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CaptConfuzed

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File Comments posted by CaptConfuzed

  1. On 8/11/2019 at 1:38 AM, Ki115witch said:

    Hey I love this pack and I actually use these models already for my Blaine County Sheriff's Department so I wanna know if anyone would happen to know if it's possible to set the livery by the area the car spawned in. Like say if I'm near Chumash, thats in Los Santos County, so I want these liveries to spawn there, but in Sandy Shores, which is Blaine County, I want the liveries for Blaine County to spawn. Otherwise I'm fine sorta role playing that they share jurisdiction of all areas outside the city.

    You can use a pre-made agency/jurisdiction setup and just swap out the vehicle models using our script/mod:  

     

  2. 10 minutes ago, Vidak said:

     

     

     

     

    Помогите! Вчера ELS 8.51 перестал работать, он вылетает на рабочий стол при загрузке игры

     

    дать больше информации. также включите ваш ragepluginhook.log

    On 12/9/2018 at 2:14 PM, Seargent Boy.L said:

    How to get a lightbar for example a NYPD CVPI to rotate can't figure it out

    Probably need to edit you vehicles.meta 

    Have you done that? Did you use the authors recommended meta files?

  3. On 4/18/2019 at 4:42 AM, MrMook said:

    heres a question. EUP SAR crashes my game and i know that by deleting the <Ambulance> section of the config you'll have normal NPC medics show up but i like the jurisdictional ambulances that show up instead of the same ls county ambulance every time. can i just delete the <ped> section under each dept and then vanilla npcs will arrive in jurisdiction ambos?  

    If you use this mod/script, it allows the jurisdictional ambulances and EUP peds - 

     

  4. On 3/31/2019 at 10:18 AM, sssneaky said:

    I like that both of you are doing this, I think it's great. If you two could collaborate and create something together instead of having two seperate I'm sure it could be a really clean addition to the game!

    The one @TreadRed has been working on is specifically for Jurisdictions+ and relates to the option/version being used. It’s also zoomable. Whereas this one seems to be for LSPDFR default zones.

  5. On 2/21/2019 at 4:31 PM, Christopher0 said:

     

    Awesome to hear.

     

    Jest a personal observation that the marine unit is low (suspension kinda) in the sense that when I spawned a boat trailer the hook was really high compared to the car. Also Parks Said that he’s gonna releace coastal callouts after 0.4 is out so that would give the unit a whole new use.

     

    The arrow board like the one in the video he posted. 

    https://www.lcpdfr.com/files/file/16712-led-arrow-board/

    @Jedahdiah
    This is an awesome pack, did you ever get around to fixing the arrow board, as above?
    Thanks

  6. 4 hours ago, Officer Joey Kuffman said:

    they all spawn almost with same rank would like to see some variations 😄 but the file is great thank you

    @TreadRed is working on variations, if not already included in the latest update 👍

    2 hours ago, clement5449 said:

    Thank you so much !! you think an update with new units will be possible? FBI, DOA, PIA Agent THANK YOU

    That's WIP, checkout the Discord to make suggestions and see what's coming 😁

  7. 5 hours ago, Alex_Ashfold said:

    No worry that's the reason why we make theses, but thanks for asking

    @Alex_Ashfold Is there a list of all the uniform components and textures that @TreadRed and I (and many others, I'm sure) could use in mods?  It would save hours of work using TrainerV and others to capture each individual number we need...

    And, thank you!  As a community, we really are grateful to you and others, who put out such fantastic stuff for us🙏😀

  8. @PNWParksFan Thanks so much for keeping this mod alive - it's one of my favorites!  I'm struggling with setting up EUP uniforms though - the peds spawn in civies...  Any ideas?  This is an example of what I have put in the EMSUnits.xml

     

    Spoiler

    <Station name="Paleto Bay Medical Center" type="hospital">
        <SpawnPoints>
          <Point name="alley" x="-264.7242" y="6306.375" z="32.15002" h="225.1919" delivery="true" />
        </SpawnPoints>
        <VehicleSet>
          <Vehicles>
            <Vehicle chance="80" livery="1" prep="an" name="ambulance" audio="VEHICLE_AMBULANCE">ambulance2</Vehicle>
            <Vehicle chance="20" livery="2" prep="an" name="ambulance" audio="VEHICLE_AMBULANCE">ambulance2</Vehicle>
          </Vehicles>
          <Peds>
            <Ped chance="70" outfit="bcfd_emt_uniform">mp_m_freemode_01</Ped>
            <Ped chance="30" outfit="bcfd_emt_uniform">mp_f_freemode_01</Ped>
          </Peds>
          <NumPeds min="2" max="2" />
        </VehicleSet>
      </Station>


    Can you please tell me where I'm going wrong?

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