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.Django.

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Posts posted by .Django.

  1. I love the updates, granted i'm not a fan of the holster animation which is optional, i love the apartments, character building and the ability to customize EUP ambient officers and stations. Id be super happy to see a poll get taken for new features but i think you may be over estimating the amount of people who share your opinion. With a fresh install this is the most stable LSPDFR i've had, in fact the only crashes were caused by plugins.

  2. 14 minutes ago, SavvvBosss said:

    We’ll see in a couple of months when you won’t be getting all the publicity you do now. All your views come from youtubers who make videos on your mod. The funny thing is people only make the videos and watch them because of the vehicles being used. No one, and no offense to the scripters but I don’t remember the last time I saw “New plugin or script etc.” in someone’s video title or thumbnail. That all gets mentioned later on.

    First thirty minutes does it all the time fam. The folks that play this mod appreciate the hard work going into this free mod and its content. While it must suck that someone rips your work, you cant really cast blame on the LSPDFR team. they have enough to deal with keeping their mod moving forward, and besides most of the leaked content isnt even found here its on places like reddit and discord. People cant get pissy with the site moderators here for not dealing with something they never agreed to deal with in the first place.

  3. With the customization options, will you be able to define a certain livery for a department or patrol area, or will it have to be its own separate vehicle? for example if i wanted a slick top cvpi to be used for 2 departments could i define a livery for each or would they need to be different spawn names?

  4. 4 minutes ago, Sam said:

     

    That's a custom texture.  There will be compatibility issues with certain plugins, although callouts should still work fine.  We'll be working with plugin developers after the release to update the API so that they can make use of all the new features.

     

    Awesome thanks so much, keep up the good work even though there are some pessimists the majority of the community is stoked for the release!

  5. Hey sorry to repost, but on the topic of character customization. One of the preview screenshots has a name tag matching the player name. Is that a new feature or a custom texture from the player? Also what kind of issues can we expect with existing plugins such as Peteru and stop the ped?

  6. On 12/31/2018 at 5:32 PM, Tactical Donut said:

    Non-ELS. Gross. 

     

    I can add the lines in for you if you want, or I can give you instructions.

     

    Either way, start by navigating to update.rpf\x64\data\, and extract carcols.ymt. You can open it with Notepad++.

     

    PM me if you want me to add the lines in for you.

    sent a dm thanks so much

  7. 1 minute ago, Giordano said:

     

    ELS is a completely separate modification.  LtCain is the one who made ELS, and the only one that can make the changes.

    Im aware, I thought i read somewhere that the LSPDFR devs were in close contact with him and being that there were changes in the AI driving ability I was curious if there was any change with their ability to interact with ELS vehicles as popular as they are.

  8. Has there been any change in the AI Officers ability to operate ELS vehicles? the last time I checked and its been a minute, they weren't able to control the siren properly, it would either be on whenever their lights were on or not used at all.

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