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Tacco

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File Comments posted by Tacco

  1. 3 hours ago, SpaceCtyCowboy said:

    I'm pretty new to all of this so maybe it's me, but whenever I add this specific callout pack, it gives me a TON of intermittent texture loss.

    Hi, thanks for reporting but this can't be caused by a plugin 🙂

     

    Tacco

    8 hours ago, FKDZ said:

    Been getting some calls where I can't pull over the suspect and the red dot doesn't disappear, one's i've experienced it with is drunken person and suspicious vehicle. Also traffic break which doesnt remove the red markers. Also sometimes cant accept the call (highway accident) 

     

    286252e5e21820cd1f6ee365bb30f5e9.jpg

     

    also in this log sometimes they break and the call gets canceled 

     

    Thanks for reporting. There has to be some conflicts with the new lspdfr version. 🤯I'mgonna fix that 

  2. On 3/9/2019 at 12:03 PM, wizardlysense said:

    well this was just one instance, i'll see if it happens again and report back here. thanks for the context about the callout though.

    edit: still keeps doing it, at this point im not even gonna respond to that call.

    I tested it, too and you are right. I'm currently working on it to fix it.

     

    Tacco

  3. 25 minutes ago, Narobic said:

    The only thing keeping me from using this is that there's no .ini file. I hate seeing the vanilla vehicles spawn and not being able to customize the keybindings. Very frustrating.

    1. The vehicles who  spawn are the vehicles YOU  add to the game.

     

    2. The keybindings are expedient. The only keys my plugin needs are "Y" and "X". 

     

    3. First give callout plugins without inis a chance before saying that it's frustrated.

     

    Greetings 

     

    Tacco 

  4. 10 hours ago, wizardlysense said:

    alrighty, i got callout about confused person, there was no way to interact with the person they were frozen in place and there was nothing i could do. i also started getting new call outs while i was on that callout... and got red dot stuck in my radar

    Hi, thanks for reporting. 

    Maybe there was something in conflict. Normally, this callout runs perfectly. You can't interact with this person. You have to arrest him/her because he/she escaped from a psychiatry. 

     

    Greetings 

     

    Tacco

  5. 9 hours ago, GabLeGamer said:

    Hey Tacco! You're probably busy as hell but I know I, and surely a lot of other people here, would really love to see this mod Updated. Callouts are so immersive and were getting better each update you dished out... it would be a damn shame to let this thing die in silence 😞

    Hi GabLeGamer

    Thank you for your kind words. I really appreciate it🙂

     

    I'm still here and working on the new version 2.5 but like you said I'm very busy because of my job. 😕

    I always try to continue scripting and try to finish the new version as fast as I can.  The version 2.5 is in progress. 🙂

     

    Greetings Tacco

  6. 17 hours ago, Deputy Acorn7 said:

    idk if this is a bug but i got the highway accident callout on Alta st and when i went to the party the vic came from the owner of the house and Grace got into a fight and nothing else happened i forced the callout to see if it will change but it didnt. also when i forced the callout 2 of everything spawned it was pretty funny to see two patrol cars on the other lol.

     

    Hey, Thanks for reporting. 😊

  7. 5 hours ago, cody1 said:

    um i have to push y to accept the callout and when i accept it it wont let me do anything and it wont let me get any other call out  

    Hi cody1, thanks for reporting. Can you tell me a few more details? Did you get an error message or anything else? Which callout caused this problem ?

  8. 11 hours ago, Officer Bunny said:

    @Tacco 12304459_20180527140822_1(2).jpg.379446244343a915c4d19f137c23471a.jpg

    Is there a newer version than 2.3? I get this when it loads Tocco Callouts, or this could be a bug I don't know. 

    Thanks!

           Officer Bunny

    Hi Officer Bunny.✌

    The new version 2.4 is as good as finished. I will release it in the next 2 days.

     

    Greetings Tacco 😉

  9. 13 hours ago, creator2013 said:

    @Tacco I have a problem with the highway accident callout. I drove to the cardealer after the driver said that her brakes were manipulated. When searching the garage I found the hack tool but after that is seems that the callout have ended and I am trapped in the dealer.

    The only error I get is this:

    
    [21.04.2018 18:49:06.040] LSPD First Response: Error while processing callout: highway_accident: Operation is not valid because the specified  Rage.Vehicle is invalid.   bei Rage.Entity.Delete()
    [21.04.2018 18:49:06.042] bei tacco_highway_callouts.Callouts.highway_accident.Process()
    [21.04.2018 18:49:06.042] bei ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:Zeile 197.
    [21.04.2018 18:49:06.042] LSPD First Response: EndCurrentCallout: Finishing...

     

    Hi, I already heared about this bug but this is not caused by my plugin. Me and my beta testers tested it multiple times without getting a bug like this. 

  10. 2 hours ago, Arttuuu said:

    Hey! I love the new update, but there is one problem, in the highway accident call, when you follow the undercover agent, I pressed "Y" (Horn) and the undercover cops car just did a 180 and drove in a straight line into a forest.

    🤣... sorry for laughing. I'll have a look on it to fix that as soon as possible. Thanks for telling me . 🤗

  11. 16 hours ago, Park0605 said:

    I love this callout.

    but some bug appear.

    for example.. during prisoner escape callout, prisoner doesn't inside home.

    they(prisoner) are stand up at yard together with witness . : (

    dudue. Need update please!!

    The new version is as good as finished. 🤗

  12. 13 hours ago, Faceman Actual said:

    Hey there, really love your plugin, but I've been staying away from it for awhile now because it keeps crashing LSPDFR whenever I accept any Highway Accidents. I know another person brought it to your attention so I'm hoping that there's a fix to it in regards to my files or maybe a future update? If needed, I can put my crash report.

    Hi faceman. Are you sure the crash is caused by my highway callouts? This is the first report I get of the new update version. 

    Do you use the newest version 2.1?

  13. 2 hours ago, flwpheonix said:

    can you give a hint of where these items are? Still can't seem to find them....Walked all the way down to the water and didn't see anything...

    Holy ^^ They evidence are next to the street lying in the grass next to a Bush. 10m maximum distance to the street. However this callout is no longer implemented in the new update 2.1

  14. Hi Gino. I'm not sure what you mean. Please give me an example of what happened ?!

    16 minutes ago, Gino Frozen said:

    every time i start a call of this plugin and for some reason i want end the call before finish the mission, i cant accept new missions

    Hi Gino. I'm not sure what you mean. Please give me an example of what happened ?!

  15. On 23.10.2017 at 9:33 PM, flwpheonix said:

    out/deal with is the one with the drugs thrown over the railing...Looked ever

     

    On 1.10.2017 at 2:02 AM, FoxTrot999 said:

    LSPDR crashed after  a few secs of responding to a car accident?

     

     

    [01/10/2017 00:49:58.120] [TRACE] Preloading P_AMB_CoffeeCup_01
    [01/10/2017 00:49:58.120] [TRACE] Preloading PROP_ECOLA_CAN
    [01/10/2017 00:49:58.120] [TRACE] Preloading PROP_DONUT_02
    [01/10/2017 00:49:58.120] [TRACE] Preloading PROP_CANDY_PQS
    [01/10/2017 00:50:01.944] [TRACE] It has been 144.8806338 seconds since the last callout
    [01/10/2017 00:50:01.946] LSPD First Response: Creating car_accident10
    [01/10/2017 00:50:01.947] [TRACE] Callout created:  #13
    [01/10/2017 00:50:01.996] [TRACE] Thread ZoomThread #12 initialized
    [01/10/2017 00:50:03.194] LSPD First Response: LSPDFR+ API: Plugin: Arrest Manager is increasing statistic: Vehicles towed
    [01/10/2017 00:50:03.205] LSPD First Response: Unsuccessful specialID
    [01/10/2017 00:50:03.242] LSPD First Response: Unsuccessful specialID
    [01/10/2017 00:50:08.645] LSPD First Response: GetAudioFileForAction: No file found for:
    [01/10/2017 00:50:08.648] LSPD First Response: GetAudioFileForAction: No file found for:
    [01/10/2017 00:50:08.648] LSPD First Response: PlayAction: Failed to find
    [01/10/2017 00:50:11.987] [TRACE] Asked thread ZoomThread #12 to abort: Timeout exceeded
    [01/10/2017 00:50:11.987] [TRACE] Instance cleaned (ZoomThread #12)
    [01/10/2017 00:50:12.011] [TRACE] Thread ZoomThread #12 has been shut down
    [01/10/2017 00:50:17.772] LSPD First Response:
    [01/10/2017 00:50:17.773] LSPD First Response: ==============================
    [01/10/2017 00:50:17.774] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [01/10/2017 00:50:17.774] LSPD First Response: ------------------------------
    [01/10/2017 00:50:17.774] LSPD First Response: Origin: Game fiber "CalloutManager".
    [01/10/2017 00:50:17.774] LSPD First Response: ------------------------------
    [01/10/2017 00:50:17.775] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
    [01/10/2017 00:50:17.775] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Blip is invalid.
    [01/10/2017 00:50:17.775] LSPD First Response: ------------------------------
    [01/10/2017 00:50:17.776] LSPD First Response: Inner exceptions:
    [01/10/2017 00:50:17.776] LSPD First Response: ------------------------------
    [01/10/2017 00:50:17.776] LSPD First Response: Stack trace:
    [01/10/2017 00:50:17.776] LSPD First Response: at Rage.Blip.Delete()
    [01/10/2017 00:50:17.777] at LSPD_First_Response.Mod.Callouts.Callout.OnCalloutAccepted() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 154
    [01/10/2017 00:50:17.777] at tacco_highway_callouts.Callouts.car_accident10.OnCalloutAccepted()
    [01/10/2017 00:50:17.777] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 338
    [01/10/2017 00:50:17.777] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 173
    [01/10/2017 00:50:17.778] at Rage.GameFiber.Main()
    [01/10/2017 00:50:17.778] LSPD First Response: ==============================
    [01/10/2017 00:50:17.778] LSPD First Response:
    [01/10/2017 00:50:21.828] LSPD First Response: All signs removed
    [01/10/2017 00:50:22.531] LSPD First Response: System.Threading.ThreadAbortException: Thread was being aborted.
    [01/10/2017 00:50:22.532] at ?????????????????????????????????????????.?????????????????????????????????????????(Ped , Vehicle , Entity , Boolean )
    [01/10/2017 00:50:22.533] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
    [01/10/2017 00:50:22.534] LSPD First Response: Tow Truck Crashed
     

    Hi FoxTrott999,

    thanks for reporting.

    I`m currently working on this problem. :)

     

    Grretings Tacco

    On 23.10.2017 at 9:00 PM, FHOG said:

    great call outs, only issue i found was after finishing up the possible stolen bike call out the blip doesn't disappear. 

    Hi FHOG,

     

    thank you very much for reporting.

    I`m working on the new version of this plugin and fixed this bug a few days ago :)

     

    Greetings Tacco

    On 23.10.2017 at 9:33 PM, flwpheonix said:

    Great callouts...the only one I can't figure out/deal with is the one with the drugs thrown over the railing...Looked everywhere, and cannot find the package...

    Hi flwpheonix,

     

    You should search for white id card and a small package of drugs :) It`s not that easy to find these things. You have to search very carefully.. Good luck..

     

    Tacco ;)

  16. 8 hours ago, beh443 said:

    When I get the SOS callout with gang members fighting and I call for backup, my backup doesn't help me. Are the gang member peds registered correctly?

    Hi. It ciuld be that there are too many of the gang members. Ill have a look :)

    3 hours ago, Narobic said:

    Any chance you'll be adding a configurable .ini? I really wanna be able to remap the keys. I LOVE being HP in LSPDFR but it conflicts too much :(

    Creating an ini is not that easy 0o Its a lot of work cause I have to rewrite all my callouts

  17. thanks a lot... :smile:  Actually I wanted to go on holiday in San Andreas but now you started talking about LSPDFR+ <==> Tacco Plugin...   thx guys :tongue:

    
     
    9 minutes ago, viperwolf said:

    Like badass mentioned, would be great to integrate. Love your callouts, and looking forward to anything you have in the future. thanks again for the update

    thanks a lot... :smile:  Actually I wanted to go on holiday in San Andreas but now you started talking about LSPDFR+ <==> Tacco Plugin...   thx guys :tongue:

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