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Hixzen

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  1. Just a suggestion, but I think it would increase the immersion to add a couple things. 1, the ability to write a general report. Not all calls or situations will result in an arrest or citation; but in general, have to be documented. 2, and probably more complex to create, but since computer plus keeps a history of the reports / citations then creates a court case, then you can review them individually and when you view the profile of a ped you have cited or arrested before, it would be cool if that report would be updated with the result of the court case displaying the sentence, fine, or if found not guilty.
    Should update this to allow the ability to remove the ALPR devices from the vehicle when selecting it. My personal preference is to not have them, otherwise its a pretty cool vehicle.
  2. I love ELS but since the update it seems to of stopped working, is anyone else having issues where ELS doesn't seem to load? I have tried several ELS vehicles in different slots, IE Police, sheriff, sheriff2 etc, and once loaded none of the functions seem to work. All I can do is press "+" like a non ELS vehicle and the siren sounds but no lights, no ELS information panel, nothing, is that a rage thing?
  3. Id pay money as well to aide in the rush to get it fixed, but as ainesophaur has eluded to, life happens. It's a great add on and lets all be patient. For everyone having issues, try some trouble shooting. Disable all other addons, see if it still happens, update your video drivers. A lot of times there is something on the users end which may be causing an issue. I use the latest version of Comp+ and when I write a cite, most of the information is filled but I always have to select the type of vehicle and color, but everything else is good. But the auto fill is just a "nice to have" anyway, when you write a citation in real life, you still have to gather and input the information manually at some point anyway.
  4. I think, the smaller the groups, the better. Maybe have each state have its own database, as is done in real life. Want to really get players connected? Develop something that mimics NLETS, (National Law Enforcement Telecommunications System). So, say a player has a run in with a ped and for whatever reason, the ped gets away. If the player had at least gotten the ped's ID he would have the peds name and dob. The player could then apply for an arrest warrant which goes into the state/region DB, showing that ped is now wanted, by whom and for what. Another player then has a run in with the same ped and arrests him based off that warrant. The first player could then check later to see if that ped had been arrested. At some point along the way, the wanted status would have to be removed by whatever algorithm.
  5. I would recommend against a global DB web API. Considering that this amazing plugin has been downloaded almost 300k times, I would think there would be a high potential for large amounts of data to be returned upon a search of a single ped. In real life, when we search the criminal history of someone, they may of been arrested by several different LEOs from different agencies, but the list of charges is (in many cases) relatively small and is widely used to help determine what charges we file next, I.E. DUI 2nd, DUI 3rd, etc. In the game, I could search for "Dixie Normuos" and come up with 100K previous arrests. How useful is that to me, the player? Don't get me wrong, it's a great idea but it'd be like 300K officers all arresting Mr. Dixie Normous who never seems to do any time. Is the amount of time invested on the API development, worth the potential uselessness of it's function? A second thought, if the ped names were randomly generated, then the amount of available names could be nearly infinite? What if the plugin removed the specific arrestee's name from being generated for an amount of time (based on the charges) and placed it on a list of "incarcerated" peds? Perhaps making the propose API more useful in the immersion. I'm not sure how rare or common it is, but in game, I've arrested the same ped for DUI on 3 separate call outs, in one sitting. I don't know how all the coding works and what the capabilities are, I'm just throwing out ideas. Computer+ is an amazing plugin for immersion! I can't wait till the citations and report saving is fixed!
  6. The point? It's a great looking texture and thought it would look great with a few little changes, for the CVPI. I wanted to see it on this FPIU, so I made one. And the permissions came in a PM conversation, but you are welcome to view the public post on the High speed gaming web site that BxBugs123 asked me to make available. Noting that BxBugs123 did a "like" on the post. http://highspeed-gaming.com/Forum/index.php?/topic/447-cvpi-lssd-texture/ And yes, you would normally try to use all the other graphics,fonts,colors available in the original texture to maintain theme continuity when trying to make it available to a different vehicle model.
  7. Well yea, I got permission from BxBug123 to use it, and thought it'd also look cool on this FPIU. Also, my CVPI version is for Los Santos County, not Blaine. I made some small changes that I thought worked really well with the flow of the texture. I never said the texture was original, as noted in the credits.
  8. Thats cool if someone did, though I haven't seen any. But I like my versions, so I decided to share
  9. Version 1.0.0

    158 downloads

    Los Santos Sheriff's Department, FPIU This is a texture conversion project. The original texture theme was used from one of BxBugs123's models. The goal is to apply the texture or texture theme to various vehicle models. If you would like to see this design on a particular model, just leave a comment and I'll do my best! Current Models Supported: Sheriff2 from: Pack comes with 4 .png files, each with different vehicle identification numbers Future Updates will come with various FPIU models of this texture.
  10. Version 1.0.2

    213 downloads

    Los Santos Sheriff's Department, CVPI This is a texture conversion project. The original texture theme was used from one of BxBugs123's models. The goal is to apply the texture or texture theme to various vehicle models. If you would like to see this design on a particular model, just leave a comment and I'll do my best! Current Models Supported: Sheriff from: police4 from: Pack comes with 6 .png files, each with different vehicle identification numbers Future Updates will come with various CVPI models of this texture.
  11. I had planned to do a few more vehicles with this texture, any vehicles in particular you request?
  12. Version 1.0.0

    306 downloads

    I have seen multiple request for this livery to be created for a vehicle slotted for FBI. I have contacted the original author but received no response. So with full credits going to CriticalBrit for the texture and Bxbugs123 for the model, I present the NOOSE texture for the Dodge Charger V1.4RX Original NOOSE Texture Pack: Vehicle Model:
  13. So I can enable the liveries, what is the path to the vehicles.meta file?
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