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File Comments posted by panoszaf
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absolutely amazing! Time to start making parts for boats i guess and escape the routine of making cars all the time!
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i dont know how to say this in a polite way but your credits are half assed as all hell and you are missing most of them you are expected to use the full credits from a resource not just "base model from underwood" etc. Also where is the credits for :
1) Anything in the console, the 2 radios, the police computer, the laptop stand the base of the console it self i havent seen Underwoods or turtles name in the credits for any of them
2) where is the credits for buenos inner visor and rear lightbar (generic led light package)
3) where is the credits for the watchguard dashcam
4) where is the credits for Raptors antennas
5) where is the credits for my cabinet in the trunk
also you say this in your description and this makes it look like that you take no credit for the base model but you take credit for everything else that isnt mentioned in the credits.
"The base model is NOT made by me. I take no credit for it!"
Please fix the credits otherwise i will have to report the file for the lack of proper credits. Thats just some of the stuff i noticed that credits are missing. Credits are a big part on the vehicles you make take your time and do them properly all you have to do is copy paste them in an order. This isnt that you just missed a couple of credits you missed half the stuff on the vehicle.
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I have a lot of questions about this :
1) What is the difference besides this and the the original Dev tahoe by the Hurk ?
2) Why is the .z3d file TWICE the size as the Hurks version (i am assuming the unused materials and unused textures have something to do with it)?
3) Why is the .ytd 10MB as DEV?
4) a) Why does the ytd have textures such as env vehicle generic small spec map vehicle generic mud and other veh share textures that dont have to be in there?
b) Why is walters AR textures in the ytd?
c) Why is there textures such as a bullet proof vest in there as well?
( this answers #3 now that i think about it)
5) Where is the option that hurk had for the CIv chrome grill and the center console?
6) Why is the dirt mapping at least not fixed for the black part of the bumpers that looks really bad?
7) Why is there nothing in the Credits.txt ?
8 ) Why reupload as dev when you havent even fixed the headlights for example or the dirt mapping or maybe the taillights the floating piece of the console between the seats and so many other issues this base model had so there is actually a point in re-uploading?
PS: before someone says "this is meant for devs fix all of these yourself" bear in mind this is a re-uploaded DEV part.
- Foxtrot54, xDZYx, Sizzlenuts and 4 others
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i know it a just a dummy but this thing was doing my tits for a while no matter how i would rotate the dummy it wouldnt fix it self thank you for this mate
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just a small bug notice one of the LODs (L1) in the slick explorer has the rear meshes of the lights moved up high you can see it when you get in a bit of distance
Besiddes that this is porbably one of the best sandy shores packs i have ever seen anyway though love the work you have done
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Hello everyone i am currently making an lapd based vehicle pack that some vehicles will feature hold my gun compatability have a look (unfortunally due to the pack being lapd based and the use of a steady burn with ELS for pretty much every vehicle it will be compatible only for the shotgun) here is a video of an example [WIP] but looks prety inresting
and nice script that sebo made and let us car modelers have a play with it









[DEV] 2003 Chevrolet Impala
in Vehicle Parts
845 8Posted
Have you thought its probably something you did wrong? Because last time i chceked dev models dont just "break your lights" that YOU are suppose to add and make them work. Dont blame the creators of mods if you have no idea what you are doing.