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Posts posted by OfficerCode3
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Hey :))
So I hope someone can help me with this because I honestly don't understand. I am trying to get rid off any kind of LEO vehicles spawning in the game. No police, no sheriff and also no LEO peds. I edited ALL my popcycles and put PercCopCars and PercCopPed to zero. Yet, every time I load into the game there are still sheriff peds at the Paleto station, as well as sheriff cruisers spawning in.
Also, if anyone knows how to get rid off the fire truck and ambulance, I'd be very grateful :))
Thank you all for your help,
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1 hour ago, PieRGud said:
Computer+ in its current state is quite a resource hog (in part due to it's use of RPH's Gwen Forms). I'm working on a rewrite that will be much more efficient.
For something you can use in the meantime, I've heard only good things about CompuLite.Now thats amazing news!

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Maybe try to not load the plugins during startup. I'm also experiencing super big lags after loading them in so it might be a compatibility thing.
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Amazing Sam! Thanks to all of you for your work and dedication! Can't wait to try 0.4
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New intro for my LSPDFR series

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New video is out :))!
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Hey guys welcome to my LSPDFR series,
My name is Matt and I'm head over heels in love with LSPDFR. It's just amazing how a mod created by fans of the game can turn into such a professional and dedicated project. Anyway, I really enjoy playing LSPDFR and I realized that I play much more seriously whenever I record my gameplay. So eventually I decided to upload that footage on YouTube and yeah...that's pretty much it. I'd appreciate if you guys checked out my videos, maybe subscribe to my channel or leave a like if you enjoyed the video.
Also, I'm always trying to improve so all kind of feedback is much appreciated!!




Callout Systemchange
in Discussion & Suggestions
Posted
I think it kinda serves as a notification that the callout is done, as in scriptwise. But with STP and UB units stick around anyway, even if the callout is called code 4.