of texture loss). If you'd like I can send you them so you can offer them as an option to those with lower end PCs?

  2. Just now, BlueGhost said:

    Ohhhhhhhhhhhhhhhhh, yep. That's the issue. Some trainers have the option to make the vehicle never dirty. That should suffice in the meantime.

    Dont suppose you know if menyoo's trainer has this option, off the top of your head, do you?

  3. 25 minutes ago, BlueGhost said:

    As far as the chrome interior goes, I will fix this soon. 

     

    As far as the texture issue goes, it's most likely related to the power limitations of your computer. As much as I hate saying this, you'll need to lower your settings even further.

    Normally, I'd agree with you regarding the power of the rig, but I'm running a Ryzen 9 3900, 2080Ti and have 64gb of ram, so not sure I'd agree this time lol.

     

    The issue goes away once the car is repaired or cleaned, so wonder if it's a dirt texture issue?

  4. Love the pack, cars are beautiful and including the agency list was super useful too.

     

    My only issue is this weird texture issue I seem to get from time to time. Tried lowering the settings, but made no difference, it seems to be across the board for me.

    20200223162659_1.jpg

  5. 18 minutes ago, Jesyx said:

    Thanks for using my callout pack, I tried to fix the driving behaviour but they won't drive any better.

    2. It's supposed to start in the dave weston hanger mabey I can change that so you need to be closer for the events to start

    Ahh ok! That makes sense as I usually get it/accept it when I'm half way across town lol. Maybe make it so that the plane moves towards the runway too, instead of towards the gate for the main road outside LSIA?

  6. Really like this mod, but there's a couple of little tweaks I'd like to suggest.

     

    1. When responding to the emergency landing/plane crash as LSIA (where you have to follow the other emergency vehicles to the scene - which I love by the way!), the AI will all drive into the water when they arrive on the scene, which kinda destroys the immersion a little.

     

    2. The aircraft hijacking would be a bit better if it took place either in one of the hangars, or maybe out on the runway, instead of just the otherside of the main airport gate.

     

    Other than that, I'm really enjoying these callouts 🙂

  7. FOR EVERYONE ASKING ABOUT CO-ORDINATES:

    I've found the best setup is

    FlatbedX=0.0
    FlatbedY=-1.1
    FlatbedZ=1.3

     

    It's not 100% perfect with every vehicle, but it's pretty much perfect with 99% of them (basically anything that isn't a truck or bus)

     

    Hope this helps :)

  8. Hoping someone can help me out - I've installed the 'default' police ELS cars no issue, however when I go to add the sheriff pack, my game starts to crash.

    I'm struggling with the vehicles.meta, and carvariations files, as I'm not really sure how to edit them (as I can drag and drop for one pack, but for the second I need to add the text lines). Could someone help me out please?

     

    Thanks :)

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